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#include "Color.h" #include <pgmspace.h> /** * Convert separate R,G,B into combined 32-bit GRB * @param byte r Red color * @param byte g Green color * @param byte b Blue color * @return struct CRGB */ struct CRGB Color(byte r, byte g, byte b) { struct CRGB led; led.r = r; led.g = g; led.b = b;...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <map> using namespace std; int main() { map<string, string> agenda; int n; cin >> n; while (n--) { string name; string phone_number; cin >> name >> phone_number; agenda...
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#include "Texture2D.h" #include <iostream> #include <fstream> using namespace std; Texture2D::Texture2D(){} Texture2D::~Texture2D(){} bool Texture2D::Load(char* path, int width, int height) { char* tempTextureData; int fileSize; ifstream inFile; _width = width; _height = height; inFile.open(path, ios::binar...
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// filename: foo.cpp #include <stdio.h> extern "C" char* myprint(char *str) { puts(str); return str; } extern "C" float add(float a, float b) { return a + b; }
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#ifndef INFER_INCLUDE_ENUMERATEDFILEREADER_HPP_ #define INFER_INCLUDE_ENUMERATEDFILEREADER_HPP_ #include "DataTypeTraits.hpp" #include "ErrorStatus.hpp" template <typename ReaderType, typename ReadEnumeratorType> class EnumeratedFileReader { public: typedef reader_type_tag category; typedef typename ReaderType::v...
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// Copyright (c) 1997-2000 Max-Planck-Institute Saarbruecken (Germany). // All rights reserved. // // This file is part of CGAL (www.cgal.org). // // $URL: https://github.com/CGAL/cgal/blob/v5.1/Nef_2/include/CGAL/Nef_2/Bounding_box_2.h $ // $Id: Bounding_box_2.h 0779373 2020-03-26T13:31:46+01:00 Sébastien Loriot // S...
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using namespace std; int a[100010],n,m,x,y,flag; string s[100010]; char c; int main(){ cin>>n; for(int i=1;i<=n;i++){ cin>>c; if(c=='a'||c=='e'||c=='i'||c=='o'||c=='u') cout<<c; } }
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#pragma once #include "MovingObject.h" #include "bullet.h" #include <SFML\Graphics.hpp> using namespace sf; class EnemyPlayer :public MovingObject { private: Texture dead; Sprite s_dead; bullet eBullet; bool bulleton = false; Clock clock; int where = 0; public: EnemyPlayer(String p, int x, int y) :MovingObj...
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/******************************************************************************* * Copyright 2015 Thomson Reuters * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apac...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/command_line.h" #include "base/memory/singleton.h" #include "base/run_loop.h" #include "base/string_util.h" #include "base/strings/stri...
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#include <bits/stdc++.h> using namespace std ; #define FOR(i, a, b) for(int i = a ; i < b ; i++) #define vi vector<int> #define vii vector<long> //#define long long long int main(){ int n ; while ( cin >> n ){ vi a(n+1) ; FOR(i, 0, n){ cin >> a[i] ; } for(int i = 0...
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/* P controll using Weighted Average */ //#include <ResponsiveAnalogRead.h> #define Kp 140 #define Kd 10 #define Ki 0 //PID error segment float prevError = 0; float error = 0; float tError = 0; float dError = 0; //Sensor segment int sensorData[7] = {0, 0, 0, 0, 0, 0, 0}; int midSensorValue[7] = {0, 0, 0, 0, 0, 0,...
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#include <iostream> #include <bits/stdc++.h> #include <unordered_map> using namespace std; struct Node { int val; struct Node* next; }; bool detectLoop(struct Node* ptr) { unordered_map<Node*, bool> cycdet; Node* temp = ptr; while (temp != NULL) { if (cycdet[temp] != false) re...
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#pragma once #include "Node.h" class Cmpare { public: Cmpare(); ~Cmpare(); //int h(const CNode* nd1, const CNode* nd2) const; bool operator()(const CNode* nd1, const CNode* nd2) const; };
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//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: // //============================================================================= #ifndef C_PROP_VEHICLE_H #define C_PROP_VEHICLE_H #pragma once #include "IClientVehicle.h" class C_PropVehicleDriveable : publ...
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/* win32/rawio.c - ioctl() emulation module for hdparm for Windows */ /* - by Christian Franke (C) 2006-7 -- freely distributable */ #define RAWIO_INTERNAL #include "rawio.h" #include "fs.h" #include "hdreg.h" #include <stdio.h> #include <stddef.h> // offsetof() #include <string.h> #...
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// floatnum.cpp -- floating-point types #include <iostream> int main() { using namespace std; cout.setf(ios_base::fixed, ios_base::floatfield); float tub = 10.0 / 3.0; double mint = 10.0 / 3.0; const float million = 1.0e6; cout << "tub = " << tub; cout << ", a million tubs = " << million * ...
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#include <systemc.h> #include "Counter.h" #include "Stimulus.h" #include "Display.h" int sc_main( int argc, char** argv ) { /*- Signal Declaration -*/ sc_time SIM_TIME( 500, SC_NS ); sc_clock clk ("clk", 10 ); sc_signal<int> Value; sc_signal<bool> Enable; sc_sign...
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void post_power() { String req = "GET /input/post.json?" "&node="; req += String(node); // If Serial link is active, log power to it. if(Serial) { Serial.print(", VRMS="); Serial.print(Vrms,1); Serial.print("("); Serial.print(offset[0]); Serial.print(","); Serial.pri...
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int hashmap_bucket(const struct hashmap *map, unsigned int hash) { return hash & (map->tablesize - 1); }
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/** \file * This C++ header file was generated by $ANTLR version 3.4.1-SNAPSHOT * * - From the grammar source file : T.g * - On : 2012-09-17 18:17:43 * - for the lexer : MorphDSL3LexerLexer * * Editing it, at least manually, is not wise. * * C++ language...
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#pragma once #include "../ManagedObject.h" #include "Core.h" using namespace System; namespace CLIWrapper { // See this docs // https://docs.microsoft.com/en-us/cpp/build/walkthrough-creating-and-using-a-dynamic-link-library-cpp public ref class Vec2 : public ManagedObject<core::maths::vec2> ...
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//448. Find All Numbers Disappeared in an Array // started 4/6/17 8:40AM - 8:48AM // 9:00AM - 9:24AM // 9:34AM - 9:54AM /* Given an array of integers where 1 ≤ a[i] ≤ n (n = size of array), some elements appear twice and others appear once. Find all the elements of [1, n] inclusive tha...
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#pragma once #include "Register/Utility.hpp" namespace Kvasir { //Quadrature Decoder namespace NonetasksStart{ ///<Task starting the quadrature decoder using Addr = Register::Address<0x40012000,0xffffffff,0,unsigned>; } namespace NonetasksStop{ ///<Task stopping the quadrature decoder ...
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// This file is generated // Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef HEADLESS_PUBLIC_DEVTOOLS_INTERNAL_TYPE_CONVERSIONS_PAGE_H_ #define HEADLESS_PUBLIC_DEVTOOLS_INTERNAL_TYPE_CONVERSIONS_P...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "main.h" #include "db.h" #include "txdb.h" #include "init.h" #include "miner.h...
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/******************************************************************************* * Copyright 2016 ROBOTIS CO., LTD. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.o...
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char val; // Data received from the serial port int ledPin = 13; // Set the pin to digital I/O 13 boolean ledState = LOW; //to toggle our LED void setup() { pinMode(ledPin, OUTPUT); // Set pin as OUTPUT //initialize serial communications at a 9600 baud rate Serial.begin(9600); establishContact(); // send a b...
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/* MÓDULO RTC COM DS1307 e EEPROM 24C32: Como o módulo RTC utiliza o barramento I2C para se comunicar com o Arduino então deve-se conectar o módulo ao Arduino ligando-se o pino SCL do módulo na porta analógica A5 do Arduino, o pino SDA na porta analógica A4 do Arduino, o pino positivo VCC no 5V e o pin...
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/****************************************************************************************** * Chili DirectX Framework Version 16.07.20 * * Mouse.cpp * * Copyright 2016 PlanetChili <http://www.planetchili.net> * * * * This file is part of The Chili D...
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/* \class GenJetInputParticleSelector * * Selects particles that are used as input for the GenJet collection. * Logic: select all stable particles, except for particles specified in * the config file that come from * W,Z and H decays, and except for a special list, which can be used for * unvisible BSM-particles. ...
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#include<bits/stdc++.h> using namespace std; int main(){ int a; cin>>a; cout<<a; return 0; }
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// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_SCROLL_TIMELINE_UTIL_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_SCROLL_TIMELINE_UTIL_H_ #include "cc/animation/scro...
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#include "MailingAddress.h" MailingAddress::MailingAddress(string street, string city, string state, int zipCode) { this->street = std::move(street); this->city = std::move(city); this->state = std::move(state); this->zipCode = zipCode; } bool MailingAddress::equals(const MailingAddress &a) { if...
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#include <cstdio> int gcd(int x, int y) { return y ? gcd(y, x%y) : x; } int lcm(int x, int y) { return x * y / gcd(x, y); } int main() { int t; scanf("%d", &t); while (t--) { int m, n, x, y; scanf("%d %d %d %d", &m, &n, &x, &y); int l = lcm(m, n); int ans = -1; for (int i = 0; i < l / m; i++) { if ((...
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#include<iostream> #include <algorithm> #include<functional>//greater‚ĚŽg—p using namespace std; #define MAX_LIST 999983+100 #define MP 999983 int main(){ bool prime[MAX_LIST]; for(int i=0;i<MAX_LIST;i++){ prime[i]=1; } prime[0]=prime[1]=0; for(int i=0;i*i<MAX_LIST;i++){ if(prime[i]==1){ for...
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#include "spisakpasaporasi.h" #include "ui_spisakpasaporasi.h" #include "konekcija.h" #include <QMessageBox> SpisakPasaPoRasi::SpisakPasaPoRasi(QWidget *parent) : QDialog(parent), ui(new Ui::SpisakPasaPoRasi) { ui->setupUi(this); Konekcija baza; baza.dbOpen(); QSqlQuery upit; ...
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#include <iostream> #include <thread> #include <vector> void printHello() { // perform work std::cout << "Hello from Worker thread #" << std::this_thread::get_id() << std::endl; } int main() { // create threads std::vector<std::thread> threads; for (size_t i = 0; i < 5; ++i) { ...
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// Program to calculate factorial of bigger numbers /* Factorial of 30 is not calculated by normal method or by Recursion But by using this method we can solve 30! or even higer numbers factorial */ #include <bits/stdc++.h> #define MAX 500 using namespace std; int main(int argc, char const *argv[]){ int a[MAX]...
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#ifndef MODIFYINFOPAGE_H #define MODIFYINFOPAGE_H #include <QWidget> #include "msgbox.h" #include "keyboard.h" namespace Ui { class modifyINfoPage; } class modifyINfoPage : public QWidget { Q_OBJECT public: explicit modifyINfoPage(QWidget *parent = 0); ~modifyINfoPage(); void timeStart(); p...
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// XFactory.h : Declaration of the CXFactory #pragma once #include "resource.h" // main symbols #include "asptools.h" #if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA) #error "Single-threaded COM objects are not properly supported on Windows CE platfo...
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#ifndef MAP_HPP #define MAP_HPP #include <vector> #include "colors.hpp" #include "item_data.hpp" #include "feature.hpp" #include "config.hpp" #include "actor_player.hpp" #include "fov.hpp" #include "io.hpp" #include "game.hpp" class Rigid; class Mob; struct Cell { Cell(); ~Cell(); void reset(); bo...
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/* * Software License Agreement (BSD License) * * Point Cloud Library (PCL) - www.pointclouds.org * Copyright (c) 2010-2012, Willow Garage, Inc. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditi...
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#include <iostream> #include <vector> using namespace std; struct Subject { string name; // Subject’s name double mark; // Between 0 and 10, -1 shows NP }; struct Student { string name; // Student’s name int idn; // Student’s IDN vector<Subject> sub...
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// Copyright (c) 2012-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <compat/sanity.h> #include <key.h> #include <test/test_franc.h> #include <boost/test/unit_test.hpp> BOOST_FIXTURE_...
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/* Copyright (c) 2006-2010, The Scripps Research Institute Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless requir...
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#pragma once #include "abstractEvent.h" #include <string> class playAudioEvent : public abstractEvent { public: playAudioEvent(std::string path, bool music, bool playing); virtual eventTypeId getEventType()const override { return playAudioMessage; } std::string filePath; bool isMusic, isPlaying; };
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#pragma once #include <cocos2d.h> USING_NS_CC; class Door :public Sprite { protected: Sprite* door; Vec2 door_Pos; Rect door_Rect; public: CREATE_FUNC(Door); virtual bool init(); Rect BoundingBox(); };
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/* CONFIDENTIAL AND PROPRIETARY INFORMATION */ /* Copyright 2006 ARC International (Unpublished) */ /* All Rights Reserved. */ /* */ /* This document, material and/or so...
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#include<iostream> using namespace :: std; int main() { cout<<"hello world"; return 0; }
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/* The MIT License (MIT) Copyright (c) 2014 Pedro (n@zgul) Figueiredo <pedro.figueiredo@gmail.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitatio...
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#include <fstream> #include "luaX.h" #include "gtest/gtest.h" #include "LuaState.h" class SimpleLuaExtensionLib : public LuaExtensionLibrary { public: virtual int open(LuaState &luaState) { libname = lua_tostring(luaState, -1); return 0; } std::string libname; }; class FailureLuaExten...
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#include<iostream> #include<string> #include<algorithm> #include<vector> using namespace std; const int waru = 998244353; int main() { int n, k; cin >> n >> k; vector<long long> l(k), r(k); for (int i = 0; i < k; i++) { cin >> l[i] >> r[i]; } vector<long long>dp(n + 1); vector<long long>dpsum(n + 1); ...
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// L I C E N S E #############################################################// /* * Copyright 2011 BigWells Technology (Zen-Fire) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at ...
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/** * * @file * * @brief TurboFM Compiled chiptune factory implementation * * @author vitamin.caig@gmail.com * **/ // local includes #include "module/players/tfm/tfc.h" #include "module/players/tfm/tfm_base_stream.h" // common includes #include <iterator.h> #include <make_ptr.h> // library includes #include <...
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#ifndef CGUIItem_H #define CGUIItem_H #include "Type/Vector/CVector2i32.h" #include "Type/Vector/CPoint2D.h" #include "Type/Vector/CSize2D.h" #include "Styles/CGUIStyleableEntity.h" class CGUILayer; class CWindow; class CGUIItem : public CGUIStyleableEntity { public: CGUIItem(void); void unload(void) {} ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Testing utilities that extend gtest. #ifndef NET_QUIC_TEST_TOOLS_GTEST_UTIL_H_ #define NET_QUIC_TEST_TOOLS_GTEST_UTIL_H_ #include "net/quic/test_to...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/socket.h> #include <arpa/inet.h> #define MAXRECVSTRING 255 int main(int argc, char *argv[]){ int socket; struct sockaddr_in broadcastAddr; unsigned short broadcastPort; char recvString[MAXRECVSTRING+1]; in...
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// CodeGear C++Builder // Copyright (c) 1995, 2015 by Embarcadero Technologies, Inc. // All rights reserved // (DO NOT EDIT: machine generated header) 'Vcl.uTPLb_ComponentRegistration.pas' rev: 29.00 (Windows) #ifndef Vcl_Utplb_componentregistrationHPP #define Vcl_Utplb_componentregistrationHPP #pragma del...
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#include "Agent.h" #include "2d/C2DMatrix.h" #include "2d/Geometry.h" #include "SteeringBehaviors.h" #include "2d/Transformations.h" #include "GameWorld.h" #include "misc/CellSpacePartition.h" #include "misc/cgdi.h" #include "SensorMemory.h" #include "GameMap.h" using std::vector; using std::list; //----------------...
[ "zhangqiy123@gmail.com" ]
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// Copyright 2021 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <lib/concurrent/copy.h> #include <lib/stdcompat/atomic.h> #include <zircon/assert.h> namespace concurrent { namespace internal { template <typen...
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#ifndef __YMatrix_H__ #define __YMatrix_H__ #include"IEEEDataIsland.hpp" #include"SparseMatrix.h" using namespace std; namespace cpscpu { class YMatrix { public: YMatrix(); ~YMatrix() { freeSpace(); }; SparseMatrix admittance[2]; // G:admittance[0]; B:admittance[1]; int * lineFrom; int * line...
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//--------------------------------------------------------------------------- #ifndef Unit3H #define Unit3H //--------------------------------------------------------------------------- //C系統文件 //C++系統文件 //其他庫頭文件 #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp>...
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/* * Protein.cpp * * Copyright (C) 2009 by VISUS (Universitaet Stuttgart) * Alle Rechte vorbehalten. */ #include "stdafx.h" #include "protein/Protein.h" #include "mmcore/api/MegaMolCore.std.h" // views #include "View3DSpaceMouse.h" #include "View3DMouse.h" // jobs #include "PDBWriter.h" #include "VTIWriter.h" ...
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#ifndef REF_TO_HPP #define REF_TO_HPP #include "fakeit.hpp" template <typename T> struct RefToMatcherCreator : public fakeit::TypedMatcherCreator<T> { private: const T& expected; public: RefToMatcherCreator(const T& arg) : expected(arg) { } virtual fakeit::TypedMatcher<T>* createMatcher() const over...
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/** * vadee_s */ #ifndef PICTURE_ # define PICTURE_ #include <iostream> #include <fstream> class Picture { public: Picture(); ~Picture(); bool getPictureFromFile(const std::string& file); Picture(const std::string& file); std::string data; }; #endif
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#include "ThirdPersonMPCharacter.h" #include "HeadMountedDisplayFunctionLibrary.h" #include "Camera/CameraComponent.h" #include "Components/CapsuleComponent.h" #include "Components/InputComponent.h" #include "GameFramework/CharacterMovementComponent.h" #include "GameFramework/Controller.h" #include "GameFramework/Spri...
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// Copyright 2018 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_CONNECTIVITY_WLAN_LIB_COMMON_CPP_INCLUDE_WLAN_COMMON_FROM_BYTES_H_ #define SRC_CONNECTIVITY_WLAN_LIB_COMMON_CPP_INCLUDE_WLAN_COMMON_FROM_BYTES_...
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#include <iostream> using namespace std; void PrintArray(int arr[], int length) { for(int i = 0; i < length; ++i) cout << arr[i] << " "; cout << endl; } void ShellSort(int arr[], int length) { int incereament = length; int i,j,k,temp; do { incereament = incereament / 3 + 1; for (i = 0; i < incerea...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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//================================================================================================= /*! // \file src/mathtest/smatdmatsub/UCaUHb.cpp // \brief Source file for the UCaUHb sparse matrix/dense matrix subtraction math test // // Copyright (C) 2012-2019 Klaus Iglberger - All Rights Reserved // // This fi...
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/** * @file Controller/RoboCupCtrl.h * * This file declares the class RoboCupCtrl. * * @author <a href="mailto:Thomas.Roefer@dfki.de">Thomas Röfer</a> */ #pragma once #include <QList> #include <list> #include "SimRobotCore2.h" #include "Oracle.h" #include "GameController.h" class Robot; /** * The class implements ...
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#include <bits/stdc++.h> using namespace std; int main() { string no, out; double x = 0; int y = 0; bool f = 0; cout << "Enter the base of your input\n"; int inbase; cin >> inbase; cout << "Enter the number\n"; cin >> no; for (int i = 0; i < no.size(); i++) { if (no[i] == '.') {...
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#pragma once #include "IEventData.h" namespace AwesomeEngine { class IEventManager { public: enum eConstants { kINFINITE = 0xffffffff }; // Registers a delegate function that will get called when the // event type is triggered. Returns true if successful, false if not. virtual bool VAddListener(const Simple...
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#pragma once #include <iostream> #include <fstream> #include <string> using namespace std; class CSVReader { public: CSVReader() {}; ~CSVReader() {}; void readMelCSV_Metadata(std::string path,string *songName, int *tonic, short *orderArray, int lineNum) { ifstream ip(path); if (!ip.is_ope...
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// Fill out your copyright notice in the Description page of Project Settings. #include "BullCowCartridge.h" #include "Misc/FileHelper.h" #include "Misc/Paths.h" //#incldue "Math/UnrealMathUtility.h" //Already included in CoreMinimal.h from the header file void UBullCowCartridge::BeginPlay() // When the game starts { ...
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// ConsoleApplication27.cpp : 이 파일에는 'main' 함수가 포함됩니다. 거기서 프로그램 실행이 시작되고 종료됩니다. // #include "pch.h" #include <iostream> #include <vector> using namespace std; int main() { int n, m ,pos=0; vector<int> a; cin >> n >> m; for (int i = 0; i < n; i++) { a.push_back(i + 1); cout << a[i]; }cout << "<"; while (...
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class Codec { public: string serialized; Codec() {serialized = "";} void BFS(TreeNode* current) { if(!current) { serialized = "null"; return; } queue<pair<TreeNode*,int>> q; set<int> levels; map<int, string> level_string; q.push({c...
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// Copyright 2023 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in...
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#ifndef Vca_IPeek_Interface #define Vca_IPeek_Interface #ifndef Vca_IPeek #define Vca_IPeek extern #endif /************************ ***** Components ***** ************************/ #include "IVUnknown.h" /************************** ***** Declarations ***** **************************/ #include "Vca_IRequest...
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#pragma once #include <string> #include <stdint.h> namespace il2cpp { namespace os { class Path { public: static std::string GetTempPath(); }; } }
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/*! \file DWLDialogoAbrir.cpp \brief Archivo que contiene una clase para mostrar el dialogo abrir del sistema. \author devildrey33 \date Creado el [10/06/2004], ultima modificación el [05/10/2010] \remarks Archivo creado por devildrey33 para http://www.devildrey33.es \n Este archivo e...
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// // EPITECH PROJECT, 2020 // EPITECH 2020 // File description: // main character // #include "Character.hpp" #include "Warrior.hpp" Character::~Character() { } Character::Character(const std::string& name, int lvl) : name(name) { const char *create = " Created"; this->Range = CLOSE; this->lvl = lv...
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#include <bits/stdc++.h> using namespace std; int main() { int T; cin >> T; while (T--) { int N, A = 0, B = 0; cin >> N; char S[N * 2]; for (int i = 0; i < N * 2; i++) { cin >> S[i]; } int aleft = N, bleft = N, ans = N * 2; for (int i = 0; i < N * 2; i++) { if (i ...
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/*************************************************************************** This source file is part of OGREBULLET (Object-oriented Graphics Rendering Engine Bullet Wrapper) For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even S...
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// -*- C++ -*- //===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===------------...
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/* Test file for my version of optimizing the Brockett cost function over the Stiefel manifold. */ // Problem related classes #include "Problems/Problem.h" #include "experiments_km/myStiefelBrockett.h" // Manifold related classes #include "Manifolds/Manifold.h" #include "Manifolds/Stiefel/StieVector.h" #include "Mani...
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#include<iostream> #include<vector> #include<string.h> #include<stdio.h> #include<map> #include<math.h> #include<algorithm> #define LL long long #define P(N) printf("%d\n",N); #define S(N) scanf("%d",&N); #define SL(N) scanf("%d",&N); #define pb push_back #define mp make_pair using namespace std; main() ...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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/* CirKit: A circuit toolkit * Copyright (C) 2009-2015 University of Bremen * Copyright (C) 2015-2017 EPFL * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, in...
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#include <unistd.h> #include <sys/wait.h> #include <iostream> using namespace std; int main(){ cout << "HEY\n"; exit(0); }
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#pragma once #include<gl/glew.h> class IndexBuffer { private: unsigned int m_IndexBufferID; unsigned int m_count; public: IndexBuffer(const unsigned int *data, unsigned int size); ~IndexBuffer(); void bind() const; void unbind() const; inline unsigned int GetCount() const { return m_count; } };
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#include <iostream> using namespace std; void permutations(string s, string ans){ if(s.length()==0){ cout<<ans<<endl; return; } for(int i=0;i<s.length();i++){ char ch = s[i]; string rest_of_string = s.substr(0,i)+ s.substr(i+1); permutations(rest_of_string,ans+ch...
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// WriteReadDlg.cpp : implementation file // #include "stdafx.h" #include "IdCfgRom.h" #include "WriteReadDlg.h" #include "IdCfgRomDlg.h" int g_nSortColumnNum = 0; int g_nLastArrowType = NO_ARROW; // CWriteReadDlg dialog IMPLEMENT_DYNAMIC(CWriteReadDlg, CDialog) CWriteReadDlg::CWriteReadDlg(CWnd* pP...
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/* ============================================================================== MidiKeyboardComp.h Author: Tom Couto ============================================================================== */ #pragma once #include "../JuceLibraryCode/JuceHeader.h" class MidiKeyboardComp : public MidiKe...
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#include <iostream> #include <iomanip> #include <string> #include <functional> #include "reflection/reflection.hpp" class MyFirstClassOriginal //!< Original condition. Not bloated with any other code. { public: MyFirstClassOriginal():m_float(98765){ } void a(){ } float & traitor(){ ...
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// Name: Hansol Cho // Seneca Student ID: 103608170 // Seneca email: hscho5@myseneca.ca // Date of completion: Nov 30th 2018 // // I confirm that I am the only author of this file // and the content was created entirely by me. #include <fstream> #include <string> #include <functional> #include "Utilities.h" #in...
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#include "DataFormats/Common/interface/Wrapper.h" #include "ttH/TauRoast/interface/Fastlane.h" #include "ttH/TauRoast/interface/SuperSlim.h" namespace { struct dictionary { fastlane::Leaf<int> dummy_ileaf; fastlane::Leaf<float> dummy_fleaf; fastlane::Leaf<std::vector<int>> dummy_vileaf; fast...
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