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#ifndef _SM_MEDIA_RESIZER_LANCZOSRESIZERLR_C32ACTION #define _SM_MEDIA_RESIZER_LANCZOSRESIZERLR_C32ACTION #include "Media/FrameInfo.h" namespace Media { namespace Resizer { class LanczosResizerLR_C32Action { public: typedef struct { } HoriFilter; typedef struct { } VertFilte...
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#pragma once // Name: SoT, Version: 2.1.0.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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// function example #include <iostream> using namespace std; int addition (int a, int b) { int r; r = a + b; return (r); } int main () { int z; z = addition( 5, 3 ); cout << "The result is " << z << endl; return 0; }
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#ifndef XIRANG_ZIP_VFS_H_ #define XIRANG_ZIP_VFS_H_ #include <xirang/vfs.h> #include <xirang/io.h> namespace xirang{ namespace vfs{ class ZipFsImp; class ZipFs : public IVfs { public: explicit ZipFs(const iref<io::read_map, io::write_map>& ar, IVfs* cache, const string& resource = string()); expl...
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#include "service.h" #include <fstream> #include <iostream> LPWSTR Service::name = (LPWSTR)L"AAA_Task5_Service"; HANDLE Service::ghSvcStopEvent = NULL; SERVICE_STATUS_HANDLE Service::gSvcStatusHandle{}; SERVICE_STATUS Service::gSvcStatus{}; HANDLE Service::hThread = nullptr; HANDLE Service::hThreadStopEvent = nullptr;...
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#include <stdio.h> #include <math.h> int check(int x) { int sum=1; for(int i=2;i<x;i++) { if(x % i == 0) sum += i; } if( sum == x ) return 1; else if( sum > x ) return -1; else return 0; } int main() { int f[61]={0}; for(int i=2;i<=60;i++) { ...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_V2_PUBLIC_EVENT_TARGET_H_ #define UI_V2_PUBLIC_EVENT_TARGET_H_ #include "ui/v2/public/v2_export.h" namespace v2 { } #endif
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// https://codeforces.com/contest/1236/problem/C #include<iostream> // #include<algorithm> // #include<string> // #include<numeric> // #include<vector> // #include<map> // #include<tuple> // #include<set> // #include<queue> // #include<deque> // #include<regex> // #include<bitset> // #include<iomanip> // ...
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/****************************************************************************\ $URL$ $LastChangedDate$ $LastChangedRevision$ $LastChangedBy$ \****************************************************************************/ #include "../../base/common.h" #include "../../data/commonData.h" #include "phenology.h" #includ...
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/*Copyright reserved by KenLee@2016 ken4000kl@gmail.com*/ #ifndef MIRROR_HPP #define MIRROR_HPP namespace Mirror { // 顶点信息前置声明 extern GLfloat cubeVertices[36*5]; extern GLfloat planeVertices[6*5]; extern GLfloat mirrorVertices[6*5]; // 箱子位置 glm::vec3 cubePositions[2] = {glm::vec3(-1.0f, 0.01f, -1.0f), glm::vec3(2.0f...
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#pragma once // PlayerUnknown's Battlegrounds (2.6.30.2) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // WidgetBlueprintGen...
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/* Copyright (C) Teemu Suutari */ #include <string.h> #include <SubBuffer.hpp> #include "CYB2Decoder.hpp" #include "XPKMaster.hpp" bool CYB2Decoder::detectHeaderXPK(uint32_t hdr) noexcept { return hdr==FourCC('CYB2'); } std::unique_ptr<XPKDecompressor> CYB2Decoder::create(uint32_t hdr,uint32_t recursionLevel,const...
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#pragma once #include "Common.h" class CParticle { public: glm::vec3 m_position; glm::vec3 m_velocity; float m_lifetime; float m_maxLifetime; CParticle() { m_position = glm::vec3(0, 0, 0); m_velocity = glm::vec3(0, 0, 0); m_lifetime = 0; m_maxLifetime = 10; } };...
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#include "cocos2d.h" #include "Singleton.h" #include "cocos2d.h" USING_NS_CC; class ItemManager : public Ref { public: ItemManager(); ~ItemManager(); bool init(int id); void setProgress(int* pro){ m_iProgress = pro; } void loadResDataAsync(); void prelodAnimation(std::string format1, std...
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#line 2 "togo/core/utility/utility.hpp" /** @copyright MIT license; see @ref index or the accompanying LICENSE file. @file @brief Utilities. @ingroup lib_core_utility */ #pragma once // igen-source: utility/utility_li.cpp #include <togo/core/config.hpp> #include <togo/core/types.hpp> #include <togo/core/error/asser...
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#include "Parse_Shader.h" using namespace std; GLuint Parse_Shader::LoadShader(ShaderInfo *shaderInfo, bool particle = false) { GLuint programHandle; GLuint fileLength; ifstream shaderSource; string shaderString; programHandle = glCreateProgram(); for (int i = 0; i < 3; i++) { if (shaderInfo[i]...
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#pragma once #include "../dxvk_include.h" namespace dxvk::hud { /** * \brief HUD element * * These flags can be used to enable * or disable HUD elements on demand. */ enum class HudElement { DeviceInfo = 0, Framerate = 1, Frametimes = 2, StatDrawCalls =...
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/****************************************************************************** Example1_BasicReadings.ino Example for the TMP117 I2C Temperature Sensor Madison Chodikov @ SparkFun Electronics May 29 2019 ~ This sketch configures the TMP117 temperature sensor and prints the temperature in degrees celsius...
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// boost/config/user.hpp ---------------------------------------------------// // (C) Copyright John Maddock 2001. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // Do...
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#include <vector> #include <iostream> #include <variant> #include <type_traits> using namespace std; class Base { }; template <int i> using Shit = std::conditional_t<(i > 0), int, std::conditional_t<(i < 20), char, double>>; template <int i, typename Fuck = Shit<i>> ...
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#include <eosio/chain/transaction_metadata.hpp> #include <eosio/chain/thread_utils.hpp> #include <boost/asio/thread_pool.hpp> #include <fc/io/json.hpp> namespace eosio { namespace chain { recovery_keys_type transaction_metadata::recover_keys( const chain_id_type& chain_id ) { // Unlikely for more than one chain_id...
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#include <cstdlib> #include <cmath> #include "EVAL_HAMMER.h" #include "ED.h" int main(){ // double solPSO[Dimension] = {0.72763, 0.19756, 0.76200, 2.75342, 2.90602, 4.99963, 100, 201}; // double fitPSO = funcaoObjetivo(solPSO); //// // double solED_old[Dimension] = {0.7281, 0.1932, 0.7610, 2.7318, 2.8657, 4....
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#include <Arduino.h> #include <SoftwareSerial.h> // RX TX SoftwareSerial SoftSerial(12, 13); void setup() { Serial.begin(9600); SoftSerial.begin(9600); } #define BUFFER_SIZE 200 void loop() { while (Serial.available()) { char c = Serial.read(); Serial.write(c); ...
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#include <boost/units/base_units/astronomical/light_minute.hpp>
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void soba_init(int group_size, void *key, int timeout); void soba_wait(void *key);
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#ifndef GUARD_Student_info_hpp #define GUARD_Student_info_hpp #include <iostream> #include <string> #include <vector> struct Student_info { std::string name; double midterm, fin; std::vector<double> homework; }; bool compare(const Student_info& x, const Student_info& y); std::istream& read(std::istream& in,...
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#include <iostream> using namespace std; int main(){ ios::sync_with_stdio(false); double p, q, p1, p2; cin >> p >> q; p1 = (1-p)*q; p2 = p*(1-q)*q; cout << ((p1<p2) ? "YES\n" : "NO\n"); return 0; }
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/* *Auther: HuaWeiLi *Date: 2019.03.13 *FileDesc: init client socket */ #include "TcpClientInit.h" #include <sys/socket.h> #include <iostream> #include <cstring> using namespace std; TcpClientInit::TcpClientInit() : TcpConnection(socket(AF_INET,SOCK_STREAM,0)) { } TcpClientInit::~TcpClientInit() { } void TcpClie...
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#include "Geometry.h" Geometry::Geometry() { } void Geometry::clear() { triangles.clear(); } void Geometry::AddTriangle(const Triangle &tri, bool copyNormals) { Triangle * temp = new Triangle(tri); if (!copyNormals) temp->CalculateNormal(); triangles.push_back(temp); }
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/* ISC License Copyright (c) 2016, Antonio SJ Musumeci <trapexit@spawn.link> Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PR...
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#include "app/admin/CDevicePolicyManager.h" #include "app/admin/CDeviceAdminInfo.h" #include "os/CServiceManager.h" #include "os/CUserHandleHelper.h" #include "net/CProxy.h" #include "content/pm/CResolveInfo.h" #include <elastos/Logger.h> #include <elastos/StringUtils.h> #include <elastos/StringBuilder.h> using Elast...
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#include <iostream> using namespace std; class fnum{ int val; public: void gen_series(int x,int z){ int i,j; int f; for (int i = x; i <=z; i++) { int f=0; for (int j = 1; j <=i; j++) { if(i%j==0) f=f+1; } if(f=...
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#pragma once #include "Entity.h" ///A class for handling input keys class EntityInputHandler final : public Entity { public: typedef void(EntityInputHandler::*KeyFunctionPointer)(int mode); ///The default constructor for this object EntityInputHandler(); virtual ~EntityInputHandler() = default; /** @brief ...
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// // trimBST.cpp // LeetCode // // Created by 杨帅 on 11/11/2017. // Copyright © 2017 杨帅. All rights reserved. // #include "header.h" TreeNode* Solution:: trimBST(TreeNode* root, int L, int R){ if(root==NULL) return NULL; if(root->val<L) return trimBST(root->right, L, R); else if(root->v...
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//============================================================================= // Color //============================================================================= #include "stdafx.h" namespace Gura { //----------------------------------------------------------------------------- // Color //---------------------...
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// Fill out your copyright notice in the Description page of Project Settings. #include "../Public/SingleStar/Beacon/C_Beacon_Item.h" #include "../Public/SingleStar/Beacon/C_Source_Item.h" #include "../Public/SingleStar/Character/C_SingleStarPlayerController.h" #include "Components/TextBlock.h" #include "Components/...
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///////////////////////////////////////////////////////////////////////////////////////////// // // 주어진 스트링을 주어진 길이의 스트링으로 분할하는 클래스 // 한글의 경우 정확한 분할이 필요하다.. // // 사용법 : CSplitHangul( char* Str, int iLength )로 생성해서 사용하거나.. // 변수 선언후.. DoSplit( char* Str, int iLength ); 사용.. // 분리후에는 GetLineCount 로 라인 개수를 얻...
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// CScrollBack.cpp : implementation file // //*-------------------------------------------------------------------------- //| CScrollBack is basically a simple edit box window that is created full //| size (covers entire underlying window) and is automatically positioned //| at the end of input text. This is used in W...
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#pragma once #include <string> class DummyComponent { private: public: DummyComponent(); ~DummyComponent(); std::string run(); };
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#include <conio.h> #include <iostream.h> #include <stdio.h> #include<string.h> #include <stdlib.h> struct uni {char nume[30], stat[30], zona[30]; float rata; int nr; }; FILE *f; void meniu () {cout<<"1. sortati univeristatile dupa nume"<< endl; cout<<"2. sortati universitatile dupa statul de provenienta"<<endl; cout...
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// // Created by Muxxs on 2020/9/30. // #include "count.h" #include <iostream> void count(int m) { for(int i=0; i<m; i++){ pivot=pCur; pCur=pivot->next; } }
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/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSVGRenderContext_DEFINED #define SkSVGRenderContext_DEFINED #include "include/core/SkFontMgr.h" #include "include/core/SkM44.h" #include "include/core/SkPaint.h" #i...
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/***************************************************** * * File: videoStreamTest.cc * * Explanation: This script modifies the tutorial first.cc * to test the video stream application. * *****************************************************/ #include "ns3/core-module.h" #include "ns3/network-module.h" #i...
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#ifndef PLAIN_H #define PLAIN_H #include "Land.h" class Plain : public Land{ public: Plain(); }; #endif //PLAIN_H
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#pragma once #include <Arduino.h> #include <SPI.h> #include <SPIFlash.h> #include "DebugLogger.h" #include "RFM69_ATC.h" #include "LowPowerWrapper.h" #define LED_PIN 9 #define FLASH_SS 8 class RFTemplateNode { public: RFTemplateNode(); enum class WakeupMode{ Periodical, Interrupt }; ...
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#include "etl.h" #define BOOST_TEST_MAIN #include <boost/test/unit_test.hpp> #include "boost_hack.h" #include "require_equal_containers.h" BOOST_AUTO_TEST_CASE(transforms_one_value) { const std::map<int, std::vector<char>> old{{1, {'A'}}}; const auto actual = etl::transform(old); const std::map<char, in...
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/* This file is part of Envision. Envision is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Envision is distributed in the hope that...
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//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===----------------------------------------...
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// PlayerUnknown's Battle Ground Mobile (1.4.0) SDK #include "PUBGM_AndroidMediaFactory_parameters.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- }
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// This file was generated based on '/Users/ericaglimsholt/Library/Application Support/Fusetools/Packages/Fuse.iOS/1.0.5/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Controls.INativeViewRoot.h> #include <Uno.Object.h> namespace g{namespace Fuse{namespace Control...
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#pragma once #include <QObject> #include <qdebug.h> #include <qtimer.h> #include <qtimezone.h> class test : public QObject { Q_OBJECT public: explicit test(QObject *parent = nullptr); ~test(); signals: public slots: void timeout(); void dostuff(); private: QTimer timer; int number; };
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#pragma once #include "KingSystem/ActorSystem/actAiQuery.h" namespace uking::query { class CompareGameDataFloat : public ksys::act::ai::Query { SEAD_RTTI_OVERRIDE(CompareGameDataFloat, Query) public: explicit CompareGameDataFloat(const InitArg& arg); ~CompareGameDataFloat() override; int doQuery() ov...
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/** * Adobe Experience Manager OSGI config (AEM) API * Swagger AEM OSGI is an OpenAPI specification for Adobe Experience Manager (AEM) OSGI Configurations API * * OpenAPI spec version: 1.0.0-pre.0 * Contact: opensource@shinesolutions.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openap...
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// Copyright (c) 2015 The Bitcoin Core developers // Copyright (c) 2017 The Cryptomiles Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef CRYPTOMILES_QT_PLATFORMSTYLE_H #define CRYPTOMILES_QT_PLATFORMSTYLE_...
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#include <cstdio> #include <algorithm> using namespace std; const int maxn = 305; const int maxm = 305*305; int N, M, fa[maxn]; struct Data { int u, v, w; } data[maxm]; inline int read() { char ch = getchar(); int sum = 0; while(ch < '0' || ch > '9') ch = getchar(); while(ch >= '0' && ch <= '9') sum = sum*10 + ch -...
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// generated from rosidl_typesupport_cpp/resource/idl__type_support.cpp.em // with input from px4_msgs:msg/YawEstimatorStatus.idl // generated code does not contain a copyright notice #include "cstddef" #include "rosidl_generator_c/message_type_support_struct.h" #include "px4_msgs/msg/yaw_estimator_status__struct.hpp"...
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#include <algorithm> #include <cctype> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <iostream> #include <map> #include <numeric> #include <queue> #include <set> #include <sstream> #include <string> #include <vector> typedef long long i64d; using namespace std; ...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-intern...
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// // Created by red on 19-Jan-17. // #include <iostream> #include <vector> #include <deque> #include <cmath> #include <algorithm> #include <fstream> #include <opencv2/opencv.hpp> #include "Sample.h" #include "YUVSample.h" #include "Histogram.h" #include "Polynomial.h" // constructor for sample YUVSa...
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// ====================================================================== // // AnimationStatePath.h // Copyright 2002 Sony Online Entertainment, Inc. // All Rights Reserved. // // ====================================================================== #ifndef INCLUDED_AnimationStatePath_H #define INCLUDED_AnimationSta...
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#include <iostream> #include <fstream> #include <LMM/Test/Tests.h> #include <LMM/helper/TenorType.h> #include <LMM/helper/LMMTenorStructure.h> #include <LMM/LmmModel/Shifted_HGVolatilityFunction.h> #include <LMM/LmmModel/ConstShifted_HGVolatilityFunction.h> //#include <LMM/calibration/TestHGVolatilityParam.h> void t...
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#ifndef FASTA_H #define FASTA_H #include <stdlib.h> #include <ctime> #include <fstream> #include <iostream> // Represents the genome sequence string length #define SEQUENCE_LENGTH 50 struct Node { char sequenceRead[SEQUENCE_LENGTH]; struct Node* next; }; using namespace std; class FASTAreadset_LL { priva...
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#include<iostream> #include<windows.h> using namespace std; //la funció que comprovarà si els dos sumands són primers és la següent bool test_primer(int n){ //la variable que retorna aquesta funció és booleana, ja que, per comprovar primers només necessitem saber 'True' o 'False' bool condicio = true; ...
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#include <cstdio> #include <vector> #include <queue> #include <set> #include <stack> #include <map> #include <cmath> #include <string> #include <string.h> #include <iostream> #include <algorithm> #include <ctype.h> using namespace std; map < string, int> tem; int main(){ int i, j, n; char inutil[5000]; string s; ...
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// SPDX-License-Identifier: BSD-3-Clause // Copyright Contributors to the OpenColorIO Project. #include <OSL/oslcomp.h> #include <OSL/oslexec.h> #include <OSL/rendererservices.h> #include <OpenColorIO/OpenColorIO.h> namespace OCIO = OCIO_NAMESPACE; #include "UnitTestMain.h" #include <memory> #include <vector> na...
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/* __________ ____ ___ _____ __ _\______ \_____ _______ ______ __________\ \/ / / \| | \ ___/\__ \\_ __ \/ ___// __ \_ __ \ / | Y Y \ | / | / __ \| | \/\___ \\ ___/| | \/ \ |__|_| /____/|____| (____ /__| /...
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// // Created by nikwo on 24.06.2020. // #include <glm.hpp> #include <ext.hpp> #include "camera.hpp" foo_engine::camera::camera(glm::vec3 _position) { position = _position; up = glm::vec3(0.0f, 1.0f, 0.0f); yaw = YAW; pitch = PITCH; front = glm::vec3(0.0f, 0.0f, -1.0f); movement_speed = SPEED;...
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#include <iostream> #include <string> #include <string.h> using namespace std; class Node{ //스택을 위한 private: char num; Node* next; public: Node(char a = '0', Node* link = NULL) //생성자 { num = a; next = link; } char get_data_num() { return num; } void link(Node* link) { next = link; } Node* get_next_...
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class Solution { public: vector<int> smallerNumbersThanCurrent(vector<int>& nums) { int len = nums.size(); vector<int> ans; for(int i = 0; i < len ; i++) { int count = 0; for(int j = 0; j < len; j++) { if(nums[i] > nums[j]) ...
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/* * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl-v10.h...
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/******************************************************************************* * This file was auto-generated using the AutoGemm.py python script. * DO NOT modify this file! Instead, make changes to scripts in * clBLAS/src/library/blas/AutoGemm/ then re-generate files * (otherwise local changes will be lost a...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_CurveSource.h" #include "Animation/AnimAttributes.h" #define LOCTEXT_NAMESPACE "ExternalCurve" FString UAnimGraphNode_CurveSource::GetNodeCategory() const { return TEXT("Curves"); } FText UAnimGraphNode_CurveSource::GetTooltipText() const {...
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#include "jsonmodel.h" #include <json/json.h> #include <fstream> #include <stdexcept> #include <numeric> #include <sstream> #include <tuple> using namespace helpers; namespace mht { void JsonModel::readLinkingHypothesis(const Json::Value& entry) { if(!entry.isObject()) throw std::runtime_error("Cannot ex...
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#include "Whip.h" #include"Simon.h" void Whip::Update(DWORD time, vector<LPGAMEOBJECT>*colliable_object) { CGameObject::Update(dt); if (simon->nx > 0) { if (animations[WHIP_ANI_ATTACK_RIGHT]->getCurrentFrame() == 0) { this->x = simon->x - 7.2f; this->y = simon->y + 5.0f; } else if (animations[WHI...
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#include <algorithm> #include <iostream> #include <string> #include <vector> using namespace std; typedef long long ll; #define rep(i, n) for(int i = 0; i < (n); ++i) #define all(x) (x).begin(), (x).end() #define dbg(x) cerr << #x << ": " << x << endl int main() { int x; cin >> x; if(x == 7 || x == 5 ...
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/** * Author: sascha_lammers@gmx.de */ #pragma once #if MDNS_PLUGIN #include <Arduino_compat.h> #include <memory> #include <list> #include <Mutex.h> #if ESP8266 #include <ESP8266mDNS.h> #elif ESP32 #include <ESPmDNS.h> #endif class MDNSPlugin; namespace MDNSResolver { class Query; enum class ResponseTyp...
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#include <windows.h> #include <shlwapi.h> extern "C" { extern void *ptr_DllCanUnloadNow; void *ptr_DllCanUnloadNow = NULL; extern void *ptr_DllGetClassObject; void *ptr_DllGetClassObject = NULL; extern void *ptr_DllRegisterServer; void *ptr_DllRegisterServer = NULL; extern void *ptr_DllUnregisterServer; void *ptr_Dll...
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#include "S.hpp" void SPiece::init() { // Looks like: // 0# // ## m_vBlockCoordinates[0] = {{-1, -1}, {0, -1}, {0, 0}, {1, 0}}; // # // #0 // # m_vBlockCoordinates[1] = {{0, -1}, {0, 0}, {-1, 0}, {-1, 1}}; // 0# // ## m_vBlockCoordinates[2] = {{-1, -1}, {0, -1}, {0, 0}, {1, 0}}; // # // #0 // # m_vB...
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#ifndef _BST_INCLUDED_H #define _BST_INCLUDED_H #include<iostream> template<class Type> class bst; template<class Type> class avlTree; template<class Type> class bstNode{ friend class bst<Type>; friend class avlTree<Type>; private: bstNode<Type> *parent; Type data; int height; bstNode<Type> *left; bst...
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#include<bits/stdc++.h> using namespace std; int main() { int t; cin>>t; while(t--){ string str; cin>>str; int sum=0,value=1; for(int i=0;i<str.size();i++) { if(str[i]=='X'){ value=1; } else { sum+=value; value++; ...
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//https://www.acmicpc.net/problem/10610 /*풀이 : 30의 배수는 0이 한번 이상 나와야 하고 자릿수를 다 더하면 3의 배수여야 한다. 그 중 가장 큰 수는 나온 숫자 들을 큰 숫자 부터 나열하면 된다. */ #include <iostream> #include <algorithm> #include <vector> using namespace std; int main() { ios_base::sync_with_stdio(0); cin.tie(NULL); cout.tie(NULL); string n; int sum = 0; ...
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saikamalkola/ROBOCON-2k18
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#include <TimerOne.h> #include <SPI.h> volatile uint8_t shift_1 = 0, shift_2 = 0, temp1 = 0; volatile uint16_t temp, prev_data = 0, data = 0; volatile boolean present_bit = 0, last_bit = 0; void setup() { Serial.begin(115200); SPI.setClockDivider(SPI_CLOCK_DIV2); SPI.setDataMode(SPI_MODE0); SPI.setBitOrder(MSB...
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#include "bits/stdc++.h" using namespace std; #define sim template < class c #define ris return * this #define dor > debug & operator << #define eni(x) sim > typename \ enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) { sim > struct rge { c b, e; }; sim > rge<c> range(c i, c j) { return rge<c>{i, j}; } s...
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#include "MyForm.h" using namespace System; using namespace System::Windows::Forms; [STAThreadAttribute] void main(array<String^>^ args) { Application::EnableVisualStyles(); Application::SetCompatibleTextRenderingDefault(false); MyForm::MyForm form; Application::Run(% form); } int a; int* random = new int[a]; Sys...
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/* * File: PlayerCommand.hpp * Author: Stas * * Created on February 8, 2012, 5:40 PM */ #ifndef PLAYERCOMMAND_HPP #define PLAYERCOMMAND_HPP #include "Vec3f.hpp" class PlayerCommand { bool distant; Vec3f targetPos; protected: void setTargetPos(Vec3f targetPos) { this->targetPos =...
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// // Created by caedus on 06.01.2021. // #pragma once #include "CLI/Interface/IIoFactory.hpp" #include <istream> #include <ostream> namespace nastya::cli::io::stdio { class StreamWrapperFactory : public IIoFactory { public: StreamWrapperFactory(std::istream& input, std::ostream& output); But::NotNullUniqu...
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// SerialIODlg.cpp : 实现文件 // #include "stdafx.h" #include "SerialIO.h" #include "SerialIODlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif #define SHOT_PRO_ECHO "*SHOTPRO %s/STA:%d/CTB:22.000/UH:555.5\r\n" #define SHOT_PRO_GPS_ECHO "*SHOTPRO %s/STA:%d/CTB:22.000/UH:555.5\n$GPGGA, 161050, 3645.1926,N,0970...
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/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
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#include <noether_gui/widgets/tool_path_modifiers/tool_drag_orientation_modifier_widget.h> #include <noether_gui/utils.h> #include <noether_tpp/tool_path_modifiers/tool_drag_orientation_modifier.h> #include <QFormLayout> #include <QLabel> #include <QDoubleSpinBox> static const std::string ANGLE_OFFSET_KEY = "angle_of...
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#ifndef __SERIALPORT_H #define __SERIALPORT_H #include "afxwin.h" #include "FkSetData.h" class CSerialPort { public: CSerialPort(); virtual ~CSerialPort(); DWORD ReadData(LPVOID cpRXBuffer,OVERLAPPED* olRead,int size=BUFFER_SIZE); DWORD WriteData(LPVOID lpBuffer,DWORD dwLength); DWORD WriteData(CString str);...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__new_free_struct_33.cpp Label Definition File: CWE762_Mismatched_Memory_Management_Routines__new_free.label.xml Template File: sources-sinks-33.tmpl.cpp */ /* * @description * CWE: 762 Mismatched Memory Management Routin...
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#ifndef __header_h__ #define __header_h__ #include <string> using namespace std; namespace PythiaCoMStudy { const double pi = M_PI; string FormatCounts (int counts) { if (counts < 1000) return ""; else if (1000 <= counts && counts < 10000) { string countsStr = FormatMeasurement (counts, 0, 1); countsSt...
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#define _CRT_SECURE_NO_WARNINGS // Allah_Almost3aan *{فَصَبْرٌ جَمِيلٌ وَاللَّهُ الْمُسْتَعَانُ }* // *{ربى.. كنْ لىِ خيرَ مدبر فإنى لا احسنُ التدبير}* #include<bits/stdc++.h> using namespace std; using lli = long long int; #define endl "\n" #define mod 100000007 //1e9+7 #define I...
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#include "modelclass.h" ModelClass::ModelClass() { m_vertexBuffer = 0; m_indexBuffer = 0; m_Texture = 0; m_model = 0; } ModelClass::ModelClass(const ModelClass& other) { } ModelClass::~ModelClass() { } bool ModelClass::Initialize(ID3D11Device* device, ID3D11DeviceContext* deviceContext, char* modelFilename, ...
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#include <bits/stdc++.h> using namespace std; int main() { int n; cin>>n; for(int j=0;j<n;j++) { string g; int p=0; cin>>g; int l=g.size(); for(int k=0,j=l-1;k<l,j>=0;k++,j-- ) { if(g[k]==g[j]) p++; } if(l==p) cout<<"wins"<<endl; else...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/task_manager/task_manager_table_model.h" #include <stddef.h> #include "base/command_line.h" #include "base/i18n/number_forma...
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#include <iostream> using namespace std; int main(){ int x; cin >> x; for(int d = 1;x >= d;d++){ if(x%d == 0){ cout << d << endl; } } return 0; }
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/**************************************************** TODO ****************************************************/ #ifndef AudioBuffer_h #define AudioBuffer_h #if (ARDUINO >= 100) #include "Arduino.h" #else #include "WProgram.h" #endif // Debug-messages. #define DEBUG 1 #define AUDIO_RECORD_BUFFER_SIZE 256 #define N...
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//File Name: lesson04-368-02.cpp //Author: Christopher Abelein //Email: crabelein@gmail.com //Assignment: 4 //Description: Program must report arithmetic mean and number of values //from a file //Last Modified: 02/10/17 #include <iostream> #include <fstream> #include <string> #include <sstream> using namespace std; ...
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/* Reads config.txt file. */ #ifndef _CONFIG_H // This is the way that multiple inclusions are defended against often used in UNIX #define _CONFIG_H #include "stdafx.h" class Config { public: // Opens the file. Config(); // Closes the file. ~Config(); // Check if file exists. bool configExists(); // Get ...
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