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#pragma once #include <ggEngine.h> #include "ItemBaseAnim.h" using namespace ggEngine; class Stuff : public ItemBaseAnim { public: Stuff(CVGame *cvGame, SpriteInfo *image, int frameWidth, int frameHeight, int defaultFrame = 0, int numberOfFrame = 0, DWORD msPerFrame = DEFAULT_MS_PER_FRAME_FOR_ANIMATION); ~Stuff(); ...
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/* Initial author: Convery (tcn@ayria.se) Started: 2019-12-08 License: MIT */ #pragma once #include <Stdinclude.hpp> using Blob = std::basic_string<uint8_t>; // LAN communication subsystem. namespace Communication { struct Node_t { uint32_t Address; uint32_t Timestamp; uint...
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//Jorge Rodríguez García #include <iostream> #include "PriorityQueue.h" using namespace std; // recoge la informacion de los usuarios registrados struct InfoUsuario { int id; int periodo; //se usa para actualizar la prioridad cada periodo int prioridad; }; // redefino un comparador que compare la informacion...
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/* IMPORTANT! This file is auto-generated each time you save your project - if you alter its contents, your changes may be overwritten! */ #include "AppConfig.h" #include <juce_audio_formats/juce_audio_formats.cpp>
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// stdafx.cpp : 표준 포함 파일만 들어 있는 소스 파일입니다. // ThreadCrashDemo.pch는 미리 컴파일된 헤더가 됩니다. // stdafx.obj에는 미리 컴파일된 형식 정보가 포함됩니다. #include "stdafx.h" CCriticalSection g_CS; TCHAR* g_pszBuffer = NULL; void SetString(TCHAR* pszData) { g_CS.Lock(); int nLength = lstrlen(pszData) + 1; if (g_pszBuffer != NULL) free(g_ps...
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//cipher.cpp //Cipher //Weekly Challenges - Week 10 //Author: derekhh #include<stdio.h> int a[1000000]; int main() { int n, k; scanf("%d %d\n", &n, &k); int head = 0, curr = 0; for (int i = 0; i < n; i++) { if (i - head == k) curr ^= a[head++]; a[i] = (getchar() - '0') ^ curr; printf("%d", a[i]); cur...
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// // HydrostaticWaterExample.h // Vortex2D // #include <Vortex2D/Vortex2D.h> #include "Runner.h" #include "Rigidbody.h" #include <functional> #include <vector> #include <memory> extern glm::vec4 red; extern glm::vec4 blue; class HydrostaticWaterExample : public Runner { const float gravityForce = 100.0f; p...
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// // Created by zqp on 19-7-21. // #include <iostream> #include <opencv2/opencv.hpp> #include <kmeans.h> #include <memory> #include <io.h> using namespace std; int main(int argc, char** argv) { if(argc!=5) { cerr<<"useage: kmeans feature_path k iters epsilon"<<endl; return 0; } string jso...
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// Dear emacs, this is -*- c++ -*- // $Id: CMMJetHits_v1.h 631127 2014-11-26 09:54:48Z gwatts $ #ifndef XAODTRIGL1CALO_VERSIONS_CMMJETHITS_V1_H #define XAODTRIGL1CALO_VERSIONS_CMMJETHITS_V1_H #include "AthLinks/ElementLink.h" #include "AthContainers/AuxElement.h" namespace xAOD { /// Description of CMMJetHits_v1...
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#include <SoftwareSerial.h> #define TLMT_RS485_RO 12 //RX #define TLMT_RS485_DI 9 //TX #define TLMT_RS485_DE 11 //RS485 Direction control #define TLMT_RS485_RE 10 //RS485 Direction control #define TLMT_RS485_TRANSMIT HIGH #define TLMT_RS485_RECEIVE LOW #define TLMT_LED 13 SoftwareSerial RS485Serial(TLMT_RS485_R...
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#include <bits/stdc++.h> using namespace std; map<int, int> bubu; int n, big, small, temp; vector<int> v; int main() { cin >> n; for(int i = 0; i < n; i++){ cin >> temp; bubu[temp]++; } small = 1000001; big = -1; for(auto i: bubu){ big = max(i.second, big); sm...
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#include <vector> #include <cstdio> #include <complex> using namespace std; /* * Fast complex */ struct base { // faster than complex<double> double x, y; base() : x(0), y(0) {} base(double a, double b=0) : x(a), y(b) {} base operator/=(double k) { x/=k; y/=k; return (*this); } base operator*(base a) const { r...
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#include "AnimationManager.hpp" namespace pogre { namespace detail { void AnimationManager::addAnimation(Ogre::AnimationState &anim, bool loop) noexcept { anim.setLoop(loop); anim.setEnabled(true); _animations.push_back(&anim); } void Animati...
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int d_pin[8]; //Data Pins int data[8]; // Current Values int pdata[8]; //Previous Values unsigned long lastDebounceTime[8] ; // the last time the output pin was toggled unsigned long debounceDelay = 25; // the debounce time; increase if the output flickers int i = 0; int r,c; byte pb,pb_prev,mode,mode_pr...
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#include <bits/stdc++.h> using namespace std; #define f first #define s second #define all(c) (c).begin(), (c).end() const int INF = 1e9 + 7; struct UnionFind{ vector <int> parent; vector <int> set_size; int V; UnionFind(int V):V(V){ parent.resize(V+1); iota(all(parent),0); set_size.assign(V+1,1); ...
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#include<iostream> #include<vector> using namespace std; vector<int> merge_sort(vector<int> data, int beg, int end); vector<int> put_sorted_2_to_one(vector<int>&a, vector<int>&b); vector<int> init_numbers(); void print_vector(vector<int>& vec); int main(){ vector<int> numbers = init_numbers(); int beg = 0; int...
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/* ############################################################################### # If you use PhysiCell in your project, please cite PhysiCell and the version # # number, such as below: # # ...
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#pragma once #include <windows.h> #include <tchar.h> using namespace System; namespace HIDMapperDLL { public enum class DeviceType { Unknown, Keyboard, Joystick, Mouse }; public ref class HIDStateChangeArgs : public EventArgs { public: HIDStateChangeArgs(TCHAR* device, DeviceType devi...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QMessageBox> #include "QTimer" #include "QPainter" #include "navigation.h" #include "irobotcreate.h" #include "definitions.h" #include "rplidar.h" #include "definitions.h" #include "grid_map.h" #include "global_planner.h" #include "mapping.h" #...
[ "dluhosko@gmail.com" ]
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-intern...
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#ifndef CARMA_UI_RTD_WINDOWS_COMPOSITEFOLDERS_H #define CARMA_UI_RTD_WINDOWS_COMPOSITEFOLDERS_H #include <vector> #include <boost/shared_ptr.hpp> namespace carma { namespace ui { namespace rtd { class RtFolder; class RtObject; class RtBox; class RtHBox; class RtVBox; class CompositeSubarrayDisplay; class SubarrayStat...
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// Copyright Epic Games, Inc. All Rights Reserved. #pragma once class FWidget; /** Coordinate system identifiers. */ enum ECoordSystem { COORD_None = -1, COORD_World, COORD_Local, COORD_Max, }; namespace UE { namespace Widget { enum EWidgetMode { WM_None = -1, WM_Translate, WM_TranslateRotateZ, WM_2D,...
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/* * Copyright (C) 2011 by Xiangyan Sun <wishstudio@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 3, or * (at your option) any later version. * *...
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#ifndef FRICP_H #define FRICP_H #include "ICP.h" #include <AndersonAcceleration.h> #include <eigen/unsupported/Eigen/MatrixFunctions> #include "median.h" #include <limits> #define SAME_THRESHOLD 1e-6 #include <type_traits> template<class T> typename std::enable_if<!std::numeric_limits<T>::is_integer, bool>::type almo...
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// Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2017 The PIVX developers // Copyright (c) 2018-2019 The VALIDEUM developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_CORE_IO_H #define...
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//////////////////////////////////////////////////////////////////////////// // Module : object_factory.h // Created : 27.05.2004 // Modified : 27.05.2004 // Author : Dmitriy Iassenev // Description : Object factory //////////////////////////////////////////////////////////////////////////// #ifndef object_facto...
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#pragma once #include"MyClassNormal.h" #include "MyClassMessageSender.h" namespace MY_NS_MODEL { class MyClassVertex: public MyClassMessageSender { protected: MyClassNormal normal; float coord[3]; float texCoord[3]; public: unsigned int numGroupInGroup; MyClassVertex(const float * _coord=0,...
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// On the fly benchmark #include <chrono> #include <algorithm> #include <cassert> #include <cstdint> #include <ctime> #include <iostream> #include <vector> #include <storage/storage.hpp> #include <fifi/fifi_utils.hpp> #include <kodo_rlnc/on_the_fly_codes.hpp> #include <kodo_core/set_trace_stdout.hpp> int main() { ...
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#include "dxbase.h" #include <tchar.h> DxBase::DxBase(HINSTANCE hInstance, unsigned int width, unsigned int height) : hInstance_(hInstance), width_(width), height_(height) { hInstance_ = hInstance; holdcursor_ = false; frontKeyBuffer_ = 0; // clear key and mouse buffers memset(keys_[0], 0, sizeof(boo...
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// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // /*++ Module Name: process.cpp Abstract: Implementation of process object and functions related to processes. --*/ #include "pal/procobj.hpp" #i...
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#ifndef Bloque_H #define Bloque_H #include <SFML/Graphics.hpp> #include <string> class Bloque { float tam; //Tamaño del bloque float posx,posy; sf::Texture* textura; bool booltexture=0;//dato temporal hasta mejorar codigo sf::RectangleShape shape; unsigned int x,y; friend class Mapa; frien...
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/****************************************************************************** * Hookshot * General-purpose library for injecting DLLs and hooking function calls. ****************************************************************************** * Authored by Samuel Grossman * Copyright (c) 2019-2020 *************...
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#pragma once #include <Component/SimpleScene.h> #include "LabCamera.h" #define Z_FAR (200.f) #define Z_NEAR (.01f) class Laborator5 : public SimpleScene { public: Laborator5(); ~Laborator5(); void Init() override; private: void FrameStart() override; void Update(float deltaTimeSeconds) override; vo...
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#include <iostream> #include <vector> #include <complex> #include <cmath> #include "misc/matrixop.hpp" #include "misc/vector.hpp" #include "yanze_straight_hamiltonian.hpp" #include "misc/crasher.hpp" namespace mqc { // --- ctor/dtor/operator= --- // Yanze_Straight_Hamiltonian::Yanze_Straight_Hamiltonian()...
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/// @copyright /// Copyright (C) 2020 Assured Information Security, Inc. /// /// @copyright /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limita...
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#include <bits/stdc++.h> using namespace std; typedef long long llong; constexpr int MAX = 999999; struct NodeInfo { // このノードから伸びるエッジの情報 // 各エッジの接続先のノード番号 vector<int> edges_to; // 各エッジのコスト vector<int> edges_cost; // ダイクストラ法のためのデータ // 最小コストが確定したか bool done; // このノードへの現時点で判明している最小コ...
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#include <iostream> using namespace std; int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); int t; cin >> t; for (int i = 0; i < t; i++){ char a[3][3],u='_'; int x=0,o=0; bool s=false; for (int i = 0; i < 3; i++){ for (int j = 0; j < 3; j++){...
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// clang-format off // Generated file (from: mean_float_1_relaxed.mod.py). Do not edit std::vector<MixedTypedExample> examples = { // Begin of an example { .operands = { //Input(s) { // See tools/test_generator/include/TestHarness.h:MixedTyped // int -> FLOAT32 map {{0, {1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8....
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#ifndef BODY_H #define BODY_H #include "Vector.h" #include "VMath.h" using namespace MATH; class Body { friend class Collision; protected: Vec3 pos; Vec3 vel; Vec3 accel; float mass; public: Body(); Body(Vec3 pos_, Vec3 vel_, Vec3 accel_, float mass_); ~Body(); void Update(const float deltaTime); void A...
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#ifndef DRIVE_GUARD #define DRIVE_GUARD #include "api.h" #include "okapi/api.hpp" #include "ports.hpp" using namespace okapi; extern Motor driveR1; extern Motor driveR2; extern Motor driveR3; extern Motor driveL1; extern Motor driveL2; extern Motor driveL3; extern ChassisControllerIntegrated chassisController; ext...
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#include <iostream> #include <cstdlib> #include <string> using namespace std; class myComplex { private: double real, imag; public: myComplex() : real(0), imag(0) {} myComplex(double r, double i) : real(r), imag(i) {} friend ostream &operator<<(ostream &os, const myComplex &c); //友元,插入 friend istream &operat...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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/***************************************************************************** PortTransportBase.h Copyright (c) 2014 Raphael DINGE *Tab=3***********************************************************************/ #pragma once /*\\\ INCLUDE FILES \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\...
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/****************************************************************\ iMMERSE Engine (C) 1999 No Tears Shed Software All rights reserved Filename: IMR_GM_Figure.hpp Description: Figure module \****************************************************************/ #include "IMR_GM_Figure.hpp" /**********************...
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#include<iostream> using namespace std; int main() { int arr[5]; int num; cout<<"Enter values:"<<endl; { for(int i=0; i<5;i++) cin>>arr[i]; } cout<<"Enter a number to find:"<<endl; cin>>num; for(int j=0; j<5; j++) { if(num==arr[j]) { cout<<num<<" "<<"is on location"<<" "<<j<<endl; ...
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//===--- Transforms.cpp - Transformations to ARC mode ---------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include "window.h" #include "instancedhistogramscene.h" #include <QKeyEvent> #include <QMouseEvent> #include <QOpenGLContext> #include <QTimer> Window::Window( const QSurfaceFormat& format, QScreen* screen ) : OpenGLWindow( format, screen ), m_leftButtonPressed( false ) { } void Window::keyPressEvent( QK...
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//check if a string is intervleaved #include<bits/stdc++.h> using namespace std; bool findrecur(string &a,string &b,string &c, int indexa=0 , int indexb = 0, int indexc = 0){ if(indexa==a.size()) return true; bool ans = false; if(b.size()!=indexb && a[indexa]==b[indexb]){ ans= ans || findrecur(a,b,c...
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#include "keyframedelegate.h" #include "camerakeyframedlg.h" #include "videokeyframedlg.h" #include "keyframe.h" CameraKeyFrameDelegate::CameraKeyFrameDelegate(QObject* parent) :QItemDelegate(parent) { } QWidget* CameraKeyFrameDelegate::createEditor(QWidget *parent, const QStyleOptionViewIte...
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#pragma once #include <string> #include <iostream> #include <filesystem> #include <fstream> #include <vector> #include <thread> #include <Windows.h> #include <numeric> #include <time.h> #include <conio.h> #include <stdio.h> #include <WinCon.h> #include <map> #include <string_view> #include <sstream> #...
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#include <cstdio> #include <cstring> const int MAXN=2005; const int inf=100000000; typedef char string[25]; double g[MAXN][MAXN]; string s[MAXN]; bool vis[MAXN]; double dis[MAXN]; int n; int getid(string a) { for (int i=1; i<=n; i++) if (strcmp(a,s[i])==0) return i; } double prim() { double minweight=0; ...
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#ifndef NOTEDITABLEDELEGATE_H #define NOTEDITABLEDELEGATE_H #include <QItemDelegate> class NotEditableDelegate : public QItemDelegate { Q_OBJECT public: explicit NotEditableDelegate(QObject *parent = 0) : QItemDelegate(parent) {} protected: QWidget* createEditor(QWidget *, const QStyleOptionVi...
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#ifndef ECHO_NODE_H #define ECHO_NODE_H #include <memory> #include <string> using namespace std; namespace wfcore { class EchoNode : public Node { public: EchoNode(Attribute &a); ~EchoNode(); int exec(Context *); static shared_ptr<Node> ConsNode(Attribute &a) { retur...
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#include <QtGui> #include <QtCore> #include <QTextCodec> #include <QDebug> #include <QtXml/QDomDocument> #include <QtXml/QDomElement> #include <QtXml/QDomNode> #include "canregdlg.h" CanRegDlg::CanRegDlg(QWidget *parent) :QDialog(parent), file_name("") { QTextCodec::setCodecForTr(QTextCodec::codecForNam...
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// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. #pragma once #include "subfilter.h" class UnicodeTextStreamSubFilter : public SubFilter { BOOL done; FULLPROPSPEC propSpec; CComPtr<IStream> stream; public: UnicodeTextStrea...
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#include <iostream> using namespace std; int main() { int n,arr[40],count=0,x; cin>>n>>x; for(int i=0;i<n;i++) { cin>>arr[i]; } for(int i=0;i<n;i++) { if(x==arr[i]) { count++; } } cout<<"The count is:"<<count<<endl; return 0; }
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// // Huffman's Algorithm.hpp // Huffman's Algorithm // // Created by Edwin Montoya on 10/10/15. // Copyright © 2015 Edwin Montoya. All rights reserved. // #ifndef Huffman_s_Algorithm_hpp #define Huffman_s_Algorithm_hpp #include <stdio.h> #include <stdio.h> #include <iostream> #include <fstream> #include <sstream...
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/* * Authors: M. Kristien * Organisation: HYPED * Date: 14. March 2018 * Description: * * Copyright 2018 HYPED * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http...
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// Copyright (C) 2013-2018 Altera Corporation, San Jose, California, USA. All rights reserved. // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without lim...
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#define WIN32_LEAN_AND_MEAN #include <stdio.h> #include <shlobj.h> #include <process.h> #include <windows.h> #include <signal.h> #include <string> int wmain(int argc, wchar_t *argv[]) { signal(SIGINT, SIG_IGN); printf("AzuriteLauncher - Launch Azurite as AzureStorageEmulator.exe so you can debug Azure Functio...
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#include "input.hpp" #include <GL/glew.h> #include <GLFW/glfw3.h> Input::Input() : _button(-1), _prevButton(-1), _moveRate(0.f, 0.f, 0.f), _updateTime(glfwGetTime()), _wireframe(false) { } void Input::mousePress(GLFWwindow& win, int button, int action) { switch(action) { case GLFW_PRESS: glfw...
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// Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // *Preprocessed* version of the main "plus.hpp" header // -- DO NOT modify by hand! namespace boost { namespace mp...
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#ifndef A_PLUGIN #define A_PLUGIN #include "a_export.h" #include <core/plugin.h> #include <QtCore> #include <QtDebug> class A_EXPORT A : public Plugin { Q_INTERFACES(Plugin) Q_OBJECT Q_PLUGIN_METADATA(IID "ru.agitum.plugin" FILE "a.json") public: A(void) {} ~A(void) {} }; #...
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#ifndef HARDWARE_LED_H #define HARDWARE_LED_H #include <generic/File.h> class Led { public: Led(int pinNr, int blinkTimer = 0); ~Led(); void on(void); void off(void); void blink(void); int getStatus(void); int getBlinktimer(void); void setBlinktimer(int blinkTimer); private: void write( int ioctl, int value...
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/* * CubeModel.cpp * * Created on: Jun 23, 2013 * Author: Tyler */ #include "CubeModel.h" #include "Keyboard.h" #include "Mouse.h" #include "BaseRenderer.h" #include <glm/gtx/transform.hpp> #include <fstream> #include <iostream> #include <cmath> CubeModel::CubeModel() { width = height = depth = 0; ...
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#include "uses_vtk.h" int main(int argc, char* argv[]) { if (vtkObject_class_name() == "vtkObject") { return 0; } else { return 1; } }
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// stdafx.cpp : 標準インクルードファイルを含むソース ファイル // PcVideo.pch : 生成されるプリコンパイル済ヘッダー // stdafx.obj : 生成されるプリコンパイル済タイプ情報 #include "stdafx.h"
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#include "engine/fs/file_system.h" #include "engine/log.h" #include "engine/math_utils.h" #include "engine/path_utils.h" #include "engine/profiler.h" #include "engine/resource_manager.h" #include "engine/resource_manager_base.h" #include "renderer/texture.h" #include "renderer/texture_manager.h" #include <bgfx/bgfx.h> ...
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// // takram/tween.cc // // The MIT License // // Copyright (C) 2015 Shota Matsuda // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitatio...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_DOWNLOAD_INTERNAL_BACKGROUND_SERVICE_STORE_H_ #define COMPONENTS_DOWNLOAD_INTERNAL_BACKGROUND_SERVICE_STORE_H_ #include <memory> #incl...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6.0 \\/ M anipulation | \*-----...
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//In The Name of Allah //Sat 18/1/97 #include <bits/stdc++.h> #define Init ios_base::sync_with_stdio(0),cin.tie(0),cout.tie(0) #define forar(i,n) for(long long int i = 0; i < n;i++) #define fori(i,a,b) for(long long int i = a; i < b;i++) #define WFile freopen("test.in","r",stdin),freopen("test.out","w",stdout) #define...
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// Generated by Haxe 4.1.5 namespace hx { unsigned char __res_2[] = { 0x80, 0x00, 0x00, 0x80, 123,34,110,97,109,101,34,58,110,117, 108,108,44,34,97,115,115,101,116,115, 34,58,34,97,104,34,44,34,114,111, 111,116,80,97,116,104,34,58,110,117, 108,108,44,34,118,101,114,115,105,111, 110,34,58,50,44,34,108,105,98,114, 97,114...
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// it's incredibly fast class Solution { int hash(char c) { return c - 'a'; } public: bool repeatedSubstringPattern(string s) { int len = s.size(); if (len == 0) return true; if (len == 1) return false; int hashTable[26] = {}; for (char ch : s) hashTable[h...
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#ifndef LOCAL_FILE_MANAGE_H #define LOCAL_FILE_MANAGE_H #include "pluginInfo.h" #include "GSSysApi.h" #include "GSFoundation.h" class CLocalFileManage { public: CLocalFileManage(SystemInfo* pSys, const GSString& strRootDir); ~CLocalFileManage(void); bool Start(void); void Stop(void); bool GetNe...
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#include <iostream> #include <cstdio> #include <cstring> #include <string> #include <algorithm> #include <vector> using namespace std; const int MAX = 1e5 + 5; int fa[MAX], cnt[MAX]; void init() { for (int i = 0; i < MAX; ++i) fa[i] = i, cnt[i] = 1; } int find(int u) { return fa[u] == u? u : fa[u] = find(fa[u]); } ...
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#include <iostream> #include <fstream> #include <sstream> #include <vector> using namespace std; #include "fastjet/ClusterSequence.hh" #include "TFile.h" #include "TTree.h" #include "TH1D.h" #include "TDirectory.h" #include "Code/TauHelperFunctions3.h" #include "SetStyle.h" #include "CommandLine.h" #include "Progres...
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#include <bits/stdc++.h> using namespace std; int main() { int n, id, i, j, tot; while (cin >> n >> id){ tot = 0; for (int k=0; k<n; k++){ cin >> i >> j; if (j==0 && i==id) tot++; } cout << tot << endl; } return 0; }
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// Copyright (c) 2019 The TradePlus_Coin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef SETTINGSBACKUPWALLET_H #define SETTINGSBACKUPWALLET_H #include <QWidget> #include "qt/tradeplus_coin/pwidget.h" namesp...
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/* * Copyright (C) 2015 Zeta Sagittarii <zeta@sagittarii.fr> * * You may use this file under the terms of the BSD license as follows: * * "Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of s...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Player.Class.cpp :+: :+: :+: ...
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121A - Lucky Sum #include <iostream> #include <queue> #include <stack> #include <algorithm> using namespace std; #define FOR(i,a,b) for(int i=(a),_i=(b);i<_i;i++) typedef unsigned long long ull; vector<ull> num; ull l,r; ull atoi(string s){ ull p=1,res=0; for(int i=s.length()-1;i>=0;i--){ res+=((s[i]-'0...
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#pragma once #include <SFML/Graphics.hpp> using namespace sf; class Bob { private: // Where is Bob Vector2f m_Position; // Of course we will need a sprite Sprite m_Sprite; // And a texture // Bob has been working out and he is now a bit more muscular than before // Furthermore, he fancies himself in lumberja...
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// // media_type.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2011 Steven Siloti (ssiloti@gmail.com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef HTTP_MEDIA_TYPE_HPP #define HTTP_MEDIA_TYPE_H...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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# Italian messages for wget. # Copyright (C) 1998, 2004, 2005 Free Software Foundation, Inc. # This file is distributed under the same license as the wget package. # Marco Colombo <m.colombo@ed.ac.uk>, 2004, 2005. # Giovanni Bortolozzo <borto@dei.unipd.it>, 1998. # msgid "" msgstr "" "Project-Id-Version: wget 1.9.1\n" ...
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#include "Settings.hh" using namespace std; /*! Constructor, setup the settings \param settings the settings file */ Settings::Settings(char *settings){ finputfile = settings; ReadSettings(); } /*! Read in the settings from the fie */ void Settings::ReadSettings(){ TEnv *set = new TEnv(finputfile.c_str())...
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/**************************************************************************** Copyright (c) 2008-2010 Ricardo Quesada Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2011 Zynga Inc. Copyright (c) 2013-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.or...
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#include <iostream> #include <cstdlib> #include<cmath> using namespace std; int main() { setlocale(LC_ALL, "Russian"); int answer = 1; while (answer == 1) { int variation = 0; int size, zero = 0, one = 0, two = 0, three = 0, four = 0, five = 0, six = 0, seven = 0, eight = 0, nine = 0; cout << "Введите чис...
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/* 传统链表: 数据包含下一个节点的指针,下一个节点指向下一个数据 操作主要包括: 1.增 2.删 3.修 4.查 */ #include <iostream> #include <cstdlib> #include "string.h" using namespace std; typedef struct _Data { int age; char name[64]; _Data *next; _Data() { int age = 0; next = (_Data *)malloc(size...
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#ifndef _REC_ROBOTINO3_IOCOM_TAG_SetOdometryRotationFWD_H_ #define _REC_ROBOTINO3_IOCOM_TAG_SetOdometryRotationFWD_H_ #include <QtCore> namespace rec { namespace robotino3 { namespace iocom { namespace tag { class SetOdometryRotation; typedef QSharedPointer< SetOdometryRotation > SetOdometryRotati...
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/* -*- C++ -*- */ // config-dgux-4.x-ghs.h,v 4.13 2000/03/23 21:27:02 nanbor Exp // The following configuration file is designed to work for DG/UX // 4.x platforms using the Green Hills Multi C++ compiler. #ifndef ACE_CONFIG_H #define ACE_CONFIG_H #include "ace/pre.h" #define ACE_DGUX # define ACE_CONFI...
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#include "mainwidget.h" #include "globalshortcut.h" #include <QApplication> #include <QTextEdit> #include <QHBoxLayout> #include <QDebug> #include <QMenu> #include <QAction> #include <QKeyEvent> #include <QSystemTrayIcon> #include <QBrush> #include <QTextFrame> #include <QResizeEvent> #include <QPainter> #include <QScr...
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#include<bits/stdc++.h> #define ll long long int #define pb push_back #define F first #define S second #define mp make_pair #define MOD 1000000007 #define vi vector<int> #define ...
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#include <stdio.h> #include <stdlib.h> #include <assert.h> #include <string.h> #include <ctype.h> #include <stack> #include <iostream> #include <vector> #include <sstream> #include <math.h> using namespace std; /*** Enums and Print Functions for Terminals and Non-Terminals **********************/ #define MAX_SYMBO...
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#include "Enemy.h" Enemy::Enemy() { } Enemy::~Enemy() { } void Enemy::handleInput(float dt) { }
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#include <cstdio> const int dir[4][2] = { {0, 1}, {1, 0}, {0, -1}, {-1, 0} }; int r, c; int x, y, d; char buf[32][32]; void next() { x += dir[d][0]; y += dir[d][1]; if (x >= 0 && y >= 0 && x < r && y < c && buf[x][y] == -1) return; x -= dir[d][0]; y -= dir[d][1]; ++d; ...
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#ifndef AUDIO_H_ #define AUDIO_H_ #include "SDL.h" #include "SDL_mixer.h" class Audio { private: static const int AUDIO_RATE, AUDIO_CHANNELS, AUDIO_BUFFER; static const Uint16 AUDIO_FORMAT; // = AUDIO_S16 static bool wasInit; //protect...
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#ifndef SPHERE_H #define SPHERE_H #define GLFW_INCLUDE_GLEXT #ifdef __APPLE__ #define GLFW_INCLUDE_GLCOREARB #else #include <GL/glew.h> #endif #include <GLFW/glfw3.h> // Use of degrees is deprecated. Use radians instead. #ifndef GLM_FORCE_RADIANS #define GLM_FORCE_RADIANS #endif #include <glm/mat4x4.hpp> #include <glm...
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