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// Deng's FOC 开环速度控制例程 测试库:SimpleFOC 2.1.1 测试硬件:灯哥开源FOC V2.0 // 串口中输入"T+数字"设定两个电机的转速,如设置电机以 10rad/s 转动,输入 "T10",电机上电时默认会以 5rad/s 转动 // 在使用自己的电机时,请一定记得修改默认极对数,即 BLDCMotor(14) 中的值,设置为自己的极对数数字 // 程序默认设置的供电电压为 16.8V,用其他电压供电请记得修改 voltage_power_supply , voltage_limit 变量中的值 #include <SimpleFOC.h> BLDCMotor motor = BLDCMotor...
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#include <iostream> #include <iomanip> #include <fstream> #include <cassert> #include <cstring> #include <string> #include "maze.h" using namespace std; /* You are pre-supplied with the functions below. Add your own function definitions to the end of this file. */ /* helper function which allocates a dynamic 2D a...
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//===-- R600MachineScheduler.cpp - R600 Scheduler Interface -*- C++ -*-----===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/* Name: saminput Author: Lars Zerbe <larszerbe@live.de> Author: Stephan Peter <s.peter@fu-berlin.de> Maintainer: Lars Zerbe <larszerbe@live.de> License: GPL v3 Copyright: 2008-2012, FU Berlin Status: under development */ #ifndef PEMER_LITE_H_ #define PEMER_LITE_H_ #include <seqan/basic.h> #include <seq...
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// Copyright (c) 2009-2019 The Bitcoin Core developers // Copyright (c) 2014-2019 The DeimOS Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef DEIMOS_QT_TEST_RPCNESTEDTESTS_H #define DEIMOS_QT_TEST_RPCNESTE...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "GameFramework/Actor.h" #include "CSUEBomb.generated.h" UCLASS() class CSUE_API ACSUEBomb : public AActor { GENERATED_BODY() public: // Sets default values for this actor's properties ACSUEBomb(); // Called w...
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#include <bits/stdc++.h> using namespace std; #define ll long long #define sz 100000 ll mem[sz]; ll f(ll n) { if(n==1){return 1;} else if(n==0){return 0;} else if(n<sz && mem[n]!=-1) { return mem[n]; } else { ll ans; ans= max(n, (f(n/2) + f(n/3) + f(n/4)...
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/webui/side_panel/customize_chrome/customize_chrome_page_handler.h" #include "base/containers/contains.h" #include "base/metrics/histogram_functions...
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#include <ros/ros.h> #include <image_transport/image_transport.h> #include <opencv2/highgui/highgui.hpp> #include <cv_bridge/cv_bridge.h> #include <assert.h> int main(int argc, char** argv) { ros::init(argc, argv, "image_publisher"); ros::NodeHandle image_pub_n; image_transport::ImageTransport it(image_pub...
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/************************************************************************* > File Name: storage.h > Author: zxf > Mail: zhengxiaofeng333@163.com > Created Time: 2017年02月25日 星期六 11时53分05秒 ************************************************************************/ #ifndef _STORAGE_H_ #define _STORAGE_H_ ...
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#ifndef SORTER_H #define SORTER_H #include "Array.h" #include <cstdio> #include <assert.h> template <class ArrayType> void swap(ArrayType *a, ArrayType *b); template <class ArrayType> class Sorter{ public: enum SortType{ shell=0, quick=1, bubble=2, selection=3, insertion=4, heap=5 }...
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#include "CCParticleSystemQuadLoader.h" using namespace cocos2d; #define PROPERTY_EMITERMODE "emitterMode" #define PROPERTY_POSVAR "posVar" #define PROPERTY_EMISSIONRATE "emissionRate" #define PROPERTY_DURATION "duration" #define PROPERTY_TOTALPARTICLES "totalParticles" #define PROPERTY_LIFE "life" #define PROPERTY_S...
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/* * File: repozytorium.cpp * Author: mariuszl * */ #include "repozytorium.h" repozytorium::repozytorium() { uzytkownicy = new vector<User*>; document.push_back(77); document.push_back(65); document.push_back(77); document.push_back(65); } repozytorium::~repozytorium() { } void r...
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#include<bits/stdc++.h> #define ll long long using namespace std; int main() { int n; cin>>n; ll a[n],left=0,right=0,ans=0; for(int i=0;i<n;i++) cin>>a[i]; //psum[0]=a[0]; int i=0,k=n-1; bool flag=false; while(i<=k) { if(left>right) right+=a[k--]; else...
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// Copyright 1996-98 Microsoft #include "priv.h" #include "sccls.h" #include "autocomp.h" #include "dbgmem.h" #include "itbar.h" #include "address.h" #include "addrlist.h" #include "resource.h" #include "mluisupp.h" #ifdef UNIX #include "unixstuff.h" #endif #include "apithk.h" extern HRESULT CACLMRU...
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#include <hip/hip_runtime.h> #include <iostream> #include <algorithm> #include "gswitch.h" const float damp = 0.85f; const float eps = 0.01f; using G = device_graph_t<CSR, Empty>; // actors inspector_t inspector; selector_t selector; executor_t executor; feature_t fets; config_t conf; stat_t stats; struct PR:Func...
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#ifndef DIALOG_H #define DIALOG_H #include <QDialog> #include <vector> #include <string> using namespace std; namespace Ui { class Dialog; } class Dialog : public QDialog { Q_OBJECT public: explicit Dialog(QWidget *parent = 0); ~Dialog(); public: void sendData(vector<string>v1,vector<string>v2,ve...
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// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #include <boost/test/unit_test.hpp> #include "armnnCaffeParser/ICaffeParser.hpp" #include "ParserPrototxtFixture.hpp" BOOST_AUTO_TEST_SUITE(CaffeParser) struct MultiInputsOutputsFixture : pub...
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#ifndef CONCRETE_IMPLEMENTOR_A #define CONCRETE_IMPLEMENTOR_A 1 #include "Implementor.h" namespace design { #include <iostream> #include <string> using std::cout; using std::endl; using std::string; class ConcreteImplementorA : public Implementor { private: public: ConcreteImplementorA() {} virtual ~Conc...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE36_Absolute_Path_Traversal__wchar_t_listen_socket_ifstream_81_goodG2B.cpp Label Definition File: CWE36_Absolute_Path_Traversal.label.xml Template File: sources-sink-81_goodG2B.tmpl.cpp */ /* * @description * CWE: 36 Absolute Path Traversal * BadSource: listen_socket R...
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#include "pathfinder.h" #include "constants.h" //the A* algorithm was a bit much for me to take in, so I decided to do my own take on a "path finder" //Constructor is not possible due to the nature of the project, so the vectors have to be set up later (aka when they actually have stuff in them) void PathFind...
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//#pragma once #ifndef Bigger_H #define Bigger_H class Bigger { public: int num; Bigger(int); int getBigger(); }; #endif
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#include<cstdlib> #include<vector> #include<queue> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; //还是类似于层次遍历,输出每一层,只不过偶数层是逆序输出 class Solution { public: vector<vector<int>> zigzagLevelOrder(TreeN...
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved. /*************************...
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#include "Identifiable.h" Identifiable::Identifiable() { count += 1; this->id = count; } int Identifiable::getId() const { return this->id; } int Identifiable::getCount() { return count; } int Identifiable::count = 0;
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 // stdafx.h : 标准系统包含文件的包含文件, // 或是经常使用但不常更改的 // 特定于项目的包含文件 #pragma once #ifndef VC_EXTRALEAN #define VC_EXTRALEAN // 从 Windows 头中排除极少使用的资料 #endif #include "targetver.h" #define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // 某些 CString 构造函数将是显式的 // 关闭 MFC 对某些常见但经常可放心忽略的警告消息的隐藏 #define _AFX_ALL_WARNINGS #i...
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#ifndef COMMAND_PROCESSOR_H #define COMMAND_PROCESSOR_H #include "main.h" namespace command_processor { //typedef section typedef void(*func)(std::string argvs); std::vector<std::pair<std::string, func>> cmds; std::vector<func> just_buff_callbacks; void register_command(std::string cmd, func cal...
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/********************************** * SCAENA FRAMEWORK * Author: Marco Andrés Lotto * License: MIT - 2016 **********************************/ #pragma once #include "ObjectLight.h" class Object; class LightBuilder{ private: LightBuilder(){}; static SceneLight* fillSceneLightDataStructure(vec3 pos, vec3 dir, vec3 i...
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// Copyright (c) 2011 libmv authors. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish...
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// // Error handling // #ifndef SJASMPLUS_ERRORS_H #define SJASMPLUS_ERRORS_H #include <string> #include <iostream> #include <stack> using namespace std::string_literals; using std::cout; using std::cerr; using std::endl; using std::flush; using std::stack; extern std::string ErrorStr; extern int PreviousErrorLine...
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#include "validityform.h"
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#include <cstdio> #include <string> #include <vector> #include "boost/algorithm/string.hpp" #include "caffe/solver.hpp" #include "caffe/util/format.hpp" #include "caffe/util/hdf5.hpp" #include "caffe/util/io.hpp" #include "caffe/util/upgrade_proto.hpp" namespace caffe { /********************************************...
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/** * @file /src/main_window.cpp * * @brief Implementation for the qt gui. * * @date February 2011 **/ /***************************************************************************** ** Includes *****************************************************************************/ #include <QtGui> #include <QMessageBox> ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "../../Public/Controller/EnemyController.h"
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/*!************************************************************************** module : Container_ALVTree.hpp responsible : Dirk Thomsen created : 2003-01-24 last changed: 2003-02-13 copyright: Copyright (c) 2003-2005 SAP AG description : Class declaration and definition for template ALVTree ...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/developer/debug/shared/regex.h" #include "src/lib/fxl/logging.h" namespace debug_ipc { Regex::Regex() = default; Regex::~Regex() { if (...
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// // Copyright (c) 2016-2019 Haggai Eran, Gabi Malka, Lior Zeno, Maroun Tork // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copy...
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#pragma once #include <iostream> #include "Sequence.h" #include "ArraySequence.h" template <class T> class Sort { public: void shakeSort(Sequence<T>* seq, bool (*cmp)(T, T)); void insertSort(Sequence<T>* seq, bool (*cmp)(T, T)); void SelectionSort(Sequence<T>* seq, bool (*cmp)(T, T)); }; tem...
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#include "Emmiter.h" #include "j1EntityFactory.h" #include "j1Render.h" Emmiter::Emmiter(fPoint pos, const j1Entity * owner) :Projectile(pos, { 0.F,0.F }, 0u, owner, "EmmiterArrows", PROJECTILE_TYPE::EMMITER) { SetPivot(150, 112); size.create(300, 225); position -= pivot; engine.seed(rd()); lifeTimer.Start();...
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#include "Berkeley_socket.h" using namespace std; berkeley_socket::berkeley_socket(socket_engine_communication* engine_communication) { this->engine_communication = engine_communication; } berkeley_socket::~berkeley_socket() { }
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/* Copyright 2021 Karl Wiberg Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#include "CodeCondition.h" void CodeCondition::generate() { string cppHeaderPath = cppGamePath + "ConditionManager/"; string cppConditionFilePath = cppHeaderPath + "Condition/"; string cppConditionEnumPath = cppGamePath + "Common/"; string csRegisterPath = csHotfixGamePath + "ConditionManager/"; string csConditio...
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#include <iostream> #define PI 3.14159 using namespace std; int main() { int h, r, count = 0; double bucket, need = 20000; cin >> h >> r; bucket = PI * r * r * h; while (need - bucket > 0) { need -= bucket; count++; } count++; cout << count; return 0; }
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#include <iostream> using namespace std; struct ListNode { int val; struct ListNode *next; explicit ListNode(int x) : val(x), next(NULL) { } }; class Solution { public: ListNode* deleteDuplication(ListNode* pHead) { if(pHead==nullptr) return nullptr; if(pHead->next== ...
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#include <NeoEffects.h> #include <NeoStrip.h> #include <NeoWindow.h> #include <Adafruit_NeoPixel.h> #define SMALL_NEORING_SIZE 16 #define STRIP_PIN 6 const int RING_1_START = 0; const int RING_2_START = 0; const int RING_3_START = 0; const int RING_4_START = 0; const int RING_5_START = 0; const int RING_6_START = 0;...
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#include <bits/stdc++.h> int min (int x, int y) { return x < y ? x : y; } int max (int x, int y) { return x > y ? x : y; } int main () { int x, y; while (1) { scanf("%d%d", &x, &y); if (x == 0 and y == 0) break; printf("%d\n", 2*min(x,y)-max(x,y)); } return 0; }
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// SPDX-License-Identifier: MIT // SPDX-FileCopyrightText: Copyright 2019-2021 Heal Research #ifndef OPERON_EVAL_DETAIL #define OPERON_EVAL_DETAIL #include "core/node.hpp" #include "core/types.hpp" #include "interpreter/functions.hpp" #include "robin_hood.h" #include <Eigen/Dense> #include <fmt/core.h> #include <tu...
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/*** level arr->avl g++ -o levelAc.o levelAc.cpp ***/ #include <stdio.h> #include <malloc.h> #include <stdlib.h> #include <string.h> #include <time.h> #include <unistd.h> /*#define keyFile "bigkey.txt" #define stringFile "string.txt" #define LineMax 6 #define queMax 30//½ÚµãÊý #define ...
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/****************************************************************************************** Funções da classe dreamServer *******************************************************************************************/ #include "dreamServer.h" #include "dreamSock.h" #include "dreamClient.h" #include "dreamMessag...
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#include <GL/gl.h> #include <GL/glut.h> #include <GL/glu.h> GLfloat xRotated=0.0, yRotated=0.0, zRotated=0.0; GLfloat xTranslate=0.0, yTranslate=0.0, zTranslate=0.0; GLfloat xScale=1.0, yScale=1.0, zScale=1.0; int iShape = 1; void init(void) { glClearColor(0,0,0,0); } void DrawCube(void) { glMatrixMode(G...
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/* container_minimol.cpp: atomic model types */ //C Copyright (C) 2000-2004 Kevin Cowtan and University of York //C Copyright (C) 2000-2005 Kevin Cowtan and University of York //L //L This library is free software and is distributed under the terms //L and conditions of version 2.1 of the GNU Lesser General Public //...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/security_interstitials/content/security_interstitial_controller_client.h" #include <utility> #include "components/prefs/pref_servic...
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#ifndef CANTESTMMAINWINDOW_H #define CANTESTMMAINWINDOW_H #include <QMainWindow> #include "can_tcpdlg.h" namespace Ui { class CANTestmMainWindow; } class CANTestmMainWindow : public QMainWindow { Q_OBJECT public: explicit CANTestmMainWindow(QWidget *parent = 0); ~CANTestmMainWindow(); protected: priv...
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#pragma once #include "Dijkstra.h" #include "MySqlConnection.h" #include <boost/thread.hpp> class ArcFlagsCreator { public: ArcFlagsCreator(); };
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// pe4-1.cpp -- this program requests and displays information // This is exercise 1 of chapter 4 in C++ Primer Plus by Stephen Prata #include<iostream> int main(void) { using namespace std; cout << "What is your first name? "; char first_name[20]; cin.getline(first_name, 20); // we can see that cin does not lea...
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#pragma once #include <Register/Utility.hpp> namespace Kvasir { //Pin Control and Interrupts namespace PortcGpclr{ ///<Global Pin Control Low Register using Addr = Register::Address<0x40048080,0x00000000,0x00000000,unsigned>; ///Global Pin Write Data constexpr Register::FieldLocation<Add...
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#include <GLFW/glfw3.h> #include <time.h> #include <stdio.h> #include <math.h> // make 100 random lines // make one line // random number between -1 and 1 static void keyboard(GLFWwindow* window, int key, int scancode, int action, int mods) { if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) { glfwSetWindowS...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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/*============================================================================= Copyright (c) 2015 Paul Fultz II decorate.h Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =================================...
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#ifndef LOGMANAGER_H #define LOGMANAGER_H #include <stdio.h> #include <string> #pragma clang diagnostic ignored "-Wc++98-compat" //TODO INCLUDE TIMESTAMPS class Log { public: enum PRIORITY { URGENT, WARNING, SUCCESS, INFO}; const char* PriorityString[4] = {"URGENT", "WARNING", "SUCCESS", "INFO"}; ...
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// // Created by potter on 2/12/18. // #ifndef TOMOCOMD_MPI_READER_H #define TOMOCOMD_MPI_READER_H #endif //TOMOCOMD_MPI_READER_H #include <iostream> #include <string> #include <vector> #include <fstream> #include <cstdio> #include <cstring> #include <stdexcept> #include <algorithm> #include <boost/filesystem.hpp> ...
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#include <bits/stdc++.h> using namespace std; class Solution { private: unordered_map<int, int> edges; int levels; public: void clear() { levels = 0; edges.clear(); } void addBricks(vector<int> &bricks) { ++ levels; int offset = 0; for(int i = 0; i+1 < brick...
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// binary search on answer (not obvious), recover array given circular prefix sums // https://dmoj.ca/problem/dmopc19c7p2 #include <bits/stdc++.h> using namespace std; using ll = long long; using ld = long double; using vi = vector<int>; #define rep(i, a, b) for(auto i = (a); i < (b); ++i) #define trav(a, x) for(aut...
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class account{ public: int id, balance; }; class accountManager{ private: int N = 0; account arr[10]; long long int MAX = 1000000; public: void menu(char); void create_new_account(); void deposit(int id, int money); void withdraw(int id, int money); void transfer(int id_from, int id_to, int money)...
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#include<bits/stdc++.h> #define ll long long int using namespace std; int main(){ ll n; cin>>n; ll arr[n]={0},dp[n]={0}; for (int i = 0; i < n; i++) { cin>>arr[i]; } dp[0]=0; dp[1]=abs(arr[1]-arr[0]); for(int i=2;i<n;i++) { ll first=abs(arr[i-1]-ar...
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// // Created by BraxtonN on 2/2/2017. // #include "Field.h" #include "ClassObject.h" bool Field::operator==(const Field& f) { if(nf == fnof) return klass != NULL && klass->match(f.klass); else return (nf == f.nf) && name == f.name; }
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// CodeGear C++Builder // Copyright (c) 1995, 2012 by Embarcadero Technologies, Inc. // All rights reserved // (DO NOT EDIT: machine generated header) 'cxFilterDialog.pas' rev: 24.00 (Win32) #ifndef CxfilterdialogHPP #define CxfilterdialogHPP #pragma delphiheader begin #pragma option push #pragma option -w- // ...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/appintegrations/AppIntegrationsService_EXPORTS.h> namespace Aws { template<typename RESULT_TYPE> class AmazonWebServiceResult; namespace Utils { namespace Json { class J...
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// ModelDataFrame.cpp : implementation file // #include "stdafx.h" #include "autopfa.h" #include "ModelDataFrame.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CModelDataFrame IMPLEME...
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#include "Utility.h" #include "Instrumentation_cpu.h" #include "CodeMatching.h" #include "Logging.h" //#include "CommonTypes.h" //#include "ProgressBar.h" #include "llvm/Pass.h" #include "llvm/IR/Module.h" #include "llvm/IR/Function.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/Instruction.h" #include "llvm/IR...
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#include "Property.h" Property Property::operator++(){ ++typeOwned; return *this; } int Property::calcRent(int a,int b){ int tempRent = returnRent(); int z = 1; if(b==1) z = 5; else if(b==2) z = 15; else if(b==3) z = 40...
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#pragma once namespace wls { void Trace(const char * msg, ...); void Error(const char* fileName, const char* funcName, int line, const char* msg, ...); void Error(const char* fileName, const char* funcName, int line, int code, const char* msg, ...); void Setup(); void Cleanup(); void EnableTrace(bool enable);...
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#pragma once #include <concepts> #include <chrono> #include "ECS/ComponentBaseWrappedClass.h" #include "ECS/CompEntityBaseWrappedClass.h" // CONCEPTS OF TYPES // template <class T> concept Component = std::is_base_of<ComponentBaseClass, T>::value; template <class T> concept CompEntity = std::is_base_of<CompEntityB...
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#if 0 #include <iostream> #include <string> #include <functional> #include <algorithm> #include <vector> using namespace std; struct EXP { void left() { cout << "left"; } void right() { cout << "right"; } int a; int b; }; typedef std::function<void (const std::string&)> fxn_string_t; class CSayHello { public: ...
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#include<bits/stdc++.h> using namespace std; bool prime[100010]; int c[510],row[510],b[510][510]; int main() { int n,m,a[510][510]; for(int i=2; i<=sqrt(100010); i++) { if(prime[i]==false) { for(int j=i*2; j<=100010; j+=i) { prime[j]=1...
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/* file: kdtree_knn_classification_training_result_fpt.cpp */ /******************************************************************************* * Copyright 2014-2017 Intel Corporation * All Rights Reserved. * * If this software was obtained under the Intel Simplified Software License, * the following terms apply: * ...
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#include "cartographer_interface.h" #include <utility> /** * @brief 构造函数,设置传感器数据,并添加一条轨迹,加载当前地图 * @param map_path 需要加载的地图路径 * @param resolution 地图分辨率 * @param configuration_directory 配置参数目录 * @param configuration_basename 配置参数文件 */ cartographer_interface::cartographer_inte...
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#ifndef GAMELOADER_H #define GAMELOADER_H #include <yaml-cpp/yaml.h> #include "server/Items/OpenableItem.h" #include "server/Items/Rocket.h" #include "Item.h" /*Clase que se encarga de cargar los datos del juego, incluyendo objetos*/ class GameLoader{ int uniqueId; YAML::Node sprites; YAML::Node idConfig...
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#pragma once #include <exception> class CompilerException : public std::exception { public: CompilerException() = default; virtual ~CompilerException() override = default; }; class ErrorException : public CompilerException { public: ErrorException() = default; virtual ~ErrorException() override = default; }; c...
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#ifndef PDEKIT_Mesh_Dof_Point_Set_Triag_Equidist_hpp #define PDEKIT_Mesh_Dof_Point_Set_Triag_Equidist_hpp #include "mesh/point_set/StdPointSetBase.hpp" #include "mesh/std_region/EquidistStdRegionTriag.hpp" namespace pdekit { namespace mesh { // -----------------------------------------------------------------------...
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#ifndef PAIR_FILTER_H #define PAIR_FILTER_H //**************************************************************************** //* File: pair_filter.h * //* * //* Author: Kevin Jacobs & Yeunjoo ...
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/* iSparseMatrix.h --- * * Filename: iSparseMatrix.h * Description: my sparse matrix library * Author: Luo Qiang * Created: 03/17/2010 14:32:26 * Version: * Last-Updated: 10/17/2010 00:46:33 * By: Luo Qiang * Update #: 866 * Keywords: */ // Commentary: //use vector of sparse vector format to s...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The Somnio developers // Distributed under the MIT software license, see the accompanying // file COPYING or http:/...
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#include "builder.h" bool FigureBuilder::create() { std::shared_ptr<Figure> figure(new Figure()); if (!figure) return false; _figure = figure; return true; } bool FigureBuilder::fillPoints(std::vector<Point> &points) { if (!points.size()) return false; for (size_t i = 0; i < points.size(); i++) _figure->...
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// -*- Mode: C++; -*- // Package : omniORB // IIOP.h Created on: 8/2/96 // Author : Sai Lai Lo (sll) // // Copyright (C) 1996-1999 AT&T Laboratories Cambridge // // This file is part of the omniORB library // // The omniORB...
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/***************************************************************************** * * Copyright (c) 2000 - 2010, Lawrence Livermore National Security, LLC * Produced at the Lawrence Livermore National Laboratory * LLNL-CODE-400124 * All rights reserved. * * This file is part of VisIt. For details, see https://visit.llnl...
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#pragma once #include "../SDK.h" // Name: BlazingSails, Version: 1.481.81 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Parameters //--------------------------------------------------------------------------- // Func...
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#line 3 "<stdout>" #define YY_INT_ALIGNED short int /* A lexical scanner generated by flex */ #define yy_create_buffer splitter_create_buffer #define yy_delete_buffer splitter_delete_buffer #define yy_flex_debug splitter_flex_debug #define yy_init_buffer splitter_init_buffer #define yy_flush_buffer splitter_flush_...
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#include <iostream> #include <vector> int main() { std::vector v {10, 20, 30}; std::cout << v.at(5); }
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#include <iostream> using namespace std; void descending_ascending(int n) { if (n < 0) cout << "Error! Input cannot be negative."; for (int i = n; i >= 0; i--) { cout << i; } for (int i = 1; i <=n; i++) { cout << i; } } /*int main() { string message1 = "please inter positive number"; cout << message1...
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#include "MidpointMethod.h" void MidpointMethod::integrate(SystemInterface* system, double timestep){ Eigen::VectorXd initState = system->getState(); system->setState(initState + timestep/2 * system->derivEval()); system->setState(initState + timestep * system->derivEval()); } Eigen::VectorXd MidpointMethod::integ...
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/** Programmer: Jeffrey Minton File: util.cpp Description: A file containing various utilities */ #include "util.h" //match bool Util::match(string str, string pattern) { regex regPattern = regex(pattern); return regex_match(str, regPattern); } //getMatch string Util::getMatch(string str, string pattern, in...
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#include <iostream> #include <opencv2/highgui/highgui.hpp> #include <opencv2/imgproc/imgproc.hpp> //Program for reading video from the default camera. using namespace std; using namespace cv; void locator(int event, int x, int y, int flags, void* userdata) { if (event == EVENT_LBUTTONDOWN) { cout << "...
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#include "UsbDev.h" int main() { return 0; }
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#include "stdafx.h" #include <time.h> #include <stdlib.h> #include <Windows.h> #pragma warning(disable:4996) #define _CRT_SECURE_NO_WARNINGS // ctrl + d 자동 복붙 // ctrl + k + d 코드 정렬 // alt + 방향키위아래 : 이동 // 전체주석 : ctrl + k + c <---> ctrl + k + u // 18번 과의 비교, 포인터를 사용하여 메모리를 공유하고나서는 값이 교환 된다 call by address...
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// add_rvalue_reference.hpp ---------------------------------------------------------// // Copyright 2010 Vicente J. Botet Escriba // Distributed under the Boost Software License, Version 1.0. // See http://www.boost.org/LICENSE_1_0.txt #ifndef BOOST_TYPE_TRAITS_EXT_ADD_RVALUE_REFERENCE__HPP #define BOOST_TYPE...
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// // Created by Troldal on 01/09/16. // #include "../headers/XLSharedStrings.h" #include "../headers/XLDocument.h" using namespace std; using namespace OpenXLSX; /** * @details Constructs a new XLSharedStrings object. Only one (common) object is allowed per XLDocument instance. * A filepath to the underlying XML ...
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#include <bits/stdc++.h> using namespace std; #define debug(args...) fprintf(stderr,args) typedef long long lint; typedef pair<int,int> pii; typedef pair<lint,lint> pll; const int INF = 0x3f3f3f3f; const lint LINF = 0x3f3f3f3f3f3f3f3fll; int main() { int n, a, b, c, d; scanf("%d%d%d%d%d", &n, &a, &b, &c, &d...
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#pragma once #include "Entity.h" class Frog : public Entity{ public: Frog(const sf::Vector2f &bodySize, const sf::Vector2f &initialPosition, const sf::Color &color); void moveEntity(const sf::Vector2f &windowSize, const sf::Event &e) override; int getRemainingLives() const; //set the position of...
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