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#include "Message.h" #include <queue> #include <pthread.h> using namespace std; class MsgQueue { public: MsgQueue (unsigned long maxSize); void send (unsigned long id, Message *msg = NULL); Message *receive(unsigned long id); ~MsgQueue(); private: struct Item { unsigned long int id_; Message *msg_; }; ...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 : virtual...
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#include "cli_command.h" namespace cli { Command::Command(std::istream &is, std::ostream &os, const Command::ParamsListType &params) : is_(is) , os_(os) , params_(params) {} } // namespace cli
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#include<bits/stdc++.h> using namespace std; int gcd(int a, int b) { if (b == 0) return a; else return gcd(b, a % b); } int main() { int N; while(scanf("%d",&N)!=0) { int G=0; if(N==0) break; for(int i=1; i<N; i++) { for(int j=i+1; j<=N; j++) {...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/full_restore/arc_app_launch_handler.h" #include <utility> #include <vector> #include "ash/shell.h" #include "base/call...
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#include<bits/stdc++.h> using namespace std; int main() { int arr[]= {5,3,2,6,4,4,6,2,1,2,1,2,1,2,1,2,1,2}; int Size=sizeof(arr)/sizeof(arr[0]); int S[Size][Size],Max=1; for(int i=0; i<Size; i++) { S[i][i]=1; } for(int i=0; i<Size-1; i++) { if(arr[i]=arr[i+1]) { ...
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/* BMP texture loader © Keith O'Conor 2005 keith.oconor @ {cs.tcd.ie, gmail.com} */ #include "textureBMP.h" #include "glut.h" textureBMP::textureBMP(const char *filename, const int textureId, const bool stereoMode){ byte *fileData; BITMAPFILEHEADER fileHeader; BITMAPINFOHEADER infoHeader; ...
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#include <Foundation/PCH.h> #include <Foundation/Reflection/ReflectionUtils.h> namespace { struct GetValueFunc { template <typename T> EZ_FORCE_INLINE void operator()() { m_Result = static_cast<const ezTypedMemberProperty<T>*>(m_pProp)->GetValue(m_pObject); } const ezAbstractMemberProper...
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#include "Scanf.h" int main(int argc, char *argv[]){ char ch; FILE *fp = fopen("Test.txt","r"); Scanf(fp, "%c",&ch); printf("%c",ch); return 0; }
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// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Data/AEDataAsset.h" #include "WorldGrid/WorldGridInterface.h" #include "GameFramework/Actor.h" #include "Tree.generated.h" UCLASS() class ANIMALEFFECT_API UTreeAsset : public UAEMetaAsset , public IWorldGridInterface { GENERATED_BODY() U...
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#include <iostream> // Definition for a binary tree node. struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} }; class Solution { public: int pathSum(const TreeNode* root, const int &sum) { if (root == nullptr) { return 0; ...
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/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User Lic...
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#include <bits/stdc++.h> #define lld long long #define pb push_back #define MAX 100009 #define INF 2000000000 using namespace std; lld n,a,best; lld wys[MAX]; lld koszt[MAX]; lld wyny[MAX]; int main() { scanf("%lld",&n); for(int i=1;i<=n;++i){ scanf("%lld",&wys[i]); } ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ScrollbarPainter_h #define ScrollbarPainter_h #include "platform/heap/Handle.h" #include "platform/scroll/Scrollbar.h" namespace blink { class ...
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class CfgPatches { class A3_Police_Language_F_Police { author = $STR_A3_A_AveryTheKitty; name = "Arma 3 Police - Texts and Translations"; url = "https://steamcommunity.com/sharedfiles/filedetails/?id=2225865544"; requiredAddons[] = {A3_Police_Data_F_Police}; requiredVersion = 0.1; units[] = {/* Auto-compi...
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#include <iostream> using namespace std; struct Node { int key; struct Node *left, *right; }; struct Node *newNode(int item) { struct Node *temp = new Node; temp->key = item; temp->left = temp->right = NULL; return temp; } void storeSorted(Node *root, int arr[], int &i) { if (root != NULL...
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#line 2 "ColorfulDecoration.cpp" #include <iostream> #include <cstdio> #include <algorithm> #include <cstring> #include <string> #include <vector> #include <sstream> // #include <map> #include <set> //#include <deque> #include <queue> #include <stack> // #include <cstdlib> // #include <climits> // #include <functional...
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/*************************************************************************** * * 25.generate.cpp - test exercising 25.2.6 [lib.alg.generate] * * $Id: 25.generate.cpp 510970 2007-02-23 14:57:45Z faridz $ * *************************************************************************** * * Licensed to the Apache Soft...
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#include "clockconfig.h" #include "ui_clockconfig.h" ClockConfig::ClockConfig(QWidget *parent) : QDialog(parent), ui(new Ui::ClockConfig) { ui->setupUi(this); } ClockConfig::~ClockConfig() { delete ui; } void ClockConfig::on_buttonBox_accepted() { //set the ratios in Odin. :) int i = 0; f...
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// Copyright 2017 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
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#include<bits/stdc++.h> using namespace std; #define fo(i,n) for(i=0;i<n;i++) #define ll long long #define deb(x) if(SHOW) cout << #x << "=" << x << endl #define deb2(x, y) if(SHOW) cout << #x << "=" << x << "," << #y << "=" << y << endl #define debArr(a,n) if(SHOW) for(int z=0;z<n;z++){ cout<<a[z]<<" "; } cout<<en...
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/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requir...
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#ifndef _ENDIF_H #define _ENDIF_H #include "../object.h" namespace n__endif { class C_endif :public Object { public: C_endif(); int my_init(void *p=nullptr); }; } using namespace n__endif; #endif
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#include <vector> #include <limits> #include <math.h> #include "amg_solvers.h" #include "smoothing.h" #include "amg_solve_components.h" #include "matrix.h" #include "amg_benchmark.h" //sor solver with system matrix "matrix", rhs "rhs", damping parameter omega //and guess phi. Iteration until max_norm of residual is ...
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#include "renamedialog.h" renameDialog::renameDialog (QWidget *parent) : QDialog (parent) { ui.setupUi (this); } renameDialog::~renameDialog() { }
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#include <bcos-tool/VersionConverter.h> #include <bcos-utilities/Common.h> #include <boost/test/tools/old/interface.hpp> #include <boost/test/unit_test.hpp> using namespace bcos; using namespace bcos::tool; namespace bcos { namespace test { BOOST_AUTO_TEST_CASE(testVersionConvert) { BOOST_CHECK_EQUAL(toVersionNu...
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// Copyright 2020 The Sputnik Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agre...
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#include <WiFi.h> #include <HTTPClient.h> #include <SoftwareSerial.h> SoftwareSerial rs232(26, 27);//rx-tx const char* ssid = "juchani";/////red const char* password = "12345678";//////////pasword String url = "http://clinica.solucionespymes.com/apic/savedata?list=FREND"; unsigned long lastTime = 0; unsigned long time...
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/shell/platform/common/cpp/client_wrapper/include/flutter/encodable_value.h" #include <limits> #include "gtest/gtest.h" namespace flutt...
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class RecentCounter { public: queue<int> q; RecentCounter() { } int ping(int t) { int x = 1; if(t- q.front() <= 3000){ x += q.size(); q.push(t); }else{ while(t- q.front()>3000 && !q.empty()){ q.pop(); } ...
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#include <bits/stdc++.h> using namespace std; using ll = long long; using vi = vector<int>; using vll = vector<ll>; using vvi = vector<vector<int>>; using vvl = vector<vector<ll>>; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); string s, t; cin >> s >> t; if (s == "Y") { for (char c : t) c...
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/* SDL_Collide: A 2D collision detection library for use with SDL MIT License Copyright 2005-2006 SDL_collide Team http://sdl-collide.sourceforge.net All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documenta...
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//---------------------------------------------- #include "typedef.h" #include "raid/engine.h" #include "flxr/spec.h" #include "flxr/exceptions.h" #include "logger.h" //---------------------------------------------- /// @todo Make this not platform specific void raid::FileManager::add_container(const std::string& cont...
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//================================================================================================= /*! // \file src/mathtest/operations/smatsmatadd/HCbUCa.cpp // \brief Source file for the HCbUCa sparse matrix/sparse matrix addition math test // // Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved // //...
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#pragma once #include"GeneralFile.h" class ASTGen { public: };
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/* [2 punkty] LeetCode Przygotwać bibliotekę wspomagającą tworzenie skróconych adresów URL. W tym celu może pomóc Zdefniowanie metody generotora, która jest testowana w pierwszym kroku testów. Na podstawie aktualnego stanu generatora (tablica 6 znaków) wyznacza następny stan. Tablicę stanu można dalej...
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#include <bits/stdc++.h> using namespace std; int main(){ long long int n, k, ans; cin >> n >> k;; if( n%2== 0 ){ if( k <= n/2 ){ ans= 2*k - 1; }else{ k-= n/2; ans= 2*k; } }else{ if( k<= n/2 + 1 ){ ans= 2*k - 1; }else{ k= k- n/2 - 1; ans= 2*k; } } cout << ans << endl;...
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#include "Parseur.h" Parseur::Parseur(std::string pathFile) { path = pathFile; // Initiate the structure lvl.startPosX = 0.0f; lvl.startPosY = 0.0f; lvl.startPosZ = 0.0f; lvl.levelPath = ""; lvl.musicPath = ""; lvl.endPosX = 0.0f; lvl.endPosY = 0.0f; lvl.endPosZ = 0.0f; lvl.length = 0.0f; lvl.width = 0.0f...
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#include <algorithm> #include <array> #include <iostream> #include <queue> #include <string> #include <time.h> #include <vector> #define fi first #define se second using namespace std; using ll = long long; using pll = pair<ll, ll>; using pii = pair<int, int>; using ai3 = array<int, 3>; struct Ball { int i; int ...
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#pragma once #include "util/generic/group_by.hpp" #include <string> #include <vector> #include <algorithm> // TODO :: Reimplement this using for-loops instead of recursion namespace leetcode { template < typename NumType, typename OutputType = std::string> static constexpr auto countAndSay(const NumTyp...
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#include "partie.h" #include <QTextStream> #include <QFile> Partie::Partie(QObject *parent) : QObject(parent) { sonNiveau = new Niveau(); sonTerrain = NULL; sonTimerDecompte = new QTimer(); sonTimerDecompte->start(1000); QObject::connect(sonTimerDecompte, SIGNAL(timeout()), this, SLOT(decompte...
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#include <algorithm> #include <cassert> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <iostream> #include <limits> #include <vector> using namespace std; int totalSize; int cnt = 0; const int NodeSize = 1000; struct Node { double x, y; Node(int x, int y) : x(x), y(y) {} Node(...
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#ifndef __FILTER_MODE_H__ #define __FILTER_MODE_H__ namespace FireEngine { enum class FilterMode { Point, Bilinear, Trilinear }; } #endif // __FILTER_MODE_H__
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "mash/app_driver/app_driver.h" #include <stdint.h> #include "base/bind.h" #include "base/message_loop/message_loop.h" #include "components/mus/...
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#include "ordered.h" int main() { string command, param; ChainedHashing chained_hash; string thisLine; while(!cin.eof()) { getline(cin, thisLine); if(thisLine.size() == 0) break; command = thisLine.substr(0, 1); param = thisLine.substr(2, thisLine.si...
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// LArNeutrinoAna_module.cc // A basic "skeleton" to read in art::Event records from a file, // access their information, and do something with them. // See // <https://cdcvs.fnal.gov/redmine/projects/larsoftsvn/wiki/Using_the_Framework> // for a description of the ART classes used here. // Almost everything you see...
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/* * how to use: * 可以通过 * #include "FileSystemWatcher.h" * FileSystemWatcher *a =new FileSystemWatcher(); * a->addWatchPath("E:/Test")来监控指定的文件/目录,监控之后,就可以在对应的路径进行更新测试了。 * * */ #include "FileSystemWatcher.h" #include <QDir> #include <QFileInfo> #include <QDebug> #include <QT...
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// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ #include "stdafx.h" using name...
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#include "pessoajuridica.h" namespace tp2 { PessoaJuridica::PessoaJuridica(): inscricaoSocial(0), razaoSocial(""), CNPJ("") { } PessoaJuridica::PessoaJuridica(QString nome, QString endereco, QString email, QString CNPJ, int inscricaoSocial, QString razaoSocial): inscr...
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#include "Rectangle.h" Rectangle::Rectangle(int x, int y, int width, int height) { this->x = x; this->y = y; this->width = width; this->height = height; } int Rectangle::getX() const { return this->x; } int Rectangle::getY() const { return this->y; } int Rectangle::getWidth() const { return this->width; }...
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char *read_line(int fd) { char *buf; char c; int i; int n_read; buf = malloc(sizeof(char) * 50000); if (buf == NULL) return (NULL); n_read = 0; i = 0; while (read(fd, &c, 1) > 0) { n_read++; if (c == '\n') break; buf[i] = c; i++; } if (n_read == 0) { free(buf); return (NULL); } buf[i] =...
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#include <iostream> #include <fstream> #include <vector> using namespace std; #include "opencv2/core/core.hpp" #include "opencv2/highgui/highgui.hpp" #include <Eigen/Geometry> //格式化字符串 处理图像文件格式 #include <boost/format.hpp> //点云数据处理 #include <pcl/point_types.h> #include <pcl/io/pcd_io.h> #include <pcl/visualization/pcl_...
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////////////////////////////////////////////////////////////////////////////////// // Tuscarora Software Suite. The Samraksh Company. All rights reserved. // Please see License.txt file in the software root directory for usage rights. // Please see developer's manual for implementation notes. /////////////////////...
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// filesys.cc // Routines to manage the overall operation of the file system. // Implements routines to map from textual file names to files. // // Each file in the file system has: // A file header, stored in a sector on disk // (the size of the file header data structure is arranged // to be precisely the size...
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/* * Copyright (C) 2004-2010 Geometer Plus <contact@geometerplus.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any lat...
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#ifndef __GRID_H__ #define __GRID_H__ #include <vector> #include <math.h> #include <assert.h> #include <stdio.h> #include <pmmintrin.h> #include "omp.h" #include "Variables.h" using namespace std; class Grid{ public: Grid(float xBound, float yBound, float zBound, float h, sim_state_t* s); ~Grid(); /* Call this ...
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#ifndef _CAMERA_H_ #define _CAMERA_H_ #include <GL/gl.h> class Camera{ private: public: int x, y; Camera(); void drawSprite(int spriteX, int spriteY, int spriteHeight, int spriteWidth, float texCoords[][8], int texIndex); void updatePosition(int playerX, int playerY, int mapHeight, int mapWidth); }; #...
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#include "calc/api/plus.hpp" #include "calc/api/plus_json.hpp" #include <wjrpc/incoming/incoming_holder.hpp> #include <wjrpc/outgoing/outgoing_holder.hpp> #include <wjrpc/outgoing/outgoing_result.hpp> #include <wjrpc/outgoing/outgoing_result_json.hpp> #include <wjson/_json.hpp> #include <iostream> /** * @example ex...
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#include "affinetransformation.h" #include "imageleapscounter.h" const double ImageLeapsCounter::_default_dx = 1.0; const double ImageLeapsCounter::_default_dy = 0.0; ImageLeapsCounter::ImageLeapsCounter(const ImagePNG &img) : img(img), width(img.get_width()), height(img.get_height()), _dx(_default_dx), ...
[ "denergytro@gmail.com" ]
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[]
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int Solution::removeDuplicates(vector<int> &A) { int n = A.size(), unq_num = 1; if(n == 1) return 1; for(int i = 1 ; i < n ; i++){ if(A[i] != A[i-1]){ unq_num++; } } int r = 1, w = 1; while(r < n && w < n){ if(A[r] != A[r-1]){ A[w] =...
[ "noreply@github.com" ]
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#ifndef World_h #define World_h #include "CellTree.h" /* * The World class adds logic to traverse the CellTree to add/remove cells. * This allows you to navigate 64-bit x/y coordinates by partitioning them * via a tree (in this case a quad tree). */ class World { public: World() {} // add a cell Cell...
[ "aportner@gmail.com" ]
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/****************************************** * AUTHOR: JULIAN FERRES * * INSTITUITION: FIUBA * ******************************************/ #include <bits/stdc++.h> using namespace std; typedef long long ll; typedef vector<ll> vi; typedef pair<ll, ll> ii; #define FIN ...
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#include "alco_edit_base.h" #include "ui_alco_edit_base.h" AlcoEditBase::AlcoEditBase(AlcoBaseWorker* _baseWorker, QWidget* parent) : QWidget(parent) , ui(new Ui::AlcoEditBase) , lay(new QDynamicGridLayout(4)) , baseWorker(_baseWorker) , base(baseWorker->getMapAlco()) { ui->setupUi(this); a...
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/***************************************************************** Name : Date : 2018/04/12 By : CharlotteHonG Final: 2018/04/12 *****************************************************************/ #include <iostream> #include <vector> #include <algorithm> #include <cmath> #include <timer.hpp> using namespace std; #i...
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/** Copyright (c) 2016 Roman Katuntsev <sbkarr@stappler.org> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merg...
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// Generated by gencpp from file franka_gripper/HomingActionResult.msg // DO NOT EDIT! #ifndef FRANKA_GRIPPER_MESSAGE_HOMINGACTIONRESULT_H #define FRANKA_GRIPPER_MESSAGE_HOMINGACTIONRESULT_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/built...
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#include<iostream> #include "my_shared_ptr.h" my_shared_ptr::my_shared_ptr() :m_memory(NULL) { m_count = new int (0); } my_shared_ptr::my_shared_ptr(int* memory) :m_memory(memory) { if (memory != NULL) { m_count = new int (1); } else { m_count = new int (0); } } my_shared_ptr::my_shared_ptr(my_shared_ptr...
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/** * Common definitions and routines for the TDMN project. * * 2011. Written by NatSys Lab. (info@natsys-lab.com). */ #ifndef __TDMN_H__ #define __TDMN_H__ #include <assert.h> #include <errno.h> #include <execinfo.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sstream...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: ...
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#include "Transform.h" #define _USE_MATH_DEFINES #include <math.h> #include "Engine/EngineUtils.h" #include "Engine/Components/ComponentType.h" Transform::Transform() : m_localPosition(Vector2(0,0)) , m_localRotation(0) , m_localScale(Vector2(1,1)) , m_worldPosition(Vector2(0, 0)) , m_worldRotation(0) , m_worl...
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/* This example demonstrates how to use a two dimensional slice of a three dimensional noise field to guide particles that are flying around. It was originally based on the idea of simulating "pollen" being blown around by the wind, and implemented in the Processing: http://www.openprocessing.org/visuals/?visualID...
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/** @file TreeMap.cpp * * @author Jon Turner * @date 2011 * This is open source software licensed under the Apache 2.0 license. * See http://www.apache.org/licenses/LICENSE-2.0 for details. */ #include "TreeMap.h" /** Constructor for TreeMap, allocates space and initializes map. * N1 is the max number of...
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#include "copyright.h" #include "tlb.h" #include "syscall.h" #include "machine.h" #include "thread.h" #include "system.h" #include "utility.h" //---------------------------------------------------------------------- // UpdateTLB // Called when exception is raised and a page isn't in the TLB. // Figures out what t...
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#include <iostream> // 1228 암호문1 #include <vector> using namespace std; int main() { int T = 10; for(int testCase=1; testCase <=T; testCase++) { int N; cin >> N; vector <int> result(10); for(int i=0; i<N; i++) { int temp; cin >> temp; ...
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// Supported with union (c) 2018-2021 Union team #ifndef __ZPARTICLE_H__VER2__ #define __ZPARTICLE_H__VER2__ namespace Gothic_II_Classic { const int zPARTICLE_MAX_GLOBAL = 4096; enum zTPFX_EmitterShape { zPFX_EMITTER_SHAPE_POINT, zPFX_EMITTER_SHAPE_LINE, zPFX_EMITTER_SHAPE_BOX, zPFX_EMITTER_SHAPE...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin, Novacoin, and Ecoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_INIT_H #define BITCOIN_INIT_H #include "walle...
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#include "stdafx.h" #include "cTransform.h" cTransform::cTransform() : m_vPos(0, 0, 0) , m_vDir(0, 0, 1) , m_vRot(0, 0, 0) { D3DXMatrixIdentity(&m_matWorld); m_matR = m_matT = m_matS = m_matWorld; } cTransform::~cTransform() { } void cTransform::SetPosition(const D3DXVECTOR3 * pvPos) { m_vPos = *pvPos; } vo...
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/** * ============================================================================ * Name : Material.h * Part of : Simple OpenGL graphics engine framework * Description : simple material * Version : 1.00 * Author : Jani Immonen, <realdashdev@gmail.com> * ======================================...
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// Greatest Common Divisor // Given 2 non negative integers m and n, find gcd(m, n) // GCD of 2 integers m and n is defined as the greatest integer g such that g is a divisor of both m and n. // Both m and n fit in a 32 bit signed integer. // Example // m : 6 // n : 9 // GCD(m, n) : 3 // https://www.interviewbit...
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#include "utils.hpp" /* Loops over temperature range T1 to T2 with steps dT. Lattice size LxL. Returns result arma::mat. Simulation runs for equilibration_cycles before logging of results begins. Total runs = equilibration_cycles + cycles. */ mat temp_range(int L, double entropy, double T1, double dT, double T...
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/*********************************************************************************************** * * Copyright © DreamWorks Interactive. 1996 * * Contents: * Base class for renderer's types that are within a scene. * * Bugs: * * To do: * Replace virtual rptr_const<CBioMesh>* rpbmCast() const with the right ...
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#pragma once #include "object.h" namespace litehtml { class html_tag; enum box_type { box_block, box_line }; class box : public object { public: typedef litehtml::object_ptr<litehtml::box> ptr; typedef std::vector< litehtml::object_ptr<litehtml::box> > vector; protected: int m_box_top; int ...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#pragma once #include "./interface/cdialog.h" class cIconDialog; class CVirtualItem; class CItem; class CPetResurrectionDialog : public cDialog { cIconDialog* mIconDialog; CVirtualItem* mSourceItem; CItem* mUsedItem; MSG_DWORD3 mMessage; public: CPetResurrectionDialog(void); virtual ~CPetResurrectionDialo...
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#include <bits/stdc++.h> using namespace std; #define ll long long #define si(n) scanf("%d",&n) #define sll(n) scanf("%lld",&n) #define pin(n) printf("%d\n",n) #define plln(n) printf("%lld\n",n) #define pis(n) printf("%d ",n) #define plls(n) printf("%lld ",n) #define rep(i, start, end) for(int i=start; i<end; i++) #def...
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#ifndef WUDUO_BASE_THREAD_H #define WUDUO_BASE_THREAD_H #include <pthread.h> #include <functional> #include <memory> #include <unistd.h> #include <sys/syscall.h> #include "Noncopyable.h" namespace wuduo { namespace CurrentThread { pid_t tid() { return static_cast<pid_t>(::syscall(SYS_gettid)); } } class Threa...
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//////////////////////////////////////////////////////////////////////////// // Created : 06.03.2009 // Author : Dmitriy Iassenev // Copyright (C) GSC Game World - 2009 //////////////////////////////////////////////////////////////////////////// #ifndef SCRIPT_ENGINE_WRAPPER_H_INCLUDED #define SCRIPT_ENGINE_WRAPPER_...
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#include <iostream> using namespace std; void primes(unsigned long long int *arr2, unsigned long long int start, unsigned long long int end) { unsigned long long int arr1[25000], i = 2, k = 0; arr1[0] = 2; arr1[1] = 3; for (unsigned long long int x = 4; x < end + 1; x++) { for (unsigned long l...
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#pragma once // Name: SoT, Version: 2.2.0.2 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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#define CHECKBOX_BOX_SIZE 12.0f #define CHECKBOX_TEXT_PADDING 5.0f #include "DosControlLook.h" #include <Bitmap.h> #include <Control.h> #include <Font.h> #include <String.h> #include <Window.h> using namespace BPrivate; DosControlLook::DosControlLook() {} DosControlLook::~DosControlLook() {} BAlignment DosControl...
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#include "eirExe.h" eirExe::eirExe() { }
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required ...
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// This file was generated based on '/Users/medbeji/Library/Application Support/Fusetools/Packages/Fuse.Controls.Primitives/1.0.2/shapes/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Animations.IResize.h> #include <Fuse.Binding.h> #include <Fuse.Controls.Shape.h>...
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// Copyright 2007, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions ...
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/* * Copyright 2021 ShadowCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed...
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#include <bits/stdc++.h> using namespace std; int dp[1000001] = {0}; int dp2[1000001] = {0}; int r_sum[1000001] = {0}; int main() { int t,n; scanf(" %d",&t); scanf(" %d",&n); for(int i=0;i<n;i++) { int x,y; scanf(" %d %d",&x,&y); //We mark the ranges, this will help us fill up the dp dp[x] += 1; dp[y+1] ...
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#include <stdio.h> #include <stdlib.h> #include<conio.h> #include<iostream> #include<string> //void Innfix(string); using namespace std; struct node { string value; struct node *next; }; /*void Innfix(string input) { for(int i=0;i<input.length();i++) { cout<<input[i]<<endl; } }*/ struct St...
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/** * Copyright (c) 2018, Timothy Stack * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of condi...
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#include "SlidingTilePuzzleNode.hpp" #include <algorithm> #include <cmath> #include <iomanip> #include <ios> #include <iostream> #include <ostream> #include <string> void SlidingTilePuzzleNode::checkOnSlideUp() const { if (m_zero_tile_y == 0) { ZeroTileOutsideException exception(std::string("'m_zero_tile_...
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#include<iostream> #include<cstdio> #include<cmath> using namespace std; int main() { int t,n,k; long long int a,b,c,d,e,s; cin>>t; for(int i=0;i<t;i++) { cin>>n>>a; s=a+2*(unsigned long long)pow(10,n); cout<<s<<endl; fflush(stdout); cin>>b; c=(unsigne...
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