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#include "Sampler.h" #include "SimpleDraw.h" #include "Stats.h" Sampler::Sampler(Mesh * srcMesh, SamplingMethod samplingMethod) { isReady = false; if(srcMesh == NULL) return; else mesh = srcMesh; method = samplingMethod; // Sample based on method selected if( method == RANDOM_BARYCENTRIC ) { // Compu...
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#include <iostream> #include <UI.h> int main() { UI* ui = new UI(); ui->Start(); return 0; }
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#pragma once delegate void WriteStringDelegate(Platform::String^ str); // Luabind のテスト用クラス。 // Lua ステートの RAII を兼ねる。 class MyLua { lua_State* m_lua; private: static WriteStringDelegate^ m_outputWriter; static WriteStringDelegate^ m_errorWriter; // property もしくは event にしたければ、ref クラス内に含める必要がある。 public:...
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/* Copyright (C) 2019-2022 by Synge Todo <wistaria@phys.s.u-tokyo.ac.jp> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless requi...
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#include "luxdomotvedit.h" #include"maindialog.h" #include"MyBuffer.h" extern MainDialog *g_pMainDlg; extern LMap_6410_Msg mLMap_6410_Msg; extern QMultiMap<QString,QDeclarativeEngine*> engines; LuxDomoTvEdit::LuxDomoTvEdit(QDeclarativeItem *parent) : QDeclarativeItem(parent) { listEngine=NULL; listIte...
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/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "A...
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#include "ModelBase.h" #include "RigelCore/MEMath.h" #include "RigelCore/OECore.h" #include <osgEarth\GeoData> ModelBase::ModelBase() { m_pModelMT = new osg::MatrixTransform; m_pNodeMT = new osg::MatrixTransform; m_pModelMT->addChild(m_pNodeMT); addChild(m_pModelMT); m_pLogo = nullptr; } ModelBase::~ModelBase(...
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# include "std_lib_facilities.h" const char number = '8'; const char quit = 'q'; const char print = ';'; const string prompt = "> "; const string result = "= "; const char name = 'a'; const char let = 'L'; const string declkey = "let"; const char my_sqrt = 'S'; const string sqrtkey = "sqrt"; class Token { public: ...
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// Copyright (c) 2019 Ethan Margaillan <contact@ethan.jp>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/Ethan13310/ECS/master/LICENSE #include <ECS/EventDispatcher.hpp> void ecs::EventDispatcher::clearAll() { m_listeners.clear(); } void ecs::EventDispatcher::clear(Event::Id id) { for (auto...
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//Author : pakhandi // using namespace std; #include<iostream> #include<cstdio> #include<cstdlib> #include<algorithm> #include<cmath> #include<cstring> #define wl(n) while(n--) #define fl(i,a,b) for(i=a; i<b; i++) #define rev(i,a,b) for(i=a; i>=b; i--) #define print(n) printf("%d\n", n) #define scan(n) scanf("%d", ...
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// // Created by szterg_r on 21/01/17. // #include <ncurses.h> #include <iostream> #include <unistd.h> #include <algorithm> #include <wordexp.h> #include "NcursesDisplay.hpp" #include "../core/Core.hpp" Display::NcursesDisplay::NcursesDisplay() { newterm(NULL, stdout, stdin); curs_set(0); _win = new Ncurs...
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/********************************************************************* ADOBE SYSTEMS INCORPORATED Copyright (C) 1998-2006 Adobe Systems Incorporated All rights reserved. NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms of the Adobe license agreement accompanying it...
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#include<iostream> using namespace std; #include<bits/stdc++.h> #define ll long long int main() { //code int t; cin>>t; while(t--) { string s; cin>>s; int i,len=s.length(),n=len,max1,st; int po,minv; vector<int> ans; int x=1; if(s[0]=='I') { ans.pu...
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#pragma once #define _USE_MATH_DEFINES #include <math.h> #include <SFML/Graphics.hpp> //!This class is used to create an abstract base class of the rectangle. class Rectangle : public sf::RectangleShape { protected: /*!Formula converting degrees to radians.*/ /**@brief (float)M_PI / 180.f; */ float fDegToRad; /*...
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/* * Copyright (c) 2017-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "base.h" #include "registry.h" namespace cherrypi { class ABBO9PoolSpeedLingMuta : public ABBOBase { public: using ABBOBase...
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/* Напишите эффективную функцию, выписывающую из массива длины n все элементы, у которых количество двоек в троичной записи меньше k. * Функция должна возвращать общее количество двоек в троичной записи всех чисел массива. В комментариях напишите, почему перебор - эффективный * Перебор эффективный, потому что не суще...
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#ifndef CARD_H #define CARD_H enum Suit : uint8_t { Spades = 0, Clubs, Hearts, Diamonds }; enum Value : uint8_t { Ace = 0, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King }; class Card { public: Card(Suit s, Value...
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// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #pragma once #include "backends/Workload.hpp" #include "backends/WorkloadData.hpp" #include "backends/NeonWorkloadUtils.hpp" #include <armnn/TypesUtils.hpp> #include <arm_compute/runtime/NEON...
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//////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game //////////////////////////////////////////////////////////////////////// // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License ...
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// ResourceUnpack.cpp : 定义应用程序的类行为。 // #include "stdafx.h" #include "ResourceUnpack.h" #include "ResourceUnpackDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CResourceUnpackApp BEGIN_MESSAGE_MAP(CResourceUnpackApp, CWinApp) ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() // CReso...
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#ifndef WRITER_OPTIONS_H #define WRITER_OPTIONS_H // Copyright John W. Wilkinson 2007 - 2011 // Distributed under the MIT License, see accompanying file LICENSE.txt // json spirit version 4.05 #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif namespace json_spirit { enum Output_options {...
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/* * A union find implementation using weighted quick-union and path compression. * @author Oskar Petto * @version 13.09.2017 * first version */ #ifndef UNION_FIND_HPP #define UNION_FIND_HPP #include <cstddef> #include <vector> namespace graphfruit { class union_find { public: /* * Constructors ...
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// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/legal/e...
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bool helper(char input[],int start, int end){ if(start>=end){ return true; } bool smallans = helper(input,start+1,end-1); if(smallans==true){ if(input[start]==input[end]){ return true; } } return false; } bool checkPalindrome(char input[]) { int i=0;...
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int main() { int n,i,a,b,c,x,sum=0; scanf("%d",&n); for(i=1;i<=n;i++) { b=(i%10); a=((i-b)/10); if(b==0) b=1; b=b%7; a=a%7; if(i<10) a=1; c=i%7; if(a*b*c==0) continue; sum+=i*i; } printf("%d\n",sum); return 0; }
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// -*- c++ -*- // Generated by gtkmmproc -- DO NOT MODIFY! #ifndef _GLIBMM_SPAWN_P_H #define _GLIBMM_SPAWN_P_H #endif /* _GLIBMM_SPAWN_P_H */
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#ifndef bot_robot_ #define bot_robot_ #ifdef RAKE_COMPILATION #include "defaults.hpp" #include "messagereader.hpp" #include "messagewriter.hpp" #include "map2d.hpp" #include "mob.hpp" #else #include "network/defaults.hpp" #include "network/messagereader.hpp" #include "network/messagewriter.hpp" #include "world/map2d.h...
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#ifndef CPPTL_JSON_READER_H_INCLUDED # define CPPTL_JSON_READER_H_INCLUDED # include "features.h" # include "value.h" # include <deque> # include <stack> # include <string> # include <iostream> namespace Json { /** \brief Unserialize a <a HREF="http://www.json.org">JSON</a> document into a Value. ...
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#include "mainwindow.h" #include <QApplication> #include "cfwtcp.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); }
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// // Created by 范笑 on 11/25/20. // #ifndef FINAL_PROJECT_XFAN029_HZHAN265_JIANGSHAN_MANAGER_H #define FINAL_PROJECT_XFAN029_HZHAN265_JIANGSHAN_MANAGER_H #include "Employee.h" class Manager : public Employee { public: Manager() { name=""; department=""; address=""; id = 0; ...
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/* -*- mode: C++ ; c-file-style: "stroustrup" -*- ***************************** * Qwt Widget Library * Copyright (C) 1997 Josef Wilgen * Copyright (C) 2002 Uwe Rathmann * * This library is free software; you can redistribute it and/or * modify it under the terms of the Qwt License, Version 1.0 **************...
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// Copyright (c) 2014-2018, The Monero Project // Copyright (c) 2018, The SevaBit Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code mus...
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/** * @file stack.h * @author Seth McBee * @date 2019-9-24 */ #pragma once #include <globals.h> #include <deque> namespace std { template <class T, class Container = deque<T>> class stack { public: using value_type = T; using container_type = Container; using reference = value_type&; using con...
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class Solution { public: vector<int> plusOne(vector<int>& digits) { int flag = 1; for (int i = digits.size()-1;i>=0;i--){ if (digits[i]!= 9 && flag) { digits[i]+=1; flag = 0; break; } if (digits[i] == 9 && flag){ ...
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//============================================================================== // // 陣地マネージャ // Author : Masahiro Yamaguchi // // 陣地のマネージャクラスです。 // マネージャといってもほぼマネージングしないんですけどね。 // //============================================================================== //=======================================================...
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#include<iostream> #include<cstdlib> #include<functional> #include <vector> #include <algorithm> #include <ctime> using namespace std; class CTemValue { public: int value1; int value2; public: CTemValue(int v1 = 0, int v2 = 0) :value1(v1), value2(v2)//构造函数 { cout << "调用了构造函数" << endl; cout << "value1=" << valu...
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// main2.cpp - tests optional and homework parts of Vec3 class // depends on working parts of the "Overloading operators in C++" lab #include <iostream> #include "vec.h" using namespace std; int main(int argc, char *argv[]) { Vec3 vec_0; const Vec3 vec_1(5.5, 6.6, 7.7); cout << "Input three doubles: "...
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/* ------------------------------------------------------------------------------- This file is part of OgreKit. http://gamekit.googlecode.com/ Copyright (c) 2006-2010 Xavier T. Contributor(s): none yet. ------------------------------------------------------------------------------- This so...
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/* Copyright 2016 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in ...
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/*++ Copyright (c) 1995-97 Microsoft Corporation Module Name: envbody.cpp Abstract: Implementing serialization of the user supplied header to the SRMP envelop Author: Gil Shafriri(gilsh) 24-APRIL-01 --*/ #include <libpch.h> #include <qmpkt.h> #include "envcommon.h" #include "envusr...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProjectFoilGameMode.h" #include "ProjectFoilHUD.h" #include "ProjectFoilCharacter.h" #include "UObject/ConstructorHelpers.h" AProjectFoilGameMode::AProjectFoilGameMode() : Super() { // set default pawn class to our Blueprinted character static ...
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// ImGui library v1.46 WIP // Drawing and font code // Contains implementation for // - ImDrawList // - ImDrawData // - ImFontAtlas // - ImFont // - Default font data #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) #define _CRT_SECURE_NO_WARNINGS #endif #include "imgui.h" #define IMGUI_DEFI...
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/******************************************************************** created: 2016/01/07 created: 7:1:2016 22:31 filename: D:\OneDrive\3D\DpLib\DpLib\DpDXUtils.h file path: D:\OneDrive\3D\DpLib\DpLib file base: DpDXUtils file ext: h author: mi2think@gmail.com purpose: DX Utils ****************************...
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/* * Copyright (c) 2008 - 2009 NVIDIA Corporation. All rights reserved. * * NVIDIA Corporation and its licensors retain all intellectual property and proprietary * rights in and to this software, related documentation and any modifications thereto. * Any use, reproduction, disclosure or distribution of this softw...
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#include <iostream> #include <string> using namespace std; class Student { public: int id; string name; int age; double weight; double calculus; double english; double cpp; double gpa() { return (calculus * 4 + english * 4 + cpp * 3) / 11.0 / 20; } bool operator<(Student& other) { ...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2013 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obta...
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#include "Max_Heap.h" #include <cassert> #include <iomanip> #include <cmath> using std::endl; using std::swap; //using std::floor; using std::setw; /*Creates a heap, provided the ranges*/ //template<class T> //Max_Heap<T>::Max_Heap(typename vector<T>::iterator v_begin, // typename vector<T>::iterator v_end) //...
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#include "Character.h" Character::Character() { this->distanceTravelled = 0; this->gold = 0; this->name = ""; this->level = 1; this->exp = 0; this->expNext = 0; this->strengh = 0; this->vitality = 0; this->dexterity = 0; this->intelligence = 0; this->hp = 0; this->hpMax = 0; this->stamina = 0; this->...
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#include <algorithm> #include <vector> #include "caffe/filler.hpp" #include "caffe/layer_factory.hpp" #include "caffe/common_layers.hpp" #include "caffe/util/math_functions.hpp" namespace caffe { template <typename Dtype> void ScaleLayer<Dtype>::LayerSetUp(const vector<Blob<Dtype>*>& bottom, const vector<Blob<...
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// // TestString.cpp // Chapter1 // // Created by Brian Aguirre on 11/14/2016. // Copyright © Brian Aguirre. All rights reserved. // // Testing string = and string() #include <iostream> #include <string> int main(){ std::string s; // empty string std::string t = s; // string t contains copy of charac...
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/** * @file test.cpp * @brief a file to run the code outside of testing framework * * This file should never be committed and should be emptied after use. If * you want to add an example, make a file of your wlib feature and then commit that * * @author Deep Dhillon * @date November 05, 2017 * @bug No...
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#include "workq.h" // WorkQ::WorkQ(void) { valid = 0; InitializeCriticalSection(&cs); } WorkQ::~WorkQ(void) { DeleteCriticalSection(&cs); } ////////////////////////////////////////////////////////////////////////// /* * 初始化线程池 * max:线程池的最大容量 * worker_count:最大并发数 * timeout:超时粒度 * func_do:处理函数 * 成功返回0,失败返回错误码...
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//***************************************************************************** // Application Class // //(c) 2003-2006 by Martin Christen. All Rights reserved. //******************************************************************************/ #ifndef GL_APPLICATION_H #define GL_APPLICATION_H //! \defgroup app Ap...
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#ifndef _DRIVER_MACHINE_H_ #define _DRIVER_MACHINE_H_ #include "manager-state.h" #include "manager-transition.h" #include "manager-event.h" namespace Driver { class Machine { public: Machine(Manager::State & _manager_state, Manager::Transition & _manager_transition, Manager::Event & _manager_event);...
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#pragma once #ifndef __SKINMESH_H__ #define __SKINMESH_H__ /*////////////////////////////////////////////////////////////////////////////// // // File: skinmesh.h // // Copyright (C) 2000 Microsoft Corporation. All Rights Reserved. // // ////////////////////////////////////////////////////////////////////...
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/* * This file is subject to the terms and conditions defined in * file 'LICENSE.txt', which is part of this source code package. */ #include <util/WaveletCompressorUtil.h> #include <cstdio> #include <cstdlib> #include <cstdarg> #include <cmath> #include <limits> bool verbose = false; void setVerbose(bool value)...
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/* * QtInstapaper - A Instapaper.com library for Qt * * Copyright (c) 2014 Zoltán Benke (benecore@devpda.net) * http://devpda.net * * The MIT License (MIT) * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "...
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//============================================================================= // Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved. // // File: spheretriggervolume.h // // Description: Sphere Trigger Volume class // // History: 03/04/2002 + Created -- Cary Brisebois // //==================...
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#ifndef MAINTEXTEDITOR_H #define MAINTEXTEDITOR_H #include <QMainWindow> #include <QLabel> #include <QProgressBar> #include <QSpinBox> #include <QFontComboBox> namespace Ui { class MainTextEditor; } class MainTextEditor : public QMainWindow { Q_OBJECT public: explicit MainTextEditor(QWidget *parent = nullpt...
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/** * The GuiInteractionDelegate is responsible for interaction with the user. GuiWindow's pass down the interaction * to the concrete GuiInteractionDelegate classes. * * This is purely used as minimum interface so you are obliged to pass a delegate class at most abstract levels. * */ #ifndef GUIDELEGATE_H_...
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#ifndef _INCLUDE_BASE_ #define _INCLUDE_BASE_ #include "make_directory.hpp" class Base_Video { private: char** argv; public: virtual void processing(string &input_path, string &output_path) = 0; void large_scale_data_processing(); Base_Video(char** argv); }; #endif
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#include <iostream> /* rand example: guess the number */ #include <stdio.h> /* printf, scanf, puts, NULL */ #include <stdlib.h> /* srand, rand */ #include <time.h> using namespace std; int main () { int num; int estatura=150; int pierna=90; int pie=30; int brazo=60; int espalda=40; int craneo...
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// Fill out your copyright notice in the Description page of Project Settings. /************************************************************************** Author: levingong Date: 2019-6-15 Description: 支持item任意大小的重用列表 **************************************************************************/ #pragma once ...
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#ifndef DISPLAY_H #define DISPLAY_H #include "mgldraw.h" #include "jamulspr.h" #include "jamulfont.h" #include "cossin.h" #include "map.h" #include "tile.h" #pragma pack(1) /* This file handles all screen displaying. It's a go-between so that you don't have to pass the mgldraw object everywhere, and also handles ...
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#include "ItemManager.h" itemManager::itemManager() { itemMap = new std::map<unsigned int, item*>; } void itemManager::addItem(const char* itemName, unsigned int itemCode, float quantity, unsigned int price) { item* newItem = new item; newItem->setItemName(itemName); newItem->setItemCode(itemCode); newItem->setI...
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#include "stdafx.h" //Chapter 25. Boost.PropertyTree - Example 25.3. Accessing data with a translator @ https://theboostcpplibraries.com/boost.propertytree #include <boost/property_tree/ptree.hpp> #include <boost/optional.hpp> #include <iostream> using namespace std; #include <cstdlib> struct string_to_int_translator ...
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#pragma once #include "../Models/RawModel.h" #include "../Textures/ModelTexture.h" #include "../../DllExport.h" namespace Pressure { class PRESSURE_API TexturedModel { private: RawModel m_RawModel; ModelTexture m_Texture; public: TexturedModel(RawModel model, ModelTexture texture) : m_RawModel(model), m...
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#include <bits/stdc++.h> using namespace std; void solve() { int n,t=1,i,j,k; dp[0] = arr[0]; dp[1] = max(arr[0], arr[1]); int temp; // Iterate from i = 2 to n. for(int i = 2; i < n; i++) { // maximum value till ith house will be // maximum of (i-1)th house withou...
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#include <checkpoint.h> #include <assert.h> int foo(int *a, int s) { *a = s; } int bar() { return 6; } int main(int argc, char **argv) { int b; foo(&b, bar() + 9); checkpoint(); assert(b == 9); return 0; }
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Product and Trade Secret source code contains trade secrets ...
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#ifndef STANDARDOUTPUT_H #define STANDARDOUTPUT_H #include "Global.h" namespace StandardOutputHandler { typedef bool _stdcall StandardOutputCallback(char* szOutput); NOMANGLE bool EXPORTED SetSTANDARDOUTPUTCallback(StandardOutputCallback* soCallback); NOMANGLE bool EXPORTED FreeSTANDARDOUTPUTCallback(void); boo...
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// Copyright 2021 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/ui/scenic/lib/input/touch_source.h" #include <lib/async-testing/test_loop.h> #include <lib/syslog/cpp/macros.h> #include <gmock/gmock.h> #i...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItemConsumable_Veggie_Citronal_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //---------------------------------...
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#ifndef RAYTRACING_IN_A_WEEKEND_VEC3_H #define RAYTRACING_IN_A_WEEKEND_VEC3_H #include <cmath> #include <iostream> using std::sqrt; /** * 3-component vector class */ class vec3 { public: /** * Creates zero-vector */ vec3() : e{0, 0, 0} {} /** * Creates vector with all components set to ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/frame_host/mixed_content_navigation_throttle.h" #include "base/memory/ptr_util.h" #include "base/stl_util.h" #include "content/...
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// // Created by mihau on 11/10/15. // #ifndef PONG_ARDUINO_MOCK_RENDERER_H #define PONG_ARDUINO_MOCK_RENDERER_H #include "color.h" class Renderer { public: virtual void drawRect(int x, int y, int width, int height, Color c, bool filled = false) = 0; virtual void drawCircle(int x, int y, int radius, Color c,...
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/* * This file was generated by the CommonAPI Generators. * Used org.genivi.commonapi.dbus 3.1.5.201702211714. * Used org.franca.core 0.9.1.201412191134. * * generated by DCIF CodeGen Version: R2_v2.3.0 * generated on: Tue Aug 01 13:37:50 CST 2017 */ #ifndef V1_COM_HARMAN_ADAS_ADAS_DIAG_TYPE_DBUS_DEPLOYMENT_HPP_ #defi...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_TEST_SURFACE_AGGREGATOR_TEST_HELPERS_H_ #define CC_TEST_SURFACE_AGGREGATOR_TEST_HELPERS_H_ #include "cc/base/scoped_ptr_vector.h" #include "cc...
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#pragma once #include <autogen/InnerNet/InnerNetObject.hpp> #include <autogen/System/Collections/Generic/List.hpp> struct PlayerTask; struct CustomNetworkTransform; // IHFJHCCJLKB in 2020.10.8i // GLHCHLEDNBA in 2020.10.22s // APNNOJFGDGP in 2020.11.4s // JENJGDMOEOC in 2020.11.17s // FFGALNAPKCD in 2020.12.9s // Pl...
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/*! \file PETScMatrix.cpp \brief Definition of member functions of class PETScMatrix, which provides an interface to PETSc matrix routines. \author Wenqing Wang \date Nov 2011 - Sep 2013 \copyright Copyright (c) 2013, OpenGeoSys Community (http://www.opengeosys.org) Distrib...
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#include "IsisDebug.h" #include "CubeDataThread.h" #include <QApplication> #include <QEventLoop> #include <QMap> #include <QMutex> #include <QPair> #include <QReadWriteLock> #include <QString> #include <iomanip> #include <iostream> #include "Brick.h" #include "Cube.h" #include "FileName.h" #include "IException.h" #i...
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#pragma once #include <map> #include <unordered_map> #include <vector> #include <torch/csrc/WindowsTorchApiMacro.h> #include <torch/csrc/jit/tensorexpr/mem_dependency_checker.h> namespace torch { namespace jit { namespace tensorexpr { class Expr; class Buf; class Stmt; enum C10_API_ENUM TensorAccessKind { kLoad, k...
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// C++のテンプレート #include <iostream> #include <string> #include <algorithm> #include <vector> using namespace std; int main(void){ int N,L; cin >> N >> L; vector<string> S(N); for(int i=0;i<N;i++) cin >> S[i]; sort(S.begin(),S.end()); for(int i=0;i<N;i++){ cout << S[i]; } ...
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#pragma once #include "cocos2d.h" #include "UIBase.h" NS_CC_BEGIN class UILabel:public UIBase{ public: static UILabel* create(const char *content,float fontSize); static UILabel* create(); void beLoaded(); bool initWithContent(const char *content,float fontSize); void setPosition(float x,float y); void setSize...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_OMNIBOX_BROWSER_FAVICON_CACHE_H_ #define COMPONENTS_OMNIBOX_BROWSER_FAVICON_CACHE_H_ #include <list> #include <map> #include "base/ca...
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#include <iostream> #include <cstdio> #include <cstring> #include <vector> #include <queue> #include <algorithm> #include <set> #include <map> using namespace std; const int N = 2005; int W , H , n , m , K; int cx[N] , cy[N] , hp[N]; int tx[N] , ty[N] , ms[N]; set< pair<int , int> > Mountain; map< pair<int , int> , in...
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#include <iostream> #include <algorithm> #include <queue> #include <stack> #include <vector> #include <climits> #include <map> #include <set> #include <cassert> #include <cstdio> #include <cstring> #include <cmath> #include <deque> #include <string> #include <sstream> using namespace std; typedef long long ll; int ...
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#ifndef __CWYM__ #define __CWYM__ #include <iostream> using namespace std; class CWym { public: friend class CTabWym; friend ostream& operator<<(ostream& out, CWym& co); CWym(int l=0,int m=1); CWym operator+(CWym& wym); private: int itsL; int itsM; }; #endif
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// Copyright John Maddock 2006. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt // or copy at http://www.boost.org/LICENSE_1_0.txt) #include <boost/math/bindings/rr.hpp> //#include <boost/math/tools/dual_precision.hpp> #includ...
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/** @mainpage <table> <tr><th>Library <td>SimpleIni <tr><th>File <td>SimpleIni.h <tr><th>Author <td>Brodie Thiesfield [code at jellycan dot com] <tr><th>Source <td>https://github.com/brofield/simpleini <tr><th>Version <td>4.17 </table> Jump to the @link CSimpleIniTempl CSimpleIni...
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/* * @lc app=leetcode.cn id=1014 lang=cpp * * [1014] 最佳观光组合 */ #include <vector> using namespace std; // 此题的本质是求A[i] + A[j] + i - j的最大值,这个值可以解耦计算,分别计算A[i] + i与A[j] - j的最大值,然后求和即可 // 即维护两个变量记录这两个最大值,一遍遍历完后就知道了结果 // @lc code=start class Solution{ public: int maxScoreSightseeingPair(vector<int> &A){ int r...
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/* * * Copyright 2017 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
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#pragma once #include "AbstractSolver.h" #include <QObject> class ExplicitSolver: public AbstractSolver { Q_OBJECT Q_DISABLE_COPY(ExplicitSolver) public: ExplicitSolver(); virtual ~ExplicitSolver() override; virtual void solve() override; private: void computeLayer(); double computedVal...
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#ifndef _GALAXY_H_ #define _GALAXY_H_ #include <vector> #include <gsl/gsl_integration.h> #include "cosmology.h" #include "tpods.h" class galaxy{ double ra, dec, red, w, nbar; vec3<double> cart; bool cart_set; public: galaxy(double RA, double DEC, double RED, double NZ, double W); ...
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#include "mainwindow.h" #include "main_welcome.h" #include "test.h" #include "mgraph.h" #include <QApplication> #include <QPushButton> #include <QDebug> #include <QSpinBox> #include <QSlider> #include <QLayout> #include <QMainWindow> #include <QQuickWidget> #include <QUrl> #include <QtQuickControls2> #include <QDeskto...
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/******************************************************************** filename: FairyEffectManager.h created: 2005/10/5 author: Weiliang Xie (feiyurainy@163.com) purpose: effect manager manage all effects, skills and path files. *********************************************************************/ #ifnde...
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/* // Copyright (c) 2016 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law o...
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/* * File: BasicTracker.h * Author: Joao F. Henriques, Joao Faro, Christian Bailer * Contact address: henriques@isr.uc.pt, joaopfaro@gmail.com, Christian.Bailer@dfki.de * Instute of Systems and Robotics- University of COimbra / Department Augmented Vision DFKI * * This source code is provided for for researc...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // #include "stdafx.h" #include "[!output root].h" CONTENT_PARTNER_GLOBALS g; OBJECT_ENTRY_AUTO(__uuidof(C[!output Safe_root]), C[!output Safe_root]) C[!output Safe_root]::C[!output Safe_root]() { ZeroMemory( g.credentialsFile, MAX_PATH*sizeof(g.cre...
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