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#include<cstdio> int main() { long long a, b; std::scanf("%lld%lld", &a, &b); std::printf("%lld\n", a + b); return 0; }
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#ifndef BASE__GRAPH_ID_H_ #define BASE__GRAPH_ID_H_ #include <cstdint> class GraphId { public: uint64_t id; GraphId() : id(0) { } GraphId(uint64_t id) : id(id) { } ~GraphId() = default; bool operator<(const GraphId other) const { return this->id < other.id; } }; #end...
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#include <component/nsphysic_comp.h> #include <nsengine.h> nsphysic_comp::nsphysic_comp(): nscomponent(type_to_hash(nsphysic_comp)), col_type(col_cube), sphere(), obb(), mass(80.0f), gravity(true), dynamic(false), bounciness(0.0f) { } nsphysic_comp::nsphysic_comp(const nsphysic_comp & copy): nscomponen...
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#include <stdio.h> int main() { int x, y; scanf("%d %d", &x, &y); printf("%d", x+y); }
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'TeeAvgFuncEditor.pas' rev: 6.00 #ifndef TeeAvgFuncEditorHPP #define TeeAvgFuncEditorHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #inc...
[ "Павел Филимоненков" ]
Павел Филимоненков
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#pragma once #include "part.h" class engine: public part { public: engine(); engine(int _isp, int _thrust); float getFlowRate() const; ~engine(); int isp = 0; //in newtons float thrust = 100; float exhaustVelocity = 3000; };
[ "nathanyoshio@gmail.com" ]
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IgorYunusov/Mega-collection-cpp-1
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// 10_2_4_1.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWin...
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shantanu0915/Skill-Development
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#include <iostream> using namespace std; const int TABLE_SIZE = 10; int hashTable[TABLE_SIZE] ={0}; void addInTable(){ int key; bool isPlaced = false; cout<<"Enter the key to be inserted in the table : "; cin>>key; int Hash1 = key % TABLE_SIZE; int Hash2 = 7 - (key % 7); if(hashTable[Hash...
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BaiXious/Accelerated-cpp
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#include <iostream> #include <string> int main() { char* cp1 = "hello"; std::string s; s += cp1; std::cout << s << std::endl; return 0; }
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1051378379@qq.com
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#include "stdafx.h" #include "CutString.h" CutString::CutString() { } CutString::~CutString() { } vector<string> CutString::ReadLineToVector(string s) { vector<string> v; string ss; int i = 0; bool instring = false; while (i < s.size()) { if (s[i] == '\"') instring = !instring; else ss += s[i]; ++...
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pagontashika14@gmail.com
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#include<stdio.h> #include<algorithm> using namespace std; const int maxn=100010; struct student{ char name[20]; char id[20]; int grade; }stu[maxn]; bool cmp(student a,student b){ return a.grade>b.grade; } int main(){ int n; scanf("%d",&n); for(int i=0;i<n;i++){ ...
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y1486170457@qq.com
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/* TauDEM AreaDinf main program to compute contributing area based on D-infinity flow model. David G Tarboton, Teklu K Tesfa Utah State University May 23, 2010 */ /* Copyright (C) 2010 David Tarboton, Utah State University This program is free software; you can redistribute it and/or modif...
[ "mlt@gmx.us" ]
mlt@gmx.us
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// List_Course.h // Ex5_01에서 그룹에 있는 학생들을 출력하기 위한 함수 객체 #ifndef LIST_COURSE_H #define LIST_COURSE_H #include <iostream> // 표준 스트림 #include <string> // string 클래스 #include <set> // set 컨테이너 #include <algorithm> ...
[ "한동훈" ]
한동훈
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luisaras/meowtracer
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#ifndef __CAMERA__ #define __CAMERA__ #include "../Math/Ray.h" #include "../Math/Matrix4.h" class Camera { protected: Point3 position; Vec3 horizontal; Vec3 vertical; Camera(Matrix4 &xform, Vec3 &h, Vec3 &v, Point3 &pos) : horizontal(xform.TransformVector(h)), vertical(xform.TransformVector(v)), p...
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geniass/PacmanDefender
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#include "GameWorldScreen.h" #include "PauseScreen.h" #include "Player.h" #include "Laser.h" #include <SFML/Graphics.hpp> #include <list> #include <iostream> using namespace std; GameWorldScreen::GameWorldScreen() { running = true; paused = false; cout << running << endl; } shared_ptr<GameScreen> GameWor...
[ "aricroock@gmail.com" ]
aricroock@gmail.com
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yash-gupta2000/CP_Codeforces
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//(👍≖‿‿≖)👍 👍(≖‿‿≖👍)// //┌∩┐(ಠ_ಠ)┌∩┐// //───────────────────────────────────────────────────────────────────────────────────────────────── //─████████──████████─██████████████─██████████████───██████████████─██████████████─██████████████─ //...
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BackupTheBerlios/nemo
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/*********************************************************************** * AUTHOR: Marcus Overhagen * FILE: TrackReader.h * DESCR: The undocumented BTrackReader class, * used by BSound and the GameSound classes ***********************************************************************/ #if !defined(_TRAC...
[ "fadi_edward" ]
fadi_edward
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benroque/Ragnorak
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.1 | ...
[ "benroque94@gmail.com" ]
benroque94@gmail.com
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[]
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quxiaofeng/python-stl
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/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyri...
[ "quxiaofeng@outlook.com" ]
quxiaofeng@outlook.com
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/hello.cpp
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[]
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lapis-subie6/HelloGitHub
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#include <iostream> using namespace std; main() { cout << "Hello world.\n"; cout << "Christian Leslie\n"; return 0; }
[ "csl6@live.missouristate.edu" ]
csl6@live.missouristate.edu
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/Card.cpp
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[]
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rjamesak/SfmlSol
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#include "Card.hpp" //ctor sets face and suit Card::Card(CardFace cardFace, CardSuit cardSuit) { m_cardFace = cardFace; m_cardSuit = cardSuit; } CardSuit Card::getCardSuit() { return m_cardSuit; } CardFace Card::getCardFace() { return m_cardFace; }
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#include<iostream> #include<fstream> #define MAXN 1010 using namespace std; int n=0,m=0; char a[MAXN<<1]; ifstream fin("alice.in"); int main() { register int i=0; register char c='\0'; //ios::sync_with_stdio(false);cin.tie(0);fin.tie(0); fin>>n>>m; fin>>a; for(i=0;i<2*n;) { cin>>c; ...
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#ifndef PacketChunker_H #define PacketChunker_H #include <stdio.h> #include <stdio.h> #include <math.h> #include <unistd.h> #include <errno.h> #include <stdlib.h> #include <stdint.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <string.h> #include <sys/mman.h> #include <sys/stat.h> #include...
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#include "bits/stdc++.h" using namespace std; #define clr(x) memset((x), 0, sizeof(x)) #define all(x) (x).begin(), (x).end() #define pb push_back #define mp make_pair #define sz size() #define For(i, st, en) for(int i=(st); i<=(int)(en); i++) #define Ford(i, st, en) for(int i=(st); i>=(int)(en); i--) #define forn(i, ...
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#include <iostream> int main() { int width; width = 5; // copy assignment of value 5 into variable width // variable width now has value 5 width = 7; // change value stored in variable width to 7 // variable width now has value 7 int len = 5; // copy initialization of value 5 into variable len int...
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/* local.cpp * * Inspired by Penn's local extensions; implemented for TinyMUX by * M. Hassman (June 2005) */ #include "copyright.h" #include "autoconf.h" #include "config.h" #include "externs.h" #include "functions.h" #include "command.h" // ------------------------------------------------------------------------...
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/*! @file complex_magnitude.h * @brief Calculate the magnitude of each complex number. * @author Markovtsev Vadim <v.markovtsev@samsung.com> * @version 1.0 * * @section Notes * This code partially conforms to <a href="http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml">Google C++ Style Guide</a>....
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// // HighScoreScene.cpp // CatchMaster // // Created by sxz on 2015/01/01. // Copyright 2015年 __MyCompanyName__. All rights reserved. // #include "HighScoreScene.h" bool HighScoreScene::init() { if ( !Scene::init() ) return false; auto layer = HighScoreLayer::create(); this->addChild(layer); re...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: vector<vector<int>> zigzagLevelOrder(TreeNode* root) { if(root == NULL) ret...
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// // detail/reactive_socket_send_op.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // ...
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#ifndef _HPP_LISTA_DUPLA #define _HPP_LISTA_DUPLA struct Animal{ int codigo; int idade; double peso; }; struct No { Animal dado; No *prox; No *ant; No() // construtor { prox = nullptr; ant = nullptr; } }; struct Lista { No *inicio; No *fim; int tamanho;...
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/* * TestVotante.cpp * * Created on: 12/10/2011 * Author: administrador */ #include "TestVotante.h" #include "../DataAccess.h" #include <iostream> using namespace std; TestVotante::TestVotante() { this->clase_en_testeo="Votante"; } void TestVotante::inicializar(){ this->distrito=new Distrito("Lanus")...
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// // Water.cpp // TerrainGeneration // // Created by Bernhard Fritz on 25/02/16. // Copyright © 2016 Bernhard Fritz. All rights reserved. // #include "Water.hpp" Water::Water(int columns, int rows, float waveLevel, float waveWidth, float waveHeight) : Heightmap(columns, rows) { setWaveLevel(waveLevel); s...
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#if !defined(AFX_SHELLDLG_H__B9C64D08_103F_4401_9E0D_B8CCAE1B99C9__INCLUDED_) #define AFX_SHELLDLG_H__B9C64D08_103F_4401_9E0D_B8CCAE1B99C9__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ShellDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// ...
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// my first solution // with unordered_map and vector // 1680ms class Solution { public: int maxProduct(vector<string>& words) { vector<unordered_map<char, bool> > vuci; for (int i = 0; i < words.size(); ++i){ unordered_map<char, bool> temp; for (int j = 0; j < words[i].lengt...
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#include "StdAfx.h" #include "myMath.h" #include "math.h" #include "mmgr.h" CR_BIND_STRUCT(float2); CR_REG_METADATA(float2, (CR_MEMBER(x), CR_MEMBER(y))); CR_BIND_STRUCT(int2); CR_REG_METADATA(int2, (CR_MEMBER(x),CR_MEMBER(y))); float3 headingToVectorTable[1024]; class CMyMath { public: CMyMath() { for(int a=0;...
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#include "Scanner.h" LexicalScanner::LexicalScanner(std::istream& stream) : _stream(stream) {} LexicalToken LexicalScanner::getNextToken() { _value = ""; _state = 0; while (true) { char c = 0; _stream >> std::noskipws >> c; if (_state == 0) { // End of input stream? if (_stream.eof() || c == '\0') ...
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/* * Copyright (c) 2016 Ambroz Bizjak * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditio...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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#include "data_container.h" DataContainer::DataContainer() { this->end_game =false; this->end_level =false; this->receive_map =false; this->error_message =false; this->waiting_next_level = false; } void DataContainer::setReceivedMap(bool received_map) { this->receive_map = received_map; } vo...
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#ifndef WORLDOBJECT_H #define WORLDOBJECT_H #include <string> #include <QPixmap> #include <QPainter> #include "position.h" #include <QDebug> class WorldObject { public: // Constructors + Destructors + type WorldObject(Position* pos, QPixmap* sprite); virtual ~WorldObject(); virtual std::string type()...
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#include <bits/stdc++.h> using namespace std; int main(){ int n; int dv[1<<20]; scanf("%d",&n); for(int ttd = 1;ttd<=n;ttd++){ int c,r; int sz = 0; scanf("%d %d",&c,&r); int num = c - r; for(int i = 1;i<=int(sqrt(num));i++){ if(num%i==0){ ...
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#include <NovelTea/GUI/TextLog/TextLogGenericItem.hpp> #include <NovelTea/TextTypes.hpp> namespace NovelTea { TextLogGenericItem::TextLogGenericItem(Context *context, const std::string &text) : TextLogItem(context) , m_text(context) { TextProperties textProps; m_text.setText(text, textProps); } void TextLogGener...
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D13David/Framework
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#include "Core.h" #include "Buffer.h" #include "Game.h" #include "RenderSystem.h" VertexBuffer::VertexBuffer() : m_resource(0) , m_backingStore(0) { m_bufferInfo.canRead = false; m_bufferInfo.canWrite = false; m_bufferInfo.mapped = false; m_bufferInfo.dynamic = false; } VertexBuffer::VertexBuffer(const Ve...
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#pragma comment(linker, "/stack:247474112") #pragma GCC optimize("Ofast") #include <bits/stdc++.h> #define REP(i, n) for(ll i = 0; i < n; ++i) #define RANGE(i, x, n) for(ll i = x; i < n; ++i) using namespace std; typedef long long ll; typedef unsigned long long ull; const ll INF = 0x3f3f3f3f3f3f3f3f; void accelerate(...
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#include "grafos.hpp" #include <iostream> using namespace std; ///////////////////////////////////////////////////////////////////////////////////// //////////////////////// Implementação da Excessão //////////////////////////// VertexNotFoundException::VertexNotFoundException (const char* message) { this -> m...
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/** * Title: Running Median * Author: Muhammad Arham Khan * ID: 21701848 * Section: 3 * Assignment: 3 * Details: HW 3 **/ #include "MedianHeap.h" using namespace std; void MedianHeap::insert( int value){ if( value > findMedian()){ minHeap.insert( value); if( minHeap.size() > maxHeap.size() + 1){ ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "SnakeCharacter.h" #include "MedKit.generated.h" UCLASS() class SNAKE_API AMedKit : public AActor { GENERATED_BODY() public: // Sets default values for this...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this sample source code is subject to the terms of the Microsoft // license agreement under which you licensed this sample source code. If // you did not accept the terms of the license agreement, you are not // authorized to use th...
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#ifndef BUFFER_H #define BUFFER_H #include <vector> class Buffer { public: static constexpr size_t IniteSize = 1024; Buffer() : _buffer(IniteSize), _readIndex(0), _writeIndex(0) { } void Swap(Buffer& buffer) { _buffer.swap(buffer._buffer); std::swap(buffer._readIndex, _readIndex); std::swap(buffer._w...
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#include <stack> #include <map> #include <set> #include <vector> #include "Node.h" #ifndef UTILS_H #define UTILS_H namespace NTE { class Utils { protected: static bool dfs(int current, std::set<int>& white, std::set<int>& gray, std::set<int>& black, std::map<int, Node>& nodes); static void ...
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#include <iostream> using namespace std; #include <math.h> #include <string.h> #include <stdio.h> #include "MyType.h" #include "Itoa.h" #include "Basic.h" //static char ConvCpcFr[ 128 ] = " !\"#$%&'()*+,-./0123456789:;<=>?àABCDEFGHIJKLMNOPQRSTUVWXYZ[ç]^_`abcdefghijklmnopqrstuvwxyzéùè~"; // // Tableau de décryptage...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6.0 \\/ M anipulation | \*-----...
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/* ======================================================================== * Copyright [2013][prashant iyengar] The Apache Software Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the...
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// Generated from /POI/java/org/apache/poi/ss/formula/functions/Sumx2py2.java #include <org/apache/poi/ss/formula/functions/Sumx2py2_1.hpp> poi::ss::formula::functions::Sumx2py2_1::Sumx2py2_1() : super(*static_cast< ::default_init_tag* >(0)) { clinit(); ctor(); } double poi::ss::formula::functions::Sumx2p...
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#include "hzpch.h" #include "LayerStack.h" namespace Hazel { LayerStack::LayerStack() { //m_LayerInsert = m_Layers.begin(); } LayerStack::~LayerStack() { for (Layer* layer : m_Layers) delete layer; } void LayerStack::PushLayer(Layer* layer) { //m_Layers.emplace(m_LayerInsert, layer); m_Layers.emplac...
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#include "fins_crickets_unit.h" //=========================================================================== //===== CONSTRUCTOR and DECONSTRUCTOR ===== //=========================================================================== FinsCricketsUnit::FinsCricketsUnit(uint8_t fin0_port_id, uint8_t fin1_port...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromeos/services/secure_channel/ble_weave_client_connection.h" #include <memory> #include <sstream> #include <utility> #include "base/bind.h"...
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#include <GL/glew.h> // changed from '#include <glew.h>' for mac #include "shape.h" #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> using namespace cgp; void ShapeGeometry::setColour(GLfloat * col) { int i; for(i = 0; i < 4; i++) diffuse[i] = col[i]; for(i = 0; i < 3; i++)...
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#ifndef MPC_H #define MPC_H #include <vector> #include "Eigen-3.3/Eigen/Core" using namespace std; class MPC { public: MPC(); virtual ~MPC(); // Solve the model given an initial state and polynomial coefficients. // Return the first actuatotions. vector<vector <double> > Solve(Eigen::VectorXd state, Eig...
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#ifndef _SCREEN_H #define _SCREEN_H #include <string> using std::string; class Screen { public: using pos = std::string::size_type; Screen() = default; Screen(pos wd, pos ht, char c) : width(wd), height(ht), contents(wd * ht, c) {} Screen &move(pos, pos); Screen &set(char); Screen &set(pos, pos, char); Screen...
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/* Open Asset Import Library (assimp) ---------------------------------------------------------------------- Copyright (c) 2006-2017, assimp team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the following conditions...
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#ifndef CQUOTEITEM_H #define CQUOTEITEM_H #include <QStandardItem> class CQuoteItem : public QStandardItem { public: CQuoteItem() { } CQuoteItem(const QIcon &icon, const QString &strText):QStandardItem(icon, strText) { } CQuoteItem(const QString &strText) :QStandardItem(strText) { } CQuoteIt...
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/* Given a binary tree, flatten it to a linked list in-place. For example, Given 1 / \ 2 5 / \ \ 3 4 6 The flattened tree should look like: 1 \ 2 \ 3 \ 4 \ 5 \ 6 Hints: If you notice ca...
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "D:\Github\UnrealEngine4\Engine\Source\Runtime\Projects\Private\CustomBuildSteps.cpp" #include "D:\Github\UnrealEngine4\Engine\Source\Runtime\Projects\Private\LocalizationDescriptor.cpp" #include "D:\G...
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#include "StdAfx.h" #include "Console.h" #include "updator.h" #include <iostream> #include <math.h> #include <ctime> namespace Updator { double percent; time_t initialTime, currentTime; char* gstr=0; void InitializeWaitbar(char* str){ // Initialize waitbar gstr = str; if(gstr) Console::info...
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/* https://leetcode-cn.com/problems/restore-ip-addresses/ Restore IP Addresses Given a string containing only digits, restore it by returning all possible valid IP address combinations. Example: Input: "25525511135" Output: ["255.255.11.135", "255.255.111.35"] */ /* use backtrack to solve this: valid IP is four par...
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#pragma once #include "oxygine_include.h" #include <list> #include "core/Object.h" #include "closure/closure.h" #include "Input.h" #include "EventDispatcher.h" #undef OUT namespace oxygine { enum events { _et_unknown, _et_TouchFirst, _et_TouchDown, _et_TouchUp, _et_TouchMove, _et_TouchClick, _et_TouchO...
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#include <glad\glad.h> #include <iostream> #include "Window.h" namespace wicked { GLFWwindow* Window::currentWindow{ nullptr }; Window::Window(int width, int height, const char * name) : m_width{ width }, m_height{ height }, m_name{ name }, m_buffersActivated{0} { } Window::~Window() { glfwTerminate(...
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#include<iostream> #include<cstdlib> #include<string> #include<fstream> #include<vector> #include<cmath> #include<iomanip> #include<cstdio> #include"main.h" using namespace std; void issuefunc(int n, int s, SCHEDULINGQUEUE schedulearray[], TEMPISSUE tempi[], FROB frobarray[10000], FUNCUNITS funcarray[], int *...
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// This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually #pragma once #include <common/common.h> #include <tagPOLYTEXTA.hpp> START_ATF_NAMESPACE typedef tagPOLYTEXTA *LPPOLYTEXTA; END_ATF_NAMESPACE
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// Name: CglRedSplitParam.cpp // Author: Francois Margot // Tepper School of Business // Carnegie Mellon University, Pittsburgh, PA 15213 // Date: 11/24/06 // // $Id: CglRedSplitParam.cpp 944 2011-01-04 23:26:07Z lou $ //---------------------------------------------------------------------...
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// -*- C++ -*- // Module: Log4CPLUS // File: thread-config.h // Created: 4/2003 // Author: Tad E. Smith // // // Copyright 2003-2017 Tad E. Smith // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the...
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// Copyright (c) 2017-2018 The dogxcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <key.h> #include <keystore.h> #include <script/ismine.h> #include <script/script.h> #include <script/script_error.h...
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// SPDX-License-Identifier: BSD-2-Clause // Copyright CM4all GmbH // author: Max Kellermann <mk@cm4all.com> #include "Explorer.hxx" #include "ExplorerListener.hxx" #include "Error.hxx" #include "ErrorHandler.hxx" #include "Client.hxx" #include "net/IPv4Address.hxx" #include "net/IPv6Address.hxx" #include "util/Cast.hx...
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/* * File: main.cpp * Author: Jonathan Acosta * Created on May 10th, 2018, 11:25 AM * Purpose: Retirement with arrays and MVC model */ //system Libraries #include <iostream> //I/O Library-> cout, endl #include <iomanip> //Format Library #include <vector> using namespace std; //namespace I/O stream library cre...
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#include <kernel/filesystem/fs_driver.h> #include <kernel/kassert.h> #include <stdint.h> #include <stdio.h> #define MBR_SIZE 512 struct __attribute__((packed)) mbr_partition { uint8_t status; uint8_t chs_first_sector[3]; uint8_t type; uint8_t chs_last_sector[3]; uint32_t lba_first_sector; uint32_t sector_co...
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// Debugging support implementation -*- C++ -*- // Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 // Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software;you can redistribute it and/or modify it under the // terms of the GNU General Public License ...
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// -*- C++ -*- // // $Id$ // **** Code generated by the The ACE ORB (TAO) IDL Compiler v1.6a_p10 **** // TAO and the TAO IDL Compiler have been developed by: // Center for Distributed Object Computing // Washington University // St. Louis, MO // USA // http://www.cs.wustl.edu/~schmidt/do...
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/* -*- mode: C++ ; c-file-style: "stroustrup" -*- ***************************** * Qwt Widget Library * Copyright (C) 1997 Josef Wilgen * Copyright (C) 2002 Uwe Rathmann * * This library is free software; you can redistribute it and/or * modify it under the terms of the Qwt License, Version 1.0 **************...
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/* * count_iterator.hpp * * Created on: Nov 10, 2015 * Author: belyaev */ #ifndef MEMO_ITERATOR_HPP_ #define MEMO_ITERATOR_HPP_ #include <unordered_map> #include "iterator_adapter.hpp" namespace essentials { namespace iterations { template<class It> struct memo_iterator_simple: simple_iterator_facade<It...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/android/browsing_data/url_filter_bridge.h" #include "base/android/jni_android.h" #include "base/android/jni_string.h" #include "...
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#include<bits/stdc++.h> using namespace std; #define endl '\n' #define deb(x) cout << #x << " = " << x << endl; typedef long long ll; typedef long double ld; const int MOD = 1e9 + 7; const int MAXN = 64; int col[MAXN], diag1[MAXN], diag2[MAXN]; vector<string> s(8); int ans = 0, n = 8; void recc(int y) { if(y == n)...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/pepper/v8_var_converter.h" #include <stddef.h> #include <stdint.h> #include <cmath> #include <memory> #include <unordered...
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/* * Copyright (c) 2008-2011 Zhang Ming (M. Zhang), zmjerry@163.com * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 2 or any later version. * * Redistribution and ...
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#include "page1.c" #include "page2.c" #include "page3.c" #include "page4.c" #include "page5.c" #include "page6.c" #include "page7.c" #include "page8.c" const uint8_t* p[] = {image_data_page1, image_data_page2, image_data_page3, image_data_page4, image_data_page5, image_data_page6, image_data_page7, image_data_page8}; ...
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/************************************************************************* * Copyright (C) [2019] by Cambricon, Inc. All rights reserved * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License a...
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/* Homework 9 This program will let the user build an inventory of a store and see/update things such as price, amount in stock, and order more items Introduction to Computer Science. Question 1. Yosef Schoen 12/31/17 */ #include <iostream> #include <cstring> using namespace std; //assign names to the switch fu...
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#ifndef DECORATEDBUTTON_H #define DECORATEDBUTTON_H #include "Item.h" #include "EventThrower.h" #include "CaptionSupport.h" namespace StiGame { namespace Gui { /// \class DecoratedButton /// \brief Button with custom graphics class DecoratedButton : public Item, public EventThrower, public CaptionSupport { ...
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/*! * \copyright Copyright (c) 2018, The Arcane Initiative * All rights reserved. * * \license BSD 3-Clause License * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of ...
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/* Copyright (c) Marius Petcu, Porkholt Labs!. All rights reserved. */ #ifndef PHGLRENDERBUFFER_H #define PHGLRENDERBUFFER_H #include <Porkholt/Core/PHGLFBOAttachment.h> class PHGameManager; class PHGLRenderbuffer : public PHGLFBOAttachment { protected: GLuint id; int w, h; friend class PHGLFramebuffer...
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#include <iostream> #include <sstream> #include <string> #include <vector> #include <cstring> /// In programmer's responsibility: /// - remember about Vector sizes (he can change it as he wants at any time) /// - remember about Vector's aim (what variable responses) /// - using std::cin; using std::cout; using std::c...
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/************************************************************************* * XDAQ Components for Distributed Data Acquisition * * Copyright (C) 2000-2004, CERN. * * All rights reserved. * * Authors: J. Gutleber and L. Orsini ...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_SERVICES_SECURE_CHANNEL_SECURE_CHANNEL_IMPL_H_ #define CHROMEOS_SERVICES_SECURE_CHANNEL_SECURE_CHANNEL_IMPL_H_ #include <memory> #includ...
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#include <jni.h> #include <string> extern "C" JNIEXPORT jstring JNICALL Java_com_example_restourgie_irma_MainActivity_stringFromJNI( JNIEnv* env, jobject /* this */) { std::string hello = "Hello from C++"; return env->NewStringUTF(hello.c_str()); }
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#include<cstdio> #include<vector> #include<algorithm> #include<cassert> using namespace std; const int INF=2147483647; int N,X,Y,K; vector<char>DIGIT,DEP; vector<int>PRE; int DP[2][10][901][910]; vector<int>V[2]; struct Edge { int u,c; Edge(){} Edge(const int _u,const int _c):u(_u),c(_c){} }; vector<Edge>ET[10]; inl...
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#include <bits/stdc++.h> using namespace std; const int MAKSN = 105; int n,a,b; int arr[MAKSN][MAKSN]; int i,j,k; int dx[]={-1,1,0,0}; int dy[]={0,0,1,-1}; bool bisa; bool cek(int x,int y){ return (x >= 1 && x <= a && y >= 1 && y <= b); } void print(){ int genap,ganjil; genap = 2; ganjil = 1;...
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // TGUI - Texus's Graphical User Interface // Copyright (C) 2012-2014 Bruno Van de Velde (vdv_b@tgui.eu) // // This software is provided 'as-is', without any express or implied warranty. ...
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