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/*** * hesperus: ForceGeneratorRegistry.h * Copyright Stuart Golodetz, 2009. All rights reserved. ***/ #ifndef H_HESP_FORCEGENERATORREGISTRY #define H_HESP_FORCEGENERATORREGISTRY #include <map> #include <string> #include <boost/shared_ptr.hpp> using boost::shared_ptr; namespace hesp { //########...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsPrerequisites.h" #include "BsModule.h" ...
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/****************************************************************************** * Copyright (c) 2004-2011 O. Dolomanov, OlexSys * * * * This file is part of the OlexSys Development Framework. ...
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#ifndef CCUSTOMHEADERVIEW_H #define CCUSTOMHEADERVIEW_H #include <QHeaderView> #include "crect.h" class cCustomHeaderView : public QHeaderView { Q_OBJECT public: enum HeaderDataModelRoles { HorizontalHeaderDataRole = Qt::UserRole, VerticalHeaderDataRole = Qt::UserRole + 1 }; expl...
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#pragma once #include "CoreMinimal.h" #include "Misc/Guid.h" #include "ISequencer.h" #include "ISequencerSection.h" #include "ISequencerTrackEditor.h" #include "PropertyTrackEditor.h" #include "PropertyTracks/MovieSceneNameTrack.h" #include "PropertyTracks/MovieSceneNameSection.h" /** * A property track editor for s...
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#pragma once namespace Cage2d { class Manager { public: virtual ~Manager( ) = 0; virtual void DrawAll( ) const = 0; virtual void UpdateAll( ) = 0; }; inline Manager::~Manager( ) {} }
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// Created by Melih Kurtaran on 30/10/2020. // Copyright © 2020 melihkurtaran. All rights reserved. // #ifndef ray_h #define ray_h #include "vec3.h" class ray { public: ray() {} ray(const point3& origin, const vec3& direction, double time = 0.0) : orig(origin), dir(direction), tm(tim...
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/// @addtogroup homology /// @{ ///////////////////////////////////////////////////////////////////////////// /// /// @file known.h /// /// This file contains the definition of a tabulated set of configurations /// of full cubical neighborhood used for reducing full cubical sets /// in the homology computation procedu...
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#ifndef DOT_H #define DOT_H #include "list.h" class Dots:public List { public: Dots(Point p) {P = Q = p; sel = 12; mod = DOTHIT; draw(&display,F_XOR);} Dots(Rectangle r) {R = r; sel = 15;} void put(FILE *f) {fprintf(f,"d %d %d %d %d\n",X,Y,U,V);} List *copy(); int down(Point); int selleck(Rectangle); void draw(B...
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#include<bits/stdc++.h> #include<iostream> using namespace std; #define ll long long int #define inf 1e18 #define mod 1000000007 const int N=1e5+5; void file_i_o(){ ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); #ifndef ONLINE_JUDGE freopen("inputf.in", "r", stdin); freopen("outputf.in"...
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#include <bits/stdc++.h> #define ff first #define ss second #define pb push_back #define mp make_pair #define debug(args...) fprintf (stderr, args) using namespace std; typedef long long ll; typedef pair<int, int> pii; // ATENCAO: cuidado com as variaveis dadas no exercicio, nao as reutilize const int MAX = 200005; i...
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//////////////////////////////////////////////////////////////////////////////// // Filename: cameraclass.cpp //////////////////////////////////////////////////////////////////////////////// #include "cameraclass.h" CameraClass::CameraClass() { m_positionX = 0.0f; m_positionY = 0.0f; m_positionZ = 0.0f; m_rotati...
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// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_FACTORY_H_ #define UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_FACTORY_H_ #include <stdint.h> #include <map> #include <memory> #include...
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#include<bits/stdc++.h> using namespace std; double ans; void circle(int d){ if(!d){ ans+=acos(-1)/2; return; } // cout<<"circle "<<d<<endl; ans+=d+0.5+1; double x=d; double y=sqrt(3)/2-0.5; double t=hypot(x,y); double tt=sqrt(t*t-0.25); double o=acos((t*t+0.25-tt*t...
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/* This file is Copyright University of Edinburgh 2018. For license details, see LICENSE. */ /* * File: ThreadManager.h * Author: harry * * Created on 10 April 2018, 16:14 */ #ifndef THREADMANAGER_H #define THREADMANAGER_H #include <arch/ArchDescription.h> namespace archsim { /** * This class manages t...
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//===-- LiveRangeUtils.h - Live Range modification utilities ----*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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// // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it wil...
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// Borland C++ Builder // Copyright (c) 1995, 1999 by Borland International // All rights reserved // (DO NOT EDIT: machine generated header) 'IdLogBase.pas' rev: 4.00 #ifndef IdLogBaseHPP #define IdLogBaseHPP #pragma delphiheader begin #pragma option push -w- #include <IdSocketHandle.hpp> // Pascal unit #include <I...
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#include "../../include/main_components/aspif_rule_statement.h" using namespace aspsio; AspifRuleStatement::AspifRuleStatement():head_type(Disjunction), lower_bound(-1){} // Print the new rule structure into the input encoding data void AspifRuleStatement::DoOutput(){ if(!useless){ std::string newline =...
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#include "Arduino.h" #include "Ultrassonic_h" void Ultrassonic::defineSonar(int URTRIG, int URPWM, char positionSensor){ switch(positionSensor){ case 'f': this->URTRIG_f = URTRIG; this->URPWM_f = URPWM; pinMode(this->URTRIG_f,OUTPUT); digitalWrite(this->URTRIG_f,HIGH); ...
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#include <iostream> #include "graph.h" #include <fstream> #include <sstream> #include <functional> using namespace std; Graph::Graph() :size{0},nodes{} {} Graph::~Graph() { for (Node* n: nodes) { delete n; n = nullptr; } } void Graph::add_node(Node* n) { bool add{true}; for (Node* node: nodes) { ...
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/* * Copyright 2007-2020 United States Government as represented by the * Administrator of The National Aeronautics and Space Administration. * No copyright is claimed in the United States under Title 17, U.S. Code. * All Rights Reserved. */ #ifndef gmsec_secure_Policy_h #define gmsec_secure_Policy_h #inc...
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#include <Eigen/Core> namespace dmp { using Eigen::ArrayXd; using Eigen::MatrixXd; using Eigen::ArrayXXd; struct EigenHelpers { static inline ArrayXd toEigen(std::vector<double> data){ ArrayXd eig; eig.resize(data.size()); for(unsigned int i=0; i<data.size(); i++) eig[i] = data[i]; return eig...
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#include "quidateselect.h" QScopedPointer<QUIDateSelect> QUIDateSelect::self; QUIDateSelect *QUIDateSelect::Instance() { if (self.isNull()) { static QMutex mutex; QMutexLocker locker(&mutex); if (self.isNull()) { self.reset(new QUIDateSelect); } } return self.d...
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#include <bits/stdc++.h> using namespace std; int main(int argc, char *argv[]) { // このコードは標準入力と標準出力を用いたサンプルコードです。 // このコードは好きなように編集・削除してもらって構いません。 // --- // This is a sample code to use stdin and stdout. // Edit and remove this code as you like. #ifndef ONLINE_JUDGE freopen("input.txt","r",stdin); fr...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__new_array_free_int_81a.cpp Label Definition File: CWE762_Mismatched_Memory_Management_Routines__new_array_free.label.xml Template File: sources-sinks-81a.tmpl.cpp */ /* * @description * CWE: 762 Mismatched Memory Manage...
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#pragma once #include "Math.h" #include <GL/glew.h> #include <string> class Shader { private: // store the shader object IDs GLuint m_ShaderProgram; GLuint m_VertexShader; GLuint m_FragShader; std::string name; public: Shader(std::string& name); ~Shader(); // load vertex/ fragment shaders bool Load...
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// rent.cpp //#define SPOJ // uncomment this line to make spoj #include <iostream> #include "rent.h" #include "assert.h" #include "stdio.h" #include <cstdlib> using namespace std; Scheduler::Scheduler() { max_orders = 0; } Order Scheduler::next_compatible_order(int k, Order order) { int l = k+1; int h = ...
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// // Created by sanjay on 4/07/18. // #ifndef WEJOY_CONTROLLEREXCEPTION_H #define WEJOY_CONTROLLEREXCEPTION_H #include <exception> #include <string> #include <utility> class DeviceException: public std::exception { private: const std::string message_; public: explicit DeviceException(std::string message); ...
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#include "IntensityCalibrationDataFilter.h"
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#include <iostream> #include <unistd.h> #include "serial.h" using namespace std; Serial::Serial() { fd = -1; } bool Serial::openUp(const char *dev) { struct termios termios_old; fd = open(dev, O_RDWR | O_NOCTTY | O_NDELAY ); if (fd < 0){ return false; } tcgetattr(fd , &termios_old); ...
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//***************************************************************** // HashTable.cpp // HashTable // // Created by Karlina Beringer on June 18, 2014. // // This header file contains the Hash Table class definition. // Hash Table array elements consist of Linked List objects. //*************************************...
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#include <iostream> using namespace std; #define ll long long ll n, m, ans; ll a, b, c; ll dp[10000]; int main() { cin >> n; ll abc[3]; cin >> abc[0] >> abc[1] >> abc[2]; for(int i = 1; i < n+2; i++) { dp[i] = -1; } dp[0] = 0; for(int i = 0; i < n; i++) { ...
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/* * Bullet.h * * Created on: Dec 6, 2016 * Author: robin */ #ifndef SRC_BULLET_H_ #define SRC_BULLET_H_ #include <Arduboy2.h> #include "ShmupSprites.h" class Bullet { public: Bullet(); virtual ~Bullet(); void Draw(); void Tick(); bool Collides(int x, int y, const uint8_t* mask); bool act...
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/* * Principal.cpp * * Created on: 26/05/2014 * Author: Pedro Gabriel Leal * *PLANTEAMIENTO: La empresa AMANON SPA se encuentra ubicada en la zona Este de Barquisimeto y se encarga de tratar el cuerpo, la mente y el espíritu como un todo, para alcanzar la armonía, el equilibrio y el bienestar entre ellos. E...
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#include <stdio.h> #include <iostream> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> #include <cstring> #include <algorithm> #include <map> #include <stack> using namespace std; int main(int argc, const char * argv[]) { int n, d, t; int sum = 0; int count = 0; ci...
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#include <stdio.h> // A + B 问题 /* 描述 给出两个整数 aa 和 bb , 求他们的和。 你不需要从输入流读入数据,只需要根据aplusb的两个参数a和b,计算他们的和并返回就行。 说明 a和b都是 32位 整数么? 是的 我可以使用位运算符么? 当然可以 样例 如果 a=1 并且 b=2,返回3。 挑战 显然你可以直接 return a + b,但是你是否可以挑战一下不这样做?(不使用+等算数运算符) */ int aplusb(int aa, int bb) { return aa+bb; } /* 杭电ACM-A+B problem ...
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/* * Copyright 2001-2007, Antares, Inc. All Rights Reserved. * Distributed under the terms of the MIT License. */ #ifndef _STOP_WATCH_H #define _STOP_WATCH_H #include <BeBuild.h> #include <SupportDefs.h> class BStopWatch { public: BStopWatch(const char* name, bool silent = false); virtual ~BStopWatch(); ...
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// -*- Mode: C++; -*- // Package : omniORB // giopMonitor.h Created on: 23 July 2001 // Author : Sai Lai Lo (sll) // // Copyright (C) 2001 AT&T Laboratories Cambridge // // This file is part of the omniORB library // // The omniORB library...
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#include "NodeFactory.hpp" Node* NodeFactory::createNode(Point* pPoint, bool isVertical) { return new Node(pPoint, isVertical); }
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#ifndef TIMER_H #define TIMER_H #include <QWidget> #include <QLabel> class Timer : public QWidget { public: Timer(QWidget *parent = 0); protected: void timerEvent(QTimerEvent *e); private: QLabel *label; }; #endif // TIMER_H
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#ifndef IHDG_SWE_DBC_DISTRIBUTED_HPP #define IHDG_SWE_DBC_DISTRIBUTED_HPP #include "communication/db_data_exchanger.hpp" namespace SWE { namespace IHDG { namespace DBC { class Distributed { public: DBDataExchanger exchanger; public: Distributed(DBDataExchanger exchanger); template <typename Distribu...
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/* * Write a function named outOfOrder that takes as parameters an array * of double and an int parameter named size and returns a value of * type int. * * This function will test this array for being out of order, meaning * that the array violates the following condition: * a[0] <= a[1] <= a[2] <= ... * *...
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#include "releasemapper.h" namespace project { ReleaseMapper::ReleaseMapper(QSqlDatabase & _conn, WalletMapper * _walletMapper, BankAccountMapper * _bankAccountMapper, ReleaseTypeMapper * _releaseTypeMapper) : conn(_conn), walletMapper(_walletMapper), bankAccountMapper(_bankAc...
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#pragma once #include <vector> #include "Point.hpp" class ListOfPoint{ private: std::vector<Point> vecPoint; unsigned int numbOfPoint; public: ListOfPoint(std::vector<Point> _vecP,unsigned int nop); void appened(); void remove(); void setVecPoint(std::vector<Point> _vecP,unsigned int numb); ...
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#include "ofMain.h" #include "LightPaintingApp.h" //======================================================================== int main( ){ ofSetupOpenGL(1024,768, OF_WINDOW); // <-------- setup the GL context // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and heigh...
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#ifndef _FONTS_H #define _FONTS_H 1 #include "CString" #include <cstdlib> #include <stdio.h> #include <string> using namespace std; class Font { public: Font(int Size, int Alpha, int Type); ~Font(){}; void Prepare(); //Initialize Font void Font::Draw(int Alpha, int R, int G, int B, ...
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// DomeState.cpp : implementation file // #include "stdafx.h" #include "NetClientDemo.h" #include "DomeState.h" #define NORMAL_STATE 0 #define FAIL_STATE 1 #define NORMAL "Normal" #define FAIL "Not Normal" // CLS_DomeState dialog IMPLEMENT_DYNAMIC(CLS_DomeState, CDialog) CLS_DomeState::CLS_DomeState(CWnd* pParent...
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#include <mutex> #include <thread> #include <iostream> #include <chrono> #include <vector> #include <mutex> #include <memory> #include <atomic> using namespace std; using namespace chrono; static const int NUM_TEST = 4000000; static const int RANGE = 1000; static const int MAX_LEVEL = 10; constexpr un...
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#ifndef SERIALCLASS_H_INCLUDED #define SERIALCLASS_H_INCLUDED #define ARDUINO_WAIT_TIME 2000 #include <windows.h> #include <stdio.h> #include <stdlib.h> class Serial { private: //Serial comm handler HANDLE hSerial; //Connection status bool connected; //Get ...
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// // Created by Stephen Clyde on 2/20/17. // #ifndef BINGO_MENU_OPTION_TESTER_H #define BINGO_MENU_OPTION_TESTER_H class MenuOptionTester { public: void testConstructorAndGetter(); }; #endif //BINGO_MENU_OPTION_TESTER_H
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/* Blink Turns an LED on for one second, then off for one second, repeatedly. Most Arduinos have an on-board LED you can control. On the UNO, MEGA and ZERO it is attached to digital pin 13, on MKR1000 on pin 6. LED_BUILTIN is set to the correct LED pin independent of which board is used. If you want to kn...
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/* Author: Wei Fei * KUID: 2538810 * Date: 11/01/13 * FileName: LinkedStack.h * Description: the header file of LinkedStack.cpp. */ #ifndef LINKED_STACK #define LINKED_STACK #include "StackInterface.h" #include "Node.h" /** * Stack class */ template<class ItemType> class LinkedStack : public StackInterface<It...
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// // Created by isaac on 9/27/2019. // #include <iostream> #include "draw.h" #include <ft2build.h> #include <glm/gtc/type_ptr.hpp> #include FT_FREETYPE_H #include "shader_util.h" #include "gl_config.h" DrawText::DrawText() : vao(-1), vbo(-1), ftLibrary() { std::string vsource = "ILLEGAL", fsource = "ILLEGAL"; ...
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#ifndef _MATERIALMAP_h #define _MATERIALMAP_h #include <Pch/Pch.h> #include <Mesh/MeshFormat.h> class MaterialMap { public: static MaterialMap* GetInstance(); void cleanUp(); bool existsWithName(std::string name); void useByName(std::string name); Material* getMaterial(std::string name); Material* GetFirst(); ...
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//#pragma GCC optimize(2) #include<cstdio> #define L 1<<23 #define C (c=*A++) #define ENS //__attribute__((optimize("-O2"))) #define NES //__attribute__((optimize("-O2"))) __inline__ __attribute__((always_inline)) #define N 1000001 int MAPLE,n,l[N],r[N],cnt,last,wt,ss[19];char fl[L],*A=fl,s[N],t[N];bool fg=tru...
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#ifndef CSV_H #define CSV_H #include <vector> #include <string> #include <cstring> #include <algorithm> #include <utility> #include <cstdio> #include <exception> #ifndef CSV_IO_NO_THREAD #include <future> #endif #include <cassert> #include <cerrno> namespace io{ //////////////////////////////////////////////////////...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_POLICY_USER_NETWORK_CONFIGURATION_UPDATER_FACTORY_H_ #define CHROME_BROWSER_CHROMEOS_POLICY_USER_NETWORK_CONFIGURATIO...
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#pragma once #include <c10/core/TensorTypeIdRegistration.h> namespace at { struct CAFFE2_API LegacyTHDispatcher { explicit LegacyTHDispatcher(TensorTypeId type_id, bool is_undefined) : type_id_(type_id) {} virtual ~LegacyTHDispatcher() {} protected: TensorTypeId type_id_; }; } // namespace th
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// boost heap: fibonacci heap // // Copyright (C) 2010 Tim Blechmann // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_HEAP_FIBONACCI_HEAP_HPP #define BOOST_HEAP_FIBONACCI_HEAP_HPP #include <algo...
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#pragma once #include "HI2.hpp" #include <unordered_map> class audioManager { public: audioManager() = default; ~audioManager(); bool isAudioLoaded(std::string audioFile) const; HI2::Audio* loadAudio(std::string fileName); void freeAudio(std::string audioName); HI2::Audio* getAudio(std::string audioName); voi...
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#include <bits/stdc++.h> using namespace std; #define fr(i,n) _back #define pb push_back #define eb emplace_back #define mk make_pair #define fi first #define se second #define endl '\n' typedef long long ll; typedef pair<int,int> ii; typedef vector<ii> vii; const int INF = 0x3f3f3f3f; const double PI = acos(-1.0); c...
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//----------------------------------------------------------------------------- // File: cdiacpage.h // // Desc: CDIDeviceActionConfigPage implements the page object used by the UI. // A page covers the entire UI minus the device tabs and the bottons at // the bottom. The information window, player co...
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/** * This file is part of the FakeInput library (https://github.com/uiii/FakeInput) * * Copyright (C) 2011 by Richard Jedlicka <uiii.dev@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * ...
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// Copyright 2014-2017 Oxford University Innovation Limited and the authors of InfiniTAM #pragma once #include "CPU/ITMMultiVisualisationEngine_CPU.h" #ifndef COMPILE_WITHOUT_CUDA #include "CUDA/ITMMultiVisualisationEngine_CUDA.h" #endif #ifdef COMPILE_WITH_METAL //#include "Metal/ITMMultiVisualisationEngine_Metal.h"...
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#include <iostream> #include <algorithm> #include <stdio.h> #include <string.h> #define MAX 1000005 #include <queue> using namespace std; struct node { long long base; long long seg; bool operator<(const node &b) const { return seg > b.seg; } }; long long w[MAX], d[MAX]...
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#include "VulkanDevice.h" #include "VulkanContext.h" #include "VulkanPhysicalDevice.h" #include "VulkanQueue.h" #include "VulkanInstance.h" namespace Vulkan { VulkanDevice::VulkanDevice() : m_pContext() , m_pPhysicalDevice(nullptr) , m_pAllocCallbacks(nullptr) , m_Device(VK_NULL_HANDLE) { } VulkanDevice...
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#ifndef LINE #define LINE #include "Shape.h" class Line : public Shape { public: Line(Coord *vertices, int size) : Shape(vertices, size) {}; ~Line() {}; string getType() const override { return "Line"; }; }; #endif
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ISquad.hpp :+: :+: :+: ...
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#ifndef FRIENDSMODEL_H #define FRIENDSMODEL_H #include <QVariant> #include <QObject> #include <QList> #include <QModelIndex> #include <QAbstractListModel> class FriendsObject { public: FriendsObject(const QString &p_name, const QString &p_surname, const QUrl &p_photo, co...
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#include "tanh.hpp" vector<vector<float> > Tanh(vector<vector<float> > v){ vector<float> row; float ele; for (int it = 0; it < v.size(); it++){ row = v.at(it); for (int it2 = 0;it2 < row.size(); it2++){ ele = row.at(it2); row[it2] = tanh(ele); } v[it] ...
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#ifndef EDGES_H #define EDGES_H #include <QMainWindow> #include <QObject> #include <QWidget> #include "vertex.h" class Edges { public: Edges(); Edges(Vertex &p_, Vertex &k_, double weight_ = 1.0, bool skier = false); double waga; unsigned long p_id, k_id; QColor kolor; bool skierowana; }; ...
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class Solution { public:    int largestSumAfterKNegations(vector<int>& A, int K) {        sort(A.begin(), A.end());        int n = A.size();        int absum=0;        int neg = 0;        int mn = INT_MAX;        for(auto x: A){            absum += abs(x);            if(x < 0)                neg++;          ...
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#include <cstdio> #include <cmath> #include <vector> using namespace std; int init_segment_tree (int, int, int); int get_sum (int, int, int, int, int); vector<int> data; vector<int> segment_tree; int main (int argc, char** argv) { int n, m; int h, tree_size; int l, r; scanf("%d %d", &n, &m); data.resize(n + 1,...
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/* Copyright (c) 2010-2016 Stanford University * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR(...
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// hq9.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include<stdio.h> #include<conio.h> #include<stdlib.h> int main(int argc, char* argv[]) { char str[100]; int Num=0; char ch; do {printf("请输入一个整数"); gets(str); int AFloatArray[Num]; AFloatArray[Num]=atof(str); Num++; ...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "brick/build_time.h" // Imports the generated build date, i.e. BUILD_DATE. #include "brick/generated_build_date.h" #include "brick/logging....
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#ifndef MAGICSERVERDB_H #define MAGICSERVERDB_H #include <iostream> #include "common.h" #include "MysqlQuery.h" #include "MysqlDB.h" #include "../include/MagicCard.pb.h" using namespace std; class cMagicServerDb:public MysqlDB { public: cMagicServerDb(); ~cMagicServerDb(); bool Init(); //从数据库实例化 bool DbReadInit()...
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// AlcoaSpMdl.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #include <afxdllx.h> #define __ALCOASPMDL_CPP #include "sc_defs.h" #include "scdver.h" #include "AlcoaSpMdl.h" #include "Models.h" #include "sfe_srvr.h" //=======================================================...
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/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** ...
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novikov-ilia-softdev/thinking_cpp
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#ifndef TVECTOR_H #define TVECTOR_H #include <vector> typedef std::vector<void*> vectorVoid; template<class T> class TVector: public vectorVoid{ public: void push_back( T* strPtr) { std::cout << "TVector::push_back" << std::endl; vectorVoid::push_back( strPtr); } T* operator[]( int index) { std::cout << ...
[ "smartnlg.ilia.novikov@gmail.com" ]
smartnlg.ilia.novikov@gmail.com
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[]
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kaloronahuang/KaloronaCodebase
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// A.cpp #include <bits/stdc++.h> using namespace std; string rev, revk; int T, k; int main() { freopen("game.in", "r", stdin); freopen("game.out", "w", stdout); scanf("%d", &T); while (T--) { rev = ""; cin >> k >> rev; stringstream ss; ss << k; revk = ss.s...
[ "kaloronahuang@gmail.com" ]
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adrianpoplesanu/personal-work
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// http://info.mcip.ro/?cap=Programare%20dinamica ; ex #406 #include <fstream> #include <iostream> #include <ctime> using namespace std; int main(int argc, char *argv[]) { clock_t start = clock(); int n; string names[100], names2[100]; int a[100]; int dp[100]; int drum[100]; ifstream in("...
[ "adrian.poplesanu@yahoo.com" ]
adrian.poplesanu@yahoo.com
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/forecast/ForecastService_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <utility> namespace Aws { namespace Utils { namespace Json { class JsonValue...
[ "aws-sdk-cpp-automation@github.com" ]
aws-sdk-cpp-automation@github.com
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/Activity.h
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Catalinul/Faculty-Model
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#ifndef ACTIVITY_H_INCLUDED #define ACTIVITY_H_INCLUDED #include <string> #include "Room.h" #include "Person.h" class Activity { public: Activity(){}; Activity(Room*, Person*, std::string); Room* getRoom() const; Person* getOwner() const; std::string getDescription() const; friend std::istream& operat...
[ "pirvu.catalin15@yahoo.com" ]
pirvu.catalin15@yahoo.com
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/test/Import/for-stmt/test.cpp
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Nathaniel100/clang
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// RUN: clang-import-test -dump-ast -import %S/Inputs/F.cpp -expression %s | FileCheck %s // CHECK: ForStmt // CHECK-NEXT: <<NULL>> // CHECK-NEXT: <<NULL>> // CHECK-NEXT: <<NULL>> // CHECK-NEXT: <<NULL>> // CHECK-NEXT: NullStmt // CHECK: ForStmt // CHECK-NEXT: DeclStmt // CHECK-NEXT: VarDecl // CHECK-NEXT: IntegerLit...
[ "teemperor@gmail.com" ]
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bethau/ezEngine
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#include <TexturePCH.h> #if EZ_ENABLED(EZ_PLATFORM_WINDOWS_DESKTOP) //------------------------------------------------------------------------------------- // DirectXTexNormalMaps.cpp // // DirectX Texture Library - Normal map operations // // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed un...
[ "jan@krassnigg.de" ]
jan@krassnigg.de
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mazicwong/ACM_code
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/* http://www.cnblogs.com/kuangbin/archive/2012/10/02/2710606.html dp求期望 逆着递推求解 题意:n种bug,s个子系统。每天随机找一个bug,种类随机,来自系统随机。 问找齐n种bug,且每个子系统至少有一个bug的期望天数。 dp[i][j]表示已找到i种bug,且j个系统有bug,达到目标状态的天数的期望。 它可以由四个状态推到: ① dp[i][j],发现一个bug属于已经有的i个分类和j个系统。概率为(i/n)*(j/s); ② dp[i][j+1],发现一个bug属于已有的分类,不属于已有的系统.概率为 (i/n)*(...
[ "mazicwong@gmail.com" ]
mazicwong@gmail.com
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gutaussehend-Harshal/CPP-and-DSA-practice-questions
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#include <bits/stdc++.h> using namespace std; // What is inheritance --> class YouTubeChannel { private: string Name; int SubscribersCount; list<string> PublishedVideoTitles; protected: string OwnerName; public: YouTubeChannel(string name, string ownerName) { Name = name; Own...
[ "harshal.patil@gmail.com" ]
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Valvador/PyroSpaceFork
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/* Generated file, do not edit */ #ifndef CXXTEST_RUNNING #define CXXTEST_RUNNING #endif #define _CXXTEST_HAVE_STD #define _CXXTEST_HAVE_EH #include "precompiled.h" #include <cxxtest/TestListener.h> #include <cxxtest/TestTracker.h> #include <cxxtest/TestRunner.h> #include <cxxtest/RealDescriptions.h> #include "..\.....
[ "val.v.gorbunov@gmail.com" ]
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MarkLu20/SqlitePlugin
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Kismet/BlueprintFunctionLibrary.h" #include "MKDBConnection.h" #include "MKDatabaseFunctionLibrary.generated.h" /** * */ UCLASS() class MKDATABASEEDIT_API UMKDatabaseFunctionLibrary : pub...
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calebpalmer/topdown
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#include "hero.h" #include <stdexcept> using namespace TopDown; using namespace CapEngine; using namespace std; Hero::Hero(const string& filePath){ spriteSheet.filepath = filePath; spriteSheet.width = 32; spriteSheet.height = 32; spriteSheet.rows = 3; spriteSheet.cols = 2; //face the player right by def...
[ "palmer.caleb@gmail.com" ]
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frbgd/al2
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// пример повторной генерации исключения #include <iostream> using namespace std; void Xhandler() { try { throw "hello"; // генерация char * } catch (const char *) { // перехват char * cout << "Caught char * inside Xhandler\n"; throw; // повторная генерация char * извне функции } } int main() { cout << "Sta...
[ "kap17597@gmail.com" ]
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/magnifier/docked_magnifier_controller_impl.h" #include <memory> #include <vector> #include "ash/accessibility/accessibility_controller_imp...
[ "commit-bot@chromium.org" ]
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makoki13/qtSatrapiaGUI
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/** Una ciudad tiene varios edificios que son gestionados por el Palacio (o la alcadía (eso en proyecto)) La ciudad tiene una posicion y un nombre Hay una única ciudad que alberga el palacio. */ #ifndef CIUDAD_H #define CIUDAD_H #include <QString> #include "palacio.h" class Palacio; class Ciudad { ...
[ "pablo.makoki@gmail.com" ]
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#include "HalfMesh.h" #include "SceneMgr.h" namespace MOON { void HalfMesh::SetupMesh() { glGenVertexArrays(1, &VAO); glGenBuffers(1, &VBO); glGenBuffers(1, &EBO); UpdateMesh(); // set the vertex attribute pointers // vertex Positions glEnableVertexAttribArray(0); glVertexAttribPointer(0, 3, GL_FLO...
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#include <cstdio> #include <cstdlib> #include <cmath> #include <cstdarg> #include <cstdint> #include <chrono> #include <algorithm> #include <vector> #include <random> #include <SDL.h> #include <cairo.h> using namespace std; struct App { SDL_Window *window; SDL_Renderer *renderer; SDL_Texture *texture; cairo_surf...
[ "qeed.quan@gmail.com" ]
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zruslan2/SchoolProject
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#pragma once #include "Question.h" #include <fstream> class Test { static int seqIdTest; int idTest; int quesNum = 0; string testName; map<int, Question> testQuestions; int testMaxResult; int idCreator; public: Test(string testName); Test()=default; void setIdTest(int idTest); int getIdTest()const { return...
[ "Ruslan@RUSLAN-PC" ]
Ruslan@RUSLAN-PC