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#include "StdAfx.h" _NT_BEGIN #include <ntlsa.h> #include "buf.h" extern OBJECT_ATTRIBUTES zoa; extern volatile UCHAR guz; BOOL Impersonate(PCLIENT_ID ClientId) { BOOL f = FALSE; HANDLE hThread; if (0 <= ZwOpenThread(&hThread, THREAD_DIRECT_IMPERSONATION, &zoa, ClientId)) { static SECURITY_QUALITY_OF_SERVIC...
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#ifndef SIMILARITYTIME_H #define SIMILARITYTIME_H #include <map> #include "vimage.h" // For readability typedef unsigned long long int ExifTime; class SimilarityTime { public: SimilarityTime(vector<VImage*> allImages); // Given two images, compares averages of logs of gaps // of everything between, as w...
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#include <methods/bobopt_yield_complex.hpp> #include <bobopt_config.hpp> #include <bobopt_debug.hpp> #include <bobopt_inline.hpp> #include <bobopt_macros.hpp> #include <bobopt_optimizer.hpp> #include <bobopt_text_utils.hpp> #include <bobopt_utils.hpp> #include <clang/bobopt_clang_utils.hpp> #include <clang/bobopt_cla...
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#include"connect4.h" int main(){ srand(time(NULL)); //bool compGoesFirst = false; // other dim {7*6*3,100,75,50, 7}; const vector<int> dimensions = {7*6*2,200,100, 7}; GameBoard a; //a.playUserGame(compGoesFirst); int totalBlackWins = 0; int totalRedWins = 0; int totalVertWins = 0;...
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// problem59.cpp : Defines the entry point for the console application. // #include "stdafx.h" char GetAscii(const int val) { return ((val % 26) + 97); } int _tmain(int argc, _TCHAR* argv[]) { std::ifstream file("cipher1.txt", std::ios::in); if (!file) { std::cout << "Failed to open file. Exiting application" ...
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/* This file is part of nSkinz by namazso, licensed under the MIT license: * * MIT License * * Copyright (c) namazso 2018 * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction...
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#include <iostream> int fibVals[46]; int fib(int f) { if(f == 0) { return 0; } if(f == 1) { return 1; } if(fibVals[f] == -1) { int result = fib(f - 1) + fib(f - 2); fibVals[f] = result; return result; } return fibVals[f]; } int main() { int presses; std::cin >> presses; for...
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#ifndef JSONRETRIEVER_H #define JSONRETRIEVER_H #include <QObject> #include <QJsonObject> #include <QJsonDocument> #include <QJsonArray> #include <QStringList> #include <QDebug> class json : public QObject { Q_OBJECT public: explicit json(QObject *parent = 0); ~json(); bool checkUsernameExists(QByteArr...
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/******************************************************************************/ /* */ /* Isidore Lauzier - 9 juillet 2005 */ /* ...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "OpenXRHandTrackingCrossPlatform.h" #include "IOpenXRHandTrackingCrossPlatformModule.h" #include "CoreMinimal.h" #include "UObject/Package.h" #include "UObject/UObjectGlobals.h" #include "UObject/ObjectMacros.h" #include "Engine/Engine.h" #include "LiveLinkSo...
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// // Room.hpp // this_pointer // // Created by waitwalker on 2021/6/2. // #ifndef Room_hpp #define Room_hpp #include <stdio.h> #include <iostream> #include <string.h> using namespace std; class Room { /// 将GoodGay作为Room的友元类 /// GoodGay可以访问Room中所有的成员函数 可以访问Room的私有数据 friend class GoodGay; friend ...
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/////////////////////////////////////////////////////////////////////////////// // FILE: Tofra.cpp // PROJECT: Micro-Manager // SUBSYSTEM: DeviceAdapters //----------------------------------------------------------------------------- // DESCRIPTION: Adapter for TOFRA devices // // COPYRIGHT:...
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// Peephole.hpp // Copyright (c) Lup Gratian // // Defines the module that performs peephole optimizations. This is not exactly // the "peephole" optimization described in the literature, but it's close enough. // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - #ifndef PC_OPTIMIZAT...
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// stdafx.cpp : 只包括标准包含文件的源文件 // voice_synthesis.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
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#pragma once #include <type_traits> #include <ut/type_traits.hxx> #include <ut/array_view.hxx> #include <ut/observer_ptr.hxx> #include "handler_base.hxx" #include "command.hxx" #include "meta.hxx" namespace cl { namespace internal { enum class placeholder { first }; } class h...
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#ifndef WIDGETWAVE_HH_ #define WIDGETWAVE_HH_ #include "WidgetAudioView.hh" /** A scrollable view of the audio wave. */ class WidgetWave : public WidgetAudioView { public: /** * \param parent Parent widget. * \param rect Rectangle area of the widget. * \param audio_input Source of audio data. * ...
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#pragma once #include "Scene.h" class CGameMenu: public CScene { public: CGameMenu(); ~CGameMenu(); void render(); void update(); static CGameMenu* create(); private: };
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//------------------------------------------------------------------------------ /* This file is part of SupplyFinanceChaind: https://github.com/SupplyFinanceChain/SupplyFinanceChaind Copyright (c) 2012, 2013 SupplyFinanceChain Labs Inc. Permission to use, copy, modify, and/or distribute this software for ...
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/* * SocialLedge.com - Copyright (C) 2013 * * This file is part of free software framework for embedded processors. * You can use it and/or distribute it as long as this copyright header * remains unmodified. The code is free for personal use and requires * permission to use in a commercial p...
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// // Created by Oleksandr Semeniuta on 2019-03-04. // #include "steps.h" #include <iostream> #include "helpers.h" #include "geometry.h" ReferenceState prepareReferenceState(const pp_input& in, long index) { // Prepare the reference state ReferenceState ref{}; auto prev_path_size = in.previous_path_x.size();...
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/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditio...
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#include <algorithm> #include <iostream> #include <cstring> using namespace std; int pval[50002]; int val, nmoedas; int vmoedas[102]; int main(){ while ((cin >> val) && val){ cin >> nmoedas; memset(pval,0,sizeof(pval)); for (int i = 0; i < nmoedas; i++){ cin >> vmoedas[i]; pval[vmoedas[i]] = 1; } ...
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/* Copyright Jukka Jylänki Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
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/////////////////////////////////////////////////////////////////////////////// // // Copyright 2011-2014 Felipe Magno de Almeida. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/...
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// // Node.h // QueueSystem // // Created by Changkun on 16/7/6. // Copyright © 2016 Shiyanlou.com. All rights reserved. // #ifndef Node_h #define Node_h #include "Random.hpp" struct Node { int arrive_time; int duration; struct Node *next; // 默认到达事件为0,需要服务的事件是随机的 Node(int arrive_time = 0...
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#include <iostream> using namespace std; void line(), message(); int main() { cout << "The program starts in main()." << endl; line(); message(); line(); cout << "At the end of main()." << endl; return 0; } void line() { cout << "line();" << endl; } void message() { cout << "In function message(...
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// // THIS FILE HAS BEEN GENERATED AUTOMATICALLY // DO NOT CHANGE IT MANUALLY UNLESS YOU KNOW WHAT YOU'RE DOING // // GENERATED USING @colyseus/schema 0.4.34 // #ifndef __SCHEMA_CODEGEN_MAPSCHEMATYPES_H__ #define __SCHEMA_CODEGEN_MAPSCHEMATYPES_H__ 1 #include "schema.h" #include <typeinfo> #include <typeindex> #in...
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/** * \file * * \copyright * Copyright (c) 2012-2022, OpenGeoSys Community (http://www.opengeosys.org) * Distributed under a Modified BSD License. * See accompanying file LICENSE.txt or * http://www.opengeosys.org/project/license */ #include "BoreholeGeometry.h" #include "...
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#include "motor.hpp" Motor::Motor(TIM_TypeDef* _TIMx, uint32_t _Channel, uint16_t _top, uint16_t _center, uint16_t _offset) { TIM=_TIMx; Channel=_Channel; top=_top; center=_center; offset=_offset; LL_TIM_SetAutoReload(TIM, top); LL_TIM_CC_EnableChannel(TIM, Channel); LL_TIM_EnableCounter(TIM); SetSp...
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// // Orca3dRenderer.cpp // Orca3D // // Created by Gary Robinson on 12/3/13. // Copyright (c) 2013 Chad Zeluff. All rights reserved. // #include "Orca3dRenderer.h" #include "logger.h" #define LOG_TAG "layer" Orca3dRenderer::Orca3dRenderer(Orca3dScene *pScene) { m_pScene = pScene; m_pEffects = new Orca3d...
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#include <iostream> void ExFunc(int a) { std::cout << "ExFunc(int a) called : " << a << std::endl; } void ExFunc(char a) { std::cout << "ExFunc(char a) called : " << a << std::endl; } int main(void) { ExFunc(5); ExFunc('B'); return 0; }
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/** * hpgv_utiltiming.h * * Copyright (c) Hongfeng Yu * * Contact: * Hongfeng Yu * hfstudio@gmail.com * * * All rights reserved. May not be used, modified, or copied * without permission. * */ #ifndef HPGV_UTILTIMING_H #define HPGV_UTILTIMING_H #include <mpi.h> namespace scout { extern "C" { #d...
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// // TowerMenu.cpp // tower // // Created by wangpeng on 15/7/31. // // #include "TowerMenu.h" #include "TowerMenuManager.h" bool TowerMenu::init() { return true; } void TowerMenu::onEnter() { Node::onEnter(); NotificationCenter::getInstance()->addObserver( this, CC_CALLFUNCO_SELECTOR(TowerMe...
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#include <cstdint> #include "strings.hpp" namespace strings { size_t strlen(const char *s) { size_t len = 0; while (!((((*(uint64_t *)s) - 0x0101010101010101ULL) & ~(*(uint64_t *)s) & 0x8080808080808080ULL))) { s += 8; len += 8; } while (*s++ && ++len) ; ...
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#ifndef COMPLEX_MOTOR_CONTROL_CLIENT_H #define COMPLEX_MOTOR_CONTROL_CLIENT_H #include "communication_interface.h" #include "client_communication.hpp" //TODO::Cleanup then include common_message_types and delete the below line const uint8_t kTypeComplexMotorControl = 51; class ComplexMotorControlClient: pub...
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/*! \file \brief Abstract IR interface for Reaching Constants analysis. \authors Michelle Strout, Barbara Kreaseck \version $Id: ReachConstsIRInterface.hpp,v 1.7 2005/03/17 21:47:46 mstrout Exp $ Copyright (c) 2002-2005, Rice University <br> Copyright (c) 2004-2005, University of Chicago <br> Copyr...
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#ifndef LSTEPEXPRESSMOTION_H #define LSTEPEXPRESSMOTION_H #include <vector> #include "LStepExpressModel.h" class LStepExpressMotion { public: LStepExpressMotion(std::vector<double> & values, bool mode); LStepExpressMotion(double x, double y, double z, double a, bool mode); LStepExpressMotion(unsigned in...
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//===-- ExecutorUtil.cpp --------------------------------------------------===// // // The KLEE Symbolic Virtual Machine // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===------------------------------------------------------...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "build/build_config.h" #include "third_party/blink/renderer/core/dom/element_traversal.h" #include "third_party/blink/renderer/core/layout/layou...
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#include <iostream> #include <string> #include <WS2tcpip.h> #pragma comment(lib, "ws2_32.lib") using namespace std; void main() { string ipAddress = "127.0.0.1"; // IP Address of the server int port = 54000; // Listening port # on the server // Initialize WinSock WSAData data; WORD ver = MAKEWORD(2, 2); ...
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//(1) Name: Yifei Liu //(2) USC ID Number: 3852294243 //(3) USC Email: liu534@usc.edu //(4) Submission Date: 1/22/2019 #include <stdio.h> #include <iostream> #include <stdlib.h> #include <cmath> using namespace std; int convert(float num){ if(num > 255){ num = 255; } if(num < 0){ num = 0; } return num; }...
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#include <iostream> #include <config.h> #include <pb_controller.h> #include <cstring> #include <pb_view.h> #include <errno.h> #include <utils.h> using namespace podbeuter; int main(int argc, char * argv[]) { utils::initialize_ssl_implementation(); if (!setlocale(LC_CTYPE,"") || !setlocale(LC_MESSAGES,"")) { std...
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#include <opencv2/core/core.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/highgui/highgui.hpp> #include <opencv2/calib3d/calib3d.hpp> #include <iostream> using namespace std; using namespace cv; void drawQuad(Mat image, Mat points, Scalar color) { // cout << points.at<Point2f>(0,0) << " " << point...
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#include "PhysicsComponentDef.h" #include <Box2D/Collision/Shapes/b2CircleShape.h> #include <Box2D/Collision/Shapes/b2ChainShape.h> #include <Box2D/Collision/Shapes/b2EdgeShape.h> #include <Box2D/Collision/Shapes/b2PolygonShape.h> #include <spdlog/spdlog.h> #include "Quiver/Physics/PhysicsShape.h" namespace qvr { s...
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#include <QGuiApplication> #include <QQuickView> int main(int argc, char* argv[]) { QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); QGuiApplication app(argc, argv); QQuickView view; view.setTitle("QQuickView"); view.setSource(QUrl("qrc:/main.qml")); view.show(); return app.e...
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#pragma once #include "..\..\..\Common\d3dApp.h" #include "..\..\..\Common\Camera.h" #include "..\..\..\Common\d3dUtil.h" #include "..\..\..\Common\MathHelper.h" #include "..\..\..\Common\UploadBuffer.h" #include "..\..\..\Common\GeometryGenerator.h" #include "FrameResource.h" #include "CubeRenderTarget.h" using Micr...
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#if !defined LexiconStorage_MySQL__h && defined SOL_MYSQL_DICTIONARY_STORAGE #define LexiconStorage_MySQL__h #include <lem/mysql_helpers.h> #include <lem/process.h> #include <lem/containers.h> #include <lem/solarix/LexiconStorage.h> namespace Solarix { class LS_ResultSet_MySQL; class StorageConn...
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#include "FieldDoctor.hpp" #include "Player.hpp" #include "string" #include <typeinfo> using namespace std; using namespace pandemic; namespace pandemic{ string FieldDoctor::role(){ return my_role; } Player& FieldDoctor::treat(City city){ if (currCity == city){ Player::tre...
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#include "structuredef.h" #include <iostream> typedef struct ListNode Node; struct ListNode* insertionSortList(struct ListNode* head) { Node dumnode; dumnode.next = head; dumnode.val = -1000000; Node* pNode = head; for( ; pNode != NULL ; pNode= pNode->next){ Node* preNodeB = pNode; ...
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#include "pch.h" #include "BinaryTree.h" #include <iostream> #include <queue> BinaryTree::BinaryTree() { root = nullptr; } BinaryTree::~BinaryTree() { deleteTree(root); } void BinaryTree::deleteTree(Node* node) { if (node != NULL) { deleteTree(node->left); deleteTree(node->right); delete node; } } void Bi...
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// Gisela Neira // C++ Aufbaukurs E229 // * Programm 06.06.02 der C++ Programmierung // * Unterscheidung zwischen size() und capacity() #include <iostream> #include <iomanip> #include <vector> #define Capacity //#define atFunk int main() { // * Ein Vector mit 6 Plaetzen initialisiert mit allen Werten gleich Null...
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#include <stdexcept> #include <vector> #include "grade.h" #include "median.h" #include "Student_info.h" using std::domain_error; using std::vector; // compute a student's overall grade from miderm, final exam and homework grades double grade(double midterm, double final, double homework) { return 0.2 * midterm + 0.4...
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#include "pch.h" #include "sprite_renderer.h" #include "buffer.h" #include "shader.h" #include "vertex_array.h" #include "render_commands.h" #include "../scene/orthographic_camera.h" namespace gl { struct Vertex { glm::vec3 position; glm::vec4 color; }; namespace RendererSettings { const u32 MAX_SPRITES ...
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// Copyright 2018 Grass Valley, A Belden Brand // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or ag...
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#include "objParser.h" int objParser::sizesFromFile() { ///TODO: Make read vertex and faces sizes from file return 0; } objParser::objParser(std::string filename, GLuint NumVertices, GLuint NumFaces, GLuint NumTexVert) { this->filename = filename; this->NumVertices = NumVertices; this->NumFaces = NumFaces; this...
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// // Created by dallin on 9/15/20. // #include "Material.h" #include "Krispy/Renderer/Renderer.h" #include "Platform/OpenGL/OpenGLMaterial.h" namespace Krispy { Ref<Material> Material::Create(float ambientStrength, const Ref <Texture2D> &diffuse, const Ref <Texture2D> &specular) { switch (Renderer::GetA...
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#include "parteSuperiorTiovivo.h" ParteSuperiorTiovivo::ParteSuperiorTiovivo(ObjPLY * ply, string imagenCono, string imagenBase, string imagenBarra){ this->cilindro = new Cilindro(50,1,1,imagenBarra); this->cono = new Cono(50,1,1,imagenCono); this->barraConPLY = new BarraConPLY(ply,imagenBarra); this->...
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class Solution { public: bool isPowerOfTwo(int n) { return n>0 && !(n&(n-1)); } };
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#include <iostream> using namespace std; //brute force implementation unsigned long sum_square_diff(int n) { unsigned long sum = 0, sum1 = 0; for (int i = 1; i <= n; ++i) { sum += i * i; sum1 += i; } return sum1 * sum1 - sum; } //special formula implementation unsigned long s...
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#include <bits/stdc++.h> using namespace std; int main() { int t; scanf("%d", &t); while (t--) { int n[3]; for (int i = 0; i < 3; i++) scanf("%d", &n[i]); string ans = ""; if (!n[1]) { int size = (n[0] > 0) ? n[0] : n[2]; char ...
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#include <memory> #include <Box2D/Dynamics/b2Fixture.h> #include <iostream> #include "TerrainObject.h" #include "../../UI/Overlay/PhysicsDebugger.h" #include "../../Application.h" #include "../../Tools/MathTools.h" TerrainObject::TerrainObject(b2World* world, const std::vector<b2Vec2>& polygons) : m_world(world), m_sh...
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/* * W.J. van der Laan 2011-2012 */ #include "bitcoingui.h" #include "clientmodel.h" #include "walletmodel.h" #include "optionsmodel.h" #include "guiutil.h" #include "guiconstants.h" #include "init.h" #include "ui_interface.h" #include "qtipcserver.h" #include <QApplication> #include <QMessageBox> #include <QTextCo...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/feature_engagement/session_duration_updater.h" #include "base/observer_list.h" #include "base/time/time.h" #include "chrome/brow...
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#pragma once #include <clt.hpp> #include "tracer.hpp" #include "clcontext.hpp" inline CLContext* getCtxPtr(void* userPtr) { Tracer* tracer = static_cast<Tracer*>(userPtr); CLContext *ctx = static_cast<CLContext*>(tracer->getClContext()); return ctx; } class WFLogicKernel : public clt::Kernel { public: ...
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/* * File: main.cpp * Author: Allan Ramos * Created on June 20, 2017, 6:51 PM * Purpose: Template */ //System Libraries #include <iostream> //Input/Output Library #include <iomanip> using namespace std; //Namespace of the System Libraries //User Libraries //Global Constants //Function Prototypes //Execut...
[ "al.david.ramos@gmail.com" ]
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#include <bits/stdc++.h> using namespace std; int main(){ int n,a,b; cin >> n >> a >> b; cout << n - a + b << endl; }
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///Name: Player.h ///Purpose: definition of functions responsible for handling the actions of the player ///Author: Piotr Satala #include "Player.h" //private methods bool Player::checkIfInsideAny(std::vector <GameObject*> myVector) { bool result = false; for (std::vector <GameObject*>::iterator it = myVector.be...
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//--------------------------------------------------------------------------- #include <windows.h> #pragma hdrstop #include "sys_utils.h" //--------------------------------------------------------------------------- #pragma package(smart_init) //---------------------------------------------------------------------...
[ "dimorlus@gmail.com" ]
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#include "file_pool.h" #define ADD_TASK(task) m_filePool->m_threadPool.addTask(task); /* CFilePool::WriteCompleteCallback CFilePool::s_write_callback; CFilePool::ReadCompleteCallback CFilePool::s_read_callback; CFilePool::ErrorCallback CFilePool::s_error_callback; */ namespace LiangZhu { CFilePool::CFi...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1906 | ...
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#ifndef GUI_TEXT_HPP #define GUI_TEXT_HPP #include <lxgui/utils.hpp> #include "lxgui/gui_color.hpp" #include "lxgui/gui_quad2.hpp" #include "lxgui/gui_font.hpp" #include "lxgui/gui_sprite.hpp" #include <lxgui/utils_string.hpp> #include <lxgui/utils_refptr.hpp> #include <map> #include <array> namespace ...
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#ifndef PhysicsTools_PatAlgos_KinResolutionsLoader_h #define PhysicsTools_PatAlgos_KinResolutionsLoader_h #include "DataFormats/PatCandidates/interface/PATObject.h" #include "FWCore/Framework/interface/Event.h" #include "FWCore/Framework/interface/EventSetup.h" #include "FWCore/Framework/interface/ESHandle.h" #includ...
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/* * An implementation of William Weihl's algorithm presented in his POPL81 paper for equivalent sets detection. * Alias matrix is computed by sets intersection, which is fairly fast in practice. * Modified by richardxx, 2009.9 */ #include "options.h" #include "profile_helper.h" struct hash_node { int idx; st...
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// stdafx.cpp : source file that includes just the standard includes // CreateAppWindow.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
[ "e_detoc@hotmail.com" ]
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/******************************************************************************* * Filename: CLevelManager.h * Date: 04/09/2011 * Mod. Date: 04/16/2011 * Mod. Initials: JS * Author: Jesse A. Stanciu * Purpose: This manager will be used to * spawn items on the level and * cyc...
[ "you@example.com" ]
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. // Dispatch interfaces referenced by this interface class CMapPolygon; //////...
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// Copyright (c) 2012 The SaveCoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef SaveCoin_VERSION_H #define SaveCoin_VERSION_H #include "clientversion.h" #include <string> // // client versioning // s...
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#include <algorithm> #include <stdio.h> #include <cmath> using namespace std; #define maxn 101 #define INF (double)0x3f3f3f3f double lx[maxn],ly[maxn],map[maxn][maxn],slack[maxn],x[2][maxn],y[2][maxn]; int n,m,match[maxn]; bool usedx[maxn],usedy[maxn]; int dfs(int now) { usedx[now]=1; for (int i=1;i<=n;++i) { if (...
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#ifndef MAINWINDOW_HPP #define MAINWINDOW_HPP #include <gtk/gtk.h> #include <string> #include "Viewport.hpp" #include "Dialogs.hpp" #include "Objects.hpp" #include "World.hpp" #include "FileHandlers.hpp" #include "MyException.hpp" #define UI_FILE "window.glade" enum class Buttons { ZOOM_OUT, ZOOM_IN, UP, RIGHT, DOW...
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// Vide...
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#include "Package.h" #include "Name.h" #include "CompileErrors.h" #include "Class.h" namespace SS { Package::Package() { } Package::~Package() { // Delete file objects this package used for(size_t i = 0; i < m_files.size(); ++i) delete m_files[i]; for(size_t i=0; i<m_classes.size(); ++i) de...
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#include <bits/stdc++.h> #include <atcoder/all> using namespace std; using namespace atcoder; using ll=long long; using vb=vector<bool>; using vvb=vector<vb>; using vd=vector<double>; using vvd=vector<vd>; using vi=vector<int>; using vvi=vector<vi>; using vl=vector<ll>; using vvl=vector<vl>; using pii=pair...
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#include "spritedetailpanel.h" #include "ui_spritedetailpanel.h" SpriteDetailPanel::SpriteDetailPanel(QWidget *parent) : QWidget(parent), ui(new Ui::SpriteDetailPanel) { ui->setupUi(this); } SpriteDetailPanel::~SpriteDetailPanel() { delete ui; } void SpriteDetailPanel::setSpriteInfo(int id, QString p...
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#include <cstdio> #include <cstring> using namespace std; int main() { int a[101]; int n, i, val; while (scanf("%d", &n) == 1 && n) { memset(a, 0, sizeof(a)); for (i = 0; i < n; ++i) { scanf("%d", &val); ++a[val]; } scanf("%d", &val); if (val < 0 || val > 100) { printf("0\n"); } else { prin...
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#pragma once #include "ZExpr.h" #include "ZBasicType.h" class ZStringLit : public ZExpr { public: ZStringLit(std::string& value) : _value(value) { setType(String); } virtual void accept(ZVisitor* visitor); std::string& getValue() { return _value; } void dump(std::ostream& st...
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#include "llvm/Constants.h" #include "llvm/DerivedTypes.h" #include "llvm/Instructions.h" #include "llvm/Module.h" #include "llvm/Pass.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Streams.h" #include "llvm/Transforms/Instrumentation.h" #include "llvm/ValueSymbolTable.h" #include "llvm/Value.h" #include ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_LOGIN_SCREENS_NETWORK_SCREEN_H_ #define CHROME_BROWSER_CHROMEOS_LOGIN_SCREENS_NETWORK_SCREEN_H_ #include "base/compil...
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#include <iostream> #include <random> #include <vector> #include <utility> #include <iomanip> #include <cmath> #include <array> #include <ostream> #include <fstream> using namespace std; namespace { ofstream take_log_type("data_re_evolve_type_number10_test.log"); ofstream take_log_network("data_re_evolve_network10_...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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/******************************************************************************* Copyright(c) 2015-2018 LORD Corporation. All rights reserved. MIT Licensed. See the included LICENSE.txt for a copy of the full MIT License. *******************************************************************************/ #include "stdafx...
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#ifndef GRAPHICS_RENDER_PIPELINE_H #define GRAPHICS_RENDER_PIPELINE_H // // Graphics Framework. // Copyright (C) 2008 Department of Computer Science, University of Copenhagen. // Extremely overhauled by kaiip@diku.dk 2009. // #include <iostream> #include <iomanip> #include <stdexcept> #include <cmath> #i...
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// stdafx.cpp : source file that includes just the standard includes // gs.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
[ "dreamsxin@126.com" ]
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/********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2011, Rice University * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions...
[ "megan_starr9@yahoo.com" ]
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