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#pragma once #include "Texture.hpp" #include <glm/glm.hpp> namespace Hazel { class SubTexture2D { public: SubTexture2D(const Ref<Texture2D>& texture, const glm::vec2& min, const glm::vec2& max); const Ref<Texture2D> GetTexture() const { return m_Texture; } const glm::vec2* GetTextureCoords() const { return m_Te...
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#include <stdio.h> #include <string.h> #include <iostream> #include <string> using namespace std; const int maxe = 10011; const int maxn = 111; const int INF = 0x3fffffff; int K; int N; int R; struct Edge { int v; int length; int val; int next; }e[maxe]; int head[maxn]; int vis[maxn]; int min...
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#include<iostream> #include<unordered_map> #include<climits> using namespace std; int main() { int t,tlimit,i,minimum,vcount,ccount,ans; char c; string s; cin>>tlimit; t=1; while(t<=tlimit) { cin>>s; unordered_map<char,int> m; vcount = ccount = 0; minimum = INT_MAX; for(c='A'; c<='Z'; c++) m.inser...
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#include "stdafx.h" #include "Windows.h" #include "list" #include "iostream" using namespace std; #define CMD_NONE 0 #define CMD_STR 1 #define CMD_POINT 2 #define CMD_TIME 3 #define CMD_EXIT 100 class WAIT_QUE { struct NOTI_ITEM { LONG _cmd, _size; PBYTE _data; NOTI_ITEM() { _cmd = _size = 0, ...
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#include <QtGui> #include "gotocelldialog.h" GoToCellDialog::GoToCellDialog(QWidget *parent) : QDialog(parent) { setupUi(this); buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false); QRegExp regExp("[A-Za-z][1-9][0-9]{0,2}"); lineEdit->setValidator(new QRegExpValidator(regExp, this)); c...
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#include "sensorhighlevel.h" #include <QtMath> #include <QDebug> #include <QtAlgorithms> #include <QMutexLocker> #include <QMutex> #include <QElapsedTimer> #include <QThread> #include "Data/define.h" #include "Data/mapdata.h" #include "Sensor/orientierung.h" #include "Sensor/medianfilter.h" #include "Se...
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// // Created by trushton on 7/28/15. // #include "particle_system.h" #include "RandomTexture.h" #include "Engine.h" #include "graphics.h" #define MAX_PARTICLES 1000 #define PARTICLE_LIFETIME 10.0f #define PARTICLE_TYPE_LAUNCHER 0.0f #define PARTICLE_TYPE_SHELL 1.0f #define PARTICLE_TYPE_SECONDARY_SHELL 2.0f #defin...
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#include<iostream> #include<vector> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { public: vector<int> inorderTraversal(TreeNode* root) { vector<int> result; ...
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/* * MARSSx86 : A Full System Computer-Architecture Simulator * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, c...
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#include<iostream> #include<stack> #include<string> using namespace std; void pprint(int x){ switch(x){ case 1:printf("one");break; case 2:printf("two");break; case 3:printf("three");break; case 4:printf("four");break; case 5:printf("five");break; case 6:printf("six");break; case 7:printf("...
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// Generated by gencpp from file dynamic_introspection/DoubleParameter.msg // DO NOT EDIT! #ifndef DYNAMIC_INTROSPECTION_MESSAGE_DOUBLEPARAMETER_H #define DYNAMIC_INTROSPECTION_MESSAGE_DOUBLEPARAMETER_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #includ...
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#include<stdio.h> #include<stdlib.h> #include<conio.h> #include<string.h> //int password(); void addrecord(); void viewrecord(); void editrecord(); //void editpassword(); void deleterecord(); struct record { char time[6]; char name[30]; char place[25]; char duration[10]; char note[500]; } ; i...
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/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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#pragma once #include "HittableList.hpp" namespace LearnRT { class BVHNode : public IHittable { public: BVHNode(const HittableList &list, double time0, double time1) { std::vector<std::shared_ptr<IHittable>> listCopy; for (auto &item : list.getList()) { listCopy.push_back(item); ...
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/* *************************************************************** Program Description: EncryptedString Implementation File ***************************************************************** */ #include "EncryptedString.h" #include <iostream> using namespace std; EncryptedString::EncryptedString() /...
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#include "Tree.h" #include <iostream> using namespace std; int main() { Tree TestTree; char* Prefix="(*(-(a)(*(d)(e)))(+(b)(c)))"; TestTree.MakeTree(Prefix); TestTree.Preorder(); cout << endl; TestTree.Inorder(); cout << endl; TestTree.Postorder(); cout << endl; return 0; }
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#include <iostream> int cal_Fahrenhit() { int i; std::cout << "please enter a Celcius value:"; std::cin >> i; std::cout << i << " degrees Celcius is " << i *1.8 + 32 << " degrees Fahrenhit" <<std::endl; } int main(){ cal_Fahrenhit(); }
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/* Copyright 2011 Etay Meiri This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed...
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#pragma once #include "Enums.h" #include "TriggerItem.h" #include "entity/message.pb.h" using namespace System; using namespace System::Collections::Generic; using namespace System::Runtime::InteropServices; namespace PTEntity { public ref class StrategyItem { public: StrategyItem(void); propert...
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#include <SPI.h> #include <MFRC522.h> #include <Adafruit_NeoPixel.h> #include <Adafruit_VS1053.h> #include <SD.h> #define DEBUG false #define USING_MUSIC_MAKER true // ^ Music Maker settings #define VS1053_RESET -1 // VS1053 reset pin (not used!) #define VS1053_DCS 10 // VS1053 Data/command select pin (output) #defi...
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#ifndef __SA_ACOP__SIMULATION__ #define __SA_ACOP__SIMULATION__ #include <iostream> #include <gsl/gsl_rng.h> using ::std::ostream; struct Constants{ double a, b, c, d; friend ostream& operator<<(ostream& os, const Constants& constants); }; struct AnnealingParams{ int iterationsNumber;...
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#define _CRT_SECURE_NO_WARNINGS #include <cstdlib> #include "gl/glut.h" #include <cstdio> #include <cstring> #include <ctime> #include <Windows.h> #include <iostream> #include <algorithm> #include <mmsystem.h> #pragma comment(lib,"winmm.lib") using namespace std; #define MAXN 40//地图数组的大小 #define MAX_TEXTURE 10//最多纹理数...
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#include <iostream> using namespace std; // ユークリッド互助法 // @see https://ja.wikipedia.org/wiki/%E3%83%A6%E3%83%BC%E3%82%AF%E3%83%AA%E3%83%83%E3%83%89%E3%81%AE%E4%BA%92%E9%99%A4%E6%B3%95 int GCD(int m, int n) { if (n == 0) { return m } return GCD(n, m % n); }
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include "container.h" #include "position.h" namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = nullptr); ~MainWindow(); private slots: void on_addPos_clic...
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#include <Arduino.h> #include "Wire.h" #include <WiFi101.h> #include <ArduinoHttpClient.h> #include "I2T-iota-arduino-lib.h" //Sensors #include <TemperatureZero.h> #include "BlueDot_BME280.h" #include <MPU6050_light.h> #include <BH1750_WE.h> #define ENABLE_SOUND 5 #define VALUE_SOUND 4 TemperatureZero TempZero = Tem...
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// // Created by Leonard Koll on 19.05.21. // #ifndef KITE_MATRIX3_H #define KITE_MATRIX3_H #include <array> using namespace std; class Matrix3 { public: static float get (array<float, 9>& m, int row, int col); static void set (array<float, 9>& m, int row, int col, float value); static array<float, 3> ...
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#ifndef BALL_HPP #define BALL_HPP using namespace std; #include <iostream> #include <stdlib.h> /* srand, rand */ class Ball{ private: char value; public: Ball(); ~Ball(); char getValue(); }; #endif
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// { dg-do compile { target c++11 } } // Copyright (C) 2010-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Found...
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// Copyright 2020 fpwong, Inc. All Rights Reserved. #include "AnimationGraphFormatter.h" FAnimationGraphFormatter::FAnimationGraphFormatter(const TSharedPtr<FBAGraphHandler>& InGraphHandler) : FSimpleFormatter(InGraphHandler) { FormatterDirection = EGPD_Input; } FBAFormatterSettings FAnimationGraphFormatter::GetFo...
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// This question is about implementing a basic elimination algorithm for Candy Crush. // // Given a 2D integer array board representing the grid of candy, different positive integers board[i][j] represent different types of candies. A value of board[i][j] = 0 represents that the cell at position (i, j) is empty. The g...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2017-2018 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_BITCOINGUI_H #define BITCOIN_QT_BITCOINGUI_H #if defined(HA...
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// Image.h #pragma once #include <chrono> #include <mutex> #include "..\..\Engine.h" namespace MyEngine { #define Profile Profiler prof(__FUNCTION__) #define ProfileLog Profiler prof(__FUNCTION__, true) string duration_to_string(chrono::system_clock::duration delta); struct Profiler { private: ...
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#pragma once #include "UInteractionBaseWidget.hpp" #ifdef _MSC_VER #pragma pack(push, 1) #endif namespace PUBGSDK { struct alignas(1) UBP_InteractionWidget_C // Size: 0x638 : public UInteractionBaseWidget // Size: 0x590 { private: typedef UBP_InteractionWidget_C t_struct; typedef ExternalPtr<t_st...
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// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <iomanip> #include "ash/constants/ash_features.h" #include "base/check_is_test.h" #include "base/metrics/histogram_functions.h" #include "chrome/browser/ash/drive/dri...
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#include <QString> #include <QStringList> #include <QMap> #include <QRegExp> #include <QDebug> #include <stdio.h> #include <vector> #include <map> #include <SFML/Graphics.hpp> #include <SFML/System.hpp> #include <SFML/Network.hpp> #include <SFML/Window.hpp> #define PLAYER_UPDATE_DELAY 0.02 class Player { public: ...
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#ifndef libxbkioh #define libxbkioh #include<string> #include<stdio.h> #include <sys/time.h> #include <sys/stat.h> #include <stdlib.h> #include <vector> #include <time.h> #include <sys/types.h> #include <sys/resource.h> #include <string.h> #include <sys/types.h> #include <sys/uio.h> #include <unistd.h> #include <map>...
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#pragma once #include "defexport.h" #include <vector> #include <functional> #include <assert.h> namespace junk { //---------------------------------------------------------------------------------------------- template<typename T> JUNK_EXPORT void permutate_impl(const std::vector<T> &in, ...
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#include <bits/stdc++.h> using namespace std; #define int long long int #define P pair<int,int> #define pb push_back #define F first #define S second int32_t main(){ ios_base::sync_with_stdio(false); cin.tie(NULL);cout.tie(NULL); #ifndef ONLINE_JUDGE freopen("input.txt","r",stdin); freopen("output.txt","w",std...
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//**************************************************************************** // (c) 2008, 2009 by the openOR Team //**************************************************************************** // The contents of this file are available under the GPL v2.0 license // or under the openOR comercial license. see // /Doc...
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// Generated by gencpp from file intera_motion_msgs/Trajectory.msg // DO NOT EDIT! #ifndef INTERA_MOTION_MSGS_MESSAGE_TRAJECTORY_H #define INTERA_MOTION_MSGS_MESSAGE_TRAJECTORY_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_t...
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// This file has been generated by Py++. #include "boost/python.hpp" #include "indexing_suite/container_suite.hpp" #include "indexing_suite/map.hpp" #include "wrap_osg.h" #include "_ActiveVarInfo__value_traits.pypp.hpp" #include "activeuniformmap.pypp.hpp" namespace bp = boost::python; void register_ActiveUniformMap...
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// -*- C++ -*- /* Implements the probabilistic tree needed for computing the probabilities associated with the rules. This file is part of the fnTBL distribution. Copyright (c) 2001 Johns Hopkins University and Radu Florian and Grace Ngai. Permission is hereby granted, free of charge, to any person obtaini...
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// C++ for the Windows Runtime v1.0.170406.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "Windows.Networking.Connectivity.2.h" WINRT_EXPORT namespace winrt { namespace Windows::Networking::Connectivity { template <typename H> struct impl_NetworkStatusChangedEv...
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#include <bits/stdc++.h> #define CLOCK print("clock %lf\n",(double)clock()/CLOCKS_PER_SEC); using namespace std; int main(){ int N; scanf("%d\n",&N); int A[N][N];int B[N][N]; int res[N][N]; //leendo matrices for(int i=0;i<N;i++){ for(int j=0;j<N;j++) { scanf("%d",&A[i][j]); } scanf("\n"); ...
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#pragma once #include <string> #include <list> #include <map> class RedisResult; class DBClient { public: typedef std::list<std::string> TSeqArrayResults; typedef std::map<std::string, std::string> TDicConfig; public: virtual ~DBClient() {}; static DBClient* Create(const std::string&...
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// Copyright 2018 Dodgee Software, Inc. All Rights Reserved. #pragma once // UNREAL ENGINE INCLUDES #include <CoreMinimal.h> #include <ModuleManager.h> class FToolBarBuilder; class FMenuBuilder; static FName BatchRendererTabName = FName("BatchRenderer"); /* The FBatchRendererModule Implments the IModuleInterface a...
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#ifndef __aspiscsi__ #define __aspiscsi__ 1 #include "win32/wnaspi32.h" #include "win32/scsidefs.h" #include "win32/scsitape.h" #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 //extern LPSENDASPI32COMMAND lpfnSendASPI32Command; typedef struct { int adapter; int lun; int target; PVOID pNext...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = nullptr); ~MainWindow(); private : struct Images { QString fileName; QImage imageDat...
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#pragma once #ifndef MATRIX_FILE #define MATRIX_FILE /*Matrix.h*/ #include <vector> using namespace std; enum DIM { ROW = 0, COL, BUTT }; class MAT { public: MAT(){} MAT(int row,int col) {resizeMat(row,col);} MAT(const MAT& inMat) {mMat = inMat.getMyMat();} void operator =(vector<vector<double>> value); ...
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#ifndef INDIGO_H #define INDIGO_H #define BOOST_DISABLE_ASSERTS #include <boost/multi_array.hpp> #include "decompose.h" #include "trim.h" #include "web.h" #include "variants.h" #include "fmindex.h" using namespace sdsl; namespace tracy { struct IndigoConfig { bool callvariants; bool annotatevariants; ...
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/* * BTUtil.cpp * * Copyright (c) 2011, BREAKFAST LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * ...
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#ifndef SICS_FORWARDCHECKING_BITSET_DEGREESEQUENCEPRUNE_AC1_IND_H_ #define SICS_FORWARDCHECKING_BITSET_DEGREESEQUENCEPRUNE_AC1_IND_H_ #include <iterator> #include <utility> #include <numeric> #include <vector> #include <stack> #include <boost/dynamic_bitset.hpp> #include "adjacency_degreesortedlistmat.h" #include "g...
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/* * Copyright (C) 2008 Robotics at Maryland * Copyright (C) 2008 Joseph Lisee <jlisee@umd.edu> * All rights reserved. * * Author: Joseph Lisee <jlisee@umd.edu> * File: packages/vision/include/device/SBSonar.h */ #ifndef RAM_VEHICLE_DEVICE_SBPOWER_07_19_2008 #define RAM_VEHICLE_DEVICE_SBPOWER_07_19_2008 // ST...
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#include <iostream> using namespace std; void frequencyCount(vector<int> &arr, int N, int P) int main() { return 0; }
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// // Created by malajabi on 11/13/2018. // #include "post_it.h" PostIt::PostIt(std::string backgroundColor, std::string text, std::string textColor) { _backgroundColor = backgroundColor; _text = text; _textColor = textColor; } std::string PostIt::getBackgroundColor() { return _backgroundColor; } st...
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/** * ScriptDev3 is an extension for mangos providing enhanced features for * area triggers, creatures, game objects, instances, items, and spells beyond * the default database scripting in mangos. * * Copyright (C) 2006-2013 ScriptDev2 <http://www.scriptdev2.com/> * Copyright (C) 2014-2015 MaNGOS <https://get...
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// Copyright (c) 2011-2012, Daniel Müller <dm@g4t3.de> // Computer Graphics Systems Group at the Hasso-Plattner-Institute, Germany // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // ...
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#ifndef __APPLICATION__ #define __APPLICATION__ #include <entt/entt.hpp> #include <SFML/Graphics/RenderWindow.hpp> class Application { public: Application(); bool Start(); private: void Initialize_(); void RunLoop_(); void CheckForEvents_(); bool UpdateWhenNotFocused_(); entt::registry m_reg; sf::RenderWind...
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#ifndef _MATCH_VIRTUAL_CALLEE_H #define _MATCH_VIRTUAL_CALLEE_H #include "ASTUtility.h" namespace EffectiveCPP { using namespace clang::ast_matchers; extern StatementMatcher ctorCallVtlMatcherEC; extern StatementMatcher dtorCallVtlMatcherEC; class CtorCallVtlPrinter : public MatchFinder::MatchCallbac...
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#pragma once #include"iostream" #include"time.h" #include"conio.h" using namespace std; enum Dir { STOP = 0, LEFT = 1, RIGHT = 2, UPLEFT = 3, UPRIGHT = 4, DOWNLEFT = 5, DOWNRIGHT = 6 }; class pBall { private: int x, y;//TOA DO HIEN TAI CUA QUA BONG' int defaultX, defaultY;//TOA DO. MAC. DINH. CUA QUA BONG' Dir direc...
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/* Skyworld.cpp */ static const int SKY_WORLD_WIDTH = 64; static const int SKY_WORLD_HEIGHT = 64; void FL_DecompressSkyworld ( const unsigned char *rom, // [IN] Pointer to 256K Faria ROM image. unsigned char *buffer // [OUT] Pointer to 4K (64x64 @1byte/tile). ) { const unsigned char *pSrc = rom + 0xf8e...
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#include "jetVetoMaps.hpp" #include "Config.hpp" #include <iostream> JetVetoMaps::JetVetoMaps(const std::string& map_fileName, const std::string& map_histName, const std::string& map_histName_MC16, const Systematic::Systematic& systematic, const int year_int, const bool is2016) : systematic_(systematic), vetoMap...
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#include "rule_bounding.h" #include "boid.h" #include "bn_log.h" #include "bn_math.h" void BoundingRule::execute(bn::vector<Boid, 32>& boids_ptr){ bn::vector<Boid, 32>* boids = &boids_ptr; // for each boid for(int i = 0; i < boids->size(); i++){ Boid boid = boids->at(i); if(boid.pos().x()...
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#pragma once #include "matroid.h" #include "graph.h" #include "galois.h" class TransversalMatroid { public: static Matroid generate(Graph&, Galois*, std::vector<int>&); };
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// Copyright (C) 2002-2003 // David Moore, William E. Kempf // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_BARRIER_JDM030602_HPP #define BOOST_BARRIER_JDM030602_HPP #include <boost/th...
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/** * Copyright 2018-2019 Dynatrace LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or ag...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/iot-jobs-data/model/DescribeJobExecutionRequest.h> #include <aws/core/utils/json/JsonSerializer.h> #include <aws/core/http/URI.h> #include <aws/core/utils/memory/stl/AWSStringStream.h> ...
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#include "bulb_settings.h" BulbSave::BulbSave() { file_name = ""; image = BMP(256, 256); } bool BulbSave::load(string save_file_name) { file_name = save_file_name; image.load(file_name); ifstream save_file(file_name); char verify_string[10]; memset(verify_string, 0, 10); save_file.seekg(image.bmp_file_size, ...
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// StateMapDlg.cpp : 实现文件 // #include "stdafx.h" #include "StateMapDlg.h" // CStateMapDlg 对话框 IMPLEMENT_DYNAMIC(CStateMapDlg, CDialog) CStateMapDlg::CStateMapDlg(LPCWSTR title, StateMap &stateMap, CCommonDlg *dlg, CWnd* pParent /*=NULL*/) : CDialog(CStateMapDlg::IDD, pParent) , m_Title(title) , m_StateMap(...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif // UnityEngine.Object struct Object_t3071478659; // UnityEngine.SocialPlatforms.IAchievementDescription struct IAchievementDescription_t655461400; // UnityEngine.SocialPlatforms.IAchievement struct IAchi...
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#ifndef ENGINE_LINESTRUCTS #define ENGINE_LINESTRUCTS #include <vector> #include <limits> struct Color { double red; double green; double blue; Color (double R, double G, double B):red(R), green(G), blue(B) {} Color (std::vector<double> color) { red = color[0]; green = color[1]; ...
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/************************************************* Copyright (C), 2018-2028, Crise Tech. Co., Ltd. File name: Mpu6050.cpp Author: rise0chen Version: 1.0 Date: 2018.4.26 Description: Mpu6050陀螺仪芯片 Usage: #include "Mpu6050.h" Mpu6050 mpu6050(&i2c2, 0x68); mpu6050.init(); mpu6050.getGYRO(); ...
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#include "HrAssetLoadManager.h" #include "IAssetLoad.h" using namespace HrCCBase; HrCCBase::CHrAssetLoadManager::CHrAssetLoadManager() { m_nCurLoadAssetNum = 0; m_nTotalAssetNum = 0; m_nCurLoadAssetIndex = 0; m_pAssetLoadEvent = nullptr; } HrCCBase::CHrAssetLoadManager::~CHrAssetLoadManager() { } void CHrAsset...
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#include <sys/stat.h> #include <sys/types.h> #include <utime.h> #include <signal.h> #include "QGoogleMap.h" const int MEM_CACHE_SIZE = 200; // In chunks const int DISK_CACHE_SIZE = 10000; // In chunks const int HISTORY_SIZE = 1000; // maximum history (track) size const int ZOOM_MAX = ...
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// Max Heap implementation in C++ #include <iostream> #include <vector> #include <algorithm> #include <stdexcept> using namespace std; // Data structure to store a max-heap node struct PriorityQueue { private: // vector to store heap elements vector<int> A; // return parent of `A[i]` // don't call ...
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// BEGIN CUT HERE // PROBLEM STATEMENT // Let's say you have a binary string such as the following: 011100011 One way to encrypt this string is to add to each digit the sum of its adjacent digits. For example, the above string would become: 123210122 In particular, if P is the original string, and Q is the encrypt...
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#ifndef RTGI_SimpleVoxelizationTriMesh_H #define RTGI_SimpleVoxelizationTriMesh_H #include "TriangleMesh.h" #include "Texture3D.h" #include "AABB.h" #include "ShaderUniform.h" namespace RTGI { //---------------------------------------------------------------------------- // Author: Che Sun // Date: 10/08/2014 //----...
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// -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- // // Copyright (c) 2009 INESC Porto // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation; // // This program is distribu...
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#include <graphics.h> #include <stdlib.h> #include <stdio.h> #include <conio.h> #include<iostream.h> #include<math.h> void main() { clrscr(); int x1,x2,y1,y2; float dy,dx; /* request auto detection */ int gdriver = DETECT, gmode, errorcode; int xmax, ymax; /* initialize graphics and local variabl...
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#include <iostream> #include <string> #include <vector> #include <map> #include <algorithm> #include <numeric> #include <functional> #include <cmath> #include <stdio.h> int main(){ int n; std::cin>>n; int i = 1; while(true){ if(i * i > n){ std::cout<<(i - 1) * (i - 1)<<std::endl; ...
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// Copyright (C) 1991 - 1999 Rational Software Corporation #if defined (_MSC_VER) && (_MSC_VER >= 1000) #pragma once #endif #ifndef _INC_CDM_LFSAMPLEMANAGER_4164FDA9006D_INCLUDED #define _INC_CDM_LFSAMPLEMANAGER_4164FDA9006D_INCLUDED #include "CDM_SampleManager.h" class CDM_LFProductManagementInterface_Impl; class C...
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#include <cstdlib> #include <ctime> #include<iostream> using namespace std; #include"sucsac_map.h" game::game() { ten= ""; diem = 0; } void game::play() { int random =1 + rand() % 6; // suc sac co 6 mat, random 1 gia tri diem +=random; // cong gia tri random vao diem } /* ---------- nguoi -----*/ gamer::gamer...
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#include "turbidoconc.h" TurbidoConcBase::TurbidoConcBase(Supervisor &s) : TurbidoMixBase(s), _currentPpm1(1000000), _fillSeconds(1000) { } int TurbidoConcBase::begin(void) { int err = TurbidoMixBase::begin(); if (!err) { _lastTotalMsec1 = pump1().totalOnMsec(); _lastTotalMsec2 = pump2().tota...
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/* Given a string S and a string T, count the number of distinct subsequences of T in S. * A subsequence of a string is a new string which is formed from the original string by deleting some * (can be none) of the characters without disturbing the relative positions of the remaining characters. * (ie, "ACE" is a s...
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#include "stdafx.h" #include "KQuestInfoList.h" #include "KSO3World.h" DEFINE_LUA_CLASS_BEGIN(KQuestInfo) REGISTER_LUA_STRING_READONLY(KQuestInfo, QuestName) // 任务名称 REGISTER_LUA_BOOL(KQuestInfo, Repeat) //是否可重复 REGISTER_LUA_BOOL(KQuestInfo, Accept) //是否先接才能交 REGISTER_LUA_DWORD(KQuestInfo, CoolDow...
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#include "TestCase.h" #include "IPoint.h" #include "IRect.h" #include "Helper.h" #include <iostream> void TestCase::Run() { std::cout << "Running Point Test Cases:\n"; TestCase::RunPointTests(); std::cout << "Running Rectangle Test Cases:\n"; TestCase::RunRectTests(); } void TestCa...
[ "james-young@live.com" ]
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Visualsf/aoapc
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/** * 1.readchar处理读入时可能会遇到编码文本由多行组成的问题,因此用这种方法一直读到不为换行字符为止; * 2.readint用来读取确定位数后的编码文本; * 3.readcode主要是将编码文本对应到code[len][value]数组当中。读到EOF表示文件读取完毕;读到换行符表示当前编码本读取完毕。 ** / /**/ #include <stdio.h> #include <string.h> /*一直读取到非换行符为止*/ int readchar(){ for(;;){ int ch = getchar(); if(ch != '\n' && ch !=...
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/* * Copyright 2012 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing p...
[ "blitzmunter@gmail.com" ]
blitzmunter@gmail.com
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#include "jsoncpp/json.h" #include <cstdio> #include <cstdlib> #include <cstring> #include <string> #include <fstream> #include <algorithm> using namespace std; int main(){ ifstream fin("sina_news/2016-01.txt"); ofstream fout("test.txt"); string str; for (int i = 0;i < 3;i++){ getline(fin, str); Json::Reader re...
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#include <Godot.hpp> #include "Entity.h" #include "EntityManager.h" extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *o) { std::cout << "godot_gdnative_init()" << std::endl; godot::Godot::gdnative_init(o); } extern "C" void GDN_EXPORT godot_gdnative_terminate(godot_gdnative_terminate_optio...
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ZHHJemotion/Face_Verification_UI
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#include <QDebug> #include <QLibrary> #include "MyGlobal.h" QString MyGlobal::pathOriginalImage = NULL; QString MyGlobal::pathFaceLandmarkImage = NULL; QString MyGlobal::pathFaceAlignmentImage = NULL; MyGlobal::MyGlobal(QObject *parent):QObject(parent) { } MyGlobal::~MyGlobal() { } bool MyGlobal::init() { // ...
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// Geometric Tools LLC, Redmond WA 98052 // Copyright (c) 1998-2014 // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // File Version: 1.0.0 (2014/08/11) //------------------------------------------------...
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/******************************************************************************** ** Form generated from reading UI file 'aboutdialog.ui' ** ** Created by: Qt User Interface Compiler version 5.12.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! **************************************...
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#pragma once #include "GameObjectsHolder.h" #include "GameView.h" #include "PendingActionsController.h" class GameInteractionController { GameObjectsHolder* gameObjectsHolder; Interactive* possibleInteractionObject; PendingActionsController* pendingActionsController; GameView* gameView; public: void checkInteract...
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// // Created by 周健 on 2020-02-02. // #include <stdio.h> #include <string.h> const int MAXN = 10001; int prime[MAXN]; bool isPrime[MAXN]; void init1() { int cnt = -1; memset(isPrime, true, sizeof(isPrime)); isPrime[0] = isPrime[1] = false; for (int i = 2; i < MAXN; i++) { if (isPrime[i]) { ...
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/* Copyright 2005-2010 Intel Corporation. All Rights Reserved. The source code contained or described herein and all documents related to the source code ("Material") are owned by Intel Corporation or its suppliers or licensors. Title to the Material remains with Intel Corporation or its supplier...
[ "80844871@qq.com" ]
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/* * ===================================================================================== * @file c_auto_ptr.h * @brief 提供相关自动管理指针类,这些类会自动释放传入的资源 * * Detailed description starts here. * * @internal * Created 01/22/2010 01:53:21 PM * Revision 1.0.0.0 * Compiler gcc/g++ * Company TaoMe...
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/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
[ "slacealic@nate.com" ]
slacealic@nate.com