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////////////////////////////////////////////////////////// // This class has been automatically generated on // Mon Mar 24 11:13:56 2014 by ROOT version 5.34/03 // from TTree TrainTree/TrainTree // found on file: TMVA_photonid.root ////////////////////////////////////////////////////////// #ifndef TMVAtreeReader_h #de...
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/* * Copyright (C) 2011, 2012, 2013 Citrix Systems * Copyright (C) 2014 Vivocha S.p.A. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain ...
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#ifndef FILLE_H #define FILLE_H #include "Mere.hpp" class Fille : public Mere { private: public: Fille(std::string = "None"); ~Fille(); void afficher(); }; #endif
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#include "droid/test/TestFilePrinter.h" #include <elastos/StringBuilder.h> #include <elastos/StringUtils.h> #include <elastos/Logger.h> using Elastos::Core::StringBuilder; using Elastos::Core::StringUtils; using Elastos::IO::IOutputStream; using Elastos::IO::CFileOutputStream; using Elastos::IO::CDataOutputStream; usi...
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010 Facebook, Inc. (http://www.facebook.com) | +---------...
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#ifdef HAVE_CONFIG_H #include "config.h" #endif extern "C" { #include "php.h" #include "php_ini.h" #include "ext/standard/info.h" #include "php_fmt.h" #include "fmt_arginfo.h" #include "ext/spl/spl_exceptions.h" } #define FMT_HEADER_ONLY #include "fmt/format.h" PHP_MINIT_FUNCTION(fmt) { return SUCCESS; } PHP_M...
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/* * SMART: string matching algorithms research tool. * Copyright (C) 2012 Simone Faro and Thierry Lecroq * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License...
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//12-1-2友元函数 #include <iostream> #include <cstdlib> using namespace std; class Student { friend float add_score(Student); // 友元函数不是类中的成员,可以在类内部任意位置声明,通常置于首行 public: Student(int id, float E, float M) :StuID(id), Score_E(E), Score_M(M) { Score_T = Score_M + Score_E; cout << "学生学号:" << StuID << "" << endl; cou...
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//----------------------------------------------------------------------------- // // File: dllvars.h // // Global variables and functions for the parser DLL // // Copyright (c) 1995 - 1997, Microsoft Corporation. All rights reserved. // //-----------------------------------------------------------------------...
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/* ***** BEGIN LICENSE BLOCK ***** * Distributed under the BSD license: * * Copyright (c) 2015, xuewen.chu * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of sourc...
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#pragma once #include <SFML\Graphics.hpp> class FrogBase : public sf::RectangleShape { public: FrogBase(); ~FrogBase(); bool checkIntersect(sf::RectangleShape Shape); bool isFrogBaseAvailable(); void setFrogBaseAvailable(bool TF); void LoadTexture(); void ResetTexture(); void setTextureToFrogOnTop(); private: ...
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//#include <iostream> //#include <string> //using namespace std; // ////统计该类创建了多少个变量 //class Date //{ //public: // Date(int _year = 1900, int _month = 1, int _day =1) // 多参数构造函数 // :year(_year) // , month(_month) // , day(_day) // { // count++; //// cout << "Date(int,int,int):" << this << endl; // } // // Date(c...
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#include "graphics/opengl/geometry_renderer.hpp" #include "graphics/resource.hpp" #include "graphics/opengl/base_texture.hpp" #include "graphics/opengl/texture.hpp" #include "graphics/opengl/buffer_object.hpp" #include "graphics/opengl/managed_texture.hpp" #include "graphics/opengl/vertex.hpp" #include "graphics/opengl...
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// GridMatch.cpp : Defines the entry point for the console application. //#define USE_GPU #include "Header.h" #include "Mis_matcherE.h" void GmsMatch(Mat &img1, Mat &img2); //读入图像,对图片大小进行缩放 void runImagePair(){ Mat img1 = imread("P1010517.JPG"); Mat img2 = imread("P1010520.JPG"); //调用imresize函数,对图片大小进行改变 imr...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include <bits/stdc++.h> using namespace std; #define PB push_back #define SZ(v) ((int)(v).size()) #define abs(x) ((x) > 0 ? (x) : -(x)) typedef long long LL; void solve() { string s; cin >> s; int a, b; cin >> a >> b; a--; b--; char c = s[a]; s[a] = s[b]; s[b] = c; cout << s << endl; } in...
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/* Analog input, analog output, serial output Reads an analog input pin, maps the result to a range from 0 to 255 and uses the result to set the pulsewidth modulation (PWM) of an output pin. Also prints the results to the serial monitor. The circuit: * potentiometer connected to analog pin 0. Center pin of ...
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/* This file is part of CHESS. * Copyright (c) Habib Saadi (h.saadi@imperial.ac.uk) * 2013 * * The file is copied from String_Matrices.cc in the ESS++ program * Copyright (c) Marc Chadeau (m.chadeau@imperial.ac.uk) * Leonardo Bottolo (l.bottolo@imperial.ac.uk) * ...
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#include <iostream> #include <cstring> using namespace std; const int MAXNUM = 105; char cipher[MAXNUM]; char solution[MAXNUM]; int main() { cin >> cipher >> solution; int l = strlen(cipher); if (l != strlen(solution)) { cout << "No Solution"; return 0; } for (...
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#pragma once // from tensorflow namespace tv { namespace detail { template <typename T> class KernelLoop { struct Iterator { __forceinline__ __device__ Iterator(T index, T delta) : index_(index), delta_(delta) {} __forceinline__ __device__ T operator*() const { return index_; } __forceinline__ __...
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#include <gtest/gtest.h> #include <gmock/gmock.h> #include <CSM/CArgoConfigurator.h> #include <CSM/ICSMBuilder.h> #include <UCL/SystemEnvironment.h> #include "CCSMBuilderMock.h" TEST( CArgoConfigurator, TestScenario_1) { CCSMBuilderMock mockInstance; CCSMBuilderIF mockInterface(&mockInstance); std::string configFi...
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/* * InstancedGeometry.h * * Created on: Jan 26, 2011 * Author: tychi */ #pragma once #include "Geometry.h" //#include "WorldObject/InstanceManager.h" namespace Flewnit { class InstancedGeometry : public Geometry { FLEWNIT_BASIC_OBJECT_DECLARATIONS; public: virtual ~InstancedGeometry(); inline Instanc...
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// // Created by YANHAI on 2019/5/26. // // 每个变量,拥有属性。有没有一些属性,归所有对象拥有? /** * 1. 定义静态成员变量 * > 关键字 static 可以用于说明一个类的成员,静态成员提供了一个同类对象的共享机制。 * > 把一个类的成员说明为static时,这个类无论有多少个对象被创建,这些对象共享这个static成员 * > 静态成员作用于类,他不是对象成员 */ #include <iostream> using namespace std; class Test{ public: void printC() { ...
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/**************************************************************************** * * Copyright (C) 2020-2021 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Red...
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2016, Intel Corporation // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated // documentation files (the "Software"), to de...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/GameStateBase.h" #include "FPSGameState.generated.h" /** * */ UCLASS() class FPSGAME_API AFPSGameState : public AGameStateBase { GENERATED_BODY() public: UFUNCTION(Net...
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// dear imgui: Platform Binding for GLFW // This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan..) // (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, // OpenGL/Vulkan graphics context creation, etc.) (Requires: GLFW 3.1+) // Implemented features: // [X] Platform: Cl...
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#pragma once #include <math.h> #include "Maths.h" #include "GestionnaireEvenements.h" #include "Vecteur3.h" namespace gfx{ class Camera{ protected: Vecteur3d position, cible, haut, cote, devant; double sensibilite; double valeurx; double valeury; double hAngle; double vAngle; double matric...
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#ifndef OrganizationH #define OrganizationH #include "PList.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; class Person; class Organization { string name; PList<Person> members; public: Organization(std::string n = "default"); Organization(const Organization& re...
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#include "NodeVisitor.hpp" #include "Geometry.hpp" #include "Group.hpp" #include "Transform.hpp" NodeVisitor::NodeVisitor(){} NodeVisitor::~NodeVisitor(){} /* * Name: traverse * Purpose: Given a node it will traverse its sub-tree depth first * recursively. For each node it encounters it will call * the node...
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/* * TU/e Venus OGO * Thread * Header */ #ifndef Thread_h #define Thread_h #if defined(ARDUINO) && ARDUINO >= 100 #include <Arduino.h> #else #include <WProgram.h> #endif #include <inttypes.h> class Thread{ protected: // Desired interval between runs unsigned long interval; // Last runned time in Ms u...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; ll m; ll getWays(ll x){ ll ans = 0; // for (ll i = 1; i <= x/8; i++) // { // ans += max((ll)0, (ll)floor(cbrt(x/i))-1); // } for (ll r = 2; r*r*r <= x; r++) { ans += (x/(r*r*r)); } return ans; } ...
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/*LICENSE_START*/ /* * Copyright 1995-2002 Washington University School of Medicine * * http://brainmap.wustl.edu * * This file is part of CARET. * * CARET is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Fo...
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#ifndef MOENJIN_AST_LABELSTATEMENT_H #define MOENJIN_AST_LABELSTATEMENT_H #include "Platform/Configuration.h" #include "AST/Statement.h" #include "AST/ThrowableExpression.h" namespace MoEnjin { class LabelStatement : public Statement, public ThrowableExpression { public: LabelStatement(mo_int32 lineNumber, con...
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/*========================================================================== * Copyright (c) 2006 Carnegie Mellon University. All Rights Reserved. * * Use of the Lemur Toolkit for Language Modeling and Information Retrieval * is subject to the terms of the software license set forth in the LICENSE * file included...
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/* * Copyright (C) 2008 - 2011 Trinity <http://www.trinitycore.org/> * * Copyright (C) 2010 - 2012 Myth Project <http://mythprojectnetwork.blogspot.com/> * * Myth Project's source is based on the Trinity Project source, you can find the * link to that easily in Trinity Copyrights. Myth Project is a private commun...
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Ques:: Given an array of length N and an integer x, you need to find and return the last index of integer x present in the array. Return -1 if it is not present in the array. Last index means - if x is present multiple times in the array, return the index at which x comes last in the array. You should start traversing...
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template <typename T> SHReleaseMgr<T>::SHReleaseMgr(void (*pReleaseFunction)(T*)): m_pReleaseFunction(pReleaseFunction) { } template <typename T> SHReleaseMgr<T>::~SHReleaseMgr() { for (uint32 i = 0; i < (uint32)m_pReleaseQueue.size(); ++i) { if (*m_pReleaseQueue.at(i)) { if (m_...
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#ifndef CARTE_H #define CARTE_H #include <iostream> #include <cstring> using namespace std; class Carte{ char *autor = nullptr; public: char *titlu = nullptr; Carte(char * = nullptr, char * = nullptr); Carte(const Carte &); ~Carte(); ...
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#pragma once // Name: ARKSotF, Version: 178.8.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass DmgType_Me...
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#pragma once #include "WeakPtrList.h" namespace LGG { class ID2DGraphics; class D2DGraphicsList : public WeakPtrList<ID2DGraphics> { private: CComPtr<ID2D1Factory> mFactory; CComPtr<ID2D1HwndRenderTarget> mRenderTarget; D2D1_SIZE_U mSizeofRenderTarget; public: D2DGraphicsList(D2D1_SIZE_U renderTa...
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#include <iostream> #include <string> #include <map> using namespace std; int pow2[11] = { 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024 }; string genSeq(int n, int len){ string seq = ""; if (!n) seq += "0"; while (n){ seq = char('0' + n % 2) + seq; n /= 2; } while (seq.length() != len) seq = "0"...
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////////////////////////////////////////////////////////////////////////// // Mapper164 Pocket Monster Gold // ////////////////////////////////////////////////////////////////////////// void Mapper164::Reset() { reg5000 = 0; reg5100 = 0; SetBank_CPU(); SetBank_PPU(); nes->p...
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#ifndef MTTDigitizer_MTTSimTriv_h #define MTTDigitizer_MTTSimTriv_h #include "MTTStudies/MTTDigiProducer/interface/MTTSim.h" class MTTGeometry; namespace CLHEP { class HepRandomEngine; class RandFlat; class RandPoissonQ; } class MTTSimTriv: public MTTSim { public: MTTSimTriv(const edm::ParameterSet& config); ~MTT...
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/************************************************************************* > File Name: poj2409.cpp > Author: Yuchen Wang > Mail: wyc8094@gmail.com > Created Time: Sat Feb 25 20:49:28 2017 ************************************************************************/ #include<iostream> #include<cstdio> #i...
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#include "Scene0.h" #include <SDL.h> #include <SDL_Image.h> #include "Body.h" #include "Ball.h" Scene0::Scene0(SDL_Window* sdlWindow_){ window = sdlWindow_; } Scene0::~Scene0(){} bool Scene0::OnCreate() { int w, h; SDL_GetWindowSize(window,&w,&h); Matrix4 ndc = MMath::viewportNDC(w,h); Matrix4 ortho = MMath::o...
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#pragma once #include <glmlv/GLProgram.hpp> #include <glmlv/simple_geometry.hpp> namespace qc { class Light { public: Light() {}; Light(const glm::vec3& pos, float intensity) : lightPosition(pos), lightIntensity(intensity) {} const glm::vec3& getLightPosition() const {return lightPosition;} glm::vec3& ge...
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#include "Game.h" #include "InputHandler.h" #include "GameStateMachine.h" #include "MenuState.h" #include "PlayState.h" #include "TextureManager.h" #include "Player.h" #include "Opponent.h" #include "Ball.h" #include <assert.h> #include <iostream> Game* Game::m_instance = nullptr; Game::Game() { ...
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# Doxyfile 1.8.9.1 # This file describes the settings to be used by the documentation system # doxygen (www.doxygen.org) for a project. # # All text after a double hash (##) is considered a comment and is placed in # front of the TAG it is preceding. # # All text after a single hash (#) is considered a comment and w...
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#ifndef _Math_Line2D_H #define _Math_Line2D_H #include <math.h> #include <Math/Vector2.h> #include <Math/Line.h> namespace Math { //////////////////////////////////////////////////////////////////////////////////////////////////// /// \class Line2D /// /// \brief Line in 2D. /// /// \author Fabrice Lamarche, ...
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/* * Tencent is pleased to support the open source community by making Pebble available. * Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved. * Licensed under the MIT License (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the Lic...
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#include "SAssetSummaryView.h" #include "EditorStyle.h" #include "Widgets/Input/SComboBox.h" #include "Widgets/Layout/SBorder.h" #include "Widgets/Layout/SBox.h" #include "Widgets/Layout/SExpandableArea.h" #include "Widgets/Layout/SScrollBar.h" #include "Widgets/SBoxPanel.h" #include "Widgets/Views/SHeaderRow.h" #incl...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/vr/elements/text_input.h" #include <memory> #include "chrome/browser/vr/elements/rect.h" #include "chrome/browser/vr/elements/t...
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//================================================================================================== /* Copyright 2017 NumScale SAS Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) */ //======================================...
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// Copyright 2019 LG Electronics, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
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#include <cstdio> #include "utils.h" #include "mesh.h" #include "element.h" #include "quad.h" #include "vertex.h" #include "triangle.h" extern int VERBOSE_FLAG; extern char LAST_ACTION[200]; Quad::Quad(int a, int b, int c, int d, Mesh *mesh, std::string mat) : Element(mesh,mat) { assert (a >= 0 && b >= 0 && c >= 0 ...
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#ifndef __MATH__H #define __MATH__H namespace Math { template<typename T> inline T max(T a, T b){ return a > b ? a : b; } } #endif
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#include <SPI.h> #include <Mirf.h> #include <nRF24L01.h> #include <MirfHardwareSpiDriver.h> #define __ADDR "clie2" void setup(){ Serial.begin(9600); Mirf.spi = &MirfHardwareSpi; Mirf.init(); Mirf.setRADDR((byte *)__ADDR); Mirf.payload = sizeof(unsigned long); Mirf.config(); Serial.println(__ADDR); } ...
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#include <iostream> #include <queue> #include <vector> #define INF 987654321 using namespace std; vector<pair<int, int> > grape[801]; vector<int> dijkstra(int src, int n) { vector<int> dist(n + 1, INF); dist[src] = 0; priority_queue<pair<int, int> > pq; pq.push({ 0, src }); while (!pq.empty()) { int cost = -...
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/* * struct SDL_Color * Defined in file SDL_pixels.h @ line 254 */ /* * TODO: INCLUDES */ #include "mruby_SDL.h" #if BIND_SDLColor_TYPE /* * Class Methods */ #if BIND_SDLColor_INITIALIZE mrb_value mrb_SDL_SDLColor_initialize(mrb_state* mrb, mrb_value self) { struct SDL_Color* native_object = (struct SDL_C...
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/************************************************************************* > File Name: StudentGrade.cpp > Author: kang > Mail: likang@tju.edu.cn > Created Time: 2017年11月28日 星期二 20时40分23秒 ************************************************************************/ #include <iostream> #include <fstream> #i...
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#include"Stack.h" Stack::Stack(int n) { pitems = new Item[n]; size = n; top = n; for (int i = 0; i < n; i++) { pitems[i]=i; } } Stack::~Stack() { delete [] pitems; } bool Stack::isempty() const { return top == 0; } bool Stack::isfull() const { return top == MAX; } bool Stack::push(const Item& item) {...
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#include "GameLayer.h" #include "Hero.h" #include "PlaneEnemy.h" #include "CombatManager.h" #include "Bullet.h" GameLayer::GameLayer() : m_pHero(NULL), m_nKeyPressed(0), m_bIsPressed(false), m_nbgSpeed(1) { } GameLayer::~GameLayer() { } bool GameLayer::init() { if (!Layer::init()) { retur...
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#include <bits/stdc++.h> using namespace std; int main() { int n,i,sum=0,j=1,count=0,k; cin>>n; int arr[n]; for(i=1,k=0;i<=n;i+=j,k++) { arr[k]=i; sum+=arr[k]; if(sum>n) { break; } count++; if(sum==n) { break; ...
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#pragma GCC optimize(3) #include<bits/stdc++.h> #include<ext/pb_ds/assoc_container.hpp> #include<ext/pb_ds/tree_policy.hpp> #include<ext/pb_ds/priority_queue.hpp> #define MAXN 100005 #define INF 1000000000 #define MOD 1000000007 #define F first #define S second using namespace std; using namespace __gnu_pbds; typedef l...
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#include "pch.h" #include <iostream> #include <iomanip> #include <vector> #include "Matrix.h" #include "Chang.h" #include <time.h> #include <locale.h> #include <stdlib.h> using namespace std; void matrixShow(int **a, int nr, int nc) { for (int i = 0; i < nr; i++) { cout << endl; for (int j = 0; j < nc; j++) co...
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// // mime_types.hpp // ~~~~~~~~~~~~~~ // // Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef HTTP_SERVER4_MIME_TYPES_HPP #de...
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#include "leap.h" namespace leap { bool is_leap_year(int year) { return (year % 4 == 0 && (year % 100 != 0 || year % 400 == 0)); } } // namespace leap
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#include <iostream> #include <vector> #include <cmath> #include "TFile.h" #include "TTree.h" #include "TVector3.h" #include "TRandom3.h" #include "TMath.h" #include "TH1.h" #include "TH2.h" #include "TH3.h" #include "TVectorT.h" #include "constants.h" #include "helpers.h" using namespace std; // Useful math double ...
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//===--- SemaChecking.cpp - Extra Semantic Checking -----------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 3.0.x | ...
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#include <iostream> using namespace std; int main(){ int n; for(cin >> n;n>0;--n){ int n1,n2,contador=0; cin >> n1; if(n1!=0){ cin >> n2; } while(n2 !=0){ if(n1<n2){ ++contador; } n1=n2; cin >> n2; } cout << contador << endl; contador=0; } //end for }
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#pragma once class meleeWeapon { public: void setDamage(int d); int getDamage(); void setTime(int t); int getTime(); private: int damage; int time; };
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#ifndef widget_event_generator_idle #define widget_event_generator_idle // ::widget::event::generator::idle #include "./pure.hpp" namespace widget { namespace event { namespace generator { class idle : public widget::event::generator::pure { public: ...
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#include "ScheduleConfig.h" #include <EEPROM.h> #include "nettime.h" #include "8266IO.h" char DevicePassword[32]; ScheduleConfig ScheduleConfig::LoadFromEEPROM() { bool fail = false; uint8_t ecrc = 0; int esize; ScheduleConfig sc; int size = sizeof(ScheduleConfig) + 8; EEPROM.begin(size); EEPROM.get(0, sc...
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#include "mainwindow.h" #include <QFile> #include <QPushButton> #include <QComboBox> #include <QLabel> #include <QGridLayout> #include <QSpinBox> #include <ctime> #include <QProgressDialog> #include <QTextStream> #include <QMessageBox> #include <QApplication> #include <QTime> #include <cmath> #include <typeinfo> #inc...
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#pragma once class Grade { public: void appear(int); // 학점 생성 좌표와 종류(A+ ~ D) 랜덤으로 지정 후 표시 private: int _xPos, _yPos; };
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jixhua/QQmlQuickBook
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/* Copyright 2016-2017 Joaquin M Lopez Munoz. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org/libs/poly_collection for library home page. */ #ifndef BOOST_POLY_COLLECTION_DETAIL_...
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// 289. Game of Life // 双百解法 // 解法中注释了不需要更改的代码是为了辅助思考 // 在思考阶段就应该想到 只需要处理改变的情况就可以 // // 活的细胞死去 需要更改 // if(board[r][c] == 1 && (count < 2 || count > 3)) { // board[r][c] = -1; // 别的位置仍需要考虑该位置细胞是存活的 因为改成-1 绝对值为1 和 等于1的情况等价 // } // // 死的...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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vinnie38170/klImageCore
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/* // // INTEL CORPORATION PROPRIETARY INFORMATION // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Intel Corporation and may not be copied // or disclosed except in accordance with the terms of that agreement. // Copyright (c) 2001-2012 Intel Co...
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borjacano97/Serious-Train
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#ifndef H_NIVEL5_H #define H_NIVEL5_H #include "play.h" class Nivel5 : public Play { public: Nivel5(Game * j, std::vector <Game::Vagon_t> v, Game::Bala_t a); virtual ~Nivel5() { } void dispara(bool shoot) { disparando = shoot; } void update(Uint32 delta); private: int shootTimer, spawnTimer, cadencia, spawnRon...
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// // Created by Mohamed MCHICH on 9/5/2021. // #ifndef BILLSMANAGEMENTPROJECT_QCREDITLIST_H #define BILLSMANAGEMENTPROJECT_QCREDITLIST_H #include <QDialog> #include "../../models/creditor/Creditor.h" QT_BEGIN_NAMESPACE namespace Ui { class QCreditList; } QT_END_NAMESPACE class QCreditList : public QDialog { Q_OBJE...
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/* 找出一个字符串中至少重复出现两次的字串的个数,注意重复出现时不能有重叠的现象 */ #include<cstdio> #include<cstring> #include<cstdlib> #define rep(i,a,b) for (int i=a;i<=b;i++) #define dto(i,a,b) for (int i=a;i>=b;i--) #define maxn 1205 int n,r[maxn],wr[maxn],rs[maxn],h[maxn],a[maxn],y[maxn],sa[maxn]; char str[maxn]; int minn(int x,int y){return x>y?y:x;...
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/* * MGUIEEntry.cxx * * * Copyright (C) by Andreas Zoglauer. * All rights reserved. * * * This code implementation is the intellectual property of * Andreas Zoglauer. * * By copying, distributing or modifying the Program (or any work * based on the Program) you indicate your acceptance of this statement, *...
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#ifndef PATCHER_MAJ_HPP #define PATCHER_MAJ_HPP #include <string> #include <iostream> namespace patcher { class Maj { public: Maj(const Maj&) = delete; Maj& operator=(const Maj&) = delete; Maj(int action,std::string filename,std::string url=""); const...
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// // Player.h // ZGGame // // Created by Thesy on 16/3/10. // // #ifndef __ZGGame__Player__ #define __ZGGame__Player__ #include <stdio.h> #include <cocos/cocos2d.h> USING_NS_CC; typedef enum { MJAction_Peng, MJAction_Chi, MJAction_Hu, MJAction_Gang, MJAction_Out, }MJAction; typedef void (Re...
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#include "Camera.hpp" namespace Ausar { namespace Game { } }
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/** * Filename:HDOJ1133 * Date :2016/3/19 * @Author :zwding * Describe:大数类模板 (m+n)! * (m-n+1) / (m+1) */ #include<iostream> #include<cstdio> #include<string> #include<cstring> #include<iomanip> #include<algorithm> using namespace std; #define MAXN 9999 #define MAXSIZE 10 #define DLEN 4 class BigNum { pri...
[ "zwdingcoder@gmail.com" ]
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// ================================================================================================= // This file is part of the CLBlast project. The project is licensed under Apache Version 2.0. This // project loosely follows the Google C++ styleguide and uses a tab-size of two spaces and a max- // width of 100 char...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile: /Freespace2/code/Hud/HUDtargetbox.cpp $ * $Re...
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/* ** EPITECH PROJECT, 2018 ** Lemon.cpp ** File description: ** Exersice 0 - Fruits */ #ifndef _LEMON_H #define _LEMON_H #include <iostream> #include <string> #include "Fruit.hpp" class Lemon : public Fruit { public: Lemon(); Lemon(Lemon const &Lemon); ~Lemon() { }; Lemon &operat...
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/** @file * @brief 南网命令定义 * @author Steven Wan * @date 2015-01/30 * @version 0.1 * @see appcmd.h * @note * 1、南网命令继承自多进程框架 * 2、本文件定义南网特色命令及服务功能 */ #include "nwappcmd.h" #include "cfg_proc.h" #include "htrace.h" #include "basebver.h" //#include "nwbver.h" #include "nwdaemon.h" #include "httx.h" #include ...
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/** @file project_euler_problem_7.cpp @author Terence Henriod Project Euler Problem 7 @brief Solves the following problem for the general case of any required number of primes (withing system limitations): "By listing the first six prime numbers: 2, 3, 5, 7, 11, and 13, we can see th...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include "stdafx.h" #include "VideoCapture.h" #pragma comment(lib,"vfw32") /* *\fn void YUV2_RGB(BYTE *yuv, BYTE *rgb, UINT cx, UINT cy) *\brief 将yuv2转成rgb,并将图像水平翻转 *\param[in] BYTE * yuv yuv格式数据 *\param[out] BYTE * rgb rgb格式数据 *\param[in] UINT cx 图像宽 *\param[in] UINT cy 图像高 *\return void...
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#include "ring.h" static const std::wstring kNewMessage = L"new_message.wav"; static const std::wstring kVoipConnecting = L"voip_connecting.mp3"; static const std::wstring kVoipNoResponse = L"voip_no_response.mp3"; static const std::wstring kVoipPeerBusy = L"voip_peer_busy.mp3"; static const std::wstring kVoipPeerRe...
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#include "graph.h" #include <iostream> #include <sstream> #include <fstream> #include "assert.h" graph::graph( ): module_size(100), net_size(30), pio_size(30) { module = new int* [100]; for (int i = 0; i < module_size; i++){ module[i] = new int [4]; for (int j = 0; j < 4; j++){ module[i][j] = 0; } } ...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef map <int, int> mii; typedef pair <int, int> pii; typedef pair <ll, ll> pll; int const maxn = int(1e5 + 12); int const maxb = int(2e6 + 12); int const inf = int(1e9 + 7); ll const linf = ll(1e18...
[ "Alibek.manabayev@gmail.com" ]
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