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//Bucket Sort #include<bits/stdc++.h> using namespace std; void bucketSort(float a[],int n){ //cout<<n<<"\n"; int i,j,key,ind; priority_queue<float, vector<float>, greater<float> > li[n]; for(i=0;i<n;i++) { key=n*a[i]; li[key].push(a[i]); } ind=0; for(i=0;i<n;i++){ ...
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// Copyright (c) 2009-2012 The Dash developers // Copyright (c) 2015-2018 The SEOCOIN developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef SWIFTTX_H #define SWIFTTX_H #include "base58.h" #include "key.h" #incl...
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/////////////////////////////////////////////////////////////////////////////// // Name: src/msw/richtooltip.cpp // Purpose: Native MSW implementation of wxRichToolTip. // Author: Vadim Zeitlin // Created: 2011-10-18 // RCS-ID: $Id$ // Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org> /...
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#include<iostream> using namespace std; int maxDepthNode (BTNode* root,int level) { if (!root) { return 0; } if (root->left == NULL && root->right == NULL && (level &1)) { return level; } return max (maxDepthNode (root->left,level+1) ,maxDepthNode (root->right,level+1)); } i...
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#pragma once #include <map> #include <memory> #include <assert.h> #include <SFML/Graphics.hpp> #include "Textures.h" template<class Resource, class Identifier> class ResourceHolder { public: void load(Identifier id, const std::string &filePath) { std::unique_ptr<Resource> texture(new Resource()); if (!texture->loa...
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// Copyright Verizon Media. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root. #include "btree_lockable_map.h" #include "generic_btree_bucket_database.hpp" #include <vespa/vespalib/btree/btreebuilder.h> #include <vespa/vespalib/btree/btreenodeallocator.hpp> #include <vespa/vespalib/btr...
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#include "Hello_QtGuiApplication.h" Hello_QtGuiApplication::Hello_QtGuiApplication(QWidget *parent) : QMainWindow(parent) { ui.setupUi(this); }
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#pragma once #include "BF/Graphics/Animation/Sequence.h" #include "BF/Graphics/Renderers/SpriteRendererComponents/Sprite.h" #include "BF/Common.h" namespace BF { namespace Graphics { namespace Animation { class AnimationSystem; class BFE_API Animation { friend class BF::Graphics::Animation::Animati...
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#pragma once #include "utils.hpp" #include "window.hpp" namespace dpp { class curses_wrapper; class window; class curses_wrapper { public: curses_wrapper(); ~curses_wrapper(); dpp::window& get_main_window(); dpp::window make_window(utils::vec2<size_t> size, utils::vec2<size_t> pos) const; stat...
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// Generated by Haxe 3.4.2 (git build master @ 890f8c7) #include <hxcpp.h> #ifndef INCLUDED_lime_graphics_opengl_ext_APPLE_texture_max_level #include <lime/graphics/opengl/ext/APPLE_texture_max_level.h> #endif HX_DEFINE_STACK_FRAME(_hx_pos_2b1cc31c43c675de_9_new,"lime.graphics.opengl.ext.APPLE_texture_max_level","new...
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/* Author: Richard McKenna Stony Brook University Computer Science Department GameGraphics.cpp See GameGraphics.h for a class description. */ #include "sssf_VS\stdafx.h" #include "sssf\game\Game.h" #include "sssf\game\IllegalArgumentException.h" #include "sssf\graphics\GameGraphics.h" #include "sssf\graphic...
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#include <bits/stdc++.h> using namespace std; int main() { vector<int> v ={3,4,2,8}; make_heap(v.begin(),v.end()); cout<<"max"<<v.front; return 0; }
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/* Copyright 2015 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable la...
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#include "Expense.h" void Expense::setExpenseId(int newExpenseId) { if (newExpenseId >= 0) expenseId = newExpenseId; } void Expense::setUserId(int newUserId) { userId = newUserId; } void Expense::setDate (int newDate) { date = newDate; } void Expense::setItem (string newItem) { item = newItem; ...
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#include <AuthClient.h> #include <MicroGear.h> #include <MQTTClient.h> #include <PubSubClient.h> #include <SHA1.h> #include <Arduino.h> #include <SPI.h> #include <Ethernet.h> //#include <EEPROM.h> #include <MicroGear.h> #include <ArduinoJson.h> #define APPID "RMUTLLASCS" #define KEY "S2ezVjJCmVVdPrq" #define SEC...
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#include <iostream> #include <cstdlib> using namespace std; class Node { private: public: int D; int key; Node *n; Node() { key = 0; D = 0; n = NULL; } Node(int k, int d) { this->key = k; D = d; n = NULL; } }; class CircularList { private: Node *head; public: CircularList() { head = NU...
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#pragma once #include <string> namespace AI { enum class Activity { None, ExtendInfluence, ReduceInfluence, BidForOwership, Attack, Infect }; class Map; class Character; template<Activity activity> void resolveActivity(Map& map, Character& character); std::string activityToString(Activity a); }...
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// // Medication.cpp // Hospital // // Created by Brian Morales on 1/10/17. // Copyright © 2017 Brian Morales. All rights reserved. // #include "Medication.h"
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#include<sstream> #include "menu.h" Menu::Menu(SDL_Renderer* rend) : renderer(rend), gdata(Gamedata::getInstance()), hudFrame( {gdata.getXmlInt("menu/loc/x"), gdata.getXmlInt("menu/loc/y"), gdata.getXmlInt("menu/width"), gdata.getXmlInt("menu/height")} ), backColor(...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#pragma once template< class T > class SmartItemPtr { public: SmartItemPtr(T *ptr = nullptr) : _ptr(ptr) { AddRef(); } SmartItemPtr(const SmartItemPtr& smp) : _ptr(smp._ptr) { DelRef(); } ~SmartItemPtr() { subRef(); } T& operator*() const { return *_ptr; } T* operator->() const { return _ptr; } operator T*() c...
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// ucoolib - Microcontroller object oriented library. {{{ // // Copyright (C) 2013 Nicolas Schodet // // APBTeam: // Web: http://apbteam.org/ // Email: team AT apbteam DOT org // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License a...
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#ifndef CONTROLCONFIG_H #define CONTROLCONFIG_H #include <QList> enum ControlType {manual, cnst, pid,data}; class ControlConfig { public: ControlConfig(ControlType _type = manual) { type = _type; } ControlType getType() const { return type; } QList<double> getParams() cons...
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#include "StdAfx.h" #include "TaskActor.h" #include "TxLogManager.h" #include "io.h" #include "StrConvert.h" #include "EMBCommonFunc.h" #include "TxParamString.h" #include "EMBDocDef.h" #include "Util.h" #include "SystemResourceInfo.h" using namespace EMB; //////////////////////////////////////////////////...
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// node_types.hpp // // Copyright (c) 2003 Eugene Gladyshev // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitabil...
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/* 연구소 3 */ #include <iostream> #include <vector> #include <algorithm> #include <queue> #include <cstring> #define pp pair<int,int> #define MAX 50+1 using namespace std; void input(); void solve(); int s_of_lab, n_of_virus, ANS = 987654321, empty_space ; int lab[MAX][MAX]; int dr[4] = { -1,0,1,0 }; int dc[4] = { ...
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#ifndef NEInc_Dator_h #define NEInc_Dator_h #include "NEAssert.h" #include "BaseDator.h" #include <sstream> // This Dator is for unitary objects i.e. not a list or array. namespace NE { template<class T> class Dator : public BaseDator { protected: T &target; ...
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// 소요시간: 24분 // 실행시간: 16ms /* 지도개발팀에서 근무하는 제이지는 지도에서 도시 이름을 검색하면 해당 도시와 관련된 맛집 게시물들을 데이터베이스에서 읽어 보여주는 서비스를 개발하고 있다. 이 프로그램의 테스팅 업무를 담당하고 있는 어피치는 서비스를 오픈하기 전 각 로직에 대한 성능 측정을 수행하였는데, 제이지가 작성한 부분 중 데이터베이스에서 게시물을 가져오는 부분의 실행시간이 너무 오래 걸린다는 것을 알게 되었다. 어피치는 제이지에게 해당 로직을 개선하라고 닦달하기 시작하였고, 제이지는 DB 캐시를 적용하여 성능 개선을 시도하고 있지만 ...
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/* Uno version smart light Created: 4/12/2019 10:20:22 PM Author : Gerankin-EIS */ #include <avr/io.h> #define LightSensor_PIN PB2 #define Relay_Light 5//(1<<PB0) //жёлтый #define LED_B 3//(1<<PB1) //светодиод голубой //#define LED_G 4//(1<<PB3) //светодиод зелёный #define PIR 2//датчик движения #define...
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#pragma once #include <vector> #include "cTransform.h" //파티클 정점 구조체 typedef struct tagPARTICLEQUAD_VERTEX{ D3DXVECTOR3 pos; //정점 위치 DWORD color; //정점 컬러 D3DXVECTOR2 uv; //정점 UV enum { FVF = D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1 }; }PARTICLEQUAD_VERTEX, *LPPARTICLEQUAD_VERTEX; typedef std::vector<D3DX...
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#include "AST/Expression/Binary.hpp" #include "AST/Expression/Variable.hpp" #include "astateful/script/JIT.hpp" #include "astateful/script/Context.hpp" #include <llvm/IR/Module.h> #include <llvm/IR/IRBuilder.h> namespace astateful { namespace script { ASTExpressionBinary::ASTExpressionBinary( char op, ...
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// // AppSymbols.cpp // Pinecone // #include <System/macOS/AppSymbols.h> #include <Additions/Helpers.h> #include <fcntl.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <mach-o/loader.h> #include <mach-o/dyld.h> #include <mach-o/arch.h> #include <mach-o/nlist.h> #include <sys/mman.h> #include <...
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/*Ejercicio 2: Crear una lista que almacene "n" números reales y calcular su suma y promedio.*/ #include<iostream> #include<conio.h> using namespace std; struct Nodo{ float dato; Nodo *siguiente; }; void insertarLista(Nodo *&,float); void mostrarLista(Nodo *); void calcularSumaPromedio(Nodo *); int main(){ Nod...
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class DripSensor { // Class Member Variables // These are initialized at startup int sensorPin; // the number of the sensor pin long DelayTime; // These maintain the current state int previousValue; // sensorData used to store the sensor data int currentValue; // sensorData used to store the sensor...
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#include <iostream> #include <cassert> #include <set> #include <string> #include "graph.cpp" #include <stack> #include <map> #include <queue> string stringOfLabels (int start, int end, const Graph<int,char>& g, set<int>& visited) { if (start == end) return ""; visited.insert (start)...
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/** * @file wavfile.cpp * @author Shinichiro Nakamura */ /* * =============================================================== * Tiny WAV I/O Module * Version 0.0.1 * =============================================================== * Copyright (c) 2011-2012 Shinichiro Nakamura * * Permission is h...
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#include "Theme_ex.h" BOOL _theme_unpack(LPVOID lpData, size_t dwDataLen, LPVOID lpKey, size_t dwKeyLen, std::vector<INT> *atomFiles, std::vector<LPVOID> *lpFiles, std::vector<UCHAR> *dwFileProps) { LPVOID retPtr = nullptr; size_t retLen = 0; BOOL ret = FALSE; _bin_uncompress(lpData, dwDataLen, 0, 0, &...
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// C++ program to find count of single valued subtrees #include<bits/stdc++.h> using namespace std; struct Node { int data; struct Node* left, *right; }; Node* newNode(int data) { Node* temp = new Node; temp->data = data; temp->left = temp->right = NULL; return (temp); } bool is_uniform(Node *root){ if(ro...
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// Log.cpp // Álvaro Castellano Vela #include "Log.h" namespace logging = boost::log; namespace sinks = boost::log::sinks; namespace src = boost::log::sources; namespace expr = boost::log::expressions; namespace attrs = boost::log::attributes; namespace keywords = boost::log::keywords; namespace dhlogging { Logger:...
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#pragma once // Name: Mordhau, Version: Patch23 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------...
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//------------------------------------------------------------------------------ // Source code generated by wxDesigner from file: SceneInfo.wdr // Do not modify this file, all changes will be lost! //------------------------------------------------------------------------------ #if defined(__GNUG__) && !defined(NO_GC...
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// XTPControlComboBox.h : interface for the CXTPControlComboBox class. // // This file is a part of the XTREME COMMANDBARS MFC class library. // (c)1998-2011 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEV...
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&dt, opt.recursive, iri, true); } - if (opt.delete_after && filename != NULL && file_exists_p (filename)) + if (opt.delete_after && filename != NULL && file_exists_p (filename, NULL)) { DEBUGP (("Removing file due to --delete-afte...
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// Emacs will be in -*- Mode: c++ -*- // // ************ DO NOT REMOVE THIS BANNER **************** // // Nicolas Di Cesare <Nicolas.Dicesare@ann.jussieu.fr> // http://www.ann.jussieu.fr/~dicesare // // CEMRACS 98 : C++ courses, // templates : new C++ techniques // for scientific compu...
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#include "Transaction.h" int Transaction::transactionCount_ = 0; Transaction::Transaction(int memberID){ memberID_ = memberID; total_ = 0; transactionID_ = ++transactionCount_; endTime_ = startTime_ = std::time(nullptr); } double Transaction::getTotal(){ endTime_ = std::time(nullptr); //calculate total and retu...
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#include "Game.h" int main() { srand(time(NULL)); Game game; while (game.getPlaying()) { game.mainMenu(); } return 0; }
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// Copyright (C) 2014 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: dev | ...
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#ifndef CHANNEL_H #define CHANNEL_H #include "common/common.h" #include "common/property.h" #include "item.h" using Items = QVector<shared_ptr<Item>>; class Channel: public Property { public: Channel(); Channel(const Channel& chan) = delete; ~Channel()=default; virtual QString Name() override { retu...
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//===- DebugLinesSubsection.cpp -------------------------------*- C++-*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------...
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/*! * @file EventConvolution.h * @author Zdenek Travnicek <v154c1@gmail.com> * @date 18.08.2020 * @copyright Institute of Intermedia, CTU in Prague, 2020 * Distributed under modified BSD Licence, details in file doc/LICENSE * */ #ifndef EVENTCONVOLUTION_H_ #define EVENTCONVOLUTION_H_ #include "yuri/c...
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/* * Souffle - A Datalog Compiler * Copyright (c) 2016, The Souffle Developers. All rights reserved * Licensed under the Universal Permissive License v 1.0 as shown at: * - https://opensource.org/licenses/UPL * - <souffle root>/licenses/SOUFFLE-UPL.txt */ #pragma once #include "Relation.h" #include "StringUtils...
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#include <iostream> #include <sstream> #include <string> using namespace std; int FindDevider (int x, int y) { while (x > 0 && y > 0) { if (x > y) { x %= y; } else { y %= x; } } return x + y; } class Rational { public: Rational() { num = 0; ...
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#include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ui->setupUi(this); } MainWindow::~MainWindow() { delete ui; } void MainWindow::on_sliderAir_sliderMoved(int position) { }
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class Solution { public: bool containsDuplicate(vector<int>& nums){ map<int,int> mp ; int size = nums.size(); for(int i = 0 ; i < size ; i++){ mp[nums[i]]++; if(mp[nums[i]] >= 2){ return true; } } return false; } };
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#include <cstdio> #include <cstring> const int N = 200 + 10; double dp[N], buffer[N]; int count[N]; int n, m, l, r; struct Matrix { static const int N = 200 + 10; double element[N][N]; int n; Matrix(int size = 0) { n = size; memset(element, 0, sizeof(element)); } double* oper...
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/* * Copyright 2011 Eckhart Arnold (eckhart_arnold@hotmail.com). * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by...
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/*========================================================================= Program: Visualization Toolkit Module: vtkSelectionSource.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software...
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/**************************************************************************** Copyright (c) 2010-2013 cocos2d-x.org Copyright (c) Microsoft Open Technologies, Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files...
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#include <iostream> #include <sstream> #include <string> #include "gtest/gtest.h" #include "Collatz.h" // ----------- // TestCollatz // ----------- // ---- // read // ---- TEST(Collatz, read) { std::istringstream r("1 10\n"); int i; int j; const bool b = collatz_read(r, i, j); ASSERT_TRUE(b ==...
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#ifndef CENTAURSETUP_H #define CENTAURSETUP_H #include "asetupdialog.h" #include <QLabel> #include <QComboBox> class CentaurSetup : public ASetupDialog { Q_OBJECT public: explicit CentaurSetup(QWidget *parent = 0); signals: public slots: private: // ASetupDialog interface public: void loadConfi...
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// tree.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include<iostream> #include<algorithm> #include<queue> typedef struct Node { int m_data; struct Node *Left; struct Node *Right; }; int FindHeight(Node *root); int findLeaves(Node *root); //For Binary Tree Node * LCA(Node * ro...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE194_Unexpected_Sign_Extension__negative_strncpy_73b.cpp Label Definition File: CWE194_Unexpected_Sign_Extension.label.xml Template File: sources-sink-73b.tmpl.cpp */ /* * @description * CWE: 194 Unexpected Sign Extension * BadSource: negative Set data to a fixed negat...
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#include <bits/stdc++.h> #include<iostream> #include<array> #include<algorithm> using namespace std; int main() { string S1,S2,S3; cin >> S1 >> S2 >> S3; string total = S1 + S2 + S3; if(total.find("ABC") == string::npos) { cout << "ABC" << endl; } else if(total.find("ARC") == string::npos) { cout << "AR...
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#include <QApplication> #include "ledCube.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); ledCube *_ledCube = new ledCube(); _ledCube->show(); return a.exec(); }
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// rewerr.cpp // handles errors during input and output #include <fstream> // for file streams #include <iostream> #include <stdlib.h> // for exit() using namespace std; const int MAX = 1000; int buff[MAX]; int main() { // fill buffer with data for(int j = 0; j < MAX; j++) buff[j] = j; // create output str...
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#ifndef TEMPLATE_SEQUENCE_H #define TEMPLATE_SEQUENCE_H #include "MyAlgorithm/SLList.h" #include "Handle/SmartPointer.h" namespace Template { using MyAlgorithm::CSLList; using MyAlgorithm::CSLLNode; using Handle::CSmartPointer; using Utility::exceptionx; template <typename T> class CSeqence : pub...
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#include<bits/stdc++.h> using namespace std; typedef pair<int,int>pi; struct Node{ int a,b,c; void st(){ if(a>b)swap(a,b); if(b>c)swap(b,c); if(a>b)swap(a,b); } Node(int a=0,int b=0,int c=0):a(a),b(b),c(c){} bool operator <(const Node &x)const{ if(a!=x.a)return a<x.a;...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "modules/bluetooth/BluetoothRemoteGATTCharacteristic.h" #include "bindings/core/v8/ScriptPromise.h" #include "bindings/core/v8/ScriptPromiseReso...
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// The MIT License (MIT) // // Copyright (c) 2015, 2016 Howard Hinnant // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights...
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// GradShow.cpp : implementation file // #include "stdafx.h" #include "GradShow.h" // CGradShow IMPLEMENT_DYNAMIC(CGradShow, CGridCtrl) CGradShow::CGradShow() { } CGradShow::~CGradShow() { } BEGIN_MESSAGE_MAP(CGradShow, CGridCtrl) END_MESSAGE_MAP() // //show test in a row in...
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#include <glad/glad.h> #include <GLFW/glfw3.h> #define STB_IMAGE_IMPLEMENTATION #include <stb_image.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <learnopengl/filesystem.h> #include <learnopengl/shader_m.h> #include <iostream> void framebuffer_size_callba...
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#include "script/ScriptEngineCore.h" #include "script/ScriptCommon.h" namespace epsilon { ScriptEngineCore::Ptr ScriptEngineCore::Create(std::string coreScript) { return std::make_shared<ScriptEngineCore>(private_struct(), coreScript); } ScriptEngineCore::ScriptEngineCore(const private_struct &, std::string co...
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// Fortnite SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function LobbyPlayerPadTop.LobbyPlayerPadTo...
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#include<iostream> #include<string> #include<cmath> #include<vector> #include<iterator> #include<limits> #include<algorithm> #include<map> #include<utility> #include<set> #include<unordered_map> #include<stack> #include<queue> #include<unordered_set> #include<numeric> using namespace std; int findMin(vector<int>& nums...
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#include <stdio.h> // ввод библиотек #include <locale.h> #include <math.h> int main() // начало функции, началор программы { double a, b, rez; //ввод переменных setlocale(LC_ALL, "Ru...
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// WaterDivision3.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols // CWaterDivision3App: // See WaterDivision3.cpp for the implementation of this class // class...
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#include <iostream> #include <iomanip> #include <string> #include <fstream> #include <cmath> #include "Random_generator/random.h" #include "blocking_method.h" using namespace std; double Generate_sine(Random * gen); // generates an angle in (0, 2\pi) uniformly (without using \pi, as described in the notebook...
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#include<bits/stdc++.h> using namespace std; map< int, int > visited; void BFS(int s, map< int, vector< int > >G) { queue< int >q; q.push(s); visited[s] = 0; while(!q.empty()) { int top = q.front(); for(int i=0; i<G[top].size(); i++) { int n = G[top][i...
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// Christian Kinzer // cfk5ax // 9/24/18 // prelab4.cpp #include <iostream> #include <string> #include <climits> using namespace std; void sizeOfTest() { int a; unsigned int b; float c; double d; char e; bool f; int * g; char * h; double * i; cout << "size of int: " << sizeof a << '\n' << "...
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/* * Software License Agreement (BSD License) * * Copyright (c) 2015, Southwest Research Institute * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source cod...
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#ifndef INCLUDED_Faction #define INCLUDED_Faction #ifndef HXCPP_H #include <hxcpp.h> #endif HX_DECLARE_CLASS0(Faction) HX_DECLARE_CLASS0(Region) class HXCPP_CLASS_ATTRIBUTES Faction_obj : public hx::Object{ public: typedef hx::Object super; typedef Faction_obj OBJ_; Faction_obj(); Void __construct(::Strin...
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#include <iostream> #include <gcrypt.h> int main() { std::cout << "gcrypt version: "<< gcry_check_version(GCRYPT_VERSION) << std::endl; return 0; }
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// // 2352.cpp // test // // Created by 지혜 on 2020/05/17. // Copyright © 2020 지혜. All rights reserved. // #include <stdio.h> #include <vector> using namespace std; int main(){ int arry[40000]={0}; int n; vector<int> v; scanf("%d",&n); for(int i=1; i<=n; i++){ scanf("%d",&arry[i]); ...
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#pragma once #include "view.h" #include <iostream> #include "opencv2/highgui/highgui.hpp" using namespace cv; using namespace std; //https://stackoverflow.com/questions/2298242/callback-functions-in-c typedef void (*CallbackType2)(int); class checkbox : public view { private: int x_offset; int y_offset; int width; ...
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/* note: we do not include component source, only the API definition */ #include <gtest/gtest.h> #include <api/components.h> #include <api/rdma_itf.h> #include <common/utils.h> #include <core/dpdk.h> #include <core/physical_memory.h> using namespace Component; namespace { // The fixture for testing class Foo. class ...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of condit...
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/* The following code example is taken from the book * "The C++ Standard Library - A Tutorial and Reference" * by Nicolai M. Josuttis, Addison-Wesley, 1999 * pages 72-73 * (C) Copyright Nicolai M. Josuttis 1999. * Permission to copy, use, modify, sell and distribute this software * is granted provided this copyri...
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// // Created by prodigy on 16/12/2020. // #ifndef HOTELMANAGEMENTSYSTEM_TENNIS_H #define HOTELMANAGEMENTSYSTEM_TENNIS_H #include "../Activity.h" class Tennis : public Activity { public: Tennis(); }; #endif //HOTELMANAGEMENTSYSTEM_TENNIS_H
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#pragma once #include "../Action.h" #include "../../../types/ID.h" namespace ts { namespace system { namespace action { class ConfirmMove : public ts::system::Action { private: ts::type::ID id; NodeID sender; public: ConfirmMove(): id(ts::type::ID(0,0,0)), sender(0) {} ~ConfirmMove() override {} void set(t...
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#pragma once #include "Component.h" class Mesh; class Material; // [32][32] union InstanceID { struct { uint32 meshID; uint32 materialID; }; uint64 id; }; class MeshRenderer : public Component { public: MeshRenderer(); virtual ~MeshRenderer(); shared_ptr<Mesh> GetMesh() { return _mesh; } shared_ptr<Mate...
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class Solution { public: vector<vector<int> > generate(int numRows) { vector<vector<int> > result(numRows); for (int i= 0; i<numRows; ++i) { vector<int>& row = result[i]; row.resize(i + 1); row[0] = 1; row[i] = 1; for (int j = 1; j < i; ++j...
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#include "Entity.hpp" Entity::Entity() { position = glm::vec3(0); movement = glm::vec3(0); velocity = glm::vec3(0); speed = 0; modelMatrix = glm::mat4(1.0f); } bool Entity::CheckCollision(Entity *other){ //check if we collide with something if (other == this) {return false;} ...
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#include "GSStart.h" #include "ClassFactory.h" #include "UICommonDialog.h" bool GSStart::init() { bool bRet = SGameScene::init(); return bRet; } void GSStart::onRegisterUIList() { ClassFactory::getInstance()->registerClass("UICommonDialog", []()->void*{ return UICommonDialog::create(); }); } void GSStart::onStart(...
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#ifndef __STOCK_GLYPH_H_INCLUDE__ #define __STOCK_GLYPH_H_INCLUDE__ namespace WARMGUI { static const float AXIS_LINE_COLOR_R = 0; static const float AXIS_LINE_COLOR_G = 0; static const float AXIS_LINE_COLOR_B = 1.0; static const float AXIS_LINE_ALPHA = 1.0; /* static const float SIDE_BAR_WIDTH = 50.0; static...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Mpaycoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. // // Why base-58 instead of standard base-64 encoding? // - Don't want 0OIl cha...
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#ifndef TABLEVIEW_H #define TABLEVIEW_H #include <QTableView> #include "define.h" class CTableModel; class CSortFilterModel; class CReadTableConfig; class CDbapplitonapi; class CTableView : public QTableView { Q_OBJECT public: enum{LINEEDIT,CHECKBOX,COMBOBOX,COMBOBOXTXTINDEX,COMBOBOXTXTSTRING}; public: CTableVi...
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// dear imgui, v1.84 WIP // (drawing and font code) /* Index of this file: // [SECTION] STB libraries implementation // [SECTION] Style functions // [SECTION] ImDrawList // [SECTION] ImDrawListSplitter // [SECTION] ImDrawData // [SECTION] Helpers ShadeVertsXXX functions // [SECTION] ImFontConfig // [SECTION] ImFontA...
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#pragma once #include "HeadersInclude.h" #include <string> class Window { public: Window(const char* title,int x,int y,int width, int height,Uint32 flags); void destroy(); //Getters SDL_Window* GetWindow() {return m_window; } SDL_Renderer* GetRenderer() {return m_renderer;} SDL_Texture* GetTexture() {re...
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#include "bzpch.h" #include "RenderCommand.h" namespace Blazar { const char* RenderCommand_GetString(RenderCommandID v) { switch (v) { case Blazar::RenderCommandID::FRAME_SYNC: return "Frame Sync"; case Blazar::RenderCommandID::SET_SHADER: return "Set Shader"; case...
[ "corwin.mcknight@gmail.com" ]
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