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// Copyright (c) Microsoft. All rights reserved. #include "pch.h" #include "Scenario4_Snapshot.xaml.h" using namespace SDKTemplate; using namespace Platform; using namespace Platform::Collections; using namespace Windows::Foundation; using namespace Windows::Foundation::Collections; using namespace Windows::UI::Core...
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// // OscMessage.cpp // OSC++ // #include "OscMessage.h" #include <algorithm> #include <iostream> #include <assert.h> const size_t OscMessage::MinOscMessageSize = sizeof ("/\0\0\0,\0\0");// just a / //strnlen is non standard! size_t stringLengthSafe (const char* source, size_t maxSize) { const char *p = (const...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_PREVIEWS_CORE_PREVIEWS_CONSTANTS_H_ #define COMPONENTS_PREVIEWS_CORE_PREVIEWS_CONSTANTS_H_ namespace previews { // The local histogra...
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//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURP...
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/* * File: TicTacToe.h * Author: Jefferson Alvarez * * Created on July 19, 2018, 12:10 AM */ #ifndef TICTACTOE_H #define TICTACTOE_H #include <iostream> using namespace std; class TicTacToe { public: TicTacToe(); int table[3][3] = {-1, -1, -1, -1, -1, -1, -1, -1, -1}; bool checkRow(int valu...
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/* * Copyright (C) 2014 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions a...
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#ifndef SoftwareSerial1_h #define SoftwareSerial1_h #include <inttypes.h> #include <Stream.h> #include <variant.h> /****************************************************************************** * Definitions ******************************************************************************/ #define portOutputReg(port) ...
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// // Created by Kirsten on 4/25/2018. // #include <gmock/gmock.h> #include <iostream> #include "shaka_scheme/system/gc/GC.hpp" #include "shaka_scheme/system/gc/init_gc.hpp" /** * @Test: mark_expression() functionality */ TEST(GCMarkExpressionTest, mark_expression) { // Given: You have constructed a GC and bo...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: tensorflow/core/framework/tensor_slice.proto #define INTERNAL_SUPPRESS_PROTOBUF_FIELD_DEPRECATION #include "tensorflow/core/framework/tensor_slice.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/prot...
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// CircularQueue_LL #include <iostream> using namespace std; class node{ public: int data; node* next; node(int d):data(d),next(NULL){} }; class queue{ node* f; node* r; int count; public: queue(){ f=r=NULL; count=0; } void push(int d){ if(f==NULL){ f=r=new node(d); count++; } else{ node*...
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#ifndef VICTIM_H #define VICTIM_H #include <string> #include <iostream> class Victim { public: Victim(); Victim(std::string n); Victim(Victim const &copy); ~Victim(); Victim &operator=(Victim const &rhs); void getPolymorphed() const; void setName(std::string name)...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <string> #include "base/bind.h" #include "base/location.h" #include "base/message_loop/message_loop.h" #include "base/single_thread_task_runner....
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#include "RenderSystem.hpp" #include "Components/Camera.hpp" #include "Components/Sprite.hpp" #include "Components/Transform.hpp" #include <entt/entt.hpp> #include <SFML/Graphics.hpp> render::RenderSystem::RenderSystem() { } render::RenderSystem::~RenderSystem() { } void render::RenderSystem::Update(entt::registry...
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#pragma once #include "engine/core/main/module.h" namespace Echo { // 1. used for light map // 2. real time painter class SRayModule : public Module { ECHO_SINGLETON_CLASS(SRayModule, Module) public: SRayModule(); ~SRayModule(); // instance static SRayModule* instance(); // register all type...
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#ifndef CHENMO_BASE_ATOMIC_H #define CHENMO_BASE_ATOMIC_H #include "chenmo/base/noncopyable.h" #include <stdint.h> namespace chenmo { namespace detail { template<typename T> class AtomicIntegerT: noncopyable { public: AtomicIntegerT() : value_(0) { } T get() { // Gcc 4.1.2 版本之后,对...
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#include "Box.h" #include "GlobalFunctions.h" using namespace std; Box::Box(const char* name, const char* description, const char* long_description, Entity* parent): Item(name, description, long_description, ItemType::BOX, parent, 0, 0), _open(false) { } Box::~Box() { } bool Box::IsOpen() const { return _open...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <iostream> #include <fstream> #include <QApplication> #include <QElapsedTimer> #include <windows.h> #include <basetsd.h> #include <winnt.h> #include <unistd.h> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ...
[ "kachmaryar@gmail.com" ]
kachmaryar@gmail.com
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/main.cpp
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OlgaCold/Chess
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#include <iostream> #include "game.h" using namespace std; int main(){ bool flag = false; int num_step = 1; Game game(num_step); while(!flag){ int inp_tmp = game.input(game.var, game.desk); switch (inp_tmp) { case 0: if(!game.save(game.desk, num_...
[ "moroz.olga.20000527@gmail.com" ]
moroz.olga.20000527@gmail.com
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/data/final-11/sources/u65550_420_C_6444213.cpp
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no_license
alexhein189/code-plagiarism-detector
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#include <iostream> #include <algorithm> using namespace std; typedef long long ll; ll n, p; ll s[400100]; ll ans; ll a[400100]; ll sums[400100]; ll b[400100]; pair<int, int> ed[400100]; int main() { scanf("%I64d%I64d", &n, &p); for (int i = 0; i < n; i++) { int x, y; sc...
[ "shk.slava@gmail.com" ]
shk.slava@gmail.com
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/include/factors/pseudorange.h
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min-zhi/salsa
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#pragma once #include <ceres/ceres.h> #include <Eigen/Core> #include "gnss_utils/satellite.h" #include "gnss_utils/wgs84.h" #include "factors/shield.h" #include "factors/switch_dynamics.h" namespace salsa { class PseudorangeFunctor { public: EIGEN_MAKE_ALIGNED_OPERATOR_NEW PseudorangeFunctor(); void in...
[ "superjax08@gmail.com" ]
superjax08@gmail.com
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/generic/codes/hackerEarth/competition/templemystry.cpp
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[]
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enitink/prj
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#include <stdio.h> #include <string.h> #define fabi(a,b) for(int i = a; i < b; ++i) #define fabj(a,b) for(int j = a; j < b; ++j) bool checkSum(int c[], int size, int sum) { bool* arr = new bool[sum+1]; bzero(arr, sizeof(bool) * sum+1); bool result = false; arr[0] = true; //printf(" i, j, arr[j - c[i]] , c[i] ...
[ "enitink@yahoo.com" ]
enitink@yahoo.com
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HowlTheHusky/vs2003
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// [!output DIALOG_HEADER] : Headerdatei // #pragma once [!if AUTOMATION] class [!output DIALOG_AUTO_PROXY_CLASS]; [!endif] // [!output DIALOG_CLASS] Dialogfeld class [!output DIALOG_CLASS] : public [!output DIALOG_BASE_CLASS] { [!if AUTOMATION] DECLARE_DYNAMIC([!output DIALOG_CLASS]); friend class [!output DIALO...
[ "32062494+HowlTheHusky@users.noreply.github.com" ]
32062494+HowlTheHusky@users.noreply.github.com
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/src/logger.cpp
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yuhonglin/yasegfit
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2021-01-23T18:32:26.745078
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#include "logger.hpp" /** * actually define the logger members * and initialize them * */ bool Logger::enable_time = false; bool Logger::enable_position = false; bool Logger::enable_exception = true; bool Logger::enable_error_break = true; bool Logger::enable_warning_break = false; bool Logger::enable_info_break =...
[ "yuhonglin1986@gmail.com" ]
yuhonglin1986@gmail.com
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/chrome/browser/chromeos/policy/dlp/dlp_reporting_manager_test_helper.cc
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sil3nce1/chromium
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/policy/dlp/dlp_reporting_manager_test_helper.h" #include <memory> #include "chrome/browser/chromeos/policy/dlp/dlp_pol...
[ "chromium-scoped@luci-project-accounts.iam.gserviceaccount.com" ]
chromium-scoped@luci-project-accounts.iam.gserviceaccount.com
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/src/core/Section.cpp
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no_license
NagaoKagetora/virtual-green-room
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2014-11-07T12:44:35
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#include "Section.hpp" #include <QtCore/QString> #include <osgUtil/PlaneIntersector> #include <common/3rdparty/eigen.hpp> #include <common/algo/util.hpp> #include <core/basic/Configuration.hpp> #include <core/basic/Model.hpp> #include <core/algorithm/section/DeviationSectionProvider.hpp> #include <core/algorithm/sectio...
[ "ikercasillas.sry@gmail.com" ]
ikercasillas.sry@gmail.com
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/NIM_InteractLive_PC_Demo_v2.4.0/tool_kits/ui_component/ui_kit/gui/profile_form/head_modify_form.cpp
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[]
no_license
xywwf/mybypass
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#include "head_modify_form.h" #include "shared/utf8_file_util.h" #include "shared/modal_wnd/file_dialog_ex.h" #include "module/service/user_service.h" #include "module/service/photo_service.h" #include "module/login/login_manager.h" using namespace ui; namespace nim_comp { // 将最后修改头像的信息缓存起来 static std::wstring g_las...
[ "test@163.com" ]
test@163.com
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/1Easy/35_SearchInsertPosition.cpp
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[]
no_license
SreejeshSaya/LeetCode-Solutions
4a98b5d506bd8b20fcddd62743d0d472abc71847
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refs/heads/main
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class Solution { public: int searchInsert(vector<int>& nums, int target) { int l = 0, h = nums.size(); while(l < h) { int mid = l + (h - l)/2; if(nums[mid] == target) { return mid; } else if(nums[mid] > target) { h = ...
[ "40210225+SreejeshSaya@users.noreply.github.com" ]
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/OFSample-Windows/depends/dwinternal/framework2015/duifw/widgets/richedit/duitextcursor.h
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JocloudSDK/OFSample
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2022-12-28T05:03:05.563734
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/**************************************************************************** Author: yy Email : yy@yy.com Mobile: 134567890 Remark: ****************************************************************************/ #pragma once #include "dwglobal.h" const char DEFAULT_OPEN_FILE_KEY[] = "DEFAULT_OPEN_FILE_KEY"; const cha...
[ "chenshibiao@yy.com" ]
chenshibiao@yy.com
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/controllers/ros/include/services/sensor_enable.h
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[]
no_license
rggasoto/AdvRobotNav
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2021-05-31T12:00:12.452249
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#ifndef WEBOTS_ROS_MESSAGE_SENSOR_ENABLE_H #define WEBOTS_ROS_MESSAGE_SENSOR_ENABLE_H #include "ros/service_traits.h" #include "sensor_enableRequest.h" #include "sensor_enableResponse.h" namespace webots_ros { struct sensor_enable { typedef sensor_enableRequest Request; typedef sensor_enableResponse Response; Re...
[ "rggasoto@wpi.edu" ]
rggasoto@wpi.edu
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/network/n32_c.cpp
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[]
no_license
SuperSaiyanSSS/MyCodes
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2021-01-02T22:55:51.223729
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// n32_c.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #define WIN32_LEAN_AND_MEAN #include<Windows.h> #include<winsock2.h> #include<WS2tcpip.h> #include<iostream> #include<sstream> #include<fstream> #include<time.h> using namespace std; #pragma comment(lib,"Ws2_32.lib") //显示连接套接字库 #pragma comment(lib,"Mswsock.l...
[ "2304582602@qq.com" ]
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/udpReceiver/widget.cpp
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lp-github/qt-demos
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#include "widget.h" #include "ui_widget.h" Widget::Widget(QWidget *parent) : QWidget(parent), ui(new Ui::Widget) { ui->setupUi(this); receiver=new QUdpSocket(this); receiver->bind(45454,QUdpSocket::ShareAddress); connect(receiver,SIGNAL(readyRead()),this,SLOT(processPendingDatagram())); } Widg...
[ "3144461554@qq.com" ]
3144461554@qq.com
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/UniversalLibs/CloudDatabaseSync/Packages/AbstractNodes/impl/CNodeBasicCacheAction.cpp
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[]
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vladsopen/fragments
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2022-01-11T23:29:21.562445
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// CNodeBasicCacheAction.cpp #include "CProject.h" //#include "DeclareKeys.h" #include "CNodeBasicCacheAction.h" #include "CActionIfaceGp.h" #include "CBasicClassImpl.h" #include "CDbNode.h" #include "CDbGlobalNodes.h" #include "CStoreIfaceGp.h" #include "CNodeSubclasses.h" #include "CBasicNodeImpl.h" #inc...
[ "vladsprog@gmail.com" ]
vladsprog@gmail.com
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/Prova2/Inter.cpp
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[]
no_license
MatheusDantas19/Aed-1
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2020-04-28T19:37:42.908681
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#include <iostream> #include <stdlib.h> using namespace std; void intercalar(int vetA[],int vetB[],int tamA,int tamB); void imprimeVet(int Vet[],int tamF); void Quick(int vetor[], int inicio, int fim); int main(){ int vetA[5],vetB[5]; for(int i=0;i<5;i++){ cin>>vetA[i]; } for(int i=0;i<5;i++){ cin>>vetB[i]; } ...
[ "mind@icomp.ufam.edu.br" ]
mind@icomp.ufam.edu.br
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/guiCanvas.h
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[]
no_license
nrjc/LogicSim
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2020-12-26T05:01:35.595820
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#ifndef guiCanvas_h #define guiCanvas_h #include <string> #include <GL/gl.h> #include <GL/glu.h> #include <GL/glut.h> #include <iostream> #include "names.h" #include "devices.h" #include "monitor.h" #include "gui.h" #include "gui_constants.h" class MyFrame; class MyGLCanvas: public wxGLCanvas{ public: MyGLCanvas...
[ "kr394@cam.ac.uk" ]
kr394@cam.ac.uk
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/Rare's_Knight_pub/EventObj.h
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[]
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magnemu1202/Rares_Knight_Pub
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2022-08-21T10:01:20.144887
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#pragma once #include "GameObj.h" #include "Application.h" class scene; class event_obj : public game_obj { protected: int id; int bitmap; public: virtual ~event_obj() {}; virtual void calc() = 0; void talk(); virtual void draw(int camera_x,int camera_y) = 0; }; event_obj* create_event(int event_id); //拡張性を考...
[ "magnesiumu660@yahoo.co.jp" ]
magnesiumu660@yahoo.co.jp
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/CSC8503/GameTech/Coursework.h
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[]
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ggraca/CSC8503
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#pragma once #include "GameTechRenderer.h" #include "TutorialGame.h" #include "../CSC8503Common/PhysicsSystem.h" #include "../CSC8503Common/GameServer.h" #include "../CSC8503Common/GameClient.h" #include "NetworkedGame.h" #include "../CSC8503Common/NavigationGrid.h" enum BotState { Following, Returning, ...
[ "b8059046@newcastle.ac.uk" ]
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/SPARKS/include/chilkat/CkMailManProgress.h
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[ "MIT" ]
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// CkMailManProgress.h: interface for the CkMailManProgress class. // ////////////////////////////////////////////////////////////////////// #ifndef _CkMailManProgress_H #define _CkMailManProgress_H #include "CkBaseProgress.h" /* To receive progress events (callbacks), create a C++ class that inh...
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#define _CRT_SECURE_NO_WARNINGS #include "skiui.h" #include <time.h> int menu_id = 0; Window *win1 = NULL; typedef Window* (*DllLoadPlugin)(HWND win, int x, int y, int w, int d); typedef const char* (*DllGetPluginName)(); using namespace std; string rootDir = "";//"C:\\Users\\ftp\\source\\repos\\skiui\\x64\\Release\\...
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/* Project Euler Problem 2 * Compute the sum of the even fibonacci numbers less than 4 million. */ #include <iostream> uint32_t evenFib() { uint32_t result(0); uint32_t fib1(1); uint32_t fib2(1); uint32_t temp(0); while(fib2 < 4000000) { temp = fib2; fib2 = fib1 + fib2; fib1 = temp; if (...
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#pragma once #include <SFML/Graphics.hpp> #include <vector> #include <string> #include "testing.h" using std::string; // plz extend me class Scene : public sf::Drawable { public: Scene(const sf::Vector2f &size = sf::Vector2f(0, 0), string textureFilePath="", const std::vector<sf::Drawable *> &drawables=st...
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#ifndef INTERSECTION_HPP #define INTERSECTION_HPP class intersection { public: }; #endif // INTERSECTION_HPP
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/************************************************************************* > File Name: patition.cpp > Author: > Mail: > Created Time: 2018年05月09日 星期三 11时42分15秒 ************************************************************************/ //给定一个数组和一个k,比k大的都放在k的右边,比k小的都放在k的左边 //返回k的下标 #include <iostream> using nam...
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// // // #pragma once #include <string> #include "MyStringDataObject.h" using namespace std; const int SIZE = 5; class DataContent { private: void _Init(); void _Refactor(); //void Swap(MyStringDataObject*, MyStringDataObject*); protected: //void* _data[SIZE]; DataContent* _childcontent[5]; MyStringDataObjec...
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// Zero MxN row or column if it contains Zero // 1 1 1 1 4 0 0 1 // 2 0 2 2 ---> 0 0 0 0 // 3 3 0 3 0 0 0 0 // 4 4 4 4 4 0 0 1 #include "stdafx.h" #include <iostream> #include <string> using namespace std; void printMatrix(int matrix[][4], int rowlength, int collength){ for (int i = 0; i < rowlength; ...
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/* 4coder_config.cpp - Parsing *.4coder files. */ // TOP function String_Const_u8_Array parse_extension_line_to_extension_list(Application_Links *app, Arena *arena, String_Const_u8 str){ ProfileScope(app, "parse extension line to extension list"); i32 count = 0; for ...
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#pragma once #pragma once #ifndef DirectionalLightPanel_Included #define DirectionalLightPanel_Included #include "ofxDatGui.h" class MainController; class DirectionalLightPanel { public: void setup(MainController* mainController); void draw(); void onColorPickerEvent(ofxDatGuiColorPickerEvent e); void onSliderE...
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//#include <iostream> //#include <stdio.h> //using namespace std; // //#define MAX 100 // //7.2: khoi tao QUEUE rong //void init(int a[], int &front, int &rear) //{ // front = -1; // rear = -1; //} // //7.3: ktra QUEUE //int isEmpty(int a[], int &front, int &rear) //{ // if (front == rear) // return ...
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// // main.cpp // characterDevelopment // // Created by Ben Gorman on 6/12/18. // Copyright © 2018 Ben Gorman. All rights reserved. // #include <iostream> #include <cmath> #include <iomanip> using namespace std; int main() { double n; cin >> n; cout << fixed; cout << setprecision(0); cout << ...
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#ifndef MESH_H #define MESH_H #include "OpenMesh/Core/IO/MeshIO.hh" #include "OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh" #include "OpenMesh/Core/Geometry/VectorT.hh" struct MyTraits : OpenMesh::DefaultTraits { // Let Point and Normal be a vector of doubles typedef OpenMesh::Vec3d Point; typedef OpenMesh::Vec3d No...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "SafeAreaViewShadowNode.h" namespace facebook { namespace react { extern const char SafeAreaViewComponentName[] = "SafeA...
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#include <cstdio> #include <vector> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { private: void helper(vector<vector<int> >& ans, vector<int> &cur, TreeNode* root, int sum){ if(!root) retu...
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#ifndef ROCKET_BASE_LOG_H_ #define ROCKET_BASE_LOG_H_ #include <stdint.h> #include <stdarg.h> #include <stdio.h> namespace rocket { namespace base { class Log { public: enum Level : uint8_t { DEBUG, INFO, WARN, ERROR, FATAL, }; Log() : _func(&DefaultFunc) { } ...
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#ifndef OBJMODEL_H #define OBJMODEL_H #include <SGL/Util/SGLExport.h> #include <SGL/GL/Mesh.h> #include <SGL/GL/Texture.h> #include <map> namespace sgl { SGLCLASS ObjModel { public: /* Types */ //! Mesh Data struct MeshData { int offset; int drawCount; }; ObjModel(); ~ObjModel(); void bi...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" /** * */ class PIRATESIMVR_API MyClass { public: MyClass(); ~MyClass(); };
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#ifndef __Execute_HPP__ #define __Execute_HPP__ #include "executecommand.hpp" using namespace std; class Execute : public ExecuteCommand { private: char** command; string separator; bool executeSuccess; public: Execute(); Execute(char** enteredCommand, string sep); virtual bool execute(); virtual...
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#include "wheel.h" #include <QtMath> Wheel::Wheel(QWidget *parent) : QGraphicsView(parent) { } void Wheel::wheelEvent(QWheelEvent* pWheelEvent) { // Do a wheel-based zoom about the cursor position double angle = pWheelEvent->angleDelta().y(); double factor = qPow(1.0015, angle); auto targetViewportP...
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////////////////////////////////////////////////////////////////////////////// /// Copyright 2003 and onward LASMEA UMR 6602 CNRS/U.B.P Clermont-Ferrand /// Copyright 2009 and onward LRI UMR 8623 CNRS/Univ Paris Sud XI /// /// Distributed under the Boost Software License, Version 1.0 /// ...
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// // Created by wenhan on 2021/1/25. // #ifndef LINKLIST_LINKLIST_H #define LINKLIST_LINKLIST_H //链表结点 typedef struct LINKNODE{ void* data; // 指向任意类型的数据 struct LINKNODE* next; }LinkNode; // 打印函数指针 typedef void(*PRINTLINKNODE)(void*); class LinkList { private: LinkNode *head; int size; public: /...
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#include "LayoutContainers/Container.h" namespace GUF{ template <typename ... ArgsType> Container::Container(const std::string_view& firstPropertyName,ArgsType...ts) :Container(GTK_TYPE_CONTAINER,firstPropertyName,ts...){ } template<typename... ArgsType> Container::Container(GType type, ...
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#pragma once #ifndef VECTOR_H #define VECTOR_H #include "cblas.h" constexpr auto INF = 100; class Vector { private: int n; double *v; public: //two methods to Initialize,choose one Vector(int); Vector(int n1, double * a); ~Vector(); void setn(int); void setv(double *); int getn(); double* getv(); // get th...
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/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User Lic...
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#include <iostream> #include <cmath> #include "prelude.h" using namespace fcpp; using std::cin; using std::cout; using std::endl; struct improve : public CFunType<double,double,double> { double operator()( double x, double y ) const { return 0.5*(y+x/y); } }; struct sqtol : public CFunType<double,bool>...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include "class-internals.h" #include "codegen/il2cpp-codegen.h" extern "C" void Locale_GetText_m2389348044 (); extern "C" void Locale_GetText_m2218462520 (); extern "C" void SafeHandleZeroOrMinusOneIsInvalid__ctor_...
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#include <iostream> #include <SDL2/SDL.h> #include <SDL2/SDL_opengl.h> using std::cout; int main(int argc, char* argv[]){ SDL_Init(SDL_INIT_VIDEO); // Init SDL2 // Create a window. Window mode MUST include SDL_WINDOW_OPENGL for use with OpenGL. SDL_Window *window = SDL_CreateWindow( "SDL2/OpenGL Demo", ...
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/* * Copyright (c) 2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #include <gt...
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#include "globalaction.h" #include "debug.h" #include <QApplication> namespace service { QHash<QPair<quint32, quint32>, QAction *> GlobalAction::actions_; void GlobalAction::init() { qApp->installNativeEventFilter(new GlobalAction); } bool GlobalAction::makeGlobal(QAction *action) { QKeySequence hotKey = action...
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// hipatenus hesaplama.cpp : Bu dosya 'main' işlevi içeriyor. Program yürütme orada başlayıp biter. // #include <iostream> int main() { std::cout << "Hello World!\n"; } // Programı çalıştır: Ctrl + F5 veya Hata Ayıkla > Hata Ayıklamadan Başlat menüsü // Programda hata ayıkla: F5 veya Hata Ayıkla > Hata Ayıklama...
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// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Dirk Grunwald (grunwald@cs.uiuc.edu) This file is part of GNU CC. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibili...
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <fstream> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #include <openssl/sha.h> #include <arpa/inet.h> #include <sys/stat.h> #include <sys/types.h> #include <iostream> #include <bits/stdc...
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/* 최대 한번까지 벽을 부수고 이동할 수 있을 때 최단 경로를 구하는 문제 data2[i][j][state] => state를 추가로 둔다. 예를 들면 state가 0일때 값은 i,j 까지 가는데 최단 거리 였다면 state가 1일때는 i,j 까지 벽을 한번 부셨을 때 최단 거리로 생각한다. */ #include <algorithm> #include <functional> #include <vector> #include <map> #include <cstdio> #include <queue> #include <limits.h> #include <sta...
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#ifndef __CSRL_H__ #define __CSRL_H__ #include <list> using namespace std; class Entity; class Object; class Character; class Console; class CSRL { public: CSRL(); ~CSRL(); void run(); void get_input(); void update(double delta); void draw(); void draw_hud(); void resize(); Character *add_characte...
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/***************************************************************************** * Non-Rigid Face Tracking ****************************************************************************** * by Jason Saragih, 5th Dec 2012 * http://jsaragih.org/ **************************************************************************...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PointOfInterest_Base_BP_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //----------------------------------------------...
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/*----------------------------------------------------------------------------- * This file is part of the Colony.Core Project. The Colony.Core Project is an * open source project with a BSD type of licensing agreement. See the license * agreement (license.txt) in the top/ directory or on the Internet at * http://int...
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#include <string> #include <vector> #include <math.h> using namespace std; vector<int> solution(vector<int> progresses, vector<int> speeds) { vector<int> answer, restWork; for(int i=0; i<progresses.size();i++){ int restDay = 100 - progresses[i]; restDay = restDay/speeds[i] + (restDay%speeds[i]...
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// Given a string s, return the longest palindromic substring in s. // https://leetcode.com/problems/longest-palindromic-substring/ string longestPalindrome(string s) { int n = s.size(); int start = 0, end = 0; vector<vector<bool>> dp(n, vector<bool>(n, false)); // dp[i][j] indicates whether sub...
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/* * BRULIARD - RIGAL * Projet Numérique - MACS 2 */ #ifndef __VECTOR_HPP__ #define __VECTOR_HPP__ #include "matrix.hpp" /*----------------------- CLASSE VECTEUR --------------------------*/ class Vecteur: public Matrice { /* Par définition, on pose les vecteurs comme des matrices de 1 colonne. */ public...
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/*============================================================================= Copyright (c) 2001-2007 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ===================================...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include <D3D11.h> #include <minwinbase.h> #include <iostream> #include <Windows.h> #include <D3DX10math.h> #include <D3DX11async.h> #include <DirectXMath.h> #include <D3Dcompiler.h> #include <Assimp/Importer.hpp> #include <Assimp/postprocess.h> #include <Assimp/scene.h> #include <vector> const int width = 1920, heig...
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#include "Frame.h" namespace fs = std::filesystem; void Frame::read_file(int fileNum) { sampls = new std::vector < Lidar_sample* >(); fs::path p{ "./Dev_Data/PC/frame" + std::to_string(fileNum)+".csv" }; // read file line by line std::string base_filename = p.string(); std::ifstream ifs;; ifs.open(base_filen...
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/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2015 Scientific Computing and Imaging Institute, University of Utah. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (...
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#ifndef __PROCESSOR_HPP__ #define __PROCESSOR_HPP__ #include "../hfc_def.hpp" using namespace hfc; namespace hfc{ namespace asynchronous{ class HFC_API IProcessor { public: virtual ~IProcessor(){} public: virtual void onClosed( t_fd fd ) = 0; virtual void onReadRet( t_fd fd , int seq , vo...
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#include <SoftwareSerial.h> SoftwareSerial BLU(0,1); #define redPin 3 #define greenPin 5 #define bluePin 6 void setup() { //Serial setup Serial.begin(9600); Serial.println("-= HC-05 Bluetooth RGB LED =-"); BLU.begin(9600); BLU.println("-= HC-05 Bluetooth RGB LED =-"); pinMode(4, OUTPUT); digi...
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#pragma once class CObject_2D { protected: //Object Name std::string m_name; public: CObject_2D(); CObject_2D(std::string name); ~CObject_2D(); };
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#include <cstdio> #include <algorithm> using namespace std; int tree[262144]; int szz; void init(int i) { if (i >= szz) return; init(i * 2), init(i * 2 + 1); tree[i] = tree[i * 2] + tree[i * 2 + 1]; } void update(int i, int val) { i += szz; tree[i] = val; i /= 2; while (i) { tree[i] = tree[i * 2] + tree[i *...
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#include <AMReX_EB_F.H> #include <AMReX_MultiFab.H> #include <AMReX_EB_utils.H> #include <AMReX_Geometry.H> #include <AMReX_MultiCutFab.H> #include <AMReX_EBFabFactory.H> namespace amrex { void FillEBNormals(MultiFab & normals, const EBFArrayBoxFactory & eb_factory, const Geometry & geom) ...
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// Copyright (c) 2018, ETH Zurich and UNC Chapel Hill. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notic...
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/* * Copyright (C) 2008 - 2011 Trinity <http://www.trinitycore.org/> * * Copyright (C) 2010 - 2012 Myth Project <http://mythprojectnetwork.blogspot.com/> * * Myth Project's source is based on the Trinity Project source, you can find the * link to that easily in Trinity Copyrights. Myth Project is a private commun...
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#include<iostream> #include<vector> #include<algorithm> using namespace std; int main(){ int n, k; cin >> n >> k; vector<int> seq; for(int i=0; i<n; i++){ int x; cin >> x; seq.push_back(x); } int sum = 0, temp; for(int i=k-1; i<n;){ if(i==n-1){ temp = i; break; } if(i==n-2){ if(seq[n-1]>0){...
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#pragma once #include "TexturedWidget.h" #include "ShipViewGame.h" #include "GameWorld.h" #include "CrewList.h" class GameWindow: public Widget, public has_slots<> { public: GameWindow(Rect size); ~GameWindow(); bool init(GameWorld* world); private: ShipViewGame* shipView_; GameWorld* world_; ...
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// // Created by Morten Nobel-Jørgensen on 29/09/2017. // #include <sre/Renderer.hpp> #include "GuiManager.hpp" #define GLM_ENABLE_EXPERIMENTAL using namespace sre; using namespace glm; GuiManager::GuiManager() { } float GuiManager::centerText(ImVec2 window, std::string text) { float font_size = ImGui::GetFont...
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// C:\diabpsx\SOURCE\TOWNERS.CPP #include "types.h" // address: 0x80039F28 // line start: 99 // line end: 103 int GetActiveTowner__Fi(int t) { { // register: 3 register int i; } } // address: 0x80039F7C // line start: 108 // line end: 126 void SetTownerGPtrs__FPUcPPUc(unsigned char *pData, unsigned char *...
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// source file for the median function #include <algorithm> #include <stdexcept> #include <vector> using std::domain_error; using std::sort; using std::vector; // compute the median of a vector<double> double median(vector<double> vec) { typedef vector<double>::size_type vec_sz; vec_sz size ...
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#include "Brain.h" BrainStructure *Brain::GetStructure() { int currentCount = layers.size(); if (currentCount == 0) { return NULL; } int count = (currentCount + 1) / 2; int *arr = (int *)malloc(sizeof(int) * count); for (int i = 0; i < count; i++) { arr[i] = layers[i * 2...
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#include <iostream> #include <string> #ifndef _VERTEX_ #define _VERTEX_ /* * Vertex class */ using namespace std; class Vertex { private: // Number of total vertices in the graph static int count; // Identifier of the vertex int id; // Altitude of the vertex (the ski station) in meters int altitude; // Boo...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by...
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