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#include "shader.h" #include <iostream> #include <fstream> // TODO: Implement // 1. Load shader source (.txt file) into memory. // 2. Compile shader source with GLEW // 3. Save compiled ref to memory // 4. Bind and unbind static void CheckShaderError(GLuint shader, GLuint flag, bool isProgram, const std::string &erro...
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#include <stdio.h> int main(){ 220 + 413; 173 + 325; 189 + 1804; 976 + 1083; 132 + 442; printf("%d", 802); printf("%d", 575); 511 + 349; 307 + 1061; 696 + 1929; 417 + 730; printf("%d", 28); 291 + 1069; printf("%d", 15); printf("%d", 659); 922 + 866; 759 + 1638; printf("%d", 877); p...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_UI_LIGHT_DRIVERS_AML_LIGHT_AML_LIGHT_H_ #define SRC_UI_LIGHT_DRIVERS_AML_LIGHT_AML_LIGHT_H_ #include <fuchsia/hardware/light/llcpp/fidl.h> #in...
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#include "slave_mark1.h" #include "accelera_geometry.h" /** Identical base setup to the Slave_mark1. Using new end effector, * so wrist kinematics are slightly different */ class Slave_accelera : public Slave_mark1 { public: Slave_accelera(int id, boost::shared_ptr<Controller> controller, boost::shared_p...
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/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#include <string> #include <vector> #include <iostream> #include <fstream> #include <algorithm> #include <boost/algorithm/string.hpp> using namespace std; bool lights[1000][1000]; int lights2[1000][1000]; class Action { public: // Constructeurs //Accesseurs et mutateurs void setX(pair<int, int> x) { this...
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#include "evaluation.hpp" #include "token.hpp" #include <iostream> Token *Evaluation::evaluate_empty(std::vector<Token *> args) { Token *new_token = new Token("list", list); return new_token; // std::cout << "hey" << "\n"; // Token *new_token = new Token("list", list); // for (int i = 0; i < args.size(); i++) ...
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/* * C++ wrapper for lxshade.h * * Copyright (c) 2008-2013 Luxology LLC * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the righ...
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// Copyright (C) 2009-2013 Chris Richardson and Anders Logg // // This file is part of DOLFIN. // // DOLFIN is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at y...
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#include "region_file.h" #include "../../streams/voxel_block_serializer.h" #include "../../util/godot/funcs.h" #include "../../util/log.h" #include "../../util/profiling.h" #include "../../util/string_funcs.h" #include "../file_utils.h" #include <core/io/file_access.h> #include <algorithm> namespace zylann::voxel { n...
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#pragma once // This file is generated from the Game's Reflection data #include <cstdint> #include <RED4ext/Common.hpp> #include <RED4ext/REDhash.hpp> #include <RED4ext/Scripting/IScriptable.hpp> namespace RED4ext { namespace AI { struct CoverDemandHolder : IScriptable { static constexpr const char* NAME = "AIC...
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#pragma once class fft4g{ // メンバ変数 int *ip; //ビット反転に使用する作業領域 double *w; //cosとsinのテーブル(ip[0] == 0だと初期化される) int n; //配列の要素数(2N) // メンバ関数 void makewt(int nw, int *ip, double *w); void makect(int nc, int *ip, double *c); void bitrv2(int n, int *ip, double *a); void bitrv2conj(int n, int *ip, double *a); void ...
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#include "barrehexagone.h" /** * @brief barreHexagone::barreHexagone * @param _reference * @param _longueur * @param _densite * @param _nomAlliage * @param _diametre * @details Constructeur de la classe Barre Hexagone */ barreHexagone::barreHexagone(const string _reference, const int _longueur, const float _d...
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// Copyright (C) by Ashton Mason. See LICENSE.txt for licensing information. #ifndef THERON_DETAIL_ALLOCATORS_POOL_H #define THERON_DETAIL_ALLOCATORS_POOL_H #include <Theron/Align.h> #include <Theron/Assert.h> #include <Theron/BasicTypes.h> #include <Theron/Defines.h> #ifdef _MSC_VER #pragma warning(push) #pragma w...
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/* unsigned char* */ #ifndef ENGINE_NEWS_H #define ENGINE_NEWS_H #include "kernel.h" #include <vector> struct SNewsPost { char m_Date[128]; char m_Title[128]; char m_Text[2048]; char m_Image[512]; int m_ImageID; }; class INews : public IInterface { MACRO_INTERFACE("news", 0) public: enum...
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/* * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> * Copyright (C) 2008 Eric Seidel <eric@webkit.org> * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify i...
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/* * InorderTraversalStack.h * * Created on: Jul 26, 2013 * Author: Avinash */ // // Testing Status // #include <string> #include <vector> #include <cstdlib> #include <cstdio> #include <cmath> #include <algorithm> #include <ctime> #include <list> #include <map> #include <set> #include <bitset> #include <func...
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#include "stdafx.h" #include "module_all_cui.h" /*----------------------------------------------*/ /* C++:编写跨平台程序的关键,C/C++中的内置宏定义 分两部分: 操作系统判定: Windows: WIN32 Linux: linux Solaris: __sun 编译器判定: VC: _MSC_VER GCC/G++: __GNUC__ SunCC: __SUNPRO_C和__SUNPRO_CC */ /*------------------...
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#include <limits.h> #include <assert.h> #include "RawInput.h" #include "Log.h" #include "PBUtility.h" namespace future { RawInput::RawInput(const void *oData, int32_t length) : m_Ptr((uint8_t *) oData), m_Size(length), m_Position(0) { assert(m_Ptr); } RawInput::~RawInput() { m...
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#include<bits/stdc++.h> int max(int a, int b); int lcs( char *X, char *Y, int m, int n ) { int L[m+1][n+1]; int i, j; for (i=0; i<=m; i++) { for (j=0; j<=n; j++) { if (i == 0 || j == 0) L[i][j] = 0; else if (X[i-1] == Y[j-1]) L[i][j] = L[i-1][j-1] + 1; ...
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#include<cstdio> #include<cstring> #include<algorithm> #include<cmath> #include<vector> #include<queue> #include<set> using namespace std; typedef long long LL; typedef long double ld; void read(int&x){scanf("%d",&x);} void read(long double&x){double xx;scanf("%lf",&xx);x=xx;} void read(LL&x){scanf("%lld",&...
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/* std_lib_facilities.h */ /* simple "Programming: Principles and Practice using C++ (second edition)" course header to be used for the first few weeks. It provides the most common standard headers (in the global namespace) and minimal exception/error support. Students: please don't try to unde...
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// // Created by Aron on 10/3/2021. // #include "pencilbrush.h" #include <canvas/canvas.h> #include <shapes/lineshape.h> void PencilBrush::onMouseDown(const sf::Vector2f &pos) { auto circle = sf::CircleShape(settings.size); circle.setFillColor(settings.color); circle.setOrigin(settings.size, settings.size...
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// // Curl_C.cpp // TestMac // // Created by 徐以 on 4/1/16. // Copyright © 2016 xuyi. All rights reserved. // #include "Curl_C.h" #include <curl/curl.h> #include <stdlib.h> #include <iostream> Curl_C* Curl_C::sharedInstance() { static Curl_C* s_pCurl = nullptr; if(!s_pCurl) { s_pCurl = new Cur...
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#include "view.h" #include "hlayout.h" #include "vlayout.h" #include "cliwindow.h" #include <stdarg.h> UnknownLayoutException::UnknownLayoutException(const std::string& viewName, const std::string& layoutName) throw(): viewName(viewName), layoutName(layoutName) { fillW...
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#include "tutorial.h" class MyFrameT27: public wxFrame { public: MyFrameT27(const wxString& title); }; MyFrameT27::MyFrameT27(const wxString& title) : wxFrame(NULL, wxID_ANY, title, wxDefaultPosition, wxSize(200, 150)) { wxPanel *panel = new wxPanel(this, -1); wxGridSizer *grid = new wxGridSizer...
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#include <string> #include <fstream> #include <sstream> #include <streambuf> #include <regex> #include <iostream> #include <cassert> #include "ParseFile.h" using namespace std; bool ParseFile::ReadFile(string strPath) { ifstream infile; infile.open(strPath.data()); if (!infile.is_open()) { ParseE...
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// anden259 andno037 #include "encoding.h" #include <queue> // builds a table with the count of each byte in the input data map<int, int> buildFrequencyTable(istream& input) { map<int, int> freqTable; while (true) { int byte = 0; byte = input.get(); if (byte == -1) { ++fre...
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//https://www.hackerrank.com/challenges/30-dictionaries-and-maps /* # Day 8: Dictionaries and Maps # # Objective # # Today, we're learning about Key-Value pair mappings using a Map or Dictionary data structure. Check # out the Tutorial tab for learning materials and an instructional video! # # Task # #...
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#include <opencv2/opencv.hpp> #include <map> #include <list> #include <array> #include <vector> class Region{ public: Region(): label(0), num_pixels(0), saliency(-1) { }; int label; int num_pixels; float saliency; std::map<std::array<int, 3>, int> colors; std::vector<cv::Poi...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <unordered_map> using namespace std; int main() { int n,num,max=0; cin>>n; unordered_map<int,int> freq(n); for(int i=0;i<n;i++) { cin>>num; freq[num]++; } for(auto &i:fre...
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///////////////////////////last version ori 20.11 #include "../include/Restaurant.h" #include <iostream> #include <fstream> using namespace std; //init new Restaurant that isn't open and didnt get any customer so id init to 0. Restaurant::Restaurant():open(false),tables(),menu(),actionsLog(),idAvailable(0) {} //By w...
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/* irled.h - Library for flashing an IR LED with a given signal. Created by jdcockrill, September 11, 2011. */ #ifndef irled_h #define irled_h #include "WProgram.h" class IRLED { public: IRLED(int pin); void sendSignal(int arr[], int len); private: void _pulseIR(long microsecs); int _pin; }...
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#ifndef CondTools_SiPixel_SiPixelGenErrorDBObjectReader_h #define CondTools_SiPixel_SiPixelGenErrorDBObjectReader_h #include <memory> #include "FWCore/Framework/interface/Frameworkfwd.h" #include "FWCore/Framework/interface/EDAnalyzer.h" #include "FWCore/Framework/interface/ESWatcher.h" #include "FWCore/Framework/in...
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#include<iostream> using namespace std; int main() { long long x,y,m,count,t; cin>>x>>y>>m; if (x<y) { count = x; x = y; y = count; } if (x>=m||y>=m) { cout<<0; } else if ((x+y)-m>min(x,y)-m) { count=0; if (y<0) ...
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#pragma once #include <vector> #include <CL/cl.h> #include <compute_engine/opencl/opencl_utility.h> #include <ktt_types.h> namespace ktt { class OpenCLCommandQueue { public: explicit OpenCLCommandQueue(const QueueId id, const cl_context context, const cl_device_id device) : id(id), context(contex...
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#include <cstring> #include <vector> #include <algorithm> using namespace std; int solution(int cacheSize, vector<string> cities) { int answer = 0; vector<string> cache; if (cacheSize == 0) { return cities.size() * 5; } for (int i=0; i<cities.size(); i++) { transform(cities[i].b...
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#include <iostream> #include <string> #include <regex> using namespace std; int main() { // use regex to match english word regex re("([A-Za-z]*)"); smatch result; string word; // read word separated by space while (cin >> word) { // match word with regex regex_search(word,...
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/* * ALMA - Atacama Large Millimeter Array * (c) European Southern Observatory, 2002 * (c) Associated Universities Inc., 2002 * Copyright by ESO (in the framework of the ALMA collaboration), * Copyright by AUI (in the framework of the ALMA collaboration), * All rights reserved. * * This library is free softwa...
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#include "checksum.h" using namespace Checksum; quint16 Checksum::crc16ForModbus(const QByteArray &data) { static const quint16 crc16Table[] = { 0x0000, 0xC0C1, 0xC181, 0x0140, 0xC301, 0x03C0, 0x0280, 0xC241, 0xC601, 0x06C0, 0x0780, 0xC741, 0x0500, 0xC5C1, 0xC481, 0x0440, 0xCC01, 0x0CC...
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// // Copyright (C) : 2004,2005,2006,2007,2008,2009,2010,2011,2012,2013 // Synchrotron SOLEIL // L'Orme des Merisiers // Saint-Aubin - BP 48 - France // // This file is part of Tango. // // Tango is free software: you can redistribute it and/or modify // it under the terms of...
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#pragma once // Name: SCUM, Version: 4.20.3 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass Zombie_Trucker...
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#include<bits/stdc++.h> using namespace std; void swap(int *x,int *y) { int temp=*x; *x=*y; *y=temp; } int partition (int arr[], int start, int end) { int pivot = arr[end]; int i = (start - 1); for (int j =start; j <=end - 1; j++) { if (arr[j] < pivot) { ...
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// Copyright 2020 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "disk_inspector/loader.h" #include <storage/buffer/array_buffer.h> #include <fs/transaction/block_transaction.h> #include <zxtest/zxtest.h> name...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees hold...
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#include "TFile.h" #include "TTree.h" #include "TCanvas.h" #include "TH2.h" #include "TF1.h" #include "TH1.h" #include "TStyle.h" #include "TMath.h" #include "TROOT.h" #include "Riostream.h" #include <fstream> #define XMIN 900 #define XMAX 980 #define Nbin 40 #define Nevent 1000 Double_t linfunc(Double_t* x, Double_t...
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#ifndef DRAGONBORN_H #define DRAGONBORN_H #include <map> #include <iostream> class Dragonborn final{ public: enum class Actions { Shout, Magic, Weapon, Invalid }; void executeAction(const Actions action); private: void shoutThuum()...
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// // Created by RobertVoropaev on 15.05.2016. // #include <iostream> #include <map> using namespace std; int main() { map<int, int> M1; map<int, int> M2; int M, x; int n = 0; cin >> M; for(int i = 0; cin >> x; i--) { if(M1.find(x) == M1.end()) { cout <<...
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/* * Copyright (C) 2009, 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of co...
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#include "source/crm_dialog/dlg_message.h" CMessage::CMessage(QWidget *parent, const QString title, const QString text): QMessageBox(parent) { setWindowFlags(Qt::Drawer); setWindowTitle(title); setText(text); QPixmap pixmap("data/picture/additionally/alert.png"); setIconPixmap(pixmap...
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#include "Save.h" extern Company *comp; void saveAirports() { ofstream newAirportsFile; string s = "Airports.txt"; newAirportsFile.open("newAirports.txt"); if (comp->getAirports().size() != 0) { for (size_t i = 0; i < comp->getAirports().size() - 1; i++) { newAirportsFile << comp->getAirports().at(i)->getLoc...
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#include <iostream> #include <fstream> #include <string> #include <vector> using namespace std; int main(int argc, char *args[]) { char *filename; string line; int num; vector<int> numList; filename = args[1]; int sum; cout << "file name: " << filename << endl; ifstream file(filename)...
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#ifndef RENDERINGTECHNIQUE_H_ #define RENDERINGTECHNIQUE_H_ //Generic rendering technique class interface. This class //controls the rendering for the geometry. Place the required //shaders or textures related to a given rendering technique //in a class derived from this. class RenderingTechnique { public: //The ...
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#include"fd.h" #include"../param/const.h" #include"../param/param.h" #include"../material/material.h" #include"../field/field.h" #include"../cpml/cpml.h" #include<algorithm> using namespace std; #define topabsorb false #define TxDIFF \ Tx_x=g_coef[ord][0]*( Tx(ix,iz) - Tx(ix-1,iz) )\ -g_coef[ord][1]*( Tx(ix+...
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// | / | // ' / __| _` | __| _ \ __| // . \ | ( | | ( |\__ ` // _|\_\_| \__,_|\__|\___/ ____/ // Multi-Physics // // License: BSD License // Kratos default license: kratos/license.txt // // Main authors: Riccardo Rossi // Janosch Stasc...
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#include <mwm/ros/image_buffer.h> #include <opencv2/highgui/highgui.hpp> #include <rgbd/Image.h> #include <rgbd/View.h> #include <ros/init.h> #include <mwm/world_model.h> #include <mwm/rendering.h> #include <mwm/projection_matrix.h> #include <mwm/visualization/viewer.h> #include "timer.h" // ---------------------...
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//https://github.com/nkolban/esp32-snippets/issues/632 /*Button and Byte Map Byte 1 LSB A B C X Y Z L1 R1 MSB */ #include <Arduino.h> #include <SparkFunMPU9250-DMP.h> #include<Math.h> #define MSB 1 #define LSB 0 MPU9250_DMP imu; /** Create a new BLE server. */ #include "BLEDevic...
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// Copyright (c) 2011-2013 The Bitcoin developers // Copyright (c) 2017-2019 The PIVX developers // Copyright (c) 2020 The QUISH developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_ADDRESSTABLEMODEL...
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/* * Copyright 2021 Xilinx, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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#include <vector> using namespace std; class Solution73 { public: void setmatrixZeros(vector<vector<int>>& matrix) { if (matrix.empty()) return; int m = matrix.size(); int n = matrix[0].size(); bool firstrow = false; bool firstcolumn = false; for (int i = 0; i<n; i++) if (matrix[0][i] == 0) first...
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#include "InstancedExample.hpp" int main( int argc, char **argv ) { CS488Window::launch( argc, argv, new InstancedExample(), 1024, 768, "Instanced Rendering Example" ); return 0; }
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_WEB_PACKAGE_SIGNED_EXCHANGE_CERTIFICATE_CHAIN_H_ #define CONTENT_BROWSER_WEB_PACKAGE_SIGNED_EXCHANGE_CERTIFICATE_CHAIN_H_ #includ...
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#include <iostream> using namespace std; #include "tporo.h" int main(void) { TPoro a; TPoro b(0, 0, 0, NULL); a.Posicion(0,0); a.Volumen(0); a.Color(NULL); if(a==b) cout << "IGUALES" << endl; else cout << "DISTINTOS" << endl; a.Color("rojo"); b.Color("ROJO"); if(a=...
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/* * sfxr.cpp * sfxr * * Original code by Tomas Pettersson 2007. * * Modifications are copyright Christopher Gassib 2009. * This file is released under the MIT license as described in readme.txt * */ #include "sfxr_Prefix.pch" #include "sfxr.h" #include <algorithm> //#define SFXR_LOG(x) printf( "get %-5...
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#ifndef KCL_PDDL_Knowledgebase #define KCL_PDDL_Knowledgebase #include <ros/ros.h> #include <vector> #include <iostream> #include <fstream> #include "std_srvs/Empty.h" #include "rosplan_knowledge_msgs/KnowledgeUpdateService.h" #include "rosplan_knowledge_msgs/KnowledgeUpdateServiceArray.h" #include "rosplan_knowledg...
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static apr_status_t h2_session_start(h2_session *session, int *rv) { apr_status_t status = APR_SUCCESS; nghttp2_settings_entry settings[3]; size_t slen; int win_size; ap_assert(session); /* Start the conversation by submitting our SETTINGS frame */ *rv = 0; if (session->r) { ...
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#ifndef IP_PFM_DYNAMIC_DPA_HUB_0_H_ #define IP_PFM_DYNAMIC_DPA_HUB_0_H_ // (c) Copyright 1995-2021 Xilinx, Inc. All rights reserved. // // This file contains confidential and proprietary information // of Xilinx, Inc. and is protected under U.S. and // international copyright and other intellectual property // laws. ...
[ "centos@ip-172-31-58-45.ec2.internal" ]
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/* * plotter2D.cc * * Created on: Oct 27, 2014 * Author: kiesej */ #include "../interface/plotter2D.h" #include "TColor.h" namespace ztop{ plotter2D::plotter2D(): plotterBase(),dividebybinarea_(false){ } plotter2D::~plotter2D(){} void plotter2D::setPlot(const container2D* c, bool dividebybinarea){ ...
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#ifndef MESSAGES_H_ #define MESSAGES_H_ #include "Asteroid.h" #include "Bullet.h" #include "checkML.h" class Fighter; enum MessageId { BULLET_ASTROID_COLLISION, BULLET_FIGHTER_COLLISION, ASTROID_FIGHTER_COLLISION, FIGHTER_SHOOT, GAME_OVER, ROUND_START, ROUND_OVER, BULLET_CREATED, NO_MORE_ATROIDS, //BADGES ...
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/** * @file * @brief Implementation for class Palette, giving you random colors. * @author Andrew Predoehl */ /* * $Id: c_palette.cpp 19803 2015-09-20 04:05:01Z predoehl $ */ #include <l/l_def.h> #include <l_cpp/l_exception.h> #include <i_cpp/i_hsv.h> #include <m_cpp/m_vector.h> #include <c_cpp/c_palette.h> /*...
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#include <iostream> using namespace std; // What if we need to change the sorting order at times? // We will need to modify the swap operation accordingly // We can use a callback for this. // Callback function should compare two integers, should return 1 // if the first element has higher rank, 0 if elements are eq...
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//*************************************************************************** // // Copyright (c) 2000 - 2006 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // ...
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#include<iostream> using namespace std; double convert(double); int main() { double degree; cout << "Please enter a Celsius degree :"; cin >> degree; cout << degree << " degrees Celsius is " << convert(degree) << " degrees Fahrenheit" << endl; return 0; } double convert(double degrees) { return 1.8*degrees + 32; ...
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#include<iostream> #include<vector> #include<map> #include<string> using namespace std; int Add(int, int); int Sub(int, int); int Div(int, int); int Mult(int, int); class menu { public: menu();// по замовчуванню menu(map<string, int(*)(int, int)>MapPtrFunc2);// параметризований menu(pair<string, int(*)(int, int)...
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class Solution { public: vector<int> plusOne(vector<int> &digits) { // Start typing your C/C++ solution below // DO NOT write int main() function int carry = 0; vector<int> afterPlus (digits.size() + 1, 0); if(digits.size() == 0) return afterPlus; reverse(...
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inline int Peer::ReceiveRequest(int const& serial, xx::Object_s&& msg) noexcept { switch (msg->GetTypeId()) { case xx::TypeId_v<PKG::Generic::Ping>: { // 重置超时 if (auto && p = player_w.lock()) { p->ResetTimeoutFrameNumber(); } else { ResetTimeoutMS(10000); } // 携带收到的数据回发 pkgPong->ticks = xx::As<PK...
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#include "Tunneling.h" #include "Chase.h" #include "GhostGameOver.h" #include "Map.h" #include "Frighten.h" Tunneling::Tunneling(Ghost* ghostToHandle) { ghost = ghostToHandle; ghost->currentState = eFrighten; Init(); } void Tunneling::Update(const float& dt) { float stateTime = stateClock.getElapsedTime().asSe...
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// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. #pragma once //#include "StrategyTypes.h" #include "GameFramework/SpectatorPawn.h" #include "StrategySpectatorPawn.generated.h" //@TODO: Write a comment here UCLASS(Blueprintable, BlueprintType) class AStrategySpectatorPawn : public ASpectatorPawn { GENER...
[ "wang--kang@sohu.com" ]
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#include "gameloggerui.h" #include "ui_gameloggerui.h" #include <QMessageBox> #include <QDialog> #include <QAction> #include <QMenu> #include <QCloseEvent> #include "common.h" #include "settings.h" GameLoggerUI::GameLoggerUI(QWidget *parent) : QDialog(parent), ui(new Ui::GameLoggerUI) { ui->setupUi(this)...
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#include <bits/stdc++.h> using namespace std; int main() { std::ios_base::sync_with_stdio(false); int test_cases; cin >> test_cases; while (test_cases--) { int n, m; unordered_map<int, int> m1, m2; unordered_set<int> s; int temp; cin >> n >> m; for (int i = 0; i < n; i++) { cin >> temp; m1[...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpos...
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/** * NCtoolKit © 2007-2017 Luís F.Loureiro, under zlib software license. * https://github.com/nczeroshift/nctoolkit */ #ifndef _NCK_DEMO_TEXTURE_2D_H_ #define _NCK_DEMO_TEXTURE_2D_H_ #include "../nckDemo.h" class Demo_Texture2D : public Demo{ public: Demo_Texture2D(Core::Window * wnd, Graph::Device * dev); ~D...
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int Solution::longestSubsequenceLength(const vector<int> &A) { int n = A.size(); if(n == 0) { return 0; } vector<int> dpLeft(n,1); vector<int> dpRight(n,1); for(int i = 1; i < n; i++) { for(int j = 0; j < i; j++) { if(A[j] < A[i]) { dpLeft[i] = m...
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#include<cstdio> main(){ int a,b; scanf("%d %d",&a,&b); printf("%d",2*b-a); }
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#include <map> #include <stdio.h> using namespace std; struct CONVIDADOS { int a, b; } C[1002]; int main() { map<int, int> M; map<int, int>::iterator it; int N, cont, i; char lixo; bool B; while (scanf("%d", &N) && N) { M.clear(); for (i = 0; i < N; i++) { ...
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#ifndef USER_H #define USER_H #include<QString> class user{ protected: QString _id; QString _name; QString _password; public: QString id(){ return _id; } void new_id(QString new_id){ _id=new_id; } QString name(){ ...
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#pragma once #include <ostream> namespace Math { class Point2D; class Point3D { private: float _x; float _y; float _z; public: // Constructor Point3D(); Point3D(float i_x, float i_y, float i_z); Point3D(const Point3D& i_point3d); Point3D(const Point2D& i_point2d, float i_z); // Destructor ~...
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/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkDocument_DEFINED #define SkDocument_DEFINED #include "SkBitmap.h" #include "SkPicture.h" #include "SkRect.h" #include "SkRefCnt.h" #include "SkString.h" #include "S...
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// Name: SoT, Version: 2.1.0.1 #include "../SDK.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //----------------------------------------------------...
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// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. #pragma once #include "ModuleManager.h" class FMiliBlueprintLibraryModule : public IModuleInterface { public: /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; };
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#pragma once // Name: Remnant, Version: 1.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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/*++ Copyright (c) 1998 Microsoft Corporation Module Name: cmmrcpts.cpp Abstract: This module contains the implementation of the recipient list class Author: Keith Lau (keithlau@microsoft.com) Revision History: keithlau 03/10/98 created --*/ #define WIN32_LEAN_AND_MEAN 1 #include "atq.h" #include "stdde...
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#ifndef SFUTILS_CEGUI_GUIMANAGER_HPP #define SFUTILS_CEGUI_GUIMANAGER_HPP #include <array> #include <SFML/Graphics.hpp> #include <CEGUI/CEGUI.h> #include <CEGUI/RendererModules/OpenGL/GLRenderer.h> namespace sfutils { namespace cegui { class GuiManager { public: G...
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static Engine g_engine; thread_local U32 g_threadID; static inline B8 ExecuteTask(Worker *worker, Task task) { switch (task.type) { case TaskType_LoadModel: { return CreateModelAssetFromFile(task.slotID); } break; } } static inline void FinalizeTask(Worker *worker, Task task) { switch (task.type...
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#include <bits/stdc++.h> using namespace std; int main() { // freopen("in.txt","r",stdin); int TC,n,arr[50],cnt; scanf("%d",&TC); while(TC--) { scanf("%d",&n); for(int i = 0;i < n;i++) scanf("%d",arr + i); cnt = 0; for(int i = n-1;i > 0;i--) for(int j = 0;j < i;j++) if(arr[j] > arr[j+1]) { arr[j] ^= ar...
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#include <stdio.h> int gcd(int a,int b) { int m,n,t; m=a; n=b; while(n>0) { t=m%n; m=n; n=t; } return printf("%d/%d\n",a/m,b/m); } int main() { int m,n; scanf("%d/%d",&m,&n); gcd(m,n); return 0; };
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// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_JS_PROXY_H_ #define V8_OBJECTS_JS_PROXY_H_ #include "src/objects/js-objects.h" #include "torque-generated/builtin-definitions-from-d...
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/* pipelinejs -- adarqui */ #ifndef PIPELINEJS_H #define PIPELINEJS_H #include <unistd.h> #include <iostream> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <stdlib.h> #include <sys/wait.h> #include <node.h> #include <node_buffer.h> #include <node_version.h> #include <v8.h> #include <pcap.h> #inc...
[ "andrew.darqui@gmail.com" ]
andrew.darqui@gmail.com