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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Cat.hpp :+: :+: :+: ...
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#ifndef THREE_HEMISPHERE_LIGHT_HPP #define THREE_HEMISPHERE_LIGHT_HPP #include <three/common.hpp> #include <three/lights/light.hpp> namespace three { class HemisphereLight : public Light { public: typedef std::shared_ptr<HemisphereLight> Ptr; static Ptr create( int skyColorHex, int groundColorHex, float inten...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/network-firewall/NetworkFirewall_EXPORTS.h> #include <aws/network-firewall/NetworkFirewallRequest.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/util...
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#include "DummyChoosers.hpp" #include <stdlib.h> std::string RandomChooser::choose(uint length) { std::string r = ""; for (uint i = 0; i < length; ++i) { char c = '0' + (rand() % 10); r += c; } return r; }
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class Solution { public: int sumOfLeftLeaves(TreeNode* root) { if(!root) return 0; return dfs(root,0); } int dfs(TreeNode* root,int flag){ if(!root){ return 0; } int sum = 0; if(flag){ if(!root->left && !...
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#include "AppDelegate.h" #include "CCLuaEngine.h" #include "SimpleAudioEngine.h" #include "cocos2d.h" #if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) #include "CodeIDESupport.h" #include "Runtime.h" #endif #include "ConfigParser.h" #include "lua_module_register.h" // extra lua module #include "cocos2dx_extra.h" #include ...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2021, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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#include <stdlib.h> #include <stdio.h> #include <assert.h> #include <math.h> #include <pthread.h> #include "common.h" #include <sched.h> static __inline__ unsigned long long rdtsc(void) { unsigned long long int x; __asm__ volatile (".byte 0x0f, 0x31" : "=A" (x)); return x; } int P = 0; int bar = 0; // ...
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#ifndef _WIN32RELAYTCPSOCKER_H_ #define _WIN32RELAYTCPSOCKER_H_ #include "braincloud/internal/IRelayTCPSocket.h" #include <winsock2.h> #include <ws2tcpip.h> #include <windows.h> #include <thread> #include <atomic> namespace BrainCloud { class Win32RelayTCPSocket final : public IRelayTCPSocket { public: ~Win32Re...
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// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ========================================================================...
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#include "HistoryVideoPlayer.h" #include "Debugger.h" HistoryVideoPlayer::HistoryVideoPlayer() { } HistoryVideoPlayer::HistoryVideoPlayer(VideoManager* manager, byte videoID, DateTime startTime, DateTime endTime) { } HistoryVideoPlayer::~HistoryVideoPlayer() { } void HistoryVideoPlayer::run() { PRINT(ALWAYS_PR...
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#include "engine/core/render/base/mesh/mesh.h" #include "engine/core/render/base/renderer.h" #include "image_filter.h" namespace Echo { ImageFilter::~ImageFilter() { } void ImageFilter::bindMethods() { CLASS_BIND_METHOD(ImageFilter, getMaterial); CLASS_BIND_METHOD(ImageFilter, setMaterial); CLASS_REGISTER...
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/* * Copyright 2014-2015 CyberVision, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law o...
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// Fill out your copyright notice in the Description page of Project Settings. #include "ActorPool.h" #include "GameFramework/Actor.h" // Sets default values for this component's properties UActorPool::UActorPool() { // Set this component to be initialized when the game starts, and to be ticked every frame. You ca...
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#ifndef __PERSON__ #define __PERSON__ #include <iostream> #include <string> #include <vector> class Person{ public: Person(); Person(std::string firstName); std::string getFirstName(); void setFirstName(std::string firstName); std::string getLastName(); void setLastName(std::string lastName); std::string getF...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/reporting/reporting_cache.h" #include <algorithm> #include <string> #include <utility> #include "base/bind.h" #include "base/strings/strin...
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/* 需要自行定义的变量: 1. maxn:数据最大长度 2. N:当前数据长度 */ struct SuffixArray { int bucket[maxn]; int sa[maxn]; int ran[maxn]; char str[maxn]; int tmp1[maxn], tmp2[maxn]; int height[maxn]; static inline bool cmp(int a, int b, int l, int *r) { if ((b + l >= N) || (a + l) >= N) return fals...
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#include "stdafx.h" DWORD WINAPI ThreadProc(LPVOID pParam) { std::cout << "test"; } int main() { DWORD threadId; auto handle = CreateThread(NULL, NULL, ThreadProc, 0, 0, &threadId) }
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SYNC_BASE_MOCK_UNRECOVERABLE_ERROR_HANDLER_H_ #define COMPONENTS_SYNC_BASE_MOCK_UNRECOVERABLE_ERROR_HANDLER_H_ #include <string...
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// Copyright (c) 2011-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/civilbit-config.h" #endif #include "addressbookpage.h" #include "ui_addressbookp...
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alvas/jerryfish
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/* * client2_app.cpp * Copyright (C) 2019 qingyun <qingyun.oracle@gmail.com> * * Distributed under terms of the MIT license. */ //#include "client2_app.h" #include "client2.hpp" #include <string> using namespace JerryFish; std::string fileName; std::string fileName2("./test/test1.json"); int main(int argc, c...
[ "qingyun.oracle@gmail.com" ]
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georgerapeanu/c-sources
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#include <cstdio> #define MOD 1000000007 using namespace std; int dp[2000005]; int N,K; void fix(int &val) { if(val>=MOD)val-=MOD; if(val<0)val+=MOD; } int main() { scanf("%d%d",&N,&K); dp[0]=1; for(int i=1;i<=N;i++) { dp[i]=dp[i-1]; fix(dp[i]-=(i-K-1>=0 ? dp[i-K-1]:0)); ...
[ "alexandrurapeanu@yahoo.com" ]
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polBachelin/BomberVerse
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/* ** EPITECH PROJECT, 2021 ** B-YEP-400-REN-4-1-indiestudio-pol.bachelin ** File description: ** CheckBox */ #include "CheckBox.hpp" using namespace gameEngine::object; CheckBox::CheckBox(const Vector<float> &size, const Vector<float> &pos, const encapsulation::BText &content...
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arceciemat/GAMOS
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#include "GmPSRBEPhenom_Carabe.hh" #include "G4UnitsTable.hh" #include "G4EmCalculator.hh" #include "GamosCore/GamosScoring/Management/include/GmScoringVerbosity.hh" //-------------------------------------------------------------------- GmPSRBEPhenom_Carabe::GmPSRBEPhenom_Carabe(G4String name) :GmVPrimitiveScorer(na...
[ "pedro.arce@ciemat.es" ]
pedro.arce@ciemat.es
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DrZhouKarl/MultilayerMapping
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#include <string> #include <iostream> #include <ros/ros.h> #include "bgkoctomap.h" #include "markerarray_pub.h" #include "cassie_util.h" int main(int argc, char **argv) { ros::init(argc, argv, "cassie_node"); ros::NodeHandle nh("~"); int num_class = 2; std::string static_frame("/odom"); std::strin...
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ganlu@umich.edu
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zhouxs1023/GTEngine
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// David Eberly, Geometric Tools, Redmond WA 98052 // Copyright (c) 1998-2019 // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // File Version: 3.0.0 (2016/06/19) #pragma once #include <Mathematics/GteR...
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zhouxs1023@163.com
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langtuandroid/SuperBaby
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// // Round034_03.cpp // superBaby // // Created by Administrator on 15/6/23. // // #include "Round034_03.h" #include "Player.h" #include "StageScene.h" #include "StageData.h" #include "Actor.h" #include "MyAudioEngine.h" #include "RoundUINode.h" // 庆祝延时 #define CELEBRATE_DELAY 5.0f #define PAOPAO_...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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lee-younggwan/Algorithm
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#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <string.h> #include <algorithm> #include <string> #include <cmath> #include <vector> #include <queue> using namespace std; #define MAX 3000001 vector <int> graph[MAX]; int visit[MAX]; int A, P; int main() { int i = 0; int num; int sum = 0; scanf("%d %d"...
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#pragma once #include "../../vm_define.h" namespace Sencha { namespace VM { namespace Assembly { using namespace std; enum ERR_ID { ERROR_C2065 , // "symbolName" : 定義されていない識別子です。 ERROR_C2059 , // 構文エラー : 's' ERROR_C2143 , // 構文エラー : ']' が ';' の前にありません。 }; /* * エラー列挙型の拡張機能 */ class ERR_ID_EX{ public : /* * I...
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chichuyun/LeetCode
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class Solution { public: void merge(vector<int>& A, int m, vector<int>& B, int n) { int len=A.size(), lenB=B.size(), lenA=len-lenB; int i=lenA-1, j=lenB-1; for(int k=len-1;k>=0;--k) { if(i>=0 && j>=0) { if(A[i]>B[j]) { A[k] = A[i]; ...
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#ifndef CLUT_H #define CLUT_H #include "stdint.h" #define PI 3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342117068 class CLUT { public: static void generateFromImgSample(uint32_t *data, int d_len, uint8_t* tempLut); }; #endif // CLUT_H
[ "rich@charmedlabs.com" ]
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#include "kfc_ktl_pch.h" #include "consts.h"
[ "tom@tom-fitzhenry.me.uk" ]
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#include "Primes.h" Primes::Primes() :leftRange(0), rightRange(0) {} Primes::Primes(int64_t a, int64_t b) : leftRange(a), rightRange(b) {} /*Primes::Primes(const Primes & other){ leftRange = other.getLeftRange(); rightRange = other.getRightRange(); } Primes & Primes::operator=(const Primes & other) { if (this...
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CubeDr/Bakejoon
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#include <iostream> #include <queue> using namespace std; typedef unsigned long long ull; struct Want { int want; // 원하는 사탕의 개수 int count; // 원하는 친구의 수 bool operator<(const Want& o) const { return want < o.want; } }; int M, N; int main() { priority_queue<Want> wants; cin >> M >> N;...
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//----------------------------------------------------------------------------- // Basler pylon SDK // Copyright (c) 2007-2019 Basler AG // http://www.baslerweb.com // Author: AH //----------------------------------------------------------------------------- /*! \file \brief Low Level API: Pylon generic device int...
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#include "IPC/Managed/detail/Policies/ReceiverFactory.h" #include "Exception.h" #include "detail/ThreadDetector.h" #include "IPC/Managed/detail/NativeObject.h" #include <msclr/gcroot.h> #include <msclr/auto_handle.h> namespace IPC { namespace Managed { namespace detail { namespace Polici...
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ageev-aleksey/abstract_positions_fort
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#include <iostream> #include <unordered_set> template<typename T> std::ostream& operator<<(std::ostream &stream, const std::unordered_set<T> set) { stream << "std::unordered_set{ "; for(const T &el : set) { stream << el << " "; } stream << "}\n"; return stream; } template <typename T> bool ...
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/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include "Pass.h" class ProcessUsesNamesAnnoPass : public Pass { public: struct Metrics { int32_t used_clas...
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#include <str.h> const unsigned char g_table_upcase[256] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63...
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// // main.cpp // baek_14503_로봇청소기 // // Created by 윤정인 on 2018. 9. 24.. // Copyright © 2018년 윤정인. All rights reserved. // #include <iostream> using namespace std; int dx[4]={0, -1, 0, 1}, dy[4]={-1,0,1,0}; int initd[4] = {0, 3, 2, 1}; int N, M; int board[50][50]; int answer=0; void dfs(int y, int x, int...
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#include "Object.h" using namespace std; using namespace cv; Object::Object () { ; } void Object::addViews (std::vector<Mat> views) { for ( size_t i = 0; i < views.size(); ++i ) { views_.push_back (views[i]); } } void Object::addFace (Face face) { for ( size_t i = 0; i < face.views_.size(); ...
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// Copyright (c) 2009-2016 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef Quantonium_UINT256_H #define Quantonium_UINT256_H #include <string> #incl...
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#include "stdafx.h" #include <sys/stat.h> #include "readcfg.h" #include "readdir.h" #include "ftnq.h" const char prio[] = "IiCcDdOoFfHh"; static const char flo_flvrs[] = "icdfhICDFH"; static const char out_flvrs[] = "icdohICDOH"; static FTNQ *q_add_dir (FTNQ *q, char *dir, FTN_ADDR *fa1); FTNQ *q_add_file (FTNQ *q, ...
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#include <iostream> #include <math.h> using namespace std; int main() { int x, y, r; while (cin >> x >> y >> r) { if (x < 2 * r || y < 2 * r) cout << "It is boring!" << endl; else cout << "It is so easy!" << endl; } return 0; }
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#define LED1 11 #define LED2 12 #define BUTTON 2 #define DELAY 1000 int ledState = LOW; unsigned long previousMillis = 0; void setup() { pinMode(LED1, OUTPUT); pinMode(LED2, OUTPUT); pinMode(BUTTON, INPUT); } void loop() { int buttonState; unsigned long currentMillis = millis(); buttonState =...
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#pragma once #include <infra/Config.h> #include <infra/Forward.h> #include <obj/Forward.h> #include <refl/Forward.h> #ifndef MUD_PROTO_EXPORT #define MUD_PROTO_EXPORT MUD_IMPORT #endif namespace mud { class Prototype; class Complex; }
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#include "overlay.h" SDL_Rect Overlay::getPosition() { return position; } Overlay::Overlay() { //undefined position.x=0; position.y=0; position.w=0; position.h=0; name="undefined"; shown=false; } void Overlay::show() { shown=true; } void Overlay::hide() { shown= false; } Ove...
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// Inexor entity system // (c)2018 Inexor #include "IntConstantFactory.hpp" using namespace inexor::entity_system; using namespace std; namespace inexor { namespace entity_system { namespace type_system { IntConstantFactory::IntConstantFactory( shared_ptr<IntConstantEntityTypeProvider> entity_type_provider, sh...
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// This #include statement was automatically added by the Particle IDE. #include "MQTT/MQTT.h" // This #include statement was automatically added by the Particle IDE. #include "bluz_gateway/bluz_gateway.h" #define POLL_CONNECTIONS_INTERVAL 30000 SYSTEM_MODE(AUTOMATIC); bluz_gateway gateway; void callback(char* topic...
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#pragma once #include<Vector> class Agent; ///Manages the game. /** Provides methods for the agents. */ class GameManager { public : //std::vector<Agent*> agents; std::vector<Agent*> agents; //!Returns true if another agent is within a certain distance. bool DetectAgent(Agent*); GameManager(std::vector<Ag...
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/* Copyright (C) 2002-2020 CERN for the benefit of the ATLAS collaboration */ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// /* NAME : CscPrdValMonAlg.cxx * PACKAGE : MuonRawDataMonitoring/CscRawDataMonitoring * PURPOSE : CSC PrepRawData (PRD) monitoring * AUTHOR : Ken ...
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/** @file OpenGLVertexArray.cpp * initialise and created vertex array for opengl functions */ #include "engine_pch.h" #include "platforms/openGL/OpenGLVertexArray.h" #include <glad/glad.h> namespace Engine { //<!for different shader data types, return which GL data type static GLenum ShaderDataTypeToOpenGLBaseType(...
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// Shell.cpp created on 2018-07-28 // This file is part of Termic project <https://github.com/rbrich/termic> // Copyright 2018–2021 Radek Brich // Licensed under the Apache License, Version 2.0 (see LICENSE file) #include "Shell.h" #include "Terminal.h" #include <xci/core/log.h> #include <unistd.h> #include <poll.h> #...
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#include "TauPolSoftware/SimpleFits/interface/DiTauConstrainedFitter.h" #include "TauPolSoftware/SimpleFits/interface/PDGInfo.h" #include "TauPolSoftware/SimpleFits/interface/Logger.h" #include <iostream> double DiTauConstrainedFitter::MassConstraint_ = 91.5; DiTauConstrainedFitter::DiTauConstrainedFitter(LorentzVect...
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// memorymanager.cc // A memory manager helper class. Used by address space to make nachos use contigous virtual memory. #include "memorymanager.h" #include "machine.h" //---------------------------------------------------------------------- // MemoryManager::MemoryManager // Initialize a memory manager with a bitm...
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/***************************************************************************** * * Author: Xilinx, Inc. * * This text contains proprietary, confidential information of * Xilinx, Inc. , is distributed by under license from Xilinx, * Inc., and may be used, copied and/or disclosed only pursuant to *...
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#include <iostream> #include <string> using namespace std; class AlternateColors { public: string getColor(long r, long g, long b, long k) { //Initialize string color = "NONE"; long inc = 0; long runTime = (r + g + b); int none = 0; long min = r; int ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "StateMng_TutorialEnemy.h" UStateMng_TutorialEnemy::UStateMng_TutorialEnemy() { } UStateMng_TutorialEnemy::~UStateMng_TutorialEnemy() { } void UStateMng_TutorialEnemy::Init(class AGameCharacter* pRoot) { Super::Init(pRoot); ...
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#ifndef BINDINGWIZARD_H #define BINDINGWIZARD_H #include <QWizard> #include <QWizardPage> #include <bindingwizardintropage.h> #include <bindingwizardtypeselectpage.h> #include <bindingwizarddirectpage.h> #include <bindingwizardfinitepage.h> #include <bindingwizardnumericalpage.h> namespace Ui { class BindingWizard; ...
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#include <iostream> #include <algorithm> using namespace std; int l,r,m,n,k,a[200000],mid,ans; bool test(int x){ int now=a[0],len=1; if (k==1){ for (int i=1;i<n;++i) if (a[i]-now>=x) { now=a[i]; len++; if (len>=m) return true; } ...
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// ---------------------------------------------------------------------- // Copyright 2011-2012 Nikita Nikitin <nikita.i.nikitin@gmail.com> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the L...
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// real.cpp : 응용 프로그램에 대한 진입점을 정의합니다. // #include "stdafx.h" #include "real.h" #define ASDF dfdssdf #define MAX_LOADSTRING 100 #define pi sdf // 전역 변수: HINSTANCE hInst; // 현재 인스턴스입니다. TCHAR szTitle[MAX_LOADSTRING]; // 제목 표시줄 텍스트입니다. TCHAR szWindowClass[MAX_LOADSTRING]; // 기본 창 클래스 이름입니다. // 이 코드 모듈에 들어 ...
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/**************************************************************************** * * Copyright (c) 2020, Paolo Patruno (p.patruno@iperbole.bologna.it) * ***************************************************************************/ #ifdef ARDUINO_ARCH_AVR #include <ArduinoSTL.h> #include <Arduino_FreeRTOS.h> #else #i...
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#include "Engine/RHI/ShaderProgram.hpp" #include "Engine/RHI/RHIDevice.hpp" #include "Engine/Math/Vertex3.hpp" #include "Engine/Core/ErrorWarningAssert.hpp" #include <d3dcompiler.h> #pragma comment( lib, "d3dcompiler.lib" ) #define DX_SAFE_RELEASE(dx_resource) if ((dx_resource) != nullptr) { dx_resource->Release();...
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// Configurator.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "afxwinappex.h" #include "afxdialogex.h" #include "Configurator.h" #include "MainFrm.h" #include "ConfiguratorDoc.h" #include "ConfiguratorView.h" // Added by wangdong begin #include "Splash.h" /...
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#pragma once #include "ShaderProgram.hpp" #include "OCLRenderer.hpp" #include <SDL2/SDL.h> #include <memory> class GLMain { private: std::shared_ptr<ShaderProgram> shaderProgram; std::shared_ptr<OCLRenderer> oclRenderer; GLuint vao; GLuint vbo; /** * initializes a basic opengl window and the opencl renderer ...
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#include "GuiInstanceLoader_TemplateControl.h" #ifndef VCZH_DEBUG_NO_REFLECTION namespace vl { namespace presentation { namespace instance_loaders { /*********************************************************************** GuiTabInstanceLoader ********************************************************************...
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// // Bachelor of Software Engineering // Media Design School // Auckland // New Zealand // // (c) 2005 - 2018 Media Design School // // File Name : Scene.cpp // Description : main implementation for Scene // Author : Alex Coultas // Mail : alex.cou7417@mediadesign.school.nz // // L...
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#include "stdafx.h" #include "Zipper.h" #include <windows.h> #include <direct.h> #include <io.h> #include <fstream> using namespace std; #define DIRECTORY_SEPARATOR '\\' #define READ_BUFFER_SIZE (1024) bool Zipper::Zip(const string &source_path, const string &zip_file_path, const string &password/* = string()...
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/* Copyright (C) 2010-2013 Eloy David Villasclaras Fernandez. evilfer@gmail.com This file is part of Trajectories. Trajectories is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, o...
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/* neurontracing_region_neuronchaser_plugin.h * This is a test plugin, you can use it as a demo. * 2015-12-15 : by Zhi Zhou */ #ifndef __NEURONTRACING_REGION_NEURONCHASER_PLUGIN_H__ #define __NEURONTRACING_REGION_NEURONCHASER_PLUGIN_H__ #include <QtGui> #include <v3d_interface.h> class neurontracing_region_neuro...
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#include<iostream> #include<string.h> using namespace std; int main() { char arr[]="happydiwali"; int char_count[256]; char result[strlen(arr)]; memset(char_count , 0 , sizeof(char_count)); for(int i=0 ; arr[i]; ++i) { ++char_count[arr[i]]; } for(int i=0; i<=255; ++i) { ...
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class Solution { public: string simplifyPath(string path) { // 避免不以'/'结尾,导致最后一个内容拿不到 // "/a//b////c/d//././/.." path += "/"; int sz = path.size(); int left = 0, right = 1; stack<string> st; while (right < sz) { if (path[right] != '/') { ...
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#include "driver_factory.h" #include "driver_interface.h" #include "driver_factory.h" namespace cpp_db { using driver_creator_function = std::function<std::unique_ptr<driver_interface>()>; namespace driver_registry { void register_driver(const std::string &name, driver_creator_function creator) { driver_factor...
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#pragma once #include "pers.h" class worker : public pers { std::string specialty; // название специальности int depart; // номер цеха public: worker(std::string specialty, int depart); void set_specialty(std::string specialty); void set_depart(int depart); void print_info(); };
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#include <stdlib.h> #include <stdio.h> #include <sys/mman.h> #include <fcntl.h> #include <unistd.h> #include <linux/soundcard.h> #include <sys/ioctl.h> /* Define this to the CPU frequency */ #define DEFAULT_CPU_FREQ 336000000 /* CPU clock: 336 MHz */ #define CFG_EXTAL 12000000 /* EXT clock: 12 Mhz */ // SDRAM ...
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#include <iostream> #include "mandelbrot.h" #include "dotproduct.h" #include "tree.h" #include "threadpool.h" #define Wait std::cout << "Press Enter to continue \n"; std::getLine() int exercise = 0; using namespace Concurrent; int main() { Mandelbrot m = Mandelbrot(); while (exercise != 7) { char arg = ' '; ...
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#pragma once #include "O.h" #include <iostream> #include <queue> #include "json/json.h" #include <boost/property_tree/json_parser.hpp> using namespace std; using namespace boost::property_tree; template <typename T> class ToJson { ptree OtoJSON(O o) { ptree root; root.put("orderId", o.getOrderId()); root.put("or...
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/* * Copyright 2005-2010 NVIDIA Corporation. All rights reserved. */ //-*-c++-*- // ==================================================================== // ==================================================================== // // Module: opt_verify.h // $Revision: 1.2 $ // $Date: 02/11/07 23:41:56-00:00 $ // $Auth...
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// Copyright 2019 Google LLC & Bastiaan Konings // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law o...
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/*---------------------------------------------------------------------------*\ * OpenSG * * * * * * ...
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/* * ===================================================================================== * * Filename: dbcomid.hpp * Created: 07/28/2017 23:03:43 * Last Modified: 08/31/2017 14:01:37 * * Description: global constexpr _Inn_XXXXX[] declared here * any files including this would ...
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// clang-format -style=LLVM -i *.cpp && astyle --style=linux *.cpp && rm *.orig // && g++ -Wall -Wextra -std=c++11 ... #include <bits/stdc++.h> using namespace std; static int initialSetup = []() { // toggle off cout & cin, instead, use printf & scanf std::ios::sync_with_stdio(false); // untie cin & cout ...
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//BISMILLAHIR RAHMANIR RAHIM #include<bits/stdc++.h> using namespace std; // Define Some Variables #define eps 1e-14 #define si 110 #define pi acos(-1.0) #define inf (1<<30)-1 #define mod 1000000000 //10^9 //Define Some Functions #define even(a) ((a)%2==0) #define odd(a) ((a)%2==1) #define max(a,b) (a>b ?a:b) #define...
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#include <iostream> int mainL4_01() { char first {}; char second {}; std::cout << "Enter a character: "; std::cin >> first; std::cout << "Enter a second character: "; std::cin >> second; std::cout << "The value of the expression " << first << '<' << second << " is: " << std::boolalpha << (first < second...
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/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** $QT_BEGIN_LICE...
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#include "rpcconsole.h" #include "ui_rpcconsole.h" #include "clientmodel.h" #include "bitcoinrpc.h" #include "guiutil.h" #include <QTime> #include <QTimer> #include <QThread> #include <QTextEdit> #include <QKeyEvent> #include <QUrl> #include <QScrollBar> #include <openssl/crypto.h> // TODO: make it possible to filt...
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#if AMXXCURL_USE_PTHREADS_EXPLICITLY #ifndef _PTHREAD_EXECUTION_QUEUE_H_ #define _PTHREAD_EXECUTION_QUEUE_H_ #include <pthread.h> #include <queue> #include "execution_queue_interface.h" class PthreadExecutionQueue : public ExecutionQueueInterface { struct ThreadData { ThreadData(pthread_cond_t& condi...
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#include "Bullet.h" #define SPEED 800 #define TAM -25 Bullet::Bullet(int x, int y, const char* imagePath) :Object(x, y, imagePath) { _speed = SPEED; _enable = false; } Bullet::~Bullet(){ } void Bullet::update(float elapsed) { if (_enable) { if (_y > TAM) _y -= _speed * elapsed; else _enab...
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/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkIntersections.h" #include "SkLineParameters.h" #include "SkPathOpsConic.h" #include "SkPathOpsCubic.h" #include "SkPathOpsQuad.h" // cribbed from the float version...
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#include<Servo.h> #define cw HIGH #define ccw LOW #define OPEN 1 #define CLOSE 0 Servo servo1; int pos = 0; const int motorIn1 = 6; const int motorIn2 = 7; const int motorIn3 = 8; const int motorIn4 = 9; const int motorIn5 = 10; const int motorIn6 = 11; const int motorIn7 = 12; const int motorIn8 = 13; const int s...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/app_list/search/extension_app_result.h" #include "chrome/browser/extensions/extension_util.h" #include "chrome/browser/profil...
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#pragma once #include "Common.h" #include "DbgParser.h" #include "VarParser.h" #include "VarFiller.h" namespace llvm { template <typename Globals> class VariableParser { public: VariableParser(Globals& globals) { // ordering matters! DbgParser dParser(globals); VarParser vParser(globals); VarFiller...
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#include<iostream> #include <vector> #include <algorithm> using namespace std; void printLeaders(vector<int> vec) { bool isgreater = false; vector<int> ans; std::vector<int>::iterator it; for(int i = 0; i < vec.size(); i++) { for(int j = i+1; j < vec.size(); j++) { if(vec[j] > vec[i]) { isgreater ...
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#pragma once #include <iostream> #include <vector> class renderPasses { public: void createRenderPass(); };
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#define J0 2 #define J1 3 #define J2 4 #define J3 5 #define EM_PIN 6 #include <ros.h> #include <std_msgs/Bool.h> #include <checkers_arm/JointAngles.h> #include <Servo.h> Servo joint0, joint1, joint2, joint3; void setElectroMagnet(bool on_off) { digitalWrite(EM_PIN,on_off); } void setArmPosition(float a0, float a1...
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#include <iostream> #include <cstdlib> using namespace std; /* R,G,B(8),Y,P*/ int turnorder = 0; // defalut = 0; player = 1; computer = 2; //print out player's hand state void printHands(int hands[5]){ for(int i=0; i<5; i++) { cout<<i+1<<" : "<<hands[i]<<" "<<"\n"; } } //to make a board in initial state void pri...
[ "zoonie04@khu.ac.kr" ]
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#ifndef __BTOOL_MODULE_P_H #define __BTOOL_MODULE_P_H #include <Python.h> #include "../bluedebug.h" #include "py_obj.h" #include "btool_module.h" namespace Bluetool { struct Module::Private { Py::Obj module; PyObject* modclass; // python class describing the service PyObject* modservices; std::string name; st...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* PrintGlm.hpp :+: :+: :+: ...
[ "jloro@student.42.fr" ]
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