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/* By downloading, copying, installing or using the software you agree to this license. If you do not agree to this license, do not download, install, copy or use the software. License Agreement For Open Source Computer Vision Library (3-clause BSD License...
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#pragma once #include"ListNode.hpp" #include<assert.h> typedef int Rank; template<class T> class List { private: int _size;//规模大小 Posi(T) header; //头 Posi(T) trailer;//尾 protected: //内部函数 //初始化 void init(); //复制列表中位置p起的n项 void copyNodes(Posi(T) p, int n); //清除节点,返回节点数 int clear(); public: //构造函数 //默认 构造...
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#include <iostream> using namespace std; //Implenentation of Node before creation of linked list class class Node { private: Node* next; int data; public: Node(int d,Node* n=NULL):data(d),next(n){} void appendToTail(int ); void printLinkedList(Node* ); int getData() con...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> // System.String struct String_t; // System.Object[] struct ObjectU5BU5D_t1774424924_0; // System.MonoTO...
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// This file was automatically generated from HtmlMessages.msg by msggen.pl. #include <OpenSP/Message.h> #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif struct HtmlMessages { // 3000 static const MessageType2 cannotOpenOutputError; }; extern MessageModule jstyleModule; const MessageType2 HtmlMessages::cannot...
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/* * Class svTextEdit present the text edit behavior on the screen. */ #ifndef _SVTEXTEDIT_H #define _SVTEXTEDIT_H #include <wx/wxprec.h> #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP // Include your minimal set of headers here, or wx.h #include <wx/wx.h> #endif #include "svLineText.h" #include ...
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Tencent is pleased to support the open source community by making behaviac available. // // Copyright (C) 2015 THL A29 Limited, a Tencent company. All rights reserved. // // Licensed under the BSD 3-Clau...
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#pragma once #include "camera.h" #include "image.h" class Dtam{ public: int i_; Image<float>* img_cam_r_; Image<float>* img_cam_m_; Dtam(int i){ i_ = i; }; bool get1stDepthWithUV(Camera* camera_r, Camera* camera_m, Eigen::Vector2f& uv_r, Eigen::Vector2f& uv_m, float& depth); bool c...
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// // Created by beans on 2017/10/17. // //优先队列确保以最小值到达每个节点 #include <cstdio> #include <cstring> #include <queue> using namespace std; struct Node { int v[3], dist; bool operator<(const Node &rhs) const { return dist > rhs.dist; } }; const int maxn = 200 + 5; int vis[maxn][maxn], cap[3], ans[m...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "google_apis/drive/drive_api_url_generator.h" #include <stddef.h> #include <stdint.h> #include "base/macros.h" #include "google_apis/drive/...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM /builds/slave/mozilla-1.9.2-linux-xulrunner/build/netwerk/base/public/nsIExternalProtocolHandler.idl */ #ifndef __gen_nsIExternalProtocolHandler_h__ #define __gen_nsIExternalProtocolHandler_h__ #ifndef __gen_nsIProtocolHandler_h__ #include "nsIProtocolHandler.h" #endi...
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#include "motorControl.h" #define FORWARD 0 #define LEFT 1 #define RIGHT -1 #define A 1 #define B 2 #define LEFTBumper 4 #define RIGHTBumper 5 #define revDist 2.5 //Reverse distance in inches #define timeout 300 #define cautionSpeed 0.50 #define driveSpeed 0.9 int timer, initTime; String bu...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "IStatsViewer.h" /** * The public interface for a stats page. * A stats page displays a collection of identically-typed objects with columns based around their UPROPERTY()'s * The table does its best to dis...
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#include <iostream> #include <queue> #include <vector> #include <sstream> #include <fstream> #include <algorithm> #include <limits> #include <queue> typedef std::pair<int, float> graphPair; typedef std::vector<std::vector<graphPair> > dijkstraGraph; class Dijkstra { private: // variables dijkstraGraph graph; ...
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#include <random> #include <string> #include "message.h" #include "parsimu.h" #include "real.h" #include "tuple_value.h" #include "ProfitShare.h" using namespace std; ProfitShare::ProfitShare(const string &name) : Atomic(name), ProfitNet(addInputPort("ProfitNet")), GDProduct(addInputPort("GDProduct")), isSet_va...
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/* * Copyright (c) 2016 Qualcomm Technologies, Inc. * All Rights Reserved. * Confidential and Proprietary - Qualcomm Technologies, Inc. */ #ifndef ANDROID_LOGGER_H_INCLUDED #define ANDROID_LOGGER_H_INCLUDED #include "Logger.h" namespace QcSettingsD { class AndroidLogger; class AndroidLoggerFactory: virtual publi...
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// exam4.cpp : 응용 프로그램에 대한 진입점을 정의합니다. // #include "stdafx.h" #include "exam4.h" #define MAX_LOADSTRING 100 // 전역 변수: HINSTANCE hInst; // 현재 인스턴스입니다. WCHAR szTitle[MAX_LOADSTRING]; // 제목 표시줄 텍스트입니다. WCHAR szWindowClass[MAX_LOADSTRING]; // 기본 창 클래스 이름입니다. //...
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#include "Point.h" Point::Point(void){ x = y = 0; } Point::Point(double nx, double ny){ x = nx; y = ny; } Point::Point(const Point& src){ (*this) = src; } Point::~Point(void){ } Point& Point::operator=(const Point& src){ x = src.x; y = src.y; return *this; } Point Point::operator*(const Point& alt){ Point p(...
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#pragma once #include "idp_control_global.h" #include "drawgeometrydata.h" #include "GeosOnTheOsg.h" #include "Layer.h" class IDP_CONTROL_EXPORT IDPDrawGeometryData : public DrawGeometryData { public: IDPDrawGeometryData(void); virtual ~IDPDrawGeometryData(void); inline void SetDrawLayer(goto_gis::Layer* pLayer){m...
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#include <iostream> #include <asio.hpp> #include <boost/bind.hpp> #include <boost/date_time/posix_time/posix_time.hpp> class printer { public: printer(asio::io_service& io) : strand_(io), timer1_(io, boost::posix_time::seconds(1)), timer2_(io, boost::posix_time::seconds(1)), count_(0) { timer1_.async_wait(...
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#include<bits/stdc++.h> using namespace std; class TreeNode{ public: int data; TreeNode* left; TreeNode* right; TreeNode(int data){ this->data = data; left = nullptr; right = nullptr; } ~TreeNode(){ delete left; delete right; } }; TreeNode* takeInput(){ string rootData; cin >> rootData; if(root...
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/*********************************************************************** Copyright 2018 Gregory Bryant Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0...
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/* Copyright (C) 2005-2007 Feeling Software Inc. Portions of the code are: Copyright (C) 2005-2007 Sony Computer Entertainment America MIT License: http://www.opensource.org/licenses/mit-license.php */ /** @file FCDPhysicsAnalyticalGeometry.h This file contains all the analytical geometry classes including Box,...
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/********************************************************************* * Author : Himangshu Saikia * Init : Wednesday, September 20, 2017 - 12:04:15 * * Project : KTH Inviwo Modules * * License : Follows the Inviwo BSD license model ********************************************************************* *...
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#pragma once // DirectX 12 #include <d3d11.h> class GraphicsEngine { public: GraphicsEngine(); ~GraphicsEngine(); // initialize the graphicsEngine and DirectX 11 Device bool init(); // Release all the resources loaded bool release(); public: static GraphicsEngine* get(); private: ID...
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#define MAX_N 100000 #define px second #define py first typedef pair<long long, long long> point; int N; point P[MAX_N]; set<point> box; bool compare_x(point a, point b){ return a.px<b.px; } inline double dist(point a, point b){ return sqrt((a.px-b.px)*(a.px-b.px)+(a.py-b.py)*(a.py-b.py)); } double closest_pair...
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//**************************************************************************** // File name: Employee.cpp // Author: Computer Science, Pacific University // Date: 4/2/2018 // Class: CS 250 // Assignment: Inheritance Lab // Purpose: Demonstrate Inheritance //************************************************...
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#include "posit.h" #include <cstdio> int main(int argc, char *argv[]) { auto p = Posit(5, 1); for (unsigned i = 0; i < (unsigned)(1 << p.nbits()); i++) { p.setBits(i); p.print(); } return 0; }
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#pragma once #include "Client_Defines.h" #include "GameObject.h" #include "Management.h" BEGIN(Engine) class CYetiTrap :public CGameObject { public: struct YETITRAPINFO { YETITRAPINFO(_uint _Idx, _v3 _vPos, _v3 _vAngle) :iIndex(_Idx), vPos(_vPos), vAngle(_vAngle) { } _uint iIndex = 0; _v3 vPos = {}; ...
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//============================================================================ // Name : template.cpp // Author : // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================ #include <...
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include<bits/stdc++.h> #define faster ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0); #define endl '\n' using namespace std; typedef long long ll; void solve(){ int n,k; cin>>n>>k; vector<int>a(n); for(int i=0;i<n;i++) cin>>a[i]; sort(a.rbegin(),a.rend()); for(int i=0;i<k;i++) cout<<a[i]...
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#include <functional> #include <algorithm> #include <iostream> #include <numeric> #include <cassert> #include <cstdlib> #include <string> #include <cstring> #include <cstdio> #include <vector> #include <ctime> #include <queue> #include <set> #include <map> using namespace std; #define forn(i, n) for (int i = 0; i < (in...
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#include <iostream> #include <fstream> #include <list> #include <iterator> #include <boost/format.hpp> #include <boost/archive/binary_oarchive.hpp> #include "../reader/archive_reader.hpp" #include "../reader/rda_message.hpp" #include "../reader/radial_generic_format.hpp" #include "simple_cut.hpp" template <typename A...
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// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Header File Name: gxsocket.h // C++ Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Dev...
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// Copyright 2020 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_UI_SCENIC_LIB_FLATLAND_FLATLAND_MANAGER_H_ #define SRC_UI_SCENIC_LIB_FLATLAND_FLATLAND_MANAGER_H_ #include <fuchsia/ui/scenic/internal/cpp/fid...
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//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #ifndef PHONG_DX9_HELPER_H #define PHONG_DX9_HELPER_H #include <string.h> #include "vertexlitgeneric_dx9_hel...
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/*++ Copyright (c) 1998 Microsoft Corporation Module Name: rtctxex.cpp Abstract: This module implements the DepGetSecurityContextEx(). Author: Doron Juster (DoronJ) 13-Apr-2000 Revision History: --*/ #include "stdh.h" #include <autorel.h> #include <_secutil.h> #include "rtctxex.tmh" // // Each secur...
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#include "game.h" #include <QDebug> Game::Game(BoardModel* bm, PanelModel* pm) : bm(bm) , pm(pm) { qInfo() << "Game Start!"; bm->startGame(&board); pm->startGame(); updateModel(); } Team Game::getTurn() { return turn; } Game::~Game() { pm->newGame(); bm->newGame(); } void Game::c...
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#include "src/ast/ast.h" #include "src/builtins/builtins-array-gen.h" #include "src/builtins/builtins-bigint-gen.h" #include "src/builtins/builtins-collections-gen.h" #include "src/builtins/builtins-constructor-gen.h" #include "src/builtins/builtins-data-view-gen.h" #include "src/builtins/builtins-iterator-gen.h" #incl...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file...
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#pragma once class FAC{ public: float convert(float deg); };
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#include <gtest/gtest.h> #include <bitset> #include <iostream> /** * Given a positive integer n, return the number of the integers in the range * [0, n] whose binary representations do not contain consecutive ones. * * Example 1: * Input: n = 5 * Output: 5 * Explanation: * Here are the non-negative integers <= ...
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// ******************************************************************** // * Artelys Kalis * // * Copyright (C) 2001-2013 by Artelys * // * All Rights Reserved * // * ...
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#pragma once #include <vector> #include <string> #include "../KMP/KMP.h" //Boyer-moore algorithm class IBM : public IFindMatches { };
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//================================================================================================= /*! // \file blaze/math/constraints/VecSerialExpr.h // \brief Constraint on the data type // // Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved // // This file is part of the Blaze library. You can redi...
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/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#include "./binary_tree.h" TreeNode* CreateBinTree() { // PreOrder Create. TreeNode * p_tree; int get_val; scanf("%d", &get_val); if(get_val == 0) { p_tree == NULL; } else { p_tree = (TreeNode*)malloc(sizeof(TreeNode)); p_tree->p_left = NULL; p_tree...
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#include<bits/stdc++.h> using namespace std; int min = 99999; int num = 21; int arr[20][20] = {0,}; int comb(int cur, int df, int link[]){ int sum_link; int sum_start; for(int i = cur+1; i <num - (num/2 - (df +2)); i++){ // min 배열에 수 저장 완료 if (df == num/2){ link[df] = i; ...
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#pragma once #include <string> #include <functional> #include <map> #include <iostream> template<typename ...Targs> class ComponentFactory { public: typedef std::function <IComponent*(SystemManager*, uint64 sn, Targs...)> FactoryFunction; static ComponentFactory<Targs...>* GetInstance() { if (_pInstance == nullp...
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#ifndef PATHTRACER_RAY_H #define PATHTRACER_RAY_H #include "Vec3.h" class Ray { public: Ray() = default; Ray(const Vec3& origin, const Vec3& direction) : m_origin(origin), m_direction(direction) {} Vec3 PointAt(double t) const { return m_origin + t * m_direction; } const Vec3& GetOrigin() const { re...
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/* ============================================================================== KratosIncompressibleFluidApplication A library based on: Kratos A General Purpose Software for Multi-Physics Finite Element Analysis Version 1.0 (Released on march 05, 2007). Copyright 2007 Pooyan Dadvand, Riccardo Rossi pooyan@cimne.up...
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/* * File: Mathf.h.cpp * Name: Andre Agrippa * Description: OOP3200 ICE 4 (Lesson 5) * Date: 10/07/2020 */ #pragma once #ifndef __MATH_F__ #define __MATH_F__ class Mathf { public: // static constants static const float Epsilon; static const float EpsilonNormalSqrt; static const float PI; static const float ...
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#include <iostream> #include <string> const long modnum = 1e9+7; using namespace std; bool vailid(string str) { long sz = str.size(); for (long i = 0; i < sz; i++) { if (str[i] > '9' || str[i] < '1') { return false; } } return true; } void getTransNum(string str) { if (!vailid(str)) { ...
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#pragma once #include <cstdint> #include <string> #include <unordered_map> #include <vector> #include "onnx/onnx_pb.h" #include "caffe2/core/operator.h" #include "caffe2/onnx/onnxifi_init.h" #include "caffe2/opt/backend_transformer_base.h" namespace caffe2 { namespace onnx { class OnnxExporter; } struct OnnxifiTra...
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#pragma once // Deep Rock Galactic (0.22) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "DRG_Basic.hpp" #include "DRG_MiniMule_State_enums.hpp" namespace SDK { } #ifdef _MSC_VER #pragma pack(pop) #endif
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#include <iostream> #include <memory> #include <string> using namespace std; // represents what we are connecting to struct destination { static unsigned counter; // members for realism purposes string destName; unsigned destId; // default constructor destination(string dN = "", unsigned dI = c...
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// // Created by smokfyz on 17.05.19. // #ifndef XGAME_COORD_H #define XGAME_COORD_H class Coord { unsigned x; unsigned y; public: Coord(unsigned x, unsigned y) : x(x), y(y) {} unsigned getX() { return x; } unsigned getY() { return y; } }; #endif //XGAME_COORD_H
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*/ static void exit_usage (int status) { printf ("Usage: "PACKAGE" [OPTIONS]\n\n" "Available options:\n" " General:\n"
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/* //////////////////////////////////////////////////////////// File Name: main.cpp Copyright (c) 2017 Soji Yamakawa. All rights reserved. http://www.ysflight.com Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redist...
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#ifndef CONTROL_H #define CONTROL_H #include<QObject> #include <QMainWindow> #include<QLabel> #include <QJsonObject> #include <QJsonDocument> #include <QNetworkReply> #include<QComboBox> #include"switchcontrol.h" class control:public QObject { Q_OBJECT private: QMainWindow *ui; SwitchControl *airConditi...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// PolymorphismExample.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "Cat.h" #include "Dog.h" #include "Rabbit.h" #include <memory> void ShowOff(std::unique_ptr<Animal>& SomeAnimal); int main() { //create my pets Dog myDog; Cat myCat; Rabbit myRabbit; //make a...
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#include "TexLoader.h" #include "WICTextureLoader12.h" #include "../Device/Device.h" #include "../Helper/Helper.h" #include "../etc/Release.h" // コンストラクタ TexLoader::TexLoader() { info.clear(); } // デストラクタ TexLoader::~TexLoader() { for (auto itr = info.begin(); itr != info.end(); ++itr) { Release(itr->second.rsc)...
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#include <bits/stdc++.h> using namespace std; #define siz(x) ((int)(x).size()) #define all(x) (x).begin(),(x).end() #define foreach(it,a) for(__typeof((a).begin()) it=(a).begin();it!=(a).end();it++) #define rep(i,a,b) for (int i=(a),_ed=(b);i<_ed;i++) #define per(i,a,b) for (int i=(b)-1,_ed=(a);i>=_ed;i--) typedef l...
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#include <SPI.h> uint8_t SPIClass::interruptMask; uint8_t SPIClass::interruptMode; uint8_t SPIClass::interruptSave; void SPIClass::end() { printf("SPIClass::end\n"); } void SPIClass::begin() { printf("SPIClass::begin\n"); }
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// ------------------------------- // Copyright (c) Corman Technologies Inc. // See LICENSE.txt for license information. // ------------------------------- // // File: PageSetupDlg.cpp // #include "stdafx.h" #include "../resource.h" #include "PageSetupDlg.h" #include "helpids.h" #include "CormanLisp.h...
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/************************************************************************************************* * Copyright (C) 2020 by Andrey Ponomarev * This file is part of ECSFramework project. * License is available at * https://gitlab.com/andrey.ponomarev.1408/ecsframework ************************************************...
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#ifndef SOUNDLAYER_H #define SOUNDLAYER_H #include "layer.h" #include <QWidget> class Timeline; class WavFile; class SoundLayer : public Layer { Q_OBJECT public: explicit SoundLayer(Timeline* timeline, QWidget *parent = 0); virtual ~SoundLayer(); LayerType GetType() { return LayerTypeSound; } void...
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#include "OrderModel.h" OrderModel::OrderModel() { } void OrderModel::addTopping(ToppingsModel topping) { toppingsVec.push_back(topping); } void OrderModel::write(ofstream& fout) const { int toppingCount = toppingsVec.size(); fout.write((char*)(&toppingCount), sizeof(int)); for(int i = 0; i < toppin...
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/* * dbg_lib.cc * * Created on: Nov 19, 2010 * Author: lacasta */ #include <iostream> #include "HDFRoot.h" int main(int argc, char **argv) { HDFRoot *A = new HDFRoot("data.h5"); if (!A->valid()) { std::cout << "Could not open file" << std::endl; } while (!A->read_event()) { ...
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// (c) AbyssX Group #include "../WorldEnvironment.h" #ifdef IRCBOT IRCBot::IRCBot() { mServer = NULL; mClient = NULL; } IRCBot::~IRCBot() { } bool IRCBot::LoadConfig(void) { ConfigCursor cfg = Config::GetSingleton().Cursor(); if (!cfg.Find("WorldServer") || !cfg.FindIn("BotNick")) { fpr...
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// Copyright (c) 2019 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. // // --------------------------------------------------------------------------- // // This file was generated by the CEF translato...
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/*!*********************************************************************** * \file element.cpp * Spectral Element * * Created by Justin Brown on 2013-04-19. * Copyright 2013 Justin Brown. All rights reserved. ************************************************************************/ #include "element.hpp" #incl...
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#include "frame_renderer.h" #include <cassert> FrameRenderer::FrameRenderer(int frameWidth, int frameHeight, int colorspace) : m_frameWidth(frameWidth) , m_frameHeight(frameHeight) , m_colorspace(colorspace) { this->createQuad(frameWidth, frameHeight, colorspace); this->createTextures(frameWidth, ...
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/****************************************************************** * * CyberLink for C++ * * Copyright (C) Satoshi Konno 2002 * * This is licensed under BSD-style license, see file COPYING. * ******************************************************************/ #ifndef _MUPMPCC_CONTROLPOINT_H_ #define _MUPMPCC_...
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// Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma // de Barcelona (UAB). // // This work is licensed under the terms of the MIT license. // For a copy, see <https://opensource.org/licenses/MIT>. #pragma once #include "Engine/GameInstance.h" #include "Carla/Game/CarlaEngine.h" #include "C...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<ll,ll> point; #define x first #define y second #define mp make_pair const ll INFY = 2e9; const ll BATAS_AREA = 1e4; point FIRST, SECOND, THIRD; point CACAT; ll cross(point p, point q, point r) { return (p.x - q.x)*(r.y - q.y) - (p.y ...
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// stdafx.cpp : 표준 포함 파일만 들어 있는 소스 파일입니다. // exam03.pch는 미리 컴파일된 헤더가 됩니다. // stdafx.obj에는 미리 컴파일된 형식 정보가 포함됩니다. #include "stdafx.h" // TODO: 필요한 추가 헤더는 // 이 파일이 아닌 STDAFX.H에서 참조합니다.
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/** \file unittester.cpp \author Mikko Kuitunen (mikko <dot> kuitunen <at> iki <dot> fi) MIT license. */ #include "unittester.h" TestSet* g_tests = 0; struct ActiveGroups { ~ActiveGroups() { if(g_tests) delete g_tests; } void init() { if(!g_tests) g_tests...
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#include "headers/Ball.hpp" Ball::Ball() { } Ball::~Ball() { }
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#ifndef _RTDELEGATES_H_ #define _RTDELEGATES_H_ #include "QDaqObject.h" #include <QPointer> #include <QVariant> #include <QWidget> #include <QMetaProperty> class QDaqChannel; class WidgetVariant { public: enum WidgetType { qNone, qUnsupported, qAbstractButton, qAbstractSlider, ...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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/* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
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#include <iostream> #include <Temporary_4.h> using namespace std; int main() { sf::ContextSettings settings; settings.depthBits = 24; settings.stencilBits = 8; sf::Window window(sf::VideoMode(WIDTH, HEIGHT, 24), "Transform Feedback", sf::Style::Titlebar | sf::Style::Close, settings); window.setPos...
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// Copyright 2019 Markus Fleischhacker #pragma once #include <torch/torch.h> class BiRNNImpl : public torch::nn::Module { public: BiRNNImpl(int64_t input_size, int64_t hidden_size, int64_t num_layers, int64_t num_classes); torch::Tensor forward(torch::Tensor x); private: torch::nn::LSTM lstm; torch...
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int cmd_pull(int argc, const char **argv, const char *prefix) { const char *repo, **refspecs; struct oid_array merge_heads = OID_ARRAY_INIT; struct object_id orig_head, curr_head; struct object_id rebase_fork_point; if (!getenv("GIT_REFLOG_ACTION")) set_reflog_message(argc, argv); argc = parse_options(argc, a...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Threading_WaitHandle1743403487.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang dia...
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/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#include "Game.h" #include <DirectXColors.h> #include <fstream> using namespace DirectX; using Microsoft::WRL::ComPtr; Game::Game() :window_(nullptr) ,output_width_(800) ,output_height_(600) ,featureLevels_(D3D_FEATURE_LEVEL_9_1) { } Game::~Game() { } // 初期化処理 void Game::Initialize(HWND wi...
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#include <iostream> #include <string> #include <list> using namespace std; int main() { string header; getline(cin, header); list<char> resultHeader; auto currentPosition = resultHeader.begin(); for (int i = 0; i < header.size(); ++i) { if (header[i] == '<') { if (currentPosit...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1606+ | ...
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// // Created by byter on 2/16/18. // #include "Polyhedron.h" namespace three { namespace geometry { using namespace std; using namespace math; Polyhedron::Polyhedron(const PolyhedronParams &params) : PolyhedronParams(params) { set(buffer::Polyhedron(params)); mergeVertices(); } namespace buffer { void cor...
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#include "StateRandom.h" #include <iostream> #include "App.h" #include "RandomGenerator.h" #include "WeightedTardiness.h" //przetwarzanie rządań i wyświetlanie informacji na ekranie void StateRandom::process() { //ilość zadań do wygenerowania std::cout << "Podaj ilosc zadan do wygenerowania: "; unsigned int size = ...
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/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensee...
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/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2011 Scientific Computing and Imaging Institute, University of Utah. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (...
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#include <duda/random.hpp> #include <duda/reductions/reduce_minmax.hpp> #include <testing.hpp> template <typename T> void test_reduce_minmax(const int rows, const int cols) { const auto x = duda::random_normal<T>(rows, cols); const auto device_minmax = duda::reduce_minmax(x); const T host_min = testing:...
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