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////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2015-2015. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/contai...
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#pragma once #include <d3d11.h> #include "ConstantBufferStructs.h" #include "Camera.h" class LightingRenderer { public: LightingRenderer(); ~LightingRenderer(); void Render(ID3D11RenderTargetView* pLightMapRT, ID3D11ShaderResourceView* pAlbedo, ID3D11ShaderResourceView* pNormal, ID3D11ShaderResourceView* pD...
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#ifndef WORKERATEST_H_ #define WORKERATEST_H_ #include <gtest/gtest.h> #include "WorkerA.h" class WorkerATest : public ::testing::Test { protected: WorkerA* sut; void SetUp(); void TearDown(); public: WorkerATest(); virtual ~WorkerATest(); }; #endif
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#include<random> #include"ListNode.h" //水塘抽样 //维持一个大小为1的水塘 //遇到第k个数时,随机产生[0,k]的数 //如果产生的数为0 ,则更新水塘 /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { ListNode *head; public: /** @param head The ...
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// uiDataMgr.h: interface for the CUIDataMgr class. /***************************************************************************** 模块名 : 窗口相关的公共数据管理模块 文件名 : uiDataMgr.h 相关文件 : 所有窗口相关的全局数据应存放在此处 文件实现功能: 管理窗口数据 作者 : 俞锦锦 版本 : V1.0 Copyright(C) 2011-2012 KDC, All rights reserved. --------------...
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#include <fstream> #include <sstream> #include <opencv2/dnn.hpp> #include <opencv2/imgproc.hpp> #include <opencv2/highgui.hpp> #include "common.hpp" std::string keys = "{ help h | | Print help message. }" "{ @alias | | An alias name of model to extract preprocessing parameters from models.yml file. }" "{ zoo ...
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// // Created by go on 2018/1/29. // //BEGIN_INCLUDE(all) #include <jni.h> #include <errno.h> #include <EGL/egl.h> #include <GLES/gl.h> #include <android/sensor.h> #include <android/log.h> #include <android_native_app_glue.h> #define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "native-activity", __VA_AR...
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/* * File: main.cpp * Author: Kristopher, Schall * Created on March 19, 2017, 5:30 PM * Purpose: Calculate the weight of an object in Newtons */ //System Libraries #include <iostream> //Input - Output Library using namespace std; //Name-space under which system libraries exist //User Libraries //Global Cons...
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#ifndef INFORMATIONBOX_H_ #define INFORMATIONBOX_H_ #include "constant.h" #include "links.h" #include "ui_informationBox.h" //用于显示或修改信息时用的窗口 class InformationBox : public QWidget { Q_OBJECT private: Ui::informationBoxForm ui; QString confirmPwd; //验证的密码 int num; static const int all = 134; //总头像数 public: ...
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#include <iostream> #include <cstdio> int main() { std::ios::sync_with_stdio(true); std::cout << "a\n"; std::printf("b\n"); std::cout << "c\n"; }
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#include<stdio.h> #incldue <stdlib.h> #incldue <string.h> char *x = "sda"; char *y = "daf"; Swap(x,y) void Swap(char*&x,char*&y){ char *temp = x; x=y; y = temp; }
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#ifndef RESOURCE_MANAGER_HPP #define RESOURCE_MANAGER_HPP #include <string> #include <vector> #include <SFML/System/Vector2.hpp> #include <SFML/Graphics/Rect.hpp> namespace sf { class Image; class Sprite; class Texture; }; class Anim; class ResourceManager { public: ResourceManager(); // bool LoadSFMLImage(st...
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#include "IClassFactory.h" #include "IUnknown_.h" #include "CFB.h" #include "CFA.h" #include <iostream> HResult_ getClassObject(CLSID_ &clsid, IID_ &iid, void **ppv) { HResult_ res; if (clsid == 1) { CFA *cfa = new CFA(); *ppv = (void *)(IClassFactory *)(CFA *)ppv; } else if (clsid ...
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#ifndef PARSE_H_ #define PARSE_H_ #include <iostream> #include <map> using namespace std; #include "lex.h" //using std::map; map<string, bool> defVar; namespace Parser { bool pushed_back = false; LexItem pushed_token; static LexItem GetNextToken(istream& in, int& line) { if( pushed_back ) { ...
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#ifndef COMPONENTMENUMAIN_HPP_ # define COMPONENTMENUMAIN_HPP_ #include "./componentMenu.hpp" #include "../engine/engine_component.hpp" #include "../bridge/bridgeToMenuSelection.hpp" /* Obliger de le faire sois meme ... fucking sfml */ /** * \class componentMenuMain * \brief Class component du menu * \author pix...
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// 3829420 2014-11-27 02:28:40 Accepted 3827 C++ 0 272 xxfflower #include <iostream> #include <string> #include <cmath> #include <iomanip> using namespace std; int main(){ int t; cin>>t; while(t--){ int n; double p, b; string unit; double entropy = 0.0; cin>...
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#include "pch.h" #include "SteamApi.h" #include "pch.h" #include <ctime> #include <set> #include "SteamAPI.h" #include "SteamAPI_private.h" #include "StandardUtils.h" #include "SteamApiUtils.h" using namespace Util; namespace SteamAPI { class SteamConversation : public ISteamConversation { ...
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// // AttackDiamondAreaCenterOnHero.cpp // Game // // Created by fuchenhao on 3/5/15. // // #include "AttackDiamondAreaCenterOnHero.h" #include "BattleWorld.h" #include "EnumParser.h" void AttackDiamondAreaCenterOnHero::fireAction(entityx::EntityManager &es) { SkillAction::fireAction(es); int radius =...
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// Copyright (C) 2016 Elviss Strazdins // This file is part of the Ouzel engine. #pragma once #define NOMINMAX #include <windows.h> #include "Window.h" namespace ouzel { class WindowWin : public Window { friend Engine; public: virtual ~WindowWin(); virtual void close() override; ...
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#include "mainwindow.h" #include <QApplication> /** * Creates main window * @param argc the argument count * @param argv the argument array * @return the QApplication (qt) */ int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); }
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//----------------------------------------------------------------------------- // llfind - Find files along directory scan or env paths // // Author: Dennis Lang - 2015 // http://landenlabs.com/ // // This file is part of LLFile project. // // ----- License ---- // // Copyright (c) 2015 Dennis Lang // // Permission is...
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#include "stdafx.h" #include "textmanager.h" #include <mmsystem.h> using namespace graphic; cTextManager::cTextManager() : m_maxTextCount(128) , m_textureSizeX(TEXTURE_SIZEX) , m_textureSizeY(TEXTURE_SIZEY) , m_generateCount(0) , m_cacheCount(0) { m_renders.reserve(m_maxTextCount); m_buffer.reserve(m_maxText...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile: /Freespace2/code/Hud/HUDsquadmsg.cpp $ * $Rev...
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#include<iostream> using namespace std; class A { int x,y; public: void init(int _x,int _y) { x = _x; y = _y; } void setX(int _x) { x = _x; } int getX() { return x; } void setY(int _y) { y = _y; } int getY() { return y; } void show() { cout<<x<<"\t"<<y<<end...
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#pragma once namespace Cordis { namespace Scripts { class Script_SE_Lamp : public CSE_ALifeObjectHangingLamp { using inherited = CSE_ALifeObjectHangingLamp; public: Script_SE_Lamp(LPCSTR section_name); virtual ~Script_SE_Lamp(void); virtual void on_register(void); virtual void on_unregister(void)...
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static int iindex_of(h2_ififo *fifo, int id) { int i; for (i = 0; i < fifo->count; ++i) { if (id == fifo->elems[inth_index(fifo, i)]) { return i; } } return -1; }
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#include "MainManager.h" CMainManager* CMainManager::mPthis = nullptr; void CMainManager::Create() { if (!mPthis) { mPthis = new CMainManager(); } CProgrammingManager::Create(); CGraphicManager::Create(); CDesignManager::Create(); CDataBaseManager::Create(); } CMainManager* CMainManager::GetInstance() { r...
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#include "regexp.h" #include <emscripten.h> using std::string; Regexp::Regexp(const string& str) { UChar *c_str = (UChar*)str.c_str(); UChar *pattern_end = c_str + onigenc_str_bytelen_null(ONIG_ENCODING_UTF8, c_str); int status = onig_new(&regex_, (UChar*)c_str, pattern_end, ONIG_OPTION_CAPTURE_GROUP, ON...
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#include <iostream> #include "tree.hpp" using namespace std; #define COUNT 10 /* Constructor for a Tree object */ Tree::Tree() { this->root = NULL; } /* Prints a binary tree in a 2D fashion. Note: The image of the tree is left rotated by 90 degrees. */ void Tree::print2DUtil(Node *root, int space) { // Base ca...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/quic/core/quic_headers_stream.h" #include <string> #include "base/strings/string_number_conversions.h" #include "net/quic/core/quic_bug_tr...
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#ifndef waitdiag_h #define waitdiag_h #define Uses_TDialog #include <tv.h> class WaitDialog : public TDialog { public: WaitDialog( const char *title ); }; #endif
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// // Created by Ankit Batra on 5/30/21. // /* According to Wikipedia's article: "The Game of Life, also known simply as Life, is a cellular automaton devised * by the British mathematician John Horton Conway in 1970." * The board is made up of an m x n grid of cells, where each cell has an initial state: live (repr...
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#include "bc_window.h" #include "ui_bc_window.h" #include <QMessageBox> #include <string> #include <stdlib.h> #include <second_window.h> #include <QStandardItem> #include <QStandardItemModel> #include "bonus_card.h" #include "mainwindow.h" #include <fstream> bc_window::bc_window(QWidget *parent) : QDialog(parent),...
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/*IlwisObjects is a framework for analysis, processing and visualization of remote sensing and gis data Copyright (C) 2018 52n North This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either versi...
[ "m.l.schouwenburg@utwente.nl" ]
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#include<stdio.h> #include<math.h> #include<algorithm> using namespace std; #define EPS 1e-10 #define N 2200 struct TPoint{ double x; double y; }; struct Segment{ TPoint s; TPoint e; void reset(){if(s.y>e.y)swap(s,e);} double getx(double h){ double dx=e.x-s.x,dy=e.y-s.y; return (h-s.y)*dx/dy+s...
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/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you...
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// g++ -std=c++11 -Wall test-usb2.cc usb-port.cc -o test -lpthread #include <iostream> #include <unistd.h> #include "usb-port.h" int main(int argc, char const *argv[]) { StreamPortUSB port; while(true) { std::vector<std::string> list = port.listPort(); for (size_t i = 0; i < list.size(); i++) {...
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// stdafx.cpp : source file that includes just the standard includes // MySimpleNativeDll.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#pragma once #include "TypePlay.h" class AlphaBeta{ private: int choicePlay; public: AlphaBeta(int c_) : choicePlay(c_) {} int getChpoice(); void setChoice(int newChoice); void play(); };
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#ifndef RANDOMPROFILE_H #define RANDOMPROFILE_H //#include "Random.h" #include "GenRandom.h" #include <list> #include <tuple> #include <vector> /// Responsible for generating a random profile containing a number of integer /// values based on range information. Maximum range width: 9. Range (closed /// i...
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// Copyright (c) 2012-2017, The CryptoNote developers, The Bytecoin developers // // This file is part of Bytecoin. // // Bytecoin is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of t...
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/* * The MIT License * * Copyright (c) 1997-2018 The University of Utah * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * right...
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// Unit Tests for Scintilla internal data structures #include <string> #include <vector> #include <algorithm> #include <memory> #include "Platform.h" #include "Sci_Position.h" #include "SparseState.h" #include "catch.hpp" using namespace Scintilla; // Test SparseState. TEST_CASE("SparseState"...
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#pragma once // Name: ARKSotF, Version: 178.8.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // AnimBlueprintGeneratedClass C4_FPV...
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#include <kernel.h> void main () { K_FastInit ("test7.map"); zipBinFile zip ("test.zip"); SearchFile* s = zip.OpenSearch ("*"); do cout<<s->name ()<<" "<<s->size ()<<endl; while (s->next ()); }
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/* * Name : temperature.h * Author : FILL IN * Description : Class Header File */ #ifndef LAB_H #define LAB_H #include <string> #include <sstream> using std::string; using std::stringstream; /* * Class Temperature. * A class that converts temperatures. It will always internally store the value * ...
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#ifndef POLYGON_H #define POLYGON_H #include "simple_types.h" #include "global_definitions.h" #include "draw_line.h" #include "bitmap_32.h" class polygon { private: long point_count, cp_point_count; point *points; bitmap_32 surface; void z_clipping( void ); void project( v...
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/* * Copyright (c) 2011-2015, Intel Corporation * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditi...
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#define _CRT_SECURE_NO_WARNINGS #include<iostream> #include<vector> using namespace std; int Q1142() { int nV, nE; scanf("%d %d", &nV, &nE); vector<vector<int>> edge(nV + 1); for (int i = 0; i<nE; i++) { int a, b; scanf("%d %d", &a, &b); edge[a].push_back(b); edge[b].push_back(a); } int qnum; scanf("%d"...
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#include "ros/ros.h" #include "geometry_msgs/Pose.h" #include "geometry_msgs/PoseStamped.h" #include <tf/transform_broadcaster.h> #include <tf/transform_listener.h> #include <nav_msgs/Odometry.h> #include <std_msgs/Float32.h> #include <geometry_msgs/Twist.h> #include <cstring> #include <iostream> #include <cstdio> #...
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// addrspace.h // Data structures to keep track of executing user programs // (address spaces). // // For now, we don't keep any information about address spaces. // The user level CPU state is saved and restored in the thread // executing the user program (see thread.h). // // Copyright (c) ...
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#ifndef __GPU_DOT_INCLUDED__ #define __GPU_DOT_INCLUDED__ template<typename T> struct Matrix; template<typename T> void dotGPU(vector<T> &res, const Matrix<T>* lhs, const Matrix<T> &rhs, int start, int startRes); #endif
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/* * * Copyright 2015, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of condi...
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#include <iostream> using namespace std; int main (int argc, char **argv) { double x = 0.41403704384; double __const_2 = 5040.0; double __const_1 = 120.0; double __const_0 = 6.0; for (int ii = 0 ; ii < 10000000 ; ii++) { double ____expr_0 = (((x - (((x * x) * x) / __const_0)) + (((x * x) * ((x * x) * x)) / __c...
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#ifndef PEON_HPP # define PEON_HPP # include "Victim.hpp" class Peon : public Victim { public: Peon(std::string name); ~Peon(); void getPolymorphed(void) const; }; std::ostream & operator<<(std::ostream & os, Peon const & tmp); #endif
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} /* calls memBufVPrintf */ #if STDC_HEADERS void MemBuf::Printf(const char *fmt,...) { va_list args; va_start(args, fmt); #else void MemBuf::Printf(va_alist) va_dcl { va_list args; mb_size_t sz = 0; va_start(args); const char *fmt = va_arg(args, char *); #endif vPrintf(fmt, args); va_...
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#pragma once #include "skillNode.h" class heal2 : public skillNode { private: const float MULTI_NUM_PHYSIC = 0.f; const float MULTI_NUM_MAGIC = 2.f; const int AUG_X = 0; const int AUG_Y = -32; const SKILL_ATTR ATTR = SKILL_ATTR::SKILL_ATTR_NONE; const float ATTR_ADJUST_RATIO = 0.f; const int CASTCOUNT_MAX = 7...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2004. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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#ifndef FSM_INCLUDE_STATE_OPERATION_H_ #define FSM_INCLUDE_STATE_OPERATION_H_ #include "ros/ros.h" #include "state_base_machine.h" #include "state_define.h" namespace superg_agv { namespace fsm { class OperationState : public StateBase { public: OperationState(int id_, StateMachine *fsm_) : StateBase(id, p_machine)...
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#include <iostream> using namespace std; int main() { int a,b,c; cout<<"Introduceti primul numar: "; cin>>a; cout<<"Introduceti al doilea numar: "; cin>>b; cout<<"Introduceti al treilea numar: "; cin>>c; if (a*a+b*b==c*c || a*a+c*c==b*b || b*b+c*c==a*a) { cout<<"Numerele su...
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#include "wnd_wnd.h" #include <ShlObj.h> static int WndCnt; static Bool ExitAct; static void* OnKeyPress; static Char FileDialogDir[KUIN_MAX_PATH + 1]; static LRESULT CALLBACK CommonWndProc(HWND wnd, SWndBase* wnd2, SWnd* wnd3, UINT msg, WPARAM w_param, LPARAM l_param); static LRESULT CALLBACK WndProcWndNormal(HWND ...
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/** * @file home_base_motion_behavior.cc * * @copyright 2017 3081 Staff, All rights reserved. */ // Includes #include "src/home_base_motion_behavior.h" #include "src/arena_mobile_entity.h" ///< <AS you can see this is a blatant copy of robot> NAMESPACE_BEGIN(csci3081); ///< Member Functions void HomeBaseMotionBehav...
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#ifndef HNMPTABLEWIDGET_H #define HNMPTABLEWIDGET_H #include <QWidget> #include <QSqlRelationalTableModel> #include <QHeaderView> #include <QTableView> #include "hntablewidget.h" namespace Ui { class HNMPTableWidget; } /** * @brief The HNMPTableWidget class * 关于视图规格的改变改变到上层 * 这里的控件使用默认视图 * 这里的控件只是Table-DB关系,没有Tr...
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printf("\n"); show_progress(); } static void handle_tail(struct object_array *commits, struct rev_info *revs) { struct commit *commit; while (commits->nr) { commit = (struct commit *)commits->objects[commits->nr - 1].item; if (has_unshown_parent(commit))
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#ifndef _EASYTEXPACKER_SPRITE_H_ #define _EASYTEXPACKER_SPRITE_H_ #include <algorithm> namespace etexpacker { struct Sprite { Sprite(const RectSize* size, Rect* pos) : size(size), pos(pos) {} const RectSize* size; Rect* pos; }; // Sprite enum SortStrategy { e_area, e_max_edge, e_tot_edges }; struct Sprit...
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#include "Stack.h" #include <iostream> Stack::Stack(int size) { arr = new student[size]; } Stack::~Stack() { delete[] arr; } Stack::Stack(const Stack& old):size(old.size),top(old.top) { for (int i = 0; i < top; i++) { arr[i] = old.arr[i]; } } Stack& Stack::operator=(const Stack& other) { if (&other != this)...
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/* ** EPITECH PROJECT, 2018 ** R-Type client ** File description: ** Animation.cpp */ #include <iostream> #include "Animation.hpp" //////////////////////////////////////////////////////////////////////////////// Animation::Animation(sf::Sprite &target) : m_target(target) , m_progress(sf::Time::Zero) , m_nextProgress...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <ostream> #include "BaseIRAnalyzer.h" #include "CallGraph.h" #include "ConcurrentContainers.h" #include "Co...
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#include <bits/stdc++.h> #define int long long using namespace std; void solve() { int n; cin >> n; int a[n]; for (int i = 0; i < n; i++) { cin >> a[i]; } int currSum = 0, maxSum = 0; for (int i = 0; i < n; i++) { currSum += a[i]; if (currSum < 0) currSum = 0; maxSum = max(maxSum, currSum); } cout <...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_SYSTEM_DEVICE_DISABLING_MANAGER_H_ #define CHROME_BROWSER_CHROMEOS_SYSTEM_DEVICE_DISABLING_MANAGER_H_ #include <me...
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/* * gtest_main.cpp * * Created on: 05.11.2015 * Author: sthangavelmurugesa */ // gtest_main.cpp #include <stdio.h> #include "gtest/gtest.h" GTEST_API_ int main(int argc, char **argv) { printf("Running main() from gtest_main.cc\n"); testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }
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/**************************************************************************** ** Meta object code from reading C++ file 'mainwindow.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.12.0) ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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// sol2 // The MIT License (MIT) // Copyright (c) 2013-2018 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limit...
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class Maxence_interpol { tag = "max_interpol"; class functions { file = "The-Programmer\Interpol\scripts"; class interpolInsert {}; class interpolAddMenu {}; class interpolMenuList {}; class interpolEdit {}; class interpolSearch {}; class interpolEditMenu {}; c...
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/* ---------------------- GEVE - Ventilator monitoring system V1.0 Date : 07.04.20 Authors : Stoeckli H. - HEPIA Rossel R. - ANGARA TECHNOLOGY Inputs : ON/OFF - Switch Error acknowledgment - Switch Breath per minute - bpm (breath/minute) - Potentiometer - 8 to 30 - typical 12 Tidal Volum...
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#include <stdio.h> #define FUNC(a,b) (a < b) ? a : b inline int func(int a, int b){ return ((a < b) ? a : b); } int main(int argc, char* argv[]) { int a1 = 1; int a2 = 1; int b = 3; printf("FUNC(++a, b): %d\n", FUNC(++a1, b)); //++a1 < b ? ++a1 : b 3 printf("func(++a, b): %d\n", func(++a2,...
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#include<iostream> #include<cmath> #include "matrix.h" using namespace std; int main() { float a11, a12, a21, a22, b1, b2, alpha, tension; while(1){ cout<<"a11 = "; cin>> a11; cout<<"a12 = "; cin>> a12; cout<<"a21 = "; cin>> a21; cout<<"a22 = "; cin>> a22; cout<<"b1 = "; cin>> b1; cout<<"b2 = "; cin>> b2...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "MainModule.h" #include "Win_SelectCell.h" #include "System/UI/BaseUI.h" #include "DownloadImageTool.h" #include "Win_ButtonSuitType.h" #include "Win_RecommendStyleUMG.generated.h" ...
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/* TASK:metro LANG:C++ */ #include<cstdio> #include<algorithm> #include<ctime> using namespace std; int dp[1025][150]; int lev[1025]; int n; int main() { memset(dp,0x7F,sizeof(dp)); scanf("%d",&n); for(int i=0;i<=140;i++) dp[0][i]=0; for(int i=1;i<=n;i++) scanf("%d",&lev[i]); ...
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#pragma once // CParallelDownloadDlg 對話方塊 class CParallelDownloadDlg : public CDialog { DECLARE_DYNAMIC(CParallelDownloadDlg) public: CParallelDownloadDlg(CWnd* pParent = NULL); // 標準建構函式 virtual ~CParallelDownloadDlg(); // 對話方塊資料 // enum { IDD = IDD_FIRMWARE_DL }; virtual BOOL OnInitDialog(); int GetBaudr...
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/* Copyright (C) John Olsen, 2000. * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code, for ...
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// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ========================================================================...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
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// latbin/nbest-to-linear.cc // Copyright 2012 Johns Hopkins University (Author: Daniel Povey) // See ../../COPYING for clarification regarding multiple authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain ...
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#include "stdafx.h" #include "Prof-UIS.h" extern "C" __declspec(dllexport) COLORREF WINAPI UISalPaintManagerGetColor(int colorIndex) { // use global Paint Manager CExtPaintManager* paintManager = g_PaintManager.GetPM(); if (paintManager != NULL) { COLORREF test = paintManager->GetColor(colorIndex); return pain...
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/****************************************************************************** Robot Toolkit ++ (RTK++) Copyright (c) 2007-2013 Shuhui Bu <bushuhui@nwpu.edu.cn> http://www.adv-ci.com ---------------------------------------------------------------------------- This program is free software: you...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/phonehub/phone_hub_manager_factory.h" #include "ash/public/cpp/system_tray.h" #include "chrome/browser/chromeos/device_...
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#ifndef BASE_VECTORWORK_HPP #define BASE_VECTORWORK_HPP #include "base_vector.h" // Real vector length inline int BaseVector::length() const { return this->len; } // Vector emptiness check inline bool BaseVector::isEmpty() const { if (this->len) return false; else return true; } #endif //...
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/////////////////////////////////////////////////////////////// // TextSearch.cpp - Implementation of TextSearch Interface // // // // Platform: Lenovo Y470, Core i3, Windows 7 SP1 // // Application: Demonstration for CSE775 - Distrib. Objs // ...
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int pin=13; void setup() { pinMode(pin,OUTPUT); } void loop() { digitalWrite(pin,HIGH); delay(8000); digitalWrite(pin,LOW); delay(8000); }
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// Copyright 2016, Tobias Hermann. // https://github.com/Dobiasd/frugally-deep // Distributed under the MIT License. // (See accompanying LICENSE file or at // https://opensource.org/licenses/MIT) #pragma once #include "fdeep/layers/layer.hpp" #include <string> namespace fdeep { namespace internal { class zero_pa...
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#ifndef __GAMEPLAYER_HPP__ #define __GAMEPLAYER_HPP__ #include "BasicPlayer.hpp" namespace Gmgp { namespace Server { class PlayerEntity; class GameEntity; class Game; template<typename Entity, typename GamePlayer> class BasicGame; class ITcpSocketProxy; class...
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#include <string> #include <cmath> #include <iostream> using std::string; using std::cin; using std::cout; string sensor(string, int); int main() { int a; cin >> a; cout << sensor("YOOOOOO"); return 0; } string sensor(string unsensored, int sensor_level = 2) { if (sensor_level == 0) { ...
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#include<iostream> #include<stdio.h> int main() { int n,i,j,spoon,c,r;//shayas g++ me thik se chalta ho char a[101][101]; scanf("%d",&n); while(n--) {scanf("%d%d",&r,&c); spoon=0; for(i=0;i<r;i++) for(j=0;j<c;j++) scanf("%c",&a[i][j]); for(i=0;i<r;i++) { ...
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// // main.cpp // 60 // // Created by 小尹 on 2019/6/25. // Copyright © 2019 小尹. All rights reserved. // // 剑指offer60 // 从上到下按层打印二叉树,同一层结点从左至右输出。每一层输出一行。 // 思路:bfs 时记录该层节点。只是,现在是用树,指针表示。 #include <iostream> #include <vector> #include <queue> using namespace std; struct TreeNode { int val; struct TreeNode...
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#pragma once // Name: WeHappyFew, Version: 1.8.8 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass SimpleSui...
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#include <stdio.h> void main() { int a[2][3]={1,2,3,4,5,6}; int b[3][2]={0}; int i,j; for(i=0;i<3;i++) for(j=0;j<2;j++) b[i][j]=a[j][i]; for(i=0;i<2;i++) { for(j=0;j<3;j++) printf("%d",a[i][j]); printf("\n"); } printf("\n\n"); for(i=0;i<3;i++) { for(j=0;j<2;j++) printf("%d",b[i][j]); prin...
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/*! * @section LICENSE * * @copyright * Copyright (c) 2015 Intel Corporation * * @copyright * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * @copyright * http://www.apache.org...
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