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/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these ...
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#include "ReadWriter.h" //vector, string, iostream included in "ReadWriter.h" using namespace std; //Можно добавлять любые вспомогательные методы и классы для решения задачи. void way(int i, int j, int* stones, vector<int>& res, int** A){ if (A[i][j] == 0) return; if (A[i][j] != A[i-1][j]) { ...
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#ifndef __j1APP_H__ #define __j1APP_H__ #include "p2List.h" #include "j1Module.h" #include "PugiXml\src\pugixml.hpp" // Modules class j1Window; class j1Input; class j1Render; class j1Textures; class j1Audio; class j1FileSystem; class j1Scene; class j1Map; class j1EntityManager; class j1Player; class j1App { public: ...
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#include <iostream> #include <fstream> #include <string.h> #include <stdlib.h> #include <iomanip> #include <ctime> #include "mylist.h" using namespace std; //--------------------- прототипы функций ------------------------- //реализация пункта меню "1: Read from the file" void ReadListFromFile(MyList* lst); //ре...
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class Solution { public: bool containsNearbyDuplicate(vector<int>& nums, int k) { unordered_map<int, int> mp; for (int i = 0; i < nums.size(); i++) { if (mp.count(nums[i]) && i - mp[nums[i]] <= k) return true; mp[nums[i]] = i; } return false; } }; /*========= 定义一个长度最大为k的滑动窗口,用一...
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# ifndef CPPAD_REV_TWO_INCLUDED # define CPPAD_REV_TWO_INCLUDED /* -------------------------------------------------------------------------- CppAD: C++ Algorithmic Differentiation: Copyright (C) 2003-06 Bradley M. Bell CppAD is distributed under multiple licenses. This distribution is under the terms of the ...
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#include<bits/stdc++.h> using namespace std; #define ll long long long long const mod=1e9+7; ll n,k; ll x[10][10],y[10][10]; void Multiply(ll x[10][10], ll y[10][10]){ ll tmp[10][10]; for(ll i=0;i<n;i++){ for(ll j=0;j<n;j++){ ll Mul=0; for(ll l=0;l<n;l++){ Mul+=...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017-2018 The NXBoost & Bitfineon developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/...
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#ifndef SCREEN_HPP #define SCREEN_HPP #include <SFML/Graphics.hpp> class Screen { public: Screen(const sf::Vector2u &windowSize, sf::RenderWindow &window, const std::string &fileName) : mWindowSize(windowSize), mWindow(window) { if (!mTexture.loadFromFile(fileName)) { //error ...
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#include "data_types.h" namespace ce30_driver { Point::Point() : Point(0.0f, 0.0f, 0.0f) {} Point::Point(const float& x, const float& y, const float& z) { this->x = x; this->y = y; this->z = z; } }
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef vector<long long> vll; typedef pair<long long, long long> pll; typedef vector<vector<long long>> mll; typedef vector<pair<long long, long long>> vpl; typedef long double ld; typedef vector<long double> vld; typedef vector<vector<long double>>...
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# /* ************************************************************************** # * * # * (C) Copyright Paul Mensonides 2002. # * Distributed under the Boost Software License, Version 1.0. (See # * accompanying file LICENSE_1_0.txt...
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#include <iostream> #include <vector> #include <string> using std::cin; using std::cout; using std::endl; using std::vector; using std::string; int main(){ const vector<string> alpha = {"F", "E", "D", "C", "B", "A"}; //90~100=A,80~89=B,70~79=C,60~69=D,50~59=E,<=49=F int grade = 0; string alphagrade; ...
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#pragma once #include "Game/AI/Action/actionPlayerAction.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class PlayerWait : public PlayerAction { SEAD_RTTI_OVERRIDE(PlayerWait, PlayerAction) public: explicit PlayerWait(const InitArg& arg); void enter_(ksys::act::ai::InlinePa...
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// get_input2.cpp: Daniel O'Sullivan // Description: Illustrate the use of cin to get input. #include <iostream> using namespace std; int main() { int input_var = 0; // Enter the do while loop and stay there until either // a non-numeric is entered, or -1 is entered. Note that // cin will accept any integer, 4, 4...
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// // Created by lekso on 20.11.2018. // #include "Man.h" Man::Man(size_t mId, size_t mHP, size_t mAP, const std::string& race, size_t age) : Unit(mId, mHP, mAP), mRace(race), mAge(age) {} const std::string& Man::getRace() const { return mRace; } size_t Man::getAge() const { return mAge; }
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#include "ConnectionSettings.h" #include "gtest/gtest.h" namespace RabidSQL { class TestConnectionSettings : public ::testing::Test { protected: void SetUp() { filename = "/tmp/rabidsql-test-connection-settings"; } void TearDown() { // Unlink temp file std::remove(filename...
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#ifndef DIRENT_H_GUARD #define DIRENT_H_GUARD #define DIRENT_NAME_MAX (32) #include "../../inode/inode.h" typedef struct dirent_struct { uint32_t inode_n; file_type f_type; char name[DIRENT_NAME_MAX]; } dirent_t; inline std::ostream& operator<<(std::ostream& os, dirent_struct d) { return os << static_cast<unsig...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: id.proto #ifndef GOOGLE_PROTOBUF_INCLUDED_id_2eproto #define GOOGLE_PROTOBUF_INCLUDED_id_2eproto #include <limits> #include <string> #include <google/protobuf/port_def.inc> #if PROTOBUF_VERSION < 3012000 #error This file was generated by a newer ...
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#pragma once #include "Game.Item.h" #include <map> #include <optional> #include <string> #include <tuple> #include "Game.h" namespace game::avatar::Items { size_t Read(int); void Reset(const game::Difficulty&); void Add(int, size_t); size_t Remove(int, size_t); std::map<int, size_t> All(); void Start(); void Dr...
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#include <iostream> using namespace std; #define f(x) x*x #define MAX_COUNT 100 #define MAX(a,b) a>b? a:b int main(){ cout << MAX_COUNT << endl; //int nMAX = MAX(100, 200); cout << (MAX(100,200)) << endl; cout << f(2 + 3) << endl; //±×´ë·Î ³ª¿È return 0; }
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#include "FadeToBlack.h" #include "Window.h" #include "App.h" #include "Render.h" #include "Scene.h" #include "Defs.h" #include "Log.h" #include "SDL/include/SDL_render.h" FadeToBlack::FadeToBlack() : Module() { name = "fade"; //corregir screenRect = { 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT }; } FadeToBlack::~FadeT...
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/* * MySQLStatement.h * * Copyright (c) 2019, hikyuu.org * * Created on: 2019-8-17 * Author: fasiondog */ #pragma once #ifndef HIYUU_DB_CONNECT_MYSQL_MYSQLSTATEMENT_H #define HIYUU_DB_CONNECT_MYSQL_MYSQLSTATEMENT_H #include <boost/any.hpp> #include "../SQLStatementBase.h" #if defined(_M...
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#include <fstream> using namespace std; long n,i; int main() { ifstream f("munte.in"); ofstream g("munte.out"); f>>n; for(i=1;i<=n;i++) g<<2<<'\n'; g<<4<<'\n'; g<<4<<'\n'; f.close(); g.close(); return 0; }
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/sync/api/sync_error_factory.h" namespace syncer { SyncErrorFactory::SyncErrorFactory() {} SyncErrorFactory::~SyncErrorFactory(...
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#include <bits/stdc++.h> #define INF INT_MAX #define ll long long #define ull unsigned long long #define rep(i,n) for(ll i=0; i<n; ++i) #define FOR(i, s, e) for(ll i=s; i<e; ++i) #define MOD 1000000007 using namespace std; template<class T> inline bool chmin(T& a, T b) { if(a>b) {a=b; return true;} return false;} temp...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/opsworks/model/DescribeCommandsRequest.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::OpsWorks::Model; using namespace Aws::Utils::Json; usi...
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#pragma once #ifndef _BOUND_OBJECT_H_ #define _BOUND_OBJECT_H_ #include "Wall.h" class BoundObject; class Player; typedef void(*BOAction)(BoundObject*); class BoundObject :public Wall { public: BoundObject(int priority) :Wall(priority){}; static BoundObject* Create(const D3DXVECTOR2& pos, const D3DXVECTOR2& size,...
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/* NOTE - eventually this file will be automatically updated using a Perl script that understand * the naming of test case files, functions, and namespaces. */ #include <time.h> /* for time() */ #include <stdlib.h> /* for srand() */ #include "std_testcase.h" #include "testcases.h" int main(int argc, char * argv[...
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struct $_TypeDescriptor$_extraBytes_102; struct $_TypeDescriptor$_extraBytes_103; struct $_TypeDescriptor$_extraBytes_104; struct $_TypeDescriptor$_extraBytes_108; struct $_TypeDescriptor$_extraBytes_109; struct $_TypeDescriptor$_extraBytes_110; struct $_TypeDescriptor$_extraBytes_113; struct $_TypeDescriptor$_extraByt...
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#include "SoundBuffer.h" #include <sndfile.h> #include <inttypes.h> #include <AL\alext.h> namespace AaronEngine { SoundBuffer* SoundBuffer::get() { static SoundBuffer* sndbuf = new SoundBuffer(); return sndbuf; } ALuint SoundBuffer::addSoundEffect(const char* filename) { ALenum err, format; ALuint buffer;...
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class Product { private: int line; int column; public: Product(); Product(int line, int column); int getLine(); void setLine(int line); int getColumn(); void setColumn(int column); } product; Product::Product() {} Product::Product(int line, int column) { this->line = line; thi...
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/** * Copyright (c) 2017 Melown Technologies SE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the f...
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#ifndef SHADERLOADER_H_INCLUDED #define SHADERLOADER_H_INCLUDED #include "../glad/glad.h" #include <string> GLuint loadShaders(const std::string &vertexShader, const std::string &fragmentShader); #endif // SHADERLOADER_H_INCLUDED
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/* Copyright 2019 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable ...
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#include "Engine/EventSystem/NamedProperties.hpp" NamedProperty::NamedProperty() { } NamedProperty::~NamedProperty() { } NamedProperties::NamedProperties() { } NamedProperties::~NamedProperties() { }
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/********************************************************************************************** * Arduino PID Library - Version 1.0.1 * by Brett Beauregard <br3ttb@gmail.com> brettbeauregard.com * * This Library is licensed under a GPLv3 License *********************************************************************...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE680_Integer_Overflow_to_Buffer_Overflow__new_fscanf_53a.cpp Label Definition File: CWE680_Integer_Overflow_to_Buffer_Overflow__new.label.xml Template File: sources-sink-53a.tmpl.cpp */ /* * @description * CWE: 680 Integer Overflow to Buffer Overflow * BadSourc...
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/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions a...
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#include "framework/image.h" #include "framework/logger.h" #include "framework/palette.h" #include "framework/renderer_interface.h" #include "library/sp.h" #include <array> #include <memory> namespace { /* Workaround MSVC not liking int64_t being defined here and in allegro */ #define GLEXT_64_TYPES_DEFINED #include "...
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// Copyright (c) 2001-2012 Hartmut Kaiser // Copyright (c) 2012 Benjamin Schindler // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <boost/config/warning_disable.hpp> #include <boost/detail/li...
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#include "stdafx.h" #include "zealot.h" #include "zealotai.h" //#include "groupmove.h" using namespace graphic; cZealot::cZealot() : m_ai(NULL) { } cZealot::~cZealot() { SAFE_DELETE(m_ai); } bool cZealot::Create(graphic::cRenderer &renderer) { RETV2(!__super::Create(renderer, common::GenerateId(), "zealot.fbx...
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#include "rectangle.h" BBox RectangleShape::object_bound() const { return BBox(Point3(-m_x/2.0,-m_y/2.0,0),Point3(m_x/2.0,m_y/2.0,0)); } void RectangleShape::copyToMesh(TriangleMesh* msh_) { Vertex* v1_ = new Vertex(-m_x/2.0,-m_y/2.0,0); Vertex* v2_ = new Vertex(m_x/2.0,-m_y/2.0,0); Vertex* v3_ = new Vertex(m_x...
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#include "Track.h" #include "Matrix.h" #include "FreeImage.h" #include <exception> #define ASSET_DIRECTORY "../../assets/" Track::Track(float speed, int renderLimit) : speedPerS(speed), renderLimit(renderLimit), Box(-0.5f, 0.0f, -0.5f, 0.5f, 1.0f, 0.5f) { emptySector = new Sector(20); readSector(ASSET_DIRECTO...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210825.3 #pragma once #ifndef WINRT_Windows_Media_SpeechSynthesis_0_H #define WINRT_Windows_Media_SpeechSynthesis_0_H WINRT_EXPORT namespace winrt::Windows::Foundation { template <typename TResult> struct __declspec(empty_bases) IAsyncOper...
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#include "pch.h" #include "Boron.h" namespace Simulation { Boron::Boron(const std::shared_ptr<DX::DeviceResources>& deviceResources, XMFLOAT3 position, XMFLOAT3 velocity, int neutronCount, int charge) : Atom(deviceResources, Element::BORON, position, velocity, neutronCount, Element::BORON - charge) { } void ...
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/******************* Akash Agrawall IIIT HYDERABAD ***********************/ #include<bits/stdc++.h> using namespace std; #define FOR(i,a,b) for(i= a ; i < b ; ++i) #define rep(i,n) FOR(i,0,n) #define INF INT_MAX #define ALL(x) x.begin(),x.end() #define LET(x,a) __typeof(a) x(a) #define IFOR(i,a,b) for(LET(i,a);i!...
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#include <HemeraTest/DBusTest> #include <QtCore/QObject> #include <QtCore/QStringList> #include <QtCore/QPointer> #include <QtCore/QThread> #include <QtCore/QTimer> #include <QJsonDocument> #include <QJsonObject> #include <QtDBus/QDBusAbstractAdaptor> #include <QtDBus/QDBusInterface> #include <HemeraCore/AsyncInitDB...
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/* Auto-generated by genmsg_cpp for file /home/bajo/workspace/tuw_acin_eva2/tuw_acin_eva_people/msg/DoHeadMoveActionResult.msg */ #ifndef TUW_ACIN_EVA_PEOPLE_MESSAGE_DOHEADMOVEACTIONRESULT_H #define TUW_ACIN_EVA_PEOPLE_MESSAGE_DOHEADMOVEACTIONRESULT_H #include <string> #include <vector> #include <map> #include <ostream...
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#include "./Animation.h" #include "./Input.h" #include "./Display.h" #include <algorithm> uint8_t AnimatedNumber::value() const { return NSFastLED::lerp8by8(m_start, m_end, m_idx); }
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#include "ByteOperation.h" #include <QFile> #include <QDebug> #include "stdio.h" #include "ctype.h" // ------------------------------------------------------------------------------------------------ int16_t sbo::uswap16(int16_t par_int16) { #ifdef D_BIGENDIAN return ((((par_int16) & 0xff00) >> 8) | (((par_int16) & ...
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#include <stdlib.h> #include <stdio.h> int main () { char nome [15]; char resp; printf ("\n\t\t\t BEM VINDO AO JOGO 21\n"); printf ("\nDeseja acessar as instrucoes? (S/N) "); scanf (" %c", &resp); if (resp=='S' || resp=='s') { printf ("\n>>>>>>>>:>>> INSTRUCOES <<<<<<<<<<<\n\n"); printf("\tObjetivo:\n\n...
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#include "textfinder.h" #include "ui_textfinder.h" #include <QtCore/QFile> #include <QtCore/QTextStream> TextFinder::TextFinder(QWidget *parent) : QMainWindow(parent) , ui(new Ui::TextFinder) { ui->setupUi(this); loadTextFile(); } TextFinder::~TextFinder() { delete ui; } ...
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/******************************************************************************** ** Form generated from reading UI file 'tela_cadastro_loja.ui' ** ** Created: Fri 5. Apr 08:25:34 2013 ** by: Qt User Interface Compiler version 4.8.1 ** ** WARNING! All changes made in this file will be lost when recompiling U...
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// -*-Mode: C++;-*- // $Header: /home/derivs2/mstrout/CVSRepository/UseNewOA-Open64/Open64IRInterface/Open64IRInterface.hpp,v 1.66 2005/09/14 22:21:46 mstrout Exp $ /*! \file \brief Implementation of abstract OA interfaces for Open64/WHIRL \authors Michelle Strout, Nathan Tallent \version $Id: Open64IRInterf...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.IAsyncResult struct IAsyncResult_t1999651008; // System.AsyncCallback struct AsyncCallback_t163412349; // System.Object struct Il2CppObject; #include "mscorlib_System_Multi...
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/* SPDX-FileCopyrightText: 2021 Michail Vourlakos <mvourlakos@gmail.com> SPDX-License-Identifier: GPL-2.0-or-later */ #include "singletextdelegate.h" // local #include "../viewsmodel.h" #include "../../generic/generictools.h" namespace Latte { namespace Settings { namespace View { namespace Delegate { Singl...
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/// Copyright 2015 Google Inc. All rights reserved. /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by...
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#ifndef EOPERANDTYPE_HPP #define EOPERANDTYPE_HPP enum eOperandType { Int8, Int16, Int32, Float, Double }; #endif
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//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Header: $ // $NoKeywords: $ //=============================================================================// #include "BaseVSShader.h" #include "lightmappedgeneric_vs11.inc" // memdbgon must be the...
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#pragma once #include "Layer.h" class Msg2Layer : public Layer { public: std::vector<CellVO> render() override; void showStartMsg(); void hideMsg(); void gameOverMsg(); private: std::string msg = ""; int lit = 0; };
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#pragma once #include "equationset_mapping.h" class EquationSet_LogisticMappingIV : public EquationSet_Mapping { private: long nx0; double *pX0; public: EquationSet_LogisticMappingIV(void); virtual ~EquationSet_LogisticMappingIV(void); void setInitialValue(long nx, double *x0); void fun...
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#include<bits/stdc++.h> #define ABS(a) ((a < 0) ? ((-1)*(a)) : (a)) #define F(i,a,b) for(long long i = (long long)(a); i < (long long)(b); i++) #define RF(i,a,b) for(long long i = (long long)(a); i >= (long long)(b); i--) #define MIN3(a,b,c) (a)<(b)?((a)<(c)?(a):(c)):((b)<(c)?(b):(c)) #define MAX(a,b) (a)>(b)?(a):(b) #...
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#include <iostream> #include <map>//map不支持double&&我不太清楚yylval在YYSTYPE中怎么转换,所以换用vector检索 #include <vector> #include "think.h" #include "mylexer.h" using namespace std; struct Dict { string id; double value; }; class TokenTable { private: vector<Dict> dict; public: int find(const string& Id){ for (int i = 0; i < d...
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#ifndef DUMPER_H__ #define DUMPER_H__ #include <fun4all/SubsysReco.h> #include <string> class PHNodeDump; class Dumper: public SubsysReco { public: Dumper(const std::string &name = "DUMPER"); virtual ~Dumper(); int End(PHCompositeNode *topNode); int process_event(PHCompositeNode *topNode); void SetOutDir(...
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#include <vector> #include <list> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <sstream> #include <iostream> #include <cstdio> #include <cmath> #include <cstdlib> #include <cstring> #include <ctim...
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#include <iostream> #include <cstdlib> #include <ctime> #include "vect.h" #include <fstream> int main() { using namespace std; using VECTOR::Vector; srand(time(0)); double direction; Vector step; Vector result(0.0, 0.0); unsigned long steps = 0; double target; double dstep; ofstream output; output.open("ran...
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/* 107. Binary Tree Level Order Traversal II Given a binary tree, return the bottom-up level order traversal of its nodes' values. (ie, from left to right, level by level from leaf to root). For example: Given binary tree [3,9,20,null,null,15,7], 3 / \ 9 20 / \ 15 7 return its bottom-up level order...
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// // Created by y on 9/15/20. // #include "UI.h"
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// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2009 Gael Guennebaud <gael.guennebaud@inria.fr> // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can ob...
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#pragma once #include "Event.h" namespace eventmanager { class EventCenter { public: //把事件全部作为static 成员 放在类中 protected: private: }; }
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/**************************************************************************************************************************************************** * File Name : isomorphismiccheck.h * File Location : /algos_v2/src/main/avikodak/prep/company/google/geeksforgeeks/trees/page12/isomor...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include "usr.h" #include <iostream> #include <QObject> using namespace std; usr::usr(const QString name, const QDate& birthDay, Role role) : m_name(name), m_birthDay(birthDay), m_role(role) { } QString usr::name() const { return m_name; } void usr::setName(const QString &name) { if ( name == m_name ) ...
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// Copyright (C) 2019 Yu Yang // // This file is part of Vesyla. // // Vesyla is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // ...
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/*** * millipede: DICOMSegmentationOptions.h * Copyright Stuart Golodetz, 2010. All rights reserved. ***/ #ifndef H_MILLIPEDE_DICOMSEGMENTATIONOPTIONS #define H_MILLIPEDE_DICOMSEGMENTATIONOPTIONS #include <itkSize.h> #include <common/dicom/util/WindowSettings.h> namespace mp { struct DICOMSegmenta...
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#include "def.h" DEFINE_string(input_file, "", "Input data file"); DEFINE_double(threshold, 0.99, "Threshold"); DEFINE_string(method, "allps", "Join algorithm"); DEFINE_int64(max_depth, -1, "Max depth for ppj+, mpj+, qj+, gmpj+ and aj+o"); DEFINE_uint64(threads, 1, "Number of worker threads"); DEFINE_int32(inline_reco...
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#include<bits/stdc++.h> #define f(i,l,r) for(int i=l;i<r;++i) using namespace std; int main(){ ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int n,m;cin>>n>>m; // 두 수 모두 홀수라면 B가 승, 그렇지 않으면 A 승 cout<<((n*m)&1?'B':'A'); return 0; }
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#include <iostream> using namespace std; int w[200500]; struct node { int v; node *next; node(){next=NULL;} }*head,*tail; void insert ( int key ) { node *t = new node; tail->next = t; t->v = key; tail = t; if ( head == NULL ) head = tail; } int del () { int t = head->v; node *p = head; head = head->next; ...
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// AP Computer Science Marine Biology Case Study program // Copyright (C) 2000 College Board and Educational Testing Service // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation. // This program...
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/* * Copyright 2011-2015 Maxim Milakov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
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#include "SPlisHSPlasH/Common.h" #include <Eigen/Dense> #include <iostream> #include "Utilities/Timing.h" #include "Utilities/PartioReaderWriter.h" #include "Utilities/OBJLoader.h" #include "SPlisHSPlasH/Utilities/SurfaceSampling.h" #include "Utilities/FileSystem.h" #include "Utilities/StringTools.h" #include "Utilitie...
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/* * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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#include <cstdio> #include <cstring> int main(void) { char * word = new char[82]; puts("Enter a string and I print it backwards(using C++ pointer):"); fgets(word,82,stdin); for(int i = strlen(word); i >= 0; i--) putchar(word[i]); putchar('\n'); return 0; }
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#include <iostream> #include <vector> using namespace std; using Iter=vector<string>::iterator; //垃圾用法,极容易出错 bool output(Iter iter1, Iter end) { if(iter1!=end) { cout<<*iter1<<" "; ++iter1; output(iter1, end); } else { return 0; } } int main() { vector<string> vec={"Hello"," ", "World!"}; ...
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#include <iostream> using namespace std; int main(){ int a,b,c,d; string s; int N; cin >> N; int res = 0; int ans = 0; int yes[10] = {}; int no[10] = {}; for(int i = 0; i < N; ++i){ scanf("%d %d %d %d",&a,&b,&c,&d); cin >> s; if(s=="YES"){ yes[a]+=1; yes[b]+=1; yes[c]+=1; yes[d]+=1; } ...
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#include "stdafx.h" #include "LCRetCreateChar.h" #include "LoginPlayer.h" #include "ProcessPlayerManager.h" #include "TimeManager.h" #include "DBLogicManager.h" //#include "DBCreateCharOp.h" #include "DBCharCreate.h" #include "PacketFactoryManager.h" #include "ProcessManager.h" #include "LCRetCharList.h" #include "DBC...
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#include <algorithm> #include <iostream> #include <sstream> #include <cassert> #include <cstring> #include <cstdlib> #include <cstdio> #include <string> #include <vector> #include <queue> #include <cmath> #include <set> #include <map> using namespace std; #define all(a) a.begin(), a.end() #define rep(i, a, b) for(int ...
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#include "FeaturePhone.h" FeaturePhone::FeaturePhone(string model, Manufacturer man, vector<Modem *>& imodems) :MobilePhone(model, man, imodems ) { } FeaturePhone::~FeaturePhone() { }
[ "guptanikunj1997@gmail.com" ]
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#include <iostream> #include <fstream> #include <string> using namespace std; //include user defined libraries #include "MyLib1.h" int main() { SIX<3> Q; Q.CopyData("data3.txt"); Q.Display(); system("PAUSE"); return 0; }
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// Copyright (C) 2004 Id Software, Inc. // #include "../idlib/precompiled.h" #pragma hdrstop #include "Game_local.h" /* =============================================================================== idMultiModelAF =============================================================================== */ CLASS_DECLARA...
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#include "ServoController.h" #include <unistd.h> //Used for UART #include <fcntl.h> //Used for UART #include <termios.h> //Used for UART #include <stdio.h> #define PAN_LIMIT_LEFT 40 #define TILT_LIMIT_DOWN 55 #define PAN_LIMIT_RIGHT 200 #define TILT_LIMIT_UP 200 int uart0_filestream = -1; int currentPanPosit...
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/*************************************************************** BayCom(R) Packet-Radio fuer IBM PC OpenBCM-Mailbox --------------------------------------------------- Suchroutinen mit Moeglichkeit regulaerer Ausdruecke --------------------------------------------------- Copyright (C) Flor...
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#include <string> #include <iostream> void func(const std::string &str); int main(void) { std::string a = "aaa"; func(a); func(std::string("bbb")); return 0; } void func(const std::string &str) { std::cout << str << std::endl; }
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//#include <iostream> //using namespace std; // //int main() //{ // // return 0; //}
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mcarilli/CarND-Extended-Kalman-Filter
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#include "kalman_filter.h" #define PI 3.14159265 #include <iostream> using namespace std; using Eigen::MatrixXd; using Eigen::VectorXd; KalmanFilter::KalmanFilter() {} KalmanFilter::~KalmanFilter() {} void KalmanFilter::Init( VectorXd &x_in, MatrixXd &P_in, MatrixXd &F_in, MatrixXd &H_in, Matrix...
[ "mcarilli@gmail.com" ]
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/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** License...
[ "gervais.maxime@gmail.com" ]
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#pragma once #include "core/pch.h" namespace bpd { class Input { public: Input(); ~Input(); bool Initialize(HINSTANCE,HWND,int,int); void Shutdown(); bool Update(); void GetMousePosition(int&,int&); void GetMouseMovement(int&,int&); bool GetMouseKey(int); bool GetMouseKeyDown(int); bool GetKey...
[ "mjmt997@gmail.com" ]
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// // 풀이4.cpp // beakjoon_algorithm // // Created by kgh on 07/09/2019. // Copyright © 2019 kgh. All rights reserved. #include <stdio.h> #include <iostream> #include <vector> #include <algorithm> int check[101][101]; int dist[101][101]; int dir[4][2] = {{-1,0},{1,0},{0,1},{0,-1}}; using namespace std; bool com...
[ "kgh940525@gmail.com" ]
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