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#include "rendering/Texture.hpp" #include "rendering/Renderer.hpp" #include "rendering/Mesh.hpp" #include "rendering/Resources.hpp" #include <stb_image.h> #include <glad/glad.h> void Texture::load(const unsigned char *data, int width, int height, bool pixelated, bool singleChannel) { glGenTextures(1, &id); glBindTe...
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#pragma once struct triangle_t { private: int_t m_edges[3] {}; private: int m_ways[3] {}; private: int_t m_id {}; public: inline triangle_t() noexcept; public: inline triangle_t(int_t id_, int_t edges_[3], int ways_[3]) noexcept; public: inline int_t id () const noexcept; public: inline in...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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#include "mdeditor.h" #include <QApplication> #include <QDesktopWidget> int main(int argc, char *argv[]) { QApplication app(argc, argv); MDEditor w; w.setMarkdownText(u8R"( 成都市 骨骼 我让 你 [Baidu](https://www.baidu.com/) [测试](https://m/) # 哈哈哈哈 **粗体** *gggg* ++gffff++ *斜体* ~~删除线~~ ++下划线++ H~2~O 2^1...
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#pragma once /*************************************Includes ******************************/ #include <stdio.h> #include <conio.h> #include <iostream> #include <vector> #include <math.h> #include <list> #include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" #include "opencv2/imgcodecs....
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// Copyright (c) 2018 nyorain // Distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE or copy at http://www.boost.org/LICENSE_1_0.txt #pragma once #include <rvg/fwd.hpp> #include <rvg/deviceObject.hpp> #include <rvg/font.hpp> #include <rvg/stateChange.hpp> #include <nytl/vec.hp...
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// Dear emacs, this is -*- c++ -*- // $Id: TIncident.h 676314 2015-06-18 12:07:05Z krasznaa $ #ifndef XAODROOTACCESS_TOOLS_TINCIDENT_H #define XAODROOTACCESS_TOOLS_TINCIDENT_H // System include(s): #include <iosfwd> // ROOT include(s): #include <Rtypes.h> namespace xAOD { /// Namespace mirroring Gaudi's Incident...
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/** * Autogenerated by Thrift Compiler (0.9.0) * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #include "game_system_event_constants.h" namespace game { namespace server { namespace event { const game_system_eventConstants g_game_system_event_constants; game_system_eventCon...
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#include <glad/glad.h> #include <glfw3.h> #include <iostream> void framebuffer_size_callback(GLFWwindow* window, int width, int height); void process_input(GLFWwindow* window); int main() { constexpr int WINDOW_WIDTH = 800; constexpr int WINDOW_HEIGHT = 600; glfwInit(); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR,...
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// // // #include "C_Control.h" #include "C_Comunicacion.h" //Constructor de la clase C_Control::C_Control(TipoControl Tipo) { V_Tipo = Tipo; } void C_Control::AsignarChip(byte Chip, byte Posicion) { V_Chip = Chip; V_Posicion = Posicion; } void C_Control::ComandoSerie(String Comando) { V_Comando = Comando; } // ...
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// Copyright (c) 2011-2013 The Bitcoin Core developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #define BOOST_TEST_MODULE Bitcoin Test Suite #include "main.h" #include "txdb.h" #include "ui_interface.h" #include "u...
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#pragma once #include "gameState.h" #include "Label.h" class stateSplash: public GameState { private: Label * titleText; TTF_Font* textFont; TTF_Font* textFont72; public: stateSplash(); void HandleSDLEvent(SDL_Event const &sdlEvent, Game &context); void Draw(SDL_Window * window); void Init(Game * context); vo...
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#include "Window.h" #include <iostream> #include <SDL_image.h> #include <SDL_mixer.h> #include <SDL_ttf.h> SDL_Renderer *Window::renderer = nullptr; Window::Window(const std::string & title, int width, int height): _title(title), _height(height), _width(width) { _closed = !init(); } Window::~Window() { SDL_Des...
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#ifndef OBJECT_H_ #define OBJECT_H_ #include "material.h" // not really needed here, but deriving classes may need them #include "hit.h" #include "ray.h" #include "triple.h" #include <memory> class Object; typedef std::shared_ptr<Object> ObjectPtr; class Object { public: Material material; virt...
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#include <iostream> #include <bitset> #include <string> #include <vector> using namespace std; typedef unsigned long long ull; vector<int> primes = { 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71...
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#ifndef TESTQMLVIEW_H #define TESTQMLVIEW_H #include <QWidget> #include <QDeclarativeView> #include <QToolBar> namespace Ui { class TestQmlView; } class TestQmlView : public QWidget { Q_OBJECT public: explicit TestQmlView(QWidget *parent = 0); ~TestQmlView(); void setQml(const QUrl & url); Q...
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// USBMemoryStickDialog.cpp : implementation file // #include "stdafx.h" #include "ScanTrac.h" #include "USBMemoryStickDialog.h" #include "afxdialogex.h" #include "SelectItemDialog.h" #include "YesNoDialog.h" // CUSBMemoryStickDialog dialog IMPLEMENT_DYNAMIC(CUSBMemoryStickDialog, CDialogEx) extern bool vGlobalInWi...
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#include <bits/stdc++.h> using namespace std; using lli = long long int; bool isPrime(lli n){ if(n == 1) return false; for(lli d = 2; d*d <= n; ++d){ if(n % d == 0) return false; } return true; } lli power(lli a, lli b, lli m){ a %= m; if(a < 0) a += m; lli ans = 1; while(b){ if(b & 1) ans = ans * a % m; ...
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// Ref also https://forum.pjrc.com/threads/34606-4-pin-PWM-Fan-Controller-(port-form-UNO-to-teensy-3-2) #include "Fan.h" #include "Arduino.h" FanClass FAN; volatile uint32_t _PWMFanWidth; void FanClass::init() { int fanPin = 23; // TODO: Move to global definitions int fanSpeedPin = 2; // TODO: Move to global de...
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#include"ThreatsObject.h" ThreatsOject::ThreatsOject() { rect_.x = SCREEN_WIDTH*0.5; rect_.y =0; rect_.w = 70; rect_.h = 70; x_val_ = 0; y_val_ = 0; } ThreatsOject::~ThreatsOject() { } void ThreatsOject::InitAmo(AmoObject* p_amo) { if (p_amo) { bool ret = p_amo->LoadImg("sphere.png"); if (ret) { p_amo...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/test/base/interactive_test_utils.h" #include "base/files/file_path.h" #include "base/logging.h" #include "base/path_service.h" #incl...
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#include <bits/stdc++.h> using namespace std; int main() { int n; cin>>n; for(int i=0;i<n;i++) { string s; cin>>s; int counter; int l; l=s.length()-1; if(s.length()>10) { counter=s.length()-2; cout<<s[0]; cout<<counter; cout<<s[l]<<endl; }...
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// Fill out your copyright notice in the Description page of Project Settings. #include "DocumentPicker.h" #include "../../Saving/UICreatorSaveGameIndex.h" #include "ActionBar.h" #include "DocumentGrid.h" // Sets default values ADocumentPicker::ADocumentPicker() { // Set this actor to call Tick() every frame. Yo...
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#pragma once #include "pfm.hpp" #if defined PLATFORM_WINDOWS_PC #define _UNICODE #define UNICODE #define NOMINMAX #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN 1 #endif #include "pfm.hpp" #include <windows.h> #include <shellapi.h> enum lnk_subsystem { subsys_console, subsys_windows, }; class msvc_mai...
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#include <iostream> #include"vnode.h" using namespace std; int main() { vptr p; create(p); cout<<"\n"; print(p); return 0; }
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// ptrtostr.cpp // an array of pointers to strings #include <iostream> using namespace std; const int DAYS = 7; //number of pointers in array int main() { //array of pointers to char char* arrptrs[DAYS] = { "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", ...
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// Copyright (c) 2016 Intel Corporation. All rights reserved. // Use of this source code is governed by a MIT-style license that can be // found in the LICENSE file. #include "device.h" #include <functional> #include "common/task/async_task_runner_instance.h" #include "device_runner.h" #include "gen/mode.h" #include...
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/********************************************************************* * Software License Agreement (BSD License) * Copyright (c) 2013, Intelligent Robotics Lab, DLUT. * All rights reserved. * Author:Intelligent Robotics Lab, DLUT. * Redistribution and use in source and binary forms, with or without * modificatio...
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/** * @file obsDetCfg.hh * * @remark ~ NML data structure for Obstacle Detection Configuration. * * @author ~ Will Shackleford * * @verbatim * ,--------------------------------------------------------------------. * . THIS software was developed at the National Institute of . * . Standards and...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/mediaconvert/MediaConvert_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> namespace Aws { namespace MediaConvert { namespace Model { enum class DashIsoMpdMani...
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#include "sendcoinsdialog.h" #include "ui_sendcoinsdialog.h" #include "init.h" #include "walletmodel.h" #include "addresstablemodel.h" #include "addressbookpage.h" #include "bitcoinunits.h" #include "addressbookpage.h" #include "optionsmodel.h" #include "sendcoinsentry.h" #include "guiutil.h" #include "askpassphrased...
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#include <iostream> using namespace std; int test_thread(int argc, char **argv){ cout<<"test_thread"<<endl; return 0; }
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/*************** <auto-copyright.rb BEGIN do not edit this line> ************** Copyright 2012-2014 by Ames Laboratory and Skew Matrix Software, LLC Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject ...
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#include "desktopoverlay.h" #include "screenoverlay.h" #include <QGuiApplication> #include <QScreen> DesktopOverlay::DesktopOverlay(Manager &manager) : isVisible_(false) , manager_(manager) { } DesktopOverlay::~DesktopOverlay() = default; void DesktopOverlay::ensureVisible(const QString &text) { isVisible_ = ...
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#ifndef SKYPEAPP_H #define SKYPEAPP_H #include<iostream> #include "absapp.h" #include "abscontrol.h" class SKYPE:public absAPP { public: SKYPE(); virtual ~SKYPE(); }; #endif // SKYPEAPP_H
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// 010加载Dll实现画图板EXE.h : PROJECT_NAME 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CMy010加载Dll实现画图板EXEApp: // 有关此类的实现,请参阅 010加载Dll实现画图板EXE.cpp // class CMy010加载Dll实现画图板EXEApp : public CWinApp { public: CMy010加载Dll实现画图板EXEApp(); ...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef IOS_CHROME_BROWSER_OVERLAYS_PUBLIC_OVERLAY_REQUEST_CANCEL_HANDLER_H_ #define IOS_CHROME_BROWSER_OVERLAYS_PUBLIC_OVERLAY_REQUEST_CANCEL_HANDLER_H_ ...
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// Generated by gencpp from file object_grabber/object_grabberGoal.msg // DO NOT EDIT! #ifndef OBJECT_GRABBER_MESSAGE_OBJECT_GRABBERGOAL_H #define OBJECT_GRABBER_MESSAGE_OBJECT_GRABBERGOAL_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/built...
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#ifndef MESSAGEMODEL_H #define MESSAGEMODEL_H #include "uint256.h" #include <vector> #include "allocators.h" /* for SecureString */ #include "smessage.h" #include <map> #include <QSortFilterProxyModel> #include <QAbstractTableModel> #include <QStringList> #include <QDateTime> class MessageTablePriv; class InvoiceTa...
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// Round_1A_1.cpp : Defines the entry point for the console application. // //#include "stdafx.h" #include <deque> #include <iostream> #include <string> #include <fstream> using namespace std; int main() { int t; ifstream ifile; ofstream ofile; ofile.open("ans.txt"); ifile.open("A-large.in"...
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// // Created by zanbo on 2020/3/4. // #include <vector> #include <stdlib.h> #include <iostream> #include <map> #include <unordered_map> #include <set> #include <queue> #include <stack> #include <algorithm> #include <stdio.h> using namespace std; struct ListNode { int val; ListNode* next; ListNode(int x):...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'spreg.pas' rev: 6.00 #ifndef spregHPP #define spregHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <DesignIntf.hpp> // Pascal u...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/safe_browsing/incident_reporting/module_load_analyzer.h" #include <string> #include "base/files/file_path.h" #include "base/mem...
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/******************************************************************************* Copyright (c) 2020, Fabio Muratore, Honda Research Institute Europe GmbH, and Technical University of Darmstadt. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted prov...
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// // Component.cpp // GameEngine // // Created by Matvey Kravtsov on 19/01/2017. // Copyright © 2017 Matvey Kravtsov. All rights reserved. // #include "Component.hpp"
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#include <algorithm> #include <bitset> #include <cassert> #include <cctype> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <fstream> #include <iostream> #include <iomanip> #include <iterator> #include <list> #include <map> #include <numeric> #include <queue> #includ...
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#ifndef _Preferences_h #define _Preferences_h // for the preferences file #include <FindDirectory.h> #include <Directory.h> #include <Path.h> #include <File.h> #include <string.h> class Preferences { public: static Preferences* Instance(); ~Preferences(); void Load(); void Save(); // UI void Show...
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/* * (C) 2007-2010 Alibaba Group Holding Limited * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * * save or load rec from seq file. * * */ #ifndef TAIR_FILE_LIST_FACT...
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#pragma once #include <string_view> #include "Actions.h" #include "lua.hpp" struct PlayerS; struct PawnD; struct BuffD; class Combat; namespace Export { //导出给CS的一些api //获取到一个buff的实例对象(展示对象) BuffD* get_buff(int combatId, int buffId); //获取到一个pawn的实例对象(展示对象) PawnD* get_pawn(int combatId, int pawnId); //获取到一个玩家的...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#pragma once #include "LogRedirector.h" #include <gtest/gtest.h> #include <boost/filesystem.hpp> #ifdef GTEST_SKIP #define IO_TEST_SKIP() GTEST_SKIP() #else #define IO_TEST_SKIP() return #endif std::string create_temp_test_directory(); boost::filesystem::path exe_path();
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#include <bits/stdc++.h> using namespace std; typedef int64_t ll; #define For(i, a, b) for(ll i = a; i <= b; i++) ll n, s, arr[100010]; void process() { arr[n+1] = 1e12; ll res = 0, id_max = 1; bool removed = 0; For(i, 1, n) { //cộng arr[i] vào, nếu xóa mà vẫn +arr[i+1] được thì xóa, xcòn không thì trả lạilạ...
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/* * * @APPLE_LICENSE_HEADER_START@ * * Copyright (c) 1999-2008 Apple Inc. All Rights Reserved. * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file exc...
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//######################### //Pekka Kana 2 //Copyright (c) 2003 Janne Kivilahti //######################### #include "screens/screens.hpp" #include "gfx/text.hpp" #include "gui.hpp" #include "game/game.hpp" #include "language.hpp" #include "system.hpp" #include "settings.hpp" #include "engine/PDraw.hpp" #include "eng...
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/* * Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License...
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#include "main.h" #include "Obj.h" // 下面的函数的功能是将obj文件的信息读入指定的模型中 bool CLoadObj::ImportObj(t3DModel *pModel, char *strFileName) { char strMessage[255] = {0}; // 用于显示错误信息 // 判断是否是一个合法的模型和文件类型 if(!pModel || !strFileName) return false; // 以只读方式打开文件,返回文件指针 m_FilePointer = fopen(strFileName, "r");...
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#include "Movie.h" Movie::Movie() { movieTitle = "N/A"; productionYear = 0; } Movie::Movie(const string& newMovieTitle, int newProductionYear) { movieTitle = newMovieTitle; productionYear = newProductionYear; } ostream& operator<<(ostream& out, const Movie& movie) { out << "Movie Title: " << movie.movieTitle <<...
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// Given a linked list and a value x, partition it such that all nodes less than // x come before nodes greater than or equal to x. // // You should preserve the original relative order of the nodes in each of the // two partitions. // // Example: // // Input: head = 1->4->3->2->5->2, x = 3 // Output: 1->2->2->4->3->5 ...
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/* * queuetest.cpp * * Created on: Jun 2, 2015 * Author: masha */ #include <xtomic/queue.hpp> #include <xtomic/aux/inttypes.hpp> #include <vector> #include "testfactory.hpp" #include "queuetest.hpp" #include "stdqueue.hpp" namespace xtomic { namespace perftest { namespace queues { typedef xtomic::uint6...
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#include "palleon/graphics/EmitterModifier.h" using namespace Palleon; CEmitterModifier::CEmitterModifier() { } CEmitterModifier::~CEmitterModifier() { } void CEmitterModifier::Update(float dt) { m_animationController.Update(this, dt); } EmitterModifierAnimationController& CEmitterModifier::G...
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#include "stdafx.h" #include "ServerCommand.h" #include "protoevent.h" #include "ServerBase.h" #include <sys/stat.h> #define ECHO_MESSAGE_LENGTH 4096 extern xgc_lpcstr GetConfPath( xgc_lpstr szPath, xgc_size nSize, xgc_lpcstr lpRelativePath, ... ); namespace DebugCommand { /// /// 子指令表 /// [12/29/2014] create by a...
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//! @file preset.h //! @brief Substance Air preset definitions //! @author Christophe Soum - Allegorithmic //! @copyright Allegorithmic. All rights reserved. #ifndef _SUBSTANCE_AIR_FRAMEWORK_PRESET_H #define _SUBSTANCE_AIR_FRAMEWORK_PRESET_H #include "typedefs.h" #include <substance/inputdesc.h> #include <iostrea...
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/*! ************************************************************************************** \file UGFileRasterBmp.h ************************************************************************************** \author 艾国 \brief BMP文件解析类 \remarks 它从 UGFileRaster类继承 ...
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/* * Copyright (C) 2011 Colin Patrick McCabe <cmccabe@alumni.cmu.edu> * * This is licensed under the Apache License, Version 2.0. See file COPYING. */ #include "limits.h" #include "util.h" #include "worker.h" #include <muduo/base/Logging.h> #include <errno.h> #include <semaphore.h> #include <stdint.h> #include <...
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#include <iostream> #include <iomanip> #include <fstream> using namespace std; int main() { double ticketPrice, numberOfTicketsSold, boxPrice, boxTicketsSold, sidePrice, sideTicketsSold, premPrice, premTicketsSold, gaPrice, gaTicketsSold; ifstream infile; ofstream outfile; infile.open("data.txt"); outfile.ope...
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// (C) Copyright John Maddock 2001. // (C) Copyright Jens Maurer 2001 - 2003. // (C) Copyright Peter Dimov 2002. // (C) Copyright Aleksey Gurtovoy 2002 - 2003. // (C) Copyright David Abrahams 2002. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompa...
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// arduino digital pins const byte SCLK = 8; const byte DATA = 9; const byte RSET = 10; // MAGIC NUMBERS const byte BRIGHTNESS_MASK = B11100000; const byte COUNTER_MASK = B11000000; const byte POINTER_MASK = B10100000; const byte COUNTER_CONTROL = COUNTER_MASK | 0; // # of chars (0 = all) const byte POINTER...
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#pragma once #include <chrono> #include <memory> #include "Geometry.h" class ObjectIterator { public: ObjectIterator(const std::vector<geometry::Object*> & objects) : m_objects(objects) { } bool HasMore() const { return m_cursor < m_objects.size(); } geometry::Object * Next() { asse...
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#include <iostream> using namespace std; #define NAME_SIZE 32 #define STUDENT_MAX 3 typedef struct _tagStudent { char strName[NAME_SIZE]; int iNumber; int iKor; int iEng; int iMath; int iTotal; float fAvg; }STUDENT, *PSTUDNET; int main() { /* 파일 만들기 STUDENT tStudent[STUDENT_MAX] = {}; for (int i = 0; i ...
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//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages a...
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#ifndef GUARD_string_pic_h #define GUARD_string_pic_h #include "pic_base.hpp" //must be included (here not in cpp) class String_Pic: public Pic_base { friend class Picture; protected: static void pad(std::ostream& os, wd_sz beg, wd_sz end) { while (beg != end) { os << " "; ...
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// -*- C++ -*- // // Class: EcalTPGAnalyzer // // // Original Author: Pascal Paganini // // // system include files #include <memory> #include <utility> #include "DataFormats/Math/interface/deltaR.h" // user include files #include "FWCore/Framework/interface/EDAnalyzer.h" #include "FWCore/Framework/interface/E...
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// // C++ class.hpp // first_cocos // // Created by 董依萌 on 2017/4/27. // // #ifndef C___class_hpp #define C___class_hpp #include <iostream> #include <cocos2d.h> USING_NS_CC; class Block:public Sprite{ private: static Vector<Block*> *blocks; //记录创建Block(块)的数组 int lineIndex;//记录行的索引 public: //...
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#pragma once #include <QGraphicsObject> class Node; class InspectorFrame; class InspectorButton; class InspectorTitle : public QGraphicsObject { Q_OBJECT public: explicit InspectorTitle(Node* n, InspectorFrame* parent); /* * Override QGraphicsObject functions */ QRectF boundingRect() cons...
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#include <iostream> #include <string> using namespace std; class Animal { protected: string name_; public: Animal(string n) : name_(n) { } virtual void sound() = 0; }; class Duck : public Animal { public: Duck(string n) : Animal(n) { } void sound...
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#ifndef DIALOGCANNY_H #define DIALOGCANNY_H #include <QDialog> #include <QKeyEvent> namespace Ui { class DialogCanny; } class DialogCanny : public QDialog { Q_OBJECT public: explicit DialogCanny(QWidget *parent = 0); ~DialogCanny(); int threshold1; int threshold2; int sobelSize; bool L2; ...
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/*************************************************************************************** * Original Author: Gabriele Giuseppini * Created: 2018-02-13 * Copyright: Gabriele Giuseppini (https://github.com/GabrieleGiuseppini) *******************************************************************...
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/** * Button.h * Kleine Klasse zum Entprellen der Tasten. * * @mc Arduino/RBBB * @autor Christian Aschoff / caschoff _AT_ mac _DOT_ com * @version 1.0 * @datum 18.2.2011 */ #ifndef BUTTON_H #define BUTTON_H #include "WProgram.h" /** * Die Tasten */ #define BUTTON1 1 #define BUTTON2 2 class But...
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#include "PEnemyItem.h" PEnemyItem::PEnemyItem() { } PEnemyItem::PEnemyItem(QGraphicsScene *scene, unique_ptr<Enemy> *enemy): EnemyItem(scene,enemy) { pix->setPixmap(QPixmap(":/images/penemy.png")); } void PEnemyItem::addSurrondingTiles(TileItem * tile) { surrondingTiles.push_back(tile); }
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#include <iostream> #include <cstring> #include "flarb_img_mapbuilder/MapImage.h" #include "flarb_img_controller/cImage.h" using namespace std; // TODO add error for non x86-64 arches // Prototypes of helper functions static unsigned int CountBitsSet( unsigned int v); static inline int asm_ffs( int x); static inline...
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/** WARNING: THIS FILE WAS AUTOMATICALLY GENERATED USING A SCRIPT AND A TEMPLATE DO NOT CHANGE THE CODE HERE. IF THE CODE IS INCORRECT, FIX THE TEMPLATE OR SCRIPT IF YOU WANT TO ADD NEW ITEMS, ADD THEM TO THE SCRIPT INPUT FILE AND RUN IT AFRESH */ /** READ case: 1. Clear the buffer. 2. Append items to the bu...
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//----------------------------------------------------------------------------- // TaskMagicFlyBegin.cpp // А. Николенко 14.02.2019 //----------------------------------------------------------------------------- #include "stdafx.h" //----------------------------------------------------------------------------- // Комп...
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#pragma once #include "AISystem/BrainTree.h" #include "AIAgent.h" #include "math_statics.h" #include <iostream> namespace bt = BrainTree; class MoveTo : public bt::Leaf { Status update() override { Vector3 goal = blackboard->getVector(BBPositionName); OpenSteer::Vec3 SteeringForce; ...
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/* * Copyright 2021 Assured Information Security, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by a...
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#include <FastLED.h> // // Linear Lights with FastLED // // HSV - got rid of palettes // Noise // // 3/28/2018 // #define NUM_LEDS 11 #define BRIGHTNESS 255 // (0-255) #define DELAY_TIME 40 // in milliseconds #define DATA_PIN 12 #define CLOCK_PIN 11 CRGB leds[NUM_LEDS]; CHSV current_frame[NUM_LEDS]; // frameb...
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//////////////////////////////////////////////////////// // // LeakTracer // Contribution to original project by Erwin S. Andreasen // site: http://www.andreasen.org/LeakTracer/ // // Added by Michael Gopshtein, 2006 // mgopshtein@gmail.com // // Any comments/suggestions are welcome // /////////////////////////////////...
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#include <iostream> using namespace std ; int main () { int sec; cout <<"Enter number in seconds: " ; cin >> sec; if (sec<=3600) { int m ; m=sec/60 ; cout <<"Number of minute is: " << m; } else if (sec<=86400) { int h ; h=sec/3600 ; cout <<"Number of hours is: " << h; } if (sec>=86400) { int d; d=...
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// Copyright 2010-2018 Google LLC // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in...
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#pragma once #ifndef DISH2_VIZ_FILL_COLORMAPS_CELLBIRTHCOLORMAP_HPP_INCLUDE #define DISH2_VIZ_FILL_COLORMAPS_CELLBIRTHCOLORMAP_HPP_INCLUDE #include "../../../../third-party/Empirical/include/emp/math/math.hpp" #include "../../../../third-party/Empirical/include/emp/web/color_map.hpp" namespace dish2 { struct CellBir...
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/* * Copyright 2019 Xilinx, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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#include "WeightMap.h" #include <string> #include <iostream> #include <cassert> using namespace std;
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// system includes #include <iostream> #include <sstream> extern "C" { #include <appimage/appimage.h> #include <glib.h> // #include <libgen.h> #include <sys/stat.h> #include <unistd.h> #include <xdg-basedir.h> } // library includes #include <QDebug> #include <QDirIterator> #include <QJsonDocume...
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// Copyright (c) 2013-2020 mogemimi. Distributed under the MIT license. #pragma once #include "Pomdog/Experimental/Skeletal2D/BlendTrees/AnimationNode.hpp" #include <memory> namespace Pomdog::Skeletal2D::Detail { class AnimationLerpNode final : public AnimationNode { public: AnimationLerpNode( std::uniq...
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/* * Copyright (C) 2003 Lars Knoll (knoll@kde.org) * Copyright (C) 2004, 2005, 2006, 2008, 2009, 2010 Apple Inc. All rights * reserved. * Copyright (C) 2008 Eric Seidel <eric@webkit.org> * Copyright (C) 2009 - 2010 Torch Mobile (Beijing) Co. Ltd. All rights * reserved. * * This library is free software; you ca...
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/*Chapter 11 Program: George Tyler Cranmer 2.10.2020. This file contains the 'main' function. This program promps the user to set the month, day and year. This will print out the given date entered, test to see if the given year is a leap year, calculate how many days have passed this year, calculate the days left ...
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#ifndef IP_ZCU104_BASE_AUTO_US_DF_0_H_ #define IP_ZCU104_BASE_AUTO_US_DF_0_H_ // (c) Copyright 1995-2021 Xilinx, Inc. All rights reserved. // // This file contains confidential and proprietary information // of Xilinx, Inc. and is protected under U.S. and // international copyright and other intellectual property // ...
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// chrono::system_clock::now().time_since_epoch().count() #include <bits/stdc++.h> #define pb push_back #define eb emplace_back #define mp make_pair #define fi first #define se second #define all(x) (x).begin(), (x).end() #define sz(x) (int)(x).size() #define rep(i, a, b) for (int i = (a); i < (b); ++i) #define debug(...
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// // Canvas.cc // // Copyright (c) 2010 LearnBoost <tj@learnboost.com> // #include "Canvas.h" #include "PNG.h" #include "CanvasRenderingContext2d.h" #include <assert.h> #include <stdlib.h> #include <string.h> #include <node_buffer.h> #include <node_version.h> #include <cairo-pdf.h> #include <cairo-svg.h> #include "cl...
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// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #pragma once #include <cxxreact/CxxModule.h> #include <functional/functor.h> #include <NativeModules.h> #include <ReactHost/React.h> namespace Microsoft::ReactNative { struct DevMenuManager : public std::enable_shared_from_this<D...
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/* * pairwise.cpp * * Created on: 12 Jun 2018 * Author: konstantinos */ #include "pairwise.h" void delta::metrics::pairwise::pointToMeshDistance( iREAL xV, iREAL yV, iREAL zV, std::vector<iREAL>& xCoordinates, std::vector<iREAL>& yCoordinates, std::vector<iREAL>& zCoordinates, std::vector<iREAL>& ...
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