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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: Employee.h * Author: rcc * * Created on November 16, 2017, 11:16 AM */ #ifndef EMPLOYEE_H #define EMPLOYEE_H #inc...
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#include <iostream> using namespace std; int main() { cout << "Hello part02 "<< __cplusplus << endl; return 0; }
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#include <stdio.h> int ans, n, m; long long next[55], bit[55], final; void dfs(int now, int nod, long long state) { if(nod >= ans) { return; } if(state == final) { ans = nod; return; } if(now == m) { return; } if((state | next[now]) != final) { return; } if((state | bit[now]) != state) { dfs...
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#include "Formula/Formula.h" Formula::Formula( int numberOfDice, int maxValueOfDice, float levelMultiplier, int constant ) : dice( numberOfDice, maxValueOfDice ), levelMultiplier(levelMultiplier), constant(constant) { } Formula::~Formula() { } int Formula::calculateValue( User *caster ) { return (dice.getDic...
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extern const BulletStepFunc bullet_51b979055bfa02264c7fa879417bd735_2c0732a900d9b3e707056d6023b22ceb[] = { stepfunc_0f0b230a4ab3d82f5ea01408b71c431f_2c0732a900d9b3e707056d6023b22ceb, stepfunc_dc4f2021c4474822ea00d4d6b301efd6_2c0732a900d9b3e707056d6023b22ceb, stepfunc_dc4f2021c4474822ea00d4d6b301efd6_2c0732a900d9b3e707...
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// // Created by pedruino on 4/30/18. // #include <iostream> #include <cstring> #include <zconf.h> #include "Bitmap.h" #include "Color.h" Bitmap::Bitmap(const char* filename) { this->_filename = filename; // Open the file FILE * file = fopen(filename, "rb"); if (!file) printf("Image could not...
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#include "DataCumulationLoginManager.h" int DataCumulationLoginManager::OnInit() { for(unsigned i = 0; i < DB_BASE_BUFF*DB_CUMULATIONLOGIN_FULL; ++i) { if(!m_data->Empty(i)) m_map[m_data->data[i].uid] = i; } return 0; } void DataCumulationLoginManager::OnExit() { } void DataCumulationLoginManager::OnTimer...
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/*! * \file * \author Nikos Tsakiridis <tsakirin@auth.gr> * \version 1.0 * * \brief Implementation of an abstract DE algorithm. */ #ifndef DE_BASE_ALGORITHM_HPP #define DE_BASE_ALGORITHM_HPP #include <cstddef> #include <algorithm> #include <assert.h> #include <memory> #include "problem/base_problem.hpp" namesp...
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#define _USE_MATH_DEFINES #include <cmath> #include <iostream> #include <fstream> #include <string> #include <sstream> #include <iomanip> #include <map> #include <vector> #include <algorithm> #include <numeric> // Calculates the distance between two points on earth specified by longitude/latitude. // Function taken a...
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// Copyright (c) 2011-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "paymentserver.h" #include "bitcoinunits.h" #include "guiutil.h" #include "optionsmodel.h" #include "base58.h" #in...
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/* Class that represents a Virus. It has a virusName, a SkipList of Vaccinated * people, a SkipList of NOT Vaccinated people and a LinkedList of BloomFilters * for NOT Vaccinated people, one for each country * */ #ifndef ERGASIA1_VIRUS_H #define ERGASIA1_VIRUS_H #include "NotVaccinatedSkipList.h" #include "Vaccina...
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#ifndef INPUTHANDLER_H #define INPUTHANDLER_H // Static Input handler #include <log.h> #include <SFML/Window.hpp> #include <SFML/System.hpp> typedef sf::Keyboard KB; class InputHandler { private: static bool _keystate[(int)sf::Keyboard::KeyCount]; public: static bool isKeyDown(sf::Keyboard::Key key); stati...
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#pragma once #include <spdlog/common.h> #ifdef SPDLOG_JSON_LOGGER #include <spdlog/details/log_msg.h> #include <spdlog/details/os.h> #include <spdlog/json.h> #include <spdlog/pattern_formatter.h> #include <unordered_set> namespace spdlog { namespace populators { class SPDLOG_API populator { public: virtual ~...
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//============================================================================== /** An AudioSource that performs an IIR filter on another source. @tags{Audio} */ class API IIRFilterAudioSource : public AudioSource { public: //=============================================================================...
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// Shoot Them Up Game. All Rights Reserved #include "AI/Decorators/STUHealthPercentDecorator.h" #include "AIController.h" #include "STUUtils.h" #include "Components/STUHealthComponent.h" USTUHealthPercentDecorator::USTUHealthPercentDecorator() { NodeName = "Health Percent"; } bool USTUHealthPercentDecorator::Ca...
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//swap对于拷贝构造和赋值运算有很大的用处 //同时对于一些需要用到swap的算法,比如排序,如果类想支持这种算法,最好重写swap #include <iostream> #include <string> #include <algorithm> class HasPtr { friend void swap(HasPtr &h1, HasPtr &h2); public: HasPtr(const std::string &s = "") : ps(new std::string(s)), i(0), use_count(new size_t(1)) { } HasPtr(con...
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#include "pch.h" #include "Component.h" #include "Meander/Framework/Actor.h" namespace Meander { Component::~Component() { // Ensure we remove ourselves from owner if we're destructed // without their instigation if (m_Owner == nullptr) return; if (Actor* actor = s...
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#include <ServerPch.h> int WINAPI WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); if (Server::StaticInit()) { return Server::sInstance->Run(); } else { //error return ...
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#ifndef _DUI_ANIMATION_H_ #define _DUI_ANIMATION_H_ #include "dui_control.h" class DUIAnimation : public DUIControl { public: DUIAnimation(); virtual ~DUIAnimation(); virtual void SetAttribute(const AEEStringRef& szName, const AEEStringRef& szValue); protected: virtual void OnPaintContent(DUIDC* pDC, int nParen...
[ "huangjingpei@gmail.com" ]
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#include "Contour.h" #include "../CutRef/Global.h" #include <iostream> using namespace std; Contour_ywz::Contour_ywz() { width=0; height=0; pixelNum=0; localWinSize=80; label=NULL; image=NULL; winCenters.clear(); } Contour_ywz::~Contour_ywz() { Clear(); } void...
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#ifndef GUITARTRACK #define GUITARTRACK #include "GameObject.hpp" #include "NoteObject.hpp" #include <string> #include <vector> #include "HudScore.hpp" using std::string; class GuitarTrack : public GameObject{ private: vector<NoteObject*> notes; int pos = 0; string key; GameObje...
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/**************************************************************************** Author: Luma (stubma@gmail.com) https://github.com/stubma/cocos2dx-better Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in t...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "stackvalue.h" #include "Tokenizer.h" #define UCase(s) (s.UpperCase()) #define Mid( s, start, size) (s.SubString(start,size)) #define Len(s) (s.Length()) #define tvLen (TV.Count()) #define Left...
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/* Declares cross-platform functions for allocating and freeing aligned memory. ------------------------------------------------------------------------------- MIT License Copyright (c) 2019 Ivan Roberto de Oliveira Permission is hereby granted, free of charge, to any person obtaining a copy of this software and asso...
[ "ivan.rober@gmail.com" ]
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/* * Copyright (c) 2015, The Regents of the University of California (Regents). * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * 1. Redistributions of source code must retain the a...
[ "eanelson@eecs.berkeley.edu" ]
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#include <iostream> using namespace std; int main() { int matriz[5][5]; for (int i = 0; i < 5; i++) { for (int j = 0; j < 5; j++) { matriz[i][j] = 0; } } cout << "Digite los datos para crear una matriz diagonal superior" << endl; for (int i = 0; i < 5; i++) { for (int ...
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// cntritem.h : interface of the CDrawItem class // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // ...
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#include "faketcp.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <netinet/ip.h> #include <netinet/tcp.h> #include <linux/if_ether.h> void tcp_input(int fd, const void* input, const void* payload, int tot_len, bool passive) { const struct iphdr* iphdr = static_cast<const ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_BROWSER_GUEST_VIEW_WEB_VIEW_WEB_VIEW_PERMISSION_HELPER_H_ #define EXTENSIONS_BROWSER_GUEST_VIEW_WEB_VIEW_WEB_VIEW_PERMISSION_HELPER_H_ ...
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#include <iostream> using namespace std; int main(void) { double a=1,b=0; cout<<a/b<<endl; a=0; cout<<a/b<<endl; a=-1; cout<<a/b<<endl; }
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void dfs(vector<int> adj[], vector<int> data, int u, vector<bool> &vis, int &sum){ sum += data[u-1]; cout<<data[u-1]<<" "; vis[u] = true; for(auto v : adj[u]){ if(!vis[v]) dfs(adj, data, v, vis, sum); } } int cutTheTree(vector<int> data, vector<vector<int>> edges) { int e = edges.size(...
[ "bansal.ankish1@gmail.com" ]
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#ifndef __STEKIN_OUTPUT_STATEMENT_WRITER_H__ #define __STEKIN_OUTPUT_STATEMENT_WRITER_H__ #include <string> namespace output { void kwReturn(); void returnNothing(); void initThisLevel(int offset, std::string const& type_exported_name); void addResEntry(int entry_offset); void branchIf(); v...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The Bettex team // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license....
[ "dev@bettex.bet" ]
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#include "Kernel.h" #define COM_ADDR 0x03f8 #define COM_IRQ 4 // DLAB=0 regs #define COM_RDR (COM_ADDR+0) #define COM_WRR (COM_ADDR+0) #define COM_IER (COM_ADDR+1) #define COM_IIR (COM_ADDR+2) // DLAB=1 regs #define COM_DLL (COM_ADDR+0) #define COM_DLH (COM_ADDR+1) #define COM_FCR (COM_ADDR+2) // Other regs #define...
[ "gigaherz@gmail.com" ]
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#include <mud/mud.h> #include <08_sky/08_sky.h> #include <01_shapes/01_shapes.h> #include <03_materials/03_materials.h> using namespace mud; #if 0 static void generator_script(VisualScript& script) { using Var = Valve; script.lock(); Var& origin = script.getInput("origin"); Var& height = script.function(noise)...
[ "hugo.amiard@laposte.net" ]
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#include <vector> #include <algorithm> //helper function , refer instructions on the lab page void append_vec(std::vector<long> &v1, std::vector<long> &v2) { v1.insert(v1.end(),v2.begin(),v2.end()); } void filter(const long n, const long m, float *data, const float threshold, std::vector<long> &result_row_ind) { ...
[ "37982751+nraigosam@users.noreply.github.com" ]
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// Copyright (C) 2021 Nejcraft Do Not Redistribute #include "Test.h" Test::Test(const SpawnParams& params) : Script(params) { // Enable ticking OnUpdate function _tickUpdate = true; } void Test::OnEnable() { auto ass = asset.Get(); if (ass && ass->WaitForLoaded()) ass = nullptr; if...
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/*========================================================================= Program: Visualization Toolkit Module: vtkSurfaceNets2D.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software i...
[ "will.schroeder@kitware.com" ]
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// // Copyright (c) 2015-2018 The OCASH developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <iostream> #include "genwit.h" #include "chainparams.h" #include "util.h" CGenWit::CGenWit() : accWitValue(0) {} CGenW...
[ "63291111+opencash-project@users.noreply.github.com" ]
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#pragma once #include <atlbase.h> #include <atlconv.h> #include <dshow.h> #include <cstdint> #include "dk_base_filter.h" class dk_rtmp_source : public dk_base_source_filter { public: dk_rtmp_source(void); virtual ~dk_rtmp_source(void); CComPtr<IBaseFilter> get_filter(void); CComPtr<IPin> get_video_output_pin(voi...
[ "archientist@gmail.com" ]
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved. * Use of this file is governed by the BSD 3-clause license that * can be found in the LICENSE.txt file in the project root. */ #include "atn/LexerATNSimulator.h" #include "Exceptions.h" #include "misc/Interval.h" #include "CommonTokenFactory.h" #in...
[ "yuvalsteuer11@gmail.com" ]
yuvalsteuer11@gmail.com
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#include "Renderdoc.h" #include "api/app/renderdoc_app.h" #include <windows.h> #include <assert.h> #include <cstdio> #include <string> #define RENDERDOC_LOAD_PASSIVE 1 namespace renderdoc { RENDERDOC_API_1_1_2* rdoc_api = NULL; void Init() { #if RENDERDOC_LOAD_PASSIVE if (HMODULE mod = GetModul...
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#ifndef GCP_ASSEMBLER_TRANSNETCMDFORWARDER_H #define GCP_ASSEMBLER_TRANSNETCMDFORWARDER_H /** * @file TransNetCmdForwarder.h * * Tagged: Wed Mar 17 19:04:44 UTC 2004 * * @author Erik Leitch */ #include "gcp/util/specific/ArrayNetCmdForwarder.h" namespace gcp { namespace mediator { class Control; ...
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cbassuser@c-bass.(none)
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// See copyright notice in file Copyright in the root directory of this archive. #include "FileManager.h" FileManager::FileManager(){}
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
[ "jfeatherstone123@gmail.com" ]
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//============================================================================ // Name : testPopravka1.cpp // Author : // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================ #incl...
[ "Marin.Madjarski@abv.bg" ]
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/media/libcubeb/src/cubeb_aaudio.cpp
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/* ex: set tabstop=2 shiftwidth=2 expandtab: * Copyright © 2019 Jan Kelling * * This program is made available under an ISC-style license. See the * accompanying file LICENSE for details. */ #include "cubeb-internal.h" #include "cubeb/cubeb.h" #include "cubeb_android.h" #include "cubeb_log.h" #include "cubeb_resa...
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paul@paul.cx
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#include "ILogger.hh" #include "Logger.hpp" ILogger* ILogger::currentLogger_ = NULL; ILogger::~ILogger() {} void ILogger::setLogger(ILogger *logger) { if (currentLogger_) delete currentLogger_; currentLogger_ = logger; } void ILogger::log(const char* format, ...) { //todo compile time expect...
[ "cesar.leblic@gmail.com" ]
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, insta...
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service@leagor.com
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dmbursty/school
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#include "ray.hpp" Ray::Ray() {} Ray::Ray(Point3D eye, Vector3D dir) : eye(eye), dir(dir) {} void Ray::transform(const Matrix4x4& m) { eye = m * eye; dir = m * dir; } void Ray::normalize() { dir.normalize(); } Intersection::Intersection() : hit(false) {} Intersection::Intersection(double x, double y, double...
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#include <jni.h> #include <string> extern "C" JNIEXPORT jstring JNICALL Java_ankurkhandelwal_example_com_pchambinodemo_MainActivity_stringFromJNI( JNIEnv *env, jobject /* this */) { std::string hello = "Hello from C++"; return env->NewStringUTF(hello.c_str()); }
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/rabbitmq-fmu/test/rabbitmqhandler_test_it.cpp
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#include "gtest/gtest.h" #include "rabbitmq/RabbitmqHandler.h" using namespace std; namespace { TEST(RabbitMq, basicSendRecieve ) { auto key = "basicSendReceive"; RabbitmqHandler handler("localhost", 5672, "guest", "guest", "testing_exchange", key); ASSERT_TRUE(handler.open()); ...
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#ifndef IC_HITPROCESS_H #define IC_HITPROCESS_H 1 // gemc headers #include "HitProcess.h" // Class definition class IC_HitProcess : public HitProcess { public: ~IC_HitProcess(){;} // - integrateDgt: returns digitized information integrated over the hit map<string, double> integrateDgt(MHit*, int); // - mul...
[ "maurizio.ungaro@cnu.edu" ]
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[]
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#include <cstdio> #include <iostream> #include <cstdlib> using namespace std; typedef int tipo; struct nodo { tipo info; struct nodo *sig; }; typedef struct nodo *Lista; void impares(Lista P){ int N; Lista q; q=P; while(q!= NULL) { N=q->info; q=q->sig; if(N%2!=0){ ...
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/* ############################################################################### # If you use PhysiCell in your project, please cite PhysiCell and the version # # number, such as below: # # ...
[ "35964356+JulianoGianlupi@users.noreply.github.com" ]
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#pragma once #include "ado.h" #include "afxwin.h" #include "afxcmn.h" #include "Producer.h" #include "Transfer.h" #include "Drugstore.h" // CInfoSearch 对话框 class CInfoSearch : public CDialogEx { DECLARE_DYNAMIC(CInfoSearch) public: CString HID; CDrugstore *m_d; CProducer *m_p; CTransfer *m_t; CADODatabase * pDB...
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#include "UCC.h" enum State { // DONE: Add some states ST_WAIT_RESOURCE_REQUEST, ST_NEGOTIATION_END, ST_WAIT_NEGOTIATION }; UCC::UCC(Node *node, uint16_t contributedItemId, uint16_t constraintItemId) : Agent(node), _contributedItemId(contributedItemId), _constraintItemId(constraintItemId), _negotiationAgree...
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// CoolContextMenu.h - implementation of the CCoolContextMenu class // ///////////////////////////////////////////////////////////////////////////// #pragma once #include "stdafx.h" #include "Draw.h" #define MAX_MENU_ITEM_TEXT_LENGTH 100 #define IMGPADDING 6 #define TEXTPADDING ...
[ "wgkujgg@163.com" ]
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[]
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// stdafx.cpp : 只包括标准包含文件的源文件 // D.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中引用任何所需的附加头文件, //而不是在此文件中引用
[ "zhaoziy@hotmail.com" ]
zhaoziy@hotmail.com
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/src/petra/dev/src/OneFile/datastructures/trevor_brown_abtree/common/recordmgr/reclaimer_debra.h
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[ "MIT" ]
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/** * C++ record manager implementation (PODC 2015) by Trevor Brown. * * Copyright (C) 2015 Trevor Brown * */ #ifndef RECLAIM_EPOCH_H #define RECLAIM_EPOCH_H #include <cassert> #include <iostream> #include <sstream> #include <limits.h> #include "blockbag.h" #include "plaf.h" #include "allocator_...
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[]
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class Queue { public: Queue(); void enqueue (void *); void * dequeue (); bool empty (); private: struct queue { void * obj; queue * next; }; queue * head; queue * tail; };
[ "janechii@gmail.com" ]
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/sandybox/item_value.cpp
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[]
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yangjianscut/-Visual-psychological-sandbox
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#include "item_value.h" item_value::item_value(int _a, int _b, int _c, int _d) { a = _a; b = _b; c = _c; d = _d; } void item_value::setitem_value(int _a, int _b, int _c, int _d) { a = _a; b = _b; c = _c; d = _d; } item_value item_value::operator+(item_value e){ return item_value(a...
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/* * This file is part ServerManager of package * * (c) Ondřej Záruba <zarubaondra@gmail.com> * * For the full copyright and license information, please view the license.md * file that was distributed with this source code. */ #include <cstring> #include <fstream> #include <string> #include <vector> #include "....
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QProcess> #include <QMessageBox> #include <QDebug> #include <QTime> #include <QKeyEvent> #include <QCheckBox> #include <unistd.h> #include <thread> #include <iostream> #include "pidvarionts.h" #include "mytablewidget.h" #include "searchform.h" ...
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/**************************************************************************** ** ** Copyright (C) 2011-2018 C.B. Barber. All rights reserved. ** $Id: //main/2005/thid/src/thidcode/ThCode.h#72 $$Change: 2480 $ ** $Date: 2018/09/15 $$Author: bbarber $ ** *******************************************************************...
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/*** * * Copyright (c) 1999, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting * object co...
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// g++ -std=c++11 TestKVRequest.cpp -lkvs_redis -lboost_serialization -pthread -Dthread_count=1 //NOTE: KVRequest operations are not performed in given sequence #include "../../Implementation/Redis/client/src/KVStore.h" #include<iostream> #include<thread> using namespace kvstore; using namespace std; void doSomethi...
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#ifndef TROLL_ACTION_EXECUTOR_H_ #define TROLL_ACTION_EXECUTOR_H_ #include "core/core.h" #include "proto/action.pb.h" namespace troll { class Executor { public: Executor() = default; virtual ~Executor() = default; virtual void Execute(const Action& action) const = 0; // Derived classes should override thi...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/base/android/media_codec_player.h" #include <stdint.h> #include <memory> #include <utility> #include "base/bind.h" #include "base/loggin...
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//----------------------------------------------------------------------------- // Basler pylon SDK // Copyright (C) 2010-2013 Basler // http://www.baslerweb.com // Author: JS //----------------------------------------------------------------------------- /*! \file \brief Pixeltypemapper for mapping GenICam pix...
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// // Created by Mr.Hu on 2019/1/6. // // leetcode 941 valid mountain array // // 题目给定一个数组,判断是否成山形,即山顶数字最大,然后左右向两边递减。 // // 首先得到该顶点,然后再判断右边部分。 // 注意不能存在相等的值,且只存在一个山峰(题目并没有定义清楚) // #include <iostream> #include <vector> using namespace std; class Solution { public: bool validMountainArray(vector<int> &A) { ...
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#include <bits/stdc++.h> using namespace std; string FindRepeatedSubString(string s) { int i = 0, j = 1, itr = 1, k1, k2; int n = s.length(); for(int i = n / 2 - 1; i >= 0; i--) { if(n % (i + 1) == 0) { int num_of_repeates = n / (i + 1); string s1 = s.substr(0, i + 1); ...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
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#ifndef VERTICALPRIMITIVE_H #define VERTICALPRIMITIVE_H #include "primitive.h" class VerticalPrimitive : public Primitive { Q_OBJECT public: explicit VerticalPrimitive(QWidget *parent = 0); QListWidgetItem* getListWidgetItem(); void adjustPosition(QPoint p); Primitive* clone(QWidget *parent); prot...
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#include "EdgeAlgorithms.h" bool EdgeAlgorithms::saveImage() const { try { output_image.save_bmp(outputFile.c_str()); } catch (exception e) { std::cerr << "Error writting the file:" << outputFile << std::endl; throw e; } return true; } bool EdgeAlgorithms::loadImage() { try { input_image.load(inputFil...
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// Copyright 2014 MongoDB Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in wri...
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// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/run_loop.h" #include "base/test/scoped_feature_list.h" #include "build/build_config.h" #include "components/shared_highlighting/core/common/shared_highlighting_f...
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// Copyright (c) 2016-2020 The ZCash developers // Copyright (c) 2020 The PIVX developers // Copyright (c) 2021 The AgenorCoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "prf.h" #include "crypto/sha256....
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#include<bits/stdc++.h> using namespace std; bool compare(const pair<int,int> &a,const pair<int,int> &b){ return (a.second<b.second); } int main() { vector< pair<int,int> > vect; int arr[] = {10, 20, 5, 40 }; int arr1[] = {30, 60, 20, 50}; int n = sizeof(arr)/sizeof(arr[0]); for (int i=0; i<n...
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#pragma once #include "System.Drawing.Imaging.PixelFormat.h" namespace System { namespace Drawing { class Image { public: virtual ~Image(); int Height(); int Width(); Imaging::PixelFormat PixelFormat(); void* NativeObject() { return _nativeObject; } ...
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/* * ===================================================================================== * * Filename: Spiral-Matrix.cpp * * Description: * * Version: 1.0 * Created: 03/28/2017 17:26:16 * Revision: none * Compiler: gcc * * Author: YOUR NAME (), * Orga...
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/************************************************************************* Sega vector hardware *************************************************************************/ #include "machine/segag80.h" class segag80v_state : public driver_device { public: segag80v_state(running_machine &machine, const...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/blink/blink_event_util.h" #include "base/time/time.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/blink/publ...
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#ifndef CONFIG_LIST_H #define CONFIG_LIST_H #include "config.h" class ConfigList { public: ConfigList(); ConfigList(const char* top_dir, const char* config_list_path); void ReadConfigList(const char* config_list_path); void PrintConfigList(); Config* GetConfig(int icon); private: ...
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#include "RegisterMonoModules.h" extern bool gEnableGyroscope; extern "C" { typedef void* gpointer; typedef int gboolean; #if !(TARGET_IPHONE_SIMULATOR) const char* UnityIPhoneRuntimeVersion = "4.2.2f1"; void mono_dl_register_symbol (const char* name, void *addr); extern int mono_ficall_flag; void mo...
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#pragma once #include <ATen/cpu/vec256/intrinsics.h> #include <ATen/cpu/vec256/vec256_base.h> #if defined(__AVX__) && !defined(_MSC_VER) #include <sleef.h> #endif namespace at { namespace vec256 { // See Note [Acceptable use of anonymous namespace in header] namespace { #if defined(__AVX__) && !defined(_MSC_VER) te...
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#include "snake.h" Snake::Snake() { } void Snake::paintEvent(QPainter& painter) { } void Snake::keyPressEvent(QKeyEvent& event) { }
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#include <stdlib.h> #include <stdio.h> #pragma warning(disable:4996) int main() { int T; int* numbers; int* answers; scanf("%d", &T); numbers = (int*)malloc(sizeof(int) * T); answers = (int*)malloc(sizeof(int) * T); for (int i = 0; i < T; i++) { scanf("%d", &numbers[i]); answers[i] = 0; } for (int i = 0...
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#include "game/MaterialComponent.h" #include "core/GameObject.h" #include "core/mesh/Mesh.h" #include "core/Transform.h" #include "core/time/Time.h" #include "core/input/Input.h" #include "core/resource/materialLoader/MaterialLoader.h" #include "core/resource/image_loaders/ImageLoader.h" #include "core/resource/model_...
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// // Created by yiakwy on 4/8/20. // Updated and Completed by yiakwy on 15/7/20 // #ifndef SEMANTIC_VISUAL_SUPPORTED_ODEMETRY_SFE_H #define SEMANTIC_VISUAL_SUPPORTED_ODEMETRY_SFE_H #include <memory> #include <string> #include <Eigen/Core> #include <Eigen/Dense> #include <opencv2/core.hpp> #include <opencv2/imgproc....
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#define LOG_TAG "flash_tuning_custom.cpp" #include "string.h" #include "camera_custom_nvram.h" #include "camera_custom_types.h" #include "camera_custom_AEPlinetable.h" #include <cutils/xlog.h> #include "flash_feature.h" #include "flash_param.h" #include "flash_tuning_custom.h" #include <kd_camera_feature.h> //========...
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#pragma once // PLAYERUNKNOWN'S BATTLEGROUNDS (2.5.26) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedCl...
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// MFC_UAC_Execution_LevelDlg.cpp : 實作檔 // #include "stdafx.h" #include "MFC_UAC_Execution_Level.h" #include "MFC_UAC_Execution_LevelDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // 對 App About 使用 CAboutDlg 對話方塊 class CAboutDlg : public CDialog { public: CAboutDlg(); // 對話方塊資料 enum { IDD = IDD_ABOUTBOX }; ...
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// // Particle.hpp // 3_Forces // // Created by Regina Flores on 9/29/16. // // #pragma once #include "ofMain.h" class particle { public: particle(); void resetForce(); void addForce(float x, float y); void addRepulsionForce(float x, float y, float radius, float scale); void addAttraction...
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// // Created by Miguel Angel Julian Aguilar on 26/11/17. // #ifndef PARSIVAL_SINUSOIDCONTROLLER_H #define PARSIVAL_SINUSOIDCONTROLLER_H #include "JointInterface.h" #include <Arduino.h> class SinusoidMovementJoint : public JointInterface { public: void refresh() { eleapsedTime_ = millis() - t0_; ...
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// // Copyright © 2017 Arm Ltd. All rights reserved. // SPDX-License-Identifier: MIT // #include "NeonDequantizeWorkload.hpp" #include "NeonWorkloadUtils.hpp" #include <aclCommon/ArmComputeTensorUtils.hpp> #include <backendsCommon/CpuTensorHandle.hpp> #include <neon/NeonTensorHandle.hpp> namespace armnn { using na...
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// // CalibPoints.h // calibWorldToHmd // // Created by ryoheikomiyama on 2017/05/04. // // #pragma once class CalibPoints { ofMesh mesh; int index; public: CalibPoints() { // vertices vector<ofVec3f> vertices = { ofVec3f(0, 0, 0)+pos, ofVec3f(0...
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 5.0 | ...
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