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#include "DrinkJuiceScene.h" #include "SceneManager.h" DrinkJuiceScene::DrinkJuiceScene() { } DrinkJuiceScene::~DrinkJuiceScene() { } bool DrinkJuiceScene::init() { if ( !ShareScene::init() ) { return false; } _initData(); m_pGameUI->hideBack(); // bg // Audi...
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//From Crc.cpp #pragma once #include "core_types.h" struct CRC { inline static const u32 CRCTablesSB8[8][256] = { { 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, ...
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// Copyright 2020 The TensorStore Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_COMMON_WM_FORWARDING_LAYER_DELEGATE_H_ #define ASH_COMMON_WM_FORWARDING_LAYER_DELEGATE_H_ #include "base/macros.h" #include "base/scoped_obse...
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#ifndef OPENGL_H #define OPENGL_H #include <GL/glew.h> #include <GL/freeglut.h> #include <GL/gl.h> #include <GL/glu.h> #include <string> #include <iostream> #include "enums.h" void initGL() { //Create OpenGL 2.1 context glutInitContextVersion(2, 1); //Create Double Buffered Window with multisampled buffer glutIn...
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// // Created by 郑楚彬 on 2020/2/15. // #include "../lib.hpp" /** 面试题06. 从尾到头打印链表 输入一个链表的头节点,从尾到头反过来返回每个节点的值(用数组返回)。 示例 1: 输入:head = [1,3,2] 输出:[2,3,1]   限制: 0 <= 链表长度 <= 10000 来源:力扣(LeetCode) 链接:https://leetcode-cn.com/problems/cong-wei-dao-tou-da-yin-lian-biao-lcof 著作权归领扣网络所有。商业转载请联系官方授权,非商业转载请注明出处。 ...
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#ifndef STACKTRACE_HPP #define STACKTRACE_HPP #include <cxxabi.h> #include <execinfo.h> #include <cstdlib> #include <sstream> #include <string> namespace Omega_h { // stacktrace.h (c) 2008, Timo Bingmann from http://idlebox.net/ // published under the WTFPL v2.0 /* Dan Ibanez: found this code for stacktrace printin...
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#include <cstdio> #include <cstring> #include <iostream> #include <algorithm> using namespace std; typedef long long int64; const int MAXN = 500 + 5; int64 dp[MAXN][MAXN]; // dp[i][j] 是i个砖,最底下有j个砖的方法数 int main(void){ std::ios_base::sync_with_stdio(false); std::cin.tie(0); int n; for(int i = 1; i <= 500; ++i)...
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/*! \file system.hpp \author Sho Ikeda Copyright (c) 2015-2016 Sho Ikeda This software is released under the MIT License. http://opensource.org/licenses/mit-license.php */ #ifndef NANAIRO_SYSTEM_HPP #define NANAIRO_SYSTEM_HPP // Standard C++ library #include <tuple> #include <vector> // Zisc #include "zi...
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//Copyright (c) 2015-2016, UT-Battelle, LLC. See LICENSE file in the top-level directory // This file contains code from NVSim, (c) 2012-2013, Pennsylvania State University //and Hewlett-Packard Company. See LICENSE_NVSim file in the top-level directory. //No part of DESTINY Project, including this file, may be copie...
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#include<bits/stdc++.h> using namespace std; #define endl "\n" #define int long long #define ff first #define ss second #define fl(i,a,b) for(int i=a; i<b; i++) #define bfl(i,a,b) for(int i=a-1; i>=b; i--) #define pb push_back #define m...
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#include "bar.h" Bar::Bar() { nome = "bar"; } void Bar::bar() { //face frente glBegin(GL_QUADS); glNormal3f(0,0,1); glVertex3f(0,0,1); glVertex3f(1,0,1); glVertex3f(1,1,1); glVertex3f(0,1,1); glEnd(); //face tras glBegin(GL_QUADS); glNormal3f(0,0,-1)...
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#include <iostream> #include <algorithm> using namespace std; int D[101][101]; /* 821 - Page hopping */ int main() { int x, y, t = 0; while (cin >> x >> y && x != 0 && y != 0) { t++; // x, y is first edge // initialize for (int i = 1; i <= 100; ++i) { for (int j = 1; j <= 100; ++j) { if (i == j) D[i...
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#ifndef OBJECTS_PROJECTILES_HPP #define OBJECTS_PROJECTILES_HPP #include "Base.hpp" class ShellState : public BaseObjectState { int _selfDestruct = 20; protected: virtual float _bodyRadius() { return 0.25; } virtual int _category() { return SHELL_CATEGORY; } virtual int _collisionMask() { return 0xff...
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/* ============================================================================== KratosULFApplication A library based on: Kratos A General Purpose Software for Multi-Physics Finite Element Analysis Version 1.0 (Released on march 05, 2007). Copyright 2007 Pooyan Dadvand, Riccardo Rossi, Pawel Ryzhakov pooyan@cimne.up...
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#pragma once #include "parser/input_buffer.hpp" namespace eval { //------------------------------------------------------------------------------ struct Token { enum class Type { Constant, Var, BinOp, LeftParen, RightParen, FuncCall, Comma, UnaryMinus, ...
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// // Copyright (c) 2002-2018 WEINZIERL ENGINEERING GmbH // All rights reserved. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT...
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#include "node.h" double_linked::double_linked(){ begin = nullptr; end = nullptr; } void double_linked::push_back(int in){ if (begin != nullptr){ node *new_node = new node(in); new_node->prev = end; new_node->next = nullptr; end = new_node; } else{ begin = n...
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#ifndef __S3D_ITEM_FACTORY_HEADER #define __S3D_ITEM_FACTORY_HEADER #include <slug_3d/info_pod.h> class ItemFactory { public: //InfoPod *create_info_pod( }; #endif
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//Source.cpp //Chuluunbat Purev //2020-3-26 //Testing custom Colour class #include "Colours.hpp" int main() { const Colours cl; std::cout << cl << std::endl; Colours cl1; cl1.rgba(128, 128, 128, 1); std::cout << cl1 << std::endl; cl1 = cl; std::cout << cl1 << std::endl; return 1; }
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#ifndef GmInLogicalVolumeFilter_hh #define GmInLogicalVolumeFilter_hh #include "GmVVolumeConditionFilter.hh" #include "GmGeomConditionIn.hh" #include "GmTouchableFilterLogicalVolume.hh" class GmInLogicalVolumeFilter : public GmVVolumeConditionFilter<GmGeomConditionIn,GmTouchableFilterLogicalVolume> { public: GmIn...
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#pragma once #include<iostream> #include<vector> #include<string> #include<sstream> #include<algorithm> #include<queue> using namespace std; #if 0 //字符串被分解成int数组 vector<int> split(string &s, char flag = ' ') { vector<int> res; replace(s.begin(), s.end(), flag, ' '); int n; istringstream tmp(s); while (!tmp.eof())...
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/** * @file Simulation/Joints/Hinge.cpp * Implementation of class Hinge * @author <A href="mailto:Tim.Laue@dfki.de">Tim Laue</A> * @author <A href="mailto:kspiess@informatik.uni-bremen.de">Kai Spiess</A> * @author Colin Graf */ #include <cmath> #include "Platform/OpenGL.h" #include "Hinge.h" #include "Simulation/Body...
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#include "port.h" #include "process.h" #include "dom/domdocument.h" const string Port::NAME = "port"; const string Port::ID = "id"; const string Port::CHANNEL = "channel"; const string Port::MODULE = "module"; const string Port::TYPE = "type"; const string Port::X = "x"; const string Port::Y = "y"; const string Port:...
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#include "GameBase.h" GameBase::GameBase(void) { } GameBase::~GameBase(void) { }
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#include <cstdio> #include <cstring> const int N = 100000 + 10; int n, m; int to[N]; double f[N]; int main() { while(scanf("%d%d", &n, &m) == 2 && (n || m)) { memset(to, 0, sizeof(to)); for(int i = 1; i <= m; i++) { int x, y; scanf("%d%d", &x, &y); to[x] = y; } f[n] = 0; for(int i = n-1; i >= 0; ...
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#include "Resources.h" void TextureResource::LoadTexture(const GLchar* filepath, GLuint program) { GLuint texture; glGenTextures(1, &texture); // load and generate the texture int width, height, nrChannels; unsigned char *data = stbi_load(filepath, &width, &height, &nrChannels, 0); if (data) { glBi...
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/* A Bison parser, made by GNU Bison 3.0.4. */ /* Bison interface for Yacc-like parsers in C Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by t...
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/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * h...
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// // Ex07: OpenGL 4 Lighting and Textures // Willem A. (Vlakkies) Schreuder // CSCI 4239/5239 Spring 2020 // #include <QApplication> #include "ex07viewer.h" // // Main function // int main(int argc, char *argv[]) { // Create the application QApplication app(argc,argv); // Create and show view widget ...
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/** Copyright 2019-2021 Mikhail Paulyshka Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agre...
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// compile misal jadi ./h // cara make: // ./h > h.in #include <bits/stdc++.h> using namespace std; const int N = 30; const int MAX = 200; int n = 25; bool vis[N][N]; int sa[MAX], sb[MAX], sc[MAX]; void dfs(int now) { if (now == 100) { for (int i = 0; i < now; i++) { printf("%c%c%c\n", sa[i] + 'A', sb[...
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#include <iostream> #include <string> #include <algorithm> #include <vector> #include <cmath> #define int long long #define FILENAME "local" #ifndef LOCAL #define FILENAME "brackets" #endif using namespace std; int n; string s; void foo(int k, int len) { if(len == n*2) { cout <<...
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// Copyright (c) 2011-2013 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <QApplication> #include "paymentserver.h" #include "guiconstants.h" #include "ui_interface.h" #include "util.h" #i...
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/* #include <opencv2\core\core.hpp> #include <opencv2\highgui\highgui.hpp> #include <opencv2\nonfree\nonfree.hpp> #include <opencv2\nonfree\features2d.hpp> #include <opencv2\features2d\features2d.hpp> #include <opencv\cv.h> #include <opencv\highgui.h> #include <windows.h> #include <tchar.h> #include <stdio.h> #include ...
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// TravisBlackJackPreliminaries.cpp : main project file. #include "stdafx.h" #include "Form1.h" using namespace TravisBlackJackPreliminaries; [STAThreadAttribute] int main(array<System::String ^> ^args) { // Enabling Windows XP visual effects before any controls are created Application::EnableVisualStyl...
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#include <iostream> using namespace std; int main(){ int x; for(int i=0;i<100000000;i++){ x++; } return 0; }
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/*========================================================================= Program: ParaView Module: $RCSfile$ Copyright (c) 2005,2006 Sandia Corporation, Kitware Inc. All rights reserved. ParaView is a free software; you can redistribute it and/or modify it under the terms of the ParaView lice...
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#ifndef MXG_CLOCK_HPP_ #define MXG_CLOCK_HPP_ #include <mxg/Time.hpp> namespace mxg { class Clock { public: Clock(); Time getElapsedTime() const; Time restart(); private: Time startTime_; }; } /* namespace mxg */ #endif /* MXG_CLOCK_HPP_ */
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#ifndef BOOST_GEOMETRY_PROJECTIONS_TMERC_HPP #define BOOST_GEOMETRY_PROJECTIONS_TMERC_HPP // Boost.Geometry - extensions-gis-projections (based on PROJ4) // This file is automatically generated. DO NOT EDIT. // Copyright (c) 2008-2012 Barend Gehrels, Amsterdam, the Netherlands. // Use, modification and distribution ...
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#include "stdafx.h" #include "WinRing0.h" HMODULE g_hWinRing0; WinRing0_InitializeOls InitializeOls; WinRing0_DeinitializeOls DeinitializeOls; WinRing0_Rdmsr Rdmsr; WinRing0_Wrmsr Wrmsr; WinRing0_ReadPciConfigWordEx ReadPciConfigWordEx; WinRing0_ReadPciConfigDwordEx ReadPciConfigDwordEx; WinRing0_FindPciDevi...
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#include "gtest/gtest.h" #include "src/HiddenLayer.h" #include "src/OutputLayer.h" //#include "src/OutputLayer.h" #include "src/struct.h" #include <iostream> namespace Gtest { class LayerTest: public ::testing::Test { public: HiddenLayer hiddenLayer; OutputLayer outputLayer; virtual void Se...
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// // Created by Jorge on 20/08/2020. // #include "Hash.h" Hash::Hash(int n) { N = n; M = new list<int>[N]; } Hash::~Hash() { delete[] M; } int Hash::HashFun(int n) const { return n % N; } void Hash::insert(int n) { int i = HashFun(n); M[i].push_back(n); } bool Hash::IsIn(int n) { int ...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft shared // source or premium shared source license agreement under which you licensed // this source code. If you did not accept the terms of the license agreement, // you are...
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//#pragma GCC optimize("O3,unroll-loops") //#pragma GCC target("avx,avx2,fma") #include <algorithm> #include <bits/stdc++.h> #include <unordered_map> #include <unordered_set> using namespace std; #define PI acos(-1.0) #define No cout<<"No\n" #define Yes cout<<"Yes\n" #define no ...
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#include<bits/stdc++.h> #define ll long long #define endl '\n' #define rep(i,a,b) for(int i=a;i<=b;i++) #define pll pair<ll,ll> #define pii pair<int,int> #define vpll vector<pll> #define SZ(x) ((int)x.size()) #define FIO ios_base::sync_with_stdio(0);cin.tie(NULL);cout.tie(NULL) #define watch(x)cout<<(#x)<<" is "<<(x...
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#include<stdio.h> main() { int *p,*q,a[5],b[5],i; p=&a[0]; q=b; printf("please input array a:\n"); for(i=0;i<5;i++); scanf("%d",&a[i]); printf("please input array b:\n"); for(i=0;i<5;i++) scanf("%d",&b[i]); printf("array a is:\n"); for(i=0;i<5;i++) printf("%5d",*(p+i)); printf("\n"); printf("array b is...
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#include "circular_buffer.hpp" #include <cstddef> #include <gtest/gtest.h> template <std::size_t size> using IndexWrapper = jt::detail::IndexWrapper<size>; class IndexWrapperNoWrapTestFixture : public ::testing::TestWithParam<std::size_t> { }; TEST_P(IndexWrapperNoWrapTestFixture, EvenSizeNoWrap) { auto param = ...
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#include "confirmation.h" #include "ui_confirmation.h" Confirmation::Confirmation(QWidget *parent) : QWidget(parent), ui(new Ui::Confirmation) { ui->setupUi(this); ui->stackedWidget->insertWidget(1, &homeWidget); connect(&homeWidget, SIGNAL(Homeclicked()), this, SLOT(moveHome())); } Confirmation::...
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#include <bits/stdc++.h> using namespace std; struct quart { char str[110]; int num; } q[100010]; int main() { int N, M; char tstr[110]; int temp = 0; bool beforeFlag = false; int pos = 0; scanf("%d %d", &N, &M); for (int i = 0; i < N; i++) { scanf("%s %d", tstr, &tem...
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#include <cstdio> #include <queue> using namespace std; FILE *f=fopen("multiplu.in","r"); FILE *g=fopen("multiplu.out","w"); queue <int> Q; bool rest[2000001]; int div,a,b,r,c,tata[2000001]; bool muchie[2000001]; int afisare(int nr) { if(tata[nr]!=0) afisare(tata[nr]); fprintf(g,"%d",muchie[nr]); } int main...
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/* * MatrizBits.cpp * * Created on: 06/11/2013 * Author: Apolo Marton */ #include "Matriz2Bits.h" Matriz2Bits::Matriz2Bits(uint16_t linhas, uint16_t colunas, uint8_t numeroMapa) { numeroLinhas = linhas; numeroColunas = colunas; //Numero de bits por linha int bitsLinha = (2*numeroColunas); //Numero d...
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/********************************************************************** *< FILE: ReactorManip.h DESCRIPTION: Manipulators for the Reactor controller. Includes manipulators for: Rotation Angles Rotational Influence Current Rotation Position Values Spherical Influence Current Pos...
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class Solution { public: Node* cloneGraph(Node* node) { if (node == nullptr) {return nullptr;} unordered_map<Node*, Node*> map; return dfs(node, map); } Node* dfs(Node* node, unordered_map<Node*, Node*>& map) { if (node == nullptr) { return nullptr;} ...
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#include <cmath> #include <vector> class Solution { public: int findDuplicate(std::vector<int>& nums) { int result = -1; for (unsigned int i=0; i<nums.size(); ++i) { nums[i] = -nums[i]; } for (const auto elem : nums) { std::cout << "[\n"; for (co...
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#include <iostream> #include <bits/stdc++.h> using namespace std; struct node { int val; struct node *next; node(int x) { val=x; next=NULL; } }; void print(struct node* head); node *partition(struct node* A, int B) { struct node *current=A; struct node *last1,*last2,*heads=NU...
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#include <SoftwareSerial.h> #include <LiquidCrystal_I2C.h> #include <TinyGPS++.h> #include <Wire.h> #include <Adafruit_Sensor.h> #include <Adafruit_BNO055.h> #include <utility/imumaths.h> #include <SPI.h> #include <SD.h> /* History ======= 2020/MAR/06 - First release (Stefan Helm) */ #define BNO055_SAMPLER...
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// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/arm64/instrument-arm64.h" namespace v8 { namespace internal { Counter::Counter(const char* name, CounterType type) : count_(0), enab...
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #include "CorePrivate.h" #include "WordWrapper.h" FWordWrapper::FWordWrapper(const TCHAR* const InString, const int32 InStringLength, FWrappedLineData* const OutWrappedLineData) : String(InString) , StringLength(InStringLength) , GraphemeBreakIterator(In...
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#include "tiny-02.hpp" #include <set> #include <regex> #include <exception> #include <tuple> #include <sstream> #include <iostream> std::pair<size_t, int*> parse_line(std::string const& line) { std::stringstream sstr(line); size_t line_size; sstr >> line_size; int* data = new int[line_size]; for (...
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/**************** *PID:439c div2 *Auth:Jonariguez ***************** */ #define lson k*2,l,m #define rson k*2+1,m+1,r #define rep(i,s,e) for(i=(s);i<=(e);i++) #define For(j,s,e) For(j=(s);j<(e);j++) #define sc(x) scanf("%d",&x) #define In(x) scanf("%I64d",&x) #define pf(x) printf("%d",x) #define pfn(x) printf("%d\n",(x)...
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/* * ===================================================================================== * * Filename: fig06_20.cpp * * Description: Fig. 6.20: Initializing and using a reference. * * Version: 1.0 * Created: 11/04/16 14:10:58 * Revision: none * Compiler: g++ * * ...
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#include <iostream> #include <vector> #include <numeric> #include <functional> using namespace std; #include "stlmatrix.hpp" int trace(vector<vector<int>> m) { int sum=0; for(int i=0; i<m.size(); i++) { sum+=m[i][i]; } return sum; } vector<int> Mrow(vector<vector<int>> m,int row) { return m[row]; } v...
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#include<iostream> #include<map> #include<list> using namespace std; template<class I, class C=list<I> > class tape { public: typedef I input_type; private: C data; input_type nil; public: tape(input_type NIL=input_type()) { erase(); nil=NIL; } tape(const C &DATA,const input_type NIL=inpu...
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#pragma once #include <memory> #include <vector> #include <xstddef> #include <iostream> class Point; const int BLACK = 0; /** * Point represents place in the space. * Each point contains X dimension, y dimension and a color. */ class Point { public: // Default C'tor Point(); /* * C'tor * @param int - X D...
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//================================================================================================= /*! // \file src/flens/Mat3Mat3Add.cpp // \brief Source file for the FLENS 3D matrix/matrix addition kernel // // Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved // // This file is part of the Blaze lib...
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# include <iostream> # include <fstream> # include <sstream> # include <map> // I could play with the different data types // typedef long long sampleType; // Using "int" or "long" may truncate the values read from the file. // typedef double sampleType; // typedef int sampleType; typedef long sampleType; void re...
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// Common precompile header #include "proland_common.h" /* * Proland: a procedural landscape rendering library. * Copyright (c) 2008-2011 INRIA * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Found...
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#include "pch.h" #include "XmlTableParser.h" namespace Library { RTTI_DEFINITIONS(XmlTableParser::SharedData) XmlTableParser::SharedData::SharedData(Scope& scope) :CurrentScope(&scope) { } void XmlTableParser::SharedData::Reset() { XmlParseMaster::SharedData::Reset(); CurrentScope->Clear(); } XmlTabl...
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#include "EventHubInner.h" #include "EventHub.h" #include "debug.h" #include <string.h> #include <unistd.h> //检测空指针 #define CHECK_NULL_PTR(p) \ do{ \ if(p == NULL) \ { return HL_ERR_EVTHUB_NULL_PTR; } \ }while(0) //检测是否初始化 #define CHECK_EVENTHUB_INIT() \ do{ \ if(isInit() == HL_FA...
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#include "mySSD.hh" mySSD::mySSD(G4String detName,G4int numVStrips,G4int numHStrips,G4double width,G4double heigh) : G4VSensitiveDetector(detName), hitsCollection(0), collectionID(-1) { G4String name_col = detName+"_collection"; collectionName.insert(name_col); _numVS = numVStrips; _numHS = numHStrips; _widt...
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/** * Copyright 2017 IBM Corp. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law o...
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// https://leetcode.com/problems/valid-word-abbreviation/ // 408. Valid Word Abbreviation #include <bits/stdc++.h> using namespace std; #include "../utils/BinaryTree.h" #include "../utils/Graph.h" #include "../utils/LinkedList.h" #include "../utils/Util.h" class Solution { public: bool validWordAbbreviation(strin...
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#include<stdio.h> #include<stdlib.h> int main () { int num[2][3]; int i,j; for (i=0;i<3;i++){ for (j=0;j<2;j++){ printf("請輸入num[%d][%d]:",i,j); scanf("%d",&num[i][j]); } } printf("\n印出陣列num的所有元素\n"); for(i=0;i<3;i++) { for(j=0;j<2;j++) { printf("num[%d][%d]=%d\n", i, j,num[...
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//DrawOjbect_calls.cpp #include "globalOpenGLStuff.h" // For GLFW and glad (OpenGL calls) #include "globalStuff.h" #include <glm/glm.hpp> #include <glm/vec3.hpp> // glm::vec3 #include <glm/vec4.hpp> // glm::vec4 #include <glm/mat4x4.hpp> // glm::mat4 #include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rot...
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/**************************************************************************** FileName [ partitioner.cpp ] Synopsis [ Implementation of the F-M two way partitioner. ] Author [ Fu-Yu Chuang ] Date [ 2017.3.30 ] ****************************************************************************/ #include <iost...
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#ifndef SRESP_32_SEQUENCER_H #define SRESP_32_SEQUENCER_H #include "Sresp32Model.h" class Sresp32Sequencer { public: Sresp32Sequencer(Sresp32Model &model); bool tick(); private: Sresp32Model &model; unsigned long time = 0; void updateCounter(); int stepCounter = 0; int stepNum ...
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// Copyright 2017 Rainer Gemulla // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
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/*************************************************** * Problem Name : 1134 - Be Efficient.cpp * Problem Link : http://lightoj.com/volume_showproblem.php?problem=1134 * OJ : LOJ * Verdict : AC * Date : 2019-07-09 * Problem Type : DP(*) * Author Name : Saikat Sharma * University : CSE, M...
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#pragma once #include "stdafx.h" namespace CS { class CriticalSection { private: CRITICAL_SECTION m_CS; public: CriticalSection() { InitializeCriticalSection(&m_CS); } virtual ~CriticalSection() { DeleteCriticalSection(&m_CS); } void enter() { EnterCriticalSection(&m_CS); } void leave() { LeaveCritical...
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/************************************************************************************ Title: Chain.h Author: Emma Kimlin Created on: February 6th, 2016 Description: This class holds a series of items in a "chain", with each item seperated by a space. The user can output the items in the chain as a whole, and find t...
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#include "predict.hpp" #include <cassert> #include <ctime> #include <cmath> #include "util.hpp" #include <iostream> long long CTNode::stat_new; long long CTNode::stat_del; CTNode::CTNode(void) : m_log_prob_est(0.0), m_log_prob_weighted(0.0) { ++stat_new; m_count[0] = 0; m_count[1] = 0; m_child[0] = NULL; m_chi...
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// Triangle Wave // UVa ID: 488 // Verdict: Accepted // Submission Date: 2016-07-12 // UVa Run Time: 0.020s // // 版权所有(C)2016,邱秋。metaphysis # yeah dot net #include <bits/stdc++.h> using namespace std; int main(int argc, char *argv[]) { ios::sync_with_stdio(false); int amplitude, frequency, cases; cin >>...
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#ifndef GRAPHEME_H #define GRAPHEME_H #include "opencv2/core/core.hpp" using namespace cv; class Grapheme { public: Grapheme(Mat graphemes, int id); const Mat* img()const {return &graphemes;} int imgId()const {return id;} int maxX()const {return rightX;} int minX()const {return leftX;} int ma...
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// MessageProtocol.h // // Purpouse: Describes the ruls server and client side comunicate // author: Veronika Kotckovich #ifndef MessageProtocol_HG_ #define MessageProtocol_HG_ #include <string> #include "Buffer.h" struct Body{ std::string roomName; std::string message; std::string name; }; struct Header { si...
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// // CULabel.cpp // Cornell University Game Library (CUGL) // // This module provides a scene graph node that displays a single line of text. // We have moved multiline text support to a separate class (which has not // yet been implemented). // // This class uses our standard shared-pointer architecture. // // ...
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// compile & run: g++ main.cpp -o main && ./main < input.txt > out.txt // Problem Url: // #include<iostream> #include <list> using namespace std; class Graph { int V; list<int> *adj; bool dfs(int v, bool visited[], int parent); public: Graph(int V); void addEdge(int v, int w, int p...
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/*-------------------------------------------------------------------------- -- -- -- (F)ramework for (A)daptive (MUL)tiphysics (S)imulations -- -- Copyright (C) 2001, Petr Krysl (pkrysl@ucsd.edu). -- -- ...
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/* -*- compile-command: "R CMD INSTALL .." -*- */ #include "funPieceListLog.h" #include <list> #include <math.h> #include <stdio.h> #define NEWTON_EPSILON 1e-12 #define NEWTON_STEPS 100 #define ABS(x) ((x)<0 ? -(x) : (x)) PoissonLossPieceLog::PoissonLossPieceLog (double li, double lo, double co, double m, double M,...
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// // Summary: buzz source code. // // Author: Tony. // Email: tonyjobmails@gmail.com. // Last modify: 2013-04-27 15:22:30. // File name: python_actor_manager.h // // Description: // Define class PythonActorManager. // #ifndef __GAME__SERVER__PYTHON__PYTHON__ACTOR__MANAGER__H #define __GAME__SERVER__PYTHON__PYTHON__AC...
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#ifndef CubeViewport_h #define CubeViewport_h /** * @file * $Date: 2009/10/23 19:16:12 $ * $Revision: 1.21 $ * * Unless noted otherwise, the portions of Isis written by the USGS are public * domain. See individual third-party library and package descriptions for * intellectual property information,user ag...
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#pragma once namespace WebCore { class ScriptExecutionContext { public: }; class ContextDestructionObserver { public: explicit ContextDestructionObserver(ScriptExecutionContext*) { } virtual void contextDestroyed() { } ScriptExecutionContext* scriptExecutionContext() const { return m_scriptExecutionCon...
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// This is the main DLL file. #include "Oculus OVR PosRotWrapper.h" using namespace OculusOVRPosRotWrapper; OVRWrapper::OVRWrapper() { ovr_Initialize(); hmd = ovrHmd_Create(0); } OVRWrapper::~OVRWrapper() { ovrHmd_Destroy(hmd); ovr_Shutdown(); } void OVRWrapper::startSensor() { ovrHmd_Configu...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: tensorflow/core/framework/function.proto #ifndef PROTOBUF_tensorflow_2fcore_2fframework_2ffunction_2eproto__INCLUDED #define PROTOBUF_tensorflow_2fcore_2fframework_2ffunction_2eproto__INCLUDED #include <string> #include <google/protobuf/stubs/com...
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// Copyright 2003-2009 Minor Gordon, with original implementations and ideas contributed by Felix Hupfeld. // This source comes from the Yield project. It is licensed under the GPLv2 (see COPYING for terms and conditions). #include "yield/platform/file.h" #include "yield/platform/path.h" #include "yield/platform/stat....
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/******************************************************************************************** * LEGAL DISCLAIMER * * (Header of MediaTek Software/Firmware Release or Documentation) * * BY OPENING OR USING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES * THAT THE SOFTWARE/FIRMWARE AN...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: TextOutputHandler.cpp * Author: Pan Piotr * * Created on 08 May 2016, 11:38 */ #include <Poco/Net/HTTPMessage.h> ...
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// // dataExtraction.cpp // DoSam // // Created by Diego Andrade on 6/8/15. // Copyright (c) 2015 Intelestial. All rights reserved. // // This class creates data and extracts data from a given file // #include "Common.h" #include "dataExtraction.h" #undef DEBUG //#define DEBUG #ifdef DEBUG # define D(x) x #els...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItemConsumable_Seed_Stimberry_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //----------------------------------...
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