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#include <iostream> #include <string> using namespace std; class Color { public: string Name; float RedPercent; float GreenPercent; public: float BluePercent; public: Color() { Name = "unknown"; RedPercent = BluePercent = GreenPercent = 0.0; } virtual ~Color() // destructors should be virtual { } // a...
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#include "transform.h" QMatrix4x4 to_matrix(const Transform& transform) { QMatrix4x4 mat; mat.translate(transform.position); mat.rotate(transform.rot_angle, transform.rot_axis); mat.scale(transform.scale); return mat; }
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#define DEBUG #include "main.cpp" int main() { Solution s; // string str = "abcabcbb"; string str = "bbbbb"; PINT(s.lengthOfLongestSubstring(str)); return 0; }
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class Base { public: Resource *p; Base() { p = createResource(); } //... ~Base() { //wrong: this destructor is non-virtual, but Base has a derived class // with a non-virtual destructor freeResource(p); } }; class Derived: public Base { public: Resource *dp; Derived() { dp = creat...
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// https://www.acmicpc.net/problem/1012 #include <iostream> #include <vector> #include <stack> using namespace std; vector< vector<int> > lettuce; int N, M, K; void dfs(int x, int y); int main() { int T; // 몇 번 테스트할건지 cin >> T; cin >> M >> N >> K; // 가로, 세로, 배추 개수 lettuce.resize(N + 2); for (int i = 0; i...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/base/user_input_monitor.h" #include "base/logging.h" namespace media { #ifdef DISABLE_USER_INPUT_MONITOR std::unique_ptr<Use...
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#include "Eigen/LU" #include "domain-angular.hh" #include "parameterization-polar.hh" #include "ribbon-compatible-with-handler.hh" #include "surface-polar.hh" #include "utilities.hh" namespace Transfinite { using DomainType = DomainAngular; using ParamType = ParameterizationPolar; using RibbonType = RibbonCompatible...
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/// @file /// Utilities for arithmetic on quaternions. #pragma once #include <cmath> #include <Eigen/Dense> #include "drake/common/eigen_types.h" namespace drake { namespace math { template <typename Derived> Vector4<typename Derived::Scalar> quatConjugate( const Eigen::MatrixBase<Derived>& q) { using names...
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/****************************************************************************** * ==> QR_Types --------------------------------------------------------------* ****************************************************************************** * Description : QR engine basic types * ...
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/* Copyright (c) 2012-2013 Twitter4QML Project. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this l...
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#ifndef indexof_IMP_H_INCLUDED #define indexof_IMP_H_INCLUDED #include "index.h" #include "iostream" #include <algorithm> #include <list> template <class H,class T> indexof<H,T>::indexof():table(),numElements(0) { } template <class H,class T> bool indexof<H,T>::add(T & x) { table.insert({(H)x,&x}); numE...
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#pragma once #include "KLinkedlist.h" template <class K> class KHashTable { public: KLinkedlist<K>* m_pArray; int m_iLength; int Hash(TCHAR* pName); void Insert(K* newItem); public: KHashTable(int iLength); ~KHashTable(); }; template <class K> int KHashTable<K>::Hash(TCHAR* pName) { int iValue = 0; ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SOCKET_OPTIONS_H_ #define NET_SOCKET_SOCKET_OPTIONS_H_ #include <stdint.h> #include "net/base/net_export.h" #include "net/s...
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#include "stdafx.h" #include "defineText.h" #include "AppDefine.h" #include "WndChatFilter.h" #include "WndManager.h" #include "DPClient.h" extern CDPClient g_DPlay; /**************************************************** WndId : APP_CHAT_FILTER - 채팅 필터 CtrlId : WIDC_CHECK1 - 일반 채팅 CtrlId : WIDC_C...
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// Copyright (c) 1998 - 1999 Microsoft Corporation. All Rights Reserved. // MediaLocator.h : Declaration of the CMediaLocator #ifndef __MEDIALOCATOR_H_ #define __MEDIALOCATOR_H_ #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CMediaLocato...
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//#define QT_NO_DEBUG_OUTPUT #include <QDebug> #include <QPainter> #include <QTimer> #include <QDateTime> #include "hacdatetimelabel.h" #define DEFAULT_ALIGNMENT (Qt::AlignCenter) #define DEFAULT_DISPLAY_ROLE (HacDateTimeLabel::DateTime) #define DEFAULT_REFRESH_INTERVAL (60*1000) //ms #define DEFAULT_STRING_FORMAT ("y...
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#include "ViewportContainer.hpp" #include "HitAreaMap.hpp" #include "Renderable.hpp" #include "Util.hpp" #include "Viewport.hpp" #include "shapecraft/util/Debug.hpp" #include <QMouseEvent> #include <QOpenGLDebugLogger> #include <QOpenGLPaintDevice> #include <QPainter> #include <QTransform> namespace shapecraft { names...
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if (!(object->flags & (CLIENT_SHALLOW|NOT_SHALLOW))) { packet_write(1, "shallow %s", oid_to_hex(&object->oid)); register_shallow(object->oid.hash); shallow_nr++; } result = result->next;
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration...
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/* $Id: project_exons.cpp 387711 2013-01-31 18:53:37Z astashya $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Governme...
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#ifndef PLAYER_PADDLE_H #define PLAYER_PADDLE_H #include "SDL.h" class Player_Paddle{ public: Player_Paddle(int x, int y, int width, int height); ~Player_Paddle(); void setX(int x); void setY(int y); int getY(); void setWidth(int width); void setHeight(int height); SDL_Rect* getSDLRect(); ...
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/* * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All con...
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// NOTE: This file was generated by the Mojo bindings generator. #ifndef MOJO_PUBLIC_INTERFACES_BINDINGS_TESTS_SAMPLE_IMPORT_MOJOM_SYNC_H_ #define MOJO_PUBLIC_INTERFACES_BINDINGS_TESTS_SAMPLE_IMPORT_MOJOM_SYNC_H_ #include <stdint.h> #include "mojo/public/cpp/bindings/array.h" #include "mojo/public/cpp/bindings/callba...
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/*************************************************************************** * question.cpp * * All the question specific stuff. * ****************************************************************************/ #include "stdafx.h" #include "common.h" #include "gdw.h" #include "unicom.h" #include "question.h" #inclu...
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// Copyright 2020 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_DEVELOPER_FORENSICS_TESTING_STUBS_INSPECT_ARCHIVE_H_ #define SRC_DEVELOPER_FORENSICS_TESTING_STUBS_INSPECT_ARCHIVE_H_ #include <fuchsia/diagno...
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/* dtkComposerNodeComposite.cpp --- * * Author: David Rey * Copyright (C) 2008-2011 - David Rey, Inria. * Created: Tue Feb 14 15:40:50 2012 (+0100) * Version: $Id$ * Last-Updated: Fri Apr 5 08:43:00 2013 (+0200) * By: Thibaud Kloczko * Update #: 35 */ /* Commentary: * */ /* Change log: * *...
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#include <iostream> #include <list> #include "Factory.hpp" using namespace std; int main() { // Suppose class names are read from command line or some other user input list<string> names = {"Derived1", "Derived2"}; // names.push_back("NoSuchName"); // Instantiate required objects list<shared_...
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// cc.win.IECtrl.h // The C# like Controls class // Author: Shu.KK // 2006-07-01 // add function at 2007-05-01 #include "cc.win.IECtrl.h" using namespace cc; using namespace cc::win; //===========================================================cc::win::ie_ClientSite ie_ClientSite::ie_ClientSite(HWND hWndPare...
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#include<iostream> #include<vector> #include<algorithm> using namespace std; int n; //n:顶点个数 vector<vector<int>> g;//g:用邻接矩阵表示图g vector<bool> known; //known:各点是否已经选取 vector<int> dist; //dist:已选取点集到未选取点集的边长 vector<int> _prev; // 最小生成树中各点的前一顶点 int s; //s:起点(start) int sum; //sum:最小生成树长 bool Prim() //贪心算法 { //初始化konwn、d...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <iostream> #ifndef SIMBOLOS #define SIMBOLOS //Aqui van las producciones #define PROGRAM 0 #define DECLARA_LIB 1 #define DECLARA 2 #define A 3 #define AP 4 //AP -> A' #define TIPO 5 #define ESTATUTOS 6 #define B 7 #def...
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/******************************************************************************* * Copyright 2018 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.o...
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#include <iostream> #include <string> #include <locale> #include <math.h> using namespace std; int main() { string input = ""; string output = ""; int asciivalue = 0; cout << "enter a string: "; getline(cin, input); for (int i = 0; i < input.length(); i++) { if (input[i] >= 'a' && input[i] <= 'z') { asciiva...
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/*================================================================================ code generated by: java2cpp author: Zoran Angelov, mailto://baldzar@gmail.com class: org.apache.http.auth.BasicUserPrincipal ================================================================================*/ #ifndef J2CPP_...
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#include "paddle_player.h" paddle_player::paddle_player(int player) { this->playerNumber = player; switch (playerNumber) { //player 1... case 0: this->Load("player1.png"); break; //player 2... default: this->Load("player2.png"); break; } } void paddle_player::update() { //each player ...
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#pragma once #include "krest_and_village.h" #include "tabl_naim.h" #include <string> #include <fstream> extern int f_endgame; //флаг о том, что игра окончена (игрок проиграл) (глобальн.) namespace kurs2020 { using namespace System; using namespace System::ComponentModel; using namespace System::Collections; usin...
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string Solution::addBinary(string A, string B) { long long int i,j,n,m; char a, b, c; string ans; n=A.size(); m=B.size(); c='0'; for(i=n-1,j=m-1;i>=0 && j>=0;i--,j--) { a = A[i]; b = B[j]; if(a=='0' && b=='0') { if(c=='0') ans+...
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/******************************************************************************** ** Form generated from reading UI file 'mainwindow.ui' ** ** Created by: Qt User Interface Compiler version 5.8.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ****************************************...
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#ifndef SETTINGSTREE__BRANCH_HPP #define SETTINGSTREE__BRANCH_HPP #include <list> #include <boost/unordered_map.hpp> #include <settingstree/node.hpp> #include <settingstree/branch_callback.hpp> namespace settingstree { class branch : public node { public: typedef std::unique_ptr<branch> ptr; typedef std:...
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//========================================================================== // This file has been automatically generated for C++ Standalone by // MadGraph5_aMC@NLO v. 2.0.2, 2014-02-07 // By the MadGraph5_aMC@NLO Development Team // Visit launchpad.net/madgraph5 and amcatnlo.web.cern.ch //============================...
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// Sort a linked list in O(n log n) time using constant space complexity. // // Example 1: // // // Input: 4->2->1->3 // Output: 1->2->3->4 // // // Example 2: // // // Input: -1->5->3->4->0 // Output: -1->0->3->4->5 // /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *ne...
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#include "matrix.h" #include <assert.h> #include <iostream> #define repo(i, l, r) for (int i = l, i##end = r; i < i##end; ++i) Matrix::Matrix():row(0), col(0) { num.resize(0); } Matrix::Matrix(const int row, const int col):row(row), col(col) { assert(row > 0 && col > 0); num.resize(row * col); clear()...
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#include "walker.hpp" using namespace std; //================================================================= // initialization of walker class taking as input an int array // containing number of particles and dimension, making an // array of particles according to these //==========================================...
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#pragma once #include <mutex> #include <asm/types.h> #include <sys/eventfd.h> #include <unistd.h> #include "util.h" namespace kvm { class interrupt { public: interrupt(__u32 num) : number(num) , fd(eventfd(0, 0)) , state(false) {} void set_level(bool update) { const std::...
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#include "tensorflow/core/framework/op.h" #include "tensorflow/core/framework/shape_inference.h" #include "tensorflow/core/framework/op_kernel.h" using namespace tensorflow; REGISTER_OP("ZeroOut") .Input("to_zero: int32") .Output("zeroed: int32") .SetShapeFn([](::tensorflow::shape_inference::InferenceCont...
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#include <iostream> #include "CHIP.h" int main() { CHIP* chip = new CHIP(); chip->initialize(); chip->loadRom("C:\\Users\\ostap\\source\\repos\\CHIP-8\\Debug\\pong.ch8"); chip->emulate(); }
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#pragma once const int MAX_UDP = 500; DWORD find_process_id_psapi(const std::wstring& process_name) { DWORD a_processes[1024]; DWORD cb_needed; DWORD c_processes; unsigned int i; if (!EnumProcesses(a_processes, sizeof(a_processes), &cb_needed)) { return 0; } c_processes = cb_needed / sizeof(DWORD); for (i ...
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#include<cstdio> #include<iostream> #include<algorithm> #include<cstring> #include<queue> #include<map> #include<set> #include<cmath> const int inf=2147483647; const int ine=-2147482647; using namespace std; #define in() freopen("t.in","r",stdin) #define out() freopen("t.out","w",stdout) #define m(a) memset(a,0,sizeof(...
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#ifndef NETWORKLOADER_H #define NETWORKLOADER_H #include "INetworkLoader.h" #include <IHandlerRegistry.h> namespace xolotlCore { /** * This class is the simplest implementation of the network loader. */ <<<<<<< HEAD class NetworkLoader : public INetworkLoader { ======= class NetworkLoader: public INetworkLoader {...
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/** * Copyright (c) 2011-2017 libbitcoin developers (see AUTHORS) * * This file is part of libbitcoin. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the Lic...
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// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ****************************************************************************** * * Copyright (C) 1999-2014, International Business Machines * Corporation and others. All Rights Reserved. * ***********...
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/* * The MIT License * * Copyright (c) 2013-2014 Callaghan Innovation, New Zealand * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation t...
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/****************************************************************************** Class: Object Implements: Author: Pieran Marris <p.marris@newcastle.ac.uk> and YOU! Description: This is the base class for all of the objects in your game/scenes. It will automatically be managed by any Scene instance which it is ad...
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/* onvifeventPullPointSubscriptionBindingProxy.cpp Generated by gSOAP 2.8.22 from rcx.h Copyright(C) 2000-2015, Robert van Engelen, Genivia Inc. All Rights Reserved. The generated code is released under one of the following licenses: GPL or Genivia's license for commercial use. This program is released under the GP...
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/* * =============================================================== * Description: Coordinator link wrapper for shards. * * Created: 2014-02-10 14:52:59 * * Author: Robert Escriva, escriva@cs.cornell.edu * Ayush Dubey, dubey@cs.cornell.edu * * Copyright (C) 2013, Cornell ...
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#include <iostream> #include "CImg.h" using namespace std; using namespace cimg_library; int main(int argc, char const *argv[]) { CImg<unsigned char> img2("../src/4.bmp"); img2.display(); return 0; }
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// https://www.interviewbit.com/problems/water-flow/ // https://leetcode.com/problems/pacific-atlantic-water-flow/ // lc417 #include <bits/stdc++.h> using namespace std; int n, m; void dfs(int i, int j, vector<vector<int>> &A, vector<vector<int>> &b) // b is the visited array { if (b[i][j] == 0) b[i][j] =...
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#include <iostream> #include <string> #include <set> #include <cctype> using namespace std; int main(int argc, char const *argv[]) { int count = 0; string str; set<char> vowel = {'a', 'e', 'i', 'o', 'u'}; set<char> even = {'1', '3', '5', '7', '9'}; cin >> str; for (auto &&i : str) { ...
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static int asn1_output(const ASN1_UTCTIME *tm, char *buf, size_t sizeofbuf) { const char *asn1_string; int gmt=FALSE; int i; int year=0,month=0,day=0,hour=0,minute=0,second=0; i=tm->length; asn1_string=(const char *)tm->data; if(i < 10) return 1; if(as...
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#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <cmath> using namespace std; class Test { public: friend void caculate(Test& a, Test& b); Test(int x, int y) { this->m_x = x; this->m_y = y; } ~Test() { cout << "~Test()" << endl; } private: int m_x; int m_y; }; void caculate(Test &a, Test...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/profiles/profile_list_desktop.h" #include <string> #include "base/memory/scoped_ptr.h" #include "base/metrics/field_trial.h...
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/* * Copyright (C) 2004-2011 Geometer Plus <contact@geometerplus.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later ver...
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#ifndef _SPHERE_H #define _SPHERE_H #include <math.h> #include "SceneObject.h" class Sphere : public SceneObject { public: Vector center; double radius; Color color; public: Sphere::Sphere() { center = Vector(0, 0, 0); radius = 1.0; color = Color(0.5, 0.5, 0.5, 0); } Sphere::Sphere(Vector cen, double r...
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#ifdef PEGASUS_OS_FREEBSD #ifndef __UNIX_SPANNINGTREESTATISTICS_PRIVATE_H #define __UNIX_SPANNINGTREESTATISTICS_PRIVATE_H #endif #endif
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/profiler/stack_sampling_profiler.h" #include <algorithm> #include <utility> #include "base/bind.h" #include "base/bind_helpers.h" #includ...
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#include "XmlConfig.h" #include <iostream> #include <sstream> #include <fstream> #include <algorithm> #include <libxml++/libxml++.h> using std::string; using std::stringstream; using std::ostringstream; using std::vector; using std::map; using std::cout; using std::endl; using std::ifstream; using std::min; using std...
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// IPCtrlDemo.h : main header file for the IPCTRLDEMO application // #if !defined(AFX_IPCTRLDEMO_H__A50AD279_34D0_45B5_B24F_B761151243A7__INCLUDED_) #define AFX_IPCTRLDEMO_H__A50AD279_34D0_45B5_B24F_B761151243A7__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error includ...
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#include<iostream.h> struct Distance{ int feet; int inches; }; Distance larger(Distance, Distance); void display(Distance); int main() { Distance d1,d2,d3; cout<<"Enter first distance:";cin>>d1.feet>>d1.inches; cout<<"Enter second distance:";cin>>d2.feet>>d2.inches; d3 = larger(d1,d2)...
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#define _CRT_SECURE_NO_WARNINGS #include "config.h" #include <cstdlib> #include <boost/property_tree/xml_parser.hpp> #include <locale> namespace atmik { namespace config { std::string file_name() { static const std::string default_file_name = "C:/simulation/config/config.xml"; static const std::string env...
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#include <utility> #include "xr_object_format.h" #include "xr_bone.h" #include "xr_motion.h" #include "xr_object.h" #include "xr_reader.h" #include "xr_writer.h" using namespace xray_re; xr_bone::xr_bone(): m_parent(0), m_bind_length(.5f), m_gamemtl("default_object"), m_mass(10.f) { m_bind_offset.set(); m_bind_rot...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "utilitydialog.h" #inc...
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#include "Transform.h" #include "AnimationComponent.h" #include "CodeMath.h" #include <algorithm> #include <set> #include "TransformComponent.h" using namespace std; using namespace codeEngine::math; using namespace codeEngine::model; namespace codeEngine { AnimationStateMachine * AnimationComponentData::GetStateMac...
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// MatrixClass.cpp // Лабораторная работа №3. // Студент группы 494, Тагин Игорь Юрьевич. 2020 год #include <iostream> #include <string> #include <sstream> #include "MatrixClass.h" #include "Sorting.h" #include <Windows.h> using namespace std; void SetColor(ConsoleColor text, ConsoleColor background) { HANDLE hConso...
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#include <bits/stdc++.h> using namespace std; vector<int> solution(int rows, int columns, vector<vector<int>> queries) { vector<vector<int>> maps(rows, vector<int>(columns,0)); vector<int> answer; int cnt=1; for(int i=0; i<rows; i++) for(int j=0; j<columns; j++) maps[i][j]=cnt...
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#ifndef SALDO_INUFICIENTE_ERROR #define SALDO_INUFICIENTE_ERROR #include <stdexcept> using std::out_of_range; class saldo_insuficiente_error: public out_of_range{ public: saldo_insuficiente_error(const char*e = "Saldo Insuficiente!!!"): out_of_range(e){ } }; #endif
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/* * Copyright 2010-2015 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "lice...
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#include <iostream> #include <queue> #include <vector> #include <algorithm> using namespace std; int N, M, K; vector<int> moneys; int minimum(vector<int>& v) { int mini = moneys[v[0]]; for(int i = 1; i < v.size(); ++i) { if (moneys[v[i]] < mini) mini = moneys[v[i]]; } return mini; } class Graph { public: in...
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#include "sort.h" #include <queue> using namespace std; int quick_sort_recursion(int arr[], int length) { int s_idx = 0, e_idx = 0; // start,end index int base = 0; if (length < 2) { return 0; } base = *arr; s_idx = 0; e_idx = length-1; while (s_idx != e_idx) { ...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; int getMinimumStick(vector<int> * sticks_left) { if ((*sticks_left).size() == 0) return 0; int minimum = 99999; for (int i = 0; i < (*sticks_left).size(); i++) if ((*sticks_...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/power_save_blocker_impl.h" #include <X11/Xlib.h> #include <X11/extensions/dpms.h> // Xlib #defines Status, but we can't hav...
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#include <iostream> #include <cmath> using namespace std; int main() { int number=11; bool flag = true; for (int i = 2; i < sqrt(number); i++) { if (number %i == 0) { cout << "Non Prime"; flag = false; break; } } if (flag == true) ...
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/* Created by Ville-Petteri Makinen 2003-2010 Copyright (C) V-P Makinen All rights reserved */ #include "medusa.local.h" /* * */ string medusa::real2string(const mdreal x) { char buf[32]; if(x == medusa::rnan()) return "nan"; if(x == 0.0) return "0"; /* Integer. */ double integer = 0.0; double fr...
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// Fill out your copyright notice in the Description page of Project Settings. #include "LevelDataAsset.h" void ULevelDataAsset::Setup(AGameControllerBase* controller) { OnReceiveSetup(controller); }
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#include <glad/glad.h> #include <GLFW/glfw3.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <shader.h> #include <camera.h> #include <model.h> #include <iostream> void framebuffer_size_callback(GLFWwindow* window, int width, int height); void mouse_callback(...
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#ifndef SHA1_HPP #define SHA1_HPP #include <iostream> #include <string> class SHA1 { public: SHA1(); void update(const std::string &s); void update(std::istream &is); std::string final(); static std::string from_file(const std::string &filename); private: typedef unsigned long int uint32...
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 // test.cpp: 定义应用程序的类行为。 // #include "stdafx.h" #include "test.h" #include "testDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CtestApp BEGIN_MESSAGE_MAP(CtestApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END_MESSAGE_MAP() // CtestApp 构造 CtestApp::CtestApp() { // 支持重新启动管理器 m_dwRestartManagerSup...
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#include<bits/stdc++.h> using namespace std; int inf = INT_MAX; int lg2[100000]; int K = 12; int st[13][501][13][501]; int query(int x, int y, int sz){ int imp = lg2[sz]; int X = x + sz-1; int Y = y + sz-1; int see1 = st[imp][x][imp][y]; int see2 = st[imp][X][imp][Y - (1<<imp)+1]; int see3 = ...
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#include<iostream> using namespace std; int main() { int N; cin >> N; for (int i = 1; i < 10; i++) { printf("%d * %d = %d\n", N, i, N * i); } return 0; }
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/core/client/AWSError.h> #include <aws/guardduty/GuardDutyErrorMarshaller.h> #include <aws/guardduty/GuardDutyErrors.h> using namespace Aws::Client; using namespace Aws::GuardDuty; AWSE...
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// Derived from VTK/Examples/Cxx/Medical1.cxx // This example reads a volume dataset, extracts an isosurface that // represents the skin and displays it. // #include <vtkActor.h> #include <vtkCamera.h> #include <vtkMarchingCubes.h> #include <vtkMetaImageReader.h> #include <vtkNamedColors.h> #include <vtkNew.h> #includ...
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#include <stdlib.h> #include <stdio.h> #ifndef __MINGW_H #include <algorithm> #endif using namespace std; #include "CFileStream.h" #include "../exceptions/CArgumentException.h" #include "../exceptions/CInvalidOperationException.h" #define __FILE_READ ("rb") #define __FILE_WRITE ("wb") #define __FILE_APPEND ("ab")...
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/* -*-c++-*- IfcPlusPlus - www.ifcplusplus.com - Copyright (C) 2011 Fabian Gerold * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * in...
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/* file: weak_learner_training_batch.h */ /******************************************************************************* * Copyright 2014-2017 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a cop...
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#ifndef _CAMERA_H_ #define _CAMERA_H_ #include <iostream> #include <fstream> #include <GL/glew.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtx/string_cast.hpp> #include <iomanip> // std::setprecision // 定义移动方向 enum Camera_Movement { FORWARD, BACKWARD, LEFT, RIGHT, UP, DOW...
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/*============================================================================ Copyright (C) 2015-2016 akitsu sanae https://github.com/akitsu-sanae/osjul Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE or copy at http://www.boost.org/LICENSE_1_0.txt) ===================...
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/* * Copyright (c) 2005-2008 cielacanth <cielacanth AT s60.xrea.com> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyrig...
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#include <iostream> #include "Triangle.h" double Triangle::computeArea() { return (base * height) / 2; } void Triangle::printShapeDetail() { std::cout << "Triangle, 2D Shape, base: " << base << ", height: " << height << ", Area: " << computeArea() << "." << std::endl; }
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#include <vector> #include <HalideBuffer.h> #include "test-rt.h" #include "gpu_extern.h" using namespace Halide::Runtime; int main() { int size = 32; Buffer<int32_t> ibuf(std::vector<int32_t>{size, size}); for (int y=0; y<size; ++y) { for (int x=0; x<size; ++x) { ibuf(x, y) = 42; ...
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#include "Renderer.h" #include "GameObject.h" #include "Utils.h" GameObject::GameObject() { } GameObject::~GameObject() { } void GameObject::update( float dT ) { } void Player::onNotify(GameObject * gameObject, int eventType, void * eventData) { switch (eventType) { case E_START_OVERLAP: checkCollision(gam...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef pair<int,int> P; #define all(v) v.begin(), v.end() const ll mod=1000000007; ll countBits(ll in){ int res=0; for(;in>0;in>>=1){ if((in&0x01)!=0){ res++; } } return res; } template<typenam...
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