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#include "generator.h" Generator::Generator() { m_boundingRect=QRectF(-240/4,-180/4,480/4,360/4); ship=QPixmap(":/data/generator.png"); life=250; deactive=false; radius=160; } void Generator::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) { painter->drawPixmap(QRect(-24...
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/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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// // Created by vincent on 5/9/21. // #include <jni.h> #include <ctime> #include <android/log.h> #include <android/bitmap.h> #include <cstdio> #include <cstdlib> #include <cmath> /* Set to 1 to optimize memory stores when generating plasma. */ #define OPTIMIZE_WRITES 1 /* Return current time in milliseconds */ s...
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// Generated by gencpp from file simulator/getTorquesResponse.msg // DO NOT EDIT! #ifndef SIMULATOR_MESSAGE_GETTORQUESRESPONSE_H #define SIMULATOR_MESSAGE_GETTORQUESRESPONSE_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_trai...
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/***************************************************************************** The following code is derived, directly or indirectly, from the SystemC source code Copyright (c) 1996-2004 by all Contributors. All Rights reserved. The contents of this file are subject to the restrictions and limitations set f...
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#include "mqttmanger.h" #include <QThread> #include <QSslSocket> #define TRACE 1 /* Set to 1 to enable tracing */ static void GetIatExp(char* iat, char* exp, int time_size) { // TODO: Use time.google.com for iat time_t now_seconds = time(NULL); snprintf(iat, time_size, "%lu", now_seconds); snprintf(...
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#include <iostream> #include <cstdio> #include <cstring> using namespace std; const int MAXN = 1e3 + 5, mod = 1e9 + 7; string str; int dp[MAXN][20][3], s[20], ans[20]; int main() { #ifndef ONLINE_JUDGE freopen("LOJ2575.in", "r", stdin); #endif int n, k; cin >> n >> k >> str; int len = str.size(); for (...
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#ifndef SpriteLoadTask_H_ #define SpriteLoadTask_H_ #include "ILoadTask.h" #include "Common.h" class SpriteLoadTask : public ILoadTask { public: SpriteLoadTask(const String& spriteFile); void execute(); private: String spriteFile_; }; #endif
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#include <algorithm> #include <vector> #include <iostream> #include <numeric> using namespace std; int main(int argc, char const *argv[]) { int a; std::vector<int> v1; cout << "INPUT INT :" << endl; while(cin >> a) v1.push_back(a); cin.clear(); cout << accumulate(v1.begin(),v1.end(),0) << endl; while(true) { ...
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#ifndef SENDER_H #define SENDER_H #include <QObject> class Sender : public QObject { Q_OBJECT public: explicit Sender(QObject *parent = 0); void sendCommand(char* command); signals: public slots: }; #endif // SENDER_H
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#include<stdio.h> #include<string> #include<map> #include<vector> #include<cmath> #include<queue> #include<string.h> #include<sstream> #include<algorithm> using namespace std; #define REP( x,y ) for( int x=0; x<(y); x++ ) #define FORD( x,y,z ) for( int x=y; x>=(z); x-- ) #define FOR(x,b,e) for( int x = ...
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////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2008-2010, Image Engine Design Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // ...
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#include <bits/stdc++.h> using namespace std; int main(){ int n, largest = 0 , c = 0; cin >> n; int arr[n]; for (int i = 0; i < n; i++) { cin >> arr[i]; } for (int j = 0; j < n; j++) { if(arr[j] > largest) { largest = arr[j]; } } ...
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#ifndef __TENSOREXPR_BIND_HPP__ #define __TENSOREXPR_BIND_HPP__ #include <tensor.h> #include "rotate.hpp" #include "strip.hpp" #include <algorithm> namespace tensor { // Yes, I know people dislike this... // Deal with it. Tired of the stds... using std::enable_if; using std::is_base_of; using std::size_t; template...
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#include <iostream> #include <vector> using namespace std; bool overlap(vector<vector<int>>& data, int idx, vector<bool>& flag) { if (!flag[idx]) return false; for (int i = 0; i < idx; ++i) if (flag[i] && !(data[idx][0] >= data[i][1] || data[idx][1] <= data[i][0])) return true; return false; } void FindMa...
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byte Speed = 0; #define max_speed 255 int relay = 53; byte motor1 = 22; byte motorSpeed1 = 2; byte motor3 = 24 ; byte motorSpeed3 = 4; byte motor4 = 25; byte motorSpeed4 = 5; byte motor5 = 26; byte motorSpeed5 = 6; byte motor6 = 27; byte motorSpeed6 = 7; byte motor7_a = 28 ; byte motor7_b = 29 ; byte motorSp...
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/* * Copyright (c) 2010 Phusion v.o.f. * https://github.com/FooBarWidget/boyer-moore-horspool * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without li...
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// FITBULLIQ - PROJECT PROGRAMOWANIE II // AUTHORS: BRZOZA KRZYSZTOF, GENDASZ KAMILA // shortcuts corresponding to the part of the code to the name // BK - BRZOZA KRZYSZTOF ; GK - GENDASZ KAMILA // KG IS RESPONSIBLE FOR THIS CODE #include "addownproductwindow.h" /*AddOwnProductWindow::AddOwnProductWindow(QWidget *p...
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#include <iostream> using namespace std; class Solution { public: int repeatedStringMatch(string a, string b) { string at = ""; int count = 0; int min_rep = ceil((float)b.size() / a.size()) + 1; while (1) { if (at.find(b) != -1) return count; ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/website_settings/website_settings.h" #include "base/at_exit.h" #include "base/message_loop/message_loop.h" #include "base...
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// -*- C++ -*- //============================================================================= /** * @file Timer_List.h * * $Id: Timer_List.h 69062 2005-10-28 23:55:10Z ossama $ * * @author Doug Schmidt */ //============================================================================= #ifnde...
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#include "info.hpp" namespace hebi { Info::FloatField::FloatField(HebiInfoPtr internal, InfoFloatField field) : internal_(internal), field_(field) { } Info::FloatField::operator bool() const { return has(); } bool Info::FloatField::has() const { return (hebiInfoHasFloat(internal_, field_) == 1); } float Info...
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// // Vector4D.h // // Created by 渡部 心 on 11/08/22. // Copyright (c) 2014年 渡部 心. All rights reserved. // #ifndef __SLR_Vector4D__ #define __SLR_Vector4D__ #include "../defines.h" #include "../declarations.h" #include "Vector3D.h" namespace SLR { template <typename RealType> struct SLR_API...
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//: Support jumps to special labels called 'targets'. Targets must be in the //: same recipe as the jump, and must be unique in that recipe. Targets always //: start with a '+'. //: //: We'll also treat 'break' and 'loop' as jumps. The choice of name is //: just documentation about intent; use 'break' to indicate you'r...
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// // cs_switchLoader.h // ScrollViewTest // // Created by 허정목 on 2013. 12. 16.. // // #ifndef ScrollViewTest_cs_switchLoader_h #define ScrollViewTest_cs_switchLoader_h #include "cs_switch.h" USING_NS_CC; USING_NS_CC_EXT; NS_CC_EXT_BEGIN /* Forward declaration. */ class CCBReader; class cs_switchLoader : pu...
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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/backend/instruction-scheduler.h" namespace v8 { namespace internal { namespace compiler { bool InstructionScheduler::SchedulerS...
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/* * File: main.cpp * Author: drami_000 * * Created on April 4, 2015, 12:19 PM */ #include <cstdlib> #include <iostream> using namespace std; /* * */ void clear() { for (int i=0; i < 15; i++) cout << endl; } int main(int argc, char** argv) { string player_name; int menu, main_m...
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#include <iostream> #include <string> using namespace std; // ternary operator = ? // kondisi ? hasil1 : hasil2 int main(){ int a, b; string hasil1, hasil2, output; hasil1 = "otong"; hasil2 = "ucup"; a = 5; cout << "Masukan angka? "; cin >> b; output = (a <= b) ? hasil1 : hasil2; ...
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// CGAskTeamInfoHandler.cpp #include "stdafx.h" #include "CGAskTeamInfo.h" #include "GWAskTeamInfo.h" #include "ServerManager.h" #include "PacketFactoryManager.h" #include "GamePlayer.h" #include "Obj_Human.h" #include "Scene.h" #include "Log.h" #include "Team.h" uint CGAskTeamInfoHandler::Execute( CGA...
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#include "ConsoleProc.h" #include <iostream> ConsoleProc::ConsoleProc(QObject * parent) : QThread(parent), _stop(false) { LOG_TRACE; _stream = new QTextStream(stdin); busConsole::instance().subscribe("system.exit", this); } ConsoleProc::~ConsoleProc() { //terminate(); } void ConsoleProc::run() { LOG_TRACE; ...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromecast/external_mojo/public/cpp/external_mojo_broker.h" #include <map> #include <utility> #if OS_LINUX #include <sys/stat.h> #endif #incl...
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// Filename: viewports.cc // Author: Adam Hadar, anh2130 // Purpose: Definition of a viewport for a simple raytracer. // Edited: 2016-11-01 #include "common.h" #include "geometry.h" #include "intersection.h" #include "surfaces.h" #include "color.h" #include "lights.h" #include "materials.h" #include "...
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/** * @file OdometryDataPreviewProvider * This file implements the provider for the preview of the odometryData */ #pragma once #include "Framework/Module.h" #include "Representations/MotionControl/MotionInfo.h" #include "Representations/MotionControl/OdometryData.h" #include "Representations/Sensing/FallDownState...
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#pragma once #include "ai_monster_defs.h" class CBaseMonster; class CMonsterEnemyManager { CBaseMonster *monster; const CEntityAlive *enemy; Fvector position; u32 vertex; u32 time_last_seen; Flags32 flags; bool forced; bool expediency; const CEntityAlive *prev_enemy; Fvector pr...
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/************************************************************************* * For a undirected graph with tree characteristics, we can choose any node * as the root. The result graph is then a rooted tree. Among all possible * rooted trees, those with minimum height are called minimum height trees * (MHTs). Given su...
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/***************************************************************************** * * Copyright (c) 2000 - 2012, Lawrence Livermore National Security, LLC * Produced at the Lawrence Livermore National Laboratory * LLNL-CODE-442911 * All rights reserved. * * This file is part of VisIt. For details, see https://visit.llnl...
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#pragma once #if defined(_MSC_VER) // Microsoft #define EXPORT __declspec(dllexport) #define IMPORT __declspec(dllimport) #elif defined(__GNUC__) // GCC #define EXPORT __attribute__((visibility("default"))) #define IMPORT #else // do nothing and hope for the best? #define EXPORT #define IMPORT #pragma wa...
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// clang-format off // REQUIRES: lld // Test that we can set display source of functions. // RUN: clang-cl /Z7 /GS- /GR- /c /Fo%t.obj -- %s // RUN: lld-link /DEBUG /nodefaultlib /entry:main /OUT:%t.exe /PDB:%t.pdb -- %t.obj // RUN: env LLDB_USE_NATIVE_PDB_READER=1 lldb -f %t.exe -s \ // RUN: %p/Inputs/source-list...
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/* * The MIT License * * Copyright (c) 1997-2018 The University of Utah * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * right...
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/* * Copyright (C) 2012 Nicolas P. Rougier * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program...
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/* Copyright (C) 2016-2018 Alibaba Group Holding Limited Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed ...
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/******************************************** * @Author: flk * @Version: 1.0 * @Date: 2019/08/01 * @File: Connector.h * @Desc: 连接通讯类 **********************************************/ #ifndef _Connector_h #define _Connector_h #include "Attr.h" #define DEFAULT_TIMEOUT 10 class Connector : public Attr { public:...
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#include<iostream.h> #include<conio.h> //simple program displaying overriding a function of name ppp() class B{ public: void ppp(){ cout<<"ppp() of base class\n"; } }; class d1:public B{ public: void ppp(){ cout<<"ppp() of derive class"; } }; class d2:public B{ public: void ppp(){ cout<<"ppp() of ...
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// ========================================================================================================= // !! DO NOT MODIFY THIS FILE !! // ========================================================================================================= //class cfgFunctions{ class PO3 { tag = "PO3"; class Camera {...
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// Global variabls: // 0:vars:2 // 2:atom_1_X0_1:1 // Local global variabls: // 0:thr0:1 // 1:thr1:1 #define ADDRSIZE 3 #define LOCALADDRSIZE 2 #define NTHREAD 3 #define NCONTEXT 5 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define max(a,b) (a>b?a:b) char __get_r...
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#ifndef dx103DFluidRenderer_included #define dx103DFluidRenderer_included #pragma once #ifdef MSVC #pragma warning(push) #pragma warning(disable:4005) #include "directx\DXGI.h" #pragma warning(pop) #include "directx\d3dx10math.h" #include "directx\d3dx10core.h" #include "directx\d3dx10tex.h" #include "directx\d3dx10me...
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Kehczar/scum_sdk
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#pragma once // Scum 3.79.22573 (UE 4.24) #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace Classes { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function Co...
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#include <bits/stdc++.h> using namespace std; void solve ( int w , int m) { // checking all three possibilities while ( m ) { if( (m-1) % w == 0) { m = (m-1) / w; } else if ( (m+1) % w == 0) { m = (m+1) / w; } else if ( m % w == 0) { m = m / w ; } else break; // all...
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#ifndef ENEMYENTITY_H_INCLUDED #define ENEMYENTITY_H_INCLUDED #include "GEntity.h" class EnemyEntity : public GEntity { public: EnemyEntity(SDL_Renderer* renderer, ResourceManager* resourceManager); bool OnLoad(std::string animFile, int width, int height); void OnLoop(); void OnCleanup(); void OnA...
[ "sampath.ab@husky.neu.edu" ]
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renato2099/ParallelPriorityQueue
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/* Copyright 2005-2014 Intel Corporation. All Rights Reserved. This file is part of Threading Building Blocks. Threading Building Blocks is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundat...
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#pragma once #include "TScene.h" #include "TButton.h" class TEndScene : public TScene { public: TButton m_BtnStart; public: bool Init(); bool Frame(); bool Render(); bool Release(); bool IsDead() { return m_BtnStart.IsDead(); } public: TEndScene(); virtual ~TEndScene(); };
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// Copyright 2010-2014 UT-Battelle, LLC. See LICENSE.txt for more information. #ifndef EAVL_DESTINATION_TOPOLOGY_MAP_OP_H #define EAVL_DESTINATION_TOPOLOGY_MAP_OP_H #include "eavlCUDA.h" #include "eavlCellSet.h" #include "eavlCellSetExplicit.h" #include "eavlCellSetAllStructured.h" #include "eavlDataSet.h" #include "...
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on-keyday/easyscript
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#include"http2.h" using namespace PROJECT_NAME; bool HTTP2StreamLayer::frame_callback(H2FType type,H2Flag flag,int id,char* data,int size,void* user){ auto self=(HTTP2StreamLayer*)user; if(!self->callback)return true; auto stream=id==0?nullptr:&self->manager.stream(id); return self->callback(false,dat...
[ "62627905+on-keyday@users.noreply.github.com" ]
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#include<iostream> #include<cstdlib> #include<ctime> using namespace std; int l,n; int a[105],b[105]; int main() { srand((unsigned)time(NULL)); //freopen("data.txt","w",stdout); int t=rand()%10+1; while(t--) { int l=rand()%20+1,n=rand()%100+1; printf("%d %d\n",l,n); for(int i=1; i<=l; i++) a[i]=rand()%100+2; ...
[ "1980878786@qq.com" ]
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#include "stdafx.h" #include "Renderer.h" #include "Drawable.h" #include "../3rd-party/freeglut3/include/GL/freeglut.h" Renderer* Renderer::m_pRenderer = nullptr; Renderer::Renderer() { m_pRenderer = this; } Renderer::~Renderer() { for (int i = 0; i < m_objects2D.size(); i++) delete m_objects2D[i]; } Renderer*...
[ "borja.fernandez@ehu.eus" ]
borja.fernandez@ehu.eus
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wuxiangchaoo/StudyCode
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// domodal.h : PROJECT_NAME 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CdomodalApp: // 有关此类的实现,请参阅 domodal.cpp // class CdomodalApp : public CWinApp { public: CdomodalApp(); // 重写 public: virtual BOOL InitInstance(); // 实现 ...
[ "wuxiangchao@orbbec.com" ]
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#include<stdio.h> int main() { int num; printf("Enter number : "); scanf_s("%d", &num); for (int i = 1; i <= num; i++) { for (int j = 1; j <= num; j++) { if (i == 1 || j == 1 || i == num || j == num) { printf("*"); } else print...
[ "Phruek@DESKTOP-TPB5BN3" ]
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Ryednap/Coding-Competition
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#include <bits/stdc++.h> using namespace std; #define sim template < class c #define ris return * this #define dor > debug & operator << #define eni(x) sim > typename \ enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) { sim > struct rge { c b, e; }; sim > rge<c> range(c i, c j) { return rge<c>{i, j}; } s...
[ "ujjwalpandey408@gmail.com" ]
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NoGameNoLife00/LeetcodeSolution
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class Solution { public: vector<int> topKFrequent(vector<int>& nums, int k) { unordered_map<int, int> dict; vector<int> ret; for (int i = 0; i < nums.size(); i++){ dict[nums.at(i)]++; } set<pair<int, int>> sets; for (auto it = dict.begin(); it != dict.end(...
[ "bugcoding@outlook.com" ]
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[]
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Crasader/ColorDefence
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#include "CannonTypeSniper.h" #include "BulletTypeSniper.h" #include "NumericalManager.h" USING_NS_CC; const int color_tag = 111; bool CannonTypeSniper::init() { if ( !Cannon::init() ) { return false; } _cannonType = 0; setTexture("cannons/CannonCover_Sniper_base.png"); ((Sprite*)getChildByTag(color_tag...
[ "aillieo@163.com" ]
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#if !defined(AFX_VIEWPROPERTYSHEET_H__C193DDD2_9033_11D2_B983_00105A072D03__INCLUDED_) #define AFX_VIEWPROPERTYSHEET_H__C193DDD2_9033_11D2_B983_00105A072D03__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ViewPropertySheet.h : header file // #define PS_Y_OFFSET 3 // distance from ...
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// Copyright (c) Martin Schweiger // Licensed under the MIT License // ======================================================================= // class Pane // Controls all GDI output on the 2D window // (HUD, MDF, lists, etc.) #ifndef __PANE_H #define __PANE_H #define STRICT 1 #include <windows.h> #include <mmsyste...
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// Copyright (c) 2015-2016 darknetspace developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #pragma once #include <QAbstractItemModel> #include <QJsonArray> #include "CryptoNoteConfig.h" namespace WalletGui { clas...
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/******************************************************** * Description : log class of lazy mode * Date : 2013-05-23 13:56:44 * Author : yanrk * Email : yanrkchina@163.com * Blog : blog.csdn.net/cxxmaker * Version : 1.0 * History : * Copyright(C): 2013 - 2020 ******************...
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#include <iostream> using namespace std; const int nmaks =100; typedef int larikint[nmaks+1]; void bacalarik(larikint a, int n); void cetaklarikversi1(larikint a, int n); void hitunganrata(larikint, int n, float *u); int main (){ larikint a; int k, n; float u; cout<<"Beberapa jumlah data (N) ? ";cin>...
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#include<bits/stdc++.h> using namespace std; ///Welcome to Nasif's Code #define p printf("bug\n"); #define co(q) cout<<q<<endl; typedef long long int ll; typedef unsigned long long int ull; const int MOD = (int)1e9+7; const int MAX = 1e6; #define pi acos(-1) #define FastRead ios_base::sync_with_stdio(false);cin.tie...
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/******************************************************************** * COPYRIGHT: * Copyright (c) 1997-2010,2012, International Business Machines Corporation and * others. All Rights Reserved. ********************************************************************/ /*************************************************...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin developers // Copyright (c) 2009-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017-2018 The Phore developers // Copyright (c) 2018-2019 The GOSSIP developers // Distributed under the MIT/X11 so...
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#include <EEPROM.h>// #define U8 unsigned char #define U16 unsigned int #define U32 unsigned long #define U2 byte #define PWM_001 ((volatile unsigned long *) (0x422101a0)) #define PWM_002 ((volatile unsigned long *) (0x422201a0)) #define PWM_003 ((volatile unsigned long *) (0x4222019c)) #defin...
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#ifndef INCLUDE_CALCULATIONS_HH #define INCLUDE_CALCULATIONS_HH double Partition_Function(int Extension); double dPartition_Function(int Extension); #endif
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/* * Joseph Brueno * April 30, 2019 * */ #include "HashNode.hpp" #include <string> #include <iostream> using namespace std; hashNode::hashNode() { keyword = ""; valuesSize = 0; currSize = 0; values = NULL; } hashNode::hashNode(string s) { keyword = s; valuesSize = 50; currSize = 0; values = new string[va...
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#pragma once #include "stdafx.h" #include "TextureManager.h" #include "TileManager.h" #include "ItemManager.h" #include "EntityFactoryManager.h" namespace nb { class ResourceEngine : public CoreEngine { public: virtual void init( const CoreEngineManager& coreEngines )override; virtual bool update()override; ...
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/* * ===================================================================================== * * Filename: num_decodings.cpp * * Version: 1.0 * Created: 12/21/2013 16:56:50 * Revision: none * Compiler: gcc * * =================================================================...
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#include "pch.h" #include "Match.h" Match::Match() : Scene() { } Match::Match(Sound* sound) : Scene(sound) { once = false; socketError = false; } void Match::Initialize() { } void Match::Draw(CDC* pDC, int wx, int wy) { CDC memDC; memDC.CreateCompatibleDC(pDC); Rect ui = Rect(100, 300, w...
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#include <iostream> using std::cin; using std::cout; using std::endl; #include <list> using std::list; #include <vector> using std::vector; #include <queue> using std::queue; #include <stack> using std::stack; #include <algorithm> using std::sort; #define DEBUG 0 struct edge { int from; int to; int w...
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// Time: O(m * n) // Space: O(n) class Solution { public: int smallestCommonElement(vector<vector<int>>& mat) { // values could be duplicated in each row unordered_set<int> intersections(mat[0].cbegin(), mat[0].cend()); for (int i = 1; i < mat.size(); ++i) { const auto a = move...
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// // Created by James on 09/08/2020. // #include "../../../include/Interfaces/Socket.hpp" #include "iostream" // just creates instance of socket Interfaces::Socket::Socket(nlohmann::json config_location) { this->config = config_location; m_server.init_asio(); m_server.set_open_handler(bind(&Interfaces:...
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#include "functor.h" #include "mutacion.h" #include <iostream> #include <queue> #include <cstdlib> #include <functional> using namespace std; //ProbMutaciones::ProbMutaciones(const bool& param=false){ // reverse = param; //} // determina cuando una mutacion es mas probable que otra bool ProbMutaciones::o...
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#include "Player.h" #include "Tile.h" #include "World.h" #include "InputManager.h" #include "Interactable.h" #include "Camera.h" #include "Holdable.h" #include "Weapon.h" #include "PlayerHUD.h" #include "WeaponNameRenderer.h" #include "Scene.h" Player::Player() { InputManager::GetInputManager()->SubscribeToInput(this,...
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static int dotlock_deference_symlink (char *d, size_t l, const char *path) { struct stat sb; char realpath[_POSIX_PATH_MAX]; const char *pathptr = path; int count = 0; while (count++ < MAXLINKS) { if (lstat (pathptr, &sb) == -1) { /* perror (pathptr); */ return -1; } if (...
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#ifndef TPCC_PROC_ #define TPCC_PROC_ #include <vector> #include "tpcc_client.h" #include "common/encode.h" #include "common/buffer.h" #include "common/debuglog.h" namespace tpcc { #define MAX_BUF_SIZE 1024 #define MAX_WRITE_BUF_SIZE 1024*1024 #define CLIENT_WRITE_BUFFER class TpccProc { //used to generate m...
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/* * File: Memory.h * Author: Lütfullah TÜRKER * * Created on 27 October 2016, 17:13 */ #ifndef MEMORY_H #define MEMORY_H #include <iostream> class Memory { public: Memory(); Memory(int runOption); const unsigned int getMem(int memNum)const; void setMem(unsigned int memoryNum,int assign)...
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#pragma once #include "Service.hpp" #include "IHelloService.hpp" namespace Services { /// Class represents definition of czech hello service class CzechHelloService : public Service<CzechHelloService>, public IHelloService { public: // definitions for Service /** * ...
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/* main.c */ #include "global.hpp" #include "parser.tab.hpp" int main(void) { init(); yydebug = !!getenv("YYDEBUG"); parse(); exit(0); /* successful termination */ }
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// Copyright (c) Microsoft Corporation. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception #pragma once #include <charconv/charconv.hpp> #include "test.hpp" using namespace std; // C11 7.21.6.1 "The fprintf function"/8: // "Then, if a conversion with style E would have an exponent of X: // - if P > X >= -4...
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// Copyright(c) 2019, Intel Corporation // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the ...
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/* *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* */ /* ** Copyright UCAR (c) 1990 - 2016 */ /* ** University Corporation for Atmospheric Research (UCAR) */ /* ** National Center for Atmospheric Research (NCAR) */ ...
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/** *File: main.cpp *Author: Ashli Mosiman *KUID Number: 2819456 *Date Last Updated: March 29,2016 *Purpose: Declares all necessary objects and passes said objects to other classes to result * with the correctly translated format and prints out said result **/ #include <iostream> #include <string> #include <stdexc...
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#include "PoolTable.h" PoolTable::PoolTable(PhysicsScene* ps) : scene{ ps } { //set up positions PositionBalls(); //stretch pool table image to screen size texture.width = 800; texture.height = 450; //instaniate white ball whiteBall = new Sphere(whitePos, glm::vec2{ 0,0 }, 10.f, ballRadius, Color{ 255,255,255...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include <stdarg.h> #include <stdio.h> #include <vgui/IInput.h> #include <vgui/IPanel.h> #include...
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#include <iostream> #include <cstdio> #include <cstring> using namespace std; int main() { int n,m,i,j,k,ca=1; char s[110][110]; while(scanf("%d %d",&n,&m)==2){ if(n==0 && m==0){ break; } else{ for(i=0;i<=m+1;i++){ s[0][i]...
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#include<iostream> using namespace std; int main(){ long long int t,n,ans; cin>>t; while(t--){ cin>>n; ans=0; while(n!=0){ ans+=(n%10); n/=10; } cout<<ans<<endl; } return 0; }
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// Tic-Tac-Toe 2.0 // Plays the game of tic-tac-toe against a human opponent // Uses pointers instead of references for function parameters #include <iostream> #include <string> #include <vector> #include <algorithm> using namespace std; // global constants const char X = 'X'; const char O = 'O'; const char EMPTY = ...
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#include "stdafx.h" #ifdef SOCLT #include <opcerror.h> #include "SOCltEntry.h" #include "SOCltElement.h" #include "SOCltThread.h" #include "DllMain.h" static TCHAR g_emptyString[2] = _T(""); //----------------------------------------------------------------------------- // SOCltElement ...
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#include "Guardian.h" Guardian::Guardian() { hasWeapon = false; } Guardian::~Guardian() { } void Guardian::setWeaponStatus(Bag bagIn) { if(bagIn.hasItem("SWORD") || bagIn.hasItem("PICKAXE")) { hasWeapon = true; } else { hasWeapon = false; } } bool Guardian::encounterGuardian() { string choice; int ...
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fprintf(f,"-B, --block-size SIZE checksum blocking size\n"); fprintf(f,"-e, --rsh COMMAND specify rsh replacement\n"); fprintf(f," --rsync-path PATH specify path to rsync on the remote machine\n"); fprintf(f,"-C, --cvs-exclude auto ignore files in the same way CVS does\n"); fprintf(f,...
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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_BACKEND_S390_INSTRUCTION_CODES_S390_H_ #define V8_COMPILER_BACKEND_S390_INSTRUCTION_CODES_S390_H_ namespace v8 { namespace internal...
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/*------------------------------------------------------------------------------ // Copyright (c) 2017 John D. Haughton // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restricti...
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#pragma once #include "Engine/GameViewportClient.h" #include "RollerGameViewportClient.generated.h" UCLASS() class 2DFightingGame_API 2DFightingGameGameViewportClient : public UGameViewportClient { GENERATED_BODY() virtual void PostInitProperties() override; virtual bool InputKey(FViewport* Viewport, int32...
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#ifndef CADASTRADOS_H #define CADASTRADOS_H #include <QVector> #include <algorithm> #include <QObject> #include <QFile> #include <QFileDialog> #include "domicilio.h" class Cadastrados { private: QVector <Domicilio> lista; public: Cadastrados(); void inserirDomicilio(Domicilio d); ...
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