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#include <iostream> #include <string> #include <sstream> using namespace std; int main (void) { string input; while (getline(cin, input)) { stringstream ss; ss << input; int c = 0; while (ss >> input) { if (c > 0) cout << " "; for (int i = input.size() - 1; i >= 0; i--...
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/* * File: svr_delete_cmd.cpp * Author: francois * */ #include "delete.hpp" #include <ObjectBuilder.hpp> using namespace std; namespace core { static delete_cmd delete_cmd_instance; delete_cmd::delete_cmd() { registerSyntax("delete", "object1 [object2 [...]]", "Delete objects"); } bool delete_...
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#pragma once #ifdef CXX_FILESYSTEM # include <filesystem> namespace fs = std::filesystem; #elif defined(CXX_FILESYSTEM_EXPERIMENTAL) # include <experimental/filesystem> namespace fs = std::experimental::filesystem; #else # include <string> # ifdef _WIN32 # error("Supported windows should provide filesystem libr...
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#include "base/business/validate.h" #include <iostream> #include <string> #include "base/test/unittest.h" #include "ui/console/console.h" namespace Test { TEST_FILE { TEST_CATEGORY(L"validate_Test") { TEST_CASE(L"validate phone") { bool b = base::Validat...
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// Base class of Point, Line // Author: Jianqiu Wang #include "stdlib.h" #include <string> #include <iostream> #include <sstream> #ifndef SHAPE_HPP #define SHAPE_HPP namespace DeanWang { namespace CAD { class Shape { private: int id; public: // constructors and deconstructor Shape(); // default Sh...
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#pragma once #include "scenenode.h" class transformation_node : public scene_node { private: public: //members //functions transformation_node() { transformation_matrix = glm::mat4(1.0f); _shader_type = SH_NONE; } transformation_node(glm::mat4& matrix); virtual ~transformation_node() {} virtual void render()...
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#include "Character_Venom.h" Character_Venom::Character_Venom() { } Character_Venom::Character_Venom(int x, int y, int hp, int nP, int direction) { switch (nP) { case 1: LoadDivGraph("media\\player\\1P\\venom\\前\\移動.png", 8, 8, 1, 64, 64, gr_forward); LoadDivGraph("media\\player\\1P\\venom\\右\\移動.png", 8, 8, ...
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// ---------------------- Doxygen info ---------------------- //! \file TypeIRMLVector.h //! //! \brief //! Header file for the dynamic vector class used for the Reflexxes Motion //! Library (Type I) //! //! \details //! This file implements a minimalist version of a dynamic vector class //! to be used for th...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE78_OS_Command_Injection__char_connect_socket_w32_spawnv_33.cpp Label Definition File: CWE78_OS_Command_Injection.strings.label.xml Template File: sources-sink-33.tmpl.cpp */ /* * @description * CWE: 78 OS Command Injection * BadSource: connect_socket Read data...
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// g++ -std=c++11 -o heat_equation_solver_1p heat_equation_solver_1p.cpp // ./heat_equation_solver_1p #include <iostream> #include <algorithm> using namespace std; typedef std::chrono::high_resolution_clock Clock; int heat_equation_cal(int n, int niters){ // Initiate variable double c = 0.1; double ds = 1.0 / (...
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#include<bits/stdc++.h> #define ff first #define ss second #define pb push_back #define mp make_pair #define all(a) a.begin(),a.end() #define sqr(a) ((a)*(a)) #define y1 y1231231 #define endl '\n' #define ll long long #define int ll using namespace std; const int N=300001; const int inf=...
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// Font generated by stb_font_inl_generator.c (4/1 bpp) // // Following instructions show how to use the only included font, whatever it is, in // a generic way so you can replace it with any other font by changing the include. // To use multiple fonts, replace STB_SOMEFONT_* below with STB_FONT_consolas_bold_14_la...
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/////////////////////////////////////////////////////////////////////////////// // main.cpp // ======== // main driver // // AUTHOR: Song Ho Ahn (song.ahn@gmail.com) // CREATED: 2008-09-15 // UPDATED: 2018-03-01 /////////////////////////////////////////////////////////////////////////////// #define WIN32_LEAN_AND_MEAN...
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#include "com_wiyun_engine_afcanim_AuroraSprite.h" #include "wyAuroraSprite.h" extern jfieldID g_fid_BaseObject_mPointer; JNIEXPORT void JNICALL Java_com_wiyun_engine_afcanim_AuroraSprite_nativeInit__II_3Lcom_wiyun_engine_opengl_Texture2D_2 (JNIEnv * env, jobject thiz, jint bsResId, jint animIndex, jobjectArr...
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#include <algorithm> #include <fstream> #include <iomanip> #include <iostream> #include <iterator> #include <list> #include <map> #include <set> #include <sstream> #include <string> #include <queue> #include <vector> #include <cmath> #include <time.h> #include "GroFileManager.h" #include <boost/program_options.hpp> #i...
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#include "imgui-SFML.h" #include <imgui/imgui.h> #include <SFML/OpenGL.hpp> #include <SFML/Graphics/Color.hpp> #include <SFML/Graphics/RenderTarget.hpp> #include <SFML/Graphics/RenderWindow.hpp> #include <SFML/Graphics/Sprite.hpp> #include <SFML/Graphics/Texture.hpp> #include <SFML/Window/Event.hpp> #include <SFML/Win...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/* Author : Tim Lenertz Date : May 2016 Copyright (c) 2016, Université libre de Bruxelles Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files to deal in the Software without restriction, including the rights to use, copy, modify, merge, publ...
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/**************************************************************************** ** Meta object code from reading C++ file 'mainscreen.h' ** ** Created: Fri 1. Mar 00:13:26 2013 ** by: The Qt Meta Object Compiler version 63 (Qt 4.8.4) ** ** WARNING! All changes made in this file will be lost! ************************...
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////////////////////////////////////////////////////////////////////////////// // Filename : EffectGrandMasterSlayer.cpp // Written by : 쉭 // Description : ////////////////////////////////////////////////////////////////////////////// #include "EffectGrandMasterSlayer.h" #include "Creature.h" #include "Player.h" ...
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#include "encryption.h" // Required for std::cerr #include <iostream> // Required for file input #include <fstream> // Required for exception handling in case of bad key generation #include <stdexcept> // Required for generating AES key #include "..\libExcerpt\mbedtls\entropy.h" // Required for AES encryption #inc...
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#include "Marquee.h" TextMaker countdown; RtcSetup rtClock; //why the f*** do I need this here? #define PIXEL_PORT PORTD // Port of the pin the pixels are connected to #define PIXEL_DDR DDRD // Port of the pin the pixels are connected to static const uint8_t onBits=0b11111110; #define T1H 814 // ...
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#include <iostream> #include<string.h> using namespace std; int main() { int a1,a2,max=0,i,n; char a[100],b[100]; cout<<"enter no of strings"; cin>>n; cout<<"Enter the first string:"<<endl; cin>>a; cout<<"Enter the second string: "<<endl; cin>>b; a1=strlen(a); a2=strlen(b); if(a1>a2) { max=a1; } else { max=a2; } fo...
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/**************************************************************************** * * Copyright (C) 2013-2016 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Red...
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#include "DxLib.h" #include "BackGround.h" #include<memory> int BackImage1; int BackImage2; BackGround::BackGround(Camera* camera) { BackImage1 = LoadGraph("image/karihaikei.jpg"); BackImage2 = LoadGraph("image/karihaikei.jpg"); pos = 0; this->cam = camera; } BackGround::~BackGround() { } void BackGround::Draw...
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/* * Meta language compiler * Copyright (C) 2014 Sergey Vidyuk <sir.vestnik@gmail.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your op...
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#include <bits/stdc++.h> using namespace std ; int main (){ long long int n; long long int N[101]= {}; N[0] = 1 ; N[1] = 1 ; N[2] = 2 ; for(int k = 3;k < 101;k++ ){ N[k] = N[k-1]+N[k-2] ; } while(cin >> n) { cout <<N[n]<<endl ; } }
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#include <iostream> #include <tuple> #include <vector> #include <string> #include "scoreSequence.h" #include "findHighScore.h" using namespace std; tuple<int,int, string> findHighScore(string haystack,vector<string> needle,vector< vector<int>> scoring_m){ tuple<int, int, string> highscore; pair<int,int> score;...
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#include <iostream> #include "MyArray.h" int main() { Matrix m2(3,4); cout << " > Only Matrix with row and column" << endl; cout << m2 << endl; float array[] = {1.3,2.4,3.2,4.4,5.2,6.6,7.8,8.9,9.5,10.5,11.3,12.3,13.6,14.8,15.3}; Matrix m3(3,5, array); cout << " > Default Matrix" << endl; m3.pr...
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing#kwsys for details. */ #ifndef cmsys_CommandLineArguments_hxx #define cmsys_CommandLineArguments_hxx #include <cmsys/Configure.h> #include <cmsys/Configure.hxx> #include <string> #include...
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#ifndef PushTheBox_Splash_Splash_h #define PushTheBox_Splash_Splash_h /** @file * @brief Class PushTheBox::Splash::Splash */ #include <Magnum/Platform/Screen.h> #include <Magnum/Platform/Sdl2Application.h> #include <Magnum/SceneGraph/Drawable.h> #include <Magnum/SceneGraph/Scene.h> #include <Magnum/SceneGraph/Trans...
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#include<bits/stdc++.h> #define w(t) int t;cin>>t;while(t--) #define int long long int using namespace std; bitset<1000005> prime; int maxSize = 1000000; void fastIO() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); #ifndef ONLINE_JUDGE freopen("input.txt", "r", stdin); freopen("output.txt", "...
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#pragma once #include <wrl.h> namespace DX { // Helper class for animation and simulation timing. class StepTimer { public: StepTimer() : m_elapsedTicks(0), m_totalTicks(0), m_leftOverTicks(0), m_frameCount(0), m_framesPerSecond(0),...
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration...
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// scan for wifi signals #include "config.h" #include "DudleyWatch.h" #include <string.h> // #include "esp_wifi.h" #include <WiFi.h> #include <Wire.h> #include <Ethernet.h> #include "my_WiFi.h" #define DBGWIFISCAN 0 #define verbose true #define PAGE1 1 #define PAGE2 2 extern int wifi_scan(boolean); #define SCANDELA...
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//--------------------------------------------------------------------------- #ifndef fMainH #define fMainH #include "ConwayClasses.hpp" //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include "Bo...
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#include <iostream> #include <vector> #include <fstream> #include <algorithm> #include <set> #include <map> std::vector<std::pair<int, int>> getCoordinates(std::string fileName) { std::ifstream file(fileName); std::string line; std::string delimiter = ", "; std::size_t pos; int x,y; ...
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// вывод информации в отладчик #pragma once #include <string> class DbgPrint { public: static void dprint( const boost::python::object& obj, bool dml = false ); static void dprintln( const boost::python::object& obj, bool dml = false ); };
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// This file is auto generated. #include "system.h" //SService void SService::Encode(CCoder &coder) const { coder << sid; coder << ip; coder << port; } void SService::Decode(CCoder &coder) { coder >> sid; coder >> ip; coder >> port; } //QSysRegistService void QSysRegistService::EncodeBody(CCoder &coder) const {...
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/* Updated version including press switch functionality based on: rotaryencoder by astine http://theatticlight.net/posts/Reading-a-Rotary-Encoder-from-a-Raspberry-Pi/ https://github.com/astine/rotaryencoder */ #include <wiringPi.h> #include <stdio.h> #include <stdlib.h> #include <stdint.h> #include "rotaryencoder.h" ...
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//-------------------------------------------------------------------------------------- // File: EffectBinaryFormat.h // // Direct3D11 Effects Binary Format // This is the binary file interface shared between the Effects // compiler and runtime. // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRA...
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////////////////////////////////////////////////////////////////////////////// // // Copyright 2020 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this ...
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给定一个由表示变量之间关系的字符串方程组成的数组,每个字符串方程 equations[i] 的长度为 4, 并采用两种不同的形式之一:"a==b" 或 "a!=b"。在这里,a 和 b 是小写字母(不一定不同),表示单字母变量名。 只有当可以将整数分配给变量名,以便满足所有给定的方程时才返回 true,否则返回 false。  示例 1: 输入:["a==b","b!=a"] 输出:false 解释:如果我们指定,a = 1 且 b = 1, 那么可以满足第一个方程,但无法满足第二个方程。没有办法分配变量同时满足这两个方程。 示例 2: 输出:["b==a","a==b"] 输入:true 解释:我们可以指定 a = 1 且 ...
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#include "ConsoleOutBuffer.h" #include <iostream> using std::cout; using std::endl; using std::cerr; ConsoleOutBuffer::ConsoleOutBuffer() { } ConsoleOutBuffer::~ConsoleOutBuffer() { } void ConsoleOutBuffer::flush() { cout << endl; } void ConsoleOutBuffer::outBufferWrite(char* out) { cout << out; }
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#include <wil/filesystem.h> #include <wil/registry.h> #include <wil/resource.h> #include <memory> // For shared_event_watcher #include <wil/resource.h> #include "common.h" TEST_CASE("EventWatcherTests::Construction", "[resource][event_watcher]") { SECTION("Create unique_event_watcher_nothrow without event") ...
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#include <bits/stdc++.h> using namespace std; //ヒストグラム内の最大長方形の面積を返す struct Rect { int rightIdx; int leftIdx; int height; }; int maxHistogramRect(vector<int> &histogram) { int maxArea = 0; int histogramSize = histogram.size(); stack<Rect> weightStack; for (int i = 0; i < histogramSize; i++) { Rect ne...
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//Steven Kester Yuwono - UVa 657 #include <iostream> #include <vector> #include <algorithm> #define MAX 55 using namespace std; char field[MAX][MAX]; int width, height; int countPoint; vector<int> answer; // dfs on X void dfsx(int w, int h){ field[w][h] = '*'; if(w+1 < width){ if (field[w+1][h]=='X'){ dfsx(w...
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/** * Implementation of Cluster class. * * @author: Kostas Konstantinidis * @date: 14.03.2019 */ #include "cluster.h" Cluster::Cluster(unsigned long int id, const pointList& new_points, const double& dt ){ this->id = id; this->r = rand() / double(RAND_MAX); this->g = rand() / double(RAND_MAX); this->b = ra...
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#ifndef CRENGINE_PUBLIC_HEADER_MATH_H #define CRENGINE_PUBLIC_HEADER_MATH_H #include <cmath> #include <string> namespace CREngine { namespace Math { //definitions class Vector2D; class Vector3D; class Matrix2D; class Matrix3D; class Vector2D { public: //vars float v[2]; //constructors ...
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/* Copyright (C) 2013 Erydb Corp. */ /****************************************************************************************** * $Id: erydbSupport.cpp 64 2006-10-12 22:21:51Z dhill $ * * * ******************************************************************************************/ /** * @file */ #include <itera...
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/************************************************************************** * Copyright (C) 2004-2007 by Michael Medin <michael@medin.name> * * * * This code is part of NSClient++ - http://trac.nakednuns.org/nscp * * ...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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//////////////////////////////////////////////////////////////////////////////// // // Package: RoadNarrows Robotics ROS Pan-Tilt Robot Package // // Link: https://github.com/roadnarrows-robotics/pan_tilt // // ROS Node: pan_tilt_control // // File: pan_tilt_as_calib.h // /*! \file * * $LastChangedDate: ...
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#ifndef _ZIA_API_ISTREAM_H_ #define _ZIA_API_ISTREAM_H_ #include <string> #include "defines.hpp" #include "Callback.hpp" _BOF_ZIA_API_ /*! * \brief Stream interface class. * * Base of your Zia, this class will permit you to manage all * asynchronous datas in your Zia. * With this sytem, you will be capable to ...
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// Projekt: PDS - L2 MitM // Autor: Daniel Klimaj; xklima22@stud.fit.vutbr.cz #ifndef TYPES_H #define TYPES_H #include <string> #include <vector> #include <iostream> #include <cstdio> #include <cstring> #include <cstdlib> #include <cerrno> typedef unsigned char uchar; typedef unsigned short ushort; typedef unsign...
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/** * The primary application code. */ #include <QtGui> #include <QtCore> #include <QtWidgets> using namespace std; class Application : public QMainWindow { Q_OBJECT public: Application(QWidget* parent=0); void setFile(string objectFile); virtual ~Application(); signals: public slot...
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#include<bits/stdc++.h> using namespace std; #define fr(i,n) for(int i=0; i<n; i++) #define rep(i, st, en) for(int i=st; i<=en; i++) #define repn(i, st, en) for(int i=st; i>=en; i--) #define sq(a) (a*a) typedef long long ll; typedef pair<int, int> pii; typedef pair<ll, ll> pll; ll mod = 1e9+7; ll gcdll(ll a, ll b){ ...
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/** * OpenAPI Petstore * This is a sample server Petstore server. For this sample, you can use the api key `special-key` to test the authorization filters. * * OpenAPI spec version: 1.0.0 * * * NOTE: This class is auto generated by OpenAPI Generator * https://github.com/OpenAPITools/openapi-generator * Do not...
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#ifndef LUCCA_QT_MAKE_QT_ACTION_TOOL_HPP #define LUCCA_QT_MAKE_QT_ACTION_TOOL_HPP #include "lucca_qt/config.hpp" #include "lucca_qt/qt_action_tool.hpp" #include <lucca/tool/tool_descriptor.hpp> #include <QToolButton> namespace lucca_qt { /** * Helper function to create a lucca_qt::QtActionTool instance. * * @r...
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#include <stdio.h> int sort(char* a,char* b,char* c) { int num[3]; int i,j; char * p; for(i=0;a[i]!='\0';i++) { j=0; j++; num[0]=j; } for(i=0;b[i]!='\0';i++) { j=0; j++; num[1]=j; } for(i=0;c[i]!='\0';i++) { j=0; j++; num[2]=j; } if(*p>*p+1) *p=*a; *a=*b; *b=*p...
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// Archive.hpp // by Matthew Spellings <mspells@umich.edu> #include <memory> #include <vector> #include <string> #include <utility> #include "SharedArray.hpp" #ifndef __ARCHIVE_HPP_ #define __ARCHIVE_HPP_ #ifdef GTAR_NAMESPACE_PARENT namespace GTAR_NAMESPACE_PARENT{ #endif namespace gtar{ // Modes in which we...
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#include <iostream> using namespace std; // 类斐波那契数列 int main() { ios::sync_with_stdio(0); long long num[55] = {1,1,2,3}; for (int i = 4;i < 55;++i) { num[i] = num[i - 1] + num[i - 3]; } int n; while (cin >> n) { if (n == 0) { break; } cou...
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/** @file @brief Header @date 2015 @author Sensics, Inc. <http://sensics.com/osvr> */ // Copyright 2015 Sensics, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License a...
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#ifndef PROJECTION_NODE_H_DEFINED #define PROJECTION_NODE_H_DEFINED #include <SceneNode.h> namespace Mocha { class CProjectionNode: public CSceneNode { friend class CEventVisitor; friend class CRenderVisitor; friend class CUpdateVisitor; friend class CSceneManager; public: ...
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#include"ocs.h" OCS::OCS(int dimension, int data_number, int centers_number, int number_of_missing_values): HCM(dimension, data_number, centers_number), CorrectData(data_number, dimension), IncompleteIndex(data_number, dimension), NumberOfMissingValues(number_of_missing_values){ } double OCS::incomplete...
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#pragma once class cGamePlayScene : public iSceneNode { private: public: const HRESULT Init(DWORD dwFlag) override; void Update() override; void Render() override; void Release() override; // 전환되면 없애줘야 할것 void WndProc(HWND, UINT, WPARAM, LPARAM) override; cGamePlayScene(); virtual ~cGamePlayScene(); };
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#pragma once #include "PimEngine.h" class HeightfieldData; class GameNode : public Ogre::FrameListener, public Ogre::RenderQueueListener, public OIS::MouseListener, public OIS::KeyListener { public: GameNode(bool isGameScene=false); ~GameNode(void); static btCollisionShape*...
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//created by sfailsthy 2016/12/21 1:48 #include <iostream> #include <cstdio> #include <vector> #include <algorithm> #include <cstring> #include <queue> using namespace std; const int maxn =100+10; #define INF 0x3f3f3f3f struct edge{ int to,cap,rev; }; vector<edge> G[2*maxn]; int level[2*maxn]; int iter[2*maxn]; ...
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// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/code-stub-assembler.h" namespace v8 { namespace internal { typedef compiler::Node Node; typedef compiler::CodeAssemblerState CodeAssembl...
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// *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* // ** Copyright UCAR (c) 1990 - 2016 // ** University Corporation for Atmospheric Research (UCAR) // ** National Center for Atmospheric Research (NCAR) // ** Bo...
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#include <bits/stdc++.h> using namespace std; typedef long long int ll; ll n, c, a[107]; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cin >> n >> c; for(ll i = 0; i < n; ++i) cin >> a[i]; ll ans = c; for(ll i = 0; i < n - 1; ++i) { if(a[i] - a[i + 1] >= c) ans = max(ans, a[...
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#include <bits/stdc++.h> #define endl '\n' #define inf INT_MAX #define pb push_back #define der(c, x) ((c).find(x) != (c).end()) #define base 999983 #define baseinv 943912055 #define ff first #define ss second #define V vector #define L list #define P pair #define MP map #define ST set #define UM unordered_map #define ...
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/*This file is part of the FEBio source code and is licensed under the MIT license listed below. See Copyright-FEBio.txt for details. Copyright (c) 2020 University of Utah, The Trustees of Columbia University in the City of New York, and others. Permission is hereby granted, free of charge, to any person obtaining ...
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// // main.cpp // 020全面的myString // // Created by Jack Lee on 15/11/2017. // Copyright © 2017 SJH. All rights reserved. // #include <cstdlib> #include <iostream> using namespace std; //int strlen(const char * s) //{ int i = 0; // for(; s[i]; ++i); // return i; //} //void strcpy(char * d,const char * s) //{ // int...
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#ifndef LOG_OPER_H_INCLUDED #define LOG_OPER_H_INCLUDED #include "../common/common.h" using namespace eims::common; using namespace eims::debug; namespace eims { namespace debug { class log_oper { public: ///构造 log_oper(); ///析构 ~log_oper(); ///写日志。参数一为日志内容,参数二为日志等级 void WriteLog(char...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef vector<int> vi; typedef pair<int,int> ii; typedef vector<ii> vii; typedef vector<vi> vvi; typedef vector<string> vs; #define INF INT_MAX; int n; int a[200005]; void solve(){ cin >> n; ll sum =0; for (int i = 0; i < ...
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// Copyright (c) 2012-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <clientversion.h> #include <tinyformat.h> /** * Name of client reported in the 'version' message. Report the sam...
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 //------------------------------------------------------------------------------ // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. //------------------------------------------------------------------------------ ...
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#ifndef PLAYERBULLETS_HPP # define PLAYERBULLETS_HPP # include "BulletsLine.hpp" class PlayerBullets { private: BulletsLine *_lines[50]; public: PlayerBullets(); PlayerBullets(const PlayerBullets & obj); ~PlayerBullets(); PlayerBullets & operator=(const PlayerBullets & obj); void addBullets(int y, int x); v...
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int ConstrainedBFGS(int n, int maxit, int &niterations, double &f, double *x, double *g, double **Hessian, double **HessInv, double bl[], double bu[]) { // // int n = number of parameters to estimate // int maxit = maximum number of iterations // *f = double pointer for function value to be minimized // *x = dou...
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#include "book_library.h" #include <algorithm> book_library::book_library(const std::vector<book>& books) :books_(books) { } book book_library::find_book_by_title(const std::string& title) { //Return exact match [1] //iterate and return book for item.title==title for (auto item : books_) { if (item.title == t...
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#include "stdafx.h" #include "Item33.h" #include <memory> #include <functional> using std::make_unique; using std::bind; void Item33::ItemEntry() { // C++14的generic lambda支持使用auto参数的lambda // TODO 阅读之前的章节重新理解此item }
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#ifndef FilePtrH #define FilePtrH //--------------------------------------------------------------------------- #include <SysUtils.hpp> #include <stdio> #pragma hdrstop //--------------------------------------------------------------------------- class TFilePtr { FILE *_f; public: __fastcall ~TFilePtr() {...
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//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===----------------------------------------...
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#ifndef CLIENT_H #define CLIENT_H #include <opencv2/highgui/highgui.hpp> #include <opencv2/opencv.hpp> class Client { private: int port; std::string addr; int server_socket; public: Client(); ~Client(); bool start(); void sendByteArray(char id, int len, char* data); void sendIntArray(char id, std::vec...
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#pragma once #include "Engine.h" #include "Animation/AnimInstance.h" #include "BossAnim.generated.h" UCLASS() class BERKELYUM_API UBossAnim : public UAnimInstance { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite) bool fireAnimation; UPROPERTY(BlueprintReadWrite) bool fireTrigger; UPROPERTY(Blue...
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/*********************************************************************** * * Copyright (c) 2012-2015 Barbara Geller * Copyright (c) 2012-2015 Ansel Sermersheim * Copyright (c) 2012-2014 Digia Plc and/or its subsidiary(-ies). * Copyright (c) 2008-2012 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved....
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// Copyright Coffee Stain Studios. All Rights Reserved. #pragma once #include "FactoryGame.h" #include "FGFactoryMaterialInstanceManager.generated.h" /** * Utility class to hold a DynamicMaterialInstance for each possible color for every different colorable material instance on constructed buildables * Th...
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#include <iostream> int main() { int start, end; std::cout << "Please enter two numbers: " << std::endl; std::cin >> start >> end; if (start > end) { int temp = end; end = start; start = temp; } while (start <= end) { std::cout << start << " "; ++start; ...
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//Find the "Kth" max and min element of an array #include<bits/stdc++.h> using namespace std; int main() { int n,i,temp,k; vector<int> v; cout<<"enter size: "; cin>>n; cout<<"enter array elements: "; for(i=0;i<n;i++) { cin>>temp; v.push_back(temp); } cout<<"enter k: "; cin>>k; sort(v.begin(),v.end()); ...
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// Tencent is pleased to support the open source community by making RapidJSON available. // // Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. // // Licensed under the MIT License (the "License"); you may not use this file except // in compliance with the License. You may obt...
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#ifndef BOOST_MPL_SET_AUX_AT_IMPL_HPP_INCLUDED #define BOOST_MPL_SET_AUX_AT_IMPL_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2003-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.lslboost.org/LICENSE_1_0.txt) // // See ...
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#include "stdafx.h" #include "constants.h" #include "config.h" #include "offlineshop_config.h" #include "event.h" #include "minilzo.h" #include "packet.h" #include "desc_manager.h" #include "item_manager.h" #include "char.h" #include "char_manager.h" #include "mob_manager.h" #include "motion.h" #include "sectree_manage...
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#ifndef kontroler_hpp #define kontroler_hpp #include <stdlib.h> #include <fcntl.h> #include <string.h> #include <unistd.h> #include <iostream> #include <sstream> #include <list> #include "model.hpp" #include "widok.hpp" #include <map> using namespace std; class SecureCommAction { public: SecureCommAction(){}; ...
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// Copyright (c) 2005, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of condi...
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// stdafx.cpp : source file that includes just the standard includes // NFVariant.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#pragma once // Name: Remnant, Version: 6 #ifdef _MSC_VER #pragma pack(push, 0x01) #endif /*!!HELPER_DEF!!*/ /*!!DEFINE!!*/ namespace UFT { //--------------------------------------------------------------------------- // Enums //--------------------------------------------------------------------------- // Enum...
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/** * MFRC522.h - Library to use ARDUINO RFID MODULE KIT 13.56 MHZ WITH TAGS SPI W AND R BY COOQROBOT. * Based on code Dr.Leong ( WWW.B2CQSHOP.COM ) * Created by Miguel Balboa (circuitito.com), Jan, 2012. * Rewritten by Søren Thing Andersen (access.thing.dk), fall of 2013 (Translation to English, refactored, comm...
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#include <iostream> #include "Cpp_Practice.h" class DateClass // members are private by default { int m_month; // private by default, can only be accessed by other members int m_day; // private by default, can only be accessed by other members int m_year; // private by default, can only be accessed by other member...
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