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#include "rpcconsole.h" #include "ui_rpcconsole.h" #include "clientmodel.h" #include "bitcoinrpc.h" #include "guiutil.h" #include <QTime> #include <QTimer> #include <QThread> #include <QTextEdit> #include <QKeyEvent> #include <QUrl> #include <QScrollBar> #include <boost/tokenizer.hpp> #include <openssl/crypto.h> //...
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int speaker = 9; int frequency = 31000; int speaker2 = 11; int frequency2 = 31000; void setup(){ pinMode(speaker, OUTPUT); pinMode(speaker2, OUTPUT); } void loop(){ tone(speaker, frequency, 1000); tone(speaker2, frequency2, 1000); }
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// This file was created by Filewrap 1.1 // Little endian mode // DO NOT EDIT #include "../PVRTMemoryFileSystem.h" // using 32 bit to guarantee alignment. #ifndef A32BIT #define A32BIT static const unsigned int #endif // ******** Start: US_R_STREET-LANE-FILLER.PNG.pvr ******** // File data A32BIT _US...
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#include <iostream> #include <windows.h> #include <string.h> #include <queue> #include <math.h> #include "stdio.h" #include <fstream> #include <map> #define ll long long #define inf 100000 #define clr1(a) memset(a, -1, sizeof(a)) #define clr(a) memset(a, 0, sizeof(a)) using namespace std; //reserved word static char r...
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/*========================================================================= Program: Visualization Toolkit Module: vtkGPUInfoListArray.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This softwar...
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#include "stdafx.h" #include "ResourceManager.h" #include "Exports/Inc/VideoMixer.h" #include "Exports/Inc/VideoPresenter.h" #include "VideoSourcePropertyExtension.h" using namespace DispSvr; // At 2X, 4X, we may receive samples at 120Hz, 240Hz // It does not make sense to display them all and some of the presenters ...
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//2019/11/22 #include <iostream> #include <memory> #include <vector> #include <map> #include <thread> #include <chrono> #include <cmath> #include <functional> #include <fstream> #include <sstream> #include <algorithm> #include <iomanip> #include <tuple> #include <random> #include "geom.h" #include "SysSound.h" #incl...
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#include <iostream> #include "EESTraderDemo.h" #include "EESQuoteDemo.h" #include <glog/logging.h> #include <mutex> #include "property.h" #include <iostream> #include <string> #include <vector> #include <unordered_map> #include "tcpServer.h" #include <fstream> #include <list> #include <boost/lexical_cast.hpp> #include ...
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// // main.cpp // A1011 // // Created by mac on 18/2/15. // Copyright (c) 2018年 mac. All rights reserved. // //why 17' #include <iostream> #include <cstdio> using namespace std; int main() { char mp[4]={"WTL"}; double ans=1.0; for (int i=0; i<3; i++) { double maxvalue=0.0; int maxchar=0;...
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//######################################################################## backGroundLight_01_POSITION[0] = -0.068917; backGroundLight_01_POSITION[1] = 3.9; backGroundLight_01_POSITION[2] = ...
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#pragma once #include "shape.h" #include <vector> class Square:public Shape{ public: Square(const Point &center,const Color& color, double _a); Square(const Square& square); void Move(const Point& p); void Turn(double angle); void Scale(double scale); double get_a() const; friend std::ostream&...
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// // Game.h // #pragma once #include "chipmunk/chipmunk.h" #include "StepTimer.h" #include "SpriteFont.h" #include "VertexTypes.h" #include "PrimitiveBatch.h" #include "Effects.h" #include "Audio.h" #include "GamePad.h" #include "ShinraGame.h" #include "Main.h" #include "AnimatedTexture.h" #include "Util.h" #in...
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// // 4195.cpp // backjoon // // Created by 조연희 on 04/04/2020. // Copyright © 2020 조연희. All rights reserved. // #include <iostream> #include <string> #include <map> #include <vector> using namespace std; int T,n; string fi, se; vector<int> parent; vector<int> value; map<string,int> m; int find(int x){ if(pare...
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/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrResourceCache_DEFINED #define GrResourceCache_DEFINED #include "include/core/SkRefCnt.h" #include "include/private/GrResourceKey.h" #include "include/private/SkTArr...
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#include <iostream> #include <cstdlib> #include <im2col.hpp> #include <stdio.h> float im2col_get_pixel(float *im, int height, int width, int channels, int row, int col, int channel, int pad) { row -= pad; col -= pad; if (row < 0 || col < 0 || row >= height || col >= width) ...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/* Copyright 2020 The OneFlow Authors. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agre...
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// Copyright 2012 Lukas Kemmer // // Licensed under the Apache License, Version 2.0 (the "License"); you // may not use this file except in compliance with the License. You // may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
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#include<bits/stdc++.h> using namespace std; #define check(a) cout << a << endl; #define c(a) cout << a << endl; #define msg(a,b) cout << a << " : " << b << endl; int main(){ int personal = 0, named = 0, common = 0, high = 0,none = 0; int current=0,tc,i,flag; double avg; cin >> tc; int arr[tc],sum =...
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/******************************************************************************* * 版权所有(C) 1988-2011 All Rights Reserved. * * 文件名称 : basewin.h * 作 者 : 蔡东赟 (mailto:caidongyun19@qq.com) * 创建日期 : 2011/11/3 * 功能描述 : * 备 注 : ********************************************************************************/ ...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/extensions/api/enterprise_reporting_private/enterprise_reporting_private_api.h" #include "base/command_line.h" #include "build/bu...
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#include "assert.h" #include "TVector3.h" #include "AnalyticFieldModel.h" #include "Rossegger.h" template <class T> class MultiArray; class TH3F; class TTree; class AnnularFieldSim{ private: //units: const float cm=1;//centimeters -- if you change this, check that all the loading functions are properly agnostic...
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#ifndef CHARACTER_H #define CHARACTER_H #include <SFML/Graphics.hpp> #include "kinematic.h" class Character { private: Kinematic state; float window_width; float window_height; public: sf::CircleShape entity; Character(float i_position[2], float i_orientation, sf::Color color, flo...
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/Math/gf2n.cpp
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// (C) 2016 University of Bristol. See License.txt #include "Math/gf2n.h" #include "Exceptions/Exceptions.h" #include <stdint.h> #include <wmmintrin.h> #include <xmmintrin.h> #include <emmintrin.h> int gf2n_short::n; int gf2n_short::t1; int gf2n_short::t2; int gf2n_short::t3; int gf2n_short::l0; int...
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/* * TRBDF2SolverInput.h * * Created on: Nov 19, 2015 * Author: delpopol */ #ifndef TRBDF2SOLVERINPUT_H_ #define TRBDF2SOLVERINPUT_H_ #include "StandardTypes.h" using namespace Utils; //! Class to set the input useful to compute the solution with TRBDF2 method class TRBDF2SolverInput { public: TRBDF2Solv...
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#include "PreviewManager.h" #include <QString> #include <QUrl> #include <QtMath> #include <QVariant> namespace RstPad { PreviewManager::PreviewManager(PreviewView *preview, CodeEdit *codeEditor) { this->preview = preview; this->codeEditor = codeEditor; this->unfreezeTimer =...
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//============================================================================ // Name : lab6_2.cpp // Author : Sagynbek Talgatuly // Version : 1.0 // Date Created : 28/02 // Date Modified: 28/02 // Copyright : All rights are reserved // Description : Printer Queue implementation Singly LinkedLis...
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// stdafx.cpp : 只包括标准包含文件的源文件 // test12-4.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
[ "3092965436@qq.com" ]
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dlersch/sim-recon
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// $Id$ // // File: DCustomAction_Z2pi_unusedHists.h // Created: Thu Jan 22 08:06:18 EST 2015 // Creator: jrsteven (on Linux ifarm1401 2.6.32-431.el6.x86_64 x86_64) // #ifndef _DCustomAction_Z2pi_unusedHists_ #define _DCustomAction_Z2pi_unusedHists_ #include <map> #include <string> #include <iostream> #include "J...
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elton@jlab.org
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Maetrim/DDOBuilder
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// TrainedSkill.h // #pragma once #include "XmlLib\DLMacros.h" #include "SkillTypes.h" class TrainedSkill : public XmlLib::SaxContentElement { public: TrainedSkill(void); void Write(XmlLib::SaxWriter * writer) const; protected: XmlLib::SaxContentElementInterface * StartElement( ...
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#pragma once // Name: SoT, Version: 2.2.1.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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#include "Arduino.h" #include "Interface.h" #define TRUE 1 #define FALSE 0 Interface::Interface() { this->lcd = new LiquidCrystal(8,9,4,5,6,7); this->lcd->begin(16,2); this->last_lcd_update = millis(); this->lcd_refresh_interval = 200; sprintf(this->lcd_text1, "BH Dynamics"); sprintf(this->lcd_text2, "");...
[ "dfavato@gmail.com" ]
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#pragma once #include <vector> #include <iostream> #include <stdexcept> #include "aghMatrix.h" template <typename T> class Jacobi { private: AGHMatrix<T> A_mat; AGHMatrix<T> b_mat; AGHMatrix<T> x_mat; public: // eps < 0 oznacza, ze nie patrzymy na warunek roznicy poprzednich wynikow Jacobi(con...
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#include "myclient.h" #include <QtWidgets> #include <QStringList> MyClient::MyClient(const QString &strHost, int nPort, QWidget *parent): QWidget(parent),m_nNextBlockSize(0) { m_pTcpSocket = new QTcpSocket(this); m_pTcpSocket->connectToHost(strHost,nPort); connect(m_pTcpSocket,SIGNAL(connected()),SLOT...
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#ifndef _SHADERLAB_PARSER_COLOR_ADD_MUL_H_ #define _SHADERLAB_PARSER_COLOR_ADD_MUL_H_ #include "shaderlab/Node.h" namespace sl { namespace parser { /** * @brief * add and mul * * @remarks * input: varying vec4 v_color; * varying vec4 v_additive; * * output: gl_Position */ class ColorAdd...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/media/audio_renderer_mixer_manager.h" #include "base/bind.h" #include "base/bind_helpers.h" #include "content/renderer/med...
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/laserscannerTut/src/main.cpp
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/* * main.cpp * * Created on: Oct 27, 2017 * Author: adminuser */ #include <iostream> #include "Parkour.h" #include"Robot.h" #include <math.h> #include <vector> #include "Sensor.h" #include "ScanAnalyzer.h" using namespace std; using namespace cv; /* * move getting an input an moves x,y for 10 * left...
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#include "PollManager.h" #include "logger.h" void PollManager::init(PollHandler &handler, bool isEdge) { if(isEdge) throw "Not ready"; this->_handler = &handler; _ed = epoll_create(PollManager::MAX_POLL); if (_ed == -1) { ErrorMessage("epoll_create() error"); return ; } } bool Po...
[ "ksmail13@me.com" ]
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/TreeProducer/interface/RPCalibrationConstants.h
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#ifndef EffAnalyzer_TreeProducer_RPCalibrationConstants_h #define EffAnalyzer_TreeProducer_RPCalibrationConstants_h #include "DataFormats/Provenance/interface/RunID.h" namespace CTPPSAlCa { typedef struct RPCalibrationConstants { RPCalibrationConstants() : x_disp_l_n( 0. ), x_disp_l_f( 0. ), x_disp_...
[ "justinwilliams@quark-3.phsx.ku.edu" ]
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/gauss.cpp
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TomaszLatusek/SystemOfLinearEquations
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#include <iostream> #define SIZE 3 /* Algorytm wyznaczania wyznacznika macierzy metoda eliminacji Gaussa Kod jest dosc brzydki ale byl zrobiony czysto w celach wyprobowania swoich sil. */ int main(){ double matrix[SIZE][SIZE]; double temp1, temp2; double det = 1; int i, j; for(i =0; i<SIZE...
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/** * @file * @copyright This code is licensed under the 3-clause BSD license.\n * Copyright ETH Zurich, Laboratory of Physical Chemistry, Reiher Group.\n * See LICENSE.txt for details. */ #include "SKPair.h" #include "SKAtom.h" #include <Utils/IO/Regex.h> #include <Utils/Scf/MethodException...
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#include "Game.hpp" Game::Game() { players.push_back(p1); players.push_back(p2); players.push_back(p3); players.push_back(p4); } void Game::CreateDeck() { //add the 24 cards to vector Deck.push_back(new Card(Spades, A)); Deck.push_back(new Card(Spades, K)); Deck.push_back(new Card(Spades, Q)); Deck.push_back...
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#include<bits/stdc++.h> using namespace std; void printQueue(queue<int> q) { while(!q.empty()) { cout<<q.front()<<" "; q.pop(); } cout<<endl; } int main() { queue<int>q; q.push(1); q.push(2); q.push(3); q.push(4); printQueue(q); cout<<"Size:"<<q.size()<<endl; cout<<"...
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#ifndef GRAPH_CLASS_CPP #define GRAPH_CLASS_CPP #include "map_standards.h" #include "graph_class.h" template<class VerticeData, class EdgeData> GraphClass<VerticeData, EdgeData>::GraphClass() { } template<class VerticeData, class EdgeData> void GraphClass<VerticeData, EdgeData>::Reset() { this->_Edges.clear(); th...
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const int MOD = 1e9 + 7; // a^b O(log b) template <typename T> T mypow(T a, T b) { if (b == 0) return 1; T tmp = mypow(a, b / 2); if (b % 2) return (((tmp * tmp) % MOD) * a) % MOD; else return (tmp * tmp) % MOD; }
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#ifndef _CONTENEDOR_ #define _CONTENEDOR_ #include "funciones.h" template <class TIPO> class Contenedor { public: Contenedor() { m_longitud = 0; m_datos = NULL; } ~Contenedor() { quita(); } // Mete al final: bool mete( const TIPO* datos, const size_t cantidad ) { size_t nuevaLongitud = m_longitud +...
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#pragma once #include "D3D11_Framework.h" class Drawable { public: virtual void Draw(CXMMATRIX viewMatrix) = 0; };
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template ...
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/* Code by KingNNT */ #include <bits/stdc++.h> #define pathio "/mnt/Learning And Working/Code/C-CPP/GNU-Compiler/In-Out/" // #define pathio "E:/Code/C-CPP/GNU-Compiler/In-Out/" #define lfi pathio"input.txt","r",stdin #define lfo pathio"output.txt","w",stdout using namespace std; int main() { freopen(lfi); ...
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#include &lt;cstdlib&gt; #include &lt;iostream&gt; #include &lt;string&gt; using namespace std; const string RIGHT("right"); const string LEFT("left"); const string UP("up"); const string DOWN("down"); const string AHEAD("ahead"); const string labyrinth[8][8] = {{"RD", "LR", "LRD", "LRD", "LRD", "LR",...
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#include <SoftwareSerial.h> #include "LowPower.h" #define ECHOPIN 11 // Pin to receive echo pulse #define TRIGPIN 12 // Pin to send trigger pulse #define sensor_pin 6 #define rxPin 8 #define txPin 7 // set up a new serial port SoftwareSerial Sigfox = SoftwareSerial(rxPin, txPin); //Set to 0 if you don't need to see ...
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// // Project Name: Kratos // Last Modified by: $Author: JMCarbonell $ // Date: $Date: December 2015 $ // Revision: $Revision: 1.7 $ // // #if !defined(KRATOS_QUADRILATERAL_GAUSS_LOBATTO_INTEGRATION_POINTS_H_INCLUDED ) #define KRATOS_QUADRILATERAL_GAUSS_LOBATTO_...
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #pragma once #include "FirestormProjectile.generated.h" UCLASS(config=Game) class AFirestormProjectile : public AActor { GENERATED_UCLASS_BODY() /** Sphere collision component */ UPROPERTY(VisibleDefaultsOnly, Category=Projectile) TSubobjectPtr<USphere...
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using namespace vex; vex::brain Brain; vex::motor motor_driver_Left1(vex::PORT1,vex::gearSetting::ratio18_1,false); vex::motor motor_driver_Left2(vex::PORT2,vex::gearSetting::ratio18_1,false); vex::motor motor_driver_Left3(vex::PORT3,vex::gearSetting::ratio18_1,false); vex::motor motor_driver_Right1(vex::PORT4,vex::ge...
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// FtMarkChinaDlg.cpp : 实现文件 // #include "stdafx.h" #include "MainUI.h" #include "FtMarkChinaDlg.h" // CFtMarkChinaDlg 对话框 IMPLEMENT_DYNAMIC(CFtMarkChinaDlg, CDialog) CFtMarkChinaDlg::CFtMarkChinaDlg(CWnd* pParent /*=NULL*/) : CDialog(CFtMarkChinaDlg::IDD, pParent) { } CFtMarkChinaDlg::CFtMarkChinaDlg(CWnd* pPa...
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// // Created by kubas1129 on 24.04.17. // #include <iostream> #include "Point.h" int main() { Point punkt(2,3); Point3D punkt3d(2,5,7); /* Pierwszy jest wywolywany kontruktor klasy bazowej a nastepnie dzieci ktore dziedzicza po danej klasie, * natomiast w przypadku destruktorow kolejnosc jest odwrot...
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#include <iostream> using namespace std; int main() { const int DATA_NUM = 10; int point[DATA_NUM] = {85, 72, 63, 45, 100, 98, 52, 88, 74, 65}; int sum; double average; int i; sum = 0; for (i = 0; i < DATA_NUM; i++) { sum += point[i]; } average = (double) sum / DATA_NUM; ...
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#include "gemme.h" #include "ui_gemme.h" Gemme::Gemme(Color color, QWidget *parent) : QWidget(parent), m_Color(color), m_State(State::Normal), m_IsInUse(false), ui(new Ui::Gemme) { ui->setupUi(this); } Gemme::~Gemme() { delete ui; } void Gemme::SetState(State newState) { m_State = new...
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#include <bits/stdc++.h> #define pb push_back #define mp make_pair #define F first #define S second #define sz(x) (int)(x).size() const long double EPS = 1e-12L; const int N = 200005 , MOD = 1000000007; using namespace std; /** * Editorial: http://codeforces.com/blog/entry/61876 */ int nb[1005]; void no(){ cout << ...
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#include <iostream> #include <deque> #include <unordered_map> #include <stdio.h> #include <fstream> #include <cmath> #include <chrono> // void print_buffer(std::deque<char> buffer) { // std::cout << "BUFFER:" << std::endl; // for (int i = 0; i < buffer.size(); i++) { // std::cout << buffer[i]; // } // std::cout...
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/** * * @file * * @brief Hrum packer support * * @author vitamin.caig@gmail.com * * @note Based on XLook sources by HalfElf * **/ //local includes #include "container.h" #include "hrust1_bitstream.h" #include "pack_utils.h" //common includes #include <byteorder.h> #include <pointers.h> //library includes #include ...
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#include <iostream> #include "helperFunctions.h" #include "GameEngine.h" using namespace std; int main() { hideCursor(); GameEngine Engine; Engine.play(); }
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/** * Copyright (c) 2015-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "ABI31_0_0BaseTextShadowNode.h" #include <ABI31_0_0fabric/ABI31_0_0components/text/RawTextShadowNode.h> #include <ABI31_0_0fab...
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#include "Vmachine.h" #include <iostream> #include <vector> using namespace std; Vmachine::Vmachine(){setM(0); setC(0);} void Vmachine::setM(double money){this->money = money;} void Vmachine::setC(int choose){this->choose = choose;} double Vmachine::getM(){return money;} int Vmachine::getC(){retu...
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// Correlator_try.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "engine.h" #include "matrix.h" using namespace std; #define TIME_FLEX 0.1048576 #define FIRSTDELAY 1E-7 typedef void(__cdecl* USBSTART)(); // autocorr = 0, cross correlation mode (AxB, BxA, CxD, DxC) other...
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#include "filmnotvalidexception.h" std::string FilmNotValidException::render() { // Error message return "Film is not valid!\n"; }
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// // main.cpp // 4point10 // // Created by panis on 2016/10/22. // Copyright © 2016年 panis. All rights reserved. // #include <iostream> #include <string> using namespace std; void tempFunction(string& t, string &s) { for (int i = 0; i < t.length(); i++) { for (int j = 0; j < s.length(); j++) { ...
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/* * X= AGBCBA * rev(X) = ABCBGA * * find lcs of the two to get the answer */ #include<bits/stdc++.h> using namespace std; int lcs(string X, string Y, int len) { vector<vector<int>> dp (len+1, vector<int>(len+1, 0) ); for(int i=0; i<=len ; i++) { for(int j=0; j<=len; j++) { if(i==0 || j==0) ...
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#include <stdio.h> #include <string.h> int dp[26]; int main() { char arr[101]; int i, j, len; scanf("%s", arr); len = strlen(arr); for (i = 0; i < 26; i++) { dp[i] = -1; } for (i = 0; i < len; i++) { char comp = arr[i]; int index = (int)comp - 'a'; if (dp[index] == -1) dp[index] = i; } for (i = 0...
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#pragma once #include "afxwin.h" #include "afxdtctl.h" #include "afxcmn.h" // CDlgFlowInfo 对话框 class CDlgFlowInfo : public CDialog { DECLARE_DYNAMIC(CDlgFlowInfo) public: CDlgFlowInfo(CWnd* pParent = NULL); // 标准构造函数 virtual ~CDlgFlowInfo(); // 对话框数据 enum { IDD = IDD_DLG_FLOW_INF...
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#pragma once #include <SFML/Graphics.hpp> #include <SFML/Window.hpp> #include "GlobalEnum.h" #include "Player.h" #include <iostream> #include "GlobalFunction.h" #include "ProjectileBase.h" class Vine : public ProjectileBase { private: std::shared_ptr<Player> parent; bool need_to_be_put_in_quadtree = f...
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#include<bits/stdc++.h> using namespace std; int dx[8]={0,0,1,-1,1,1,-1,-1}; int dy[8]={1,-1,0,0,1,-1,1,-1}; /*#pragma comment(linker,"/stack:200000000") #pragma GCC optimize("Ofast") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native")*/ #define sf(nn) scanf ("%d", &nn) #def...
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// bkPhotomgr.h : PROJECT_NAME 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CbkPhotomgrApp: // 有关此类的实现,请参阅 bkPhotomgr.cpp // class CbkPhotomgrApp : public CWinApp { public: CbkPhotomgrApp(); // 重写 public:...
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/******************************************************************************** ** Form generated from reading UI file 'signup.ui' ** ** Created by: Qt User Interface Compiler version 5.8.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************...
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#ifndef SCENE_PARSER_H #define SCENE_PARSER_H #include <cassert> #include <vector> #include <vecmath.h> #include "SceneParser.h" #include "Camera.h" #include "CubeMap.h" #include "Light.h" #include "Material.h" #include "Object3D.h" #include "Mesh.h" #define MAX_PARSER_TOKEN_LENGTH 100 class SceneP...
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// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions ...
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#ifndef BtagHardcodedConditions_h #define BtagHardcodedConditions_h #include <iostream> #include <vector> #include <algorithm> class BtagHardcodedConditions{ public: BtagHardcodedConditions(); ~BtagHardcodedConditions(); /** * Returns the discriminant for a particular algo/OP */ float getD...
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/** * @file src/fileinfo/file_presentation/getters/simple_getter/basic_json_getter.cpp * @brief Methods of BasicJsonGetter class. * @copyright (c) 2017 Avast Software, licensed under the MIT license */ #include "retdec/fileformat/utils/conversions.h" #include "fileinfo/file_presentation/getters/simple_getter/basic...
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#pragma once #ifndef __CLOUDCLIENT_H__ #define __CLOUDCLIENT_H__ #include <iostream> #include <string> #include <fstream> #include <sstream> #include <thread> #include <boost/algorithm/string.hpp> #include <unordered_map> #include <boost/filesystem.hpp> #include "httplib.h" #define CLIENT_BACKUP_DIR "backup" #define ...
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/*************************************************************************//*! @file AnalysMesh.h @brief MOMファイルの解析を行うクラス。 @author CDW @date 2014.05.14 *//**************************************************************************/ //ONCE #ifndef __ANALYSMESH__H__ #defin...
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/* * Copyright (c) 2010-2014, Delft University of Technology * Copyright (c) 2010-2014, K. Kumar (me@kartikkumar.com) * All rights reserved. * See http://bit.ly/12SHPLR for license details. */ #include <boost/make_shared.hpp> #include <boost/test/floating_point_comparison.hpp> #include <boost/test/unit_test.h...
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#include<iostream> #include<bits/stdc++.h> using namespace std; int mcm(int arr[], int i, int j){ if(i >= j){ return 0; } int mn = INT_MAX; for(int k=i; k<=j-1; k++){ int temp_ans = mcm(arr, i, k) + mcm(arr, k+1, j) + (arr[i-1]*arr[k]*arr[j]); if(temp_ans < mn){ ...
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vector<ZZ> ExtendedBinaryGCD(ZZ x, ZZ y){ ZZ g=conv<ZZ>(1); while(divi(x,conv<ZZ>(2))==0 && divi(y,conv<ZZ>(2))==0){ x>>=1;y>>=1;g<<=1; } ZZ u=x,v=y,A=conv<ZZ>(1),B=conv<ZZ>(0),C=conv<ZZ>(0),D=conv<ZZ>(1); while(u!=0){ while(divi(u,conv<ZZ>(2))==0){ u>>=1; if (divi(A,conv<ZZ>(2))==divi(B,conv<ZZ>(2))&...
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/** * Universidad de La Laguna * Escuela Superior de Ingeniería y Tecnología * Grado en Ingeniería Informática * Informática Básica * * @author F. de Sande * @date 8 Jun 2020 * @brief If statement * * Modify the code to study different versions of the Conditional Statement * * @see https://www.learncpp.com/...
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# Default Xilinx BSP Machine settings MACHINE_FEATURES_BACKFILL_CONSIDERED += "rtc" # File System Configuration IMAGE_FSTYPES ?= "tar.gz cpio cpio.gz.u-boot" # Kernel Configuration XILINX_DEFAULT_KERNEL := "linux-xlnx" XILINX_DEFAULT_KERNEL_microblaze := "linux-yocto" XILINX_DEFAULT_KERNEL_zynqmp := "linux-yocto" PR...
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#include "seahorn/HornWrite.hh" #include "seahorn/HornifyModule.hh" #include "seahorn/HornClauseDBTransf.hh" #include "seahorn/ClpWrite.hh" #include "seahorn/McMtWriter.hh" #include "seahorn/config.h" #include "llvm/Support/CommandLine.h" static llvm::cl::opt<bool> InternalWriter("horn-fp-internal-writer"...
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#include<cstdio> #include<iostream> using namespace std; int main() { int n = 12; while (n > 0) { n = n - 2; if (n == 6) continue; cout << n; getchar(); } }
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#include "args.hpp" bool Args::parse(int argc, char** argv) { if(argc <= 1) { std::cout << helpText; return false; } for(int i = 1; i < argc; i++) { const char* arg = argv[i]; if(arg[0] == '-') { if(strequ(arg, "-c")) { i++; if...
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// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /******************************************************************** * COPYRIGHT: * Copyright (c) 1997-2003, International Business Machines Corporation and * others. All Rights Reserved. **************...
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//////////////////////////////////////////////////////////////////////////////// // Filename: fontshaderclass.cpp //////////////////////////////////////////////////////////////////////////////// #include "fontshaderclass.h" FontShaderClass::FontShaderClass() { m_vertexShader = 0; m_pixelShader = 0; m_layout = 0; ...
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// // Global.cpp --- 全局函数定义, 变量定义 // #include "StdAfx.h" #include "Global.h" //导入设备SDK lib #pragma comment(lib, "../../HKSDK/HCNetSDK.lib") #pragma comment(lib, "../../HKSDK/PlayCtrl.lib") #pragma comment(lib, "../../HKSDK/ShowRemConfig.lib") //-----------------------------------------------------------------------...
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#include <OB/CORBA.h> #include <mo_it_impl.h> #include <iostream.h> mo_it_impl::mo_it_impl(double init) { val=init; } void mo_it_impl::modifier(const double s) { cout << "modifier()" << endl; val=s; } void mo_it_impl::consulter(double& s) { cout << "consulter()" << endl; s=val; }
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#include <iostream> using namespace std; int main() { int arr[2][3] = { {10, -1, 3}, {2, 5, 6} }; int i, j; for(i = 0; i < 2; i++) for(j = 0; j < 3; j++) { cout << "arr[" << i << "][" << j << "] value: "; cout << arr[i][j] << " address: " << &arr[i][j] << endl; } ...
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class Solution { public: int minPatches(vector<int>& nums, int n) { int res = 0, i = 0; long long x = 1; while (x <= n) { if (i < nums.size() && nums[i] <= x) { x += nums[i++]; } else { x *= 2; ++res; } ...
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#include <iostream> /* Item2: 尽量以const, enum, inline替换#define */ using namespace std;
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#include "particlesystem.h" #include <time.h> /** * Construct an empty system. Note that this is not ready to use until the init() function. * is called (i.e. draw() will do nothing. */ ParticleSystem::ParticleSystem() { // Specify our random seed srand( time(NULL) ); } /** * Make sure to delete alloc...
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#pragma once #include "AbstractDay.h" #define GRID_SIZE 299 struct PowerSquare { Tuple<int> pos; int powerValue; int size; }; class Day11 : public AbstractDay { public: Day11(int input); virtual ~Day11() = default; void executePartOne() override; void executePartTwo() override; private: int _fuelCells[GRID...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE256_Plaintext_Storage_of_Password__w32_char_84.h Label Definition File: CWE256_Plaintext_Storage_of_Password__w32.label.xml Template File: sources-sinks-84.tmpl.h */ /* * @description * CWE: 256 Plaintext Storage of Password * BadSource: Read the password fro...
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/* * File: MonthlyReporterConsole.cpp * Author: macpro * * Created on July 11, 2016, 1:28 PM */ #include "MonthlyReporterConsole.h" #include "../Model.h" #include "../MDC/ModelDataCollector.h" #include "../Config.h" MonthlyReporterConsole::MonthlyReporterConsole() { } MonthlyReporterConsole::~MonthlyReport...
[ "merlinvn@gmail.com" ]
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