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// Copyright Benoit Blanchon 2014-2015 // MIT License // // Arduino JSON library // https://github.com/bblanchon/ArduinoJson #pragma once #include "JsonVariantBase.hpp" namespace ArduinoJson { template <typename TImpl> class JsonSubscriptBase : public JsonVariantBase<TImpl> { public: FORCE_INLINE TImpl& operator...
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#include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // General Information about an assembly is controlled through the following // set of ...
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// Progetto_PDS_1.cpp : definisce il punto di ingresso dell'applicazione console. // #include "stdafx.h" #include <thread> #include "Progetto_PDS_1.h" #include <oleacc.h> MyProcessManager& p = MyProcessManager::CreateInstance(); DWORD prevthread = 0; void CALLBACK WinEventProcFC(HWINEVENTHOOK hook, DWORD ev...
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#include <iostream> #include"fraction.h" #include "Komp.h" using namespace std; int main() { int a1,a2,b1, b2,g; fraction*dr1 = new fraction(); fraction*dr2 = new fraction(); Kompl aa, bb, cc,c1; cout << "Vvedite try complexnih cisla" << endl; cin >> c1; cout << "pervoe " << c1 << endl; cin >> aa; cout << "vt...
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#include<bits/stdc++.h> using namespace std; const int N = 123456; int n, value[N]; class tree_t { public: vector<int> adj[N]; int father[20][N], depth[N]; void add(int x, int y) { adj[x].push_back(y); adj[y].push_back(x); } void dfs(int x, int f) { father[0][x] = f; ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/viz/service/display/gl_renderer_copier.h" #include <stdint.h> #include <cstring> #include <memory> #include <tuple> #include "base...
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#include <hFramework.h> #include <stdio.h> #include "Mindsensors_Pressure.h" using namespace hFramework; using namespace hSensors; void hMain(void) { hLegoSensor_i2c s(hSens1); Mindsensors_Pressure sensor(s); for (;;) { float pressure; sensor.read(pressure); LED1.toggle(); printf("Pressure: %f \r\...
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// // Project Name: KratosConstitutiveModelsApplication $ // Created by: $Author: JMCarbonell $ // Last modified by: $Co-Author: $ // Date: $Date: April 2018 $ // Revision: $Revision: 0.0...
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#include <bits/stdc++.h> using namespace std; // link: https://www.hackerrank.com/challenges/new-year-chaos/problem?h_l=interview&playlist_slugs%5B%5D=interview-preparation-kit&playlist_slugs%5B%5D=arrays // date: 5/16/2020 /* The first line contains an integer t, the number of test cases. Each of the next t pairs...
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#include <bits/stdc++.h> using namespace std; #define INF 2147483647 #define LINF 9223372036854775807 #define MOD 1000000007 #define MOD2 998244353 template<class T,class U>bool chmax(T &a, const U &b){if(a<b){a=b;return 1;}return 0;} template<class T,class U>bool chmin(T &a, const U &b){if(b<a){a=b;return 1;}return ...
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#pragma once #include "physical_const.h" #include "utils.h" #include "grid.h" #include "define_float_type.h" namespace smoke_simulation { void calc_discrete_psi_velocity_x( const Grid &all_grid, std::vector<MY_FLOAT_TYPE> &psi_velocity_x_on_cell_vertex_y, const std::vector<MY_FL...
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// demo1Doc.h : interface of the CDemo1Doc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_DEMO1DOC_H__AAFD1A30_4BF5_4F8F_AA69_FBF9B91153BA__INCLUDED_) #define AFX_DEMO1DOC_H__AAFD1A30_4BF5_4F8F_AA69_FBF9B91153BA__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endi...
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/* * Naive.h * * Created on: 21/05/2015 * Author: Utilizador */ #ifndef NAIVE_H_ #define NAIVE_H_ #include <string> #include <vector> #include "StringSearchAlgorith.h" using namespace std; /** * @brief Algoritmo de Pesquisa de String Naive * Compara na Haystack caracter a caracter */ class Naive: pub...
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#include "state.h" #include "actionQueue.h" #include "queue.h" //Need the ifdef to make sure that arduino IDE won't try to latch onto //the main and ignore the real one. #ifdef VS_TESTBED #include "serialInterfaceMock.h" #include "messagingService.h" #include <cassert> class actionMock { public: actionMock(): executi...
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//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include "../kzip.h" #include <QPixmap> #include <QtCore/QObject> #include <QtCore/QQueue> #include <QtCore/QUrl> #include <QtGui/QTextCharFormat> #include <QtGui/QTextCursor> #include <QtGui/QTextDocument> #include <QtGui/QTextFrame> #include <QtGui/QTextList> #include <QtGui/QTextTableCell> #include <QtXml/QDomDocu...
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/* This file is produced by the JNI AutoWrapper Utility Copyright (c) 2012 by EarthView Image Inc */ #include "mapcontrol/trackingimageitem.h" #include <jni.h> #include "core_java/global_reference.h" #include "core_java/jni_load.h" #include <typeinfo> namespace EarthView { namespace World { namespace Spatial2D ...
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// Copyright (c) 2006, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditi...
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/// autogenerated analytical inverse kinematics code from ikfast program part of OpenRAVE /// \author Rosen Diankov /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// http://www....
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// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2017 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/telegram/AudiosManager.h" #include...
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/* * Copyright 2007-2019 Content Management AG * All rights reserved. * * author: Max Kellermann <mk@cm4all.com> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must reta...
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#include <iostream> #include "choice.hpp" using namespace std; int chooseType(int &a){ cout << "Please enter the type of combat that you want: " <<endl; cout << "1.Attacking type" << endl; cout<< "2.Defending type" << endl; cin >> a; if (a == 1) { cout << "You chose: Attacking type."; ...
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#include <iostream>; #include <string>; #include <vector>; using namespace std; void initVector() { int a = 34; int& r = a; vector<int> v = {r}; auto v1 = v; } // 添加 void pushFn() { string word; vector<string> text; while (cin >> word) { text.push_back(word); } cout << text.size() << " " << text[2] << end...
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#ifndef CQChartsPlotSymbol_H #define CQChartsPlotSymbol_H #include <CQChartsSymbol.h> #include <CQChartsLength.h> #include <QString> #include <QBrush> #include <QPen> #include <vector> class CQChartsPlotSymbolRenderer; class CQChartsPaintDevice; //--- /*! * \brief plot symbol * \ingroup Charts */ struct CQCharts...
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// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Qingnan Zhou <qnzhou@gmail.com> // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://moz...
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#ifndef POLIGONO_H_INCLUDED #define POLIGONO_H_INCLUDED #pragma once #include "Aresta.h" using namespace std; class Poligono { private: vector<Point> vertices; vector<Aresta> arestas; double area; bool convexo; int numeroDeVertices; void gerarArestas(); public: Poligono() {}; Poligono(vector<Point> pontos)...
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#ifndef CLASSIC_H #define CLASSIC_H //--------------------------------------------------------------------------- // classic.h // Classic movie implementation of Movie class // Author(s): Mary Angelo and Ethan Crawford // Date: Nov 14, 2007 //--------------------------------------------------------------------------- ...
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# /* Copyright (C) 2001 # * Housemarque Oy # * http://www.housemarque.com # * # * Distributed under the Boost Software License, Version 1.0. (See # * accompanying file LICENSE_1_0.txt or copy at # * http://www.boost.org/LICENSE_1_0.txt) # */ # # /* Revised by Paul Mensonides (2002) */ # # /* See http://www.boost...
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#ifndef __METIN2_SERVER_QUEST_MANAGER__ #define __METIN2_SERVER_QUEST_MANAGER__ #include <boost/unordered_map.hpp> #include "questnpc.h" class ITEM; class CHARACTER; class CDungeon; namespace quest { using namespace std; bool IsScriptTrue(const char* code, int size); string ScriptToString(const string& str); ...
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/* * File: GraphPreprocessorFactory.cpp * * Author: ABSEHER Michael (abseher@dbai.tuwien.ac.at) * * Copyright 2015-2017, Michael Abseher * E-Mail: <abseher@dbai.tuwien.ac.at> * * This file is part of htd. * * htd is free software: you can redistribute it and/or modify it under * the terms of the GNU Gen...
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#include <bits/stdc++.h> using namespace std; #define ll long long int main() { ll T; cin>>T; while(T--) { ll N; cin>>N; ll A[N][N]; ll k=1,dir=0,T=0,B=N-1,L=0,R=N-1,i,j; while(T<=B && L<=B) { if(dir==0) { ...
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/* ======================================== * Righteous4 - Righteous4.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __Righteous4_H #include "Righteous4.h" #endif AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Righteous...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.3.0 | ...
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#include <bits/stdc++.h> using namespace std ; long long int n, k, d, curr ; bool possible ; int main() { ios_base::sync_with_stdio (false) ; cin.tie(0) ; cin>> n >> k >> d ; curr=1 ; possible=false ; for(int i=1 ; i<=d ; i++) { curr=curr*k ; if(curr>=n) ...
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#include <iostream> #include <string> #include <algorithm> using namespace std; const int maxn = 3e5 + 10; int par[maxn], maxi[maxn], mini[maxn], cnt[maxn]; int set_find(int a) { return (a == par[a] ? a : par[a] = set_find(par[a])); } void set_join(int a, int b) { int x = set_find(a); int y = set_find(b...
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// initIIDs.cpp: defines IIDs for dual interfaces // ** This must not be built with precompiled header ** // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (c) Microsoft Corporation. All rights reserved. // // This source code is only intended as a supplement to the // Microsoft...
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#include "aboutdialog.h" #include "ui_aboutdialog.h" #include "clientmodel.h" #include "util.h" #include "version.h" AboutDialog::AboutDialog(QWidget *parent) : QDialog(parent), ui(new Ui::AboutDialog) { ui->setupUi(this); } void AboutDialog::setModel(ClientModel *model) { if(model) ...
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// Workshop 3: // Version: 0.9 // Date: 10/02/2020 // Author: Fardad Soleimanloo // Description: // This file tests the lab section of your workshop ///////////////////////////////////////////// #include "Transcript.h" using namespace sdds; int main() { Transcript T; T.init("Fred Soley", 5); T.add("EAC150", 65...
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// Thread_Manager_Test.cpp,v 4.59 2001/06/18 20:21:08 shuston Exp // ============================================================================ // // = LIBRARY // tests // // = FILENAME // Thread_Manager_Test.cpp // // = DESCRIPTION // This program tests the group management mechanisms provided...
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/messageMap/MyApp.cpp
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#include "MyApp.h" BOOL CMyApp::InitInstance() { this->m_pMainWnd = new CMainWindow(); this->m_pMainWnd->ShowWindow(this->m_nCmdShow); this->m_pMainWnd->UpdateWindow(); return true; } BEGIN_MESSAGE_MAP(CMainWindow,CFrameWnd) ON_WM_PAINT() ON_WM_LBUTTONDOWN() END_MESSAGE_MAP() CMainWindow::CMainWindow() { thi...
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/music.cpp
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//music cpp file with methods and construtor to set values #include "music.h" using namespace std; music::music(string tit, string pub, string art, int yea, int dur) { digitalMedia::title = tit; publisher = pub; artist = art; digitalMedia::year = yea; duration = dur; digitalMedia::type = "music"; } string mus...
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#include<bits/stdc++.h> #define MOD 1000000007 #define ll long long #define ld long double #define pb push_back #define mp make_pair #define endl '\n' const ld PI = 3.141592653589793238L; const ll N=100002; using namespace std; /** *My approach was dp+memoization.I sorted the array in increasing order and begin loopi...
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#include <ShapeUQLib/FrameGraph.hpp> FrameGraph::FrameGraph() { } arma::vec FrameGraph::convert(arma::vec input, std::string from, std::string to, bool is_unit_vector) { std::deque<std::shared_ptr<RefFrame > > path = this -> adjacency_list.dfs( ref_names_to_ref_ptrs[from...
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#ifndef DC_CORE_HPPOSTS_HPP #define DC_CORE_HPPOSTS_HPP #include <string> #include <fstream> #include <functional> #include <system_error> #include <boost/circular_buffer.hpp> #include <core/primitives.hpp> #include <core/threadpool.hpp> namespace decentralised { namespace core { class hosts { public: type...
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#ifndef _TIPSWARE_H_ #define _TIPSWARE_H_ /* [ 기본 샘플 코드 ] #include "pch.h" #include "tipswre.h" NOT_USE_MESSAGE int main() { // 구구단에서 2단을 출력한다. for (int i = 1; i < 10; i++) { // (20, 5+i*20) 좌표에 RGB(0, 200, 255) 색상으로 출력! printf(20, 5+i*20, RGB(0, 200, 255), "2 * %d = %d", i, 2 * i); } ShowDisplay(); // 정보...
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#include <iostream> #include "Server.h" #include "Connection.h" #include "Log.h" NS_USING; Server::Server(EventLoop *loop, int fd): pLoop(loop), sSocket(fd) { EV_CB_INIT(cbConnection); } Server::~Server() { } int Server::createTcpServer(int port) { if(sSocket.create(AF_INET) == SOCKET_ERR){ return -1; } //...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ #include <ctype.h> #include "ui/uidefs.h" #include "ui/ui.h" #include "b...
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#include "PresidentialPardonForm.hpp" PresidentialPardonForm::PresidentialPardonForm(std::string const &target) : Form("presidential pardon", 5, 25), target(target) {} PresidentialPardonForm::PresidentialPardonForm(PresidentialPardonForm const &sh) : Form(sh.getName(), 5, 25), target(sh.target) {} PresidentialPardon...
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// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "StaticCityAGameModeBase.generated.h" /** * */ UCLASS() class STATICCITYA_API AStaticCityAGameModeBase : public AGameModeBase { GENERATED_BODY() };
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/third_party/quiche/src/quic/core/quic_connection_id.h" #include <cstddef> #include <cstdint> #include <cstring> #include <iomanip> #include...
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/* Copyright 2020 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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//----------------------------------------------------------------------------- // // File: axisangle.cpp // Copyright (C) 2001 Microsoft Corporation // All rights reserved. // // Axis-angle curve to quaternion curve conversion. //--------------------------------------------------------------------------...
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#include "pch.h" #include "D3D11Wrapped.h" #include "D3D11Convert.h" HRESULT C11Device::ExecDeferredContext() { HRESULT hr; ID3D11CommandList* pCommandList = NULL; hr = m_pDeviceDeferredContext->FinishCommandList(TRUE, &pCommandList); if (SUCCEEDED(hr)) { m_pDeviceImmediateContext->ExecuteCommandList...
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#include <bits/stdc++.h> using namespace std; void solve() { int n; cin >> n; string s; cin >> s; vector<vector<char>> table(n, vector<char>(n, 'X')); } int main() { int t; cin >> t; while(t--) solve(); }
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/* TODO: Short description of file. * * TODO: Write detailed information. * * Created: 02-May-2009 * Author: Nick Bolton (njb4@aber.ac.uk) */ #ifndef TEXTCONTROL_H_ #define TEXTCONTROL_H_ #include "Control.h" #include <string> namespace vimrid { namespace ui { class TextControl: public Control { public: Text...
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#ifndef DARTS_GAME_H #define DARTS_GAME_H #include "player.h" #include <iostream> #include <vector> class game { public: void setNumberOfPlayers(int numberOfPlayers); static int getNumberOfPlayers() const; private: int _numberOfPlayers; std::vector<player*> _listOfPlayers; }; #endif //DARTS_GAME_...
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#include "../lib/rtaudio/RtAudio.h" #include <iostream> #include <cstdlib> #ifndef __MATH_LONG_DOUBLE_CONSTANTS #define __MATH_LONG_DOUBLE_CONSTANTS #endif #include <math.h> static const double TAU = (double) M_PI * 2.0; static const double A = 1.0; static const double F = 400.0; static unsigned int...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* SuperTrap.hpp :+: :+: :+: ...
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#pragma once #include "targetver.h" #include <stdio.h> #include <iostream> #include <tchar.h> #include <ctime> #include <Windows.h> #include <GL/glew.h> #include <gl/glut.h> #include <vector> #include <math.h> #include <mmsystem.h> #include <SDL.h> #include <process.h>
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#include <stdio.h> #include "funca.h" int main(){ show(); printf("lung good team\n"); printf("Hello World!\n"); return 0; }
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/** * @file MotionModule/src/HeadControl/HeadControl.cpp * * This file implements the class HeadControl * * @author <A href="mailto:saifullah3396@gmail.com">Saifullah</A> * @date 20 Nov 2017 */ #include "MotionModule/include/HeadControl/HeadControl.h" #include "MotionModule/include/HeadControl/Types/HeadTargetT...
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#include <bits/stdc++.h> #define cout if (1) cout using namespace std; typedef long long int ll; typedef pair<ll,ll> pii; #define pb push_back int main () { int ts; cin >> ts; while (ts--) { int a[4]; for (int i = 0; i < 4; i++) cin >> a[i]; sort(a, a+4); if (a[0] == a[1] && a[2] == a[3]) printf("YE...
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#pragma once #include <string> #include <chrono> #include <algorithm> #include <fstream> #include <thread> #include "SK-Game-Engine/Core/Core.h" namespace SK_Game_Engine { struct ProfileResult { std::string Name; long long Start, End; uint32_t ThreadID; }; struct ProfilerSession { std::string Name; };...
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/* -*-Mode: c++;-*- Copyright (c) 1994-2008 John Plevyak, All Rights Reserved */ #ifndef barrier_H #define barrier_H #include <pthread.h> struct barrier_t { pthread_mutex_t mutex; pthread_cond_t cond; int counter; }; #define BARRIER_INITIALIZER \ { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, 0 } ...
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// Copyright 2012 Cloudera Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in wr...
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#include "UnrealEnginePythonPrivatePCH.h" #include "PyActor.h" APyActor::APyActor() { PrimaryActorTick.bCanEverTick = true; this->OnActorBeginOverlap.AddDynamic(this, &APyActor::PyOnActorBeginOverlap); this->OnActorEndOverlap.AddDynamic(this, &APyActor::PyOnActorEndOverlap); this->OnActorHit.AddDynamic(this, &A...
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#include <Adafruit_GFX.h> #include <Adafruit_TFTLCD.h> #include <TouchScreen.h> #include <IRremote.h> #include <Servo.h> IRsend irsend; #define LCD_CS A3 #define LCD_CD A2 #define LCD_WR A1 #define LCD_RD A0 #define LCD_RESET A4 #define TS_MINX 108 #define TS_MINY 81 #define TS_MAXX 908 #define...
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#ifndef MOVESHISTORYFULLCOMPONENT_H #define MOVESHISTORYFULLCOMPONENT_H #include <QWidget> #include <QVBoxLayout> #include <QScrollArea> #include "moveshistory.h" #include "moveshistorybuttons.h" namespace loloof64 { class MovesHistoryFullComponent: public QWidget { Q_OBJECT public: ...
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#include "application.h" //#define DEBUG 100 //#define NDEF_DEBUG 1 #include "Display.h" #include "LED.h" #include "KegeratorState.h" #include "NfcClient.h" #include "Pins.h" #include "Sensors.h" #include "ServerLink.h" #include "TOTP.h" #include "WiFiSetup.h" LED* led = new LED(); KegeratorState* state; Display* di...
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// stdafx.cpp : 只包括标准包含文件的源文件 // libtrans.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
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#ifndef _CV2_10_VIDEOPROC_H #define _CV2_10_VIDEOPROC_H #include "comm_def_col.h" class FrameProcessor { public: virtual void process(Mat &src, Mat &dst) = 0; protected: private: }; class VideoProc { public: VideoProc():m_callIt(true),m_delay(0),m_fnumber(0),process(0),frameProcessor(0) {} void setFra...
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#include <stdio.h> #include <iostream> int main(){ int x; printf("Introduce un numero entre 1 y 4: "); scanf("%i",&x); if(x == 1){ printf("Lunes\n"); } else if(x == 2){ printf("Martes.\n"); } else if(x == 3){ printf("Miercoles\n"); } else if(x == 4){ printf("Jueves\n"); } else{ printf("El n...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_Direbear_Chibi_AnimBP_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //------------------------------------------------...
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// --- // -- // --- // // void setup() { pinMode(0, OUTPUT); } void loop() { digitalWrite(0, HIGH); delay(1000); digitalWrite(0, LOW); delay(500); }
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#include <GameComponent.hpp> using namespace GraphicsFramework; GameComponent::GameComponent(Renderer& renderer) : renderer_{ renderer } { }
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#pragma once #include <string> #include <stdexcept> class ArkanoidError : public std::logic_error { protected: public: using std::logic_error::logic_error; };
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#include "mainwindow.hpp" #include <gtkmm/application.h> int main(int argc, char *argv[]) { Glib::RefPtr<Gtk::Application> app = Gtk::Application::create("org.gtkmm.example.3way_panned"); //Shows the window and returns when it is closed. return app->make_window_and_run<MainWindo...
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#include <memory> #include "base/timer/timer.h" #include "base/message_loop/message_loop.h" #include <event2/event.h> namespace base { Timer::Timer(bool is_repeating) : is_repeating_(is_repeating), event_(nullptr) { } Timer::~Timer() { Stop(); if (event_) { event_free(event_); event_ = nullptr;...
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/* * Copyright 2018 Google * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in w...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; int main() { long int n,m,a,b,k,max = 0, x = 0; cin >> n >> m; long int *arr = new long int[n+1](); for(long int i=0; i<m; i++) { cin >> a >> b >> k; arr[a] += k; ...
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///Standard includes #include <iostream> #include <string> #include <pcl/io/pcd_io.h> ///Custom includes #include "IO.h" #include "Processing.h" #include "Viewer.h" using namespace std; using namespace pcl; typedef pcl::PointXYZRGBA PointT; int main(){ PointCloud<PointT>::Ptr cloudA(new PointT); IO<PXYZRGBA...
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//////////////////////////////////////////////////////////////////////////// // Created : 16.02.2010 // Author : Konstantin Slipchenko // Copyright (C) GSC Game World - 2010 //////////////////////////////////////////////////////////////////////////// #include "pch.h" #include "animation_player.h"
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class NumArray { private: vector <int> data; public: NumArray(vector<int>& nums) { data = nums; for(int i=1;i<data.size();i++) { data[i] = data[i-1] + data[i]; } } int sumRange(int i, int j) { if(i>0) return (d...
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// // Vehicle.h // VNTraffic // // Created by William Vo on 4/25/14. // // #ifndef __VNTraffic__Vehicle__ #define __VNTraffic__Vehicle__ #include "GameSprite.h" enum { kVehicleType1, kVehicleType2, kVehicleType3, kVehicleType4, kVehicleType5, }; class Vehicle : public GameSprite { public: ...
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#ifndef ENGINE_VECTOR_3 #define ENGINE_VECTOR_3 #include <iostream> namespace Math { struct Vector3 { float x; float y; float z; explicit Vector3(float xVal = 0.0f, float yVal = 0.0f, float zVal = 0.0f) : x(xVal), y(yVal), z(zVal) {} inline Vector3& operator+=(const Vector3 &vec1); inline Vector3& o...
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////////////////////////////////////////////////////////////////////////////// // Source.cpp #include <iostream> #include "Student.h" using namespace std; int main() { cout << " : Lab 2.5 - Output : "; cout << " : constructors : " << endl; cout << "Student *a0 = new Student(); : " << endl; Student* a0 = new Stu...
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/** * 1005 Spell It Right */ #include <iostream> #include <vector> using namespace std; int main() { string n; cin >> n; int nlen = n.size(), sum = 0; for (int i = 0; i < nlen; i++) sum += n[i] - '0'; string numbers[] = {"zero", "one", "two", "three", "four", "five", "six", "seven", "eigh...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include <ctype.h> /*---------------------------------------------------------------------- Copyright (c) 2004 Open Dynamics Framework Group www.physicstools.org All rights reserved. Redistribution and use in source and binary f...
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// $Id: db_row_list.h,v 1.1.1.1 2000/09/30 13:42:09 sven Exp $ // $Source: /home/cvsroot/ptk/programs/db/db_row_list.h,v $ //-------------------------------------------------------------------------- // List of row editors with labeled border, // // (c)1999 Sven Klose //-------------------------------------------------...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _TransferBRep_BinderOfShape_HeaderFile...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" struct Vi...
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#include<cstdio> #include<cstring> #include<algorithm> using namespace std; int main(void) { int i,j,n,m,k,sum=0,flag=0; while(scanf("%d%d",&m,&k)!=EOF&&(m!=0||k!=0)) { sum=0; flag=0; while(m>0) { sum++; flag++; m--; if(flag>=k) { flag=0; m++; } } printf("%d\n",sum); } }
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#include <iostream> using namespace std; // Base1クラスの宣言 class Base1{ protected: int bs1; public: Base1(int b1=0){bs1=b1;} void showBs1(); }; // Base2クラスの宣言 class Base2{ protected: int bs2; public: Base2(int b2=0){bs2=b2;} void showBs2(); }; // Derivedクラ...
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// RTKBASE is a GUI interface for RTKLIB made for the Raspberry pî and a touchscreen // Copyright (C) 2016 // David ENSG PPMD-2016 (first rtkbase release) // Francklin N'guyen van <francklin2@wanadoo.fr> // Sylvain Poulain <sylvain.poulain@giscan.com> // Vladimir ENSG PPMD-2017 (editable configuration) // S...
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#define _USE_MATH_DEFINES #include <iostream> #include <cmath> #include <chrono> #include <fstream> #include <streambuf> #include <filesystem> #include "lyra/lyra.hpp" #include "CImg.h" #include "CL/cl.hpp" #include "FreeImage/FreeImage.h" using namespace cimg_library; FIBITMAP* GenericLoader(const char* lpszPathNa...
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///////////////////////////////////////////////////////////////////////////////////////////////////// // Class Name: CAudioOptionsState // Purpose: To control audio levels for our game // Original Author: Rueben Massey // Creation Date: 5/30/2012 // Last Modification By: // Last Modification Date: /////////////////////...
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//From bildr article: http://bildr.org/2012/08/rotary-encoder-arduino/ // these pins cannot be changed. Pins 2 and 3 are the interrupt pins int encoderPin1 = 2; int encoderPin2 = 3; volatile int lastEncoded = 0; volatile long encoderValue = 0; volatile long newValue4 = 0; // 1/4 the value of the encoder long lasten...
[ "dan.mccreary@gmail.com" ]
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#define fi first #define se second #define REP(_x, _y) for(_x=0;_x<_y;_x++) #define REPI(_x, _y) for(_x=1;_x<=_y;_x++) #define pb push_back #define mp make_pair #define pii pair<int, int> #define ll long long #define EL printf("\n"); #define DB if(DBG)printf #define IT iterator #include<cstdio> #include<cstdlib> #inclu...
[ "killzdesu@gmail.com" ]
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