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#ifndef PCDEBUG_H #define PCDEBUG_H #include "icom.h" COM_NAMESPACE_BEGIN class PcDebugPrivate; class COMSHARED_EXPORT PcDebug:public ICom { Q_DECLARE_PRIVATE(PcDebug) public: explicit PcDebug(const string &objectName="PcDebug"); virtual ~PcDebug(); errcode_t open(void(*processCallBack)(void *, short *), vo...
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#include<cstdio> using namespace std; int main() { int x; scanf("%d",&x); if(x*1000+x%7%11%13) printf("%d",x); return 0; }
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#include <iostream> #include <map> #include <random> using namespace std; struct node{ char x; node* next; }; class List{ public: struct node* HEAD = NULL; struct node* END = NULL; template<typename T> T push(T x) { struct node* n = new node(); n->x = x; n->...
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// Name: Medieval Dynasty, Version: 0.6.0.3 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //---------------------------------------...
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#pragma once #include "Clove/Graphics/Core/GraphicsTypes.hpp" namespace clv::gfx{ class Buffer; class Texture; class PipelineObject; class RenderTarget; class Shader; class Surface; struct Viewport; } namespace clv::gfx{ class CommandBuffer{ //FUNCTIONS public: virtual ~CommandBuffer() = default; vir...
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#ifndef DATAPRODUCER_H #define DATAPRODUCER_H #include "AbstractDataSource.h" #include "AppSettings.h" #include <QObject> class DataProducer : public QObject { Q_OBJECT public: explicit DataProducer(QObject* parent = nullptr); ~DataProducer() override; signals: void error(const QString& desc); vo...
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#include <bits/stdc++.h> using namespace std; #define F(i,n) for(int i=0;i<n;i++) #define FE(i,n) for(int i=0;i<=n;i++) #define FR(i,n) for(int i=n;i>0;i--) #define FRE(i,n) for(int i=n;i>=0;i--) #define mp(a,b) make_pair(a,b) #define pii pair <int, int> #define pb push_back #define ft first #define sd second #define ...
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#include "uniforms.h" #include <regex> #include <sstream> #include <sys/stat.h> #include "tools/text.h" std::string UniformData::getType() { if (size == 1 && bInt) { return "int"; } else if (size == 1 && !bInt) { return "float"; } else { return (bInt ? "ivec" : "vec") + to...
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/* This file is part of the Razor AHRS Firmware */ // DCM algorithm /**************************************************/ void Normalize() { float error=0; float temporary[3][3]; float renorm=0; error= -Vector_Dot_Product(&DCM_Matrix[0][0],&DCM_Matrix[1][0])*.5; //eq.19 Vector_Scale(&temporary[0][0], &DC...
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//===================================================== // File : action_syr2.hh // Author : L. Plagne <laurent.plagne@edf.fr)> // Copyright (C) EDF R&D, lun sep 30 14:23:19 CEST 2002 //===================================================== // // This program is free software; you can redistribute it and/or ...
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#ifndef __NODE_REGION_OF_INTEREST_FILE_H__ #define __NODE_REGION_OF_INTEREST_FILE_H__ /*LICENSE_START*/ /* * Copyright 1995-2002 Washington University School of Medicine * * http://brainmap.wustl.edu * * This file is part of CARET. * * CARET is free software; you can redistribute it and/or modify * it un...
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//============================================================================= // // フェード処理 [fade.cpp] // Author : Takuto Ishida // //============================================================================= #include "fade.h" #include "input.h" #include "renderer.h" //*********************************************...
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// Курс.Объектно - ориентированное программирование на C++. // Модуль 1. Введение в объектно - ориентированное программирование. // Домашнее задание №3. // Задание 1. // Разработать кл...
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#include<stdio.h> int kiemTra(int A[], int n); int cung_tinh_chan_le(int x, int y); void nhapMang(int A[], int&n); void xuat(int x); void main() { int A[100],n; nhapMang(A,n); int kq = kiemTra(A,n); xuat(kq); } int kiemTra(int A[], int n) { int kq; int d = 0; for(int i=0; i<n-1; i++) { if(cung_tinh_chan_le(A...
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#include "dao.h" #include <QSqlQuery> #include <QVariant> #include <QDebug> Dao* Dao::database = nullptr; Dao::Dao() { db = QSqlDatabase::addDatabase(driverName); db.setHostName(hostName); db.setDatabaseName(databaseName); db.setUserName(userName); db.setPassword(userPassword); db.setPort(port)...
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#include "mainMenu.hpp" mainMenu::mainMenu() { posX = 1; posY = 1; velX = ofRandom(0.1,0.5); velY = ofRandom(0.1,0.5); player.setPlayer(posX, posY, cellSize); } void mainMenu::setMainMenu(int setGameCols, int setGameRows, int setCellSize) { gameCols = setGameCols; gameRows = setGameRo...
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#pragma once #include "Frustum.h" #include "../math/Matrix4x4.h" #include "../script/ScriptObject.h" namespace core { // // class Camera : public ScriptObject { DECLARE_SCRIPT_OBJECT(Camera); public: Camera(); Camera(const Camera& camera); virtual ~Camera(); void SetPerspective(float32 near, float32 f...
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#include "itkImage.h" #include "itkImageFileReader.h" #include "itkResampleImageFilter.h" #include "itkAffineTransform.h" #include "itkImageFileWriter.h" #include <iostream> #include "math.h" #include "string.h" int main( int argc, char * argv[] ) { if( argc < 5 ) { std::cerr << "Usage: " << std::endl; ...
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#include "login.h" #include "reservation.h" #include "ui_reservation.h" #include <QMessageBox> #include <status.h> #include <main_interface.h> #include <QSqlDatabase> #include <QSqlDriver> #include <QSqlError> #include <QtSql> #include <QtDebug> #include <QSqlQuery> #include <QMessageBox> #include <QString...
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// ------------------------------------------------------------------------------------------------- // Copyright 2016 - NumScale SAS // // Distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE.txt or copy at // ...
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/* @JUDGE_ID: 53xxxx 305 C++ */ #include <stdio.h> int k; int j[13]={0}; int test(int c) { int pos=c%(k*2)-1,wk=k; int i,arr[30],len=k*2; for(i=0;i<k*2;i++) { arr[i]=i+1; } while(wk>0) { if(pos<k) return 0; for(i=pos+1;i<k*2;i++) { arr[i-1...
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// Will link to lib files dynamically. This will save space on the .exe file and prevent the user from having to recompile // in the event that the libraries are updated from the 3rd party. // Will use composition as opposed to inheritence. Inheritence is designed to reuse code but composition is better suited to ...
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//===--- UseAutoCheck.cpp - clang-tidy-------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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/*****************************************************************************\ * $Id: CrateParser.cc,v 1.5 2009/12/10 16:30:04 paste Exp $ \*****************************************************************************/ #include "emu/fed/CrateParser.h" #include <sstream> #include "emu/fed/Crate.h" emu::fed::Crate *e...
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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <stdint.h> #include <stdlib.h> #include <string.h> #include "src/base/platform/elapsed-timer.h" #include "src/wasm/wasm-macro-gen.h" #includ...
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// Copyright (c) 2009-2012 Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "net.h" #include "albatroscoinrpc.h" #include "alert.h" #include "wallet.h" #include "db.h" #include "walletdb.h" using ...
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/* * Copyright 2014 Dario Manesku. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #include "cmft/cubemapfilter.h" #include "cmft/clcontext.h" #include "base/config.h" #include "base/printcallback.h" #include "base/macros.h" #include "base/utils.h" #include "cubemaputils.h" #incl...
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/* * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this so...
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/******************************************************************************** ** Form generated from reading UI file 'practice_windows.ui' ** ** Created by: Qt User Interface Compiler version 5.2.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ****************************...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* AWeapon.cpp :+: :+: :+: ...
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#include <iostream> #include <cstdlib> #include <fstream> #include <cstdio> #include <climits> #include <vector> #include <map> #include <list> #include <deque> #include <queue> #include <stack> #include <set> #include <sstream> #include <string> #include <cstring> #include <algorithm> #include <bitset> #include <cmath...
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/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2008. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */ /*--------------...
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#include<iostream> #include<string> #include<cctype> using namespace std; const int num = 10; //string readValidNumber(string usernumber); int main() { string usernumber; cout << "Enter the valid number of 10 digit : "; cin >> usernumber; if(usernumber.length()==num) { cout << "You have entered ...
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/* * Copyright (c) 2011. Philipp Wagner <bytefish[at]gmx[dot]de>. * Released to public domain under terms of the BSD Simplified license. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of sou...
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/***************************************************************************** CSignal A class for an event object (a signal). *****************************************************************************/ #ifndef _CSIGNAL_H #define _CSIGNAL_H #include <windows.h> class CSignal { public: CSignal () ...
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// UVa Online Judge // Problem 11799 - Horror Dash // Written by Tian Zhou // Created 3/4/13 // Last Modified 3/4/13 #include <iostream> using namespace std; int main() { int cases; int n; int s; int max; cin >> cases; for (int i = 0; i < cases; i++) { cin >> n; max = 0; ...
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// Copyright 2006 Nemanja Trifunovic /* Permission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the "Software") to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivat...
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#ifndef EE_UI_UITABLEROW_HPP #define EE_UI_UITABLEROW_HPP #include <eepp/ui/models/modelindex.hpp> #include <eepp/ui/uiwidget.hpp> using namespace EE::UI::Models; namespace EE { namespace UI { class EE_API UITableRow : public UIWidget { public: static UITableRow* New( const std::string& tag ) { return eeNew( UIT...
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// Generated by Haxe 4.1.5 #include <hxcpp.h> #ifndef INCLUDED_lime_app_IModule #include <lime/app/IModule.h> #endif #ifndef INCLUDED_openfl__Vector_IVector #include <openfl/_Vector/IVector.h> #endif #ifndef INCLUDED_openfl__Vector_ObjectVector #include <openfl/_Vector/ObjectVector.h> #endif #ifndef INCLUDED_openfl_di...
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// baulk virtual env #include <bela/io.hpp> #include <bela/process.hpp> // run vswhere #include <bela/path.hpp> #include <bela/env.hpp> #include <filesystem> #include <regutils.hpp> #include <jsonex.hpp> #include <baulkenv.hpp> namespace baulk::env { // baulk virtual env bool Searcher::InitializeVirtualEnv(const std::...
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#ifndef SEGMENTIMAGE_H #define SEGMENTIMAGE_H #include "segmentationcore.h" class SegmentImage: private SegmentationCore { public: SegmentImage(); SegmentImage(String imageFile, String seedFile); ~SegmentImage(); void getSegmentedImage(QVector<QImage> &segmentedQImages, QImage& contourQImage); private:...
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/* //////////////////////////////////////////////////////////// File Name: ysadvgeometry.h Copyright (c) 2017 Soji Yamakawa. All rights reserved. http://www.ysflight.com Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1....
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ #define UI_GFX_GPU_MEMORY_BUFFER_H_ #include <stddef.h> #include <stdint.h> #include "base/memory/shared_memory.h" #...
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#ifndef MESSAGE_H #define MESSAGE_H void yyerror(const char* const s); void error_argument(int expected, int got); void error_undefined(const std::string& s); void error_type(); #endif
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/* Copyright (C) 2006 Mark Joshi Copyright (C) 2007, 2008 Eric Ehlers This file is part of XLW, a free-software/open-source C++ wrapper of the Excel C API - http://xlw.sourceforge.net/ XLW is free software: you can redistribute it and/or modify it under the terms of the XLW license. You should have received a...
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#include <iostream> #include <string> #include "video_client.h" int main(int argc, char* argv[]) { std::vector<std::string> args(argv, argv + argc); std::string uri = "ws://localhost:9562"; // uri = "ws://192.168.1.33:9562"; if (args.size() >= 2) { uri = args[1]; } VideoClient my_client(uri); my_clie...
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// Copyright 2016 The Cobalt Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
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#include <bits/stdc++.h> #define rep(i,n) for (int i = 0; i < (n); ++i) #define rep2(i,n) for (int i = 1; i < (n); ++i) using namespace std; typedef long long ll; int main() { ios::sync_with_stdio(false); cin.tie(nullptr); int N, M, C; cin >> N >> M >> C; vector<int> B(M); rep(i,M) cin >> B[i]...
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// ************************************************************************************************* // // Horde3D // Next-Generation Graphics Engine // // Sample Application // -------------------------------------- // Copyright (C) 2006-2011 Nicolas Schulz // // // This sample source file is not covered by the EPL ...
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#include <iostream> #include <string> #include "List.h" #include "Node.h" using namespace std; //Tests the functions in List.h int main(){ List<int> list1; list1.print("list1"); for(int i = 1, j = 1; i <= 10; i++){ j = -2 * j; list1.insert(j); list1.print("list1"); } List<string> list2; strin...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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class ExecuteStage: public Stage { private: uint64_t e_dstE; uint64_t e_valE; bool M_bubble; uint64_t Cnd; void setMInput(M * mreg, uint64_t stat, uint64_t icode, uint64_t Cnd, uint64_t valE, uint64_t valA, uint64_t dstE, uint64_t dstM); uint64_t setaluA(u...
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/******************************************************************************** ** Form generated from reading UI file 'entrada.ui' ** ** Created by: Qt User Interface Compiler version 5.9.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *******************************************...
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#include"tagItem.h" #include "tagItemHead.h" #include<Basic/tagsTable.h> #include "trackItem.h" #include "headerItem.h" #include<files/tagInfo.h> #include<database/queries/queryTypes.h> #include<database/queries/provider/queryProvider.h> #include<database/queries/matchQuery.h> #include<database/queries/tagQuery.h> vie...
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#pragma once #include <boost/shared_ptr.hpp> #include "game.pb.h" class SaverLoader { public: SaverLoader(); ~SaverLoader(); static bool existFile(const std::string& name); static const std::string saveFile; protected: boost::shared_ptr<game::Game> nGame; };
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// Generated by the gRPC protobuf plugin. // If you make any local change, they will be lost. // source: google/genomics/v1alpha2/pipelines.proto #include "google/genomics/v1alpha2/pipelines.pb.h" #include "google/genomics/v1alpha2/pipelines.grpc.pb.h" #include <grpc++/impl/codegen/async_stream.h> #include <grpc++/im...
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// // main.cpp // Zoo_Management_System // // Created by Almog Segal on 01/08/2017. // Copyright © 2017 Almog Segal. All rights reserved. // #pragma warning( disable : 4290 ) #include <iostream> #include "Zoo.h" #include "AreaManager.h" #include "Veterinarian.h" #include "Keeper.h" #include "MaintenanceWorker.h" #i...
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#ifndef ULINE_H #define ULINE_H //窗口 #include <QHBoxLayout> class QGridLayout; //控件 class QLineEdit; class QLabel; class ULine:public QHBoxLayout{ Q_OBJECT public: ULine(const QString& text, const QString hitText="", int widthLabel=80, int heightLabel=25, int widthEdit=200, int heightEdit=25); ~ULine(); ...
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/** * @cond ___LICENSE___ * * Copyright (c) 2016-2018 Zefiros Software. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights ...
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#pragma once #include "WiFi.h" #include "config.h" #define WIFI_TIMEOUT_MS 20000 class WifiManager { public: WifiManager() { } bool ConnectToWifi() { Serial.println("Connecting to WiFi"); WiFi.mode(WIFI_STA); WiFi.begin(WIFI_NETWORK, WIFI_PASS); ...
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#include "ui.h" #include "routes.h" #include "edge.h" #include <iostream> int main() { Network n; UI ui(n); ui.loop(); }
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#ifndef MODEL_FLOORPLAN_H_ #define MODEL_FLOORPLAN_H_ #include <map> #include <string> #include <vector> class Bin; class Cell; class ICPTree; class Macro; class Net; class Terminal; class Floorplan { public: //Floorplan(); /* Add Macros by addMovableMacro(). */ Floorplan(std::vector<Macro *> *mo...
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/* *Author: Abdul Bezrati *Email : abezrati@hotmail.com */ #ifndef MATHUTILS #define MATHUTILS #ifdef _WIN32 #ifndef WIN32 #define WIN32 #endif #endif #include <cmath> #include <ctime> #include <float.h> #include <stdlib.h> #include <iostream> #define TWO_PI 6.2831853f #define EPSIL...
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// AsmJit - Machine code generation for C++ // // * Official AsmJit Home Page: https://asmjit.com // * Official Github Repository: https://github.com/asmjit/asmjit // // Copyright (c) 2008-2020 The AsmJit Authors // // This software is provided 'as-is', without any express or implied // warranty. In no event will the...
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#include "../headers/facade.hpp" #include <iostream> #include <string> #include "../headers/serializer.hpp" #include "../headers/parser.hpp" Facade::Facade(uint32_t height, uint32_t width) { gc = GameSingleton::getGameController(height, width); } FacadeResultCode Facade::startGame() { std::cout << "The game ...
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#include <iostream> #include "bstree.cpp" using namespace std; using namespace BSTree; void menu(Tree *&tree) { int ch; char ch_2; string s; do { cout << " " << endl; cout << "1. Вывести дерево на экран" << endl; cout << "2. Вывести список узлов дерева" << endl; cout << "3. Добавить узел в дер...
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#include "global_func.h" bool global_func_example(int data) { if (data > 0) { return true; } return false; }
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/* OneLoneCoder.com - Simple Audio Noisy Thing "Allows you to simply listen to that waveform!" - @Javidx9 License ~~~~~~~ Copyright (C) 2018 Javidx9 This program comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions; See license for details. ...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#include <iostream> #include <fstream> using namespace std; int main () { cout << "Welcome to MIDN Alam's(150084) Program"<< endl; cout << "Enter Filename: "; double avg, navg,a1,a2; int a ,b,point,pt,salary,sal; salary=0; point=0; string filename, s,t,name,mvp; char ch; cin >> filename; ifstream ...
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#ifndef lightSensor_H #define lightSensor_H //BH1750 //#define LIGHTSENSOR_ADDR_VCC 0x5C #define LIGHTSENSOR_ADDR_VCC 0x46 #define LIGHTSENSOR_ADDR_GND 0x23 // No active state #define BH1750_POWER_DOWN 0x00 // Wating for measurment command #define BH1750_POWER_ON 0x01 // Reset data register value - not accepted in P...
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#include "stdafx.h" #include "LocalPlayer.h" CLocalPlayer::CLocalPlayer(const char* url, HWND hwnd) :CPlayer(url, hwnd) , m_fileID(NULL) , m_bRunning(false) , m_hThread(NULL) { } CLocalPlayer::~CLocalPlayer() { StopReadThread(); if (m_fileID) { Video_Close(m_fileID); m_fileID = NULL; } } int CLocalPlayer...
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#ifndef __DISPLAYSPEED_TASK_H_ #define __DISPLAYSPEED_TASK_H_ #include "Task.h" #include "EnumState.h" #include "ComputeDataTask.h" #include "ServoMotorImpl.h" #include "MeasurementObserver.h" class DisplaySpeedTask: public Task, public MeasurementObserver { public: DisplaySpeedTask(uint8_t pin); void in...
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#include<iostream> using namespace std; bool findPartition(int arr[], int n) { int sum = 0; int i, j; for(i=0; i< n ;i++) sum+=arr[i]; if(sum%2!=0) return 0; bool part[sum/2][n+1]; for(i=0;i<=n;i++) part[0][i]=true; for(i = 1; i<=sum/2; i++) part[i]...
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/* _ooOoo_ o8888888o 88" . "88 (| -_- |) O\ = /O ____/`---'\____ .' \\| |// `. / \\||| : |||// \ / _||||| -:- |||||- \ | | \\\ - /// | | ...
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/* * ofxOpenNI.cpp * * Created on: 11/10/2011 * Author: arturo */ #include "ofxOpenNI.h" #include <XnLog.h> #include "ofxOpenNIUtils.h" #include "ofLog.h" string ofxOpenNI::LOG_NAME = "ofxOpenNI"; using namespace xn; static bool rainbowPalletInit = false; XnUInt8 PalletIntsR [256] = {0}; XnUInt8 Pal...
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(allocate) utf16_buffer = uv__malloc(max_len)
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#include <string> using std::string; class ArticleCitations { public: ArticleCitations(const string& fileName); virtual ~ArticleCitations(); ArticleCitations(const ArticleCitations& src); ArticleCitations& operator=(const ArticleCitations& rhs); string getArticle() const { return mArticle; } size_t getNumCitati...
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#include <iostream> #include <stack> #include <queue> using namespace std; /* 容器适配器 stack 栈 先进后出 queue 队列 先进先出 priority_queue 最高优先级总是第一个出列 适配器 是容器的接口 本身不直接保存元素 其保存元素机制是调用另一种顺序容器实现 可以看做适配器是保存一个容器 容器再保存元素 */ int main2() { stack<int>s1; s1.push(1); s1.push(2); s1.push(3); while (s1.size()>0) { std::cout ...
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// Dialog_sendMail.cpp : 实现文件 // #include "stdafx.h" #include "TUMMS.h" #include "Dialog_sendMail.h" #include "afxdialogex.h" #include<string> using namespace std; extern control CONTROL; extern CDBOperation dbOper; extern bool bConn; // CDialog_sendMail 对话框 IMPLEMENT_DYNAMIC(CDialog_sendMail, CDial...
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#include "stdafx.h" #include "objimporter.h" #define TINYOBJLOADER_IMPLEMENTATION #include "tiny_obj_loader.h" #include <QTemporaryDir> #include <QXmlStreamWriter> #include <QVector3D> #include <QProgressDialog> #include <QApplication> #include "OgreMesh2.h" #include "OgreMeshManager.h" #include "OgreMeshManager2.h...
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// Copyright (c) 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditi...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Components/ActorComponent.h" #include "OpenDoor.generated.h" DECLARE_DYNAMIC_MULTICAST_DELEGATE(FDoorEvent); UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) ) class BUILDINGESCAPE_API UOpenDoor : pu...
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#ifndef DOUBLY_LINKED_LIST #define DOUBLY_LINKED_LIST #include <ostream> #include <algorithm> template<class T> class DLLNode { public: DLLNode() { next = prev = NULL; } DLLNode(const T& el, DLLNode<T> *n = NULL, DLLNode<T> *p = NULL) { info = el; next = n; prev = p; } ...
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/* In this chapter, you studied functions that can be easily implemented both recursively and iteratively. In this exercise, we present a problem whose recursive solution demonstrates the elegance of recursion, and whose iterative solution may not be as apparent. The Towers of Hanoi is one of the most famous class...
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#include <iostream> using namespace std; // Conversion constants #define CtoFRatio 1.80 #define CtoFOffset 32.00 #define CtoKOffset 273.0 // Scale identifiers #define DegC 'C' #define Degc 'c' #define DegF 'F' #define Degf 'f' #define DegK 'K' #define Degk 'k' // Conversion function prototypes // Should be in a ".h"...
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#ifndef __CELL_CONCR__ #define __CELL_CONCR__ #include "cell.h" #include "state.h" #include <memory> class Cell_concr : public Cell { std::unique_ptr<Publisher> publisher; std::unique_ptr<State> state; void notify(State &prev_state, State &curr_state); public: Cell_concr(State &state); State &get_state(); ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated by code_generator_v8.py. DO NOT MODIFY! #ifndef V8TypeConversions_h #define V8TypeConversions_h #include "bindings/...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItem_WeaponBaseClub_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include <float.h> #include "NGE/Physics/RigidBody/CollisionDetector.hpp" #include "NGE/Physics/RigidBody/IntersectionTests.hpp" using namespace NGE::Physics::RigidBody; unsigned CollisionDetector::SphereAndTruePlane(const CollisionSphere& sphere, const CollisionPlane& plane, CollisionData* data) { // Mamy kontakty...
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// // Created by Gregory Postnikov on 2019-04-27. // #ifndef TIMETABLE_GENERATESCHEDULE_H #define TIMETABLE_GENERATESCHEDULE_H #include "SubjectClass.h" #include "TeacherClass.h" #include "GroupClass.h" #include "EventClass.h" #include "Constants.h" Cabinet* GetFeasibleCabinet(std::map<std::string,Cabinet>& cabinet...
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#include "TaskPoolModule.h" #include "WeChatOrderTask.h" #include "Timer.h" #include "ServerMessageDefine.h" #include "log4z.h" #include "ISeverApp.h" #include "VerifyRequest.h" #include "AppleVerifyTask.h" #include "WeChatVerifyTask.h" #include "DBVerifyTask.h" #include "ApnsTask.h" #include "AnyLoginTask.h...
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#include "administator.h" #include "okno_paneladministratora.h" #include "listakontuzytkownikow.h" #include <QDebug> Permanentny *Administator::getPerm() { return perm; } void Administator::setPerm(Permanentny *value) { perm = value; } Administator::Administator(Uzytkownik *uzyt) :Uzytkowni...
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/* * Qt4 bitcoin GUI. * * W.J. van der Laan 2011-2012 * The BitcoinQuality Developers 2011-2013 */ #include "walletstack.h" #include "walletview.h" #include "bitcoingui.h" #include <QMap> #include <QMessageBox> WalletStack::WalletStack(QWidget *parent) : QStackedWidget(parent), clientModel(0), bOutOf...
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// MRSCompilerToolDlg.h : header file // #pragma once #include "MZip.h" // CMRSCompilerToolDlg dialog class CMRSCompilerToolDlg : public CDialogEx { // Construction public: CMRSCompilerToolDlg(CWnd* pParent = nullptr); // standard constructor // Dialog Data #ifdef AFX_DESIGN_TIME enum { IDD = IDD_MRSCOMPILERTOOL...
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#include "qlThanhVien.h" qlThanhVien::qlThanhVien() { soLuong=0; tv=nullptr; } void qlThanhVien:: display() { for(int i=0; i<soLuong; i++) { tv[i]->thongTinTaiKhoan();cout<<endl; } cout << endl; } ThanhVien** qlThanhVien::getds(){ return tv; } void ...
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/* * ReNetConfig.cpp * * (Un)License: Public Domain * You can use and modify this file without any restriction. * Do what you want. * No warranties and disclaimer of any damages. * More info: http://unlicense.org * The latest sources: https://github.com/republib */ #include "base/rebase.hpp" #include "math/re...
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