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#include "Camera.h" #include "transform.hpp" const Camera::vec3 Camera::center_position() const { return vec3(position_[0] + front_dir_[0], position_[1] + front_dir_[1], position_[2] + front_dir_[2]); } // TODO: fill up the following functions properly void Camera::move_forward(float delta) { position_ += del...
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// re2c $INPUT -o $OUTPUT -u --encoding-policy substitute #include <stdio.h> #define YYCTYPE unsigned int bool scan(const YYCTYPE * start, const YYCTYPE * const limit) { __attribute__((unused)) const YYCTYPE * YYMARKER; // silence compiler warnings when YYMARKER is not used # define YYCURSOR start S: /*!re2c re2c:...
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#include <modules\mmnetwork.h> using namespace MM2;
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// @project Open Space Toolkit ▸ Physics /// @file OpenSpaceToolkit/Physics/Units/Derived/Angle.test.cpp /// @author Lucas Brémond <...
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#include <iostream> #include <typeinfo> #include "CMyString.h" #include "CStack.h" using namespace std; /******************************************************************************** AUTHOR : 한대현 NAME : swapValues PARAMS : [IN ] T T1, T T2 [OUT] void COMMENTS : 템플릿 자료형을 활용한 스왑 함수 **************************...
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void setup() { // put your setup code here, to run once: Serial.begin(9600); Serial.print("Hello World!!"); } void loop() { // put your main code here, to run repeatedly: }
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#ifndef QPID_FRAMING_CLUSTERCONNECTIONRETRACTOFFERBODY_H #define QPID_FRAMING_CLUSTERCONNECTIONRETRACTOFFERBODY_H /* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copy...
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// <vstring.h> Forward declarations -*- C++ -*- // Copyright (C) 2005-2013 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Soft...
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#include <MIDI.h> #include "Adafruit_Trellis.h" //use Trellis 0-11 and 16-27 as input for notes. //use Trellis 12-15 and 28-31 for input to modes, sequencer, patches //six potentiometers as CC value input //rotary switch to choose banks of CC numbers for knobs //John Park for Adafruit Industries MIDI_CREATE_DEFAULT_I...
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#ifndef SEARCHWIDGET_H #define SEARCHWIDGET_H #include <QGroupBox> #include <QLineEdit> #include <QCheckBox> #include <QDateEdit> #include <view/field/type_combo_box.h> #include <view/field/gender_buttons.h> #include <view/field/birth_date_search.h> #include <view/field/spin_box_search.h> #include <view/field/double_...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "main.h" #include "db.h" #include "init.h" #include "bitcoinrpc.h" using name...
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#include "IconGenerationCharacter.h" #include "Components/SkeletalMeshComponent.h" AIconGenerationCharacter::AIconGenerationCharacter() { this->OrigBaseMaterial = NULL; this->Mesh = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("CharacterMesh0")); this->BodyMesh = CreateDefaultSubobject<USkeletalMesh...
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/* * Copyright (C) 2018 Jolla Ltd. * Contact: Chris Adams <chris.adams@jollamobile.com> * All rights reserved. * BSD 3-Clause License, see LICENSE. */ #ifndef LIBSAILFISHSECRETS_INTERACTIONREQUEST_P_H #define LIBSAILFISHSECRETS_INTERACTIONREQUEST_P_H #include "Secrets/secretsglobal.h" #include "Secrets/secretman...
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#include "RTProtocol.h" #include "Markup.h" #include "Network.h" #include <float.h> #include <iphlpapi.h> #include <cctype> #include <thread> // import the internet protocol helper library. #pragma comment(lib, "IPHLPAPI.lib") #pragma warning(push) #pragma warning(disable : 4244) #include <algorithm> #pragma warning( p...
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#include <bits/stdc++.h> using namespace std; int main() { int testcase, cases = 0; scanf("%d", &testcase); while (testcase--) { int A, B; double p, q; scanf("%d %d", &A, &B); if (A == 0 && B == 0) p = q = 0; else if (B % 2 == 0) p = 1, q = 0; else p = 0, q = 1; printf("Case %d: %.3lf %.3lf...
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#include "stdafx.h" #include "AWP_Weapons.h"
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/******************************************************************************** ** Form generated from reading UI file 'ConfigDialog.ui' ** ** Created by: Qt User Interface Compiler version 5.6.2 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! **************************************...
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/* * The MIT License (MIT) * * Copyright (c) 2017 Sylko Olzscher * */ #include <crypto/hash/sha256.h> #include <openssl/crypto.h> // OPENSSL_cleanse namespace cyng { namespace crypto { sha256::sha256() : ctx_() { SHA256_Init(&ctx_); } bool sha256::update(std::string const& str) { return...
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#pragma once #include "AbstractReportDataProvider.h" #include "AccountHodeReportDP.h" #include "AccountInterestReportDP.h" #include "AccountTradesReportDP.h" #include "Singleton.h" namespace ReportDataProvider { public interface class IReportDataProviderFactory { public: virtual IReportDataProvider^ CreateDataPro...
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#ifndef XSE_IIMAGE_H #define XSE_IIMAGE_H #include "XSEIResource.h" #include "XSERenderSystemCommon.h" namespace XSE { namespace Resources { class XST_API IImage : public IResource { friend class CImageManager; public: enum class CHANNEL : u32 { RED, GREEN, BLUE, ALPHA, ...
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#include "Camera.h" Camera::Camera(GLfloat * pos, GLfloat * at, GLfloat * up_i): camLocation(pos[0], pos[1], pos[2]), lookAt(at[0],at[1],at[2]), up(up_i[0], up_i[1], up_i[2]){} void Camera::translate(float xpos, float ypos, float zpos){ camLocation.x += xpos; camLocation.y += ypos; camLocation.z += zpos; //cout ...
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/* ** ** */ #include <vector> #include <iostream> #include <GL/gl.h> #include <GL/glu.h> #include "Assert.hpp" #include "ModelImpl.hpp" #include "Model.hpp" namespace gdl { Model::Model() : Resource<ModelImpl>(NULL) { } Model::Model(ModelImpl* impl) : Resource<ModelImpl>(impl) { } Model::~Mod...
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#define EOF-1 #define EOL 0x0A int ch,dem; ch=getchar(); while ((ch=getchar()) != EOF) while ((ch=getchar()) != EOL) dem++;
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#include <arpa/inet.h> #include <sstream> #include <pybindings.h> #include <dfmux/HardwareMap.h> #include <container_pybindings.h> std::string DfMuxChannelMapping::Description() const { std::ostringstream s; s << "IP: " << ((ntohl(board_ip) >> 24) & 0xff) << "." << ((ntohl(board_ip) >> 16) & 0xff) << "."...
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/* __ _____ _____ _____ __| | __| | | | JSON for Modern C++ | | |__ | | | | | | version 3.5.0 |_____|_____|_____|_|___| https://github.com/nlohmann/json Licensed under the MIT License <http://opensource.org/licenses/MIT>. SPDX-License-Identifier: MIT Copyright (c) 2013-2018 Niels Lohmann <http:/...
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#ifndef SFENGINE_PLAYER_H #define SFENGINE_PLAYER_H #include "Actor.h" namespace Engine { class Player : public GenericActor { public: TYPEDEF_PARENT_CLASS(Engine::GenericActor); Player(); Player(const std::string &texfile, const std::string &texID); Player(const Player &p); virtual ~Player...
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#include <iostream> #include <typeinfo> int main() { const int i = 42; auto j = i; const auto &k = i; auto *p = &i; const auto j2 = i, &k2 = i; std::cout << "i is " << typeid(i).name() << "\n"; std::cout << "j is " << typeid(j).name() << "\n"; std::cout << "k is " << typeid(k).name() << "\n"; ...
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using namespace std; struct nodo{ char a;//campo donde se almacenara el caracter struct nodo *sgte; }; typedef struct nodo *Puntero; class Pila{ public: Pila(void); void Apilar(char ); int Desapilar(void ); bool PilaVacia(void); void MostrarPila(void); ...
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#ifndef MJ_Allocator_h #define MJ_Allocator_h #include "MojingTypes.h" #include <pthread.h>// pthread_mutex_ XXXX #include <map> using namespace std; //----------------------------------------------------------------------------------- // ***** Disable template-unfriendly MS VC++ warnings #if defined(MJ_CC_MSVC) // ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "aimasa2.h" #include "DynamicPointPaths.h" DynamicPointPaths::DynamicPointPaths(FVector pos0_, FVector vel0_, FVector pos1_, FVector vel1_, float v_max_, float phi_max_, float L_car_, float a_max_) { pos0 = pos0_; pos1 = pos1_;...
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#include <bits/stdc++.h> using namespace std; using ll = long long; #define ld long double #define ull unsigned long long int #define rep(i, n) for (int i = 0; i < (int)(n); i++) // (i, 10) i=0~i=9まで #define repr(i, n) for (int i = n; i >= 0; i--) // (i, 10) i=10~i=0まで #define FOR(i, m, n) for (int i = m; i < n; i...
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#ifndef IDASTARSOLVER_H #define IDASTARSOLVER_H #include "solver.h" #include <vector> #include <chrono> struct TimeoutException : public std::exception { const char * what () const throw () { return "Nie udało się znaleźć rozwiązanie w przeciągu 10 sekund"; } }; class IDAStarSolver : public Solve...
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#include "Input.h" void Input::init() { Uint8* keyboard = SDL_GetKeyState(&numKeys); keys = new bool[numKeys]; prevKeys = new bool[numKeys]; for(int i = 0; i < numKeys; i++) { keys[i] = keyboard[i]; prevKeys[i] = false; } SDL_GetMouseState(&mouseX, &mouseY); for(int ...
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// Copyright (c) 2021 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special ...
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#include<bits/stdc++.h> using namespace std; bool comparator(string s1,string s2) { string xy= s1.append(s2); string yx= s2.append(s1); return xy>yx; } int main() { int t; cin>>t; while(t--) { int n; cin>>n; string a[n]; for(int i=0;i<n;i++) { ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2106 | ...
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#include "GameTaskGraphNode_Event.h" #include "GameTaskEvent.h" #define LOCTEXT_NAMESPACE "GameTask" UGameTaskGraphNode_Event::UGameTaskGraphNode_Event(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { bIsSubNode = true; } FText UGameTaskGraphNode_Event::GetNodeTitle(ENodeTitleType::Type Tit...
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#include "stdafx.h" #include "CppUnitTest.h" #include <string> #include "..\hcmgr\UnboundEntry.h" #include "..\hcmgr\BoundEntry.h" #include "..\hcmgr\ConstantEntry.h" #include "..\hcmgr\SymbolValueEntry.h" #include "..\hcmgr\PredicateEntry.h" #include "..\hcmgr\SymbolTable.h" #include "..\hcmgr\SubstitutionList.h" #inc...
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#ifndef NXOpen_BLOCKSTYLER_CURVECOLLECTOR_HXX_INCLUDED #define NXOpen_BLOCKSTYLER_CURVECOLLECTOR_HXX_INCLUDED //-------------------------------------------------------------------------- // Header for C++ interface to JA API //-------------------------------------------------------------------------- // // Source Fil...
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// --ifind.c------------------------------------------------------------------ // // Module containing FIND functions for various folders. // // Copyright (C) Microsoft Corp. 1986 - 2000. All Rights Reserved. // ----------------------------------------------------------------------------- #include "stdafx.h" ...
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#include <iostream> #include <string> // The string class: pg 131 #include <vector> // The vector class: pg 1012 #include "sort.hpp" using std::string; using std::vector; template <typename T> void sort(T *a, T *aux, int lo, int hi); template <typename T> void sort(vector<T> &a, T *aux, int lo, int hi); template <...
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/** * \file training.h * \defgroup optimizers * \brief Training procedures * * The various trainers are defined here. * All trainers are structures inheriting from the `Trainer` struct. * * */ #ifndef DYNET_TRAINING_H_ #define DYNET_TRAINING_H_ #include <vector> #include <boost/serialization/export.hpp>...
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#include "config.h" #include "plugin.h" #include "wqueue.h" #include "state.h" #include "clog.h" #include "dispatch/carbon.h" #include "dispatch/workspace.h" #include "dispatch/event.h" #include "../common/accessibility/window.h" #include "../common/misc/assert.h" #include <stdio.h> #include <pthread.h> #define int...
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#include<iostream> #include<list> using namespace std; void display(list<int> &l) { list<int>::iterator itr; for(itr=l.begin();itr!=l.end();++itr) { cout<<*itr<<"\t"; } cout<<endl; } int main() { list <int> l1; list<int> l2(5); int no,value; cout<<"Enter the no of elements in list 1: "; cin>>no; cout<<"Enter the...
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#include <iostream> #include <stdio.h> #include <assert.h> #include <math.h> extern "C" { #include "quadmath.h" } #ifndef IFT #define IFT float #endif #ifndef OFT #define OFT __float128 #endif template <class _Real> _Real __libcpp_generalized_laguerre_recurrence(unsigned __n,_Real __x) { if (__n == 0u) re...
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#ifndef _STUDI #define _STUDI #include <cstdlib> #include <iostream> #include <stdexcept> #include <fstream> class studi { public: bool in(std::string, size_t); //getter long g_matnr() const { return this->matnr; } std::string g_vorname() const { return this->vorname; } std::string g_nachname() const { return th...
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#include "b.h" #include <iostream> // 注意,这里构造函数的形参应定义为引用类型,如果定义为普通类型的i, // 用其初始化引用ref后,构造函数执行完毕后,i会析构掉,引用ref的值就会是未知的随机数 B::B(int& i):ten(10), ref(i), a(i) { std::cout << "调用B构造函数" << std::endl; } B::~B() { } void B::PrintValue() { std::cout << ten << std::endl; std::cout << ref << std::endl; }
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#include<stdio.h> int main() { int a=10,b=10; printf("a<<2=%d",a<<2); printf("b>>2=%d",b>>2); return 0; }
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#include <boost/asio.hpp> #include <boost/date_time/posix_time/posix_time.hpp> #include <boost/date_time/time_facet.hpp> #include "httpServer/httpResponse.h" #include <sstream> using std::string; using std::map; using std::ostringstream; HttpResponse::HttpResponse() { _isCommited=false; reset(); } HttpResponse::~H...
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//////////////////////////////////////////////////////////////////////////////// // position_iterator_fwd.hpp /*============================================================================= Copyright (c) 2006 Tobias Schwinger Copyright (c) 2002-2006 Hartmut Kaiser http://spirit.sourceforge.net/ Di...
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// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2012-2014 Barend Gehrels, Amsterdam, the Netherlands. // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifn...
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#include<iostream> #include<math.h> using namespace std; class trieNode{ public: trieNode *left; trieNode *right; }; void insert(int n, trieNode*head){ trieNode *curr= head; for(int i=31; i>=0;i--){ int bit= (n>>i)&1; if(bit==0){ if(curr->left==NULL){ curr->left= new trieNode(); ...
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// // main.cpp // GitTest_01 // // Created by Admin on 17/10/25. // Copyright © 2017年 Admin. All rights reserved. // #include <iostream> using namespace std; int main(int argc, const char * argv[]) { // insert code here... cout << "Hello, World!\n"; cout<<"这是分支一的皂搓"<<endl; //删除分支1 //合拼分支1 ...
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#include "Hourly.h" Hourly::Hourly(string da, double pr, string des, Customer* cust, bool pa, double amtPa, string hrs, double ra) : Job(da, pr, des, cust, pa, amtPa) { hours = hrs; rate = ra; } string Hourly::toString() { ostringstream os; os << Job::toString() << ", " << hours << ", " << rate; r...
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#include<iostream> using namespace std; struct queue{ int sice; int front; int rear; int element[20]; }; int dequeue(struct queue &q) {if(q.front==-1) {cout<<"queue is empty\n";} else { int t; t=q.element[q.front]; if(q.front==q.rear) {q.front=-1;q.rear=-1;} else ...
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/****************************************************************************** * unit_flow.h * * Source of VieCut. * ****************************************************************************** * Copyright (C) 2017 Alexander Noe <alexander.noe@univie.ac.at> * * Published under the MIT license in the LICENSE ...
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#include "pch.h" #include <iostream> #include <stdio.h> #include <cmath> using namespace std; // 设置允许截断误差值 const double TRUNCATION_ERROR = 1e-13; // 计算在允许截断误差下的k应计算到多少位 const double MAX_K = 1/pow(2*TRUNCATION_ERROR, 0.5) + 1; // x及x的个数 const int X_NUM = 7; const double array_x[] = { 0.0, 0.5, 1.0, pow(2, 0.5), 10.0,...
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#include<iostream> using namespace std; int main () { int num , i,end, isprime ; cout<<"print all prime numbers from 1 to n"<<endl; cin >>end; for(i=2; i<=end;i++) { isprime=1; for(num=2; num<=i/2;num++) { if(i%num==0) isprime=0; } if(isprime==1) cout<<i<<endl; } }
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#include <iostream> #include <string> #include <vector> #include <map> using namespace std; struct BipartiteUnionFind { vector<int> parent, rank, enemy, size; BipartiteUnionFind(int n) : parent(n), rank(n, 0), enemy(n, -1), size(n, 1) { for (int i = 0; i < n; i++) parent[i] = i; } int find(int u) { i...
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/*----------------------------------------------------------------------- Matt Marchant 2017 http://trederia.blogspot.com crogine test application - Zlib license. This software is provided 'as-is', without any express or implied warranty.In no event will the authors be held liable for any damages arising from the us...
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#pragma once #include <iostream> //#include "Car.h" class CCar; class CBMW : public CCar { public: CBMW() {} virtual ~CBMW() {} virtual void driverV() override { std::cout << "Driving BMW..." << std::endl; } };
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/** * 19.2.12. */ #include <cstdio> #include <string> using namespace std; string s; int len; bool chk() { int chk_len = len/2; int size=0; while(size<chk_len) { size +=1; string subs1 = s.substr(len-size, size); string subs2 = s.substr(len-size*2, size); ...
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#include <iostream> #include <cstdlib> #include <cmath> #include <ctime> using namespace std; int main() { int n, s, i; cout<<"Podaj n: "; cin>>n; s=1; i=3; while(i<=n+2){ s=s*i; i=i+1; } cout<<s<<endl; system("pause"); return 0; }
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// // Created by maciek on 01/11/2019. // #pragma once #include <map> #include <iostream> #include <functional> class Poly { private: std::map<unsigned int, double, std::greater<>> data; public: Poly(); Poly(double src); //Poly(const Poly& src); double& operator [] (unsigned int key); double operator () (double...
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/** Class provided by Dr. Boshart. */ #include "Light.h" Light::Light() { location = new Vertex(0, 0, 0); color = new Color(1.0, 1.0, 1.0); } Light::~Light() { delete location; delete color; } void Light::setLocation(Vertex* l) { Vertex* temp = location; location = l; delete t...
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#define file "I" #include <cstdio> #include <algorithm> #include <utility> #include <iostream> #include <cstdlib> using namespace std; #define mp make_pair #define f first #define s second pair<int, pair<int,int> >a[1000010]; int n, m, p[1010], ans; int get(int x) { if (p[x] != x) p[x] = g...
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#include <stdio.h> #include <stdlib.h> #include <conio.h> #include <math.h> typedef struct list { float inf; struct list *link; }; struct list * init(float a) { struct list *lst; lst = (struct list*)malloc(sizeof(struct list)); lst->inf = a; lst->link = NULL; return (lst); } struct list ...
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#include "TextRenderer.h" TextRenderer::TextRenderer() { } TextRenderer::TextRenderer( SDL_Renderer* renderer, std::string fontName ): renderer( nullptr ), surface( nullptr ), texture( nullptr), font( nullptr ), fontName( fontName ) { this->renderer = renderer; } TextRenderer::~TextRenderer() { TTF_CloseFo...
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#ifndef PROYECTO_H #define PROYECTO_H #include <QMainWindow> #include <stdio.h> #include <string.h> #include <iostream> QT_BEGIN_NAMESPACE namespace Ui { class proyecto; } QT_END_NAMESPACE class proyecto : public QMainWindow { Q_OBJECT public: proyecto(QWidget *parent = nullptr ); ~proyecto(); private ...
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#pragma once #ifndef __GRAPHIC_DEVICE_H__ #include "Base.h" class ENGINE_DLL CGraphic_Device final : public CBase { DECLARE_SINGLETON(CGraphic_Device) private: CGraphic_Device(); virtual ~CGraphic_Device() =default; public: LPDIRECT3DDEVICE9 Get_Device() { return m_pDevice; } public: HRESULT R...
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#if !defined(AFX_SPELLDIALOG_H__4056D7B2_08FF_11D1_9818_00805FD2F268__INCLUDED_) #define AFX_SPELLDIALOG_H__4056D7B2_08FF_11D1_9818_00805FD2F268__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // SpellDialog.h : header file // #define SpellCheck_DLL_ FALSE #include "ssce.h" #define SpellChec...
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#include <iostream> #include <vector> using namespace std; class Solution { public: int removeElement(vector<int>& nums, int val) { int n = nums.size(); if (n == 0) return 0; int i = 0; while (i < nums.size()) { if (nums[i] == val) { nums.erase(nums.begin...
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#include<bits/stdc++.h> using namespace std; void BIT(vector< int > &arr,int index,int n,int val) { index=index+1; while(index<=n) { arr[index]+=val; index+=index&(-index); } } void update(vector< int > &arr,int s,int e,int n,int val) { BIT(arr,s,n,val); BIT(arr,e+1,n,-val); } int find(vector< int > &arr,int ...
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// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this li...
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#include <iostream> #include <cstdlib> #include <list> #include <cassert> #include <functional> template<class T, class Comparator = std::less<T>> class Heap { class Node { public: Node(T value, Node* parent = 0, Node* left = 0, Node* right = 0) : value_(value) , parent_(parent) , left_...
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/* THIS PROGRAM OPENS THE WEBCAM USING OPENCV, ALLOWS USER TO DRAG A LINE USING MOUSE */ #include <iostream> #include "opencv2/highgui/highgui.hpp" #include "opencv2/opencv.hpp" #include <stdio.h> #include <sys/socket.h> #include <arpa/inet.h> #include <sys/ioctl.h> #include <net/if.h> #include <unistd.h> #include <st...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_DinoColorSet_Dunkleosteus_Ocean_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //-----------------------------------------...
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#ifndef _GG_CLABEL_H_ #define _GG_CLABEL_H_ #include "cfield.h" namespace cio{ class CLabel : public CField { void allocateAndCopy(const char*); int fieldLenght; public: CLabel(const char* str, int row, int col, int len = -1); CLabel(int row, int col, int len); CLabel(const CLabel& clb); ~CLabel(); void draw(int bo...
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/****************************************************************************** Copyright (c) 2005, AUTOBOSS Inc. All rights reserved. 文件名称:SendFrame.cpp 文档标识:007汽车诊断平台详细设计说明书(诊断分册) 摘 要:汽车通信命令类。 历史记录: ---------------------------------------------------------------------------- 时 间 作者 版本号 操 作...
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// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/isolate.h" #include <stdlib.h> #include <fstream> // NOLINT(readability/streams) #include <sstream> #include "src/ast/ast.h" #include ...
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/////////////////////////////////////////////////////////////////////////// /// Filename: APTDUMP.CPP /// /// Long filename: APTOR .apx dumping file /// /// File type: C ++ code /// /// Project:...
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#ifndef PIZZAFROMMENU_H #define PIZZAFROMMENU_H class PizzaFromMenu { public: PizzaFromMenu(); virtual ~PizzaFromMenu(); protected: private: }; #endif // PIZZAFROMMENU_H
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/* ADC_DAC_Timer.h - Library for running ADC and DAC at a specified sample rate on the Ardunio Due Created by Robert FK Triggs, July 30th 2014 Released into the public domain. */ #ifndef ADC_DAC_Timer_h #define ADC_DAC_Timer_h #include "Arduino.h" class ADC_DAC_Timer { public: ADC_DAC_Timer(); void set_s...
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#ifndef __ASYNC_RESOURCE_H__ #define __ASYNC_RESOURCE_H__ #include "cocos2d.h" using namespace cocos2d; typedef CCScene* (*SEL_SceneHandler)(); #define scene_selector(_SELECTOR) (SEL_SceneHandler)(&_SELECTOR) class AsyncResource { public: AsyncResource(); ~AsyncResource(); static AsyncResource *s...
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#include "login.h" #include "ui_login.h" Login::Login(QWidget *parent) : QDialog(parent), ui(new Ui::Login) { ui->setupUi(this); resize(300,200); } Login::~Login() { delete ui; } void Login::on_pushButton_3_clicked() { exit(0); } void Login::on_pushButton_4_clicked() { this->setWindowFl...
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#include <bits/stdc++.h> using namespace std; using gg = long long; int main() { ios::sync_with_stdio(false); cin.tie(0); array<gg, (gg)1e5 + 5> h{}; gg n; cin >> n; while (n--) { gg a, b; cin >> a >> b; h[a] += b; } auto i = max_element(h.begin(), h.end()); c...
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#pragma once // Name: DBZKakarot, Version: 1.0.3 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass Sub_Npc00...
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// // ry_Util.hpp // GloryProject // // Created by chunyong chen on 2017/9/15. // // #ifndef ry_Util_hpp #define ry_Util_hpp #include "cocos2d.h" USING_NS_CC; int register_all_RyUtil(); class ryUtil { public: static ryUtil* getIns(); std::string getSign1(const char* userid, const char* key, co...
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template<typename Data> class Vector { size_t d_size; // Stores no. of actually stored objects size_t d_capacity; // Stores allocated capacity Data *d_data; // Stores data public: Vector() : d_size(0), d_capacity(0), d_data(0) { d_data = NULL; resize(); }; Vector(Vector const &other...
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#include<iostream> #include<stdio.h> #include<stdlib.h> #include<string.h> #include "couple.h" using namespace std; void readfile(gift **g,couple c[]); int breakup(gift **g, couple c[], couple br[],int m); void re_pair(gift **g,couple c[],couple br[],int m,int brindex); int main() { FILE *fc; gift **g; int m; f...
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// fyt #include<bits/stdc++.h> #define int long long #define double long double #define endl '\n' using namespace std; int a[212345][3]; signed main(){ ios::sync_with_stdio(false),cin.tie(0),cout.tie(0); int n; string s; cin>>n; cin>>s; int cnt = 0; int mx = 0; int num = 0; int l = -1; int r = 0; int ind...
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void setup() { Serial.begin(9600); asm("sbi 0x04, 5"); // seting PIN for output asm("rjmp START"); } void loop() { static int count=0; asm("sbi 0x05, 5"); // set bit immediately delay(100); asm("cbi 0x05, 5"); // clear bit immediatedly delay(100); asm("rjmp SKIP"); asm("START:"); asm("sbi 0x05,...
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#pragma once #include "IEntityRegistryOwner.h" #include <string> #include <functional> #include <memory> class BiomeRegistry : public IEntityRegistryOwner { public: class BiomeParent; virtual void getEntityRegistry(); // _ZN13BiomeRegistry17getEntityRegistryEv ~BiomeRegistry(); // _ZN13BiomeRegistryD2E...
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#ifdef PEGASUS_OS_HPUX #ifndef __UNIX_VLANFOR_PRIVATE_H #define __UNIX_VLANFOR_PRIVATE_H #endif #endif
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/****************************************************************************************** * Chili DirectX Framework Version 16.07.20 * * Graphics.h * * Copyright 2016 PlanetChili <http://www.planetchili.net> * * * * This file is part of The Chili DirectX...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/ram/model/SetDefaultPermissionVersionRequest.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::RAM::Model; using namespace Aws::Utils::Json; us...
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/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Copyright (c) 1999-1999 Microsoft Corporation Module Name: cgvisitor.hxx Abstract: classes and templates for visitors Notes: History: mzoran Nov-24-1999 Created. -----------------------------...
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