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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.1 | ...
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masashi.imano@gmail.com
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_ #define UI_VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_ #pragma once #include "base/string16.h" #include "u...
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#pragma once #include "Condition.h" #include "Mutex.h" #include "noncopyable.h" //倒计时 //参考muduo2.2节讲述的CountDownLatch //这里主要是为了当主线程开启子线程时,子线程一定已接收线程数据并开始真正执行函数时, //主线程才从外层start返回 class CountDownLatch : noncopyable { public: explicit CountDownLatch(int count); //倒数几次 void wait(); //等待计数变为0 void countDown()...
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vvzz_run@outlook.com
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MaksimTimokhin/nats_tunnel
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#pragma once #include <nats/Nats.h> #include <atomic> #include <shared_mutex> #include <thread> #include "ConcurrentHashMap.hpp" #include "IRedirector.h" #include "SocketDescriptors.h" class NatsToSocksRedirector : public IRedirector { public: NatsToSocksRedirector(nats::Client *nats_client, std::string listen_su...
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// Copyright (c) 2017-2018 The TycheCash developers ; Originally forked from Copyright (c) 2012-2017, The CryptoNote developers, The Bytecoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <gtest/g...
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#include <QApplication> #include <QtGui> #include "main_window.hpp" #include "client.hpp" #include "controller.hpp" int main(int argc, char* argv[]){ // Récupération des arguments if (argc != 4){ qDebug() << "Usage: " << argv[0] << " username server port"; return -1; } QString username(argv[1]); Q...
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vector<int> findOdd(string &str){ int n = str.size(); vector<int> d1(n); for(int i=0, l=0, r=-1, k; i<n; i++){ if(i>r) k = 1; else k = min(d1[l+r-i], r-i+1); while(0 <= i-k && i+k < n && str[i-k] == str[i+k]) k++; d1[i] = k--; if(i+k > r){ l = i-k; ...
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#pragma once #include <SFML/Graphics.hpp> #include "Button.h" #include "GeneralFunctions.h" using namespace std; class Player; class InfoWindow : public sf::RectangleShape { public: InfoWindow(); void InitialisePlayer(Player* player); void Collsion(); void Render(); bool isAlive(); void SetAlive(bool a); voi...
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#include <base/device/deviceheadersgl.h> #include <base/device/devicedebug.h> #include <base/device/packedbuffers/chunkgeometry.h> #include <boost/math/special_functions/round.hpp> #include <cmath> #include <cassert> #include <iostream> namespace ngs { ChunkGeometry::ChunkGeometry(ElementID id) : // ...
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int degree = 0; //gibt an, in welcher Stellung sich das Fahrzeug befindet - Start ist bei 0 //--------------Motoren----------------------------------- //Motoren int in1 = 8; //rechte Seite int in2 = 7; //rechte Seite int in3 = 4; //linke Seite int in4 = 2; /...
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#pragma once #include "../src/java-core.hpp" #include <jni.h> #include <cstdint> #include <memory> #include <vector> #include "java.lang.Object.hpp" namespace com { namespace google { namespace android { namespace gms { namespace gcm { class R_attr : public virtual ::java::lang::Object { public: static jc...
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#include "NotesWindow.hpp" NotesWindow::NotesWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::NotesWindow){ ui->setupUi(this); currentNoteId = -1; modified = false; ui->splitter->setStretchFactor(0,1); ui->splitter->setStretchFactor(1,2); orderByName = new SmallButton(this); ...
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#include <boost/spirit/home/karma/nonterminal/rule.hpp>
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// // CParamSmooth.h // // Author: alexirae@gmail.com // from musicdsp.org archives // #ifndef CParamSmooth_hpp #define CParamSmooth_hpp class CParamSmooth { public: CParamSmooth(double smoothingTimeInMs, double samplingRate); CParamSmooth(); ~CParamSmooth(){}; void init(double smoothing...
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/*二维数组的查找*/ #include<iostream> #include<vector> using namespace std; // 从矩阵的最右上角的数开始与target比较,每次可以删掉一行或和一列,这样就可以缩小查找范围 bool findNumber(vector<int>& matrix, int m, int n, int target){ bool found = false; if(matrix.empty() || m<=0 || n<=0) return false; int i = 0; int j = n-1; while(i...
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#include <bits/stdc++.h> using namespace std; #define double long double double val[1 << 22]; vector<int> o; vector<double> x; vector<double> y; int main() { int n; cin >> n; vector<int> a(n); for (int i = 0; i < n; ++i) cin >> a[i]; for (int mask = 2; mask < (1 << n); ++mask) { o.clear(); int nn = _...
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#include "humanpatterns.h" #include <QApplication> using namespace std; int main(int argc, char *argv[]) { cout << "HUMAN PATTERNS - Antti Halme, 2019" << endl; QString configFile("/home/ajhalme/projects/humanpatterns-qt/config.yaml"); vector<string> args(argv, argv+argc); if (args.size() == 2) { ...
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#include "span.hpp" int main() { Span sp = Span(23000); sp.addNumber(5); sp.addNumber(3); sp.addNumber(17); sp.addNumber(9); sp.addNumber(11); std::cout << sp.shortestSpan() << std::endl; std::cout << sp.longestSpan() << std::endl; std::multiset<int> multi_pulti_set; for (int i = 20; i < 10020; i++) multi_pulti_set...
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sjennett@ox-a5.msk.21-school.ru
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liang94huai/SimpleTest
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#define glClearDepth glClearDepthf #define glDeleteVertexArrays glDeleteVertexArraysOES #define glGenVertexArrays glGenVertexArraysOES #define glBindVertexArray glBindVertexArrayOES #define glMapBuffer glMapBufferOES #define glUnmapBuffer glUnmapBufferOES #define GL_DEPTH24_STENCIL8 ...
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virtualdust/CPP_EXERCISE
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/************************************************************************* > File Name: String-test.cpp > Author: ylvis > Mail: ylvis1024@gmail.com > Created Time: 日 12/ 8 02:25:10 2019 ************************************************************************/ #include<iostream> #include "String.h" using namespac...
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#include "PlatformPrecomp.h" /* Note: html5 builds automatically use NetHTTP_HTML5.cpp instead of NetHTTP.cpp. The usage is the same but internally they use emscripten_async_wget2_data. Due to javascript security issues, you can only download files on website the .html is hosted on, unless cross scripting pr...
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#include <iostream> using namespace std; int main(void){ int n, sum1= 0, sum2= 0, sum3= 0, temp; cin>>n; for(int i= 0; i<n; i++){ cin>>temp; sum1+= temp; } for(int i= 0; i<n-1; i++){ cin>>temp; sum2+= temp; } for(int i= 0; i<n-2; i++){ cin>>temp; ...
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#include "stdafx.h" /* * * Mathematics Subpackage (VrMath) * * * Author: Samuel R. Buss, sbuss@ucsd.edu. * Web page: http://math.ucsd.edu/~sbuss/MathCG * * This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of thi...
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/// ElanToggle.cpp /// jeiea, for toggle of elan touchpad function #include "ElanToggle.h" #include "framework.h" using namespace std; struct Error { DWORD errorCode; LPCTSTR message; static Error fromLastError(LPCTSTR message) { return Error{GetLastError(), message}; } }; wstring GetErr...
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//--------------------------------------------------------------------------- #include <vcl.h> #include <math.h> #pragma hdrstop #include "Median.h" //--------------------------------------------------------------------------- #pragma package(smart_init) __fastcall Median::Median() { m_bAverage = false; m_dAver...
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/* msgrouterruleset.cpp Copyright (C) 2005 Carlos Justiniano cjus@chessbrain.net, cjus34@yahoo.com, cjus@users.sourceforge.net msgrouterruleset.cpp is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; eith...
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// This file was generated based on C:/Users/borde_000/AppData/Local/Fusetools/Packages/Fuse.Preview.Core/0.1.0/Reflection/ReflectionExtensions.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.h> namespace g{namespace Outracks{namespace Simulator{namespace Bytecode{stru...
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//+--------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1992 - 2000. // // File: CXX.CXX // // Contents: C and C++ Filter // // Classes: CxxFilter // // History: 26-Jun-92 BartoszM Created // ...
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#include<iostream> #include<stdlib.h> #include<vector> #include "DNI.h" #include "nodo.h" #include "arbol.h" using namespace std; template <class TDATO> bool comprobar_aleatorios_dni(vector<TDATO> v_aleatorios, int valor) { int contador = 0; bool encontrado = false; while(contador < v_aleatorios.size() && en...
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#ifndef ATHANDLER #define ATHANDLER #include <Arduino.h> #include <SoftwareSerial.h> typedef struct { const char* expectedResponse; unsigned long timeout; char* responseBuf; uint16_t responseBufLen; }ATResponseConfig; class ATHandler{ private: SoftwareSerial* espSerial; public: ...
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/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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/////////////////////////////////////////////////////////////////////// // Provides the framework a raytracer. // // Gary Herron // updated by Hyoyup Chung in 2018 // // Copyright 2012 DigiPen Institute of Technology //////////////////////////////////////////////////////////////////////// #include <fstre...
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#ifndef COMPILE_WITHOUT_DYADIC_SUPPORT //##################################################################### // Copyright 2004-2005, Frank Losasso, Andrew Selle. // This file is part of PhysBAM whose distribution is governed by the license contained in the accompanying file PHYSBAM_COPYRIGHT.txt. //##################...
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// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ********************************************************************** * Copyright (C) 2008-2016, International Business Machines * Corporation and others. All Rights Reserved. *****************...
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// Copyright © 2017-2023 Trust Wallet. // // This file is part of Trust. The full Trust copyright notice, including // terms governing use, modification, and redistribution, is contained in the // file LICENSE at the root of the source code distribution tree. #pragma once #include <string> namespace TW::MultiversX {...
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/* * LoRa gateway to receive and send command * * Copyright (C) 2015-2016 Congduc Pham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at ...
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//===-- X86TargetTransformInfo.cpp - X86 specific TTI pass ----------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include "ResetButton.h" #include "PcReset.h" #include "TricolorLED.h" #include "Beeper.h" void ResetButton::process() { if (getInstance().isValueChanged() && getInstance().getCurrentValue() != getInstance().getIdleValue()) { PcReset::on(); } getInstance().resetValueChanged(); }
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//===--- FormatToken.h - Format C++ code ------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// Scintilla source code edit control /** @file XPM.h ** Define a classes to hold image data in the X Pixmap (XPM) and RGBA formats. **/ // Copyright 1998-2003 by Neil Hodgson <neilh@scintilla.org> // The License.txt file describes the conditions under which this software may be distributed. #ifndef XPM_H #define XP...
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// 例3-17系统函数.cpp : // #include <iostream> #include<cmath> using namespace std; const double PI = 3.1415926; int main(){ double angle; cout << "Please input an angle:"; cin >> angle; // 输入角度值 double radian = angle * PI / 180; //转为弧度值 cout << "sin(" << angle << ")=" << sin(radian) << endl; cout << "cos(" << ang...
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#pragma once #include <stdexcept> template <typename DataType> VVector<DataType>::VVector() noexcept: m_size(0), m_capacity(0), m_data(nullptr) {} template <typename DataType> VVector<DataType>::VVector(const VVector &vec): m_size(vec.m_size), m_capacity(vec.m_capacity), m_data(new DataType[m_capacity]) { fo...
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/* * Qt4 bitcoin GUI. * * W.J. van der Laan 2011-2012 * The Bitcoin Developers 2011-2012 */ #include "bitcoingui.h" #include "transactiontablemodel.h" #include "addressbookpage.h" #include "sendcoinsdialog.h" #include "signverifymessagedialog.h" #include "optionsdialog.h" #include "aboutdialog.h" #include "clientm...
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BackupTheBerlios/simple
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#include "motor.h" #include "unit++.h" using namespace unitpp; using namespace std; namespace { class PruebaMotor: public suite { void PruebaValoresMotor() { Voltaje* vReposo = new Voltaje (0.0); Voltaje* vGiroCW = new Voltaje (5.0); Voltaje* vGiroCCW= new Voltaje (-5.0); Giro* giroReposo = new Giro...
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkQuadraticQuad.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. T...
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/* * Point.cpp * * Created on: 25-10-2010 * Author: qba */ #include "Point.h" Point::Point(int piX, int piY) { _iX = piX; _iY = piY; } Point *Point::generateRandomPoint(int piMaxX, int piMaxY) { Point *ptReturn = new Point(); ptReturn->setX(rand() % piMaxX); ptReturn->setY(rand() % piMaxY); return p...
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/* * Settlers3D - Copyright (C) 2001-2003 Jason Fugate (jfugate@settlers3d.net) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option)...
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/* * ---------------------------------------------------------------------------- * "THE BEER-WARE LICENSE" (Revision 42): * Victor Cruceru wrote this file. As long as you retain this notice you * can do whatever you want with this stuff. If we meet some day, and you think * this stuff is worth it, you can bu...
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#include "EffectSet.hpp" #include "Effect.hpp" namespace luna { EffectSet::EffectSet(std::vector<std::tuple<std::string, Effect *>> && effects) : mEffects(std::move(effects)) {} Effect * EffectSet::find(std::string const & name) { for (auto & [effectName, effect] : mEffects) { ...
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#include "player_wrapper_in_basket.h" #include <QWidget> #include "game/view/base/operational_layer/operational_hook_layer.h" #include "game/view/base/operational_layer/operational_layer.h" #include "game/view/player_bar/player_bar.h" #include "game/public/structs/vs_player_info/vs_player_info.h" GAME_NAMESPACE_BEGIN ...
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// Copyright Tobias Faller 2016 #include "Display/Rectangle.h" #include "Map/Coordinate.h" #include "Display/Size.h" namespace Sokoban { Rectangle::Rectangle() : x(0), y(0), width(0), height(0) { } Rectangle::Rectangle(uint32_t posX, uint32_t posY, uint32_t w, uint32_t h) : x(posX), y(posY), width(w), height(h)...
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/******************************************************************************* Copyright (C) 2015 Dario Oliveri See copyright notice in LICENSE.md *******************************************************************************/ #include <InfectorContainer.hpp> #include <priv/ExceptionHandling.hpp> #undef NDEBUG...
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/* -- MAGMA (version 2.5.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver @date January 2019 @author Azzam Haidar @author Stan Tomov @precisions normal z -> s d c */ #include <cuda_runtime.h> #include "magma_internal.h" ...
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// Copyright (c) 2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/test_file_util.h" #include <windows.h> #include <vector> #include "base/file_path.h" #include "base/file_util.h" #include "base/logg...
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const int seg7[]={11,10,9,8,7,6,5,4}; const int scan[]={3,2,1,0}; const int prowpin[]={12,13}; int delaytime=5; char TAB[]={0xFF,0xFE,0xFD,0xFC,0xFB,0xFA,0xF9,0xF8,0xF7}; int ii,jj,zz,hh; int ScanLine=0; void setup() { // put your setup code here, to run once: for(ii=0;ii<7;ii++){ pinMode(seg7[ii],OUTPUT); ...
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// (C) 2009 Christian.Schladetsch@Gmail.com. // (C) 2009 Blue Lion Software Limited. #pragma once #include "Om/Pointer.h" namespace Detail { template <bool IsKonst, bool IsVoid, int Arity, class Return, class Klass, class Args> struct MethodPointer; //-----------------------------------------------------------...
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#define LUA_LIB #include "lua.h" #include "lauxlib.h" #include "/home/timo/github/projects/cppbind/generate/cppbind/lua/lua_util.h" #include "/home/timo/github/l4re/l4/pkg/l4re-core/l4re/include/mem_alloc" #include "/home/timo/github/projects/cppbind/generate/cppbind/type_info.h" namespace cppbind::type_info { t...
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#include <shogun/lib/SGVector.h> #include <shogun/mathematics/Math.h> #include <gtest/gtest.h> using namespace shogun; TEST(SGVectorTest,ctor) { SGVector<float64_t> a(10); EXPECT_EQ(a.vlen, 10); a.zero(); for (int i=0; i < 10; ++i) EXPECT_EQ(0, a[i]); a.set_const(3.3); for (int i=0; i < 10; ++i) EXPECT_EQ...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14022_schedule_26"); constant c0("c0", 64), c1("c1", 64), c2("c2", 64), c3("c3", 64); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i3("i3", 0, c3), i01("i01"), i02("i02"), i03("i03...
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#ifndef _PIZARRA_ #define _PIZARRA_ #include <vector> #include <algorithm> #include "Figura.h" #include <iostream> using namespace std; void listar(Figura *); class Pizarra { vector <Figura *> figuras; public: Pizarra() {} void add_Figuras(Figura * pFigura) { figuras.push_back(pFigura); } void list() { ...
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#ifndef WBCOMPELDPOWERTELEPORT_H #define WBCOMPELDPOWERTELEPORT_H #include "wbeldcomponent.h" #include "wbentityref.h" class WBCompEldPowerTeleport : public WBEldComponent { public: WBCompEldPowerTeleport(); virtual ~WBCompEldPowerTeleport(); DEFINE_WBCOMP( EldPowerTeleport, WBEldComponent ); virtual int GetTi...
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// SFXVariants.cpp // // CEffectVariantCreator class // Copyright (c) 2012 by Kronosaur Productions, LLC. All Rights Reserved. #include "PreComp.h" #define MAX_VALUE_ATTRIB CONSTLIT("maxValue") class CEffectVariantPainter : public IEffectPainter { public: CEffectVariantPainter (CEffectVariantCreator *pCreat...
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/* Copyright (C) 2002-2017 CERN for the benefit of the ATLAS collaboration */ /*************************************************************************** InDet DetDescrCnv package ----------------------------------------- ***************************************************************************/ //<doc><fil...
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/* ESTRUTURA DE DADOS 2017/2 Autores: Tiago Wolker Leite / Eduardo Moraes de Mello Alves / Bruno Vicente Alves Data: 05/11/2017 Última atualização: 03/12/2017 Sistema EventoService. */ // -- BIBLIOTECAS -- #include "controller/EventoServiceFuncoes.h" //#include "controller/FuncoesTeste.h" // retirar as barras pa...
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// Author: Tyler Siwy // Date: March 6, 2020 // Approach: Fill a vector of our range with 0's. Then index using our // citizenshipDay to fill in 1's for residence days and 2's for landing days. // For each vacation trip, add 0's in the appropriate indices This allows us to // count half days since once we count the arr...
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#ifndef rgtl_octree_objects_h #define rgtl_octree_objects_h //: // \file // \brief Store a set of objects in an octree for efficient spatial queries. // \author Brad King // \date March 2007 // \copyright // Copyright 2006-2009 Brad King, Chuck Stewart // Distributed under the Boost Software License, Version 1.0. // (S...
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//================================================================================================= /*! // \file src/mathtest/dvecsvecmult/VHaVCa.cpp // \brief Source file for the VHaVCa dense vector/sparse vector multiplication math test // // Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved // // Thi...
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#include <iostream> #include <cmath> #include <cstdio> using namespace std; double a, b, c, d, m, t; double f(double x){ return a * pow(x, 3.0) + b * pow(x, 2.0) + c * pow(x, 1.0) + d; } int main(){ while (cin >> a >> b >> c >> d >> m >> t) { double lo = 0.0, hi = 2e9, cnt = 100; wh...
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#include <cstdlib> #include <cmath> #include <iostream> #include <fstream> #include <ctime> #include <iomanip> using namespace std; inline double f( double x){return 100.0*exp(-10*x);} //Analyical function f(x) //Closed form solution of f inline double closed_form(double x){return 1 - (1 - exp(-10))*x - exp(-10*x);}...
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#include <vector> #include <iostream> #include <cmath> #include <chrono> void lcs(std::string X, std::string Y, unsigned int m, unsigned int n) { std::vector<std::vector<unsigned int>> L(0); L.resize(m + 1); for(auto& it : L) { it.resize(n + 1); } for(unsigned int i = 0; i < m + 1; ++i) { for(unsign...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12VertexDeclaration.cpp: D3D vertex declaration RHI implementation. =============================================================================*/ #include "D3D12RHIPrivat...
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#include <iostream> #include <queue> #include <cstring> using namespace std; #define endl '\n' typedef long long ll; const int INF = 987654321; const int dx[] = { 1,0,-1,0 }; const int dy[] = { 0,1,0,-1 }; struct INFO { int y, x; }; int r, c; INFO start, dest; queue<INFO> river; char map[50][50]; int cache[50][50...
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/* * CRandomGenerator.cpp * * Created on: Jan 27, 2015 * Author: vostanin */ #include "CRandomGenerator.h" #include <ctime> #include <cstdlib> CRandomGenerator::CRandomGenerator( double range_low, double range_high, double range_precision ): m_Low( range_low ), m_High( range_high ), m_Precision( range...
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/* ============================================================================== Model.h Created: 4 Jun 2016 8:56:23pm Author: Matthias Pueski ============================================================================== */ #ifndef MODEL_H_INCLUDED #define MODEL_H_INCLUDED #include "Voice.h" #inc...
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// KMGCfgView.cpp : implementation file // #include "stdafx.h" #include "demo.h" #include "KMGCfgView.h" #include "stdafx.h" #include "MyFun.h" #include "ReadPzkIni.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif CToolTipCtrl kmg_ToolTipCtr;//tooltips提示 extern int ...
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/********************************************************************* * ** Program Filename: dieMain.cpp * ** Author: Holly Buteau * ** Date: January 24, 2016 * ** Description: main file for game * ** Input: none * ** Output: none * *********************************************************************/ #inc...
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#include "mvCapture.h" #include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" #include "opencv2/core/core.hpp" using namespace mv; Capture::Capture(DataBase *pDataBase, int device) : m_pDataBase(pDataBase) { m_IsCapOK = m_Cap.open(device); } bool mv::Capture::IsOpen() const { return m...
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//Selection sort is used to sort an array. #include<iostream> #include<stdio.h> #include<string.h> using namespace std; int main(){ int n,min_value,min_index,temp; cout << "Enter size of array : "; cin >> n; int a[n]; //creating the array for(int i = 0;i < n; i++){ cout << "\nEnter ...
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// Class for Queue data structure template<class T> class QueueAsArray { public: T *data; int head; int tail; int size; int numOfElements; public: QueueAsArray(int vel) { size=vel; numOfElements=0; data=new T[size]; head=tail=-1; } bool isEmpty() { return (numOfElements==0); ...
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// This file is part of the Code::Blocks SVN Plugin // Copyright (C) 2005 Thomas Denk // // This program is licensed under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 of the License, // or (at your option) any later version. // $HeadURL$ // $Id$ ...
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/* * Copyright (c) 2007 University of Jaume-I, 2013 Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyri...
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#ifndef WXCAPOC_MAIN_H #define WXCAPOC_MAIN_H #include <unordered_map> #include "wxcapoc_console.h" typedef std::unordered_map<int, const char *> keyMap; class wxCapoc_Main : public wxFrame { public: wxCapoc_Main(const wxString& title, const wxPoint& pos, const wxSize& size); wxCapoc_Canvas *canvas; wxM...
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#include "CharSet.h" //------------------------------------------------------------- CCharSet::CCharSet() { clear(); } //------------------------------------------------------------- CCharSet::CCharSet(const char * pszTable) { clear(); for (int i = 0; i < (int)strlen(pszTable); i++) addChar(pszTable[i]); } //-----...
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#include <cstdio> #include <vector> #include <numeric> #include <cassert> #include "../lib/typedef.h" using namespace std; int get(int num, int base) { int cnt = 0; while(num % base ==0){ num/=base; ++cnt; } return cnt; } int main() { int target = 200000; vector<int> v2; ve...
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/**************************************************************************** ** ** Copyright (C) 2013-2015 Oleg Yadrov ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.ap...
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// // Created by Nawras Altaleb (nawras.altaleb89@gmail.com) on 10/24/18. // #ifndef UVMSYSTEMC_SUBSCRIBERS_H #define UVMSYSTEMC_SUBSCRIBERS_H #include <uvm> #include "vip_trans.h" /////////////////////////////////////////////////////////// /// *************************************************** /// ////////////////...
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 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "ngx_c_memory.h" CMemory *CMemory::m_instance = NULL; void *CMemory::AllocMemory(int memCount,bool ifmemset) { void *tmpData = (void *)new char[memCount]; if(ifmemset) { memset(tmpData,0,memCount); } re...
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#include "types.h" #include <hgevector.h> #include <string> #include "data_level.h" #include "data_staticobject.h" #include "data_tileset.h" using namespace std; // screen mode unsigned int screenWidth = 800; unsigned int screenHeight = 600; unsigned char screenBPP = 32; bool windowed = true; float globalScale...
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// // Created by nicolass on 15/01/2021. // #ifndef B_CPP_300_STG_3_1_CPPRUSH2_NICOLAS_SCHNEIDER_PAPAXMASELF_HPP #define B_CPP_300_STG_3_1_CPPRUSH2_NICOLAS_SCHNEIDER_PAPAXMASELF_HPP #include "IElf.hpp" #include "PapaXmasTable.hpp" #include "ConveyorBelt.hpp" class PapaXmasElf : public IElf { public : PapaXm...
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#pragma once #include "ge211_forward.h" #include <exception> #include <memory> #include <sstream> #include <string> namespace ge211 { /// An exception hierarchy for %ge211 to report errors. namespace exceptions { /// The root of the %ge211 exception hierarchy. Exceptions thrown by /// %ge211 are derived from Excep...
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//===- SystemCTypes.cpp - Implement the SystemC types ---------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include<bits/stdc++.h> using namespace std; int main() { int t; cin>>t; while(t--) { int n; cin>>n; int a[n]; for(int i=0;i<n;i++) { cin>>a[i]; } sort(a,a+n); cout<<a[0]+a[1]<<endl; } ...
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//Copyright 2015-2019, All Rights Reserved. #include "Protocol/System/Ui/SymMenuU.h" #include "Protocol/System/SymMenuP.h" #include "Ui/UiButtonNew.h" #include "Ui/UiEventCodes.h" void USymMenu::NativeConstruct() { Super::NativeConstruct(); V_NewGame->SetupButton(REG::NewGame, this); V_Continue->SetupButton(REG:...
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#include <bits/stdc++.h> using namespace std; #define ld double #define ll long long #define pb emplace_back #define mk make_pair #define mod 1000000007 #define ff first #define ss second #define sz(x) (int)x.size() #define FIO ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); #define all(x) x.begin(),x....
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//--------------------------------------------------------------- // includes //--------------------------------------------------------------- #include <ESP8266WiFi.h> #include "WifiCredentials.h" // refs : https://randomnerdtutorials.com/esp8266-web-server/ //--------------------------------------------------------...
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#pragma once namespace StripeBridge { namespace Enums { /** * Set's the direction for the active Enums::Effects. * TODO: Not implemented currently. */ enum EffectDirections { Left, Right }; } // namespace Enums } // namespa...
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////////////////////////////////////////////////////////////////////////////// // CProxyINmAppletNotify template <class T> class CProxyINmAppletNotify : public IConnectionPointImpl<T, &IID_INmAppletNotify, CComDynamicUnkArray> { public: //INmAppletNotify public: HRESULT Fire_OnStateChanged( int State) { T* pT =...
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#include <despot/core/belief.h> #include <despot/core/pomdp.h> using namespace std; namespace despot { /* ============================================================================= * ParticleBelief class * =============================================================================*/ Belief::Belief(const DSPO...
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/* 学生和课程构成一个二部图,可选课程作为X部,学生选为Y部,构造一个二分图。 然后判断能否为完美匹配 */ #include <iostream> #include <cstring> #include <cstdio> using namespace std; #define X 302 int ym[X],p,n; bool g[X][X],use[X]; bool dfs(int u) { for(int v=1;v<=n;v++) if(g[u][v]&&!use[v]) { use[v] = true; if(ym[v]==-1||dfs(ym[v])) { ym[v] = u;...
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