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/* Author: Zachary L. Johnson Description: Create random generated keys and put them in a file for reading. Version: 1.0 Date: 03/15/17 */ //READLIST: Global variable appropriate uses. #include <iostream> #include <cstdlib> #include <string> #include "FileHandler.h" #include "DisplayWindow.h" #include <SFML/Graphics.h...
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// // Created by bowman on 23/07/19. // #include <iostream> #include <algorithm> #include <iterator> #include <vector> #include <string> // Notes on the deployment of ranges // https://stackoverflow.com/a/56118997/338107 // this code is using ericniebler/range-v3 implementation. #include <range/v3/all.hpp> #include <ch...
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// C++ for the Windows Runtime v1.0.170331.7 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "base.h" WINRT_WARNING_PUSH #include "internal/Windows.Foundation.Collections.3.h" #include "internal/Windows.Devices.Pwm.Provider.3.h" #include "Windows.Devices.Pwm.h" WINRT_EXPORT n...
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#pragma once #include "Scene.h" Scene::Scene() { } Scene::~Scene() { } //Definicion de los metodos virtual // Metodos que van a heredar los hijos void Scene::HandleEvents() { } void Scene::Update() { } void Scene::Draw() { } typeScene Scene::GetTypeScene() { return cu...
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#include <QGuiApplication> #include <QQmlApplicationEngine> #include <QIcon> #include <QDate> #include <QTime> #include "fvideo.h" int main(int argc, char *argv[]) { QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); QGuiApplication app(argc, argv); app.setWindowIcon(QIcon(":/resources/app.ico"...
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#include<iostream> #include<cstring> #include<cstdio> #include<cstdlib> using namespace std; int dp[1010][1010]; int a[1010][1010]; int n; int main(){ while(cin>>n){ for(int i=1;i<=n;i++){ for(int j=1;j<=i;j++){ cin>>a[i][j]; } } for(int i=1;i<=n;i++){ for(int j=0;j<=n+5;j++){ dp[i][j]=1000000;...
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#include "definition.h" void test_HF(AXI_STREAM& image_in, AXI_STREAM& image_out,ap_uint<8> minPixAvg,ap_uint<8> minPixStd,uint_9 rows, uint_9 cols) //,int minAvg,int minStd { #pragma HLS INTERFACE axis port=image_in #pragma HLS INTERFACE axis port=image_out #pragma HLS INTERFACE s_axilite port=minPixAvg bundle=CNTRL_...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/prefs/pref_notifier_impl.h" #include "base/stl_util-inl.h" #include "chrome/browser/prefs/pref_service.h" #include "content/...
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#include <iostream> using namespace std; int main() { //code int t; cin>>t; while(t--) { int n,i,v; int arr[50]; int min=1000000; int sum; cin>>n; cin>>v; for(i=0;i<n;i++) { cin>>arr[i]; } for(int i=0;i<n;i++) { sum=0; for(int j=i;j...
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/* * tuning.cpp * ---------- * Purpose: Alternative sample tuning. * Notes : (currently none) * Authors: OpenMPT Devs * The OpenMPT source code is released under the BSD license. Read LICENSE for more details. */ #include "stdafx.h" #include "tuning.h" #include "../common/mptIO.h" #include "../common/seriali...
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#include<stdio.h> #include<string.h> int house[100010]; int merge(int A,int B); int find(int num); int max; int main() { int A,B; memset(house,0,sizeof(house)); int mark = 0; while(scanf("%d%d",&A,&B)!=EOF) { int temp_max = A>B?A:B; max = max>temp_max?max:temp_max; if(A == -1 && B == -1) { break; }...
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#include <stdio.h> void main(){ int i; for (i = 1; i <= 100; i++){ printf("%d ",i); } }
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#include <iostream> // cout, cin using namespace std; int main(){ int exponent=0; // stores the exponent of a power of 2 /* Make sure that the exponent first starts at 0. 2^0 happens to be 1. */ int power=1; // stores the value of the power int n; ...
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#include "LinkedList.hpp" using NodeType = LNode<int>; using std::fill; //time complexity: O(n) n is A.len //space complexity: O(n) n is the max abs in all A elements void remove_dup(LinkedList<LNode,int>& A, int n){ int exist[n+1]; fill(exist,exist+n+1,false); auto head = A.get_head(); auto p = head->next; auto ...
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/* Copyright (c) 2015, Harsh Bhatia (bhatia4@llnl.gov) All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions a...
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#include <iostream> #ifdef CVX_WITH_OPENCV #include <cvx/ccl.hpp> #include <cvx/draw.hpp> #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <chrono> #include <sstream> #include <iterator> #include <stdexcept> ...
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/* * Copyright (c) 2014 Juniper Networks, Inc. All rights reserved. */ #include <fstream> #include <boost/assign/list_of.hpp> #include <testing/gunit.h> #include <google/protobuf/descriptor.h> #include <google/protobuf/descriptor.pb.h> #include <google/protobuf/message.h> #include <google/protobuf/dynamic_message...
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brunogouveia/lia-soccer
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/* * ThreadModule.h * * Created on: Apr 23, 2013 * Author: bruno */ #ifndef THREADMODULE_H_ #define THREADMODULE_H_ #include <Module.h> #include <QObject> #include <QtCore> #include <QThread> class ThreadModule: public Module { Q_OBJECT protected: /* * * ThreadModule é uma classe derivada de ...
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// -*- C++ -*- #if !defined(__hj_GridMCC_ipp__) #error This file is an implementation detail of the class GridMCC. #endif namespace hj { template<std::size_t N, typename T, class DifferenceScheme> inline void GridMCC<N, T, DifferenceScheme>:: solve(const Number max_solution) { typedef array::MultiInd...
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// // Copyright (c) 2016 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights /...
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/**************************************************************************** ** Resource object code ** ** Created by: The Resource Compiler for Qt version 5.1.0 ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include <...
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#include "Mandelbrot.h" #include "MandelbrotMath.h" #include <iostream> #include <omp.h> #include "OmpTools.h" #include "IndiceTools_CPU.h" using cpu::IndiceTools; using std::cout; using std::endl; /*----------------------------------------------------------------------*\ |* Declaration *| \*--------------...
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#include "filterscripts/I3OnlineL2Filter_13.h" #include <cmath> #include "filterscripts/I3FilterModule.h" #include "dataclasses/physics/I3Particle.h" #include "recclasses/I3DirectHitsValues.h" #include "recclasses/I3HitMultiplicityValues.h" #include "recclasses/I3HitStatisticsValues.h" #include "gulliver/I3LogLikelih...
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//--------------------------------------------------------------------------- // Greenplum Database // Copyright (C) 2012 EMC Corp. // // @filename: // CParseHandlerSearchStrategy.cpp // // @doc: // Implementation of the SAX parse handler class for parsing search strategy. // //---------------------------------------...
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// Copyright (c) 2014-2017 The Dash Core developers // Copyright (c) 2019 The CryptoConnectPlus Core developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "activemasternode.h" #include "checkpoints.h" #include ...
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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. //in header only mode, control library is not available #ifndef AIRLIB_HEADER_ONLY //if using Unreal Build system then include precompiled header file first #ifdef AIRLIB_PCH #include "AirSim.h" #endif #include <thread> #i...
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/*working variables*/ //------------------------------------------------------ int NbTopsFan; int Calc; int hallsensor = 2; float valor = 0; //---------------------------------------------------- int sensor_pin = A0; //int pot = A1; int pwm = 11; //---------------------------------------------------- unsigned long l...
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#include <glad/glad.h> #include <GLFW/glfw3.h> #include <iostream> #include <map> #include <tool/shader.h> #include <tool/camera.h> #define STB_IMAGE_IMPLEMENTATION #include <tool/stb_image.h> #include <tool/gui.h> #include <tool/mesh.h> #include <tool/model.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transfo...
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#pragma once #include "Light.h" class DirectionalLight : public Light { CORE_OBJECT(DirectionalLight, Light); public: DirectionalLight(); ~DirectionalLight(); // Rotation in Radians void SetRotation(const XMFLOAT3& InRotation); void SetRotation(float x, float y, float z); void SetLookAt(...
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#include "K8055.h"
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#ifndef CCOLLIDER #define CCOLLIDER #include "CVector.h" #include "CTask.h" class CRectangle; class CTask; class CCharacter; class CSphereCollider; class CBoxCollider; class CCircleCollider; class CCollider : public CTask { public: CTask *mTag; //Š—LŽา CTask *mpTask; CVector mV[1]; float mRa...
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#include "SoundManager.h" void SoundManager::drop() { for (auto it = sounds.begin(); it != sounds.end();++it ) { (*it)->m_sound->drop(); } sounds.clear(); engine->drop(); } void SoundManager::setVolume(float volume) { engine->setSoundVolume(ik_f32(volume)); } ISound* SoundManager::playSound(std::string sound...
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#include "Game.h" Scene* Game::createScene() { auto scene = Scene::createWithPhysics(); auto layer = Game::create(); scene->addChild(layer); return scene; } bool Game::init() { if (!Layer::init()) { return false; } area = new Area(); addChild(area->loadMap("map.tmx"), 0, "corridor"); auto physicsBlock...
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//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===---------------------------------...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/media/router/discovery/dial/dial_service.h" #include <stdint.h> #include <algorithm> #include <set> #include <utility> #in...
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// ------------------------------------------------------------------------------- // // DXライブラリ メモリイメージ制御用プログラム // // Ver 3.18f // // ------------------------------------------------------------------------------- // DXライブラリ作成時用定義 #define __DX_MAKE // インクルード-------------------------------------------------...
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mo...
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#include<iostream> using namespace std; int main() { for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { // XXXX // XXXX // XXXX // XXXX // cout << "X"; // XXXX // XXX_ ...
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/*============================================================================= Copyright (c) 2009 Hartmut Kaiser Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================...
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#ifndef MEMORYWIDGET_H #define MEMORYWIDGET_H #include "sysinfowidget.h" #include <QtCharts/QPieSeries> #include <QtCharts/QLineSeries> class MemoryWidget : public SysInfoWidget { Q_OBJECT public: explicit MemoryWidget(QWidget* parent=0); private slots: void updateSeries() override; private: QPieSeries...
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/************************************************************************* > File Name: funPointer.cpp > File Path: /Users/liangbo/Code/funPointer.cpp > Author: Liang Bo > Mail: cs-b@163.com > Funtion: > Build Time: *****************************************************************...
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#include <iostream> #include <fstream> #include <float.h> const double kPI = 3.141592653589793; #include "rangen.h" #include "vec3.h" #include "ray.h" #include "camera.h" #include "hitable.h" #include "hitablelist.h" #include "sphere.h" #include "moving_sphere.h" #include "rect.h" #include "box.h" #include "instanc...
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//////////////////////////////////////////////////////////////////////////////////////////////////// // // Pistol // // Germán Martínez // //////////////////////////////////////////////////////////////////////////////////////////////////// #include <src/entities/hero/weapons/Pistol.h> #include <src/ResourceManager.h> #...
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// // This is example code from Chapter 6.6 "Trying the first version" of // "Software - Principles and Practice using C++" by Bjarne Stroustrup // #include "../../std_lib_facilities.h" //------------------------------------------------------------------------------ class Token { public: char kind; // what k...
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#pragma once #include "Renderer/IndexBuffer.h" namespace UGame { class OpenGLIndexBuffer : public IndexBuffer { public: OpenGLIndexBuffer(unsigned int* data, size_t size); void Bind() override; void Unbind() override; size_t GetCount() const override; ~OpenGLIndexBuffer(); private: unsigned int...
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// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2014-2017 XDN developers // Copyright (c) 2016-2017 BXC developers // Copyright (c) 2017 Royalties developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.ph...
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// // Hero.h // opengles2 // // Created by Oskar Öberg on 2013-09-25. // Copyright (c) 2013 Oskar Öberg. All rights reserved. // #include "AnimationSprite.h" #include "Bullet.h" #ifndef opengles2_Hero_h #define opengles2_Hero_h typedef struct Hero : AnimationSprite { typedef enum kHeroAnimation { kHeroAnim...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PointerEvent_h #define PointerEvent_h #include "core/events/MouseEvent.h" #include "core/events/PointerEventInit.h" namespace blink { class COR...
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#ifndef file24416 #error "macro file24416 must be defined" #endif static const char* file24416String = "file24416";
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/* * @lc app=leetcode.cn id=103 lang=cpp * * [103] 二叉树的锯齿形层次遍历 * * https://leetcode-cn.com/problems/binary-tree-zigzag-level-order-traversal/description/ * * algorithms * Medium (54.05%) * Likes: 181 * Dislikes: 0 * Total Accepted: 43.4K * Total Submissions: 80.2K * Testcase Example: '[3,9,20,null,n...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <stdint.h> #include "base/command_line.h" #include "base/strings/stringprintf.h" #include "base/strings/utf_string_conversions.h" #include "base...
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#include <iostream> using namespace std; int main() { double a,b,c; cin>>a>>b>>c; if(a>0 && b>0 && c>0 && a+b>c && a+c>b && b+c>a) cout<<"da"; else cout<<"nu"; return 0; }
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#include <iostream> #include <sstream> #include <fstream> #include <dirent.h> #include <windows.h> #include <shellapi.h> using namespace std; //Global Variables have to be Glabal! unsigned long magnet_count=0; unsigned long magnet_count_temp=0; unsigned long magnet_clock; unsigned int magnet_duplication_cont=0; unsi...
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#pragma once #include "ofMain.h" #include "ofxNVDA.h" struct Button { ofRectangle rect; ofColor color, hoverColor; bool bHover = false; std::string name; std::string text; }; class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed( int key ); void keyReleased( i...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_NACL_HOST_NACL_PROCESS_HOST_H_ #define CHROME_BROWSER_NACL_HOST_NACL_PROCESS_HOST_H_ #pragma once #include "build/build_config...
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#ifndef BOOST_MPL_BOOL_FWD_HPP_INCLUDED #define BOOST_MPL_BOOL_FWD_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl...
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/* * Author : Jeremy Zhao * Email : jqzhao@live.com * Date : 2015/03/18 * Update : 2020/12/05 * * Source : https://leetcode-cn.com/problems/median-of-two-sorted-arrays/ * Problem: Median of Two Sorted Arrays * */ #include <vector> using std::vector; class Solution { public: double findMe...
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// Copyright (c) 2009-2014 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/kazubyte-config.h" #endif #include <cstddef> #if defined(HAVE_SYS_SELECT_H) #in...
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// Copyright (C) 2018-2023 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include "layer_transformation.hpp" #include <string> #include <sstream> #include <memory> #include <gtest/gtest.h> #include <transformations/utils/utils.hpp> #include <low_precision/convert_subtract_constant.hpp> #include "comm...
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#include "riks_mqtt_client.hpp" RiksMQTTClient::RiksMQTTClient( const std::string& uid, const std::string& password, const std::string& host, uint16_t port, const std::string& config) : mqtt_client (uid.c_str(), host.c_str(), port), rikskit (uid, password, init_whitelist(), config) { } vo...
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#include <windows.h> #include <stdio.h> #include <vector> #include <algorithm> using namespace std; void trimvector(vector<double> &vec, double step, double mantastep) { double gap = vec[1]-vec[0]; while (gap < step/5.) { vec.erase(vec.begin()+1); gap = vec[1]-vec[0]; } gap = *(vec.end()-1)-*(vec.end()-2); ...
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#include <string> #include <iostream> #include <vector> #include "is.h" #pragma once using namespace std; class User: public Is // тема наледование дедичность { private: string login_name; public: User(){login_name = "";}; //безпараметрический User(string j){login_name = j;}; ~User(){login_name = "";} Use...
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#include<bits/stdc++.h> using namespace std; string s; int main() { ios::sync_with_stdio(0); cin >> s; s[0] = toupper(s[0]); cout << s << endl; return 0; }
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/* * dbtype_BooleanProperty.h */ #ifndef MUTGOS_DBTYPE_BOOLEANPROPERTY_H_ #define MUTGOS_DBTYPE_BOOLEANPROPERTY_H_ #include <stddef.h> #include "dbtypes/dbtype_PropertyData.h" #include <boost/serialization/access.hpp> #include <boost/serialization/base_object.hpp> #include <boost/serialization/split_member.hpp> ...
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/* Nicholas Moya * SRNL - Boat Drone * Dr. Tad Whiteside * 7/4/2016 * * BOAT DRONE - MAIN * ------------------------------ * This code steers a boat toward multiple waypoints, starting with the first * one in a sequence and ending with the last one in the sequence. It * accomplishes this by using...
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#include <simplecpp> int main(){ float marks[60]; // marks[i] stores the marks of roll number i+1. for(int i=0; i<60; i++){ cout << "Marks for roll number " << i+1 << ": "; cin >> marks[i]; } while(true){ cout << "Roll number: "; int rollNo; cin >> rollNo; if(rollNo == -1) break; c...
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#include <iostream> #include <algorithm> #include <vector> #include <string> using namespace std; struct Edge { int start, end, wt; }; struct Subset { int parent, rank; }; class DisjointSet { vector<Subset> subsets; public: DisjointSet(int V) { for(int i = 0; i < V; i++) { Subset aSubset; aSubset....
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/* This library will allow basic software control of a flipdot sign. Built for a: GTI Luminator MegaMax 3000 Side Sign 90x7 (Sign ID: 3) All copyright for sign and communication protocol to their original owners/creators. The sign uses a form of ASCII modbus to communicate over RS485. This librar...
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#include <bits/stdc++.h> using namespace std; struct Node { int data; Node* next; }; struct Node* Insert(struct Node* head, int data, int n){ Node* temp1 = new Node(); temp1 -> data = data; temp1 -> next = NULL; if (n==1) { temp1 -> next = head; head =temp1; return head; } Node* temp2 = head; for...
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// Created by Guillaume GODIN // Copyright (C) 2012-2017 Greg Landrum // @@ All Rights Reserved @@ // // This file is part of the RDKit. // The contents are covered by the terms of the BSD license // which is included in the file license.txt, found at the root // of the RDKit source tree. // #include <RDGeneral...
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#include "mainwindow.h" #include <QApplication> #include "graphwidget.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); }
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/* Copyright (c) 2011 Andrew Wall Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sub...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "FPSGameModeBase.h"
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#ifndef __AI_H__ #define __AI_H__ #include "defines.h" #include "board.h" #include "minimaxMove.h" #include "status.h" #include <vector> #include <utility> class AI { private: char aiSign; char humanSign; int treeDepth; MinimaxMove getEndGameMove(char winner); MinimaxMove getRecursionCutoffMov...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "lic...
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// EffectDoc.h : interface of the CEffectDoc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_EFFECTDOC_H__C659A04D_4A4F_11D2_83B2_0080C832FCF3__INCLUDED_) #define AFX_EFFECTDOC_H__C659A04D_4A4F_11D2_83B2_0080C832FCF3__INCLUDED_ #if _MSC_VER >= 1000 #prag...
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#include "../Core/base_string.hpp" #include <iostream> using namespace std; int main() { base_string<64> s("Hello"); s[4] = '!'; cout << "s0:" << s[0] << endl; s = "World!"; for(size_t i = 0; i < s.size(); ++i) cout << s[i]; cout << endl; return 0; }//main
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// Copyright (c) 2012-2013 NetEase Youdao Inc. and other heX contributors. All // rights reserved. Use of this source code is governed by a BSD-style license // that can be found in the LICENSE file. #include "init_node.h" namespace hex { static inline const CommandLine& CL() { return *CommandLine::ForCurrentProce...
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/* * Demo_1.h * * Created on: 01/07/2013 * Author: Korgan * * Based on: * http://www.sdltutorials.com/sdl-tutorial-basics * http://www.libsdl.org/docs/html/guidebasicsinit.html */ #ifndef DEMO_1_H_ #define DEMO_1_H_ #include "../Utils/SDL_OGL_GL3W_Dev_GeneralInclude.h" class Demo_1 { private: S...
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#include "Reception.h" #include "Dato.h" int main() { Reception lobby; Station her; lobby.addStation(her); lobby.opretKunde("Gorm Adolf", "Hans Tausensgade 117", 12345678, "frelsthævner@arto.dk"); lobby.opretKunde("Bjarne Lemming", "H.C. Andersens Boulevard 2", 28374615, "djævelskgnu@hotmail.com"); lobby.opr...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE606_Unchecked_Loop_Condition__wchar_t_file_83_goodB2G.cpp Label Definition File: CWE606_Unchecked_Loop_Condition.label.xml Template File: sources-sinks-83_goodB2G.tmpl.cpp */ /* * @description * CWE: 606 Unchecked Input For Loop Condition * BadSource: file Read input ...
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#define _STDC_FORMAT_MACROS #include "JSONRenderer.hh" #include <inttypes.h> #include <math.h> #include <phosg/Strings.hh> #include "../Store/Utils/Errors.hh" using namespace std; JSONRenderer::JSONRenderer(struct evbuffer* buf) : Renderer(buf) { } const char* JSONRenderer::content_type() const ...
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#include<iostream> #include<string> using namespace std; int main(){ string s; cin>>s; int l=1,n,tl; n=s.length(); string sub; for(l=1;l<n;l=l*2){ int pos=0; //cout<<l<<endl; for(pos=0;pos<n;pos=pos+l){ //cout<<"pos"<<pos<<endl; int ind1,ind2=0; ind1=pos; int j=2*l+pos-1; ...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef map <int, int> mii; typedef pair <int, int> pii; typedef pair <ll, ll> pll; int const maxn = int(1e5 + 12); int const maxb = int(2e6 + 12); int const inf = int(1e9 + 7); ll const linf = ll(1e18...
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mroda88/readout
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/** * @file RawWIBTp.hpp Raw Trigger Primitive bit fields and accessors * * This is part of the DUNE DAQ , copyright 2020. * Licensing/copyright details are in the COPYING file that you should have * received with this code. */ #ifndef READOUT_INCLUDE_READOUT_RAWWIBTP_HPP_ #define READOUT_INCLUDE_READOUT_RAWWIBTP...
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#pragma once #include <vector> #include "EMA.hpp" #include "SMA.hpp" class Dispersion { public: Dispersion(int period_, int daysAmount_, bool isEMA_) : period(period_), daysAmount(daysAmount_), isEMA(isEMA_), ema(period_, daysAmount_), sma(period_, daysAmount_) { prevEMA.assign(daysAmount, 0); ...
[ "karolina.iliash@gmail.com" ]
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dppereyra/darkreign2
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#ifndef __WON_MEMSTREAM_H__ #define __WON_MEMSTREAM_H__ #include "Stream.h" namespace WONAPI { class MemStream : public Stream { private: unsigned char* buffer; size_t sizeLeft; size_t curPos; bool owns; public: MemStream(void* buf, size_t size) : buffer((unsigned char*)buf), sizeLeft(size), owns(false),...
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#include <iostream> using namespace std; inline void use_io_optimizations() { ios_base::sync_with_stdio(false); cin.tie(nullptr); } int main() { use_io_optimizations(); unsigned int tiles; cin >> tiles; unsigned int side {0}; while (side * side <= tiles) { ++side; } ...
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gsshopov@gmail.com
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/* * EJERCICIO NO. 5 * AUMENTAR Y DISMINUIR LA LUMINOSIDAD DE UN LED */ int light=0; int led=11; void setup() { // put your setup code here, to run once: } void loop() { // put your main code here, to run repeatedly: for(light=0;light<=255;light=light+3) { analogWrite(led,light); delay(30); } ...
[ "krasnack@protonmail.ch" ]
krasnack@protonmail.ch
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// $Revision: 1.2 $ /* Copyright (c) 2005, Thomas Hansen All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list o...
[ "ursus6@wp.pl" ]
ursus6@wp.pl
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DylanVanAssche/water-level
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/*! * @file UsDetector.cpp * * See for the bitbanging: http://www.beckymarshall.com/depthSensor.html * See for speed of sound vs. temperature: https://en.wikipedia.org/wiki/Speed_of_sound * * @author Martin Vanbrabant */ #include "UsDetector.h" UsDetector::UsDetector(uint8_t trigPin, uint8_t echoPin, unsigned ...
[ "martin.vanbrabant@gmail.com" ]
martin.vanbrabant@gmail.com
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#include<iostream> using namespace std; int n; int res[101]; bool map[101][101]; bool match_perfect(int &x,int &y) { int i,j; int k; int count1; for(i=1;i<=n;++i) { x=i; count1=0; for(j=1;j<=n;++j) { if (map[i][j]) {y=j;++count1;} } if (count1==1) { for(k=1;k<=n;++k) { map[x][k]=false...
[ "bozhongshao@gmail.com" ]
bozhongshao@gmail.com
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dr4gon37/CPPGame
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#include <iostream> #include "PushItemVisitor.h" PushItemVisitor::PushItemVisitor(Inventory & inv) : inventory(inv) { } PushItemVisitor::~PushItemVisitor() { } void PushItemVisitor::visit(Key *e) { auto keyPtr = std::make_shared<Key>(5); inventory.addItem(keyPtr); } void PushItemVisitor::visit(Knife...
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#include<iostream> using namespace std; int t,n,cnt; void sol(int sum){ if(sum==n){ cnt++; } if(sum+1<=n) sol(sum+1); if(sum+2<=n) sol(sum+2); if(sum+3<=n) sol(sum+3); } int main(void){ cin>>t; while(t--){ cin>>n; sol(0); cout<<cnt<<endl; cnt=0; } return 0; }
[ "gudeh8080" ]
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#pragma once #include "CoreMinimal.h" #include "GameFramework/Character.h" #include "PlayerCharacter.generated.h" UCLASS() class SANDBOX2_API APlayerCharacter : public ACharacter { GENERATED_BODY() public: // Sets default values for this character's properties APlayerCharacter(); public: // Cal...
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#include <Arduino.h> void ser() { Serial.setRx(PA10); // using pin name PY_n Serial.setTx(PA9); // using pin number PYn } #include <Wire.h> #include <SPI.h> #include <Adafruit_LSM9DS1.h> #include <Adafruit_Sensor.h> // not used in this demo but required! // i2c //Adafruit_LSM9DS1 lsm = Adafruit_L...
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#include <iostream> #include <bits/stdc++.h> using namespace std; string solve(int arr[], int n) { sort(arr, arr + n); string ans; int carry = 0; int i; for (i = n - 1; (i - 1) >= 0;) { int curr = arr[i] + arr[i - 1] + carry; carry = curr / 10; curr = curr % 10; ...
[ "meemusiri@gmail.com" ]
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#include "urn_jaus_jss_mobility_LocalPoseSensor_1_0/Messages/ReleaseControl.h" namespace urn_jaus_jss_mobility_LocalPoseSensor_1_0 { void ReleaseControl::AppHeader::HeaderRec::setParent(AppHeader* parent) { m_parent = parent; } void ReleaseControl::AppHeader::HeaderRec::setParentPresenceVector() { if(m_parent != N...
[ "david.hodo@gmail.com" ]
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#include "stdafx.h" #include "ManipulatorObject.h" #include "../EditorDefine.h" #include "ManipulatorScene.h" #include "ManipulatorAction.h" #include "Gizmo.h" #include "Utility.h" #include <OgreWireBoundingBox.h> #include "OgreManager.h" #include "Operation/Operation.h" ManipulatorObject::ManipulatorObject() :m_curE...
[ "54639976@qq.com" ]
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#include<bits/stdc++.h> #include<vector> #include<string> #include<algorithm> using namespace std; #define fastio ios_base::sync_with_stdio(0);cin.tie(NULL);cout.tie(NULL); #define printclock cerr<<"Time : "<<1000*(ld)clock()/(ld)CLOCKS_PER_SEC<<"ms\n" #define MAX 1000000 #define mod 1000000007 #define ll long long int...
[ "shubhijaiswal2000@gmail.com" ]
shubhijaiswal2000@gmail.com