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/* Copyright (c) 2010, Peter Barrett ** ** Permission to use, copy, modify, and/or distribute this software for ** any purpose with or without fee is hereby granted, provided that the ** above copyright notice and this permission notice appear in all copies. ** ** THE SOFTWARE IS PROVIDED "AS IS" AND THE A...
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// // RCGameScene.cpp // TowerDefense // // Created by xuzepei on 7/25/13. // // #include "RCGameScene.h" #include "RCTower.h" #include "RCWaypoint.h" #include "RCEnemy.h" #include "SimpleAudioEngine.h" using namespace CocosDenshion; RCGameScene::RCGameScene(void) { _towerBaseArray = NULL; _towers = NULL;...
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#include "String.h" #include "SharedData.h" class StringPrivate{ StringPrivate& operator=(const StringPrivate &rhs); public: StringPrivate() : m_length(0), m_string(0) {} StringPrivate(const char *string) : m_length(0), m_string(0) { copyFrom(string); } StringPrivate(const StringPrivate &other...
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#ifndef __DALI_TOOLKIT_CUBE_TRANSITION_FOLD_EFFECT_H__ #define __DALI_TOOLKIT_CUBE_TRANSITION_FOLD_EFFECT_H__ /* * Copyright (c) 2015 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtai...
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// 参考:https://leetcode-cn.com/problems/sqrtx/solution/niu-dun-die-dai-fa-by-loafer/ #include <vector> #include <array> #include <algorithm> #include <iostream> #include <string> #include <unordered_set> using namespace std; class Solution { public: int a; // static int time; //牛顿迭代法 int mySqrt(int x) { a = x; ...
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// // Created by Caroline Cullen on 2019-05-27. // #include "ViewFrustumCulling.h" int ViewFrustumCulling::ViewFrustCull(glm::vec3 center, float radius) { float dist; for (int i=0; i < 6; i++) { dist = DistToPlane(planes[i].x, planes[i].y, planes[i].z, planes[i].w, center); //test against eac...
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// // Creatures.cpp // PinionEngine // // Created by Aaron Goy on 26/7/12. // Copyright (c) 2012 __MyCompanyName__. All rights reserved. // #include <iostream> #include "Creature.h" #include "Difficulty.h" using namespace std; PinionEngine::Creature::Creature() { set_health(0.0); set_defense(0.0); set_...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/usb/web_usb_detector.h" #include <utility> #include "base/macros.h" #include "base/metrics/histogram_macros.h" #include "base/s...
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // Unit tests of JSON parser // Original https://github.com/zserge/jsmn // // Rob Dobson 2017-2020 // /////////////////////////////////////////////////////////////////////////////////////////////////////...
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#include "Engine/Engine.hh" #include "Engine/Options/Cli.hh" #include <iostream> #include "Engine/Settings/EngineSettings.hh" namespace boostpo = boost::program_options; int main(int argc, const char *argv[]) { options::Cli cli; cli.setUp(); try { cli.parse(argc, argv); } catch(const...
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#pragma once #include "DescriptorSet.h" #include "Pipeline.h" #include "RenderContext.h" #include "ShaderModule.h" #include <array> #include <map> namespace RHI { // Basically the same thing as CPipeline, except you don't have to manually manage descriptor sets // anymore class CManagedPipeline { public: typedef ...
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#ifndef GLCOMMON_H_INCLUDED #define GLCOMMON_H_INCLUDED // #define GLEW_STATIC // #include <GL/glew.h> // #include <GL/gl.h> #include <QOpenGLFunctions> #include <QOpenGLExtraFunctions> #include <GLES3/gl3.h> #include <iostream> #include <QDebug> #define GL_CHECKERROR(msg) GLcheckError(msg, __FILE__, __LINE__) #de...
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#include "io.hpp" #include <memory> #include <string.h> namespace pvk::io { std::vector<uint32_t> readFile(const std::string &filename) { std::ifstream file(filename, std::ios::ate | std::ios::binary); if (!file.is_open()) { throw std::runtime_error("Could not open file."); } size_t file...
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#ifndef STACKTP_H_ #define STACKTP_H_ template <class Type> class Stack { private: enum {MAX = 10}; int stacksize; Type *items; int top; public: explicit Stack(int ss = 10); Stack(const Stack & st); ~Stack() { delete [] items;} bool isempty() {return top == 0;} bool isfull() {return top == stacksize;} bool p...
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// Video available here http://www.youtube.com/watch?v=vm04Z1-EFeI void setup() { } void loop() { tone(8, 660, 100); delay(75); tone(8, 660, 100); delay(150); tone(8, 660, 100); delay(150); tone(8, 510, 100); delay(50); tone(8, 660, 100); delay(150); tone(8, 770, 100); delay(275); tone(8, 380, 100); ...
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// Copyright (c) 2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <string> #include "version.h" // Name of client reported in the 'version' message. Report the same name // for both bitco...
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#include<stdio.h> double a[100001]; int main() { int t,p; int n,m; int i,j; double mm; double s1; freopen("A-small-attempt0.in","r",stdin); freopen("A-small-attempt0.out","w",stdout); scanf("%d",&t); for (p=1;p<=t;p++) { scanf("%d%d",&n,&m); for (i=1;i<=n;i++) scanf("%lf",&a[i]); ...
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#include "Automato.h" int main() { register int i, j, k; int nEstados, nElementos, nFinais, nTransicoes, nPalavras, nEstadosEquivalentes = 0; char palavra[16], c; bool flag; int *finais, *naoFinais; vector<char> alfabeto; bool *estadosAcessiveis; transicao *transicoes; // Parte 1 cin >> nEsta...
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#pragma once #include "GameObject.h" class Bullet: public GameObject { private: void Collision(bool, std::vector<std::string>) override; void Animation(float) override; public: Bullet(sf::Texture&, int, int, int, int); void Update(float, std::vector<std::string>, sf::RenderWindow*); };
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#include <iostream> #include <cmath> using namespace std; int main() { int n, s, f, x, y; while (cin >> n, n) { s = sqrt(n); n -= s * s; f = s % 2; (f? x : y) = 1; (f? y : x) = s; if (n > 0) n--, (f? y : x)++; if (n > 0) ...
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#include "impro_util.h" #include <vector> #include <opencv2/opencv.hpp> #include <cmath> #include <iostream> #if defined(WIN32) || defined(_WIN32) || defined(__WIN32) && !defined(__CYGWIN__) #include <Windows.h> // for OPENFILENAME, GetOpenFileName #include <shlobj_core.h> #include <atlstr.h> #endif #include "matchT...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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// Global variabls: // 0:vars:3 // 3:atom_1_X0_1:1 // 4:atom_2_X0_1:1 // Local global variabls: // 0:thr0:1 // 1:thr1:1 // 2:thr2:1 #define ADDRSIZE 5 #define LOCALADDRSIZE 3 #define NTHREAD 4 #define NCONTEXT 5 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define m...
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#include <iostream> #include <iomanip> #include <vector> #include <string> #include <sstream> using namespace std; vector<vector<int> > simplices; int d; int dimension; string s; int current_position = 0; vector<int> copy_vec(vector<int> v){ vector<int> v_copy(v.size()); for(int i = 0; i < v.size(); i++){ v_copy...
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// No_SQL_DB.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include<stdlib.h> #include<string.h> #include<conio.h> struct json { char **params; char **values; int cols; int version; json *next; }; struct row { int commit_version; int current_version; int id; json *records...
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/* Problem statement: Given a binary search tree (BST), find the lowest common ancestor (LCA) node of two given nodes in the BST. According to the definition of LCA on Wikipedia: “The lowest common ancestor is defined between two nodes p and q as the lowest node in T that has both p and q as descendants (where we all...
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// // Project Name: Kratos // Last Modified by: $Author: JMCarbonell $ // Date: $Date: December 2015 $ // Revision: $Revision: 1.7 $ // // #if !defined(KRATOS_TRIANGLE_3D_6_H_INCLUDED ) #define KRATOS_TRIANGLE_3D_6_H_INCLUDED // System includes // External inc...
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#include<iostream> #include<string.h> #include<stack> using namespace std; int n,m,kmptab[100000]; string s[200]; long long int KIJ[30][200][200],wynik[2][200][200]; int KMP(string slowo,string nakladka) { string s=nakladka+'#'+slowo+'*'; kmptab[0]=0; int i,a; for(i=1; s[i]!='*'; i++) { ...
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// ------------ CREATED AT 2021/07/21 BY LYWANG --------------------- #include <omp.h> #include "sensorData.h" #include <dirent.h> #include <string> #include <vector> #define _MSC_ ml::SensorData::CalibrationData #define _MS_ ml::SensorData #define PAUSE printf("Press Enter key to continue..."); fgetc(stdin); using...
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#include "Bullet.h" #include "SDL.h" #include "Collision.h" #include "Game.h" #include "SoundManager.h" Bullet::Bullet(ShooterObject* owner): ShooterObject() { m_owner = owner; pLevel = owner->getLevel(); m_width = 11; m_height = 11; m_currentFrame = 0; m_currentRow = 0; m_textureID = "bullet1"; m_moveSpeed =...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 4.0 | ...
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#include <iostream> #include <unistd.h> #include <getopt.h> #include "dogbot/ComsSerial.hh" #include "dogbot/DogBotAPI.hh" #include "dogbot/ComsZMQServer.hh" #include "dogbot/ComsRecorder.hh" #include "dogbot/ComsRoute.hh" #include "dogbot/PlatformManager.hh" #include "cxxopts.hpp" #include <sched.h> #define DODEBUG...
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#ifndef SHIELD_H #define SHIELD_H #include "item.h" class Shield : public Item { public: Shield(QString name, QString description, int price, int shiledLevel); bool useOnce() override; void consume(Hero *hero) override; int getShield(); private: int shiledLevel; }; #endif // SHIELD_H
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#include <bits/stdc++.h> #define ll long long int #define pb push_back #define ibs ios_base::sync_with_stdio(false) #define cti cin.tie(0) #define bp __builtin_popcount using namespace std;//coded by abhijay mitra const int N=2e7+3; const int M = 1000000007; // modulo // ll dp[1000][1000]; ll powM(ll b, int p) { ll r...
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//================================================================================================= /*! // \file src/mathtest/dvecdveccross/VHbV3a.cpp // \brief Source file for the VHbV3a dense vector/dense vector cross product math test // // Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved // // This...
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#include "stdafx.h" #include "cDeviceManager.h" cDeviceManager::cDeviceManager() : m_pD3D(NULL) , m_pD3DDevice(NULL) { m_pD3D = Direct3DCreate9(D3D_SDK_VERSION); D3DCAPS9 stCaps; int nVertexProcessing; m_pD3D->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &stCaps); if (stCaps.DevCaps & D3DDEVCAPS_HWTRAN...
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// Copyright 2011 Nuffer Brothers Software LLC. All Rights Reserved. #include "RRConfig.hpp" #include "RRFwd.hpp" #include "TrackSelectScene.hpp" #include "RaceTracks.hpp" #include "RaceScene.hpp" #include "Globals.hpp" #include "BestTimes.hpp" #include "boost/foreach.hpp" #define foreach BOOST_FOREACH #include "eng...
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/* * If not stated otherwise in this file or this component's Licenses.txt file the * following copyright and licenses apply: * * Copyright 2016 RDK Management * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain ...
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#include <iostream> #include <cstdio> #include <cstring> #include <algorithm> #define MAX 30 using namespace std; bool graph[MAX][MAX]; bool color[150]; char res[MAX]; int n_res; char nodes[MAX]; int n_nodes; void backtrack(int n) { if(n >= n_nodes) { res[n_res] = '\0'; for(...
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#pragma once #include "Clove/Graphics/Core/GraphicsFactory.hpp" namespace clv::gfx::ogl{ class GLGraphicsFactory : public GraphicsFactory{ //FUNCTIONS public: GLGraphicsFactory(); GLGraphicsFactory(const GLGraphicsFactory& other) = delete; GLGraphicsFactory(GLGraphicsFactory&& other) = delete; GLGraphic...
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#include <iostream> #include <string> using std::string; using std::cout; using std::endl; using std::cerr; template <typename T> T divi(T x, T y) { string thr = "DivisionByZero"; if (y == 0) { throw thr; } return (x / y); } int main () { double dividend = 12; double divisor = 0;...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE23_Relative_Path_Traversal__wchar_t_environment_ifstream_67b.cpp Label Definition File: CWE23_Relative_Path_Traversal.label.xml Template File: sources-sink-67b.tmpl.cpp */ /* * @description * CWE: 23 Relative Path Traversal * BadSource: environment Read input ...
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#define _CRT_SECURE_NO_WARNINGS #include "MainMenu.h" #include "Report.h" #include "CashRegister.h" #include "Inventory.h" void MainMenu::getInput() { do { std::cout << "What would you like to do?" << std::endl; std::string input; getline(std::cin, input); try { chosenOption = std::stoi(inpu...
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/*************************************************************************/ /* tile_set_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* ...
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/* $Id: SUPR3HardenedNoCrt.cpp $ */ /** @file * VirtualBox Support Library - Hardened main() no-crt routines. */ /* * Copyright (C) 2006-2017 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can red...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/command_line.h" #include "base/macros.h" #include "base/strings/stringprintf.h" #include "base/strings/utf_string_conversions.h" #inclu...
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#include <iostream> #include <vector> using namespace std; void sieveOfEratostenes(int start, int end, vector<int> *xs) { vector<int>::iterator it; for(int i=start; i<=end; i+=2) { bool isPrime = true; for(it=xs->begin(); it!=xs->end(); ++it) { int v = *it; if(i % v == ...
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// This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually #pragma once #include <common/common.h> #include <_MONITOR_INFO_1A.hpp> START_ATF_NAMESPACE typedef _MONITOR_INFO_1A *PMONITOR_INFO_1A; END_ATF_NAMESPACE
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#include "naboris_stereo/naboris_stereo.h" const string NaborisStereo::NODE_NAME = "naboris_stereo"; const double NaborisStereo::MIN_ALLOWED_TIME_DIFF = 0.3; NaborisStereo::NaborisStereo(ros::NodeHandle* nodehandle): nh(*nodehandle), img_transport(nh) { ROS_INFO("Stereo node starting..."); nh.param<...
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#include <iostream> #include <math.h> #include <iomanip> // std::setprecision using namespace std; #define pounds 0.453592 //kilograms #define inch 0.0254 // meters int main(){ double weight, height, bmi; cout<<"Please enter weight in pounds: "; cin>>weight; weight *= pounds; cout<<"Ple...
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/******************************************************************************* Copyright(c) 2015 LORD Corporation. All rights reserved. MIT Licensed. See the included LICENSE.txt for a copy of the full MIT License. *******************************************************************************/ //PUBLIC_HEADER #prag...
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#include <iostream> #include <stdio.h> #include <mpi.h> #include <fstream> #include <vector> #include <cstdlib> #include <iomanip> #include "CGameBoard.h" void masterTr(int my_rank, int num_workers, int one_block_hight, int length, CGameBoard* result_board) { std::vector<MPI_Request> reqs(num_workers); std::...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #ifdef HERMESVM_API_TRACE #include "TracingRuntime.h" #include <hermes/Platform/Logging.h> #include <hermes/Support/Algorithms.h> ...
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#pragma once #include "Interfaces.h" #include "Vector2D.h" namespace Render { void Initialise(); // Normal Drawing functions void Clear(int x, int y, int w, int h, Color color); void Outline(int x, int y, int w, int h, Color color); void Line(int x, int y, int x2, int y2, Color color); void PolyLine(int *x, i...
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#pragma once // Forward BEGIN class IRenderDevice; class RenderWindow; class CLoader; // Forward END struct IApplication { virtual ~IApplication() = 0 {}; virtual void DoBeforeRun() = 0; virtual int DoRun() = 0; virtual void DoAfte...
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/* * Author: Adrian Lopez * Created on February 25, 2018, 8:54 AM * Purpose: Abstraction, Operator Overloading, * Copy Construction and Polymorphism */ //User Libraries #include <cstdlib> #include <ctime> #include <iostream> #include <iomanip> using namespace std; //User Libraries #include "PlusTab....
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#include "tictactoe.h" #include "CSurface.h" bool CApp::OnInit() { if(SDL_Init(SDL_INIT_EVERYTHING) < 0) { return false; } if((Surf_Display = SDL_SetVideoMode(600, 600, 32, SDL_HWSURFACE | SDL_DOUBLEBUF)) == NULL) { return false; } if((Surf_Grid = CSurface::OnLoad((char *)...
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#include <iostream> #include <fstream> #include <string> #include "functions.h" using namespace std; CRat *CreateData(ifstream &input, CRatFactory** f){ int I; int d = 2; string filename; CRat *rat = NULL; input >> I; input >> filename; input >> d; rat = f[I]->create_dat(d);...
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// Copyright (c) 2016-2017 Antony Polukhin // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_PFR_FLAT_FUNCTIONS_FOR_HPP #define BOOST_PFR_FLAT_FUNCTIONS_FOR_HPP #pragma once #include <boost...
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#pragma once // Deep Rock Galactic (0.22) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "DRG_BP_DownedState_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------...
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#include "Conserje.h" /* Conserje::Conserje() { //ctor } Conserje::~Conserje() { //dtor }*/
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration...
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// 014_无符号数条件转移指令JB JNAE JC(小于).cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { printf("begin\n"); int a = 3, b = -5; unsigned int a2 = a, b2 = b; if (a2 >= b2)//无符号的生成JAE JNB 不够减借位 if (a >= b) ///<时不跳转>时跳转带符号的生成JGE JNL指令 { printf("do if\n"); } return 0; }
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vector<int> Solution::findPerm(const string A, int B) { vector<int> ans(A.size() + 1); int len = A.size(); ans[0] = 1; for(int i=0;i<len;i++) { if(A[i] == 'D') ans[i+1] = ans[i]-1; if(A[i] == 'I') ans[i+1] = ans[i]+1; } int minEle = *min_element(ans.begin(), ans.end());...
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#include <bits/stdc++.h> #define all(x) x.begin(), x.end() #define pb push_back #define eb emplace_back #define mp make_pair #define nav(...) "[ " << #__VA_ARGS__ ": " << (__VA_ARGS__) << " ] " using namespace std; typedef vector<int> vi; typedef pair<int, int> pii; typedef long long ll; template<class T> struct rge { ...
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#include <iostream> #include <fstream> #include <sstream> #include <string> using namespace std; long long nearestPow2(long long n) { int c = 0; while (n > 1) { n = n >> 1; c++; } n = 1; for (int i = 0; i < c; i++) { n = n << 1; } return n; } char cycle(char c) { ...
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// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of ...
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#include "bits/stdc++.h" using namespace std; #define x first #define y second #define pb push_back #define mp make_pair #define all(a) (a).begin(), (a).end() #define sz(a) int((a).size()) #define sqr(a) ((a) * (a)) #define forn(i, n) for (int i = 0; i < int(n); i++) typedef unsigned int unt; typedef long long ll; t...
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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_WASM_BASELINE_X64_LIFTOFF_ASSEMBLER_X64_H_ #define V8_WASM_BASELINE_X64_LIFTOFF_ASSEMBLER_X64_H_ #include "src/wasm/baseline/liftoff-assembl...
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// Created by skrstv123 #include <bits/stdc++.h> using namespace std; #define ar array #define ll long long #define range(i, start, end ,step) for(ll i=start ;i<end; i += step) #define rep(i,s,e) for(ll i=s;i<=e;++i) #define reparr(arr) for(auto x: arr) cout<<x<<" "; #define repr(i,e,s) for(ll i=e; i>=s; i--) #define v...
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#pragma once class TicketMachine { public: TicketMachine(); ~TicketMachine(); void showPrompt(); void insertMoney(int money); void showBalance(); void printTicket(); void showTotal(); private: const int PRICE; int balance; int total; };
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // Модуль: "w:/MDProcess/MDAModel/impl/RoseModelImpl/ImplementedItemImpl_factory.h" // генератор заголовочных файлов для фабрик интерфейсов (.h) // Generated from UML model, root element: <<Servan...
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#include <data_cfg_mgr.h> #include <center_log.h> #include "game_imple_table.h" #include "stdafx.h" #include "game_room.h" #include "json/json.h" #include "robot_mgr.h" using namespace std; using namespace svrlib; using namespace net; using namespace game_war; namespace { const static uint32 s_FreeTime ...
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// itsy.bitsy // // Copyright ⓒ 2019-present ThePhD. // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See https://github.com/ThePhD/itsy_bitsy#using-the-library for documentation. #include <itsy/v...
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/*----------------------------------------------------------------------------- debug.cpp This file implements the debuggin features Copyright (c) 1996-1998 Microsoft Corporation All rights reserved Authors: ChrisK Chris Kauffman Histroy: 7/22/96 ChrisK Cleaned and formatted 7/31/96 ValdonB Changes for ...
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#ifndef INCLUDED_COM_SUN_STAR_UI_ITEMTYPE_HPP #define INCLUDED_COM_SUN_STAR_UI_ITEMTYPE_HPP #include "com/sun/star/ui/ItemType.hdl" #endif // INCLUDED_COM_SUN_STAR_UI_ITEMTYPE_HPP
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/* * ruleset.h * mngagent * * Created by Attilio Giordana on 1/13/12. * Copyright 2012 Università del Piemonte Orientale. All rights reserved. * */ #ifndef _mngagent_ruleset_ #define _mngagent_ruleset_ #include "agentlib.h" #include "rule.h" #include "eventcounterset.h" #include "BooleanConditionSet.h" cl...
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// // RankScene.hpp // HelloCpp-mobile // // Created by Guan Ying Chen on 2019/5/18. // #ifndef RankScene_hpp #define RankScene_hpp #include "cocos2d.h" #include "ui/CocosGUI.h" class RankScene : public cocos2d::Scene{ public: static cocos2d::Scene *createScene(); bool init() override; ...
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#ifndef GLOBALVARIABLE_H #define GLOBALVARIABLE_H #include "PMJOpMessage.hh" /***页面请求处理过程:页面请求按钮触发后,界面侧将数据打包,调用函数HandPageRequestAction ***此函数有三个参数: *** PageNo int 表示页面的ID号码,见<<guiPageDef.h>>中的定义 *** IENo int 表示子页面的ID号码,见<<guiPageDef.h>>中的定义 *** Data void* ...
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// Font size 2 #include "Font16.h" #ifdef __AVR__ #include <avr/pgmspace.h> #else #define PROGMEM #endif PROGMEM const unsigned char widtbl_f16[96] = // character width table { 5, 2, 3, 8, 7, 8, 8, 2, // char 32 - 39 6, 6, 7, 5, 2, 5, 4, 6, // char 40...
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// ------------------------------------------------------------------- // Author: lfwu // Date: January-08-2014 // Note: // Email:zgwulongfei@gmail.com // Blog:http://blog.csdn.net/hackmind // ------------------------------------------------------------------- #ifndef STR_BLOB_ #define STR_BLOB_ #include <string> #inc...
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// Fill out your copyright notice in the Description page of Project Settings. #include "ARUIAbilityManagerComponent.h" #include "ARAbilityInfoWidget.h" #include "ARWeaponInfoWidget.h" #include "ARPlayerController.h" #include "AFAbilityComponent.h" #include "AssetRegistryModule.h" #include "Engine/AssetManager.h" #inc...
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#include<iostream> using namespace std; #define N 1000 int map[N][N]={0},v[N][N]={0}; int n,m,t,sx,sy,fx,fy,ans=0; int dx[4]={0,1,0,-1}; int dy[4]={1,0,-1,0}; void dfs(int x,int y) { int tx,ty; if(x==fx&&y==fy) { ans++; return; } else { for(int i=0;i<4;i++) { tx=x+dx[i]; ty=y+d...
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void MorrisTraversal(root) { if(root==NULL) return; current = root; while(current!=NULL) { if(current->left==NULL) { current = current->right; } else { pre = current->left; while(pre->right!=NULL || pre->right!=current) { pre = pre->right; ...
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//===-- AMDGPUInstrInfo.cpp - Base class for AMD GPU InstrInfo ------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include "sorted_block.h" #include <stdio.h> namespace DummyDB { SortedBlock::SortedBlock() { block_size = 0; } SortedBlock::~SortedBlock() { //dtor } Result<Value> SortedBlock::set(const Key& key, const Value& value) { std::vector< std::pair<Key,Value> >::iterator it; for(it=block.begin(); it!=block...
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/* * ::718604! * * Copyright(C) November 20, 2014 U.S. Food and Drug Administration * Authors: Dr. Vahan Simonyan (1), Dr. Raja Mazumder (2), et al * Affiliation: Food and Drug Administration (1), George Washington University (2) * * All rights Reserved. * * The MIT License (MIT) * * Permission is hereb...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE23_Relative_Path_Traversal__char_environment_ifstream_67a.cpp Label Definition File: CWE23_Relative_Path_Traversal.label.xml Template File: sources-sink-67a.tmpl.cpp */ /* * @description * CWE: 23 Relative Path Traversal * BadSource: environment Read input fro...
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// C++中的输入输出 #include <iostream> #include <cmath> using namespace std; int main(int argc, const char *argv[]) { cout << "Hello world!" << endl; double a = 0; double b = 0; cout << "Input a: "; cin >> a; cout << "Input b: "; cin >> b; double c = sqr...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Character.h" #include "MyCharacter.generated.h" UCLASS() class SIDESCROLLER_API AMyCharacter : public ACharacter { GENERATED_BODY() public: // Sets default values for this c...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.1 | ...
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// ctrl-code: 2007261300 #include <iostream> int main() { int number, answer = 0, temp; std::cin >> number; while (number) { temp = number % 10; answer = (answer * 10) + temp; number /= 10; } std::cout << answer; return 0; }
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/* *@@@@@@@@@@ File Information Start @@@@@@@@@@ * @file: ParseParameter.cpp * @author: Fuchen Duan * @email: slow295185031@gmail.com * @github: https://foocoder.github.com * @homepage: http://foocder.github.io * @create at: 2017-04-23 14:12:28 * @last update: 2017-04-23 14:51:22 *...
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//#include "../include/Action.h" #include "../include/User.h" #include "../include/Session.h" #include "../include/Action.h" #include <string> using namespace std; // BaseAction Class BaseAction ::BaseAction(): errorMsg(""), status(PENDING){} BaseAction :: ~BaseAction () = default; ActionStatus BaseA...
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/******************************************************************************* * Copyright (c) 2019 Thomas Telkamp and Matthijs Kooijman * * Permission is hereby granted, free of charge, to anyone * obtaining a copy of this document and accompanying files, * to do whatever they want with them without any restric...
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#include <iostream> #include <cstdio> #include <algorithm> #include <cmath> #include <string> #include <cstring> #include <iomanip> #include <climits> #include <vector> #include <queue> #include <set> #include <map> #define VERTEX_SIZE 201 #define EDGE_SIZE 401 using namespace std; typedef struct _Edge { int to; ...
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#include <iostream> #include <string> #include <vector> #include "WeightedGraph.h" #include "WeightedEdge.h" using namespace std; int main() { // Vertices for graph in Figure 24.1 string vertices[] = {"Seattle", "San Francisco", "Los Angeles", "Denver", "Kansas City", "Chicago", "Boston", "New York"...
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// // Copyright (C) 1999, 2000, HIMSS, RSNA and Washington University // // The MESA test tools software and supporting documentation were // developed for the Integrating the Healthcare Enterprise (IHE) // initiative Year 1 (1999-2000), under the sponsorship of the // Healthcare Info...
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/*++ Copyright (c) 2017 Microsoft Corporation Module Name: generic_model_converter.h Abstract: Generic model converter that hides and adds entries. It subsumes filter_model_converter and extension_model_converter. Author: Nikolaj Bjorner (nbjorner) 2017-10-29 Notes: --*/ #ifndef GENERIC_MODEL_CO...
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