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// Calculate.cpp : 实现文件 // #include "stdafx.h" #include "2020041302.h" #include "Calculate.h" #include "afxdialogex.h" // Calculate 对话框 IMPLEMENT_DYNAMIC(Calculate, CDialogEx) Calculate::Calculate(CWnd* pParent /*=NULL*/) : CDialogEx(IDD_DIALOG1, pParent) , a(0) , b(0) , d(0) , c(_T("")) { } Calculate::~Cal...
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#include <opencv/cv.h> #include <opencv/highgui.h> #include <iostream> #include <chrono> using namespace cv; using namespace std; void myGrab(int camNum, VideoCapture& captureCam); void myRetrieve(int camNum, VideoCapture& captureCam, Mat& frameCam); int main(int argc, char const *argv[]) { // we open the webc...
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/* * Copyright (C) 2012 Timothy Lin * This work is licensed under GPLv3 as published by the Free Software * Foundation. Please see http://www.gnu.org/licenses/gpl.html for details. * * For more information, please visit the project homepage: * http://code.google.com/p/tx100 */ #define PLAYER_SPEED (float)130 ...
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class Solution { public: vector<int> PrintFromTopToBottom(TreeNode* root) { queue<TreeNode*> Q; vector<int> result; if(root!=NULL) Q.push(root); while(Q.empty()==false) { TreeNode* node=Q.front(); result.push_back(node->val); Q.pop(); ...
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#include "EventBus.hpp" #include <iostream> #include <utility> using std::pair; EventBus::EventBus() { // subMap = new SubMap; } void EventBus::publish(Event *event) { logEvent(event); EventType eventType = event->type(); if (subMap.find(eventType) == subMap.end()) { return; } for (auto subscriber ...
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#include <iostream> #include <string> #include <vector> class A { int _i; int _j; public: A(int i, int j) : _i(i), _j(j) { std::cout << "cons" << std::endl; } A(const A& other) { std::cout << "copy cons" << std::endl; } private: A& operator=(const A& other) { std::cout << ...
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#include <stdio.h> #include <iostream> using namespace std; int main() { //freopen("B-large.in", "r", stdin); //freopen("B-large.out", "w", stdout); int t; double c, f, x; scanf("%d", &t); for (int i = 0; i < t; i++) { scanf("%lf%lf%lf", &c, &f, &x); //printf("%lf %lf %lf\n", c, f, x); double time = 0, t2,...
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// compile it with 'g++ dump_env.cpp #include <stdio.h> extern char **environ; int main() { printf("Using 'extern char **environ;'\n-------------\n"); char **ep = environ; char *p; while ((p = *ep++)) printf("%s\n", p); printf("-------------\n"); return 0; }
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int buzzPin=8; int potPin=A3; int potVal; int toneVal; void setup() { // put your setup code here, to run once: pinMode(buzzPin,OUTPUT); pinMode(potPin,INPUT); } void loop() { // put your main code here, to run repeatedly: potVal=analogRead(potPin); toneVal=(9940./1023.)*potVal+60; digitalWrite(buzzPin,HIG...
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/****************************************************************** * ____ __ __ __ __ _ __ * /_ / ___ _/ / ___ ___ ___________ / /__ / /__/ /_____(_) /__ * / /_/ _ `/ _ \/ _ \/ -_) __/___/ -_) / -_) '_/ __/ __/ / '_/ * /___/\_,_/_//_/_//_/\__/_/ \__/_/\__/_/\_\\__...
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eriser/eLibv2
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#ifndef MODBASEVOICE_H_ #define MODBASEVOICE_H_ // TODO: how to handle parameter-changes which will affect the modules within the voice? namespace eLibV2 { namespace Voice { /** this module provides a base voice which can be used to produce polyphonic output every note is used to create...
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// NOTE: in order to compile this system on Linux (and most Unix // systems) you will have to include the -lrt flag to your compiler. /*Nicholas Mohammad nm9ur timer.cpp 10/19/2017 */ #include <sstream> #include <math.h> #include <cstring> #include "timer.h" timer::timer(timer & t) : running(t.running) { ...
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#pragma once using namespace System::IO::Ports; using namespace System; ref class SerialWriter { public: SerialWriter(System::String^ portName, int baudRate); void Open(); Boolean IsOpen(); void Close(); void Send(System::String^ payload); System::String^ Read(); void Send(unsigned char* c,unsi...
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// Specific implementations for high-color mode // This gets included from inside the template definition in ssd1351.h, which is crazy, but it's the only way I know to make this compile. MEMBER_REQUIRES(std::is_same<C, IndexedColor>::value) void setColorDepth() { // this is the same as high color mode for now. // Th...
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#include "CalculateMinimumHP.hpp" #include <climits> /* * DP problem */ int calculateMinimumHP(std::vector<std::vector<int>>& dungeon) { int m = dungeon.size(); int n = dungeon[0].size(); std::vector<std::vector<int> > hp(m + 1, std::vector<int>(n + 1, INT_MAX)); hp[m][n - 1] = 1; hp[m - 1][n] = ...
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#include "PlotItem_PlayEffect.h" #include "Kismet/GameplayStatics.h" #include "Particles/ParticleSystem.h" UPlotItem_PlayEffect::UPlotItem_PlayEffect() { bWait = false; } void UPlotItem_PlayEffect::Start() { if (auto MyPlot = GetPlot()) { auto& PlotSpawnParticle = MyPlot->PlotSpawnParticle; if (PlotSpawnPartic...
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#ifndef TRIGGER_H_ #define TRIGGER_H_ #include "Condition.h" #include "StatusCondition.h" #include "HasCondition.h" #include <iostream> #include <string> #include <vector> #include "rapidxml.hpp" using namespace std; using namespace rapidxml; class Condition; class Trigger { public: vector<string> actions; ve...
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#include <iostream> template<typename T> concept Concept1 = sizeof(T) > 1; template<typename T> concept Concept2 = sizeof(T) < 8; template<typename T> concept Concept3 = Concept1<T> && Concept2<T>; template<typename T> requires Concept1<T> void foo(T a) { std::cout << "1" << std::endl; } temp...
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#include <cstdio> #include <stdlib.h> #include <malloc.h> #include <fcntl.h> #include <string.h> #include <sys/types.h> #include <unistd.h> #include "renderer.h" #include <X11/X.h> #include <X11/Xlib.h> #include <GL/glew.h> #include <GL/gl.h> #include <GL/glx.h> #include <GL/glu.h> typedef GLXContext(*glXCreateCont...
[ "rrocik@vp.pl" ]
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#ifndef SMU2_PEAXISM4_H #define SMU2_PEAXISM4_H #include <QDialog> namespace Ui { class smu2_peaxism4; } class smu2_peaxism4 : public QDialog { Q_OBJECT public: explicit smu2_peaxism4(QWidget *parent = 0); ~smu2_peaxism4(); public slots: bool init(); private: Ui::smu2_peaxism4 *ui; }; #endif ...
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// DlgOutput.cpp : implementation file // #include "stdafx.h" #include "HandlerMC.h" #include "DlgOutput.h" #include "afxdialogex.h" // DlgOutput dialog IMPLEMENT_DYNAMIC(DlgOutput, CDialogEx) DlgOutput::DlgOutput(CWnd* pParent /*=NULL*/) : CDialogEx(IDD_DLG_OUTPUT, pParent) { } DlgOutput::~DlgOutput() { } voi...
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#include "StdAfx.h" #include "Utility.h" CUtility::CUtility(void) { } CUtility::~CUtility(void) { } wstring CUtility::ANSIToUnicode(LPCSTR lpsContent) { int len = 0; len = strlen(lpsContent); int unicodeLen = ::MultiByteToWideChar( CP_ACP, 0, lpsContent, -1, NULL, ...
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#include "utility.h" #include "lio_sam/cloud_info.h" #include <gtsam/geometry/Rot3.h> #include <gtsam/geometry/Pose3.h> #include <gtsam/slam/PriorFactor.h> #include <gtsam/slam/BetweenFactor.h> #include <gtsam/navigation/GPSFactor.h> #include <gtsam/navigation/ImuFactor.h> #include <gtsam/navigation/CombinedImuFactor....
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///-*-C++-*-////////////////////////////////////////////////////////////////// // // Hoard: A Fast, Scalable, and Memory-Efficient Allocator // for Shared-Memory Multiprocessors // Contact author: Emery Berger, http://www.cs.umass.edu/~emery // // Copyright (c) 1998-2003, The University of Texas at Austin. // //...
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#pragma once #include <chrono> class Timer { public: Timer(); Timer(const Timer &aTimer) = delete; Timer& operator=(const Timer &aTimer) = delete; void Update(); float GetDeltaTime() const; double GetTotalTime() const; private: float myDT; std::chrono::high_resolution_clock myClock; const std::chrono::high_r...
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/** * @file * @brief Benchmarking tests for the DatabaseHandler class. * @author Perttu Paarlahti 2016. */ #include <QString> #include <QtTest> #include <memory> #include "databasehandler.hh" /** * @brief The DatabaseHandlerBenchmark clas * implements benchmarking for the DatabaseHandler class. */ class Datab...
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#include "congig.h" #include "ui_congig.h" Congig::Congig(QWidget *parent) : QDialog(parent), ui(new Ui::Congig) { ui->setupUi(this); } Congig::~Congig() { delete ui; }
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#ifndef PARTICLESYSTEM #define PARTICLESYSTEM #include <d3d11.h> #include <directxmath.h> #include <string> #include <vector> #include "Texture.h" #include "Vertex3D.h" //#include "colorShader.h" #include "DeferedShader.h" class ParticleSystem { private: struct ParticleType { DirectX::XMFLOAT3 positi...
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#include "physics_generic_constraint.h" #include "common/sc_assert.h" namespace scythe { inline const Quaternion& PhysicsGenericConstraint::GetRotationOffsetA() const { if (!rotation_offset_a_) rotation_offset_a_ = new Quaternion(); SC_ASSERT(constraint_); btQuaternion ro = static_cast<btGeneric6DofConst...
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#include "ofMain.h" #include "testApp.h" //======================================================================== int main( ){ ofSetupOpenGL(1024,768, OF_WINDOW); // <-------- setup the GL context // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ...
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration...
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// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FeaturesGL.h: Features and workarounds for GL driver bugs and other issues. #ifndef ANGLE_PLATFORM_FEATURESGL_H_ #define ANGLE_PLATFORM_FEA...
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// CS 271 // Program Name: Lab10.cpp // Author: Xiana Lara // Date: 04/25/19 // Purpose: test cases for Package and TwoDayPackages #include <iostream> #include <iomanip> #include "Package.h" #include "TwoDayPackage.h" using namespace std; int main() { //Package Test Package p1("First Name", "1111 Street St",...
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#ifndef WEAPON_EDIT_H #define WEAPON_EDIT_H #include <QWidget> #include "../file/format.h" namespace Ui { class weapon_edit; } class weapon_edit : public QWidget { Q_OBJECT public: explicit weapon_edit(QWidget *parent = 0); ~weapon_edit(); void reload(); private: void reload_weapon_list(); private slot...
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#pragma once #include <chrono> #include <iostream> #include <string> class LogDuration { public: explicit LogDuration(const std::string& msg = ""); ~LogDuration(); private: std::string message; std::chrono::steady_clock::time_point start; }; #define UNIQ_ID_IMPL(lineno) _a_local_var_##lineno #define UNIQ_ID(...
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#include <iostream> #include <string> #include<ctime> #include <algorithm> #include <vector> #include <windows.h> #include <stdio.h> #include "process.h" using namespace std; int main() { ProcessSelectStrategy* SHORT_FIRST = new Strategy_SF(); ProcessSelectStrategy* HIGHT_RESPONSE_FIRST = new Strategy_HR();...
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// *************************************************** // P6toP6T Ver.2.3 * // 2013.12.31 by Yumitaro * // 2021.06.08 by eighttails * // *************************************************** #include <stdint.h> #include <stdio.h> #include...
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// Copyright (c) 2009-2017 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include <config/cillocoin-config.h> #endif #include <cstring> #if HAVE_DECL_STRNLEN == 0 size_t...
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#include <eosiolib/eosio.hpp> #include <eosiolib/print.hpp> using namespace eosio; using std::string; class HelloStorage : public eosio::contract { public: using contract::contract; /// @abi action void hello(const name username, const string& full_name) { require_auth(username); print("Hello, ",name(u...
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#include "LinearSearch.h" LinearSearch::LinearSearch(){} LinearSearch::~LinearSearch(){} int LinearSearch::search( int array[], int sizeofArray, int key ){ //local variable. int index = 0; while( index < sizeofArray && array[index] != key ){ index++; } if( index > sizeofArray || array[ ind...
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#include <iostream> #include "lib/typelist.hpp" template <typename T> struct AddConst { using type = const T; }; int main() { using list = lib::typelist<int, double, std::string>; using list2 = lib::push_front_t<char, list>; lib::nth_element_t<1, list2> var = 'c'; // char lib::largest_type_t<list2> var2 = ...
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// Alan Thomasz Wisny 2021 #include "Components/AudioComponent.h" #include "Components/PrimitiveComponent.h" #include "Engine/World.h" #include "GameFramework/PlayerController.h" #include "OpenDoor.h" #include "GameFrameWork/Actor.h" // Sets default values for this component's properties UOpenDoor::UOpenDoor() { // ...
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#include <iostream> #include <string> #include <unistd.h> #include <cstdlib> #include <fstream> #include <chrono> #include <thread> void help() { std::cout<<"-o open text file."<<std::endl; std::cout<<"-s set speed of words in seconds. Default speed is 0.5 seconds per word."<<std::endl; std::cout<<"-i index of where...
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//===- InstructionCombining.cpp - Combine multiple instructions -----------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// =========================================================================== // This is an open source non-commercial project. // Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++, C#, and Java: // http://www.viva64.c...
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// // Copyright (c) 2010-2021 Antmicro // // This file is licensed under the MIT License. // Full license text is available in 'licenses/MIT.txt'. // #include "../renode_bus.h" #include "../buses/bus.h" struct FASTVDMA : RenodeAgent { public: FASTVDMA(BaseBus* bus, uint8_t* irq_reader=nullptr, uint8_t* irq_writer=...
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#include<iostream.h> using namespace std; int main() { cout<<"Jaishree"; return 0; }
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#ifndef __MAINFRAME_H #define __MAINFRAME_H #include "geomap/geomapeditor.h" #include "markup/markupeditor.h" #include "maptorealworld.h" class MarkupMainFrame { public: Ptr< GeoMapEditor > pGeoMapEditor; // singleton Ptr< MarkupEditor > pMarkupEditor; Ptr< Camera2DPoseEstimator> pCamPoseEst; }; ...
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#pragma once #include "GRB.h" namespace GRB { Greibach greibach(NS('S'), TS('$'), 20, Rule(NS('S'), GRB_ERROR_SERIES, 3, // Неверная структура программы Rule::Chain(6, TS('t'), TS('f'), TS('i'), NS('P'), NS('T'), NS('S')), Rule::Chain(6, TS('g'), TS('f'), TS('i'), NS('P'), NS('G'), NS('S')), Rule::C...
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#include "stdafx.h" #include <sys/stat.h> #include <algorithm> #include <functional> #include <lprlib.h> #define DEFAULT_DISPLAY_WIDTH (800) #define DEFAULT_DISPLAT_HEIGHT (600) std::vector<std::string> CH_PLATE_CODE{ "京", "沪", "津", "渝", "冀", "晋", "蒙", "辽", "吉", "黑", "苏", "浙", "皖", "闽", "赣", "鲁", "豫", "鄂", "湘", "粤...
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#include <bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> #pragma GCC target ("avx2") #pragma GCC optimization ("O3") #pragma GCC optimization ("unroll-loops") #pragma comment(linker, "/stack:200000000") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=n...
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////////////////////System Comment//////////////////// ////Welcome to Hangzhou Dianzi University Online Judge ////http://acm.hdu.edu.cn ////////////////////////////////////////////////////// ////Username: 096040179JY ////Nickname: ___简言 ////Run ID: ////Submit time: 2010-12-05 00:28:34 ////Compiler: Visual C++ ////////...
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#include <cv.h> #include <highgui.h> #include <ml.h> #include <iostream> #include <fstream> #include <string> #include <vector> using namespace cv; using namespace std; void saveFeature ( int cat, vector<float>& feature, string filename ); int main(int argc, char** argv) { vector<string> img...
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#ifndef GUI_TEXT_H #define GUI_TEXT_H #include "GuiHasAdjustablePosXY.h" #include <string> class GuiTextLine : public GuiHasAdjustablePosXY { public: GuiTextLine( std::string t="" ); virtual ~GuiTextLine(); virtual void init(); virtual void render(); void setText( std::string t ); void s...
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#include "server/config/stats/dog_statsd.h" #include <string> #include "envoy/config/metrics/v2/stats.pb.h" #include "envoy/config/metrics/v2/stats.pb.validate.h" #include "envoy/registry/registry.h" #include "common/config/well_known_names.h" #include "common/network/resolver_impl.h" #include "common/stats/statsd.h...
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// dear imgui, v1.77 WIP // (headers) // Help: // - Read FAQ at http://dearimgui.org/faq // - Newcomers, read 'Programmer guide' in imgui.cpp for notes on how to setup Dear ImGui in your codebase. // - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that. // Read imgui....
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#define INSTALL //#define USE_WHITE_POINT #include "ofMain.h" #include "SharingFacesUtils.h" const int installWidth = 1080, installHeight = 1920; class ofApp : public ofBaseApp { public: #ifdef INSTALL static const int camWidth = 1920, camHeight = 1080; ofxBlackMagic cam; #else static const int camWidth ...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; typedef long double dl; typedef unsigned long long ull; #define pb push_back #define PB pop_back #define nn "\n" #define O_O ios_base::sync_with_stdio(false); cin.tie(NUL...
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#include <LiquidCrystal.h> LiquidCrystal lcd(8, 9, 4, 5, 6, 7); #define btnNONE 0 #define btnRIGHT 1 #define btnUP 2 #define btnDOWN 3 #define btnLEFT 4 #define btnSELECT 5 // Number of codes #define CODES 2 // Menu Variables bool menu_flag = 0; int last_btn = btnNONE; int pos = 0; // Interface Variab...
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/**************************************************************************** * Copyright © Luke Salisbury * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to a...
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#include "servo/ServoPublisher.h" #include <catix_messages/ServoState.h> servo::ServoPublisher::ServoPublisher(size_t servoIndex, ros::NodeHandle& node) : servoIndex(servoIndex) , publisherServoState(node.advertise<catix_messages::ServoState>("Catix/Servo", 1)) { } bool servo::ServoPublisher::setAngle(double...
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// // Created by emre on 5/27/17. // #include "Page.h"
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#include "BindClientAsyncReaderWriter.h" #include "impl/CbWrapper.h" #include "../common/GetTimeoutMs.h" #include "../../core/client/client_async_reader_writer.h" // for ClientAsyncReaderWriter #include "../../core/client/service_stub.h" // for ServiceStub #include "../../core/common/completion_queue_...
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/** * @file lphashtable.cpp * Implementation of the LPHashTable class. * * @author Chase Geigle * @date Spring 2011 * @date Summer 2012 */ #include "lphashtable.h" using hashes::hash; using std::pair; template <class K, class V> LPHashTable<K, V>::LPHashTable(size_t tsize) { if (tsize <= 0) tsize =...
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// // GameMap.cpp // SuperMarry // // Created by Hello,world! on 15/1/28. // // #include "GameMap.h" GameMap::GameMap() //mario_birthPos(Point::ZERO) { } GameMap::~GameMap() { } GameMap* GameMap::create(const char *tmxFile) { GameMap* game_map = new GameMap(); if (game_map && game_map->ini...
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#include <iostream> #include <fstream> #include <cstdlib> #include <vector> #include <ctime> int main() { srand(time(nullptr)); int cur = 1; constexpr int page = 256; constexpr int initSize = 64 * page; auto getRand = [](int l, int r) { l = std::abs(l), r = std::abs(r); if(l == r) return l; if(l > r) std::s...
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#include <asmjit/asmjit.h> #include <GoldMeta/Gold/IModuleFunction.hpp> #include <boost/range/adaptor/reversed.hpp> #include <cstddef> #include <cassert> #include <vector> #include "../Default.hpp" #include "HookContext.hpp" #include "CodeGenerator.hpp" #include "VTableOffset.hpp" // We want to keep these to a minimu...
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#include <stdio.h> #include <iostream> #include <fstream> #include <vector> #include <sys/socket.h> #include <sys/types.h> #include <netinet/in.h> #include <arpa/inet.h> #include <string.h> #include <unistd.h> #include <dirent.h> #include "utils.h" #include "Infer.h" using namespace std; class Transfer { private: ...
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/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditio...
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#include <SoftwareSerial.h> //Create software serial object to communicate with SIM800L SoftwareSerial mySerial(3, 2); //SIM800L Tx & Rx is connected to Arduino #3 & #2 void setup() { //Begin serial communication with Arduino and Arduino IDE (Serial Monitor) Serial.begin(57600); //Begin serial communication ...
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/* Copyright (c) 2021 Chiu Yen-Chen, Swen Sun-Yen, Wen Yong-Wei, Yuan Wei-Chen. All rights reserved. Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. See the AUTHORS file for names of contributors. */ #ifndef SHORTLINK_SRC_REQUESTDATA_H_ #define SHORTLINK_SRC_REQUESTDATA...
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#pragma once // Name: SoT, Version: 2.2.1.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QtCore> #include <QtGui> #include <QGraphicsScene> #include <QGraphicsEllipseItem> #include <QGraphicsRectItem> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *...
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// // Solution105.cpp // Algorithm // // Created by Pancf on 2020/12/6. // Copyright © 2020 Pancf. All rights reserved. // #include "Solution105.hpp" static TreeNode* build(std::vector<int> &preorder, std::vector<int> &inorder, int leftIdx, int rightIdx, int rootIdxInPreorder) { if (leftIdx == rightIdx) { ...
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// InlineSample.cpp : 이 파일에는 'main' 함수가 포함됩니다. 거기서 프로그램 실행이 시작되고 종료됩니다. // #include <iostream> using namespace std; #define ADD(a,b)((a)+(b)) int Add(int a, int b) { return a + b; } inline int AddNew(int a, int b) { return a + b; } int main() { int a, b; scanf_s("%d%d", &a, &b); printf("ADD()...
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#include <sstream> #include <iostream> void start(char [][10], char [][10], int&, int&); bool user_input(int&, int&, char [][10]); void run();
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Antlion Guard // //=============================================================================// #include "cbase.h" #include "ai_hint.h" #include "ai_localnavigator.h" #include "ai_memory.h" #include "ai_moveprob...
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#include <iostream> #ifndef _MYFUNC_H_ #define _MYFUNC_H_ std::string func(); #endif
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//---------------------------------------------------------------------------- // wxTextAttrDimension //---------------------------------------------------------------------------- #ifndef __CLASS_WX_TEXTATTRDIMENSION_H__ #define __CLASS_WX_TEXTATTRDIMENSION_H__ #include <wx/richtext/richtextbuffer.h> Gura_BeginModule...
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// Copyright (c) 2019 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "zslb/zslbmodule.h" #include "zslbchain.h" #include "libzerocoin/Commitment.h" #include "libzerocoin/Coin.h" #include "hash.h" #i...
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// Copyright 2005 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
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double cliGetAngles(double id) { // TODO cliSerial-> Serial.print(currentArm.upper); Serial.print("\t"); Serial.print(currentArm.lower); Serial.print("\t"); Serial.print(currentArm.wrist); Serial.println(); return 1; } double cliGetPosition(double id) { cliSerial->print(gripperPos.x); Serial.prin...
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// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // // #include "common.h" #include "peimagelayout.h" #include "peimagelayout.inl" #include "pefingerprint.h" #ifndef DACCESS_COMPILE PEImageLayout* PEImageLayout...
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// // any_io_executor.hpp // ~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_ANY_IO_EXECUTOR_...
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/* -- clMAGMA (version 1.1.0) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver @date January 2014 @precisions normal z -> s d c */ #include <cstdio> #include "CL_MAGMA_RT.h" #include "common_magma.h" //#define BLOCK_SIZE 768 #define BLOC...
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#ifndef _EDGERELAX #define _EDGERELAX #include <string.h> #include <math.h> #include <float.h> #include <vector> #include <iostream> #include <algorithm> #include <maya/MFnMesh.h> #include <maya/MVector.h> #include <maya/MIntArray.h> #include <maya/MFloatArray.h> #include <maya/MPointArray.h> #include <maya/MItMeshVe...
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#include "Scene/StageFileLoader.h" #include "MR/MemoryUtil.h" #include "MR/FileUtil.h" #include "System/Galaxy/GalaxyStatusAccessor.h" #include <stdio.h> void StageFileLoader::startLoadingStageFile() { s32 curZoneIdx = 0; while (mZoneNum > curZoneIdx) { MR::mountAsyncArchive(mNames[curZoneIdx], MR...
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#include "airplanes.h" #include <iostream> using namespace std; Airplanes::Airplanes() { int miles; } void Airplanes::setMiles(int aM) { miles = aM; } int Airplanes::getMiles() { return miles; } void Airplanes::getCarbonFootprint() { int avgEm = 223; double wTP = 1.2; double ff = 1.9; ...
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/* Copyright 2017 R. Thomas * Copyright 2017 Quarkslab * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appli...
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/* \author Aaron Brown */ // Create simple 3d highway enviroment using PCL // for exploring self-driving car sensors #include "sensors/lidar.h" #include "render/render.h" #include "processPointClouds.h" // using templates for processPointClouds so also include .cpp to help linker #include "processPointClouds.cpp" std...
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// ************************************************************************** // // // // ::: :::::::: // // main.cpp :+: :+: :+: ...
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#include <iostream> #include <string> // #include <ostream> #include <vector> // #include <sstream> class Class { std::string class_name; std::vector<std::pair<std::string, std::string>> fields; const size_t indent_size = 2; public: Class() {}; /* This is correct implementation. Udemy does n...
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#ifndef CALC_H #define CALC_H #include <QObject> #include <QDebug> class calc : public QObject { Q_OBJECT public: explicit calc(QObject *parent = nullptr); ~calc(); int dogYears(int age); int catYears(int age); signals: public slots: }; #endif // CALC_H
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#include<iostream> #include <cstring> #include "Team.h" #include "employee.h" using std::cin; using std::cout; using std::endl; Team::Team(){} Team::Team(Employee * _leader, const char * _nameTeamProject) { leader = _leader; strcpy_s(nameTeamProject, strlen(_nameTeamProject) + 1, _nameTeamProject); } Tea...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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// // Plane.h // KickerFP // // Created by Karla on 20/11/17. // Copyright © 2017 Isa. All rights reserved. // #ifndef Plane_h #define Plane_h class Plane{ public: Plane(int w, int h); ~Plane(); void display(int stepSize, float *color); private: int m_w, m_h; float specularMat0[3], shine; }; ...
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// WindowDemo.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "tchar.h" #include "mainwnd.h" #include "resource.h" int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdSh...
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#include <stdio.h> #include "raptor_encoder_api.h" using std::vector; void RaptorEncoder::set_data(const std::string &raw_data) { vector<unsigned char> vecData; stringToVector(raw_data, vecData); size_t data_size = vecData.size(); U8 *data_buf = new U8[data_size]; for (size_t i = 0; i < data_si...
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