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#include<iostream> using namespace std; int main(int argc , char* argv[]) { char c; int aNum = 0; int eNum = 0; int iNum = 0; int oNum = 0; int uNum = 0; while(cin >> c) { switch(c) { case 'a' : case 'A': aNum ++; break; case 'e' : case 'E': eNum ++; break; case 'i': case 'I': ...
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#include <bits/stdc++.h> using namespace std; int a[100010], dp[100010]; int main() { int n; cin >> n; for(int i = 1; i <= n; i++){ cin >> a[i]; } dp[1] = 0; dp[2] = abs(a[2] - a[1]); for(int i = 3; i <= n; i++){ dp[i] = min(dp[i - 1] + abs(a[i] - a[i - 1]), dp[i - 2] + ab...
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// abStract base class and pure virtual class function #include <iostream> using namespace std; class rb { protected: string tital; float rating; public: rb(string s, float r) { } virtual void display() = 0; }; class rbvideo : public rb { protected: float videolen; public: rbvideo(st...
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//////////////////////////////////////////////////////////////////////// // Blink three LEDs using hardware interrupt timers for timing. // This leaves the processor free to perform other functions than // executing wait loops. To demonstrate that the timers are // independent, the three LEDs blink at different rates....
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/* * OpenSplice DDS * * This software and documentation are Copyright 2006 to PrismTech * Limited, its affiliated companies and licensors. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance wi...
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#ifndef DUALLINKLIST_HH__ #define DUALLINKLIST_HH__ #include "expection.h" #include"List.h" namespace DTLib{ template <typename T> class DualLinkList :public List<T> { protected: struct Node :public Object{ T value; Node *next; Node *pre; }; mutable struct :public Object{ //要继承顶层父类 ...
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#include <iostream> #include <vector> #include <chrono> #include <random> #include <cmath> #include <string> #include <fstream> using namespace std; //########### Define Global Variables ########### double N; double num_mutations; double max_reac; double r_start; double r_end; double steps; double avg; vec...
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// Generated by Haxe 4.0.0-rc.2+77068e10c #include <hxcpp.h> #ifndef INCLUDED_38344beec7696400 #define INCLUDED_38344beec7696400 #include "cpp/Int64.h" #endif #ifndef INCLUDED_haxe_io_Bytes #include <haxe/io/Bytes.h> #endif #ifndef INCLUDED_lime__internal_backend_native_NativeOpenGLRenderContext #include <lime/_intern...
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// Track.cpp // // Copyright (c) 2010, 2014 Michael Imamura. // // Licensed under GrokkSoft HoverRace SourceCode License v1.0(the "License"); // you may not use this file except in compliance with the License. // // A copy of the license should have been attached to the package from which // you have taken this file. ...
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#include<stdio.h> #include<string.h> int compareSuffix(char a[], char b[]) { int len_a, len_b; len_a = strlen(a); len_b = strlen(b); int backwards = 0; int pa, pb; for (pa = len_a-1, pb = len_b-1; (pa >= 0)&&(pb >= 0); --pa, --pb) { if(a[pa] == b[pb]) ...
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#pragma once #ifndef OBJECTCLASS_H #define OBJECTCLASS_H #include <d3d11.h> #include <directxmath.h> #pragma comment(lib, "dinput8.lib") #pragma comment(lib, "dxguid.lib") #include <dinput.h> #include "directInputClass.h" #include "collisionClass.h" #include "importerClass.h" using namespace DirectX;...
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// // Created by erixon on 02.05.2020. // #include <stdexcept> //#include <iostream> #include "List.h" void List::push(int *val, int size) { node* new_node = new node(); new_node->size = size; new_node->val = val; new_node->next = nullptr; node* old_head = this->head; this->head = new_node; ...
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////////////////////////////////////////////////////////////////////// // Autores: Álvaro Zornoza Uña 51540 // David Grande Gil 51249 // Asignatura: Informatica Industrial // Trabajo: Juego Libre con OpenGL (glut) // Título: "Are you a good shooter?" // Tutor: Miguel Hernando Gutiérrez // Fecha: 2º Cuatrimes...
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#include "stdafx.h" #include "MagicDamage.h" #include "TLog.h" #include "GameMain.h" #include "configread.h" #include "MasterLevelSkillTreeSystem.h" // GS-N 0.99.60T 0x0046B890 - Completed // GS-N 1.00.18 JPN 0x00482100 - Completed CMagicDamage MagicDamageC; CMagicDamage::CMagicDamage() { return; } CMagicDamage::...
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#include <iostream> #include <cstdio> #include <cstring> #include <vector> #include <algorithm> #include <cmath> using namespace std; #define mp make_pair #define pb push_back #define ll long long const int maxN = 400011; ll n, m, q, i, x, y, cnt; vector<int> list[maxN]; bool us[maxN]; void dfs(int node) { us[...
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/* * OgreMax Sample Viewer and Scene Loader - Ogre3D-based viewer and code for loading and displaying .scene files * Copyright 2011 AND Entertainment * * This code is available under the OgreMax Free License: * -You may use this code for any purpose, commercial or non-commercial. * -If distributing derived wo...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE690_NULL_Deref_From_Return__struct_calloc_81.h Label Definition File: CWE690_NULL_Deref_From_Return.free.label.xml Template File: source-sinks-81.tmpl.h */ /* * @description * CWE: 690 Unchecked Return Value To NULL Pointer * BadSource: calloc Allocate data us...
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#include <bits/stdc++.h> #include "atcoder.h" void Main() { ints(s, t, x); bool ok = false; for (; s != t; s = (s + 1) % 24) { if (x == s) ok = true; } wt(ok); }
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/* ------------------------------------------------------------------------------------------------------- © 1991-2012 Take-Two Interactive Software and its subsidiaries. Developed by Firaxis Games. Sid Meier's Civilization V, Civ, Civilization, 2K Games, Firaxis Games, Take-Two Interactive Software and their re...
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//: C11:HowMany2.cpp // The copy-constructor #include <fstream> #include <string> using namespace std; ofstream out("./build/data/HowMany2.out"); class HowMany2 { string name; // Object identifier static int objectCount; public: HowMany2(const string& id = "") : name(id) { ++objectCount...
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// stdafx.cpp : source file that includes just the standard includes // RawSockets.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#include "mainwindow.h" #include <QApplication> #include<QTextCodec> int main(int argc, char *argv[]) { QTextCodec::setCodecForLocale(QTextCodec::codecForName("UTF8")); QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); }
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#include <iostream> #include <vector> #include "../model_linkedList/Node.cpp" using namespace std; class Solution { public: bool has_cycle(Node *head) { Node *slow = head; Node *fast = head; while (fast != NULL && fast->next != NULL) { slow = slow->next; fast = fas...
[ "gogagubi@gmail.com" ]
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ #include <stdio.h> #include "GeoMesh.h" #include "GeoElementSide.h" #include <vector> #include "tpanic.h" GeoMesh::GeoMesh() : Nodes(...
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#include <ESP8266WiFi.h> #include "Adafruit_MQTT.h" #include "Adafruit_MQTT_Client.h" #include "DHT.h" #define DHTPIN 4 // what digital pin we're connected to NodeMCU (D1) #define DHTTYPE DHT22 // DHT 11 DHT dht(DHTPIN, DHTTYPE); char str_hum[16]; char str_temp[16]; char str_hum1[16]; char str_temp1[16]; const i...
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#include<unordered_map> //题目描述:给定一个二维矩阵,值为1或者为0.找到其中小岛的个数,小岛的定义为被0保卫的1,小岛可以包含多个1 //解法描述:用union find,把二维坐标映射到一维坐标 int root(std::vector<int>& vec, int num) { while (num != vec[num]) num = vec[num]; return num; } int numIslands(std::vector<std::vector<char>>& grid) { std::vector<int> vec(grid.size() * grid[0].size(...
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#ifndef TYPE_HPP #define TYPE_HPP #include <cstddef> #include <sstream> #include <string> #include "../gVideo/gl_core_3_3.hpp" namespace gfx { namespace type { template< typename T > inline std::string value_type_to_string() { return T::type_schema.to_string(); } tem...
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#define LED_PIN 13 #define PWM_L 10 #define PWM_R 9 #define DIR_L 8 #define DIR_R 7 void setup() { pinMode(LED_PIN, OUTPUT); pinMode(PWM_L, OUTPUT); pinMode(PWM_R, OUTPUT); pinMode(DIR_L, OUTPUT); pinMode(DIR_R, OUTPUT); } void loop() { int speed = 50; int sleep = 1000; digitalWrite(LED_PIN, H...
[ "jgretz@truefitsolutions.com" ]
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/* ----------------------------------------------------------------------------------------------- Copyright (C) 2013 Henry van Merode. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the ...
[ "tukaram92@gmail.com" ]
tukaram92@gmail.com
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[]
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#include "converter.h" Converter::Converter() { } QByteArray Converter::encode( QStringList list ) { QByteArray datagram; datagram.append( convertIpBinary( list.at( 0 ) ) ); //адрес источника datagram.append( convertIpBinary( list.at( 1 ) ) ); //адрес получателя datagram.append( convertToBi...
[ "yaa96@bk.ru" ]
yaa96@bk.ru
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#include "stdafx.h" #include "Tree.h" // Iteration method void InOrderI(BinaryTreeNode* root) { stack<BinaryTreeNode*> stk; while (root || !stk.empty()) { while (root) { stk.push(root); root = root->left; } root = stk.top(); stk.pop(); cout << root->value << " "; root = root->right; } } // Recurs...
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// // KMP.hpp // MyDataStructure // // Created by 杜臻 on 17/3/27. // Copyright © 2017年 杜臻. All rights reserved. // #ifndef KMP_h #define KMP_h #include <stdio.h> #include <string> using namespace std; int *pre_handle(string patch_string); //前面是要去匹配别人的小字符串,后面是被匹配到额字符串,返回的是匹配到的位置 int KMPSearch(...
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/* * Copyright (C) 2005-2013 Team XBMC * http://xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * ...
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#include <bits/stdc++.h> #define dim 10000009 using namespace std; typedef long long ll; ll L[dim],a[dim],n; int main() { scanf("%lld", &n); a[0] = 0; ll mi = 0; for (int i = 1; i <= n; i++) { L[i] = mi; scanf("%lld", &a[i]); mi = max(mi, a[i]); } mi =...
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// Copyright (c) 2015-2019 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef VIDCOIN_ZMQ_ZMQNOTIFICATIONINTERFACE_H #define VIDCOIN_ZMQ_ZMQNOTIFICATIONINTERFACE_H #include <validationinterface....
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#include "frovedis.hpp" #include "exrpc.hpp" #include "exrpc_async.hpp" #include "exrpc_oneway.hpp" #include "functions.hpp" using namespace frovedis; using namespace std; int main(int argc, char* argv[]) { auto n = invoke_frovedis_server("mpirun -np 2 ./server"); // demo of creating dvector at server side ve...
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#include "UITextAtlasTest_Editor.h" USING_NS_CC; using namespace cocos2d::ui; UITextAtlasEditorTests::UITextAtlasEditorTests() { ADD_TEST_CASE(UITextAtlasTest_Editor); } bool UITextAtlasTest_Editor::init() { if (UIScene_Editor::init()) { Node* node = CSLoader::createNode("cocosui/UIEditorTest/UIL...
[ "bogdanvladu@Bogdans-MacBook-Pro.local" ]
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/* 一个整型数组里除了两个数字之外,其他的数字都出现了偶数次。请写程序找出这两个只出现一次的数字。 */ #include <vector> #include <iostream> #include <algorithm> using namespace std; class Solution { public: void FindNumsAppearOnce(vector<int> data, int *num1, int *num2) { sort(data.begin(), data.end()); for (int i = 0; i < data.size(); ) ...
[ "872575628@qq.com" ]
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#define BOOST_TEST_MAIN #if !defined( WIN32 ) #define BOOST_TEST_DYN_LINK #endif #include <boost/test/unit_test.hpp> #include <Tictactoe.h> #include <Board.h> BOOST_AUTO_TEST_CASE(when_starting_the_game_the_board_is_empty_and_the_next_player_is_x) { Board board; Tictactoe game(board); BOOST_CHECK_EQUA...
[ "flavius.as@gmail.com" ]
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#include<iostream> #include<stdio.h> #include<math.h> using namespace std; const int N = 100001; int d[N], d1[N], d2[N]; int main() { freopen("number.in", "r", stdin); freopen("number.out", "w", stdout); cin >> n >> k; for(i = 1; i <= k; ++i) d[i] = 1, d2[i] = 1; for(i = k + 1; i <= n; ++i) { tmp = sqrt(i) + 1...
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#include <bits/stdc++.h> using namespace std; vector<pair<int, int> > sortArr(int arr[], int n) { vector<pair<int, int> > vp; for (int i = 0; i < n; ++i) { vp.push_back(make_pair(arr[i], i)); } sort(vp.begin(), vp.end()); return vp; } //reverse number int reversDigits(int num) { int re...
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#include <algorithm> #include <iostream> #include <vector> int main() { int a, b, c; std::cout << "a b c: "; std::cin >> a >> b >> c; std::cout << "最大値は " << std::max({a, b, c}) << std::endl; }
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#include <iostream> #include "Pessoa.h" using namespace std; Pessoa::Pessoa(){}; Pessoa::Pessoa(string name, int age, string phone){ this->name = name; this->age = age; this->phone = phone; }; string Pessoa::getName(){ return name; }; string Pessoa::getPhone(){ return phone; }; int Pessoa::getAge(){ r...
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#include "Circle.h" int Circle::circleNumber = 0; Circle::Circle(const Circle& a) { this->Radius = a.Radius; this->CircleColor = a.CircleColor; this->CircleXY = a.CircleXY; Circle::circleNumber++; } Circle::Circle() { this->Radius = 1; CircleXY.setX(1); CircleXY.setY(1); Circle::circleNumber++; /*对圆进行初始化,并...
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e-thereal/gapputils
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/*************************************************************************** mapnode.h W. Michael Brown ------------------- Node class with edges and weights in map _______________________________________________________...
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#ifndef DEMONSTRATEEXCEPTION_H #define DEMONSTRATEEXCEPTION_H #include <string> class DemonstrateException { public: DemonstrateException(); ~DemonstrateException(); void demonstrate(std::string exStr); }; #endif
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// Name: Mordhau, Version: Patch23 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //------------------------------------------------...
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talon_hq@outlook.com
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luizklitzke1/URI_CPP
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#include <iostream> #include <string> using namespace std; const long MENOR_ASC = 48; int main() { long lValorA = 0; long lValorB = 0; while (cin >> lValorA >> lValorB && lValorA && lValorB) { int aNumeros[10] = {0}; for (long idxNum = lValorA; idxNum <= lValorB; ++idxNum) { string sNum = to_string...
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Levk0/My_new_repos_2020
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#include "smartphone.h" Smartphone::Smartphone() { s_model = 'n/a'; s_amount = 0; s_price = 0; s_memory = 0; } Smartphone::~Smartphone() {} Smartphone::Smartphone(string model, int price, int memory, int amount) { s_model = model; s_price = price; s_memory = memory; s_a...
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#include "arrayoperations.cpp" #include "heuristic.cpp" #include "initialization.cpp" #include "searchoperators.cpp"
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#include <bits/stdc++.h> #define FOR(v, a, b) for(int v = (a); v < (b); ++v) #define FORE(v, a, b) for(int v = (a); v <= (b); ++v) #define REP(v, n) FOR(v, 0, n) #define REPE(v, n) FORE(v, 0, n) #define REV(v, a, b) for(int v = (a); v >= (b); --v) #define ALL(x) (x).begin(), (x).end() #define ITR(it, c) for(auto it = (...
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wangjia1435/Data-structure-and-algorithm
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// 0-1背包问题 - 队列广搜, 又称分支界限法, 和dijskra队列广搜算法一样 // 分支界限法与回溯法的区别: // 回溯法搜索所有满足条件的解, 如N皇后的全部合法棋盘 // 分支界限法搜索一个满足条件的解, 如N皇后的一个合法棋盘 // 0-1背包问题的合法解只有一个, 即最大价值, 所以两种方法皆可 #include <cstdio> #include <queue> using namespace std; #define NUM 100 // 最大背包数 typedef struct node // 优先队列结点, 最大价值优先 { int v; // valu...
[ "caokun@MacBook-Pro-2.local" ]
caokun@MacBook-Pro-2.local
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#include "tkEngine/tkEnginePreCompile.h" #include "tkEngine/Physics/tkBoxCollider.h" namespace tkEngine{ /*! * @brief コンストラクタ。 */ CBoxCollider::CBoxCollider() : shape(NULL) { } /*! * @brief デストラクタ。 */ CBoxCollider::~CBoxCollider() { delete shape; } /*! * @brief ボックスコライダーを作成。 ...
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// Copyright (C) 2010-2011 Institut de Robotica i Informatica Industrial, CSIC-UPC. // Author // All rights reserved. // // This file is part of iri-ros-pkg // iri-ros-pkg is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free ...
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Salvare219/CodeLibrary
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#include <bits/stdc++.h> using namespace std; int calx(int y, int bits) { int resu = 0; for (int i=0; i<20; i++) { if (y&1) { resu+=(1<<i); } else { resu+=((bits&1)<<i); bits>>=1; } ...
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/***************************************************//** * @file EEPROMFeatureAdapter.cpp * @date February 2012 * @author Ocean Optics, Inc. * * This is a wrapper that allows access to SeaBreeze * EEPROMFeatureInterface instances. * * LICENSE: * * SeaBreeze Copyright (C) 2014, Ocean Optics Inc * * Pe...
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#include "include/simulatedworld.h" #include <iostream> using namespace std; SimulatedWorld::SimulatedWorld(int map) { map = new MapElement[DEFAULT_SIZE][DEFAULT_SIZE]; clear(); switch(mapNum) { case 0: cout << "World: Blank world created. " << endl; break; case 1: cout << "World: Preset world 1 create...
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#ifndef JRL_QP_CONTROLLER_GIK_FEATURE_TASK_HH #define JRL_QP_CONTROLLER_GIK_FEATURE_TASK_HH #include <hpp/gik/constraint/joint-state-constraint.hh> #include <jrl_qp_controller/feature-task.hh> namespace jrl_qp_controller { /* Task servoing a feature to a certain target. It delegates task value and jacobi...
[ "sebastien.dalibard@gmail.com" ]
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#include "MyOGL.h" #include <windows.h> #include <GL/gl.h> #include <GL/glu.h> #include "Camera.h" #include "Light.h" #include "PrimitivesStatic.h" #define DRAW_TO_WINDOW #ifndef DRAW_TO_WINDOW void OpenGL::createBitmap() { tagRECT wndrect; GetClientRect(g_hWnd, &wndrect); int w = wndrect.right;// -wndrect...
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#ifndef _ECAT_GUI_LaserDetectWidget_H_ #define _ECAT_GUI_LaserDetectWidget_H_ #include <QWidget> #include "network/device.h" #include <thread> namespace Ui { class LaserWidget; } using namespace ECAT::Network; class LaserWidget :public QWidget { Q_OBJECT public: explicit LaserWidget(QWidget *parent...
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#ifndef TESTSTOPWATCH_H #define TESTSTOPWATCH_H #include <QString> #include <QtTest> #include <timing/StopWatch.h> //============================================================================= /// \brief Test class for StopWatch //============================================================================= class T...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.x | ...
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#pragma once #include <iostream> #include <string> #include "Tour.h" #include "Man.h" using namespace std; class Admin; class TouristData; class Tourist :public Man{ public: int our_client_since; Tourist(string, string, string, string, int, int, int, int, int, int); Tourist(string name, string surname,...
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#include "ClusterSpace.hpp" #include "ReadInput.hpp" #include <cstdlib> #include <ctime> #include <random> #include <algorithm> //uper_bound #include <utility.hpp> #include <map> //multimap #include <algorithm> //fill using namespace std; ClusterSpace::ClusterSpace(){} ClusterSpace::ClusterSpace(MyVectorContainer ...
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#include <IRremote.h> #define GREENPIN 5 #define REDPIN 6 #define BLUEPIN 9 #define WHITEPIN 10 #define RECV_PIN 12 int colMAX = 256; int fadeSpeed = 5; int red = 0; int green = 0; int blue = 0; int white = 0; IRrecv irrecv(RECV_PIN); decode_results results; double lightCurve[100]; void setup() { pinMode(REDPIN, ...
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// Copyright 2005, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions ...
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class SampleClass441{ public: void m1() { int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); i...
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/* file: covariance_csr_singlepass_distr_step2_fpt_cpu.cpp */ /******************************************************************************* * Copyright 2014-2017 Intel Corporation * All Rights Reserved. * * If this software was obtained under the Intel Simplified Software License, * the following terms apply: * ...
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/* 用于Debug 阶段的定时器模块。 通过enableTimeTest() 和disableTimeTest() 函数启用和关闭定时器。 通过调用getIntervalUs(), getIntervalMs() 和 getIntervalSec()获取距离上次调用所经过的时长, 精度分别为微秒、毫秒、秒级别,结果取整,非四舍五入。 */ #include "minigui_debug.hpp" #include <stdio.h> #include <string.h> // 模块内使用的变量以static 修饰,实现封装后的隐蔽性。 static int __EN_TEST = 0; static...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/medialive/model/ListChannelsRequest.h> #include <aws/core/utils/json/JsonSerializer.h> #include <aws/core/http/URI.h> #include <aws/core/utils/memory/stl/AWSStringStream.h> #include <ut...
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#pragma once #include "ptl/compiler.hpp" #include <utility> #include <cstdlib> namespace ptl { namespace assert { struct source_location { const char *file_name; ///< The file name. unsigned line_number; ///< The line number. }; #define ASSERT_SOURCE_LOCATION ...
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#include "ShopState.h" #include "../SGD Wrappers/SGD_AudioManager.h" #include "../SGD Wrappers/SGD_GraphicsManager.h" #include "../SGD Wrappers/SGD_InputManager.h" #include "BitmapFont.h" #include "Game.h" #include "Player.h" #include "MainMenuState.h" #include "GamePlayState.h" #include <sstream> #include "../reso...
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/*************************************************************************** dyobject.h - description ------------------- begin : Thu Jan 1 2004 copyright : (C) 2004 by John Furr email : john.furr@gmail.com ...
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#include "conv_dnnlowp_acc16_op.h" #include "dnnlowp_op.h" // #define DNNLOWP_ACC16_IN_SLOW_PATH // #define DNNLOWP_MEASURE_TIME_BREAKDOWN #ifdef DNNLOWP_MEASURE_TIME_BREAKDOWN #include <chrono> #endif #ifdef _OPENMP #include <omp.h> #endif #include "dnnlowp_partition.h" #include "im2col_dnnlowp.h" C10_DECLARE_int32...
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#pragma once #include <utility> #include "beatmap.hpp" #include "hit_object.hpp" #include "utils/memory.hpp" class player { private: uint32_t base_{}; uint32_t hit_object_mgr_{}; int hit_object_count_{}; uint32_t hit_object_list_{}; public: player() = default; explicit player(const uin...
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#ifndef COMPONENT_H #define COMPONENT_H class Entity; class Display; class Component { public: Component(); virtual ~Component(); virtual void init() = 0; virtual void update(const float& dt) = 0; virtual void input(Display* display) = 0; void setEntity(Entity * ptr); Entity* getEntity(); private: Entity* ...
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#pragma once #include "RE/H/hkpKeyframedRigidMotion.h" namespace RE { class hkpFixedRigidMotion : public hkpKeyframedRigidMotion { public: inline static constexpr auto RTTI = RTTI_hkpFixedRigidMotion; virtual ~hkpFixedRigidMotion(); // 00 // override (hkpKeyframedRigidMotion) virtual void SetLinearVeloc...
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//인내의 도미노 장인 호석 #include <iostream> using namespace std; int N, M, R, answer; int map[110][110]; bool isFall[110][110]; int dr[4] = { 0,0,1,-1 }; int dc[4] = { 1,-1,0,0 }; void fall(int r, int c, char dir) { int d = -1; if (dir == 'E')d = 0; else if (dir == 'W')d = 1; else if (dir == 'S')d = 2; else d = 3; if ...
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#include <Wire.h> extern TwoWire Wire1; #define I2C_TMP112 0x48 byte readBuffer[2]; uint16_t pTemperatureRaw; #define TMP112_CONFIG_REG 0x01 #define TMP112_TEMP_REG 0x00 void TMP112_CONFIG() { Wire1.beginTransmission(I2C_TMP112); // start transmission to device Wire1.write(TMP112_CONFIG_REG); // sends regis...
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#include "StdAfx.h" #include "Effect.h" CEffect::CEffect(TCHAR* _tszObjKey, OBJ_TYPE _eObjType, CObject* _pOwner) : CObject(_tszObjKey, _eObjType) { // Owner m_pOwner = _pOwner; // Alpha m_fAlpha = 0.0f; // Coef m_fCoef = 1.0f; // Attr m_eAttrType = ATTR_TYPE_PHYSICAL; // SkillType m_eSkillType = SKILL_...
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#include <opencv2\opencv.hpp> #include <iostream> using namespace std; using namespace cv; //int main() { // Mat src1 = imread("D:/opencv/test_source/test2.jpg"); // Mat src2 = imread("D:/opencv/test_source/fjy.jpg"); // // cout << "Test3 main" << endl; // if (!src1.empty() && !src2.empty()) // { // cout << "src no...
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#pragma once template <class T> class vec3; enum Side { left, right }; template <class T> struct Pair { T left; T right; Pair() {} Pair(T l, T r) { left = l; right = r; } T getElem(Side side) const { return (side == Side::left ? left : right); } T& g...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Item.h" #include "Explosive.generated.h" /** * */ UCLASS() class RPG_PROTOTYPE_API AExplosive : public AItem { GENERATED_BODY() public: AExplosive(); UPROPERTY(EditAnywhere, Blueprint...
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#include <stdio.h> #include <string> //#include "inifile.h" #include "params_parser.h" // main.c int main() { std::string fileName = "..\\..\\..\\Utilities\\EXAMPLE.ini"; params_parser pp(fileName); }
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QLabel> #include <QWidget> #include <QGridLayout> #include <QPainter> #include <QRect> #include <QString> #include "widget.h" #include <opencv2/opencv.hpp> class MainWindow : public QMainWindow { Q_OBJECT public: Mai...
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/* * ===================================================================================== * * Filename: eight_queen.cpp * * Description: the eight queen problem * Reference: http://hi.baidu.com/ipress/blog/item/9b81341219949a51f919b8e2.html * * Version: 1.0 * Created: 04/03/20...
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//operator overloading , a counter #include<iostream> using namespace std; class count{ public: count(): ival(0) { } count(int val): ival(val) { } ~count(){ } int getval()const {return ival;} void setval(int x) {ival=x; } void inc() {++ival; } //increment function ...
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//Room.cpp file //Description: This class models rooms for a hotel //Author: Aaryan Gupta #ifndef ROOM_H #define ROOM_H using namespace std; //this class models rooms for a hotel. A hotel can have rooms wiht different number of beds //for example with 1 bed, 2 beds and 3 beds. class Room{ public: ...
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/** * user: VR440462 * fname: GOBBI * lname: FRANCESCO * task: Prob1_tree_split_out * score: 30.0 * date: 2019-09-04 12:20:51.089313 */ /** * Template per soluzione in c++ per il problema tree_split_out * * Romeo Rizzi, per l'appello di algoritmi 2019-09-04 * */ #include <cassert> #include <iostream> using ...
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#include "circularfield.h" namespace Charge { CircularField::CircularField(float radius) { this->radius = radius; } const float CircularField::getRadius() const { return radius; } bool CircularField::containsActor(Actor *actor) const { return actor->getPosition().Length() <= radius; } };
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/webui/tab_strip/tab_strip_ui_handler.h" #include <memory> #include "base/base64.h" #include "base/metrics/histogram_functions...
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#include <iostream> using namespace std; // A function with default arguments, it can be called with // 2 arguments or 3 arguments or 4 arguments. int sum(int x, int y, int z = 0, int w = 0) { return (x + y + z + w); } /* Driver program to test above function*/ int main() { cout << sum(10, 15) <<...
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// MainFrm.h : interface of the CMainFrame class // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (c) Microsoft Corporation. All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic d...
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#ifndef TRACE_H #define TRACE_H //#include "slVector.H" #include <vector> #include <Eigen/Dense> class Ray { public: Eigen::Vector3d e; Eigen::Vector3d d; int depth; Ray(const Eigen::Vector3d &_e, const Eigen::Vector3d &_d, int _depth = 0) : e(_e), d(_d), depth(_depth) {}; }; class Fragment{ public: double ...
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#ifndef __CONFIGUNIT_H_ #define __CONFIGUNIT_H_ #include "utils/cc_utils.h" #include "Lsc/var/IVar.h" #include "Lsc/var/Ref.h" #include "Lsc/ResourcePool.h" #include <vector> namespace comcfg{ enum{ CONFIG_UNIT_TYPE = 0, CONFIG_GROUP_TYPE, CONFIG_ARRAY_TYPE, CONFIG_ERROR_TYPE }; class Reader; class C...
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/* * freeze_task.h * * Created on: 2016-8-30 * Author: ziteng */ #ifndef __PROXY_FREEZE_TASK_H__ #define __PROXY_FREEZE_TASK_H__ #include "simple_log.h" #include "util.h" #include "thread_pool.h" #include "config_parser.h" #include "config_server_conn.h" #include "redis_conn_table.h" #include "pkt_definit...
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/* * Motor2.cpp * * Created: 5/25/2017 9:13:41 AM * Author: Bibek Shrestha */ #include "Motor2.h" #define ICR_TOP 249 #define MAX_VALUE 200 #define MIN_VALUE 0 #define DD_F G,2 #define DD_B G,0 //OC1A #define DD_PWM L,4 #define PWM_TCCRA TCCR5A #define PWM_TCCRB TCCR5B #defi...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 3.2 | ...
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// // OpningScene.cpp // tatatanTest // // Created by yasutomo on 2014/11/05. // // #include "OpningScene.h" #include "SimpleAudioEngine.h" #include "HelloWorldScene.h" #include "NendModule.h" #include "GameCenterBridge.h" //#include "AppCCloudPlugin.h" USING_NS_CC; #define selfFrame Director::getInstance() -> get...
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