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// // main.cpp // LAB05162017_REGEX // // Created by ax on 5/18/17. // Copyright © 2017 COMP235. All rights reserved. // #include <regex> #include <string> #include <iostream> int main(int argc, const char * argv[]) { std::cout << "REGEX!\n"; std::string s1 ("20 watermelons, 11 oranges\n"); std::rege...
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#pragma once #include "log.h" namespace Test { static void Expect_True(bool expression) { expression ? Log::info("OK") : Log::error("ERROR"); } }
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// This file was generated based on '/usr/local/share/uno/Packages/UnoCore/0.27.20/Source/Uno/$.uno#7'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{ namespace Uno{ // public intrinsic struct Bool :266 // { uStructType* Bool_typeof(); void Bool__E...
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#define TEST_MODE //#include <LiquidCrystal_8x2.h> #include <LiquidCrystal.h> #define BUTTON_PIN A1 #define ERROR_WINDOW 75 // +/- this value, for button input #define BUTTONDELAY 20 #define NOISE_THRESHOLD 6 #define SECONDS_BUFFER 60 #define SAMPLE_TIME 100 #define AUDIO_TRIGGER_VAL 30 #define MIN_...
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#include "Mathf.h" #include <limits> // math constants const float Mathf::Epsilon = 0.00001f; const float Mathf::EpsilonNormalSqrt = 1e-15f; const float Mathf::PI = 3.141593f; const float Mathf::Infinity = std::numeric_limits<float>::infinity(); const float Mathf::NegativeInfinity = -std::numeric_limits<float>::infin...
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#include <cstdio> #include <cmath> #include <vector> #include <queue> using namespace std; typedef struct room { int r; int c; }room; int map[10][10]; int temp_map[10][10]; int n, m; int dr[4] = { 0,1,0,-1 }; int dc[4] = { 1,0,-1,0 }; void map_copy() { int i, j; for (i = 0; i < n; i++) { for (j = 0; j < m; ...
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#ifndef P2P_MSG_COMMON_EXCEPTIONS_H #define P2P_MSG_COMMON_EXCEPTIONS_H #include "p2p/p2pException.h" #include "p2p/p2pAssert.h" namespace p2p { class NotImplementedException : public std::logic_error { public: NotImplementedException() : logic_error("Not implemented.") {} }; } #e...
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#include<bits/stdc++.h> using namespace std; int main() { int sz, i, j, x, sym, consonant, vowel; string str; char listt[]= {'a', 'A', 'e', 'E', 'i', 'I', 'o', 'O', 'u', 'U' }; while(getline(cin,str)) { sz = str.size(); for(i=0; i<sz; i++) { if( (str[i]<65) || (s...
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#include <bits/stdc++.h> typedef long long ll; #define mod 1000000007 #define pb push_back #define mp(a,b) make_pair(a,b) #define pii pair<int,int> #define pll pair<ll,ll> #define vll vector <ll> #define vii vector <int> #define vpii vector <pii> #define vpll vector <pll> #define ff first #define ss second #define matr...
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#pragma once #include "GOAP/TaskInterface.h" #include "Interface/EventReceiverInterface.h" #include "Interface/DocumentInterface.h" #include "Kernel/Animatable.h" #include "Kernel/Eventable.h" namespace Mengine { class TaskAnimatablePlayWait : public GOAP::TaskInterface { public: TaskAni...
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//Problem: https://leetcode.com/problems/minimum-size-subarray-sum/ //Implementation: This is a O(N) implentation //Extremely Important Problem #include <vector> #include <iostream> #include <stack> #include <queue> #include <string> #include <map> using namespace std; class Solution { public: int minSubArrayLe...
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#ifndef __ERROR_INFO_H__ #define __ERROR_INFO_H__ #include <string> using std::string; typedef struct ErrorInfo { ErrorInfo() { err_no_= 0; } ErrorInfo(int e, int l, string s) { err_no_ = e; line_num_ = l; info_ = s; } int err_no_; int line_num_; std::string info_; }ErrorInfo;...
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#include "../hpp/Texture.h" #include "stb_image/stb_image.h" Texture::Texture(const std::string& path) : m_RendererID(0), m_FilePath(path), m_LocalBuffer(nullptr), m_Width(0), m_Height(0), m_BPP(0) { stbi_set_flip_vertically_on_load(1); m_LocalBuffer = stbi_load(path.c_str(), &m_Width, &m_Height, &m_BPP, 4); GLC...
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#include "Game.h" // +--------------------------+ // | Constructor / Destructor | // +--------------------------+ Game::Game() { this->initVariables(); this->initWindow(); this->initKeys(); this->initStates(); } Game::~Game() { // Clean up the window delete this->window; // Clean up the states while (!this-...
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// // Date.cpp // hw10 // // Created by Youssef Donia on 4/18/20. // Copyright © 2020 Youssef Donia. All rights reserved. // #define EXTRA_CREDIT #include "Date.h" void Date::set(int month_, int day_, int year_, int hour_) { month = month_; day = day_; year = year_; hour = hour_; } void Date::print...
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// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: t -*- // // DIYDrones Custom Mediatek GPS driver for ArduPilot and ArduPilotMega. // Code by Michael Smith, Jordi Munoz and Jose Julio, DIYDrones.com // // This library is free software; you can redistribute it and / or // modify it under the term...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/container/v1beta1/cluster_service.proto #include "google/container/v1beta1/cluster_service.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/stubs/port.h> #include <google/protobuf/io/coded_stre...
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/****************************************************************************** * Copyright 2018 The Apollo Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at ...
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#include <iostream> using namespace std; double agileluo(int line); double cmmi(int line); void estimate(int line, double (*pf)(int line)); int main() { int line; cout << "How many code do you need? " ; cin >> line; cout << "Here is agileuo estamite:" << endl; estimate(line, agileluo); cout << "Here is cmmi e...
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#include "integrator.h" #include "scene.h" class NormalsIntegrator : public Integrator { public: NormalsIntegrator(const PropertyList &props) { /* No parameters this time */ } Color3f Li(const Scene *scene, const Ray &ray) const { Hit hit; scene->intersect(ray, hit); if(hit...
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#include "config.h" #include <cstdlib> #include <iostream> #include <string> #include <fstream> #include <sstream> #include <cstring> using namespace std; double min_transcript_coverage = -1; int parse_parameters(int argc, const char ** argv) { for(int i = 1; i < argc; i++) { if(string(argv[i]) == "-c") { m...
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// Copyright David Stone 2020. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #pragma once #include <tm/pokemon/end_of_turn_counter.hpp> #include <tm/generation.hpp> namespace technicalmachine { template<Gen...
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#ifndef FILEFINDER_H #define FILEFINDER_H #include "iofunctions.h" #include <boost/filesystem.hpp> class FileFinder { public: FileFinder() { } void FindFiles( const std::string & folder , const stringlist & ext) { if ( folder.empty() ) return; std::string mask_folder(folder + "*.*" ); HANDLE h...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// Ruler.h // Copyright (c) 2009, Dan Heeks // This program is released under the BSD license. See the file COPYING for details. #pragma once #include "HeeksObj.h" class HeeksConfig; struct RulerMark{ int pos; // distance from the 0 mark double length; double width; void glCommands(double units); ...
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/** * @File : isIsomorphic.cpp * @Brief : 同构字符串 * @Link : https://leetcode-cn.com/problems/isomorphic-strings/ * @Author : Wei Li * @Date : 2021-07-28 */ #include <iostream> #include <string> #include <vector> class Solution { public: bool isIsomorphic(std::string s, std::string t) { ...
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// Authored by : BaaaaaaaaaaarkingDog // Co-authored by : - // http://boj.kr/78ba45c70b3c4128ae11ded0b1015d71 #include <bits/stdc++.h> using namespace std; int a[500005]; int n; int main(void) { ios::sync_with_stdio(0); cin.tie(0); cin >> n; for(int i = 0; i < n; i++) cin >> a[i]; sort(a,a+n); int m; ci...
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/* * Copyright [2012-2015] DaSE@ECNU * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Ve...
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//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "mathlib/VMatrix.h" #include "volume_clouds_helper.h" #include "convar.h" // Auto generated inc files #include "volume_clouds_vs20.inc" #include "volume_clouds_ps20.inc" #include "vol...
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/*### --- C++ interface to DiTau_ML_mass --- https://github.com/lucastorterotot/DiTau_ML_mass --- Davide Zuolo (University and INFN Milano - Bicocca) --- March 2021 ###*/ #include "../interface/diTauMLMassInterface.h" namespace ditauMLMass { diTauMLMass::diTauMLMass(const std::string & model) { nn_desc.graph....
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/* ******************************************************************************* * Copyright (c) 2007-2014, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of so...
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/* * recast.h * * Created on: Jun 26, 2012 * Author: utke */ #ifndef _RECAST_H_ #define _RECAST_H_ #ifdef HAVE_CONFIG_H #include <config.h> #else #error "Cannot compile with HAVE_CONFIG_H symbol! run configure first!" #endif #if !defined(_HAVE_ADOLC_) || defined(_WRAPPERS_) template<class To, class Fr...
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#include <OptimizationLib/FunctionConstraints.h> #include <OptimizationLib/ooqpei_assert_macros.hpp> #include <iostream> #include <Utils/Utils.h> FunctionConstraints::FunctionConstraints() { } FunctionConstraints::~FunctionConstraints() { } const dVector& FunctionConstraints::getEqualityConstraintsTargetValues() {...
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
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// energy.hpp // Energy functions for PFHub Benchmark 6 v2 // Questions/comments to trevor.keller@nist.gov (Trevor Keller) #ifndef CAHNHILLIARD_ENERGY #define CAHNHILLIARD_ENERGY #include<cmath> #define cid 0 #define uid 1 #define pid 2 // Composition parameters const double w = 5.00; // well height const double C...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: vector<int> postorderTraversal(TreeNode* root) { deque<int> dres; vector<int> r...
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#include <bits/stdc++.h> //#pragma comment(linker, "/STACK:102400000,102400000") #include <stdio.h> #include <iostream> #include <iomanip> #include <fstream> #include <string.h> #include <stdlib.h> #include <time.h> #include <limits.h> #include <math.h> #include <algorithm> #include <deque> #include <queue> #include <s...
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#include <iostream> namespace A { void Add(){ std::cout<<"A의 Add() 호출!" << std::endl; } void Minus(){ printf("A의 Minus() 호출! \n"); } } using namespace A::Add; int main() { Add(); A::Minus(); return 0; }
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#ifndef __YOU_H__ #define __YOU_H__ #include "cocos2d.h" #include "AttackableSprite.h" #include "SpriteEventData.h" #include "ui\UIScrollView.h" #include "ThrowableItem.h" USING_NS_CC; using namespace cocos2d::ui; class You : public AttackableSprite { public: static You* getInstance(); void setPosition(float x...
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SYSTEM_PRIVACY_PRIVACY_INDICATORS_TRAY_ITEM_VIEW_H_ #define ASH_SYSTEM_PRIVACY_PRIVACY_INDICATORS_TRAY_ITEM_VIEW_H_ #include "ash/ash_export.h" #include "ash/publi...
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#include "multiThread/rational.h" rational::rational(long Num, long Den) { Numerator = Num; if (Den == 0) { Exception.message("Zero is not a valid Denominator!"); throw Exception; } Denominator = Den; } rational::rational(const rational &X) { Numerator = X.Numerator; Denomi...
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/* libscratch - Multipurpose objective C++ library. Copyright (c) 2013 - 2016 Angelo Geels <spansjh@gmail.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, inclu...
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#ifndef EDITCOMMENT_H #define EDITCOMMENT_H #include <QtGui> #include <QDialog> #include "domitem.h" class EditComment : public QDialog { Q_OBJECT DomItem *target; public: EditComment(QWidget *parent = 0); ~EditComment(); void setTarget(DomItem *pTarget); private: void error(const QString...
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#include "internals.h" dialogFileDemOther::dialogFileDemOther(QWidget *parent) : QDialog(parent) { setupUi(this); } dialogFileDemOther::~dialogFileDemOther() { } // ******************************************************* /// Register map3d_index_class in order to use its dir_class. // ***************...
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// // Created by 阳坤 on 2020-05-22. // #include "IAudioPlayer.h" void IAudioPlayer::update(AVData data) { //压入缓冲队列 if (data.size <= 0 || !data.data) return; while (!isExit) { framesMutex.lock(); if (frames.size() > maxFrames) { framesMutex.unlock(); sleep(); ...
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#ifndef RESOURCES_H #define RESOURCES_H #include <map> #include <string> #include "graphics/textureatlas.h" #include "backend/backend.h" class Resources { private: Resources(); public: ~Resources(); void loadAtlas(const char* path, const std::string& id); const TextureAtlas* atlas(const std::string& id) con...
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// fourier_motzkin.cpp #include "fourier_motzkin.h" #include <algorithm> #include <iterator> using namespace std; // true iff index is "a member of" slice bool index_in_slice(size_t index, const slice &s) { return ((index - s.start()) % s.stride() == 0) && s.start() <= index && index <= s.sta...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017-2018 The Agon developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit...
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#include <bits/stdc++.h> using namespace std; int N = 8; void print_grid(const vector<vector<int> >&grid){ for(int i=0;i<N;i++){ for(int j=0;j<N;j++){ cout<<grid[i][j]<<" "; } cout<<endl; } } bool is_valid_move(const vector<vector<int> > &grid, int next_x, int next_y){ ...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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/////////////////////////////////////////////////////////////////////////////// // Vectors.h // ========= // 2D/3D/4D vectors // // AUTHOR: Song Ho Ahn (song.ahn@gmail.com) // CREATED: 2007-02-14 // UPDATED: 2013-01-20 // // Copyright (C) 2007-2013 Song Ho Ahn ////////////////////////////////////////////////...
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#include <execinfo.h> #include <signal.h> #include <unistd.h> #include <QApplication> #include <iostream> #include "core/cpu.h" #include "mainwindow.h" #include "spdlog/sinks/basic_file_sink.h" #include "spdlog/spdlog.h" using namespace std; int main(int argc, char* argv[]) { try { auto cpu_logger = spdl...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_NETWORK_PUBLIC_CPP_DEFAULT_CREDENTIALS_MOJOM_TRAITS_H_ #define SERVICES_NETWORK_PUBLIC_CPP_DEFAULT_CREDENTIALS_MOJOM_TRAITS_H_ #include ...
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#include<iostream> #include<stdio.h> #include<vector> #include<set> #include<cstring> #include<algorithm> #include<string> using namespace std; char input[1000]; vector<string> cString; vector<string> jString; set<string> cAllSet,jAllSet; vector<string> cTry,jTry; string oneString; int minCnt; int N;...
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#pragma once #include "CoreModule.h" #include <LuaIntf.h> #include <map> #include <memory> #include <vector> using namespace LuaIntf; namespace LuaIntf { LUA_USING_SHARED_PTR_TYPE(std::shared_ptr) LUA_USING_LIST_TYPE(std::vector) LUA_USING_MAP_TYPE(std::map) } namespace SamEngine { inline static v...
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/* List List is a sequence container which takes constant time in inserting and removing elements. List in STL is implemented as Doubly Link List. The elements from List cannot be directly accessed. For example to access element of a particular position ,you have to iterate from a known position to that particular pos...
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_ASH_LOGIN_EXTENSIONS_LOGIN_SCREEN_EXTENSIONS_CONTENT_SCRIPT_MANAGER_FACTORY_H_ #define CHROME_BROWSER_ASH_LOGIN_EXTENSIONS_LOGIN_SCREEN_EXTENSIONS_CONTEN...
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/* Copyright 2011 Etay Meiri This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it ...
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#include "Room.h" Room::Room(vector<point> inputcorners) { convex.setPointCount(inputcorners.size()); for (size_t i = 0; i < inputcorners.size(); i++) { corners.push_back(inputcorners[i]); convex.setPoint(i, sf::Vector2f(inputcorners[i].x, inputcorners[i].y)); } for (size_t i = 0; i < ...
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/* * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and red...
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#pragma once #include <queue> #include "GLViewer.h" #include "VesselnessTypes.h" #include "Data3D.h" namespace GLViewer { // rendering object with Maximum Intenstiy Projection class Direction : public GLViewer::Object { ///////////////////////////////////////// // Data /////////////////////// Data3D<...
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#include <stdlib.h> #include <string.h> #include "WAVheader.h" #include "expander.h" #include <cmath> #include "common.h" double sampleBuffer[MAX_NUM_CHANNEL][BLOCK_SIZE]; AudioExpander_t expander; double input_gain; int mode; int i; const double tap_gain_minus6db = 0.25; const double tap_gain_5db = 0.79; const do...
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#include <iostream> #include <vector> #include <unordered_set> using namespace std; void dfs(int start, vector<int>* edges, int n, unordered_set<int>& visited, unordered_set<int>* component) { visited.insert(start); component->insert(start); vector<int>::iterator it = edges[start].begin(); for (;it != edges[start]...
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#include <bits/stdc++.h> #define forr(i,n) for(int i = 0; i < n; ++i) #define forab(i,a,b) for(int i = a; i < b; ++i) using namespace std; typedef pair<int, string> is; vector<is> cars; void tolower(string &s){ forr(i, s.size()){ if(isalpha(s[i])) s[i] = tolower(s[i]); } } bool cmp(is &a...
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//I don't have as much time as I expected on this project... //So I would just create some functions that would be used in the project... //which I may complete during winter break. #include "blocks.h" #include <QApplication> int main(int argc, char *argv[]) { Grid G; Mino_I I; G.move_left(I); QApplica...
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#include <bits/stdc++.h> using namespace std; typedef pair<int,int> ii; typedef vector<int> vi; typedef vector<ii> vii; typedef long long ll; typedef pair<int,ii> iii; int main() { freopen("out.txt","wt",stdout); string line; int n; while(scanf("%d",&n),n) { set<int> s; ll mult = 1; int arr[n]; int temp;...
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//============================================================================ // Name : STLlist.cpp // Author : // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================ #include <...
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///------------------------------------------------------------------------------------------------ /// MusicResource.h /// Genesis /// /// Created by Alex Koukoulas on 20/11/2019. ///------------------------------------------------------------------------------------------------ #ifndef MusicResource_h #define Mus...
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Tomself/rainforce
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#include "stdafx.h" #include "goal.h" #include "rrandom.h" goal::goal() { _mx = 0; _my = 0; _fieldNum = 0; _fx = 0; _fy = 0; } goal::goal(int fn) { _fieldNum = fn; } goal::~goal() { } int goal::random() { int n; n = rrandom(_fieldNum); return n; } void goal::setMyRocation() { _mx = random(); _...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_NETWORK_NETWORK_CONTEXT_H_ #define SERVICES_NETWORK_NETWORK_CONTEXT_H_ #include <stdint.h> #include <map> #include <memory> #include <s...
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#include "my_application.h" #include <flutter_linux/flutter_linux.h> #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; }; G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION) // Implements GApplication::activate. static void my_application_acti...
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// Project F: Sine Scroller Verilator C++ // (C)2023 Will Green, open source software released under the MIT License // Learn more at https://projectf.io/posts/sinescroll/ #include <stdio.h> #include <SDL.h> #include <verilated.h> #include "Vtop_sinescroll.h" // screen dimensions const int H_RES = 640; const int V_RE...
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/* * Copyright 2012-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or a...
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// Copyright 2016 Toggl Desktop developers. #include <QGraphicsDropShadowEffect> #include "colorpicker.h" #include "ui_colorpicker.h" #include "timeentryeditorwidget.h" ColorPicker::ColorPicker(QWidget *parent) : QDialog(parent), ui(new Ui::ColorPicker) { ui->setupUi(this); setModal(true); setWind...
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// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr> // Copyright (C) 2009 Benoit Jacob <jacob.benoit.1@gmail.com> // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a cop...
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/*Recursive Solution (good for checking an containing both positive and negative numbers) The recursive approach is to generate all possible sums from all the values of array and to check which solution is the most optimal one. To generate sums we either include the i’th item in set 1 or don’t include, i.e., include ...
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//////////////////////////////////////////////////////////////////////////////// /// DISCLAIMER /// /// Copyright 2014-2020 ArangoDB GmbH, Cologne, Germany /// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except...
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/**************************************************************************** Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal...
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// system include files #include <memory> #include <vector> #include <cmath> #include <map> #include <tuple> #include <utility> #include <unordered_set> // user include files #include "FWCore/Framework/interface/Frameworkfwd.h" #include "FWCore/Framework/interface/EventSetup.h" #include "FWCore/Framework/interface/ESHa...
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#include "constant_buffer_opengl.h" #include "halley/core/graphics/material/material_parameter.h" #include "halley/core/graphics/material/material_definition.h" #include "gl_utils.h" #include "halley/support/exception.h" #include "texture_opengl.h" using namespace Halley; ConstantBufferOpenGL::ConstantBufferOpenGL() ...
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#include <stdio.h> #include <time.h> #include <stdlib.h> #include <conio.h> #include<time.h> #include<ctype.h> #include <time.h> #include <windows.h> #include <process.h> #define UP 72 #define DOWN 80 #define LEFT 75 #define RIGHT 77 int length; int bend_no; int len; char key; void record(); void load(); int life; vo...
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/* More and more printers now have automatic bed leveling using an ever increasing variety of methods. This makes the leveling routine one of the most complex parts of the firmware and there is not one way to level but hundreds of combinations. First you should decide on the correction method. Once we know ho...
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#pragma once #include "C:\Autodesk_ObjectARX_2018_Win_64_and_32_Bit\inc\dbjig.h" class DrawRecJig : public AcEdJig { public: DrawRecJig(); ~DrawRecJig(); virtual DragStatus sampler(); virtual bool update(); virtual AcDbEntity* entity() const; bool DoIt(AcGePoint3d &ptCenter,AcDbObjectId &plId); private: AcDbPol...
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#include "miscFunc.h" std::string trimStr(std::string totrim){ std::string temp; while (isspace(totrim[0])){ temp=totrim.substr(1,totrim.length()); totrim=temp; } while (isspace(totrim[(totrim.length()-1)])){ temp=totrim.substr(0,totrim.length()-2); totrim=temp; }...
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/** * Created by Cloud on 2020/9/13. * The TinyRtree is designed to be a simple, efficient and easy to modify prototype of Rtree. * Notice: We keep all the function definition in this .h file as template usage may make * some compiler unable to work with a seperate .cpp file. * ref: https://stackoverflow.com/quest...
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#pragma once #include <thread> template <long long Duration, typename Fn> auto SleepFunction( const Fn& Func ) { auto Return = Func(); while ( !Return ) { Return = Func(); std::this_thread::sleep_for( std::chrono::milliseconds( Duration ) ); } return Return; } int Random( int Min, int Max );
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//1.TwoSum #include <iostream> #include <cstdio> #include <algorithm> #include <cstdlib> #include <vector> #include <string> #include <cstring> #include <set> #include <map> #include <queue> #include <stack> #include <list> #include <cmath> #include <iomanip> #include <time.h> #include <climits> #inclu...
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#if !defined(AFX_GENNAMEENUDLG_H__880D48EA_4494_4E36_BAA2_69D986527DC9__INCLUDED_) #define AFX_GENNAMEENUDLG_H__880D48EA_4494_4E36_BAA2_69D986527DC9__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GenNameEnuDlg.h : header file // ///////////////////////////////////////////////////////////////...
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#include <iostream> #include <SFML/Graphics.hpp> #include <SFML/System/Clock.hpp> #include <SFML/System/Time.hpp> #include <Box2D/Box2D.h> #include "game.h" int main() { Box2DJump::Game game; game.init(); game.run(); }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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/* ** Alimer - Copyright (C) Amer Koleci ** ** This file is subject to the terms and conditions defined in ** file 'LICENSE.md', which is part of this source code package. */ #include "HelloWorld.h" #include "Engine/Main.h" #include "ShaderCompiler.h" HelloWorld::HelloWorld() : Application() { } HelloWorld::~HelloW...
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#ifndef SOMMET_H_INCLUDED #define SOMMET_H_INCLUDED #include "coords.h" #include <vector> class Sommet { private : Coords m_position; bool m_selection; public : Sommet(); Sommet(Coords pos, bool sel = false); ~Sommet(); void saisir(); void afficher() c...
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// -------------------------------------------------------------------------------------- // Der Sound Trigger // // L�dt Sound mit Namen "Value1.wav" (bei Value1 == 1 z.B. also "1.wav") // Value2 : 0 = Sound st�ndig loopen und Lautstärke vom Spieler abh�ngig regulieren // 1 = Bei SpielerAbstand < 100 Sound einmalig ...
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#ifndef MosaicSelectTool_h #define MosaicSelectTool_h #include "MosaicTool.h" #include <QAction> namespace Isis { /** * @brief Handles selection operations for Isis qt apps * * @ingroup Visualization Tools * * @author ????-??-?? Stacy Alley * * @internal * @history 2011-09-27 Steven Lambr...
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#ifndef PROJECT_EULER_PROBLEMS_PROBLEM_45_H_ #define PROJECT_EULER_PROBLEMS_PROBLEM_45_H_ namespace project_euler { namespace problems { class Problem_45 { public: Problem_45(); ~Problem_45(); void next_number() const; private: bool m_is_pen...
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#include "stdafx.h" #include "PixelShader.h" #include "Pramwork/core/D3D11/D3D11_Helper.h" PixelShader::PixelShader(Context * context) : shader(nullptr) , path("") , entryPoint("") , shaderModel("") { graphics = context->GetSubsystem<Graphics>(); } PixelShader::~PixelShader() { Clear(); } void ...
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//DLL in C++ #include <iostream> #include <bits/stdc++.h> using namespace std; class Node { public: Node *next; Node *prev; int data; }; Node *head = NULL; void insert_node_b(Node **ref, int x) //ref is the head pointer { Node *head = new Node(); head -> data = x; head -> nex...
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/** * Swagger Petstore * This is a sample server Petstore server. You can find out more about Swagger at [http://swagger.io](http://swagger.io) or on [irc.freenode.net, #swagger](http://swagger.io/irc/). For this sample, you can use the api key `special-key` to test the authorization filters. * * OpenAPI spec version...
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#pragma once #include <string> #include <tdp/inertial/imu_obs.h> #include <pangolin/utils/picojson.h> #include <pangolin/utils/uri.h> #include <pangolin/log/packetstream.h> namespace tdp { class ImuOutStream { public: ImuOutStream(const std::string& path, size_t buffer_size_bytes = 1000); ~ImuOutStream(); bo...
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// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2014-2017 XDN developers // Copyright (c) 2016-2017 BXC developers // Copyright (c) 2017 Royalties developers // Copyright (c) 2018 [ ] developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http:/...
[ "joaocatani@gmail.com" ]
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