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/*- * Copyright (c) 2013 Cosku Acay, http://www.coskuacay.com * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, co...
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// // Created by 何时夕 on 2018/1/1. // int *f(int *x) { (*x)++; return x; } int &g(int &x) { x++; return x; } int &h() { int q; // return q; q的内存在函数结束的时候 就被回收了 所以引用就不知道指向那一块内存 static int x; return x;// 安全 因为static的 内存在程序结束的时候才回收 } int main() { int a = 0; f(&a); g(a); } /** ...
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/* Copyright 2013 Naikel Aparicio. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions an...
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#include<bits/stdc++.h> using namespace std; struct ac { int x,y; }que[100005]; bool cmp(ac q,ac p) { if (q.y==p.y) return q.x<p.x; return q.y<p.y; } multiset<int> s; int main() { int T; scanf("%d",&T); while (T--) { s.clear(); int n; scanf("%d",&n); for (int ...
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/* * Copyright (c) [2019] Huawei Technologies Co.,Ltd.All rights reverved. * * OpenArkCompiler is licensed under the Mulan PSL v1. * You can use this software according to the terms and conditions of the Mulan PSL v1. * You may obtain a copy of Mulan PSL v1 at: * * http://license.coscl.org.cn/MulanPSL * * T...
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static void ev_pre_close(h2_proxy_session *session, int arg, const char *msg) { switch (session->state) { case H2_PROXYS_ST_DONE: case H2_PROXYS_ST_LOCAL_SHUTDOWN: /* nop */ break; default: session_shutdown(session, arg, msg); break; } }
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "webkit/plugins/npapi/plugin_list.h" #include <algorithm> #include "base/cpu.h" #include "base/file_util.h" #include "base/path_service.h" ...
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// LongRmDir.cpp : This file contains the 'main' function. Program execution begins and ends there. // #define _WIN32_WINNT 0x0501 #include <iostream> #include <Windows.h> #include <accctrl.h> #include <aclapi.h> #pragma comment (lib,"Advapi32.lib") #define IsDirectory(a) ((a) & FILE_ATTRIBUTE_...
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/* ** EPITECH PROJECT, 2018 ** Arcade - Pacman ** File description: ** PacmanPlayer.cpp */ #include "Pacman.hpp" Pacman::Pacman(Data *data, PacBoard *board, PacGame *game) { setCoordImg({1 * 32, 4 * 32}); setSize({32, 32}); setFont(PFont_t{255, 255, 0, 255, 1, ""}); setTermpic("C"); _life = 3; _game = gam...
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#pragma once template <typename T> listnode<T>* List<T>::Last() { return tailer->pred; //·µ»ØÎ²²¿ }
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/** * Biblioteca DISPLAY */ #include <avr/pgmspace.h> #define LCD_COMMAND 0 #define LCD_DATA 1 #define LCD_CLEAR 0x01 //limpa o display //cursor commands #define LCD_CURSOR_RESET 0x02 //volta o cursor para primeira coluna e primeira linha #define LCD_CURSOR_ON 0x0E; //liga cursor #define LCD_CURSOR_OFF 0x0C; //des...
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#include "findcrap.h" #include <QApplication> #include <QFile> #include <QTextStream> #include <QDebug> #include <iostream> #include <vector> void Write(QString fileName); void Read(QString fileName); int main(int argc, char *argv[]) { QApplication a(argc, argv); // FindCrap w; // w.show(); Write("Te...
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/* * LIWorksServer.h * * Created on: 2016年1月31日 * Author: root */ #ifndef LIWORKSSERVER_H_ #define LIWORKSSERVER_H_ #include <iostream> #include <string> #include "EPCWorker.h" #include "MessageQ.h" #include "TcpServerSocket.h" #include "XMLParse.h" #include "WorkEngine.h" #include <WorkEngineManager.h> #...
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*/ refresh_cache(REFRESH_QUIET); if (allow_trivial && fast_forward != FF_ONLY) { /* See if it is really trivial. */ git_committer_info(IDENT_STRICT); printf(_("Trying really trivial in-index merge...\n")); if (!read_tree_trivial(common->item->object.oid.hash, head_commit->object.oid.hash,...
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#include <cstdlib> #include <cstring> #include <cmath> #include <cfloat> #include <limits> #include <emmintrin.h> #include <cstdio> #include <sstream> #include "stc_embed_c.h" void *aligned_malloc( unsigned int bytes, int align ) { int shift; char *temp = (char *) malloc( bytes + align ); if...
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#include<iostream> using namespace std; void Swap(int *a,int *b) { if(a!=b) { int temp = *a; *a = *b; *b = temp; } } int segregatePosNeg(int arr[],int n) { int i=0,j=n-1; while(i<j) { if(arr[i] < 0) { Swap(&arr[i],&arr[j]); j--; } else i++; } return j; } int getSmallestPositiveNum(int...
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// Copyright (c) 2013 PBJ^2 Productions // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, pub...
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode *deleteDuplicates(ListNode *head) { ListNode *first = deleteSameHead(head); if (first == NULL){ ...
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#include <iostream> #include<conio.h> using namespace std; int main() { int tp,rp,remp,days; cout<<"input total number of pages of a book ,no of pages read a person output no of pages read and no of pages remaining"<<endl; cout<<"total pages="; cin>>tp; cout<<"read pages="; cin>>rp; cout<<"...
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#include <vcl.h> #pragma hdrstop #include <XInput.h> #include "Unit1.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" TForm1 *Form1; //--------------------------------------------------------------------------- __fastcall TForm1::TForm...
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#ifndef HUMAN_H #define HUMAN_H #include <string> using namespace std; #define HUMAN_DEFAULT_STRENGTH 50 class Human { public: /* Constructors */ Human(void); Human(const string &name, int strength); /* Destructor */ virtual ~Human(void); string getName(); int getStrength(); int hurt(int damage); int ma...
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/******************************************************************************** ** Form generated from reading UI file 'blockexplorer.ui' ** ** Created by: Qt User Interface Compiler version 5.9.7 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *************************************...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE590_Free_Memory_Not_on_Heap__delete_array_char_static_67b.cpp Label Definition File: CWE590_Free_Memory_Not_on_Heap__delete_array.label.xml Template File: sources-sink-67b.tmpl.cpp */ /* * @description * CWE: 590 Free Memory Not on Heap * BadSource: static Data buffer...
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#include "rtsa_dialog_tracesetup.h" #include "ui_rtsa_dialog_tracesetup.h" #include <QListView> RtSa_Dialog_TraceSetup::RtSa_Dialog_TraceSetup(Rtsa_Remote_Interface *RtsaRemoteInterface,RtSa_Dialog_Digitinput *Input, QWidget *parent) : QWidget(parent), ui(new Ui::RtSa_Dialog_TraceSetup), RemoteInterfaceObj...
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#include <iostream> using namespace std; class Drink { public: Drink() { cout << "Drink 构造函数" << endl; } ~Drink() { cout << "Drink 析构函数" << endl; } virtual void Boil() = 0; // 煮水 virtual void Brew() = 0; // 冲泡 virtual void PourInCup() = 0; // 导入杯中 virtual void AddSonm() = 0; // 加点辅料 // 模板方法 void func(...
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#ifndef referee_H #define referee_H #include "human.h" #include "computer.h" #include <string> class referee{ std::string u; public: referee(); referee(std::string uu); std::string compare(std::string n1,std::string n2); ~referee(); }; #endif
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//Использование классов #include <stdio.h> #include <conio.h> #include <stdlib.h> #include <string.h> #include <iostream> #include <fstream> #include <string> #include <Windows.h> #include <iomanip> using namespace std; #include "Auto.hpp" #include "Person.hpp" #include "Driver.hpp" #include "B.hpp" #inc...
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/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions a...
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#pragma once #include "c++17_features.hpp" #include "meta_programming.hpp" #include "rank.hpp" #include <algorithm> #include <cassert> namespace cu { /********************** * Generic put method * **********************/ namespace detail { template <typename OutputRange, typename Value> auto put...
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#include <iostream> #include <fstream> #include <string> #include <vector> #include <gs++/block.hpp> int main(int argc, char * argv[]) { if (argc < 2) { std::cerr << "you must pass blockdata" << std::endl; return 1; } const std::vector<std::uint8_t> blockhex = gs::util::unhex(std::string(...
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/* * Copyright (C) 2018 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
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// Wild Magic Source Code // David Eberly // http://www.geometrictools.com // Copyright (c) 1998-2009 // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the Licen...
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#ifndef _Map_h_ #define _Map_h_ #include <map> #include "Median.h" /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** * Map of values and number of their occurances */ template <class T, class Compare = std::less<T>> class Map : pu...
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#include "SV.h" SV::SV() { } SV::SV(char HoTen[40], char DiaChi[100], char NgaySinh[20], bool GioiTinh) { Person(HoTen, DiaChi, NgaySinh, GioiTinh); } void SV::SetInfo() { std::cin.ignore(); std::cout << "Sv Truong: "; gets_s(m_Truong); std::cout << "Sv Nganh: "; gets_s(m_Nganh); std:: cout<< "N...
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//Graph Topological Sort. #include<bits/stdc++.h> using namespace std; int32_t main(){ int n,m; cin>>n>>m; int cnt = 0; vector<vector< int>> adj(n); vector<int> indeg(n,0); for(int i =0;i<m;i++){ int u,v; cin>>u>>v; //u---->v; adj[u].push_back(v); indeg[v]++...
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#include <iostream> using namespace std; // program needs to see cout and endl int main() { // The loop goes while x<10, and x increases by 1 every loop for ( int x=0; x <10; x++ ) { cout<< x <<endl; } cin.get(); }
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// // Created by BlueSocket on 17/08/2017. // #include "koaladoctor.h" KoalaDoctor::KoalaDoctor(std::string name) { this->name = name; this->work = false; this->speak(std::string("Je suis le Dr.") + this->name + " ! Comment Kreoggez-vous ?"); } KoalaDoctor::~KoalaDoctor() { } std::string KoalaDoctor::getName...
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#include <ros/ros.h> #include <pcl_conversions/pcl_conversions.h> #include <pcl/point_cloud.h> #include <pcl/point_types.h> #include <pcl/filters/voxel_grid.h> ros::Publisher pub; void callback(const pcl::PCLPointCloud2ConstPtr& cloud_blob) { pcl::PCLPointCloud2 cloud_filtered; pcl::VoxelGrid<pcl::PCLPointCloud...
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#pragma once #include <boost/spirit/home/support/info.hpp> #include <exception> #include <string> namespace errors { class AppException : public std::exception {}; class InputFileException : public AppException { public: const char* what() const noexcept override { return "error reading input file"; ...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_GPU_DECODE_SURFACE_HANDLER_H_ #define MEDIA_GPU_DECODE_SURFACE_HANDLER_H_ #include "base/memory/scoped_refptr.h" namespace gfx { class Rec...
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#pragma once #include "fstream" class TMask { private: int width; int height; int* weights; public: TMask(const std::string& _filename); TMask(const TMask& _mask); ~TMask(); int getHeight(); int getWidth(); int operator[] (int _index); const int operator[] (int _index) const; };
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#include<iostream> #include<conio.h> using namespace std; class A { private: int a; public: void input() { cout<<"ENTER VLAUE OF a:"; cin>>a; } void output() { cout<<"VALUE OF a="<<a<<endl; } }; class B:public A { private: int b; public...
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#pragma once #include <QWidget> class Scale : public QWidget { Q_OBJECT public: Scale(QWidget *parent = nullptr); public slots: void setEmpty(bool value); void setSignalLevel(int value); protected: void paintEvent(QPaintEvent *) override; private: static const int kUnitsCount = 10; sta...
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#include <sfc/sfc.hpp> namespace SuperFamicom { #include "load.cpp" #include "save.cpp" #include "serialization.cpp" Cartridge cartridge; auto Cartridge::manifest() const -> string { string manifest = information.manifest.cartridge; if(information.manifest.gameBoy) manifest.append("\n[[Game Boy]]\n\n", informati...
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#include "precomp.h" #include "global.h" //=========================================================================== //有关设备的全局变量 PDRIVER_OBJECT g_DriverObject = NULL; //驱动对象 PDEVICE_OBJECT g_ControlDevice = NULL; //控制对象 PDEVICE_OBJECT g_TcpDevice = NULL; //TCP 设备对象 PDEVICE_OBJECT g_UdpDevice = NULL; //UDP 设备对象 PDE...
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#include<bits/stdc++.h> using namespace std; int n; int m; int a[101][101]; int visit[101][101]; bool check(int x,int y){ if(x>=1 && x<=n && y>=1 && y<=m){ return true; } return false; } void bfs(pair<int,int> x){ queue<pair<int,int>> q; q.push(x); visit[x.first][x.second]= 1; int X[]= {-1,-1,-1,0,0,1,1,1};...
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// Copyright (c) Microsoft Corporation. // Licensed under the MIT license. #include "precomp.h" #include "ObjectHandle.h" #include "..\host\globals.h" #include "..\host\inputReadHandleData.h" #include "..\host\input.h" #include "..\host\screenInfo.hpp" #include "..\interactivity\inc\ServiceLocator.hpp" ...
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// // vector.cpp // // Copyright (C) Peter Niekamp // // This code remains the property of the copyright holder. // The code contained herein is licensed for use without limitation // #include <iostream> #include <sstream> #include <leap/lml/vector.h> #include <leap/lml/io.h> #include <leap/util.h> using namespace st...
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// stdafx.cpp: исходный файл, содержащий стандарт, включающий // First-Dlg-Project.pch будет предварительно откомпилированным заголовком // stdafx.obj будет содержать предварительно откомпилированные сведения о типе #include "stdafx.h"
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#ifndef PICOLO_IMAGE_SERVER_H_ #define PICOLO_IMAGE_SERVER_H_ #include "PicoloImageRead.h" #include <opencv2/opencv.hpp> #include "ImageServer.h" #include "ImagePacket.h" #include "PreciseClock.h" namespace MC = Euresys::MultiCam; /* setServer와 init 메서드는 setActive 메서드를 호출하여 이미지를 수집하기 전에 반드시 호출하여야 한다. */ class Picolo...
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// Class automatically generated by Dev-C++ New Class wizard #include "Traza.h" // class's header file ofstream *Traza::fout; bool Traza::pintarTrazas; /** * Constructor */ Traza::Traza(const char *ruta){ strcpy(this->ruta,ruta); iniFile(); } /** * Constructor */ Traza::Traza(){ strcpy(this->ruta,RUTA_T...
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#ifndef SIDECAR_GUI_BSCOPE_PLAYERWINDOW_H // -*- C++ -*- #define SIDECAR_GUI_BSCOPE_PLAYERWINDOW_H #include "QtCore/QBasicTimer" #include "QtCore/QList" #include "QtGui/QImage" #include "QtWidgets/QWidget" #include "GUI/MainWindowBase.h" class QScrollArea; namespace Logger { class Log; } namespace SideCar { namespa...
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#pragma once #include <Windows.h> #include <string> #include "iface/IViewRenderBeams.hh" #include "iface/IMoveHelper.hh" #include "iface/CMoveData.hh" #include <d3d9.h> namespace sw::iface { class KeyValues; } namespace sw::memory { template<typename T> constexpr T ToAbsolute(uintptr_t address) { ...
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#include <functional> #include <algorithm> #include <iostream> #include <numeric> #include <iomanip> #include <utility> #include <cstdlib> #include <sstream> #include <bitset> #include <vector> #include <cstdio> #include <ctime> #include <queue> #include <deque> #include <cmath> #include <stack> #include <list> #includ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "BehaviorTree/BTTaskNode.h" #include "ChooseNextWaypoint.generated.h" /** * */ UCLASS() class S05__TESTINGGROUNDS_API UChooseNextWaypoint : public UBTTaskNode { GENERATED_BODY() virtua...
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/** Copyright (C) 2019 European Spallation Source ERIC */ #include <gdgem/tests/HitGenerator.h> #include <fmt/format.h> #include <algorithm> #include <cmath> #include <cstdio> #include <vector> #include <cassert> /// \todo Should not belong to gdgem but to common, reduction? namespace Gem { // void HitGenerator::pr...
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#pragma once // clang-format off // This file is generated from the Game's Reflection data #include <cstdint> #include <RED4ext/Common.hpp> #include <RED4ext/Scripting/Natives/Generated/game/data/TweakDBRecord.hpp> namespace RED4ext { namespace game::data { struct RoachRaceLevelList_Record : game::data::TweakDBReco...
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#include<stdio.h> #include<conio.h> int main() { long long no,first,last,sum=0; clrscr(); printf("enter the no :"); scanf("%lld",&no); last=no%10; // first=no; while(no>=10) { no=no/10; } first=no; printf("first no: %lld\n",first); printf("last no: %lld\n",last); getch(); }
[ "manojmansukh7@gmail.com" ]
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#pragma once #include "FBullCowGame.h" #include <map> // To make syntax Unreal friendly. #define TMap std::map FBullCowGame::FBullCowGame() { Reset(); } int32 FBullCowGame::GetMaxTries() const { TMap <int32, int32> WordLengthToMaxTries { { 3,4 },{ 4,7 },{ 5,10 },{ 6,15 },{ 7,20 } }; return WordLengthToMaxTri...
[ "tim@hoffmannprojects.com" ]
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#include "wifi_inc.h" /************************************************************************/ /* 接口 : WifiUI_EnterBaseView() */ /* 功能 : 进入wifi列表界面 */ /* 参数说明 :无 */ /* 返回值 : 无 ...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include <iostream> #include <string> #include <cmath> // Voroshel te qani tun e gtnvum Armeni ev Ashoti tneri mijev, ete Ashoti tnic aj gtnvum e N tun, dzax M tun, isk Armeni tnic aj ev dzax gtnvum en havasar qanakutyamb tner int Nermucum (std::string Koxm) { int M=-1; while ((M < 0) || (M > 100)) { std::cou...
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// --------------------------------------------------------------------------- // Example NewPing library sketch that does a ping about 20 times per second. // --------------------------------------------------------------------------- #include <NewPing.h> #define TRIGGER_PIN A4 // Arduino pin tied to trigger pin o...
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class LRUCache { private: struct Node { int m_key; int m_value; Node * m_prev; Node * m_next; Node(int key, int value) : m_key(key), m_value(value), m_prev(nullptr), m_next(nullptr) { } }; Node * m_recent; Node * m_stale; int m...
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// This program demonstrates the && logical operator. #include <iostream> using namespace std; int main() { char employed, // Currently employed, Y or N recentGrad; // Recent graduate, Y or N // Is the user employed and a recent graduate? cout << "Answer the following questions\n"; cout << "with eithe...
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// // kern_con.hpp // WhateverGreen // // Copyright © 2017 vit9696. All rights reserved. // #ifndef kern_con_hpp #define kern_con_hpp #include <Headers/kern_util.hpp> #include <libkern/libkern.h> namespace RADConnectors { /** * Connectors from AMDSupport before 10.12 */ struct LegacyConnector { uint32_t...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Parser.hpp :+: :+: :+: ...
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#include "main/lsp/LSPPreprocessor.h" #include "absl/strings/match.h" #include "absl/strings/str_replace.h" #include "main/lsp/LSPOutput.h" #include "main/lsp/lsp.h" #include "main/lsp/notifications/notifications.h" #include "main/lsp/requests/requests.h" using namespace std; namespace sorbet::realmain::lsp { namesp...
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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #include "pal_digest.h" #include <CommonCrypto/CommonCrypto.h> #include <CommonCrypto/CommonDigest.h> #include <ass...
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#include <builder/trt_builder.hpp> #include <infer/trt_infer.hpp> #include <common/ilogger.hpp> #include "app_yolo/yolo.hpp" #include "app_yolo/multi_gpu.hpp" using namespace std; static const char* cocolabels[] = { "person", "bicycle", "car", "motorcycle", "airplane", "bus", "train", "truck", "boat", "traff...
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/* -*- C++ -*- */ // $Id: Handle_L_FIFO.inl 91813 2010-09-17 07:52:52Z johnnyw $ #include "ace/Get_Opt.h" #include "ace/Truncate.h" #include "ace/OS_NS_stdio.h" #include "ace/OS_NS_string.h" #include "ace/OS_NS_stropts.h" #include "ace/OS_NS_unistd.h" ACE_INLINE Handle_L_FIFO::Handle_L_FIFO (void) { } ...
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#ifndef SHADER_H #define SHADER_H namespace venk { class Program; class Shader { friend class Program; private: Sint32 shaderOk; Uint32 shader; public: Shader(GLenum type, const std::string& filename); ~Shader(); bool isValid() const; }; } #endif
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#include "comparelabel.h" CompareLabel::CompareLabel(QWidget *parent) : QWidget(parent) ,mainLayout(new QVBoxLayout()) ,m_sliderLayout(new QHBoxLayout()) ,m_sliderLabel(new QLabel(tr("单步速度:"))) ,m_slowLabel(new QLabel(tr("慢"))) ,m_fastLabel(new QLabel(tr("快"))) ,m_slider(new QSlider(Qt::Horizontal)) { ...
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#include <string> #include "shaders/shadow_shader.h" ShadowShader::ShadowShader(Shader* parent) : ExtensionShader(parent){ } ShadowShader::~ShadowShader() { } void ShadowShader::upload_shadow_maps(int first) const { for (int i = 0; i < SHADOW_CASCADES; i++) { m_parent->upload_uniform(m_shadow_map_locations[i]...
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// Copyright (c) 2011, Regents of the University of Utah // Copyright (c) 2003-2005, Regents of the University of California. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // * Redist...
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#ifndef UGDK_ACTION_ANIMATIONFRAME_H_ #define UGDK_ACTION_ANIMATIONFRAME_H_ #include <vector> #include <string> #include <ugdk/graphic/modifier.h> #define DEFAULT_PERIOD 0.1 namespace ugdk { namespace action { class Observer; class AnimationSet; /* * Represents the visual behavior information of a sprite in a si...
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// pch.h: This is a precompiled header file. // Files listed below are compiled only once, improving build performance for future builds. // This also affects IntelliSense performance, including code completion and many code browsing features. // However, files listed here are ALL re-compiled if any one of them is upda...
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#include <bits/stdc++.h> using namespace std; int ct(int n) { if (n == 0) return 1; if (n == 1) return 2; else { int a = ct(n - 1); int b = ct(n - 2); cout<<a<<" "<<b<<endl; return a+b; } } int main() { int n; cin >> n; cout << ct(n); }
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_FLAG_DESCRIPTIONS_H_ #define CHROME_BROWSER_FLAG_DESCRIPTIONS_H_ // Includes needed for macros allowing conditional compilation of...
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#pragma once #include <boost/format.hpp> #include "../dcmapsyslib.h" #include "g_file_util.h" template<class T> dcmap::string ToStr8(T const& d) { return gsys::to_str(d); } #define ToStr ToStr8 string WideToString(wstring wstr,int Codepage=-1); wstring ToWide(string str,int Codepage=-1); #if DCMAP_WCHAR_T_SIZE ==...
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#include "Projectile_Bolt.h" #include "../lua/Raven_Scriptor.h" #include "misc/cgdi.h" #include "../Raven_Bot.h" #include "../Raven_Game.h" #include "../constants.h" #include "2d/WallIntersectionTests.h" #include "../Raven_Map.h" #include "../Raven_Messages.h" #include "Messaging/MessageDispatcher.h" //-------------...
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/*LED sequence display with active low switch*/ void setup() { // put your setup code here, to run once: pinMode(5,INPUT); pinMode(8,OUTPUT); pinMode(9,OUTPUT); pinMode(10,OUTPUT); pinMode(11,OUTPUT); digitalWrite(5,HIGH); } void loop() { // put your main code here, to run repeatedly: if(digit...
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// // Created by seunggu on 2016. 12. 22.. // #ifndef CPLUS_PRACTICE_TYPEINFO_H #define CPLUS_PRACTICE_TYPEINFO_H #include <iostream> #include <vector> // NONE: 아직 정해지지 않음 enum typeKind {NONE, ID, INT, DOUBLE, BOOL, STRING, LIST, FUNCTION}; using namespace std; class TypeInfo { public: typeKind type; }; // I...
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/* * irSend sketch * this code needs an IR LED connected to pin 3 * and 5 switches connected to pins 6 - 10 */ #include <IRremote.h> // IR remote control library const int numberOfKeys = 5; const int firstKey = 6; // the first pin of the 5 sequential pins connected // ...
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#ifndef DEBUG_H #define DEBUG_H //full debug output log #define DEBUG_LOG #ifdef DEBUG_LOG #include <iostream> #include <fstream> extern std::ofstream __debug_s; #define ERROR_FLT(x) __debug_s << __FILE__ << ":" << __LINE__ << "\nError:" << x << std::endl; #define DEBUG_S(x) __debug_s << x << std::endl; #endif...
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/*************************************************** * column存储方式的检索实现 **************************************************/ /*在inshead skip list中定位到一个刚好大于recno的记录位置*/ static inline WT_INSERT* __col_insert_search_gt(WT_INSERT_HEAD* inshead, uint64_t recno) { WT_INSERT *ins, **insp; int i; /* inshead不包含recno所在的范围,不...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QGraphicsView> #include <QGraphicsScene> #include <QColor> #include <QPixmap> #include "drawdata.h" #include "draw.h" #include "draw_circle.h" namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: ...
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#ifndef _RESOURCE_FILE_HPP_ #define _RESOURCE_FILE_HPP_ #include "resource.hpp" class ResourceFile { public: virtual bool Open() = 0; virtual int GetResourceSize(const Resource &r) = 0; virtual int GetResource(const Resource &r, char *buffer) = 0; virtual ~ResourceFile() {} }; #endif
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/* * TwoWire.h - TWI/I2C library for Arduino Due * Copyright (c) 2011 Cristian Maglie <c.maglie@bug.st>. * All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; ei...
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/****************************************************************************************************************/ /* */ /* OpenNN: Open Neural Networks Library ...
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// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef FPDFSDK_JAVASCRIPT_CJS_RUNTIME_H_ #define FPDFSDK_JAVASCRIPT_CJS_RUNTI...
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#include <cmath> #include <iostream> #include <vector> #include <queue> #include <algorithm> #include <utility> #include <iomanip> #define int long long int #define rep(i, n) for(int i = 0; i < (n); ++i) using namespace std; typedef pair<int, int> P; const int INF = 1e15; const int MOD = 1e9+7; signed main(){ ...
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#include "airplane.h" using namespace std; int main() { int flag; string dest; cin >> flag >> dest; Airplane* p = NULL; if (flag < 2) { p = new ModelA; } else if (flag < 4) { p = new ModelB; } else { p = new ModelC; } p->fly(dest); delete p; retu...
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// BEGIN CUT HERE /* // SRM 559 Div1 Easy (250) 問題 チェス盤の大きさと(±a,±b)で動けるナイトが与えられる。 移動可能な先がちょうどk箇所ある升目の総数を求める。 */ // END CUT HERE #include <algorithm> #include <string> #include <vector> #include <iostream> #include <sstream> using namespace std; typedef long long LL; class HyperKnight { public: long long countCe...
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// Boost.TypeErasure library // // Copyright 2011 Steven Watanabe // // Distributed under the Boost Software License Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // $Id$ #ifndef BOOST_TYPE_ERASURE_CONCEPT_INTERFACE_HPP_INCLUDED #define BOOST_TYPE_ERASURE...
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/* * Inizializzazione_LS.cpp * * Created on: 07/set/2012 * Author: grande */ #include <unistd.h> #include <stdarg.h> #include "Inizializzazione_LS.h" #include "external_vars.h" #include "Logger.h" #include "VmeAbstractionDevice.h" #include "GlobalTypes.h" Inizializzazione_LS::Inizializza...
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/************************************************************************* Copyright (c) 2010-2011, Valentina BOEVA. >>> SOURCE LICENSE >>> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation (www.fsf.org...
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//--------------------------------------------------------------------------- #pragma hdrstop //--------------------------------------------------------------------------- #include "TEqptoTopologia.h" #include <PlataformaSinap\Fontes\Apl\VTApl.h> //-----------------------------------------------------------------------...
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#ifndef CONNECTER_H__ #define CONNECTER_H__ #include "NetObject.h" class Connecter : public NetObject { public: Connecter(void); ~Connecter(void); bool Connect_To_Server(const std::string strIP,unsigned short nPort); private: SOCKET _socket; std::string _strIP; unsigned short _nPort; }; ...
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// BEGIN CUT HERE /* // PROBLEM STATEMENT // Syllable sorting is a method of sorting words based on their syllabic decompositions. The first step is to decompose each word into syllables. A syllable is defined as a maximal non-empty substring of consonants followed by a maximal non-empty substring of vowels. The onl...
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