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/Double Linked List/Double Linked List/Double Linked List/main.cpp
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#include "LinkedList.h" // TESTING GROUND. int main() { LinkedList<int> list; Node<int>* start = nullptr; list.push_back(10); start = list.begin(); return 0; }
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#include "AuxBendingNormal.h" #include <unsupported/Eigen/MatrixFunctions> #include <igl/triangle_triangle_adjacency.h> AuxBendingNormal::AuxBendingNormal( const Eigen::MatrixXd& V, const Eigen::MatrixX3i& F, const Cuda::PenaltyFunction penaltyFunction) : AuxVariables{V,F,penaltyFunction} { name = "Aux Bending Normal"; std::cout << "\t" << name << " constructor" << std::endl; } AuxBendingNormal::~AuxBendingNormal() { std::cout << "\t" << name << " destructor" << std::endl; } double AuxBendingNormal::value(Cuda::Array<double>& curr_x, const bool update) { double value = 0; for (int hi = 0; hi < num_hinges; hi++) { int f0 = hinges_faceIndex[hi][0]; int f1 = hinges_faceIndex[hi][1]; double_3 N0 = getN(curr_x, f0); double_3 N1 = getN(curr_x, f1); double_3 diff = sub(N1, N0); double d_normals = squared_norm(diff); value += w1 * restAreaPerHinge[hi] * weight_PerHinge.host_arr[hi] * Phi(d_normals, Sigmoid_PerHinge.host_arr[hi], penaltyFunction); } for (int fi = 0; fi < mesh_indices.num_faces; fi++) { // (N^T*(x1-x0))^2 + (N^T*(x2-x1))^2 + (N^T*(x0-x2))^2 const int x0 = restShapeF(fi, 0); const int x1 = restShapeF(fi, 1); const int x2 = restShapeF(fi, 2); double_3 V0 = getV(curr_x, x0); double_3 V1 = getV(curr_x, x1); double_3 V2 = getV(curr_x, x2); double_3 N = getN(curr_x, fi); double_3 e21 = sub(V2, V1); double_3 e10 = sub(V1, V0); double_3 e02 = sub(V0, V2); value += w3 * (pow(dot(N, e21), 2) + pow(dot(N, e10), 2) + pow(dot(N, e02), 2)); value += pow(squared_norm(N) - 1, 2) * w2; } if (update) energy_value = value; return value; } void AuxBendingNormal::gradient(Cuda::Array<double>& X, const bool update) { for (int i = 0; i < grad.size; i++) { grad.host_arr[i] = 0; } for (int hi = 0; hi < num_hinges; hi++) { int f0 = hinges_faceIndex[hi][0]; int f1 = hinges_faceIndex[hi][1]; double_3 N0 = getN(X, f0); double_3 N1 = getN(X, f1); double_3 diff = sub(N1, N0); double d_normals = squared_norm(diff); double coeff = 2 * w1 * restAreaPerHinge[hi] * weight_PerHinge.host_arr[hi] * dPhi_dm(d_normals, Sigmoid_PerHinge.host_arr[hi], penaltyFunction); grad.host_arr[f0 + mesh_indices.startNx] += coeff * (N0.x - N1.x); grad.host_arr[f1 + mesh_indices.startNx] += coeff * (N1.x - N0.x); grad.host_arr[f0 + mesh_indices.startNy] += coeff * (N0.y - N1.y); grad.host_arr[f1 + mesh_indices.startNy] += coeff * (N1.y - N0.y); grad.host_arr[f0 + mesh_indices.startNz] += coeff * (N0.z - N1.z); grad.host_arr[f1 + mesh_indices.startNz] += coeff * (N1.z - N0.z); } for (int fi = 0; fi < mesh_indices.num_faces; fi++) { const unsigned int x0 = restShapeF(fi, 0); const unsigned int x1 = restShapeF(fi, 1); const unsigned int x2 = restShapeF(fi, 2); double_3 V0 = getV(X, x0); double_3 V1 = getV(X, x1); double_3 V2 = getV(X, x2); double_3 N = getN(X, fi); double_3 e21 = sub(V2, V1); double_3 e10 = sub(V1, V0); double_3 e02 = sub(V0, V2); double N02 = dot(N, e02); double N10 = dot(N, e10); double N21 = dot(N, e21); double coeff = 2 * w3; double coeff2 = w2 * 4 * (squared_norm(N) - 1); grad.host_arr[x0 + mesh_indices.startVx] += coeff * N.x * (N02 - N10); grad.host_arr[x0 + mesh_indices.startVy] += coeff * N.y * (N02 - N10); grad.host_arr[x0 + mesh_indices.startVz] += coeff * N.z * (N02 - N10); grad.host_arr[x1 + mesh_indices.startVx] += coeff * N.x * (N10 - N21); grad.host_arr[x1 + mesh_indices.startVy] += coeff * N.y * (N10 - N21); grad.host_arr[x1 + mesh_indices.startVz] += coeff * N.z * (N10 - N21); grad.host_arr[x2 + mesh_indices.startVx] += coeff * N.x * (N21 - N02); grad.host_arr[x2 + mesh_indices.startVy] += coeff * N.y * (N21 - N02); grad.host_arr[x2 + mesh_indices.startVz] += coeff * N.z * (N21 - N02); grad.host_arr[fi + mesh_indices.startNx] += (coeff2 * N.x) + (coeff * (N10 * e10.x + N21 * e21.x + N02 * e02.x)); grad.host_arr[fi + mesh_indices.startNy] += (coeff2 * N.y) + (coeff * (N10 * e10.y + N21 * e21.y + N02 * e02.y)); grad.host_arr[fi + mesh_indices.startNz] += (coeff2 * N.z) + (coeff * (N10 * e10.z + N21 * e21.z + N02 * e02.z)); } if (update) { gradient_norm = 0; for (int i = 0; i < grad.size; i++) gradient_norm += pow(grad.host_arr[i], 2); } }
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//written by Team 11 //Granell, Alexander //Säll, Erik #include <iostream> #include <string> #include <vector> #include <random> using namespace std; bool playAgain(); void beginGame(); void winMessage(); void guessNumbers(); void checkNumber(int guess); void getName(); int getInputInt(); int random(int from, int thru); string name; int hiddenNumber; int guessedTimes; vector<int> guesses; int main() { getName(); while (true) { beginGame(); guessNumbers(); winMessage(); if (!playAgain()) break; } return 0; } bool playAgain() { cout << "Want to play again? y/n" << endl; string answer; cin >> answer; if (answer == "y") return true; else return false; } void beginGame() { hiddenNumber = random(0, 100); guessedTimes = 0; guesses = {}; } void winMessage() { cout << "Congratulations " << name << "! You won the game!" << endl; cout << "You guessed " << guessedTimes << " times."; } void guessNumbers() { int guess = -1; //hiddenNumber will never be -1 while (guess != hiddenNumber) { cout << "Please guess a number between 0-100" << endl; guess = getInputInt(); checkNumber(guess); guessedTimes++; } } void checkNumber(int guess) { if (std::find(guesses.begin(), guesses.end(), guess) != guesses.end()) { cout << "You've already guessed that number!" << endl; } else { guesses.push_back(guess); if (guess > hiddenNumber) { cout << "Too high!" << endl; } else if (guess < hiddenNumber) { cout << "Too low!" << endl; } } } void getName() { string name; cout << "Please enter your name : "; cin >> name; } int getInputInt() { int result; while (!(cin >> result) || (result >= 0 && result <= 100)) { cout << "OOPS! Wrong input! Please enter a NUMBER between 0-100" << endl; cin.clear(); cin.ignore(numeric_limits<streamsize>::max(), '\n'); } return result; } int random(int from, int thru) { static std::random_device rd; static std::mt19937 eng(rd()); std::uniform_int_distribution<> distr(from, thru); return distr(eng); }
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#include "cadastrobasedao.h" #include <QtSql> #include <QDebug> CadastroBaseDao::CadastroBaseDao(QObject *parent) : QObject(parent) { } QList<Categoria*> CadastroBaseDao::buscarListCategoria() { QString sql = " select estoque.testeestoque.categoria.id_categoria, estoque.testeestoque.categoria.descricao_categoria from estoque.testeestoque.categoria "; QSqlQuery query; query.prepare(sql); QList<Categoria*> listcategoria; if(!query.exec()) qDebug() << "Query categoria ERRO" << query.lastError().text(); while(query.next()){ Categoria * categoria = new Categoria; categoria->setIdcategoria(query.value("id_categoria").toLongLong()); categoria->setDescricao(query.value("descricao_categoria").toString()); listcategoria << categoria; } return listcategoria; } QList<Departamento*> CadastroBaseDao::buscarListDepartamento() { QString sql = " select estoque.testeestoque.departamento.id_departamento, estoque.testeestoque.departamento.descricao_departamento from estoque.testeestoque.departamento" ; QSqlQuery query; query.prepare(sql); QList<Departamento*> listdepartamento; if(!query.exec()) qDebug() << "Query Departamento ERRO" << query.lastError().text(); while(query.next()){ Departamento* departamento = new Departamento; departamento->setIdDepartamento(query.value("id_departamento").toLongLong()); departamento->setDescricao(query.value("descricao_departamento").toString()); listdepartamento << departamento; } return listdepartamento; } QList<Filial*> CadastroBaseDao::buscarListFilial() { QString sql = " select estoque.testeestoque.filial.id_filial, descricao_filial, estoque.testeestoque.filial.descricao_filial from estoque.testeestoque.filial" ; QSqlQuery query; query.prepare(sql); QList<Filial*> listfilial; if(!query.exec()) qDebug() << "Query filial ERRO" << query.lastError().text(); while(query.next()){ Filial* filial = new Filial; filial->setIdFilial(query.value("id_filial").toLongLong()); filial->setDescricao(query.value("descricao_filial").toString()); listfilial << filial; } return listfilial; } QList<Produto*> CadastroBaseDao::buscarListProduto() { QString sql = " select estoque.testeestoque.produto.id_produto, estoque.testeestoque.produto.descricao_produto from estoque.testeestoque.produto "; QSqlQuery query; query.prepare(sql); QList<Produto*> listproduto; if(!query.exec()) qDebug() << "Query produto ERRO" << query.lastError().text(); while(query.next()){ Produto* produto = new Produto; produto->setIdProduto(query.value("id_produto").toLongLong()); produto->setDescricao(query.value("descricao_produto").toString()); listproduto << produto; } return listproduto; } QList<Secao*> CadastroBaseDao::buscarListSecao() { qDebug() << "Chegou em buscarListSecao"; QString sql = " select estoque.testeestoque.secao.id_secao, estoque.testeestoque.secao.descricao_secao from estoque.testeestoque.secao "; QSqlQuery query; query.prepare(sql); QList<Secao*> listsecao; if(!query.exec()) qDebug() << "Query secao ERRO" << query.lastError().text(); while(query.next()){ Secao* secao = new Secao; secao->setIdSecao(query.value("id_secao").toLongLong()); secao->setDescricao(query.value("descricao_secao").toString()); listsecao << secao; } return listsecao; }
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// // calendar.cpp // calendar // // Created by Eugene Shcherbo on 9/22/19. // Copyright © 2019 Eugene Shcherbo. All rights reserved. // #include "calendar.hpp" int daysInMonth(Month month, int year) { switch (month) { case APRIL: case JUNE: case SEPTEMBER: case NOVEMBER: return 30; case FEBRUARY: return isLeapYear(year) ? 29 : 28; default: return 31; } } bool isLeapYear(int year) { return (year % 4 == 0 && year % 100 != 0) || year % 400 == 0; } std::string monthToString(Month month) { switch (month) { case JANUARY: return "JANUARY"; case FEBRUARY: return "FEBRUARY"; case MARCH: return "MARCH"; case APRIL: return "APRIL"; case MAY: return "MAY"; case JUNE: return "JUNE"; case JULY: return "JULY"; case AUGUST: return "AUGUST"; case SEPTEMBER: return "SEPTEMBER"; case OCTOBER: return "OCTOBER"; case NOVEMBER: return "NOVEMBER"; case DECEMBER: return "DECEMBER"; default: return "???"; } }
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// // ModbusMasterTest.h // // Definition of the ModbusMasterTest class. // // Copyright (c) 2017, Applied Informatics Software Engineering GmbH. // All rights reserved. // // SPDX-License-Identifier: Apache-2.0 // #ifndef ModbusMasterTest_INCLUDED #define ModbusMasterTest_INCLUDED #include "CppUnit/TestCase.h" class ModbusMasterTest: public CppUnit::TestCase { public: ModbusMasterTest(const std::string& name); ~ModbusMasterTest(); void testSomething(); // ... void setUp(); void tearDown(); static CppUnit::Test* suite(); }; #endif // ModbusMasterTest_INCLUDED
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// Given a non-empty array of digits representing a non-negative integer, plus // one to the integer. // // The digits are stored such that the most significant digit is at the head of // the list, and each element in the array contain a single digit. // // You may assume the integer does not contain any leading zero, except the // number 0 itself. // // Example 1: // Input: [1,2,3] // Output: [1,2,4] // Explanation: The array represents the integer 123. // // Example 2: // Input: [4,3,2,1] // Output: [4,3,2,2] // Explanation: The array represents the integer 4321. class Solution { public: vector<int> plusOne(vector<int>& digits) { int c = 1; for (auto p = digits.rbegin(); c && p != digits.rend(); ++p) { auto t = *p + c; *p = t % 10; c = t / 10; } if (c) digits.insert(digits.begin(), c); return digits; } };
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#include<iostream> using namespace std; int main() { int a,b; cin>>a>>b; if(a>=b) { cout<<b<<" "<<(a-b)/2<<endl; } else { cout<<a<<" "<<(b-a)/2<<endl; } return 0; }
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// Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "segment.h" #include "manager.h" #include "cross_process_bag.h" #include "language-agent/Tracing.grpc.pb.h" Segment::Segment(const std::string &serviceId, const std::string &serviceInstanceId, int version, const std::string &header) { _serviceId = serviceId; _serviceInstanceId = serviceInstanceId; _header = header; _version = version; std::string traceId = Manager::generateUUID(); traceId.erase(std::remove(traceId.begin(), traceId.end(), '-'), traceId.end()); Segment::_traceId = traceId; Segment::_traceSegmentId = traceId; bag = new CrossProcessBag(_serviceId, _serviceInstanceId, traceId, _version, _header); if (!bag->getTraceId().empty()) { Segment::_traceId = bag->getTraceId(); } } Segment::~Segment() { delete bag; spans.clear(); spans.shrink_to_fit(); } std::string Segment::marshal(int status_code) { if (!spans.empty()) { auto span = spans.front(); span->setEndTIme(); if (status_code >= 400) { span->setIsError(true); } span->pushTag(new Tag("status_code", std::to_string(status_code))); } SegmentObject msg; msg.set_traceid(_traceId); msg.set_tracesegmentid(_traceSegmentId); for (auto span: spans) { auto _span = msg.add_spans(); _span->set_spanid(span->getSpanId()); _span->set_parentspanid(span->getParentSpanId()); _span->set_starttime(span->getStartTime()); _span->set_endtime(span->getEndTime()); for (auto ref:span->getRefs()) { auto _ref = _span->add_refs(); _ref->set_reftype(static_cast<RefType>(ref->getRefType())); _ref->set_traceid(ref->getTraceId()); _ref->set_parenttracesegmentid(ref->getParentTraceSegmentId()); _ref->set_parentspanid(ref->getParentSpanId()); _ref->set_parentservice(ref->getParentService()); _ref->set_parentserviceinstance(ref->getParentServiceInstance()); _ref->set_parentendpoint(ref->getParentEndpoint()); _ref->set_networkaddressusedatpeer(ref->getNetworkAddressUsedAtPeer()); } _span->set_operationname(span->getOperationName()); _span->set_peer(span->getPeer()); _span->set_spantype(static_cast<SpanType>(span->getSpanType())); _span->set_spanlayer(static_cast<SpanLayer>(span->getSpanLayer())); _span->set_componentid(span->getComponentId()); _span->set_iserror(span->getIsError()); for (auto tag:span->getTags()) { auto _tag = _span->add_tags(); _tag->set_key(tag->getKey()); _tag->set_value(tag->getValue()); } // todo logs _span->set_skipanalysis(span->getSkipAnalysis()); } msg.set_service(_serviceId); msg.set_serviceinstance(_serviceInstanceId); msg.set_issizelimited(false); return msg.SerializeAsString(); } Span *Segment::createSpan(SkySpanType type, SkySpanLayer layer, int componentId) { Span *span = new Span(); span->setSpanType(type); span->setSpanLayer(layer); span->setComponentId(componentId); int id = 0; int parentId = -1; if (!spans.empty()) { id = spans.back()->getSpanId() + 1; parentId = 0; } span->setSpanId(id); span->setParentSpanId(parentId); spans.push_back(span); return span; } std::string Segment::createHeader(Span *span) { return bag->encode(span->getSpanId(), span->getPeer()); } void Segment::createRefs() { if (!spans.empty()) { Span *sp = spans.front(); bag->setOperationName(sp->getOperationName()); if (!_header.empty() && !bag->getParentTraceSegmentId().empty()) { auto ref = new SkySegmentReference(); ref->setRefType(0); ref->setTraceId(bag->getTraceId()); ref->setParentTraceSegmentId(bag->getParentTraceSegmentId()); ref->setParentSpanId(bag->getParentSpanId()); ref->setParentService(bag->getParentService()); ref->setParentServiceInstance(bag->getParentServiceInstance()); ref->setParentEndpoint(bag->getParentEndpoint()); ref->setNetworkAddressUsedAtPeer(bag->getNetworkAddressUsedAtPeer()); sp->pushRefs(ref); } } }
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#pragma once #include "ofMain.h" class Speaker { protected: static ofVboMesh play3; static int count; ofVec3f position; ofVec2f orientation; float baseRotation; ofMesh wires; string label; int posMin, posCenter, posMax; float prevAngle, currentAngle, smoothAngle, actualAngle; int remapped; bool prevMoving, moving; public: static void setupMesh(); void setup(ofVec3f position, ofMesh& wires, int posMin, int posCenter, int posMax); void draw(bool showLabel); void update(vector<ofVec2f>& listeners); void setRemapped(int remapped); float getAngle() const; float getPosMin() const; float getPosCenter() const; float getPosMax() const; };
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// Copyright (C) 2012 Davis E. King (davis@dlib.net) // License: Boost Software License See LICENSE.txt for the full license. #include <dlib/optimization.h> #include <dlib/svm.h> #include <sstream> #include <string> #include <cstdlib> #include <ctime> #include <vector> #include "tester.h" namespace { using namespace test; using namespace dlib; using namespace std; logger dlog("test.oca"); // ---------------------------------------------------------------------------------------- class test_oca : public tester { public: test_oca ( ) : tester ("test_oca", "Runs tests on the oca component.") { } void perform_test( ) { print_spinner(); typedef matrix<double,0,1> w_type; w_type w; decision_function<linear_kernel<w_type> > df; svm_c_linear_trainer<linear_kernel<w_type> > trainer; trainer.set_c_class1(2); trainer.set_c_class1(3); trainer.set_learns_nonnegative_weights(true); trainer.set_epsilon(1e-12); std::vector<w_type> x; w_type temp(2); temp = -1, 1; x.push_back(temp); temp = 1, -1; x.push_back(temp); std::vector<double> y; y.push_back(+1); y.push_back(-1); w_type true_w(3); oca solver; // test the version without a non-negativity constraint on w. solver(make_oca_problem_c_svm<w_type>(2.0, 3.0, mat(x), mat(y), false, 1e-12, 40), w, 0); dlog << LINFO << trans(w); true_w = -0.5, 0.5, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); print_spinner(); // test the version with a non-negativity constraint on w. solver(make_oca_problem_c_svm<w_type>(2.0, 3.0, mat(x), mat(y), false, 1e-12, 40), w, 9999); dlog << LINFO << trans(w); true_w = 0, 1, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); df = trainer.train(x,y); w = join_cols(df.basis_vectors(0), uniform_matrix<double>(1,1,-df.b)); true_w = 0, 1, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); print_spinner(); // test the version with a non-negativity constraint on w. solver(make_oca_problem_c_svm<w_type>(2.0, 3.0, mat(x), mat(y), false, 1e-12, 40), w, 2); dlog << LINFO << trans(w); true_w = 0, 1, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); print_spinner(); // test the version with a non-negativity constraint on w. solver(make_oca_problem_c_svm<w_type>(2.0, 3.0, mat(x), mat(y), false, 1e-12, 40), w, 1); dlog << LINFO << trans(w); true_w = 0, 1, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); print_spinner(); // switching the labels should change which w weight goes negative. y.clear(); y.push_back(-1); y.push_back(+1); solver(make_oca_problem_c_svm<w_type>(2.0, 3.0, mat(x), mat(y), false, 1e-12, 40), w, 0); dlog << LINFO << trans(w); true_w = 0.5, -0.5, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); print_spinner(); solver(make_oca_problem_c_svm<w_type>(2.0, 3.0, mat(x), mat(y), false, 1e-12, 40), w, 1); dlog << LINFO << trans(w); true_w = 0.5, -0.5, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); print_spinner(); solver(make_oca_problem_c_svm<w_type>(2.0, 3.0, mat(x), mat(y), false, 1e-12, 40), w, 2); dlog << LINFO << trans(w); true_w = 1, 0, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); print_spinner(); solver(make_oca_problem_c_svm<w_type>(2.0, 3.0, mat(x), mat(y), false, 1e-12, 40), w, 5); dlog << LINFO << trans(w); true_w = 1, 0, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); df = trainer.train(x,y); w = join_cols(df.basis_vectors(0), uniform_matrix<double>(1,1,-df.b)); true_w = 1, 0, 0; dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); x.clear(); y.clear(); temp = -2, 2; x.push_back(temp); temp = 0, -0; x.push_back(temp); y.push_back(+1); y.push_back(-1); trainer.set_c(10); df = trainer.train(x,y); w = join_cols(df.basis_vectors(0), uniform_matrix<double>(1,1,-df.b)); true_w = 0, 1, -1; dlog << LINFO << "w: " << trans(w); dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); x.clear(); y.clear(); temp = -2, 2; x.push_back(temp); temp = 0, -0; x.push_back(temp); y.push_back(-1); y.push_back(+1); trainer.set_c(10); df = trainer.train(x,y); w = join_cols(df.basis_vectors(0), uniform_matrix<double>(1,1,-df.b)); true_w = 1, 0, 1; dlog << LINFO << "w: " << trans(w); dlog << LINFO << "error: "<< max(abs(w-true_w)); DLIB_TEST(max(abs(w-true_w)) < 1e-10); } } a; }
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/** * Hi, I'm Arpan. * */ #include <bits/stdc++.h> using namespace std; using ll = long long int; typedef pair<int, int> pi; typedef vector<int> vi; typedef vector<ll> vl; typedef vector<string> vs; #define inv(v) \ for (auto &it : v) \ cin >> it; #define MOD 1000000007 #define pb push_back #define popb pop_back() #define endl "\n" #define fi first #define se second typedef priority_queue<ll, vector<ll>, greater<ll>> minheap; typedef priority_queue<ll> maxheap; #define sortv(v) sort(v.begin(),v.end()) #define rsortv(v) sort(v.begin(),v.end(), greater<>()); ll modPower(ll num,ll r) { if(r==0) return 1; if(r==1) return num%MOD; ll ans=modPower(num,r/2)%MOD; if(r%2==0) { return (ans*ans)%MOD; } return (((ans*ans)%MOD)*num)%MOD; } ll nCr(ll n, ll r) { ll res = 1; if (r > n - r) { r = n - r; } for(int i=0;i<r;i++) { res *= (n - i); res /= (i + 1); } return res; } /*******************************************/ const int mod = 1e9 + 7; const int N = 1e4+1; vector<vector<double> > graph(N,vector<double>(N, mod)); bool vis[N]; int s,d,n,w; double dfs(int s,int d){ if(s == d) return 1; vis[s] = 1; double ans = mod*1.0; for(int i=0;i<n;i++){ if(!vis[i] && graph[s][i] != mod){ double c = dfs(i,d); if(c < mod){ ans = min(ans, graph[s][i]*c); } } } vis[s] = 0; return ans; } void solve() { memset(vis,false,sizeof(vis)); cin >> n; cin >> w; for(int i=0;i<w;i++){ int a,b; double w; cin >> a >> b >> w; graph[a][b] = w; graph[b][a]=w; } cin >> s >> d; double x = dfs(s,d); cout << << endl; /*for(int i=0;i<n;i++){ for(int j=0;j<n;j++){ cout << graph[i][j] << " "; } cout << endl; }*/ } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int t = 1; //cin >> t; while (t--) solve(); return 0; }
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_PROPERTIES_CSS_PROPERTY_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_PROPERTIES_CSS_PROPERTY_H_ #include <memory> #include "third_party/blink/renderer/core/css/css_property_name.h" #include "third_party/blink/renderer/core/css/css_value.h" #include "third_party/blink/renderer/core/css/properties/css_unresolved_property.h" #include "third_party/blink/renderer/platform/heap/heap_allocator.h" #include "third_party/blink/renderer/platform/text/text_direction.h" #include "third_party/blink/renderer/platform/text/writing_mode.h" #include "third_party/blink/renderer/platform/wtf/casting.h" #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" namespace blink { class ComputedStyle; class CrossThreadStyleValue; class ExecutionContext; class LayoutObject; class SVGComputedStyle; class CORE_EXPORT CSSProperty : public CSSUnresolvedProperty { public: using Flags = uint16_t; static const CSSProperty& Get(CSSPropertyID); // For backwards compatibility when passing around CSSUnresolvedProperty // references. In case we need to call a function that hasn't been converted // to using property classes yet. CSSPropertyID PropertyID() const { return property_id_; } virtual CSSPropertyName GetCSSPropertyName() const { return CSSPropertyName(PropertyID()); } bool IDEquals(CSSPropertyID id) const { return PropertyID() == id; } bool IsResolvedProperty() const override { return true; } Flags GetFlags() const { return flags_; } bool IsInterpolable() const { return flags_ & kInterpolable; } bool IsCompositableProperty() const { return flags_ & kCompositableProperty; } bool IsDescriptor() const { return flags_ & kDescriptor; } bool IsProperty() const { return flags_ & kProperty; } bool IsShorthand() const { return flags_ & kShorthand; } bool IsLonghand() const { return flags_ & kLonghand; } bool IsInherited() const { return flags_ & kInherited; } bool IsVisited() const { return flags_ & kVisited; } bool IsInternal() const { return flags_ & kInternal; } bool IsAffectedByForcedColors() const { return flags_ & kIsAffectedByForcedColors; } bool IsValidForFirstLetter() const { return flags_ & kValidForFirstLetter; } bool IsValidForCue() const { return flags_ & kValidForCue; } bool IsValidForMarker() const { return flags_ & kValidForMarker; } bool IsRepeated() const { return repetition_separator_ != '\0'; } char RepetitionSeparator() const { return repetition_separator_; } virtual bool IsAffectedByAll() const { return IsWebExposed() && IsProperty(); } virtual bool IsLayoutDependentProperty() const { return false; } virtual bool IsLayoutDependent(const ComputedStyle* style, LayoutObject* layout_object) const { return false; } virtual const CSSValue* CSSValueFromComputedStyleInternal( const ComputedStyle&, const SVGComputedStyle&, const LayoutObject*, bool allow_visited_style) const { return nullptr; } const CSSValue* CSSValueFromComputedStyle(const ComputedStyle&, const LayoutObject*, bool allow_visited_style) const; std::unique_ptr<CrossThreadStyleValue> CrossThreadStyleValueFromComputedStyle( const ComputedStyle& computed_style, const LayoutObject* layout_object, bool allow_visited_style) const; virtual const CSSProperty& ResolveDirectionAwareProperty(TextDirection, WritingMode) const { return *this; } virtual const CSSProperty* GetVisitedProperty() const { return nullptr; } virtual const CSSProperty* GetUnvisitedProperty() const { return nullptr; } virtual const CSSProperty* GetUAProperty() const { return nullptr; } static void FilterWebExposedCSSPropertiesIntoVector( const ExecutionContext*, const CSSPropertyID*, size_t length, Vector<const CSSProperty*>&); enum Flag : Flags { kInterpolable = 1 << 0, kCompositableProperty = 1 << 1, kDescriptor = 1 << 2, kProperty = 1 << 3, kShorthand = 1 << 4, kLonghand = 1 << 5, kInherited = 1 << 6, // Visited properties are internal counterparts to properties that // are permitted in :visited styles. They are used to handle and store the // computed value as seen by painting (as opposed to the computed value // seen by CSSOM, which is represented by the unvisited property). kVisited = 1 << 7, kInternal = 1 << 8, kIsAffectedByForcedColors = 1 << 9, // A UA property represents a property as styled by the user-agent. // For example, -internal-ua-background-color contains the value // 'background-color' would have had without any user or author // declarations. kUA = 1 << 10, // Animation properties have this flag set. (I.e. longhands of the // 'animation' and 'transition' shorthands). kAnimation = 1 << 11, // https://drafts.csswg.org/css-pseudo-4/#first-letter-styling kValidForFirstLetter = 1 << 12, // https://w3c.github.io/webvtt/#the-cue-pseudo-element kValidForCue = 1 << 13, // https://drafts.csswg.org/css-pseudo-4/#marker-pseudo kValidForMarker = 1 << 14, }; constexpr CSSProperty(CSSPropertyID property_id, Flags flags, char repetition_separator) : CSSUnresolvedProperty(), property_id_(property_id), flags_(flags), repetition_separator_(repetition_separator) {} private: CSSPropertyID property_id_; Flags flags_; char repetition_separator_; }; template <> struct DowncastTraits<CSSProperty> { static bool AllowFrom(const CSSUnresolvedProperty& unresolved) { return unresolved.IsResolvedProperty(); } }; CORE_EXPORT const CSSProperty& GetCSSPropertyVariable(); } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_CSS_PROPERTIES_CSS_PROPERTY_H_
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#pragma once #include "Manipulator.h" namespace sofaqtquick { class Snapping_Manipulator : public Manipulator { public: Snapping_Manipulator(QObject* parent = nullptr); virtual void internalDraw(const SofaViewer& viewer, int pickIndex, bool isPicking = false) override; virtual int getIndices() const override; virtual QString getDisplayText() const override; }; } // namespace sofaqtquick
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// Fill out your copyright notice in the Description page of Project Settings. #include "Engine/World.h" #include "Kismet/KismetMathLibrary.h" #include "Components/StaticMeshComponent.h" #include "GameFramework/PlayerController.h" #include "HomingMissile.h" #include "EnemyAimComponent.h" // Sets default values for this component's properties UEnemyAimComponent::UEnemyAimComponent() { // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features // off to improve performance if you don't need them. PrimaryComponentTick.bCanEverTick = true; // ... } // Called when the game starts void UEnemyAimComponent::BeginPlay() { Super::BeginPlay(); // Randomize reload time a little ReloadTime = FMath::RandRange((ReloadTime * 0.75f), (ReloadTime * 1.25f)); } // Called every frame void UEnemyAimComponent::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) { Super::TickComponent(DeltaTime, TickType, ThisTickFunction); if (IntermittentAiming) { if (PauseAiming) { if (GetWorld()->GetTimeSeconds() - LastPauseTime > IntermittentAimingTimeout) { PauseAiming = false; } else { return; } } } AimAtPlayer(); } void UEnemyAimComponent::Initialize(UStaticMeshComponent* TargetToSet, USceneComponent* MissileStartLocationToSet) { Target = TargetToSet; MissileStartLocation = MissileStartLocationToSet; } EFiringStatus UEnemyAimComponent::GetFiringStatus() const { return FiringStatus; } void UEnemyAimComponent::AimAtPlayer() { auto ThisWorld = GetWorld(); auto PlayerPawn = ThisWorld->GetFirstPlayerController()->GetPawn(); if (!ensure(Target && PlayerPawn)) { return; } float DeltaTime = ThisWorld->DeltaTimeSeconds; FVector PawnLocation = PlayerPawn->GetActorLocation(); FRotator CurrentTargetRot = Target->GetComponentRotation(); FVector TargetForward = Target->GetForwardVector(); FVector DestinationDirection = PlayerPawn->GetActorLocation() - Target->GetComponentLocation(); if (IgnorePitch) { TargetForward.Z = 0.f; DestinationDirection.Z = 0.f; } float TargetToPawnDot = FVector::DotProduct(TargetForward, DestinationDirection.GetSafeNormal()); // Aim at player FRotator DeltaRot = UKismetMathLibrary::FindLookAtRotation(Target->GetComponentLocation(), PawnLocation); FRotator DesiredRot = UKismetMathLibrary::RInterpTo(CurrentTargetRot, DeltaRot, DeltaTime, RotateSpeed); // Banking auto TargetRightDot = FVector::DotProduct(Target->GetRightVector(), DestinationDirection.GetSafeNormal()); auto DesiredRoll = (TargetRightDot * 30); Target->SetWorldRotation(FRotator(0, DesiredRot.Yaw, DesiredRoll)); float DestinationDistance = DestinationDirection.Size(); // Intermittent Aiming if (IntermittentAiming) { if (DestinationDistance < IntermittentAimingDistance) { PauseAiming = true; LastPauseTime = ThisWorld->GetTimeSeconds(); } } // Determine Firing Status if (LaunchProjectiles) { if (ThisWorld->GetTimeSeconds() - LastFireTime < ReloadTime) { FiringStatus = EFiringStatus::Reloading; } else if (TargetToPawnDot < 0.7f) { FiringStatus = EFiringStatus::Aiming; } else if (DestinationDistance > ShootingMinDistance&& DestinationDistance < ShootingMaxDistance) { ShootAtPlayer(); } } } void UEnemyAimComponent::ShootAtPlayer() { if (!ensure(HomingMissile_BP)) { return; } UE_LOG(LogTemp, Warning, TEXT("Shooting!")); GetWorld()->SpawnActor<AHomingMissile>(HomingMissile_BP, MissileStartLocation->GetComponentLocation(), MissileStartLocation->GetComponentRotation()); LastFireTime = GetWorld()->GetTimeSeconds(); // Randomize reload time a little ReloadTime = FMath::RandRange((ReloadTime * 0.75f), (ReloadTime * 1.25f)); }
[ "adrianmelian123@gmail.com" ]
adrianmelian123@gmail.com
1760fd7fb9cba9d416977e696d319a7113e31ca3
4611624808ccc2681272cc0847f01e54389490a7
/build/Android/Debug/app/src/main/include/Fuse.Controls.PageIndicatorDot.h
4dc4a3e8de2d8aeeab8683528eea33b9018a9b92
[]
no_license
kvitberg/TestCase
62d6c88e5cab7ac46fd70c29a6e2e695d838f261
75c6e7fdf680189e6d6a447c157a07e10218796a
refs/heads/master
2020-12-02T18:01:51.624735
2017-07-06T18:55:24
2017-07-06T18:55:24
96,462,146
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// This file was generated based on '../../../Library/Application Support/Fusetools/Packages/Fuse.Controls.Navigation/1.0.5/.uno/ux11/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Animations.IResize.h> #include <Fuse.Binding.h> #include <Fuse.Controls.Panel.h> #include <Fuse.Drawing.ISurfaceDrawable.h> #include <Fuse.IActualPlacement.h> #include <Fuse.INotifyUnrooted.h> #include <Fuse.IProperties.h> #include <Fuse.Node.h> #include <Fuse.Scripting.IScriptObject.h> #include <Fuse.Triggers.Actions.IHide.h> #include <Fuse.Triggers.Actions.IShow.h> #include <Fuse.Triggers.Actions-ea70af1f.h> #include <Uno.Collections.ICollection-1.h> #include <Uno.Collections.IEnumerable-1.h> #include <Uno.Collections.IList-1.h> #include <Uno.Float4.h> #include <Uno.UX.IPropertyListener.h> namespace g{namespace Fuse{namespace Controls{struct Circle;}}} namespace g{namespace Fuse{namespace Controls{struct PageIndicatorDot;}}} namespace g{namespace Uno{namespace UX{struct Property1;}}} namespace g{namespace Uno{namespace UX{struct Selector;}}} namespace g{ namespace Fuse{ namespace Controls{ // public partial sealed class PageIndicatorDot :24 // { ::g::Fuse::Controls::Panel_type* PageIndicatorDot_typeof(); void PageIndicatorDot__ctor_7_fn(PageIndicatorDot* __this); void PageIndicatorDot__InitializeUX_fn(PageIndicatorDot* __this); void PageIndicatorDot__New4_fn(PageIndicatorDot** __retval); struct PageIndicatorDot : ::g::Fuse::Controls::Panel { static ::g::Uno::UX::Selector __selector0_; static ::g::Uno::UX::Selector& __selector0() { return PageIndicatorDot_typeof()->Init(), __selector0_; } static ::g::Uno::UX::Selector __selector1_; static ::g::Uno::UX::Selector& __selector1() { return PageIndicatorDot_typeof()->Init(), __selector1_; } uStrong< ::g::Fuse::Controls::Circle*> TheCircle; uStrong< ::g::Uno::UX::Property1*> TheCircle_Color_inst; void ctor_7(); void InitializeUX(); static PageIndicatorDot* New4(); }; // } }}} // ::g::Fuse::Controls
[ "scott.kvitberg@gmail.com" ]
scott.kvitberg@gmail.com
42623ec919884d19ad652dc8103f87fd2ed65cb2
94abf44f9c9bcdaef061a87bbb691716101e369b
/main.cpp
0700fecab47697437cf996968babaa87695052e7
[ "MIT" ]
permissive
TheHyper45/Metaprogramming
fdd5c4658f9e4650bf6f26e7a0eab8d298c01072
5157c3f1f7fa60ba5e15e23522106354a318760f
refs/heads/main
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#include <tuple> #include <iostream> template<typename> struct function_traits; template<typename type,typename... types> struct function_traits<type(types...)> { using return_type = type; static inline constexpr std::size_t argument_count = sizeof...(types); template<std::size_t index> using nth_argument_type = std::tuple_element_t<index,std::tuple<types...>>; }; template<typename A,typename B> struct is_same : std::false_type {}; template<typename A> struct is_same<A,A> : std::true_type {}; struct wildcard { constexpr wildcard(std::size_t) noexcept; template<typename type> constexpr operator type() const noexcept; }; template<typename aggregate_type,std::size_t count,typename = std::make_index_sequence<count>> struct aggregate_initializable_with_n_types; template<typename aggregate_type,std::size_t count,std::size_t... indices> struct aggregate_initializable_with_n_types<aggregate_type,count,std::index_sequence<indices...>> { static inline constexpr bool value = std::is_constructible_v<aggregate_type,decltype(wildcard(indices))...>; }; template<typename aggregate_type,std::size_t index = 0> constexpr std::size_t get_aggregate_member_count() { if constexpr(!aggregate_initializable_with_n_types<aggregate_type,index>::value) { return index - 1; } else { return get_aggregate_member_count<aggregate_type,index + 1>(); } } long function(int,float); struct aggregate_type { int a; long b; double c; std::string d; }; int main() { using traits = function_traits<decltype(function)>; std::cout << traits::argument_count << std::endl; traits::return_type value0{}; traits::nth_argument_type<0> value1{}; traits::nth_argument_type<1> value2{}; std::cout << "is_same<int,long>::value == " << is_same<int,long>::value << std::endl; std::cout << "is_same<int,int>::value == " << is_same<int,int>::value << std::endl; std::cout << "is_same<int,std::string>::value == " << is_same<int,std::string>::value << std::endl; std::cout << "\nstruct aggregate_type\n{\n int a;\n long b;\n double c;\n std::string d;\n};\n" << std::endl; std::cout << "aggregate_initializable_with_n_types<aggregate_type,0>::value == " << aggregate_initializable_with_n_types<aggregate_type,0>::value << std::endl; std::cout << "aggregate_initializable_with_n_types<aggregate_type,1>::value == "<< aggregate_initializable_with_n_types<aggregate_type,1>::value << std::endl; std::cout << "aggregate_initializable_with_n_types<aggregate_type,2>::value == "<< aggregate_initializable_with_n_types<aggregate_type,2>::value << std::endl; std::cout << "aggregate_initializable_with_n_types<aggregate_type,3>::value == "<< aggregate_initializable_with_n_types<aggregate_type,3>::value << std::endl; std::cout << "aggregate_initializable_with_n_types<aggregate_type,4>::value == "<< aggregate_initializable_with_n_types<aggregate_type,4>::value << std::endl; std::cout << "aggregate_initializable_with_n_types<aggregate_type,5>::value == "<< aggregate_initializable_with_n_types<aggregate_type,5>::value << std::endl; std::cout << "get_aggregate_member_count<aggregate_type>::value == " << get_aggregate_member_count<aggregate_type>() << std::endl; std::cin.get(); return 0; }
[ "dawid.priv@o2.pl" ]
dawid.priv@o2.pl
b36e6afbfbcc8fcfd1634da4fc6f7e8456d7953d
5a658408aaa79106069273f6841fe74c4933e253
/x11context.cpp
6c45f94d678f71c02308465baea8cd0a95d8200c
[]
no_license
jacobjc2/Graphics-Project
470425eb63ab8842e1184d166f0a8e56d5b7ce47
960d050d48107ffd3e17195f792b85a5f236d1bd
refs/heads/master
2022-06-08T11:47:39.572431
2020-04-30T22:47:52
2020-04-30T22:47:52
260,334,401
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/* Provides a simple drawing context for X11/XWindows * You must have the X11 dev libraries installed. If missing, * 'sudo apt-get install libx11-dev' should help. */ #include <X11/Xlib.h> // Every Xlib program must include this #include <X11/Xutil.h> // needed for XGetPixel #include <X11/XKBlib.h> // needed for keyboard setup #include "x11context.h" #include "drawbase.h" #include <iostream> /** * The only constructor provided. Allows size of window and background * color be specified. * */ X11Context::X11Context(unsigned int sizex,unsigned int sizey, unsigned int bg_color) { // Open the display display = XOpenDisplay(NULL); // Holding a key in gives repeated key_press commands but only // one key_release int supported; XkbSetDetectableAutoRepeat(display,true,&supported); // Create a window - we will assume the color map is in RGB mode. window = XCreateSimpleWindow(display, DefaultRootWindow(display), 0, 0, sizex, sizey, 0, 0 , bg_color); // Sign up for MapNotify events XSelectInput(display, window, StructureNotifyMask); // Put the window on the screen XMapWindow(display, window); // Create a "Graphics Context" graphics_context = XCreateGC(display, window, 0, NULL); // Default color to white XSetForeground(display, graphics_context, GraphicsContext::WHITE); // Wait for MapNotify event for(;;) { XEvent e; XNextEvent(display, &e); if (e.type == MapNotify) break; } // We also want exposure, mouse, and keyboard events XSelectInput(display, window, ExposureMask| ButtonPressMask| ButtonReleaseMask| KeyPressMask| KeyReleaseMask| PointerMotionMask); // We need this to get the WM_DELETE_WINDOW message from the // window manager in case user click the X icon Atom atomKill = XInternAtom(display, "WM_DELETE_WINDOW", False); XSetWMProtocols(display, window, &atomKill, 1); return; } // Destructor - shut down window and connection to server X11Context::~X11Context() { XFreeGC(display, graphics_context); XDestroyWindow(display,window); XCloseDisplay(display); } // Set the drawing mode - argument is enumerated void X11Context::setMode(drawMode newMode) { if (newMode == GraphicsContext::MODE_NORMAL) { XSetFunction(display,graphics_context,GXcopy); } else { XSetFunction(display,graphics_context,GXxor); } } // Set drawing color - assume colormap is 24 bit RGB void X11Context::setColor(unsigned int color) { // Go ahead and set color here - better performance than setting // on every setPixel XSetForeground(display, graphics_context, color); } // Set a pixel in the current color void X11Context::setPixel(int x, int y) { XDrawPoint(display, window, graphics_context, x, y); XFlush(display); } unsigned int X11Context::getPixel(int x, int y) { XImage *image; image = XGetImage (display, window, x, y, 1, 1, AllPlanes, XYPixmap); XColor color; color.pixel = XGetPixel (image, 0, 0); XFree (image); XQueryColor (display, DefaultColormap(display, DefaultScreen (display)), &color); // I now have RGB values, but, they are 16 bits each, I only want 8-bits // each since I want a 24-bit RGB color value unsigned int pixcolor = color.red & 0xff00; pixcolor |= (color.green >> 8); pixcolor <<= 8; pixcolor |= (color.blue >> 8); return pixcolor; } void X11Context::clear() { XClearWindow(display, window); XFlush(display); } // Run event loop void X11Context::runLoop(DrawingBase* drawing) { run = true; while(run) { XEvent e; XNextEvent(display, &e); // Exposure event - lets not worry about region if (e.type == Expose) drawing->paint(this); // Key Down else if (e.type == KeyPress) drawing->keyDown(this,XLookupKeysym((XKeyEvent*)&e, (((e.xkey.state&0x01)&&!(e.xkey.state&0x02))|| (!(e.xkey.state&0x01)&&(e.xkey.state&0x02)))?1:0)); // Key Up else if (e.type == KeyRelease){ drawing->keyUp(this,XLookupKeysym((XKeyEvent*)&e, (((e.xkey.state&0x01)&&!(e.xkey.state&0x02))|| (!(e.xkey.state&0x01)&&(e.xkey.state&0x02)))?1:0)); } // Mouse Button Down else if (e.type == ButtonPress) drawing->mouseButtonDown(this, e.xbutton.button, e.xbutton.x, e.xbutton.y); // Mouse Button Up else if (e.type == ButtonRelease) drawing->mouseButtonUp(this, e.xbutton.button, e.xbutton.x, e.xbutton.y); // Mouse Move else if (e.type == MotionNotify) drawing->mouseMove(this, e.xmotion.x, e.xmotion.y); // This will respond to the WM_DELETE_WINDOW from the // window manager. else if (e.type == ClientMessage) break; } } int X11Context::getWindowWidth() { XWindowAttributes window_attributes; XGetWindowAttributes(display,window, &window_attributes); return window_attributes.width; } int X11Context::getWindowHeight() { XWindowAttributes window_attributes; XGetWindowAttributes(display,window, &window_attributes); return window_attributes.height; } // leave these out for now //void X11Context::drawLine(int x1, int y1, int x2, int y2) //{ // XDrawLine(display, window, graphics_context, x1, y1, x2, y2); // XFlush(display); //} //void X11Context::drawCircle(int x, int y, int radius) //{ // XDrawArc(display, window, graphics_context, x-radius, // y-radius, radius*2, radius*2, 0, 360*64); // XFlush(display); //}
[ "christensenjj@msoe.edu" ]
christensenjj@msoe.edu
9419df9c3ed95acd2150ffec9d15b395533fdb2d
00d722787953141db780cc4917d91b25a017faf1
/6_lab_add_1/6_lab_add_1/StringStack.cpp
cf6721347385c1af44ab615783785f4a0150a60e
[]
no_license
kloun1592/oop-labs
e6295c091784ac887b06e235246b4f936b40be7f
87dacaa898b196ae473cdd928de52645bcde9af4
refs/heads/master
2021-01-10T23:13:59.863845
2017-02-11T05:12:15
2017-02-11T05:12:15
69,725,753
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#include "stdafx.h" #include "StringStack.h" CStringStack CStringStack::Reverse() const { CStringStack tmp; for (auto it = m_topElem.get(); it != nullptr; it = it->next.get()) { tmp.Push(it->data); } return tmp; } CStringStack::CStringStack(const CStringStack & other) { auto tmp = other.Reverse(); tmp = tmp.Reverse(); std::swap(tmp, *this); } CStringStack::CStringStack(CStringStack && other) { m_topElem = std::move(other.m_topElem); m_size = other.m_size; other.m_size = 0; } CStringStack::~CStringStack() { Clear(); } void CStringStack::Push(const std::string &value) { m_topElem = std::make_unique<Node>(value, m_topElem); ++m_size; } void CStringStack::Pop() { if (IsEmpty()) { throw std::logic_error("Stack is empty"); } m_topElem = std::move(m_topElem->next); --m_size; } size_t CStringStack::GetStackSize() const { return m_size; } std::string CStringStack::GetTopElement() const { if (IsEmpty()) { throw std::logic_error("Stack is empty"); } return m_topElem->data; } bool CStringStack::IsEmpty() const { return m_size == 0; } void CStringStack::Clear() { while (!IsEmpty()) { Pop(); } } CStringStack & CStringStack::operator=(const CStringStack & otherStack) { if (&otherStack != this) { CStringStack tmp(otherStack); std::swap(tmp, *this); } return *this; } CStringStack & CStringStack::operator=(CStringStack && otherStack) { if (&otherStack != this) { Clear(); m_topElem = std::move(otherStack.m_topElem); m_size = otherStack.m_size; otherStack.m_size = 0; } return *this; }
[ "kloun1592@yandex.ru" ]
kloun1592@yandex.ru
4fcacd822fea5e9971422fdc9da23ced2059b1b8
241c00dd6709341677af3c61ea33dc9289d00f0b
/src/MNIST.cpp
0070fc90deeb1e2efd2774278a5c6991f5fbba97
[]
no_license
annapmeyer/antidote-P
f64e92f90ad199db0eb4d4e1344410c402a0e7fc
e59154d5cda906735c615bcbb753b8fafa4cb4aa
refs/heads/master
2023-08-05T18:57:37.379925
2021-10-08T23:29:38
2021-10-08T23:29:38
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#include "MNIST.h" #include <cstdint> #include <cstdlib> // For exit, EXIT_FAILURE #include <fstream> #include <iostream> #include <utility> using namespace std; void outputAndQuit(const string message) { cout << message << endl; exit(EXIT_FAILURE); } void assertGoodRead(ifstream &file, const string filename="") { if(file.fail()) { outputAndQuit("Error reading file " + filename); } } // In the MNIST dataset, the 4-byte integers are stored big-endian, not little-endian void endianSwap(int32_t &x) { uint8_t *c = (uint8_t*)&x; swap(*c, *(c+3)); swap(*(c+1), *(c+2)); } void read32Field(ifstream &file, int32_t &field, const string filename="") { file.read((char*)&field, sizeof(field)); assertGoodRead(file, filename); endianSwap(field); } void readBytesField(ifstream &file, uint8_t *&field, int num_items, const string filename="") { field = new uint8_t[num_items]; file.read((char*)field, sizeof(uint8_t) * num_items); assertGoodRead(file, filename); } LabelFile readLabelFile(const string full_path) { LabelFile ret; ifstream file(full_path, ios::binary | ios::in); read32Field(file, ret.magic_number, full_path); if(ret.magic_number != MNIST_LABEL_MAGIC_NUMBER) { outputAndQuit("Unexpected magic number in " + full_path); } read32Field(file, ret.num_items, full_path); readBytesField(file, ret.labels, ret.num_items, full_path); file.close(); return ret; } ImageFile readImageFile(const string full_path) { ImageFile ret; ifstream file(full_path, ios::binary | ios::in); read32Field(file, ret.magic_number, full_path); if(ret.magic_number != MNIST_IMAGE_MAGIC_NUMBER) { outputAndQuit("Unexpected magic number in " + full_path); } read32Field(file, ret.num_items, full_path); read32Field(file, ret.num_rows, full_path); read32Field(file, ret.num_columns, full_path); if(ret.num_rows != MNIST_IMAGE_SCALE || ret.num_rows != MNIST_IMAGE_SCALE) { outputAndQuit("Unexpected image size in " + full_path); } readBytesField(file, ret.pixels, ret.num_items * ret.num_rows * ret.num_columns, full_path); file.close(); return ret; } pair<LabelFile, ImageFile> MNIST_readTrainingSet(const string prefix) { return make_pair(readLabelFile(prefix + "/" + MNIST_TRAINING_LABEL_FILE), readImageFile(prefix + "/" + MNIST_TRAINING_IMAGE_FILE)); } pair<LabelFile, ImageFile> MNIST_readTestSet(const string prefix) { return make_pair(readLabelFile(prefix + "/" + MNIST_TEST_LABEL_FILE), readImageFile(prefix + "/" + MNIST_TEST_IMAGE_FILE)); } RawMNIST::RawMNIST(MNISTMode mode, const string prefix) { pair<LabelFile, ImageFile> files; if(mode == MNISTMode::TRAINING) { files = MNIST_readTrainingSet(prefix); } else { files = MNIST_readTestSet(prefix); } // It's fine to copy the struct objects because the main data fields are heap pointers image_file = files.second; label_file = files.first; } RawMNIST::~RawMNIST() { delete[] image_file.pixels; delete[] label_file.labels; } const Image RawMNIST::getImage(unsigned int i) const { int offset = i * image_file.num_rows * image_file.num_columns * sizeof(uint8_t); return image_file.pixels + offset; } const Label RawMNIST::getLabel(unsigned int i) const { int offset = i * sizeof(uint8_t); return *(label_file.labels + offset); } const pair<const Image, const Label> RawMNIST::operator [](unsigned int i) const { return make_pair(getImage(i), getLabel(i)); }; unsigned int RawMNIST::size() const { return image_file.num_items; };
[ "sedrews@wisc.edu" ]
sedrews@wisc.edu
d47c35be7c577bd504bb9c58ccb9ebc1507bd247
5c9ddb7a2ee1d88a63ee61b3b63e865bfc370192
/source/language/cpp/Modern Cpp Design/src/chapter5.cc
d237420b093ce9fddc6019670cc39e3d6cf33a40
[]
no_license
ChuanqiTan/notes
a7e994970d7f558f0119d3fc04e5bda7d9c07965
d196ea43a74c925242c0f447aba99110bdb3e9de
refs/heads/master
2020-09-17T11:12:26.286051
2020-02-06T03:15:41
2020-02-06T03:15:41
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WINDOWS-1252
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/* * chapter5.cc * * Created on: 2012-7-16 * Author: chuanqi */ #include <exception> #include <stdexcept> #include <iostream> #include <typeinfo> #include <ctime> #include <loki/Functor.h> using namespace std; using namespace Loki; void NormalFunction() { cout << "void NormalFunction()" << endl; } void NormalFunction2(int){ cout << "void NormalFunction2(int)" << endl; } struct SomeFunctor { void operator()() { cout << "void SomeFunctor::operator()()" << endl; } }; struct SomeClass { void MemberFunction() { cout << "void SomeClass::MemberFunction()" << endl; } }; void chapter5(){ // ¿Éµ÷ÓÃÌå typedef Functor<void> FnType; vector<FnType> fns; fns.push_back(NormalFunction); SomeFunctor sf; fns.push_back(sf); SomeClass sc; FnType member_cmd(&sc, &SomeClass::MemberFunction); fns.push_back(member_cmd); // Chain() fns.push_back(Chain(FnType(NormalFunction), member_cmd)); // BindFirst() fns.push_back(BindFirst(Functor<void, LOKI_TYPELIST_1(int)>(NormalFunction2), 66)); for (size_t i = 0; i < fns.size(); ++i) { fns[i](); } }
[ "chuanqi.tan@gmail.com" ]
chuanqi.tan@gmail.com
bc80b26e066910245cb589a0be648e3156ead2d5
f7546e14a29846ca65b80ece1f1dc735d0d64fcf
/disciple/dragoon3/c++/fxlib/untested/CroixList.h
e1de8817f20fada1550b19e32faf6b1099e6ce12
[]
no_license
ncannasse/archives
1e7b557f384033ce6cce3ee1441fdae302b4ee7f
6ad931487d7f4a484ab955f261b1822635c6b14c
refs/heads/master
2021-05-21T22:01:19.377704
2020-04-08T07:40:53
2020-04-08T07:40:53
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#pragma once //#include "mdx.h" #pragma warning (disable : 4244) extern MATRIX MID; struct croix_vertex { FLOAT x, y, z; DWORD color; FLOAT tu,tv; }; #define D3DFVF_CROIXVERTEX (D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1) class CroixList{ private : croix_vertex *vertices; FLOAT size; RTexture *texture; VBUF vBuffer; MATRIX curview; MATRIX matWorld; MATRIX matView; BLEND asrc,adst; int nmax; int count; protected: void setpos( VECTOR *p1, VECTOR *p2) { VECTOR4 pos1(p1->x,p1->y,p1->z,1); VECTOR4 pos2(p2->x,p2->y,p2->z,1); VECTOR4 ptransform1; VECTOR4 ptransform2; VECTOR4 temp; float d = size; float alpha; VECTOR4 *v; vtransform(&ptransform1,&pos1,&curview); vtransform(&ptransform2,&pos2,&curview); alpha = atan2(p2->y-p1->y, p2->x - p1->x); v = new VECTOR4(cos(D3DX_PI/2+alpha) * d, sin(D3DX_PI/2+alpha) * d, 0.0f,0); D3DXVec4Add(&temp, &ptransform1, v); vertices[0].x = temp.x; vertices[0].y = temp.y; vertices[0].z = temp.z; vertices[3].x = temp.x; vertices[3].y = temp.y; vertices[3].z = temp.z; D3DXVec4Subtract(&temp, &ptransform2, v); vertices[1].x = temp.x ; vertices[1].y = temp.y; vertices[1].z = temp.z; vertices[5].x = temp.x ; vertices[5].y = temp.y; vertices[5].z = temp.z; D3DXVec4Subtract(&temp, &ptransform1, v); vertices[2].x = temp.x; vertices[2].y = temp.y; vertices[2].z = temp.z; D3DXVec4Add(&temp, &ptransform2, v); vertices[4].x = temp.x; vertices[4].y = temp.y; vertices[4].z = temp.z; vertices[0].tu = 0.0f; vertices[0].tv = 0.0f; vertices[1].tu = 1.0f; vertices[1].tv = 1.0f; vertices[2].tu = 0.0f; vertices[2].tv = 1.0f; vertices[3].tu = 0.0f; vertices[3].tv = 0.0f; vertices[4].tu = 1.0f; vertices[4].tv = 0.0f; vertices[5].tu = 1.0f; vertices[5].tv = 1.0f; alpha += D3DX_PI/2; v = new VECTOR4(cos(D3DX_PI/2+alpha) * d, sin(D3DX_PI/2+alpha) * d, 0.0f,0); D3DXVec4Add(&temp, &ptransform1, v); vertices[6].x = temp.x; vertices[6].y = temp.y; vertices[6].z = temp.z; vertices[9].x = temp.x; vertices[9].y = temp.y; vertices[9].z = temp.z; D3DXVec4Subtract(&temp, &ptransform2, v); vertices[7].x = temp.x ; vertices[7].y = temp.y; vertices[7].z = temp.z; vertices[11].x = temp.x ; vertices[11].y = temp.y; vertices[11].z = temp.z; D3DXVec4Subtract(&temp, &ptransform1, v); vertices[8].x = temp.x; vertices[8].y = temp.y; vertices[8].z = temp.z; D3DXVec4Add(&temp, &ptransform2, v); vertices[10].x = temp.x; vertices[10].y = temp.y; vertices[10].z = temp.z; vertices[6].tu = 0.0f; vertices[6].tv = 0.0f; vertices[7].tu = 1.0f; vertices[7].tv = 1.0f; vertices[8].tu = 0.0f; vertices[8].tv = 1.0f; vertices[9].tu = 0.0f; vertices[9].tv = 0.0f; vertices[10].tu = 1.0f; vertices[10].tv = 0.0f; vertices[11].tu = 1.0f; vertices[11].tv = 1.0f; } void setsize( FLOAT s) { size=s; } void setcolor( DWORD c ) { vertices[0].color = c; vertices[1].color = c; vertices[2].color = c; vertices[3].color = c; vertices[4].color = c; vertices[5].color = c; vertices[6].color = c; vertices[7].color = c; vertices[8].color = c; vertices[9].color = c; vertices[10].color = c; vertices[11].color = c; } void settextcoord( FLOAT tu1, FLOAT tv1, FLOAT tu2, FLOAT tv2 ) { vertices[0].tu = tu1; vertices[0].tv = tv1; vertices[3].tu = tu1; vertices[3].tv = tv1; vertices[6].tu = tu1; vertices[6].tv = tv1; vertices[9].tu = tu1; vertices[9].tv = tv1; vertices[1].tu = tu2; vertices[1].tv = tv2; vertices[5].tu = tu2; vertices[5].tv = tv2; vertices[7].tu = tu2; vertices[7].tv = tv2; vertices[11].tu = tu2; vertices[11].tv = tv2; vertices[2].tu = tu1; vertices[2].tv = tv2; vertices[8].tu = tu1; vertices[8].tv = tv2; vertices[4].tu = tu2; vertices[4].tv = tv1; vertices[10].tu = tu2; vertices[10].tv = tv1; } void setalpha(BLEND src, BLEND dest) { asrc = src; adst = dest; } void NextParticle() { vertices+=12; } public : CroixList(int nmax, char *filename) : nmax(nmax) { DEVICE device= get_device(); device->CreateVertexBuffer( sizeof(croix_vertex)* nmax * 12, D3DUSAGE_WRITEONLY, D3DFVF_CROIXVERTEX, D3DPOOL_MANAGED, &vBuffer); device->SetTextureStageState(0,D3DTSS_COLORARG1, D3DTA_TEXTURE); device->SetTextureStageState(0,D3DTSS_MAGFILTER, D3DTEXF_LINEAR); device->SetTextureStageState(0,D3DTSS_MINFILTER, D3DTEXF_LINEAR); texture = filename?load_texture(filename):NULL; asrc=adst=D3DBLEND_ONE; } ~CroixList() { free_texture(texture); vBuffer->Release(); } void Begin () { DEVICE device = get_device(); device->GetTransform(D3DTS_WORLD,&matWorld); device->GetTransform(D3DTS_VIEW,&matView); mmult(&curview,&matWorld,&matView); vBuffer->Lock(0,sizeof(vertices),(BYTE**)&vertices,0); count = 0; } void Draw (VECTOR *p1,VECTOR *p2, FLOAT s, DWORD c) { if( count == nmax ) { MessageBox(NULL,"Too much particles","ERROR",MB_OK | MB_ICONWARNING ); return; } setsize(s); setcolor(c); setpos(p1,p2); NextParticle(); count++; } void Draw (VECTOR *p1,VECTOR *p2, FLOAT s, DWORD c, FLOAT tu1, FLOAT tv1,FLOAT tu2, FLOAT tv2) { if( count == nmax ) { MessageBox(NULL,"Too much particles","ERROR",MB_OK | MB_ICONWARNING ); return; } setsize(s); setcolor(c); setpos(p1,p2); settextcoord(tu1,tv1,tu2,tv2); NextParticle(); count++; } void End () { DEVICE device = get_device(); vBuffer->Unlock(); device->SetTextureStageState(0,D3DTSS_COLOROP, D3DTOP_MODULATE); device->SetTextureStageState(0,D3DTSS_ALPHAOP, D3DTOP_MODULATE); device->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); device->SetRenderState(D3DRS_LIGHTING, FALSE); device->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE ); device->SetRenderState( D3DRS_SRCBLEND, asrc ); device->SetRenderState( D3DRS_DESTBLEND, adst ); device->SetRenderState( D3DRS_CULLMODE, D3DCULL_NONE ); device->SetTransform(D3DTS_WORLD, &MID); device->SetTransform(D3DTS_VIEW, &MID); if( texture != NULL ) select_texture(texture); device->SetStreamSource(0,vBuffer,sizeof(croix_vertex)); device->SetVertexShader(D3DFVF_CROIXVERTEX); device->DrawPrimitive(D3DPT_TRIANGLELIST,0,count*4); device->SetRenderState( D3DRS_ALPHABLENDENABLE, FALSE ); device->SetRenderState(D3DRS_ZWRITEENABLE, TRUE); device->SetRenderState(D3DRS_LIGHTING, TRUE); device->SetRenderState( D3DRS_CULLMODE, D3DCULL_CCW ); device->SetTransform(D3DTS_WORLD, &matWorld); device->SetTransform(D3DTS_VIEW, &matView); device->SetTexture(0,NULL); } };
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * $Log: SAXCount.hpp,v $ * Revision 1.8 2004/09/08 13:55:33 peiyongz * Apache License Version 2.0 * * Revision 1.7 2003/05/30 09:36:36 gareth * Use new macros for iostream.h and std:: issues. * * Revision 1.6 2003/02/05 18:53:24 tng * [Bug 11915] Utility for freeing memory. * * Revision 1.5 2002/02/01 22:41:07 peiyongz * sane_include * * Revision 1.4 2000/03/02 19:53:47 roddey * This checkin includes many changes done while waiting for the * 1.1.0 code to be finished. I can't list them all here, but a list is * available elsewhere. * * Revision 1.3 2000/02/11 02:46:39 abagchi * Removed StrX::transcode * * Revision 1.2 2000/02/06 07:47:23 rahulj * Year 2K copyright swat. * * Revision 1.1.1.1 1999/11/09 01:09:31 twl * Initial checkin * * Revision 1.5 1999/11/08 20:43:40 rahul * Swat for adding in Product name and CVS comment log variable. * */ // --------------------------------------------------------------------------- // Includes for all the program files to see // --------------------------------------------------------------------------- #include <xercesc/util/PlatformUtils.hpp> #include <stdlib.h> #include <string.h> #if defined(XERCES_NEW_IOSTREAMS) #include <iostream> #else #include <iostream.h> #endif #include <xercesc/parsers/SAXParser.hpp> #include "SAXCountHandlers.hpp" // --------------------------------------------------------------------------- // This is a simple class that lets us do easy (though not terribly efficient) // trancoding of XMLCh data to local code page for display. // --------------------------------------------------------------------------- class StrX { public : // ----------------------------------------------------------------------- // Constructors and Destructor // ----------------------------------------------------------------------- StrX(const XMLCh* const toTranscode) { // Call the private transcoding method fLocalForm = XMLString::transcode(toTranscode); } ~StrX() { XMLString::release(&fLocalForm); } // ----------------------------------------------------------------------- // Getter methods // ----------------------------------------------------------------------- const char* localForm() const { return fLocalForm; } private : // ----------------------------------------------------------------------- // Private data members // // fLocalForm // This is the local code page form of the string. // ----------------------------------------------------------------------- char* fLocalForm; }; inline XERCES_STD_QUALIFIER ostream& operator<<(XERCES_STD_QUALIFIER ostream& target, const StrX& toDump) { target << toDump.localForm(); return target; }
[ "aburke@bitflood.org" ]
aburke@bitflood.org
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/joystick_control/joystick_control.ino
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iangohy/simple_robot_arm
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/* * Joystick Control * * Wiring * - A0: VRX * - A1: VRY * - Pin 2: SW [Interrupt required] * - Pin 3: Button (Enable/Disable editing) [Interrupt required] * - Pin 5: Servo 0 signal [PWM required] * - Pin 6: Servo 1 signal [PWM required] * - Pin 9: Servo 2 signal [PWM required] * - Pin 10: Servo 3 signal [PWM required] * * Example serial monitor output * * Servo 2(x) and 3(y) Editing: 1 18 15 0 0 */ #include <Servo.h> constexpr int x_pin {A0}; constexpr int y_pin {A1}; constexpr int joystick_btn_pin {2}; constexpr int button_pin {3}; constexpr int servo_0_pin {5}; constexpr int servo_1_pin {6}; constexpr int servo_2_pin {9}; constexpr int servo_3_pin {10}; int servo_pos[4] {0, 180, 0, 0}; int last_change_millis {0}; int last_edit_millis {0}; volatile int current_servo {0}; volatile int enable_edit {0}; Servo servo_0; Servo servo_1; Servo servo_2; Servo servo_3; void isr() { if (millis() - last_change_millis > 200) { current_servo = (current_servo + 2) % 4; last_change_millis = millis(); } } void isr_2() { if (millis() - last_edit_millis > 200) { enable_edit = !enable_edit; last_edit_millis = millis(); } } void setup() { pinMode(x_pin, INPUT); pinMode(y_pin, INPUT); pinMode(joystick_btn_pin, INPUT_PULLUP); pinMode(button_pin, INPUT_PULLUP); attachInterrupt(digitalPinToInterrupt(button_pin), isr, FALLING); attachInterrupt(digitalPinToInterrupt(joystick_btn_pin), isr_2, FALLING); servo_0.attach(servo_0_pin); servo_1.attach(servo_1_pin); servo_2.attach(servo_2_pin); servo_3.attach(servo_3_pin); Serial.begin(9600); } void loop() { int x_input {analogRead(A0)}; int y_input {analogRead(A1)}; int btn_input {digitalRead(2)}; // Serial.print(x_input); // Serial.print(" "); // Serial.print(y_input); // Serial.print(" "); // Serial.println(btn_input); // Serial.println(servo_pos); if (x_input > 900 && enable_edit) { if (servo_pos[current_servo] < 180) servo_pos[current_servo] += 1; } else if (x_input < 300 && enable_edit) { if (servo_pos[current_servo] > 0) servo_pos[current_servo] -= 1; } if (y_input < 300 && enable_edit) { if (servo_pos[current_servo + 1] < 180) servo_pos[current_servo + 1] += 1; } else if (y_input > 900 && enable_edit) { if (servo_pos[current_servo + 1] > 0) servo_pos[current_servo + 1] -= 1; } servo_0.write(servo_pos[0]); servo_1.write(servo_pos[1]); servo_2.write(servo_pos[2]); servo_3.write(servo_pos[3]); Serial.print("Servo "); Serial.print(current_servo); Serial.print("(x) and "); Serial.print(current_servo + 1); Serial.print("(y)"); Serial.print("\t"); Serial.print("Editing: "); Serial.print(enable_edit); Serial.print("\t"); Serial.print(servo_pos[0]); Serial.print(" "); Serial.print(servo_pos[1]); Serial.print(" "); Serial.print(servo_pos[2]); Serial.print(" "); Serial.println(servo_pos[3]); }
[ "ian@iangohy.com" ]
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/Maximum Gap.cpp
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class Solution { //桶排序 public: int maximumGap(vector<int> &num) { if (num.size() < 2) return 0; int maxs = num[0], mins = num[0]; for (auto i : num) { maxs = max(maxs, i); mins = min(mins, i); } // int maxNum = *max_element(num.begin(), num.end()); // int minNum = *min_element(num.begin(), num.end()); int len = (maxs - mins)/num.size() + 1; vector<pair<int, int> > bucket((maxs - mins)/len + 1, pair<int, int> (INT_MAX, INT_MIN)); for (auto i : num) { int idx = (i - mins) / len; bucket[idx].first = min(i, bucket[idx].first); bucket[idx].second = max(i, bucket[idx].second); } int gap = 0, prev = -1; for (int i = 0; i < bucket.size(); i++) { if (bucket[i].first == INT_MAX ) continue; if (prev != -1) gap = max(gap, bucket[i].first - bucket[prev].second); prev = i; } return gap; } }; 2015.6.23 update //no big change class Solution { public: int maximumGap(vector<int>& nums) { if (nums.size() < 2) return 0; int mins = nums[0], maxs = nums[0]; for (auto i : nums) { mins = min(mins, i); maxs = max(maxs, i); } int gap = ceil((double)(maxs - mins) / (nums.size() - 1)); // must use ceil((double).....) vector<int> bucketMin(nums.size() - 1, INT_MAX), bucketMax(nums.size() - 1, INT_MIN); for (auto i : nums) { if (i == mins || i == maxs) continue; int idx = (i - mins) / gap; bucketMin[idx] = min(i, bucketMin[idx]); bucketMax[idx] = max(i, bucketMax[idx]); } int maxGap = INT_MIN, previous = mins; for (int i = 0; i < nums.size() - 1; i++) { // loop over the bucketMin/bucketMax if (bucketMin[i] == INT_MAX && bucketMax[i] == INT_MIN) continue; //empty bucket maxGap = max(maxGap, bucketMin[i] - previous); previous = bucketMax[i]; } maxGap = max(maxGap, maxs - previous); // updata the final max value gap return maxGap; } };
[ "hesha@umich.edu" ]
hesha@umich.edu
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/nisaba/port/utf8_util_test.cc
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// Copyright 2021 Nisaba Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "nisaba/port/utf8_util.h" #include <string> #include <vector> #include "gmock/gmock.h" #include "nisaba/port/status-matchers.h" #include "gtest/gtest.h" #include "absl/strings/str_split.h" #include "absl/strings/string_view.h" #include "nisaba/port/unicode_properties.h" using ::testing::ElementsAre; namespace nisaba { namespace utf8 { namespace { TEST(Utf8UtilTest, CheckStrSplitByChar) { EXPECT_THAT(StrSplitByChar("abcdefg"), ElementsAre( "a", "b", "c", "d", "e", "f", "g")); EXPECT_THAT(StrSplitByChar("Բարեւ"), ElementsAre( "Բ", "ա", "ր", "ե", "ւ")); EXPECT_THAT(StrSplitByChar("ባህሪ"), ElementsAre( "ባ", "ህ", "ሪ")); EXPECT_THAT(StrSplitByChar("ස්වභාවය"), ElementsAre( "ස", "්", "ව", "භ", "ා", "ව", "ය")); EXPECT_THAT(StrSplitByChar("მოგესალმებით"), ElementsAre( "მ", "ო", "გ", "ე", "ს", "ა", "ლ", "მ", "ე", "ბ", "ი", "თ")); EXPECT_THAT(StrSplitByChar("ຍິນດີຕ້ອນຮັບ"), ElementsAre( "ຍ", "ິ", "ນ", "ດ", "ີ", "ຕ", "້", "ອ", "ນ", "ຮ", "ັ", "ບ")); } TEST(Utf8UtilTest, CheckStrSplitByCharToUnicode) { EXPECT_THAT(StrSplitByCharToUnicode("abcdefg"), ElementsAre(97, 98, 99, 100, 101, 102, 103)); EXPECT_THAT(StrSplitByCharToUnicode("Բարեւ"), ElementsAre(1330, 1377, 1408, 1381, 1410)); EXPECT_THAT(StrSplitByCharToUnicode("ባህሪ"), ElementsAre(4707, 4613, 4650)); EXPECT_THAT(StrSplitByCharToUnicode("ස්වභාවය"), ElementsAre(3523, 3530, 3520, 3511, 3535, 3520, 3514)); EXPECT_THAT(StrSplitByCharToUnicode("მოგესალმებით"), ElementsAre(4315, 4317, 4306, 4308, 4321, 4304, 4314, 4315, 4308, 4305, 4312, 4311)); EXPECT_THAT(StrSplitByCharToUnicode("ຍິນດີຕ້ອນຮັບ"), ElementsAre(3725, 3764, 3737, 3732, 3765, 3733, 3785, 3757, 3737, 3758, 3761, 3738)); } TEST(Utf8UtilTest, CheckDecodeUnicodeChar) { char32 code; EXPECT_EQ(1, DecodeUnicodeChar("z", &code)); EXPECT_EQ(122, code); EXPECT_EQ(3, DecodeUnicodeChar("ස්", &code)); EXPECT_EQ(3523, code); // The first letter: Sinhala Letter Dantaja Sayanna. EXPECT_EQ(2, DecodeUnicodeChar("ܨ", &code)); EXPECT_EQ(1832, code); // Syriac Letter Sadhe. EXPECT_EQ(3, DecodeUnicodeChar("༄", &code)); EXPECT_EQ(3844, code); // TIBETAN MARK INITIAL YIG MGO MDUN MA // Invalid UTF8. For examples, see: // https://www.cl.cam.ac.uk/~mgk25/ucs/examples/UTF-8-test.txt EXPECT_EQ(1, DecodeUnicodeChar("\xfe\xfe\xff\xff", &code)); EXPECT_EQ(kBadUTF8Char, code); } TEST(Utf8UtilTest, CheckEncodeUnicodeChar) { EXPECT_EQ("z", EncodeUnicodeChar(122)); EXPECT_EQ("ܨ", EncodeUnicodeChar(1832)); EXPECT_EQ("༄", EncodeUnicodeChar(3844)); // Cuneiform sign dag kisim5 times tak4 (U+1206B). EXPECT_EQ("𒁫", EncodeUnicodeChar(73835)); } TEST(Utf8UtilTest, CheckPortableUtf8WhitespaceDelimiter) { // Basic ASCII whitespace. std::string input_text = " hello world again "; std::vector<absl::string_view> toks = absl::StrSplit( input_text, Utf8WhitespaceDelimiter(), absl::SkipEmpty()); ASSERT_EQ(3, toks.size()); EXPECT_EQ("hello", toks[0]); EXPECT_EQ("world", toks[1]); EXPECT_EQ("again", toks[2]); // Mongolian script. input_text = "ᠲ᠋ᠤᠷᠬᠥᠬᠡᠬᠣᠲᠠ"; toks = absl::StrSplit( input_text, Utf8WhitespaceDelimiter(), absl::SkipEmpty()); ASSERT_EQ(1, toks.size()); EXPECT_EQ(input_text, toks[0]); const std::string punctuation_space = " \xE2\x80\x88 "; const std::string original_text = input_text; input_text += punctuation_space + "ᢆ"; toks = absl::StrSplit( input_text, Utf8WhitespaceDelimiter(), absl::SkipEmpty()); ASSERT_EQ(2, toks.size()); EXPECT_EQ(original_text, toks[0]); EXPECT_EQ("ᢆ", toks[1]); // Check that we don't break on non-breaking space. const std::string zero_width_non_breaking_space = "\xEF\xBB\xBF"; const std::string final_part = zero_width_non_breaking_space + "ᠻᠦ᠋"; input_text += final_part; toks = absl::StrSplit( input_text, Utf8WhitespaceDelimiter(), absl::SkipEmpty()); ASSERT_EQ(2, toks.size()); EXPECT_EQ(original_text, toks[0]); EXPECT_EQ("ᢆ" + final_part, toks[1]); } TEST(Utf8UtilTest, BreakingVsNonBreakingWhitespaceSplit) { // Check that we don't break on non-breaking whitespace characters. const auto &non_break_chars = GetNonBreakingWhitespaceChars(); for (auto u32_char : non_break_chars) { const std::string &no_delim = EncodeUnicodeChar(u32_char); const std::string input_text = "a" + no_delim + "b"; const std::vector<absl::string_view> toks = absl::StrSplit( input_text, Utf8WhitespaceDelimiter(), absl::SkipEmpty()); ASSERT_EQ(1, toks.size()) << "Expected non-breaking char: " << u32_char; EXPECT_EQ(toks[0], input_text); } // Check that the splitter works on breaking whitespace. const auto &breaking_chars = GetBreakingWhitespaceChars(); for (auto u32_char : breaking_chars) { const std::string &delim = EncodeUnicodeChar(u32_char); const std::string input_text = "a" + delim + "b"; const std::vector<absl::string_view> toks = absl::StrSplit( input_text, Utf8WhitespaceDelimiter(), absl::SkipEmpty()); ASSERT_EQ(2, toks.size()) << "Expected breaking char: " << u32_char; EXPECT_EQ(toks[0], "a"); EXPECT_EQ(toks[1], "b"); } } } // namespace } // namespace utf8 } // namespace nisaba
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#include <iomanip> #include <iostream> #include <map> #include <string> using std::cout; using std::endl; using std::map; using std::string; struct Decoder { static string decode(const string& p_what) { string char_ignore = "!\"#$%&'()*+-/:;<=>@[\\]^_`{|}~"; string char_dict = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,? "; //末尾两个空格,最后一位暂不可知 map<char, int> codemap; for (int i = 0; i < char_dict.length(); ++i) { codemap.insert(std::make_pair(char_dict[i], i + 1)); } string message; long long snow_ball = 2; for (int i = 0; i < p_what.length(); ++i) { long long trans = snow_ball - 1; snow_ball *= 2; if (snow_ball > 67) { snow_ball = snow_ball % 67 + 67; } bool is_ignore = false; for (auto& w : char_ignore) { if (p_what[i] == w) { message += p_what[i]; is_ignore = true; break; } } if (is_ignore) { continue; } long long span; for (auto& w : codemap) { span = trans * w.second % 67; if (char_dict[(w.second - 1 + span) % 67] == p_what[i]) { message += w.first; break; } } } return message; } }; /* bdhpF,82QsLirJejtNmzZKgnB3SwTyXG ?.6YIcflxVC5WE94UA1OoD70MkvRuPqHabdhpF,82QsLir dhpF,82QsLirJejtNmzZKgnB3SwTyXG ?.6YIcflxVC5WE94UA1OoD70MkvRuPqHabdhp !@#$%^&*()_+- bdfhjlnprtvxzBDFHJLNPRTVXZ dhlptxBFJNRVZ37,aeimquyCGK hpxFNV3,emuCKS08bjrzHPX5 g a***b***c***d***e***f***g***h***i***j***k***l***m***n***o***p***q***r***s***t***u***v***w***x***y***z*** b***d***f***h***j***l***n***p***r***t***v***x***z***B***D***F***H***J***L***N***P***R***T***V***X***Z*** 97*** 98*** 99*** 100*** 101*** 102*** 103*** 104*** 105*** 106*** 107*** 108*** 109*** 110*** 111*** 112*** 113*** 114*** 115*** 116*** 117*** 118*** 119*** 120*** 121*** 122*** 98*** 100*** 102*** 104*** 106*** 108*** 110*** 112*** 114*** 116*** 118*** 120*** 122*** 66*** 68*** 70*** 72*** 74*** 76*** 78*** 80*** 82*** 84*** 86*** 88*** 90*** _a *** _b*** _c***_ d*** _e***_f***_g***_h***_i***_j***_k***_l***_m***_n***_o***_p***_q***_r***_s***_t***_u***_v***_w***_x***_y***_z*** _d *** _h*** _l*** _p*** _t***_x***_B***_F***_J***_N***_R***_V***_Z***_3***_7***_,***_a***_e***_i***_m***_q***_u***_y***_C***_G***_K*** _ 97***_ 98***_ 99***_ 100***_ 101***_ 102***_ 103***_ 104***_ 105***_ 106***_ 107***_ 108***_ 109***_ 110***_ 111***_ 112***_ 113***_ 114***_ 115***_ 116***_ 117***_ 118***_ 119***_ 120***_ 121***_ 122*** _ 100***_ 104***_ 108***_ 112***_ 116***_ 120***_ 66***_ 70***_ 74***_ 78***_ 82***_ 86***_ 90***_ 51***_ 55***_ 44***_ 97***_ 101***_ 105***_ 109***_ 113***_ 117***_ 121***_ 67***_ 71***_ 75*** __a***__b***__c***__d***__e***__f***__g***__h***__i***__j***__k***__l***__m***__n***__o***__p***__q***__r***__s***__t***__u***__v***__w***__x***__y***__z*** __h***__p***__x***__F***__N***__V***__3***__,***__e***__m***__u***__C***__K***__S***__0***__8***__b***__j***__r***__z***__H***__P***__X***__5***__ ***__g*** __ 97***__ 98***__ 99***__ 100***__ 101***__ 102***__ 103***__ 104***__ 105***__ 106***__ 107***__ 108***__ 109***__ 110***__ 111***__ 112***__ 113***__ 114***__ 115***__ 116***__ 117***__ 118***__ 119***__ 120***__ 121***__ 122*** __ 104***__ 112***__ 120***__ 70***__ 78***__ 86***__ 51***__ 44***__ 101***__ 109***__ 117***__ 67***__ 75***__ 83***__ 48***__ 56***__ 98***__ 106***__ 114***__ 122***__ 72***__ 80***__ 88***__ 53***__ 32***__ 103*** ___a***___b***___c***___d***___e***___f***___g***___h***___i***___j***___k***___l***___m***___n***___o***___p***___q***___r***___s***___t***___u***___v***___w***___x***___y***___z*** ___p***___F***___V***___,***___m***___C***___S***___8***___j***___z***___P***___5***___g***___w***___M***___2***___d***___t***___J***___Z***___a***___q***___G***___W***___?***___n*** ___ 97***___ 98***___ 99***___ 100***___ 101***___ 102***___ 103***___ 104***___ 105***___ 106***___ 107***___ 108***___ 109***___ 110***___ 111***___ 112***___ 113***___ 114***___ 115***___ 116***___ 117***___ 118***___ 119***___ 120***___ 121***___ 122*** ___ 112***___ 70***___ 86***___ 44***___ 109***___ 67***___ 83***___ 56***___ 106***___ 122***___ 80***___ 53***___ 103***___ 119***___ 77***___ 50***___ 100***___ 116***___ 74***___ 90***___ 97***___ 113***___ 71***___ 87***___ 63***___ 110*** 124 == 66 */ /* #测试 !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ !"#$%&'()*+N-4/8h35haMrX8:;<=>H@NkrBNVFcr7HDYq?5M5ieYX.Zwr[\]^_`HbfpNCwQmndAy6bNrTS.eJ4qOC{|}~ #不变 !"#$%&'()*+-/:;<=>@[\]^_`{|}~ #变化 , . 0123456789 ? ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 44 46 48-57 63 65-90 97-122 AAAAA 10oD7 ,.0123456789?ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz mU2pSWpbkJG2amvJ3mC,fJ0a7IH.WkWrjIG6KTJadlFm5TszBh1XYdmJyw6jeUHo5 */ /* ascii 参考 space , . 0 1 2 3 4 5 6 7 8 9 ? A B C D E F G H I J K L M N O 0 44 46 48 49 50 51 52 53 54 55 56 57 63 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 P Q R S T U V W X Y Z a b c d e f g h i j k l m n o p q 80 81 82 83 84 85 86 87 88 89 90 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 r s t u v w x y z 114 115 116 117 118 119 120 121 122 总计67个. 还有一个未知 a b c d e f g h i j k l m n o p q r s t u v w x y z 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 0 1 2 3 4 5 6 7 8 9 . , ? space * 48 49 50 51 52 53 54 55 56 57 46 44 63 0 * /* AAAAAAAAAAAAAAAAA 1OoD70MkvRuPqHabdhpF,82Qs ==== BBBBBBBBBBBBBBB 3SwTyXG ?.6YIcflxVC5WE94U ==== CCCCCCCCCCCCCCCCCCCCCC 5WE94UA1OoD70MkvRuPqHabdh ==== DDDDDDDDDDDDDDDDDDDDDDDDDDDDDD 70MkvRuPqHabdhpF,82QsLirJ ==== EEEEEEEEEEEEEEEEEEEEEEEEEE 94UA1OoD70MkvRuPqHabdhpF, testend */ /* abcdefghijklmnopqrstuvwxyz bdfhjlnprtvxzBDFHJLNPRTVXZ +1 +2 +4 +8 */ /* bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb dhpF,82QsLirJejtNmzZKgnB3SwTyXG ?.6YIcflxVC5WE94UA1OoD70MkvRuPqHabdhpF,82QsLirJejtN +2 +4 +8 +16 ==== ccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc flxVC5WE94UA1OoD70MkvRuPqHabdhpF,82QsLirJejtNmzZKgnB3SwTyXG ?.6YIcflxVC5WE94UA1OoD7 +3 +6 +12 +24 ==== dddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd hpF,82QsLirJejtNmzZKgnB3SwTyXG ?.6YIcflxVC5WE94UA1OoD70MkvRuPqHabdhpF,82QsLirJejtNm +4 +8 ==== zzzzzzzzzzzzzzzzzzzzzzzz ZKgnB3SwTyXG ?.6YIcflxVC ==== eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee jtNmzZKgnB3SwTyXG ?.6YIcflxVC5WE94UA1OoD70MkvRuPqHabdhpF,82QsLirJejtNmzZKgnB3SwTyXG ==== ?.6YIcflxVC5WE94UA1OoD70MkvRuPqHabdhpF,82QsLirJejtNmzZKgnB3SwTyXG ?.6YIcflxVC5WE94U */
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#ifndef GRAPHSEARCH_HPP_INCLUDED #define GRAPHSEARCH_HPP_INCLUDED #include <set> #include <list> #include <stack> #include <queue> #include <iostream> #include <algorithm> #include "SearchProblem.hpp" using namespace std; template <class StateType, class ActionType> class PathComparator { private: SearchProblem<StateType, ActionType>* _problem; public: PathComparator(SearchProblem<StateType, ActionType>* problem) { _problem = problem; } bool operator () (Path<StateType, ActionType>& p1, Path<StateType, ActionType>& p2) { double c1 = _problem->getPathCost(&p1); c1 += _problem->getHeuristicCost(p1.getLastState()); double c2 = _problem->getPathCost(&p2); c2 += _problem->getHeuristicCost(p2.getLastState()); return ( c1 > c2 ); } }; template <class StateType, class ActionType, template <typename ...> class FrontierType> struct FrontierTraits { using frontier_type = FrontierType <Path <StateType, ActionType>>; using value_type = typename frontier_type::value_type; static auto PopNextElement(frontier_type &frontier) -> value_type { auto next = frontier.top(); frontier.pop(); return next; } }; template <class StateType, class ActionType> struct FrontierTraits <StateType, ActionType, std::queue> { using frontier_type = std::queue <Path<StateType, ActionType>>; using value_type = typename frontier_type::value_type; static auto PopNextElement(frontier_type &frontier) -> value_type { auto next = frontier.front(); frontier.pop(); return next; } }; class GraphSearch { public: // Runs a generic search that DFS and BSF can call. // Getting this to work with the current implementation of A* is possible, but difficult. template <class StateType, class ActionType, template <typename ...> class FrontierType> static auto GenericSearch(SearchProblem<StateType, ActionType> &problem) -> Path<StateType, ActionType> { using frontier_traits = FrontierTraits<StateType, ActionType, FrontierType>; using frontier_type = typename frontier_traits::frontier_type; set<StateType> expanded; frontier_type frontier; { Path<StateType, ActionType> p; p.addState(problem.getStartState()); frontier.push(p); } while(!frontier.empty()) { Path<StateType, ActionType> path = frontier_traits::PopNextElement(frontier); auto const lastState = path.getLastState(); // expanded does not contain path's last state if(expanded.find(lastState) == expanded.cend()) { expanded.insert(lastState); if(problem.isGoal(lastState)) { return path; } auto legalActions = problem.getActions(lastState); for(auto it = legalActions.cbegin(); it != legalActions.cend(); ++it) { ActionType action = (*it); StateType result = problem.getResult(lastState, action); Path<StateType, ActionType> newPath(path); newPath.addAction(action); newPath.addState(result); frontier.push(newPath); } } } cerr << __func__ << " Error: Could not find a solution." << endl; Path<StateType, ActionType> empty; return empty; } /** Runs Depth-First graph search on the given search problem */ template <class StateType, class ActionType> static auto DFS (SearchProblem<StateType, ActionType> &problem) -> Path<StateType, ActionType> { return GenericSearch<StateType, ActionType, std::stack> (problem); } /** Runs Breadth-First graph on the given search problem */ template <class StateType, class ActionType> static auto BFS (SearchProblem<StateType, ActionType> &problem) -> Path<StateType, ActionType> { return GenericSearch<StateType, ActionType, std::queue> (problem); } /** Runs A* graph search on the given search problem */ template <class StateType, class ActionType> static Path<StateType, ActionType> AStar(SearchProblem<StateType, ActionType> &problem, void(*expandedCallback)(const set<StateType>&)) { set<StateType> expanded; priority_queue< Path<StateType, ActionType>, vector<Path<StateType, ActionType> >, PathComparator<StateType, ActionType> > frontier((PathComparator<StateType,ActionType>(&problem))); { Path<StateType, ActionType> p; p.addState(problem.getStartState()); frontier.push(p); } auto iteration = 0; while(!frontier.empty() && iteration < 6000) { Path<StateType, ActionType> path = frontier.top(); frontier.pop(); auto last = path.getLastState(); if( expanded.insert(last).second) // expanded does not contain path's last state { if(problem.isGoal(last)) { return path; } list<ActionType> legalActions = problem.getActions(last); for( typename list<ActionType>::iterator it = legalActions.begin(); it != legalActions.end(); it++) { ActionType action = (*it); StateType result = problem.getResult(last, action); Path<StateType, ActionType> newPath(path); newPath.addAction(action); newPath.addState(result); frontier.push(newPath); } } iteration++; expandedCallback(expanded); } cout << __func__ << " Error: Could not find a solution." << endl; Path<StateType, ActionType> empty; return empty; } }; #endif // GRAPHSEARCH_HPP_INCLUDED
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#include <eeros/hal/FlinkFqd.hpp> using namespace eeros::hal; FlinkFqd::FlinkFqd(std::string id, FlinkDevice* device, uint32_t subDeviceNumber, uint32_t channel, double scale, double offset) : ScalablePeripheralInput<double>(id, scale, offset), channel(channel), prevPos(0) { this->subdeviceHandle = flink_get_subdevice_by_id(device->getDeviceHandle(), subDeviceNumber); reset(); } double FlinkFqd::get() { uint32_t data = 0; flink_counter_get_count(subdeviceHandle, channel, &data); int16_t newPos = static_cast<uint16_t>(data); int16_t delta = newPos - prevPos; prevPos = newPos; pos += delta * scale + offset; return pos; } void FlinkFqd::reset() { flink_subdevice_reset(subdeviceHandle); // TODO only reset counter, not the subdevice! pos = 0; }
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/renderer_host/input/touch_selection_controller_client_manager_android.h" #include "components/viz/common/hit_test/aggregated_hit_test_region.h" #include "components/viz/common/surfaces/frame_sink_id.h" #include "components/viz/host/host_frame_sink_manager.h" #include "content/browser/renderer_host/render_widget_host_view_android.h" namespace content { TouchSelectionControllerClientManagerAndroid:: TouchSelectionControllerClientManagerAndroid( RenderWidgetHostViewAndroid* rwhv, viz::HostFrameSinkManager* host_frame_sink_manager) : rwhv_(rwhv), host_frame_sink_manager_(host_frame_sink_manager), active_client_(rwhv) { DCHECK(rwhv_); DCHECK(host_frame_sink_manager_); } TouchSelectionControllerClientManagerAndroid:: ~TouchSelectionControllerClientManagerAndroid() { if (active_client_ != rwhv_) host_frame_sink_manager_->RemoveHitTestRegionObserver(this); for (auto& observer : observers_) observer.OnManagerWillDestroy(this); } // TouchSelectionControllerClientManager implementation. void TouchSelectionControllerClientManagerAndroid::DidStopFlinging() { // TODO(wjmaclean): determine what, if anything, needs to happen here. } void TouchSelectionControllerClientManagerAndroid::UpdateClientSelectionBounds( const gfx::SelectionBound& start, const gfx::SelectionBound& end, ui::TouchSelectionControllerClient* client, ui::TouchSelectionMenuClient* menu_client) { if (client != active_client_ && (start.type() == gfx::SelectionBound::EMPTY || !start.visible()) && (end.type() == gfx::SelectionBound::EMPTY || !end.visible()) && (manager_selection_start_.type() != gfx::SelectionBound::EMPTY || manager_selection_end_.type() != gfx::SelectionBound::EMPTY)) { return; } // Since the observer method does very little processing, and early-outs when // not displaying handles, we don't bother un-installing it when an OOPIF // client is not currently displaying handles. if (client != active_client_) { if (active_client_ == rwhv_) // We are switching to an OOPIF client. host_frame_sink_manager_->AddHitTestRegionObserver(this); else if (client == rwhv_) // We are switching to a non-OOPIF client. host_frame_sink_manager_->RemoveHitTestRegionObserver(this); } active_client_ = client; manager_selection_start_ = start; manager_selection_end_ = end; // Notify TouchSelectionController if anything should change here. Only // update if the client is different and not making a change to empty, or // is the same client. if (GetTouchSelectionController()) { GetTouchSelectionController()->OnSelectionBoundsChanged( manager_selection_start_, manager_selection_end_); } } void TouchSelectionControllerClientManagerAndroid::InvalidateClient( ui::TouchSelectionControllerClient* client) { if (active_client_ == client) { if (active_client_ != rwhv_) host_frame_sink_manager_->RemoveHitTestRegionObserver(this); active_client_ = rwhv_; } } ui::TouchSelectionController* TouchSelectionControllerClientManagerAndroid::GetTouchSelectionController() { return rwhv_->touch_selection_controller(); } void TouchSelectionControllerClientManagerAndroid::AddObserver( Observer* observer) { observers_.AddObserver(observer); } void TouchSelectionControllerClientManagerAndroid::RemoveObserver( Observer* observer) { observers_.RemoveObserver(observer); } void TouchSelectionControllerClientManagerAndroid::ShowContextMenu( const gfx::Point& location) { active_client_->ShowTouchSelectionContextMenu(location); } // TouchSelectionControllerClient implementation. bool TouchSelectionControllerClientManagerAndroid::SupportsAnimation() const { return rwhv_->SupportsAnimation(); } void TouchSelectionControllerClientManagerAndroid::SetNeedsAnimate() { rwhv_->SetNeedsAnimate(); } void TouchSelectionControllerClientManagerAndroid::MoveCaret( const gfx::PointF& position) { active_client_->MoveCaret(position); } void TouchSelectionControllerClientManagerAndroid::MoveRangeSelectionExtent( const gfx::PointF& extent) { active_client_->MoveRangeSelectionExtent(extent); } void TouchSelectionControllerClientManagerAndroid::SelectBetweenCoordinates( const gfx::PointF& base, const gfx::PointF& extent) { active_client_->SelectBetweenCoordinates(base, extent); } void TouchSelectionControllerClientManagerAndroid::OnSelectionEvent( ui::SelectionEventType event) { // Always defer to the top-level RWHV TSC for this. rwhv_->OnSelectionEvent(event); } void TouchSelectionControllerClientManagerAndroid::OnDragUpdate( const gfx::PointF& position) { rwhv_->OnDragUpdate(position); } std::unique_ptr<ui::TouchHandleDrawable> TouchSelectionControllerClientManagerAndroid::CreateDrawable() { return rwhv_->CreateDrawable(); } void TouchSelectionControllerClientManagerAndroid::DidScroll() { // Nothing needs to be done here. } void TouchSelectionControllerClientManagerAndroid:: ShowTouchSelectionContextMenu(const gfx::Point& location) { active_client_->ShowTouchSelectionContextMenu(location); } void TouchSelectionControllerClientManagerAndroid:: OnAggregatedHitTestRegionListUpdated( const viz::FrameSinkId& frame_sink_id, const std::vector<viz::AggregatedHitTestRegion>& hit_test_data) { DCHECK(active_client_ != rwhv_); if (!GetTouchSelectionController() || GetTouchSelectionController()->active_status() == ui::TouchSelectionController::INACTIVE) { return; } active_client_->DidScroll(); } } // namespace content
[ "commit-bot@chromium.org" ]
commit-bot@chromium.org
fe0ad7416987d105afa12e52b8f849ff698e1634
70907d20eebd72da1e91def8290fc0f9174ab1eb
/src/ctrl_autonomos/Controlador.cpp
a6a70a5f40c34f52ebd8130d75afd2c4d3b181a7
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isaactellez/Autonomos--robotica
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#include <ros/ros.h> #include "geometry_msgs/Pose2D.h" #include "geometry_msgs/PointStamped.h" #include "std_msgs/Float32.h" #include <iostream> #include <vector> #include <math.h> #include <signal.h> #include "tf/transform_datatypes.h" #include "tf/LinearMath/Matrix3x3.h" #include <tf2_ros/transform_listener.h> #include <tf/transform_listener.h> #define STEERING_MIN -28 #define STEERING_MAX 28 geometry_msgs::Pose2D pose; geometry_msgs::Pose2D w_pose; //wanted pose float x; float y; float th; float next_x; float next_y; float next_th; float kp ; float ka ; float kb ; uint32_t seq; double rate_hz = 10; ros::Publisher pub_vl; std::string car_name = "/AutoNOMOS_mini"; std::string world = "world"; void get_pose(const geometry_msgs::Pose2D& msg){ x = msg.x; y = msg.y; th = msg.theta;// * M_PI / 180; } void get_next_pose(const geometry_msgs::Pose2D& msg){ next_x = msg.x; next_y = msg.y; next_th = msg.theta; } void mySigintHandler(int sig) { std_msgs::Float32 last_vel; last_vel.data = 0; ROS_INFO_STREAM("Sending last vel: " << last_vel.data); pub_vl.publish(last_vel); ros::shutdown(); } int main (int argc, char **argv){ ros::init(argc,argv,"robot_control"); ros::NodeHandle nh("~"); ROS_INFO_STREAM("robot_control initialized"); ROS_INFO_STREAM(ros::this_node::getName()); nh.param<float>("kp", kp, 1); ROS_INFO_STREAM("The steering kp values is: " << kp); nh.param<float>("ka", ka, 0.1); ROS_INFO_STREAM("The steering ka values is: " << ka); nh.param<float>("kb", kb, -0.1); ROS_INFO_STREAM("The steering kb values is: " << kb); // ROS_INFO_STREAM ros::Subscriber pose = nh.subscribe("/robot/pose", 1, &get_pose); ros::Subscriber next_pose = nh.subscribe("/robot/next_pose", 1, &get_next_pose); ros::Publisher pub_st = nh.advertise<std_msgs::Float32> ("/AutoNOMOS_mini/manual_control/steering", 1); pub_vl = nh.advertise<std_msgs::Float32> ("/AutoNOMOS_mini/manual_control/velocity", 1); std_msgs::Float32 vel; std_msgs::Float32 ste; next_x = 0; next_y = 0; next_th = 0; signal(SIGINT, mySigintHandler); ros::Rate loop_rate(rate_hz); tf::TransformListener tfListener; geometry_msgs::PointStamped old_pt; geometry_msgs::PointStamped new_pt; // tfListener.waitForTransform(world, car_name, ros::Time::now(), ros::Duration(3.0) ); while (ros::ok()) { //Falta suscribirse a robot/pose y robot/next_pose para obtener x, x* (next_x), //y, y* (next_y) y theta try{ // tfListener.transformPose("ackermann", pose_stp_w, pose_stp_ack); seq++; old_pt.header.seq = seq; // old_pt.header.stamp = ros::Time::now(); old_pt.header.frame_id = "/ground_plane";//car_name; old_pt.point.x = next_x; old_pt.point.y = next_y; tfListener.transformPoint(car_name, old_pt, new_pt); ROS_INFO_STREAM("New Point: " << new_pt); // tfListener.lookupTransform("/ground_plane", "/steer_link", ros::Time(0), transform_steering); // ROS_INFO_STREAM("After transformPose: " << pose_stp_w << pose_stp_ack); // ROS_INFO_STREAM("After transformPose: " ); // tf::Quaternion q = transform_steering.getRotation(); // ROS_INFO_STREAM(msg.pose[steering_link].orientation) ; // ROS_INFO_STREAM(q); // tf::Matrix3x3 m(q); // m.getRPY(roll, pitch, yaw); //USING yaw // ROS_INFO_STREAM("-------------------------------------------------------"); // ROS_INFO_STREAM("( " << transform_steering.getOrigin().x() << " , " << transform_steering.getOrigin().y() << " , " << transform_steering.getOrigin().z() << " )"); // ROS_INFO_STREAM("( " << roll << " , " << pitch << " , " << yaw << " )"); // ROS_INFO_STREAM("rads: " << -yaw << " deg: " << yaw * 180/ M_PI ); // curr_steering = yaw * 180/ M_PI; // ROS_INFO_STREAM("-------------------------------------------------------"); // car_pose.x = transform_steering.getOrigin().x(); // car_pose.y = transform_steering.getOrigin().y(); // car_pose.theta = yaw; // ROS_INFO_STREAM(transform_steering.getRotation() ); } catch (tf::TransformException ex){ ROS_ERROR("%s",ex.what()); // ROS_INFO_STREAM("ZERO Quaternion!!"); } float dX = next_x - x; float dY = next_y - y; float dX2 = pow(dX,2); float dY2 = pow(dY,2); //Calculo de Ro float ro = sqrt(dX2 + dY2); //Calculo de Alfa float div = dY/dX; float alpha = atan(div) - th; //Calculo de Beta float beta = -th - alpha; //Coeficientes de control //Calculo del control (g=gamma) double x_pt_rob = new_pt.point.x; //cos(th) * next_x - sin(th) * next_y + x; double y_pt_rob = new_pt.point.y; //sin(th) * next_x + cos(th) * next_y + y; if (x_pt_rob < 0) { vel.data = -kp * ro; ste.data = -(ka * alpha + kb * beta) * 180 / M_PI; } else { vel.data = kp * ro; ste.data = (ka * alpha + kb * beta) * 180 / M_PI; } if (ste.data > STEERING_MAX) { ste.data = STEERING_MAX; } else if(ste.data < STEERING_MIN) { ste.data = STEERING_MIN; } ROS_INFO_STREAM("point_robot: " << x_pt_rob << ", " << y_pt_rob); ROS_INFO_STREAM("theta: " << th); ROS_INFO_STREAM("next_pose: " << next_x << ", " << next_y << ", " << next_th); ROS_INFO_STREAM("actu_pose: " << x << ", " << y << ", " << th); ROS_INFO_STREAM("vel: " << vel.data); ROS_INFO_STREAM("ste: " << ste.data); pub_st.publish(ste); pub_vl.publish(vel); ros::spinOnce(); loop_rate.sleep (); } //Falta publicar las señales de control return 0; }
[ "robotica@labcl03.inge.itam.mx" ]
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/SniperCommander.h
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elad11310/Assignment_4_C_plus_plus_WarGame
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// // Created by elad on 24/05/2020. // #ifndef MATALA4_WARGAME_SNIPERCOMMANDER_H #define MATALA4_WARGAME_SNIPERCOMMANDER_H #endif //MATALA4_WARGAME_SNIPERCOMMANDER_H #include "Soldier.h" class SniperCommander : public Soldier { private: int _damage; public: SniperCommander(int player) : Soldier(120, "SniperCommander", player), _damage(100) {} virtual void move(std::vector<std::vector<Soldier *>> &board, std::pair<int, int> _currentPos) override; virtual ~SniperCommander(); int getDamge(); };
[ "elad11310@Gmail.com" ]
elad11310@Gmail.com
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// (C) Copyright John Maddock 2000. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include "test.hpp" #include "check_integral_constant.hpp" #ifdef TEST_STD # include <type_traits> #else # include <boost/type_traits/has_nothrow_assign.hpp> #endif #ifndef BOOST_NO_CXX11_DELETED_FUNCTIONS struct non_assignable { non_assignable(); non_assignable& operator=(const non_assignable&) = delete; }; #endif #ifndef BOOST_NO_CXX11_NOEXCEPT struct noexcept_assignable { noexcept_assignable(); noexcept_assignable& operator=(const noexcept_assignable&)noexcept; }; #endif TT_TEST_BEGIN(has_nothrow_assign) BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<bool>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<bool const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<bool volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<bool const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<signed char>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<signed char const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<signed char volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<signed char const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned char>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<char>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned char const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<char const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned char volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<char volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned char const volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<char const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned short>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<short>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned short const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<short const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned short volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<short volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned short const volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<short const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned int>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned int const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned int volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned int const volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned long>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<long>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned long const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<long const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned long volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<long volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned long const volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<long const volatile>::value, false); #endif #ifdef BOOST_HAS_LONG_LONG BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign< ::boost::ulong_long_type>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign< ::boost::long_long_type>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign< ::boost::ulong_long_type const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign< ::boost::long_long_type const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign< ::boost::ulong_long_type volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign< ::boost::long_long_type volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign< ::boost::ulong_long_type const volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign< ::boost::long_long_type const volatile>::value, false); #endif #endif #ifdef BOOST_HAS_MS_INT64 BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int8>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int8>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int8 const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int8 const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int8 volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int8 volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int8 const volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int8 const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int16>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int16>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int16 const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int16 const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int16 volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int16 volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int16 const volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int16 const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int32>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int32>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int32 const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int32 const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int32 volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int32 volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int32 const volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int32 const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int64>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int64>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int64 const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int64 const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int64 volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int64 volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<unsigned __int64 const volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<__int64 const volatile>::value, false); #endif #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<float>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<float const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<float volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<float const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<double>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<double const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<double volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<double const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<long double>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<long double const>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<long double volatile>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<long double const volatile>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<void*>::value, true); #ifndef TEST_STD // unspecified behaviour: BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int*const>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<f1>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<f2>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<f3>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<mf1>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<mf2>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<mf3>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<mp>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<cmf>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<enum_UDT>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int&>::value, false); #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int&&>::value, false); #endif BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<const int&>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int[2]>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int[3][2]>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<int[2][4][5][6][3]>::value, true); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<UDT>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<empty_UDT>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<void>::value, false); // cases we would like to succeed but can't implement in the language: BOOST_CHECK_SOFT_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<empty_POD_UDT>::value, true, false); BOOST_CHECK_SOFT_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<POD_UDT>::value, true, false); BOOST_CHECK_SOFT_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<POD_union_UDT>::value, true, false); BOOST_CHECK_SOFT_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<empty_POD_union_UDT>::value, true, false); BOOST_CHECK_SOFT_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<nothrow_assign_UDT>::value, true, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<nothrow_copy_UDT>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<nothrow_construct_UDT>::value, false); BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<test_abc1>::value, false); #ifndef BOOST_NO_CXX11_DELETED_FUNCTIONS BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<non_assignable>::value, false); #endif #ifndef BOOST_NO_CXX11_NOEXCEPT BOOST_CHECK_INTEGRAL_CONSTANT(::tt::has_nothrow_assign<noexcept_assignable>::value, true); #endif TT_TEST_END
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#include "PcapDevice.h" #include "PcapFilter.h" #include "Logger.h" #include "TimespecTimeval.h" #include <pcap.h> namespace pcpp { IPcapDevice::~IPcapDevice() { } bool IPcapDevice::setFilter(std::string filterAsString) { LOG_DEBUG("Filter to be set: '%s'", filterAsString.c_str()); if (!m_DeviceOpened) { LOG_ERROR("Device not Opened!! cannot set filter"); return false; } struct bpf_program prog; LOG_DEBUG("Compiling the filter '%s'", filterAsString.c_str()); if (pcap_compile(m_PcapDescriptor, &prog, filterAsString.c_str(), 1, 0) < 0) { /* * Print out appropriate text, followed by the error message * generated by the packet capture library. */ LOG_ERROR("Error compiling filter. Error message is: %s", pcap_geterr(m_PcapDescriptor)); pcap_freecode(&prog); return false; } LOG_DEBUG("Setting the compiled filter"); if (pcap_setfilter(m_PcapDescriptor, &prog) < 0) { /* * Print out error. The format will be the prefix string, * created above, followed by the error message that the packet * capture library generates. */ LOG_ERROR("Error setting a compiled filter. Error message is: %s", pcap_geterr(m_PcapDescriptor)); pcap_freecode(&prog); return false; } LOG_DEBUG("Filter set successfully"); pcap_freecode(&prog); return true; } bool IPcapDevice::clearFilter() { return setFilter(""); } bool IPcapDevice::verifyFilter(std::string filterAsString) { struct bpf_program prog; LOG_DEBUG("Compiling the filter '%s'", filterAsString.c_str()); if (pcap_compile_nopcap(9000, pcpp::LINKTYPE_ETHERNET, &prog, filterAsString.c_str(), 1, 0) < 0) { return false; } pcap_freecode(&prog); return true; } bool IPcapDevice::matchPacketWithFilter(std::string filterAsString, RawPacket* rawPacket) { static std::string curFilter = ""; static struct bpf_program prog; if ( (curFilter != filterAsString) || (prog.bf_insns == NULL) ) { LOG_DEBUG("Compiling the filter '%s'", filterAsString.c_str()); pcap_freecode(&prog); if (pcap_compile_nopcap(9000, pcpp::LINKTYPE_ETHERNET, &prog, filterAsString.c_str(), 1, 0) < 0) { return false; } curFilter = filterAsString; } struct pcap_pkthdr pktHdr; pktHdr.caplen = rawPacket->getRawDataLen(); pktHdr.len = rawPacket->getRawDataLen(); timespec ts = rawPacket->getPacketTimeStamp(); TIMESPEC_TO_TIMEVAL(&pktHdr.ts, &ts); return (pcap_offline_filter(&prog, &pktHdr, rawPacket->getRawData()) != 0); } bool IPcapDevice::matchPacketWithFilter(GeneralFilter& filter, RawPacket* rawPacket) { return filter.matchPacketWithFilter(rawPacket); } std::string IPcapDevice::getPcapLibVersionInfo() { return std::string(pcap_lib_version()); } } // namespace pcpp
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/*************************************************************************/ /* grid_map_editor_plugin.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef GRID_MAP_EDITOR_PLUGIN_H #define GRID_MAP_EDITOR_PLUGIN_H #include "tools/editor/editor_plugin.h" #include "tools/editor/editor_node.h" #include "grid_map.h" #include "tools/editor/pane_drag.h" /** @author Juan Linietsky <reduzio@gmail.com> */ class SpatialEditorPlugin; class GridMapEditor : public VBoxContainer { OBJ_TYPE(GridMapEditor, VBoxContainer ); enum { GRID_CURSOR_SIZE=50 }; enum InputAction { INPUT_NONE, INPUT_PAINT, INPUT_ERASE, INPUT_COPY, INPUT_SELECT, INPUT_DUPLICATE, }; enum ClipMode { CLIP_DISABLED, CLIP_ABOVE, CLIP_BELOW }; UndoRedo *undo_redo; InputAction input_action; Panel *panel; MenuButton * options; SpinBox *floor; OptionButton *edit_mode; HBoxContainer *spatial_editor_hb; struct SetItem { Vector3 pos; int new_value; int new_orientation; int old_value; int old_orientation; }; List<SetItem> set_items; GridMap *node; MeshLibrary* last_theme; ClipMode clip_mode; bool lock_view; Transform grid_xform; Transform edit_grid_xform; Vector3::Axis edit_axis; int edit_floor[3]; Vector3 grid_ofs; RID grid[3]; RID grid_instance[3]; RID cursor_instance; RID selection_mesh; RID selection_instance; RID duplicate_mesh; RID duplicate_instance; bool updating; struct Selection { Vector3 click; Vector3 current; Vector3 begin; Vector3 end; int duplicate_rot; bool active; } selection; bool cursor_visible; Transform cursor_transform; Vector3 cursor_origin; Vector3 last_mouseover; int selected_pallete; int selected_area; int cursor_rot; enum Menu { MENU_OPTION_CONFIGURE, MENU_OPTION_NEXT_LEVEL, MENU_OPTION_PREV_LEVEL, MENU_OPTION_LOCK_VIEW, MENU_OPTION_CLIP_DISABLED, MENU_OPTION_CLIP_ABOVE, MENU_OPTION_CLIP_BELOW, MENU_OPTION_X_AXIS, MENU_OPTION_Y_AXIS, MENU_OPTION_Z_AXIS, MENU_OPTION_CURSOR_ROTATE_Y, MENU_OPTION_CURSOR_ROTATE_X, MENU_OPTION_CURSOR_ROTATE_Z, MENU_OPTION_CURSOR_BACK_ROTATE_Y, MENU_OPTION_CURSOR_BACK_ROTATE_X, MENU_OPTION_CURSOR_BACK_ROTATE_Z, MENU_OPTION_CURSOR_CLEAR_ROTATION, MENU_OPTION_DUPLICATE_SELECTS, MENU_OPTION_SELECTION_MAKE_AREA, MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR, MENU_OPTION_SELECTION_CLEAR, MENU_OPTION_REMOVE_AREA }; SpatialEditorPlugin *spatial_editor; struct AreaDisplay { RID mesh; RID instance; }; Vector<AreaDisplay> areas; void _update_areas_display(); void _clear_areas(); void update_grid(); void _configure(); void _menu_option(int); void update_pallete(); Tree *theme_pallete; Tree *area_list; void _item_selected_cbk(); void _update_cursor_transform(); void _update_cursor_instance(); void _update_clip(); void _update_duplicate_indicator(); void _duplicate_paste(); void _update_selection_transform(); void _validate_selection(); void _edit_mode_changed(int p_what); void _area_renamed(); void _area_selected(); void _floor_changed(float p_value); void _delete_selection(); void update_areas(); EditorNode *editor; bool do_input_action(Camera* p_camera,const Point2& p_point,bool p_click); friend class GridMapEditorPlugin; Panel *theme_panel; protected: void _notification(int p_what); void _node_removed(Node *p_node); static void _bind_methods(); public: bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event); void edit(GridMap *p_gridmap); GridMapEditor() {} GridMapEditor(EditorNode *p_editor); ~GridMapEditor(); }; class GridMapEditorPlugin : public EditorPlugin { OBJ_TYPE( GridMapEditorPlugin, EditorPlugin ); GridMapEditor *gridmap_editor; EditorNode *editor; public: virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) { return gridmap_editor->forward_spatial_input_event(p_camera,p_event); } virtual String get_name() const { return "GridMap"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_node); virtual bool handles(Object *p_node) const; virtual void make_visible(bool p_visible); GridMapEditorPlugin(EditorNode *p_node); ~GridMapEditorPlugin(); }; #endif // CUBE_GRID_MAP_EDITOR_PLUGIN_H
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reduzio@gmail.com
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//--------------------------------------------------------------------------- #ifndef Unit2H #define Unit2H //--------------------------------------------------------------------------- #include <Classes.hpp> #include <WinSock2.h> #pragma comment(lib,"ws2_32.lib") //--------------------------------------------------------------------------- class SendMessageToChild : public TThread { private: protected: void __fastcall Execute(); public: __fastcall SendMessageToChild(String _recvName,String _addr,bool CreateSuspended); __fastcall ~SendMessageToChild(); TStringList *fileNames; private: //本机socket SOCKET sHost; SOCKADDR_IN servAddr; //服务器地址 int retVal; //当前服务器 String addr; int IniSocket(); private: String createMesg(); String recvName; void retSucMesg(); }; //--------------------------------------------------------------------------- #endif
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214563468@qq.com
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/********************************* * StandardShapes.cpp * Connor Hilarides * Created 2014/07/03 * Copyright © 2014 DigiPen Institute of Technology, All Rights Reserved *********************************/ #include "Common.h" #include "StandardShapes.h" #include "Colors.h" static std::random_device shape_rng; namespace Shapes { using namespace DirectX; Model *MakeRectangle(ID3D11Device *device, math::Vector2D size, math::Vector color) { const float sx = -size.x / 2; const float sy = size.y / 2; TexturedVertex vertices[] = { {{-sx, sy, 0, 1}, color,{1, 0}}, {{sx, sy, 0, 1}, color,{0, 0}}, {{-sx, -sy, 0, 1}, color,{1, 1}}, {{sx, -sy, 0, 1}, color,{0, 1}} }; UINT indices[] = { 0, 1, 2, 1, 3, 2 }; return new Model{device, vertices, indices}; } Model *MakeCircle(ID3D11Device *device, unsigned sides, float radius, math::Vector color) { assert(sides >= 3); assert(radius > 0); XMMATRIX rotate = XMMatrixRotationZ(math::pi / sides * 2); XMVECTOR vertex = XMVectorSet(radius, 0, 0, 1); XMVECTOR texvertex = XMVectorSet(-0.5f, 0, 0, 1); XMVECTOR texoffset = XMVectorSet(0.5f, 0.5f, 0, 0); UINT vertexCount = sides + 1; UINT indexCount = sides * 3; TexturedVertex *vertices = new TexturedVertex[vertexCount]; vertices[sides].position = XMVectorSet(0, 0, 0, 1); vertices[sides].color = color; vertices[sides].texture = XMVectorSet(0.5f, 0.5f, 0, 1); unsigned *indices = new unsigned[indexCount]; for (unsigned i = 0; i < sides; ++i) { vertices[i].position = vertex; vertices[i].color = color; vertices[i].texture = texvertex + texoffset; indices[i * 3 + 0] = sides; indices[i * 3 + 1] = i; indices[i * 3 + 2] = (i + 1) % sides; vertex = rotate * vertex; texvertex = rotate * texvertex; } auto *model = new Model{device, vertices, vertexCount, indices, indexCount}; delete[] vertices; delete[] indices; return model; } Model *MakeCube(ID3D11Device *device, float size, math::Vector color) { const float csize = size / 2.0f; TexturedVertex vertices[] = { {{csize, csize, csize, 1}, color}, {{-csize, csize, csize, 1}, color}, {{csize, -csize, csize, 1}, color}, {{-csize, -csize, csize, 1}, color}, {{csize, csize, -csize, 1}, color}, {{-csize, csize, -csize, 1}, color}, {{csize, -csize, -csize, 1}, color}, {{-csize, -csize, -csize, 1}, color}, }; UINT indices[] = { 0, 1, 2, 2, 1, 3, 0, 2, 4, 2, 6, 4, 5, 4, 6, 5, 6, 7, 1, 5, 7, 1, 7, 3, 0, 5, 1, 0, 4, 5, 2, 3, 6, 6, 3, 7 }; if (color == Colors::Transparent) { std::uniform_real_distribution<float> color_rand; for (auto &vertex : vertices) { vertex.color = math::Vector { color_rand(shape_rng), color_rand(shape_rng), color_rand(shape_rng), 1 }; } } return new Model{device, vertices, indices}; } }
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "ArenaShooters.h" #include "Blueprint/UserWidget.h" #include "Common/ASStructs.h" #include "ASDmLeaderBoardUserWidget.generated.h" class UTextBlock; class UScrollBox; class UASDmLeaderBoardSlotUserWidget; class AASPlayerState; UCLASS() class ARENASHOOTERS_API UASDmLeaderBoardUserWidget : public UUserWidget { GENERATED_BODY() public: void ChangeToMatchResultWidget(); protected: virtual void NativeConstruct() override; virtual void NativeDestruct() override; UFUNCTION() void BackToGame(); void UpdateRanking(const TArray<FRankedPlayerState>& RankedPlayerStates); public: DECLARE_EVENT_OneParam(UASDmLeaderBoardUserWidget, FOnConstructedEvent, UUserWidget*); FOnConstructedEvent OnConstructed; DECLARE_EVENT_OneParam(UASDmLeaderBoardUserWidget, FOnDestructedEvent, UUserWidget*); FOnDestructedEvent OnDestructed; protected: UPROPERTY() UTextBlock* TitleTextBlock; UPROPERTY() UTextBlock* GoalNumOfKillsTextBlock; UPROPERTY() UScrollBox* RankingScrollBox; UPROPERTY(EditDefaultsOnly, Category = Slot) TSubclassOf<UASDmLeaderBoardSlotUserWidget> DmLeaderBoardSlotWidgetClass; UPROPERTY(EditDefaultsOnly, Category = "Match Result") FLinearColor MatchResultTitleColor; };
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#include <iostream> #include<string> using namespace std; int main() { string lastName; cout << "Please enter your last name: "; cin >> lastName; cout << "Welcome Mr. " << lastName << " to CISP 301. \n" ; system("pause"); return 0; }
[ "Nabirmigadde@gmail.com" ]
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/src/ast/Boolean.hpp
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bmansfieldRIT/mini-java-compiler
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// // Boolean.hpp // // // Created by Brian Mansfield on 3/23/17. // // #ifndef Boolean_hpp #define Boolean_hpp class Visitor; #include <stdio.h> #include "Type.hpp" class Boolean : public Type { public: Boolean(void); void accept(Visitor& v); }; #endif /* Boolean_hpp */
[ "bmansfieldhfl@gmail.com" ]
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/libs/hmtslam/src/CHMHMapNode.cpp
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/* +------------------------------------------------------------------------+ | Mobile Robot Programming Toolkit (MRPT) | | http://www.mrpt.org/ | | | | Copyright (c) 2005-2017, Individual contributors, see AUTHORS file | | See: http://www.mrpt.org/Authors - All rights reserved. | | Released under BSD License. See details in http://www.mrpt.org/License | +------------------------------------------------------------------------+ */ #include "hmtslam-precomp.h" // Precomp header #include <mrpt/random.h> using namespace mrpt::slam; using namespace mrpt::hmtslam; using namespace std; IMPLEMENTS_SERIALIZABLE(CHMHMapNode, CSerializable, mrpt::hmtslam) /*--------------------------------------------------------------- Default constructor ---------------------------------------------------------------*/ CHMHMapNode::CHMHMapNode( CHierarchicalMHMap* parent, const THypothesisIDSet& hyps) : m_hypotheses(hyps), m_ID(), m_arcs(), m_parent(parent), m_nodeType(NODE_TYPES, DEFAULT_NODE_TYPE), m_label("none") { // Assure that ID is unique in the graph: // ----------------------------------------- if (m_parent.get()) { // Parent will be nullptr only in the default constructor for a // temporary // initialization before loading the object from "readFromStream" m_ID = 0; do { m_ID++; /* = (((uint64_t)getRandomGenerator().drawUniform(0.0f,0xFFFF)) << 32) | (((uint64_t)getRandomGenerator().drawUniform(0.0f,0xFFFF)) << 16) | (((uint64_t)getRandomGenerator().drawUniform(0.0f,0xFFFF)));*/ } while (m_parent->getNodeByID(m_ID)); } } /*--------------------------------------------------------------- Destructor ---------------------------------------------------------------*/ CHMHMapNode::~CHMHMapNode() { // To the graph: if (m_parent.get()) m_parent->onNodeDestruction(this); // To the arcs: for (TArcList::iterator it = m_arcs.begin(); it != m_arcs.end(); ++it) (*it)->onNodeDestruction(this); } /*--------------------------------------------------------------- Implements the writing to a CStream capability of CSerializable objects ---------------------------------------------------------------*/ void CHMHMapNode::writeToStream(mrpt::utils::CStream& out, int* version) const { if (version) *version = 0; else { // Data: out << m_ID << m_label; out << m_nodeType.getType(); out << m_annotations; out << m_hypotheses; } } /*--------------------------------------------------------------- Implements the reading from a CStream capability of CSerializable objects ---------------------------------------------------------------*/ void CHMHMapNode::readFromStream(mrpt::utils::CStream& in, int version) { switch (version) { case 0: { std::string type; // Data: in >> m_ID >> m_label >> type >> m_annotations >> m_hypotheses; m_nodeType.setType(type); // It's not necessary since at ::Create this is already done // (but...check!) // if (m_parent.get()) // m_parent->onNodeAddition(this); } break; default: MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(version) }; } /*--------------------------------------------------------------- onArcDestruction ---------------------------------------------------------------*/ void CHMHMapNode::onArcDestruction(CHMHMapArc* arc) { MRPT_START // Important note: We cannot create a temporary smart pointer here, since // it will lead to an infinity recursion! (BUGFIX, JLBC SEP-2009) // Check if arc is from/to this node: if (arc->m_nodeFrom == m_ID || arc->m_nodeTo == m_ID) { // Remove from the list: TArcList::iterator it = m_arcs.find_ptr_to(arc); if (it != m_arcs.end()) m_arcs.erase(it); } MRPT_END } /*--------------------------------------------------------------- onArcAddition ---------------------------------------------------------------*/ void CHMHMapNode::onArcAddition(const CHMHMapArc::Ptr& arc) { MRPT_START // Check if arc is from/to this node: if (arc->m_nodeFrom == m_ID || arc->m_nodeTo == m_ID) { // Already in the list? TArcList::iterator it = m_arcs.find(arc); if (it == m_arcs.end()) m_arcs.push_back(arc); // Add to the list: } MRPT_END } /*--------------------------------------------------------------- onArcAddition ---------------------------------------------------------------*/ CHMHMapNode::TNodeID CHMHMapNode::getID() const { return m_ID; } /*--------------------------------------------------------------- getLevelInTheHierarchy ---------------------------------------------------------------*/ unsigned int CHMHMapNode::getLevelInTheHierarchy() { TArcList::iterator itArc; unsigned int level = 0; for (itArc = m_arcs.begin(); itArc != m_arcs.end(); itArc++) { // I am a "level+1" from the level below if a "belongs" arc points to // me: if ((*itArc)->m_arcType.isType("Membership") && (*itArc)->m_nodeTo == this->m_ID) { unsigned int L = m_parent->getNodeByID((*itArc)->m_nodeFrom) ->getLevelInTheHierarchy(); level = max(L + 1, level); } } return level; } /*--------------------------------------------------------------- getRelatedArcsCount ---------------------------------------------------------------*/ unsigned int CHMHMapNode::getRelatedArcsCount() { return (unsigned int)m_arcs.size(); } /*--------------------------------------------------------------- getArcs ---------------------------------------------------------------*/ void CHMHMapNode::getArcs(TArcList& out, const THypothesisID& hyp_id) const { out.clear(); for (TArcList::const_iterator it = m_arcs.begin(); it != m_arcs.end(); ++it) if ((*it)->m_hypotheses.has(hyp_id)) out.push_back(*it); } /*--------------------------------------------------------------- getArcs ---------------------------------------------------------------*/ void CHMHMapNode::getArcs( TArcList& out, const char* arcType, const THypothesisID& hyp_id) const { out.clear(); for (TArcList::const_iterator it = m_arcs.begin(); it != m_arcs.end(); ++it) if ((*it)->m_hypotheses.has(hyp_id) && (*it)->m_arcType.isType(arcType)) out.push_back(*it); } /*--------------------------------------------------------------- isNeighbor ---------------------------------------------------------------*/ bool CHMHMapNode::isNeighbor( const TNodeID& otherArea, const THypothesisID& hyp_id) const { for (TArcList::const_iterator it = m_arcs.begin(); it != m_arcs.end(); ++it) if ((*it)->m_hypotheses.has(hyp_id) && ((*it)->m_nodeFrom == otherArea || (*it)->m_nodeTo == otherArea)) return true; return false; // Nope }
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#include "enumerator-decorator.h" #include <QVariant> namespace cm { namespace data { class EnumeratorDecorator::Implementation { public: Implementation(EnumeratorDecorator* _enumeratorDecorator, int _value, const std::map<int, QString>& _descriptionMapper) : enumeratorDecorator(_enumeratorDecorator) , value(_value) , descriptionMapper(_descriptionMapper) { } EnumeratorDecorator* enumeratorDecorator{nullptr}; int value; std::map<int, QString> descriptionMapper; }; EnumeratorDecorator::EnumeratorDecorator(Entity *parentEntity, const QString &key, const QString &label, int value, const std::map<int, QString>& descriptionMapper ) : DataDecorator(parentEntity, key, label) { implementation.reset(new Implementation(this, value, descriptionMapper)); } EnumeratorDecorator::~EnumeratorDecorator() { } int EnumeratorDecorator::value() const { return implementation->value; } QString EnumeratorDecorator::valueDescription() const { if (implementation->descriptionMapper.find(implementation->value) != implementation->descriptionMapper.end()) { return implementation->descriptionMapper.at(implementation->value); } else { return {}; } } EnumeratorDecorator& EnumeratorDecorator::setValue(int value) { if ( value != implementation->value ) { implementation->value = value; emit valueChanged(); } return *this; } QJsonValue EnumeratorDecorator::jsonValue() const { return QJsonValue::fromVariant((QVariant(implementation->value))); } void EnumeratorDecorator::update(const QJsonObject& _jsonObject) { if (_jsonObject.contains(key())) { auto valueFromJson = _jsonObject.value(key()).toInt(); setValue(valueFromJson); } else { setValue(0); } } }}
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// stdafx.cpp : source file that includes just the standard includes // Shapes.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#include <iostream> #include <vector> #include <stack> using namespace std; void printArray(vector<int> array) { for (auto i : array) cout << i << ","; } class Solution { public: vector<int> array; vector<int> printMatrix(vector<vector<int> > matrix) { int row, col; int head = 0; row = matrix.size(); col = matrix.begin()->size(); while (col > head * 2 && row > head * 2) printMat(matrix, col, row, head++); return array; } void printMat(vector<vector<int> > &matrix, int row, int col, int head) { int endX = row - head - 1; int endY = col - head - 1; for (int i = head; i <= endX; ++i) array.push_back(matrix[head][i]); if (head < endY) for (int i = head + 1; i <= endY; ++i) array.push_back(matrix[i][endX]); if (head < endX && head < endY) for (int i = endX - 1; i >= head; --i) array.push_back(matrix[endY][i]); if (head < endX && head < endY - 1) for (int i = endY - 1; i >= head + 1; --i) array.push_back(matrix[i][head]); } }; int main() { // vector<int> v1 = { 1, 2, 3, 4 }; vector<int> v1 = { 1 }; vector<int> v2 = { 2 }; vector<int> v3 = { 3}; vector<int> v4 = { 4}; vector<vector<int>> matrix = {v1, v2, v3, v4}; // vector<vector<int>> matrix = {v1}; // cout << matrix.size(); Solution sol; printArray(sol.printMatrix(matrix)); }
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/llvm/lib/Analysis/InductionVariable.cpp
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//===- InductionVariable.cpp - Induction variable classification ----------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements identification and classification of induction // variables. Induction variables must contain a PHI node that exists in a // loop header. Because of this, they are identified an managed by this PHI // node. // // Induction variables are classified into a type. Knowing that an induction // variable is of a specific type can constrain the values of the start and // step. For example, a SimpleLinear induction variable must have a start and // step values that are constants. // // Induction variables can be created with or without loop information. If no // loop information is available, induction variables cannot be recognized to be // more than SimpleLinear variables. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/InductionVariable.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/Analysis/Expressions.h" #include "llvm/BasicBlock.h" #include "llvm/iPHINode.h" #include "llvm/iOperators.h" #include "llvm/iTerminators.h" #include "llvm/Type.h" #include "llvm/Constants.h" #include "llvm/Support/CFG.h" #include "llvm/Assembly/Writer.h" #include "Support/Debug.h" static bool isLoopInvariant(const Value *V, const Loop *L) { if (const Instruction *I = dyn_cast<Instruction>(V)) return !L->contains(I->getParent()); // non-instructions all dominate instructions/blocks return true; } enum InductionVariable::iType InductionVariable::Classify(const Value *Start, const Value *Step, const Loop *L) { // Check for canonical and simple linear expressions now... if (const ConstantInt *CStart = dyn_cast<ConstantInt>(Start)) if (const ConstantInt *CStep = dyn_cast<ConstantInt>(Step)) { if (CStart->isNullValue() && CStep->equalsInt(1)) return Canonical; else return SimpleLinear; } // Without loop information, we cannot do any better, so bail now... if (L == 0) return Unknown; if (isLoopInvariant(Start, L) && isLoopInvariant(Step, L)) return Linear; return Unknown; } // Create an induction variable for the specified value. If it is a PHI, and // if it's recognizable, classify it and fill in instance variables. // InductionVariable::InductionVariable(PHINode *P, LoopInfo *LoopInfo): End(0) { InductionType = Unknown; // Assume the worst Phi = P; // If the PHI node has more than two predecessors, we don't know how to // handle it. // if (Phi->getNumIncomingValues() != 2) return; // FIXME: Handle FP induction variables. if (Phi->getType() == Type::FloatTy || Phi->getType() == Type::DoubleTy) return; // If we have loop information, make sure that this PHI node is in the header // of a loop... // const Loop *L = LoopInfo ? LoopInfo->getLoopFor(Phi->getParent()) : 0; if (L && L->getHeader() != Phi->getParent()) return; Value *V1 = Phi->getIncomingValue(0); Value *V2 = Phi->getIncomingValue(1); if (L == 0) { // No loop information? Base everything on expression analysis ExprType E1 = ClassifyExpression(V1); ExprType E2 = ClassifyExpression(V2); if (E1.ExprTy > E2.ExprTy) // Make E1 be the simpler expression std::swap(E1, E2); // E1 must be a constant incoming value, and E2 must be a linear expression // with respect to the PHI node. // if (E1.ExprTy > ExprType::Constant || E2.ExprTy != ExprType::Linear || E2.Var != Phi) return; // Okay, we have found an induction variable. Save the start and step values const Type *ETy = Phi->getType(); if (isa<PointerType>(ETy)) ETy = Type::ULongTy; Start = (Value*)(E1.Offset ? E1.Offset : ConstantInt::get(ETy, 0)); Step = (Value*)(E2.Offset ? E2.Offset : ConstantInt::get(ETy, 0)); } else { // Okay, at this point, we know that we have loop information... // Make sure that V1 is the incoming value, and V2 is from the backedge of // the loop. if (L->contains(Phi->getIncomingBlock(0))) // Wrong order. Swap now. std::swap(V1, V2); Start = V1; // We know that Start has to be loop invariant... Step = 0; if (V2 == Phi) { // referencing the PHI directly? Must have zero step Step = Constant::getNullValue(Phi->getType()); } else if (BinaryOperator *I = dyn_cast<BinaryOperator>(V2)) { // TODO: This could be much better... if (I->getOpcode() == Instruction::Add) { if (I->getOperand(0) == Phi) Step = I->getOperand(1); else if (I->getOperand(1) == Phi) Step = I->getOperand(0); } } if (Step == 0) { // Unrecognized step value... ExprType StepE = ClassifyExpression(V2); if (StepE.ExprTy != ExprType::Linear || StepE.Var != Phi) return; const Type *ETy = Phi->getType(); if (isa<PointerType>(ETy)) ETy = Type::ULongTy; Step = (Value*)(StepE.Offset ? StepE.Offset : ConstantInt::get(ETy, 0)); } else { // We were able to get a step value, simplify with expr analysis ExprType StepE = ClassifyExpression(Step); if (StepE.ExprTy == ExprType::Linear && StepE.Offset == 0) { // No offset from variable? Grab the variable Step = StepE.Var; } else if (StepE.ExprTy == ExprType::Constant) { if (StepE.Offset) Step = (Value*)StepE.Offset; else Step = Constant::getNullValue(Step->getType()); const Type *ETy = Phi->getType(); if (isa<PointerType>(ETy)) ETy = Type::ULongTy; Step = (Value*)(StepE.Offset ? StepE.Offset : ConstantInt::get(ETy,0)); } } } // Classify the induction variable type now... InductionType = InductionVariable::Classify(Start, Step, L); } Value *InductionVariable::getExecutionCount(LoopInfo *LoopInfo) { if (InductionType != Canonical) return 0; DEBUG(std::cerr << "entering getExecutionCount\n"); // Don't recompute if already available if (End) { DEBUG(std::cerr << "returning cached End value.\n"); return End; } const Loop *L = LoopInfo ? LoopInfo->getLoopFor(Phi->getParent()) : 0; if (!L) { DEBUG(std::cerr << "null loop. oops\n"); return 0; } // >1 backedge => cannot predict number of iterations if (Phi->getNumIncomingValues() != 2) { DEBUG(std::cerr << ">2 incoming values. oops\n"); return 0; } // Find final node: predecessor of the loop header that's also an exit BasicBlock *terminator = 0; for (pred_iterator PI = pred_begin(L->getHeader()), PE = pred_end(L->getHeader()); PI != PE; ++PI) if (L->isLoopExit(*PI)) { terminator = *PI; break; } // Break in the loop => cannot predict number of iterations // break: any block which is an exit node whose successor is not in loop, // and this block is not marked as the terminator // const std::vector<BasicBlock*> &blocks = L->getBlocks(); for (std::vector<BasicBlock*>::const_iterator I = blocks.begin(), e = blocks.end(); I != e; ++I) if (L->isLoopExit(*I) && *I != terminator) for (succ_iterator SI = succ_begin(*I), SE = succ_end(*I); SI != SE; ++SI) if (!L->contains(*SI)) { DEBUG(std::cerr << "break found in loop"); return 0; } BranchInst *B = dyn_cast<BranchInst>(terminator->getTerminator()); if (!B) { DEBUG(std::cerr << "Terminator is not a cond branch!"); return 0; } SetCondInst *SCI = dyn_cast<SetCondInst>(B->getCondition()); if (!SCI) { DEBUG(std::cerr << "Not a cond branch on setcc!\n"); return 0; } DEBUG(std::cerr << "sci:" << *SCI); Value *condVal0 = SCI->getOperand(0); Value *condVal1 = SCI->getOperand(1); // The induction variable is the one coming from the backedge Value *indVar = Phi->getIncomingValue(L->contains(Phi->getIncomingBlock(1))); // Check to see if indVar is one of the parameters in SCI and if the other is // loop-invariant, it is the UB if (indVar == condVal0) { if (isLoopInvariant(condVal1, L)) End = condVal1; else { DEBUG(std::cerr << "not loop invariant 1\n"); return 0; } } else if (indVar == condVal1) { if (isLoopInvariant(condVal0, L)) End = condVal0; else { DEBUG(std::cerr << "not loop invariant 0\n"); return 0; } } else { DEBUG(std::cerr << "Loop condition doesn't directly uses indvar\n"); return 0; } switch (SCI->getOpcode()) { case Instruction::SetLT: case Instruction::SetNE: return End; // already done case Instruction::SetLE: // if compared to a constant int N, then predict N+1 iterations if (ConstantSInt *ubSigned = dyn_cast<ConstantSInt>(End)) { DEBUG(std::cerr << "signed int constant\n"); return ConstantSInt::get(ubSigned->getType(), ubSigned->getValue()+1); } else if (ConstantUInt *ubUnsigned = dyn_cast<ConstantUInt>(End)) { DEBUG(std::cerr << "unsigned int constant\n"); return ConstantUInt::get(ubUnsigned->getType(), ubUnsigned->getValue()+1); } else { DEBUG(std::cerr << "symbolic bound\n"); // new expression N+1, insert right before the SCI. FIXME: If End is loop // invariant, then so is this expression. We should insert it in the loop // preheader if it exists. return BinaryOperator::create(Instruction::Add, End, ConstantInt::get(End->getType(), 1), "tripcount", SCI); } default: return 0; // cannot predict } } void InductionVariable::print(std::ostream &o) const { switch (InductionType) { case InductionVariable::Canonical: o << "Canonical "; break; case InductionVariable::SimpleLinear: o << "SimpleLinear "; break; case InductionVariable::Linear: o << "Linear "; break; case InductionVariable::Unknown: o << "Unrecognized "; break; } o << "Induction Variable: "; if (Phi) { WriteAsOperand(o, Phi); o << ":\n" << Phi; } else { o << "\n"; } if (InductionType == InductionVariable::Unknown) return; o << " Start = "; WriteAsOperand(o, Start); o << " Step = " ; WriteAsOperand(o, Step); if (End) { o << " End = " ; WriteAsOperand(o, End); } o << "\n"; }
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/SurfaceMapper/gray_lookup.cpp
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#include "gray_lookup.hpp" using namespace cv; using namespace std; /* Returns an array of values, indexed by gray value holding which column it belongs to. A row value of 0 indicates that the desired gray value doesn't exist in projected image. */ int * get_column_LUT(Mat v_projected, int maxGray){ int * column_lut = new int[maxGray]; //Ensure a starting value of 0 for all entries for(int i = 0; i < maxGray; i++){ column_lut[i] = 0; } int column = 0; //a gray value that is guaranteed to trigger indexing the first column int gray = ~(v_projected.at<uchar>(0,0)); for(int x = 0; x < v_projected.size().width; x++){ int val = v_projected.at<uchar>(0,x); if(val != gray){ gray = val; column_lut[gray] = ++column; } } return column_lut; } /* Returns an array of values, indexed by gray value holding which row it belongs to. A row value of 0 indicates that the desired gray value doesn't exist in projected image. */ int * get_row_LUT(Mat h_projected, int maxGray){ int * row_lut = new int[maxGray]; //Ensure a starting value of 0 for all entries for(int i = 0; i < maxGray; i++){ row_lut[i] = 0; } int row = 0; //a gray value that is guaranteed to trigger indexing the first row int gray = ~(h_projected.at<uchar>(0,0)); for(int y = 0; y < h_projected.size().height; y++){ int val = h_projected.at<uchar>(y,0); if(val != gray){ gray = val; row_lut[gray] = ++row; } } return row_lut; } // int main() { // //This is just a sampler to show they work with the gray map that combines both dimensions // Mat graycode = imread("/Users/scottmeldrum/Pictures/Disparity/grayMap.png", CV_LOAD_IMAGE_GRAYSCALE); // int * rLUT = get_row_LUT(graycode); // int * cLUT = get_column_LUT(graycode); // for(int i = 0; i < 256; i++){ // if(rLUT[i]!=0){ // cout << "Gray:\t" << i << "\tRow:\t" << rLUT[i] << endl; // } // } // cout << endl << endl; // for(int i = 0; i < 256; i++){ // if(cLUT[i]!=0){ // cout << "Gray:\t" << i << "\tCol:\t" << cLUT[i] << endl; // } // } // while(waitKey(1)!=ESC_KEY); // return 0; // }
[ "hymanc@umich.edu" ]
hymanc@umich.edu
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meroJamjoom/MDA_win
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// ========================================================================== // $Id: Rectify.hh $ // image rectification for stereo pairs // ========================================================================== // License: Internal use at UBC only! External use is a copyright violation! // ========================================================================== // (C)opyright: // // 2010-, UBC // // Creator: bradleyd () // Email: bradleyd@cs.ubc.ca // ========================================================================== #ifndef CAMERACALIB_RECTIFY_H #define CAMERACALIB_RECTIFY_H /*! \file Rectify.hh \brief image rectification for stereo pairs */ #ifdef _WIN32 // this header file must be included before all the others #define NOMINMAX #include <windows.h> #endif namespace MDA { /** compute the 3x3 rectifying transformations for a pair of cameras */ void getRectifyTransforms( const Camera C1, const Camera C2, Matrix& Rect1, Matrix& Rect2 ); // more functionality to come (for actually performing rectification using the transforms) } /* namespace */ #endif /* CAMERACALIB_RECTIFY_H */
[ "msjamjoom@effat.edu.sa" ]
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef long double ld; #define ii pair<int, int> #define LOG(x) cerr << x <<" "; #define TRACE(x) //cout << #x << " : " << x << endl #define LOG2DArray(array, n, m) for ( int i = 0; i < n ; i++) { for (int j = 0; j < m; j++) { LOG(array[i][j]); } cout<<endl; } cout<<endl; #define LOG1DArray(array, n) for( int i = 0; i < n ; i++){ LOG( array[i]); } cout<<endl<<endl; #define myFor(i, l, r) for(int i = (int) l;i< (int) r;i++) #define _ << ":" << #define L(a) (int)((a).size()) #define sqr(x) ((x) * 1ll * (x)) #define vi vector<int> // #define mp make_pair #define pub push_back #define pob pop_back #define vii vector <ii> #define vs vector <string> #define all(s) (s).begin(),(s).end() #define fore(i, l, r) for(int i = (int)l; i <= (int)r; i++) #define REP(i, n) for (int i = 1; i <= n; i++) const int maxn = 2e5 + 5; const int inf = 1e9; vi adj[maxn]; int n; int parent[maxn]; int arr[20]; ii get(int u , int v){ return {min(u , v) , max(u , v)}; } map<ii , bool> visited; void dfs(int u , int par){ parent[u] = par; for(auto v : adj[u]) { if (v != par) dfs(v , u); } } void solve(int s, int t){ vi path; while (t != -1){ path.pub(t); t = parent[t]; } fore(i , 1 , path.size() - 1){ visited[get(path[i] , path[i - 1])] = true; } } int main(int argc, char const *argv[]) { TRACE("start"); ifstream test_in(argv[1]); /* This stream reads from test's input file */ ifstream test_out(argv[2]); /* This stream reads from test's output file */ ifstream user_out(argv[3]); /* This stream reads from user's output file */ test_in>>n; TRACE(n); fore(i , 2, n){ int u , v; test_in>>u>>v; adj[u].pub(v); adj[v].pub(u); } int my , him , a , b , c; string s; getline(test_out , s); my = stoi(s); TRACE(my); int cnt = 0; while (getline(user_out , s) && cnt < 10) { for(char c : s) if (!(c >='0' && c<='9')) return 1; TRACE(s); arr[cnt++] = stoi(s); } TRACE(cnt); if (!(cnt == 5 || cnt == 4)) return 1; him = arr[0]; if (him != my) return 1; fore(i ,1 , 3){ dfs(arr[i] , -1); TRACE(i); fore(j , i + 1 , 3){ solve(arr[i] , arr[j]); TRACE(j); } } TRACE("check"); visited.size(); if (visited.size() != him) return 1; TRACE("ok"); return 0; }
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#ifndef EXPRESSION_METHOD_CALL_H_ #define EXPRESSION_METHOD_CALL_H_ #include "expression.h" #include <memory> #include <vector> // Represents calling a method on class instance, i.e. object.method(args). class ExpressionMethodCall : public Expression { public: std::string Emit() const override; void SetMethodId(const std::string& id); void SetObjectId(const std::string& id); void AddArgument(std::unique_ptr<Expression> argument); private: std::string object_identifier_; std::string method_identifier_; std::vector<std::unique_ptr<Expression>> arguments_; }; #endif // ifndef EXPRESSION_METHOD_CALL_H_
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#include <bits/stdc++.h> #define vi vector<int> using namespace std; template<class T> void print_vect(vector<T> arr){ for(auto val: arr) cout << val <<" "; cout <<endl; } vi counting_sort(vi& arr, int k){ vi result(arr.size(), 0); static vi count(k+1, 0); for(auto val: arr) ++count[val]; for(int i = 1; i <= k; ++i) count[i] += count[i-1]; for(vi::reverse_iterator it = arr.rbegin(), end = arr.rend(); it != end; ++it){ result[count[*it]-1] = *it; --count[*it]; } return result; } vi counting_sort(int* arr, int n, int k){ vi result(n, 0); vi count(k+1, 0); for(int i = 0; i < n; ++i) ++count[arr[i]]; for(int i=0, l = 0, j; i <= k; ++i){ j = count[i]; while(j--) result[l++] = i; } return result; } // only applicable for sorting d-digit integers vector<string> radix_stable_sort(vector<string> str_arr, int index, int k){ vector<string> result(str_arr.size()); vi count(k+1, 0); for(auto val: str_arr) ++count[val[index] - '0']; for(int i = 1; i <= k;++i) count[i] += count[i-1]; for(vector<string>::reverse_iterator it = str_arr.rbegin(), end = str_arr.rend(); it != end; ++it){ int digit = (*it)[index] - '0'; result[count[digit] - 1] = *it; --count[digit]; } return result; } vi radix_sort(vi arr, int d){ vector<string> str_arr(arr.size(), ""); transform(arr.begin(), arr.end(), str_arr.begin(), [&](int a) -> string{ string str = to_string(a); str.insert(0, d - str.size(), '0'); return str; }); for(int i = d-1; i >= 0; --i) str_arr = radix_stable_sort(str_arr, i, 9); transform(str_arr.begin(), str_arr.end(), arr.begin(), [](string str) -> int{ return stoi(str); }); return arr; } int main(){ vi arr{123,45,98,123,97,345,466}; vi result = radix_sort(arr, 3); }
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#include "thirdparty/boost_1_55_0/boost/range/functions.hpp"
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromeos/crosapi/mojom/web_app_types_mojom_traits.h" #include "chromeos/crosapi/mojom/web_app_types.mojom.h" #include "components/webapps/browser/install_result_code.h" #include "components/webapps/browser/uninstall_result_code.h" namespace mojo { crosapi::mojom::WebAppInstallResultCode EnumTraits< crosapi::mojom::WebAppInstallResultCode, webapps::InstallResultCode>::ToMojom(webapps::InstallResultCode input) { switch (input) { case webapps::InstallResultCode::kSuccessNewInstall: return crosapi::mojom::WebAppInstallResultCode::kSuccessNewInstall; case webapps::InstallResultCode::kSuccessAlreadyInstalled: return crosapi::mojom::WebAppInstallResultCode::kSuccessAlreadyInstalled; case webapps::InstallResultCode::kGetWebAppInstallInfoFailed: return crosapi::mojom::WebAppInstallResultCode:: kGetWebAppInstallInfoFailed; case webapps::InstallResultCode::kPreviouslyUninstalled: return crosapi::mojom::WebAppInstallResultCode::kPreviouslyUninstalled; case webapps::InstallResultCode::kWebContentsDestroyed: return crosapi::mojom::WebAppInstallResultCode::kWebContentsDestroyed; case webapps::InstallResultCode::kWriteDataFailed: return crosapi::mojom::WebAppInstallResultCode::kWriteDataFailed; case webapps::InstallResultCode::kUserInstallDeclined: return crosapi::mojom::WebAppInstallResultCode::kUserInstallDeclined; case webapps::InstallResultCode::kNotValidManifestForWebApp: return crosapi::mojom::WebAppInstallResultCode:: kNotValidManifestForWebApp; case webapps::InstallResultCode::kIntentToPlayStore: return crosapi::mojom::WebAppInstallResultCode::kIntentToPlayStore; case webapps::InstallResultCode::kWebAppDisabled: return crosapi::mojom::WebAppInstallResultCode::kWebAppDisabled; case webapps::InstallResultCode::kInstallURLRedirected: return crosapi::mojom::WebAppInstallResultCode::kInstallURLRedirected; case webapps::InstallResultCode::kInstallURLLoadFailed: return crosapi::mojom::WebAppInstallResultCode::kInstallURLLoadFailed; case webapps::InstallResultCode::kExpectedAppIdCheckFailed: return crosapi::mojom::WebAppInstallResultCode::kExpectedAppIdCheckFailed; case webapps::InstallResultCode::kInstallURLLoadTimeOut: return crosapi::mojom::WebAppInstallResultCode::kInstallURLLoadTimeOut; case webapps::InstallResultCode::kFailedPlaceholderUninstall: return crosapi::mojom::WebAppInstallResultCode:: kFailedPlaceholderUninstall; case webapps::InstallResultCode::kNotInstallable: return crosapi::mojom::WebAppInstallResultCode::kNotInstallable; case webapps::InstallResultCode::kApkWebAppInstallFailed: return crosapi::mojom::WebAppInstallResultCode::kApkWebAppInstallFailed; case webapps::InstallResultCode::kCancelledOnWebAppProviderShuttingDown: return crosapi::mojom::WebAppInstallResultCode:: kCancelledOnWebAppProviderShuttingDown; case webapps::InstallResultCode::kWebAppProviderNotReady: return crosapi::mojom::WebAppInstallResultCode::kWebAppProviderNotReady; case webapps::InstallResultCode::kSuccessOfflineOnlyInstall: return crosapi::mojom::WebAppInstallResultCode:: kSuccessOfflineOnlyInstall; case webapps::InstallResultCode::kSuccessOfflineFallbackInstall: return crosapi::mojom::WebAppInstallResultCode:: kSuccessOfflineFallbackInstall; case webapps::InstallResultCode::kInstallTaskDestroyed: return crosapi::mojom::WebAppInstallResultCode::kInstallTaskDestroyed; case webapps::InstallResultCode::kUpdateTaskFailed: return crosapi::mojom::WebAppInstallResultCode::kUpdateTaskFailed; case webapps::InstallResultCode::kAppNotInRegistrarAfterCommit: return crosapi::mojom::WebAppInstallResultCode:: kAppNotInRegistrarAfterCommit; case webapps::InstallResultCode::kHaltedBySyncUninstall: return crosapi::mojom::WebAppInstallResultCode::kHaltedBySyncUninstall; case webapps::InstallResultCode::kInstallURLInvalid: return crosapi::mojom::WebAppInstallResultCode::kInstallURLInvalid; case webapps::InstallResultCode::kIconDownloadingFailed: return crosapi::mojom::WebAppInstallResultCode::kIconDownloadingFailed; }; } bool EnumTraits<crosapi::mojom::WebAppInstallResultCode, webapps::InstallResultCode>:: FromMojom(crosapi::mojom::WebAppInstallResultCode input, webapps::InstallResultCode* output) { switch (input) { case crosapi::mojom::WebAppInstallResultCode::kSuccessNewInstall: *output = webapps::InstallResultCode::kSuccessNewInstall; return true; case crosapi::mojom::WebAppInstallResultCode::kSuccessAlreadyInstalled: *output = webapps::InstallResultCode::kSuccessAlreadyInstalled; return true; case crosapi::mojom::WebAppInstallResultCode::kGetWebAppInstallInfoFailed: *output = webapps::InstallResultCode::kGetWebAppInstallInfoFailed; return true; case crosapi::mojom::WebAppInstallResultCode::kPreviouslyUninstalled: *output = webapps::InstallResultCode::kPreviouslyUninstalled; return true; case crosapi::mojom::WebAppInstallResultCode::kWebContentsDestroyed: *output = webapps::InstallResultCode::kWebContentsDestroyed; return true; case crosapi::mojom::WebAppInstallResultCode::kWriteDataFailed: *output = webapps::InstallResultCode::kWriteDataFailed; return true; case crosapi::mojom::WebAppInstallResultCode::kUserInstallDeclined: *output = webapps::InstallResultCode::kUserInstallDeclined; return true; case crosapi::mojom::WebAppInstallResultCode::kNotValidManifestForWebApp: *output = webapps::InstallResultCode::kNotValidManifestForWebApp; return true; case crosapi::mojom::WebAppInstallResultCode::kIntentToPlayStore: *output = webapps::InstallResultCode::kIntentToPlayStore; return true; case crosapi::mojom::WebAppInstallResultCode::kWebAppDisabled: *output = webapps::InstallResultCode::kWebAppDisabled; return true; case crosapi::mojom::WebAppInstallResultCode::kInstallURLRedirected: *output = webapps::InstallResultCode::kInstallURLRedirected; return true; case crosapi::mojom::WebAppInstallResultCode::kInstallURLLoadFailed: *output = webapps::InstallResultCode::kInstallURLLoadFailed; return true; case crosapi::mojom::WebAppInstallResultCode::kExpectedAppIdCheckFailed: *output = webapps::InstallResultCode::kExpectedAppIdCheckFailed; return true; case crosapi::mojom::WebAppInstallResultCode::kInstallURLLoadTimeOut: *output = webapps::InstallResultCode::kInstallURLLoadTimeOut; return true; case crosapi::mojom::WebAppInstallResultCode::kFailedPlaceholderUninstall: *output = webapps::InstallResultCode::kFailedPlaceholderUninstall; return true; case crosapi::mojom::WebAppInstallResultCode::kNotInstallable: *output = webapps::InstallResultCode::kNotInstallable; return true; case crosapi::mojom::WebAppInstallResultCode::kApkWebAppInstallFailed: *output = webapps::InstallResultCode::kApkWebAppInstallFailed; return true; case crosapi::mojom::WebAppInstallResultCode:: kCancelledOnWebAppProviderShuttingDown: *output = webapps::InstallResultCode::kCancelledOnWebAppProviderShuttingDown; return true; case crosapi::mojom::WebAppInstallResultCode::kWebAppProviderNotReady: *output = webapps::InstallResultCode::kWebAppProviderNotReady; return true; case crosapi::mojom::WebAppInstallResultCode::kSuccessOfflineOnlyInstall: *output = webapps::InstallResultCode::kSuccessOfflineOnlyInstall; return true; case crosapi::mojom::WebAppInstallResultCode:: kSuccessOfflineFallbackInstall: *output = webapps::InstallResultCode::kSuccessOfflineFallbackInstall; return true; case crosapi::mojom::WebAppInstallResultCode::kInstallTaskDestroyed: *output = webapps::InstallResultCode::kInstallTaskDestroyed; return true; case crosapi::mojom::WebAppInstallResultCode::kUpdateTaskFailed: *output = webapps::InstallResultCode::kUpdateTaskFailed; return true; case crosapi::mojom::WebAppInstallResultCode::kAppNotInRegistrarAfterCommit: *output = webapps::InstallResultCode::kAppNotInRegistrarAfterCommit; return true; case crosapi::mojom::WebAppInstallResultCode::kHaltedBySyncUninstall: *output = webapps::InstallResultCode::kHaltedBySyncUninstall; return true; case crosapi::mojom::WebAppInstallResultCode::kInstallURLInvalid: *output = webapps::InstallResultCode::kInstallURLInvalid; return true; case crosapi::mojom::WebAppInstallResultCode::kIconDownloadingFailed: *output = webapps::InstallResultCode::kIconDownloadingFailed; return true; }; NOTREACHED(); return false; } crosapi::mojom::WebAppUninstallResultCode EnumTraits< crosapi::mojom::WebAppUninstallResultCode, webapps::UninstallResultCode>::ToMojom(webapps::UninstallResultCode input) { switch (input) { case webapps::UninstallResultCode::kSuccess: return crosapi::mojom::WebAppUninstallResultCode::kSuccess; case webapps::UninstallResultCode::kNoAppToUninstall: return crosapi::mojom::WebAppUninstallResultCode::kNoAppToUninstall; case webapps::UninstallResultCode::kCancelled: return crosapi::mojom::WebAppUninstallResultCode::kCancelled; case webapps::UninstallResultCode::kError: return crosapi::mojom::WebAppUninstallResultCode::kError; }; } bool EnumTraits<crosapi::mojom::WebAppUninstallResultCode, webapps::UninstallResultCode>:: FromMojom(crosapi::mojom::WebAppUninstallResultCode input, webapps::UninstallResultCode* output) { switch (input) { case crosapi::mojom::WebAppUninstallResultCode::kSuccess: *output = webapps::UninstallResultCode::kSuccess; return true; case crosapi::mojom::WebAppUninstallResultCode::kNoAppToUninstall: *output = webapps::UninstallResultCode::kNoAppToUninstall; return true; case crosapi::mojom::WebAppUninstallResultCode::kCancelled: *output = webapps::UninstallResultCode::kCancelled; return true; case crosapi::mojom::WebAppUninstallResultCode::kError: *output = webapps::UninstallResultCode::kError; return true; }; NOTREACHED(); return false; } } // namespace mojo
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// Fill out your copyright notice in the Description page of Project Settings. #include "Task.h"
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#include "reporter/impl/unresolved_reporter/rp_unresolved_reporter.hpp" #include "reporter/api/enums/rp_reporter_kind.hpp" #include "reporter/impl/tools/rp_file_sorter.hpp" #include "reporter/impl/tools/rp_file_with_count.hpp" #include "reporter/impl/tools/rp_file_with_count_container.hpp" #include "reporter/impl/tools/rp_includes_by_source_sorter.hpp" #include "reporter/resources/rp_report_resources.hpp" #include "reporter/resources/rp_unresolved_report_resources.hpp" #include "model_includes/api/enums/mi_include_status.hpp" #include "model_includes/api/mi_file.hpp" #include "model_includes/api/mi_include.hpp" #include "model_includes/api/mi_include_location.hpp" #include "model_includes/api/mi_model.hpp" #include "exception/ih/exc_internal_error.hpp" #include <fmt/format.h> #include <functional> #include <set> #include <std_fs> #include <unordered_map> #include <vector> //------------------------------------------------------------------------------ namespace reporter { //------------------------------------------------------------------------------ UnresolvedReporter::UnresolvedReporter( SettingsPtr && _settingsPtr ) : BaseClass{ std::move( _settingsPtr ) } { } //------------------------------------------------------------------------------ void UnresolvedReporter::report( const model_includes::Model & _model, std::ostream & _stream ) { UnorderedIncludesByDestination unorderedIncludes; collectIncludes( _model, unorderedIncludes ); DestinationFileByCount destinationFilesByCount = orderDestinationByCount( unorderedIncludes ); report( unorderedIncludes, destinationFilesByCount, _model.getProjectDir(), _stream ); } //------------------------------------------------------------------------------ ReporterKind UnresolvedReporter::getKind() const { return ReporterKind::Unresolved; } //------------------------------------------------------------------------------ void UnresolvedReporter::collectIncludes( const model_includes::Model & _model, UnorderedIncludesByDestination & _unorderedIncludes ) const { using namespace model_includes; _model.forEachInclude( [&]( const Include & _include ) { if( isUnresolvedInclude( _include ) ) { const File & destinationFile = _include.getDestinationFile(); _unorderedIncludes[&destinationFile].push_back( &_include ); } return true; } ); } //------------------------------------------------------------------------------ UnresolvedReporter::DestinationFileByCount UnresolvedReporter::orderDestinationByCount( const UnorderedIncludesByDestination & _unorderedIncludes ) { DestinationFileByCount result; for( const auto & pair: _unorderedIncludes ) { const model_includes::File * destinationFile = pair.first; const auto & includes = pair.second; result.insert( { *destinationFile, includes.size() } ); } return result; } //------------------------------------------------------------------------------ void UnresolvedReporter::report( const UnorderedIncludesByDestination & _unorderedIncludesByDestination, const DestinationFileByCount & _destinationFileByCount, const Path & _projectDir, std::ostream & _stream ) const { using namespace model_includes; if( _unorderedIncludesByDestination.empty() ) { return; } const bool isPlural = isPluralFiles( _destinationFileByCount.getSize() ); _stream << fmt::format( resources::unresolved_report::Header, ( isPlural ? "s" : "" ) ); CountType currentNumber = 1; for( const FileWithCount & info: _destinationFileByCount ) { if( isLimitFiles( currentNumber ) ) { const size_t filesCount = _destinationFileByCount.getSize(); printFileLimitLine( filesCount, _stream ); break; } const File & destinationFile = info.getFile(); reportDestinationFile( destinationFile, currentNumber, _projectDir, _stream ); if( _unorderedIncludesByDestination.count( &destinationFile ) == 0U ) { INTERNAL_CHECK_WARRING( false ); continue; } const UnorderedIncludes & includes = _unorderedIncludesByDestination.at( &destinationFile ); reportSourceFiles( includes, _projectDir, _stream ); ++currentNumber; } } //------------------------------------------------------------------------------ void UnresolvedReporter::reportDestinationFile( const model_includes::File & _file, size_t _number, const Path & _projectDir, std::ostream & _stream ) const { const std::string destinationPath = getPathWithoutProject( _file.getPath(), _projectDir ); INTERNAL_CHECK_WARRING( !destinationPath.empty() ); const std::string msgFormat = getShowDetails() ? resources::unresolved_report::UnresolvedDestinationFmt : resources::unresolved_report:: UnresolvedDestinationWithoutDetailsFmt; _stream << fmt::format( msgFormat, _number, destinationPath ); } //------------------------------------------------------------------------------ void UnresolvedReporter::reportSourceFiles( const UnorderedIncludes & _includes, const Path & _projectDir, std::ostream & _stream ) const { OrderedIncludes orderedIncludes{ _includes.begin(), _includes.end() }; CountType currentNumber = 1; for( const model_includes::Include * includePtr: orderedIncludes ) { if( isLimitDetails( currentNumber ) ) { printDetailsLimitLine( orderedIncludes.size(), _stream ); break; } INTERNAL_CHECK_WARRING( includePtr ); if( includePtr == nullptr ) { continue; } if( getShowDetails() ) { reportSourceFile( *includePtr, currentNumber, _projectDir, _stream ); } ++currentNumber; } } //------------------------------------------------------------------------------ void UnresolvedReporter::reportSourceFile( const model_includes::Include & _include, size_t _number, const Path & _projectDir, std::ostream & _stream ) const { using namespace model_includes; _stream << resources::unresolved_report::Intend; const File & sourceFile = _include.getSourceFile(); const IncludeLocation & location = _include.getLocation(); const IncludeLocation::LineNumber line = location.getLineNumber(); const std::string sourcePath = getPathWithoutProject( sourceFile.getPath(), _projectDir ); INTERNAL_CHECK_WARRING( !sourcePath.empty() ); _stream << fmt::format( resources::unresolved_report::UnresolvedSourceFmt, _number, sourcePath, line ); } //------------------------------------------------------------------------------ bool UnresolvedReporter::isUnresolvedInclude( const model_includes::Include & _include ) const { using namespace model_includes; const IncludeStatus status = _include.getStatus(); static_assert( static_cast< int >( IncludeStatus::Count ) == 2 ); switch( status ) { case IncludeStatus::Resolved: return false; case IncludeStatus::Unresolved: return true; default: INTERNAL_CHECK_WARRING( false ); return false; } } //------------------------------------------------------------------------------ }
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/* Copyright (c) 2021 vesoft inc. All rights reserved. * * This source code is licensed under Apache 2.0 License. */ #include "storage/exec/IndexEdgeScanNode.h" namespace nebula { namespace storage { IndexEdgeScanNode::IndexEdgeScanNode(const IndexEdgeScanNode& node) : IndexScanNode(node), edge_(node.edge_) {} IndexEdgeScanNode::IndexEdgeScanNode(RuntimeContext* context, IndexID indexId, const std::vector<cpp2::IndexColumnHint>& columnHint, ::nebula::kvstore::KVStore* kvstore) : IndexScanNode(context, "IndexEdgeScanNode", indexId, columnHint, kvstore) { getIndex = std::function([this](std::shared_ptr<IndexItem>& index) { auto env = this->context_->env(); auto indexMgr = env->indexMan_; auto indexVal = indexMgr->getEdgeIndex(this->spaceId_, this->indexId_); if (!indexVal.ok()) { return ::nebula::cpp2::ErrorCode::E_INDEX_NOT_FOUND; } index = indexVal.value(); return ::nebula::cpp2::ErrorCode::SUCCEEDED; }); getEdge = std::function([this](EdgeSchemas& edge) { auto env = this->context_->env(); auto schemaMgr = env->schemaMan_; auto allSchema = schemaMgr->getAllVerEdgeSchema(this->spaceId_); auto edgeType = this->index_->get_schema_id().get_edge_type(); if (!allSchema.ok() || !allSchema.value().count(edgeType)) { return ::nebula::cpp2::ErrorCode::E_EDGE_NOT_FOUND; } edge = allSchema.value().at(edgeType); return ::nebula::cpp2::ErrorCode::SUCCEEDED; }); } ::nebula::cpp2::ErrorCode IndexEdgeScanNode::init(InitContext& ctx) { if (auto ret = getIndex(this->index_); UNLIKELY(ret != ::nebula::cpp2::ErrorCode::SUCCEEDED)) { return ret; } if (auto ret = getEdge(edge_); UNLIKELY(ret != ::nebula::cpp2::ErrorCode::SUCCEEDED)) { return ret; } return IndexScanNode::init(ctx); } Row IndexEdgeScanNode::decodeFromIndex(folly::StringPiece key) { std::vector<Value> values(requiredColumns_.size()); if (colPosMap_.count(kSrc)) { auto vId = IndexKeyUtils::getIndexSrcId(context_->vIdLen(), key); if (context_->isIntId()) { values[colPosMap_[kSrc]] = Value(*reinterpret_cast<const int64_t*>(vId.data())); } else { values[colPosMap_[kSrc]] = Value(vId.subpiece(0, vId.find_first_of('\0')).toString()); } } if (colPosMap_.count(kDst)) { auto vId = IndexKeyUtils::getIndexDstId(context_->vIdLen(), key); if (context_->isIntId()) { values[colPosMap_[kDst]] = Value(*reinterpret_cast<const int64_t*>(vId.data())); } else { values[colPosMap_[kDst]] = Value(vId.subpiece(0, vId.find_first_of('\0')).toString()); } } if (colPosMap_.count(kRank)) { auto rank = IndexKeyUtils::getIndexRank(context_->vIdLen(), key); values[colPosMap_[kRank]] = Value(rank); } if (colPosMap_.count(kType)) { values[colPosMap_[kType]] = Value(context_->edgeType_); } // Truncate the src/rank/dst at the end to facilitate obtaining the two bytes representing the // nullableBit directly at the end when needed key.subtract(context_->vIdLen() * 2 + sizeof(EdgeRanking)); decodePropFromIndex(key, colPosMap_, values); return Row(std::move(values)); } nebula::cpp2::ErrorCode IndexEdgeScanNode::getBaseData(folly::StringPiece key, std::pair<std::string, std::string>& kv) { auto vIdLen = context_->vIdLen(); kv.first = NebulaKeyUtils::edgeKey(vIdLen, partId_, IndexKeyUtils::getIndexSrcId(vIdLen, key).str(), context_->edgeType_, IndexKeyUtils::getIndexRank(vIdLen, key), IndexKeyUtils::getIndexDstId(vIdLen, key).str()); return kvstore_->get(context_->spaceId(), partId_, kv.first, &kv.second); } Map<std::string, Value> IndexEdgeScanNode::decodeFromBase(const std::string& key, const std::string& value) { Map<std::string, Value> values; auto reader = RowReaderWrapper::getRowReader(edge_, value); for (auto& col : requiredAndHintColumns_) { switch (QueryUtils::toReturnColType(col)) { case QueryUtils::ReturnColType::kType: { values[col] = Value(context_->edgeType_); } break; case QueryUtils::ReturnColType::kSrc: { auto vId = NebulaKeyUtils::getSrcId(context_->vIdLen(), key); if (context_->isIntId()) { values[col] = Value(*reinterpret_cast<const int64_t*>(vId.data())); } else { values[col] = Value(vId.subpiece(0, vId.find_first_of('\0')).toString()); } } break; case QueryUtils::ReturnColType::kDst: { auto vId = NebulaKeyUtils::getDstId(context_->vIdLen(), key); if (context_->isIntId()) { values[col] = Value(*reinterpret_cast<const int64_t*>(vId.data())); } else { values[col] = Value(vId.subpiece(0, vId.find_first_of('\0')).toString()); } } break; case QueryUtils::ReturnColType::kRank: { values[col] = Value(NebulaKeyUtils::getRank(context_->vIdLen(), key)); } break; case QueryUtils::ReturnColType::kOther: { auto field = edge_.back()->field(col); if (field == nullptr) { values[col] = Value::kNullUnknownProp; } else { auto retVal = QueryUtils::readValue(reader.get(), col, field); if (!retVal.ok()) { LOG(FATAL) << "Bad value for field" << col; } values[col] = std::move(retVal.value()); } } break; default: LOG(FATAL) << "Unexpect column name:" << col; } } return values; } const std::vector<std::shared_ptr<const meta::NebulaSchemaProvider>>& IndexEdgeScanNode::getSchema() { return edge_; } std::unique_ptr<IndexNode> IndexEdgeScanNode::copy() { return std::make_unique<IndexEdgeScanNode>(*this); } } // namespace storage } // namespace nebula
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#include <iostream> using namespace std; int main() { int height, counter, counter1, num; cout << "Enter the height: "; cin >> height; counter = 1; counter1 = 1; num = counter; while (counter <= height) { while (counter1 >= 1) { cout << counter1; counter1 = counter1 - 1; } counter1 = counter1 + 1; while (counter1 <= num) { cout << counter1; counter1 = counter1 + 1; } cout << "\n"; num = num + 1; counter = counter + 1; } cout << "\n"; system("pause"); return 0; }
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#include <iostream> #include <vector> using namespace std; class SquaresofSortedArray { public: vector<int> sortedSquares(vector<int> &A) { vector<int> re(A.size()); int l = 0, r = A.size() - 1; for (int i{r}; i >= 0; i--) { re[i] = abs(A[l]) >= abs(A[r]) ? A[l] * A[l++] : A[r] * A[r--]; } return re; } };
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/******************************************************************************* * The MIT License (MIT) * * Copyright (c) 2016 David Williams and Matthew Williams * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. *******************************************************************************/ #ifndef CUBIQUITY_TASKPROCESSOR_H_ #define CUBIQUITY_TASKPROCESSOR_H_ #include "Task.h" namespace Cubiquity { class TaskProcessor { public: TaskProcessor() {} virtual ~TaskProcessor() {} virtual void addTask(Task* task) = 0; }; } #endif //CUBIQUITY_TASKPROCESSOR_H_
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#include <bits/stdc++.h> using namespace std; #define mii map<int,int> #define ll long long mii getFactors(ll n) { mii prim_freq; while (n % 2 == 0) { prim_freq[2]++; n = n/2; } for (ll i = 3; i <= sqrt(n); i = i + 2) { while (n % i == 0) { prim_freq[i]++; n = n/i; } } if (n > 2) prim_freq[n]++; return prim_freq; } int main() { ll num; while(cin>>num && num) { printf("%lld =", num); mii primes_freq = getFactors(num); int count=0; for(auto i: primes_freq) { if(count<2) printf(" %d x", i.first); else printf(" %d\n", i.first); count++; } } return 0; }
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#include <stdio.h> #include <stdlib.h> #include <fcntl.h> #include <sys/types.h> #include <unistd.h> #include <signal.h> #include <sched.h> #include <errno.h> #include "GMS_grass_scatterer_AVX512.h" #include "GMS_fast_pmc_access.h" void perf_test_ComputeGrassParamEq_zmm16r4_call_scope_non_looped_non_instr() { // By Intel Intrinsic Guide (SKX CPU) constexpr int32_t rdtscp_latency = 42; char msr_file_name[64]; uint64_t core_counters_start[4] = {}; uint64_t core_counters_end[4] = {}; uint64_t data[4] = {}; uint32_t regs[4] = {0x186,0x187,0x188,0x189}; uint64_t count; uint64_t fix_ins_start,fix_ins_end; uint64_t gen_cyc_start,gen_cyc_end; uint64_t gen_ref_start,gen_ref_end; uint64_t tsc_start,tsc_end; uint64_t lvl2_cyc_start,lvl2_cyc_end; uint64_t core_halt_delta; uint64_t volatile dummy0; uint64_t volatile dummy1; uint64_t volatile dummy2; double utilization,avg_ghz; float nominal_ghz; int32_t fd; int32_t cpu; int32_t chip,core; int32_t counter; int32_t core_ctr_width; int32_t fix_ctr_width; // Object instantiation parameters. const int32_t nsteps = 128; const int32_t ordinal = 1; const int32_t param_npts = 360; const float lat = 43.040833; // degree N const float lon = 77.241833; // degree W const float elev = 124.4; // meter above sea level const std::complex<float> ceps{0.1f,0.2f}; const bool lockm = true; // Check nominal frequency. nominal_ghz = get_TSC_frequency()/1.0e9; //printf("Nominal frequency (Ghz): %f\n",nominal_ghz); core_ctr_width = get_core_counter_width(); fix_ctr_width = get_fix_counter_width(); //printf("Programmable counters width: %d bits\n",core_ctr_width); //printf("Fixed counters width: %d bits\n",fix_ctr_width); if(core_ctr_width != fix_ctr_width) { printf("Warning -- programmable counters width does not match the fixed counters width!!\n"); } // Set core affinity cpu = 3; cpu_set_t cpu_set; CPU_ZERO(&cpu_set); CPU_SET(cpu,&cpu_set); if(sched_setaffinity(0,sizeof(cpu_set),&cpu_set) < 0) { printf("***FATAL*** -- Failed to set core affinity: errno=%d\n",errno); exit(EXIT_FAILURE); } count = full_rdtscp(&chip,&core); // Call ctor as close as possible to tested function call. GrassScattererAVX512 ScattererZMM16r4_1 = GrassScattererAVX512(nsteps, ordinal, param_npts, lat, lon, elev, ceps, mlock); // Forcing core to fetch and decode ahead of first usage a CPUID and RDPMC // instructions. __asm__ __volatile__ ("CPUID"); dummy0 = rdpmc(0); // Begin of test block dummy1 = get_core_counter_width(); for(int32_t i = 0; i != 4; ++i) { core_counters_start[i] = rdpmc(i); } lvl2_cyc_start = rdpmc(4); fix_ins_start = rdpmc_instructions(); gen_cyc_start = rdpmc_actual_cycles(); gen_ref_start = rdpmc_reference_cycles(); tsc_start = rdtscp(); // Call ComputeGrassParamEq_zmm16r4 // Ideally the overhead of call instruction and whole chain // of L1I$ miss and ITLB miss cost should be computed // and subtracted. // THe results here are plagued by noise. // For real world measurement it is a needed scenario // For idealized measurement the overhead should be measured and subtracted. ScattererZMM16r4_1.ComputeGrassParamEq_zmm16r4(); dummy2 = get_core_counter_width(); for(int32_t i = 0; i != 4; ++i) { core_counters_end[i] = rdpmc(i); } lvl2_cyc_end = rdpmc(4); fix_ins_end = rdpmc_instructions(); gen_cyc_end = rdpmc_actual_cycles(); gen_ref_end = rdpmc_reference_cycles(); tsc_end = rdtscp(); // Measurements end. core_halt_delta = (tsc_end-tsc_start-rdtscp_latency)-(gen_ref_end-gen_ref_start); // Core utilization utilization = (double)(corrected_pmc_delta(gen_ref_end,gen_ref_start,core_ctr_width)) / (tsc_end-tsc_start-rdtscp_latency); avg_ghz = (double)(corrected_pmc_delta(gen_ref_end,gen_ref_start,core_ctr_width)) / (tsc_end-tsc_start-rdtscp_latency)*nominal_ghz; sprintf(msr_file,"/dev/cpu/%d/msr",cpu); fd = open(msr_file,O_RDONLY); if(fd >= 0) { for(int32_t i = 0; i != 4; ++i) { if(pread(fd,&data[i],sizeof(data[i]),regs[i]) != sizeof(data)) { printf("***WARNING*** -- pread: CPU %d cannot read MSR: 0x%08\n",cpu,regs[i]); } } } // Print test results and some statistics printf("The core count: %d\n", get_core_number()); printf("The socket number: %d\n", get_socket_number()); printf("CPU socket executing now: %d, CPU core executing now: %d\n",chip,core); printf("Core utilization: %f, Core average frequency: %f\n",utilization,avg_ghz); printf("Unhalt-to-Halt discrepancy: %lu\n",core_halt_delta); printf("L2 cycles: %lu\n", lvl2_cyc_end-lvl_cyc_start); if(fd >= 0) { printf(" 0x186: 0x%08, 0x187: 0x%08, 0x188: 0x%08, 0x189: 0x%08\n",data[0],data[1],data[2],data[3]); } for(int32_t i = 0; i != 4; ++i) { printf(" %lu ", corrected_pmc_delta(core_counters_end[i],core_counters_start[i],core_ctr_width)); } } int main(int argc, char * argv[]) { perf_test_ComputeGrassParamEq_zmm16r4_call_scope_non_looped_non_instr() return (0); }
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#ifndef CODEREVIEW_GOODS_H_ #define CODEREVIEW_GOODS_H_ // Goods class for representing goods information with index and price // Example: // Goods test; // test.SetGoodsInfo(1, 10000); // std::cout << test.GetIndex() << " - " << test.GetPrice << endl; class Goods{ public: Goods(int index, int price){ goods_index_ = index; goods_price_ = price; } ~Goods(); void SetGoodsInfo(int index, int price); int GetIndex(); int GetPrice(); private: int goods_index_; int goods_price_; }; #endif // CODEREVIEW_GOODS_H_
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cpp
//******************************************************************* // Copyright (C) 2000 ImageLinks Inc. // // License: See top LICENSE.txt file. // // Author: Garrett Potts // // Description: // // Calls Geotrans Equidistant Cylinder projection code. //******************************************************************* // $Id: ossimEquDistCylProjection.cpp 23373 2015-06-13 17:16:38Z okramer $ #include <ossim/projection/ossimEquDistCylProjection.h> #include <ossim/base/ossimIpt.h> #include <ossim/base/ossimKeywordNames.h> #include <ossim/base/ossimKeywordlist.h> #include <ossim/base/ossimCommon.h> #include <ossim/base/ossimTrace.h> #include <ossim/base/ossimDatum.h> #include <ossim/base/ossimNotifyContext.h> #include <ossim/elevation/ossimElevManager.h> static ossimTrace traceDebug("ossimEquDistCylProjection:debug"); RTTI_DEF1(ossimEquDistCylProjection, "ossimEquDistCylProjection", ossimMapProjection); // ossimLlxyProjection) /***************************************************************************/ /* * DEFINES */ #ifndef PI_OVER_2 # define PI_OVER_2 ( M_PI / 2.0) #endif #ifndef TWO_PI # define TWO_PI (2.0 * M_PI) #endif #define ONE (1.0 * M_PI / 180.0) /* 1 degree in radians*/ #define EQCY_NO_ERROR 0x0000 #define EQCY_LAT_ERROR 0x0001 #define EQCY_LON_ERROR 0x0002 #define EQCY_EASTING_ERROR 0x0004 #define EQCY_NORTHING_ERROR 0x0008 #define EQCY_ORIGIN_LAT_ERROR 0x0010 #define EQCY_CENT_MER_ERROR 0x0020 #define EQCY_A_ERROR 0x0040 #define EQCY_B_ERROR 0x0080 #define EQCY_A_LESS_B_ERROR 0x0100 ossimEquDistCylProjection::ossimEquDistCylProjection(const ossimEllipsoid& ellipsoid, const ossimGpt& origin) // :ossimLlxyProjection(ellipsoid, origin) :ossimMapProjection(ellipsoid, origin) { setDefaults(); update(); } ossimEquDistCylProjection::ossimEquDistCylProjection(const ossimEllipsoid& ellipsoid, const ossimGpt& origin, double falseEasting, double falseNorthing) // :ossimLlxyProjection(ellipsoid, origin) :ossimMapProjection(ellipsoid, origin) { Eqcy_False_Easting = falseEasting; Eqcy_False_Northing = falseNorthing; Eqcy_Delta_Northing = 10007555.0; Eqcy_Max_Easting = 20015110.0; Eqcy_Min_Easting = -20015110.0; update(); } void ossimEquDistCylProjection::update() { Set_Equidistant_Cyl_Parameters(theEllipsoid.getA(), theEllipsoid.getFlattening(), theOrigin.latr(), theOrigin.lonr(), Eqcy_False_Easting, Eqcy_False_Northing); theFalseEastingNorthing.x = Eqcy_False_Easting; theFalseEastingNorthing.y = Eqcy_False_Northing; theMetersPerPixel.makeNan(); // force recompute by base class ossimMapProjection::update(); // For geographic projection, the PCS EPSG code can be derived from the datum in most cases: if ((thePcsCode == 0) && (theDatum != NULL)) { ossim_uint32 datum_code = theDatum->epsgCode(); if ((datum_code >= 6000) && (datum_code < 7000)) thePcsCode = datum_code - 2000; } // Workaround for bug } void ossimEquDistCylProjection::setOrigin(const ossimGpt& origin) { ossimMapProjection::setOrigin(origin); // breaks the projection setUlTiePoints(theUlGpt); // needed to reset easting northing // Changing the projection origin from the equator implies a scale change in the longitude // direction to maintain GSD (meters) square at origin: ossimDpt gsd = getMetersPerPixel(); gsd.x = gsd.y; // reset X (longitude) direction GSD setMetersPerPixel(gsd); } void ossimEquDistCylProjection::setFalseEasting(double falseEasting) { Eqcy_False_Easting = falseEasting; update(); } void ossimEquDistCylProjection::setFalseNorthing(double falseNorthing) { Eqcy_False_Northing = falseNorthing; update(); } void ossimEquDistCylProjection::setFalseEastingNorthing(double falseEasting, double falseNorthing) { Eqcy_False_Easting = falseEasting; Eqcy_False_Northing = falseNorthing; update(); } void ossimEquDistCylProjection::setDefaults() { theProjectionUnits = OSSIM_DEGREES; Eqcy_False_Easting = 0.0; Eqcy_False_Northing = 0.0; Eqcy_Delta_Northing = 10007555.0; Eqcy_Max_Easting = 20015110.0; Eqcy_Min_Easting = -20015110.0; } void ossimEquDistCylProjection::lineSampleHeightToWorld(const ossimDpt &lineSample, const double& hgtEllipsoid, ossimGpt& gpt)const { // // make sure that the passed in lineSample is good and // check to make sure our easting northing is good so // we can compute the line sample. // // if(lineSample.hasNans()) { gpt.makeNan(); return; } if(theModelTransformUnitType != OSSIM_UNIT_UNKNOWN) { ossimMapProjection::lineSampleHeightToWorld(lineSample, hgtEllipsoid, gpt); return; } else { if(theUlEastingNorthing.hasNans()) { gpt.makeNan(); return; } ossimDpt eastingNorthing; eastingNorthing = (theUlEastingNorthing); eastingNorthing.x += (lineSample.x*theMetersPerPixel.x); // // Note: the Northing is positive up. In image space // the positive axis is down so we must multiply by // -1 // eastingNorthing.y += (-lineSample.y*theMetersPerPixel.y); // // now invert the meters into a ground point. // gpt = inverse(eastingNorthing); gpt.datum(theDatum); if(gpt.isLatNan() && gpt.isLonNan()) { gpt.makeNan(); } else { // Finally assign the specified height: gpt.hgt = hgtEllipsoid; } } if(theElevationLookupFlag) { gpt.hgt = ossimElevManager::instance()->getHeightAboveEllipsoid(gpt); } } void ossimEquDistCylProjection::worldToLineSample(const ossimGpt &worldPoint, ossimDpt& lineSample)const { if(theModelTransformUnitType != OSSIM_UNIT_UNKNOWN) { ossimMapProjection::worldToLineSample(worldPoint, lineSample); return; } // make sure our tie point is good and world point is good. if(theUlEastingNorthing.isNan() || worldPoint.isLatNan() || worldPoint.isLonNan()) { lineSample.makeNan(); return; } // see if we have a datum set and if so shift the world to our datum. If not then // find the easting northing value for the world point. ossimDpt gptEastingNorthing; if(theDatum) { ossimGpt gpt = worldPoint; gpt.changeDatum(theDatum); gptEastingNorthing = forward(gpt); } else { gptEastingNorthing = forward(worldPoint); } // check the final result to make sure there were no problems. if(!gptEastingNorthing.isNan()) { lineSample.x = ((gptEastingNorthing.x - theUlEastingNorthing.x)/theMetersPerPixel.x); // We must remember that the Northing is negative since the positive // axis for an image is assumed to go down since it's image space. lineSample.y = (-(gptEastingNorthing.y - theUlEastingNorthing.y)/theMetersPerPixel.y); } } void ossimEquDistCylProjection::worldToLineSample( const ossimGpt& worldPoint, const ossimIpt& imageSize, ossimDpt& lineSample ) const { if( theModelTransformUnitType == OSSIM_UNIT_UNKNOWN ) { // Make sure our points are good. if( !theUlEastingNorthing.isNan() && !worldPoint.isLatNan() && !worldPoint.isLonNan() && !imageSize.isNan() ) { ossimGpt gpt = worldPoint; //--- // See if we have a datum set and if so shift the world to our datum. If not then // find the easting northing value for the world point. if(theDatum) { gpt.changeDatum(theDatum); } // Convert to easting northing. ossimDpt gptEastingNorthing = forward(gpt); if( !gptEastingNorthing.isNan() ) { if ( imageSize.x > 0.0 ) { ossimGpt edge(gpt.lat, -180.0, 0.0); ossimDpt leftProjectionEdge = forward(edge); edge.lon = 180; ossimDpt rightProjectionEdge = forward(edge); // Right edge Easting of image from tie. ossim_float64 leftImageX = theUlEastingNorthing.x - (0.5*theMetersPerPixel.x); ossim_float64 rightImageX = leftImageX + (imageSize.x * theMetersPerPixel.x); if ( rightImageX < rightProjectionEdge.x ) // Image edge left of date line. { // Image does not cross the date line. lineSample.x = (gptEastingNorthing.x - theUlEastingNorthing.x) / theMetersPerPixel.x; } else // Crossed date line: { // Normalize the right image point to account for wrap: ossim_float64 normRightX = rightImageX - rightProjectionEdge.x + leftProjectionEdge.x; if ( ( gptEastingNorthing.x >= leftImageX ) && ( gptEastingNorthing.x <= rightProjectionEdge.x ) ) { // Between tie and date line. lineSample.x = (gptEastingNorthing.x - theUlEastingNorthing.x)/theMetersPerPixel.x; } else if ( ( gptEastingNorthing.x >= leftProjectionEdge.x ) && ( gptEastingNorthing.x <= normRightX ) ) { // Between date line and right image point. lineSample.x = ( rightProjectionEdge.x - theUlEastingNorthing.x + gptEastingNorthing.x - leftProjectionEdge.x )/theMetersPerPixel.x; } else { // Point in between normalized right x and tie: ossim_float64 deltaToLeft = theUlEastingNorthing.x - gptEastingNorthing.x; ossim_float64 deltaToRight = gptEastingNorthing.x - normRightX; // Make relative to the closest edge. if ( deltaToRight < deltaToLeft ) { lineSample.x = (imageSize.x - 1) + deltaToRight/theMetersPerPixel.x; } else { lineSample.x = -(deltaToLeft/theMetersPerPixel.x ); } } } } // Matches: if ( ( imageSize.x > 0.0 ) && ( imageSize.y > 0.0 ) ) else { lineSample.x = (gptEastingNorthing.x - theUlEastingNorthing.x)/theMetersPerPixel.x; } // We must remember that the Northing is negative since the positive // axis for an image is assumed to go down since it's image space. lineSample.y = (theUlEastingNorthing.y - gptEastingNorthing.y) / theMetersPerPixel.y; } // Matches: if( !lineSample.isNan() ) } else // Some point we need has nans... { lineSample.makeNan(); } } // Matches: if( theModelTransformUnitType == OSSIM_UNIT_UNKNOWN ) else { // Has transform: ossimMapProjection::worldToLineSample(worldPoint, lineSample); } } // End: ossimEquDistCylProjection::worldToLineSample(worldPoint, lineSample, imageSize) ossimGpt ossimEquDistCylProjection::inverse(const ossimDpt &eastingNorthing)const { double lat = 0.0; double lon = 0.0; Convert_Equidistant_Cyl_To_Geodetic(eastingNorthing.x, eastingNorthing.y, &lat, &lon); return ossimGpt(lat*DEG_PER_RAD, lon*DEG_PER_RAD, 0.0, theDatum); } ossimDpt ossimEquDistCylProjection::forward(const ossimGpt &latLon)const { double easting = 0.0; double northing = 0.0; ossimGpt gpt = latLon; if (theDatum) { if (theDatum->code() != latLon.datum()->code()) { gpt.changeDatum(theDatum); // Shift to our datum. } } Convert_Geodetic_To_Equidistant_Cyl(gpt.latr(), gpt.lonr(), &easting, &northing); return ossimDpt(easting, northing); } bool ossimEquDistCylProjection::saveState(ossimKeywordlist& kwl, const char* prefix) const { return ossimMapProjection::saveState(kwl, prefix); } bool ossimEquDistCylProjection::loadState(const ossimKeywordlist& kwl, const char* prefix) { if (traceDebug()) { ossimNotify(ossimNotifyLevel_DEBUG) << "DEBUG ossimEquDistCylProjection::loadState: Input keyword list is \n" << kwl << endl; } // ossimLlxyProjection::loadState(kwl, prefix); ossimMapProjection::loadState(kwl, prefix); theProjectionUnits = OSSIM_DEGREES; // Make sure the origin.lat is defined since it is needed to relate degrees/meter: if (ossim::isnan(theOrigin.lat)) { theOrigin.lat = theUlGpt.lat; if (ossim::isnan(theOrigin.lat)) theOrigin.lat = 0.0; } // Make sure degrees per pixel is defined: if (theDegreesPerPixel.hasNans() && !theMetersPerPixel.hasNans()) computeDegreesPerPixel(); const char* type = kwl.find(prefix, ossimKeywordNames::TYPE_KW); setDefaults(); // make sure we are of the same type. If we are then the easting // northing values will make since // if(ossimString(type) == STATIC_TYPE_NAME(ossimEquDistCylProjection)) { Eqcy_False_Easting = theFalseEastingNorthing.x; Eqcy_False_Northing = theFalseEastingNorthing.y; } else { theUlEastingNorthing.makeNan(); } // finalize the initialization. update(); return true; } /***************************************************************************/ /* * FUNCTIONS */ long ossimEquDistCylProjection::Set_Equidistant_Cyl_Parameters(double a, double f, double Std_Parallel, double Central_Meridian, double False_Easting, double False_Northing) { /* Begin Set_Equidistant_Cyl_Parameters */ /* * The function Set_Equidistant_Cyl_Parameters receives the ellipsoid parameters and * projection parameters as inputs, and sets the corresponding state * variables. It also calculates the spherical radius of the sphere having * the same area as the ellipsoid. If any errors occur, the error code(s) * are returned by the function, otherwise EQCY_NO_ERROR is returned. * * a : Semi-major axis of ellipsoid, in meters (input) * f : Flattening of ellipsoid (input) * Std_Parallel : Latitude in radians at which the (input) * point scale factor is 1.0 * Central_Meridian : Longitude in radians at the center of (input) * the projection * False_Easting : A coordinate value in meters assigned to the * central meridian of the projection. (input) * False_Northing : A coordinate value in meters assigned to the * standard parallel of the projection (input) */ double temp; // double inv_f = 1 / f; long Error_Code = EQCY_NO_ERROR; // if (a <= 0.0) // { /* Semi-major axis must be greater than zero */ // Error_Code |= EQCY_A_ERROR; // } // if ((inv_f < 250) || (inv_f > 350)) // { /* Inverse flattening must be between 250 and 350 */ // Error_Code |= EQCY_INV_F_ERROR; // } // if ((Std_Parallel < -PI_OVER_2) || (Std_Parallel > PI_OVER_2)) // { /* standard parallel out of range */ // Error_Code |= EQCY_STDP_ERROR; // } // if ((Central_Meridian < -PI) || (Central_Meridian > TWO_PI)) // { /* origin longitude out of range */ // Error_Code |= EQCY_CENT_MER_ERROR; // } if (!Error_Code) { /* no errors */ Eqcy_a = a; Eqcy_f = f; es2 = 2 * Eqcy_f - Eqcy_f * Eqcy_f; es4 = es2 * es2; es6 = es4 * es2; /* spherical radius */ Ra = Eqcy_a * (1.0 - es2 / 6.0 - 17.0 * es4 / 360.0 - 67.0 * es6 /3024.0); Eqcy_Std_Parallel = Std_Parallel; Cos_Eqcy_Std_Parallel = cos(Eqcy_Std_Parallel); Ra_Cos_Eqcy_Std_Parallel = Ra * Cos_Eqcy_Std_Parallel; // if (Central_Meridian > M_PI) // Central_Meridian -= TWO_PI; Eqcy_Origin_Long = Central_Meridian; Eqcy_False_Easting = False_Easting; Eqcy_False_Northing = False_Northing; if (Eqcy_Origin_Long > 0) { Convert_Geodetic_To_Equidistant_Cyl(PI_OVER_2, Eqcy_Origin_Long - M_PI - ONE, &Eqcy_Max_Easting, &temp); Convert_Geodetic_To_Equidistant_Cyl(PI_OVER_2, Eqcy_Origin_Long - M_PI, &Eqcy_Min_Easting, &temp); } else if (Eqcy_Origin_Long < 0) { Convert_Geodetic_To_Equidistant_Cyl(PI_OVER_2, Eqcy_Origin_Long + M_PI, &Eqcy_Max_Easting, &temp); Convert_Geodetic_To_Equidistant_Cyl(PI_OVER_2, Eqcy_Origin_Long + M_PI + ONE, &Eqcy_Min_Easting, &temp); } else { Convert_Geodetic_To_Equidistant_Cyl(PI_OVER_2, M_PI, &Eqcy_Max_Easting, &temp); Eqcy_Min_Easting = -Eqcy_Max_Easting; } } /* End if(!Error_Code) */ return (Error_Code); } /* End Set_Equidistant_Cyl_Parameters */ void ossimEquDistCylProjection::Get_Equidistant_Cyl_Parameters(double *a, double *f, double *Std_Parallel, double *Central_Meridian, double *False_Easting, double *False_Northing)const { /* Begin Get_Equidistant_Cyl_Parameters */ /* * The function Get_Equidistant_Cyl_Parameters returns the current ellipsoid * parameters and Equidistant Cylindrical projection parameters. * * a : Semi-major axis of ellipsoid, in meters (output) * f : Flattening of ellipsoid (output) * Std_Parallel : Latitude in radians at which the (output) * point scale factor is 1.0 * Central_Meridian : Longitude in radians at the center of (output) * the projection * False_Easting : A coordinate value in meters assigned to the * central meridian of the projection. (output) * False_Northing : A coordinate value in meters assigned to the * standard parallel of the projection (output) */ *a = Eqcy_a; *f = Eqcy_f; *Std_Parallel = Eqcy_Std_Parallel; *Central_Meridian = Eqcy_Origin_Long; *False_Easting = Eqcy_False_Easting; *False_Northing = Eqcy_False_Northing; return; } /* End Get_Equidistant_Cyl_Parameters */ long ossimEquDistCylProjection::Convert_Geodetic_To_Equidistant_Cyl (double Latitude, double Longitude, double *Easting, double *Northing)const { /* Begin Convert_Geodetic_To_Equidistant_Cyl */ /* * The function Convert_Geodetic_To_Equidistant_Cyl converts geodetic (latitude and * longitude) coordinates to Equidistant Cylindrical projection (easting and northing) * coordinates, according to the current ellipsoid, spherical radiius * and Equidistant Cylindrical projection parameters. * If any errors occur, the error code(s) are returned by the * function, otherwise EQCY_NO_ERROR is returned. * * Latitude : Latitude (phi) in radians (input) * Longitude : Longitude (lambda) in radians (input) * Easting : Easting (X) in meters (output) * Northing : Northing (Y) in meters (output) */ double dlam; /* Longitude - Central Meridan */ long Error_Code = EQCY_NO_ERROR; // if ((Latitude < -PI_OVER_2) || (Latitude > PI_OVER_2)) // { /* Latitude out of range */ // Error_Code |= EQCY_LAT_ERROR; // } // if ((Longitude < -M_PI) || (Longitude > TWO_PI)) // { /* Longitude out of range */ // Error_Code|= EQCY_LON_ERROR; // } if (!Error_Code) { /* no errors */ dlam = Longitude - Eqcy_Origin_Long; if (dlam >= TWO_PI) { dlam -= TWO_PI; } if (dlam <= -TWO_PI) { dlam += TWO_PI; } *Easting = Ra_Cos_Eqcy_Std_Parallel * dlam + Eqcy_False_Easting; *Northing = Ra * Latitude + Eqcy_False_Northing; } return (Error_Code); } /* End Convert_Geodetic_To_Equidistant_Cyl */ long ossimEquDistCylProjection::Convert_Equidistant_Cyl_To_Geodetic(double Easting, double Northing, double *Latitude, double *Longitude)const { /* Begin Convert_Equidistant_Cyl_To_Geodetic */ /* * The function Convert_Equidistant_Cyl_To_Geodetic converts Equidistant Cylindrical projection * (easting and northing) coordinates to geodetic (latitude and longitude) * coordinates, according to the current ellipsoid, spherical radius * and Equidistant Cylindrical projection coordinates. * If any errors occur, the error code(s) are returned by the * function, otherwise EQCY_NO_ERROR is returned. * * Easting : Easting (X) in meters (input) * Northing : Northing (Y) in meters (input) * Latitude : Latitude (phi) in radians (output) * Longitude : Longitude (lambda) in radians (output) */ double dx, dy; long Error_Code = EQCY_NO_ERROR; // if ((Easting < (Eqcy_False_Easting + Eqcy_Min_Easting)) // || (Easting > (Eqcy_False_Easting + Eqcy_Max_Easting))) // { /* Easting out of range */ // Error_Code |= EQCY_EASTING_ERROR; // } // if ((Northing < (Eqcy_False_Northing - Eqcy_Delta_Northing)) // || (Northing > (Eqcy_False_Northing + Eqcy_Delta_Northing))) // { /* Northing out of range */ // Error_Code |= EQCY_NORTHING_ERROR; // } if (!Error_Code) { dy = Northing - Eqcy_False_Northing; dx = Easting - Eqcy_False_Easting; *Latitude = dy / Ra; if (Ra_Cos_Eqcy_Std_Parallel == 0) *Longitude = 0; else *Longitude = Eqcy_Origin_Long + dx / Ra_Cos_Eqcy_Std_Parallel; // if (*Latitude > PI_OVER_2) /* force distorted values to 90, -90 degrees */ // *Latitude = PI_OVER_2; // else if (*Latitude < -PI_OVER_2) // *Latitude = -PI_OVER_2; // if (*Longitude > PI) // *Longitude -= TWO_PI; // if (*Longitude < -PI) // *Longitude += TWO_PI; // if (*Longitude > PI) /* force distorted values to 180, -180 degrees */ // *Longitude = PI; // else if (*Longitude < -PI) // *Longitude = -PI; } return (Error_Code); } /* End Convert_Equidistant_Cyl_To_Geodetic */
[ "okramer@radiantblue.com" ]
okramer@radiantblue.com
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milon/UVa
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//UVa Problem-439(Knight Moves) //Accepted //Running time: 0.048 sec //Author: Milon #include<cstdio> #include<climits> using namespace std; #define qmax 8 #define inf INT_MAX typedef struct{ int x,y; }chess; int head,tail,color[qmax][qmax],d[qmax][qmax],a[64][64]; chess ch,q[64]; void enque(chess x){ q[tail++]=x; if(tail==64) tail=0; } chess deque(){ chess x; x=q[head++]; if(head==64) head=0; return x; } void init(){ for(int i=0;i<64;++i) for(int j=0;j<64;++j) a[i][j]=0; } void adjacency(chess temp){ int index,index1; chess ad[8]; ad[0].x = temp.x + 2; ad[0].y = temp.y + 1; ad[1].x = temp.x + 2; ad[1].y = temp.y - 1; ad[2].x = temp.x - 2; ad[2].y = temp.y + 1; ad[3].x = temp.x - 2; ad[3].y = temp.y - 1; ad[4].x = temp.x + 1; ad[4].y = temp.y - 2; ad[5].x = temp.x + 1; ad[5].y = temp.y + 2; ad[6].x = temp.x - 1; ad[6].y = temp.y + 2; ad[7].x = temp.x - 1; ad[7].y = temp.y - 2; index1=(temp.x*8)+temp.y; for(int i=0;i<qmax;i++){ if(ad[i].x<8 && ad[i].x>-1 && ad[i].y<8 && ad[i].y>-1){ index = (ad[i].x * 8)+ ad[i].y; a[index1][index] = 1; } } } void make_graph(){ for(int i=0;i<qmax;i++) for(int j=0;j<qmax;j++){ ch.x=i; ch.y=j; adjacency(ch); } } void bfs(chess root,chess dest){ int i,j,index,index1; chess u,v; head = tail = 0; for(i=0;i<qmax;++i){ for (j=0;j<qmax;j++){ color[i][j]=0; d[i][j]=inf; } } color[root.x][root.y] = 1; d[root.x][root.y] = 0; enque(root); while(head!=tail){ u=deque(); if((u.x==dest.x) && (u.y==dest.y)) return; index=(u.x*8)+u.y; for(i=0;i<64;++i){ if(a[index][i]){ index1 = i; v.x = index1/8; v.y = index1-(v.x*8); if(color[v.x][v.y] == 0){ color[v.x][v.y] = 1; d[v.x][v.y]=d[u.x][u.y] + 1; if((v.x==dest.x)&&(v.y == dest.y)) return; enque(v); } } } } } chess make_node(char *s){ chess temp; temp.x = s[0]-'a'; temp.y = s[1]-'0'-1; return temp; } int main(){ char so[3],de[3]; int i,j; chess root,dest; while(scanf("%s %s",so,de)==2){ root=make_node(so); dest=make_node(de); init(); make_graph(); bfs(root,dest); printf("To get from %s to %s ",so,de); printf("takes %d knight moves.\n",d[dest.x][dest.y]); } return 0; }
[ "milon521@gmail.com" ]
milon521@gmail.com
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/src/DynKBestRRSched.h
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CN-UPB/koi-simulator
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/** * @class DynKBestRRSched DynKBestRRSched.h * * Assign as many RB to each sender via Round Robin as needed for one packet * * Instead of assigning streams to resource blocks until all resource blocks * are in use, this round robin variant assigns k resource blocks to each sender * until all resource blocks are assigned and continues with assignment in the * next TTI where it stopped in the previous one. * * In this variant, k is dynamic. This means that each sender gets as many RB * as he needs to send at least one packet. * * Thus, not all senders get to send in the current TTI, but those that do * can utilize multiple resource blocks. */ #pragma once #include "KBestRRStreamScheduler.h" #include "MessageTypes.h" #include "StreamTransReq_m.h" #include <fstream> #include <set> #include <unordered_map> #include <vector> class DynKBestRRSched: public KBestRRStreamScheduler{ private: int packetLength; protected: std::set<int>::iterator scheduleKBest(std::set<int>::iterator iter, std::vector<int>& blocks,MessageDirection dir,unsigned k) override; std::set<int>::iterator scheduleKBestStatic( std::set<int>::iterator iter, std::vector<int> blocks,MessageDirection dir,unsigned k, std::unordered_map<int,std::vector<int>>& schedule) override; void initialize() override; };
[ "mmeier1986@googlemail.com" ]
mmeier1986@googlemail.com
e32b7d2cffd4d180434d5833761cd95d9b00015c
ec38324d1535c500255487db1cf809f5790d62d6
/Statemachine_ST7783/screen.h
eed34f730081c96e1f73a8633388e95e1f357801
[]
no_license
EmbeddedSystemClass/hardware-firmware-arduino
4a7b36a01af82fecc0fde3f1b75e4e7ad7fb31f0
b39010d20ba548f2b6425b0cda2a41826a01cf8f
refs/heads/master
2020-04-13T10:40:17.062444
2016-05-30T09:57:32
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#ifndef _SCREENH_ #define _SCREENH_ #define BACKCOLOR BLACK #define DEGREE_CHAR 127 class Screen { public: unsigned bInvalidate:1; unsigned bVisible:1; //static Screen* pCurrent; //static Screen* pDateEditor; public: Screen() { } virtual void hide() { Display.clearDisplay(); bVisible = false; } virtual void show() { if (!bVisible) { bInvalidate = true; } bVisible = true; } virtual byte dispatch(byte input) { } }; static Screen* pScreen; static Screen* pMainScreen; static Screen* pDateEditScreen; static Screen* pTimeEditScreen; static Screen* pTempChartScreen; static Screen* pLogSettingsScreen; static Screen* pMenuScreen; class Button { public: static bool hitTest(int x, int y, int width, int height) { if(Events.bOnTouch && Events.touchX > x && Events.touchX < (x + width)) { if(Events.touchY > y && Events.touchY < (y + height)) { return true; } } return false; } static void drawButton(int x, int y, int width, int height) { int r = min(width, height) >> 3; Display.drawRoundRect(x, y, width, height, r, WHITE); //for(byte i=0; i < 3; i++) { // Display.drawRoundRect(x + i, y + i, width - i - i, height - i - i, r, Display.color565(80, 160 - i*8, 240)); //} } static void drawButton(int x, int y, int width, int height, const char *pFlashStr1, const char *pFlashStr2) { drawButton(x, y, width, height); byte yd = pFlashStr1 && pFlashStr2 ? 3 : 2; int tx = x + (width / 2) - (strlen_P(pFlashStr1) * TEXTWIDTH * 3 / 2); int ty = y + (height / yd) - (TEXTHEIGHT * 3 / 2); Display.displayText_f(tx, ty, 3, WHITE, BLACK, pFlashStr1); if(pFlashStr2) { tx = x + (width / 2) - (strlen_P(pFlashStr2) * TEXTWIDTH * 3 / 2); ty = y + 2 * (height / yd) - (TEXTHEIGHT * 3 / 2); Display.displayText_f(tx, ty, 3, WHITE, BLACK, pFlashStr2); } } }; class TempGauge { public: byte lastValue; public: TempGauge() { } void draw(byte x, byte y, byte value) { if (value == lastValue) return; lastValue = value; Display.fillCircle(x + 6, y + 2, 6, WHITE); Display.fillRect(x, y , 13, 100, WHITE); Display.fillCircle(x + 6, y + 106, 12, WHITE); uint16_t color = value > 20 ? RED : BLUE; Display.fillRect(x + 2, y + 2, 9, 100, color); Display.fillCircle(x + 6, y + 106, 10, color); Display.fillRect(x + 2, y, 9, map(value, -20, 100, 0, 100), BLACK); } }; class MainScreen : public Screen { public: TempGauge tempGauge1; TempGauge tempGauge2; public: MainScreen() { } void draw() { if (bInvalidate) { Button::drawButton(0, 0, 240, 50, PSTR("Logger"), NULL); Button::drawButton(0, 270, 240, 50, PSTR("Menu"), NULL); } char buffer[9]= { "00:00:00" }; if (bInvalidate || Events.bT1000MS) { DateTime dt = rtc.now(); bin2asc(dt.hour, &buffer[0], 2); bin2asc(dt.minute, &buffer[3], 2); bin2asc(dt.second, &buffer[6], 2); Display.displayText(70, 70, 2, buffer, GREEN, BACKCOLOR); } if (bInvalidate || DS1621.bReady) { if(bInvalidate) { tempGauge1.lastValue = 255; tempGauge2.lastValue = 255; } bin2asc(DS1621.temperature, buffer, 2); buffer[2] = DEGREE_CHAR; buffer[3] = 0; Display.displayText(58, 120, 4, buffer, RED, BACKCOLOR); tempGauge1.draw(25, 120, DS1621.temperature); bin2asc(DS1621.temperature2, buffer, 2); buffer[2] = DEGREE_CHAR; buffer[3] = 0; Display.displayText(165, 120, 4, buffer, RED, BACKCOLOR); tempGauge2.draw(135, 120, DS1621.temperature2); if(LogData.count > 0) { int8_t min = 120; int8_t max = -120; int8_t avg = 0; LogData.getStat(LogData.temperature1Log, LogData.count, &min, &max, &avg); strcpy_P(buffer, PSTR("Min:")); bin2asc(min, &buffer[4], 2); buffer[6] = DEGREE_CHAR; buffer[7] = 0; Display.displayText(58, 160, 1, buffer, LIGHTGRAY, BACKCOLOR); strcpy_P(buffer, PSTR("Max:")); bin2asc(max, &buffer[4], 2); buffer[6] = DEGREE_CHAR; buffer[7] = 0; Display.displayText(58, 180, 1, buffer, LIGHTGRAY, BACKCOLOR); strcpy_P(buffer, PSTR("Avg:")); bin2asc(avg, &buffer[4], 2); buffer[6] = DEGREE_CHAR; buffer[7] = 0; Display.displayText(58, 200, 1, buffer, LIGHTGRAY, BACKCOLOR); } } bInvalidate = false; } byte dispatch(byte input) { if (!bVisible) { show(); } draw(); if(Button::hitTest(0, 240, 240, 80)) { hide(); tempGauge1.lastValue = -127; tempGauge2.lastValue = -127; pScreen = pMenuScreen; } return true; } }; MainScreen MainScreen; class TempChartScreen : public Screen { public: Chart chart; byte chartIndex; public: byte dispatch(byte input) { if (!bVisible) { show(); } if(LogEvents.bLog) { bInvalidate = LogEvents.bLog; Display.clearDisplay(); } if(Button::hitTest(0, 240, 240, 80)) { hide(); pScreen = pMenuScreen; } else if(Button::hitTest(0, 0, 240, 50)) { chartIndex = (chartIndex + 1) % 2; Display.clearDisplay(); bInvalidate = true; } if (bInvalidate) { Button::drawButton(0, 0, 240, 50, PSTR("Temperature"), NULL); Button::drawButton(0, 270, 240, 50, PSTR("Exit"), NULL); if(chartIndex == 0) //t1Chart.drawTempChart(input); chart.drawChart(LogData.temperature1Log, LOG_DATA_SIZE, -120, 120); else //t2Chart.drawTempChart(input); chart.drawChart(LogData.temperature2Log, LOG_DATA_SIZE, -120, 120); bInvalidate = false; } return 0; } }; TempChartScreen TempChartScreen; class TileMenu : public Screen { public: void draw() { if (!bInvalidate) { return; } Button::drawButton( 0, 0, 118, 118, PSTR("Date"), NULL); Button::drawButton(120, 0, 118, 118, PSTR("Time"), NULL); Button::drawButton( 0, 120, 118, 118, PSTR("Log"), NULL); Button::drawButton(120, 120, 118, 118, PSTR("Chart"), NULL); Button::drawButton( 0, 240, 240, 80, PSTR("Exit"), NULL); bInvalidate = false; } byte dispatch(byte input) { if (!bVisible) { show(); } draw(); if(Button::hitTest(0, 240, 240, 80)) { hide(); pScreen = pMainScreen; } else if(Button::hitTest(0, 0, 118, 118)) { hide(); pScreen = pDateEditScreen; } else if(Button::hitTest(120, 0, 118, 118)) { hide(); pScreen = pTimeEditScreen; } else if(Button::hitTest(120, 120, 118, 118)) { hide(); pScreen = pTempChartScreen; } else if(Button::hitTest(0, 120, 118, 118)) { hide(); pScreen = pLogSettingsScreen; } return true; } }; TileMenu MenuScreen; class NumberEditor : public Screen { public: unsigned bInvalidateValue:1; unsigned bDot:1; char str[12]; byte pos; byte maxPos; public: void drawEditor() { Display.drawFastHLine(0, 0, TFTWIDTH, WHITE); Display.drawFastHLine(0, 64, TFTWIDTH, WHITE); Display.drawFastHLine(0, 128, TFTWIDTH, WHITE); Display.drawFastHLine(0, 192, TFTWIDTH, WHITE); Display.drawFastHLine(0, 256, TFTWIDTH - 62, WHITE); Display.drawFastHLine(0, 319, TFTWIDTH, WHITE); Display.drawFastVLine( 0, 0, TFTHEIGHT, WHITE); Display.drawFastVLine( 60, 64, TFTHEIGHT, WHITE); Display.drawFastVLine(120, 64, TFTHEIGHT, WHITE); Display.drawFastVLine(180, 64, TFTHEIGHT, WHITE); Display.drawFastVLine(239, 0, TFTHEIGHT, WHITE); Display.displayText_f(22, 85, 3, WHITE, BLACK, PSTR("7")); Display.displayText_f(22, 149, 3, WHITE, BLACK, PSTR("4")); Display.displayText_f(22, 213, 3, WHITE, BLACK, PSTR("1")); Display.displayText_f(22, 277, 3, WHITE, BLACK, PSTR("0")); Display.displayText_f(82, 85, 3, WHITE, BLACK, PSTR("8")); Display.displayText_f(82, 149, 3, WHITE, BLACK, PSTR("5")); Display.displayText_f(82, 213, 3, WHITE, BLACK, PSTR("2")); Display.displayText_f(82, 277, 3, WHITE, BLACK, PSTR(".")); Display.displayText_f(142, 85, 3, WHITE, BLACK, PSTR("9")); Display.displayText_f(142, 149, 3, WHITE, BLACK, PSTR("6")); Display.displayText_f(142, 213, 3, WHITE, BLACK, PSTR("3")); Display.displayText_f(142, 277, 3, WHITE, BLACK, PSTR("<")); Display.displayText_f(204, 85, 3, WHITE, BLACK, PSTR("-")); Display.displayText_f(204, 149, 3, WHITE, BLACK, PSTR("+")); Display.displayText_f(206, 211, 2, WHITE, BLACK, PSTR("E")); Display.displayText_f(206, 229, 2, WHITE, BLACK, PSTR("N")); Display.displayText_f(206, 247, 2, WHITE, BLACK, PSTR("T")); Display.displayText_f(206, 265, 2, WHITE, BLACK, PSTR("E")); Display.displayText_f(206, 283, 2, WHITE, BLACK, PSTR("R")); } virtual void intialize() { strcpy_P(str, PSTR(" ")); pos = 0; maxPos = 10; bDot = false; } virtual byte onNumberButton(byte number) { if(pos > maxPos) return false; str[pos++] = '0' + number; return true; } virtual byte onDotButton() { if(bDot || pos > maxPos) return false; str[pos++] = '.'; bDot = true; return true; } virtual byte onBackSpaceButton() { if(pos > 0) pos--; if(str[pos] == '.') bDot = false; str[pos] = ' '; return true; } virtual void onExit() { } byte dispatch(byte input) { if (!bVisible) { intialize(); show(); } if(Button::hitTest(180, 192, 60, 128)) { // Exit pressed? onExit(); hide(); pScreen = pMenuScreen; return 0; } if(Events.bOnTouch) { // Number Matrix test int x = Events.touchX / 60; int y = Events.touchY / 64 - 1; int n = x + 7 - y * 3; if(n > 0 && n <= 9) { bInvalidateValue = onNumberButton(n); } else if(n == -2) { bInvalidateValue = onNumberButton(0); } else if(n == -1) { bInvalidateValue = onDotButton(); } else if(n == 0) { bInvalidateValue = onBackSpaceButton(); } } if (bInvalidate) { drawEditor(); bInvalidate = false; bInvalidateValue = true; } if(bInvalidateValue) { Display.displayText(18, 21, 3, str, WHITE, BLACK); bInvalidateValue = false; } } }; class MaskEditor : public NumberEditor { public: virtual void intialize() { strcpy_P(str, PSTR("_______.__")); pos = 0; maxPos = 9; bDot = false; } virtual byte onNumberButton(byte number) { if(pos > maxPos) return false; str[pos++] = '0' + number; if(str[pos] == '.') pos++; return true; } byte onDotButton() { return false; } byte onBackSpaceButton() { if(pos > 0) pos--; if(str[pos] == '.' && pos > 1) pos--; str[pos] = '_'; return true; } }; class DateEditor : public MaskEditor { public: virtual void intialize() { strcpy_P(str, PSTR("__.__.____")); pos = 0; maxPos = 9; bDot = false; } void onExit() { DateTime dt = rtc.now(); dt.year = CHARTONUM(str[6], 1000) + CHARTONUM(str[7], 100) + CHARTONUM(str[8], 10) + CHARTONUM(str[9], 1); dt.month = CHARTONUM(str[3], 10) + CHARTONUM(str[4], 1); dt.day = CHARTONUM(str[0], 10) + CHARTONUM(str[1], 1); //Serial.print(y);Serial.print(".");Serial.print(m);Serial.print(".");Serial.println(d); rtc.adjust(dt); } }; static DateEditor DateEditor; class TimeEditor : public MaskEditor { public: virtual void intialize() { strcpy_P(str, PSTR("__.__")); pos = 0; maxPos = 4; bDot = false; } void onExit() { DateTime dt = rtc.now(); dt.hour = CHARTONUM(str[0], 10) + CHARTONUM(str[1], 1); dt.minute = CHARTONUM(str[3], 10) + CHARTONUM(str[4], 1); dt.second = 0; rtc.adjust(dt); } }; TimeEditor TimeEditor; class LogSettingsScreen : public Screen { public: byte dispatch(byte input) { if (!bVisible) { show(); } if (bInvalidate) { Button::drawButton(0, 0, 240, 50, PSTR("Logging"), NULL); Button::drawButton(0, 52, 240, 50, PSTR("Reset"), NULL); Button::drawButton(0, 270, 240, 50, PSTR("Exit"), NULL); bInvalidate = false; } if(Button::hitTest(0, 240, 240, 80)) { // Exit hide(); pScreen = pMenuScreen; } else if(Button::hitTest(0, 52, 240, 50)) { // Reset hide(); pScreen = pMenuScreen; LogData.reset(LogData.temperature1Log); LogData.reset(LogData.temperature2Log); LogEvents.reset(); } return 0; } }; LogSettingsScreen LogSettingsScreen; void initScreens() { pScreen = &MainScreen; pMainScreen = &MainScreen; pDateEditScreen = &DateEditor; pTimeEditScreen = &TimeEditor; pTempChartScreen = &TempChartScreen; pLogSettingsScreen = &LogSettingsScreen; pMenuScreen = &MenuScreen; } #endif
[ "lucasgaertner@arcor.de" ]
lucasgaertner@arcor.de
c0f2e0c83bb90be772156f654c0f76d0ec6a356a
a059f8c39cf8128d0d06b7f48e22bc0dac043a8b
/Server/src/proto_src/root.pb.h
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[]
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Sakihata-Suzuha/Project-DC
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: root.proto #ifndef GOOGLE_PROTOBUF_INCLUDED_root_2eproto #define GOOGLE_PROTOBUF_INCLUDED_root_2eproto #include <limits> #include <string> #include <google/protobuf/port_def.inc> #if PROTOBUF_VERSION < 3011000 #error This file was generated by a newer version of protoc which is #error incompatible with your Protocol Buffer headers. Please update #error your headers. #endif #if 3011000 < PROTOBUF_MIN_PROTOC_VERSION #error This file was generated by an older version of protoc which is #error incompatible with your Protocol Buffer headers. Please #error regenerate this file with a newer version of protoc. #endif #include <google/protobuf/port_undef.inc> #include <google/protobuf/io/coded_stream.h> #include <google/protobuf/arena.h> #include <google/protobuf/arenastring.h> #include <google/protobuf/generated_message_table_driven.h> #include <google/protobuf/generated_message_util.h> #include <google/protobuf/inlined_string_field.h> #include <google/protobuf/metadata.h> #include <google/protobuf/generated_message_reflection.h> #include <google/protobuf/message.h> #include <google/protobuf/repeated_field.h> // IWYU pragma: export #include <google/protobuf/extension_set.h> // IWYU pragma: export #include <google/protobuf/generated_enum_reflection.h> #include <google/protobuf/unknown_field_set.h> // @@protoc_insertion_point(includes) #include <google/protobuf/port_def.inc> #define PROTOBUF_INTERNAL_EXPORT_root_2eproto PROTOBUF_NAMESPACE_OPEN namespace internal { class AnyMetadata; } // namespace internal PROTOBUF_NAMESPACE_CLOSE // Internal implementation detail -- do not use these members. struct TableStruct_root_2eproto { static const ::PROTOBUF_NAMESPACE_ID::internal::ParseTableField entries[] PROTOBUF_SECTION_VARIABLE(protodesc_cold); static const ::PROTOBUF_NAMESPACE_ID::internal::AuxillaryParseTableField aux[] PROTOBUF_SECTION_VARIABLE(protodesc_cold); static const ::PROTOBUF_NAMESPACE_ID::internal::ParseTable schema[1] PROTOBUF_SECTION_VARIABLE(protodesc_cold); static const ::PROTOBUF_NAMESPACE_ID::internal::FieldMetadata field_metadata[]; static const ::PROTOBUF_NAMESPACE_ID::internal::SerializationTable serialization_table[]; static const ::PROTOBUF_NAMESPACE_ID::uint32 offsets[]; }; extern const ::PROTOBUF_NAMESPACE_ID::internal::DescriptorTable descriptor_table_root_2eproto; class root; class rootDefaultTypeInternal; extern rootDefaultTypeInternal _root_default_instance_; PROTOBUF_NAMESPACE_OPEN template<> ::root* Arena::CreateMaybeMessage<::root>(Arena*); PROTOBUF_NAMESPACE_CLOSE enum root_AccessType : int { root_AccessType_blank = 0, root_AccessType_login = 1001, root_AccessType_logout = 1002, root_AccessType_textMessage = 2001, root_AccessType_root_AccessType_INT_MIN_SENTINEL_DO_NOT_USE_ = std::numeric_limits<::PROTOBUF_NAMESPACE_ID::int32>::min(), root_AccessType_root_AccessType_INT_MAX_SENTINEL_DO_NOT_USE_ = std::numeric_limits<::PROTOBUF_NAMESPACE_ID::int32>::max() }; bool root_AccessType_IsValid(int value); constexpr root_AccessType root_AccessType_AccessType_MIN = root_AccessType_blank; constexpr root_AccessType root_AccessType_AccessType_MAX = root_AccessType_textMessage; constexpr int root_AccessType_AccessType_ARRAYSIZE = root_AccessType_AccessType_MAX + 1; const ::PROTOBUF_NAMESPACE_ID::EnumDescriptor* root_AccessType_descriptor(); template<typename T> inline const std::string& root_AccessType_Name(T enum_t_value) { static_assert(::std::is_same<T, root_AccessType>::value || ::std::is_integral<T>::value, "Incorrect type passed to function root_AccessType_Name."); return ::PROTOBUF_NAMESPACE_ID::internal::NameOfEnum( root_AccessType_descriptor(), enum_t_value); } inline bool root_AccessType_Parse( const std::string& name, root_AccessType* value) { return ::PROTOBUF_NAMESPACE_ID::internal::ParseNamedEnum<root_AccessType>( root_AccessType_descriptor(), name, value); } // =================================================================== class root : public ::PROTOBUF_NAMESPACE_ID::Message /* @@protoc_insertion_point(class_definition:root) */ { public: root(); virtual ~root(); root(const root& from); root(root&& from) noexcept : root() { *this = ::std::move(from); } inline root& operator=(const root& from) { CopyFrom(from); return *this; } inline root& operator=(root&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* descriptor() { return GetDescriptor(); } static const ::PROTOBUF_NAMESPACE_ID::Descriptor* GetDescriptor() { return GetMetadataStatic().descriptor; } static const ::PROTOBUF_NAMESPACE_ID::Reflection* GetReflection() { return GetMetadataStatic().reflection; } static const root& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const root* internal_default_instance() { return reinterpret_cast<const root*>( &_root_default_instance_); } static constexpr int kIndexInFileMessages = 0; friend void swap(root& a, root& b) { a.Swap(&b); } inline void Swap(root* other) { if (other == this) return; InternalSwap(other); } // implements Message ---------------------------------------------- inline root* New() const final { return CreateMaybeMessage<root>(nullptr); } root* New(::PROTOBUF_NAMESPACE_ID::Arena* arena) const final { return CreateMaybeMessage<root>(arena); } void CopyFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void MergeFrom(const ::PROTOBUF_NAMESPACE_ID::Message& from) final; void CopyFrom(const root& from); void MergeFrom(const root& from); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear() final; bool IsInitialized() const final; size_t ByteSizeLong() const final; const char* _InternalParse(const char* ptr, ::PROTOBUF_NAMESPACE_ID::internal::ParseContext* ctx) final; ::PROTOBUF_NAMESPACE_ID::uint8* InternalSerializeWithCachedSizesToArray( ::PROTOBUF_NAMESPACE_ID::uint8* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const final; int GetCachedSize() const final { return _cached_size_.Get(); } private: inline void SharedCtor(); inline void SharedDtor(); void SetCachedSize(int size) const final; void InternalSwap(root* other); friend class ::PROTOBUF_NAMESPACE_ID::internal::AnyMetadata; static ::PROTOBUF_NAMESPACE_ID::StringPiece FullMessageName() { return "root"; } private: inline ::PROTOBUF_NAMESPACE_ID::Arena* GetArenaNoVirtual() const { return nullptr; } inline void* MaybeArenaPtr() const { return nullptr; } public: ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadata() const final; private: static ::PROTOBUF_NAMESPACE_ID::Metadata GetMetadataStatic() { ::PROTOBUF_NAMESPACE_ID::internal::AssignDescriptors(&::descriptor_table_root_2eproto); return ::descriptor_table_root_2eproto.file_level_metadata[kIndexInFileMessages]; } public: // nested types ---------------------------------------------------- typedef root_AccessType AccessType; static constexpr AccessType blank = root_AccessType_blank; static constexpr AccessType login = root_AccessType_login; static constexpr AccessType logout = root_AccessType_logout; static constexpr AccessType textMessage = root_AccessType_textMessage; static inline bool AccessType_IsValid(int value) { return root_AccessType_IsValid(value); } static constexpr AccessType AccessType_MIN = root_AccessType_AccessType_MIN; static constexpr AccessType AccessType_MAX = root_AccessType_AccessType_MAX; static constexpr int AccessType_ARRAYSIZE = root_AccessType_AccessType_ARRAYSIZE; static inline const ::PROTOBUF_NAMESPACE_ID::EnumDescriptor* AccessType_descriptor() { return root_AccessType_descriptor(); } template<typename T> static inline const std::string& AccessType_Name(T enum_t_value) { static_assert(::std::is_same<T, AccessType>::value || ::std::is_integral<T>::value, "Incorrect type passed to function AccessType_Name."); return root_AccessType_Name(enum_t_value); } static inline bool AccessType_Parse(const std::string& name, AccessType* value) { return root_AccessType_Parse(name, value); } // accessors ------------------------------------------------------- enum : int { kTypeFieldNumber = 1, }; // .root.AccessType _type = 1; void clear__type(); ::root_AccessType _type() const; void set__type(::root_AccessType value); private: ::root_AccessType _internal__type() const; void _internal_set__type(::root_AccessType value); public: // @@protoc_insertion_point(class_scope:root) private: class _Internal; ::PROTOBUF_NAMESPACE_ID::internal::InternalMetadataWithArena _internal_metadata_; int _type_; mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_; friend struct ::TableStruct_root_2eproto; }; // =================================================================== // =================================================================== #ifdef __GNUC__ #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wstrict-aliasing" #endif // __GNUC__ // root // .root.AccessType _type = 1; inline void root::clear__type() { _type_ = 0; } inline ::root_AccessType root::_internal__type() const { return static_cast< ::root_AccessType >(_type_); } inline ::root_AccessType root::_type() const { // @@protoc_insertion_point(field_get:root._type) return _internal__type(); } inline void root::_internal_set__type(::root_AccessType value) { _type_ = value; } inline void root::set__type(::root_AccessType value) { _internal_set__type(value); // @@protoc_insertion_point(field_set:root._type) } #ifdef __GNUC__ #pragma GCC diagnostic pop #endif // __GNUC__ // @@protoc_insertion_point(namespace_scope) PROTOBUF_NAMESPACE_OPEN template <> struct is_proto_enum< ::root_AccessType> : ::std::true_type {}; template <> inline const EnumDescriptor* GetEnumDescriptor< ::root_AccessType>() { return ::root_AccessType_descriptor(); } PROTOBUF_NAMESPACE_CLOSE // @@protoc_insertion_point(global_scope) #include <google/protobuf/port_undef.inc> #endif // GOOGLE_PROTOBUF_INCLUDED_GOOGLE_PROTOBUF_INCLUDED_root_2eproto
[ "ng199673@outlook.com" ]
ng199673@outlook.com
ecc6e3bb3e47cce70231dd0c914b07d1e0da043e
ab39a2d9313f96cd0db5c73542efaca8bd8655fc
/src/compat/glibc_compat.cpp
f5c323887b190a40ab47ae9e427fec6d4ef4d652
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permissive
avshyk/cashhand-v1
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// Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/cashhand-config.h" #endif #include <cstddef> #if defined(HAVE_SYS_SELECT_H) #include <sys/select.h> #endif // Prior to GLIBC_2.14, memcpy was aliased to memmove. extern "C" void* memmove(void* a, const void* b, size_t c); extern "C" void* memcpy(void* a, const void* b, size_t c) { return memmove(a, b, c); } extern "C" void __chk_fail(void) __attribute__((__noreturn__)); extern "C" FDELT_TYPE __fdelt_warn(FDELT_TYPE a) { if (a >= FD_SETSIZE) __chk_fail(); return a / __NFDBITS; } extern "C" FDELT_TYPE __fdelt_chk(FDELT_TYPE) __attribute__((weak, alias("__fdelt_warn")));
[ "cashhandcrypto@gmail.com" ]
cashhandcrypto@gmail.com
4f03f8d75eea0e89375410d6f3e1a14ee2a14770
3e27b4d0fff87d141a938a38566e24225339175e
/WinLib/WinLib/MonoInjection.h
cc61968c8bcb2c661266e98d0d686356bf220e19
[]
no_license
ExpLife0011/WinLib
b7a81248ff1e8187a06dba0989d188a377295f4f
32fc47432f636201e31b1799081f9ab2b3a0e734
refs/heads/master
2021-09-24T07:08:31.617694
2018-10-04T19:17:08
2018-10-04T19:17:08
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#pragma once #include <Windows.h> #include <string> namespace WinLib { namespace PE { namespace Loader { namespace Mono { class MonoInjection { private: /* Mono-API */ void* (*mono_domain_get)(); void* (*mono_assembly_open)(const char* exeName, void* status); void* (*mono_assembly_get_image)(void* assembly); void* (*mono_class_from_name)(void *image, const char* name_space, const char *name); void* (*mono_class_get_method_from_name)(void* klass, const char* methodname, int arguments); void* (*mono_runtime_invoke)(void* method, void* obj, void **args, void** exc); void* (*mono_get_root_domain)(); void* (*mono_thread_attach)(void* root); void* (*mono_domain_assembly_open)(void* domain, const char* path); static MonoInjection* _instance; MonoInjection(); public: static MonoInjection* getInstance(); bool inject(const std::string& path, const std::string& entry_namespace, const std::string& entry_class, const std::string& entry_method); }; } } } }
[ "leitert@edu.htl-villach.at" ]
leitert@edu.htl-villach.at
7ef1b064b677c06003debc2dd3054e9234238450
338f43cebbc5876dbb0fb97f2fae0cd4445ac956
/排序树练习.cpp
a4b5424aa375f7c485b69328842ff74ef6d0aec8
[]
no_license
LongJinhe-coder/cplusplus
09fa92b53598d071bde28f9ad73b2f146395061c
87e636b69c776cdae219fd0520eedede46021327
refs/heads/master
2020-09-22T01:49:18.064270
2020-08-02T08:28:51
2020-08-02T08:28:51
225,007,947
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#include<iostream> #include<string.h> using namespace std; #define True 1 #define False 0 typedef int status; typedef int Elemtype; typedef struct BiTNode{ Elemtype data; char message[10]; struct BiTNode *lchild,*rchild; }BiTNode,*BiTree; //同时标记双亲结点 BiTree SearchTree(BiTree T,BiTree &p,Elemtype key){ if (!T) { return NULL; }else if (key<T->data) { p=T; return SearchTree(T->lchild,p,key); }else if (key>T->data) { p=T; return SearchTree(T->rchild,p,key); }else { return T; } } //不标记双亲结点 BiTree SearchTrees(BiTree T,Elemtype key){ if (!T) { return NULL; }else if (key<T->data) { return SearchTrees(T->lchild,key); }else if (key>T->data) { return SearchTrees(T->rchild,key); }else { return T; } } status InsertTree(BiTree &T,Elemtype key,char *message){ if (!T) { T=new BiTNode; T->data=key; //T->message=message; strcpy(T->message,message); T->lchild=NULL; T->rchild=NULL; }else if (key<T->data) { InsertTree(T->lchild,key,message); }else if (key>T->data) { InsertTree(T->rchild,key,message); }else { return False;//树中已经有相同节点 } return True; } status InsertTrees(BiTree &T,Elemtype key,char *message,int &count){ if (!T) { T=new BiTNode; T->data=key; //T->message=message; strcpy(T->message,message); T->lchild=NULL; T->rchild=NULL; count++; }else if (key<T->data) { count++; InsertTrees(T->lchild,key,message,count); }else if (key>T->data) { count++; InsertTrees(T->rchild,key,message,count); }else { return False;//树中已经有相同节点 } return True; } status DeleteTree(BiTree &T,Elemtype key){ BiTree parent=NULL;//找到双亲结点 BiTree p=SearchTree(T,parent,key); //度为2 if(p->lchild&&p->rchild) { BiTree s=p->lchild; BiTree q=p; while (s->rchild) { q=s; s=s->rchild; } // if (parent->lchild==p) // { // parent->lchild=p->lchild; // s->rchild=p->rchild; // delete p; // }else if(parent->rchild==p) // { // parent->rchild=p->lchild; // s->rchild=p->rchild; // delete p; // } if (q!=p) { p->data=s->data; strcpy( p->message,s->message); q->rchild=s->lchild; delete s; }else { p->data=s->data; strcpy( p->message,s->message); q->lchild=s->lchild; delete s; } }else//度为1或0 { BiTree q=p->lchild?p->lchild:p->rchild; if (!parent) { T=q; delete p; }else if(parent->lchild==p) { parent->lchild=q; delete p; }else { parent->rchild=q; delete p; } } return True; } //不用双亲结点的删除方法 status Delete(BiTree &T,Elemtype key){ BiTree p=SearchTrees(T,key); BiTree q=p; if (!p->lchild)//度为1or0 { p=p->rchild; delete q; cout<<p->data<<"我是p"; if (p) { cout<<"我还在"<<endl; } // p->data=p->rchild->data; // free(p); }else if (!p->rchild) { p=p->lchild; }else//度为2 { BiTree s=p->lchild; while (s->rchild) { s=s->rchild; } cout<<"此时s="<<s->data<<endl; // p=p->lchild; cout<<"此时p="<<p->data<<endl; s->rchild=q->rchild; BiTree left=p->lchild; p->data=p->lchild->data; p->lchild=left->lchild; p->rchild=left->rchild; cout<<"6de右孩子="<<T->rchild->data<<endl; } return True; } status CreatTree(BiTree &T){ int n; cout<<"输入初始化树的数目"<<endl; cin>>n; cout<<"输入初始树的结点data与messige"<<endl; for (int i = 0; i < n; i++) { Elemtype key; cin>>key; char message[10]; cin>>message; InsertTree(T,key,message); } } void PrintTree(BiTree T){ if (T) { PrintTree(T->lchild); cout<<T->data<<" "; cout<<T->message<<" "; PrintTree(T->rchild); } } int main(){ BiTree t; CreatTree(t); PrintTree(t); // cout<<"插入一个新结点"<<endl; // int k; // cin>>k; // InsertTree(t,k); // PrintTree(t); // cout<<endl; // cout<<"搜索结点"<<endl; // int a; // cin>>a; // BiTree s; // cout<<"值="; // cout<<SearchTree(t,s,a)->data; // int counting=0; cout<<"插入一个元素"<<endl; int a; cin>>a; char messages[10]; cin>>messages; int counting; // count=0; InsertTrees(t,a,messages,counting); cout<<"插入的元素在第"<<counting<<"层"<<endl; cout<<"删除一个元素"<<endl; int b; cin>>b; DeleteTree(t,b); //Delete(t,b); PrintTree(t); //6 3 9 1 4 7 10 2 5 8 11 }
[ "[909642437@qq.com]" ]
[909642437@qq.com]
278d90fc5305fa372c15b338e847ffc6bb6b6f65
a97cb7fb087ac7b545146e0fbdb0e272db337aab
/Game/GamePCH.h
a4ca67857ee96b761b3e02dba93e066101d82f1e
[]
no_license
djnandinho26/Legend_Server_S16
e331a15613f2099d4c37945d8b041a3be58e1420
b1111b2fd1db85d6aa25f850be446903ec7928ba
refs/heads/main
2023-04-25T03:10:52.968102
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2022-08-16T12:50:04
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/* * * Copyright (C) 2008-2017 Dimension Gamers <http://www.dimensiongamers.net> * * File: "GameServerPCH.h" * */ #ifndef GAME_PCH_H #define GAME_PCH_H //#define USING_STD_THREAD #define USING_SINGLE_VIEWPORT //#define USING_GLOBAL_VIEWPORT //#define USING_NORMAL_STAND_ATTRIBUTE /* #pragma warning(disable: 4711) #pragma warning(disable: 4738) #pragma warning(disable: 4668) #pragma warning(disable: 4820) #pragma warning(disable: 4365) // conversion from 'int' to 'uint8', signed/unsigned mismatch #pragma warning(disable: 4625) // copy constructor could not be generated because a base class copy constructor is inaccessible #pragma warning(disable: 4626) // assignment operator could not be generated because a base class assignment operator is inaccessible #pragma warning(disable: 4100) // unreferenced formal parameter #pragma warning(disable: 4706) // assignment within conditional expression #pragma warning(disable: 4061) // enumerator 'MYSQL_TYPE_SET' in switch of enum 'enum_field_types' is not explicitly handled by a case label #pragma warning(disable: 4062) // enumerator 'MAIN_OBJECT_NONE' in switch of enum 'MainObjectType' is not handled #pragma warning(disable: 4481) // nonstandard extension used: override specifier 'override' #pragma warning(disable: 4571) // Informational: catch(...) semantics changed since Visual C++ 7.1; structured exceptions (SEH) are no longer caught #pragma warning(disable: 4263) // member function does not override any base class virtual member function #pragma warning(disable: 4264) // no override available for virtual member function from base 'ACE_Svc_Handler<_ACE_PEER_STREAM,_ACE_SYNCH>'; function is hidden #pragma warning(disable: 4619) // #pragma warning : there is no warning number '4284' #pragma warning(disable: 4986) // 'operator new[]': exception specification does not match previous declaration #pragma warning(disable: 4355) // 'this' : used in base member initializer list #pragma warning(disable: 4121) // alignment of a member was sensitive to packing*/ //#pragma warning(disable: 4710) //#pragma warning(disable: 4100) //#pragma warning(disable: 4706) #pragma warning(disable: 4800) #pragma warning(disable: 4150) //#define TRY_ENABLED #ifdef TRY_ENABLED #define TRY_START \ try \ { #define TRY_END \ } \ catch(...) \ { \ sLog->outError(LOG_CRASH, "%s %s %d",__FUNCTION__,__FILE__,__LINE__); \ } #define TRY_END_RETURN(value) \ } \ catch(...) \ { \ sLog->outError(LOG_CRASH, "%s %s %d",__FUNCTION__,__FILE__,__LINE__); \ return value; \ } #else #define TRY_START {} #define TRY_END {} #define TRY_END_RETURN(value) {} #endif class Object; class Player; class Monster; class Unit; class WorldItem; class World; class Skill; class Item; class Party; class WorldSocket; class Invasion; class Shop; class Guild; class GamePacket; class ChatHandler; class MixHandler; struct AIData; //struct MonsterAI; struct GateData; struct TeleportData; struct skill_template; struct monster_ai_unit; struct monster_ai_automata; struct monster_ai_state; struct monster_ai_element; struct CrownBasicAI; struct CrownSwitchBasicAI; struct item_template; struct GenRewardData; struct CharacterBaseData; class LoginQueryHolder; class WarehouseQueryHolder; class CharacterListQueryHolder; struct QuestEvolution; struct QuestEvolutionData; struct buff_template; struct JewelTypeData; struct ResetData; class MuRoomyInfo; #include "CommonPCH.h" //#include "..\Dependencies\cryptopp800\cryptlib.h" //#include "..\Dependencies\cryptopp800\rijndael.h" #include "CommonDef.h" #include "Main.h" #include "WorldDef.h" #include "WorldPath.h" #include "Object.h" #include "BuffDef.h" #include "QuestDef.h" #include "LabyrinthDimensionsDef.h" #include "PlayerDef.h" #include "EventCommon.h" #include "EventMassive.h" #include "ItemBagDef.h" #include "ItemDef.h" #include "PentagramSystemDef.h" #include "BloodCastleDef.h" #include "DevilSquareDef.h" #include "ChaosCastleDef.h" #include "ImperialFortressDef.h" #include "IllusionTempleDef.h" #include "CrywolfDef.h" #include "BattleSoccerDef.h" #include "CastleSiegeDef.h" #include "RaklionDef.h" #include "KanturuDef.h" #include "PartyDef.h" #include "TormentedSquareDef.h" #include "SkillDef.h" #include "MonsterDef.h" #include "MessageDef.h" #include "CashShopDef.h" #include "NpcHandler.h" #include "MixHandler.h" #include "Invasion.h" #include "JewelMix.h" #include "Item.h" #include "Skill.h" #include "WorldItem.h" #include "WorldClass.h" #include "MonsterThreat.h" #include "Unit.h" #include "Monster.h" #include "ItemBag.h" #include "GameServer.h" #include "DuelMgr.h" #include "Guild.h" #include "ChatHandler.h" #include "Party.h" #include "PartyMgr.h" #include "WorldManager.h" #include "SkillMgr.h" #include "ItemMgr.h" #include "QuestMgr.h" #include "GenMgr.h" #include "GuildMgr.h" #include "GuildWar.h" #include "ShopMgr.h" #include "TeleportManager.h" #include "CashShop.h" #include "CharacterBase.h" #include "VIPMgr.h" #include "StoreScript.h" #include "TradeScript.h" #include "InventoryScript.h" #include "WarehouseScript.h" #include "MuunScript.h" #include "NPCSellScript.h" #include "EventInventoryScript.h" #include "System_Message.h" #include "BloodCastle.h" #include "CastleSiege.h" #include "CastleDeep.h" #include "DevilSquare.h" #include "ChaosCastle.h" #include "ChaosCastleSurvival.h" #include "Doppelganger.h" #include "Crywolf.h" #include "ImperialFortressInstance.h" #include "ImperialFortress.h" #include "BattleSoccer.h" #include "Raklion.h" #include "KanturuStandBy.h" #include "KanturuNightmare.h" #include "KanturuMaya.h" #include "KanturuTower.h" #include "Kanturu.h" #include "IllusionTemple.h" #include "HappyHour.h" #include "SkillHandler.h" #include "MonsterAIHandler.h" #include "ScrambleDef.h" #include "Scramble.h" #include "CommonRace.h" #include "DungeonRace.h" #include "LosttowerRace.h" #include "MixMgr.h" #include "ArkaWar.h" #include "PentagramSystem.h" #include "MuunSystem.h" #include "MiniMap.h" #include "SummonScroll.h" #include "MuRoomy.h" #include "EventInventory.h" #include "GremoryCaseScript.h" #include "PersonalStoreScript.h" #include "LastManStanding.h" #include "SocketSystem.h" #include "HuntingRecord.h" #include "WorldBoss.h" #include "GenPacket.h" #include "EventPacket.h" #include "QuestPacket.h" #include "GuildPacket.h" #include "ClientPacket.h" #include "MonsterAI.h" #include "ScriptAI.h" #include "ai_basic.h" #include "ai_summon_player.h" #include "ObjectManager.h" #include "MonsterManager.h" #include "EventManager.h" #include "spe.h" #include "WorldSocket.h" #include "WorldSocketMgr.h" #include "ServerToServer.h" #include "Player.h" #include "MiningSystem.h" #include "GuildMatching.h" #include "PartyMatching.h" #include "RuudSystem.h" #include "ProtectorOfAcheron.h" #include "TormentedSquare.h" #include "TormentedSquareSurvival.h" #include "GremoryCase.h" #include "Evomon.h" #include "MiniBomb.h" #include "JewelBingo.h" #include "NumericBaseball.h" #include "MossMerchant.h" #include "NixiesLake.h" #include "LabyrinthDimensions.h" #include "SwampOfDarkness.h" #include "DungeonDef.h" #include "DungeonInstance.h" #include "Dungeon.h" #include "FormulaData.h" #include "MonsterSoul.h" #include "GamePacket.h" #define WM_GM_SERVER_LINK_MSG_PROC 0x403 #include "ServerLink.h" #include "AuthServer.h" #include "ConnectServer.h" #include <WinInet.h> #pragma comment(lib, "WININET.LIB") #define sMessage SystemMessage::instance() #define sCashShopMgr CashShopMgr::instance() #define sGenMgr CGenMgr::instance() #define sJewelMix JewelMix::instance() #define sDuelMgr DuelMgr::instance() #define sPartyMgr PartyMgr::instance() #define sItemBagMgr ItemBagMgr::instance() #define sShopMgr ShopMgr::instance() #define sVipMgr CVipMgr::instance() #define sCrywolf Crywolf::instance() #define sKanturuMgr KanturuMgr::instance() #define sBattleSoccerMgr CBattleSoccerMgr::instance() #define sBloodCastleMgr CBloodCastleMgr::instance() #define sCastleSiege CCastleSiege::instance() #define sChaosCastleMgr CChaosCastleMgr::instance() #define sDevilSquareMgr DevilSquareMgr::instance() #define sImperialFortressMgr ImperialFortressMgr::instance() #define sDoppelganger SingNull(Doppelganger) #define sTeleport TeleportManager::instance() #define sIllusionTempleMgr SingNull(IllusionTempleMgr) #define sEventMgr SingNull(CEventMgr) #define sInvasionMgr SingNull(InvasionMgr) #define sRaklion SingNull(Raklion) #define sWorldMgr SingNull(WorldMgr) #define sSkillMgr SingNull(SkillMgr) #define sQuestMgr SingNull(CQuestMgr) #define sItemMgr SingNull(CItemMgr) #define sPetExperience SingNull(CPetItemExperience) #define sHappyHour SingNull(HappyHour) #define sLucky SingNull(LuckyEvent) #define sScriptAI SingNull(ScriptAIMgr) #define sScramble SingNull(Scramble) #define sDungeonRace SingNull(DungeonRace) #define sLosttowerRace SingNull(LosttowerRace) #define sMixMgr SingNull(MixMgr) #define sWorldSocketMgr WorldSocketMgr::Instance() #define sGuildWarMgr SingNull(GuildWarMgr) #define sAuthServer SingNull(AuthServer) #define sConnectServer SingNull(ConnectServer) #define sServerToServer SingNull(ServerToServer) #define sArkaWar SingNull(ArkaWar) #define sPentagramSystem SingNull(PentagramSystem) #define sMuunSystem SingNull(MuunSystem) #define sMiniMap SingNull(MiniMap) #define sSummonScroll SingNull(SummonScroll) #define sEventInventory SingNull(EventInventory) #define sMiningSystem SingNull(MiningSystem) #define sMuRoomy SingNull(MuRoomy) #define sGuildMatching SingNull(GuildMatching) #define sPartyMatching SingNull(PartyMatching) #define sChaosCastleSurvivalMgr SingNull(ChaosCastleSurvivalMgr) #define sRuudSystem SingNull(RuudSystem) #define sProtectorOfAcheron SingNull(ProtectorOfAcheron) #define sTormentedSquare SingNull(TormentedSquare) #define sTormentedSquareSurvival SingNull(TormentedSquareSurvival) #define sGremoryCase SingNull(GremoryCase) #define sEvomon SingNull(Evomon) #define sLastManStanding SingNull(LastManStanding) #define sSocketSystem SingNull(SocketSystem) #define sHuntingRecord SingNull(HuntingRecord) #define sNixiesLake SingNull(NixiesLake) #define sLabyrinthDimensions SingNull(LabyrinthDimensions) #define sCastleDeep SingNull(CastleDeep) #define sWorldBoss SingNull(WorldBoss) #define sMiniBomb SingNull(MiniBomb) #define sJewelBingo SingNull(JewelBingo) #define sMossMerchant SingNull(MossMerchant) #define sSwampOfDarkness SingNull(SwampOfDarkness) #define sNumericBaseball SingNull(NumericBaseball) #define sDungeon SingNull(Dungeon) #define sFormulaMgr SingNull(FormulaMgr) #define sMonsterSoul SingNull(MonsterSoul) #endif
[ "korjik87@gmail.com" ]
korjik87@gmail.com
3b86a14775c73ef8cbed875707482d4ffcbbcbdb
cfbac3541f28c91daef99ed11432195862263306
/console.cpp
2bf93466f86b7f74e48a1e94be0c4065bfa8c3fe
[]
no_license
geeksunny/charcoal
3e50327e6d5fd0bb715973441712a7176fb8aef8
f67d0028d24a6f84358c5fd675859397056f3917
refs/heads/master
2022-12-17T09:40:49.475716
2020-09-22T03:41:47
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#include "console.hpp" namespace console { std::ostream& move(std::ostream &out, int x, int y) { return out << "\x1b[" << unsigned(y) << ";" << unsigned(x) << "H"; } std::ostream& textColor(std::ostream &out, Rgb rgb) { // TODO: Constant values for rgb color_id ? // https://en.wikipedia.org/wiki/ANSI_escape_code#8-bit return out << "\x1b[38;5;" << unsigned(rgb) << "m"; } std::ostream& textColor(std::ostream &out, Rgb24 rgb_24) { return out << "\x1b[38;2;" << unsigned(rgb_24.r) << ";" << unsigned(rgb_24.g) << ";" << unsigned(rgb_24.b) << "m"; } std::ostream& bgColor(std::ostream &out, Rgb rgb) { return out << "\x1b[48;5;" << unsigned(rgb) << "m"; } std::ostream& bgColor(std::ostream &out, Rgb24 rgb_24) { return out << "\x1b[48;2;" << unsigned(rgb_24.r) << ";" << unsigned(rgb_24.g) << ";" << unsigned(rgb_24.b) << "m"; } }
[ "geeksunny@gmail.com" ]
geeksunny@gmail.com
02997eb37c10fdcf0b85db3611518c07f4cdac52
a5938b70a2db3763365e57f5adae334c4dd5953c
/RGWinService/example/serv/TestSrv/ntservEventLogRecord.cpp
ecc54830ec66ce0a24ff1dca1d84e411e2586d77
[]
no_license
jerryhanhuan/test-code-backup
7dea8a8eb4209dc241dae1864df6b1eb1a48c7bd
2ebf0b1cb6715f66ea4c0b3153d426652ce9235f
refs/heads/master
2021-01-22T22:57:25.097424
2014-09-17T02:31:47
2014-09-17T02:31:47
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/* Module : NTSERVEVENTLOGRECORD.CPP Purpose: Implementation for the class CNTEventLogRecord Created: PJN / 14-07-1997 History: PJN / 14-08-2005 1. Fixed an issue where the SID and binary values was not being set correctly in the overloaded CEventLogRecord constructor which takes a EVENTLOGRECORD pointer. Thanks to Brian Lee for reporting this issue. Also the arrays which this information is copied into is now preallocated to improve performance. PJN / 12-05-2006 1. Minor update to remove now unnecessary include of AfxPriv.h from this module. PJN / 25-06-2006 1. Optimized CEventLogRecord constructor 2. Code now uses newer C++ style casts instead of C style casts. PJN / 01-08-2010 1. CEventLogRecord::m_TimeGenerated and CEventLogRecord::m_TimeWritten values are now simple DWORD values instead of CTime instances. Copyright (c) 1996 - 2010 by PJ Naughter (Web: www.naughter.com, Email: pjna@naughter.com) All rights reserved. Copyright / Usage Details: You are allowed to include the source code in any product (commercial, shareware, freeware or otherwise) when your product is released in binary form. You are allowed to modify the source code in any way you want except you cannot modify the copyright details at the top of each module. If you want to distribute source code with your application, then you are only allowed to distribute versions released by the author. This is to maintain a single distribution point for the source code. */ ///////////////////////////////// Includes ////////////////////////////////// #include "stdafx.h" #include "ntservEventLogRecord.h" ///////////////////////////////// Macros ///////////////////////////////////// #ifdef _DEBUG #define new DEBUG_NEW #endif ///////////////////////////////// Implementation ////////////////////////////// CEventLogRecord::CEventLogRecord() : m_dwRecordNumber(0), m_dwTimeGenerated(0), m_dwTimeWritten(0), m_dwEventID(0), m_wEventType(0), m_wEventCategory(0) { } CEventLogRecord::CEventLogRecord(const CEventLogRecord& record) { *this = record; } CEventLogRecord::CEventLogRecord(const EVENTLOGRECORD* pRecord) { //Validate our parameters AFXASSUME(pRecord != NULL); //First the easy ones m_dwRecordNumber = pRecord->RecordNumber; m_dwTimeGenerated = pRecord->TimeGenerated; m_dwTimeWritten = pRecord->TimeWritten; m_dwEventID = pRecord->EventID; m_wEventType = pRecord->EventType; m_wEventCategory = pRecord->EventCategory; //Copy over the SID DWORD i = 0; const BYTE* pBeginRecord = reinterpret_cast<const BYTE*>(pRecord); AFXASSUME(pBeginRecord != NULL); DWORD dwCurOffset = pRecord->UserSidOffset; if (pRecord->UserSidLength) m_UserSID.SetSize(0, pRecord->UserSidLength); //Preallocate the array to improve performance while (i < pRecord->UserSidLength) { m_UserSID.Add(pBeginRecord[dwCurOffset + i]); i++; } dwCurOffset += pRecord->UserSidLength; //Copy over the Binary data i = 0; dwCurOffset = pRecord->DataOffset; if (pRecord->DataLength) m_Data.SetSize(0, pRecord->DataLength); //Preallocate the array to improve performance while (i < pRecord->DataLength) { m_Data.Add(pBeginRecord[dwCurOffset + i]); i++; } dwCurOffset += pRecord->DataLength; //Copy over the SourceName const TCHAR* pszBeginRecord = reinterpret_cast<const TCHAR*>(pBeginRecord + sizeof(EVENTLOGRECORD)); dwCurOffset = 0; DWORD dwStartOffset = dwCurOffset; while (pszBeginRecord[dwCurOffset]) dwCurOffset++; m_sSourceName = &pszBeginRecord[dwStartOffset]; //Skip over the NULL dwCurOffset++; //Copy over the ComputerName dwStartOffset = dwCurOffset; while (pszBeginRecord[dwCurOffset]) dwCurOffset++; m_sComputerName = &pszBeginRecord[dwStartOffset]; //Copy over the strings array int nStringsRead = 0; pszBeginRecord = reinterpret_cast<const TCHAR*>(pBeginRecord + pRecord->StringOffset); dwCurOffset = 0; while (nStringsRead < pRecord->NumStrings) { //Find the next string dwStartOffset = dwCurOffset; while (pszBeginRecord[dwCurOffset]) dwCurOffset++; //Add it to the array CString sText(&pszBeginRecord[dwStartOffset]); m_Strings.Add(sText); //Increment the number of strings read nStringsRead++; //Skip over the NULL dwCurOffset++; } } CEventLogRecord& CEventLogRecord::operator=(const CEventLogRecord& record) { m_dwRecordNumber = record.m_dwRecordNumber; m_dwTimeGenerated = record.m_dwTimeGenerated; m_dwTimeWritten = record.m_dwTimeWritten; m_dwEventID = record.m_dwEventID; m_wEventType = record.m_wEventType; m_wEventCategory = record.m_wEventCategory; m_UserSID.Copy(record.m_UserSID); m_Strings.Copy(record.m_Strings); m_Data.Copy(record.m_Data); m_sSourceName = record.m_sSourceName; m_sComputerName = record.m_sComputerName; return *this; }
[ "happyhaoyun@gmail.com" ]
happyhaoyun@gmail.com
f3b36dde24801b7021ab7588b72e0d3d69827dfd
276300014404e8524dac6313fb891c47bb31c176
/src/CGALTetrahedralize/CGALTetrahedralize.cpp
fafff91cf72e4a6203b65d8b4af22339a3499ef0
[]
no_license
PetrosKataras/ciTetraMesher
bd7de1f62bde56feb25944962edeaada157a5720
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refs/heads/master
2020-01-27T10:04:38.945741
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/* * Created on: Dec. 06, 2012 * Author: Dennis Luebke */ #include "CGALTetrahedralize.h" #define BOOST_PARAMETER_MAX_ARITY 12 #ifdef _WIN32 #include <windows.h> #endif #include <CGAL/Exact_predicates_inexact_constructions_kernel.h> #include <CGAL/Simple_cartesian.h> #include <CGAL/Polyhedron_incremental_builder_3.h> #include <CGAL/Polyhedron_3.h> #include <CGAL/Mesh_triangulation_3.h> #include <CGAL/Mesh_complex_3_in_triangulation_3.h> #include <CGAL/Mesh_criteria_3.h> #include <CGAL/Triangulation_cell_base_3.h> #include <CGAL/Polyhedral_mesh_domain_3.h> #include <CGAL/make_mesh_3.h> #include <CGAL/refine_mesh_3.h> // IO #include <CGAL/IO/Polyhedron_iostream.h> #include <iostream> #include <map> // Domain typedef CGAL::Exact_predicates_inexact_constructions_kernel Kernel2; typedef CGAL::Polyhedron_3<Kernel2> Polyhedron2; typedef CGAL::Simple_cartesian<double> Kernel; typedef CGAL::Polyhedron_3<Kernel> Polyhedron; typedef CGAL::Polyhedral_mesh_domain_3<Polyhedron2, Kernel2> Mesh_domain; typedef Polyhedron::Vertex_iterator Vertex_iterator; typedef Polyhedron::Facet_iterator Triangle_iterator; typedef Polyhedron::Halfedge_around_facet_circulator Halfedge_facet_circulator; typedef Polyhedron::HalfedgeDS HalfedgeDS; // Triangulation typedef CGAL::Mesh_triangulation_3<Mesh_domain>::type Tr; typedef CGAL::Mesh_complex_3_in_triangulation_3<Tr> C3t3; typedef CGAL::Triangulation_cell_base_3<Tr> Cell_Base; typedef CGAL::Mesh_complex_3_in_triangulation_3<Tr>::Vertices_in_complex_iterator Complex_Vertex_Iterator; typedef CGAL::Mesh_complex_3_in_triangulation_3<Tr>::Cells_in_complex_iterator Complex_Cell_Iterator; typedef C3t3::Cell_iterator Cell_iterator; typedef Tr::Finite_vertices_iterator Finite_vertices_iterator; typedef Tr::Vertex_handle Vertex_handle; typedef Tr::Point Point_3; // Criteria typedef CGAL::Mesh_criteria_3<Tr> Mesh_criteria; // To avoid verbose function and named parameters call using namespace CGAL::parameters; /* * The following section was found in the CGAL mailing list: * http://cgal-discuss.949826.n4.nabble.com/Example-Convert-polyhedron-from-one-kernel-to-another-td4514497.html */ // Can be used to convert polyhedron from exact to inexact and vice-versa template <class Polyhedron_input, class Polyhedron_output> struct Copy_polyhedron_to : public CGAL::Modifier_base<typename Polyhedron_output::HalfedgeDS> { Copy_polyhedron_to(const Polyhedron_input& in_poly) : in_poly(in_poly) {} void operator()(typename Polyhedron_output::HalfedgeDS& out_hds) { typedef typename Polyhedron_output::HalfedgeDS Output_HDS; typedef typename Polyhedron_input::HalfedgeDS Input_HDS; CGAL::Polyhedron_incremental_builder_3<Output_HDS> builder(out_hds); typedef typename Polyhedron_input::Vertex_const_iterator Vertex_const_iterator; typedef typename Polyhedron_input::Facet_const_iterator Facet_const_iterator; typedef typename Polyhedron_input::Halfedge_around_facet_const_circulator HFCC; builder.begin_surface(in_poly.size_of_vertices(), in_poly.size_of_facets(), in_poly.size_of_halfedges()); for(Vertex_const_iterator vi = in_poly.vertices_begin(), end = in_poly.vertices_end(); vi != end ; ++vi) { typename Polyhedron_output::Point_3 p(::CGAL::to_double( vi->point().x()), ::CGAL::to_double( vi->point().y()), ::CGAL::to_double( vi->point().z())); builder.add_vertex(p); } typedef CGAL::Inverse_index<Vertex_const_iterator> Index; Index index( in_poly.vertices_begin(), in_poly.vertices_end()); for(Facet_const_iterator fi = in_poly.facets_begin(), end = in_poly.facets_end(); fi != end; ++fi) { HFCC hc = fi->facet_begin(); HFCC hc_end = hc; builder.begin_facet (); do { builder.add_vertex_to_facet(index[hc->vertex()]); ++hc; } while( hc != hc_end); builder.end_facet(); } builder.end_surface(); } // end operator()(..) private: const Polyhedron_input& in_poly; }; // end Copy_polyhedron_to<> template <class Poly_B, class Poly_A> void poly_copy(Poly_B& poly_b, const Poly_A& poly_a) { poly_b.clear(); Copy_polyhedron_to<Poly_A, Poly_B> modifier(poly_a); poly_b.delegate(modifier); } /* * This is used to create the CGAL compliant surface mesh from the list of vertices and * triangle indices: * * The following section was found in the CGAL documentation for CGAL::Polyhedron_incremental_builder_3. */ // A modifier creating a triangle with the incremental builder. template <class HDS> class Build_triangle : public CGAL::Modifier_base<HDS> { private: std::vector<Triangle> tris; std::vector<Vec3f> verts; public: Build_triangle(const std::vector<Triangle>& tris_, const std::vector<Vec3f>& verts_) { tris = tris_; verts = verts_; } void operator()( HDS& hds) { if (tris.size() == 0 || verts.size() == 0) { std::cerr<<"ERROR in CGALTetrahedralize! Vertices or triangles are empty..."<<std::endl; return; } // Postcondition: `hds' is a valid polyhedral surface. CGAL::Polyhedron_incremental_builder_3<HDS> B( hds, true); //B.begin_surface( verts.size(), tris.size(), numHalfEdges); B.begin_surface( verts.size(), tris.size()); typedef typename HDS::Vertex Vertex; typedef typename Vertex::Point Point; // add vertices to CGAL data structure for (unsigned int i=0; i<verts.size(); ++i) { const Vec3f& v = verts[i]; B.add_vertex( Point(v.x, v.y, v.z)); } // add triangles to CGAL data structure for (unsigned int i=0; i<tris.size(); ++i) { const Triangle& t = tris[i]; B.begin_facet(); B.add_vertex_to_facet(t.index[0]); B.add_vertex_to_facet(t.index[1]); B.add_vertex_to_facet(t.index[2]); B.end_facet(); if (B.error()) { std::cout<<"Error in Facet_Builder..."<<std::endl; return; } } B.end_surface(); } }; CGALTetrahedralize::CGALTetrahedralize() { //clear(); } void CGALTetrahedralize::clear() { tetraPoints.clear(); tetraIndices.clear(); } CGALTetrahedralize::~CGALTetrahedralize() { clear(); } /// Helpful documentation note for self: /// http://doc.cgal.org/latest/Mesh_3/index.html#Chapter_3D_Mesh_Generation void CGALTetrahedralize::GenerateFromSurface(const std::vector<Triangle>& tris, const std::vector<Vec3f>& verts, const double cell_size_, const double facet_angle_, const double facet_size_, const double face_distance_, const double cell_radius_edge_ratio_) { std::cout<<"Generating CGAL surface mesh from our own data structure..."<<std::endl; Polyhedron2 polyhedron; Polyhedron tmpPoly; // generate the CGAL compliant mesh from triangle indices and vertices Build_triangle<HalfedgeDS> triangle(tris, verts); // transform the generated mesh from exact to inexact mesh criteria (this is required to generate the tetrahedral mesh) tmpPoly.delegate( triangle); //CGAL_assertion( polyhedron.is_triangle( polyhedron.halfedges_begin())); //std::cout<<"Successfully generated CGAL mesh from custom surface..."<<std::endl; //std::cout<<"Copying CGAL surface to new structure to generate tetrahedral mesh mesh from surface..."<<std::endl; poly_copy(polyhedron, tmpPoly); unsigned int i=0; // Create domain std::cout<<"Creating domain..."<<std::endl; Mesh_domain domain(polyhedron); // Mesh criteria (no cell_size set) std::cout<<"Mesh criteria..."<<std::endl; Mesh_criteria criteria(facet_angle=facet_angle_, facet_size=facet_size_, facet_distance=face_distance_, cell_radius_edge_ratio=cell_radius_edge_ratio_, cell_size=cell_size_); //Mesh_criteria criteria(cell_size=0.1, cell_radius_edge_ratio=3); // Mesh generation std::cout<<"Making mesh (this might take a while depending on the size of the surface mesh...)"<<std::endl; C3t3 c3t3 = CGAL::make_mesh_3<C3t3>(domain, criteria, no_perturb(), no_exude()); std::cout<<"C3T3 Number of cells : "<<c3t3.number_of_cells()<<std::endl; /* Mesh_criteria new_criteria(cell_radius_edge_ratio=3, cell_size=0.03); // Mesh refinement std::cout<<"Refining mesh #2..."<<std::endl; CGAL::refine_mesh_3(c3t3, domain, new_criteria); std::cout<<"C3T3 Number of cells after refining: "<<c3t3.number_of_cells()<<std::endl; */ // clear all existing output data structures clear(); // Copy all data from CGAL data structures to our own structure. Tr t = c3t3.triangulation(); i = 0; //std::cout<<"NumVerts: "<<t.number_of_vertices()<<std::endl; // Vertex map for storing the vertex indices (these are needed to generate the triangle indices from the vertex values) std::map<Point_3, int> V; //for (Tr::All_vertices_iterator it=t.all_vertices_begin(); it != t.all_vertices_end(); ++it) for( Finite_vertices_iterator it = t.finite_vertices_begin(); it != t.finite_vertices_end(); ++it) { // add the current point to the vertex map to re-use this map to generate the triangle-indices afterwards. V[it->point()] = i; Vec3f v; v.x = it->point().x(); v.y = it->point().y(); v.z = it->point().z(); tetraPoints.push_back(v); ++i; } i = 0; for (Complex_Cell_Iterator it = c3t3.cells_in_complex_begin(); it != c3t3.cells_in_complex_end(); ++it) //for (Tr::All_cells_iterator it = t.all_cells_begin(); it != t.all_cells_end(); ++it) { //const Tr::Cell c(*it); /* const C3t3::Vertex_handle v0 = c.vertex(0); const C3t3::Vertex_handle v1 = c.vertex(1); const C3t3::Vertex_handle v2 = c.vertex(2); const C3t3::Vertex_handle v3 = c.vertex(3); */ Tetrahedron tet; for (int j=0; j<4; ++j) { tet.index[j] = V[it->vertex(j)->point()]; } tetraIndices.push_back(tet); ++i; } } std::vector<Vec3f>& CGALTetrahedralize::GetTetraNormals() { return tetraNormals; } std::vector<Vec3f>& CGALTetrahedralize::GetTetraVertices() { return tetraPoints; } std::vector<Tetrahedron>& CGALTetrahedralize::GetTetras() { return tetraIndices; }
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#include "stdafx.h" #include "inputDialog.h" //============================================================================= // Constructor //============================================================================= InputDialog::InputDialog() { textBackColor = inputDialogNS::TEXT_BACK_COLOR; textFontColor = inputDialogNS::TEXT_COLOR; inTextVerts = NULL; inText = ""; } //============================================================================= // Destructor //============================================================================= InputDialog::~InputDialog() { onLostDevice(); // call onLostDevice() for every graphics item } //============================================================================= // Prepare the vertex buffers for drawing dialog background and button //============================================================================= void InputDialog::prepareVerts() { MessageDialog::prepareVerts(); // call perpareVerts in base class SAFE_RELEASE(inTextVerts); // inText top left vtx[0].x = x + messageDialogNS::BORDER*2; vtx[0].y = y + height - messageDialogNS::BORDER - messageDialogNS::MARGIN - messageDialogNS::BUTTON_HEIGHT*2.5f; vtx[0].z = 0.0f; vtx[0].rhw = 1.0f; vtx[0].color = textBackColor; // inText top right vtx[1].x = x + width - messageDialogNS::BORDER*2; vtx[1].y = vtx[0].y; vtx[1].z = 0.0f; vtx[1].rhw = 1.0f; vtx[1].color = textBackColor; // inText bottom right vtx[2].x = vtx[1].x; vtx[2].y = vtx[0].y + messageDialogNS::BUTTON_HEIGHT; vtx[2].z = 0.0f; vtx[2].rhw = 1.0f; vtx[2].color = textBackColor; // inText bottom left vtx[3].x = vtx[0].x; vtx[3].y = vtx[2].y; vtx[3].z = 0.0f; vtx[3].rhw = 1.0f; vtx[3].color = textBackColor; graphics->createVertexBuffer(vtx, sizeof vtx, inTextVerts); // set inTextRect inTextRect.left = (long)vtx[0].x; inTextRect.right = (long)vtx[1].x; inTextRect.top = (long)vtx[0].y; inTextRect.bottom = (long)vtx[2].y; } //============================================================================= // Draw the InputDialog //============================================================================= const void InputDialog::draw() { if (!visible || graphics == NULL || !initialized) return; graphics->drawQuad(borderVerts); // draw border graphics->drawQuad(dialogVerts); // draw backdrop graphics->drawQuad(buttonVerts); // draw button graphics->drawQuad(button2Verts); // draw button2 graphics->drawQuad(inTextVerts); // draw input text area graphics->spriteBegin(); // begin drawing sprites if(text.size() == 0) return; // display text on MessageDialog dxFont.setFontColor(fontColor); dxFont.print(text,textRect,DT_CENTER|DT_WORDBREAK); // display text on buttons dxFont.setFontColor(buttonFontColor); dxFont.print(messageDialogNS::BUTTON1_TEXT[buttonType],buttonRect,DT_SINGLELINE|DT_CENTER|DT_VCENTER); dxFont.print(messageDialogNS::BUTTON2_TEXT[buttonType],button2Rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER); // display input text dxFont.setFontColor(textFontColor); tempRect = inTextRect; // save // No text is printed with DT_CALDRECT option. It moves RECT.right dxFont.print(inText,tempRect,DT_SINGLELINE|DT_LEFT|DT_VCENTER|DT_CALCRECT); if(tempRect.right > inTextRect.right) // if text too long, right justify dxFont.print(inText,inTextRect,DT_SINGLELINE|DT_RIGHT|DT_VCENTER); else // else, left justify dxFont.print(inText,inTextRect,DT_SINGLELINE|DT_LEFT|DT_VCENTER); graphics->spriteEnd(); // end drawing sprites } //============================================================================= // Checks for DIALOG_CLOSE_KEY and mouse click on buttons //============================================================================= void InputDialog::update() { MessageDialog::update(); // call update in base class if (!initialized || !visible) { if(buttonClicked == 2) // if Cancel button inText = ""; // clear input text return; } inText = input->getTextIn(); // get input text } //============================================================================= // Set text string, size dialog bottom to fit text and set visible = true //============================================================================= void InputDialog::print(const std::string &str) { if (!initialized || visible) // if not initialized or already in use return; text = str + "\n\n\n\n\n"; // leave some room for input text and buttons // Set textRect to text area of dialog textRect.left = (long)(x + messageDialogNS::MARGIN); textRect.right = (long)(x + messageDialogNS::WIDTH - messageDialogNS::MARGIN); textRect.top = (long)(y + messageDialogNS::MARGIN); textRect.bottom = (long)(y + messageDialogNS::HEIGHT - messageDialogNS::MARGIN); // Set textRect.bottom to precise height required for text // No text is printed with DT_CALDRECT option. dxFont.print(text,textRect,DT_CENTER|DT_WORDBREAK|DT_CALCRECT); height = textRect.bottom - (int)y + messageDialogNS::BORDER + messageDialogNS::MARGIN; prepareVerts(); // prepare the vertex buffers inText = ""; // clear old input input->clearTextIn(); buttonClicked = 0; // clear buttonClicked visible = true; } //============================================================================= // Called when graphics device is lost //============================================================================= void InputDialog::onLostDevice() { if (!initialized) return; MessageDialog::onLostDevice(); SAFE_RELEASE(inTextVerts); }
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/crostini/crostini_features.h" #include "base/feature_list.h" #include "chrome/browser/browser_process.h" #include "chrome/browser/browser_process_platform_part.h" #include "chrome/browser/chromeos/crostini/crostini_manager.h" #include "chrome/browser/chromeos/crostini/crostini_pref_names.h" #include "chrome/browser/chromeos/crostini/crostini_util.h" #include "chrome/browser/chromeos/policy/browser_policy_connector_chromeos.h" #include "chrome/browser/chromeos/profiles/profile_helper.h" #include "chrome/browser/chromeos/settings/cros_settings.h" #include "chrome/browser/chromeos/virtual_machines/virtual_machines_util.h" #include "chrome/browser/policy/profile_policy_connector.h" #include "chrome/browser/profiles/profile.h" #include "chrome/common/chrome_features.h" #include "chromeos/constants/chromeos_features.h" #include "chromeos/constants/chromeos_switches.h" #include "components/prefs/pref_service.h" namespace { bool IsUnaffiliatedCrostiniAllowedByPolicy() { bool unaffiliated_crostini_allowed; if (chromeos::CrosSettings::Get()->GetBoolean( chromeos::kDeviceUnaffiliatedCrostiniAllowed, &unaffiliated_crostini_allowed)) { return unaffiliated_crostini_allowed; } // If device policy is not set, allow Crostini. return true; } bool IsAllowedImpl(Profile* profile) { if (!profile || profile->IsChild() || profile->IsLegacySupervised() || profile->IsOffTheRecord() || chromeos::ProfileHelper::IsEphemeralUserProfile(profile) || chromeos::ProfileHelper::IsLockScreenAppProfile(profile)) { return false; } if (!crostini::CrostiniManager::IsDevKvmPresent()) { // Hardware is physically incapable, no matter what the user wants. return false; } bool kernelnext = base::CommandLine::ForCurrentProcess()->HasSwitch( chromeos::switches::kKernelnextRestrictVMs); bool kernelnext_override = base::FeatureList::IsEnabled(features::kKernelnextVMs); if (kernelnext && !kernelnext_override) { // The host kernel is on an experimental version. In future updates this // device may not have VM support, so we allow enabling VMs, but guard them // on a chrome://flags switch (enable-experimental-kernel-vm-support). return false; } return base::FeatureList::IsEnabled(features::kCrostini); } bool IsArcManagedAdbSideloadingSupported(bool is_device_enterprise_managed, bool is_profile_enterprise_managed, bool is_owner_profile) { DCHECK(is_device_enterprise_managed || is_profile_enterprise_managed); if (!base::FeatureList::IsEnabled( chromeos::features::kArcManagedAdbSideloadingSupport)) { DVLOG(1) << "adb sideloading is disabled by a feature flag"; return false; } if (is_device_enterprise_managed) { // TODO(janagrill): Add check for device policy if (is_profile_enterprise_managed) { // TODO(janagrill): Add check for affiliated user // TODO(janagrill): Add check for user policy return true; } DVLOG(1) << "adb sideloading is unsupported for this managed device"; return false; } if (is_owner_profile) { // We know here that the profile is enterprise-managed so no need to check // TODO(janagrill): Add check for user policy return true; } DVLOG(1) << "Only the owner can change adb sideloading status"; return false; } } // namespace namespace crostini { static CrostiniFeatures* g_crostini_features = nullptr; CrostiniFeatures* CrostiniFeatures::Get() { if (!g_crostini_features) { g_crostini_features = new CrostiniFeatures(); } return g_crostini_features; } void CrostiniFeatures::SetForTesting(CrostiniFeatures* features) { g_crostini_features = features; } CrostiniFeatures::CrostiniFeatures() = default; CrostiniFeatures::~CrostiniFeatures() = default; bool CrostiniFeatures::IsAllowed(Profile* profile) { const user_manager::User* user = chromeos::ProfileHelper::Get()->GetUserByProfile(profile); if (!IsUnaffiliatedCrostiniAllowedByPolicy() && !user->IsAffiliated()) { return false; } if (!profile->GetPrefs()->GetBoolean( crostini::prefs::kUserCrostiniAllowedByPolicy)) { return false; } if (!virtual_machines::AreVirtualMachinesAllowedByPolicy()) { return false; } return IsAllowedImpl(profile); } bool CrostiniFeatures::IsUIAllowed(Profile* profile, bool check_policy) { if (!chromeos::ProfileHelper::IsPrimaryProfile(profile)) { return false; } if (check_policy) { return g_crostini_features->IsAllowed(profile); } return IsAllowedImpl(profile); } bool CrostiniFeatures::IsEnabled(Profile* profile) { return g_crostini_features->IsUIAllowed(profile) && profile->GetPrefs()->GetBoolean(crostini::prefs::kCrostiniEnabled); } bool CrostiniFeatures::IsExportImportUIAllowed(Profile* profile) { return g_crostini_features->IsUIAllowed(profile, true) && profile->GetPrefs()->GetBoolean( crostini::prefs::kUserCrostiniExportImportUIAllowedByPolicy); } bool CrostiniFeatures::IsRootAccessAllowed(Profile* profile) { if (base::FeatureList::IsEnabled(features::kCrostiniAdvancedAccessControls)) { return profile->GetPrefs()->GetBoolean( crostini::prefs::kUserCrostiniRootAccessAllowedByPolicy); } return true; } bool CrostiniFeatures::IsContainerUpgradeUIAllowed(Profile* profile) { return g_crostini_features->IsUIAllowed(profile, true) && base::FeatureList::IsEnabled( chromeos::features::kCrostiniWebUIUpgrader); } bool CrostiniFeatures::CanChangeAdbSideloading(Profile* profile) { // First rule out a child account as it is a special case - a child can be an // owner, but ADB sideloading is currently not supported for this case if (profile->IsChild()) { DVLOG(1) << "adb sideloading is currently unsupported for child accounts"; return false; } // Check the managed device and/or user case auto* connector = g_browser_process->platform_part()->browser_policy_connector_chromeos(); bool is_device_enterprise_managed = connector->IsEnterpriseManaged(); bool is_profile_enterprise_managed = profile->GetProfilePolicyConnector()->IsManaged(); bool is_owner_profile = chromeos::ProfileHelper::IsOwnerProfile(profile); if (is_device_enterprise_managed || is_profile_enterprise_managed) { return IsArcManagedAdbSideloadingSupported(is_device_enterprise_managed, is_profile_enterprise_managed, is_owner_profile); } // Here we are sure that the user is not enterprise-managed and we therefore // only check whether the user is the owner if (!is_owner_profile) { DVLOG(1) << "Only the owner can change adb sideloading status"; return false; } return true; } } // namespace crostini
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#include <bits/stdc++.h> using namespace std ; #define inf 0x3f3f3f3f #define INF 1000111000111000111LL #define mod 1000000007 #define pi acos(-1.0) #define eps 1e-8 #define endl '\n' #define mp make_pair #define mt make_tuple #define pb push_back #define fi first #define se second #define all(cc) (cc).begin(),(cc).end() using lli = long long int ; using pii = pair<int, int> ; using vi = vector<int> ; using vb = vector<bool> ; using vvi = vector<vector<int>> ; using vlli = vector<long long int> ; using vpii = vector<pair<int, int>> ; int main() { ios_base::sync_with_stdio (false) ; cin.tie(0) ; cout.tie(0) ; int N=1000 ; cout<< N << endl ; for(int i=1 ; i<=N ; i++) cout<< i << " " << N-i+1 << endl ; }
[ "ahmed.belal98@gmail.com" ]
ahmed.belal98@gmail.com
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#include <memory> #include <cstdlib> namespace so { std::unique_ptr<void, void(*)(void*)> malloc(std::size_t n) { return { std::malloc(n), std::free }; } } int main() { auto p = so::malloc(100); }
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francis.rammeloo@36614edc-3e3a-acb8-9062-c8ae0e4185df
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#include<bits/stdc++.h> using namespace std; void wave_sort(vector<int> &array) { //jump by 2 location int n=array.size(); // i=1 to n-1 for(int i=1;i<n;i=i+2) { //if previous element in small then swap if( array[i]>array[i-1] ) { swap(array[i],array[i-1]); } if(array[i]>array[i+1]&&i<=n-2) { swap(array[i],array[i+1]); } } } int main() { int n; cin>>n; vector<int> array(n); for(auto &i:array) { cin>>i; } wave_sort(array); for(auto i:array) { cout<<i<<" "; } }
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// Copyright (c) 2019-present, Qihoo, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. #include "include/pika_repl_server_thread.h" #include "include/pika_rm.h" #include "include/pika_server.h" extern PikaServer* g_pika_server; extern PikaReplicaManager* g_pika_rm; PikaReplServerThread::PikaReplServerThread(const std::set<std::string>& ips, int port, int cron_interval) : HolyThread(ips, port, &conn_factory_, cron_interval, &handle_, true), conn_factory_(this), port_(port), serial_(0) { set_keepalive_timeout(180); } int PikaReplServerThread::ListenPort() { return port_; } void PikaReplServerThread::ReplServerHandle::FdClosedHandle(int fd, const std::string& ip_port) const { LOG(INFO) << "ServerThread Close Slave Conn, fd: " << fd << ", ip_port: " << ip_port; g_pika_server->DeleteSlave(fd); g_pika_rm->ReplServerRemoveClientConn(fd); }
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#ifndef KERNEL_SYSTEM_H #define KERNEL_SYSTEM_H #include "vm_declarations.h" #include "part.h" #include <unordered_map> const Time nextTime = 10000; class Partition; class Process; class System; class KernelProcess; class Allocator; class ProcessList; class DescriptorList; class SharedSegmentDescriptor; class KernelSystem { public: KernelSystem(PhysicalAddress processVMSpace, PageNum processVMSpaceSize, PhysicalAddress pmtSpace, PageNum pmtSpaceSize, Partition* partition, System *system); ~KernelSystem(); Process* createProcess(); Process* cloneProcess(ProcessId pid); Time periodicJob(); Status access(ProcessId pid, VirtualAddress address, AccessType type); protected: PageNum allocateBlock(); void deallocateBlock(PageNum block); PhysicalAddress allocatePMT(); void deallocatePMT(PhysicalAddress pmt); ClusterNo allocateCluster(); void deallocateCluster(ClusterNo cluster); void deleteProcess(ProcessId pid); PageNum getVictim(); bool checkSharedSegment(const char* name) { std::unordered_map<const char *, SharedSegmentDescriptor *>::const_iterator it = descriptors.find(name); return it != descriptors.end() && it->second != nullptr; } void createSharedSegment(const char* name, PageNum segmentSize, unsigned RWX); private: friend class Process; friend class KernelProcess; friend class SharedSegmentDescriptor; PhysicalAddress processVMSpace, pmtSpace; Partition *partition; Allocator *vmAllocator, *pmtAllocator, *partAllocator; ProcessList *processList; DescriptorList *validDescriptorList; System *system; static ProcessId pidGenerator; std::unordered_map <const char *, SharedSegmentDescriptor *> descriptors; }; #endif
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#pragma once #include <cstdint> struct MqHead { int32_t aid; //Associate id int16_t type; int16_t flag; }; typedef struct MqHead MqHead;
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//#ifndef _DIRECTIONAL_GRAPH_H_ //#define _DIRECTIONAL_GRAPH_H_ // DirectionalGraph class represents a directed DirectionalGraph // using adjacency list representation #include <iostream> #include <list> #include <vector> #include <string> #include <map> #include <algorithm> #include "ros/ros.h" #include "std_msgs/Float64.h" #include "create_topomap/logicalImage.h" #include "create_topomap/collision.h" using namespace std; class NodeSemantic{ public: string name; /* 1) East goes from -pi/4 to pi/4 2) North goes from pi/4 to pi*3/4 3) West goes from pi*3/4 to -pi*3/4 4) South goes from -3/4*pi/4 to -pi/4 */ int direction; //float initScanEdgesAngle; bool finishedscanningEdgesFlag; map<string,int> edges; //it saves the edges for one node, the name of the edge and the direction map<string,int> visitedEdges; //name of the edge and if visite 1, unvisited 0 map<string,int> connectedNodes; //name of the node and direction map<string,int> times; //it saves the time to go to each node using the system time }; class DirectionalGraph{ public: //For the graph to be copied to a class vector< vector<string> > adjacencyList2Left,adjacencyList2Right; vector<NodeSemantic> visitedLocations; vector<string> fatherChild; //fatherChild saves the last node seen and the current node bool updateFatherChild; bool childFounded; //map<string,int> fathers; //each new node is a new father and we save the name of the father and the index on the adjencyList //int countFathers; // int lastFatherIndex; // int lastFathersDirection; // string lastFatherName; int lastDirectionTaken; int LEFTNUMBER; int RIGHTNUMBER; float mydirection_robot; float mydirection_robot_average[5]; bool getDirectionManually; //0 if we want automatic direction obtained from odom, 1 for manual human direction int timeToNewNode; //the time spent using a maneuver and finding the new node //end graph //Ros ros::NodeHandle n_; ros::Subscriber sub_objects; ros::Subscriber sub_direction; ros::Subscriber sub_collision; ros::Publisher goCorridor; ros::Publisher goDoor; bool collisionFlag; //Topic to publish ros::Publisher pub_cmd_vel; ros::ServiceClient clientSolveCMDP; string modelName,intersectionsName; float model_pos_x,model_pos_y; //testing int saveResultCounter; //When colliding only saves 1 time the failure. Without this variable the function collisionDetected is called many times and it would save all those times the failure ("0") in the file where we record the success or failure of the different experiments string sharedFolderName; //Shared Folder to comunicate with Matlab //Running time for experiments and calculate failure when temporalDeadline is not met int globalTimeStarts,globalTimeFinal; //saves the total time when using the manuevers int totalTimeToGoal; //this value comes from the configuration file, dependeing of the experiment, the start and goal position changes and the average time spent to reach that goal from the starting point int timeLeftToGoal; //this value needs to be updated every time we call the CMDP and use certain amount of time to navigate, the CMDP receives "chunks" of the total time to navigate and get to the goal respecting the global total time (totalTimeToGoal). vector< float> slowCrossDoorTime, slowCorridorTime,fastCrossDoorTime, fastCorridorTime; public: DirectionalGraph(); // Constructor // function to add an node to DirectionalGraph using the visitedLocations int addNode2(string,int *); // function to add an edge to DirectionalGraph for new node using the visitedLocations int addEdge2(string,int *, int, int); //This function read the visitedLocations and build the adjacencyList2Left,adjacencyList2Right. int buildAdjancyMats(); //function that finds if certain node has a edge to another node bool findEdge(string, string); //find the index of the father specified by the name string int findFatherIndex(string); //Updates the information of the last node seen for the robot which must be the last father that will host the next node void updateFather(string); // function to print the whole graph void printGraph(); //function to print the visited edges void printVisitedLocations(); //save into a text file the graph int saveListsToFile(); void endOfProgram(int); //get direction for new place left or right from a human or from compass (odom) int getDirection(int *); //we can send N,S,E,W and it will return if that is left 1 or right 2 int getlOrR(int ); //get diretion with wider angle to scan the intersections int getDirectionIntersections(int *); //creates the directional graph void createGraph(string , int *); //This function updates the values for all the visited edges int updateVisitedEdges(int*); //Exploration Strategies string randomExploration(); string topologicalFrontier(); string topologicalFrontierNormalized(string); string semanticExploration(string); string semanticExplorationRooms(string); //searching graph int dijkstra(int, int *, int, int,vector<int> &); int printSolution(int *, int ); int minDistance(int, int *, bool*); // This function goes through the graph and find the path from a starting point to a goal point and select the temporal deadline according to the timeLeftToGoal float calcualteTemporalDeadLine(string ,string ); // This function returns a path from 2 vertexes vector<int> getPath2Verx(string ,string ); //Matlab int savingFilesForCMDP(float,float,string); //ROS //subscribes to the objects that the logical camera detects void readObjectsDetected(const create_topomap::logicalImage::ConstPtr&); //subscribes to the direction of the robot, which is an angle from 0 to pi and from -pi to 0 being the horizontal x axis the origin void readDirection(const std_msgs::Float64::ConstPtr&); // subscribes to collisionDetected which detect collisions with the robot void collisionDetected(const create_topomap::collision::ConstPtr&); //Move Robot void moveRobot(float,float); void stopRobot(); int scanForEdges(int, bool,int, string, int); //this function rotates the robot at the same place to find the edges of the current node (intersections) string faceNewDirection(int); int opositeDirection(int); int goNextEdge(NodeSemantic, int ); int moveMiddleTag(); string goCorridorFunc(string,int); string goCrossDoorFunc(string,int); };
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(8.59497 -7.35751 1) (8.79565 -7.3565 1) (8.99635 -7.35545 1) (9.19706 -7.35439 1) (9.39779 -7.35331 1) (9.59852 -7.35221 1) (9.79926 -7.35111 1) ) // ************************************************************************* //
[ "tdg@debian" ]
tdg@debian
b403bda86d88b5bd43a2eeff86641813b2e56759
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/Sereja and Dima .cpp
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[]
no_license
AkramRickon/100A_CodeForces_OkailsBlog_Solved
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refs/heads/main
2023-07-13T10:40:29.157372
2021-08-09T17:14:56
2021-08-09T17:14:56
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#include<iostream> using namespace std; int main() { int s,d,i,j,n; s=d=0; cin>>n; int a[n]; for(i=0 ; i<n ; i++) { cin>>a[i]; } i=0; j=n-1; for(int mov=1; mov<=n ;mov++) { if(mov%2==1) { if(a[i]>a[j]) { s+=a[i]; i++; } else { s+=a[j]; j--; } } else { if(a[i]>a[j]) { d+=a[i]; i++; } else { d+=a[j]; j--; } } } cout<<s<<" "<<d; return 0; }
[ "akramhsin29@gmail.com" ]
akramhsin29@gmail.com
7a1116abf525af86dfa0e13b37341d1f1a222c39
34b0ef0b0bd0d5266ef8f18c6dae3e26ced11c52
/sgb/ave_2.14/general.cpp
aef1739e869f31bf3f45a9aa15b8c8882daf3310
[]
no_license
lindianyin/sgbj
bfb429301ed743b75e6c781b48f893ee41e3d097
93e35dbeb3dfdb5a604821e9e232fdef13a457a4
refs/heads/master
2021-01-10T08:09:42.160527
2016-02-24T02:17:17
2016-02-24T02:17:17
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cpp
#include "stdafx.h" #include "general.h" #include "utils_all.h" #include "json_spirit.h" #include "army.h" #include "combat_def.h" #include "combat.h" #include "data.h" #include <iostream> #include <boost/lexical_cast.hpp> #include "singleton.h" #include "boss.h" #include "maze.h" #include "char_zst.h" #include "char_general_soul.hpp" using namespace boost; #include "utils_lang.h" #define INFO(x)// cout<<x using namespace std; //#define TEST_FIGHT_RANDOM //季节不同,物理伤害/策略伤害的加成 int g_season_damage_face[2] = {0,0}; //根据季节确定伤害减免 int GetGlobalFac(int type) { switch (type) { case celue_damage: return g_season_damage_face[1]; case wuli_damage: return g_season_damage_face[0]; default: return 0; } } //根据士气确定伤害加成 int getShiqiMoreDamage(int shiqi) { if (shiqi >= 200) { return 50; } else if (shiqi >= 150) { return 30; } else if (shiqi >= 100) { return 20; } else if (shiqi >= 50) { return 10; } else if (shiqi >= 1) { return 5; } else { return 0; } } //根据士气确定伤害减少 int getShiqiSubDamage(int shiqi) { if (shiqi >= 200) { return 30; } else if (shiqi >= 150) { return 15; } else if (shiqi >= 100) { return 10; } else if (shiqi >= 50) { return 5; } else { return 0; } } /* 春天物理攻击结算时增加15%伤害; 夏天物理攻击结算时减少15%伤害; 秋天策略攻击结算时增加15%伤害; 冬天策略攻击结算时减少15%伤害 */ void updateGlobalFac(int season) { switch (season) { case 1: g_season_damage_face[0] = 15; g_season_damage_face[1] = 0; break; case 2: g_season_damage_face[0] = -15; g_season_damage_face[1] = 0; break; case 3: g_season_damage_face[0] = 0; g_season_damage_face[1] = 15; break; case 4: g_season_damage_face[0] = 0; g_season_damage_face[1] = -15; break; } } /* 7 4 1 1 4 7 8 5 2 <-> 2 5 8 9 6 3 3 6 9 //玩家武将数据 struct CharGeneralData { int m_cid; //角色id int m_gid; //武将id int m_level; //等级 int m_str; //力量 int m_int; //智力 int m_tongyu; //统御 double m_chengzhang; //成长 int m_hp_cost; //消耗兵力需要的银子 int Save(); }; */ General::General(Army* army, int pos, const CharGeneralData& gdata, int hurted) :m_army(army) { m_nuqi_add = iAttackSuccessShiqi; m_nuqi_add_baoji = 2*m_nuqi_add; m_buff_changed = false; m_special_attack = 0; //血量 m_hp_org = 100; //原始血量 m_hp_now = 100; //当前血量 m_unique_id = gdata.m_id; b_init_success = false; m_id = gdata.m_gid; //武将id m_spic = gdata.m_spic; //头像 m_charactor = gdata.m_cid; //所属角色id m_level = gdata.m_level; //等级 m_color = gdata.m_color; //勇武、智力、统御 m_str = gdata.m_str; m_int = gdata.m_int; m_tongyu = gdata.m_tongyu; if (gdata.m_baowu_type != 0) { switch(gdata.m_baowu_type) { case 1: m_str += gdata.m_baowu_add; break; case 2: m_int += gdata.m_baowu_add; break; case 3: m_tongyu += gdata.m_baowu_add; break; default: break; } } //角色数据 boost::shared_ptr<CharData> cdata = GeneralDataMgr::getInstance()->GetCharData(m_charactor); if (!cdata.get()) { return; } //战斗属性继承自主将 //cdata->m_combat_attribute.print(true); m_combat_attribute = cdata->m_combat_attribute; //cout<<"cdata.boss_inspired="<<cdata->m_combat_attribute.m_boss_inspired<<","<<m_id<<"__general.boss_inspired="<<m_combat_attribute.m_boss_inspired<<endl; //获得基础武将数据 boost::shared_ptr<GeneralTypeData> bg = GeneralDataMgr::getInstance()->GetBaseGeneral(m_id); if (!bg.get()) { return; } //兵种 m_stype = bg->m_stype; //获得基础兵种数据 boost::shared_ptr<BaseSoldierData> bs = GeneralDataMgr::getInstance()->GetBaseSoldier(m_stype); if (!bs.get()) { return; } //战斗属性加上兵种自带的属性 m_combat_attribute += bs->m_combat_attribute; //cout<<"1 -----"<<gdata.m_cid<<"."<<gdata.m_gid<<endl; //m_combat_attribute.print(true); //cout<<"2 -----"<<endl; //gdata.m_combat_attr.print(true); //战斗属性 m_combat_attribute += gdata.m_combat_attr; //获得练兵数据 boost::shared_ptr<CharTrainings> ct = Singleton<trainingMgr>::Instance().getChar(*(cdata.get())); if (ct.get()) { //战斗属性加上兵魂属性 m_combat_attribute += ct->_combatAttr; } m_base_stype = bs->m_base_type; m_damage_type = bs->m_damage_type; // 伤害类型 m_damage_type2 = bs->m_damage_type2; // 伤害类型 m_attack_type = bs->m_attack_type; // 攻击方式 m_attack_type2 = bs->m_attack_type2; // 攻击方式 近战 | 远程 m_attack_type3 = bs->m_attack_type3; // 攻击方式 近战 | 远程 m_real_attack_type = m_attack_type; m_special_attack_fac = bs->m_special_attack_fac; m_soldier_spic = bs->m_spic; //兵种头像 m_sname = bs->m_name; //兵种名 //攻防根据战斗类型是否加载战马属性 bool load_horse = true; #if 0 if (army && army->GetCombatHandle()) { switch (army->GetCombatHandle()->type()) { case combat_stronghold: case combat_group_copy: case combat_elite: break; default: load_horse = true; break; } } #endif if (act_wuli_attack == m_damage_type) { m_attack = 2 * m_str + cdata->getPugong(load_horse) + m_combat_attribute.skill_add(1) + gdata.m_attack + m_combat_attribute.soul_add_attack(m_base_stype); } else { m_attack = 2 * m_int + cdata->getCegong(load_horse) + m_combat_attribute.skill_add(3) + gdata.m_attack + m_combat_attribute.soul_add_attack(m_base_stype); } m_wu_fang = 7 * m_str / 5 + cdata->getPufang(load_horse) + m_combat_attribute.skill_add(2) + gdata.m_pufang + m_combat_attribute.soul_add_wufang(m_base_stype); m_ce_fang = 7 * m_int / 5 + cdata->getCefang(load_horse) + m_combat_attribute.skill_add(4) + gdata.m_cefang + m_combat_attribute.soul_add_cefang(m_base_stype); m_failure = 0; //失败概率 /****血量 *******************************************/ m_hp_org = 3*m_tongyu; //原始血量 if (m_hp_org <= 0) { m_hp_org = 1; } //兵器装备加成血量 m_hp_org += (cdata->getBingli(load_horse)); //技能加血 m_hp_org += m_combat_attribute.skill_add(0); m_hp_org += gdata.m_hp; m_hp_org += m_combat_attribute.soul_add_hp(m_base_stype); //成长星级加成 if (gdata.m_chengzhang_star.get()) { m_attack += gdata.m_chengzhang_star->gongji; m_wu_fang += gdata.m_chengzhang_star->fangyu; m_ce_fang += gdata.m_chengzhang_star->fangyu; m_hp_org += gdata.m_chengzhang_star->bingli; } //将魂加成 if (gdata.m_general_soul) { m_attack += gdata.m_general_soul->getAttack(gdata.m_color); m_wu_fang += gdata.m_general_soul->getWufang(gdata.m_color); m_ce_fang += gdata.m_general_soul->getCefang(gdata.m_color); m_hp_org += gdata.m_general_soul->getBingli(gdata.m_color); } //兵魂加成打印 /*{ cout << "***********load_general,stype=" << m_base_stype << "***********" << endl; cout << "add_attack" << m_combat_attribute.soul_add_attack(m_base_stype); cout << " add_wufang" << m_combat_attribute.soul_add_wufang(m_base_stype); cout << " add_cefang" << m_combat_attribute.soul_add_cefang(m_base_stype); cout << " add_hpfang" << m_combat_attribute.soul_add_hp(m_base_stype); cout << " add_moreDamage" << m_combat_attribute.soul_stypeDamage(m_base_stype) << endl; }*/ //武将天赋 if (gdata.m_baseGeneral.get()) { m_combat_attribute += gdata.m_baseGeneral->m_new_tianfu.m_combatAttr; if (gdata.m_baseGeneral->m_new_tianfu.m_more_hp) { m_hp_org = (100 + gdata.m_baseGeneral->m_new_tianfu.m_more_hp) * m_hp_org / 100; } } //限时增益效果加成 int hp_buff = 0, attack_buff = 0, wu_fang_buff = 0, ce_fang_buff = 0; //兵力物攻物防策攻策防 for (int i = 0; i < 5; ++i) { switch(i+1) { case 1: hp_buff = m_hp_org * (cdata->m_Buffs.buffs[i].m_value) / 100; break; case 2: if (act_wuli_attack == m_damage_type) { attack_buff = m_attack * (cdata->m_Buffs.buffs[i].m_value) / 100; } break; case 3: wu_fang_buff = m_wu_fang * (cdata->m_Buffs.buffs[i].m_value) / 100; break; case 4: if (act_wuli_attack != m_damage_type) { attack_buff = m_attack * (cdata->m_Buffs.buffs[i].m_value) / 100; } break; case 5: ce_fang_buff = m_ce_fang * (cdata->m_Buffs.buffs[i].m_value) / 100; break; default: break; } } //将星录加成 int hp_jxl = 0, cefang_jxl = 0, wufang_jxl = 0, attack_jxl = 0; cdata->m_jxl_buff.total_buff_attr.get_add(m_attack, m_hp_org, m_wu_fang, m_ce_fang, attack_jxl, hp_jxl, wufang_jxl, cefang_jxl); //皇座称号加成 int hp_throne = 0, attack_throne = 0, wu_fang_throne = 0, ce_fang_throne = 0; int throne_per = 0; if (cdata->m_nick.check_nick(nick_throne_start)) { throne_per = 8; } else if(cdata->m_nick.check_nick(nick_throne_start + 1)) { throne_per = 5; } else if(cdata->m_nick.check_nick(nick_throne_start + 2)) { throne_per = 3; } hp_throne = m_hp_org * throne_per / 100; attack_throne = m_attack * throne_per / 100; wu_fang_throne = m_wu_fang * throne_per / 100; ce_fang_throne = m_ce_fang * throne_per / 100; //cdata->m_jxl_buff.total_buff_attr.dump(); //cout<<"general jxl:"<<hp_jxl<<","<<attack_jxl<<","<<cefang_jxl<<","<<wufang_jxl<<endl; m_hp_org += (hp_buff + hp_jxl + hp_throne); m_attack += (attack_buff + attack_jxl + attack_throne); m_wu_fang += (wu_fang_buff + wufang_jxl + wu_fang_throne); m_ce_fang += (ce_fang_buff + cefang_jxl + ce_fang_throne); cdata->m_jxl_buff.total_buff_attr.add_special(m_combat_attribute); //阵营战鼓舞,加血量 - 血量和攻击的比例是3:2 if (m_army && m_army->GetCombatHandle() && m_army->GetCombatHandle()->type() == combat_camp_race && cdata->m_combat_attribute.camp_inspired() > 0) { m_hp_org = (100 + 3*cdata->m_combat_attribute.camp_inspired()/2) * m_hp_org / 100; } //迷宫鼓舞,影响血量,普防,策防和最终伤害 else if (m_army && m_army->GetCombatHandle() && m_army->GetCombatHandle()->type() == combat_maze_boss && cdata->m_combat_attribute.maze_inspired() != 0) { //cdata->m_combat_attribute.total_inspired(cdata->m_combat_attribute.maze_inspired()); //cout<<"maze boss general(), org hp "<<m_hp_org; m_hp_org = (100 + cdata->m_combat_attribute.maze_inspired()) * m_hp_org / 100; //cout<<"->"<<m_hp_org<<",inspired "<<cdata->m_combat_attribute.maze_inspired()<<endl; m_attack = (100 + cdata->m_combat_attribute.maze_inspired()) * m_attack / 100; m_wu_fang = (100 + cdata->m_combat_attribute.maze_inspired()) * m_wu_fang / 100; m_ce_fang = (100 + cdata->m_combat_attribute.maze_inspired()) * m_ce_fang / 100; } /****************************************************/ m_hp_now = m_hp_org; //当前血量 m_hp_now -= hurted; if (m_hp_now < 0) { m_hp_now = 1; } //士气 m_shiqi = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); //受伤加的士气 m_shiqi_old = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); m_pos = pos; //9宫图中位置1-9 m_name = bg->m_name; //武将名 m_nickname = ""; if (gdata.b_nickname) { m_nickname = bg->m_nickname; } //特殊状态 m_chaos_flag = 0; //混乱标记 m_weihe_flag = 0; //威吓标记 m_baoji_flag = 0; //暴击标记 if (m_army) { m_type = m_army->isAttacker() ? 1 : 2; } else { m_type = 0; } //战斗技能 m_speSkill = gdata.m_baseGeneral->m_speSkill; b_init_success = true; //初始化成功 GenOrgObj(); } General::General(Army* army, int pos, const char_maze_general& m_gdata) :m_army(army) { m_nuqi_add = iAttackSuccessShiqi; m_nuqi_add_baoji = 2*m_nuqi_add; m_buff_changed = false; m_special_attack = 0; //血量 m_hp_org = 100; //原始血量 m_hp_now = 100; //当前血量 m_unique_id = m_gdata.id; b_init_success = false; m_id = m_gdata.gid; //武将id m_spic = m_gdata.spic; //头像 m_charactor = m_gdata.cid; //所属角色id m_level = m_gdata.level; //等级 m_color = m_gdata.color; //勇武、智力、统御(天赋加成) m_str = m_gdata.m_str; m_int = m_gdata.m_int; m_tongyu = m_gdata.m_tongyu; //战斗属性(角色兵种武将天赋) m_combat_attribute += m_gdata.m_combat_attribute; //角色数据 boost::shared_ptr<CharData> cdata = GeneralDataMgr::getInstance()->GetCharData(m_charactor); if (!cdata.get()) { return; } //获得基础武将数据 boost::shared_ptr<GeneralTypeData> bg = GeneralDataMgr::getInstance()->GetBaseGeneral(m_id); if (!bg.get()) { return; } //兵种 m_stype = bg->m_stype; //获得基础兵种数据 boost::shared_ptr<BaseSoldierData> bs = GeneralDataMgr::getInstance()->GetBaseSoldier(m_stype); if (!bs.get()) { return; } m_base_stype = bs->m_base_type; m_damage_type = bs->m_damage_type; // 伤害类型 m_damage_type2 = bs->m_damage_type2; // 伤害类型 m_attack_type = bs->m_attack_type; // 攻击方式 m_attack_type2 = bs->m_attack_type2; // 攻击方式 近战 | 远程 m_attack_type3 = bs->m_attack_type3; // 攻击方式 近战 | 远程 m_real_attack_type = m_attack_type; m_special_attack_fac = bs->m_special_attack_fac; m_soldier_spic = bs->m_spic; //兵种头像 m_sname = bs->m_name; //兵种名 //攻防 m_attack = m_gdata.m_attack; m_wu_fang = m_gdata.m_wu_fang; m_ce_fang = m_gdata.m_ce_fang; m_failure = 0; //失败概率 //血量 m_hp_org = m_gdata.m_hp_org; //原始血量 m_hp_now = m_gdata.m_hp_org - m_gdata.m_hp_hurt; //当前血量 if (m_hp_now < 0) { m_hp_now = 1; } //士气 m_shiqi = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); //受伤加的士气 m_shiqi_old = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); m_pos = pos; //9宫图中位置1-9 m_name = bg->m_name; //武将名 m_nickname = ""; if (m_gdata.b_nickname) { m_nickname = bg->m_nickname; } //特殊状态 m_chaos_flag = 0; //混乱标记 m_weihe_flag = 0; //威吓标记 m_baoji_flag = 0; //暴击标记 if (m_army) { m_type = m_army->isAttacker() ? 1 : 2; } else { m_type = 0; } //buff的效果,狂暴,虚弱 /*int inspired = m_combat_attribute.maze_inspired(); if (inspired != 0) { cout<<"maze general().org hp "<<m_hp_org<<"->"; m_combat_attribute.total_inspired(inspired); m_hp_org = m_hp_org * (100+inspired)/100; cout<<m_hp_org<<",inspired "<<inspired<<endl; m_hp_now = m_hp_now * (100+inspired)/100; m_wu_fang = m_wu_fang * (100+inspired)/100; m_ce_fang = m_ce_fang * (100+inspired)/100; if (m_hp_org < 1) { m_hp_org = 1; } if (m_hp_now < 0) { m_hp_now = 1; } }*/ //战斗技能 m_speSkill = bg->m_speSkill; b_init_success = true; //初始化成功 GenOrgObj(); } General::General(Army* army, int pos, const char_zst_general& m_gdata) :m_army(army) { m_nuqi_add = iAttackSuccessShiqi; m_nuqi_add_baoji = 2*m_nuqi_add; m_buff_changed = false; m_special_attack = 0; //血量 m_hp_org = 100; //原始血量 m_hp_now = 100; //当前血量 m_unique_id = m_gdata.id; b_init_success = false; m_id = m_gdata.gid; //武将id m_spic = m_gdata.spic; //头像 m_charactor = m_gdata.cid; //所属角色id m_level = m_gdata.level; //等级 m_color = m_gdata.color; //勇武、智力、统御(天赋加成) m_str = m_gdata.m_str; m_int = m_gdata.m_int; m_tongyu = m_gdata.m_tongyu; //战斗属性(角色兵种武将天赋) m_combat_attribute += m_gdata.m_combat_attribute; //角色数据 boost::shared_ptr<CharData> cdata = GeneralDataMgr::getInstance()->GetCharData(m_charactor); if (!cdata.get()) { return; } //获得基础武将数据 boost::shared_ptr<GeneralTypeData> bg = GeneralDataMgr::getInstance()->GetBaseGeneral(m_id); if (!bg.get()) { return; } //兵种 m_stype = bg->m_stype; //获得基础兵种数据 boost::shared_ptr<BaseSoldierData> bs = GeneralDataMgr::getInstance()->GetBaseSoldier(m_stype); if (!bs.get()) { return; } m_base_stype = bs->m_base_type; m_damage_type = bs->m_damage_type; // 伤害类型 m_damage_type2 = bs->m_damage_type2; // 伤害类型 m_attack_type = bs->m_attack_type; // 攻击方式 m_attack_type2 = bs->m_attack_type2; // 攻击方式 近战 | 远程 m_attack_type3 = bs->m_attack_type3; // 攻击方式 近战 | 远程 m_real_attack_type = m_attack_type; m_special_attack_fac = bs->m_special_attack_fac; m_soldier_spic = bs->m_spic; //兵种头像 m_sname = bs->m_name; //兵种名 //攻防 m_attack = m_gdata.m_attack; m_wu_fang = m_gdata.m_wu_fang; m_ce_fang = m_gdata.m_ce_fang; m_failure = 0; //失败概率 //血量 m_hp_org = m_gdata.m_hp_org; //原始血量 m_hp_now = m_gdata.m_hp_org - m_gdata.m_hp_hurt; //当前血量 if (m_hp_now < 0) { m_hp_now = 1; } //士气 m_shiqi = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); //受伤加的士气 m_shiqi_old = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); m_pos = pos; //9宫图中位置1-9 m_name = bg->m_name; //武将名 m_nickname = ""; if (m_gdata.b_nickname) { m_nickname = bg->m_nickname; } //特殊状态 m_chaos_flag = 0; //混乱标记 m_weihe_flag = 0; //威吓标记 m_baoji_flag = 0; //暴击标记 if (m_army) { m_type = m_army->isAttacker() ? 1 : 2; } else { m_type = 0; } //战斗技能 m_speSkill = bg->m_speSkill; b_init_success = true; //初始化成功 GenOrgObj(); } General::General(Army* army, int pos, const CharStrongholdData& cstronghold, const StrongholdGeneralData& gdata) :m_army(army) { m_nuqi_add = iAttackSuccessShiqi; m_nuqi_add_baoji = 2*m_nuqi_add; m_buff_changed = false; m_special_attack = 0; //血量 m_hp_org = 100; //原始血量 m_hp_now = 100; //当前血量 b_init_success = false; m_unique_id = 0; m_id = 0; //武将id m_spic = gdata.m_spic; //武将id m_charactor = 0; //所属角色id m_level = gdata.m_level;//关卡等级就是关卡兵的等级 m_color = gdata.m_color; //后面这里加上根据角色id和关卡id来获得守将的三个状态 m_combat_attribute = cstronghold.m_combat_attribute; m_combat_attribute.total_inspired(0); //****************************************** //加上关卡的基础看行 if (cstronghold.m_baseStronghold.get()) { m_combat_attribute += cstronghold.m_baseStronghold->m_combat_attribute; } //勇武、智力、统御 m_str = gdata.m_str; m_int = gdata.m_int; m_tongyu = 0; //兵种 m_stype = gdata.m_stype; //获得基础兵种数据 boost::shared_ptr<BaseSoldierData> bs = GeneralDataMgr::getInstance()->GetBaseSoldier(m_stype); if (!bs.get()) { ERR(); return; } //加上兵种自身的战斗属性 m_combat_attribute += bs->m_combat_attribute; m_base_stype = bs->m_base_type; m_damage_type = bs->m_damage_type; // 0 物理攻击 1策略攻击 m_damage_type2 = bs->m_damage_type2; // 伤害类型 m_attack_type = bs->m_attack_type; // 攻击方式 一排,一列等 m_attack_type2 = bs->m_attack_type2; // 攻击方式 近战 | 远程 m_attack_type3 = bs->m_attack_type3; // 攻击方式 近战 | 远程 m_real_attack_type = m_attack_type; m_soldier_spic = bs->m_spic; //兵种头像 m_sname = bs->m_name; //兵种名 m_special_attack_fac = bs->m_special_attack_fac; //攻防 m_attack = gdata.m_attack; m_wu_fang = gdata.m_pufang; m_ce_fang = gdata.m_cefang; m_failure = 0; //失败概率 //血量 m_hp_org = gdata.m_hp; //原始血量 m_hp_now = m_hp_org; //当前血量 //士气 m_shiqi = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); //受伤加的士气 m_shiqi_old = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); m_pos = pos; //9宫图中位置1-9 m_name = gdata.m_name; //武将名 m_nickname = ""; //特殊状态 m_chaos_flag = 0; //混乱标记 m_weihe_flag = 0; //威吓标记 m_baoji_flag = 0; //暴击标记 if (m_army) { m_type = m_army->isAttacker() ? 1 : 2; } else { m_type = 0; } //战斗技能 m_speSkill = gdata.m_speSkill; b_init_success = true; //初始化成功 GenOrgObj(); } General::General(Army* army, int pos, const bossData& bd) :m_army(army) { //boss每次加10点怒气,5回合后出大招 m_nuqi_add = 20; m_nuqi_add_baoji = 20; m_buff_changed = false; m_special_attack = 0; //血量 m_hp_org = 100; //原始血量 m_hp_now = 100; //当前血量 b_init_success = false; m_unique_id = 0; m_id = bd._type; m_spic = bd._spic; m_soldier_spic = bd._soldier_spic; m_charactor = 0; m_real_attack_type = 0; m_level = bd._level; m_color = 0; //后面这里加上根据角色id和关卡id来获得守将的三个状态 //m_combat_attribute = cstronghold.m_combat_attribute; //****************************************** //勇武、智力、统御 m_str = bd._str; m_int = bd._wisdom; m_tongyu = 0; //兵种 m_stype = 0; m_base_stype = bd._stype; m_sname = bd._name; //加上兵种自身的战斗属性 m_combat_attribute += bd.m_combat_attribute; m_combat_attribute.total_inspired(0); //m_base_stype = bs->m_base_type; //m_damage_type = bs->m_damage_type; // 0 物理攻击 1策略攻击 //m_attack_type = bs->m_attack_type; // 攻击方式 //m_soldier_spic = bs->m_spic; //兵种头像 //m_sname = bs->m_name; //兵种名 m_special_attack_fac = 220; //攻防 m_attack = bd._damage1; m_wu_fang = bd._pufang; m_ce_fang = bd._cefang; m_failure = 0; //失败概率 //血量 m_hp_org = bd._max_hp; //原始血量 m_hp_now = bd._cur_hp; //当前血量 //士气 m_shiqi = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); //受伤加的士气 m_shiqi_old = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); m_pos = pos; //9宫图中位置1-9 m_name = bd._name; //武将名 m_nickname = ""; //特殊状态 m_chaos_flag = 0; //混乱标记 m_weihe_flag = 0; //威吓标记 m_baoji_flag = 0; //暴击标记 if (m_army) { m_type = m_army->isAttacker() ? 1 : 2; } else { m_type = 0; } m_speSkill = bd.m_speSkill; m_attack_type = 2; m_attack_type2 = 2; m_attack_type3 = 2; b_init_success = true; //初始化成功 GenOrgObj(); } General::General(Army* army, int id, int cid, int pos, const std::string& name, int level, int tong, int str, int wisdom, int stype, int base_type, int damage_type, int attack_type, int gong, int pufang, int cefang, int hp, int failure, int duoshan, int gedang, int shipo, int baoji, int xixue, int hunluan, int weihe, int podan ) :m_army(army) { m_nuqi_add = iAttackSuccessShiqi; m_nuqi_add_baoji = 2*m_nuqi_add; m_buff_changed = false; m_special_attack = 0; m_unique_id = 0; m_id = id; //武将id m_spic = id; m_charactor = cid; //所属角色id m_level = level; //等级 m_color = 0; m_stype = stype; //兵种 m_base_stype = base_type; //基础兵种 m_damage_type = damage_type; // 攻击类别 1、物理攻击 2、策略攻击 3、治疗 4、士气 m_damage_type2 = 1; //伤害类型 m_attack_type = attack_type; // 攻击方式 1、单个目标 2、一列 3、一排 4、目标及周围 5、固定三个目标6、全体 if (m_attack_type < range_single || m_attack_type > range_all) { m_attack_type = range_single; } m_real_attack_type = m_attack_type; m_soldier_spic = 1; //兵种头像 m_sname = "superman"; //兵种名 //勇武、智力、统御 m_str = str; m_int = wisdom; m_tongyu = tong; if (m_damage_type <= wuli_damage) { m_damage_type = wuli_damage; } else if (m_damage_type >= celue_damage) { m_damage_type = celue_damage; } //攻防 m_attack = gong; m_wu_fang = pufang; m_ce_fang = cefang; //特性 m_combat_attribute.special_attack(special_attack_dodge, duoshan); //躲避概率 m_combat_attribute.special_attack(special_attack_parry, gedang); //格挡概率 m_combat_attribute.special_attack(special_attack_shipo, shipo); //识破概率 m_combat_attribute.special_attack(special_attack_baoji, baoji); //暴击 m_combat_attribute.special_attack(special_attack_xixue, xixue); //吸血概率 m_combat_attribute.special_attack(special_attack_chaos, hunluan); //混乱 m_combat_attribute.special_attack(special_attack_weihe, weihe); //威吓 m_combat_attribute.special_attack(special_attack_podan, podan); //破胆 m_failure = failure; //失败概率 //血量 m_hp_org = hp; //原始血量 m_hp_now = hp; //当前血量 //士气 m_shiqi = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); //受伤加的士气 m_shiqi_old = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); m_pos = pos; //9宫图中位置1-9 m_name = name; //武将名 m_nickname = ""; b_init_success = true; m_chaos_flag = 0; //混乱标记 m_weihe_flag = 0; //威吓标记 m_baoji_flag = 0; //暴击标记 m_special_attack_fac = 220; if (m_army) { m_type = m_army->isAttacker() ? 1 : 2; } else { m_type = 0; } GenOrgObj(); } //特殊攻击是否触发 int General::Weihe(const iGeneral& target) { int weihe = m_combat_attribute.special_attack(special_attack_weihe) - target.resist(special_attack_weihe); #ifdef TEST_FIGHT_RANDOM if (weihe > 0) { cout<<"check weihe if random(1,1000)<="<<weihe<<endl; int iRand = my_random(1, 1000); cout<<" rand = "<<iRand<<endl; return iRand <= weihe ? 1 : 0; } #else if (weihe > 0 && my_random(1, 1000) <= weihe) { return 1; } #endif return 0; } int General::Chaos(const iGeneral& target) { //是否混乱免疫 if (target.getBuffValue(buff_no_chaos) > 0) { return 0; } int luan = m_combat_attribute.special_attack(special_attack_chaos) - target.resist(special_attack_chaos); #ifdef TEST_FIGHT_RANDOM if (luan > 0) { cout<<"check huluan if random(1,1000)<="<<luan<<endl; int iRand = my_random(1, 1000); cout<<" rand = "<<iRand<<endl; return iRand <= luan ? 1 : 0; } #else if (luan > 0 && my_random(1, 1000) <= luan) { return 1; } #endif return 0; } //是否格挡 int General::CheckGedang(const iGeneral& att) { int parry = m_special_attacks[special_attack_parry] - att.resist(special_attack_parry); parry += getBuffValue(buff_gedang); int lv_diff = att.level() - m_level; if (lv_diff > 0 && parry > 0) { if (lv_diff > 70) { lv_diff = 70; } parry = parry * (100 -lv_diff) / 100; } #ifdef TEST_FIGHT_RANDOM if (parry > 0) { cout<<"check gedang if random(1,1000)<="<<parry<<endl; int iRand = my_random(1, 1000); cout<<" rand = "<<iRand<<endl; return iRand <= parry ? 1 : 0; } #else if (parry > 0 && my_random(1, 1000) <= parry) { return 1; } #endif return 0; } //是否躲闪 int General::CheckDodge(const iGeneral& att) { int dodge = m_special_attacks[special_attack_dodge] - att.resist(special_attack_dodge); dodge += getBuffValue(buff_dodge); dodge -= att.getBuffValue(buff_mingzhong); int lv_diff = att.level() - m_level; if (lv_diff > 0 && dodge > 0) { if (lv_diff > 70) { lv_diff = 70; } dodge = dodge * (100 -lv_diff) / 100; } #ifdef TEST_FIGHT_RANDOM if (dodge > 0) { cout<<"check dodge if random(1,1000)<="<<dodge<<endl; int iRand = my_random(1, 1000); cout<<" rand = "<<iRand<<endl; return iRand <= dodge ? 1 : 0; } #else if (dodge > 0 && my_random(1, 1000) <= dodge) { return 1; } #endif return 0; } //是否识破 int General::CheckShipo(const iGeneral& att) { int shipo = m_special_attacks[special_attack_shipo] - att.resist(special_attack_shipo); shipo += getBuffValue(buff_shipo); int lv_diff = att.level() - m_level; if (lv_diff > 0 && shipo > 0) { if (lv_diff > 70) { lv_diff = 70; } shipo = shipo * (100 -lv_diff) / 100; } #ifdef TEST_FIGHT_RANDOM if (shipo > 0) { cout<<"check shipo if random(1,1000)<="<<shipo<<endl; int iRand = my_random(1, 1000); cout<<" rand = "<<iRand<<endl; return iRand <= shipo ? 1 : 0; } #else if (shipo > 0 && my_random(1, 1000) <= shipo) { return 1; } #endif return 0; } //是否兵种克制 bool General::CheckStypeDamage(int stype) { if (m_base_stype >= 1 && m_base_stype <= 5) { //兵种克制(1步2弓3士4马5车) //步克器1->5 //器克策5->3 //策克骑3->4 //骑克弓4->2 //弓克步2->1 const int tmp[5] = {5,1,4,2,3}; return (stype == tmp[m_base_stype-1]); } else { return false; } } //还活着 bool General::isLive() { //cout<<"hp now "<<m_hp_now<<endl; return m_hp_now > 0; } //加血 int General::Addhp(int hp) { int old_hp = m_hp_now; m_hp_now += hp; if (m_hp_now > m_hp_org || m_hp_now <= 0) { m_hp_now = m_hp_org; } return m_hp_now - old_hp; } //无攻击 bool General::NoAttack() { return (m_hp_now <= 0);// || m_stype == 17 || m_stype == 29); } int General::CheckState() { //威吓逃兵少血 for (std::list<boost::shared_ptr<Buff> >::iterator it = m_buff_list.begin(); it != m_buff_list.end(); ++it) { if (it->get() && (*it)->bbuff && (*it)->bbuff->type == debuff_taobing && (*it)->leftRound > 0) { //少血 int damage = (*it)->value; if (damage <= 0) { damage = 1; } damage = RecieveDamage(damage, weihe_damage, 0); json_spirit::Object robj; json_spirit::Object obj = UpdateObj(); robj.push_back( json_spirit::Pair("cmd", "damage")); robj.push_back( json_spirit::Pair("dtype", weihe_damage)); robj.push_back( json_spirit::Pair("damage", damage)); robj.push_back( json_spirit::Pair("g", obj)); GetArmy().GetCombat().AppendResult(robj); if (m_hp_now == 0) { Die(*this); return -1; } } } //混乱,错过一次攻击 if (m_chaos_flag) { --m_chaos_flag; #if 0 json_spirit::Object robj; json_spirit::Object obj = UpdateObj(); robj.push_back( json_spirit::Pair("cmd", "action")); robj.push_back( json_spirit::Pair("action", 5)); robj.push_back( json_spirit::Pair("type", m_type)); robj.push_back( json_spirit::Pair("general", obj)); robj.push_back( json_spirit::Pair("result", 1)); GetArmy().GetCombat().AppendResult(robj); #endif return -1; } return 0; } //正常的攻击 int General::Attack(iGeneral& target) { int damage = Damages(target); //士气会增加伤害,特技攻击伤害系数决定特技伤害 if (m_special_attack) { if (m_special_attack != 100) { // 超过100的士气,没点士气增加0.5%的伤害 damage = damage * (100 + m_special_attack) / 200; } if (m_special_attack_fac != 100) { if (m_special_attack_fac == 9999) { //cout<<"General::Attack() fac 9999 "<<endl; damage = 9999999; } else { damage = damage * (m_special_attack_fac) / 100; } } } damage = target.RecieveDamage(damage, *this, m_damage_type, m_damage_type2, m_base_stype, false); if (m_special_attack && target.isLive()) { for (std::list<skillEffect>::iterator it = m_speSkill->target_effects.begin(); it != m_speSkill->target_effects.end(); ++it) { #ifdef TEST_SERVER int chance = 0; if (it->chance >= 1000) { //chance = 0; } else { chance = my_random(1, 1000); cout<<"add target buff "<<it->bbuff->type<<",random(1-1000)->"<<chance<<" vs "<<it->chance<<endl; } if (chance <= it->chance) #else if (it->chance >= 1000 || my_random(1, 1000) <= it->chance) #endif { switch (it->bbuff->type) { //增加怒气 case effect_add_nuqi: { target.AddShiqi(it->value); //加怒气信息 json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_ADD_NUQI) ); obj.push_back( Pair("g", GetObj()) ); obj.push_back( Pair("nuqi", it->value) ); m_result_list.push_back(obj); break; } //降低怒气 case effect_sub_nuqi: { //降低怒气也暴击 int nuqi = it->value; if (m_baoji_flag) { nuqi = nuqi * (100+m_baoji_flag)/100; } target.AddShiqi(-nuqi); //加怒气信息 json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_SUB_NUQI) ); obj.push_back( Pair("g", GetObj()) ); obj.push_back( Pair("nuqi", nuqi) ); m_result_list.push_back(obj); break; } default: //增加buff target.addBuff(it->bbuff, this, it->value, it->lastRound); break; } } } } return damage; } //尝试计算攻击的伤害 int General::tryAttack(iGeneral& target) { int damage = Damages(target); //士气会增加伤害,特技攻击伤害系数决定特技伤害 if (m_special_attack) { if (m_special_attack != 100) { // 超过100的士气,没点士气增加0.5%的伤害 damage = damage * (100 + m_special_attack) / 200; } if (m_special_attack_fac != 100) { if (m_special_attack_fac == 9999) { //cout<<"General::Attack() fac 9999 "<<endl; damage = 9999999; } else { damage = damage * (m_special_attack_fac) / 100; } } } damage = target.RecieveDamage(damage, *this, m_damage_type, m_damage_type2, m_base_stype, true); return damage; } //设定伤害的攻击 int General::Attack(iGeneral& target, int damage, bool special_attack) { damage = target.RecieveDamage(damage, *this, m_damage_type, m_damage_type2, m_base_stype, false); if (special_attack && m_special_attack && target.isLive()) { for (std::list<skillEffect>::iterator it = m_speSkill->target_effects.begin(); it != m_speSkill->target_effects.end(); ++it) { #ifdef TEST_SERVER int chance = 0; if (it->chance >= 1000) { //chance = 0; } else { chance = my_random(1, 1000); cout<<"add target buff "<<it->bbuff->type<<",random(1-1000)->"<<chance<<" vs "<<it->chance<<endl; } if (chance <= it->chance) #else if (it->chance >= 1000 || my_random(1, 1000) <= it->chance) #endif { switch (it->bbuff->type) { //增加怒气 case effect_add_nuqi: { target.AddShiqi(it->value); //加怒气信息 json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_ADD_NUQI) ); obj.push_back( Pair("g", GetObj()) ); obj.push_back( Pair("nuqi", it->value) ); m_result_list.push_back(obj); break; } //降低怒气 case effect_sub_nuqi: { //降低怒气也暴击 int nuqi = it->value; if (m_baoji_flag) { nuqi = nuqi * (100+m_baoji_flag)/100; } target.AddShiqi(-nuqi); //加怒气信息 json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_SUB_NUQI) ); obj.push_back( Pair("g", GetObj()) ); obj.push_back( Pair("nuqi", nuqi) ); m_result_list.push_back(obj); break; } default: //增加buff target.addBuff(it->bbuff, this, it->value, it->lastRound); break; } } } } return damage; } void General::GenAttackMsg(int result) { json_spirit::Object robj; robj.push_back( json_spirit::Pair("cmd", "action")); robj.push_back( json_spirit::Pair("action", m_damage_type)); robj.push_back( json_spirit::Pair("type", m_type)); robj.push_back( json_spirit::Pair("general", m_cur_obj)); robj.push_back( json_spirit::Pair("result", result)); //普通攻击是近战的 int attack_type = 1; //绝招攻击 if (m_special_attack) { attack_type = m_attack_type2; } else { attack_type = m_attack_type3; } robj.push_back( json_spirit::Pair("attackType", attack_type)); GetArmy().GetCombat().AppendResult(robj); } void General::GenAttackResultMsg(int result) { json_spirit::Object robj; robj.push_back( json_spirit::Pair("cmd", "result")); robj.push_back( json_spirit::Pair("type", m_type)); robj.push_back( json_spirit::Pair("general", m_cur_obj)); robj.push_back( json_spirit::Pair("result", result)); GetArmy().GetCombat().AppendResult(robj); } int General::Attack_Result(iGeneral& target) { AddShiqi(0, true); //是否失败 if (m_failure > 0 && m_failure >= my_random(0, 100)) { //攻击失败信息 //GenAttackMsg(ATTACK_RESULT_FAIL); return ATTACK_RESULT_FAIL; } bool bDodge = false; //是否躲闪 if (target.CheckDodge(*this)) { //躲闪信息 json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_DUOSHAN) ); obj.push_back( Pair("g", target.GetObj()) ); m_result_list.push_back(obj); //return ATTACK_RESULT_DUOSHAN; bDodge = true; } //物理攻击判断先格挡 if (wuli_damage == m_damage_type) { if (target.CheckGedang(*this)) { //被格挡/识破自己受伤害 int damage = target.Attack(*this); //格挡信息 json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_GEDANG) ); obj.push_back( Pair("g", target.GetObj()) ); obj.push_back( Pair("damage", damage) ); m_result_list.push_back(obj); if (bDodge) { return ATTACK_RESULT_GEDANG_DUOSHAN; } else { return ATTACK_RESULT_GEDANG; } } } else if (celue_damage == m_damage_type) { if (target.CheckShipo(*this)) { //识破信息 int damage = target.Attack(*this); json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_SHIPO) ); obj.push_back( Pair("g", target.GetObj()) ); obj.push_back( Pair("damage", damage) ); m_result_list.push_back(obj); if (bDodge) { return ATTACK_RESULT_SHIPO_DUOSHAN; } else { return ATTACK_RESULT_SHIPO; } } } if (bDodge) { return ATTACK_RESULT_DUOSHAN; } if (Set_BaojiFlag(target)) { return ATTACK_RESULT_BAOJI; } else { return ATTACK_RESULT_SUCCESS; } } int General::resist(int type) const { if (type >= 0 && type < special_attack_max) { return m_special_resists[type]; } return 0; } int General::resist_level(int type) const { if (type >= 0 && type < special_attack_max) { return m_combat_attribute.special_resist_level(type); } return 0; } //暴击判定 int General::Set_BaojiFlag(const iGeneral& target) { int baoji = m_special_attacks[special_attack_baoji] - target.resist(special_attack_baoji); baoji += getBuffValue(buff_baoji); int lv_diff = target.level() - m_level; if (lv_diff > 0 && baoji > 0) { if (lv_diff > 70) { lv_diff = 70; } baoji = baoji * (100 -lv_diff) / 100; } #ifdef TEST_FIGHT_RANDOM if (baoji > 0) { cout<<"check baoji if random(1,1000)<="<<baoji<<endl; int iRand = my_random(1, 1000); cout<<" rand = "<<iRand<<endl; if (iRand <= baoji) { m_baoji_flag = m_combat_attribute.m_special_attack[special_attack_baoji][1]; cout<<"baoji "<<m_baoji_flag<<endl; return m_baoji_flag; } } #else if (baoji > 0 && baoji >= my_random(1, 1000)) { m_baoji_flag = iBaojiMoreDamage; return m_baoji_flag; } #endif m_baoji_flag = 0; return m_baoji_flag; } //受普通伤害和策略伤害的减免 int General::subDamage(int attack_type) { switch (attack_type) { case wuli_damage: case celue_damage: return m_combat_attribute.sub_damage(attack_type-1); default: return 0; } } //受来自特定兵种的伤害减免 int General::subDamageFrom(int base_stype) { if (base_stype >= 1 && base_stype <= 5) { return m_combat_attribute.sub_damage_from(base_stype); } else { return 0; } } //对特定兵种加强伤害 int General::moreDamageto(int base_stype) { if (base_stype >= 1 && base_stype <= 5) { return m_combat_attribute.more_damage_to(base_stype); } else { return 0; } } //伤害公式 int General::Damages(iGeneral& target) { int org_damage = 0; int damage_fac = 0; int64_t damage = 0; if (wuli_damage == m_damage_type) { org_damage = Gong(target.baseType())- target.Wufang(m_base_stype); if (org_damage <= 0) { org_damage = 1; } } else if (celue_damage == m_damage_type) { org_damage = Gong(target.baseType()) - target.CeFang(m_base_stype); if (org_damage <= 0) { org_damage = 1; } } //兵种克制增加兵魂效果 if (CheckStypeDamage(target.baseType())) { //cout << "attaker_stype=" << m_base_stype << ",defender_stype=" << target.baseType() << endl; //cout << "org_damage=" << org_damage; //cout << " more " << m_combat_attribute.soul_stypeDamage(m_base_stype) << "%"; org_damage = org_damage * (100 + m_combat_attribute.soul_stypeDamage(m_base_stype)) / 100; //cout << " after_damage=" << org_damage << endl; } //else //{ // //cout << "FAIL********attaker_stype=" << m_base_stype << ",defender_stype=" << target.baseType() << endl; //} int lv_diff = m_level - target.level(); if (lv_diff > 0) { if (lv_diff > 30) { lv_diff = 30; } damage = (org_damage) * (100 + lv_diff) / 100; } else { damage = org_damage; } //暴击+50%伤害 if (m_baoji_flag) { damage = (m_baoji_flag + 100) * damage / 100; } #ifdef TEST_SERVER INFO("|damage:"<<damage); #endif /* 状态、兵种克制 */ int more_damage = moreDamageto(target.baseType()); if (more_damage > 0) { damage = (100+more_damage)*damage / 100; } #ifdef TEST_SERVER INFO("|damage:"<<damage); #endif /*死战效果*/ if (m_combat_attribute.death_fight() && m_hp_org > m_hp_now) { damage = (2*m_hp_org - m_hp_now) * damage / m_hp_org; } #ifdef TEST_SERVER INFO("|damage:hp_org/hp_now:"<<m_hp_org<<"/"<<m_hp_now<<","<<damage); #endif //鼓舞效果 INFO("|damage: boss inspired "<<m_combat_attribute.boss_inspired()<<","<<damage); if (m_combat_attribute.total_inspired() != 0) { damage = (m_combat_attribute.total_inspired() + 100) * damage / 100; #ifdef TEST_SERVER INFO("|damage: boss inspired "<<m_combat_attribute.total_inspired()<<","<<damage); #endif } //攻击方士气影响 //int shiqi = Shiqi(); //int shiqi_more_damage = getShiqiMoreDamage(shiqi); //if (shiqi_more_damage != 0) //{ // damage = (100 + shiqi_more_damage) * damage / 100; //} //被攻击方士气 //int shiqi_d = target.Shiqi(); //int shiqi_sub_damage = getShiqiSubDamage(shiqi_d); //if (shiqi_sub_damage != 0) //{ // damage = (100 - shiqi_sub_damage) * damage /100; //} #if 0 //虚弱状态 if (m_combat_attribute.m_weak > 0) { damage = (100 - m_combat_attribute.m_weak) * damage / 100; } #endif #ifdef TEST_SERVER //INFO("|shiqi:"<<shiqi<<"vs"<<shiqi_d<<",damage:"<<damage); #endif //季节原因的伤害变化 //int fac = GetGlobalFac(m_damage_type); //if (fac != 0) //{ // damage = (100 + fac) * damage / 100; //} //兵种防御效果 if (m_base_stype > 0) { int sub_damage = target.subDamageFrom(m_base_stype); if (sub_damage > 0) { damage = (100-sub_damage)*damage/100; } } //基本防御效果 int sub_damage = target.subDamage(m_damage_type); if (sub_damage > 0) { damage = (100-sub_damage)*damage/100; } { //最低伤害5% int _min_damage = 0; if (target.baseType() == 6) //boss的伤害最小值特殊处理 { _min_damage = my_random(1,100); } else { _min_damage = target.MaxHp()/20; } if (damage <= _min_damage) { damage = _min_damage; } } #ifdef TEST_SERVER INFO("|damage:"<<damage); #endif //伤害浮动 +- 10% //damage = damage * my_random(95,105)/100 + 1; #ifdef TEST_SERVER INFO("|final damage "<<damage<<endl); #endif return (int)damage; } //对目标逃兵的伤害 int General::taobingDamage(iGeneral& target) { int org_damage = 0; int damage_fac = 0; int64_t damage = 0; if (wuli_damage == m_damage_type) { org_damage = Gong(target.baseType())- target.Wufang(m_base_stype); if (org_damage <= 0) { org_damage = 1; } int lv_diff = m_level - target.level(); if (lv_diff > 0) { if (lv_diff > 30) { lv_diff = 30; } damage = (org_damage) * (100 + lv_diff) / 100; } else { damage = org_damage; } } else if (celue_damage == m_damage_type) { org_damage = Gong(target.baseType()) - target.CeFang(m_base_stype); if (org_damage <= 0) { org_damage = 1; } int lv_diff = m_level - target.level(); if (lv_diff > 0) { if (lv_diff > 30) { lv_diff = 30; } damage = (org_damage) * (100 + lv_diff) / 100; } else { damage = org_damage; } } /* 状态、兵种克制 */ int more_damage = moreDamageto(target.baseType()); if (more_damage > 0) { damage = (100+more_damage)*damage / 100; } //鼓舞效果 if (m_combat_attribute.total_inspired() > 0) { damage = (m_combat_attribute.total_inspired() + 100) * damage / 100; } //季节原因的伤害变化 //int fac = GetGlobalFac(m_damage_type); //if (fac != 0) //{ // damage = (100 + fac) * damage / 100; //} //兵种防御效果 if (m_base_stype > 0) { int sub_damage = target.subDamageFrom(m_base_stype); if (sub_damage > 0) { damage = (100-sub_damage)*damage/100; } } //基本防御效果 int sub_damage = target.subDamage(m_damage_type); if (sub_damage > 0) { damage = (100-sub_damage)*damage/100; } //最低伤害5% int _min_damage = 0; if (target.baseType() == 6) //boss的伤害最小值特殊处理 { _min_damage = my_random(1,100); } else { _min_damage = target.MaxHp()/20; } if (damage <= _min_damage) { damage = _min_damage; } return (int)(damage/2); } //受到伤害扣除生命 - 伤害减免在这里处理 int General::RecieveDamage(int damage, int type, int attacker_base_type = 0, bool test) { if (!test) { if (m_hp_now > damage) { m_hp_now -= damage; } else { //damages = m_hp_now; m_hp_now = 0; } } /*伤害信息 json_spirit::Object robj; robj.push_back( json_spirit::Pair("cmd", "attack")); robj.push_back( json_spirit::Pair("type", damage)); robj.push_back( json_spirit::Pair("dd", Id())); robj.push_back( json_spirit::Pair("dam", damage)); robj.push_back( json_spirit::Pair("hp2", Hp())); if (wuli_damage == type //物理伤害 || celue_damage == type) //策略伤害 { //增加士气 AddShiqi(damages * 200 / m_hp_org); } robj.push_back( json_spirit::Pair("shiqi", Shiqi())); m_combat_handle.AppendResult(json_spirit::write(robj));*/ #ifdef TEST_SERVER INFO("|recieve final damage "<<damage<<endl); #endif //伤害信息 return damage; } void General::GenDamageInfo(int damage, int attack_type, int damage_type, bool luan, bool weihe, bool podan, bool baoji) { #if 0 json_spirit::Object robj; robj.push_back( Pair("cmd", "damage") ); robj.push_back( Pair("dtype", attack_type) ); robj.push_back( Pair("injure", damage_type) ); robj.push_back( Pair("damage", damage) ); if (luan) { robj.push_back( Pair("chaos", 1) ); } if (weihe) { robj.push_back( Pair("weihe", 1) ); } if (podan) { robj.push_back( Pair("podan", 1) ); } if (baoji) { robj.push_back( Pair("force", 1) ); } robj.push_back( Pair("type", m_type) ); robj.push_back( Pair("general", GetObj()) ); GetArmy().GetCombat().AppendResult(robj); #endif } //受到伤害扣除生命 - 伤害减免在这里处理 int General::RecieveDamage(int damage, iGeneral& attacker, int attack_type, int injure_type, int attacker_base_type = 0, bool test = false) { //int hp_old = m_hp_now; int org_damages = RecieveDamage(damage, attack_type, attacker_base_type, test); int damages = org_damages;// >= hp_old ? hp_old : org_damages; if (test) { return damages; } //死亡 if (m_hp_now == 0) { Die(attacker); } UpdateObj(); return damages; } int General::total_inspired() { return m_combat_attribute.total_inspired() - m_combat_attribute.org_inspired(); } //英雄死亡 int General::Die(iGeneral& killer) { return 0; } //增加士气 int General::AddShiqi(int add, bool type) { m_shiqi_old = m_shiqi; m_shiqi += add; if (m_shiqi > 200) { m_shiqi = 200; } else if (m_shiqi < 0) { m_shiqi = 0; } add = m_shiqi - m_shiqi_old; if (type) { m_shiqi_old = m_shiqi; } m_cur_obj.clear(); return add; } //攻击灵魂锁链 int General::AttackSoulLink(Army& amy, const std::list<iGeneral*>& glist, int pos) { //对方有灵魂锁链 int ret = ATTACK_RESULT_SUCCESS; int total_damage = 0; int result_list[9]; memset(result_list, 0, sizeof(int)*9); //计算伤害 std::list<iGeneral*>::const_iterator it = glist.begin(); while (it != glist.end()) { int result = Attack_Result(**it); if (ATTACK_RESULT_SUCCESS == result || ATTACK_RESULT_BAOJI == result) { total_damage += tryAttack(**it); } if (result > ret) { ret = result; } result_list[(*it)->Pos()-1] = result; ++it; } m_the_damage_total += total_damage; if (total_damage > 0) { int count = amy.getLiveGeneralCount(); assert(count > 0); int link_damage = total_damage / count; if (link_damage <= 0) { link_damage = 1; } //全体伤害 std::list<iGeneral*> glist; amy.GetAllGenerals(pos, glist); std::list<iGeneral*>::iterator it = glist.begin(); while (it != glist.end()) { int result = result_list[(*it)->Pos()-1]; int damage = 0; if (ATTACK_RESULT_SUCCESS == result || ATTACK_RESULT_BAOJI == result) { damage = Attack(**it, link_damage, true); } else { damage = Attack(**it, link_damage, false); result = ATTACK_RESULT_SUCCESS; } json_spirit::Object obj; obj.push_back( Pair("re", result) ); obj.push_back( Pair("g", (**it).GetObj()) ); obj.push_back( Pair("damage", damage) ); m_result_list.push_back(obj); ++it; } } return ret; } //点攻击 int General::AttackArmy_Single() { Army* army = GetArmy().GetEnermy(); //获得目标 iGeneral* target = army->GetRowGeneral(POS_TO_ROW(m_pos)); if (NULL != target) { int soul_link = army->in_soul_link(); if (soul_link == 0) { //Set_BaojiFlag(*target); int result = Attack_Result(*target); if (ATTACK_RESULT_SUCCESS == result || ATTACK_RESULT_BAOJI == result) { //命中 int damage = Attack(*target); m_the_damage_total += damage; json_spirit::Object obj; obj.push_back( Pair("re", result) ); obj.push_back( Pair("g", target->GetObj()) ); obj.push_back( Pair("damage", damage) ); m_result_list.push_back(obj); } return result; } else { //对方有灵魂锁链 int result = Attack_Result(*target); if (ATTACK_RESULT_SUCCESS == result || ATTACK_RESULT_BAOJI == result) { //命中了 int damage = tryAttack(*target); m_the_damage_total += damage; //分摊伤害 std::list<iGeneral*> glist; army->GetAllGenerals(target->Pos(), glist); int link_damage = damage / glist.size(); if (link_damage <= 0) { link_damage = 1; } std::list<iGeneral*>::iterator it = glist.begin(); while (it != glist.end()) { int real_damage = 0, real_result = 0; if (target == *it) { real_damage = Attack(**it, link_damage, true); real_result = result; } else { real_damage = Attack(**it, link_damage, false); real_result = ATTACK_RESULT_SUCCESS; } json_spirit::Object obj; obj.push_back( Pair("re", real_result) ); obj.push_back( Pair("g", (**it).GetObj()) ); obj.push_back( Pair("damage", real_damage) ); m_result_list.push_back(obj); ++it; } } return result; } } else { //赢了 return ATTACK_RESULT_SUCCESS; } } //列攻击-优先前排 int General::AttackArmy_Row() { Army * army = GetArmy().GetEnermy(); //获得目标 iGeneral* target = army->GetRowGeneral(POS_TO_ROW(m_pos)); if (NULL != target) { std::list<iGeneral*> glist; army->GetRowGenerals(target->Pos(), glist); //对方是否有灵魂锁链 int soul_link = army->in_soul_link(); if (soul_link == 0) { int ret = ATTACK_RESULT_SUCCESS; std::list<iGeneral*>::iterator it = glist.begin(); while (it != glist.end()) { int result = Attack_Result(**it); if (ATTACK_RESULT_SUCCESS == result || ATTACK_RESULT_BAOJI == result) { int damage = Attack(**it); m_the_damage_total += damage; json_spirit::Object obj; obj.push_back( Pair("re", result) ); obj.push_back( Pair("g", (**it).GetObj()) ); obj.push_back( Pair("damage", damage) ); m_result_list.push_back(obj); } ++it; if (result > ret) { ret = result; } } return ret; } else { //对方有灵魂锁链 return AttackSoulLink(*army, glist, target->Pos()); } } else { //赢了 return ATTACK_RESULT_SUCCESS; } } //面攻击-优先前排 int General::AttackArmy_Side() { //cout<<"*****************AttackArmy_Side()*******************"<<endl; Army * army = GetArmy().GetEnermy(); //获得目标 iGeneral* target = army->GetRowGeneral(POS_TO_ROW(m_pos)); if (NULL != target) { std::list<iGeneral*> glist; army->GetSideGenerals(target->Pos(), glist); //对方是否有灵魂锁链 int soul_link = army->in_soul_link(); if (soul_link == 0) { int ret = ATTACK_RESULT_SUCCESS; std::list<iGeneral*>::iterator it = glist.begin(); while (it != glist.end()) { int result = Attack_Result(**it); if (ATTACK_RESULT_SUCCESS == result || ATTACK_RESULT_BAOJI == result) { int damage = Attack(**it); m_the_damage_total += damage; json_spirit::Object obj; obj.push_back( Pair("re", result) ); obj.push_back( Pair("g", (**it).GetObj()) ); obj.push_back( Pair("damage", damage) ); m_result_list.push_back(obj); } if (result > ret) { ret = result; } ++it; } return ret; } else { return AttackSoulLink(*army, glist, target->Pos()); } } else { //赢了 return ATTACK_RESULT_SUCCESS; } } //溅射攻击 int General::AttackArmy_Round() { Army * army = GetArmy().GetEnermy(); //获得目标 iGeneral* target = army->GetRowGeneral(POS_TO_ROW(m_pos)); if (NULL != target) { std::list<iGeneral*> glist; army->GetAroundGenerals(target->Pos(), glist); //对方是否有灵魂锁链 int soul_link = army->in_soul_link(); if (soul_link == 0) { int ret = ATTACK_RESULT_SUCCESS; std::list<iGeneral*>::iterator it = glist.begin(); while (it != glist.end()) { int result = Attack_Result(**it); if (ATTACK_RESULT_SUCCESS == result || ATTACK_RESULT_BAOJI == result) { int damage = Attack(**it); m_the_damage_total += damage; json_spirit::Object obj; obj.push_back( Pair("re", result) ); obj.push_back( Pair("g", (**it).GetObj()) ); obj.push_back( Pair("damage", damage) ); m_result_list.push_back(obj); } if (result > ret) { ret = result; } ++it; } return ret; } else { //对方有灵魂锁链 return AttackSoulLink(*army, glist, target->Pos()); } } else { //赢了 return ATTACK_RESULT_SUCCESS; } } /* //连环攻击 int General::AttackArmy_ByStep() { Army & army = GetArmy().GetEnermy(); //获得目标 iGeneral* target = army.GetRowGeneral(POS_TO_ROW(m_pos)); if (NULL != target) { Set_BaojiFlag(); //攻击目标 int result = Attack_Result(*target); if (ATTACK_RESULT_SUCCESS == result) { std::list<iGeneral*> glist; army.GetSomeGenerals(target->Pos(), 3, glist); std::list<iGeneral*>::iterator it = glist.begin(); while (it != glist.end()) { Attack(**it); ++it; } } return result; } else { //赢了 return ATTACK_RESULT_SUCCESS; } } */ //引导攻击 int General::AttackArmy_ByStep() { Army * army = GetArmy().GetEnermy(); //获得目标 int cur_row = POS_TO_ROW(m_pos); iGeneral* target = army->GetRowGeneral(cur_row); if (NULL != target) { cur_row = POS_TO_ROW(target->Pos()); std::list<iGeneral*> glist; glist.push_back(target); for (int row = 0; row < 3; ++row) { if (cur_row != row) { iGeneral* t = army->GetRowGeneral2(row); if (NULL != t) { glist.push_back(t); } } } //对方是否有灵魂锁链 int soul_link = army->in_soul_link(); if (soul_link == 0) { int ret = ATTACK_RESULT_SUCCESS; std::list<iGeneral*>::iterator it = glist.begin(); while (it != glist.end()) { int result = Attack_Result(**it); if (ATTACK_RESULT_SUCCESS == result || ATTACK_RESULT_BAOJI == result) { int damage = Attack(**it); m_the_damage_total += damage; json_spirit::Object obj; obj.push_back( Pair("re", result) ); obj.push_back( Pair("g", (**it).GetObj()) ); obj.push_back( Pair("damage", damage) ); m_result_list.push_back(obj); } if (result > ret) { ret = result; } ++it; } return ret; } else { //对方有灵魂锁链 return AttackSoulLink(*army, glist, target->Pos()); } } else { //赢了 return ATTACK_RESULT_SUCCESS; } } //全体攻击 int General::AttackArmy_All() { Army * army = GetArmy().GetEnermy(); //获得目标 iGeneral* target = army->GetRowGeneral(POS_TO_ROW(m_pos)); if (NULL != target) { int ret = ATTACK_RESULT_SUCCESS; std::list<iGeneral*> glist; army->GetAllGenerals(target->Pos(), glist); //对方是否有灵魂锁链 int soul_link = army->in_soul_link(); if (soul_link == 0) { std::list<iGeneral*>::iterator it = glist.begin(); while (it != glist.end()) { int result = Attack_Result(**it); if (ATTACK_RESULT_SUCCESS == result || ATTACK_RESULT_BAOJI == result) { int damage = Attack(**it); m_the_damage_total += damage; json_spirit::Object obj; obj.push_back( Pair("re", result) ); obj.push_back( Pair("g", (**it).GetObj()) ); obj.push_back( Pair("damage", damage) ); m_result_list.push_back(obj); } if (result > ret) { ret = result; } ++it; } return ATTACK_RESULT_SUCCESS; } else { //对方有灵魂锁链 return AttackSoulLink(*army, glist, target->Pos()); } } else { //赢了 return ATTACK_RESULT_SUCCESS; } } int General::HealOne() { Army * army = GetArmy().GetEnermy(); iGeneral* g = GetArmy().GetMinhpGeneral(); //获得目标 iGeneral* target = army->GetRowGeneral(POS_TO_ROW(m_pos)); if (target != NULL && NULL != g) { int damage = Damages(*target); //士气会增加伤害,特技攻击伤害系数决定特技伤害 if (m_special_attack) { if (m_special_attack != 100) { // 超过100的士气,没点士气增加0.5%的伤害 damage = damage * (100 + m_special_attack) / 200; } if (m_special_attack_fac != 100) { if (m_special_attack_fac == 9999) { //cout<<"General::Attack() fac 9999 "<<endl; damage = 9999999; } else { damage = damage * (m_special_attack_fac) / 100; } } } //不真正受到伤害,只是计算伤害 damage = target->RecieveDamage(damage, *this, celue_damage, m_damage_type2, m_base_stype, true); json_spirit::Object obj; int more_heal = checkBaoji(); if (more_heal) { damage = damage * (100+more_heal)/100; obj.push_back( Pair("cri", more_heal) ); } //int real = g->Addhp(damage); g->Addhp(damage); g->UpdateObj(); //治疗信息 obj.push_back( Pair("re", ATTACK_RESULT_HEAL) ); obj.push_back( Pair("g", g->GetObj()) ); obj.push_back( Pair("heal", damage) ); m_result_list.push_back(obj); } return ATTACK_RESULT_SUCCESS; } //治疗和增加怒气的时候是否暴击 int General::checkBaoji() { int baoji = m_special_attacks[special_attack_baoji]; baoji += getBuffValue(buff_baoji); baoji = baoji / 2; if (baoji > 0 && baoji >= my_random(1, 1000)) { m_baoji_flag = iBaojiMoreDamage; return m_baoji_flag; } else { return 0; } } int General::HealAll() { Army * army = GetArmy().GetEnermy(); iGeneral* target = army->GetRowGeneral(POS_TO_ROW(m_pos)); if (target != NULL) { int damage = Damages(*target); //士气会增加伤害,特技攻击伤害系数决定特技伤害 if (m_special_attack) { if (m_special_attack != 100) { // 超过100的士气,没点士气增加0.5%的伤害 damage = damage * (100 + m_special_attack) / 200; } if (m_special_attack_fac != 100) { if (m_special_attack_fac == 9999) { //cout<<"General::Attack() fac 9999 "<<endl; damage = 9999999; } else { damage = damage * (m_special_attack_fac) / 100; } } } //不真正受到伤害,只是计算伤害 damage = target->RecieveDamage(damage, *this, celue_damage, m_damage_type2, m_base_stype, true); std::list<iGeneral*> glist; m_army->GetAllGenerals(target->Pos(), glist); std::list<iGeneral*>::iterator it = glist.begin(); while (it != glist.end()) { json_spirit::Object obj; int more_heal = checkBaoji(); if (more_heal) { damage = damage * (100+more_heal)/100; obj.push_back( Pair("cri", more_heal) ); } //int real = (*it)->Addhp(damage); (*it)->Addhp(damage); (*it)->UpdateObj(); //治疗信息 obj.push_back( Pair("re", ATTACK_RESULT_HEAL) ); obj.push_back( Pair("g", (*it)->GetObj()) ); obj.push_back( Pair("heal", damage) ); m_result_list.push_back(obj); ++it; } } return ATTACK_RESULT_SUCCESS; } int General::Gong(int totype) { int gong = m_attack; int gj = getBuffValue(buff_gongji); if (totype >= 1 && totype <= 5) { gong = m_attack + m_combat_attribute.skill_add(totype * 2 + 3); // 5 7 9 11 } else { gong = m_attack; } if (gj != 0) { gong = gong * (100 + gj)/100; } return gong; } int General::Wufang(int fromtype) { int fang = m_wu_fang; if (fromtype >= 1 && fromtype <= 5) { fang = m_wu_fang + m_combat_attribute.skill_add(fromtype * 2 + 4); // 6 8 10 12 } int fangyu = getBuffValue(buff_fangyu); if (fangyu != 0) { fang = (100 + fangyu) * fang / 100; } fang += getBuffValue(buff_pu_fang); return fang; } int General::CeFang(int fromtype) { int fang = m_ce_fang; if (fromtype >= 1 && fromtype <= 5) { fang = m_ce_fang + m_combat_attribute.skill_add(fromtype * 2 + 4); // 6 8 10 12 } int fangyu = getBuffValue(buff_fangyu); if (fangyu != 0) { fang = (100 + fangyu) * fang / 100; } fang += getBuffValue(buff_ce_fang); return fang; } //行动 int General::Action() { m_baoji_flag = 0; m_the_damage_total = 0; m_action_obj.clear(); m_result_list.clear(); if (-1 == CheckState()) { return ATTACK_RESULT_SUCCESS; } json_spirit::Array blist; #if 0 //攻击方式的转换 m_real_attack_type = m_attack_type; //只有单体攻击的英雄才会有可能转变攻击方式 if (m_attack_type == range_single) { for (std::list<combatSpeSkill>::iterator it = m_attack_skills.begin(); it != m_attack_skills.end(); ++it) { if (my_random(1, 1000) <= it->chance) { m_real_attack_type = it->extra; m_attack_skill = it->name; break; } } } #endif int at = 1; int action_type = 1; // 1攻击 2治疗, 3无 //士气超过100,可以放绝招了 if (m_shiqi >= 100 && m_speSkill.get()) { m_real_attack_type = m_speSkill->attack_type; m_special_attack = m_shiqi; m_special_attack_fac = m_speSkill->damage_fac; //施放绝技后剩余的怒气 m_shiqi = m_speSkill->casted_shiqi + m_combat_attribute.org_shiqi(); at = m_attack_type2; action_type = m_speSkill->action_type; m_action_obj.push_back( Pair("skill", m_speSkill->name) ); m_action_obj.push_back( Pair("sid", m_speSkill->id) ); } else { //cout<<"normal attack ... shiqi "<<m_shiqi<<endl; //士气不到100,使用单体攻击 m_real_attack_type = range_single; m_special_attack = 0; at = m_attack_type3; } int ret = ATTACK_RESULT_SUCCESS; if (action_type == 1) { switch (m_real_attack_type) { case range_none: break; case range_single: //单体 ret = AttackArmy_Single(); break; case range_chuantou://穿透 ret = AttackArmy_Row(); break; case range_fenlie: //分裂 ret = AttackArmy_Side(); break; case range_around: //眦邻 ret = AttackArmy_Round(); break; case range_three: //固定3个 ret = AttackArmy_ByStep(); break; case range_all: //全体 ret = AttackArmy_All(); break; default: ret = AttackArmy_Single(); break; } //特殊攻击吸血效果 if (m_special_attack && m_speSkill.get() && m_speSkill.get()->xixue_percent) { int add_hp = m_the_damage_total * m_speSkill.get()->xixue_percent / 100; if (add_hp) { this->Addhp(add_hp); this->UpdateObj(); //治疗信息 json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_HEAL) ); obj.push_back( Pair("g", this->GetObj()) ); obj.push_back( Pair("heal", add_hp) ); m_result_list.push_back(obj); } } } else if (action_type == 2) { switch (m_real_attack_type) { default: case range_single: //己方单体治疗 case range_self_single: ret = HealOne(); break; case range_all: //己方全体治疗 case range_self_all: ret = HealAll(); break; } } if (m_special_attack && isLive()) { //自己 for (std::list<skillEffect>::iterator it = m_speSkill->self_effects.begin(); it != m_speSkill->self_effects.end(); ++it) { if (it->chance >= 1000 || my_random(1, 1000) <= it->chance) { switch (it->bbuff->type) { //增加怒气 case effect_add_nuqi: AddShiqi(it->value); break; //降低怒气 case effect_sub_nuqi: AddShiqi(-it->value); break; //增加气血 case effect_add_hp: { //int real = Addhp(it->value); Addhp(it->value); json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_HEAL) ); obj.push_back( Pair("heal", it->value) ); obj.push_back( Pair("g", GetObj()) ); m_result_list.push_back(obj); break; } //百分比加气血 case effect_add_hp_percent: { int heal = it->value * MaxHp() / 100; Addhp(heal); json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_HEAL) ); obj.push_back( Pair("heal", heal) ); obj.push_back( Pair("g", GetObj()) ); m_result_list.push_back(obj); break; } default: //增加buff //cout<<m_id<<" add self buff "<<it->bbuff->type<<endl; addBuff(it->bbuff, this, it->value, it->lastRound); break; } } } if (m_speSkill->enermy_effects.size()) { Army * army = GetArmy().GetEnermy(); std::list<iGeneral*> glist; army->GetAllGenerals(0, glist); //敌方全体的 for (std::list<skillEffect>::iterator it = m_speSkill->enermy_effects.begin(); it != m_speSkill->enermy_effects.end(); ++it) { #ifdef TEST_SERVER int chance = 0; if (it->chance >= 1000) { //chance = 0; } else { chance = my_random(1, 1000); cout<<"add all enermy buff "<<it->bbuff->type<<",random(1-1000)->"<<chance<<" vs "<<it->chance<<endl; } if (chance <= it->chance) #else if (it->chance >= 1000 || my_random(1, 1000) <= it->chance) #endif { switch (it->bbuff->type) { //增加怒气 case effect_add_nuqi: { std::list<iGeneral*>::iterator it2 = glist.begin(); while (it2 != glist.end()) { if ((*it2)->isLive()) { (*it2)->AddShiqi(it->value); //加怒气信息 json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_ADD_NUQI) ); obj.push_back( Pair("g", (*it2)->GetObj()) ); obj.push_back( Pair("nuqi", it->value) ); m_result_list.push_back(obj); } ++it2; } } break; //降低怒气 case effect_sub_nuqi: { std::list<iGeneral*>::iterator it2 = glist.begin(); while (it2 != glist.end()) { if ((*it2)->isLive()) { json_spirit::Object obj; //降怒气暴击 int nuqi = it->value; int baoji = Set_BaojiFlag(*(*it2)); if (baoji) { nuqi = (100+baoji)*nuqi/100; obj.push_back( Pair("cri", baoji) ); } (*it2)->AddShiqi(-nuqi); //加怒气信息 obj.push_back( Pair("re", ATTACK_RESULT_SUB_NUQI) ); obj.push_back( Pair("g", (*it2)->GetObj()) ); obj.push_back( Pair("nuqi", nuqi) ); m_result_list.push_back(obj); } ++it2; } } break; default: //增加buff { std::list<iGeneral*>::iterator it2 = glist.begin(); while (it2 != glist.end()) { if ((*it2)->isLive()) { (*it2)->addBuff(it->bbuff, this, it->value, it->lastRound); } ++it2; } } break; } } } } //己方全体的 if (m_speSkill->self_all_effects.size()) { std::list<iGeneral*> glist; m_army->GetAllGenerals(0, glist); for (std::list<skillEffect>::iterator it = m_speSkill->self_all_effects.begin(); it != m_speSkill->self_all_effects.end(); ++it) { if (it->chance >= 1000 || my_random(1, 1000) <= it->chance) { switch (it->bbuff->type) { //增加怒气 case effect_add_nuqi: { std::list<iGeneral*>::iterator it2 = glist.begin(); while (it2 != glist.end()) { //不加自己的怒气 if ((*it2) != this && (*it2)->isLive()) { json_spirit::Object obj; //增加怒气也会暴击 int baoji = checkBaoji(); int nuqi = it->value; if (baoji) { nuqi = (100+baoji)*nuqi/100; obj.push_back( Pair("cri", baoji) ); } (*it2)->AddShiqi(nuqi); //加怒气信息 obj.push_back( Pair("re", ATTACK_RESULT_ADD_NUQI) ); obj.push_back( Pair("g", (*it2)->GetObj()) ); obj.push_back( Pair("nuqi", nuqi) ); m_result_list.push_back(obj); } ++it2; } } break; //降低怒气 case effect_sub_nuqi: { std::list<iGeneral*>::iterator it2 = glist.begin(); while (it2 != glist.end()) { if ((*it2)->isLive()) { (*it2)->AddShiqi(-it->value); //降低怒气信息 json_spirit::Object obj; obj.push_back( Pair("re", ATTACK_RESULT_SUB_NUQI) ); obj.push_back( Pair("g", (*it2)->GetObj()) ); obj.push_back( Pair("nuqi", it->value) ); m_result_list.push_back(obj); } ++it2; } } break; default: //增加buff { std::list<iGeneral*>::iterator it2 = glist.begin(); while (it2 != glist.end()) { if ((*it2)->isLive()) { (*it2)->addBuff(it->bbuff, this, it->value, it->lastRound); } ++it2; } } break; } } } } } if (!m_special_attack) { if (ret == ATTACK_RESULT_SUCCESS || ret == ATTACK_RESULT_GEDANG || ret == ATTACK_RESULT_SHIPO) { //攻击成功加士气 AddShiqi(m_nuqi_add, false); } else if (ret == ATTACK_RESULT_BAOJI) { //攻击成功加士气 AddShiqi(m_nuqi_add_baoji, false); } else { } } UpdateObj(); m_action_obj.push_back( Pair("g", GetObj()) ); m_action_obj.push_back( Pair("act", action_type) ); // 攻击|加血|加怒气 m_action_obj.push_back( Pair("dtype", m_damage_type) ); // 普通,策略 m_action_obj.push_back( Pair("atype", m_real_attack_type) ); // 攻击方式:单个,一排,一列,全体,每排第一个,己方全体 m_action_obj.push_back( Pair("at", at) ); // 1近战 2远程 m_action_obj.push_back( Pair("injure", m_damage_type2) );// 伤害类型-刀砍 m_action_obj.push_back( Pair("list", m_result_list) ); m_army->getBuffChange(blist); if (m_army->GetEnermy()) { m_army->GetEnermy()->getBuffChange(blist); } m_action_obj.push_back( Pair("buffList", blist) ); GetArmy().GetCombat().AppendResult(m_action_obj); //m_army->sendBuff(); //m_army->GetEnermy()->sendBuff(); m_special_attack = 0; //cout<<"action end ... shiqi "<<m_shiqi<<endl; return ret; } //获得部队 Army& General::GetArmy() const { return *m_army; } void General::setArmy(Army* a) { m_army = a; if (m_army) { m_type = m_army->isAttacker() ? 1 : 2; if (m_charactor && m_army->GetCombatHandle()) { switch (m_army->GetCombatHandle()->type()) { case combat_boss: //cout<<"General::setArmy set boss inspired "<<m_combat_attribute.boss_inspired()<<endl; m_combat_attribute.total_inspired(m_combat_attribute.boss_inspired()); break; case combat_race: m_combat_attribute.total_inspired( m_combat_attribute.race_inspired() ); break; case combat_camp_race: m_combat_attribute.total_inspired( m_combat_attribute.camp_inspired() ); break; case combat_guard: if (m_type == 2)//护纲鼓舞只在防守有效 { m_combat_attribute.total_inspired( m_combat_attribute.guard_inspired() ); } break; case combat_maze: //迷宫战斗 case combat_maze_boss://不处理 //m_combat_attribute.total_inspired( m_combat_attribute.maze_inspired() ); break; default: m_combat_attribute.total_inspired(0); break; } } } else { m_type = 0; } } //保存 int General::Save() { return 0; } //返回id int General::Id() { return m_id; } json_spirit::Object& General::GetOrgObj() { return m_org_obj; } json_spirit::Object& General::GetObj() { if (m_cur_obj.size() == 0) { UpdateObj(); } return m_cur_obj; } void General::GenOrgObj() { updateSpecial(); json_spirit::Array attrs; for (int i = 0; i < special_attack_max; ++i) { attrs.push_back(m_special_attacks[i]); attrs.push_back(m_special_resists[i]); } //武将信息 m_org_obj.clear(); m_org_obj.push_back ( Pair("id", m_id) ); m_org_obj.push_back ( Pair("spic", m_spic) ); m_org_obj.push_back ( Pair("name", m_name) ); #if 0 m_org_obj.push_back ( Pair("nickname", m_nickname) ); #endif m_org_obj.push_back ( Pair("level", m_level) ); m_org_obj.push_back ( Pair("color", m_color) ); m_org_obj.push_back ( Pair("maxHp", m_hp_org) ); //战神兽奄奄一息 if (m_army && m_army->GetCombatHandle() && m_army->GetCombatHandle()->type() == combat_boss && !(m_army->isAttacker()) && m_hp_now < (m_hp_org * 5 / 100)) { m_org_obj.push_back ( Pair("hp", m_hp_org * 5 / 100) ); } else { m_org_obj.push_back ( Pair("hp", m_hp_now) ); } //m_org_obj.push_back ( Pair("hp", m_hp_now) ); m_org_obj.push_back ( Pair("position", m_pos) ); m_org_obj.push_back ( Pair("morale", m_shiqi) ); if (m_speSkill.get()) { m_org_obj.push_back ( Pair("spe_name", m_speSkill->name) ); } //武将兵种 json_spirit::Object soldier; soldier.push_back ( Pair("type", m_base_stype) ); soldier.push_back ( Pair("spic", m_soldier_spic) ); m_org_obj.push_back ( Pair("soldier", soldier) ); INFO(m_charactor<<"["<<m_pos<<"]"<<m_stype); //m_combat_attribute.print(); UpdateObj(); return; } json_spirit::Object& General::UpdateObj() { //战斗过程数据变化 m_cur_obj.clear(); m_cur_obj.push_back ( Pair("id", m_id) ); m_cur_obj.push_back ( Pair("type", m_army && m_army->isAttacker() ? 1 : 2) ); m_cur_obj.push_back ( Pair("position", m_pos) ); //战神兽奄奄一息 if (m_army && m_army->GetCombatHandle() && m_army->GetCombatHandle()->type() == combat_boss && !(m_army->isAttacker()) && (m_hp_now < (m_hp_org * 5 / 100))) { m_cur_obj.push_back ( Pair("hp", m_hp_org * 5 / 100) ); } else { m_cur_obj.push_back ( Pair("hp", m_hp_now) ); } m_cur_obj.push_back ( Pair("morale", m_shiqi) ); return m_cur_obj; } void General::addBuff(baseBuff* bb, iGeneral* from, int value, int last) //增加一个buff { if (bb && last > 0 && value > 0) { if (debuff_taobing == bb->type) { value = from->taobingDamage(*this); } else if (debuff_chaos == bb->type) { if (getBuffValue(buff_no_chaos) > 0 || resist(special_attack_chaos) > 10000) { return; } if (last > m_chaos_flag) { m_chaos_flag = last; } } for (std::list<boost::shared_ptr<Buff> >::iterator it = m_buff_list.begin(); it != m_buff_list.end(); ++it) { //来自同一个人的同类型buff,延长回合数 if (it->get() && (*it)->bbuff == bb && (*it)->from_who == from) { if (last >= (*it)->leftRound) { (*it)->leftRound = last; (*it)->enable = false; m_buff_changed = true; return; } else { return; } } } Buff *pb = new Buff; pb->enable = false; pb->bbuff = bb; pb->value = value; pb->leftRound = last; pb->who = this; pb->from_who = from; boost::shared_ptr<Buff> b(pb); m_buff_list.push_back(b); from->addGeneratedBuff(b); m_buff_changed = true; } } void General::removeBuff(boost::shared_ptr<Buff> b) { for (std::list<boost::shared_ptr<Buff> >::iterator it = m_buff_list.begin(); it != m_buff_list.end(); ++it) { if (it->get() == b.get()) { m_buff_changed = true; m_buff_list.erase(it); return; } } } void General::addGeneratedBuff(boost::shared_ptr<Buff> b) //增加一个产生的buff { m_generate_buff_list.push_back(b); } void General::updateGenerateBuff() { m_baoji_flag = 0; for (std::list<boost::shared_ptr<Buff> >::iterator it = m_generate_buff_list.begin(); it != m_generate_buff_list.end(); ++it) { if (it->get()) { if (!(*it)->enable) { (*it)->enable = true; } else { if ((*it)->leftRound > 0) { (*it)->leftRound--; (*it)->who->setBuffChange(); } else { //(*it)->who->m_buff_changed = true; (*it)->who->removeBuff(*it); it = m_generate_buff_list.erase(it); } } } } } int General::getBuffValue(int type) const //获取一类buff的效果 { int value = 0; for (std::list<boost::shared_ptr<Buff> >::const_iterator it = m_buff_list.begin(); it != m_buff_list.end(); ++it) { if (it->get() && (*it)->bbuff && (*it)->leftRound > 0) { if ((*it)->bbuff->type == type) { value += (*it)->value; } else if (type < 100 && (*it)->bbuff->type == (100 + type)) { value -= (*it)->value; } } } return value; } void General::updateBuff() //每个回合更新buff { m_buff_changed = m_buff_list.size() > 0; for (std::list<boost::shared_ptr<Buff> >::iterator it = m_buff_list.begin(); it != m_buff_list.end(); ++it) { if (it->get()) { if ((*it)->leftRound > 0) { --(*it)->leftRound; //通知buff移除 } else { //删除buff it = m_buff_list.erase(it); } } } } void General::sendBuff() { if (m_buff_changed) { m_buff_changed = false; json_spirit::Object b; b.push_back( Pair("cmd", "buff") ); json_spirit::Object g = GetObj(); json_spirit::Array blist; for (std::list<boost::shared_ptr<Buff> >::iterator it = m_buff_list.begin(); it != m_buff_list.end(); ++it) { if (it->get()) { json_spirit::Object obj; obj.push_back( Pair("t", (*it)->bbuff->type) ); obj.push_back( Pair("v", (*it)->value) ); obj.push_back( Pair("r", (*it)->leftRound) ); blist.push_back(obj); } } g.push_back( Pair("blist", blist) ); b.push_back( Pair("g", g) ); GetArmy().GetCombat().AppendResult(b); } } void General::getBuffChange(json_spirit::Array& blist) { if (m_buff_changed) { m_buff_changed = false; json_spirit::Object g = GetObj(); json_spirit::Array bflist; for (std::list<boost::shared_ptr<Buff> >::iterator it = m_buff_list.begin(); it != m_buff_list.end(); ++it) { if (it->get()) { json_spirit::Object obj; obj.push_back( Pair("t", (*it)->bbuff->type) ); obj.push_back( Pair("v", (*it)->value) ); obj.push_back( Pair("r", (*it)->leftRound) ); if ((*it)->enable == false) { obj.push_back( Pair("a", 1) ); } bflist.push_back(obj); } } g.push_back( Pair("blist", bflist) ); blist.push_back(g); } } void General::setBuffChange() { m_buff_changed = true; } void General::clearBuff() { m_buff_list.clear(); //士气 m_shiqi = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); //受伤加的士气 m_shiqi_old = DEFAULT_SHIQI + m_combat_attribute.init_shiqi(); m_chaos_flag = 0; m_baoji_flag = 0; m_weihe_flag = 0; } void General::updateSpecial() { for (int i = 0; i < special_attack_max; ++i) { m_special_attacks[i] = m_combat_attribute.special_attack(i); m_special_resists[i] = m_combat_attribute.special_resist(i); if (m_army) { int level = GetArmy().level(); if (level > 0) { //m_special_attacks[i] += (m_combat_attribute.special_attack_level(i) * 50 / GetArmy().level()); //m_special_resists[i] += (m_combat_attribute.special_resist_level(i) * 50 / GetArmy().level()); m_special_attacks[i] += (m_combat_attribute.special_attack_level(i) * 50 / 40); m_special_resists[i] += (m_combat_attribute.special_resist_level(i) * 50 / 40); } } } }
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/rpn.cpp
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ltang15/Graphing-calculator
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#include "rpn.h" #include "operator.h" #include "number.h" #include "Type.h" #include "function.h" RPN::RPN(){} RPN::RPN(Queue <Token*> input){ _rpn = input; } double RPN::operator ()(const double& value){ Stack <Token*> s; Token* ptr_2_left; Token* ptr_2_right; Token* ptr_res; Token* final; double left, right, val; double result, final_result; Token* item; int type; Queue<Token*>::Iterator walker = _rpn.Begin(); while (walker != _rpn.End()) { item =*walker; //token pointer pointing to a number, operator or ... walker++; type = item ->type_of(); switch(type) { case NUMBER: s.push(item); break; case VARIABLE:{ //cout << "rpn x" << endl; s.push (new Number (value)); break; } case FUNCTION:{ // pop the number from the stack // put it into the function -> calc, push the result back to the stack ptr_res =s.pop(); val = static_cast<Number*>(ptr_res)->num(); result = static_cast<Function*> (item) ->calc (val); s.push(new Number(result)); break; } case OPERATOR:{ // pop out 2 numbers from the stack, //then call the calc from the operator class ptr_2_right = s.pop(); ptr_2_left = s.pop(); right = static_cast<Number*>(ptr_2_right)->num(); left = static_cast<Number*>(ptr_2_left)->num(); result = static_cast<Operator*> (item) ->calc (left, right); s.push(new Number(result)); break; } } } final = s.pop(); final_result = static_cast<Number*>(final)->num(); return final_result; }
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/* Solved! Time: 07:31:56 PM Date: 06-05-18 */ #include <bits/stdc++.h> #include <algorithm> using namespace std; int main(){ freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); char str[500]; scanf("%s", str); int len = strlen(str); sort(str, str + len); for(int i = 0; i < len; i++){ if(str[i] == '+'){ continue; } else if (i != len - 1){ printf("%c+", str[i]); } else { printf("%c\n", str[i]); } } return 0; }
[ "shameem.bzm@gmail.com" ]
shameem.bzm@gmail.com
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/aws-cpp-sdk-sagemaker/source/model/DescribeEndpointResult.cpp
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ #include <aws/sagemaker/model/DescribeEndpointResult.h> #include <aws/core/utils/json/JsonSerializer.h> #include <aws/core/AmazonWebServiceResult.h> #include <aws/core/utils/StringUtils.h> #include <aws/core/utils/UnreferencedParam.h> #include <utility> using namespace Aws::SageMaker::Model; using namespace Aws::Utils::Json; using namespace Aws::Utils; using namespace Aws; DescribeEndpointResult::DescribeEndpointResult() : m_endpointStatus(EndpointStatus::NOT_SET) { } DescribeEndpointResult::DescribeEndpointResult(const Aws::AmazonWebServiceResult<JsonValue>& result) : m_endpointStatus(EndpointStatus::NOT_SET) { *this = result; } DescribeEndpointResult& DescribeEndpointResult::operator =(const Aws::AmazonWebServiceResult<JsonValue>& result) { const JsonValue& jsonValue = result.GetPayload(); if(jsonValue.ValueExists("EndpointName")) { m_endpointName = jsonValue.GetString("EndpointName"); } if(jsonValue.ValueExists("EndpointArn")) { m_endpointArn = jsonValue.GetString("EndpointArn"); } if(jsonValue.ValueExists("EndpointConfigName")) { m_endpointConfigName = jsonValue.GetString("EndpointConfigName"); } if(jsonValue.ValueExists("ProductionVariants")) { Array<JsonValue> productionVariantsJsonList = jsonValue.GetArray("ProductionVariants"); for(unsigned productionVariantsIndex = 0; productionVariantsIndex < productionVariantsJsonList.GetLength(); ++productionVariantsIndex) { m_productionVariants.push_back(productionVariantsJsonList[productionVariantsIndex].AsObject()); } } if(jsonValue.ValueExists("EndpointStatus")) { m_endpointStatus = EndpointStatusMapper::GetEndpointStatusForName(jsonValue.GetString("EndpointStatus")); } if(jsonValue.ValueExists("FailureReason")) { m_failureReason = jsonValue.GetString("FailureReason"); } if(jsonValue.ValueExists("CreationTime")) { m_creationTime = jsonValue.GetDouble("CreationTime"); } if(jsonValue.ValueExists("LastModifiedTime")) { m_lastModifiedTime = jsonValue.GetDouble("LastModifiedTime"); } return *this; }
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//+-------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1994 - 1998. // // File: ToolAdv.h // // Contents: tool-wide default settings property page // // Classes: CToolAdvDefs // // History: 09-12-2000 stevebl Split from the General property page // //--------------------------------------------------------------------------- #if !defined(AFX_TOOLADV_H__B6FBC88D_8B7B_11D1_984D_00C04FB9603F__INCLUDED_) #define AFX_TOOLADV_H__B6FBC88D_8B7B_11D1_984D_00C04FB9603F__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 ///////////////////////////////////////////////////////////////////////////// // CToolAdvDefs dialog class CToolAdvDefs : public CPropertyPage { // Construction public: CToolAdvDefs(CWnd* pParent = NULL); // standard constructor ~CToolAdvDefs(); // Dialog Data //{{AFX_DATA(CToolAdvDefs) enum { IDD = IDD_TOOL_ADVANCEDDEFAULTS }; BOOL m_fUninstallOnPolicyRemoval; BOOL m_fShowPackageDetails; BOOL m_fZapOn64; BOOL m_f32On64; BOOL m_fIncludeOLEInfo; //}}AFX_DATA TOOL_DEFAULTS * m_pToolDefaults; LONG_PTR m_hConsoleHandle; MMC_COOKIE m_cookie; BOOL m_fMachine; CToolAdvDefs ** m_ppThis; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CToolAdvDefs) public: virtual BOOL OnApply(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CToolAdvDefs) virtual BOOL OnInitDialog(); afx_msg void OnChanged(); afx_msg void OnContextMenu(CWnd* pWnd, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TOOLADV_H__B6FBC88D_8B7B_11D1_984D_00C04FB9603F__INCLUDED_)
[ "polarisdp@gmail.com" ]
polarisdp@gmail.com
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // test_derived_class.cpp // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // should pass compilation and execution #include <fstream> #include <cstdio> // remove #include <boost/config.hpp> #if defined(BOOST_NO_STDC_NAMESPACE) namespace std{ using ::remove; } #endif #include "test_tools.hpp" #include "B.hpp" #include "A.ipp" int test_main( int argc, char* argv[] ) { const char * testfile = boost::archive::tmpnam(NULL); BOOST_REQUIRE(NULL != testfile); B b, b1; { test_ostream os(testfile, TEST_STREAM_FLAGS); test_oarchive oa(os, TEST_ARCHIVE_FLAGS); oa << boost::serialization::make_nvp("b", b); } { test_istream is(testfile, TEST_STREAM_FLAGS); test_iarchive ia(is, TEST_ARCHIVE_FLAGS); ia >> boost::serialization::make_nvp("b1", b1); } BOOST_CHECK(b == b1); std::remove(testfile); return EXIT_SUCCESS; } // EOF
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metrix@Blended.(none)
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Angeld55/Object-oriented_programming_FMI
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#include "Circle.h" const double PI = 3.1415; Circle::Circle(int x, int y, double radius) : Shape(1), radius(radius) { setPoint(0, x, y); } double Circle::getArea() const { return PI * radius * radius; } double Circle::getPer() const { return 2 * PI * radius; } bool Circle::isPointIn(int x, int y) const { Shape::point p(x, y); return p.getDist(getPointAtIndex(0)) <= radius; } Shape* Circle::clone() const { Shape* copy = new Circle(*this); return copy; }
[ "angel_dimitriev@abv.bg" ]
angel_dimitriev@abv.bg
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/Examples/gpucoder/gpucoder/api/tensorrt/mangled/MWTransposedConvolution2DLayerImpl.cpp
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shackopu/ManavMantra
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refs/heads/master
2020-04-15T20:07:21.655572
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#include <stdio.h> #include <cassert> #include "cnn_api.hpp" #include "MWTransposedConvolution2DLayer.hpp" #include "MWCNNLayerImpl.hpp" #include "MWTransposedConvolution2DLayerImpl.hpp" MWTransposedConvolution2DLayerImpl::MWTransposedConvolution2DLayerImpl( MWCNNLayer* layer, int filt_H, int filt_W, int numIpFeatures, int numFilts, int YFrWUSnoOKzYyZzANuxg, int ZUTPCvgISoRdtnhGqXzM, int LHIWBuIwgwCuuNBzenxH, int MRnAxrRZGjgErnCjJcbo, const char* xHiBGayUfxIpXKkCTDNU, const char* gNROjwaqhxDPvBWUCUcQ, MWTargetNetworkImpl* ntwk_impl) : MWCNNLayerImpl(layer, ntwk_impl) , GbdgxISzcqHOpzQEBrvP(filt_H) , JABfZsGuaCAmcRcqOYEO(filt_W) , JxwPQNPACGfmGpNncpCY(1) , wqggPBXZvtlxnxwngvAq(NULL) , eUSuiwvLvXVXrpUkgBVu(NULL) { createTransposedConv2DLayer(YFrWUSnoOKzYyZzANuxg, ZUTPCvgISoRdtnhGqXzM, LHIWBuIwgwCuuNBzenxH, MRnAxrRZGjgErnCjJcbo, xHiBGayUfxIpXKkCTDNU, gNROjwaqhxDPvBWUCUcQ); } MWTransposedConvolution2DLayerImpl::~MWTransposedConvolution2DLayerImpl() { } void MWTransposedConvolution2DLayerImpl::createTransposedConv2DLayer( int YFrWUSnoOKzYyZzANuxg, int ZUTPCvgISoRdtnhGqXzM, int LHIWBuIwgwCuuNBzenxH, int MRnAxrRZGjgErnCjJcbo, const char* xHiBGayUfxIpXKkCTDNU, const char* gNROjwaqhxDPvBWUCUcQ) { MWTransposedConvolution2DLayer* deConvLayer = static_cast<MWTransposedConvolution2DLayer*>(getLayer()); MWTensor* ipTensor = deConvLayer->getInputTensor(0); MWTensor* opTensor = deConvLayer->getOutputTensor(0); wqggPBXZvtlxnxwngvAq = (float*)calloc(ipTensor->getChannels() / JxwPQNPACGfmGpNncpCY * opTensor->getChannels() * GbdgxISzcqHOpzQEBrvP * JABfZsGuaCAmcRcqOYEO, sizeof(float)); eUSuiwvLvXVXrpUkgBVu = (float*)calloc(opTensor->getChannels(), sizeof(float)); loadWeights(xHiBGayUfxIpXKkCTDNU); loadBias(gNROjwaqhxDPvBWUCUcQ); filt_weights.values = wqggPBXZvtlxnxwngvAq; filt_weights.count = ipTensor->getChannels() / JxwPQNPACGfmGpNncpCY * opTensor->getChannels() * GbdgxISzcqHOpzQEBrvP * JABfZsGuaCAmcRcqOYEO; filt_weights.type = DataType::kFLOAT; filt_bias.values = eUSuiwvLvXVXrpUkgBVu; filt_bias.count = opTensor->getChannels(); filt_bias.type = DataType::kFLOAT; ITensor* prevLayerTensor = ipTensor->getOwner()->getImpl()->getOpTensorPtr(); DeconvLayer = rIcMzXptfYweLArNRnBw->network->addDeconvolution( *prevLayerTensor, opTensor->getChannels(), DimsHW{GbdgxISzcqHOpzQEBrvP, JABfZsGuaCAmcRcqOYEO}, filt_weights, filt_bias); DeconvLayer->setStride(DimsHW{YFrWUSnoOKzYyZzANuxg, ZUTPCvgISoRdtnhGqXzM}); DeconvLayer->setPadding(DimsHW{LHIWBuIwgwCuuNBzenxH, MRnAxrRZGjgErnCjJcbo}); setOpTensorPtr(DeconvLayer->getOutput(0)); return; } void MWTransposedConvolution2DLayerImpl::cleanup() { free(wqggPBXZvtlxnxwngvAq); free(eUSuiwvLvXVXrpUkgBVu); } void MWTransposedConvolution2DLayerImpl::loadWeights(const char* leWFtIPrKkXLixGWBGJW) { MWTransposedConvolution2DLayer* convLayer = static_cast<MWTransposedConvolution2DLayer*>(getLayer()); MWTensor* opTensor = convLayer->getOutputTensor(0); MWTensor* ipTensor = convLayer->getInputTensor(0); FILE* nDsbARncmIrIaLubvLVZ = MWCNNLayer::openBinaryFile(leWFtIPrKkXLixGWBGJW); assert(nDsbARncmIrIaLubvLVZ); int rlQsibXJSWJVnUVpdNeL = ipTensor->getChannels() * opTensor->getChannels() * GbdgxISzcqHOpzQEBrvP * JABfZsGuaCAmcRcqOYEO; fread(wqggPBXZvtlxnxwngvAq, sizeof(float), rlQsibXJSWJVnUVpdNeL, nDsbARncmIrIaLubvLVZ); if (GbdgxISzcqHOpzQEBrvP != 1 && JABfZsGuaCAmcRcqOYEO != 1) { float* hvqKUzPqCuUJRfoNlbwW = (float*)malloc(sizeof(float) * GbdgxISzcqHOpzQEBrvP * JABfZsGuaCAmcRcqOYEO); for (int k = 0; k < rlQsibXJSWJVnUVpdNeL / GbdgxISzcqHOpzQEBrvP / JABfZsGuaCAmcRcqOYEO; k++) { for (int i = 0; i < GbdgxISzcqHOpzQEBrvP * JABfZsGuaCAmcRcqOYEO; i++) { hvqKUzPqCuUJRfoNlbwW[i] = wqggPBXZvtlxnxwngvAq[k * GbdgxISzcqHOpzQEBrvP * JABfZsGuaCAmcRcqOYEO + i]; } for (int j = 0; j < GbdgxISzcqHOpzQEBrvP; j++) for (int i = 0; i < JABfZsGuaCAmcRcqOYEO; i++) { wqggPBXZvtlxnxwngvAq[k * GbdgxISzcqHOpzQEBrvP * JABfZsGuaCAmcRcqOYEO + j * JABfZsGuaCAmcRcqOYEO + i] = hvqKUzPqCuUJRfoNlbwW[j + i * GbdgxISzcqHOpzQEBrvP]; } } free(hvqKUzPqCuUJRfoNlbwW); } printf("%s loaded. Size = %d. %f\n", leWFtIPrKkXLixGWBGJW, rlQsibXJSWJVnUVpdNeL, wqggPBXZvtlxnxwngvAq[0]); fclose(nDsbARncmIrIaLubvLVZ); return; } void MWTransposedConvolution2DLayerImpl::loadBias(const char* leWFtIPrKkXLixGWBGJW) { MWTransposedConvolution2DLayer* convLayer = static_cast<MWTransposedConvolution2DLayer*>(getLayer()); MWTensor* opTensor = convLayer->getOutputTensor(0); FILE* nDsbARncmIrIaLubvLVZ = MWCNNLayer::openBinaryFile(leWFtIPrKkXLixGWBGJW); assert(nDsbARncmIrIaLubvLVZ); int rlQsibXJSWJVnUVpdNeL = opTensor->getChannels(); fread(eUSuiwvLvXVXrpUkgBVu, sizeof(float), rlQsibXJSWJVnUVpdNeL, nDsbARncmIrIaLubvLVZ); fclose(nDsbARncmIrIaLubvLVZ); return; }
[ "praveen.bhatia@sumpurn.com" ]
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taroni/usercode
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refs/heads/master
2021-06-06T20:52:41.776442
2019-07-09T13:31:39
2019-07-09T13:31:39
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#include "KinCorrection.hh" #include "CommonOps.hh" #include "EventData.hh" #include "KinSuite.hh" #include "TH1D.h" #include "TH2D.h" #include "Types.hh" #include "GenObject.hh" #include "TRandom3.h" #include "TString.h" #include "Math/GenVector/DisplacementVector3D.h" #include "ChAsymTemplateHistos.hh" using namespace std; using namespace Event; using namespace ROOT::Math; // ----------------------------------------------------------------------------- // KinCorrection::KinCorrection(const std::string & filename, const Utils::ParameterSet& pset ) : // Misc // dirName_( filename) // {} dirName_(filename) { zMassMin_ = pset.Get<double>("zMassMin"); zMassMax_ = pset.Get<double>("zMassMax"); BarrelEtaMax_ = pset.Get<double>("BarrelEtaMax"); EndCapEtaMin_ = pset.Get<double>("EndCapEtaMin"); EndCapEtaMax_ = pset.Get<double>("EndCapEtaMax"); ElecPtMin_ = pset.Get<double>("MinElecRescaledPt"); ReconPtMin_ = pset.Get<double>("c_ErNu_pt"); wID_ = pset.Get<double>("wID"); mW_ = pset.Get<double>("mW"); mZ_ = pset.Get<double>("mZ"); ////////////////////////////////////////////////////////////////////////////// chChk = pset.Get<bool>("ChCheck"); corrEE = pset.Get<bool>("CorrEEMisalig"); lepPtVeto = pset.Get<double>("ElePtVeto"); convChk = pset.Get<bool>("ConvCheck"); lepVeto = pset.Get<bool>("EleVeto"); wp = pset.Get<int>("WorkingPoint"); dataset = pset.Get<bool>("DataSet");//True= W, False= Z datatype = pset.Get<bool>("DataType");// True= Data, False= Monte Carlo ReWeightHistos_ = pset.Get<bool>("ReWeightHistos"); ReWeightCorrectionFile_ = pset.Get<std::string>("ReWeightCorrectionFile"); //(0=95%,1=90%,2=85%,3=80%,4=70%,5=60%) ieff=-1; if (wp==95) ieff=0; if (wp==90) ieff=1; if (wp==85) ieff=2; if (wp==80) ieff=3; if (wp==70) ieff=4; if (wp==60) ieff=5; if (ieff<0){ cout<<"Working point "<<wp<<" unknown"<<endl <<"Working points accepted are 60,70,80,85,90,95"<<endl <<"Job is going to stop"<<endl; assert(0); } mMissingHits=1; mDCot=0.02; mDist=0.02; cout << " ========> Analyzing " ; if ( dataset == 1 ) { cout << "W to e nu "; } else { cout << "Z to e e "; } if (datatype ==1 ) { cout << "from LHC collisions" << endl; } else { cout << "from MC simulation" << endl; } } // ----------------------------------------------------------------------------- // KinCorrection::~KinCorrection() {} // ----------------------------------------------------------------------------- // void KinCorrection::Start( Event::Data& ev ) { initDir( ev.OutputFile(), dirName_.c_str() ); BookHistos(); if (ReWeightHistos_){ WeightsFile_ = TFile::Open(ReWeightCorrectionFile_.c_str(), "READ"); if (!WeightsFile_){ cout << " no weight file " << endl; return; } if (wID_=24) PtYWeight_ = (TH3F*) WeightsFile_->Get("KinCorrWPlus"); if (wID_=-24) PtYWeight_ = (TH3F*) WeightsFile_->Get("KinCorrWMinus"); if (!PtYWeight_){ cout << " no weight histo " << endl; return; } } ievt=0; } // ----------------------------------------------------------------------------- // void KinCorrection::BookHistos() { TString ib[10]={"_0","_1","_2","_3","_4","_5","_6","_7","_8","_9"}; // h_tagMatch_dR_ = new TH1F ("tagMatch_dR", "#Delta R of Match of Tag to MC Electron;#Delta R;Number of Events", 100, 0., 0.2); // h_probeMatch_dR_ = new TH1F("probeMatch_dR", "#Delta R of Match of Supercluster Probe to MC Electron;#Delta R;Number of Events", 100, 0., 0.2); // h_mc_Et_ = new TH1F("mc_Et", "MC Electron #Et;MC Electron E_{T}^{MC};", 100, 0, 100); // h_mc_Eta_ = new TH1F("mc_Eta", "MC Electron #eta;MC Electron #eta^{MC};", 100, -2.5, 2.5); // h_mc_fabsEta_ = new TH1F("mc_fabsEta", "MC Electron #eta;MC Electron #eta^{MC};", 50, 0., 2.5); // h_Et_ = new TH1F("Et", "Electron #Et; Electron E_{T}^{MC};", 100, 0, 100); // h_Eta_ = new TH1F("Eta", "Electron #eta; Electron #eta^{MC};", 100, -2.5, 2.5); // h_fabsEta_ = new TH1F("fabsEta", "Electron #eta; Electron #eta^{MC};", 50, 0., 2.5); hist_Total = new TH1I("Total Number of Events", "Total # of events",10,0,10); hist_Total_Up = new TH1I("Total Number of Up Type Events", "Total # of Up Type events",10,0,10); hist_Total_Down = new TH1I("Total Number of Down Type Events", "Total # of Down Type events",10,0,10); hist_Total_gq = new TH1I("Total Number of Gluon-Quark Type Events", "Total # of gluon-quark Type events",10,0,10); hist_Total_Other = new TH1I("Total Number Other Events", "Total # of Other events",10,0,10); hist_Mother_PdgId = new TH1I("Mothers Pdg Id", "Mothers Pdg ID",46,-23,23); hist_PTvsETA_MassCut = new TH2F("PTvsETA_MassCut","Log PTvs ETA_MassCut",100,0.,100.,100,-8,8); hist_PTvsY_MassCut = new TH2F("PTvsY_MassCut","Log PT vs absY_MassCut",50,-2.,4.,50,0.,5.); hist_YvsETA_MassCut = new TH2F("YvsETA_MassCut","YvsETA_MassCut",100,-8.,8.,100,-8,8); hist_PTvsYvsEta = new TH3F("PTvsYvsEta","PTvsYvsEta;Log_{10}(Pt);|Y|;Electron |#eta|", 100,-1.,3.,100,0.,6.,100,0.,6.); hist_Beta = new TH1F("Beta","Beta",100,0.,1.); hist_Mass = new TH1F("Mass","Mass;Mass GeV",100,0.,100.); hist_Eta = new TH1F("Eta","Eta;#eta",100,-8.,8.); hist_Pt = new TH1F("Pt","PT;Pt",100,0.,100.); hist_P = new TH1F("P","P;P",100,0.,100.); hist_Rapidity = new TH1F("Rapidity","Rapidity;y",100,-8.,8.); hist_Electron_Pt = new TH1F("Electron_Pt","E PT;Pt",100,0.,100.); hist_Neutrino_Pt = new TH1F("Neutrino_Pt","Nu PT;Pt",100,0.,100.); hist_Electron_Eta = new TH1F("Electron_Eta","E Eta;#eta",100,-8.,8.); hist_Neutrino_Eta = new TH1F("Neutrino_Eta","Nu Eta;#eta",100,-8.,8.); hist_Electron_Rapidity = new TH1F("Electron_Rapidity","E y;y",100,-8.,8.); hist_Neutrino_Rapidity = new TH1F("Neutrino_Rapidity","Nu y;y",100,-8.,8.); hist_Beta_MassCut = new TH1F("Beta_MassCut","Beta_MassCut",100,0.,1.); hist_Mass_MassCut = new TH1F("Mass_MassCut","Mass_MassCut;Mass GeV",100,0.,100.); hist_Eta_MassCut = new TH1F("Eta_MassCut","Eta_MassCut;#eta",100,-8.,8.); hist_Pt_MassCut = new TH1F("Pt_MassCut","PT_MassCut;Pt",100,0.,100.); hist_P_MassCut = new TH1F("P_MassCut","P_MassCut;P",100,0.,100.); hist_Rapidity_MassCut = new TH1F("Rapidity_MassCut","Rapidity_MassCut;y",100,-8.,8.); hist_Electron_Pt_MassCut = new TH1F("Electron_Pt_MassCut","E PT MassCut;Pt",100,0.,100.); hist_Neutrino_Pt_MassCut = new TH1F("Neutrino_Pt_MassCut","Nu PT MassCut;Pt",100,0.,100.); hist_Electron_Eta_MassCut = new TH1F("Electron_Eta_MassCut","E Eta MassCut;#eta",100,-8.,8.); hist_Neutrino_Eta_MassCut = new TH1F("Neutrino_Eta_MassCut","Nu Eta MassCut;#eta",100,-8.,8.); hist_Electron_Rapidity_MassCut = new TH1F("Electron_Rapidity_MassCut","E y MassCut;y",100,-8.,8.); hist_Neutrino_Rapidity_MassCut = new TH1F("Neutrino_Rapidity_MassCut","Nu y MassCut;y",100,-8.,8.); hist_Beta_ElectronID = new TH1F("Beta_ElectronID","Beta_ElectronID",100,0.,1.); hist_Mass_ElectronID = new TH1F("Mass_ElectronID","Mass_ElectronID;Mass GeV",100,0.,100.); hist_Eta_ElectronID = new TH1F("Eta_ElectronID","Eta_ElectronID;#eta",100,-8.,8.); hist_Pt_ElectronID = new TH1F("Pt_ElectronID","PT_ElectronID;Pt",100,0.,100.); hist_P_ElectronID = new TH1F("P_ElectronID","P_ElectronID;P",100,0.,100.); hist_Rapidity_ElectronID = new TH1F("Rapidity_ElectronID","Rapidity_ElectronID;y",100,-8.,8.); hist_Electron_Pt_ElectronID = new TH1F("Electron_Pt_ElectronID","E PT ElectronID;Pt",100,0.,100.); hist_Neutrino_Pt_ElectronID = new TH1F("Neutrino_Pt_ElectronID","Nu PT ElectronID;Pt",100,0.,100.); hist_Electron_Eta_ElectronID = new TH1F("Electron_Eta_ElectronID","E Eta ElectronID;#eta",100,-8.,8.); hist_Neutrino_Eta_ElectronID = new TH1F("Neutrino_Eta_ElectronID","Nu Eta ElectronID;#eta",100,-8.,8.); hist_Electron_Rapidity_ElectronID = new TH1F("Electron_Rapidity_ElectronID","E y ElectronID;y",100,-8.,8.); hist_Neutrino_Rapidity_ElectronID = new TH1F("Neutrino_Rapidity_ElectronID","Nu y ElectronID;y",100,-8.,8.); hist_Beta_Selected_NuInAcc = new TH1F("Beta_Selected_NuInAcc","Beta_Selected_NuInAcc",100,0.,1.); hist_Mass_Selected_NuInAcc = new TH1F("Mass_Selected_NuInAcc","Mass_Selected_NuInAcc;Mass GeV",100,0.,100.); hist_Eta_Selected_NuInAcc = new TH1F("Eta_Selected_NuInAcc","Eta_Selected_NuInAcc;#eta",100,-8.,8.); hist_Pt_Selected_NuInAcc = new TH1F("Pt_Selected_NuInAcc","PT_Selected_NuInAcc;Pt",100,0.,100.); hist_P_Selected_NuInAcc = new TH1F("P_Selected_NuInAcc","P_Selected_NuInAcc;P",100,0.,100.); hist_Rapidity_Selected_NuInAcc = new TH1F("Rapidity_Selected_NuInAcc","Rapidity_Selected_NuInAcc;y",100,-8.,8.); hist_Electron_Pt_Selected_NuInAcc = new TH1F("Electron_Pt_Selected_NuInAcc","E PT Selected_NuInAcc;Pt",100,0.,100.); hist_Neutrino_Pt_Selected_NuInAcc = new TH1F("Neutrino_Pt_Selected_NuInAcc","Nu PT Selected_NuInAcc;Pt",100,0.,100.); hist_Electron_Eta_Selected_NuInAcc = new TH1F("Electron_Eta_Selected_NuInAcc","E Eta Selected_NuInAcc;#eta",100,-8.,8.); hist_Neutrino_Eta_Selected_NuInAcc = new TH1F("Neutrino_Eta_Selected_NuInAcc","Nu Eta Selected_NuInAcc;#eta",100,-8.,8.); hist_Electron_Rapidity_Selected_NuInAcc = new TH1F("Electron_Rapidity_Selected_NuInAcc","E y Selected_NuInAcc;y",100,-8.,8.); hist_Neutrino_Rapidity_Selected_NuInAcc = new TH1F("Neutrino_Rapidity_Selected_NuInAcc","Nu y Selected_NuInAcc;y",100,-8.,8.); hist_Beta_Selected = new TH1F("Beta_Selected","Beta_Selected",100,0.,1.); hist_Mass_Selected = new TH1F("Mass_Selected","Mass_Selected;Mass GeV",100,0.,100.); hist_Eta_Selected = new TH1F("Eta_Selected","Eta_Selected;#eta",100,-8.,8.); hist_Pt_Selected = new TH1F("Pt_Selected","PT_Selected;Pt",100,0.,100.); hist_P_Selected = new TH1F("P_Selected","P_Selected;P",100,0.,100.); hist_Rapidity_Selected = new TH1F("Rapidity_Selected","Rapidity_Selected;y",100,-8.,8.); hist_Electron_Pt_Selected = new TH1F("Electron_Pt_Selected","E PT Selected;Pt",100,0.,100.); hist_Neutrino_Pt_Selected = new TH1F("Neutrino_Pt_Selected","Nu PT Selected;Pt",100,0.,100.); hist_Electron_Eta_Selected = new TH1F("Electron_Eta_Selected","E Eta Selected;#eta",100,-8.,8.); hist_Neutrino_Eta_Selected = new TH1F("Neutrino_Eta_Selected","Nu Eta Selected;#eta",100,-8.,8.); hist_Electron_Rapidity_Selected = new TH1F("Electron_Rapidity_Selected","E y Selected;y",100,-8.,8.); hist_Neutrino_Rapidity_Selected = new TH1F("Neutrino_Rapidity_Selected","Nu y Selected;y",100,-8.,8.); // h_PfSel_mcEta_ = new TH1F("PfSel_mcEta", "Selected PF Probe: #eta^{MC};#eta^{MC};Number of Events", 100, -2.5, 2.5); // h_PfSel_fabsMCEta_ = new TH1F("PfSel_fabsMCEta", "Selected PF Probe: #eta^{MC};#eta^{MC};Number of Events", 50, 0., 2.5); // h_PfSel_fabsEta_ = new TH1F("PfSel_fabsEta", "Selected PF Probe: #eta^{};#eta^{};Number of Events", 50, 0., 2.5); // h_PfSel_mcEt_ = new TH1F("PfSel_mcEt", "Selected PF Probe: p_{T}^{MC};p_{T}^{MC} (GeV);Number of Events", 100, 0., 100.); // h_PfSel_Eta_ = new TH1F("PfSel_Eta", "Selected PF Probe: #eta;#eta;Number of Events", 100, -2.5, 2.5); // h_PfSel_Et_ = new TH1F("PfSel_Et", "Selected PF Probe: p_{T};p_{T} (GeV);Number of Events", 100, 0., 100.); } // ----------------------------------------------------------------------------- // PROCESS bool KinCorrection::Process( Event::Data& ev ) { // float w=ev.GetEventWeight(); std::vector<Event::GenObject> Mj_Electrons; //define Electron Container std::vector<Event::GenObject> Mj_Neutrinos; //define Netrino Container std::vector<Event::GenObject> Mj_W; //define W Container std::vector<Event::GenObject> Mj_Z; //define Z Container int ngoodEle=0; std::vector<Lepton const *>::const_iterator goodLep; std::vector< pair <Lepton const *, int > > myEle; std::vector< pair <Lepton const *, int > > myNu; double zMassMin= zMassMin_; double zMassMax= zMassMax_; MeeMin_ = zMassMin; ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > Daughter1, Daughter2; double pigreco = 3.14159265358979323846; ievt++; cout << "event # "<< ievt<< endl; //---------- //Fill Particle Vectors //---------- for (std::vector<Event::GenObject>::const_iterator j = ev.GenParticles().begin(); j != ev.GenParticles().end(); ++j) { //Loop all Gen particles if (j->GetStatus()==3){ //All stable particles int ID = abs(j->GetID()); // int ID = abs(j->GetID()); switch (ID){ case 11: //Electron Mj_Electrons.push_back(*j); break; case 12: //Neutrino Mj_Neutrinos.push_back(*j); break; case 24: //W Boson Mj_W.push_back(*j); break; case 23: Mj_Z.push_back(*j); }//End Switch }//End If }//End Gen Loop // Selection Bools ---------- bool ptselect = false; bool neuptselect = false; bool ElectronInaccPreErsatz = false; bool NeutrinoInaccPreErsatz = false; bool ElectronInacc = false; bool NeutrinoInacc = false; bool massselect = false; bool reconstructed = false; // -------------------------- if( Mj_Z.size()==1&& Mj_Electrons.size()==2){ hist_Total -> Fill(5); int elec_daughter=-5000, pos_daughter=-5000; for(unsigned int iEle = 0; iEle < Mj_Electrons.size();iEle++){ if (Mj_Electrons[iEle].GetID() == 11) elec_daughter = iEle; if (Mj_Electrons[iEle].GetID() == -11) pos_daughter = iEle; } TRandom3 *random = new TRandom3(); if(random-> Uniform()<0.5){ Daughter1.SetXYZT( Mj_Electrons[elec_daughter].Px(), Mj_Electrons[elec_daughter].Py(), Mj_Electrons[elec_daughter].Pz(), Mj_Electrons[elec_daughter].E()); Daughter2.SetXYZT( Mj_Electrons[pos_daughter].Px(), Mj_Electrons[pos_daughter].Py(), Mj_Electrons[pos_daughter].Pz(), Mj_Electrons[pos_daughter].E()); } else{ Daughter1.SetXYZT( Mj_Electrons[pos_daughter].Px(), Mj_Electrons[pos_daughter].Py(), Mj_Electrons[pos_daughter].Pz(), Mj_Electrons[pos_daughter].E()); Daughter2.SetXYZT( Mj_Electrons[elec_daughter].Px(), Mj_Electrons[elec_daughter].Py(), Mj_Electrons[elec_daughter].Pz(), Mj_Electrons[elec_daughter].E()); } if (fabs(Daughter1.Eta()) < EndCapEtaMax_){ if(fabs(Daughter1.Eta()) <= BarrelEtaMax_ || fabs(Daughter1.Eta()) >= EndCapEtaMin_) {ElectronInaccPreErsatz = true;} } if (fabs(Daughter2.Eta()) < EndCapEtaMax_){ if(fabs(Daughter2.Eta())<= BarrelEtaMax_ || fabs(Daughter2.Eta()) >= EndCapEtaMin_) {NeutrinoInaccPreErsatz = true;} } if(Mj_Z[0].M() > MeeMin_) massselect = true; // Finally find out if it will be reconstructed if (Daughter1.Pt() > ReconPtMin_ && Daughter2.Pt() > ReconPtMin_) reconstructed = true; // Now I'm doing the Ersatz RescaleZee(&Mj_Z[0],&Daughter1,&Daughter2); //find out if Pt cut satisfied (after rescale selection) (Daughter 1 is my Ersatz wElectron) if(Daughter1.Pt() > ElecPtMin_) ptselect = true; if(Daughter2.Pt() > ReconPtMin_) neuptselect = true; if (fabs(Daughter1.Eta()) < EndCapEtaMax_){ if(fabs(Daughter1.Eta())<= BarrelEtaMax_ || fabs(Daughter1.Eta()) >= EndCapEtaMin_) {ElectronInacc = true;} } if (fabs(Daughter2.Eta()) < EndCapEtaMax_){ if(fabs(Daughter2.Eta())<= BarrelEtaMax_ || fabs(Daughter1.Eta()) >= EndCapEtaMin_) {NeutrinoInacc = true;} } // And Fill some histograms // Plots before Selection hist_Beta->Fill(Mj_Z[0].Beta()); hist_Mass->Fill(Mj_Z[0].mass()); hist_Eta->Fill(Mj_Z[0].Eta()); hist_Pt->Fill(Mj_Z[0].Pt()); hist_P->Fill(Mj_Z[0].P()); hist_Rapidity->Fill(Mj_Z[0].Rapidity()); hist_Electron_Pt -> Fill(Daughter1.Pt()); hist_Neutrino_Pt -> Fill(Daughter2.Pt()); hist_Electron_Eta -> Fill(Daughter1.Eta()); hist_Neutrino_Eta-> Fill(Daughter2.Eta()); hist_Electron_Rapidity-> Fill(Daughter1.Rapidity()); hist_Neutrino_Rapidity-> Fill(Daughter2.Rapidity()); double weight; if (ReWeightHistos_){ cout << "reweighting..." << endl; weight = GetWeight3D(Mj_Z[0],Daughter1.Eta()); cout << "reweighted" << endl; } else { weight = 1.0; } // Plots After MassCut if (massselect){ //Fill 3D histo here hist_PTvsYvsEta->Fill(TMath::Log10(Mj_Z[0].Pt()),fabs(Mj_Z[0].Rapidity()),fabs(Daughter1.Eta())); hist_PTvsETA_MassCut->Fill(Mj_Z[0].Pt(),Mj_Z[0].Eta()); hist_PTvsY_MassCut->Fill(TMath::Log10(Mj_Z[0].Pt()),fabs(Mj_Z[0].Rapidity())); hist_YvsETA_MassCut->Fill(Mj_Z[0].Rapidity(),Mj_Z[0].Eta()); hist_Beta_MassCut->Fill(Mj_Z[0].Beta(),weight); hist_Mass_MassCut->Fill(Mj_Z[0].mass(),weight); hist_Eta_MassCut->Fill(Mj_Z[0].Eta(),weight); hist_Pt_MassCut->Fill(Mj_Z[0].Pt(),weight); hist_P_MassCut->Fill(Mj_Z[0].P(),weight); hist_Rapidity_MassCut->Fill(Mj_Z[0].Rapidity(),weight); hist_Electron_Pt_MassCut -> Fill(Daughter1.Pt(),weight); hist_Neutrino_Pt_MassCut -> Fill(Daughter2.Pt(),weight); hist_Electron_Eta_MassCut -> Fill(Daughter1.Eta(),weight); hist_Neutrino_Eta_MassCut-> Fill(Daughter2.Eta(),weight); hist_Electron_Rapidity_MassCut -> Fill(Daughter1.Rapidity(),weight); hist_Neutrino_Rapidity_MassCut-> Fill(Daughter2.Rapidity(),weight); } // Plots after W Selection (dont worry if electrons were reconstructed or not_ if (ptselect && massselect && ElectronInacc){ hist_Beta_ElectronID->Fill(Mj_Z[0].Beta(),weight); hist_Mass_ElectronID->Fill(Mj_Z[0].mass(),weight); hist_Eta_ElectronID->Fill(Mj_Z[0].Eta(),weight); hist_Pt_ElectronID->Fill(Mj_Z[0].Pt(),weight); hist_P_ElectronID->Fill(Mj_Z[0].P(),weight); hist_Rapidity_ElectronID->Fill(Mj_Z[0].Rapidity(),weight); hist_Electron_Pt_ElectronID -> Fill(Daughter1.Pt(),weight); hist_Neutrino_Pt_ElectronID -> Fill(Daughter2.Pt(),weight); hist_Electron_Eta_ElectronID -> Fill(Daughter1.Eta(),weight); hist_Neutrino_Eta_ElectronID-> Fill(Daughter2.Eta(),weight); hist_Electron_Rapidity_ElectronID -> Fill(Daughter1.Rapidity(),weight); hist_Neutrino_Rapidity_ElectronID-> Fill(Daughter2.Rapidity(),weight); } // Plots After Electron In Fiducial if (ptselect && massselect && NeutrinoInacc && ElectronInacc && neuptselect){ hist_Beta_Selected_NuInAcc->Fill(Mj_Z[0].Beta(),weight); hist_Mass_Selected_NuInAcc->Fill(Mj_Z[0].mass(),weight); hist_Eta_Selected_NuInAcc->Fill(Mj_Z[0].Eta(),weight); hist_Pt_Selected_NuInAcc->Fill(Mj_Z[0].Pt(),weight); hist_P_Selected_NuInAcc->Fill(Mj_Z[0].P(),weight); hist_Rapidity_Selected_NuInAcc->Fill(Mj_Z[0].Rapidity(),weight); hist_Electron_Pt_Selected_NuInAcc -> Fill(Daughter1.Pt(),weight); hist_Neutrino_Pt_Selected_NuInAcc -> Fill(Daughter2.Pt(),weight); hist_Electron_Eta_Selected_NuInAcc -> Fill(Daughter1.Eta(),weight); hist_Neutrino_Eta_Selected_NuInAcc-> Fill(Daughter2.Eta(),weight); hist_Electron_Rapidity_Selected_NuInAcc -> Fill(Daughter1.Rapidity(),weight); hist_Neutrino_Rapidity_Selected_NuInAcc-> Fill(Daughter2.Rapidity(),weight); } // Plots after if (ptselect && massselect && NeutrinoInacc && ElectronInacc && NeutrinoInaccPreErsatz && ElectronInaccPreErsatz && reconstructed && neuptselect){ hist_Beta_Selected->Fill(Mj_Z[0].Beta(),weight); hist_Mass_Selected->Fill(Mj_Z[0].mass(),weight); hist_Eta_Selected->Fill(Mj_Z[0].Eta(),weight); hist_Pt_Selected->Fill(Mj_Z[0].Pt(),weight); hist_P_Selected->Fill(Mj_Z[0].P(),weight); hist_Rapidity_Selected->Fill(Mj_Z[0].Rapidity(),weight); hist_Electron_Pt_Selected -> Fill(Daughter1.Pt(),weight); hist_Neutrino_Pt_Selected -> Fill(Daughter2.Pt(),weight); hist_Electron_Eta_Selected -> Fill(Daughter1.Eta(),weight); hist_Neutrino_Eta_Selected-> Fill(Daughter2.Eta(),weight); hist_Electron_Rapidity_Selected -> Fill(Daughter1.Rapidity(),weight); hist_Neutrino_Rapidity_Selected-> Fill(Daughter2.Rapidity(),weight); } }//Mj_Z==1 if( Mj_W.size()==1&& Mj_Electrons.size()==1 && Mj_Neutrinos.size()==1){ hist_Total -> Fill(5); double eta = fabs(Mj_Electrons[0].Eta()); //std::cout << EleCosThCS << std::endl; if(eta < 2.5 && (eta <=1.4442 || eta >=1.566)) ElectronInacc = true; if(Mj_Electrons[0].Pt() > ReconPtMin_) reconstructed = true; if(Mj_Electrons[0].Pt() > ElecPtMin_) ptselect = true; double nueta = Mj_Neutrinos[0].Eta(); if(nueta < 2.5 && (nueta <=1.4442 || nueta >=1.566)) NeutrinoInacc = true; if(Mj_Neutrinos[0].Pt() > ReconPtMin_) neuptselect = true; if(Mj_W[0].GetID()==wID_) { hist_Beta->Fill(Mj_W[0].Beta()); hist_Mass->Fill(Mj_W[0].mass()); hist_Eta->Fill(Mj_W[0].Eta()); hist_Pt->Fill(Mj_W[0].Pt()); hist_P->Fill(Mj_W[0].P()); hist_Rapidity->Fill(Mj_W[0].Rapidity()); hist_Electron_Pt ->Fill(Mj_Electrons[0].pt()); hist_Neutrino_Pt ->Fill(Mj_Neutrinos[0].pt()); hist_Electron_Eta ->Fill(Mj_Electrons[0].eta()); hist_Neutrino_Eta ->Fill(Mj_Neutrinos[0].eta()); hist_Electron_Rapidity ->Fill(Mj_Electrons[0].Rapidity()); hist_Neutrino_Rapidity ->Fill(Mj_Neutrinos[0].Rapidity()); hist_PTvsYvsEta->Fill(TMath::Log10(Mj_W[0].Pt()),fabs(Mj_W[0].Rapidity()), fabs(Mj_Electrons[0].eta())); hist_Beta_MassCut->Fill(Mj_W[0].Beta()); hist_Mass_MassCut->Fill(Mj_W[0].mass()); hist_Eta_MassCut->Fill(Mj_W[0].Eta()); hist_Pt_MassCut->Fill(Mj_W[0].Pt()); hist_P_MassCut->Fill(Mj_W[0].P()); hist_Rapidity_MassCut->Fill(Mj_W[0].Rapidity()); hist_Electron_Pt_MassCut ->Fill(Mj_Electrons[0].pt()); hist_Neutrino_Pt_MassCut ->Fill(Mj_Neutrinos[0].pt()); hist_Electron_Eta_MassCut ->Fill(Mj_Electrons[0].eta()); hist_Neutrino_Eta_MassCut ->Fill(Mj_Neutrinos[0].eta()); hist_Electron_Rapidity_MassCut ->Fill(Mj_Electrons[0].Rapidity()); hist_Neutrino_Rapidity_MassCut ->Fill(Mj_Neutrinos[0].Rapidity()); hist_PTvsETA_MassCut->Fill(Mj_W[0].Pt(),Mj_W[0].Eta()); hist_PTvsY_MassCut->Fill(TMath::Log10(Mj_W[0].Pt()),fabs(Mj_W[0].Rapidity())); hist_YvsETA_MassCut->Fill(Mj_W[0].Rapidity(),Mj_W[0].Eta()); if (ptselect && ElectronInacc){ hist_Beta_ElectronID->Fill(Mj_W[0].Beta()); hist_Mass_ElectronID->Fill(Mj_W[0].mass()); hist_Eta_ElectronID->Fill(Mj_W[0].Eta()); hist_Pt_ElectronID->Fill(Mj_W[0].Pt()); hist_P_ElectronID->Fill(Mj_W[0].P()); hist_Rapidity_ElectronID->Fill(Mj_W[0].Rapidity()); hist_Electron_Pt_ElectronID ->Fill(Mj_Electrons[0].pt()); hist_Neutrino_Pt_ElectronID ->Fill(Mj_Neutrinos[0].pt()); hist_Electron_Eta_ElectronID ->Fill(Mj_Electrons[0].eta()); hist_Neutrino_Eta_ElectronID ->Fill(Mj_Neutrinos[0].eta()); hist_Electron_Rapidity_ElectronID ->Fill(Mj_Electrons[0].Rapidity()); hist_Neutrino_Rapidity_ElectronID ->Fill(Mj_Neutrinos[0].Rapidity()); } if(ElectronInacc && ptselect && NeutrinoInacc && neuptselect){ hist_Beta_Selected_NuInAcc->Fill(Mj_W[0].Beta()); hist_Mass_Selected_NuInAcc->Fill(Mj_W[0].mass()); hist_Eta_Selected_NuInAcc->Fill(Mj_W[0].Eta()); hist_Pt_Selected_NuInAcc->Fill(Mj_W[0].Pt()); hist_P_Selected_NuInAcc->Fill(Mj_W[0].P()); hist_Rapidity_Selected_NuInAcc->Fill(Mj_W[0].Rapidity()); hist_Electron_Pt_Selected_NuInAcc ->Fill(Mj_Electrons[0].pt()); hist_Neutrino_Pt_Selected_NuInAcc ->Fill(Mj_Neutrinos[0].pt()); hist_Electron_Eta_Selected_NuInAcc ->Fill(Mj_Electrons[0].eta()); hist_Neutrino_Eta_Selected_NuInAcc ->Fill(Mj_Neutrinos[0].eta()); hist_Electron_Rapidity_Selected_NuInAcc ->Fill(Mj_Electrons[0].Rapidity()); hist_Neutrino_Rapidity_Selected_NuInAcc ->Fill(Mj_Neutrinos[0].Rapidity()); hist_Beta_Selected->Fill(Mj_W[0].Beta()); hist_Mass_Selected->Fill(Mj_W[0].mass()); hist_Eta_Selected->Fill(Mj_W[0].Eta()); hist_Pt_Selected->Fill(Mj_W[0].Pt()); hist_P_Selected->Fill(Mj_W[0].P()); hist_Rapidity_Selected->Fill(Mj_W[0].Rapidity()); hist_Electron_Pt_Selected ->Fill(Mj_Electrons[0].pt()); hist_Neutrino_Pt_Selected ->Fill(Mj_Neutrinos[0].pt()); hist_Electron_Eta_Selected ->Fill(Mj_Electrons[0].eta()); hist_Neutrino_Eta_Selected ->Fill(Mj_Neutrinos[0].eta()); hist_Electron_Rapidity_Selected ->Fill(Mj_Electrons[0].Rapidity()); hist_Neutrino_Rapidity_Selected ->Fill(Mj_Neutrinos[0].Rapidity()); } }//wCharge }// Mj_W==1 // cout << " Mj_Z.size() " << Mj_Z.size() << ", Mj_W.size() " << Mj_W.size() << ", Mj_Electrons.size() " << Mj_Electrons.size() // << ", Mj_Neutrinos.size() " << Mj_Neutrinos.size() << endl; // if( (Mj_Z.size()==1&& // Mj_Electrons.size()==2) || // ( Mj_W.size()==1&& // Mj_Electrons.size()==1 && // Mj_Neutrinos.size()==1) ){ // // Match Gen - Reco // double dRmin = 0.2, dR = 0.5; // LorentzVector<ROOT::Math::PxPyPzE4D<float> > mcTag, mcProbe; // for (unsigned int iGen = 0; iGen < Mj_Electrons.size(); iGen++){ // double mcEt = Mj_Electrons[iGen].Et(); // // double mcEta = Mj_Electrons[iGen].eta(); // ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > momentum; // momentum.SetXYZ(Mj_Electrons[iGen].Px(), Mj_Electrons[iGen].Py(),Mj_Electrons[iGen].Pz()); // double mcEta = ecalEta(momentum,ev.GetvertexPosition(0)); // cout << "ecalEta " << mcEta << " eta " << Mj_Electrons[iGen].eta()<< endl; // double fabsMcEta = fabs(mcEta); // h_mc_Et_->Fill(mcEt); // h_mc_Eta_->Fill(mcEta); // h_mc_fabsEta_->Fill(fabsMcEta); // // for (unsigned int iGen = 0; iGen < Mj_Electrons.size(); iGen++){ // // double mcEt = Mj_Electrons[iGen].Et(); // // double mcEta = Mj_Electrons[iGen].eta(); // // double fabsMcEta = fabs(mcEta); // // h_mc_Et_->Fill(mcEt); // // h_mc_Eta_->Fill(mcEta); // // h_mc_fabsEta_->Fill(fabsMcEta); // // } // } // for (std::vector<Lepton const *>::const_iterator lep=ev.LD_CommonElectrons().accepted.begin(); // lep != ev.LD_CommonElectrons().accepted.end(); // ++lep){ // int i = (*lep)->GetIndex(); // bool chargeOk=(chChk) ? (((*lep)->GetCharge()==ev.GetElectronSCCharge(i)) && ((*lep)->GetCharge()==ev.GetElectronKFCharge(i))) : true; // bool convOk= (convChk) ? ((ev.GetElectronGsfTrackTrackerExpectedHitsInner(i) <= mMissingHits) && // (fabs(ev.GetElectronDCot(i)) > mDCot || fabs(ev.GetElectronDist(i)) > mDist)) : true; // if (!fid((*lep)->Eta())) continue; // bool iso = passIsolation((*lep)->GetTrkIsolation()/(*lep)->Pt(), // (*lep)->GetEcalIsolation()/(*lep)->Pt(), // (*lep)->GetHcalIsolation()/(*lep)->Pt(),(*lep)->Eta(),ieff); // bool id = passID(ev.GetElectronSigmaIetaIeta(i), // ev.GetElectronDeltaPhiAtVtx(i), // ev.GetElectronDeltaEtaAtVtx(i), // ev.GetElectronHoE(i),(*lep)->Eta(),ieff); // int index = 0, tagIndex = -1, probeIndex = -1; // if (iso && id && chargeOk && convOk){ // if ((*lep)->Et()>elecET){ // for (unsigned int iGen = 0; iGen < Mj_Electrons.size(); iGen++){ // double mcEt = Mj_Electrons[iGen].Et(); // ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > momentum; // momentum.SetXYZ(Mj_Electrons[iGen].Px(), Mj_Electrons[iGen].Py(),Mj_Electrons[iGen].Pz()); // double mcEta = ecalEta(momentum,ev.GetvertexPosition(0)); // // double mcEta = Mj_Electrons[iGen].eta(); // double fabsMcEta = fabs(mcEta); // h_mc_Et_->Fill(mcEt); // h_mc_Eta_->Fill(mcEta); // h_mc_fabsEta_->Fill(fabsMcEta); // double deltaEta = mcEta - (*lep)->Eta(); // double deltaPhi = Mj_Electrons[iGen].phi() - (*lep)->Phi(); // while (deltaPhi > pigreco) deltaPhi -= 2*pigreco; // while (deltaPhi <= -pigreco) deltaPhi += 2*pigreco; // double deltaR2 = deltaEta*deltaEta + deltaPhi*deltaPhi; // double deltaR = sqrt(deltaR2); // dR=deltaR; // if (deltaR < dRmin){ // mcTag = Mj_Electrons[iGen]; // dRmin = dR; // tagIndex = index; // } // index++; // }//iGen // if (tagIndex !=-1) { // h_tagMatch_dR_->Fill(dR); // // probeIndex = (tagIndex+1)%2; // // mcProbe = Mj_Electrons[probeIndex]; // cout << " tag index " << tagIndex << ", index " << index << endl; // } // }//Et // }//iso, id, charge, convOk // cout << " .-------------------- " << endl; // if (tagIndex ==-1) continue; // // double mcEt = mcProbe.Et(); // // double mcEta = mcProbe.eta(); // // double fabsMcEta = fabs(mcEta); // h_Et_->Fill((*lep)->Et()); // h_Eta_->Fill((*lep)->Eta()); // h_fabsEta_->Fill(fabs((*lep)->Eta())); // }//lep // }// end of if( Mj_Z.size()==1&&Mj_Electrons.size()==2) return true; //No WENU in this event }//End Method // ----------------------------------------------------------------------------- std::ostream& KinCorrection::Description( std::ostream& ostrm ) { ostrm << "KinCorrection"; return ostrm; } //------------------------------------------------------------------------------ bool KinCorrection::isInBarrel(double eta) { return (fabs(eta) < BarrelEtaMax_); } bool KinCorrection::isInEndCap(double eta) { return (fabs(eta) < EndCapEtaMax_ && fabs(eta) > EndCapEtaMin_); } bool KinCorrection::isInFiducial(double eta) { return isInBarrel(eta) || isInEndCap(eta); } //------------------ bool KinCorrection::passIsolation (double track, double ecal, double hcal, double eta, int ieff) { return CheckCuts(track, ecal, hcal, 0., 0., 0., 0., eta, ieff ); } bool KinCorrection::passID (double sihih, double dfi, double dhi,double hoe, double eta, int ieff) { return CheckCuts(0., 0., 0., sihih, dfi, dhi, hoe, eta, ieff ); } bool KinCorrection::fid(double eta) { return (fabs(eta)<2.4 && ( fabs(eta) < 1.4442 || fabs(eta) > 1.56 )); } bool KinCorrection::CheckCuts(double v_trk, double v_ecal, double v_hcal, double v_sihih, double v_dfi, double v_dhi, double v_hoe, double eta, int ieff) { if (fabs(eta)< 1.479) { if ( v_trk < Trk[ieff] && v_ecal < Ecal[ieff] && v_hcal < Hcal[ieff] && v_sihih < sihih[ieff] && fabs(v_dfi) < Dphi[ieff] && fabs(v_dhi) < Deta[ieff] && fabs(v_hoe)< HoE[ieff] ) return true; } else { if ( v_trk < Trk_ee[ieff] && v_ecal < Ecal_ee[ieff] && v_hcal < Hcal_ee[ieff] && v_sihih <sihih_ee[ieff] && fabs(v_dfi) <Dphi_ee[ieff] && //MICHELE DA SCOMMENTARE // fabs(v_dhi) <Deta_ee[ieff] && fabs(v_hoe)< HoE_ee[ieff] ) return true; } return false; } // ----------------------------------------------------------------------------- // double KinCorrection::ecalEta(ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double>,ROOT::Math::DefaultCoordinateSystemTag> momentum, ICF_XYZPoint vertex) { static const float R_ECAL = 136.5; static const float Z_Endcap = 328.0; static const float etaBarrelEndcap = 1.479; static const float pi = acos(-1.); float etaParticle = momentum.eta(); float vZ = vertex.z(); float vRho = vertex.Rho(); float theta = pi/2.; float zEcal = vZ; if(etaParticle != 0.0) zEcal = (R_ECAL-vRho)*sinh(etaParticle)+vZ; if(zEcal != 0.0) theta = atan(R_ECAL/zEcal); if(theta < 0.0) theta = theta + pi ; float ETA = 0.0; if(theta != 0.0) ETA = - log(tan(0.5*theta)); if( fabs(ETA) > etaBarrelEndcap ) { float Zend = Z_Endcap ; if(etaParticle < 0.0 ) Zend = - Zend; float Zlen = Zend - vZ ; float RR = Zlen/sinh(etaParticle); theta = atan((RR+vRho)/Zend); if(theta < 0.0) theta = theta+pi; ETA = -log(tan(0.5*theta)); } return ETA; } // ----------------------------------------------------------------------------- // void KinCorrection::RescaleZee(ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > *Z, ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > *e1, ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<double> > *e2) { // Method to rescale a Z event to "look like" a W event" ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> > Booster = (ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double> >)Z->BoostToCM(); TVector3 B(Booster.X(),Booster.Y(),Booster.Z()); TLorentzVector ZP(Z->Px(),Z->Py(),Z->Pz(),Z->E()); TLorentzVector E1P(e1->Px(),e1->Py(),e1->Pz(),e1->E()); TLorentzVector E2P(e2->Px(),e2->Py(),e2->Pz(),e2->E()); // Boost all 3 into rest frame of Z ZP.Boost(B); E1P.Boost(B); E2P.Boost(B); // Rescale the mass of the mother // This seems like a long way of doing it but this way any COM Energy rescale // can be performed. double E = ZP.E(); //E = (E-MZ_)*(GW_/GZ_) + MW_; E = E*mW_/mZ_; ZP.SetE(E); double pe1 = E1P.P(); double pe2 = E2P.P(); E1P.SetPxPyPzE(E1P.Px()*E/(2*pe1),E1P.Py()*E/(2*pe1),E1P.Pz()*E/(2*pe1), E/2 ); E2P.SetPxPyPzE(E2P.Px()*E/(2*pe2),E2P.Py()*E/(2*pe2),E2P.Pz()*E/(2*pe2), E/2 ); TVector3 reboostB; TLorentzVector W(Z->Px(),Z->Py(), Z->Pz(), TMath::Sqrt(E*E+Z->Px()*Z->Px()+ Z->Py()*Z->Py() + Z->Pz()*Z->Pz())); reboostB = W.BoostVector(); ZP.Boost(reboostB); E1P.Boost(reboostB); E2P.Boost(reboostB); Z->SetPxPyPzE(ZP.Px(),ZP.Py(),ZP.Pz(),ZP.E()); e1->SetPxPyPzE(E1P.Px(),E1P.Py(),E1P.Pz(),E1P.E()); e2->SetPxPyPzE(E2P.Px(),E2P.Py(),E2P.Pz(),E2P.E()); } // ----------------------------------------------------------------------------- double KinCorrection::GetWeight3D(Event::GenObject Z,double eta){ double pt = TMath::Log10(Z.Pt()); cout << " pt " << pt << endl; double y = fabs(Z.Rapidity()); cout << " Rapidity " << y << endl; double weight; if (pt > 3. || pt < -1. || y > 6. || fabs(eta) > 6.){ weight = 1.0; } else{ cout << PtYWeight_ ->GetName()<< endl; weight = PtYWeight_->GetBinContent(PtYWeight_->FindBin(pt,y,fabs(eta))); cout << " weight " << weight << endl; } return weight; } //
[ "" ]
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/* * FileEnumerator.h file written and maintained by Calin Cocan * Created on: May 07, 2018 * * This work is free: you can redistribute it and/or modify it under the terms of Apache License Version 2.0 * * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the License for more details. * You should have received a copy of the License along with this program. If not, see <http://choosealicense.com/licenses/apache-2.0/>. ********************************************************************************************************************* */ #ifndef INCLUDE_FILEENUMERATOR_H_ #define INCLUDE_FILEENUMERATOR_H_ #include "wfxplugin.h" #include <set> #include <string> #include <jni.h> struct FileInfo { long fileAttr; long long fileCreationTime; long long fileLastAccessTime; long long fileLastWriteTime; long long fileSize; char fileName[MAX_PATH]; }; using namespace std; class FileEnumerator { public: FileEnumerator(jobject wfxPairObj, string& parentPath, set<string>& content); bool getNext(WIN32_FIND_DATAA *FindData); void close(); virtual ~FileEnumerator(); private: jobject getFileInfo(JNIEnv* env, string& path, string& item); void getFileInfoContent(JNIEnv* env, jobject fileInfoItem,string& itemName, WIN32_FIND_DATAA *findData); string m_parent; set<string> m_content; jobject m_wfxPairObj; set<string>::iterator m_it; }; #endif /* INCLUDE_FILEENUMERATOR_H_ */
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cc
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // This source code is also licensed under the GPLv2 license found in the // COPYING file in the root directory of this source tree. // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // A portable implementation of crc32c, optimized to handle // four bytes at a time. #include "util/crc32c.h" #include <stdint.h> #ifdef __SSE4_2__ #include <nmmintrin.h> #endif #if defined(_WIN64) #ifdef __AVX2__ #include <nmmintrin.h> #endif #endif #include "util/coding.h" namespace rocksdb { namespace crc32c { static const uint32_t table0_[256] = { 0x00000000, 0xf26b8303, 0xe13b70f7, 0x1350f3f4, 0xc79a971f, 0x35f1141c, 0x26a1e7e8, 0xd4ca64eb, 0x8ad958cf, 0x78b2dbcc, 0x6be22838, 0x9989ab3b, 0x4d43cfd0, 0xbf284cd3, 0xac78bf27, 0x5e133c24, 0x105ec76f, 0xe235446c, 0xf165b798, 0x030e349b, 0xd7c45070, 0x25afd373, 0x36ff2087, 0xc494a384, 0x9a879fa0, 0x68ec1ca3, 0x7bbcef57, 0x89d76c54, 0x5d1d08bf, 0xaf768bbc, 0xbc267848, 0x4e4dfb4b, 0x20bd8ede, 0xd2d60ddd, 0xc186fe29, 0x33ed7d2a, 0xe72719c1, 0x154c9ac2, 0x061c6936, 0xf477ea35, 0xaa64d611, 0x580f5512, 0x4b5fa6e6, 0xb93425e5, 0x6dfe410e, 0x9f95c20d, 0x8cc531f9, 0x7eaeb2fa, 0x30e349b1, 0xc288cab2, 0xd1d83946, 0x23b3ba45, 0xf779deae, 0x05125dad, 0x1642ae59, 0xe4292d5a, 0xba3a117e, 0x4851927d, 0x5b016189, 0xa96ae28a, 0x7da08661, 0x8fcb0562, 0x9c9bf696, 0x6ef07595, 0x417b1dbc, 0xb3109ebf, 0xa0406d4b, 0x522bee48, 0x86e18aa3, 0x748a09a0, 0x67dafa54, 0x95b17957, 0xcba24573, 0x39c9c670, 0x2a993584, 0xd8f2b687, 0x0c38d26c, 0xfe53516f, 0xed03a29b, 0x1f682198, 0x5125dad3, 0xa34e59d0, 0xb01eaa24, 0x42752927, 0x96bf4dcc, 0x64d4cecf, 0x77843d3b, 0x85efbe38, 0xdbfc821c, 0x2997011f, 0x3ac7f2eb, 0xc8ac71e8, 0x1c661503, 0xee0d9600, 0xfd5d65f4, 0x0f36e6f7, 0x61c69362, 0x93ad1061, 0x80fde395, 0x72966096, 0xa65c047d, 0x5437877e, 0x4767748a, 0xb50cf789, 0xeb1fcbad, 0x197448ae, 0x0a24bb5a, 0xf84f3859, 0x2c855cb2, 0xdeeedfb1, 0xcdbe2c45, 0x3fd5af46, 0x7198540d, 0x83f3d70e, 0x90a324fa, 0x62c8a7f9, 0xb602c312, 0x44694011, 0x5739b3e5, 0xa55230e6, 0xfb410cc2, 0x092a8fc1, 0x1a7a7c35, 0xe811ff36, 0x3cdb9bdd, 0xceb018de, 0xdde0eb2a, 0x2f8b6829, 0x82f63b78, 0x709db87b, 0x63cd4b8f, 0x91a6c88c, 0x456cac67, 0xb7072f64, 0xa457dc90, 0x563c5f93, 0x082f63b7, 0xfa44e0b4, 0xe9141340, 0x1b7f9043, 0xcfb5f4a8, 0x3dde77ab, 0x2e8e845f, 0xdce5075c, 0x92a8fc17, 0x60c37f14, 0x73938ce0, 0x81f80fe3, 0x55326b08, 0xa759e80b, 0xb4091bff, 0x466298fc, 0x1871a4d8, 0xea1a27db, 0xf94ad42f, 0x0b21572c, 0xdfeb33c7, 0x2d80b0c4, 0x3ed04330, 0xccbbc033, 0xa24bb5a6, 0x502036a5, 0x4370c551, 0xb11b4652, 0x65d122b9, 0x97baa1ba, 0x84ea524e, 0x7681d14d, 0x2892ed69, 0xdaf96e6a, 0xc9a99d9e, 0x3bc21e9d, 0xef087a76, 0x1d63f975, 0x0e330a81, 0xfc588982, 0xb21572c9, 0x407ef1ca, 0x532e023e, 0xa145813d, 0x758fe5d6, 0x87e466d5, 0x94b49521, 0x66df1622, 0x38cc2a06, 0xcaa7a905, 0xd9f75af1, 0x2b9cd9f2, 0xff56bd19, 0x0d3d3e1a, 0x1e6dcdee, 0xec064eed, 0xc38d26c4, 0x31e6a5c7, 0x22b65633, 0xd0ddd530, 0x0417b1db, 0xf67c32d8, 0xe52cc12c, 0x1747422f, 0x49547e0b, 0xbb3ffd08, 0xa86f0efc, 0x5a048dff, 0x8ecee914, 0x7ca56a17, 0x6ff599e3, 0x9d9e1ae0, 0xd3d3e1ab, 0x21b862a8, 0x32e8915c, 0xc083125f, 0x144976b4, 0xe622f5b7, 0xf5720643, 0x07198540, 0x590ab964, 0xab613a67, 0xb831c993, 0x4a5a4a90, 0x9e902e7b, 0x6cfbad78, 0x7fab5e8c, 0x8dc0dd8f, 0xe330a81a, 0x115b2b19, 0x020bd8ed, 0xf0605bee, 0x24aa3f05, 0xd6c1bc06, 0xc5914ff2, 0x37faccf1, 0x69e9f0d5, 0x9b8273d6, 0x88d28022, 0x7ab90321, 0xae7367ca, 0x5c18e4c9, 0x4f48173d, 0xbd23943e, 0xf36e6f75, 0x0105ec76, 0x12551f82, 0xe03e9c81, 0x34f4f86a, 0xc69f7b69, 0xd5cf889d, 0x27a40b9e, 0x79b737ba, 0x8bdcb4b9, 0x988c474d, 0x6ae7c44e, 0xbe2da0a5, 0x4c4623a6, 0x5f16d052, 0xad7d5351 }; static const uint32_t table1_[256] = { 0x00000000, 0x13a29877, 0x274530ee, 0x34e7a899, 0x4e8a61dc, 0x5d28f9ab, 0x69cf5132, 0x7a6dc945, 0x9d14c3b8, 0x8eb65bcf, 0xba51f356, 0xa9f36b21, 0xd39ea264, 0xc03c3a13, 0xf4db928a, 0xe7790afd, 0x3fc5f181, 0x2c6769f6, 0x1880c16f, 0x0b225918, 0x714f905d, 0x62ed082a, 0x560aa0b3, 0x45a838c4, 0xa2d13239, 0xb173aa4e, 0x859402d7, 0x96369aa0, 0xec5b53e5, 0xfff9cb92, 0xcb1e630b, 0xd8bcfb7c, 0x7f8be302, 0x6c297b75, 0x58ced3ec, 0x4b6c4b9b, 0x310182de, 0x22a31aa9, 0x1644b230, 0x05e62a47, 0xe29f20ba, 0xf13db8cd, 0xc5da1054, 0xd6788823, 0xac154166, 0xbfb7d911, 0x8b507188, 0x98f2e9ff, 0x404e1283, 0x53ec8af4, 0x670b226d, 0x74a9ba1a, 0x0ec4735f, 0x1d66eb28, 0x298143b1, 0x3a23dbc6, 0xdd5ad13b, 0xcef8494c, 0xfa1fe1d5, 0xe9bd79a2, 0x93d0b0e7, 0x80722890, 0xb4958009, 0xa737187e, 0xff17c604, 0xecb55e73, 0xd852f6ea, 0xcbf06e9d, 0xb19da7d8, 0xa23f3faf, 0x96d89736, 0x857a0f41, 0x620305bc, 0x71a19dcb, 0x45463552, 0x56e4ad25, 0x2c896460, 0x3f2bfc17, 0x0bcc548e, 0x186eccf9, 0xc0d23785, 0xd370aff2, 0xe797076b, 0xf4359f1c, 0x8e585659, 0x9dface2e, 0xa91d66b7, 0xbabffec0, 0x5dc6f43d, 0x4e646c4a, 0x7a83c4d3, 0x69215ca4, 0x134c95e1, 0x00ee0d96, 0x3409a50f, 0x27ab3d78, 0x809c2506, 0x933ebd71, 0xa7d915e8, 0xb47b8d9f, 0xce1644da, 0xddb4dcad, 0xe9537434, 0xfaf1ec43, 0x1d88e6be, 0x0e2a7ec9, 0x3acdd650, 0x296f4e27, 0x53028762, 0x40a01f15, 0x7447b78c, 0x67e52ffb, 0xbf59d487, 0xacfb4cf0, 0x981ce469, 0x8bbe7c1e, 0xf1d3b55b, 0xe2712d2c, 0xd69685b5, 0xc5341dc2, 0x224d173f, 0x31ef8f48, 0x050827d1, 0x16aabfa6, 0x6cc776e3, 0x7f65ee94, 0x4b82460d, 0x5820de7a, 0xfbc3faf9, 0xe861628e, 0xdc86ca17, 0xcf245260, 0xb5499b25, 0xa6eb0352, 0x920cabcb, 0x81ae33bc, 0x66d73941, 0x7575a136, 0x419209af, 0x523091d8, 0x285d589d, 0x3bffc0ea, 0x0f186873, 0x1cbaf004, 0xc4060b78, 0xd7a4930f, 0xe3433b96, 0xf0e1a3e1, 0x8a8c6aa4, 0x992ef2d3, 0xadc95a4a, 0xbe6bc23d, 0x5912c8c0, 0x4ab050b7, 0x7e57f82e, 0x6df56059, 0x1798a91c, 0x043a316b, 0x30dd99f2, 0x237f0185, 0x844819fb, 0x97ea818c, 0xa30d2915, 0xb0afb162, 0xcac27827, 0xd960e050, 0xed8748c9, 0xfe25d0be, 0x195cda43, 0x0afe4234, 0x3e19eaad, 0x2dbb72da, 0x57d6bb9f, 0x447423e8, 0x70938b71, 0x63311306, 0xbb8de87a, 0xa82f700d, 0x9cc8d894, 0x8f6a40e3, 0xf50789a6, 0xe6a511d1, 0xd242b948, 0xc1e0213f, 0x26992bc2, 0x353bb3b5, 0x01dc1b2c, 0x127e835b, 0x68134a1e, 0x7bb1d269, 0x4f567af0, 0x5cf4e287, 0x04d43cfd, 0x1776a48a, 0x23910c13, 0x30339464, 0x4a5e5d21, 0x59fcc556, 0x6d1b6dcf, 0x7eb9f5b8, 0x99c0ff45, 0x8a626732, 0xbe85cfab, 0xad2757dc, 0xd74a9e99, 0xc4e806ee, 0xf00fae77, 0xe3ad3600, 0x3b11cd7c, 0x28b3550b, 0x1c54fd92, 0x0ff665e5, 0x759baca0, 0x663934d7, 0x52de9c4e, 0x417c0439, 0xa6050ec4, 0xb5a796b3, 0x81403e2a, 0x92e2a65d, 0xe88f6f18, 0xfb2df76f, 0xcfca5ff6, 0xdc68c781, 0x7b5fdfff, 0x68fd4788, 0x5c1aef11, 0x4fb87766, 0x35d5be23, 0x26772654, 0x12908ecd, 0x013216ba, 0xe64b1c47, 0xf5e98430, 0xc10e2ca9, 0xd2acb4de, 0xa8c17d9b, 0xbb63e5ec, 0x8f844d75, 0x9c26d502, 0x449a2e7e, 0x5738b609, 0x63df1e90, 0x707d86e7, 0x0a104fa2, 0x19b2d7d5, 0x2d557f4c, 0x3ef7e73b, 0xd98eedc6, 0xca2c75b1, 0xfecbdd28, 0xed69455f, 0x97048c1a, 0x84a6146d, 0xb041bcf4, 0xa3e32483 }; static const uint32_t table2_[256] = { 0x00000000, 0xa541927e, 0x4f6f520d, 0xea2ec073, 0x9edea41a, 0x3b9f3664, 0xd1b1f617, 0x74f06469, 0x38513ec5, 0x9d10acbb, 0x773e6cc8, 0xd27ffeb6, 0xa68f9adf, 0x03ce08a1, 0xe9e0c8d2, 0x4ca15aac, 0x70a27d8a, 0xd5e3eff4, 0x3fcd2f87, 0x9a8cbdf9, 0xee7cd990, 0x4b3d4bee, 0xa1138b9d, 0x045219e3, 0x48f3434f, 0xedb2d131, 0x079c1142, 0xa2dd833c, 0xd62de755, 0x736c752b, 0x9942b558, 0x3c032726, 0xe144fb14, 0x4405696a, 0xae2ba919, 0x0b6a3b67, 0x7f9a5f0e, 0xdadbcd70, 0x30f50d03, 0x95b49f7d, 0xd915c5d1, 0x7c5457af, 0x967a97dc, 0x333b05a2, 0x47cb61cb, 0xe28af3b5, 0x08a433c6, 0xade5a1b8, 0x91e6869e, 0x34a714e0, 0xde89d493, 0x7bc846ed, 0x0f382284, 0xaa79b0fa, 0x40577089, 0xe516e2f7, 0xa9b7b85b, 0x0cf62a25, 0xe6d8ea56, 0x43997828, 0x37691c41, 0x92288e3f, 0x78064e4c, 0xdd47dc32, 0xc76580d9, 0x622412a7, 0x880ad2d4, 0x2d4b40aa, 0x59bb24c3, 0xfcfab6bd, 0x16d476ce, 0xb395e4b0, 0xff34be1c, 0x5a752c62, 0xb05bec11, 0x151a7e6f, 0x61ea1a06, 0xc4ab8878, 0x2e85480b, 0x8bc4da75, 0xb7c7fd53, 0x12866f2d, 0xf8a8af5e, 0x5de93d20, 0x29195949, 0x8c58cb37, 0x66760b44, 0xc337993a, 0x8f96c396, 0x2ad751e8, 0xc0f9919b, 0x65b803e5, 0x1148678c, 0xb409f5f2, 0x5e273581, 0xfb66a7ff, 0x26217bcd, 0x8360e9b3, 0x694e29c0, 0xcc0fbbbe, 0xb8ffdfd7, 0x1dbe4da9, 0xf7908dda, 0x52d11fa4, 0x1e704508, 0xbb31d776, 0x511f1705, 0xf45e857b, 0x80aee112, 0x25ef736c, 0xcfc1b31f, 0x6a802161, 0x56830647, 0xf3c29439, 0x19ec544a, 0xbcadc634, 0xc85da25d, 0x6d1c3023, 0x8732f050, 0x2273622e, 0x6ed23882, 0xcb93aafc, 0x21bd6a8f, 0x84fcf8f1, 0xf00c9c98, 0x554d0ee6, 0xbf63ce95, 0x1a225ceb, 0x8b277743, 0x2e66e53d, 0xc448254e, 0x6109b730, 0x15f9d359, 0xb0b84127, 0x5a968154, 0xffd7132a, 0xb3764986, 0x1637dbf8, 0xfc191b8b, 0x595889f5, 0x2da8ed9c, 0x88e97fe2, 0x62c7bf91, 0xc7862def, 0xfb850ac9, 0x5ec498b7, 0xb4ea58c4, 0x11abcaba, 0x655baed3, 0xc01a3cad, 0x2a34fcde, 0x8f756ea0, 0xc3d4340c, 0x6695a672, 0x8cbb6601, 0x29faf47f, 0x5d0a9016, 0xf84b0268, 0x1265c21b, 0xb7245065, 0x6a638c57, 0xcf221e29, 0x250cde5a, 0x804d4c24, 0xf4bd284d, 0x51fcba33, 0xbbd27a40, 0x1e93e83e, 0x5232b292, 0xf77320ec, 0x1d5de09f, 0xb81c72e1, 0xccec1688, 0x69ad84f6, 0x83834485, 0x26c2d6fb, 0x1ac1f1dd, 0xbf8063a3, 0x55aea3d0, 0xf0ef31ae, 0x841f55c7, 0x215ec7b9, 0xcb7007ca, 0x6e3195b4, 0x2290cf18, 0x87d15d66, 0x6dff9d15, 0xc8be0f6b, 0xbc4e6b02, 0x190ff97c, 0xf321390f, 0x5660ab71, 0x4c42f79a, 0xe90365e4, 0x032da597, 0xa66c37e9, 0xd29c5380, 0x77ddc1fe, 0x9df3018d, 0x38b293f3, 0x7413c95f, 0xd1525b21, 0x3b7c9b52, 0x9e3d092c, 0xeacd6d45, 0x4f8cff3b, 0xa5a23f48, 0x00e3ad36, 0x3ce08a10, 0x99a1186e, 0x738fd81d, 0xd6ce4a63, 0xa23e2e0a, 0x077fbc74, 0xed517c07, 0x4810ee79, 0x04b1b4d5, 0xa1f026ab, 0x4bdee6d8, 0xee9f74a6, 0x9a6f10cf, 0x3f2e82b1, 0xd50042c2, 0x7041d0bc, 0xad060c8e, 0x08479ef0, 0xe2695e83, 0x4728ccfd, 0x33d8a894, 0x96993aea, 0x7cb7fa99, 0xd9f668e7, 0x9557324b, 0x3016a035, 0xda386046, 0x7f79f238, 0x0b899651, 0xaec8042f, 0x44e6c45c, 0xe1a75622, 0xdda47104, 0x78e5e37a, 0x92cb2309, 0x378ab177, 0x437ad51e, 0xe63b4760, 0x0c158713, 0xa954156d, 0xe5f54fc1, 0x40b4ddbf, 0xaa9a1dcc, 0x0fdb8fb2, 0x7b2bebdb, 0xde6a79a5, 0x3444b9d6, 0x91052ba8 }; static const uint32_t table3_[256] = { 0x00000000, 0xdd45aab8, 0xbf672381, 0x62228939, 0x7b2231f3, 0xa6679b4b, 0xc4451272, 0x1900b8ca, 0xf64463e6, 0x2b01c95e, 0x49234067, 0x9466eadf, 0x8d665215, 0x5023f8ad, 0x32017194, 0xef44db2c, 0xe964b13d, 0x34211b85, 0x560392bc, 0x8b463804, 0x924680ce, 0x4f032a76, 0x2d21a34f, 0xf06409f7, 0x1f20d2db, 0xc2657863, 0xa047f15a, 0x7d025be2, 0x6402e328, 0xb9474990, 0xdb65c0a9, 0x06206a11, 0xd725148b, 0x0a60be33, 0x6842370a, 0xb5079db2, 0xac072578, 0x71428fc0, 0x136006f9, 0xce25ac41, 0x2161776d, 0xfc24ddd5, 0x9e0654ec, 0x4343fe54, 0x5a43469e, 0x8706ec26, 0xe524651f, 0x3861cfa7, 0x3e41a5b6, 0xe3040f0e, 0x81268637, 0x5c632c8f, 0x45639445, 0x98263efd, 0xfa04b7c4, 0x27411d7c, 0xc805c650, 0x15406ce8, 0x7762e5d1, 0xaa274f69, 0xb327f7a3, 0x6e625d1b, 0x0c40d422, 0xd1057e9a, 0xaba65fe7, 0x76e3f55f, 0x14c17c66, 0xc984d6de, 0xd0846e14, 0x0dc1c4ac, 0x6fe34d95, 0xb2a6e72d, 0x5de23c01, 0x80a796b9, 0xe2851f80, 0x3fc0b538, 0x26c00df2, 0xfb85a74a, 0x99a72e73, 0x44e284cb, 0x42c2eeda, 0x9f874462, 0xfda5cd5b, 0x20e067e3, 0x39e0df29, 0xe4a57591, 0x8687fca8, 0x5bc25610, 0xb4868d3c, 0x69c32784, 0x0be1aebd, 0xd6a40405, 0xcfa4bccf, 0x12e11677, 0x70c39f4e, 0xad8635f6, 0x7c834b6c, 0xa1c6e1d4, 0xc3e468ed, 0x1ea1c255, 0x07a17a9f, 0xdae4d027, 0xb8c6591e, 0x6583f3a6, 0x8ac7288a, 0x57828232, 0x35a00b0b, 0xe8e5a1b3, 0xf1e51979, 0x2ca0b3c1, 0x4e823af8, 0x93c79040, 0x95e7fa51, 0x48a250e9, 0x2a80d9d0, 0xf7c57368, 0xeec5cba2, 0x3380611a, 0x51a2e823, 0x8ce7429b, 0x63a399b7, 0xbee6330f, 0xdcc4ba36, 0x0181108e, 0x1881a844, 0xc5c402fc, 0xa7e68bc5, 0x7aa3217d, 0x52a0c93f, 0x8fe56387, 0xedc7eabe, 0x30824006, 0x2982f8cc, 0xf4c75274, 0x96e5db4d, 0x4ba071f5, 0xa4e4aad9, 0x79a10061, 0x1b838958, 0xc6c623e0, 0xdfc69b2a, 0x02833192, 0x60a1b8ab, 0xbde41213, 0xbbc47802, 0x6681d2ba, 0x04a35b83, 0xd9e6f13b, 0xc0e649f1, 0x1da3e349, 0x7f816a70, 0xa2c4c0c8, 0x4d801be4, 0x90c5b15c, 0xf2e73865, 0x2fa292dd, 0x36a22a17, 0xebe780af, 0x89c50996, 0x5480a32e, 0x8585ddb4, 0x58c0770c, 0x3ae2fe35, 0xe7a7548d, 0xfea7ec47, 0x23e246ff, 0x41c0cfc6, 0x9c85657e, 0x73c1be52, 0xae8414ea, 0xcca69dd3, 0x11e3376b, 0x08e38fa1, 0xd5a62519, 0xb784ac20, 0x6ac10698, 0x6ce16c89, 0xb1a4c631, 0xd3864f08, 0x0ec3e5b0, 0x17c35d7a, 0xca86f7c2, 0xa8a47efb, 0x75e1d443, 0x9aa50f6f, 0x47e0a5d7, 0x25c22cee, 0xf8878656, 0xe1873e9c, 0x3cc29424, 0x5ee01d1d, 0x83a5b7a5, 0xf90696d8, 0x24433c60, 0x4661b559, 0x9b241fe1, 0x8224a72b, 0x5f610d93, 0x3d4384aa, 0xe0062e12, 0x0f42f53e, 0xd2075f86, 0xb025d6bf, 0x6d607c07, 0x7460c4cd, 0xa9256e75, 0xcb07e74c, 0x16424df4, 0x106227e5, 0xcd278d5d, 0xaf050464, 0x7240aedc, 0x6b401616, 0xb605bcae, 0xd4273597, 0x09629f2f, 0xe6264403, 0x3b63eebb, 0x59416782, 0x8404cd3a, 0x9d0475f0, 0x4041df48, 0x22635671, 0xff26fcc9, 0x2e238253, 0xf36628eb, 0x9144a1d2, 0x4c010b6a, 0x5501b3a0, 0x88441918, 0xea669021, 0x37233a99, 0xd867e1b5, 0x05224b0d, 0x6700c234, 0xba45688c, 0xa345d046, 0x7e007afe, 0x1c22f3c7, 0xc167597f, 0xc747336e, 0x1a0299d6, 0x782010ef, 0xa565ba57, 0xbc65029d, 0x6120a825, 0x0302211c, 0xde478ba4, 0x31035088, 0xec46fa30, 0x8e647309, 0x5321d9b1, 0x4a21617b, 0x9764cbc3, 0xf54642fa, 0x2803e842 }; // Used to fetch a naturally-aligned 32-bit word in little endian byte-order static inline uint32_t LE_LOAD32(const uint8_t *p) { return DecodeFixed32(reinterpret_cast<const char*>(p)); } #ifdef __SSE4_2__ #ifdef __LP64__ static inline uint64_t LE_LOAD64(const uint8_t *p) { return DecodeFixed64(reinterpret_cast<const char*>(p)); } #endif #endif #if defined(_WIN64) #ifdef __AVX2__ static inline uint64_t LE_LOAD64(const uint8_t *p) { return DecodeFixed64(reinterpret_cast<const char*>(p)); } #endif #endif static inline void Slow_CRC32(uint64_t* l, uint8_t const **p) { uint32_t c = static_cast<uint32_t>(*l ^ LE_LOAD32(*p)); *p += 4; *l = table3_[c & 0xff] ^ table2_[(c >> 8) & 0xff] ^ table1_[(c >> 16) & 0xff] ^ table0_[c >> 24]; // DO it twice. c = static_cast<uint32_t>(*l ^ LE_LOAD32(*p)); *p += 4; *l = table3_[c & 0xff] ^ table2_[(c >> 8) & 0xff] ^ table1_[(c >> 16) & 0xff] ^ table0_[c >> 24]; } static inline void Fast_CRC32(uint64_t* l, uint8_t const **p) { #ifdef __SSE4_2__ #ifdef __LP64__ *l = _mm_crc32_u64(*l, LE_LOAD64(*p)); *p += 8; #else *l = _mm_crc32_u32(static_cast<unsigned int>(*l), LE_LOAD32(*p)); *p += 4; *l = _mm_crc32_u32(static_cast<unsigned int>(*l), LE_LOAD32(*p)); *p += 4; #endif #elif defined(_WIN64) #ifdef __AVX2__ *l = _mm_crc32_u64(*l, LE_LOAD64(*p)); *p += 8; #else Slow_CRC32(l, p); #endif #else Slow_CRC32(l, p); #endif } template<void (*CRC32)(uint64_t*, uint8_t const**)> uint32_t ExtendImpl(uint32_t crc, const char* buf, size_t size) { const uint8_t *p = reinterpret_cast<const uint8_t *>(buf); const uint8_t *e = p + size; uint64_t l = crc ^ 0xffffffffu; // Align n to (1 << m) byte boundary #define ALIGN(n, m) ((n + ((1 << m) - 1)) & ~((1 << m) - 1)) #define STEP1 do { \ int c = (l & 0xff) ^ *p++; \ l = table0_[c] ^ (l >> 8); \ } while (0) // Point x at first 16-byte aligned byte in string. This might be // just past the end of the string. const uintptr_t pval = reinterpret_cast<uintptr_t>(p); const uint8_t* x = reinterpret_cast<const uint8_t*>(ALIGN(pval, 4)); if (x <= e) { // Process bytes until finished or p is 16-byte aligned while (p != x) { STEP1; } } // Process bytes 16 at a time while ((e-p) >= 16) { CRC32(&l, &p); CRC32(&l, &p); } // Process bytes 8 at a time while ((e-p) >= 8) { CRC32(&l, &p); } // Process the last few bytes while (p != e) { STEP1; } #undef STEP1 #undef ALIGN return static_cast<uint32_t>(l ^ 0xffffffffu); } // Detect if SS42 or not. static bool isSSE42() { #if defined(__GNUC__) && defined(__x86_64__) && !defined(IOS_CROSS_COMPILE) uint32_t c_; uint32_t d_; __asm__("cpuid" : "=c"(c_), "=d"(d_) : "a"(1) : "ebx"); return c_ & (1U << 20); // copied from CpuId.h in Folly. #elif defined(_WIN64) int info[4]; __cpuidex(info, 0x00000001, 0); return (info[2] & ((int)1 << 20)) != 0; #else return false; #endif } typedef uint32_t (*Function)(uint32_t, const char*, size_t); static inline Function Choose_Extend() { return isSSE42() ? ExtendImpl<Fast_CRC32> : ExtendImpl<Slow_CRC32>; } bool IsFastCrc32Supported() { #ifdef __SSE4_2__ return isSSE42(); #elif defined(_WIN64) return isSSE42(); #else return false; #endif } Function ChosenExtend = Choose_Extend(); uint32_t Extend(uint32_t crc, const char* buf, size_t size) { return ChosenExtend(crc, buf, size); } } // namespace crc32c } // namespace rocksdb
[ "rodrigosoaresilva@gmail.com" ]
rodrigosoaresilva@gmail.com
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/tests/morganaContainer/pMapGlobalManipTest4.cpp
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2023-01-28T01:12:51.711178
2023-01-11T16:56:37
2023-01-11T16:56:37
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% This file is part of Morgana. Author: Andrea Villa, andrea.villa81@fastwebnet.it Morgana is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Morgana is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Morgana. If not, see <http://www.gnu.org/licenses/>. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #include <cmath> #include <iostream> #include <boost/mpi.hpp> #include <boost/mpi/environment.hpp> #include <boost/mpi/communicator.hpp> #include "pMap.hpp" #include "pMapItemShare.h" #include "pMpiOptimization.hpp" #include "pMapComm.hpp" #include "pMapGlobalManip.h" using namespace Teuchos; //! Run with three processors int main(int argc, char *argv[]) { //Comunication stuff environment env(argc,argv); RCP<communicator> world(new communicator); assert(world->size() == 3); //Common data typedef pMap<pMapItemShare> OBJ; pMapItemShare item; RCP<OBJ> sMap(new OBJ); RCP<OBJ> rMap(new OBJ); item.setPid(world->rank()); if(world->rank() == 1) { item.setLid(1); item.setGid(1); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(2); item.setGid(2); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(3); item.setGid(3); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(4); item.setGid(4); item.setOwned(true); item.setShared(true); sMap->push_back(item); item.setLid(5); item.setGid(5); item.setOwned(true); item.setShared(true); sMap->push_back(item); } if(world->rank() == 2) { item.setLid(1); item.setGid(4); item.setOwned(false); item.setShared(true); sMap->push_back(item); item.setLid(2); item.setGid(5); item.setOwned(false); item.setShared(true); sMap->push_back(item); item.setLid(3); item.setGid(6); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(4); item.setGid(7); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(5); item.setGid(8); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(6); item.setGid(9); item.setOwned(true); item.setShared(true); sMap->push_back(item); item.setLid(7); item.setGid(10); item.setOwned(true); item.setShared(true); sMap->push_back(item); } if(world->rank() == 0) { item.setLid(1); item.setGid(9); item.setOwned(false); item.setShared(true); sMap->push_back(item); item.setLid(2); item.setGid(10); item.setOwned(false); item.setShared(true); sMap->push_back(item); item.setLid(3); item.setGid(11); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(4); item.setGid(12); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(5); item.setGid(13); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(6); item.setGid(14); item.setOwned(true); item.setShared(false); sMap->push_back(item); item.setLid(7); item.setGid(15); item.setOwned(true); item.setShared(false); sMap->push_back(item); } pMapGlobalManip<pMapItemShare> manipulator(world); bool flag = manipulator.check(sMap); cout << "chekingMap: " << flag << endl; }
[ "andrea.villa81@fastwebnet.it" ]
andrea.villa81@fastwebnet.it
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/src/file.cpp
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danielt3/virtualjaguar
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// // FILE.CPP // // File support // by James Hammons // (C) 2010 Underground Software // // JLH = James Hammons <jlhamm@acm.org> // // Who When What // --- ---------- ------------------------------------------------------------ // JLH 01/16/2010 Created this log ;-) // JLH 02/28/2010 Added functions to look inside .ZIP files and handle // contents // JLH 06/01/2012 Added function to check ZIP file CRCs against file DB // #include "file.h" #include <stdarg.h> #include <string.h> #include "crc32.h" #include "filedb.h" #include "eeprom.h" #include "jaguar.h" #include "log.h" #include "memory.h" #include "universalhdr.h" #include "unzip.h" #include "zlib.h" // Private function prototypes static int gzfilelength(gzFile gd); static bool CheckExtension(const char * filename, const char * ext); //static int ParseFileType(uint8_t header1, uint8_t header2, uint32_t size); // Private variables/enums // // Generic ROM loading // uint32_t JaguarLoadROM(uint8_t * &rom, char * path) { // We really should have some kind of sanity checking for the ROM size here to prevent // a buffer overflow... !!! FIX !!! #warning "!!! FIX !!! Should have sanity checking for ROM size to prevent buffer overflow!" uint32_t romSize = 0; WriteLog("FILE: JaguarLoadROM attempting to load file '%s'...", path); char * ext = strrchr(path, '.'); // No filename extension == YUO FAIL IT (it is loading the file). // This is naive, but it works. But should probably come up with something a little // more robust, to prevent problems with dopes trying to exploit this. if (ext == NULL) { WriteLog("FAILED!\n"); return 0; } WriteLog("\nFILE: Succeeded in finding extension (%s)!\n", ext); WriteLog("FILE: Loading \"%s\"...", path); if (strcasecmp(ext, ".zip") == 0) { // Handle ZIP file loading here... WriteLog("(ZIPped)..."); // uint8_t * buffer = NULL; // romSize = GetFileFromZIP(path, FT_SOFTWARE, buffer); romSize = GetFileFromZIP(path, FT_SOFTWARE, rom); if (romSize == 0) { WriteLog("Failed!\n"); return 0; } // memcpy(rom, buffer, romSize); // delete[] buffer; } else { // Handle gzipped files transparently [Adam Green]... gzFile fp = gzopen(path, "rb"); if (fp == NULL) { WriteLog("Failed!\n"); return 0; } romSize = gzfilelength(fp); rom = new uint8_t[romSize]; gzseek(fp, 0, SEEK_SET); gzread(fp, rom, romSize); gzclose(fp); } WriteLog("OK (%i bytes)\n", romSize); return romSize; } // // Jaguar file loading // We do a more intelligent file analysis here instead of relying on (possible // false) file extensions which people don't seem to give two shits about // anyway. :-( // bool JaguarLoadFile(char * path) { uint8_t * buffer = NULL; jaguarROMSize = JaguarLoadROM(buffer, path); if (jaguarROMSize == 0) { // It's up to the GUI to report errors, not us. :-) WriteLog("FILE: Could not load ROM from file \"%s\"...\nAborting load!\n", path); return false; } jaguarMainROMCRC32 = crc32_calcCheckSum(buffer, jaguarROMSize); WriteLog("CRC: %08X\n", (unsigned int)jaguarMainROMCRC32); // TODO: Check for EEPROM file in ZIP file. If there is no EEPROM in the user's EEPROM // directory, copy the one from the ZIP file, if it exists. EepromInit(); jaguarRunAddress = 0x802000; // For non-BIOS runs, this is true int fileType = ParseFileType(buffer, jaguarROMSize); jaguarCartInserted = false; if (fileType == JST_ROM) { jaguarCartInserted = true; memcpy(jagMemSpace + 0x800000, buffer, jaguarROMSize); // Checking something... jaguarRunAddress = GET32(jagMemSpace, 0x800404); WriteLog("FILE: Cartridge run address is reported as $%X...\n", jaguarRunAddress); delete[] buffer; return true; } else if (fileType == JST_ALPINE) { // File extension ".ROM": Alpine image that loads/runs at $802000 WriteLog("FILE: Setting up Alpine ROM... Run address: 00802000, length: %08X\n", jaguarROMSize); memset(jagMemSpace + 0x800000, 0xFF, 0x2000); memcpy(jagMemSpace + 0x802000, buffer, jaguarROMSize); delete[] buffer; // Maybe instead of this, we could try requiring the STUBULATOR ROM? Just a thought... // Try setting the vector to say, $1000 and putting an instruction there that loops forever: // This kludge works! Yeah! SET32(jaguarMainRAM, 0x10, 0x00001000); SET16(jaguarMainRAM, 0x1000, 0x60FE); // Here: bra Here return true; } else if (fileType == JST_ABS_TYPE1) { // For ABS type 1, run address == load address uint32_t loadAddress = GET32(buffer, 0x16), codeSize = GET32(buffer, 0x02) + GET32(buffer, 0x06); WriteLog("FILE: Setting up homebrew (ABS-1)... Run address: %08X, length: %08X\n", loadAddress, codeSize); memcpy(jagMemSpace + loadAddress, buffer + 0x24, codeSize); delete[] buffer; jaguarRunAddress = loadAddress; return true; } else if (fileType == JST_ABS_TYPE2) { uint32_t loadAddress = GET32(buffer, 0x28), runAddress = GET32(buffer, 0x24), codeSize = GET32(buffer, 0x18) + GET32(buffer, 0x1C); WriteLog("FILE: Setting up homebrew (ABS-2)... Run address: %08X, length: %08X\n", runAddress, codeSize); memcpy(jagMemSpace + loadAddress, buffer + 0xA8, codeSize); delete[] buffer; jaguarRunAddress = runAddress; return true; } // NB: This is *wrong* /* Basically, if there is no "JAG" at position $1C, then the long there is the load/start address in LITTLE ENDIAN. If "JAG" is present, the the next character ("R" or "L") determines the size of the JagServer command (2 bytes vs. 4). Following that are the commands themselves; typically it will either be 2 (load) or 3 (load & run). Command headers go like so: 2: Load address (long) Length (long) payload 3: Load address (long) Length (long) Run address (long) payload 5: (Reset) [command only] 7: (Run at address) Run address (long) [no payload] 9: (Clear memory) Start address (long) End address (long) [no payload] 10: (Poll for commands) [command only] 12: (Load & run user program) filname, terminated with NULL [no payload] $FFFF: (Halt) [no payload] */ else if (fileType == JST_JAGSERVER) { // This kind of shiaut should be in the detection code below... // (and now it is! :-) // if (buffer[0x1C] == 'J' && buffer[0x1D] == 'A' && buffer[0x1E] == 'G') // { // Still need to do some checking here for type 2 vs. type 3. This assumes 3 // Also, JAGR vs. JAGL (word command size vs. long command size) uint32_t loadAddress = GET32(buffer, 0x22), runAddress = GET32(buffer, 0x2A); WriteLog("FILE: Setting up homebrew (Jag Server)... Run address: $%X, length: $%X\n", runAddress, jaguarROMSize - 0x2E); memcpy(jagMemSpace + loadAddress, buffer + 0x2E, jaguarROMSize - 0x2E); delete[] buffer; jaguarRunAddress = runAddress; // Hmm. Is this kludge necessary? SET32(jaguarMainRAM, 0x10, 0x00001000); // Set Exception #4 (Illegal Instruction) SET16(jaguarMainRAM, 0x1000, 0x60FE); // Here: bra Here return true; // } // else // Special WTFOMGBBQ type here... // { // uint32_t loadAddress = (buffer[0x1F] << 24) | (buffer[0x1E] << 16) | (buffer[0x1D] << 8) | buffer[0x1C]; // WriteLog("FILE: Setting up homebrew (GEMDOS WTFOMGBBQ type)... Run address: $%X, length: $%X\n", loadAddress, jaguarROMSize - 0x20); // memcpy(jagMemSpace + loadAddress, buffer + 0x20, jaguarROMSize - 0x20); // delete[] buffer; // jaguarRunAddress = loadAddress; // return true; // } } else if (fileType == JST_WTFOMGBBQ) { uint32_t loadAddress = (buffer[0x1F] << 24) | (buffer[0x1E] << 16) | (buffer[0x1D] << 8) | buffer[0x1C]; WriteLog("FILE: Setting up homebrew (GEMDOS WTFOMGBBQ type)... Run address: $%X, length: $%X\n", loadAddress, jaguarROMSize - 0x20); memcpy(jagMemSpace + loadAddress, buffer + 0x20, jaguarROMSize - 0x20); delete[] buffer; jaguarRunAddress = loadAddress; return true; } // We can assume we have JST_NONE at this point. :-P WriteLog("FILE: Failed to load headerless file.\n"); return false; } // // "Alpine" file loading // Since the developers were coming after us with torches and pitchforks, we // decided to allow this kind of thing. ;-) But ONLY FOR THE DEVS, DAMMIT! >:-U // O_O // bool AlpineLoadFile(char * path) { uint8_t * buffer = NULL; jaguarROMSize = JaguarLoadROM(buffer, path); if (jaguarROMSize == 0) { // It's up to the GUI to deal with failure, not us. ;-) WriteLog("FILE: Could not load Alpine from file \"%s\"...\nAborting load!\n", path); return false; } jaguarMainROMCRC32 = crc32_calcCheckSum(buffer, jaguarROMSize); WriteLog("FILE: CRC is %08X\n", (unsigned int)jaguarMainROMCRC32); EepromInit(); jaguarRunAddress = 0x802000; WriteLog("FILE: Setting up Alpine ROM with non-standard length... Run address: 00802000, length: %08X\n", jaguarROMSize); memset(jagMemSpace + 0x800000, 0xFF, 0x2000); memcpy(jagMemSpace + 0x802000, buffer, jaguarROMSize); delete[] buffer; // Maybe instead of this, we could try requiring the STUBULATOR ROM? Just a thought... // Try setting the vector to say, $1000 and putting an instruction there // that loops forever: // This kludge works! Yeah! SET32(jaguarMainRAM, 0x10, 0x00001000); // Set Exception #4 (Illegal Instruction) SET16(jaguarMainRAM, 0x1000, 0x60FE); // Here: bra Here return true; } // // Get the length of a (possibly) gzipped file // static int gzfilelength(gzFile gd) { int size = 0, length = 0; unsigned char buffer[0x10000]; gzrewind(gd); do { // Read in chunks until EOF size = gzread(gd, buffer, 0x10000); if (size <= 0) break; length += size; } while (!gzeof(gd)); gzrewind(gd); return length; } // // Compare extension to passed in filename. If equal, return true; otherwise false. // static bool CheckExtension(const uint8_t * filename, const char * ext) { // Sanity checking... if ((filename == NULL) || (ext == NULL)) return false; const char * filenameExt = strrchr((const char *)filename, '.'); // Get the file's extension (if any) if (filenameExt == NULL) return false; return (strcasecmp(filenameExt, ext) == 0 ? true : false); } // // Get file from .ZIP // Returns the size of the file inside the .ZIP file that we're looking at // NOTE: If the thing we're looking for is found, it allocates it in the passed in buffer. // Which means we have to deallocate it later. // uint32_t GetFileFromZIP(const char * zipFile, FileType type, uint8_t * &buffer) { // NOTE: We could easily check for this by discarding anything that's larger than the RAM/ROM // size of the Jaguar console. #warning "!!! FIX !!! Should have sanity checking for ROM size to prevent buffer overflow!" const char ftStrings[5][32] = { "Software", "EEPROM", "Label", "Box Art", "Controller Overlay" }; // ZIP * zip = openzip(0, 0, zipFile); FILE * zip = fopen(zipFile, "rb"); if (zip == NULL) { WriteLog("FILE: Could not open file '%s'!\n", zipFile); return 0; } // zipent * ze; ZipFileEntry ze; bool found = false; // The order is here is important: If the file is found, we need to short-circuit the // readzip() call because otherwise, 'ze' will be pointing to the wrong file! // while (!found && readzip(zip)) while (!found && GetZIPHeader(zip, ze)) { // ze = &zip->ent; // Here we simply rely on the file extension to tell the truth, but we know // that extensions lie like sons-a-bitches. So this is naive, we need to do // something a little more robust to keep bad things from happening here. #warning "!!! Checking for image by extension can be fooled !!!" if ((type == FT_LABEL) && (CheckExtension(ze.filename, ".png") || CheckExtension(ze.filename, ".jpg") || CheckExtension(ze.filename, ".gif"))) { found = true; WriteLog("FILE: Found image file '%s'.\n", ze.filename); } if ((type == FT_SOFTWARE) && (CheckExtension(ze.filename, ".j64") || CheckExtension(ze.filename, ".rom") || CheckExtension(ze.filename, ".abs") || CheckExtension(ze.filename, ".cof") || CheckExtension(ze.filename, ".coff") || CheckExtension(ze.filename, ".jag"))) { found = true; WriteLog("FILE: Found software file '%s'.\n", ze.filename); } if ((type == FT_EEPROM) && (CheckExtension(ze.filename, ".eep") || CheckExtension(ze.filename, ".eeprom"))) { found = true; WriteLog("FILE: Found EEPROM file '%s'.\n", ze.filename); } if (!found) fseek(zip, ze.compressedSize, SEEK_CUR); } uint32_t fileSize = 0; if (found) { WriteLog("FILE: Uncompressing..."); // Insert file size sanity check here... buffer = new uint8_t[ze.uncompressedSize]; // if (readuncompresszip(zip, ze.compressedSize, buffer) == 0) // if (UncompressFileFromZIP(zip, ze.compressedSize, buffer) == 0) if (UncompressFileFromZIP(zip, ze, buffer) == 0) { fileSize = ze.uncompressedSize; WriteLog("success! (%u bytes)\n", fileSize); } else { delete[] buffer; buffer = NULL; WriteLog("FAILED!\n"); } } else // Didn't find what we're looking for... WriteLog("FILE: Failed to find file of type %s...\n", ftStrings[type]); // closezip(zip); fclose(zip); return fileSize; } uint32_t GetFileDBIdentityFromZIP(const char * zipFile) { FILE * zip = fopen(zipFile, "rb"); if (zip == NULL) { WriteLog("FILE: Could not open file '%s'!\n", zipFile); return 0; } ZipFileEntry ze; // Loop through all files in the zip file under consideration while (GetZIPHeader(zip, ze)) { // & loop through all known CRC32s in our file DB to see if it's there! uint32_t index = 0; while (romList[index].crc32 != 0xFFFFFF) { if (romList[index].crc32 == ze.crc32) { fclose(zip); return index; } index++; } // We didn't find it, so skip the compressed data... fseek(zip, ze.compressedSize, SEEK_CUR); } fclose(zip); return -1; } bool FindFileInZIPWithCRC32(const char * zipFile, uint32_t crc) { FILE * zip = fopen(zipFile, "rb"); if (zip == NULL) { WriteLog("FILE: Could not open file '%s'!\n", zipFile); return 0; } ZipFileEntry ze; // Loop through all files in the zip file under consideration while (GetZIPHeader(zip, ze)) { if (ze.crc32 == crc) { fclose(zip); return true; } fseek(zip, ze.compressedSize, SEEK_CUR); } fclose(zip); return false; } // // Parse the file type based upon file size and/or headers. // uint32_t ParseFileType(uint8_t * buffer, uint32_t size) { // Check headers first... // ABS/COFF type 1 if (buffer[0] == 0x60 && buffer[1] == 0x1B) return JST_ABS_TYPE1; // ABS/COFF type 2 if (buffer[0] == 0x01 && buffer[1] == 0x50) return JST_ABS_TYPE2; // Jag Server & other old shite if (buffer[0] == 0x60 && buffer[1] == 0x1A) { if (buffer[0x1C] == 'J' && buffer[0x1D] == 'A' && buffer[0x1E] == 'G') return JST_JAGSERVER; else return JST_WTFOMGBBQ; } // And if that fails, try file sizes... // If the file size is divisible by 1M, we probably have an regular ROM. // We can also check our CRC32 against the internal ROM database to be sure. // (We also check for the Memory Track cartridge size here as well...) if ((size % 1048576) == 0 || size == 131072) return JST_ROM; // If the file size + 8192 bytes is divisible by 1M, we probably have an // Alpine format ROM. if (((size + 8192) % 1048576) == 0) return JST_ALPINE; // Headerless crap return JST_NONE; } // // Check for universal header // bool HasUniversalHeader(uint8_t * rom, uint32_t romSize) { // Sanity check if (romSize < 8192) return false; for(int i=0; i<8192; i++) if (rom[i] != universalCartHeader[i]) return false; return true; } #if 0 // Misc. doco /* Stubulator ROM vectors... handler 001 at $00E00008 handler 002 at $00E008DE handler 003 at $00E008E2 handler 004 at $00E008E6 handler 005 at $00E008EA handler 006 at $00E008EE handler 007 at $00E008F2 handler 008 at $00E0054A handler 009 at $00E008FA handler 010 at $00000000 handler 011 at $00000000 handler 012 at $00E008FE handler 013 at $00E00902 handler 014 at $00E00906 handler 015 at $00E0090A handler 016 at $00E0090E handler 017 at $00E00912 handler 018 at $00E00916 handler 019 at $00E0091A handler 020 at $00E0091E handler 021 at $00E00922 handler 022 at $00E00926 handler 023 at $00E0092A handler 024 at $00E0092E handler 025 at $00E0107A handler 026 at $00E0107A handler 027 at $00E0107A handler 028 at $00E008DA handler 029 at $00E0107A handler 030 at $00E0107A handler 031 at $00E0107A handler 032 at $00000000 Let's try setting up the illegal instruction vector for a stubulated jaguar... SET32(jaguar_mainRam, 0x08, 0x00E008DE); SET32(jaguar_mainRam, 0x0C, 0x00E008E2); SET32(jaguar_mainRam, 0x10, 0x00E008E6); // <-- Should be here (it is)... SET32(jaguar_mainRam, 0x14, 0x00E008EA);//*/ /* ABS Format sleuthing (LBUGDEMO.ABS): 000000 60 1B 00 00 05 0C 00 04 62 C0 00 00 04 28 00 00 000010 12 A6 00 00 00 00 00 80 20 00 FF FF 00 80 25 0C 000020 00 00 40 00 DRI-format file detected... Text segment size = 0x0000050c bytes Data segment size = 0x000462c0 bytes BSS Segment size = 0x00000428 bytes Symbol Table size = 0x000012a6 bytes Absolute Address for text segment = 0x00802000 Absolute Address for data segment = 0x0080250c Absolute Address for BSS segment = 0x00004000 (CRZDEMO.ABS): 000000 01 50 00 03 00 00 00 00 00 03 83 10 00 00 05 3b 000010 00 1c 00 03 00 00 01 07 00 00 1d d0 00 03 64 98 000020 00 06 8b 80 00 80 20 00 00 80 20 00 00 80 3d d0 000030 2e 74 78 74 00 00 00 00 00 80 20 00 00 80 20 00 .txt (+36 bytes) 000040 00 00 1d d0 00 00 00 a8 00 00 00 00 00 00 00 00 000050 00 00 00 00 00 00 00 20 000058 2e 64 74 61 00 00 00 00 00 80 3d d0 00 80 3d d0 .dta (+36 bytes) 000068 00 03 64 98 00 00 1e 78 00 00 00 00 00 00 00 00 000078 00 00 00 00 00 00 00 40 000080 2e 62 73 73 00 00 00 00 00 00 50 00 00 00 50 00 .bss (+36 bytes) 000090 00 06 8b 80 00 03 83 10 00 00 00 00 00 00 00 00 0000a0 00 00 00 00 00 00 00 80 Header size is $A8 bytes... BSD/COFF format file detected... 3 sections specified Symbol Table offset = 230160 ($00038310) Symbol Table contains 1339 symbol entries ($0000053B) The additional header size is 28 bytes ($001C) Magic Number for RUN_HDR = 0x00000107 Text Segment Size = 7632 ($00001DD0) Data Segment Size = 222360 ($00036498) BSS Segment Size = 428928 ($00068B80) Starting Address for executable = 0x00802000 Start of Text Segment = 0x00802000 Start of Data Segment = 0x00803dd0 */ #endif
[ "jlhamm@acm.org" ]
jlhamm@acm.org
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code-ayush07/Daily-DSA
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#include <bits/stdc++.h> #include <stdio.h> using namespace std; #define fast_cin() ios_base::sync_with_stdio(false) #define lli unsigned long long int struct Node { int data; Node *left, *right; Node(int x) { data = x; left = NULL; right = NULL; } }; // return the head of the DLL and remove those node from the tree as well. Node *convertToDLL(Node *root) { Node *dllHead = new Node(10); Node *dllTemp = dllHead; vector<int> tempArr; queue<Node *> q1; queue<Node *> q2; int c = 0; q1.push(root); while (!q1.empty() or !q2.empty()) { if (c % 2 == 0) { while (!q1.empty()) { auto curr = q1.front(); q1.pop(); if (curr->left != NULL) { if (curr->left->left == NULL and curr->left->right == NULL) { tempArr.push_back(curr->left->data); curr->left = NULL; } else q2.push(curr->left); } if (curr->right != NULL) { if (curr->right->left == NULL and curr->right->right == NULL) { tempArr.push_back(curr->right->data); curr->right = NULL; } else q2.push(curr->right); } } } else { while (!q2.empty()) { auto curr = q2.front(); q2.pop(); if (curr->left != NULL) { if (curr->left->left == NULL and curr->left->right == NULL) { tempArr.push_back(curr->left->data); curr->left = NULL; } else q1.push(curr->left); } if (curr->right != NULL) { if (curr->right->left == NULL and curr->right->right == NULL) { tempArr.push_back(curr->left->data); curr->right = NULL; } else q1.push(curr->right); } } } c++; } c = 0; for (auto x : tempArr) { Node *node = new Node(x); if (c == 0) { dllTemp->right = node; node->left = NULL; dllHead = node; dllTemp = node; } else { dllTemp->right = node; node->left = dllTemp; dllTemp = node; } } dllTemp->right = NULL; return dllHead; }
[ "ayushsingh1315@gmail.com" ]
ayushsingh1315@gmail.com
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Muret/Zephyr
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e0c58c12e857e2d76a10dc34e686b6081308e753
refs/heads/master
2021-05-16T02:45:38.643730
2017-12-07T22:19:41
2017-12-07T22:19:41
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h
#ifndef USE_DEPTH_TEXTURE_ #define USE_DEPTH_TEXTURE_ #include "d11.h" class DepthTexture { public: DepthTexture(const D3DXVECTOR2 &dimension, void *data, DXGI_FORMAT format, int msaa_count, int mipmap_count = 1); ID3D11Texture2D* get_texture_object() const { return texture_object_; } ID3D11DepthStencilView* get_depth_stencil_view() const { return depth_stencil_view_; } ID3D11ShaderResourceView* get_srv() const { return srv_; } void set_as_depth_stencil_view(); void set_as_srv(shaderType type, int slot); private: ID3D11Texture2D* texture_object_; ID3D11DepthStencilView* depth_stencil_view_; ID3D11ShaderResourceView *srv_; }; #endif
[ "mrt.ture@gmail.com" ]
mrt.ture@gmail.com
e59a6344c41a6cfa1c073744e4ef7496aace4c8a
49ff7ef6450a387cb356479c938224c612e3357b
/src/fb.cc
1db4ca33b3b527fb55c65508b24592d5a1b3e64c
[]
no_license
bearice/Kinode
02341de63d0030ddc2f697ee4cb3729d44b26b73
1a3ffd450398cdcb438fcf9b341bb5ad61890406
refs/heads/master
2016-09-05T16:29:38.468779
2012-09-28T16:11:15
2012-09-28T16:11:15
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C++
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5,785
cc
#include <math.h> #include <stdio.h> #include <string.h> #include <unistd.h> #include <fcntl.h> #include <sys/mman.h> #include <sys/ioctl.h> #include <linux/fb.h> #include <linux/einkfb.h> #include <string> #include <algorithm> #include <v8.h> #include <node.h> #include <node_buffer.h> #include "fb.h" using namespace std; using namespace v8; #include "common.h" #define SHMLEN finfo->smem_len #define XRES vinfo->xres #define YRES vinfo->yres FBDev::FBDev(){ fbfd = open("/dev/fb0", O_RDWR); vinfo = new struct fb_var_screeninfo; finfo = new struct fb_fix_screeninfo; fbioctl(FBIOGET_FSCREENINFO, finfo); fbioctl(FBIOGET_VSCREENINFO, vinfo); fbp = (char*)mmap(0, SHMLEN, PROT_READ | PROT_WRITE, MAP_SHARED, fbfd, 0); update_fx = fx_update_partial; } FBDev::~FBDev(){ if(vinfo) delete (vinfo); if(finfo) delete (finfo); if(fbp)munmap(fbp,SHMLEN); if(fbfd)close(fbfd); } void FBDev::Init(Handle<Object> target) { // Prepare constructor template Local<FunctionTemplate> tpl = FunctionTemplate::New(New); tpl->SetClassName(SYM("FBDev")); tpl->InstanceTemplate()->SetInternalFieldCount(1); // Prototype #define BIND(name,func) tpl->PrototypeTemplate()->Set(SYM(#name),FUNC(func)) BIND(clear,Clear); BIND(flush,Flush); BIND(splash,Splash); BIND(update,Update); #undef BIND #define ICONSTANT(name) tpl->PrototypeTemplate()->Set(SYM(#name),Integer::NewFromUnsigned(name)) ICONSTANT(fx_flash); ICONSTANT(fx_invert); ICONSTANT(fx_update_partial); ICONSTANT(fx_update_full); ICONSTANT(fx_update_fast); ICONSTANT(fx_update_slow); #undef ICONSTANT #define RWATTR(name) tpl->InstanceTemplate()->SetAccessor(SYM(#name), GetProp, SetProp) #define ROATTR(name) tpl->InstanceTemplate()->SetAccessor(SYM(#name), GetProp, RoSetProp ) RWATTR(update_fx); #undef ROATTR #undef RWATTR Persistent<Function> constructor = Persistent<Function>::New(tpl->GetFunction()); target->Set(String::NewSymbol("FBDev"), constructor); } Handle<Value> FBDev::GetProp(Local<String> name,const AccessorInfo &info) { string key = ObjectToString(name); FBDev* obj = ObjectWrap::Unwrap<FBDev>(info.Holder()); #define ATTR(name,val) if(key==#name) return val ; else #define SATTR(name,val) ATTR(name, String::New(obj->val)) #define IATTR(name,val) ATTR(name, Integer::New(obj->val)) IATTR(update_fx,update_fx) #undef IATTR #undef SATTR #undef ATTR return Handle<Value>(); } void FBDev::SetProp(Local<String> name, Local<Value> value, const AccessorInfo& info){ string key = ObjectToString(name); FBDev* obj = ObjectWrap::Unwrap<FBDev>(info.Holder()); //printf("update prop %s = %s\n",key.c_str(),ObjectToString(value->ToDetailString()).c_str()); if(key=="update_fx"){ obj->update_fx = (fx_type)value->Uint32Value(); } } Handle<Value> FBDev::New(const Arguments& args) { HandleScope scope; FBDev* obj = new FBDev(); obj->Wrap(args.This()); return args.This(); } Handle<Value> FBDev::Clear(const Arguments& args) { HandleScope scope; FBDev* obj = ObjectWrap::Unwrap<FBDev>(args.This()); int ret = obj->fbioctl(FBIO_EINK_SCREEN_CLEAR); return scope.Close(Number::New(ret)); } Handle<Value> FBDev::Flush(const Arguments& args) { HandleScope scope; FBDev* obj = ObjectWrap::Unwrap<FBDev>(args.This()); int ret = obj->fbioctl(FBIO_EINK_UPDATE_DISPLAY, fx_update_full); return scope.Close(Number::New(ret)); } Handle<Value> FBDev::Splash(const Arguments& args) { HandleScope scope; FBDev* obj = ObjectWrap::Unwrap<FBDev>(args.This()); int val = args[0]->IsUndefined() ? 0 : args[0]->Int32Value(); int ret = obj->fbioctl(FBIO_EINK_SPLASH_SCREEN, val); return scope.Close(Number::New(ret)); } Handle<Value> FBDev::Update(const Arguments& args) { HandleScope scope; FBDev* obj = ObjectWrap::Unwrap<FBDev>(args.This()); int argc = args.Length(); Local<Object> buf = args[0]->ToObject(); int bufx,bufy,bufw,bufh,bufpitch; bufx = buf->Get(SYM("x"))->Uint32Value(); bufy = buf->Get(SYM("y"))->Uint32Value(); bufw = buf->Get(SYM("width"))->Uint32Value(); bufh = buf->Get(SYM("height"))->Uint32Value(); bufpitch = buf->Get(SYM("pitch"))->Uint32Value(); if(bufx >= bufw || bufy >= bufh) return scope.Close(Boolean::New(false)); Local<Object> pbuf = buf->Get(SYM("buffer"))->ToObject(); if(!node::Buffer::HasInstance(pbuf)){ THROW("buffer is not a Buffer"); return scope.Close(False()); } char* bufptr = node::Buffer::Data(pbuf); size_t buflen = node::Buffer::Length(pbuf); int x=0,y=0,w=bufw,h=bufh; if(argc >= 3){ x = args[1]->Int32Value(); y = args[2]->Int32Value(); } if(argc >= 5){ w = args[3]->Uint32Value(); h = args[4]->Uint32Value(); } w = min(w,bufw); h = min(h,bufh); if(x<0){ w += x; x = 0; } if(y<0){ h += y; y = 0; } if(w <=0 || h <=0 || x >= obj->XRES || y>=obj->YRES ) return scope.Close(Boolean::New(false)); int x_max = min((uint32_t)x+w,obj->XRES), y_max = min((uint32_t)y+h,obj->YRES); printf("x=%d,y=%d,x_max=%d,y_max=%d\n",x,y,x_max,y_max); int i,j,p,q; for ( j = y, q = bufy; j < y_max; j++, q++ ) { for ( i = x, p = bufx; i < x_max; i++, p++ ) { char pix = bufptr[q * bufpitch + p]; obj->update_pixel(i,j,pix); } } update_area_t ua = { .x1 = x, .y1 = y, .x2 = x_max, .y2 = y_max, .which_fx = obj->update_fx, .buffer = NULL, }; int ret = obj->fbioctl(FBIO_EINK_UPDATE_DISPLAY_AREA, &ua); printf("fbupdate: %d\n",ret); return scope.Close(Boolean::New(true)); } NODE_MODULE(fb, FBDev::Init)
[ "bearice@gmail.com" ]
bearice@gmail.com