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#include "LibA.h" int main(int /*argc*/, char* /*argv*/[]) { const auto t1 = fcnA(3) == 1; const auto t2 = fcnA(0) == -2; const auto t3 = fcnA(-8) == -10; return (t1 && t2 && t3) ? 0 : 1; }
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// // Created by nadav on 1/15/19. // #ifndef PRO2_COMPARATOR_H #define PRO2_COMPARATOR_H template <class Comparable> class Comparator{ public: bool operator()(Comparable c1,Comparable c2){ return c1 < c2; } }; #endif //PRO2_COMPARATOR_H
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// Copyright 2015-2017 Philipp Thomann // // This file is part of liquidSVM. // // liquidSVM is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // liquidSVM is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // You should have received a copy of the GNU Affero General Public License // along with liquidSVM. If not, see <http://www.gnu.org/licenses/>. #ifndef BINDINGS_COMMON_SCENARIO_CONFIG_H_ #define BINDINGS_COMMON_SCENARIO_CONFIG_H_ //#include "liquidSVM.h" #include <string> #include <map> #include <vector> using namespace std; enum SCENARIO { MC_SVM, LS_SVM, NPL_SVM, ROC_SVM, QT_SVM, EX_SVM, BS_SVM, SCENARIO_MAX }; class Tconfig { public: Tconfig(); void read_from_file(FILE* fpread); void write_to_file(FILE* fpwrite) const; string VOTE_METHOD; void set_scenario(int scenario, string param); void set_grid(int grid); void set(const char* name, string value); void set(const char* name, double value); void set(const char* name, int value); string get(const char* name); string get(const char* name, string defaultValue); int getI(const char* name); double getD(const char* name); int getI(const char* name, int defaultValue); double getD(const char* name, double defaultValue); bool has(const char* name); string getPrefixed(const char* name, string prefix); void clear(); const string config_line(int stage); private: map<string, string> _config; }; extern "C" { void liquid_svm_set_param(int cookie, const char* name, const char* value); char* liquid_svm_get_param(int cookie, const char* name); char* liquid_svm_get_config_line(int cookie, int stage); } #ifndef COMPILE_SEPERATELY__ #include "./scenario_config.cpp" #endif #endif /* BINDINGS_COMMON_SCENARIO_CONFIG_H_ */
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#pragma once #include "common.h" #include "DuUtils.h" #include <chrono> #include <ctime> class DuConfig { public: static std::string DefaultName; std::string m_name; public: DuConfig(); DuConfig(std::string filename); bool Load(std::string filename); void SetErrorIfNameNotFound(bool error) { m_bErrorIfNameNotFound = error; } std::string GetString(const std::string &name) const; std::wstring GetWString(const std::string &name) const; bool GetBool(const std::string &name) const; int GetInt(const std::string &name) const; float GetFloat(const std::string &name) const; double GetDouble(const std::string &name) const; std::string GetName() const; public: std::vector<std::string> GetKeyList() const; bool HasKey(const std::string &name) const; //presence of key public: std::string GetStringWithDefault(const std::string &name, const std::string& defaultValue) const; std::wstring GetWStringWithDefault(const std::string &name, const std::wstring& defaultValue) const; bool GetBoolWithDefault(const std::string &name, bool defaultValue) const; int GetIntWithDefault(const std::string &name, int defaultValue) const; float GetFloatWithDefault(const std::string &name, float defaultValue) const; double GetDoubleWithDefault(const std::string &name, double defaultValue) const; protected: std::map<std::string, std::string> m_mEntries; bool m_bErrorIfNameNotFound; };
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#include<bits/stdc++.h> using namespace std; int main() { freopen("B-large.in","r",stdin); freopen("B-large.out","w",stdout); int t; cin>>t; for(int tt=1; tt<=t; tt++) { int n; cin>>n; double arr[2*n]; for(int i=0; i<(2*n); i++) { cin>>arr[i]; } sort(arr,arr+(2*n)); double mxarr[n]; for(int i=0; i<n; i++) { mxarr[i]=arr[i]*arr[(2*n)-1-i]; mxarr[i]=1-mxarr[i]; } double ans=1.0; for(int i=0; i<n; i++) { ans*=mxarr[i]; } cout<<"Case #"<<tt<<": "; printf("%.6lf\n",ans); } }
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#include "Mark.h" void Mark::markTarget(int key, std::unique_ptr<Wrapper> & player, vectorOfCharacters & enemies, sf::RenderWindow & window) { if (key == (int)InputKeys::MOUSELEFT) { sf::Vector2i windowCoordinates = sf::Mouse::getPosition(window); sf::Vector2f worldCoordinates = window.mapPixelToCoords(windowCoordinates); for (auto & enemy : enemies) { enemy.first->rect->character->setMarked(false); } for (auto & enemy : enemies) { int x = (int)enemy.first->sprite->getPosition().x; int dx = x + enemy.first->sprite->getSpriteX(); int y = (int)enemy.first->sprite->getPosition().y; int dy = y + enemy.first->sprite->getSpriteY(); if (worldCoordinates.x >= x && worldCoordinates.x <= dx && worldCoordinates.y >= y && worldCoordinates.y <= dy) { enemy.first->rect->character->setMarked(true); } } } else if (key == (int)InputKeys::MOUSERIGHT) { sf::Vector2i windowCoordinates = sf::Mouse::getPosition(window); sf::Vector2f worldCoordinates = window.mapPixelToCoords(windowCoordinates); player->rect->character->setTargetPosition(sf::Vector2i{ ((int)worldCoordinates.x - 20) ,((int)worldCoordinates.y - 20) }); } }
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/* //-------------------------------------------------------------------------------------------------- // // Title : utilities // Design : modulator_vhpi // Author : Aldec // Company : Aldec // //---------------------------------------------------------------------------- // VHPI Language Interface - (C) Copyright 2004 by Aldec, Inc. // // File : utilities.cpp // Generated : 3:23:32 PM Monday, August 08, 2005 // By : VHPI Wizard ver. 2.0 // //---------------------------------------------------------------------------- // // Description : Utility functions definitions // //---------------------------------------------------------------------------- */ #include "utilities.h" #include <stdio.h> #include <math.h> #include <memory.h> #include <stdlib.h> #include <string> // this function adds new object to structure TValObjPtrs* addValObj( vhpiHandleT _hNewHandle, TValObjPtrs* _pActualPointer, int _nActualSize ) { TValObjPtrs hNewHandle; hNewHandle.hHdl = _hNewHandle; hNewHandle.vValue = getFieldValue( _hNewHandle ); hNewHandle.nIndex = _nActualSize; hNewHandle.nType = 0; for ( int i = 0; i < 10; i++ ) { hNewHandle.enumOnes[i] = -1; hNewHandle.enumZeros[i] = -1; } hNewHandle.enumMin = 2147483647; hNewHandle.enumMax = 0; hNewHandle.szName = strdup( (char*)vhpi_get_str( vhpiNameP, _hNewHandle ) ); hNewHandle.pBoolVar = new bool; hNewHandle.pIntVar = new int; hNewHandle.pRealVar = new double; hNewHandle.pUserVars = NULL; if ( _hNewHandle ) { if ( ( hNewHandle.vValue->format >= vhpiEnumVecVal ) && ( hNewHandle.vValue->format <= vhpiRealVecVal ) ) { // if array type ports, when numElems is defined hNewHandle.pBoolVecVar = new bool [hNewHandle.vValue->numElems]; hNewHandle.pIntVecVar = new int [hNewHandle.vValue->numElems]; hNewHandle.pRealVecVar = new double [hNewHandle.vValue->numElems]; } else { hNewHandle.pBoolVecVar = new bool; hNewHandle.pIntVecVar = new int; hNewHandle.pRealVecVar = new double; } // detect binary logic enum types to enable numerical conversions if ( ( hNewHandle.vValue->format == vhpiEnumVal ) || ( hNewHandle.vValue->format == vhpiEnumVecVal ) ) { vhpiHandleT hLiteralIt = NULL; vhpiHandleT hLiteralHdl = NULL; vhpiHandleT hTypeHdl = NULL; int nTypeIndex = 0; int nOnesIndex = 0; int nZerosIndex = 0; // get handle to object type hTypeHdl = vhpi_handle( vhpiBaseType, _hNewHandle ); // iterate on all literals of scalar type if (( hLiteralIt = vhpi_iterator( vhpiEnumLiterals, hTypeHdl ) )); // iterate on all literals of array's element type else (( hLiteralIt = vhpi_iterator( vhpiEnumLiterals, vhpi_handle( vhpiElemSubtype, hTypeHdl ) ) )); if ( hLiteralIt ) while (( hLiteralHdl = vhpi_scan( hLiteralIt ) )) { // get literal string value char* szStrVal; szStrVal = strdup( (char*)vhpi_get_str( vhpiStrValP, hLiteralHdl ) ); // get its position (index) in enum type nTypeIndex = vhpi_get( vhpiPositionP, hLiteralHdl ); // set the limits of indexes in enum type if ( nTypeIndex > hNewHandle.enumMax ) hNewHandle.enumMax = nTypeIndex; if ( nTypeIndex < hNewHandle.enumMin ) hNewHandle.enumMin = nTypeIndex; // check if literal string value belongs to binary logic values set if ( ( strcmp( szStrVal, "1" ) == 0 ) || ( strcmp( szStrVal, "H" ) == 0 ) ) // store indexes of literals treated as one in numeric calculations hNewHandle.enumOnes[nOnesIndex++] = nTypeIndex; else if ( ( strcmp( szStrVal, "0" ) == 0 ) || ( strcmp( szStrVal, "L" ) == 0 ) ) // store indexes of literals treated as zero in numeric calculations hNewHandle.enumZeros[nZerosIndex++] = nTypeIndex; free( szStrVal ); } else vhpi_printf( "addVAlObj(): No enum literals found.\n" ); // if type contains one and zero literals if ( ( nZerosIndex != 0 ) && ( nOnesIndex != 0 ) ) hNewHandle.nType = 1; // release handles vhpi_release_handle( hTypeHdl ); vhpi_release_handle( hLiteralHdl ); } } // reallocate array appended with new structure TValObjPtrs* hTempHandle; int index; // allocate memory for copy of actual handles array hTempHandle = new TValObjPtrs [_nActualSize+1]; // copy array contents for ( index = 0; index < _nActualSize; index++ ) { hTempHandle[index] = _pActualPointer[index]; } // append array with new object handle hTempHandle[index++] = hNewHandle; // remove actual array from memory delete [] _pActualPointer ; // allocate memory for new actual array _pActualPointer = new TValObjPtrs [_nActualSize+1]; // copy array contents from temp array for ( index = 0; index < _nActualSize + 1; index++ ) { _pActualPointer[index] = hTempHandle[index]; } // remove temp array delete [] hTempHandle; return _pActualPointer; } TValObjPtrs* addValObj( TUserVars* _pUserVars, TValObjPtrs* _pActualPointer, int _nActualSize ) { TValObjPtrs hNewHandle; hNewHandle.hHdl = NULL; hNewHandle.vValue = NULL; hNewHandle.nIndex = _nActualSize; hNewHandle.nType = 0; hNewHandle.szName = "UserVars"; hNewHandle.pBoolVar = NULL; hNewHandle.pIntVar = NULL; hNewHandle.pRealVar = NULL; hNewHandle.pBoolVecVar = NULL; hNewHandle.pIntVecVar = NULL; hNewHandle.pRealVecVar = NULL; hNewHandle.pUserVars = _pUserVars; // reallocate array appended with new structure TValObjPtrs* hTempHandle; int index; // allocate memory for copy of actual handles array hTempHandle = new TValObjPtrs [_nActualSize+1]; // copy array contents for ( index = 0; index < _nActualSize; index++ ) { hTempHandle[index] = _pActualPointer[index]; } // append array with new object handle hTempHandle[index++] = hNewHandle; // remove actual array from memory delete [] _pActualPointer; // allocate memory for new actual array _pActualPointer = new TValObjPtrs [_nActualSize+1]; // copy array contents from temp array for ( index = 0; index < _nActualSize + 1; index++ ) { _pActualPointer[index] = hTempHandle[index]; } // remove temp array delete [] hTempHandle; return _pActualPointer; } void cleanValObj( TValObjPtrs* _pValObjs ) { int j = -1; // iterate on all structures in table, untill the last element with NULL object handle is reached while ( _pValObjs[++j].hHdl != NULL ) { // release memory allocated for handle vhpi_release_handle( _pValObjs[j].hHdl ); free( _pValObjs[j].szName ); // release memory allocated for vector objects in value structure switch ( _pValObjs[j].vValue->format ) { case vhpiEnumVecVal: delete [] (_pValObjs[j].vValue->value.enumvs); break; case vhpiIntVecVal: delete [] (_pValObjs[j].vValue->value.intgs); break; case vhpiRealVecVal: delete [] (_pValObjs[j].vValue->value.reals); break; } // release memory allocated for value structure delete (_pValObjs[j].vValue); // delete pointers delete ( _pValObjs[j].pBoolVar ); delete ( _pValObjs[j].pIntVar ); delete ( _pValObjs[j].pRealVar ); delete [] ( _pValObjs[j].pBoolVecVar ); delete [] ( _pValObjs[j].pIntVecVar ); delete [] ( _pValObjs[j].pRealVecVar ); } // delete whole array delete [] _pValObjs; } // this function adjusts clock delays and checks if they are valid void adjustClock( signed int _nUnit, unsigned int _nPeriod, double _rDuty, vhpiTimeT* _tHighDelay, vhpiTimeT* _tLowDelay ) { vhpiPhysT tTimeUnit; // get simulation time unit tTimeUnit = vhpi_get_phys( vhpiSimTimeUnitP, NULL ); // check if integer value corresponding to unit is correct if ( ( _nUnit != -15 ) && ( _nUnit != -12 ) && ( _nUnit != -9 ) && ( _nUnit != -6 ) && ( _nUnit != -3 ) && ( _nUnit != 0 ) ) { // if not, set to ns and report problem vhpi_printf( "adjustClock(): Selected clock unit is illegal. Setting unit to ns.\n" ); _nUnit = -9; } // check if real value corresponding to duty cycle is correct if ( ( _rDuty < 0.01 ) || ( _rDuty > 0.99 ) ) { // if not, set to 0.50 and report problem vhpi_printf( "Selected clock duty cycle is out of legal range. Setting duty cycle to 50%.\n" ); _rDuty = 0.50; } // express clock period in simulation units double rPeriod = _nPeriod * pow( 10, abs( tTimeUnit.low ) + _nUnit ); // clock period in simulation units unsigned int nLowTime = (unsigned int)( rPeriod * ( 1 - _rDuty ) ); // clock low state duration in simulation units unsigned int nHighTime = (unsigned int)( rPeriod * _rDuty ); // clock high state duration in simulation units // check if period to simulation unit ratio is greater or equal than 100 if ( rPeriod < 100 ) { vhpi_assert( (vhpiSeverityT)vhpiFailure, "Selected clock period requires greater simulation resolution."); vhpi_sim_control( vhpiFinish ); } _tHighDelay->low = nHighTime; _tLowDelay->low = nLowTime; } // this function converts C integer to VHDL std_logic_vector PLI_VOID int2stdlv( signed _nVal, vhpiValueT* _vValueP ) { for ( int i = _vValueP->numElems; i > 0; i-- ) { _vValueP->value.enumvs[i-1] = ( _nVal%2 == 1 ) ? vhpi1 : vhpi0 ; ( _nVal > 0 ) ? _nVal >>= 1 : ( _nVal-- ) >> 1; } } // this function converts C integer to VHDL bit_vector PLI_VOID int2bitv( signed _nVal, vhpiValueT* _vValueP ) { for ( int i = _vValueP->numElems; i > 0; i-- ) { _vValueP->value.enumvs[i-1] = ( _nVal%2 == 1 ) ? vhpibit1 : vhpibit0; ( _nVal > 0 ) ? _nVal >>= 1 : ( _nVal-- ) >> 1; } } // this function converts C integer to VHDL logic enum vector PLI_VOID int2logicv( TValObjPtrs _sStruct ) { signed nVal = *(_sStruct.pIntVar); for ( int i = _sStruct.vValue->numElems; i > 0; i-- ) { _sStruct.vValue->value.enumvs[i-1] = ( nVal%2 == 1 ) ? _sStruct.enumOnes[0] : _sStruct.enumZeros[0]; ( nVal > 0 ) ? nVal >>= 1 : ( nVal-- ) >> 1; } } // this function converts VHDL logic enum vector to C integer PLI_VOID logicv2int( TValObjPtrs _sStruct ) { signed nVal = 0; vhpiValueT* _vValueP = _sStruct.vValue; int nSize = _vValueP->numElems; // iterate on all vector elements for ( int i = 0; i < nSize; i++ ) { nVal <<= 1; int j = 0; // scan enumOnes[] and enumZeros[] tables to determine logic value of enum object while ( j < 10 ) { if ( (signed int)_vValueP->value.enumvs[i] == _sStruct.enumOnes[j] ) { // if enum value found in enumZeros[] table nVal++; break; } if ( (signed int)_vValueP->value.enumvs[i] == _sStruct.enumZeros[j] ) // if enum value found in enumOnes[] table break; j++; } if ( j == 10 ) vhpi_printf( "logicv2int(): Logic metavalue detected, treated as zero in all conversions to integer type\n" ); } // update pointer to integer in structure *(_sStruct.pIntVar) = nVal; } bool logic2bool( TValObjPtrs _sStruct, vhpiEnumT _enumv) { int j = 0; bool bVar; // scan enumZeros[] and enumOnes[] tables to determine logic value of enum object while ( j < 10 ) { if ( (signed int)_enumv == _sStruct.enumZeros[j] ) { // if enum value found in enumZeros[] table bVar = false; break; } else if ( (signed int)_enumv == _sStruct.enumOnes[j] ) { // if enum value found in enumOnes[] table bVar = true; break; } j++; } if ( j == 10 ) { // if enum value is neither one nor zero bVar = false; vhpi_printf( "varUpdate(): Logic metavalue detected, treated as zero in all conversions to bool type.\n" ); } return bVar; } // this function converts VHDL std_logic_vector to C integer vhpiIntT stdlv2int( vhpiValueT* _vValueP ) { signed nVal = 0; int nSize; nSize = _vValueP->numElems; for ( int i = 0; i < nSize; i++ ) { nVal <<= 1; if ( ( _vValueP->value.enumvs[i] == vhpi1 ) || ( _vValueP->value.enumvs[i] == vhpiH ) ) nVal++; else if ( ( _vValueP->value.enumvs[i] == vhpiU ) || ( _vValueP->value.enumvs[i] == vhpiX ) || ( _vValueP->value.enumvs[i] == vhpiW ) || ( _vValueP->value.enumvs[i] == vhpiZ ) || ( _vValueP->value.enumvs[i] == vhpiDontCare ) ) vhpi_printf( "stdlv2int(): STD_LOGIC metavalue (UXWZ-) detected, treated as zero in all conversions to integer type\n" ); } return nVal; } // this function converts VHDL std_logic_vector to C integer vhpiIntT bv2int( vhpiValueT* _vValueP ) { signed nVal = 0; int nSize; nSize = _vValueP->numElems; for ( int i = 0; i < nSize; i++ ) { nVal <<= 1; if ( ( _vValueP->value.enumvs[i] == vhpibit1 ) ) nVal++; } return nVal; } // this function updates object's value of index in in information table bool objUpdateMain( int i , TValObjPtrs* _pValObjs, void* _pVar, int _bVarType) { if ( ( (_pValObjs[i].vValue)->format == vhpiEnumVal ) && ( ( _bVarType == typeIntVar ) || ( ( _pValObjs[i].nType == 0 ) && ( _bVarType == typeDefaultVar ) ) ) ) { // if scalar enum object and int variable (default for scalar objects of non-logic enum type) if (( _pVar )) // if user variable specified, copies it to port structure *(_pValObjs[i].pIntVar) = *(int*)_pVar; // updates value structure with variable value (_pValObjs[i].vValue)->value.enumv = *(_pValObjs[i].pIntVar); if ( ( *(_pValObjs[i].pIntVar) > _pValObjs[i].enumMax ) || ( *(_pValObjs[i].pIntVar) < _pValObjs[i].enumMin ) ) vhpi_printf( "objUpdate(): Variable value %d exceeds %s type's range.\n", *(_pValObjs[i].pIntVar), _pValObjs[i].szName ); } else if ( ( (_pValObjs[i].vValue)->format == vhpiEnumVal ) && ( ( _bVarType == typeBoolVar ) || ( ( _pValObjs[i].nType == 1 ) && ( _bVarType == typeDefaultVar ) ) ) ) { // if scalar enum object and bool variable (default for scalar objects of logic enum type) if (( _pVar )) // if user variable specified, copies it to port structure *(_pValObjs[i].pBoolVar) = *(bool*)_pVar; // updates value structure with variable value if ( _pValObjs[i].nType == 0 ) // if non-logic enum type (_pValObjs[i].vValue)->value.enumv = *(_pValObjs[i].pBoolVar) ? 1 : 0; if ( _pValObjs[i].nType == 1 ) // if logic enum type (_pValObjs[i].vValue)->value.enumv = *(_pValObjs[i].pBoolVar) ? _pValObjs[i].enumOnes[0] : _pValObjs[i].enumZeros[0]; } else if ( ( (_pValObjs[i].vValue)->format == vhpiEnumVecVal ) && ( ( _bVarType == typeIntVecVar ) || ( ( _pValObjs[i].nType == 0 ) && ( _bVarType == typeDefaultVar ) ) ) ) { // if vector of enum object and int[n] variable (default for vector objects of non-logic enum type) if (( _pVar )) // if user variable specified, copies it to port structure memcpy( _pValObjs[i].pIntVecVar, _pVar, _pValObjs[i].vValue->bufSize ); // updates value structure with variable value for ( int j = 0; j < _pValObjs[i].vValue->numElems; j++ ) { // check if integer value fits the object type range if ( ( _pValObjs[i].pIntVecVar[j] <= _pValObjs[i].enumMax ) && ( _pValObjs[i].pIntVecVar[j] >= _pValObjs[i].enumMin ) ) (_pValObjs[i].vValue)->value.enumvs[j] = _pValObjs[i].pIntVecVar[j]; else { // if integer value exceeds the object type range vhpi_printf( "objUpdate(): Variable value %d exceeds %s type range. Object value set to the leftmost value in type\n", _pValObjs[i].pIntVecVar[j], _pValObjs[i].szName ); (_pValObjs[i].vValue)->value.enumvs[j] = _pValObjs[i].enumMin; } } } else if ( ( (_pValObjs[i].vValue)->format == vhpiEnumVecVal ) && ( _bVarType == typeBoolVecVar ) ) { // if vector of enum object and bool[n] variable if (( _pVar )) // if user variable specified, copies it to port structure memcpy( _pValObjs[i].pBoolVecVar, _pVar, _pValObjs[i].vValue->bufSize ); // updates value structure with variable value if ( _pValObjs[i].nType == 0 ) // if non-logic type for ( int j = 0; j < _pValObjs[i].vValue->numElems; j++ ) (_pValObjs[i].vValue)->value.enumvs[j] = _pValObjs[i].pBoolVecVar[j] ? _pValObjs[i].enumMin + 1 : _pValObjs[i].enumMin; if ( _pValObjs[i].nType == 1 ) // if logic type for ( int j = 0; j < _pValObjs[i].vValue->numElems; j++ ) (_pValObjs[i].vValue)->value.enumvs[j] = _pValObjs[i].pBoolVecVar[j] ? _pValObjs[i].enumOnes[0] : _pValObjs[i].enumZeros[0]; } else if ( ( (_pValObjs[i].vValue)->format == vhpiEnumVecVal ) && ( _pValObjs[i].nType == 1 ) && ( ( _bVarType == typeIntVar ) || ( _bVarType == typeDefaultVar ) ) ) { // if vector of enum object and int variable (default for vector objects of logic enum type) if (( _pVar )) // if user variable specified, copies it to port structure memcpy( _pValObjs[i].pIntVar, _pVar, _pValObjs[i].vValue->bufSize ); // updates value structure with variable value int2logicv( _pValObjs[i] ); } else if ( ( (_pValObjs[i].vValue)->format == vhpiIntVal ) && ( ( _bVarType == typeIntVar ) || ( _bVarType == typeDefaultVar ) ) ) { // if integer port and int variable (default for integer ports) if (( _pVar )) // if user variable specified, copies it to port structure *(_pValObjs[i].pIntVar) = *(int*)_pVar; // updates value structure with variable value (_pValObjs[i].vValue)->value.intg = *(_pValObjs[i].pIntVar); } else if ( ( (_pValObjs[i].vValue)->format == vhpiIntVecVal ) && ( ( _bVarType == typeIntVecVar ) || ( _bVarType == typeDefaultVar ) ) ) { // if array of integer port and int[n] variable (default for array of integer port) if (( _pVar )) // if user variable specified, copies it to port structure memcpy( _pValObjs[i].pIntVecVar, _pVar, _pValObjs[i].vValue->bufSize ); // updates value structure with variable value for ( int j = 0; j < _pValObjs[i].vValue->numElems; j++ ) (_pValObjs[i].vValue)->value.intgs[j] = _pValObjs[i].pIntVecVar[j]; } else if ( ( (_pValObjs[i].vValue)->format == vhpiRealVal ) && ( ( _bVarType == typeRealVar ) || ( _bVarType == typeDefaultVar ) ) ) { // if real port and double variable (default for real port) if (( _pVar )) // if user variable specified, copies it to port structure *(_pValObjs[i].pRealVar) = *(double*)_pVar; // updates value structure with variable value (_pValObjs[i].vValue)->value.real = *(_pValObjs[i].pRealVar); } else if ( ( (_pValObjs[i].vValue)->format == vhpiRealVecVal ) && ( ( _bVarType == typeRealVecVar ) || ( _bVarType == typeDefaultVar ) ) ) { // if array of real port and double[n] variable (default for array of real port) if (( _pVar )) // if user variable specified, copies it to port structure memcpy( _pValObjs[i].pRealVecVar, _pVar, _pValObjs[i].vValue->bufSize ); // updates value structure with variable value for ( int j = 0; j < _pValObjs[i].vValue->numElems; j++ ) (_pValObjs[i].vValue)->value.reals[j] = _pValObjs[i].pRealVecVar[j]; } else { vhpi_printf( "objUpdate(): Object %s type is not supported\n", _pValObjs[i].szName ); return false; } vhpiErrorInfoT errInf; if ( ( vhpi_put_value( _pValObjs[i].hHdl, _pValObjs[i].vValue, vhpiDepositPropagate ) ) == 0 ) { // vhpi_printf("Signal value update succeeded\n"); return true; } else { vhpi_printf( "objUpdate(): Object %s value update failed\n", _pValObjs[i].szName ); // check error info from vhpi_put_value() if ( vhpi_check_error( &errInf ) ) vhpi_printf( "objUpdate(): vhpi_check_error() message: \n", errInf.message ); else vhpi_printf( "objUpdate(): No vhpi_check_error() message...\n" ); return false; } } // this function updates object's value bool objUpdate( vhpiHandleT _hPortHdl, TValObjPtrs* _pValObjs, void* _pVar, int _bVarType ) { int i = getId( _hPortHdl, _pValObjs ); if ( i == -1 ) { vhpi_printf( "objUpdate(): getId() has returned -1. No object found\n" ); return false; } return objUpdateMain( i , _pValObjs, _pVar, _bVarType ); } // this function updates object's value bool objUpdate( char* _szPortName, TValObjPtrs* _pValObjs, void* _pVar, int _bVarType ) { int i = getId( _szPortName, _pValObjs ); if ( i == -1 ) { vhpi_printf( "objUpdate(): getId() has returned -1. No object found\n" ); return false; } return objUpdateMain( i , _pValObjs, _pVar, _bVarType ); } // this function updates user's variable value bool varUpdateMain( int i, TValObjPtrs* _pValObjs, void* _pVar, int _bVarType ) { if ( vhpi_get_value( _pValObjs[i].hHdl, _pValObjs[i].vValue ) == 0 ) // check port type switch ( _pValObjs[i].vValue->format ) { case vhpiEnumVal: // scalar enum object // copies port value to boolean variable in port map if ( _pValObjs[i].nType == 1 ) { // if logic object (i.e. representing numerical value in binary logic) *(_pValObjs[i].pBoolVar) = logic2bool( _pValObjs[i], _pValObjs[i].vValue->value.enumv ); } else if ( _pValObjs[i].nType == 0 ) // if non-logic object if ( ( (_pValObjs[i].vValue)->value.enumv != 0 ) ) *(_pValObjs[i].pBoolVar) = true; else *(_pValObjs[i].pBoolVar) = false; else { vhpi_printf( "varUpdate(): Object type is not supported\n" ); return false; } // copies port value to integer variable in port structure *(_pValObjs[i].pIntVar) = (_pValObjs[i].vValue)->value.enumv ; if ( _pVar ) // if user variable specified, copies value from port structure if ( ( _bVarType == typeBoolVar ) || ( ( _bVarType == typeDefaultVar ) && ( _pValObjs[i].nType == 1 ) ) ) // boolean variable *(bool*)_pVar = *(_pValObjs[i].pBoolVar); else if ( ( _bVarType == typeIntVar ) || ( ( _bVarType == typeDefaultVar ) && ( _pValObjs[i].nType == 0 ) ) ) // integer variable *(int*)_pVar = *(_pValObjs[i].pIntVar); else vhpi_printf( "varUpdate(): Variable type not supported\n" ); return true; break; case vhpiEnumVecVal: // vector port // copies port value to integer variable in port map if ( _pValObjs[i].nType == 1 ) logicv2int( _pValObjs[i] ); // copies port value to integer[n] variable in port map for ( int j = 0; j < (_pValObjs[i].vValue)->numElems; j++ ) _pValObjs[i].pIntVecVar[j] = (_pValObjs[i].vValue)->value.enumvs[j]; // copies port value to boolean[n] variable in port map for ( int j = 0; j < (_pValObjs[i].vValue)->numElems; j++ ) { if ( _pValObjs[i].nType == 1 ) // if logic object (i.e. representing numerical value in binary logic) _pValObjs[i].pBoolVecVar[j] = logic2bool( _pValObjs[i], (_pValObjs[i].vValue)->value.enumvs[j] ); if ( _pValObjs[i].nType == 0 ) // if non-logic object _pValObjs[i].pBoolVecVar[j] = ( (_pValObjs[i].vValue)->value.enumvs[j] == 0 ) ? false : true ; } if ( _pVar ) // if user variable specified, copies value from port structure if ( ( _pValObjs[i].nType == 1 ) && ( ( _bVarType == typeIntVar ) || ( _bVarType == typeDefaultVar ) ) ) // integer variable *(int*)_pVar = *(_pValObjs[i].pIntVar); else if ( _bVarType == typeBoolVecVar ) // boolean[n] variable memcpy( _pVar, _pValObjs[i].pBoolVecVar, _pValObjs[i].vValue->bufSize ); else if ( ( _bVarType == typeIntVecVar ) || ( ( _bVarType == typeDefaultVar ) && ( _pValObjs[i].nType == 0 ) ) ) // integer[n] variable memcpy( _pVar, _pValObjs[i].pIntVecVar, _pValObjs[i].vValue->bufSize ); else vhpi_printf( "varUpdate(): Variable type not supported\n" ); return true; break; case vhpiRealVal: // real port // copies port value to real variable in port map *(_pValObjs[i].pRealVar) = (_pValObjs[i].vValue)->value.real; if ( _pVar ) // if user variable specified, copies value from port structure *(double*)_pVar = *(_pValObjs[i].pRealVar); return true; break; case vhpiRealVecVal: // real port // copies port value to real[n] variable in port map for ( int j = 0; j < (_pValObjs[i].vValue)->numElems; j++ ) _pValObjs[i].pRealVecVar[j] = (_pValObjs[i].vValue)->value.reals[j]; if ( _pVar ) // if user variable specified, copies value from port structure memcpy( _pVar, _pValObjs[i].pRealVecVar, _pValObjs[i].vValue->bufSize ); return true; break; case vhpiIntVal: // integer port // copies port value to integer variable in port map *(_pValObjs[i].pIntVar) = (_pValObjs[i].vValue)->value.intg; if ( _pVar ) // if user variable specified, copies value from port structure *(int*)_pVar = *(_pValObjs[i].pIntVar); return true; break; case vhpiIntVecVal: // integer[n] port // copies port value to integer[n] variable in port map for ( int j = 0; j < (_pValObjs[i].vValue)->numElems; j++ ) _pValObjs[i].pIntVecVar[j] = (_pValObjs[i].vValue)->value.intgs[j]; if ( _pVar ) // if user variable specified, copies value from port structure memcpy( _pVar, _pValObjs[i].pIntVecVar, _pValObjs[i].vValue->bufSize ); return true; break; default: vhpi_printf( "varUpdate(): Object type is not supported yet\n" ); return false; break; } else { vhpiErrorInfoT errInf; vhpi_printf( "varUpdate(): Call to vhpi_get_value() failed\n" ); // check error info from vhpi_get_value() if ( vhpi_check_error( &errInf ) ) vhpi_printf( "varUpdate(): vhpi_check_error() message: \n", errInf.message ); else vhpi_printf( "varUpdate(): No vhpi_check_error() message...\n" ); return false; } } // this function updates user's variable value bool varUpdate( char* _szName, TValObjPtrs* _pValObjs, void* _pVar, int _bVarType ) { // get index of searched object int i = getId( _szName, _pValObjs ); if ( i == -1 ) { vhpi_printf( "varUpdate(): getId() has returned -1. No object found\n" ); return false; } return varUpdateMain( i, _pValObjs, _pVar, _bVarType ); } // this function updates user's variable value bool varUpdate( vhpiHandleT _hHdl, TValObjPtrs* _pValObjs, void* _pVar, int _bVarType ) { // get index of searched object int i = getId( _hHdl, _pValObjs ); if ( i == -1 ) { vhpi_printf( "varUpdate(): getId() has returned -1. No object found\n" ); return false; } return varUpdateMain( i, _pValObjs, _pVar, _bVarType ); } // this function updates value returned by function/procedure bool retUpdate( vhpiValueT* _vValue, unsigned* _pVar, int _vhdlType ) { switch ( _vValue->format ) { case vhpiEnumVal: if ( ( _vhdlType == 0 ) && ( *_pVar >= vhpiU ) && ( *_pVar <= vhpiDontCare ) ) _vValue->value.enumv = *_pVar; else if ( ( _vhdlType == 1 ) && ( *_pVar >= vhpibit0 ) && ( *_pVar <= vhpibit1 ) ) _vValue->value.enumv = *_pVar; else { vhpi_printf( "retUpdate(): Int value exceeds logic type range\n" ); _vValue->value.enumv = 0; return false; } break; case vhpiIntVal: _vValue->value.intg = *_pVar; break; case vhpiIntVecVal: // _vValue->value.intgs = (vhpiIntT*) malloc( _vValue->bufSize ); _vValue->value.intgs = new vhpiIntT [_vValue->bufSize]; for ( int j = 0; j < _vValue->numElems; j++ ) _vValue->value.intgs[j] = _pVar[j]; break; case vhpiEnumVecVal: // _vValue->value.enumvs = (vhpiEnumT*) malloc( _vValue->bufSize ); _vValue->value.enumvs = new vhpiEnumT [_vValue->bufSize]; if ( _vhdlType == 0 ) int2stdlv( *_pVar, _vValue ); else if ( _vhdlType == 1 ) int2bitv( *_pVar, _vValue ); else { vhpi_printf( "retUpdate(): Type mismatch\n" ); *_pVar = 0; return false; } break; default: vhpi_printf( "retUpdate(): Type mismatch\n" ); *_pVar = 0; return false; } return true; } bool retUpdate( vhpiValueT* _vValue, double* _pVar, int _vhdlType ) { switch ( _vValue->format ) { case vhpiRealVal: _vValue->value.real = *_pVar; break; case vhpiRealVecVal: // _vValue->value.reals = (vhpiRealT*) malloc( _vValue->bufSize ); _vValue->value.reals = new vhpiRealT [_vValue->bufSize]; for ( int j = 0; j < _vValue->numElems; j++ ) _vValue->value.reals[j] = _pVar[j]; break; default: vhpi_printf( "retUpdate(): Type mismatch\n" ); *_pVar = 0; return false; } return true; } // this function gets index of object in objects table for given object name int getId( char* _szName, TValObjPtrs* _pValObjs ) { int i = -1; // search structures table for object name while ( _pValObjs[++i].szName ) { if ( stricmp( _szName, _pValObjs[i].szName ) == 0 ) { return i; break; } } vhpi_printf( "getId(): i = %d, Object Name: %s \n", i, _szName ); vhpi_assert( (vhpiSeverityT)vhpiFailure, "getId(): Object not found"); return -1; } // this function gets index of object in objects table for given object handle int getId( vhpiHandleT _hHdl, TValObjPtrs* _pValObjs ) { int i = -1; while ( _pValObjs[++i].hHdl ) if ( vhpi_compare_handles( _pValObjs[i].hHdl, _hHdl ) == 1 ) { return i; break; } vhpi_printf( "getId(): i = %d, Object Handle: %d \n", i, _hHdl ); vhpi_assert( (vhpiSeverityT)vhpiFailure, "getId(): Object not found"); return -1; } // this function gets index of user variables structure pointer in objects table int getUserId( TValObjPtrs* _pValObjs ) { int i = -1; while ( _pValObjs[++i].hHdl != NULL ); if ( _pValObjs[i].pUserVars != NULL ) return i; else { return -1; vhpi_assert( (vhpiSeverityT)vhpiFailure, "getUserId(): Pointer to user variables structure not found"); } } // this function creates and allocates proper object for value of passed signal vhpiValueT* getFieldValue( vhpiHandleT _hSigHdl ) { vhpiValueT* vValue = NULL; if ( _hSigHdl ) { // allocates memory for vhpiValueT structure // vValue = (vhpiValueT*) malloc( sizeof( vhpiValueT ) ); vValue = new vhpiValueT; memset( vValue, '\x0', sizeof(vhpiValueT) ); // reads format from object (e.g. enum or int etc.) vValue->format = vhpiObjTypeVal; // if object size is greater than allocated value structure // i.e. object has more than one element e.g. is a vector // then allocate additional memory according to number of elements if ( vhpi_get_value( _hSigHdl, vValue ) > 0) { switch ( vValue->format ) { case vhpiEnumVecVal: // read number of elements read by vhpi_get_value vValue->bufSize = vValue->numElems * sizeof( vhpiEnumT ); // allocate memory vValue->value.enumvs = new vhpiEnumT [vValue->bufSize]; break; case vhpiIntVecVal: vValue->bufSize = vValue->numElems * sizeof( vhpiIntT ); vValue->value.intgs = new vhpiIntT [vValue->bufSize]; break; case vhpiRealVecVal: vValue->bufSize = vValue->numElems * sizeof( vhpiRealT ); vValue->value.reals = new vhpiRealT [vValue->bufSize]; break; } } } return vValue; } // this function converts integer vhpiModeP property values to strings // its only purpose is to display the mode on console during getting handles char* conv_mode( int mode ) { switch ( mode ) { case 1001: return "vhpiInMode"; break; case 1002: return "vhpiOutMode"; break; case 1003: return "vhpiInoutMode"; break; case 1004: return "vhpiBufferMode"; break; case 1005: return "vhpiLinkageMode"; break; default: return "Illegal Mode Value"; break; } } // this function gets handle to signal of specified hierarchical name vhpiHandleT getHandle( char* _szSigName ) { vhpiHandleT hSigHdl,hHdl,hSubItr,hSubHdl; // get handle to root instance if ( ( hHdl = vhpi_handle( vhpiRootInst, NULL ) ) ) { // get handle to signal - try root instance first if ( !( hSigHdl = vhpi_handle_by_name( _szSigName, hHdl ) ) ) { // if failed, iterate internal regions if (( hSubItr = vhpi_iterator( vhpiInternalRegions, hHdl ) )) { while (( hSubHdl = vhpi_scan( hSubItr ) )) if ( !( hSigHdl = vhpi_handle_by_name( _szSigName, hSubHdl ) ) ) { // if failed, print info vhpi_printf( "getHandle(): No signals found searching root and internal regions or ambiguous signal name\n" ); return NULL; } } else { vhpi_printf( "getHandle(): No internal regions found\n" ); return NULL; } } // if getting handle succeeded, print information on console... if ( strcmp( vhpi_get_str( vhpiKindStrP, hSigHdl ), "vhpiPortDeclK" ) == 0 ) // ...with mode in case of port vhpi_printf( "getHandle(): Port %s found: kind %s, mode %s\n",vhpi_get_str( vhpiFullNameP, hSigHdl ), vhpi_get_str( vhpiKindStrP, hSigHdl ), conv_mode( vhpi_get( vhpiModeP, hSigHdl ) ) ); else // ...without mode in case of other object vhpi_printf( "getHandle(): Object %s found: kind %s\n", vhpi_get_str( vhpiFullNameP, hSigHdl ), vhpi_get_str( vhpiKindStrP, hSigHdl ) ); return hSigHdl; } else { vhpi_printf( "getHandle(): No root instance found\n" ); return NULL; } } // this function registers callback for vhpiCbValueChange reason // arguments: handles to signal and to user data bool isRegisteredCbValueChange( PLI_VOID( *cb_rtn_name ) (const struct vhpiCbDataS *), vhpiHandleT _hSigHdl, PLI_VOID* _hUserData ) { vhpiCbDataT cbData; vhpiHandleT cbData_Hdl; vhpiErrorInfoT errInf; cbData.cb_rtn = cb_rtn_name; cbData.reason = vhpiCbValueChange; cbData.obj = _hSigHdl; cbData.value = getFieldValue( cbData.obj ); cbData.time = NULL; cbData.user_data = _hUserData; // pass user data handle to callback vhpi_register_cb( &cbData, vhpiReturnCb ); if ( ( cbData_Hdl = vhpi_register_cb( &cbData, vhpiReturnCb ) ) ) return true; else { // check error message and print failure info vhpi_printf( "isRegisteredCbValueChange(): Callback on vhpiCbValueChange reason for signal: %s NOT registered \n", vhpi_get_str( vhpiFullNameP, _hSigHdl ) ); if ( vhpi_check_error( &errInf ) ) vhpi_printf( errInf.message ); else vhpi_printf( "isRegisteredCbValueChange(): No vhpi_check_error() message...\n" ); return false; } } // this function registers callback for vhpiCbEndOfSimulation reason // arguments: callback routine name bool isRegisteredCbEndOfSimulation( PLI_VOID(*cb_rtn_name) (const struct vhpiCbDataS *), PLI_VOID* _hUserData ) { vhpiCbDataT cbData; vhpiHandleT cbData_Hdl; vhpiErrorInfoT errInf; cbData.reason = vhpiCbEndOfSimulation ; cbData.cb_rtn = cb_rtn_name; cbData.obj = NULL; cbData.time = NULL; cbData.value = NULL; cbData.user_data = _hUserData; if ( ( cbData_Hdl = vhpi_register_cb( &cbData, vhpiReturnCb ) ) ) return true; else { // check error message and print failure info vhpi_printf( "isRegisteredCbEndOfSimulation(): Callback on vhpiCbEndOfSimulation reason NOT registered \n" ); if ( vhpi_check_error( &errInf ) ) vhpi_printf( errInf.message ); else vhpi_printf( "isRegisteredCbEndOfSimulation(): No vhpi_check_error() message...\n" ); return false; } } // this function registers callback for vhpiCbAfterDelay reason // arguments: callback routine name, delay in simulation resolution units vhpiHandleT registerCbAfterDelay( PLI_VOID(*cb_rtn_name) (const struct vhpiCbDataS *), vhpiTimeT _tTime, PLI_VOID* _hUserData ) { vhpiCbDataT cbData; vhpiHandleT cbData_Hdl; vhpiErrorInfoT errInf; cbData.reason = vhpiCbAfterDelay; cbData.cb_rtn = cb_rtn_name; cbData.obj = NULL; cbData.time = &_tTime; cbData.value = NULL; cbData.user_data = _hUserData; if ( ( cbData_Hdl = vhpi_register_cb( &cbData, vhpiReturnCb ) ) ) return cbData_Hdl; else { // check error message and print failure info vhpi_printf( "isRegisteredCbAfterDelay(): Callback on vhpiCbAfterDelay reason NOT registered \n" ); if ( vhpi_check_error( &errInf ) ) vhpi_printf( errInf.message ); else vhpi_printf( "isRegisteredCbAfterDelay(): No vhpi_check_error() message...\n" ); return NULL; } }
[ "bfm21@case.edu" ]
bfm21@case.edu
5172032073a99ae5c7146b88a9f65d6fb01c6138
68a140266a7ed4de625f9632efbb3a958fb7be65
/proj3/proj3/main.cpp
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//Harry Pham 79422112 #include "UI.hpp" int main(){ UI ui = UI(); ui.input(); }
[ "harrynp12@gmail.com" ]
harrynp12@gmail.com
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/FEM_remote_pedal.ino
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travuga77/FEM_remote_pedal
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#include <mcp_can.h> #include <SPI.h> #define CAN0_INT 2 // Set INT to pin 2 MCP_CAN CAN0(10); // Set CS to pin 10 int lSensorData, rSensorData, lSensorConv, rSensorConv; byte data[8] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07}; const byte lSensorPin = 1; const byte rSensorPin = 6; unsigned long timer = 0; int errCode; void CanMsgSend(int value, int err) { byte sndStat; data[0] = value%256; data[1]= value>>8; sndStat = CAN0.sendMsgBuf(0x150, 0, 2, data); // Serial.print(value); if (millis()-timer>1000) { data[0] = err%256; data[1]= err>>8; sndStat = CAN0.sendMsgBuf(0x151, 0, 2, data); timer = millis(); Serial.println(err); } /*if(sndStat == CAN_OK){ Serial.println("Message Sent Successfully!"); } else { Serial.println("Error Sending Message..."); }*/ } void setup() { // put your setup code here, to run once: Serial.begin(115200); while (!Serial) { ; // wait for serial port to connect. Needed for native USB port only } if (CAN0.begin(MCP_ANY, CAN_250KBPS, MCP_8MHZ) == CAN_OK) Serial.println("MCP2515 Initialized Successfully!"); else Serial.println("Error Initializing MCP2515..."); CAN0.setMode(MCP_NORMAL); // Set operation mode to normal so the MCP2515 sends acks to received data. pinMode(CAN0_INT, INPUT); // Configuring pin for /INT input pinMode(A6, INPUT); digitalWrite(A6, LOW); pinMode(A1, INPUT); digitalWrite(A1, LOW); //Serial.println("MCP2515 Library Receive Example..."); } void loop() { // put your main code here, to run repeatedly: delay(45); //timer = millis(); lSensorData = 1023-analogRead(lSensorPin); rSensorData = 1023-analogRead(rSensorPin); /*if (rSensorData>100&&rSensorData<900&&lSensorData>100&&lSensorData<900) { errCode = 0; // CanMsgSend(0, 601); // return; } if (rSensorData<100&&lSensorData>100&&lSensorData<900) { errCode = 601; CanMsgSend(0, 601); return; } if (lSensorData<1&&rSensorData>100&&rSensorData<900) { errCode = 602; CanMsgSend(0, 602); return; } if (lSensorData<100&&rSensorData<100) { errCode = 603; CanMsgSend(0, 603); return; } if (rSensorData>900&&lSensorData>100&&lSensorData<900) { errCode = 611; CanMsgSend(0, 611); return; } if (lSensorData>900&&rSensorData>100&&rSensorData<900) { errCode = 612; CanMsgSend(0, 612); return; } if (lSensorData>900&&rSensorData>900) { errCode = 613; CanMsgSend(0, 613); return; } if (lSensorData>900&&rSensorData<100) { errCode = 607; CanMsgSend(0, 607); return; } if (lSensorData<100&&rSensorData>900) { errCode = 606; CanMsgSend(0, 606); return; } */ lSensorConv = map(lSensorData, 0, 1023, 0, 4095); rSensorConv = map(rSensorData, 0, 1023, 0, 4095); lSensorConv = constrain(lSensorConv, 0, 4095); rSensorConv = constrain(rSensorConv,0, 4095); int minim; if (lSensorConv<rSensorConv) minim=lSensorConv; else minim=rSensorConv; if(abs(lSensorConv-rSensorConv)>820) { CanMsgSend(0, 604); minim = 0; return; } CanMsgSend(minim, 0); String debug; debug = String(minim) + ";" + String(lSensorData) + ";" + String(rSensorData) + ";" + String(lSensorConv) + ";" + String(rSensorConv); Serial.println(debug); debug = ""; //Serial.println(); //data[0] = minim%256; //data[1]=minim>>8; //data = analogRead(rSensorPin); //sndStat = CAN0.sendMsgBuf(0x100, 0, 2, data); //Serial.println(rSensorData); //Serial.println(lSensorData); }
[ "travuga@yandex.ru" ]
travuga@yandex.ru
e8ec1ba0738990c4a94989908ca49ccbd9cab98e
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/codecrawler/_code/hdu1121/16207850.cpp
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kunhuicho/crawl-tools
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#include<iostream> #include<cstdio> #include<cstring> using namespace std; long long a[105][105]; bool cha(int i,int s) { for(int j=0;j<s-i;j++) if(a[i][j]!=a[i][0]) return false; return true; } int main() { int kase; cin>>kase; while(kase--) { memset(a,0,sizeof(a)); int s,c; cin>>s>>c; for(int j=0;j<s;j++) scanf("%lld",&a[0][j]); int degree=0; int i=0,j=0; while(true) { i++; for(int j=0;j<s-i;j++) a[i][j]=a[i-1][j+1]-a[i-1][j]; if(cha(i,s)) { break; } } int t=i; /*for(int i=0;i<=t;i++) { for(int j=0;j<s-i;j++) cout<<a[i][j]<<' '; cout<<endl; }*/ /* 1 2 7 19 1 5 12 4 7 3 */ for(int j=0;j<s+c;j++) a[s+c-1][j]=a[s+c-1][0]; for(int i=s+c-2;i>=0;i--) for(int j=1;j<s+c;j++) a[i][j]=a[i][j-1]+a[i+1][j-1]; /*for(int i=0;i<=t;i++) { for(int j=0;j<s+c;j++) cout<<a[i][j]<<' '; cout<<endl; }*/ /* 1 2 7 19 41 76 127 1 5 12 22 35 51 70 4 7 10 13 16 19 22 3 3 3 3 3 3 3 */ printf("%lld",a[0][s]); for(int j=s+1;j<s+c;j++) printf(" %lld",a[0][j]); printf("\n"); } return 0; }
[ "zhouhai02@meituan.com" ]
zhouhai02@meituan.com
4fbc08d716c4f908865faeb88c49ee0ec91098ef
baf852cc795ffaf6c44aa73a36e230920dd09571
/Minimax/Minimax.cpp
b254b65505d1d1786f6bc2bd4345acecdc2e7087
[]
no_license
vduckute1812/AI
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#include <time.h> #include <QTextStream> #include "Minimax.h" #include "BoardUntils.h" #include "GUI/BoardGameWnd.h" #include "Controller/Move.h" #include "Controller/BoardController.h" const static double MAX_VALUE = 1e4; const static double MIN_VALUE = -1e4; void Minimax::Init() { m_boardEvaluated = 0; m_quiescenceCount = 0; m_searchDepth = 1; //default value m_boardEvaluator = StandardBoardEvaluator::GetInstance(); } Move *Minimax::execute(BoardConfig board) { BoardGameWnd::GetInstance()->Lock(true); double currentValue; // int freqTableIndex = 0; clock_t start, end; start = clock(); Move* bestMove = nullptr; double hightestSeenValue = MIN_VALUE; double lowestSeenValue = MAX_VALUE; BoardController* boardController = BoardGameWnd::GetInstance()->GetEditModeController(); MoveCollection moves = boardController->GetMoveCollections(board,board.playerTurn); std::sort(moves.begin(), moves.end(), [](const Move* A, const Move* B){ return BoardUntils::mvvlva(A) > BoardUntils::mvvlva(B); }); MoveCollection candidateMoves; if(moves.size() < 20) { candidateMoves = moves; } else { candidateMoves = MoveCollection(moves.begin() , moves.begin()+10); } for (Move* move: candidateMoves) { BoardConfig transitionBoard = move->Execute(); m_quiescenceCount = 0; currentValue = transitionBoard.playerTurn == Alliance::WHITE ? min(transitionBoard, m_searchDepth - 1, hightestSeenValue, lowestSeenValue): max(transitionBoard, m_searchDepth - 1, hightestSeenValue, lowestSeenValue); if(board.playerTurn == Alliance::WHITE && currentValue > hightestSeenValue) { hightestSeenValue = currentValue; bestMove = move; if(boardController->IsCheckMate(transitionBoard, Alliance::BLACK)) { break; } } else if(board.playerTurn == Alliance::BLACK && currentValue < lowestSeenValue) { lowestSeenValue = currentValue; bestMove = move; if(boardController->IsCheckMate(transitionBoard, Alliance::WHITE)) { break; } } BoardConfig undoBoard = move->UndoExecute(); } /* Do the work. */ end = clock(); m_executeTime = static_cast<float>((end-start)/ float(CLOCKS_PER_SEC)); QTextStream out(stdout); out << QChar(board.playerTurn) << " IS THINKING with depth " << m_searchDepth << ", EXECUTED TIME: " << QString::number(m_executeTime) << endl; BoardGameWnd::GetInstance()->Lock(false); for (Move* move: moves) { if(move!=bestMove) delete move; } return bestMove; } double Minimax::min(BoardConfig board, u32 depth, double highest, double lowest) { if(depth == 0|| IsEndgame(board)) { if(depth == 0) { m_boardEvaluated++; } return m_boardEvaluator->evaluate(board, depth); } double currentLowest = lowest; BoardController* boardController = BoardGameWnd::GetInstance()->GetEditModeController(); // boardController->PrintBoard(board); if(boardController->IsKingThreat(board, BoardUntils::OpponentPlayer(board.playerTurn))) { return m_boardEvaluator->evaluate(board, depth); } MoveCollection moves = boardController->GetMoveCollections(board,board.playerTurn); std::sort(moves.begin(), moves.end(), [](const Move* A, const Move* B){ return BoardUntils::mvvlva(A) > BoardUntils::mvvlva(B); }); MoveCollection candidateMoves; if(moves.size() < 20) { candidateMoves = moves; } else { candidateMoves = MoveCollection(moves.begin() , moves.begin()+10); } for (Move* move: candidateMoves) { if(move->IsPromoteMove()) continue; BoardConfig transitionBoard = move->Execute(); // boardController->PrintBoard(transitionBoard); currentLowest = std::min(currentLowest, max(transitionBoard, /*CalculateQuiescenceDepth(move, depth)*/ depth - 1, highest, currentLowest)); BoardConfig undoBoard = move->UndoExecute(); // boardController->PrintBoard(undoBoard); if(currentLowest <= highest) { for (Move* move: moves) { // release memory delete move; } return highest; } } for (Move* move: moves) { // release memory delete move; } return currentLowest; } double Minimax::max(BoardConfig board, u32 depth, double highest, double lowest) { if(depth == 0|| IsEndgame(board)) { if(depth == 0) { m_boardEvaluated++; } return m_boardEvaluator->evaluate(board, depth); } double currentHighest = highest; BoardController* boardController = BoardGameWnd::GetInstance()->GetEditModeController(); // boardController->PrintBoard(board); if(boardController->IsKingThreat(board, BoardUntils::OpponentPlayer(board.playerTurn))) { return m_boardEvaluator->evaluate(board, depth); } MoveCollection moves = boardController->GetMoveCollections(board,board.playerTurn); std::sort(moves.begin(), moves.end(), [](const Move* A, const Move* B){ return BoardUntils::mvvlva(A) > BoardUntils::mvvlva(B); }); MoveCollection candidateMoves; if(moves.size() < 20) { candidateMoves = moves; } else { candidateMoves = MoveCollection(moves.begin() , moves.begin()+10); } for (Move* move: candidateMoves) { if(move->IsPromoteMove()) continue; BoardConfig transitionBoard = move->Execute(); // boardController->PrintBoard(transitionBoard); currentHighest = std::max(currentHighest, min(transitionBoard, /*CalculateQuiescenceDepth(move, depth)*/ depth - 1, currentHighest, lowest)); BoardConfig undoBoard = move->UndoExecute(); // return old board // boardController->PrintBoard(undoBoard); if(currentHighest >= lowest) { for (Move* move: moves) { // release memory delete move; } return lowest; } } for (Move* move: moves) { // release memory delete move; } moves.clear(); return currentHighest; } void Minimax::SetDepth(u32 depth) { m_searchDepth = depth; } bool Minimax::SortMoveFollowValue(std::vector<Move *> moves) { return false; } bool Minimax::IsEndgame(BoardConfig board) { return false; } u32 Minimax::CalculateQuiescenceDepth(const Move *moveTransition, int depth) { return depth - 1; } BoardEvaluator::BoardEvaluator() { } BoardEvaluator::~BoardEvaluator() { } void StandardBoardEvaluator::Init() { } int StandardBoardEvaluator::evaluate(const BoardConfig board, int depth) { return scorePlayer(board, Alliance::WHITE, depth) - scorePlayer(board, Alliance::BLACK, depth); } int StandardBoardEvaluator::scorePlayer(const BoardConfig board, const Alliance alliance, int depth) { return pieceValue(board, alliance) + mobilityRatio(board, alliance) + check(board, alliance) + kingThreats(board, alliance, depth) + attacks(board, alliance); } int StandardBoardEvaluator::mobility(const BoardConfig board, const Alliance alliance) { return MOBILITY_MULTIPLIER * mobilityRatio(board, alliance); } int StandardBoardEvaluator::mobilityRatio(const BoardConfig board, const Alliance alliance) { Alliance opponentAlliance = alliance == Alliance::WHITE ? Alliance::BLACK : Alliance::WHITE; BoardController* boardController = BoardGameWnd::GetInstance()->GetEditModeController(); return static_cast<int>(boardController->GetMoveCollections(board, alliance).size() * 100 / boardController->GetMoveCollections(board, opponentAlliance).size()); } int StandardBoardEvaluator::check(const BoardConfig board, const Alliance alliance) { bool isChecked = false; BoardController* boardController = BoardGameWnd::GetInstance()->GetEditModeController(); Alliance opponentAlliance = alliance == Alliance::WHITE ? Alliance::BLACK : Alliance::WHITE; u32 kingPosition = boardController->GetKingPosition(board, opponentAlliance); MoveCollection moves = boardController->GetMoveCollections(board, alliance); for (Move* move: moves) { if(move->GetDestCoordinate() == kingPosition) { isChecked = true; break; } } return isChecked ? CHECK_BONUS : 0; } int StandardBoardEvaluator::kingThreats(const BoardConfig board, const Alliance alliance, int depth) { BoardController* boardController = BoardGameWnd::GetInstance()->GetEditModeController(); CollectPieces pieces = boardController->GetPiecesOnBoard(board, alliance); MoveCollection moves = boardController->GetMoveCollections(board, alliance); bool hasEscapeMove = false; for (Move* move: moves) { if(move->IsLegalMove()) { hasEscapeMove = true; break; } } return hasEscapeMove ? CHECK_MATE_BONUS * depthBonus(depth) : check(board, alliance); } int StandardBoardEvaluator::depthBonus(int depth) { return depth == 0 ? 1 : DEPTH_BONUS * depth; } int StandardBoardEvaluator::pieceValue(const BoardConfig board, const Alliance alliance) { int pieceValueScore = 0; PiecePositions boardConfig = board.pieceData; for (unsigned int pieceIdx = 0; pieceIdx < boardConfig.size(); ++pieceIdx) { Piece* piece = boardConfig.at(pieceIdx); if(piece) { if(BoardUntils::IsSameAlliance(piece->GetAlliance(), alliance)) { pieceValueScore += piece->GetPieceValue(); } } } return pieceValueScore; } int StandardBoardEvaluator::attacks(const BoardConfig board, const Alliance alliance) { int attackScore = 0; BoardController* boardController = BoardGameWnd::GetInstance()->GetEditModeController(); MoveCollection moves = boardController->GetMoveCollections(board, alliance); for(Move* move : moves) { if(move->IsAttackMove()) { u32 movePieceCoord = move->GetMoveCoordinate(); const Piece* movedPiece = boardController->GetPieceOnBoard(board, movePieceCoord); u32 attackPieceCoord = move->GetDestCoordinate(); const Piece* attackPiece = boardController->GetPieceOnBoard(board, attackPieceCoord); if(movedPiece->GetPieceValue() < attackPiece->GetPieceValue()) { attackScore ++; } } } return attackScore * ATTACK_MULTIPLIER; } int StandardBoardEvaluator::kingSafety(const BoardConfig board, const Alliance alliance) { return 0; } int StandardBoardEvaluator::pieceEvaluations(const BoardConfig board, const Alliance alliance) { int pieceValuationScore = 0; int numBishops = 0; BoardController* boardController = BoardGameWnd::GetInstance()->GetEditModeController(); for (const Piece* piece : boardController->GetPiecesOnBoard(board, alliance)) { pieceValuationScore += piece->GetPieceValue() + piece->locationBonus(); if(piece->GetPieceType() == PieceType::BISHOP) { numBishops++; } } return pieceValuationScore + (numBishops == 2 ? TWO_BISHOPS_BONUS : 0); }
[ "ducbkdn95@gmail.com" ]
ducbkdn95@gmail.com
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/src/bin/tpl/whereami/whereami.cpp
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// (‑●‑●)> dual licensed under the WTFPL v2 and MIT licenses // without any warranty. // by Gregory Pakosz (@gpakosz) // https://github.com/gpakosz/whereami // in case you want to #include "whereami.c" in a larger compilation unit #if !defined(WHEREAMI_H) #include "whereami.h" #endif #ifdef __cplusplus extern "C" { #endif #if !defined(WAI_MALLOC) || !defined(WAI_FREE) || !defined(WAI_REALLOC) #include <stdlib.h> #endif #if !defined(WAI_MALLOC) #define WAI_MALLOC(size) malloc(size) #endif #if !defined(WAI_FREE) #define WAI_FREE(p) free(p) #endif #if !defined(WAI_REALLOC) #define WAI_REALLOC(p, size) realloc(p, size) #endif #ifndef WAI_NOINLINE #if defined(_MSC_VER) #define WAI_NOINLINE __declspec(noinline) #elif defined(__GNUC__) #define WAI_NOINLINE __attribute__((noinline)) #else #error unsupported compiler #endif #endif #if defined(_MSC_VER) #define WAI_RETURN_ADDRESS() _ReturnAddress() #elif defined(__GNUC__) #define WAI_RETURN_ADDRESS() __builtin_extract_return_addr(__builtin_return_address(0)) #else #error unsupported compiler #endif #if defined(_WIN32) #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #if defined(_MSC_VER) #pragma warning(push, 3) #endif #include <windows.h> #include <intrin.h> #if defined(_MSC_VER) #pragma warning(pop) #endif static int WAI_PREFIX(getModulePath_)(HMODULE module, char* out, int capacity, int* dirname_length) { wchar_t buffer1[MAX_PATH]; wchar_t buffer2[MAX_PATH]; wchar_t* path = NULL; int length = -1; for (;;) { DWORD size; int length_, length__; size = GetModuleFileNameW(module, buffer1, sizeof(buffer1) / sizeof(buffer1[0])); if (size == 0) break; else if (size == (DWORD)(sizeof(buffer1) / sizeof(buffer1[0]))) { DWORD size_ = size; do { wchar_t* path_; path_ = (wchar_t*)WAI_REALLOC(path, sizeof(wchar_t) * size_ * 2); if (!path_) break; size_ *= 2; path = path_; size = GetModuleFileNameW(module, path, size_); } while (size == size_); if (size == size_) break; } else path = buffer1; if (!_wfullpath(buffer2, path, MAX_PATH)) break; length_ = (int)wcslen(buffer2); length__ = WideCharToMultiByte(CP_UTF8, 0, buffer2, length_ , out, capacity, NULL, NULL); if (length__ == 0) length__ = WideCharToMultiByte(CP_UTF8, 0, buffer2, length_, NULL, 0, NULL, NULL); if (length__ == 0) break; if (length__ <= capacity && dirname_length) { int i; for (i = length__ - 1; i >= 0; --i) { if (out[i] == '\\') { *dirname_length = i; break; } } } length = length__; break; } if (path != buffer1) WAI_FREE(path); return length; } WAI_NOINLINE WAI_FUNCSPEC int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length) { return WAI_PREFIX(getModulePath_)(NULL, out, capacity, dirname_length); } WAI_NOINLINE WAI_FUNCSPEC int WAI_PREFIX(getModulePath)(char* out, int capacity, int* dirname_length) { HMODULE module; int length = -1; #if defined(_MSC_VER) #pragma warning(push) #pragma warning(disable: 4054) #endif if (GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCTSTR)WAI_RETURN_ADDRESS(), &module)) #if defined(_MSC_VER) #pragma warning(pop) #endif { length = WAI_PREFIX(getModulePath_)(module, out, capacity, dirname_length); } return length; } #elif defined(__linux__) || defined(__CYGWIN__) || defined(__sun) || defined(WAI_USE_PROC_SELF_EXE) #include <stdio.h> #include <stdlib.h> #include <string.h> #if defined(__linux__) //#include <linux/limits.h> #define PATH_MAX 16384 #else #include <limits.h> #endif #ifndef __STDC_FORMAT_MACROS #define __STDC_FORMAT_MACROS #endif #include <inttypes.h> #if !defined(WAI_PROC_SELF_EXE) #if defined(__sun) #define WAI_PROC_SELF_EXE "/proc/self/path/a.out" #else #define WAI_PROC_SELF_EXE "/proc/self/exe" #endif #endif WAI_FUNCSPEC int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length) { char buffer[PATH_MAX]; char* resolved = NULL; int length = -1; for (;;) { resolved = realpath(WAI_PROC_SELF_EXE, buffer); if (!resolved) break; length = (int)strlen(resolved); if (length <= capacity) { memcpy(out, resolved, length); if (dirname_length) { int i; for (i = length - 1; i >= 0; --i) { if (out[i] == '/') { *dirname_length = i; break; } } } } break; } return length; } #if !defined(WAI_PROC_SELF_MAPS_RETRY) #define WAI_PROC_SELF_MAPS_RETRY 5 #endif #if !defined(WAI_PROC_SELF_MAPS) #if defined(__sun) #define WAI_PROC_SELF_MAPS "/proc/self/map" #else #define WAI_PROC_SELF_MAPS "/proc/self/maps" #endif #endif #if defined(__ANDROID__) || defined(ANDROID) #include <fcntl.h> #include <sys/mman.h> #include <unistd.h> #endif WAI_NOINLINE WAI_FUNCSPEC int WAI_PREFIX(getModulePath)(char* out, int capacity, int* dirname_length) { int length = -1; FILE* maps = NULL; for (int r = 0; r < WAI_PROC_SELF_MAPS_RETRY; ++r) { maps = fopen(WAI_PROC_SELF_MAPS, "r"); if (!maps) break; for (;;) { char buffer[PATH_MAX < 1024 ? 1024 : PATH_MAX]; uint64_t low, high; char perms[5]; uint64_t offset; uint32_t major, minor; char path[PATH_MAX]; uint32_t inode; if (!fgets(buffer, sizeof(buffer), maps)) break; if (sscanf(buffer, "%" PRIx64 "-%" PRIx64 " %s %" PRIx64 " %x:%x %u %s\n", &low, &high, perms, &offset, &major, &minor, &inode, path) == 8) { uint64_t addr = (uintptr_t)WAI_RETURN_ADDRESS(); if (low <= addr && addr <= high) { char* resolved; resolved = realpath(path, buffer); if (!resolved) break; length = (int)strlen(resolved); #if defined(__ANDROID__) || defined(ANDROID) if (length > 4 &&buffer[length - 1] == 'k' &&buffer[length - 2] == 'p' &&buffer[length - 3] == 'a' &&buffer[length - 4] == '.') { int fd = open(path, O_RDONLY); if (fd == -1) { length = -1; // retry break; } char* begin = (char*)mmap(0, offset, PROT_READ, MAP_SHARED, fd, 0); if (begin == MAP_FAILED) { close(fd); length = -1; // retry break; } char* p = begin + offset - 30; // minimum size of local file header while (p >= begin) // scan backwards { if (*((uint32_t*)p) == 0x04034b50UL) // local file header signature found { uint16_t length_ = *((uint16_t*)(p + 26)); if (length + 2 + length_ < (int)sizeof(buffer)) { memcpy(&buffer[length], "!/", 2); memcpy(&buffer[length + 2], p + 30, length_); length += 2 + length_; } break; } --p; } munmap(begin, offset); close(fd); } #endif if (length <= capacity) { memcpy(out, resolved, length); if (dirname_length) { int i; for (i = length - 1; i >= 0; --i) { if (out[i] == '/') { *dirname_length = i; break; } } } } break; } } } fclose(maps); maps = NULL; if (length != -1) break; } if (maps) fclose(maps); return length; } #elif defined(__APPLE__) #define _DARWIN_BETTER_REALPATH #include <mach-o/dyld.h> #include <limits.h> #include <stdlib.h> #include <string.h> #include <dlfcn.h> WAI_FUNCSPEC int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length) { char buffer1[PATH_MAX]; char buffer2[PATH_MAX]; char* path = buffer1; char* resolved = NULL; int length = -1; for (;;) { uint32_t size = (uint32_t)sizeof(buffer1); if (_NSGetExecutablePath(path, &size) == -1) { path = (char*)WAI_MALLOC(size); if (!_NSGetExecutablePath(path, &size)) break; } resolved = realpath(path, buffer2); if (!resolved) break; length = (int)strlen(resolved); if (length <= capacity) { memcpy(out, resolved, length); if (dirname_length) { int i; for (i = length - 1; i >= 0; --i) { if (out[i] == '/') { *dirname_length = i; break; } } } } break; } if (path != buffer1) WAI_FREE(path); return length; } WAI_NOINLINE WAI_FUNCSPEC int WAI_PREFIX(getModulePath)(char* out, int capacity, int* dirname_length) { char buffer[PATH_MAX]; char* resolved = NULL; int length = -1; for(;;) { Dl_info info; if (dladdr(WAI_RETURN_ADDRESS(), &info)) { resolved = realpath(info.dli_fname, buffer); if (!resolved) break; length = (int)strlen(resolved); if (length <= capacity) { memcpy(out, resolved, length); if (dirname_length) { int i; for (i = length - 1; i >= 0; --i) { if (out[i] == '/') { *dirname_length = i; break; } } } } } break; } return length; } #elif defined(__QNXNTO__) #include <limits.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <dlfcn.h> #if !defined(WAI_PROC_SELF_EXE) #define WAI_PROC_SELF_EXE "/proc/self/exefile" #endif WAI_FUNCSPEC int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length) { char buffer1[PATH_MAX]; char buffer2[PATH_MAX]; char* resolved = NULL; FILE* self_exe = NULL; int length = -1; for (;;) { self_exe = fopen(WAI_PROC_SELF_EXE, "r"); if (!self_exe) break; if (!fgets(buffer1, sizeof(buffer1), self_exe)) break; resolved = realpath(buffer1, buffer2); if (!resolved) break; length = (int)strlen(resolved); if (length <= capacity) { memcpy(out, resolved, length); if (dirname_length) { int i; for (i = length - 1; i >= 0; --i) { if (out[i] == '/') { *dirname_length = i; break; } } } } break; } fclose(self_exe); return length; } WAI_FUNCSPEC int WAI_PREFIX(getModulePath)(char* out, int capacity, int* dirname_length) { char buffer[PATH_MAX]; char* resolved = NULL; int length = -1; for(;;) { Dl_info info; if (dladdr(WAI_RETURN_ADDRESS(), &info)) { resolved = realpath(info.dli_fname, buffer); if (!resolved) break; length = (int)strlen(resolved); if (length <= capacity) { memcpy(out, resolved, length); if (dirname_length) { int i; for (i = length - 1; i >= 0; --i) { if (out[i] == '/') { *dirname_length = i; break; } } } } } break; } return length; } #elif defined(__DragonFly__) || defined(__FreeBSD__) || \ defined(__FreeBSD_kernel__) || defined(__NetBSD__) #include <limits.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/sysctl.h> #include <dlfcn.h> WAI_FUNCSPEC int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length) { char buffer1[PATH_MAX]; char buffer2[PATH_MAX]; char* path = buffer1; char* resolved = NULL; int length = -1; for (;;) { #if defined(__NetBSD__) int mib[4] = { CTL_KERN, KERN_PROC_ARGS, -1, KERN_PROC_PATHNAME }; #else int mib[4] = { CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1 }; #endif size_t size = sizeof(buffer1); if (sysctl(mib, (u_int)(sizeof(mib) / sizeof(mib[0])), path, &size, NULL, 0) != 0) break; resolved = realpath(path, buffer2); if (!resolved) break; length = (int)strlen(resolved); if (length <= capacity) { memcpy(out, resolved, length); if (dirname_length) { int i; for (i = length - 1; i >= 0; --i) { if (out[i] == '/') { *dirname_length = i; break; } } } } break; } if (path != buffer1) WAI_FREE(path); return length; } WAI_NOINLINE WAI_FUNCSPEC int WAI_PREFIX(getModulePath)(char* out, int capacity, int* dirname_length) { char buffer[PATH_MAX]; char* resolved = NULL; int length = -1; for(;;) { Dl_info info; if (dladdr(WAI_RETURN_ADDRESS(), &info)) { resolved = realpath(info.dli_fname, buffer); if (!resolved) break; length = (int)strlen(resolved); if (length <= capacity) { memcpy(out, resolved, length); if (dirname_length) { int i; for (i = length - 1; i >= 0; --i) { if (out[i] == '/') { *dirname_length = i; break; } } } } } break; } return length; } #else #error unsupported platform #endif #ifdef __cplusplus } #endif
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#pragma once #include "../Common/EventQueue.h" #include "../Common/Init.h" #include "../Common/WindowDesc.h" #include <vector> namespace xwin { /** * Wrapper Window for a NSWindow and it's various children. */ class Window { public: Window(); ~Window(); // Initialize this window with the Cocoa API. bool create(const WindowDesc& desc, EventQueue& eventQueue); // Get this Window's descriptor object. xwin::WindowDesc getDesc(); // Request that this window be closed. void close(); // Set the mouse position in display space. void setMousePosition(unsigned x, unsigned y); // Get the size of the current display this window is in. UVec2 getCurrentDisplaySize(); // MacOS Only Functions: enum class LayerType { Metal, OpenGL, LayerTypeMax }; // Set the type of this window's view layer void setLayer(LayerType type); protected: // NSString* void* mTitle; WindowDesc mDesc; // XWinWindow* void* window; // XWinView* void* view; // Any Layer Type void* layer; /** * MacOS Keycodes: * https://stackoverflow.com/questions/3202629/where-can-i-find-a-list-of-mac-virtual-key-codes */ typedef Key MacKeycodeToDigitalInputMap[1 << (8 * sizeof(unsigned char))]; }; }
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// // Created by inet2005 on 12/4/17. // #ifndef HUMANSVSZOMBIES_ZOMBIE_H #define HUMANSVSZOMBIES_ZOMBIE_H #include "Organism.h" class Zombie : public Organism { private: int hunger = 0; int conversion = 0; World *world; public: Zombie(); Zombie(World *world, int xPos, int yPos); virtual ~Zombie(); virtual speciesType getSpecies(); virtual void move(); virtual void convert(); bool isStarved(); }; #endif //HUMANSVSZOMBIES_ZOMBIE_H
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#include <stdio.h> typedef struct Rectangle { int length; int width; } Rectangle; int areaByValue(Rectangle r1) { return r1.length * r1.width; } int areaByReferemce(Rectangle &r1) { return r1.length * r1.width; } int changeDimensionsByAddress(Rectangle *p, int newLength, int newWidth) { p->length = newLength; p->width = newWidth; } int main() { Rectangle rec1 = {10, 5}; printf("Area of Rectangle = %dm2\n", areaByValue(rec1)); Rectangle rec2 = {100, 50}; printf("Area of Rectangle = %dm2\n", areaByReferemce(rec2)); changeDimensionsByAddress(&rec1, 43, 78); printf("Rec1 new dimensions:\nLength = %d\nWidth = %d", rec1.length, rec1.width); return 0; }
[ "sandesvitor@gmail.com" ]
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#ifndef OBJECT_HPP_INCLUDED #define OBJECT_HPP_INCLUDED #define MIN_SPEED 50 #define LOW_SPEED 100 #define MEDIUM_SPEED 150 #define HIGH_SPEED 200 #define MAX_SPEED 300 #define MAX_VISIBLE 300 #define MEDIUM_VISIBLE 200 #define MIN_VISIBLE 100 #define ZERO_VISIBLE 10 #define NEAR_SHOT 100 #define MEDIUM_SHOT 200 #define FAR_SHOT 300 #include <iostream> #include <SFML/Graphics.hpp> #include "Imgs.hpp" #include "AniSprite.hpp" #include "WObject.hpp" #include "Bullet.hpp" enum e_stat {READY, MOVING, M_AVOID, DEAD}; class Object: public AniSprite { public: enum gun_type {BASIC, STONE, FIREBALL, LASER}; struct gun { gun_type gun; vector<Bullet*> shots; int ammo; int damage; sf::Clock clock; // zegar do odmierzania czasu miedzy strzalami float shot_clock; float shot_time_allowed; }; struct parameters { int life; // zycie int gold; // zloto :) int visible_dist; // na jaka odleglosc objekt potrafi widziec int move_speed; // szybkosc poruszania sie int shot_dist; // jak daleko strzela unsigned int active_gun; // aktywna bron vector<gun*> guns; // plecak z bronia }; Imgs::obj_types type; // typ obiektu parameters *params; // parametry bohatera e_stat status; // MOVING status sf::Vector2f last_position; // przy ustawianiu kazdej nowej wspolzednej najpierw zapisz ostatnia pozycje sf::Vector2f last_contact; // wsp glownego bohatera w momencie ostatniego kontaktu wzrokowego unsigned int lldirection; size_t last_direction; // LAST 1-8 zaczynajac od gory jak wskazowki zegara size_t move_direction; // 1-8 zaczynajac od gory jak wskazowki zegara WObject *w_inside; // jesli jestesmy w srodku wobject - wez wskaznik do tego wobject bool show; // widac obiekt na mapie lub nie widac :) Object(Imgs *imgs, sf::Vector2f *wsp = NULL, enum Imgs::ImgName en = Imgs::IMG_MAIN1); void MoveByDirection(size_t direction, float speed_unit); size_t MoveDirectionReverse(size_t direction); void AddGun(enum gun_type gt = BASIC); ~Object(); }; #endif // OBJECT_HPP_INCLUDED
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// Copyright srcmake.com 2017. /////////////////////////////////////////////////////// ////////// PRIORITY QUEUE //////////////////////////////////// #include <iostream> #include <queue> #include <vector> using namespace std; int main() { cout << "\nC++ Priority Queue Code" << endl; /* Priority queues are good for inserting an item into a data structure when you need the DS to stay sorted. */ // Create a priority queue of integers. (Larger numbers go on top.) priority_queue<int> pq; // One trick for getting smaller numbers to go on top (be prioritized first) is to make the numbers negative. // Otherwise, you can use the following to initialize such a priority queue: //priority_queue<int, vector<int>, greater<int> > pq // Add some numbers to our priority queue. pq.push(4); pq.push(2); pq.push(2); pq.push(6); pq.push(5); pq.push(3); pq.push(1); // pq = { 6, 5, 4, 3, 2, 2, 1 } // Print each number and remove it from the priority queue. cout << "Printed priority queue: " << endl; while(pq.empty() == false) // While it's false that our pq is empty.,, { int topnum = pq.top(); cout << topnum << " "; pq.pop(); } cout << endl; // Now let's create a priority queue of nodes, so that we can have many data types. struct Food { // The three variables we care about. bool tastesGood; int quantity; string name; // Constructor for this node. Food(bool taste, int quant, string n) { tastesGood = taste; quantity = quant; name = n; } // Default constructor if no info is given. Food(): tastesGood(false), quantity(0), name("Air") {} }; /* Node initialization is as such Food* myFood = new Food(true, 100, "chicken"); cout << myFood->name << endl; */ // Create the comparison operator so that smaller quantities go on top struct SmallerQuant { bool operator()(const Food* a, const Food* b) const { // Returns true if a is bigger than b, meaning smaller numbers are prioritized return a->quantity > b->quantity; } }; // Create our priority queue of foods. priority_queue<Food*, vector<Food*>, SmallerQuant> foodpq; // Add some nodes to this queue. foodpq.push(new Food(false, 1, "Apple")); foodpq.push(new Food(true, 2, "Banana")); foodpq.push(new Food(true, 5, "Eclair")); foodpq.push(new Food(true, 3, "Chocolate")); foodpq.push(new Food(true, 4, "French Fries")); // Print each food in our pq. cout << endl << "Printed Food priority queue: " << endl; int counter = 0; while(foodpq.empty() == false) { counter += 1; Food* food = foodpq.top(); foodpq.pop(); cout << "Food number " << counter << " has " << food->quantity << " of " << food->name << " and it "; if(food->tastesGood == true) { cout << "tastes good!" << endl; } else { cout << "tastes bad!" << endl; } } return 0; } ///////////////////////////////////////////////////////
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_EngramEntry_LargeWall_Stone_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass EngramEntry_LargeWall_Stone.EngramEntry_LargeWall_Stone_C // 0x0000 (0x0090 - 0x0090) class UEngramEntry_LargeWall_Stone_C : public UPrimalEngramEntry { public: static UClass* StaticClass() { static auto ptr = UObject::FindClass("BlueprintGeneratedClass EngramEntry_LargeWall_Stone.EngramEntry_LargeWall_Stone_C"); return ptr; } void ExecuteUbergraph_EngramEntry_LargeWall_Stone(int EntryPoint); }; } #ifdef _MSC_VER #pragma pack(pop) #endif
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#include <iostream> #include<iomainp> #include<vector> #include<stdexcept> using namespace std; int main() { int number, i; vector<int>num(20);//20-element vector<int> for(i = 0 ; i < 20; i++) { cin>>number; if((number <= 100)&&(number>=10)) for(i =0; i < 20 ; i++) { if(number =! number[i]) { num.push_back(number); cout<<num[i]<,endl; } else { num[i]=0; } } } return 0; }
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/* NiuTrans.Tensor - an open-source tensor library * Copyright (C) 2017, Natural Language Processing Lab, Northestern University. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * $Created by: XIAO Tong (email: xiaotong@mail.neu.edu.cn) 2018-04-24 */ #ifndef __SCALEANDSHIFT_H__ #define __SCALEANDSHIFT_H__ #include "../../XTensor.h" namespace nts{ // namespace nts(NiuTrans.Tensor) #define _Linear _ScaleAndShift #define _LinearMe _ScaleAndShiftMe #define Linear ScaleAndShift /* scale and shift all tensor entires b = a * scale + shift */ void _ScaleAndShift(const XTensor * a, XTensor * b, DTYPE scale, DTYPE shift = 0); /* scale and shift all tensor entires keep the result in the input tensor a and return nothing a = a * scale + shift */ void _ScaleAndShiftMe(XTensor * a, DTYPE scale, DTYPE shift = 0); /* scale and shift all tensor entires make a new tensor to keep the result and return it b = a * scale + shift */ XTensor ScaleAndShift(const XTensor &a, DTYPE scale, DTYPE shift = 0); XTensor ScaleAndShiftINT(const XTensor &a, int scale, int shift = 0); } // namespace nts(NiuTrans.Tensor) #endif // __SCALEANDSHIFT_H__
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// // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // QualificationOrderESSL31_test.cpp: // OpenGL ES 3.1 removes the strict order of qualifiers imposed by the grammar. // This file contains tests for invalid order and usage of qualifiers in GLSL ES 3.10. #include "gtest/gtest.h" #include "angle_gl.h" #include "compiler/translator/TranslatorESSL.h" #include "GLSLANG/ShaderLang.h" #include "tests/test_utils/compiler_test.h" using namespace sh; class QualificationVertexShaderTestESSL31 : public testing::Test { public: QualificationVertexShaderTestESSL31() {} protected: virtual void SetUp() { ShBuiltInResources resources; InitBuiltInResources(&resources); mTranslator = new TranslatorESSL(GL_VERTEX_SHADER, SH_GLES3_1_SPEC); ASSERT_TRUE(mTranslator->Init(resources)); } virtual void TearDown() { delete mTranslator; } // Return true when compilation succeeds bool compile(const std::string &shaderString) { const char *shaderStrings[] = {shaderString.c_str()}; mASTRoot = mTranslator->compileTreeForTesting(shaderStrings, 1, SH_INTERMEDIATE_TREE | SH_VARIABLES); TInfoSink &infoSink = mTranslator->getInfoSink(); mInfoLog = infoSink.info.c_str(); return mASTRoot != nullptr; } const TIntermSymbol *findSymbolInAST(const TString &symbolName, TBasicType basicType) { return FindSymbolNode(mASTRoot, symbolName, basicType); } protected: TranslatorESSL *mTranslator; TIntermNode *mASTRoot; std::string mInfoLog; }; // GLSL ES 3.10 has relaxed checks on qualifier order. Any order is correct. TEST_F(QualificationVertexShaderTestESSL31, CentroidOut) { const std::string &shaderString = "#version 310 es\n" "precision lowp float;\n" "out centroid float something;\n" "void main(){\n" " something = 1.0;\n" "}\n"; if (!compile(shaderString)) { FAIL() << "Shader compilation failed, expecting success" << mInfoLog; } else { const TIntermSymbol *node = findSymbolInAST("something", EbtFloat); ASSERT_NE(nullptr, node); const TType &type = node->getType(); EXPECT_EQ(EvqCentroidOut, type.getQualifier()); } } // GLSL ES 3.10 has relaxed checks on qualifier order. Any order is correct. TEST_F(QualificationVertexShaderTestESSL31, AllQualifiersMixed) { const std::string &shaderString = "#version 310 es\n" "precision lowp float;\n" "highp out invariant centroid flat vec4 something;\n" "void main(){\n" "}\n"; if (!compile(shaderString)) { FAIL() << "Shader compilation failed, expecting success" << mInfoLog; } else { const TIntermSymbol *node = findSymbolInAST("something", EbtFloat); ASSERT_NE(nullptr, node); const TType &type = node->getType(); EXPECT_TRUE(type.isInvariant()); EXPECT_EQ(EvqFlatOut, type.getQualifier()); EXPECT_EQ(EbpHigh, type.getPrecision()); } } // GLSL ES 3.10 allows multiple layout qualifiers to be specified. TEST_F(QualificationVertexShaderTestESSL31, MultipleLayouts) { const std::string &shaderString = "#version 310 es\n" "precision lowp float;\n" "in layout(location=1) layout(location=2) vec4 something;\n" "void main(){\n" "}\n"; if (!compile(shaderString)) { FAIL() << "Shader compilation failed, expecting success" << mInfoLog; } else { const TIntermSymbol *node = findSymbolInAST("something", EbtFloat); ASSERT_NE(nullptr, node); const TType &type = node->getType(); EXPECT_EQ(EvqVertexIn, type.getQualifier()); EXPECT_EQ(2, type.getLayoutQualifier().location); } } // The test checks layout qualifier overriding when multiple layouts are specified. TEST_F(QualificationVertexShaderTestESSL31, MultipleLayoutsInterfaceBlock) { const std::string &shaderString = "#version 310 es\n" "precision lowp float;\n" "out float someValue;\n" "layout(shared) layout(std140) layout(column_major) uniform MyInterface\n" "{ vec4 something; } MyInterfaceName;\n" "void main(){\n" " someValue = MyInterfaceName.something.r;\n" "}\n"; if (!compile(shaderString)) { FAIL() << "Shader compilation failed, expecting success" << mInfoLog; } else { const TIntermSymbol *node = findSymbolInAST("MyInterfaceName", EbtInterfaceBlock); ASSERT_NE(nullptr, node); const TType &type = node->getType(); TLayoutQualifier layoutQualifier = type.getLayoutQualifier(); EXPECT_EQ(EbsStd140, layoutQualifier.blockStorage); EXPECT_EQ(EmpColumnMajor, layoutQualifier.matrixPacking); } } // The test checks layout qualifier overriding when multiple layouts are specified. TEST_F(QualificationVertexShaderTestESSL31, MultipleLayoutsInterfaceBlock2) { const std::string &shaderString = "#version 310 es\n" "precision lowp float;\n" "out float someValue;\n" "layout(row_major) layout(std140) layout(shared) uniform MyInterface\n" "{ vec4 something; } MyInterfaceName;\n" "void main(){\n" " someValue = MyInterfaceName.something.r;\n" "}\n"; if (!compile(shaderString)) { FAIL() << "Shader compilation failed, expecting success" << mInfoLog; } else { const TIntermSymbol *node = findSymbolInAST("MyInterfaceName", EbtInterfaceBlock); ASSERT_NE(nullptr, node); const TType &type = node->getType(); TLayoutQualifier layoutQualifier = type.getLayoutQualifier(); EXPECT_EQ(EbsShared, layoutQualifier.blockStorage); EXPECT_EQ(EmpRowMajor, layoutQualifier.matrixPacking); } }
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#include "index.h" seq_t get_global_cipher_pos(const int bin_id, const kmer_cipher_t cipher, const seq_t offset, const std::vector<kmer_cipher_t>& precomp_ref_hashes, const uint64 key1, const uint64 key2, bool vanilla); void generate_sha1_ciphers(kmer_cipher_t* ciphers, const char* seq, const seq_t seq_len, const std::vector<bool>& repeat_mask, bool rev_mask); void generate_vanilla_ciphers(kmer_cipher_t* ciphers, const char* seq, const seq_t seq_len); void apply_keys(kmer_cipher_t* ciphers, const int n_ciphers, const uint64 key1, const uint64 key2); void mask_repeats(kmer_cipher_t* ciphers, const int n_ciphers); void lookup_sha1_ciphers(kmer_cipher_t* ciphers, const bool any_repeats, const seq_t offset, const seq_t len, const std::vector<kmer_cipher_t>& precomp_ref_hashes, const std::vector<uint16_t>& repeat_info); void lookup_vanilla_ciphers(kmer_cipher_t* ciphers, const seq_t offset, const seq_t len, const std::vector<kmer_cipher_t>& precomp_ref_hashes);
[ "viq@stanford.edu" ]
viq@stanford.edu
92b5f8e3ead73ededc5fc3f6a9534729a5789781
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/XML/Sources/VLocalizationXMLHandler.h
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[]
no_license
StephaneH/core-XToolbox
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refs/heads/master
2021-01-19T06:52:37.703070
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/* * This file is part of Wakanda software, licensed by 4D under * (i) the GNU General Public License version 3 (GNU GPL v3), or * (ii) the Affero General Public License version 3 (AGPL v3) or * (iii) a commercial license. * This file remains the exclusive property of 4D and/or its licensors * and is protected by national and international legislations. * In any event, Licensee's compliance with the terms and conditions * of the applicable license constitutes a prerequisite to any use of this file. * Except as otherwise expressly stated in the applicable license, * such license does not include any other license or rights on this file, * 4D's and/or its licensors' trademarks and/or other proprietary rights. * Consequently, no title, copyright or other proprietary rights * other than those specified in the applicable license is granted. */ #ifndef __VLOCALIZATIONXMLHANDLER__ #define __VLOCALIZATIONXMLHANDLER__ #include <stack> #include "XML/Sources/XMLSaxHandler.h" #include "XML/Sources/VLocalizationManager.h" #include "IXMLHandler.h" BEGIN_TOOLBOX_NAMESPACE class XTOOLBOX_API VLocalizationXMLHandler : public VObject, public IXMLHandler { public: VLocalizationXMLHandler(VLocalizationManager* localizationManager); virtual IXMLHandler* StartElement( const VString& inElementName); virtual void SetAttribute( const VString& inName, const VString& inValue); virtual void SetText( const VString& inText); void SetAvoidLanguageChecking(bool inAvoidLanguageChecking); private: VLocalizationManager* fLocalizationManager; bool fXLIFFFileLanguageIsValid; bool fShouldOverwriteAnyExistentLocalizationValue; VString fElementName; bool fAvoidLanguageChecking; }; class VLocalizationGroupHandler : public VObject, public IXMLHandler { public: VLocalizationGroupHandler(bool inShouldOverwriteAnyExistentLocalizationValue, VLocalizationManager* inLocalizationManager); virtual ~VLocalizationGroupHandler(); virtual IXMLHandler* StartElement( const VString& inElementName); virtual void EndElement( const VString& inElementName); virtual void SetAttribute( const VString& inName, const VString& inValue); virtual void SetText( const VString& inText); private: VLocalizationManager* fLocalizationManager; bool fShouldOverwriteAnyExistentLocalizationValue; sLONG fGroupID; std::stack<VString> fGroupResnamesStack; VValueBag* fGroupBag; // non null if a menu group is being parsed VString fGroupRestype; }; class VLocalizationTransUnitHandler : public VObject, public IXMLHandler { public: // parsing trans-unit at top level VLocalizationTransUnitHandler( bool inShouldOverwriteAnyExistentLocalizationValue, VLocalizationManager* localizationManager); // parsing trans-units in a group VLocalizationTransUnitHandler( uLONG groupID, const std::stack<XBOX::VString>& inGroupResnamesStack, VValueBag *ioTransUnitBag, bool inShouldOverwriteAnyExistentLocalizationValue, VLocalizationManager* localizationManager); virtual ~VLocalizationTransUnitHandler(); virtual IXMLHandler* StartElement( const VString& inElementName); virtual void EndElement( const VString& inElementName); virtual void SetAttribute( const VString& inName, const VString& inValue); virtual void SetText( const VString& inText); private: void CheckPlatformTag( const VString& inTags, bool inIncludeIfTag, bool *ioExcluded); VLocalizationManager* fLocalizationManager; VString fElementName; sLONG fGroupID; VValueBag* fGroupBag; // non null if a menu group is being parsed VValueBag* fTransUnitBag; // non null if a menu group is being parsed uLONG fStringID; VString fResName; VString fSource; // content of <source> element VString fTarget; // content of <target> element bool fIsEntryRecorded; bool fShouldOverwriteAnyExistentLocalizationValue; bool fExcluded; std::stack<VString> fGroupResnamesStack; }; class VLocalizationAltTransHandler : public VObject, public IXMLHandler { public: // parsing trans-unit at top level VLocalizationAltTransHandler( bool inShouldOverwriteAnyExistentLocalizationValue, VLocalizationManager* localizationManager); // parsing trans-units in a group VLocalizationAltTransHandler( uLONG groupID, const std::stack<XBOX::VString>& inGroupResnamesStack, VValueBag *ioTransUnitBag, bool inShouldOverwriteAnyExistentLocalizationValue, VLocalizationManager* localizationManager); virtual ~VLocalizationAltTransHandler(); virtual IXMLHandler* StartElement( const VString& inElementName); virtual void EndElement( const VString& inElementName); virtual void SetAttribute( const VString& inName, const VString& inValue); virtual void SetText( const VString& inText); private: void CheckPlatformTag( const VString& inTags, bool inIncludeIfTag, bool *ioExcluded); //VLocalizationManager* fLocalizationManager; VString fElementName; //sLONG fGroupID; VValueBag* fTransUnitBag; // non null if a menu group is being parsed VValueBag* fAltTransBag; // non null if a menu group is being parsed uLONG fStringID; VString fResName; VString fSource; // content of <source> element VString fTarget; // content of <target> element //bool fIsEntryRecorded; //bool fShouldOverwriteAnyExistentLocalizationValue; bool fExcluded; std::stack<VString> fGroupResnamesStack; }; END_TOOLBOX_NAMESPACE #endif
[ "stephane.hamel@4d.com" ]
stephane.hamel@4d.com
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/cell_test.cpp
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refs/heads/master
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/** * snaske@77k.eu */ #include <boost/asio.hpp> #include <boost/regex.hpp> #include <string> #include <stack> #include <boost/array.hpp> #include <boost/function.hpp> #include <boost/shared_ptr.hpp> #include <iostream> #include <boost/asio.hpp> #include <boost/bind.hpp> #include <boost/tuple/tuple.hpp> #include <boost/logic/tribool.hpp> #include <signal.h> #include <fstream> #include <sstream> #include <string> #include <chrono> #include <boost/lexical_cast.hpp> #include "spaces.h" #include "cubical_complex.h" //#include "electrodynamics.h" typedef CubicalSpaceCompressed< 4, SimpleEuklidianMetricFuint32 > Space4; typedef Space4::Cube Cube4; typedef Space4::PointT Point4; int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: cell_test <netlist>" << std::endl; throw(std::runtime_error("Not enough arguments!")); } static const auto buffer_size = 128 * 1024; std::ifstream is(argv[1], std::ios::in | std::ios:: binary); if(!is) throw(std::runtime_error("Error opening file! ")); BLIFParser p(argv[1]); p << is; } catch (std::exception& e) { std::cerr << "exception: " << e.what() << std::endl; return 1; } catch (...) { std::cerr << "He's Dead Jim" << std::endl; } return 0; }
[ "sn00n@77k.eu" ]
sn00n@77k.eu
4689f0edda21e2dc7913e74335fbad168da186c5
8f6c1679a7e39d75d929ada14ef2c1197f9fb8bb
/easy/linked_list_cycle_141.cpp
84029929e2d0c4c2b338429a22f6207870bd6caa
[]
no_license
lhdgriver/leetcode
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ba11bdfbd7de9bcd0f42ffe4990ade7232804fe0
refs/heads/master
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class Solution { public: bool hasCycle(ListNode *head) { if (head == NULL) return false; if (head->next == NULL) return false; ListNode* step_1 = head; ListNode* step_2 = head->next; while(true) { if (step_1 == step_2) return true; if (step_2->next == NULL) break; if (step_2->next->next ==NULL) break; step_2 = step_2->next->next; step_1 = step_1->next; } return false; } };
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lhdgriver@gmail.com
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/libraries/TimerOne/TimerOne.cpp
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[]
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/* * Interrupt and PWM utilities for 16 bit Timer1 on ATmega168/328 * Original code by Jesse Tane for http://labs.ideo.com August 2008 * Modified March 2009 by Jérôme Despatis and Jesse Tane for ATmega328 support * Modified June 2009 by Michael Polli and Jesse Tane to fix a bug in setPeriod() which caused the timer to stop * Modified June 2011 by Lex Talionis to add a function to read the timer * Modified Oct 2011 by Andrew Richards to avoid certain problems: * - Add (long) assignments and casts to TimerOne::read() to ensure calculations involving tmp, ICR1 and TCNT1 aren't truncated * - Ensure 16 bit registers accesses are atomic - run with interrupts disabled when accessing * - Remove global enable of interrupts (sei())- could be running within an interrupt routine) * - Disable interrupts whilst TCTN1 == 0. Datasheet vague on this, but experiment shows that overflow interrupt * flag gets set whilst TCNT1 == 0, resulting in a phantom interrupt. Could just set to 1, but gets inaccurate * at very short durations * - startBottom() added to start counter at 0 and handle all interrupt enabling. * - start() amended to enable interrupts * - restart() amended to point at startBottom() * Modiied 7:26 PM Sunday, October 09, 2011 by Lex Talionis * - renamed start() to resume() to reflect it's actual role * - renamed startBottom() to start(). This breaks some old code that expects start to continue counting where it left off * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * * See Google Code project http://code.google.com/p/arduino-timerone/ for latest */ #ifndef TIMERONE_cpp #define TIMERONE_cpp #include "TimerOne.h" TimerOne Timer1; // preinstatiate ISR(TIMER1_OVF_vect) // interrupt service routine that wraps a user defined function supplied by attachInterrupt { Timer1.isrCallback(); } void TimerOne::initialize(long microseconds) { TCCR1A = 0; // clear control register A TCCR1B = _BV(WGM13); // set mode 8: phase and frequency correct pwm, stop the timer setPeriod(microseconds); } void TimerOne::setPeriod(long cycles) // AR modified for atomic access { if(cycles < RESOLUTION) clockSelectBits = _BV(CS10); // no prescale, full xtal else if((cycles >>= 3) < RESOLUTION) clockSelectBits = _BV(CS11); // prescale by /8 else if((cycles >>= 3) < RESOLUTION) clockSelectBits = _BV(CS11) | _BV(CS10); // prescale by /64 else if((cycles >>= 2) < RESOLUTION) clockSelectBits = _BV(CS12); // prescale by /256 else if((cycles >>= 2) < RESOLUTION) clockSelectBits = _BV(CS12) | _BV(CS10); // prescale by /1024 else cycles = RESOLUTION - 1, clockSelectBits = _BV(CS12) | _BV(CS10); // request was out of bounds, set as maximum oldSREG = SREG; cli(); // Disable interrupts for 16 bit register access ICR1 = pwmPeriod = cycles; // ICR1 is TOP in p & f correct pwm mode SREG = oldSREG; TCCR1B &= ~(_BV(CS10) | _BV(CS11) | _BV(CS12)); TCCR1B |= clockSelectBits; // reset clock select register, and starts the clock } void TimerOne::setPwmDuty(char pin, int duty) { unsigned long dutyCycle = pwmPeriod; dutyCycle *= duty; dutyCycle >>= 10; oldSREG = SREG; cli(); if(pin == 1 || pin == 9) OCR1A = dutyCycle; else if(pin == 2 || pin == 10) OCR1B = dutyCycle; SREG = oldSREG; } void TimerOne::pwm(char pin, int duty, long microseconds) // expects duty cycle to be 10 bit (1024) { if(microseconds > 0) setPeriod(microseconds); if(pin == 1 || pin == 9) { DDRB |= _BV(PORTB1); // sets data direction register for pwm output pin TCCR1A |= _BV(COM1A1); // activates the output pin } else if(pin == 2 || pin == 10) { DDRB |= _BV(PORTB2); TCCR1A |= _BV(COM1B1); } setPwmDuty(pin, duty); resume(); // Lex - make sure the clock is running. We don't want to restart the count, in case we are starting the second WGM // and the first one is in the middle of a cycle } void TimerOne::disablePwm(char pin) { if(pin == 1 || pin == 9) TCCR1A &= ~_BV(COM1A1); // clear the bit that enables pwm on PB1 else if(pin == 2 || pin == 10) TCCR1A &= ~_BV(COM1B1); // clear the bit that enables pwm on PB2 } void TimerOne::attachInterrupt(void (*isr)(), long microseconds) { if(microseconds > 0) setPeriod(microseconds); isrCallback = isr; // register the user's callback with the real ISR TIMSK1 = _BV(TOIE1); // sets the timer overflow interrupt enable bit // might be running with interrupts disabled (eg inside an ISR), so don't touch the global state // sei(); resume(); } void TimerOne::detachInterrupt() { TIMSK1 &= ~_BV(TOIE1); // clears the timer overflow interrupt enable bit // timer continues to count without calling the isr } void TimerOne::resume() // AR suggested { TCCR1B |= clockSelectBits; } void TimerOne::restart() // Depricated - Public interface to start at zero - Lex 10/9/2011 { start(); } void TimerOne::start() // AR addition, renamed by Lex to reflect it's actual role { unsigned int tcnt1; TIMSK1 &= ~_BV(TOIE1); // AR added GTCCR |= _BV(PSRSYNC); // AR added - reset prescaler (NB: shared with all 16 bit timers); oldSREG = SREG; // AR - save status register cli(); // AR - Disable interrupts TCNT1 = 0; SREG = oldSREG; // AR - Restore status register resume(); do { // Nothing -- wait until timer moved on from zero - otherwise get a phantom interrupt oldSREG = SREG; cli(); tcnt1 = TCNT1; SREG = oldSREG; } while (tcnt1==0); // TIFR1 = 0xff; // AR - Clear interrupt flags // TIMSK1 = _BV(TOIE1); // sets the timer overflow interrupt enable bit } void TimerOne::stop() { TCCR1B &= ~(_BV(CS10) | _BV(CS11) | _BV(CS12)); // clears all clock selects bits } unsigned long TimerOne::read() //returns the value of the timer in microseconds { //rember! phase and freq correct mode counts up to then down again unsigned long tmp; // AR amended to hold more than 65536 (could be nearly double this) unsigned int tcnt1; // AR added oldSREG= SREG; cli(); tmp=TCNT1; SREG = oldSREG; char scale=0; switch (clockSelectBits) { case 1:// no prescalse scale=0; break; case 2:// x8 prescale scale=3; break; case 3:// x64 scale=6; break; case 4:// x256 scale=8; break; case 5:// x1024 scale=10; break; } do { // Nothing -- max delay here is ~1023 cycles. AR modified oldSREG = SREG; cli(); tcnt1 = TCNT1; SREG = oldSREG; } while (tcnt1==tmp); //if the timer has not ticked yet //if we are counting down add the top value to how far we have counted down tmp = ( (tcnt1>tmp) ? (tmp) : (long)(ICR1-tcnt1)+(long)ICR1 ); // AR amended to add casts and reuse previous TCNT1 return ((tmp*1000L)/(F_CPU /1000L))<<scale; } #endif
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caelumcao/ds_algo
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/* * @lc app=leetcode.cn id=232 lang=cpp * * [232] 用栈实现队列 */ #include <stack> using namespace std; // @lc code=start class MyQueue { public: stack<int> pushStk; stack<int> popStk; /** Initialize your data structure here. */ MyQueue() { } /** Push element x to the back of queue. */ void push(int x) { pushStk.push(x); } void migrate() { if (popStk.empty()) { while (!pushStk.empty()) { popStk.push(pushStk.top()); pushStk.pop(); } } } /** Removes the element from in front of queue and returns that element. */ int pop() { migrate(); int val = popStk.top(); popStk.pop(); return val; } /** Get the front element. */ int peek() { migrate(); return popStk.top(); } /** Returns whether the queue is empty. */ bool empty() { return pushStk.empty() && popStk.empty(); } }; /** * Your MyQueue object will be instantiated and called as such: * MyQueue* obj = new MyQueue(); * obj->push(x); * int param_2 = obj->pop(); * int param_3 = obj->peek(); * bool param_4 = obj->empty(); */ // @lc code=end
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caelumcao@tencent.com
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/Pawn.cpp
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juancarlosfarah/chess
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// ========================================== // File: Pawn.cpp // Author: Juan Carlos Farah // Email: juancarlos.farah14@imperial.ac.uk // ========================================== #include <iostream> using namespace std; #include "Pawn.hpp" #include "Settings.hpp" // Constructor: Default // ==================== Pawn::Pawn() : ChessPiece() {} // Constructor: // ============ // This constructor takes a Color and creates a Pawn of that Color. Pawn::Pawn(Color color) : ChessPiece(color) { this->name = PAWN_NAME; this->initSymbol(color); } // Constructor: // ============ // This constructor takes a Color and a ChessSquare and // constructs a Pawn of that Color, setting its square // property to point to the given ChessSquare. Pawn::Pawn(Color c, const ChessSquare& cs) : ChessPiece(c, cs) { this->name = PAWN_NAME; this->initSymbol(c); } // Destructor: // =========== Pawn::~Pawn() {} // Public Method: isPossibleMove // ============================= // This method takes a ChessSquare and a pointer to the ChessPiece // in that ChessSquare (or nullptr if its empty), and returns a // pair of booleans. The first bool indicates if the move is // possible given the rules of movement of the Pawn. The second // bool is true if the move requires the Pawn to go through one // or more squares. This indicates if the move needs to be checked // further by the ChessBoard for any potential obstructions. // This method is inherited from the ChessPiece superclass. pair<bool, bool> Pawn::isPossibleMove(ChessSquare& square, ChessPiece* piece) const { // Initialise return value. pair<bool, bool> rvalue(false, false); // Ensure validity at the ChessPiece level. if (!ChessPiece::isPossibleMove(square, piece).first) return rvalue; // Ensure validity at the Pawn level. switch (this->color) { case White: // These moves require that the destination square is empty. if (piece == nullptr) { // Destination is directly above this square. Return // (true, false) pair indicating that the move is valid // and it doesn't require validation for potential block. if (this->square->isDirectlyAbove(square)) { rvalue.first = true; return rvalue; } // On white pawn's first move, two squares above is valid. // Return (true, true) pair indicating that the move is // valid, but it requires validation for potential block. if ((this->square->getRank() == WHITE_PAWNS) && (square.getRank() == WHITE_PAWNS + 2) && (this->square->getFile() == square.getFile())) { rvalue.first = true; rvalue.second = true; return rvalue; } } else { // One step in superior diagonal is valid when attacking. // Return (true, false) pair indicating that the move is // valid and it doesn't require validation for blocks. if (this->square->isDirectlyAboveDiagonally(square)) { rvalue.first = true; return rvalue; } } break; case Black: // These moves require that the destination square is empty. if (piece == nullptr) { // Destination is directly below this square. Return // (true, false) pair indicating that the move is valid // and it doesn't require validation for potential block. if (this->square->isDirectlyBelow(square)) { rvalue.first = true; return rvalue; } // On black pawn's first move, two squares below is valid. // Return (true, true) pair indicating that the move is // valid, but it requires validation for potential block. if ((this->square->getRank() == BLACK_PAWNS) && (square.getRank() == BLACK_PAWNS - 2) && (this->square->getFile() == square.getFile())) { rvalue.first = true; rvalue.second = true; return rvalue; } } else { // One step in inferior diagonal is valid when attacking. // Return (true, false) pair indicating that the move is // valid and it doesn't require validation for blocks. if (this->square->isDirectlyBelowDiagonally(square)) { rvalue.first = true; return rvalue; } } break; } return rvalue; } // Private Method: initSymbol // ========================== // This method initialises the symbol // property of the Pawn given its Color. void Pawn::initSymbol(Color color) { this->symbol = (color == White) ? WHITE_PAWN : BLACK_PAWN; } // Friend Operator: << // =================== // Outputs the symbol property of the Pawn operand. ostream& operator<<(ostream& os, const Pawn& pawn) { os << pawn.getSymbol(); return os; }
[ "farah.juancarlos@gmail.com" ]
farah.juancarlos@gmail.com
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// AABB.cpp // // Implementation file for AABB Class // Defines all the methods declared, but not defined, in AABB.h // // Shay Leary, March 2005 //-------------------------------------------------------------------------------------- #include <iostream> #include "AABB.h" //-------------------------------------------------------------------------------------- void AABB::SetNoBoundingBoxes(const int & tempSize) { m_BBox = new BoundingBox[tempSize]; m_NoOfBoxes = tempSize; } //-------------------------------------------------------------------------------------- void AABB::ClearBB(BoundingBox* &tempArray) { tempArray = NULL; if (tempArray == NULL) { delete [] tempArray; } } //--------------------------------------------------------------------------------------
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soelusoelu/20_10_kojin
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#pragma once #include "../Math/Math.h" #include <rapidjson/document.h> #include <functional> #include <memory> #include <string> #include <unordered_map> class GameObject; class GameObjectFactory { using ComponentFunc = std::function<void(GameObject&, const std::string&, const rapidjson::Value&)>; public: GameObjectFactory(); ~GameObjectFactory(); //ファイルからゲームオブジェクト生成 std::shared_ptr<GameObject> createGameObjectFromFile(const std::string& type, const std::string& directoryPath = "Assets\\Data\\"); private: GameObjectFactory(const GameObjectFactory&) = delete; GameObjectFactory& operator=(const GameObjectFactory&) = delete; //ゲームオブジェクトを生成する std::shared_ptr<GameObject> createGameObject(const rapidjson::Document& inDocument, const std::string& type, const std::string& directoryPath); //ゲームオブジェクトのタグを取得する std::string loadTag(const rapidjson::Document& inDocument); //ゲームオブジェクトプロパティの読み込み void loadGameObjectProperties(GameObject& gameObject, const rapidjson::Document& inDocument); //継承コンポーネントの読み込み void loadPrototypeComponents(GameObject& gameObject, const rapidjson::Document& inDocument, const std::string& directoryPath) const; //コンポーネントの読み込み void loadComponents(GameObject& gameObject, const rapidjson::Document& inDocument) const; //各コンポーネントの読み込み void loadComponent(GameObject& gameObject, const rapidjson::Value& component) const; //有効な型か bool isValidType(std::string& outType, const rapidjson::Value& inObj) const; private: std::unordered_map<std::string, ComponentFunc> mComponents; static inline bool mInstantiated = false; }; class GameObjectCreater { public: static void initialize(); static void finalize(); static std::shared_ptr<GameObject> create(const std::string& type); private: GameObjectCreater() = delete; ~GameObjectCreater() = delete; GameObjectCreater(const GameObjectCreater&) = delete; GameObjectCreater& operator=(const GameObjectCreater&) = delete; private: static inline GameObjectFactory* mFactory = nullptr; };
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llmn.0419@gmail.com
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/* Copyright (c) 2015 "Naftoreiclag" https://github.com/Naftoreiclag * * Distributed under the Apache License Version 2.0 (http://www.apache.org/licenses/) * See accompanying file LICENSE */ #include "CharacterTaskRegistry.h" #include "easylogging++.h" namespace CharacterTaskRegistry { std::vector<CharacterTask*> knownTasks; void addTask(CharacterTask* task) { knownTasks.push_back(task); } std::vector<CharacterTask*> getTasks(const CharacterTaskCondition* fulfillThis) { std::vector<CharacterTask*> retVal; for(std::vector<CharacterTask*>::iterator it = knownTasks.begin(); it != knownTasks.end(); ++ it) { CharacterTask* task = *it; if(task->fulfills(fulfillThis)) { retVal.push_back(task); } } return retVal; } };
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naftoreiclag@gmail.com
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/백준/17480- 개구쟁이 준석이.cpp
38b0e4ffcfae88f6b6c087fcec855bbd6e94c1a9
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cocobisc/PS
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#include <bits/stdc++.h> using namespace std; map<char, int> ma, matemp; set<string> ans; int len; string get_rev(string s) { reverse(s.begin(), s.end()); return s; } void go(string &s, int le, int ri) { if (ri - le == 1) { ans.insert(s); return; } int l = ri - le >> 1; int mid = le + ri >> 1; string a = s.substr(le, l); string b = s.substr(mid, l); if ((le + ri) % 2) { b = s.substr(mid, l + 1); s.replace(le, l, get_rev(a)); go(s, mid, ri); s.replace(le, l, a); s.replace(mid, l + 1, get_rev(b)); go(s, le, mid); s.replace(mid, l + 1, b); mid++; a = s.substr(le, l + 1); b = s.substr(mid, l); s.replace(le, l + 1, get_rev(a)); go(s, mid, ri); s.replace(le, l + 1, a); s.replace(mid, l, get_rev(b)); go(s, le, mid); s.replace(mid, l, b); } else { s.replace(le, l, get_rev(a)); go(s, mid, ri); s.replace(le, l, a); s.replace(mid, l, get_rev(b)); go(s, le, mid); s.replace(mid, l, b); } } int main() { int n; string s, num; vector<char> alpha_list; getline(cin, s); n = stoi(s); getline(cin, s); char t = 0; for (char c : s) { if (c == ' ') continue; if (c >= 'a' && c <= 'z') { if (num.size()) { ma[t] = stoi(num); len += stoi(num); } alpha_list.push_back(c); t = c; num = ""; } else num += c; } ma[t] = stoi(num); len += stoi(num); cin >> s; for (int i = 0; i <= s.size() - len; i++) { matemp.clear(); string word; for (int j = i; j < i + len; j++) { matemp[s[j]]++; word += s[j]; } bool flag = 1; for (char c : alpha_list) { if (ma[c] != matemp[c]) { flag = 0; break; } } if (flag) go(word, 0, len); } cout << ans.size(); }
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#if !defined(AFX_MEMDC_H__CA1D3541_7235_11D1_ABBA_00A0243D1382__INCLUDED_) #define AFX_MEMDC_H__CA1D3541_7235_11D1_ABBA_00A0243D1382__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // UMemDC.h : header file // ////////////////////////////////////////////////// // CUMemDC - memory DC // // Author: Keith Rule // Email: keithr@europa.com // Copyright 1996-1997, Keith Rule // // You may freely use or modify this code provided this // Copyright is included in all derived versions. // // History - 10/3/97 Fixed scrolling bug. // Added print support. // 25 feb 98 - fixed minor assertion bug // // This class implements a memory Device Context class CUMemDC : public CDC { public: // constructor sets up the memory DC CUMemDC(CDC* pDC) : CDC() { ASSERT(pDC != NULL); m_pDC = pDC; m_pOldBitmap = NULL; #ifndef WCE_NO_PRINTING m_bMemDC = !pDC->IsPrinting(); #else m_bMemDC = FALSE; #endif if (m_bMemDC) // Create a Memory DC { pDC->GetClipBox(&m_rect); CreateCompatibleDC(pDC); m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height()); m_pOldBitmap = SelectObject(&m_bitmap); #ifndef _WIN32_WCE SetWindowOrg(m_rect.left, m_rect.top); #endif // EFW - Bug fix - Fill background in case the user has overridden // WM_ERASEBKGND. We end up with garbage otherwise. // CJM - moved to fix a bug in the fix. //FillSolidRect(m_rect, pDC->GetBkColor()); } else // Make a copy of the relevent parts of the current DC for printing { #if !defined(_WIN32_WCE) || ((_WIN32_WCE > 201) && !defined(WCE_NO_PRINTING)) m_bPrinting = pDC->m_bPrinting; #endif m_hDC = pDC->m_hDC; m_hAttribDC = pDC->m_hAttribDC; } } // Destructor copies the contents of the mem DC to the original DC ~CUMemDC() { if (m_bMemDC) { // Copy the offscreen bitmap onto the screen. m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(), this, m_rect.left, m_rect.top, SRCCOPY); //Swap back the original bitmap. SelectObject(m_pOldBitmap); } else { // All we need to do is replace the DC with an illegal value, // this keeps us from accidently deleting the handles associated with // the CDC that was passed to the constructor. m_hDC = m_hAttribDC = NULL; } DeleteDC(); if (m_bMemDC) m_bitmap.DeleteObject(); } // Allow usage as a pointer CUMemDC* operator->() { return this; } // Allow usage as a pointer operator CUMemDC*() { return this; } private: CBitmap m_bitmap; // Offscreen bitmap CBitmap* m_pOldBitmap; // bitmap originally found in CUMemDC CDC* m_pDC; // Saves CDC passed in constructor CRect m_rect; // Rectangle of drawing area. BOOL m_bMemDC; // TRUE if CDC really is a Memory DC. }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MEMDC_H__CA1D3541_7235_11D1_ABBA_00A0243D1382__INCLUDED_)
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wiseants@nate.com
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zslswlw/data_scource
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QPushButton> #include "mythread.h" #include <QTreeWidget> #include <QSpinBox> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT struct timeval { uint32_t tv_sec; uint32_t tv_usec; }; public: explicit MainWindow(QWidget *parent = nullptr); ~MainWindow(); QPushButton *pbRtu; QPushButton *pbTcp; QPushButton *pbRun; QPushButton *pbStop; private slots: void doRtuQuery(); void doTcpQuery(); void slot_up_value(float reg_value); void slot_close_done(); private: Ui::MainWindow *ui; MyThread mythread; }; #endif // MAINWINDOW_H
[ "153805385@qq.com" ]
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#define N 1000007 class MyHashMap { vector<int> vec; public: /** Initialize your data structure here. */ MyHashMap() { vec.assign(N, -1); } /** value will always be non-negative. */ void put(int key, int value) { vec[key] = value; } /** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */ int get(int key) { return vec[key]; } /** Removes the mapping of the specified value key if this map contains a mapping for the key */ void remove(int key) { vec[key] = -1; } }; /** * Your MyHashMap object will be instantiated and called as such: * MyHashMap* obj = new MyHashMap(); * obj->put(key,value); * int param_2 = obj->get(key); * obj->remove(key); */
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#include <cstdio> #include <cstring> #include <stdlib.h> #include "curl/curl.h" #include "curl/easy.h" #include "json/json.h" #define MAX_BUFFER_SIZE 512 #define MAX_BODY_SIZE 1000000 using namespace std; static const std::string base64_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "0123456789+/"; static inline bool is_base64(unsigned char c) { return (isalnum(c) || (c == '+') || (c == '/')); } string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) { std::string ret; int i = 0; int j = 0; unsigned char char_array_3[3]; unsigned char char_array_4[4]; while (in_len--) { char_array_3[i++] = *(bytes_to_encode++); if (i == 3) { char_array_4[0] = (char_array_3[0] & 0xfc) >> 2; char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4); char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6); char_array_4[3] = char_array_3[2] & 0x3f; for (i = 0; (i <4); i++) ret += base64_chars[char_array_4[i]]; i = 0; } } if (i) { for (j = i; j < 3; j++) char_array_3[j] = '\0'; char_array_4[0] = (char_array_3[0] & 0xfc) >> 2; char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4); char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6); char_array_4[3] = char_array_3[2] & 0x3f; for (j = 0; (j < i + 1); j++) ret += base64_chars[char_array_4[j]]; while ((i++ < 3)) ret += '='; } return ret; } string base64_decode(std::string const& encoded_string) { int in_len = encoded_string.size(); int i = 0; int j = 0; int in_ = 0; unsigned char char_array_4[4], char_array_3[3]; std::string ret; while (in_len-- && (encoded_string[in_] != '=') && is_base64(encoded_string[in_])) { char_array_4[i++] = encoded_string[in_]; in_++; if (i == 4) { for (i = 0; i <4; i++) char_array_4[i] = base64_chars.find(char_array_4[i]); char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4); char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2); char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3]; for (i = 0; (i < 3); i++) ret += char_array_3[i]; i = 0; } } if (i) { for (j = i; j <4; j++) char_array_4[j] = 0; for (j = 0; j <4; j++) char_array_4[j] = base64_chars.find(char_array_4[j]); char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4); char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2); char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3]; for (j = 0; (j < i - 1); j++) ret += char_array_3[j]; } return ret; } //»Øµ÷º¯Êý static size_t writefunc(void *ptr, size_t size, size_t nmemb, char **result) { size_t result_len = size * nmemb; *result = (char *)realloc(*result, result_len + 1); if (*result == NULL) { printf("realloc failure!\n"); return 1; } memcpy(*result, ptr, result_len); (*result)[result_len] = '\0'; cout<<"Json data get from baidu server:"<<*result<<endl; /*Json::Reader reader; Json::Value root; if(reader.parse(result,root)) { string res = root["result"].asString(); cout <<"parse result: "<< res << endl; }*/ return result_len; } int main() { freopen("out.txt", "w", stdout); int json_file_size; FILE *pFile = NULL; char *audio_data; pFile = fopen("test.pcm", "r"); if (pFile == NULL) { perror("Open file error!\n"); } else { fseek(pFile, 0, SEEK_END); int file_size = ftell(pFile); cout << "file size: " << file_size << " bytes" << endl; fseek(pFile, 0, SEEK_SET); audio_data = (char *)malloc(sizeof(char)*file_size); fread(audio_data, file_size, sizeof(char), pFile); //mac of machine char *cuid = "56:84:7a:fe:97:99"; char *api_key = "6yFhYifMjXc8QmubiICXBQgi"; char *secret_key = "nZn45o3X0LGx42qovumYy2mjpOiOup2E"; char host[MAX_BUFFER_SIZE]; snprintf(host, sizeof(host), "https://openapi.baidu.com/oauth/2.0/token?grant_type=client_credentials&client_id=%s&client_secret=%s", api_key, secret_key); cout << "curl -s param host: " << host << endl; FILE *p = NULL; char cmd[MAX_BUFFER_SIZE]; //curl -s return result char *result = (char*)malloc(MAX_BUFFER_SIZE); char *curl_cmd = "curl -s "; char *yinhao = "\""; strcpy(cmd, curl_cmd); strcat(cmd, yinhao); strcat(cmd, host); strcat(cmd, yinhao); p = popen(cmd, "r"); fgets(result, MAX_BUFFER_SIZE, p); cout << "curl -s result : " << result << endl; pclose(p); string access_token; //parse the json data from baidu server to get the access_token if (result != NULL) { Json::Reader reader; Json::Value root; if (reader.parse(result, root, false)) { access_token = root.get("access_token", "").asString(); cout << "access_token: " << access_token << endl; } } else { cout<<"Result is null"<<endl; } //²ÉÈ¡ÒþÊœ·¢Ë͵ķœÊœžø·þÎñÆ÷·¢ËÍjsonžñÊœµÄÊýŸÝ char body[MAX_BODY_SIZE]; memset(body, 0, sizeof(body)); string decode_data = base64_encode((const unsigned char *)audio_data, file_size); if (0 == decode_data.length()) { cout << "Error!base64 encoded data is empty!"; return 1; } else { Json::Value buffer; Json::FastWriter buf_writer; buffer["format"] = "pcm"; buffer["rate"] = 8000; buffer["channel"] = 1; buffer["token"] = access_token.c_str(); buffer["cuid"] = cuid; buffer["speech"] = decode_data; buffer["len"] = file_size; //ʵŒÊjsonžñÊœÊýŸÝµÄ³€¶È json_file_size = buf_writer.write(buffer).length(); cout << "Json file size:" << json_file_size << " bytes" << endl; memcpy(body, buf_writer.write(buffer).c_str(), json_file_size); CURL *curl; CURLcode res;//·þÎñÆ÷µÄÏìÓŠœá¹û char *result_buffer = NULL; struct curl_slist *http_header = NULL; char temp[MAX_BUFFER_SIZE]; memset(temp, 0, sizeof(temp)); snprintf(temp, sizeof(temp), "%s", "Content-Type: application/json; charset=utf-8"); http_header = curl_slist_append(http_header, temp); snprintf(temp, sizeof(temp), "Content-Length: %d", json_file_size); http_header = curl_slist_append(http_header, temp); memset(host, 0, sizeof(host)); snprintf(host, sizeof(host), "%s", "http://vop.baidu.com/server_api"); cout << "server host: " << host << endl; curl = curl_easy_init(); curl_easy_setopt(curl, CURLOPT_URL, host);//ÉèÖ÷ÃÎʵÄURL curl_easy_setopt(curl, CURLOPT_POST, 1);//1±íÊŸ³£¹æµÄhttp postÇëÇó curl_easy_setopt(curl, CURLOPT_TIMEOUT, 30);//ÉèÖÃÑÓʱ curl_easy_setopt(curl, CURLOPT_HTTPHEADER, http_header); curl_easy_setopt(curl, CURLOPT_POSTFIELDS, body); curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, json_file_size); curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, writefunc);//ÉèÖûص÷º¯Êý curl_easy_setopt(curl, CURLOPT_WRITEDATA, &result_buffer); res = curl_easy_perform(curl); if (res != CURLE_OK) { printf("perform curl error:%d.\n", res); return 1; } curl_slist_free_all(http_header); curl_easy_cleanup(curl); free(audio_data); } } fclose(pFile); return 0; }
[ "jiansongli426@gmail.com" ]
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#ifndef SPACEOBJ_INCLUDED #define SPACEOBJ_INCLUDED #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "spaceinc.h" #include <math.h> #include <iostream> #include <string> #include <vector> using namespace std; /********************************************************************************************************/ /* a few globals */ /********************************************************************************************************/ #define G_default_parts 100 // default number of particles in spaceEmitters /********************************************************************************************************/ /* some extra math functions */ /********************************************************************************************************/ // degree and radian conversion.... using ratios is quicker! // I would macro these if I didn't hate macros SPfloat radians(SPfloat degrees); SPfloat degrees(SPfloat radians); SPfloat wrap(SPfloat angle); /********************************************************************************************************/ /* Attribute Objects (Point, Vector, etc.) */ /********************************************************************************************************/ typedef enum spaceDirection { NEUTRAL, LEFT, RIGHT }; class spacePoint { public: SPfloat x, y; // FIXME : make these proctected eventually spacePoint(SPfloat nx=0, SPfloat ny=0); // operator overrides bool operator== (spacePoint p2); spacePoint spacePoint :: operator+ (spacePoint p2); spacePoint spacePoint :: operator- (spacePoint p2); /* for STL spacePoint(pair<SPfloat, SPfloat>) { x = nx; y = ny; }; */ // find the heading to another object SPfloat angleto(spacePoint obj2); // find the distance to another object SPfloat dist(spacePoint obj2); }; // colors! class spaceColor { public: SPfloat r, g, b; spaceColor(SPfloat nr = 1.0, SPfloat ng = 1.0, SPfloat nb = 1.0); }; /********************************************************************************************************/ /* Basic Objects (spaceObj, spaceShip) */ /********************************************************************************************************/ class spaceBit { /// in between a spacePoint and a spaceObj /// a point with various other attributes that /// make it handy for particle systems spaceBit(){}; ~spaceBit(){}; bool alive; unsigned int life; spaceColor color; }; class spaceObj { public: //Basic immobile game object spaceObj(); ~spaceObj(){}; // defined in render functions virtual void draw(); void drawlabel(); // handle various developer-defined stuff virtual void handle(){}; //protected: spacePoint pos; spacePoint vel; SPfloat heading; SPfloat maxvel; SPfloat size; spaceColor color; bool alive; unsigned int life; unsigned int maxlife; string name; }; class spaceGroup : public vector<spaceObj*> { public: void append(spaceObj* newguy); void remove(spaceObj* oldguy); void calc_avg_heading(); void redistribute(); unsigned int id; spaceColor color; spaceObj* leader; bool alive; SPfloat avg_heading; }; class spacePlanet : public spaceObj { /// Big, immobile things! public: spacePlanet(string nname = "Strongbadia", spacePoint npos = spacePoint(), SPfloat nsize=200, spaceColor ncolor=spaceColor()); void draw(); void overview_draw(); }; class spaceShip : public spaceObj { ///Basic mobile game object /// a class for any sort of mobile object that can turn, thrust, and so on public: spaceShip(); spaceShip(string newname, spacePoint npos, SPfloat nheading, SPfloat nturnspeed, SPfloat nimpulse, SPfloat nmaxvel, spaceColor ncolor, spaceColor nscolor); void move(); void friction(SPfloat amount); void push(SPfloat theta, SPfloat magnitude); void thrust(); void limitvel(); void turn(spaceDirection direction); void turn(SPfloat maxturn); void handle_health(); bool collide(spaceObj* other); virtual void draw(); //FIXME : move to render header virtual void overview_draw(); //protected: SPfloat impulse, turnspeed; spaceColor scolor; unsigned int team_id; spaceShip *attacker; // HACK : thing for telling AI when we're hit spaceShip *enemy; // HACK : thing for telling AI who we're targetting spaceShip *parent; // HACK : this is to get spacesector to cooperate unsigned int grog, maxgrog; unsigned int fame; spaceGroup *group; }; class spaceEmitter : public spaceObj { public: /// something that emits particles of some sort spaceEmitter(){}; spaceEmitter(unsigned int nmax_life, unsigned int nmax_recharge, spaceColor ncolor); ~spaceEmitter(); void fire(); void tick(unsigned int numticks = 1); void move(spacePoint newpos); void draw(); // functions to be overloaded by child classes virtual void particle_draw(spaceObj *p_part) {} virtual void emit(spaceObj *bit) {} unsigned int max_parts; // number of particles POSSIBLE unsigned int num_parts; // CURRENT number of particles //spacePoint part[G_default_parts]; //unsigned int part_life[G_default_parts]; // array of particles vector<spaceObj> part; unsigned int max_life; // maximum particle lifetime FIXME yadda yadda unsigned int recharge, max_recharge; // limits the rate of particle emission spaceColor pcolor; // primary color (FIXME make this dynamic) SPfloat psize; // particle size (FIXME make this dynamic) spaceObj *parent; }; /* // non-STL class spaceEmitter : public spaceObj { public: // something that emits particles of some sort spaceEmitter(unsigned int nmax_parts = G_default_parts, spaceColor ncolor = spaceColor(0,0,0)); ~spaceEmitter(); void fire(); void tick(unsigned int numticks = 1); void move(spacePoint newpos); void draw(); // functions to be overloaded by child classes virtual void particle_draw(unsigned int i){}; virtual void emit(spacePoint *bit){}; unsigned int max_parts; // number of particles POSSIBLE unsigned int num_parts; // CURRENT number of particles // array of particles vector<spaceObj> part; unsigned int max_life; // maximum particle lifetime FIXME yadda yadda unsigned int recharge, max_recharge; // limits the rate of particle emission spaceColor pcolor; // primary color (FIXME make this dynamic) SPfloat psize; // particle size (FIXME make this dynamic) }; */ class spaceBullet : public spaceShip { ///''' Projectile object ''' /// FIXME : might want to derive this from a simpler class for performance boost (?) public: virtual void draw(); virtual void overview_draw(); spaceShip *owner; }; /********************************************************************************************************/ /* Advanced Objects (spaceCraft, spaceTurret) */ /********************************************************************************************************/ // we're not using a templateized spaceEmitter because, apparently, // using templates craps stuff up down the line class spaceWeapon : public spaceObj { public: /// something that emits particles of some sort spaceWeapon(){}; spaceWeapon(unsigned int nmax_life, unsigned int nmax_recharge, SPfloat nbulletspeed, SPfloat nscatter, spaceColor ncolor); ~spaceWeapon(); void bind(spaceShip *nparent, spacePoint noffset); void fire(); void tick(unsigned int numticks = 1); void move(spacePoint newpos); void draw(); void overview_draw(); // functions to be overloaded by child classes //virtual void particle_draw(unsigned int i){}; virtual void emit(spaceBullet *bit); // FIXME : use a better collide function! PLEASE! void collide_list(spaceObj* list[], unsigned int listsize); void damage(spaceBullet *bullet_i, spaceShip *victim); unsigned int max_parts; // number of particles POSSIBLE unsigned int num_parts; // CURRENT number of particles vector<spaceBullet> part; // particle objects // make iterators so I don't have to keep defining them later on //vector<spaceBullet>::iterator part_i; unsigned int max_life; // maximum particle lifetime FIXME yadda yadda unsigned int recharge, max_recharge; // limits the rate of particle emission spaceColor pcolor; // primary color (FIXME make this dynamic) SPfloat psize; // particle size (FIXME make this dynamic) spaceShip* parent; spacePoint offset; SPfloat bulletspeed, damage_amt; SPfloat scatter; }; class spaceTurret : public spaceShip { public: spaceTurret(){ parent = NULL; }; spaceTurret(SPfloat turnrate, SPfloat size, spaceWeapon ngun); virtual ~spaceTurret(){}; void bind(spaceShip *nparent, spacePoint noffset); //void fire() //{ // for weapon in _.weapons: // weapon.fire() //} void move(); void turn(spaceDirection direction); void track(spacePoint target); void fire(); virtual void draw(); //spaceShip *parent; // pointer to the parent object spacePoint offset; SPfloat rotation; // how much the turret is rotation in comparison to its parent spaceWeapon gun; // FIXME : for now, only one gun }; #endif
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#include <fstream> #include <iostream> using namespace std; int main(int argc, char *argv[]){ if (argc != 2) cout << "Usage: " << argv[0] << " filename\n"; ifstream file (argv[1], ios::binary | ios::ate); if (!file){ cout << "Could not open " << argv[1] << ", try another file.\n"; return 1; } cout << "File size: " << file.tellg() << " bytes\n"; return 0; }
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/*********************************************************************************** *Filename: Arena.cpp *Name: John R Toth *Date: 5/4/15 *Description: *Input: *Output: ***********************************************************************************/ #include "Arena.hpp" #include <iostream> #include <ctime> #include <cstdlib> using namespace std; //default constructor Arena::Arena() { newNumFaces = 6; newNumDice = 2; defend = 0; attack = 0; goblinFact = false; } //number of die loop int Arena::Roll() const { int total = 0; for (int i = 0; i < newNumDice; i++) { total = total+rand()%newNumFaces+1; } return total; } //member variable newNumFace gets changed to input param, faces void Arena::setNumFaces(int faces) { newNumFaces = faces; } //member variable newNumDice gets changed to input param, dice void Arena::setNumDice(int dice) { newNumDice = dice; } void Arena::setAttackRoll(int a) { attack = a; } void Arena::setDefendRoll(int d) { defend = d; } void Arena::setGoblinFactor(bool g) { goblinFact = g; } bool Arena::getGoblinFactor() { return goblinFact; } int Arena::deathBlow(){ int damage; if(getGoblinFactor() == false) { cout <<"The Defender fought with a value of: "<< defend << endl; if(attack > defend) { damage = attack - defend; } if(attack == defend) { cout << "The attack value equaled the defense value! " << endl; damage = 0; } if(defend > attack) { cout << "The defender overpowered the attacker on that strike! " << endl; damage = 0; } } else if(getGoblinFactor() == true) { cout << "The defender's achilles has been cut! " << endl; cout <<"The Defender fought with a value of: "<< defend << endl; defend *= .5; cout << "New defend value: " << defend << endl; if(attack > defend) { damage = attack - defend; } if(attack == defend) { cout << "The attack value equaled the defense value! " << endl; damage = 0; } if(defend > attack) { cout << "The defender overpowered the attacker on that strike! " << endl; damage = 0; } } return damage; }
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//set.cpp #include "mlisp.h" extern double a; double g(double x, double a); double a = 7.; double g(double x, double a){ a = 5.; return x + a; } int main(){ display(g(1., 0.));newline(); display(a);newline(); a = 8.; display(a);newline(); std::cin.get(); return 0; }
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#ifndef DEFAULT_MY_VIEW_ONE #include"myview.h" #endif #ifndef IDI_ICON1 #include"resource.h" #endif class myframe:public CFrameWnd { public: myview mview; myframe(); ~myframe(); int OnCreate(LPCREATESTRUCT lpcreatestruct); BOOL PreCreateWindow(CREATESTRUCT &cs); void OnSetFocus(CWnd *pwnd); BOOL OnCmdMsg(UINT uint,int ncode,void *pextra,AFX_CMDHANDLERINFO *pinfo); DECLARE_MESSAGE_MAP() };
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#include <sm/kinematics/Transformation.hpp> #include <sm/kinematics/quaternion_algebra.hpp> #include <sm/kinematics/rotations.hpp> #include <sm/random.hpp> #include <sm/kinematics/UncertainHomogeneousPoint.hpp> #include <sm/kinematics/UncertainTransformation.hpp> #include <sm/kinematics/transformations.hpp> #include <sm/serialization_macros.hpp> namespace sm { namespace kinematics { double * Transformation::qptr() { return &_q_a_b[0]; } double * Transformation::tptr() { return &_t_a_b_a[0]; } Transformation::Transformation() : _q_a_b(quatIdentity()), _t_a_b_a(0.0, 0.0, 0.0) { } Transformation::Transformation(Eigen::Matrix4d const & T_a_b) : _q_a_b( r2quat(T_a_b.topLeftCorner<3,3>()) ), _t_a_b_a( T_a_b.topRightCorner<3,1>() ) { } Transformation::Transformation(const Eigen::Vector4d & q_a_b, const Eigen::Vector3d & t_a_b_a) : _q_a_b(q_a_b), _t_a_b_a(t_a_b_a) { _q_a_b.normalize(); } Transformation::~Transformation(){} /// @return the rotation matrix Eigen::Matrix3d Transformation::C() const { return quat2r(_q_a_b); } /// @return the translation vector const Eigen::Vector3d & Transformation::t() const { return _t_a_b_a; } const Eigen::Vector4d & Transformation::q() const { return _q_a_b; } void Transformation::set( const Eigen::Matrix4d & T_a_b ) { _q_a_b = r2quat(T_a_b.topLeftCorner<3,3>()); _t_a_b_a = T_a_b.topRightCorner<3,1>(); } Eigen::Matrix4d Transformation::T() const { Eigen::Matrix4d T_a_b; // \todo...make this do less copying. T_a_b.topLeftCorner<3,3>() = quat2r(_q_a_b); T_a_b.topRightCorner<3,1>() = _t_a_b_a; T_a_b.bottomLeftCorner<1,3>().setZero(); T_a_b(3,3) = 1.0; return T_a_b; } Eigen::Matrix<double, 3, 4> Transformation::T3x4() const { Eigen::Matrix<double, 3, 4> T3x4; // \todo...make this do less copying. T3x4.topLeftCorner<3,3>() = quat2r(_q_a_b); T3x4.topRightCorner<3,1>() = _t_a_b_a; return T3x4; } Transformation Transformation::inverse() const { // \todo Make this do less copying. return Transformation(quatInv(_q_a_b), quatRotate(quatInv(_q_a_b), -_t_a_b_a)); } void Transformation::checkTransformationIsValid( void ) const { // \todo. } Transformation Transformation::operator*(const Transformation & rhs) const { return Transformation(qplus(_q_a_b, rhs._q_a_b), quatRotate(_q_a_b, rhs._t_a_b_a) + _t_a_b_a); } Eigen::Vector3d Transformation::operator*(const Eigen::Vector3d & rhs) const { return quatRotate(_q_a_b, rhs) + _t_a_b_a; } Eigen::Vector4d Transformation::operator*(const Eigen::Vector4d & rhs) const { Eigen::Vector4d rval; rval.head<3>() = quatRotate(_q_a_b, rhs.head<3>()) + rhs[3] * _t_a_b_a; rval[3] = rhs[3]; return rval; } HomogeneousPoint Transformation::operator*(const HomogeneousPoint & rhs) const { Eigen::Vector4d rval = rhs.toHomogeneous(); rval.head<3>() = (quatRotate(_q_a_b, rhs.toHomogeneous().head<3>()) + rval[3] * _t_a_b_a).eval(); return HomogeneousPoint(rval); } void Transformation::setRandom() { _q_a_b = quatRandom(); _t_a_b_a = (Eigen::Vector3d::Random().array() - 0.5) * 100.0; } bool Transformation::isBinaryEqual(const Transformation & rhs) const { return SM_CHECKMEMBERSSAME(rhs, _q_a_b) && SM_CHECKMEMBERSSAME(rhs, _t_a_b_a); } /// \brief The update step for this transformation from a minimal update. void Transformation::oplus(const Eigen::Matrix<double,6,1> & dt) { _q_a_b = updateQuat( _q_a_b, dt.tail<3>() ); _t_a_b_a += dt.head<3>(); } Eigen::Matrix<double,6,6> Transformation::S() const { Eigen::Matrix<double,6,6> S; S.setIdentity(); S.topRightCorner<3,3>() = -crossMx(_t_a_b_a); return S; } void Transformation::setIdentity() { _q_a_b = quatIdentity(); _t_a_b_a.setZero(); } /// \brief Set this to a random transformation. void Transformation::setRandom( double translationMaxMeters, double rotationMaxRadians) { // Create a random unit-length axis. Eigen::Vector3d axis = Eigen::Vector3d::Random().array() - 0.5; // Create a random rotation angle in radians. double angle = sm::random::randLU(0.0, rotationMaxRadians); // Now a random axis/angle.cp axis.array() *= angle/axis.norm(); Eigen::Vector3d t; t.setRandom(); t.array() -= 0.5; t.array() *= sm::random::randLU(0.0, translationMaxMeters)/t.norm(); _q_a_b = axisAngle2quat(axis); _t_a_b_a = t; } UncertainTransformation Transformation::operator*(const UncertainTransformation & UT_b_c) const { const Transformation & T_a_b = *this; const Transformation & T_b_c = UT_b_c; Transformation T_a_c = T_a_b * T_b_c; UncertainTransformation::covariance_t T_a_b_boxtimes = boxTimes(T_a_b.T()); UncertainTransformation::covariance_t U_a_c = T_a_b_boxtimes * UT_b_c.U() * T_a_b_boxtimes.transpose(); return UncertainTransformation(T_a_c, U_a_c); } UncertainHomogeneousPoint Transformation::operator*(const UncertainHomogeneousPoint & p_1) const { const Transformation & T_0_1 = *this; Eigen::Vector4d p_0 = T_0_1 * p_1.toHomogeneous(); Eigen::Matrix4d T01 = T_0_1.T(); UncertainHomogeneousPoint::covariance_t U = T01 * p_1.U4() * T01.transpose(); return UncertainHomogeneousPoint(p_0,U); } /// \brief rotate a point (do not translate) Eigen::Vector3d Transformation::rotate(const Eigen::Vector3d & p) const { return quatRotate(_q_a_b, p); } /// \brief rotate a point (do not translate) Eigen::Vector4d Transformation::rotate(const Eigen::Vector4d & p) const { Eigen::Vector4d rval = p; rval.head<3>() = quatRotate(_q_a_b, rval.head<3>()); return rval; } UncertainVector3 Transformation::rotate(const UncertainVector3 & p) const { Eigen::Vector3d mean = rotate(p.mean()); Eigen::Matrix3d R = C(); Eigen::Matrix3d P = R * p.covariance() * R.transpose(); return UncertainVector3(mean, P); } // Interpolate the transformation at time si between T0 (at time s0) and T1 (at time s1) Transformation interpolateTransformations(const Transformation & T0, double s0, const Transformation & T1, double s1, double si) { if( s0 > s1 ) { return interpolateTransformations( T1, s1, T0, s0, si ); } // The time span of interpolation. Make sure this is greater than zero. double ds = std::max(1e-14, s1 - s0); // The place of si on this timespan 0.0 --> s0, 1.0 -> s1 double di = (si - s0) / ds; return slerpTransformations(T0, T1, di); } /// brief linear interpolate between T0 and T1 as si moves from 0.0 to 1.0 Transformation slerpTransformations(const Transformation & T0, const Transformation & T1, double si) { // lazy. interpolate separately. return Transformation( qslerp( T0.q(), T1.q(), si), lerp( T0.t(), T1.t(), si) ); } } // namespace kinematics } // namespace sm
[ "schneith@ethz.ch" ]
schneith@ethz.ch
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/src/HT16K33.cpp
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Strooom/HT16K33
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#include <Wire.h> #include "HT16K33.h" HT16K33::HT16K33(uint8_t theI2CAddress = 0x70, uint8_t theBrightness = 8) : brightness(theBrightness), I2CAddress(theI2CAddress) { clearDisplay(); // set displayRAM to all zeroes, blanks display } HT16K33::~HT16K33() { } void HT16K33::initialize(void) { Wire.beginTransmission(I2CAddress); Wire.write((uint8_t) HT16K33Command::SystemOscillatorOn); Wire.endTransmission(); Wire.beginTransmission(I2CAddress); Wire.write((uint8_t)HT16K33Command::DisplayOn); // Default is BlinkOff Wire.endTransmission(); Wire.beginTransmission(I2CAddress); Wire.write((uint8_t)HT16K33Command::SetBrightness | brightness); // Brightness to max Wire.endTransmission(); } void HT16K33::refreshDisplay(void) { Wire.beginTransmission(I2CAddress); // First send the I2C address Wire.write((uint8_t)0x00); // Then set HT16K33 displayRam address to 0 for (uint8_t i = 0; i < 8; i++) // iterate over all uint16 in displayRAM { Wire.write(displayRAM[i] & 0xFF); // write LSB first Wire.write(displayRAM[i] >> 8); // then write MSB } Wire.endTransmission(); } void HT16K33::setColon(boolean On) { if (On) { displayRAM[2] = 0x2; } else { displayRAM[2] = 0; } } void HT16K33::showNumber(uint16_t theNmbr) { displayRAM[4] = HT16K33Number[theNmbr % 10]; if (theNmbr >= 10) { displayRAM[3] = HT16K33Number[(theNmbr / 10) % 10]; } else { displayRAM[3] = 0; } if (theNmbr >= 100) { displayRAM[1] = HT16K33Number[(theNmbr / 100) % 10]; } else { displayRAM[1] = 0; } if (theNmbr >= 1000) { displayRAM[0] = HT16K33Number[(theNmbr / 1000) % 10]; } else { displayRAM[0] = 0; } } void HT16K33::showNumber(uint8_t left2Digits, uint8_t right2Digits) { displayRAM[4] = HT16K33Number[right2Digits % 10]; displayRAM[3] = HT16K33Number[(right2Digits / 10) % 10]; displayRAM[1] = HT16K33Number[left2Digits % 10]; displayRAM[0] = HT16K33Number[(left2Digits / 10) % 10]; } void HT16K33::showNumber(float theNmbr) { uint32_t intNmbr; if (theNmbr >= 0) { intNmbr = (uint32_t)theNmbr; if (intNmbr >= 10000) { // Overflow - display '....' displayRAM[0] = 0x80; displayRAM[1] = 0x80; displayRAM[3] = 0x80; displayRAM[4] = 0x80; } else if (intNmbr >= 1000) { // 4 digits needed, so no decimal point and fractional digits displayRAM[0] = HT16K33Number[(intNmbr / 1000)]; displayRAM[1] = HT16K33Number[(intNmbr / 100) % 10]; displayRAM[3] = HT16K33Number[(intNmbr / 10) % 10]; displayRAM[4] = HT16K33Number[intNmbr % 10]; } else if (intNmbr >= 100) { // 3 digits needed, so decimal point and 1 fractional digit intNmbr = (uint32_t)(theNmbr * 10); displayRAM[0] = HT16K33Number[(intNmbr / 1000)]; displayRAM[1] = HT16K33Number[(intNmbr / 100) % 10]; displayRAM[3] = HT16K33Number[(intNmbr / 10) % 10] | 0x80; displayRAM[4] = HT16K33Number[intNmbr % 10]; } else if (intNmbr >= 10) { // 2 digits needed, so decimal point and 2 fractional digits intNmbr = (uint32_t)(theNmbr * 100); displayRAM[0] = HT16K33Number[(intNmbr / 1000)]; displayRAM[1] = HT16K33Number[(intNmbr / 100) % 10] | 0x80; displayRAM[3] = HT16K33Number[(intNmbr / 10) % 10]; displayRAM[4] = HT16K33Number[intNmbr % 10]; } else { // 1 digit needed, so decimal point and 3 fractional digits intNmbr = (uint32_t)(theNmbr * 1000); displayRAM[0] = HT16K33Number[(intNmbr / 1000)] | 0x80; displayRAM[1] = HT16K33Number[(intNmbr / 100) % 10]; displayRAM[3] = HT16K33Number[(intNmbr / 10) % 10]; displayRAM[4] = HT16K33Number[intNmbr % 10]; } } else { intNmbr = (uint32_t)(-1 * theNmbr); if (intNmbr >= 1000) { // Overflow - display '-....' displayRAM[0] = 0xC0; displayRAM[1] = 0x80; displayRAM[3] = 0x80; displayRAM[4] = 0x80; } else if (intNmbr >= 100) { // '-'sign and 3 digits needed, so no decimal point and fractional digits displayRAM[0] = 0x40; // '-' sign on first digit displayRAM[1] = HT16K33Number[(intNmbr / 100)]; displayRAM[3] = HT16K33Number[(intNmbr / 10) % 10] | 0x80; displayRAM[4] = HT16K33Number[intNmbr % 10]; } else if (intNmbr >= 10) { // '-'sign and 2 digits needed, so decimal point and 1 fractional digit intNmbr = (uint32_t)(theNmbr * -10); displayRAM[0] = 0x40; // '-' sign on first digit displayRAM[1] = HT16K33Number[(intNmbr / 100)] | 0x80; displayRAM[3] = HT16K33Number[(intNmbr / 10) % 10]; displayRAM[4] = HT16K33Number[intNmbr % 10]; } else { // '-'sign and 1 digit needed, so decimal point and 2 fractional digits intNmbr = (uint32_t)(theNmbr * -100); displayRAM[0] = 0xC0; // '-' sign on first digit displayRAM[1] = HT16K33Number[(intNmbr / 100)]; displayRAM[3] = HT16K33Number[(intNmbr / 10) % 10]; displayRAM[4] = HT16K33Number[intNmbr % 10]; } } } void HT16K33::clearDisplay(void) { for (uint8_t i = 0; i < 8; i++) // iterate over all uint16 in displayRAM... { displayRAM[i] = 0; // ... and initialize it to 0 } } void HT16K33::testDisplay(void) { displayRAM[0] = 0xFF; displayRAM[1] = 0xFF; displayRAM[2] = 0xFF; displayRAM[3] = 0xFF; displayRAM[4] = 0xFF; }
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pascal.roobrouck@gmail.com
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#include<stdio.h> int GCD(int, int); int main(void) { int num1, num2; scanf("%d%d", &num1, &num2); if (num1 > num2) printf("%d\n", GCD(num1, num2)); else if (num2 > num1) printf("%d\n", GCD(num2, num1)); return 0; } int GCD(int a, int b) { // main문에서 a>b가 되도록 값을 넣어준다. if (b == 0) return a; // else문에 의해 작은 값이 0이 되면 a값을 return한다. else return GCD(b, a%b); // 유클리드 알고리즘(재귀적 호출방법) }
[ "goflrkqk@naver.com" ]
goflrkqk@naver.com
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/finalproject/src/hw_soln/fire_module/solution1/syn/systemc/FIFO_fire2_matrix_e3x3_stream_o_54_V.h
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// ============================================================== // File generated by Vivado(TM) HLS - High-Level Synthesis from C, C++ and SystemC // Version: 2015.4 // Copyright (C) 2015 Xilinx Inc. All rights reserved. // // ============================================================== #ifndef FIFO_fire2_matrix_e3x3_stream_o_54_V_HH_ #define FIFO_fire2_matrix_e3x3_stream_o_54_V_HH_ #include <systemc> using namespace std; SC_MODULE(FIFO_fire2_matrix_e3x3_stream_o_54_V) { static const unsigned int DATA_WIDTH = 32; static const unsigned int ADDR_WIDTH = 1; static const unsigned int FIFO_fire2_matrix_e3x3_stream_o_54_V_depth = 2; sc_core::sc_in_clk clk; sc_core::sc_in< sc_dt::sc_logic > reset; sc_core::sc_out< sc_dt::sc_logic > if_empty_n; sc_core::sc_in< sc_dt::sc_logic > if_read_ce; sc_core::sc_in< sc_dt::sc_logic > if_read; sc_core::sc_out< sc_dt::sc_lv<DATA_WIDTH> > if_dout; sc_core::sc_out< sc_dt::sc_logic > if_full_n; sc_core::sc_in< sc_dt::sc_logic > if_write_ce; sc_core::sc_in< sc_dt::sc_logic > if_write; sc_core::sc_in< sc_dt::sc_lv<DATA_WIDTH> > if_din; sc_core::sc_signal< sc_dt::sc_logic > internal_empty_n; sc_core::sc_signal< sc_dt::sc_logic > internal_full_n; sc_core::sc_signal< sc_dt::sc_lv<DATA_WIDTH> > mStorage[FIFO_fire2_matrix_e3x3_stream_o_54_V_depth]; sc_core::sc_signal< sc_dt::sc_uint<ADDR_WIDTH> > mInPtr; sc_core::sc_signal< sc_dt::sc_uint<ADDR_WIDTH> > mOutPtr; sc_core::sc_signal< sc_dt::sc_uint<1> > mFlag_nEF_hint; sc_core::sc_trace_file* mTrace; SC_CTOR(FIFO_fire2_matrix_e3x3_stream_o_54_V) : mTrace(0) { const char* dump_vcd = std::getenv("AP_WRITE_VCD"); if (dump_vcd && string(dump_vcd) == "1") { std::string tracefn = "sc_trace_" + std::string(name()); mTrace = sc_core::sc_create_vcd_trace_file( tracefn.c_str()); sc_trace(mTrace, clk, "(port)clk"); sc_trace(mTrace, reset, "(port)reset"); sc_trace(mTrace, if_full_n, "(port)if_full_n"); sc_trace(mTrace, if_write_ce, "(port)if_write_ce"); sc_trace(mTrace, if_write, "(port)if_write"); sc_trace(mTrace, if_din, "(port)if_din"); sc_trace(mTrace, if_empty_n, "(port)if_empty_n"); sc_trace(mTrace, if_read_ce, "(port)if_read_ce"); sc_trace(mTrace, if_read, "(port)if_read"); sc_trace(mTrace, if_dout, "(port)if_dout"); sc_trace(mTrace, mInPtr, "mInPtr"); sc_trace(mTrace, mOutPtr, "mOutPtr"); sc_trace(mTrace, mFlag_nEF_hint, "mFlag_nEF_hint"); } mInPtr = 0; mOutPtr = 0; mFlag_nEF_hint = 0; SC_METHOD(proc_read_write); sensitive << clk.pos(); SC_METHOD(proc_dout); sensitive << mOutPtr; for (unsigned i = 0; i < FIFO_fire2_matrix_e3x3_stream_o_54_V_depth; i++) { sensitive << mStorage[i]; } SC_METHOD(proc_ptr); sensitive << mInPtr << mOutPtr<< mFlag_nEF_hint; SC_METHOD(proc_status); sensitive << internal_empty_n << internal_full_n; } ~FIFO_fire2_matrix_e3x3_stream_o_54_V() { if (mTrace) sc_core::sc_close_vcd_trace_file(mTrace); } void proc_status() { if_empty_n.write(internal_empty_n.read()); if_full_n.write(internal_full_n.read()); } void proc_read_write() { if (reset.read() == sc_dt::SC_LOGIC_1) { mInPtr.write(0); mOutPtr.write(0); mFlag_nEF_hint.write(0); } else { if (if_read_ce.read() == sc_dt::SC_LOGIC_1 && if_read.read() == sc_dt::SC_LOGIC_1 && internal_empty_n.read() == sc_dt::SC_LOGIC_1) { sc_dt::sc_uint<ADDR_WIDTH> ptr; if (mOutPtr.read().to_uint() == (FIFO_fire2_matrix_e3x3_stream_o_54_V_depth-1)) { ptr = 0; mFlag_nEF_hint.write(~mFlag_nEF_hint.read()); } else { ptr = mOutPtr.read(); ptr++; } assert(ptr.to_uint() < FIFO_fire2_matrix_e3x3_stream_o_54_V_depth); mOutPtr.write(ptr); } if (if_write_ce.read() == sc_dt::SC_LOGIC_1 && if_write.read() == sc_dt::SC_LOGIC_1 && internal_full_n.read() == sc_dt::SC_LOGIC_1) { sc_dt::sc_uint<ADDR_WIDTH> ptr; ptr = mInPtr.read(); mStorage[ptr.to_uint()].write(if_din.read()); if (ptr.to_uint() == (FIFO_fire2_matrix_e3x3_stream_o_54_V_depth-1)) { ptr = 0; mFlag_nEF_hint.write(~mFlag_nEF_hint.read()); } else { ptr++; assert(ptr.to_uint() < FIFO_fire2_matrix_e3x3_stream_o_54_V_depth); } mInPtr.write(ptr); } } } void proc_dout() { sc_dt::sc_uint<ADDR_WIDTH> ptr = mOutPtr.read(); if (ptr.to_uint() > FIFO_fire2_matrix_e3x3_stream_o_54_V_depth) { if_dout.write(sc_dt::sc_lv<DATA_WIDTH>()); } else { if_dout.write(mStorage[ptr.to_uint()]); } } void proc_ptr() { if (mInPtr.read() == mOutPtr.read() && mFlag_nEF_hint.read().to_uint()==0) { internal_empty_n.write(sc_dt::SC_LOGIC_0); } else { internal_empty_n.write(sc_dt::SC_LOGIC_1); } if (mInPtr.read() == mOutPtr.read() && mFlag_nEF_hint.read().to_uint()==1) { internal_full_n.write(sc_dt::SC_LOGIC_0); } else { internal_full_n.write(sc_dt::SC_LOGIC_1); } } }; #endif //FIFO_fire2_matrix_e3x3_stream_o_54_V_HH_
[ "chl218@eng.ucsd.edu" ]
chl218@eng.ucsd.edu
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TYPE HMC_Type_Namelist ! Init integer(kind = 4) :: iFlagDebugSet, iFlagDebugLevel integer(kind = 4) :: iFlagOs integer(kind = 4) :: iFlagTypeData_Static integer(kind = 4) :: iFlagTypeData_Forcing_Gridded, iFlagTypeData_Forcing_Point, iFlagTypeData_Forcing_TimeSeries integer(kind = 4) :: iFlagTypeData_Updating_Gridded integer(kind = 4) :: iFlagTypeData_Output_Gridded, iFlagTypeData_Output_Point, iFlagTypeData_Output_TimeSeries integer(kind = 4) :: iFlagTypeData_State_Gridded, iFlagTypeData_State_Point integer(kind = 4) :: iFlagTypeData_Restart_Gridded, iFlagTypeData_Restart_Point integer(kind = 4) :: iFlagRestart, iFlagFlowDeep integer(kind = 4) :: iFlagVarDtPhysConv integer(kind = 4) :: iFlagReleaseMass integer(kind = 4) :: iFlagLAI, iFlagAlbedo, iFlagCH integer(kind = 4) :: iFlagSnow, iFlagSnowAssim, iFlagSMAssim integer(kind = 4) :: iFlagCoeffRes, iFlagWS integer(kind = 4) :: iFlagGrid logical :: bGridCheck integer(kind = 4) :: iSimLength, iDtModel integer(kind = 4) :: iDtData_Forcing integer(kind = 4) :: iDtData_Updating integer(kind = 4) :: iDtData_Output_Gridded, iDtData_Output_Point integer(kind = 4) :: iDtData_State_Gridded, iDtData_State_Point integer(kind = 4) :: iDtPhysConv, iDtPhysConvPrevious integer(kind = 4) :: iDtPhysMethod integer(kind = 4) :: iScaleFactor, iTcMax, iTc integer(kind = 4) :: iRowsL, iColsL real(kind = 4) :: dXLLCornerL, dYLLCornerL, dXCellSizeL, dYCellSizeL, dNoDataL integer(kind = 4) :: iRowsF, iColsF real(kind = 4) :: dXLLCornerF, dYLLCornerF, dXCellSizeF, dYCellSizeF, dNoDataF integer(kind = 4) :: iNSection integer(kind = 4) :: iNLake, iNDam, iNPlant, iNJoint, iNCatch, iNRelease integer(kind = 4) :: iDaySteps, iTMarkedSteps integer(kind = 4) :: iGlacierValue real(kind = 4) :: dRhoSnowMax, dRhoSnowFresh, dSnowQualityThr real(kind = 4) :: dMeltingTRef integer(kind = 4) :: iTdeepShift, iNTime, iEtime integer(kind = 4) :: iNData real(kind = 4) :: dRateMin, dBc real(kind = 4) :: dTRef, dEpsS, dSigma, dBFMin, dBFMax real(kind = 4) :: dZRef, dG, dCp, dRd, dRhoS, dRhoW, dCpS, dCpW real(kind = 4) :: dKq, dKw, dKo, dPorS, dFqS real(kind = 4) :: dWTableHMin, dWTableHUSoil, dWTableHUChannel, dWTableSlopeBM, dWTableHOBedRock real(kind = 4) :: dTV, dDamSpillH real(kind = 4) :: dSMGain character(len = 19) :: sTimeStart character(len = 19) :: sTimeRestart !character(len = 19) :: sTimeStatus integer(kind = 4), allocatable, dimension(:) :: a1iDimsForcing real(kind = 4), allocatable, dimension(:) :: a1dGeoForcing real(kind = 4), allocatable, dimension(:) :: a1dResForcing real(kind = 4), allocatable, dimension(:) :: a1dArctUp real(kind = 4), allocatable, dimension(:) :: a1dExpRhoLow real(kind = 4), allocatable, dimension(:) :: a1dExpRhoHigh real(kind = 4), allocatable, dimension(:) :: a1dAltRange real(kind = 4), allocatable, dimension(:) :: a1dAlbedoMonthly real(kind = 4), allocatable, dimension(:) :: a1dLAIMonthly real(kind = 4), allocatable, dimension(:) :: a1dCHMonthly real(kind = 4), allocatable, dimension(:) :: a1dDemStep real(kind = 4), allocatable, dimension(:) :: a1dIntStep real(kind = 4), allocatable, dimension(:) :: a1dDtStep real(kind = 4), allocatable, dimension(:) :: a1dDtRatioStep character(len = 256) :: sPathData_Static_Gridded character(len = 256) :: sPathData_Static_Point character(len = 256) :: sPathData_Forcing_Gridded character(len = 256) :: sPathData_Forcing_Point character(len = 256) :: sPathData_Forcing_TimeSeries character(len = 256) :: sPathData_Updating_Gridded character(len = 256) :: sPathData_Output_Gridded character(len = 256) :: sPathData_Output_Point character(len = 256) :: sPathData_Output_TimeSeries character(len = 256) :: sPathData_State_Gridded character(len = 256) :: sPathData_State_Point character(len = 256) :: sPathData_Restart_Gridded character(len = 256) :: sPathData_Restart_Point character(len = 1) :: sPathBar character(len = 700) :: sCommandUnzipFile character(len = 700) :: sCommandZipFile character(len = 700) :: sCommandRemoveFile character(len = 700) :: sCommandCreateFolder character(len = 10) :: sReleaseDate character(len = 700) :: sAuthorNames character(len = 5) :: sReleaseVersion real(kind = 4) :: dUc, dUh, dCt, dCf, dCPI, dWTableHbr, dKSatRatio, dSlopeMax character(len = 256) :: sDomainName END TYPE HMC_Type_Namelist
[ "fabio.delogu@cimafoundation.org" ]
fabio.delogu@cimafoundation.org
2e69576b685670220917c997a0ab35a74f322973
305d59b84e676bc75cd21f9ece048d4588348f55
/AEDA1617Parte2_2MIEIC1_E/Código/Trabalho AEDA/Transactions.h
d4e3a587f3a37fd0206a1e6f3c56828af137d039
[]
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literallysofia/feup-aeda
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ba21051b57eac6e0d4bfb731cc251c8d95e3e2f6
refs/heads/master
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#pragma once /** @defgroup Transaction Transaction * @{ * * Transaction class declaration */ #include <string> #include <vector> #include <iostream> #include <sstream> #include "Date.h" using namespace std; class Transaction { private: /** @name Transaction data-members*/ /**@{ * */ int id; Date date; float value; /** @} end of Transaction data-members */ public: /** * @brief Transaction default constructor */ Transaction(); /** * @brief Transaction constructor from individual parameters * * @param id to set * @param Date to set * @param value year to set */ Transaction (int id, Date date, float value); /** @name Basic Class Functions*/ /**@{ * * Functions that perform basic class functionality */ /** * @brief Retrieves object's ID * * @return int id */ int GetId() const; /** * @brief Retrieves object's Date * * @return Date date */ Date GetDate() const; /** * @brief Retrieves object's value * * @return float value */ float GetValue() const; /** @} end of Basic Class Functions */ /** * @brief Writes object's information into file * * @param out ofstream type variable initialized to the location of the file to be written too */ void save(ofstream & out) const; /** @name Transaction Operators Functions*/ /**@{ * * Basic Operators of the class */ /** * @brief Writes to ostream the information of a object of class Transaction * * @param Transaction object of which we want to print the information for */ friend ostream& operator<<(ostream & out, const Transaction & t); /** @} end of Transaction Operators Functions */ };
[ "up201505628@fe.up.pt" ]
up201505628@fe.up.pt
7e92b091ee4dda13596855096ff1d71208b83d47
f92b42b1f183870d1685c1b8514d0be002fd79a7
/USACO Training/Chapter1/Section 1.5/PPRIME.CPP
405c1fa291c00c1a68e5587f690b2ce2133050d6
[]
no_license
reiniermujica/algorithms-and-contests
7075f17b2d8e62c0bec5571bc394b5587552e8f2
7ce665cb26d7b97d99789a0704dd98fcfd3acf3c
refs/heads/master
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/* ID: reywork2 PROG: pprime LANG: C++ */ #include <cstdio> #include <cmath> using namespace std; const int MAXN = 15; int A, B, sA, sB; int i; int num[MAXN]; bool prime( int x ) { if ( x % 2 == 0 ) return false; for ( int i = 3; i * i <= x; i += 2 ) if ( x % i == 0 ) return false; return true; } void check( int len ) { int res = 0; for ( int i = 1; i <= len; i++ ) res = ( res * 10 ) + num[i]; if ( res >= A && res <= B && prime( res ) ) printf( "%d\n", res ); } void comb( int lo, int hi ) { if ( lo > hi ) { check( i ); return ; } for ( int i = 0; i <= 9; i++ ) { num[lo] = num[hi] = i; comb( lo + 1, hi - 1 ); } num[lo] = num[hi] = 0; } int main() { freopen( "pprime.in", "r", stdin ); freopen( "pprime.out", "w", stdout ); scanf( "%d %d", &A, &B ); sA = (int)log10( A ) + 1; sB = (int)log10( B ) + 1; for ( i = sA; i <= sB; i++ ) comb( 1, i ); fflush( stdout ); return 0; }
[ "reinier.mujica@gmail.com" ]
reinier.mujica@gmail.com
baeb935b6924cc2f5cdc76984fee0de97e704fb5
4c31ccf6939c82bf01816a3152e2924d759f1197
/src/qt/recentrequeststablemodel.h
c837109d4fc70addc9f85dedfd8a31f26ec508ff
[ "MIT" ]
permissive
MichaelHDesigns/HodlCash
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c3ca85c436ba40afadfda11db207068a16527379
refs/heads/main
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2017-2019 The HodlCash developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_RECENTREQUESTSTABLEMODEL_H #define BITCOIN_QT_RECENTREQUESTSTABLEMODEL_H #include "walletmodel.h" #include <QAbstractTableModel> #include <QDateTime> #include <QStringList> class CWallet; class RecentRequestEntry { public: RecentRequestEntry() : nVersion(RecentRequestEntry::CURRENT_VERSION), id(0) {} static const int CURRENT_VERSION = 1; int nVersion; int64_t id; QDateTime date; SendCoinsRecipient recipient; ADD_SERIALIZE_METHODS; template <typename Stream, typename Operation> inline void SerializationOp(Stream& s, Operation ser_action, int nType, int nVersion) { unsigned int nDate = date.toTime_t(); READWRITE(this->nVersion); nVersion = this->nVersion; READWRITE(id); READWRITE(nDate); READWRITE(recipient); if (ser_action.ForRead()) date = QDateTime::fromTime_t(nDate); } }; class RecentRequestEntryLessThan { public: RecentRequestEntryLessThan(int nColumn, Qt::SortOrder fOrder) : column(nColumn), order(fOrder) {} bool operator()(RecentRequestEntry& left, RecentRequestEntry& right) const; private: int column; Qt::SortOrder order; }; /** Model for list of recently generated payment requests / hodlcash: URIs. * Part of wallet model. */ class RecentRequestsTableModel : public QAbstractTableModel { Q_OBJECT public: explicit RecentRequestsTableModel(CWallet* wallet, WalletModel* parent); ~RecentRequestsTableModel(); enum ColumnIndex { Date = 0, Label = 1, Address = 2, Message = 3, Amount = 4, NUMBER_OF_COLUMNS }; /** @name Methods overridden from QAbstractTableModel @{*/ int rowCount(const QModelIndex& parent) const; int columnCount(const QModelIndex& parent) const; QVariant data(const QModelIndex& index, int role) const; bool setData(const QModelIndex& index, const QVariant& value, int role); QVariant headerData(int section, Qt::Orientation orientation, int role) const; QModelIndex index(int row, int column, const QModelIndex& parent) const; bool removeRows(int row, int count, const QModelIndex& parent = QModelIndex()); Qt::ItemFlags flags(const QModelIndex& index) const; /*@}*/ const RecentRequestEntry& entry(int row) const { return list[row]; } void addNewRequest(const SendCoinsRecipient& recipient); void addNewRequest(const std::string& recipient); void addNewRequest(RecentRequestEntry& recipient); public slots: void sort(int column, Qt::SortOrder order = Qt::AscendingOrder); void updateDisplayUnit(); private: WalletModel* walletModel; QStringList columns; QList<RecentRequestEntry> list; int64_t nReceiveRequestsMaxId; /** Updates the column title to "Amount (DisplayUnit)" and emits headerDataChanged() signal for table headers to react. */ void updateAmountColumnTitle(); /** Gets title for amount column including current display unit if optionsModel reference available. */ QString getAmountTitle(); }; #endif // BITCOIN_QT_RECENTREQUESTSTABLEMODEL_H
[ "devilking6105@gmail.com" ]
devilking6105@gmail.com
84726a94dc2489e9019b1053e3a9bc21c79591d1
3377792eb7eef610aa8f91c8cd69c182f61ed0ce
/src/main_sph_high_1.0e+05.cc
fe26564c30becae2f3ad5283186a3ec0e59e1020
[]
no_license
mepa/p2-migration
7c9241205bbe60dcac994dd40c68034043b0e20a
030a2c366b395120acc730ee2f1867f0d52616c2
refs/heads/master
2021-01-10T06:29:29.369862
2016-01-13T18:57:58
2016-01-13T18:57:58
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#include <iostream> #include <vector> #include <cmath> #include <iterator> #include <fstream> #include <algorithm> #include <cstdlib> #include <utility> #include "function.hh" #include <gsl/gsl_errno.h> #include <gsl/gsl_odeiv.h> #include <gsl/gsl_sf.h> using namespace std; inline double sq(double x) { return x * x; } inline double cub(double x) { return x * x * x; } const double pc = 3.0e18; const double kpc = 1.0e3 * pc; const double M_sun = 2.0e33; const double G = 6.67e-8; const double yr = 3.14e7; const double two_pi = 2.0 * M_PI; const double four_pi = 4.0 * M_PI; const double R_e = 500.0 * pc; const double n = 1.5; const double mass = 1.0e+09 * M_sun; const double r_min = 1.0 * pc; const double r_max = 50.0 * kpc; const double mass_halo = 1.0e+10 * M_sun; const double concentration = 3.5; const double r_vir = 10.0 * kpc; const double M_min = 100.0 * M_sun; const double M_max = 1.0e+05 * M_sun; size_t N = 1000; size_t num_pts = 100; size_t step = N / num_pts; struct NFW { double mass, r_vir, c, r_s, rho_s; NFW(double _mass, double _r_vir, double _c) : mass(_mass), r_vir(_r_vir), c(_c), r_s(r_vir / c), rho_s(mass * cub(c) * (1.0 + c) / (4.0 * M_PI * cub(r_vir) * ((1.0 + c) * log(1.0 + c) - c))) { } double rho(double r) const { return rho_s / ((r / r_s) * sq(1.0 + r / r_s)); } double M(double r) const { return four_pi * rho_s * cub(r_s) * (- log(r_s) * r - log(r_s) * r_s - r + log(r + r_s) * r_s + log(r + r_s) * r) / (r + r_s); } }; struct Model { Model(double _R_e, double _n, double _mass) : R_e(_R_e), n(_n), inverse_n(1.0 / n), mass(_mass) // Take p(1.5) ~ 2/3 { p = 2.0 / 3.0; // for n = 1.5: p = 1.0 - 0.6097 * inverse_n + 0.05463 * sq(inverse_n) ~ 0.617813; half_p = 1.0 / 3.0; a = (3.0 - p) * n; gamma_fcn = gsl_sf_gamma(a); normalization = mass / ( four_pi * cub(R_e) * n * gamma_fcn ); if (a <= 0) { cout << "gamma function undefined" << endl; abort(); } } double R_e; // R_e actually means R_0 here double n; double inverse_n; double mass; double normalization; double p; double half_p; double a; double gamma_fcn; double rho(double r) const { double x = r / R_e; return normalization * pow(x, -p) * exp(- pow(x, inverse_n) ); } double M(double r) const { double x = r / R_e; //const double gamma_inc_lower = gamma_fcn - gsl_sf_gamma_inc(a, pow(x, inverse_n)); const double approx_gamma_inc_lower = (-20 * x - 8 * x * pow(x, p) - 30 * pow(x, half_p)) / (8.0 * exp(pow(x, p))) + 15 * sqrt(M_PI) * erf(pow(x, half_p)) / 8.0; return four_pi * normalization * cub(R_e) * n * approx_gamma_inc_lower; } }; vector<double> Project(const vector<double> & r, const vector<double> & rho) { vector<double> Sigma(r.size(), 0.0); for(size_t i = 0; i < r.size(); i ++) { Sigma[i] += 2.0 * sqrt(r[i + 1] * r[i + 1] - r[i] * r[i]) * 0.5 * (rho[i + 1] + rho[i]); for(size_t j = i + 1; j < r.size() - 1; j ++) { const double r1 = r[j]; const double r2 = r[j + 1]; const double int_1 = rho[j] * 2.0 * r1 / sqrt(r1 * r1 - r[i] * r[i]); const double int_2 = rho[j + 1] * 2.0 * r2 / sqrt(r2 * r2 - r[i] * r[i]); Sigma[i] += 0.5 * (r2 - r1) * (int_1 + int_2); } } return Sigma; } struct Profile { Model model; NFW nfw; vector<double> r, Sigma_baryon, rho_baryon, mass_baryon, Sigma_NFW, rho_NFW, rho_total, mass_total; double mass_nucleus; vector<double> evolving_mass_profile; Profile(const Model & _model, const NFW & _nfw, double r_min, double r_max, size_t c) : model(_model), nfw(_nfw), r(c), Sigma_baryon(c), rho_baryon(c), mass_baryon(c), Sigma_NFW(c), rho_NFW(c), rho_total(c), mass_total(c), mass_nucleus(0.0), evolving_mass_profile(c, 0.0) { for(size_t i = 0; i < c; i ++) { r[i] = r_min * exp(double(i) * log(r_max / r_min) / double(c - 1)); rho_baryon[i] = model.rho(r[i]); rho_NFW[i] = nfw.rho(r[i]); rho_total[i] = rho_baryon[i] + rho_NFW[i]; } Sigma_baryon = Project(r, rho_baryon); Sigma_NFW = Project(r, rho_NFW); const double r0 = r.front(); const double central_mass_baryon = model.M(r0); const double central_mass_nfw = nfw.M(r0); cout << "# central_mass_baryon, central_mass_nfw: " << central_mass_baryon / M_sun << " " << central_mass_nfw / M_sun << endl; for(size_t i = 0; i < c; i ++) { mass_baryon[i] = model.M(r[i]); mass_total[i] = mass_baryon[i] + nfw.M(r[i]); } } size_t size() const { return r.size(); } double randomRadius() const { const double partial_mass = drand48() * (mass_baryon.back() - mass_baryon.front()) + mass_baryon.front(); double r_min = r.front(); double r_max = r.back(); const double tiny_delta_r = 1.0e-6 * r_min; while(r_max - r_min > tiny_delta_r) { const double r_middle = 0.5 * (r_min + r_max); if(partial_mass < model.M(r_middle)) r_max = r_middle; else r_min = r_middle; } return 0.5 * (r_min + r_max); } double getMassBaryon() const { return mass_baryon.back(); } double getMassTotal() const { return mass_total.back(); } }; const Model model(R_e, n, mass); const NFW nfw(mass_halo, r_vir, concentration); const Profile profile(model, nfw, r_min, r_max, N); ostream & operator<< (ostream & out, const Profile & profile) { for(size_t i = 0; i < profile.size(); i ++) { out << profile.r[i] << " " << profile.Sigma_baryon[i] << " " << profile.Sigma_NFW[i] << " " << profile.rho_baryon[i] << " " << profile.rho_NFW[i] << " " << profile.mass_baryon[i] << " " << profile.mass_total[i] << endl; } return out; } double timeMigration(double cluster_mass, double r, const Profile & profile) { const double R = max<double> (r, profile.r.front()); const double ln_Lambda = 5.0; const size_t i = size_t(floor(double(profile.r.size()) * log(R / profile.r.front()) / log(profile.r.back() / profile.r.front()))); const double evolving_mass = profile.evolving_mass_profile[i] + (profile.evolving_mass_profile[i + 1] - profile.evolving_mass_profile[i]) * (R - profile.r[i]) / (profile.r[i + 1] - profile.r[i]); const double evolving_density = ((profile.evolving_mass_profile[i + 1] - profile.evolving_mass_profile[i]) / (profile.r[i + 1] - profile.r[i])) / (four_pi * sq(R)); const double mass = profile.nfw.M(r) + profile.mass_nucleus + max<double> (profile.model.M(r), evolving_mass); const double rho = profile.nfw.rho(r) + max<double> (profile.model.rho(R), evolving_density); return 0.5 * sqrt(mass) * pow(R, 1.5) / (cluster_mass * ln_Lambda * sqrt(G)) + 0.125 * pow(mass, 1.5) / (cluster_mass * ln_Lambda * pow(r, 1.5) * sqrt(G) * M_PI * rho); } double timeDisruption(double cluster_mass, double r, const Profile & profile) { const double radius_factor = 1.0; // circular orbit? const double f_dis = 0.2; const double gamma = 0.62; const double radius_pericenter = max<double> (radius_factor * r, profile.r.front()); if(radius_pericenter < profile.r.front() || radius_pericenter >= profile.r.back()) { cout << "out of range: " << radius_pericenter << endl; abort(); } const size_t i = size_t(floor(double(profile.r.size()) * log(radius_pericenter / profile.r.front()) / log(profile.r.back() / profile.r.front()))); const double evolving_mass = profile.evolving_mass_profile[i] + (profile.evolving_mass_profile[i + 1] - profile.evolving_mass_profile[i]) * (radius_pericenter - profile.r[i]) / (profile.r[i + 1] - profile.r[i]); const double evolving_density = ((profile.evolving_mass_profile[i + 1] - profile.evolving_mass_profile[i]) / (profile.r[i + 1] - profile.r[i])) / (four_pi * sq(radius_pericenter)); const double mass = max<double> (evolving_mass, profile.model.M(radius_pericenter)) + profile.nfw.M(radius_pericenter) + profile.mass_nucleus; const double rho = max<double> (profile.model.rho(radius_pericenter), evolving_density) + profile.nfw.rho(radius_pericenter); const double Omega = sqrt(G * mass / cub(radius_pericenter)); // // OLD // const double t_0 = f_dis / Omega; // const double t_4 = 1.355 * yr * pow(10.0, 4.0 * gamma) * (1.0 / gamma) * pow(t_0 / yr, 0.967); // const double t_dis = t_4 * pow(cluster_mass / (1.0e4 * M_sun), gamma); // NEW const double dOmega = - 1.5 * Omega / r + 0.5 * Omega * four_pi * sq(r) * rho / mass; const double t_0 = f_dis / abs(r * dOmega); const double t_dis = t_0 * pow(cluster_mass / M_sun, gamma); return t_dis; } int func (double t, const double y[], double f[], void *params) { const pair<double, Profile const *> & data = * static_cast<pair<double, Profile const *> *> (params); const double r = y[0]; const double mass = y[1]; if (isnan(r) || r < 0.0) { return GSL_FAILURE; } const double t_mig = timeMigration(mass, r, * data.second); const double t_dis = timeDisruption(mass, r, * data.second); f[0] = - y[0] / t_mig; f[1] = - y[1] / t_dis; return GSL_SUCCESS; } struct Element { double mass, r, dM_dr; Element(double _mass, double _r, double _dM_dr) : mass(_mass), r(_r), dM_dr(_dM_dr) { } }; struct DepositedMass : public vector<Element> { double disrupt_radius, disrupt_mass, center_mass, time; DepositedMass() : vector<Element> (), disrupt_radius(0.0), disrupt_mass(0.0), center_mass(0.0), time(0.0) { } }; void decayOrbit(double cluster_mass_init, double r_init, const Profile & profile, DepositedMass & dM_dr) { dM_dr.clear(); const gsl_odeiv_step_type * T = gsl_odeiv_step_rk4; gsl_odeiv_step * s = gsl_odeiv_step_alloc (T, 2); const pair<double, Profile const *> data(cluster_mass_init, &profile); gsl_odeiv_system sys = {func, 0, 2, const_cast<pair<double, const Profile *> *> (&data)}; double t = 0.0; double h = yr; double y[2] = { r_init, cluster_mass_init }, y_err[1]; double dydt_in[2], dydt_out[2]; GSL_ODEIV_FN_EVAL(&sys, t, y, dydt_in); dM_dr.push_back(Element(cluster_mass_init, r_init, dydt_in[1] / dydt_in[0])); while (true) { const double y_save[2] = { y[0], y[1] }; int status; do { status = gsl_odeiv_step_apply (s, t, h, y, y_err, dydt_in, dydt_out, &sys); if (status != GSL_SUCCESS) { h *= 0.5; y[0] = y_save[0]; y[1] = y_save[1]; } } while (status != GSL_SUCCESS); dydt_in[0] = dydt_out[0]; dydt_in[1] = dydt_out[1]; t += h; const double epsilon_step = 0.01; h = min<double> (- epsilon_step * y[0] / dydt_in[0], - epsilon_step * y[1] / dydt_in[1]); const double r = y[0]; const double cluster_mass = y[1]; dM_dr.push_back(Element(cluster_mass, r, dydt_out[1] / dydt_out[0])); if(r < profile.r.front()) { dM_dr.disrupt_radius = r; dM_dr.center_mass = cluster_mass; dM_dr.time = t; break; } if(cluster_mass < 100.0 * M_sun) { dM_dr.disrupt_radius = r; dM_dr.disrupt_mass = cluster_mass; dM_dr.time = t; break; } } gsl_odeiv_step_free (s); } struct Cluster { double mass, r; Cluster(double _mass, double _r) : mass(_mass), r(_r) { } }; ostream & operator<< (ostream & out, const Cluster & cluster) { out << cluster.mass << " " << cluster.r; return out; } struct Clusters : public vector<Cluster> { Clusters(double M_min, double M_max, double slope, const Profile & profile) { double sum_mass = 0.0; while(sum_mass < profile.getMassBaryon()) { const Cluster cluster(genMass(M_min, M_max, slope), profile.randomRadius()); sum_mass += cluster.mass; push_back(cluster); } const double factor = profile.getMassBaryon() / sum_mass; for(vector<Cluster>::iterator i = begin(); i != end(); i ++) { i->mass *= factor; } } double genMass(double M_min, double M_max, double slope) { const double x = drand48(); if(slope != 2.0) return pow(pow(M_min, 2.0 - slope) - pow(M_min, 2.0 - slope) * x + pow(M_max, 2.0 - slope) * x, 1.0 / (2.0 - slope)); else return M_min * exp(x * log(M_max / M_min)); } double mass() const { double sum = 0.0; for(vector<Cluster>::const_iterator i = begin(); i != end(); i ++) sum += i->mass; return sum; } }; bool operator< (const Cluster & cluster_1, const Cluster & cluster_2) { return timeMigration(cluster_1.mass, cluster_1.r, profile) < timeMigration(cluster_2.mass, cluster_2.r, profile); } struct Center { vector<double> mass, mass_excess, mass_excess_actual, time, time_actual; }; int main() { cout << "# R_e, n, mass, r_min, r_max, mass_halo, concentration, r_vir, M_min, M_max, N, num_pts: " << R_e / pc << ", " << n << ", " << mass / M_sun << ", " << r_min / pc << ", " << r_max / pc << ", " << mass_halo / M_sun << ", " << concentration << ", " << r_vir / pc << " " << M_min / M_sun << ", " << M_max / M_sun << ", " << N << ", " << num_pts << endl; // ofstream profile_out("profile.dat"); // profile_out << profile; // const double M_cl_min = 1.0e1 * M_sun; // const double M_cl_max = 1.0e4 * M_sun; // vector<double> M_cl(100); // for (size_t i = 0; i < M_cl.size(); i ++) // { // M_cl[i] = M_cl_min * exp(double(i) * log(M_cl_max / M_cl_min) / double(100 - 1)); // double time_dissociation = timeDisruption(M_cl[i], 5.0 * pc, profile); // cout << M_cl[i] / M_sun << " " << time_dissociation / yr << endl; // } // abort(); //cout << time_dissociation / yr << endl; Clusters clusters(M_min, M_max, 2.0, profile); sort(clusters.begin(), clusters.end()); vector<double> time_mig(clusters.size(), 0.0); for(size_t i = 0; i < clusters.size(); i ++) { time_mig[i] = timeMigration(clusters[i].mass, clusters[i].r, profile); } cout << "# generated " << clusters.size() << " clusters" << " " << "with total mass " << clusters.mass() / M_sun << endl; // ofstream cluster_out("cluster.out"); // copy(clusters.begin(), clusters.end(), ostream_iterator<Cluster> (cluster_out, "\n")); vector<double> initial_mass(profile.r.size(), 0.0), final_mass(profile.r.size(), 0.0), final_mass_disrupt(profile.r.size(), 0.0); vector<double> mass_center(clusters.size(), 0.0), mass_center_excess(clusters.size(), 0.0), mass_center_excess_actual(clusters.size(), 0.0); double mass_disrupted = 0.0, mass_deposited = 0.0, mass_nucleus = 0.0; double time_total = 0.0; const double radius_center = 10.0 * pc; double time_center_total = 0.0; Center center; ofstream center_yes_out("data/script/center_yes_sph_1.0e+05_high_z.out"); ofstream center_no_out("data/script/center_no_sph_1.0e+05_high_z.out"); for(size_t i = 0; i < clusters.size(); i ++) { const double r_cluster = clusters[i].r; for(size_t j = 0; j < profile.r.size(); j ++) if (profile.r[j] > r_cluster) { initial_mass[j] += clusters[i].mass; } DepositedMass dM_dr; decayOrbit(clusters[i].mass, clusters[i].r, profile, dM_dr); if (dM_dr.disrupt_radius < profile.r.front()) center_yes_out << clusters[i].mass << " " << clusters[i].r << " " << dM_dr.center_mass << " " << dM_dr.disrupt_radius << " " << dM_dr.time << endl; else center_no_out << clusters[i].mass << " " << clusters[i].r << " " << dM_dr.disrupt_mass << " " << dM_dr.disrupt_radius << " " << dM_dr.time << endl; reverse(dM_dr.begin(), dM_dr.end()); for(size_t j = 1; j < dM_dr.size(); j ++) { const double r = 0.5 * (dM_dr[j - 1].r + dM_dr[j].r); const double delta_mass = (dM_dr[j].r - dM_dr[j - 1].r) * 0.5 * (dM_dr[j].dM_dr + dM_dr[j - 1].dM_dr); for(size_t k = 0; k < profile.r.size(); k ++) if (profile.r[k] > r) { final_mass[k] += delta_mass; } mass_deposited += delta_mass; } for(size_t j = 0; j < profile.r.size(); j ++) if (profile.r[j] > dM_dr.disrupt_radius) { final_mass_disrupt[j] += dM_dr.disrupt_mass; //doesn't include mass if radii equal } mass_nucleus += dM_dr.center_mass; mass_disrupted += dM_dr.disrupt_mass; const_cast<Profile &> (profile).mass_nucleus = mass_nucleus; transform(final_mass.begin(), final_mass.end(), final_mass_disrupt.begin(), const_cast<Profile &> (profile).evolving_mass_profile.begin(), plus<double> ()); if (dM_dr.disrupt_radius < radius_center) { for(size_t j = 0; j < profile.r.size(); j ++) if (profile.r[j] < radius_center) { mass_center[i] = profile.mass_nucleus + profile.evolving_mass_profile[j]; mass_center_excess[i] = mass_center[i] - profile.model.M(profile.r[j]); mass_center_excess_actual[i] = mass_center[i] - initial_mass[j]; } if (dM_dr.time > time_center_total) time_center_total = dM_dr.time; center.mass.push_back(mass_center[i]); center.mass_excess.push_back(mass_center_excess[i]); center.mass_excess_actual.push_back(mass_center_excess_actual[i]); center.time.push_back(time_mig[i]); center.time_actual.push_back(dM_dr.time); } if (dM_dr.time > time_total) time_total = dM_dr.time; } // ofstream center_out("center.out"); // for (size_t i = 0; i < center.mass.size(); i ++) // center_out << center.time[i] << " " // << center.time_actual[i] << " " // << center.mass[i] << " " // << center.mass_excess[i] << " " // << center.mass_excess_actual[i] << endl; cout << "# mass_nucleus " << mass_nucleus / M_sun << " " << mass_nucleus / clusters.mass() << endl; cout << "# mass_disrupted " << mass_disrupted / M_sun << " " << mass_disrupted / clusters.mass() << endl; cout << "# mass_deposited " << mass_deposited / M_sun << " " << mass_deposited / clusters.mass() << endl; cout << "# before after difference relative " << clusters.mass() / M_sun << " " << (mass_nucleus + mass_disrupted + mass_deposited) / M_sun << " " << fabs(mass_nucleus + mass_disrupted + mass_deposited - clusters.mass()) / M_sun << " " << fabs(mass_nucleus + mass_disrupted + mass_deposited - clusters.mass()) / clusters.mass() << " " << endl; vector<double> final_mass_total(profile.r.size(), 0.0); for(size_t i = 0; i < profile.r.size(); i ++) { final_mass_total[i] = mass_nucleus + final_mass_disrupt[i] + final_mass[i]; } vector<double> initial_rho(profile.r.size()), final_rho(profile.r.size()), final_rho_disrupt(profile.r.size()); for(size_t i = 1; i < final_mass_total.size() - 1; i += 1) { initial_rho[i] = ((initial_mass[i + 1] - initial_mass[i - 1]) / (profile.r[i + 1] - profile.r[i - 1])) / (four_pi * sq(0.5 * (profile.r[i + 1] + profile.r[i - 1]))); final_rho[i] = ((final_mass_total[i + 1] - final_mass_total[i - 1]) / (profile.r[i + 1] - profile.r[i - 1])) / (four_pi * sq(0.5 * (profile.r[i + 1] + profile.r[i - 1]))); final_rho_disrupt[i] = ((final_mass_disrupt[i + 1] - final_mass_disrupt[i - 1]) / (profile.r[i + 1] - profile.r[i - 1])) / (four_pi * sq(0.5 * (profile.r[i + 1] + profile.r[i - 1]))); } initial_rho[0] = initial_rho[1]; initial_rho[profile.r.size() - 1] = initial_rho[profile.r.size() - (2 * 1)]; final_rho[0] = final_rho[1]; final_rho[profile.r.size() - 1] = final_rho[profile.r.size() - (2 * 1)]; final_rho_disrupt[0] = final_rho_disrupt[1]; final_rho_disrupt[profile.r.size() - 1] = final_rho_disrupt[profile.r.size() - (2 * 1)]; const vector<double> initial_Sigma = Project(profile.r, initial_rho); const vector<double> final_Sigma = Project(profile.r, final_rho); const vector<double> final_Sigma_disrupt = Project(profile.r, final_rho_disrupt); vector<double> final_Sigma_nuc(final_mass_total.size(), 0.0); const double r_nucleus = 2.0 * pc; for(size_t i = 0; i < final_mass_total.size(); i ++) { final_Sigma_nuc[i] += 0.5 * mass_nucleus * r_nucleus / (M_PI * pow(sq(r_nucleus) + sq(profile.r[i]), 1.5)); } vector<double> final_Sigma_total(final_mass_total.size(), 0.0); for(size_t i = 0; i < final_mass_total.size(); i ++) { final_Sigma_total[i] = final_Sigma[i] + final_Sigma_nuc[i]; } double actual_time = 0.0; for(size_t i = 0; i < center.time_actual.size(); i ++) if (center.time_actual[i] > actual_time) actual_time = center.time_actual[i]; cout << "# (in central " << radius_center / pc << " pc) mass, mass_excess, time, time_actual: " << center.mass.back() / M_sun << " " << center.mass_excess.back() / M_sun << " " << center.time.back() / yr << " " << actual_time / yr << endl; double radius_upturn = 0.0; double mass_upturn = 0.0; double mass_upturn_excess = 0.0; double mass_upturn_excess_actual = 0.0; size_t index = 0; while(final_Sigma_total[index] - profile.Sigma_baryon[index] > 0.0) { radius_upturn = profile.r[index]; mass_upturn = final_mass_total[index]; mass_upturn_excess = final_mass_total[index] - profile.model.M(profile.r[index]); mass_upturn_excess_actual = final_mass_total[index] - initial_mass[index]; index ++; } cout << "# (at upturn) radius, mass, mass_excess, mass_excess_actual: " << radius_upturn / pc << " " << mass_upturn / M_sun << " " << mass_upturn_excess / M_sun << " " << mass_upturn_excess_actual / M_sun << endl; cout << "# time_total, time_center_total: " << time_total / yr << " " << time_center_total / yr << endl; for(size_t i = 0; i < final_mass_total.size(); i += step) { cout << profile.r[i] << " " << profile.Sigma_NFW[i] << " " << profile.Sigma_baryon[i] << " " << initial_Sigma[i] << " " << final_Sigma_total[i] << " " << final_Sigma_nuc[i] << " " << final_Sigma_disrupt[i] << " " << final_Sigma[i] << endl; } return 0; }
[ "meg@meghannpalmer.com" ]
meg@meghannpalmer.com
5fa8a332481c28d36d4ac4ebb503f16e2d4d7e9a
d732c881b57ef5e3c8f8d105b2f2e09b86bcc3fe
/src/module-wx/VType_wxGraphicsRenderer.cpp
59af80f65822a25751c30ceb76ba6ad74222bd86
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gura-lang/gurax
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d9fedbc6e10f38af62c53c1bb8a4734118d14ce4
refs/heads/master
2023-09-01T09:15:36.548730
2023-09-01T08:49:33
2023-09-01T08:49:33
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//============================================================================== // VType_wxGraphicsRenderer.cpp // Don't edit this file since it's been generated by Generate.gura. //============================================================================== #include "stdafx.h" Gurax_BeginModuleScope(wx) //------------------------------------------------------------------------------ // Help //------------------------------------------------------------------------------ static const char* g_docHelp_en = u8R"""( # Overview # Predefined Variable ${help.ComposePropertyHelp(wx.GraphicsRenderer, `en)} # Operator # Cast Operation ${help.ComposeConstructorHelp(wx.GraphicsRenderer, `en)} ${help.ComposeMethodHelp(wx.GraphicsRenderer, `en)} )"""; static const char* g_docHelp_ja = u8R"""( # 概要 # 定数 ${help.ComposePropertyHelp(wx.GraphicsRenderer, `ja)} # オペレータ # キャスト ${help.ComposeConstructorHelp(wx.GraphicsRenderer, `ja)} ${help.ComposeMethodHelp(wx.GraphicsRenderer, `ja)} )"""; //------------------------------------------------------------------------------ // Implementation of constructor //------------------------------------------------------------------------------ //----------------------------------------------------------------------------- // Implementation of method //----------------------------------------------------------------------------- // wx.GraphicsRenderer#CreateBitmapFromImage(image as wx.Image) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateBitmapFromImage_gurax, "CreateBitmapFromImage") { Declare(VTYPE_wxGraphicsBitmap, Flag::None); DeclareArg("image", VTYPE_wxImage, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateBitmapFromImage_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); Value_wxImage& value_image = args_gurax.Pick<Value_wxImage>(); const wxImage& image = value_image.GetEntity(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsBitmap( pEntity_gurax->CreateBitmapFromImage(image))); } // wx.GraphicsRenderer#CreateImageFromBitmap(bmp as wx.GraphicsBitmap) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateImageFromBitmap_gurax, "CreateImageFromBitmap") { Declare(VTYPE_wxImage, Flag::None); DeclareArg("bmp", VTYPE_wxGraphicsBitmap, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateImageFromBitmap_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); Value_wxGraphicsBitmap& value_bmp = args_gurax.Pick<Value_wxGraphicsBitmap>(); const wxGraphicsBitmap& bmp = value_bmp.GetEntity(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxImage( pEntity_gurax->CreateImageFromBitmap(bmp))); } // wx.GraphicsRenderer#CreateBitmapFromNativeBitmap(bitmap as Pointer) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateBitmapFromNativeBitmap_gurax, "CreateBitmapFromNativeBitmap") { Declare(VTYPE_wxGraphicsBitmap, Flag::None); DeclareArg("bitmap", VTYPE_Pointer, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateBitmapFromNativeBitmap_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); void* bitmap = args_gurax.Pick<Gurax::Value_Pointer>().GetPointer().GetWritablePointerC<void>(); if (!bitmap) { Error::Issue(ErrorType::MemoryError, "the pointer is not writable"); return Value::nil(); } // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsBitmap( pEntity_gurax->CreateBitmapFromNativeBitmap(bitmap))); } // wx.GraphicsRenderer#CreateContext(window as wx.Window) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateContext_gurax, "CreateContext") { Declare(VTYPE_wxGraphicsContext, Flag::None); DeclareArg("window", VTYPE_wxWindow, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateContext_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); Value_wxWindow& value_window = args_gurax.Pick<Value_wxWindow>(); wxWindow* window = value_window.GetEntityPtr(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsContext( *pEntity_gurax->CreateContext(window))); } // wx.GraphicsRenderer#CreateContextFromImage(image as wx.Image) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateContextFromImage_gurax, "CreateContextFromImage") { Declare(VTYPE_wxGraphicsContext, Flag::None); DeclareArg("image", VTYPE_wxImage, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateContextFromImage_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); Value_wxImage& value_image = args_gurax.Pick<Value_wxImage>(); wxImage& image = value_image.GetEntity(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsContext( *pEntity_gurax->CreateContextFromImage(image))); } // wx.GraphicsRenderer#CreateBrush(brush as wx.Brush) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateBrush_gurax, "CreateBrush") { Declare(VTYPE_wxGraphicsBrush, Flag::None); DeclareArg("brush", VTYPE_wxBrush, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateBrush_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); Value_wxBrush& value_brush = args_gurax.Pick<Value_wxBrush>(); const wxBrush& brush = value_brush.GetEntity(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsBrush( pEntity_gurax->CreateBrush(brush))); } // wx.GraphicsRenderer#CreateContextFromNativeContext(context as Pointer) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateContextFromNativeContext_gurax, "CreateContextFromNativeContext") { Declare(VTYPE_wxGraphicsContext, Flag::None); DeclareArg("context", VTYPE_Pointer, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateContextFromNativeContext_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); void* context = args_gurax.Pick<Gurax::Value_Pointer>().GetPointer().GetWritablePointerC<void>(); if (!context) { Error::Issue(ErrorType::MemoryError, "the pointer is not writable"); return Value::nil(); } // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsContext( *pEntity_gurax->CreateContextFromNativeContext(context))); } // wx.GraphicsRenderer#CreateContextFromNativeWindow(window as Pointer) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateContextFromNativeWindow_gurax, "CreateContextFromNativeWindow") { Declare(VTYPE_wxGraphicsContext, Flag::None); DeclareArg("window", VTYPE_Pointer, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateContextFromNativeWindow_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); void* window = args_gurax.Pick<Gurax::Value_Pointer>().GetPointer().GetWritablePointerC<void>(); if (!window) { Error::Issue(ErrorType::MemoryError, "the pointer is not writable"); return Value::nil(); } // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsContext( *pEntity_gurax->CreateContextFromNativeWindow(window))); } // wx.GraphicsRenderer#CreateMeasuringContext() {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateMeasuringContext_gurax, "CreateMeasuringContext") { Declare(VTYPE_wxGraphicsContext, Flag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateMeasuringContext_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsContext( *pEntity_gurax->CreateMeasuringContext())); } // wx.GraphicsRenderer#CreateFont(font as wx.Font, col? as wx.Colour) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateFont_gurax, "CreateFont") { Declare(VTYPE_wxGraphicsFont, Flag::None); DeclareArg("font", VTYPE_wxFont, ArgOccur::Once, ArgFlag::None); DeclareArg("col", VTYPE_wxColour, ArgOccur::ZeroOrOnce, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateFont_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); Value_wxFont& value_font = args_gurax.Pick<Value_wxFont>(); const wxFont& font = value_font.GetEntity(); const wxColour& col = args_gurax.IsValid()? args_gurax.Pick<Value_wxColour>().GetEntity() : *wxBLACK; // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsFont( pEntity_gurax->CreateFont(font, col))); } // wx.GraphicsRenderer#CreateLinearGradientBrush(x1 as Number, y1 as Number, x2 as Number, y2 as Number, stops as wx.GraphicsGradientStops) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateLinearGradientBrush_gurax, "CreateLinearGradientBrush") { Declare(VTYPE_wxGraphicsBrush, Flag::None); DeclareArg("x1", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("y1", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("x2", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("y2", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("stops", VTYPE_wxGraphicsGradientStops, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateLinearGradientBrush_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); Double x1 = args_gurax.PickNumber<Double>(); Double y1 = args_gurax.PickNumber<Double>(); Double x2 = args_gurax.PickNumber<Double>(); Double y2 = args_gurax.PickNumber<Double>(); Value_wxGraphicsGradientStops& value_stops = args_gurax.Pick<Value_wxGraphicsGradientStops>(); const wxGraphicsGradientStops& stops = value_stops.GetEntity(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsBrush( pEntity_gurax->CreateLinearGradientBrush(x1, y1, x2, y2, stops))); } // wx.GraphicsRenderer#CreateMatrix(a? as Number, b? as Number, c? as Number, d? as Number, tx? as Number, ty? as Number) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateMatrix_gurax, "CreateMatrix") { Declare(VTYPE_wxGraphicsMatrix, Flag::None); DeclareArg("a", VTYPE_Number, ArgOccur::ZeroOrOnce, ArgFlag::None); DeclareArg("b", VTYPE_Number, ArgOccur::ZeroOrOnce, ArgFlag::None); DeclareArg("c", VTYPE_Number, ArgOccur::ZeroOrOnce, ArgFlag::None); DeclareArg("d", VTYPE_Number, ArgOccur::ZeroOrOnce, ArgFlag::None); DeclareArg("tx", VTYPE_Number, ArgOccur::ZeroOrOnce, ArgFlag::None); DeclareArg("ty", VTYPE_Number, ArgOccur::ZeroOrOnce, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateMatrix_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); bool a_validFlag = args_gurax.IsValid(); Double a = a_validFlag? args_gurax.PickNumber<Double>() : 1.0; bool b_validFlag = args_gurax.IsValid(); Double b = b_validFlag? args_gurax.PickNumber<Double>() : 0.0; bool c_validFlag = args_gurax.IsValid(); Double c = c_validFlag? args_gurax.PickNumber<Double>() : 0.0; bool d_validFlag = args_gurax.IsValid(); Double d = d_validFlag? args_gurax.PickNumber<Double>() : 1.0; bool tx_validFlag = args_gurax.IsValid(); Double tx = tx_validFlag? args_gurax.PickNumber<Double>() : 0.0; bool ty_validFlag = args_gurax.IsValid(); Double ty = ty_validFlag? args_gurax.PickNumber<Double>() : 0.0; // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsMatrix( pEntity_gurax->CreateMatrix(a, b, c, d, tx, ty))); } // wx.GraphicsRenderer#CreatePath() {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreatePath_gurax, "CreatePath") { Declare(VTYPE_wxGraphicsPath, Flag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreatePath_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsPath( pEntity_gurax->CreatePath())); } // wx.GraphicsRenderer#CreateRadialGradientBrush(xo as Number, yo as Number, xc as Number, yc as Number, radius as Number, stops as wx.GraphicsGradientStops) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateRadialGradientBrush_gurax, "CreateRadialGradientBrush") { Declare(VTYPE_wxGraphicsBrush, Flag::None); DeclareArg("xo", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("yo", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("xc", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("yc", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("radius", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("stops", VTYPE_wxGraphicsGradientStops, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateRadialGradientBrush_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); Double xo = args_gurax.PickNumber<Double>(); Double yo = args_gurax.PickNumber<Double>(); Double xc = args_gurax.PickNumber<Double>(); Double yc = args_gurax.PickNumber<Double>(); Double radius = args_gurax.PickNumber<Double>(); Value_wxGraphicsGradientStops& value_stops = args_gurax.Pick<Value_wxGraphicsGradientStops>(); const wxGraphicsGradientStops& stops = value_stops.GetEntity(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsBrush( pEntity_gurax->CreateRadialGradientBrush(xo, yo, xc, yc, radius, stops))); } // wx.GraphicsRenderer#CreateSubBitmap(bitmap as wx.GraphicsBitmap, x as Number, y as Number, w as Number, h as Number) {block?} Gurax_DeclareMethodAlias(wxGraphicsRenderer, CreateSubBitmap_gurax, "CreateSubBitmap") { Declare(VTYPE_wxGraphicsBitmap, Flag::None); DeclareArg("bitmap", VTYPE_wxGraphicsBitmap, ArgOccur::Once, ArgFlag::None); DeclareArg("x", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("y", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("w", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareArg("h", VTYPE_Number, ArgOccur::Once, ArgFlag::None); DeclareBlock(BlkOccur::ZeroOrOnce); } Gurax_ImplementMethodEx(wxGraphicsRenderer, CreateSubBitmap_gurax, processor_gurax, argument_gurax) { // Target auto& valueThis_gurax = GetValueThis(argument_gurax); auto pEntity_gurax = valueThis_gurax.GetEntityPtr(); if (!pEntity_gurax) return Value::nil(); // Arguments Gurax::ArgPicker args_gurax(argument_gurax); Value_wxGraphicsBitmap& value_bitmap = args_gurax.Pick<Value_wxGraphicsBitmap>(); const wxGraphicsBitmap& bitmap = value_bitmap.GetEntity(); Double x = args_gurax.PickNumber<Double>(); Double y = args_gurax.PickNumber<Double>(); Double w = args_gurax.PickNumber<Double>(); Double h = args_gurax.PickNumber<Double>(); // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsBitmap( pEntity_gurax->CreateSubBitmap(bitmap, x, y, w, h))); } // wx.GraphicsRenderer.GetDefaultRenderer() {block?} Gurax_DeclareClassMethodAlias(wxGraphicsRenderer, GetDefaultRenderer_gurax, "GetDefaultRenderer") { Declare(VTYPE_wxGraphicsRenderer, Flag::None); } Gurax_ImplementClassMethodEx(wxGraphicsRenderer, GetDefaultRenderer_gurax, processor_gurax, argument_gurax) { // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsRenderer( wxGraphicsRenderer::GetDefaultRenderer())); } // wx.GraphicsRenderer.GetCairoRenderer() {block?} Gurax_DeclareClassMethodAlias(wxGraphicsRenderer, GetCairoRenderer_gurax, "GetCairoRenderer") { Declare(VTYPE_wxGraphicsRenderer, Flag::None); } Gurax_ImplementClassMethodEx(wxGraphicsRenderer, GetCairoRenderer_gurax, processor_gurax, argument_gurax) { // Function body return argument_gurax.ReturnValue(processor_gurax, new Value_wxGraphicsRenderer( wxGraphicsRenderer::GetCairoRenderer())); } //----------------------------------------------------------------------------- // Implementation of property //----------------------------------------------------------------------------- //------------------------------------------------------------------------------ // VType_wxGraphicsRenderer //------------------------------------------------------------------------------ VType_wxGraphicsRenderer VTYPE_wxGraphicsRenderer("GraphicsRenderer"); void VType_wxGraphicsRenderer::DoPrepare(Frame& frameOuter) { // Add help AddHelp(Gurax_Symbol(en), g_docHelp_en); AddHelp(Gurax_Symbol(ja), g_docHelp_ja); // Declaration of VType Declare(VTYPE_Object, Flag::Mutable); // Assignment of method Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateBitmapFromImage_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateImageFromBitmap_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateBitmapFromNativeBitmap_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateContext_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateContextFromImage_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateBrush_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateContextFromNativeContext_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateContextFromNativeWindow_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateMeasuringContext_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateFont_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateLinearGradientBrush_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateMatrix_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreatePath_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateRadialGradientBrush_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, CreateSubBitmap_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, GetDefaultRenderer_gurax)); Assign(Gurax_CreateMethod(wxGraphicsRenderer, GetCairoRenderer_gurax)); } //------------------------------------------------------------------------------ // Value_wxGraphicsRenderer //------------------------------------------------------------------------------ VType& Value_wxGraphicsRenderer::vtype = VTYPE_wxGraphicsRenderer; String Value_wxGraphicsRenderer::ToString(const StringStyle& ss) const { return ToStringGeneric(ss, "wx.GraphicsRenderer"); } Gurax_EndModuleScope(wx)
[ "ypsitau@nifty.com" ]
ypsitau@nifty.com
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/tests/process.cpp
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[ "MIT" ]
permissive
hjw21century/not-enough-standards
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refs/heads/master
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2021-05-14T17:41:42
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#include <iostream> #include <thread> #include <mutex> #include <shared_mutex> #include <iterator> #include <iomanip> #include <array> #include <cassert> #include <random> #include <nes/pipe.hpp> #include <nes/shared_library.hpp> #include <nes/process.hpp> #include <nes/shared_memory.hpp> #include <nes/named_mutex.hpp> #include <nes/semaphore.hpp> #include <nes/named_semaphore.hpp> #include <nes/thread_pool.hpp> #if defined(NES_WIN32_PROCESS) constexpr const char* other_path{"not_enough_standards_test_other.exe"}; constexpr const char* lib_path{"not_enough_standards_test_lib.dll"}; #elif defined(NES_POSIX_PROCESS) constexpr const char* other_path{"not_enough_standards_test_other"}; constexpr const char* lib_path{"not_enough_standards_test_lib.so"}; #endif std::int32_t pow(std::int32_t value, std::uint32_t exponent); static void shared_library_test() { nes::shared_library lib{lib_path}; auto func = lib.load<std::int32_t()>("nes_lib_func"); assert(func); assert(func() == 42); } enum class data_type : std::uint32_t { uint32 = 1, float64, string }; static void a_thread(nes::basic_pipe_istream<char>& is) noexcept { data_type type{}; std::uint32_t uint_value{}; double float_value{}; std::string str_value{}; std::uint64_t str_size{}; is.read(reinterpret_cast<char*>(&type), sizeof(data_type)); assert(type == data_type::uint32); is.read(reinterpret_cast<char*>(&uint_value), sizeof(std::uint32_t)); assert(uint_value == 42); is.read(reinterpret_cast<char*>(&type), sizeof(data_type)); assert(type == data_type::float64); is.read(reinterpret_cast<char*>(&float_value), sizeof(double)); assert(float_value > 3.13 && float_value < 3.15); is.read(reinterpret_cast<char*>(&type), sizeof(data_type)); assert(type == data_type::string); is.read(reinterpret_cast<char*>(&str_size), sizeof(std::uint64_t)); str_value.resize(str_size); is.read(std::data(str_value), static_cast<std::streamsize>(str_size)); assert(str_value == "Hello world!"); } static void pipe_test() { auto [is, os] = nes::make_anonymous_pipe(); std::thread thread{a_thread, std::ref(is)}; const data_type uint_type {data_type::uint32}; const std::uint32_t uint_value{42}; os.write(reinterpret_cast<const char*>(&uint_type), sizeof(data_type)); os.write(reinterpret_cast<const char*>(&uint_value), sizeof(std::uint32_t)); const data_type float_type {data_type::float64}; const double float_value{3.14}; os.write(reinterpret_cast<const char*>(&float_type), sizeof(data_type)); os.write(reinterpret_cast<const char*>(&float_value), sizeof(double)); const data_type str_type {data_type::string}; const std::string str_value{"Hello world!"}; const std::uint64_t size_size{std::size(str_value)}; os.write(reinterpret_cast<const char*>(&str_type), sizeof(data_type)); os.write(reinterpret_cast<const char*>(&size_size), sizeof(std::uint64_t)); os.write(std::data(str_value), static_cast<std::streamsize>(size_size)); os.close(); if(thread.joinable()) thread.join(); } static void another_thread(const std::array<std::uint32_t, 8>& data, nes::semaphore& semaphore) { for(std::uint32_t i{}; i < 8; ++i) { semaphore.acquire(); assert(data[i] == i); } } static void semaphore_test() { std::array<std::uint32_t, 8> data{0, 1}; nes::semaphore semaphore{2}; std::thread thread{another_thread, std::cref(data), std::ref(semaphore)}; for(std::uint32_t i{2}; i < 8; ++i) { data[i] = i; semaphore.release(); } if(thread.joinable()) thread.join(); } static void named_pipe_test() { nes::process other{other_path, std::vector<std::string>{"named pipe"}, nes::process_options::grab_stdout}; nes::pipe_ostream os{"nes_test_pipe"}; if(!os) throw std::runtime_error{"Failed to open pipe."}; const data_type uint_type {data_type::uint32}; const std::uint32_t uint_value{42}; os.write(reinterpret_cast<const char*>(&uint_type), sizeof(data_type)); os.write(reinterpret_cast<const char*>(&uint_value), sizeof(std::uint32_t)); const data_type float_type {data_type::float64}; const double float_value{3.14}; os.write(reinterpret_cast<const char*>(&float_type), sizeof(data_type)); os.write(reinterpret_cast<const char*>(&float_value), sizeof(double)); const data_type str_type {data_type::string}; const std::string str_value{"Hello world!"}; const std::uint64_t size_size{std::size(str_value)}; os.write(reinterpret_cast<const char*>(&str_type), sizeof(data_type)); os.write(reinterpret_cast<const char*>(&size_size), sizeof(std::uint64_t)); os.write(std::data(str_value), static_cast<std::streamsize>(size_size)); os.close(); if(other.joinable()) other.join(); assert(other.return_code() == 0); } static void process_test() { std::cout << "Current process has id " << nes::this_process::get_id() << " and its current directory is \"" << nes::this_process::working_directory() << "\"" << std::endl; nes::process other{other_path, {"Hey!", "\\\"12\"\"\\\\\\", "\\42\\", "It's \"me\"!"}, nes::process_options::grab_stdout}; std::cout << other.stdout_stream().rdbuf() << std::endl; if(other.joinable()) other.join(); assert(other.return_code() == 0); } static void process_kill_test() { nes::process other{other_path, std::vector<std::string>{"process kill"}, nes::process_options::grab_stdout}; std::this_thread::sleep_for(std::chrono::seconds{3}); other.kill(); std::cout << other.stdout_stream().rdbuf() << std::endl; assert(other.return_code() != 0); } static void shared_memory_test() { nes::shared_memory memory{"nes_test_shared_memory", sizeof(std::uint64_t)}; auto value{memory.map<std::uint64_t>(0)}; assert(value); *value = 42; assert(*value == 42); nes::process other{other_path, std::vector<std::string>{"shared memory"}, nes::process_options::grab_stdout}; std::cout << other.stdout_stream().rdbuf() << std::endl; if(other.joinable()) other.join(); assert(other.return_code() == 0); assert(*value == 16777216); } static void named_mutex_test() { nes::named_mutex mutex{"nes_test_named_mutex"}; std::unique_lock lock{mutex}; nes::process other{other_path, std::vector<std::string>{"named mutex"}, nes::process_options::grab_stdout}; std::this_thread::sleep_for(std::chrono::milliseconds{500}); lock.unlock(); std::cout << other.stdout_stream().rdbuf() << std::endl; if(other.joinable()) other.join(); } static void timed_named_mutex_test() { nes::timed_named_mutex mutex{"nes_test_timed_named_mutex"}; std::unique_lock lock{mutex}; nes::process other{other_path, std::vector<std::string>{"timed named mutex"}, nes::process_options::grab_stdout}; std::this_thread::sleep_for(std::chrono::milliseconds{1000}); lock.unlock(); std::cout << other.stdout_stream().rdbuf() << std::endl; if(other.joinable()) other.join(); } static void named_semaphore_test() { nes::named_semaphore semaphore{"nes_test_named_semaphore"}; nes::process other{other_path, std::vector<std::string>{"named semaphore"}, nes::process_options::grab_stdout}; for(std::size_t i{}; i < 8; ++i) { std::this_thread::sleep_for(std::chrono::milliseconds{100}); semaphore.release(); } std::cout << other.stdout_stream().rdbuf() << std::endl; if(other.joinable()) other.join(); } static void thread_pool_test() { static constexpr std::size_t buffer_size{32}; //Some buffers std::array<std::uint32_t, buffer_size> input{}; std::array<std::uint32_t, buffer_size> temp{}; std::array<std::uint32_t, buffer_size> output{}; const auto print_buffers = [&input, &temp, &output]() { const auto print_buffer = [](const std::array<std::uint32_t, buffer_size>& buffer) { for(auto value : buffer) { std::cout << value << ","; } }; std::cout << "input: "; print_buffer(input); std::cout << "\ntemp: "; print_buffer(temp); std::cout << "\noutput: "; print_buffer(output); std::cout << std::endl; }; //Fill the buffer with random values std::mt19937 rng{std::random_device{}()}; std::uniform_int_distribution<std::uint32_t> dist{1, 9}; for(auto& input_value : input) { input_value = dist(rng); } //The task builder nes::task_builder builder{}; builder.dispatch(buffer_size, 1, 1, [&input, &temp](std::uint32_t x, std::uint32_t y [[maybe_unused]], std::uint32_t z [[maybe_unused]]) { temp[x] = input[x] * 2u; }); nes::task_checkpoint checkpoint{builder.checkpoint()}; nes::task_fence fence{builder.fence()}; builder.dispatch(buffer_size, 1, 1, [&input, &temp, &output](std::uint32_t x, std::uint32_t y [[maybe_unused]], std::uint32_t z [[maybe_unused]]) { for(auto value : temp) { output[x] += (value + input[x]); } }); //Create a thread pool to run our task list. nes::thread_pool thread_pool{}; std::cout << "Initial state:" << std::endl; print_buffers(); std::cout << "Launching first the work..." << std::endl; std::future<nes::task_list> future{thread_pool.push(builder.build())}; std::cout << "Work started..." << std::endl; checkpoint.wait(); std::cout << "First dispatch done:" << std::endl; print_buffers(); std::cout << "Launching second dispatch..." << std::endl; fence.signal(); std::cout << "Second dispatch started..." << std::endl; future.wait(); std::cout << "Second dispatch done:" << std::endl; print_buffers(); } int main() { try { shared_library_test(); pipe_test(); semaphore_test(); process_test(); process_kill_test(); named_pipe_test(); shared_memory_test(); named_mutex_test(); timed_named_mutex_test(); named_semaphore_test(); thread_pool_test(); std::cout << "Tests passed succesfully." << std::endl; } catch(const std::exception& e) { std::cout << e.what() << std::endl; } }
[ "alexy.pellegrini@laposte.net" ]
alexy.pellegrini@laposte.net
48899f4425b5b1bb85a3cce360bff6d90d0bd9a5
3c24f9f2138006dbcf4c89ba73e2ea4c752b3312
/include/kindynamic_path_planner/common.h
a142288f82bac9f43f9ecf4e3b88ee4e10db1717
[]
no_license
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a46a4b0132a7e7d51e4d7b0925a6b824d8674572
refs/heads/main
2023-02-14T23:12:20.939629
2021-01-07T07:21:12
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#ifndef KINDYNAMIC_PATH_PLANNER_COMMON_H_ #define KINDYNAMIC_PATH_PLANNER_COMMON_H_ #include <math.h> #include <boost/math/constants/constants.hpp> namespace kindynamic_path_planner { namespace common { static const double pi = boost::math::constants::pi<double>(); static const double twopi = 2. * pi; static const double zero = 10 * std::numeric_limits<double>::epsilon(); static const double inf = std::numeric_limits<double>::infinity(); inline double mod2pi(double x) { double v = fmod(x, twopi); if (v < -pi) v += twopi; else if (v > pi) v -= twopi; return v; } static const bool reverse = false; // vehecle param static const double wheelDistance = 1.868; static const double maxSteerAngle = 0.6; // rad static const double maxRadius = wheelDistance / tan(maxSteerAngle); // steerAngle 0 0.2 0.4 0.6(max steer angle) L sqrt(2) // Forward Motion Primitives trajectory for collision check // trajctory x static const double traX[7][20] = { {0.00000000, 0.07443229, 0.14886459, 0.22329688, 0.29772917, 0.37216146, 0.44659376, 0.52102605, 0.59545834, 0.66989063, 0.74432293, 0.81875522, 0.89318751, 0.96761981, 1.04205210, 1.11648439, 1.19091668, 1.26534898, 1.33978127, 1.41421356}, // 0 rad {0.00000000, 0.07443169, 0.14885973, 0.22328049, 0.29769032, 0.37208558, 0.44646262, 0.52081781, 0.59514748, 0.66944798, 0.74371568, 0.81794690, 0.89213799, 0.96628530, 1.04038515, 1.11443387, 1.18842780, 1.26236325, 1.33623654, 1.41004398}, // 0.2 rad {0.00000000, 0.07442965, 0.14884346, 0.22322557, 0.29756013, 0.37183125, 0.44602303, 0.52011955, 0.59410484, 0.66796289, 0.74167766, 0.81523306, 0.88861291, 0.96180099, 1.03478103, 1.10753664, 1.18005137, 1.25230870, 1.32429197, 1.39598446}, // 0.2 rad {0.00000000, 0.07442538, 0.14880926, 0.22311012, 0.29728635, 0.37129621, 0.44509784, 0.51864914, 0.59190781, 0.66483126, 0.73737656, 0.80950044, 0.88115921, 0.95230872, 1.02290429, 1.09290072, 1.16225217, 1.23091212, 1.29883335, 1.36596781}, // 0.6 rad {0.00000000, 0.07443169, 0.14885973, 0.22328049, 0.29769032, 0.37208558, 0.44646262, 0.52081781, 0.59514748, 0.66944798, 0.74371568, 0.81794690, 0.89213799, 0.96628530, 1.04038515, 1.11443387, 1.18842780, 1.26236325, 1.33623654, 1.41004398}, // -0.2 rad {0.00000000, 0.07442965, 0.14884346, 0.22322557, 0.29756013, 0.37183125, 0.44602303, 0.52011955, 0.59410484, 0.66796289, 0.74167766, 0.81523306, 0.88861291, 0.96180099, 1.03478103, 1.10753664, 1.18005137, 1.25230870, 1.32429197, 1.39598446}, // -0.2 rad {0.00000000, 0.07442538, 0.14880926, 0.22311012, 0.29728635, 0.37129621, 0.44509784, 0.51864914, 0.59190781, 0.66483126, 0.73737656, 0.80950044, 0.88115921, 0.95230872, 1.02290429, 1.09290072, 1.16225217, 1.23091212, 1.29883335, 1.36596781} // -0.6 rad }; // trajectory y static const double traY[7][20] = { {0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000}, // 0 rad {0.00000000, 0.00030060, 0.00120241, 0.00270541, 0.00480962, 0.00751504, 0.01082165, 0.01472947, 0.01923850, 0.02434872, 0.03006015, 0.03637278, 0.04328662, 0.05080166, 0.05891790, 0.06763534, 0.07695399, 0.08687384, 0.09739489, 0.10851715}, // 0.2 rad {0.00000000, 0.00062697, 0.00250786, 0.00564269, 0.01003145, 0.01567415, 0.02257077, 0.03072133, 0.04012582, 0.05078424, 0.06269659, 0.07586288, 0.09028309, 0.10595724, 0.12288532, 0.14106733, 0.16050328, 0.18119315, 0.20313696, 0.22633470}, // 0.4 rad {0.00000000, 0.00101452, 0.00405806, 0.00913064, 0.01623226, 0.02536290, 0.03652257, 0.04971128, 0.06492902, 0.08217579, 0.10145160, 0.12275643, 0.14609030, 0.17145320, 0.19884513, 0.22826609, 0.25971609, 0.29319511, 0.32870317, 0.36624026}, // 0.6 rad {-0.00000000, -0.00030060, -0.00120241, -0.00270541, -0.00480962, -0.00751504, -0.01082165, -0.01472947, -0.01923850, -0.02434872, -0.03006015, -0.03637278, -0.04328662, -0.05080166, -0.05891790, -0.06763534, -0.07695399, -0.08687384, -0.09739489, -0.10851715}, // -0.2 rad {-0.00000000, -0.00062697, -0.00250786, -0.00564269, -0.01003145, -0.01567415, -0.02257077, -0.03072133, -0.04012582, -0.05078424, -0.06269659, -0.07586288, -0.09028309, -0.10595724, -0.12288532, -0.14106733, -0.16050328, -0.18119315, -0.20313696, -0.22633470}, // -0.4 rad {-0.00000000, -0.00101452, -0.00405806, -0.00913064, -0.01623226, -0.02536290, -0.03652257, -0.04971128, -0.06492902, -0.08217579, -0.10145160, -0.12275643, -0.14609030, -0.17145320, -0.19884513, -0.22826609, -0.25971609, -0.29319511, -0.32870317, -0.36624026} // -0.6 rad }; // trajectory theta static const double traT[7][20] = { {0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000, 0.00000000}, // 0 rad {0.00000000, 0.00807720, 0.01615454, 0.02423213, 0.03231013, 0.04038865, 0.04846783, 0.05654780, 0.06462869, 0.07271064, 0.08079378, 0.08887823, 0.09696414, 0.10505164, 0.11314086, 0.12123193, 0.12932499, 0.13742017, 0.14551760, 0.15361743}, // 0.2 rad {0.00000000, 0.01684681, 0.03369482, 0.05054521, 0.06739920, 0.08425798, 0.10112274, 0.11799471, 0.13487509, 0.15176510, 0.16866596, 0.18557890, 0.20250517, 0.21944600, 0.23640265, 0.25337639, 0.27036851, 0.28738028, 0.30441301, 0.32146803}, // 0.4 rad {0.00000000, 0.02726095, 0.05452696, 0.08180311, 0.10909450, 0.13640624, 0.16374348, 0.19111142, 0.21851530, 0.24596044, 0.27345221, 0.30099608, 0.32859760, 0.35626242, 0.38399632, 0.41180518, 0.43969505, 0.46767210, 0.49574269, 0.52391336}, // -0.2 rad {-0.00000000, -0.00807720, -0.01615454, -0.02423213, -0.03231013, -0.04038865, -0.04846783, -0.05654780, -0.06462869, -0.07271064, -0.08079378, -0.08887823, -0.09696414, -0.10505164, -0.11314086, -0.12123193, -0.12932499, -0.13742017, -0.14551760, -0.15361743}, // 0.2 rad {-0.00000000, -0.01684681, -0.03369482, -0.05054521, -0.06739920, -0.08425798, -0.10112274, -0.11799471, -0.13487509, -0.15176510, -0.16866596, -0.18557890, -0.20250517, -0.21944600, -0.23640265, -0.25337639, -0.27036851, -0.28738028, -0.30441301, -0.3214680}, // 0.4 rad {-0.00000000, -0.02726095, -0.05452696, -0.08180311, -0.10909450, -0.13640624, -0.16374348, -0.19111142, -0.21851530, -0.24596044, -0.27345221, -0.30099608, -0.32859760, -0.35626242, -0.38399632, -0.41180518, -0.43969505, -0.46767210, -0.49574269, -0.52391336}, // -0.2 rad }; // dx dy dt static const double dx[7] = {1.41421356, 1.41004398, 1.39598446, 1.36596781, 1.41004398, 1.39598446, 1.36596781}; static const double dy[7] = {0.0, 0.10851715, 0.22633470, 0.36624026, -0.10851715, -0.22633470, -0.36624026}; static const double dt[7] = {0.0, 0.15361743, 0.32146803, 0.52391336, -0.15361743, -0.32146803, -0.52391336}; // the number of successor node or possible direction static const int dir = 14; // penalize function // chord length static const double chordLength[7] = {1.41421356, 1.41560510, 1.42032146, 1.43051820, 1.41560510, 1.42032146, 1.43051820}; static const double steerAngle[7] = {.0, .2, .4, .6, -.2, -.4, -.6}; // revers penalty static const double penaltyReverse = 2.0; // turn angle penalty static const double penaltyTurnAngle = 1.05; // change steer angle penalty static const double penaltyChangeSteerAngle = 1.05; // change direction penalty static const double penaltyChangeDirection = 2.0; } // namespace common } // namespace kindynamic_path_planner #endif
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.AI.NavMeshAgent struct NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B; // System.String struct String_t; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.AI.NavMesh/OnNavMeshPreUpdate struct OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; IL2CPP_EXTERN_C RuntimeClass* NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C const uint32_t NavMesh_Internal_CallOnNavMeshPreUpdate_m5C0CEF0AEF92B6BE0368AA5ABC02B4CCDEFA9AD5_MetadataUsageId; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // <Module> struct U3CModuleU3E_t5DC9681BD1ACB43AC4E834362F4E6CBF34AF0FEF { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.AI.NavMesh struct NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92 : public RuntimeObject { public: public: }; struct NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_StaticFields { public: // UnityEngine.AI.NavMesh_OnNavMeshPreUpdate UnityEngine.AI.NavMesh::onPreUpdate OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * ___onPreUpdate_0; public: inline static int32_t get_offset_of_onPreUpdate_0() { return static_cast<int32_t>(offsetof(NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_StaticFields, ___onPreUpdate_0)); } inline OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * get_onPreUpdate_0() const { return ___onPreUpdate_0; } inline OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 ** get_address_of_onPreUpdate_0() { return &___onPreUpdate_0; } inline void set_onPreUpdate_0(OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * value) { ___onPreUpdate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreUpdate_0), (void*)value); } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.AI.NavMeshData struct NavMeshData_t4A718E7F2CF47C3E1190DCAADCA989CBA91BDDF6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t { public: public: }; // UnityEngine.AI.NavMesh_OnNavMeshPreUpdate struct OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.AI.NavMeshAgent struct NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void UnityEngine.AI.NavMesh/OnNavMeshPreUpdate::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate_Invoke_m8950FEDFD3E07B272ED469FD1911AA98C60FC28D (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AI.NavMeshAgent::set_destination_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AI.NavMeshAgent::get_velocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method); // System.Boolean UnityEngine.AI.NavMeshAgent::Warp_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NavMeshAgent_Warp_Injected_m861204DF82547182B4A36A41C36BEE8AFD3CE01B (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___newPosition0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AI.NavMesh::Internal_CallOnNavMeshPreUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMesh_Internal_CallOnNavMeshPreUpdate_m5C0CEF0AEF92B6BE0368AA5ABC02B4CCDEFA9AD5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (NavMesh_Internal_CallOnNavMeshPreUpdate_m5C0CEF0AEF92B6BE0368AA5ABC02B4CCDEFA9AD5_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * L_0 = ((NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_StaticFields*)il2cpp_codegen_static_fields_for(NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_il2cpp_TypeInfo_var))->get_onPreUpdate_0(); V_0 = (bool)((!(((RuntimeObject*)(OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * L_2 = ((NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_StaticFields*)il2cpp_codegen_static_fields_for(NavMesh_t6A9D1EE380DAD7B40A82058C6956154300CC7D92_il2cpp_TypeInfo_var))->get_onPreUpdate_0(); NullCheck(L_2); OnNavMeshPreUpdate_Invoke_m8950FEDFD3E07B272ED469FD1911AA98C60FC28D(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AI.NavMeshAgent::set_destination(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_destination_m0EC1C668AD85AC1B26AABF54337D7D0849F760E7 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.AI.NavMeshAgent::get_velocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E NavMeshAgent_get_velocity_mA6F25F6B38D5092BBE6DECD77F8FDB93D5C515C9 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.AI.NavMeshAgent::Warp(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NavMeshAgent_Warp_mE6417B4AA745066309AD7B833D2BB698F244541E (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___newPosition0, const RuntimeMethod* method) { { bool L_0 = NavMeshAgent_Warp_Injected_m861204DF82547182B4A36A41C36BEE8AFD3CE01B(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___newPosition0), /*hidden argument*/NULL); return L_0; } } // System.Void UnityEngine.AI.NavMeshAgent::set_isStopped(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_isStopped_m3258581121A85B9F8BC02FCC2111B15506A26896 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_isStopped_m3258581121A85B9F8BC02FCC2111B15506A26896_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, bool); static NavMeshAgent_set_isStopped_m3258581121A85B9F8BC02FCC2111B15506A26896_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_isStopped_m3258581121A85B9F8BC02FCC2111B15506A26896_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_isStopped(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AI.NavMeshAgent::set_speed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_speed_mE71CB504B0CC1E977293722F9BA81B7060A99E14 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, float ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_speed_mE71CB504B0CC1E977293722F9BA81B7060A99E14_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, float); static NavMeshAgent_set_speed_mE71CB504B0CC1E977293722F9BA81B7060A99E14_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_speed_mE71CB504B0CC1E977293722F9BA81B7060A99E14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_speed(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AI.NavMeshAgent::set_destination_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_set_destination_Injected_m440F39AC542ABA6D46FCC250DAAA944A88357D4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_destination_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AI.NavMeshAgent::get_velocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8 (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method) { typedef void (*NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_get_velocity_Injected_m64CD1C3DAE418314D44A1194F014CEC159CDDAA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_velocity_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Boolean UnityEngine.AI.NavMeshAgent::Warp_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NavMeshAgent_Warp_Injected_m861204DF82547182B4A36A41C36BEE8AFD3CE01B (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___newPosition0, const RuntimeMethod* method) { typedef bool (*NavMeshAgent_Warp_Injected_m861204DF82547182B4A36A41C36BEE8AFD3CE01B_ftn) (NavMeshAgent_tB9746B6C38013341DB63973CA7ED657494EFB41B *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static NavMeshAgent_Warp_Injected_m861204DF82547182B4A36A41C36BEE8AFD3CE01B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NavMeshAgent_Warp_Injected_m861204DF82547182B4A36A41C36BEE8AFD3CE01B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::Warp_Injected(UnityEngine.Vector3&)"); bool retVal = _il2cpp_icall_func(__this, ___newPosition0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.AI.NavMesh_OnNavMeshPreUpdate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate__ctor_mDBB85480C3EA968112EB3B356486B9C9FF387BD4 (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AI.NavMesh_OnNavMeshPreUpdate::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate_Invoke_m8950FEDFD3E07B272ED469FD1911AA98C60FC28D (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.AI.NavMesh_OnNavMeshPreUpdate::BeginInvoke(System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnNavMeshPreUpdate_BeginInvoke_m8B7FF1B745E38190A2B744775602508E77B291FA (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.AI.NavMesh_OnNavMeshPreUpdate::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate_EndInvoke_mA263F64ADF01540E24327DDB24BD334539B1B4D2 (OnNavMeshPreUpdate_t5E34F761F39A1F6B898F0E729B36C0782B92D572 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif
[ "30692436+LongNguyen99@users.noreply.github.com" ]
30692436+LongNguyen99@users.noreply.github.com
3f42462208a13184fb1533a81ca85c4b78cfc500
1ba46d45a09abc75aea3f6fe5a078b4245fe00e1
/Duibrowser/src/duibrowser/DirectUI/UICombo.h
9f3baaa66da8f85dcddd4fbf8c2eeb7ba65e2a1d
[]
no_license
visi/DuiBrowser
a81bace2b8a3ebb665d349f56fba4ed1201d5f7f
03db25634fe8696ee060e1c01bff8fa0911fcba8
refs/heads/master
2020-06-04T22:10:13.882734
2014-08-17T00:12:40
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// // // DirectUI - UI Library // // Written by Bjarke Viksoe (bjarke@viksoe.dk) // Copyright (c) 2006-2007 Bjarke Viksoe. // // This code may be used in compiled form in any way you desire. These // source files may be redistributed by any means PROVIDING it is // not sold for profit without the authors written consent, and // providing that this notice and the authors name is included. // // This file is provided "as is" with no expressed or implied warranty. // The author accepts no liability if it causes any damage to you or your // computer whatsoever. It's free, so don't hassle me about it. // //// // Acknowledgements : // Bjarke Viksoe (http://www.viksoe.dk/code/windowless1.htm) // // // // Beware of bugs. // // // //////////////////////////////////////////////////////// #ifndef __UICOMBO_H__ #define __UICOMBO_H__ #ifdef _MSC_VER #pragma once #endif #include "UICommonControls.h" namespace DuiLib { ///////////////////////////////////////////////////////////////////////////////////// // class CComboWnd; class CEditWnd; class UILIB_API CComboUI : public CContainerUI, public IEditUI, public IListOwnerUI { friend CComboWnd; public: typedef enum enumComboDropType { COMBODROP_SIMPLE = 1, COMBODROP_DOWN = 2, COMBODROP_LIST = 3 }; enum eDropBoxAlign { DROPBOXALIGN_LEFT = 0x00000001, DROPBOXALIGN_RIGHT = 0x00000002, DROPBOXALIGN_TOP = 0x00000004, DROPBOXALIGN_BOTTOM = 0x00000008, }; CComboUI(); ~CComboUI(); LPCTSTR GetClass() const; LPVOID GetInterface(LPCTSTR pstrName); void DoInit(); UINT GetControlFlags() const; void SetEnabled(bool bEnable = true); CStdString GetDropBoxAttributeList(); void SetDropBoxAttributeList(LPCTSTR pstrList); SIZE GetDropBoxSize() const; void SetDropBoxSize(SIZE szDropBox); UINT GetDropType() const; void SetDropType(UINT uDropType); bool SetItemIndex(CControlUI* pControl, int iIndex); bool Add(CControlUI* pControl); bool AddAt(CControlUI* pControl, int iIndex); bool Remove(CControlUI* pControl); bool RemoveAt(int iIndex); void RemoveAll(); bool ActivateDropWnd(); UINT GetDropBoxAlign() const; void SetDropBoxAlign(UINT align); RECT GetTextPadding() const; void SetTextPadding(RECT rc); LPCTSTR GetNormalImage() const; void SetNormalImage(LPCTSTR pStrImage); LPCTSTR GetHotImage() const; void SetHotImage(LPCTSTR pStrImage); LPCTSTR GetPushedImage() const; void SetPushedImage(LPCTSTR pStrImage); LPCTSTR GetFocusedImage() const; void SetFocusedImage(LPCTSTR pStrImage); LPCTSTR GetDisabledImage() const; void SetDisabledImage(LPCTSTR pStrImage); LPCTSTR GetDropBtnImage() const; void SetDropBtnImage(LPCTSTR pStrImage); void SetItemFont(int index); void SetItemTextStyle(UINT uStyle); RECT GetItemTextPadding() const; void SetItemTextPadding(RECT rc); DWORD GetItemTextColor() const; void SetItemTextColor(DWORD dwTextColor); DWORD GetItemBkColor() const; void SetItemBkColor(DWORD dwBkColor); LPCTSTR GetItemImage() const; void SetItemImage(LPCTSTR pStrImage); DWORD GetSelectedItemTextColor() const; void SetSelectedItemTextColor(DWORD dwTextColor); DWORD GetSelectedItemBkColor() const; void SetSelectedItemBkColor(DWORD dwBkColor); LPCTSTR GetSelectedItemImage() const; void SetSelectedItemImage(LPCTSTR pStrImage); DWORD GetHotItemTextColor() const; void SetHotItemTextColor(DWORD dwTextColor); DWORD GetHotItemBkColor() const; void SetHotItemBkColor(DWORD dwBkColor); LPCTSTR GetHotItemImage() const; void SetHotItemImage(LPCTSTR pStrImage); DWORD GetDisabledItemTextColor() const; void SetDisabledItemTextColor(DWORD dwTextColor); DWORD GetDisabledItemBkColor() const; void SetDisabledItemBkColor(DWORD dwBkColor); LPCTSTR GetDisabledItemImage() const; void SetDisabledItemImage(LPCTSTR pStrImage); DWORD GetItemLineColor() const; void SetItemLineColor(DWORD dwLineColor); bool IsItemShowHtml(); void SetItemShowHtml(bool bShowHtml = true); SIZE EstimateSize(SIZE szAvailable); void SetPos(RECT rc); void DoEvent(TEventUI& event); void SetAttribute(LPCTSTR pstrName, LPCTSTR pstrValue); void DoPaint(void* ctx, const RECT& rcPaint); void PaintText(void* ctx); void PaintStatusImage(void* ctx); void PaintBorder(void* ctx); void PaintDropdownButton(void* ctx); //Parent IEditUI virtual CControlUI* const GetHostedControl(); virtual LPCTSTR GetEditClass() const; virtual CRect GetEditPos(); virtual RECT GetEditTextPadding() const; virtual DWORD GetEditTextColor(); virtual bool IsPasswordMode() const; virtual TCHAR GetPasswordChar() const; virtual CPaintManagerUI* GetManager() const; virtual UINT GetMaxChar(); virtual CStdString GetText() const; virtual void SetText(LPCTSTR pstrText); virtual bool IsEnabled() const; virtual bool IsReadOnly() const; virtual CStdString GetName() const; virtual void SetEidtWndNull(); virtual bool IsMultiLine() const; #if(WINVER >= 0x0400) virtual bool IsDigitalNumber() const; #endif virtual DWORD GetBkColor() const; //Parent IListOwnerUI virtual TListInfoUI* GetListInfo(); virtual int GetCurSel() const; virtual bool SelectItem(int iIndex, bool bSendNofitied = true); virtual bool Activate(); protected: CComboWnd* m_pWindow; CEditWnd* m_pEditWnd; UINT m_uDropBoxAlign; UINT m_uDropType; int m_iCurSel; RECT m_rcTextPadding; CStdString m_sDropBoxAttributes; SIZE m_szDropBox; RECT m_rcDropBtn; UINT m_uButtonState; CStdString m_sNormalImage; CStdString m_sHotImage; CStdString m_sPushedImage; CStdString m_sFocusedImage; CStdString m_sDisabledImage; CStdString m_sDropBtnImage; TListInfoUI m_ListInfo; }; } // namespace DuiLib #endif // __UICOMBO_H__
[ "achellies@163.com" ]
achellies@163.com
865cbd85f217bc3345d200e279eff04577d70a9d
6b40e9cba1dd06cd31a289adff90e9ea622387ac
/Develop/Server/GameServerOck/main/GBuff.cpp
4c34150ec711810dce8be301deb7af28ca4656a7
[]
no_license
AmesianX/SHZPublicDev
c70a84f9170438256bc9b2a4d397d22c9c0e1fb9
0f53e3b94a34cef1bc32a06c80730b0d8afaef7d
refs/heads/master
2022-02-09T07:34:44.339038
2014-06-09T09:20:04
2014-06-09T09:20:04
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cpp
#include "StdAfx.h" #include "GBuff.h" #include "GEntityPlayer.h" #include "GBuffInfo.h" #include "CCommandTable.h" #include "GPartySystem.h" #include "GGlobal.h" #include "GCommand.h" #include "GBuffReleaser.h" #include "GBuffInstantApplier.h" #include "GBuffModifierApplier.h" #include "GBuffTriggerApplier.h" #include "GBuffRouter.h" #include "GEFfectTimingChecker.h" #include "GUseCostMgr.h" #include "GBuffStack.h" #include "GBuffScript.h" #include "GBuffPaletteChanger.h" #include "GBuffEquipmentChanger.h" GBuff::GBuff( GEntitySync* pOwner, GBuffInfo* pBuffInfo, float fDurationTime, float fPeriodTime, GTalentInfo* pTalentInfo/*=NULL*/, MUID uidUser/*=MUID::Invalid()*/ ) : m_pOwner(pOwner) , m_pInfo(pBuffInfo) , m_pTalentInfo(pTalentInfo) , m_uidUser(uidUser) , m_bInifinity(false) , m_nDestroyType(DESTROY_NONE) , m_pInstantApplyer(NULL) , m_pModifierApplyer(NULL) , m_pTriggerApplyer(NULL) , m_pRouter(NULL) , m_pStack(NULL) , m_bGainEffectOccured(false) , m_pPaletteChanger(NULL) , m_pEquipmentChanger(NULL) { DCHECK(pOwner); DCHECK(pBuffInfo); m_pReleaser = new GBuffReleaser(this); m_pEffectTimingChecker = new GEFfectTimingChecker(); m_pBuffScript = new GBuffScript(); if (m_pOwner->IsActor()) { GEntityActor* pOwnerActor = ToEntityActor(m_pOwner); pOwnerActor->AttachObserver(m_pReleaser); pOwnerActor->AttachObserver(m_pEffectTimingChecker); } UpdateBuffTime(fDurationTime, fPeriodTime); m_pInstantApplyer = new GBuffInstantApplier(this); m_pModifierApplyer = new GBuffModifierApplier(this); m_pTriggerApplyer = new GBuffTriggerApplier(this); m_pEffectTimingChecker->AddListener(m_pInfo->m_Condition.nEffectConditionType, m_pInstantApplyer); m_pEffectTimingChecker->AddListener(m_pInfo->m_Condition.nEffectConditionType, m_pModifierApplyer); m_pEffectTimingChecker->AddListener(m_pInfo->m_TriggeredBuff.nTiming, m_pTriggerApplyer); m_pEffectTimingChecker->AddListener(TC_BUFF_DUPLICATED, m_pModifierApplyer); // 중복 버프 처리를 위한 구독 AttachObserver(m_pEffectTimingChecker); AttachObserver(m_pBuffScript); if (pOwner->IsPlayer()) { if (pBuffInfo->m_bUseChangePalette) { m_pPaletteChanger = new GBuffPaletteChanger(); AttachObserver(m_pPaletteChanger); } if (pBuffInfo->m_bUseChangeEquipmentSlot) { m_pEquipmentChanger = new GBuffEquipmentChanger(); AttachObserver(m_pEquipmentChanger); } } if (IsStackable()) { m_pStack = new GBuffStack(this); m_pStack->Increase(fDurationTime); m_pEffectTimingChecker->AddListener(TC_BUFF_STACKED, m_pModifierApplyer); // 중복 버프 처리를 위한 구독 } m_pRouter = new GBuffRouter(this); } GBuff::~GBuff(void) { if (m_pOwner->IsActor()) { GEntityActor* pOwnerActor = ToEntityActor(m_pOwner); pOwnerActor->DetachObserver(m_pReleaser); pOwnerActor->DetachObserver(m_pEffectTimingChecker); } DetachObserver(m_pEffectTimingChecker); SAFE_DELETE(m_pEffectTimingChecker); SAFE_DELETE(m_pReleaser); SAFE_DELETE(m_pInstantApplyer); SAFE_DELETE(m_pModifierApplyer); SAFE_DELETE(m_pTriggerApplyer); SAFE_DELETE(m_pRouter); SAFE_DELETE(m_pStack); SAFE_DELETE(m_pBuffScript); SAFE_DELETE(m_pPaletteChanger); SAFE_DELETE(m_pEquipmentChanger); } bool GBuff::Start() { // 타이머 작동 m_rgrExpire.Start(); m_rgrPeriod.Start(); m_rgrTickCost.Start(); if (!m_pOwner) return false; // Owner 없음 if (!m_pOwner->GetField()) return false; // 필드 없음 return OnGain(); } bool GBuff::Finish(bool bRoute) { return OnLost(bRoute); } void GBuff::PreUpdate( float fDelta ) { m_pReleaser->Update(fDelta); } bool GBuff::Update( float fDelta ) { PFI_BLOCK_THISFUNC(6611); // test if (!m_bGainEffectOccured) { OnGain(); } // 유지비용 처리 Update_Maintenance(fDelta); // 주기적인 효과 if (Update_Period(fDelta)) return true; // 소유자가 죽음, 이미 this는 삭제되었으므로 완료처리는 하지 않음 // 만료 처리 Update_Expired(fDelta); return false; } void GBuff::CancelForced() { m_nDestroyType = DESTROY_CANCELLED; } void GBuff::Cancel() { if (m_pStack) { m_pStack->Decrease(); if (!m_pStack->IsExpired()) return; // 스택이 남아있음 } CancelForced(); } void GBuff::Dispel() { if (m_pStack) { m_pStack->Decrease(); if (!m_pStack->IsExpired()) return; // 스택이 남아있음 } m_nDestroyType = DESTROY_DISPELLED; } int GBuff::GetBuffID() { VALID_RET(m_pInfo, false); return m_pInfo->m_nID; } MUID GBuff::GetUserUID() { return m_uidUser; } GTalentInfo* GBuff::GetUserTalentInfo() { return m_pTalentInfo; } bool GBuff::HasPeriodEffect() { return m_rgrPeriod.GetTickTime() > 0.0f; } bool GBuff::IsInfinite() const { return m_bInifinity; } int GBuff::GetBuffStackSlot() { VALID_RET(m_pInfo, false); return m_pInfo->m_nStackSlot; } int GBuff::GetBuffStackPower() { VALID_RET(m_pInfo, false); return m_pInfo->m_nStackPower; } float GBuff::GetDurationTime() { return m_rgrExpire.GetTickTime(); } float GBuff::GetRemainTime() { return m_rgrExpire.GetTickTime() - m_rgrExpire.GetElapsedTime(); } float GBuff::GetPeriodTime() { return m_rgrPeriod.GetTickTime(); } float GBuff::GetRemainNextPeriodTime() { return m_rgrPeriod.GetTickTime() - m_rgrPeriod.GetElapsedTime(); } void GBuff::UpdateBuffTime(float fDurationTime, float fPeriodTime) { m_bInifinity = (fDurationTime == BUFF_DURATION_INFINITY); if (!m_bInifinity && fDurationTime < fPeriodTime) { fDurationTime = fPeriodTime; } m_rgrExpire.SetElapsedTime(0.0f); m_rgrExpire.SetTickTime(fDurationTime); m_rgrPeriod.SetTickTime(fPeriodTime); m_rgrTickCost.SetTickTime(1.0f); // 유지비용은 초단위로 지불함 } bool GBuff::IsGone() const { return GetDestroyType() != DESTROY_NONE; } bool GBuff::OnGain() { VALID_RET(m_pOwner, false); VALID_RET(m_pInfo, false); if (m_bGainEffectOccured) return false; // 중복 적용됨 m_bGainEffectOccured = true; if (m_pOwner->IsDead()) return false; // 버프 얻음 이벤트 호출 if (m_pOwner->IsActor()) { ToEntityActor(m_pOwner)->OnGainBuff(m_pInfo->m_nID); } __super::OnGain(m_uidUser, m_pOwner, m_pInfo); return false; } bool GBuff::OnLost(bool bRoute) { VALID_RET(m_pOwner, false); VALID_RET(m_pInfo, false); __super::OnLost(m_uidUser, m_pOwner, m_pInfo, bRoute); // 버프 제거 이벤트 호출 if (m_pOwner->IsActor()) { ToEntityActor(m_pOwner)->OnLostBuff(m_pInfo->m_nID); } return false; } void GBuff::OnDestry() { switch (GetDestroyType()) { case DESTROY_EXPIRED: { OnExpired(m_uidUser, m_pOwner, m_pInfo); }break; case DESTROY_CANCELLED: { OnCancelled(); }break; case DESTROY_DISPELLED: { OnDispelled(); }break; } } bool GBuff::OnPeriod() { VALID_RET(m_pOwner, false); VALID_RET(m_pInfo, false); if (m_pOwner->IsDead()) return false; // 처리 못했던 틱효과 일괄 처리 int nTickCounter = m_rgrPeriod.GetTickCounter(); for (int i=0; i<nTickCounter; i++) { __super::OnPeriod(); } return false; } void GBuff::OnStacked( float fDurationTime, float fPeriodTime ) { VALID(m_pStack); UpdateBuffTime(fDurationTime, fPeriodTime); m_pStack->Increase(fDurationTime); __super::OnStacked(fDurationTime, fPeriodTime); if (GetStackCount() >= GetInfo()->m_nStackMaxCount) { __super::OnMaxStacked(); } } void GBuff::OnDuplicated( float fDurationTime, float fPeriodTime, MUID uidUser ) { m_uidUser = uidUser; UpdateBuffTime(fDurationTime, fPeriodTime); __super::OnDuplicated(m_uidUser, m_pOwner, m_pInfo); } bool GBuff::CheckEvent(TALENT_CONDITION nCondition) { return (m_pInfo->m_Condition.nEffectConditionType == nCondition); } void GBuff::Update_Maintenance( float fDelta ) { if (!m_pOwner->IsActor()) return; // 액터가 아니면 유지비용 계산하지 않음 if (!m_rgrTickCost.IsReady(fDelta)) return; // 틱 대기 // 틱 비용을 지불하기 위한 객체 GUseCostMgr UseCostMgr; bool bPaid = UseCostMgr.Pay_BuffMaintenanceCost(ToEntityActor(m_pOwner), m_pInfo, m_rgrTickCost.GetTickCounter()); if (!bPaid) { // 비용을 지불하지 못하면 만료 m_nDestroyType = DESTROY_EXPIRED; } } bool GBuff::Update_Period( float fDelta ) { if (!HasPeriodEffect()) return false; // 주기 효과 없음 if (!m_rgrPeriod.IsReady(fDelta)) return false; // 틱 대기 return OnPeriod(); } void GBuff::Update_Expired( float fDelta ) { if (!IsInfinite()) { if (m_pStack) { m_pStack->Update_Expired(fDelta); if (m_pStack->IsExpired()) { m_nDestroyType = DESTROY_EXPIRED; return; } } if (m_rgrExpire.IsReady(fDelta)) { // 만료시간 지남 m_nDestroyType = DESTROY_EXPIRED; return; } } } GBuff::DESTROY_TYPE GBuff::GetDestroyType() const { return m_nDestroyType; } bool GBuff::IsDebuff() const { return (GetInfo()->IsDebuff()); } bool GBuff::IsStackable() const { return (GetInfo()->m_nStackType != BUFFSTACK_NONE); } int GBuff::GetStackCount() const { if (!m_pStack) return 1; // 스택이 없는 것은 1개짜리 버프 return m_pStack->GetCount(); } bool GBuff::IsEchant() const { if (!GetInfo()) return false; return GetInfo()->IsEnchant(); } bool GBuff::IsChangeEquipment() const { if (!GetInfo()) return false; if (GetInfo()->m_bUseChangeEquipmentSlot) return true; if (GetInfo()->m_bUseChangePalette) return true; return false; }
[ "shzdev@8fd9ef21-cdc5-48af-8625-ea2f38c673c4" ]
shzdev@8fd9ef21-cdc5-48af-8625-ea2f38c673c4
97cbf82fa0efd79f454caaaf388fe2ff93406d95
4cb98b7fe0654a928deea9ead312eb0861e4e73c
/VS/Il2CppOutputProject/Source/il2cppOutput/Il2CppReversePInvokeWrapperTable.cpp
6ce051e89d0028d36a89ae4cf1c1c354db3ba8ec
[]
no_license
Tuan-Mai/ComputingInAR-FinalProject
3e78feb6b9deda1512d01b924b790811cd0c2197
930c6b1fccbf1e2c7a0d2257abaff8acd4cbf97e
refs/heads/master
2020-04-08T12:52:16.130981
2018-12-10T17:31:31
2018-12-10T17:31:31
159,365,065
0
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null
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11,763
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" // System.Char[] struct CharU5BU5D_t3528271667; // System.String struct String_t; // System.Void struct Void_t1185182177; struct InteractionSourceState_t3425813774 ; struct unitytls_errorstate_t2875872539 ; struct unitytls_key_ref_t1942754627 ; struct unitytls_tlsctx_t2030371563 ; struct unitytls_x509list_ref_t2029050115 ; struct unitytls_x509name_t1095957490 ; #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H #ifndef VALUETYPE_T3640485471_H #define VALUETYPE_T3640485471_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t3640485471 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t3640485471_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t3640485471_marshaled_com { }; #endif // VALUETYPE_T3640485471_H #ifndef UNITYTLS_X509LIST_REF_T2029050115_H #define UNITYTLS_X509LIST_REF_T2029050115_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Mono.Unity.UnityTls/unitytls_x509list_ref struct unitytls_x509list_ref_t2029050115 { public: // System.UInt64 Mono.Unity.UnityTls/unitytls_x509list_ref::handle uint64_t ___handle_0; public: inline static int32_t get_offset_of_handle_0() { return static_cast<int32_t>(offsetof(unitytls_x509list_ref_t2029050115, ___handle_0)); } inline uint64_t get_handle_0() const { return ___handle_0; } inline uint64_t* get_address_of_handle_0() { return &___handle_0; } inline void set_handle_0(uint64_t value) { ___handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYTLS_X509LIST_REF_T2029050115_H #ifndef ENUM_T4135868527_H #define ENUM_T4135868527_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Enum struct Enum_t4135868527 : public ValueType_t3640485471 { public: public: }; struct Enum_t4135868527_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t3528271667* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t3528271667* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t3528271667** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t3528271667* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((&___enumSeperatorCharArray_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Enum struct Enum_t4135868527_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t4135868527_marshaled_com { }; #endif // ENUM_T4135868527_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef VOID_T1185182177_H #define VOID_T1185182177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t1185182177 { public: union { struct { }; uint8_t Void_t1185182177__padding[1]; }; public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T1185182177_H #ifndef SSLSTATUS_T191981556_H #define SSLSTATUS_T191981556_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Mono.AppleTls.SslStatus struct SslStatus_t191981556 { public: // System.Int32 Mono.AppleTls.SslStatus::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SslStatus_t191981556, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SSLSTATUS_T191981556_H #ifndef UNITYTLS_X509VERIFY_RESULT_T846480546_H #define UNITYTLS_X509VERIFY_RESULT_T846480546_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Mono.Unity.UnityTls/unitytls_x509verify_result struct unitytls_x509verify_result_t846480546 { public: // System.UInt32 Mono.Unity.UnityTls/unitytls_x509verify_result::value__ uint32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(unitytls_x509verify_result_t846480546, ___value___2)); } inline uint32_t get_value___2() const { return ___value___2; } inline uint32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint32_t value) { ___value___2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYTLS_X509VERIFY_RESULT_T846480546_H #ifndef EVENTTYPE_T857394641_H #define EVENTTYPE_T857394641_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.XR.WSA.Input.InteractionManager/EventType struct EventType_t857394641 { public: // System.Int32 UnityEngine.XR.WSA.Input.InteractionManager/EventType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EventType_t857394641, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EVENTTYPE_T857394641_H #ifndef INTERACTIONSOURCEPRESSTYPE_T876504354_H #define INTERACTIONSOURCEPRESSTYPE_T876504354_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.XR.WSA.Input.InteractionSourcePressType struct InteractionSourcePressType_t876504354 { public: // System.Int32 UnityEngine.XR.WSA.Input.InteractionSourcePressType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InteractionSourcePressType_t876504354, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTERACTIONSOURCEPRESSTYPE_T876504354_H extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_AppleTlsContext_NativeReadCallback_m2315213031(intptr_t ___ptr0, intptr_t ___data1, intptr_t* ___dataLength2); extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_AppleTlsContext_NativeWriteCallback_m2714148351(intptr_t ___ptr0, intptr_t ___data1, intptr_t* ___dataLength2); extern "C" intptr_t CDECL ReversePInvokeWrapper_UnityTlsContext_WriteCallback_m574372540(void* ___userData0, uint8_t* ___data1, intptr_t ___bufferLen2, unitytls_errorstate_t2875872539 * ___errorState3); extern "C" intptr_t CDECL ReversePInvokeWrapper_UnityTlsContext_ReadCallback_m3273793046(void* ___userData0, uint8_t* ___buffer1, intptr_t ___bufferLen2, unitytls_errorstate_t2875872539 * ___errorState3); extern "C" uint32_t CDECL ReversePInvokeWrapper_UnityTlsContext_VerifyCallback_m2272716052(void* ___userData0, unitytls_x509list_ref_t2029050115 ___chain1, unitytls_errorstate_t2875872539 * ___errorState2); extern "C" void CDECL ReversePInvokeWrapper_UnityTlsContext_CertificateCallback_m3892869084(void* ___userData0, unitytls_tlsctx_t2030371563 * ___ctx1, uint8_t* ___cn2, intptr_t ___cnLen3, unitytls_x509name_t1095957490 * ___caList4, intptr_t ___caListLen5, unitytls_x509list_ref_t2029050115 * ___chain6, unitytls_key_ref_t1942754627 * ___key7, unitytls_errorstate_t2875872539 * ___errorState8); extern "C" int32_t CDECL ReversePInvokeWrapper_DeflateStreamNative_UnmanagedRead_m255710264(intptr_t ___buffer0, int32_t ___length1, intptr_t ___data2); extern "C" int32_t CDECL ReversePInvokeWrapper_DeflateStreamNative_UnmanagedWrite_m232731864(intptr_t ___buffer0, int32_t ___length1, intptr_t ___data2); extern "C" void DEFAULT_CALL ReversePInvokeWrapper_InteractionManager_OnSourceEvent_m1799627704(int32_t ___eventType0, InteractionSourceState_t3425813774 * ___state1, int32_t ___pressType2); extern const Il2CppMethodPointer g_ReversePInvokeWrapperPointers[9] = { reinterpret_cast<Il2CppMethodPointer>(ReversePInvokeWrapper_AppleTlsContext_NativeReadCallback_m2315213031), reinterpret_cast<Il2CppMethodPointer>(ReversePInvokeWrapper_AppleTlsContext_NativeWriteCallback_m2714148351), reinterpret_cast<Il2CppMethodPointer>(ReversePInvokeWrapper_UnityTlsContext_WriteCallback_m574372540), reinterpret_cast<Il2CppMethodPointer>(ReversePInvokeWrapper_UnityTlsContext_ReadCallback_m3273793046), reinterpret_cast<Il2CppMethodPointer>(ReversePInvokeWrapper_UnityTlsContext_VerifyCallback_m2272716052), reinterpret_cast<Il2CppMethodPointer>(ReversePInvokeWrapper_UnityTlsContext_CertificateCallback_m3892869084), reinterpret_cast<Il2CppMethodPointer>(ReversePInvokeWrapper_DeflateStreamNative_UnmanagedRead_m255710264), reinterpret_cast<Il2CppMethodPointer>(ReversePInvokeWrapper_DeflateStreamNative_UnmanagedWrite_m232731864), reinterpret_cast<Il2CppMethodPointer>(ReversePInvokeWrapper_InteractionManager_OnSourceEvent_m1799627704), };
[ "tuandinhmai@gmail.com" ]
tuandinhmai@gmail.com
85d6c5b4d4a09fac67d01fa397719b688a5c5099
64c2b93afcfda11aefcccfb3604145fa00f5abb8
/serialconnector.h
bdc32b6374fc9c0b77c84a47a8e9dfa056fc9008
[]
no_license
tamasstummer/ratlab_8_qt
91a6768fab6fe330bd7349f5d08312430dcf2640
b4fba46ca7a1658a0370e167da6132acbbe5a7e0
refs/heads/master
2021-05-20T09:45:47.484493
2020-04-01T16:37:46
2020-04-01T16:37:46
252,231,291
0
0
null
null
null
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false
false
629
h
#ifndef SERIALCONNECTOR_H #define SERIALCONNECTOR_H #include <QObject> #include <QVariant> #include "serialsimulator.h" class SerialConnector : public QObject { Q_OBJECT public: explicit SerialConnector(QObject *parent = nullptr); SerialSimulator *serialsimulator; QByteArray *buffer; bool connectSerial(); bool disconnectSerial(); private: void getMessage(); void decodeMessage(QString); signals: void tempChanged(QVariant); void tiltChanged(QVariant); void alarmChanged(QVariant); private slots: void serial_data_available_from_simulator(); }; #endif // SERIALCONNECTOR_H
[ "tamas.stummer@gmail.com" ]
tamas.stummer@gmail.com
5ecbc5752a165a0b19298ec48f091f6bc85d2a17
6325638953353358c7243c6f292bbc55f6427d8d
/CodeChef/Beginner/ARRROT.cpp
7cd9a068228f57f34ebba5d0277728c4a8bb3e0c
[]
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bashu22tiwari/BashuTiwari-CP
60fc93488569c4e0cbc217f53aecd1bf38cc486f
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refs/heads/main
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#include <bits/stdc++.h> using namespace std; int main(){ int n; cin >> n; int arr[n]; for(int i=0 ; i<n i ++){ cin >> arr[i]; } int sum = 0; for(int i=0 ; i<n ; i++){ sum+=arr[i]; } int q; cin >> q; for(int i=0 ; i<q ; i++){ sum*=2; } cout << sum; }
[ "55925918+bashu22tiwari@users.noreply.github.com" ]
55925918+bashu22tiwari@users.noreply.github.com
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/app/src/main/cpp/dir7941/dir22441/dir22442/dir22443/dir22444/dir22869/dir22870/dir22871/file23039.cpp
a5a028bd6e1ca81910ce78c7bbb060c65c4170e8
[]
no_license
tgeng/HugeProject
829c3bdfb7cbaf57727c41263212d4a67e3eb93d
4488d3b765e8827636ce5e878baacdf388710ef2
refs/heads/master
2022-08-21T16:58:54.161627
2020-05-28T01:54:03
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#ifndef file23039 #error "macro file23039 must be defined" #endif static const char* file23039String = "file23039";
[ "tgeng@google.com" ]
tgeng@google.com
af82470453808e06295b6d25d3e64a99fc473d1d
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/src/shaders/StaticShader.h
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[]
no_license
raulgrell/Vumod
a9676c8592d310eae8e456414c994ac2c0600990
10ca6dab8346549ae119c21dc519ad8e420bdfe4
refs/heads/master
2022-06-08T17:48:32.813281
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#pragma once #include "ShaderGL.h" #include <light/Light.h> #include <camera/Camera.h> #include <vector> class Camera; class StaticShader: public ShaderGL { public: StaticShader(); void BindAttributes() override; void GetUniformLocations() override; void LoadShineVariables(float damper, float reflectivity); void LoadTransformationMatrix(const Mat4 *matrix); void LoadLights(std::vector<Light> &lights); void LoadProjectionMatrix(Mat4& matrix); void LoadViewMatrix(Camera &camera); void LoadFakeLightingVariable(bool useFakeLighting); void LoadSkyColor(float r, float g, float b); void LoadFogVariables(float density, float gradient); void LoadNumberOfRows(int numberOfRows); void LoadTextureOffset(float x, float y); void LoadClipPlane(Vec4& vec); private: static constexpr int MAX_LIGHTS = 4; int location_transformationMatrix{}; int location_projectionMatrix{}; int location_viewMatrix{}; int location_lightPosition[MAX_LIGHTS]{}; int location_lightColor[MAX_LIGHTS]{}; int location_attenuation[MAX_LIGHTS]{}; int location_shineDamper{}; int location_reflectivity{}; int location_useFakeLighting{}; int location_skyColor{}; int location_fogDensity{}; int location_fogGradient{}; int location_numberOfRows{}; int location_textureOffset{}; int location_clipPlane{}; };
[ "raulgrell@gmail.com" ]
raulgrell@gmail.com
ff373fbf1896a6742b28afcfdfafebe616470479
bfd0f52a7454b10a54dec4098c3234d6efd0523e
/热题100/树/538.把二叉搜索树转换为累加树.cpp
d6944d7389a5e37e147174c45430940195dd7abe
[]
no_license
sherry3255/cooooode
ddde959068b0a9850e9982e8b65976caa36c5323
5de2c08c2dc4001a905b83c5efd30cf93f746a30
refs/heads/main
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/* * @lc app=leetcode.cn id=538 lang=cpp * * [538] 把二叉搜索树转换为累加树 */ // @lc code=start /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} * TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {} * }; */ class Solution { public: // 反序中序遍历二叉树,即为一个递减序列,先加和,再赋值给root int sum = 0; TreeNode* convertBST(TreeNode* root) { if(root!=nullptr){ convertBST(root->right); sum += root->val; root->val = sum; convertBST(root->left); } return root; } }; // 递归过程中有栈的开销,平均情况为O(nlogn),最坏的情况下,树为链状,为O(n). // @lc code=end
[ "zhoubh@deepblueai.com" ]
zhoubh@deepblueai.com
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/converter/linux/my_application.cc
bc5bfdd95cf52e2ab84f0c09eaacc909d9fb44db
[]
no_license
sinaziaee/flutter_bootcamp
9fdce5da0947fdb40733d90db1b91bb57499f37b
855defe85be755424911141e0deac9fa6dc82e79
refs/heads/master
2023-08-15T12:07:03.511580
2021-09-15T07:28:57
2021-09-15T07:28:57
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#include "my_application.h" #include <flutter_linux/flutter_linux.h> #ifdef GDK_WINDOWING_X11 #include <gdk/gdkx.h> #endif #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; char** dart_entrypoint_arguments; }; G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION) // Implements GApplication::activate. static void my_application_activate(GApplication* application) { MyApplication* self = MY_APPLICATION(application); GtkWindow* window = GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application))); // Use a header bar when running in GNOME as this is the common style used // by applications and is the setup most users will be using (e.g. Ubuntu // desktop). // If running on X and not using GNOME then just use a traditional title bar // in case the window manager does more exotic layout, e.g. tiling. // If running on Wayland assume the header bar will work (may need changing // if future cases occur). gboolean use_header_bar = TRUE; #ifdef GDK_WINDOWING_X11 GdkScreen *screen = gtk_window_get_screen(window); if (GDK_IS_X11_SCREEN(screen)) { const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen); if (g_strcmp0(wm_name, "GNOME Shell") != 0) { use_header_bar = FALSE; } } #endif if (use_header_bar) { GtkHeaderBar *header_bar = GTK_HEADER_BAR(gtk_header_bar_new()); gtk_widget_show(GTK_WIDGET(header_bar)); gtk_header_bar_set_title(header_bar, "converter"); gtk_header_bar_set_show_close_button(header_bar, TRUE); gtk_window_set_titlebar(window, GTK_WIDGET(header_bar)); } else { gtk_window_set_title(window, "converter"); } gtk_window_set_default_size(window, 1280, 720); gtk_widget_show(GTK_WIDGET(window)); g_autoptr(FlDartProject) project = fl_dart_project_new(); fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments); FlView* view = fl_view_new(project); gtk_widget_show(GTK_WIDGET(view)); gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view)); fl_register_plugins(FL_PLUGIN_REGISTRY(view)); gtk_widget_grab_focus(GTK_WIDGET(view)); } // Implements GApplication::local_command_line. static gboolean my_application_local_command_line(GApplication* application, gchar ***arguments, int *exit_status) { MyApplication* self = MY_APPLICATION(application); // Strip out the first argument as it is the binary name. self->dart_entrypoint_arguments = g_strdupv(*arguments + 1); g_autoptr(GError) error = nullptr; if (!g_application_register(application, nullptr, &error)) { g_warning("Failed to register: %s", error->message); *exit_status = 1; return TRUE; } g_application_activate(application); *exit_status = 0; return TRUE; } // Implements GObject::dispose. static void my_application_dispose(GObject *object) { MyApplication* self = MY_APPLICATION(object); g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev); G_OBJECT_CLASS(my_application_parent_class)->dispose(object); } static void my_application_class_init(MyApplicationClass* klass) { G_APPLICATION_CLASS(klass)->activate = my_application_activate; G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line; G_OBJECT_CLASS(klass)->dispose = my_application_dispose; } static void my_application_init(MyApplication* self) {} MyApplication* my_application_new() { return MY_APPLICATION(g_object_new(my_application_get_type(), "application-id", APPLICATION_ID, "flags", G_APPLICATION_NON_UNIQUE, nullptr)); }
[ "sinaziaee99@gmail.com" ]
sinaziaee99@gmail.com
8469aad41f5fe1acfaed2a99322b6c34fc80deaa
e4960ccc6b4a81c906a8311e5282d54f3a869ef1
/Project/Phase4/sockets_phase4/Connection.h
e2a4154d91f27eb7ce9eebdca3100269d3dd315e
[]
no_license
katerinachinnappan/CMPS-109
3f53bd72b30ae5caf5bad698c0c19a17f5771045
221c219106d37286682d86343a401fbc6345552f
refs/heads/master
2021-01-18T16:26:51.465923
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#ifndef CONNECTION_H_INCLUDED #define CONNECTION_H_INCLUDED #include "TCPSocket.h" #include "Thread.h" #include "SRIMain.h" #include "Thread.h" #include "TCPSocket.h" // A class representing a single connection form a client class Connection : public Thread //Inherit from Thread { private: TCPSocket * tcpSocket; // TCP Socket for communication with client Connection * next_connection; // A way to build a linked list of connections for the garbage collector to be able to track them public: Connection(TCPSocket * p_tcpSocket); // Constructor: Set client connected TCP socket void * threadMainBody (void * arg); // Main thread body that serves the connection void setNextConnection(Connection * connection); // Set the next pointer: used by the Garbage Collector Connection * getNextConnection (); // Get a pointer to the next connection ~Connection(); // Destructor }; #endif // CONNECTION_H_INCLUDED
[ "katiachinnap@gmail.com" ]
katiachinnap@gmail.com
92066db2d6bfbcee59d24a7fcc3c36ec964f3f64
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/leetcode/cpp/preimageSizeFZF/main.cpp
eab538d7472ed2fef6cf47c07b34510d72ea6bc0
[]
no_license
Alwaysproblem/simplecode
aea5c5a910c357263be1a071bc555e2dab20e332
b1ee0ad390c9e1193109b97b8c66351aaa6f6b8b
refs/heads/master
2023-07-22T16:00:14.859769
2023-07-22T14:59:23
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/* * @lc app=leetcode.cn id=793 lang=cpp * * [793] 阶乘函数后 K 个零 */ #include <fmt/format.h> #include <fmt/ranges.h> #include <climits> #include <iostream> #include <unordered_map> #include <vector> using namespace std; // @lc code=start class Solution { public: long trailingZeroes(long n) { long res = 0; for (long d = n; d / 5 > 0; d = d / 5) { res += d / 5; } return res; } long left_bound(int target) { long lo = 0, hi = LONG_MAX - 1, mid = 0; while (lo <= hi) { mid = lo + (hi - lo) / 2; if (trailingZeroes(mid) == target) { hi = mid - 1; } else if (trailingZeroes(mid) < target) { lo = mid + 1; } else if (trailingZeroes(mid) > target) { hi = mid - 1; } } return lo; } long right_bound(int target) { long lo = 0, hi = LONG_MAX - 1, mid = 0; while (lo <= hi) { mid = lo + (hi - lo) / 2; if (trailingZeroes(mid) == target) { lo = mid + 1; } else if (trailingZeroes(mid) < target) { lo = mid + 1; } else if (trailingZeroes(mid) > target) { hi = mid - 1; } } return hi; } int preimageSizeFZF(int K) { // fmt::print("{}\n", right_bound(K)); // fmt::print("{}\n", left_bound(K)); return (int)(right_bound(K) - left_bound(K) + 1); } }; // @lc code=end int main() { int k = 0; Solution sol; int v = sol.preimageSizeFZF(k); fmt::print("{}\n", v); return 0; }
[ "reganyang0415@gmail.com" ]
reganyang0415@gmail.com
2b28f6e27b1cd96377bc9b642b821dae702de4d5
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/rysm-server/arduino/arduino.ino
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[]
no_license
ADavidLiu/smart-cart
570d94248243f99331fb0971527f8efc166508b9
e5c612648b9bac65f79b71754f2c51174e9373b1
refs/heads/master
2020-03-18T15:30:05.271801
2018-06-20T03:52:53
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#include <SPI.h> #include <RFID.h> #include "HX711.h" #define SS_PIN 10 #define RST_PIN 9 #define DOUT A1 #define CLK A0 HX711 balanza(DOUT, CLK); RFID rfid(SS_PIN,RST_PIN); String id = ""; void setup() { Serial.begin(9600); SPI.begin(); rfid.init(); balanza.read(); balanza.set_scale(439430.25); balanza.tare(20); } void loop() { float kg = balanza.get_units(20); float gr = kg*1000; if(rfid.isCard()) { if(rfid.readCardSerial()) { id = (String) rfid.serNum[0] + (String) rfid.serNum[1] + (String) rfid.serNum[2] + (String) rfid.serNum[3] + (String) rfid.serNum[4]; Serial.print(";" + id + ";" + ":" + (String) gr + ":"); } } delay(1000); rfid.halt(); }
[ "adavidliuf@gmail.com" ]
adavidliuf@gmail.com
33e09383359cc3100c13ba1f53c5f4625528aceb
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/CS Class work/CS 1700 Homework problems/P362A102.cpp
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no_license
mrsalt/USU
4acf7ecf84663491582a834f31f69cfd17938d58
49cbc7bbc597f6780338f11bf341c86579bb3c02
refs/heads/master
2020-08-26T22:39:36.728764
2019-10-24T00:50:08
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// 362 // marks // Mark Salisbury // P362A102.cpp //Template functions must be implemented prior to their use, therefore, place the code for your // template functions before main. //A102. (template functions) (min) Read section 3.21 then do problem 3.58 from your text. #include <iostream.h> template <class T> T min(T val1, T val2){ if (val1 < val2) return val1; else return val2; } void main(void){ int a, b; char c, d; float e, f; cout << "Enter two integers: "; cin >> a >> b; cout << "The smaller of the two is: " << min(a, b) << endl; cout << "Enter two characters: "; cin >> c >> d; cout << "The smaller of the two is: " << min(c, d) << endl; cout << "Enter two floats: "; cin >> e >> f; cout << "The smaller of the two is: " << min(e, f) << endl; }
[ "fmark.salisbury@gmail.com" ]
fmark.salisbury@gmail.com
8ce20ff55d21a3694d8cfd66cbbdafe663817893
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/examples/01_backend/LCDML_010_simpleThread/LCDML_010_simpleThread.ino
9459c57664b300bbfa13e57a160c3b9d681c49e0
[ "MIT" ]
permissive
Ludy87/LCDMenuLib2
f975b71959bee5dc05b1e3b1e535f5d1af4b6210
8412024188c4fe6b2b7f2003528587f9df0380ca
refs/heads/master
2020-04-02T03:52:24.770213
2018-10-21T08:51:54
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// ============================================================ // Example: LCDML_simpleThread example // ============================================================ // Description: // This example includes the complete functionality over some // tabs. All Tabs which are started with "LCDML_display_.." // generates an output on the display / console / .... // This example is for the author to test the complete functionality // // The simpleThread Library provides a method to to run more then // one loop function. The loop functions are called with a priority // and a time interval. The lib is not using interrupts. // When a function is called it runs until the function end is reached. // // Download simple thread: // https://github.com/Jomelo/simpleThread // // documentation (german): // https://forum.arduino.cc/index.php?topic=165552.0 // // ============================================================ // ********************************************************************* // includes // ********************************************************************* #include <LCDMenuLib2.h> #include <simpleThread.h> // ********************************************************************* // LCDML display settings // ********************************************************************* // settings for LCD #define _LCDML_DISP_cols 20 #define _LCDML_DISP_rows 4 // ********************************************************************* // Prototypes // ********************************************************************* void lcdml_menu_display(); void lcdml_menu_clear(); void lcdml_menu_control(); // ********************************************************************* // Objects // ********************************************************************* LCDMenuLib2_menu LCDML_0 (255, 0, 0, NULL, NULL); // root menu element (do not change) LCDMenuLib2 LCDML(LCDML_0, _LCDML_DISP_rows, _LCDML_DISP_cols, lcdml_menu_display, lcdml_menu_clear, lcdml_menu_control); // ********************************************************************* // LCDML MENU/DISP // ********************************************************************* // LCDML_0 => layer 0 // LCDML_0_X => layer 1 // LCDML_0_X_X => layer 2 // LCDML_0_X_X_X => layer 3 // LCDML_0_... => layer ... // ********************************************************************* // LCDML MENU/DISP // ********************************************************************* // LCDML_0 => layer 0 // LCDML_0_X => layer 1 // LCDML_0_X_X => layer 2 // LCDML_0_X_X_X => layer 3 // LCDML_0_... => layer ... // For beginners // LCDML_add(id, prev_layer, new_num, lang_char_array, callback_function) LCDML_add (0 , LCDML_0 , 1 , "Information" , mFunc_information); // this menu function can be found on "LCDML_display_menuFunction" tab LCDML_add (1 , LCDML_0 , 2 , "Time info" , mFunc_timer_info); // this menu function can be found on "LCDML_display_menuFunction" tab LCDML_add (2 , LCDML_0 , 3 , "Program" , NULL); // NULL = no menu function LCDML_add (3 , LCDML_0_3 , 1 , "Blink Thread" , NULL); // NULL = no menu function LCDML_add (4 , LCDML_0_3_1 , 1 , "Start Thread" , mFunc_thread_start); // Thread control (start) LCDML_add (5 , LCDML_0_3_1 , 2 , "Stop Thread" , mFunc_thread_stop); // Thread control (stop) LCDML_add (6 , LCDML_0_3_1_2 , 1 , "Warm" , NULL); // NULL = no menu function LCDML_add (7 , LCDML_0_3_1_2 , 2 , "Cold" , NULL); // NULL = no menu function LCDML_add (8 , LCDML_0_3_1_2 , 3 , "Back" , mFunc_back); // this menu function can be found on "LCDML_display_menuFunction" tab LCDML_add (9 , LCDML_0_3_1 , 3 , "Back" , mFunc_back); // this menu function can be found on "LCDML_display_menuFunction" tab LCDML_add (10 , LCDML_0_3 , 2 , "Program 2" , mFunc_p2); // this menu function can be found on "LCDML_display_menuFunction" tab LCDML_add (11 , LCDML_0_3 , 3 , "Back" , mFunc_back); // this menu function can be found on "LCDML_display_menuFunction" tab LCDML_add (12 , LCDML_0 , 4 , "Special" , NULL); // NULL = no menu function LCDML_add (13 , LCDML_0_4 , 1 , "Go to Root" , mFunc_goToRootMenu); // this menu function can be found on "LCDML_display_menuFunction" tab LCDML_add (14 , LCDML_0_4 , 2 , "Jump to Time info", mFunc_jumpTo_timer_info); // this menu function can be found on "LCDML_display_menuFunction" tab LCDML_add (15 , LCDML_0_4 , 3 , "Back" , mFunc_back); // this menu function can be found on "LCDML_display_menuFunction" tab // Advanced menu (for profit) part with more settings // Example for one function and different parameters // It is recommend to use parameters for switching settings like, (small drink, medium drink, big drink) or (200ml, 400ml, 600ml, 800ml) ... // the parameter change can also be released with dynParams on the next example // LCDMenuLib_add(id, prev_layer, new_num, condition, lang_char_array, callback_function, parameter (0-255), menu function type ) LCDML_addAdvanced (16 , LCDML_0 , 5 , NULL, "Parameter" , NULL, 0, _LCDML_TYPE_default); // NULL = no menu function LCDML_addAdvanced (17 , LCDML_0_5 , 1 , NULL, "Parameter 1" , mFunc_para, 10, _LCDML_TYPE_default); // NULL = no menu function LCDML_addAdvanced (18 , LCDML_0_5 , 2 , NULL, "Parameter 2" , mFunc_para, 20, _LCDML_TYPE_default); // NULL = no menu function LCDML_addAdvanced (19 , LCDML_0_5 , 3 , NULL, "Parameter 3" , mFunc_para, 30, _LCDML_TYPE_default); // NULL = no menu function LCDML_add (20 , LCDML_0_5 , 4 , "Back" , mFunc_back); // this menu function can be found on "LCDML_display_menuFunction" tab // Example for dynamic content // 1. set the string to "" // 2. use type _LCDML_TYPE_dynParam instead of _LCDML_TYPE_default // this function type can not be used in combination with different parameters // LCDMenuLib_add(id, prev_layer, new_num, condition, lang_char_array, callback_function, parameter (0-255), menu function type ) LCDML_addAdvanced (21 , LCDML_0 , 6 , NULL, "" , mDyn_para, 0, _LCDML_TYPE_dynParam); // NULL = no menu function // Example for conditions (for example for a screensaver) // 1. define a condition as a function of a boolean type -> return false = not displayed, return true = displayed // 2. set the function name as callback (remove the braces '()' it gives bad errors) // LCDMenuLib_add(id, prev_layer, new_num, condition, lang_char_array, callback_function, parameter (0-255), menu function type ) LCDML_addAdvanced (22 , LCDML_0 , 7 , COND_hide, "screensaver" , mFunc_screensaver, 0, _LCDML_TYPE_default); // this menu function can be found on "LCDML_display_menuFunction" tab // ***TIP*** Try to update _LCDML_DISP_cnt when you add a menu element. // menu element count - last element id // this value must be the same as the last menu element #define _LCDML_DISP_cnt 22 // create menu LCDML_createMenu(_LCDML_DISP_cnt); // ********************************************************************* // Simple Thread configuration // ********************************************************************* // define the thread number _sT_cnt_1 => 1, _sT_cnt_2 => 2, .... #define _sT_cnt _sT_cnt_3 // initialisation simpleThread_init(_sT_cnt); /* create a new thread * - params for "timebased_static" and "timebased_dynamic" (dynamic: the runtime can be changed) * param 1: priority (unique id) (the first is "_sT_P1", next one "_sT_P2", ...) * param 2: time mode: "_sT_millis" or "_sT_micros" * param 3: waittime as unsigned long ( 50UL or something else with UL at the end) * param 4: the current state of a thread "_sT_start" or "_sT_stop" or "_sT_stable" * ("_sT_stable" => a stable state function is called) * param 5: callback function name * * - params for "eventbased" * param 1: param 1: priority (unique id) (the first is "_sT_P1", next one "_sT_P2", ...) * param 2: callback function name */ simpleThread_new_timebased_static (_sT_P1 , _sT_micros, 0 , _sT_start , Thread_input_check); simpleThread_new_timebased_static (_sT_P2 , _sT_millis, 1000UL , _sT_stop , Thread_Serial_Blink_Example); simpleThread_new_timebased_static (_sT_P3 , _sT_millis, 100UL , _sT_start , Thread_LCDMenuLib); /* simple thread control makros reference * initialisation: * =============== * void simpleThread_init( number of threads ) * void simpleThread_new_timebased_static(unique_id, time_mode, wait_time, current_state, callback_function) * void simpleThread_new_timebased_dynamic(unique_id, time_mode, wait_time, current_state, callback_function) * void simpleThread_new_eventbased(unique_id, callback_function) * * setup initialisation: * =============== * void simpleThread_initSetup(_sT_cnt); // do no change something here * * loop initialisation: * =============== * void simpleThread_run(_sT_priority); * or * void simpleThread_run(_sT_no_priority); // the return value of simpleThread_loop is set to true * * create a thread function: * =============== * void simpleThread_setup(callback_function) * boolean simpleThread_loop(callback_function) // return true => go to the next function (use this when the * wait_time is 0 to call the other threads * // return false => go to the begin of the thread list * void simpleThread_stable(callback_function) * * thread handling: * =============== * void simpleThread_start(callback_function) * void simpleThread_stop(callback_function) * void simpleThread_reset(callback_function) // setup function is called on the next start * void simpleThread_restart(callback_function) // reset and start * * void simpleThread_event_start(callback_function) * void simpleThread_event_reset(callback_function) // setup function is called on the next start * void simpleThread_event_restart(callback_function) // reset and start * * call a thread directly: * =============== * void simpleThread_call(callback_function) * * call a part of a thread directly * =============== * void simpleThread_call_setup(callback_function) * boolean simpleThread_call_loop(callback_function) * void simpleThread_call_stable(callback_function) * */ // ********************************************************************* // SETUP // ********************************************************************* void setup() { // serial init; only be needed if serial control is used Serial.begin(9600); // start serial Serial.println(F(_LCDML_VERSION)); // only for examples simpleThread_initSetup(_sT_cnt); // LCDMenuLib Setup LCDML_setup(_LCDML_DISP_cnt); // Some settings which can be used // Enable Menu Rollover //LCDML.MENU_enRollover(); // Enable Screensaver (screensaver menu function, time to activate in ms) LCDML.SCREEN_enable(mFunc_screensaver, 10000); // set to 10 seconds //LCDML.SCREEN_disable(); // Some needful methods // You can jump to a menu function from anywhere with //LCDML.OTHER_jumpToFunc(mFunc_p2); // the parameter is the function name } // ********************************************************************* // LOOP // ********************************************************************* void loop() { simpleThread_run(_sT_priority); } // ********************************************************************* // check some errors - do not change here anything // ********************************************************************* # if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows) # error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib2.h # endif
[ "nilsfeld@gmail.com" ]
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#include "rocks.h" // Put your Rock methods here Rock :: Rock() { }
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/* * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WEEX_UIKIT_WTF_DEQUE_H_ #define WEEX_UIKIT_WTF_DEQUE_H_ // FIXME: Could move what Vector and Deque share into a separate file. // Deque doesn't actually use Vector. #include <iterator> #include "render/wtf/PassTraits.h" #include "render/wtf/Vector.h" namespace WTF { template <typename T, size_t inlineCapacity, typename Allocator> class DequeIteratorBase; template <typename T, size_t inlineCapacity, typename Allocator> class DequeIterator; template <typename T, size_t inlineCapacity, typename Allocator> class DequeConstIterator; template <typename T, size_t inlineCapacity = 0, typename Allocator = DefaultAllocator> class Deque : public VectorDestructorBase<Deque<T, inlineCapacity, Allocator>, T, (inlineCapacity > 0), Allocator::isGarbageCollected> { WTF_USE_ALLOCATOR(Deque, Allocator); public: typedef DequeIterator<T, inlineCapacity, Allocator> iterator; typedef DequeConstIterator<T, inlineCapacity, Allocator> const_iterator; typedef std::reverse_iterator<iterator> reverse_iterator; typedef std::reverse_iterator<const_iterator> const_reverse_iterator; typedef PassTraits<T> Pass; typedef typename PassTraits<T>::PassType PassType; Deque(); Deque(const Deque<T, inlineCapacity, Allocator>&); // FIXME: Doesn't work if there is an inline buffer, due to crbug.com/360572 Deque<T, 0, Allocator>& operator=(const Deque&); void finalize(); // We hard wire the inlineCapacity to zero here, due to crbug.com/360572 void swap(Deque<T, 0, Allocator>&); size_t size() const { return m_start <= m_end ? m_end - m_start : m_end + m_buffer.capacity() - m_start; } bool isEmpty() const { return m_start == m_end; } iterator begin() { return iterator(this, m_start); } iterator end() { return iterator(this, m_end); } const_iterator begin() const { return const_iterator(this, m_start); } const_iterator end() const { return const_iterator(this, m_end); } reverse_iterator rbegin() { return reverse_iterator(end()); } reverse_iterator rend() { return reverse_iterator(begin()); } const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); } const_reverse_iterator rend() const { return const_reverse_iterator(begin()); } T& first() { ASSERT(m_start != m_end); return m_buffer.buffer()[m_start]; } const T& first() const { ASSERT(m_start != m_end); return m_buffer.buffer()[m_start]; } PassType takeFirst(); T& last() { ASSERT(m_start != m_end); return *(--end()); } const T& last() const { ASSERT(m_start != m_end); return *(--end()); } PassType takeLast(); T& at(size_t i) { RELEASE_ASSERT(i < size()); size_t right = m_buffer.capacity() - m_start; return i < right ? m_buffer.buffer()[m_start + i] : m_buffer.buffer()[i - right]; } const T& at(size_t i) const { RELEASE_ASSERT(i < size()); size_t right = m_buffer.capacity() - m_start; return i < right ? m_buffer.buffer()[m_start + i] : m_buffer.buffer()[i - right]; } T& operator[](size_t i) { return at(i); } const T& operator[](size_t i) const { return at(i); } template <typename U> void append(const U&); template <typename U> void prepend(const U&); void removeFirst(); void removeLast(); void remove(iterator&); void remove(const_iterator&); void clear(); template <typename Predicate> iterator findIf(Predicate&); private: friend class DequeIteratorBase<T, inlineCapacity, Allocator>; typedef VectorBuffer<T, inlineCapacity, Allocator> Buffer; typedef VectorTypeOperations<T> TypeOperations; typedef DequeIteratorBase<T, inlineCapacity, Allocator> IteratorBase; void remove(size_t position); void destroyAll(); void expandCapacityIfNeeded(); void expandCapacity(); Buffer m_buffer; unsigned m_start; unsigned m_end; }; template <typename T, size_t inlineCapacity, typename Allocator> class DequeIteratorBase { protected: DequeIteratorBase(); DequeIteratorBase(const Deque<T, inlineCapacity, Allocator>*, size_t); DequeIteratorBase(const DequeIteratorBase&); DequeIteratorBase<T, 0, Allocator>& operator=( const DequeIteratorBase<T, 0, Allocator>&); ~DequeIteratorBase(); void assign(const DequeIteratorBase& other) { *this = other; } void increment(); void decrement(); T* before() const; T* after() const; bool isEqual(const DequeIteratorBase&) const; private: Deque<T, inlineCapacity, Allocator>* m_deque; unsigned m_index; friend class Deque<T, inlineCapacity, Allocator>; }; template <typename T, size_t inlineCapacity = 0, typename Allocator = DefaultAllocator> class DequeIterator : public DequeIteratorBase<T, inlineCapacity, Allocator> { private: typedef DequeIteratorBase<T, inlineCapacity, Allocator> Base; typedef DequeIterator<T, inlineCapacity, Allocator> Iterator; public: typedef ptrdiff_t difference_type; typedef T value_type; typedef T* pointer; typedef T& reference; typedef std::bidirectional_iterator_tag iterator_category; DequeIterator(Deque<T, inlineCapacity, Allocator>* deque, size_t index) : Base(deque, index) {} DequeIterator(const Iterator& other) : Base(other) {} DequeIterator& operator=(const Iterator& other) { Base::assign(other); return *this; } T& operator*() const { return *Base::after(); } T* operator->() const { return Base::after(); } bool operator==(const Iterator& other) const { return Base::isEqual(other); } bool operator!=(const Iterator& other) const { return !Base::isEqual(other); } Iterator& operator++() { Base::increment(); return *this; } // postfix ++ intentionally omitted Iterator& operator--() { Base::decrement(); return *this; } // postfix -- intentionally omitted }; template <typename T, size_t inlineCapacity = 0, typename Allocator = DefaultAllocator> class DequeConstIterator : public DequeIteratorBase<T, inlineCapacity, Allocator> { private: typedef DequeIteratorBase<T, inlineCapacity, Allocator> Base; typedef DequeConstIterator<T, inlineCapacity, Allocator> Iterator; typedef DequeIterator<T, inlineCapacity, Allocator> NonConstIterator; public: typedef ptrdiff_t difference_type; typedef T value_type; typedef const T* pointer; typedef const T& reference; typedef std::bidirectional_iterator_tag iterator_category; DequeConstIterator(const Deque<T, inlineCapacity, Allocator>* deque, size_t index) : Base(deque, index) {} DequeConstIterator(const Iterator& other) : Base(other) {} DequeConstIterator(const NonConstIterator& other) : Base(other) {} DequeConstIterator& operator=(const Iterator& other) { Base::assign(other); return *this; } DequeConstIterator& operator=(const NonConstIterator& other) { Base::assign(other); return *this; } const T& operator*() const { return *Base::after(); } const T* operator->() const { return Base::after(); } bool operator==(const Iterator& other) const { return Base::isEqual(other); } bool operator!=(const Iterator& other) const { return !Base::isEqual(other); } Iterator& operator++() { Base::increment(); return *this; } // postfix ++ intentionally omitted Iterator& operator--() { Base::decrement(); return *this; } // postfix -- intentionally omitted }; template <typename T, size_t inlineCapacity, typename Allocator> inline Deque<T, inlineCapacity, Allocator>::Deque() : m_start(0), m_end(0) {} template <typename T, size_t inlineCapacity, typename Allocator> inline Deque<T, inlineCapacity, Allocator>::Deque( const Deque<T, inlineCapacity, Allocator>& other) : m_buffer(other.m_buffer.capacity()), m_start(other.m_start), m_end(other.m_end) { const T* otherBuffer = other.m_buffer.buffer(); if (m_start <= m_end) TypeOperations::uninitializedCopy(otherBuffer + m_start, otherBuffer + m_end, m_buffer.buffer() + m_start); else { TypeOperations::uninitializedCopy(otherBuffer, otherBuffer + m_end, m_buffer.buffer()); TypeOperations::uninitializedCopy(otherBuffer + m_start, otherBuffer + m_buffer.capacity(), m_buffer.buffer() + m_start); } } template <typename T, size_t inlineCapacity, typename Allocator> inline Deque<T, 0, Allocator>& Deque<T, inlineCapacity, Allocator>::operator=( const Deque& other) { Deque<T> copy(other); swap(copy); return *this; } template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::destroyAll() { if (m_start <= m_end) { TypeOperations::destruct(m_buffer.buffer() + m_start, m_buffer.buffer() + m_end); } else { TypeOperations::destruct(m_buffer.buffer(), m_buffer.buffer() + m_end); TypeOperations::destruct(m_buffer.buffer() + m_start, m_buffer.buffer() + m_buffer.capacity()); } } // Off-GC-heap deques: Destructor should be called. // On-GC-heap deques: Destructor should be called for inline buffers // (if any) but destructor shouldn't be called for vector backing since // it is managed by the traced GC heap. template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::finalize() { if (!inlineCapacity && !m_buffer.buffer()) return; if (!isEmpty() && !(Allocator::isGarbageCollected && m_buffer.hasOutOfLineBuffer())) destroyAll(); m_buffer.destruct(); } // FIXME: Doesn't work if there is an inline buffer, due to crbug.com/360572 template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::swap( Deque<T, 0, Allocator>& other) { std::swap(m_start, other.m_start); std::swap(m_end, other.m_end); m_buffer.swapVectorBuffer(other.m_buffer); } template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::clear() { destroyAll(); m_start = 0; m_end = 0; m_buffer.deallocateBuffer(m_buffer.buffer()); m_buffer.resetBufferPointer(); } template <typename T, size_t inlineCapacity, typename Allocator> template <typename Predicate> inline DequeIterator<T, inlineCapacity, Allocator> Deque<T, inlineCapacity, Allocator>::findIf(Predicate& predicate) { iterator end_iterator = end(); for (iterator it = begin(); it != end_iterator; ++it) { if (predicate(*it)) return it; } return end_iterator; } template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::expandCapacityIfNeeded() { if (m_start) { if (m_end + 1 != m_start) return; } else if (m_end) { if (m_end != m_buffer.capacity() - 1) return; } else if (m_buffer.capacity()) return; expandCapacity(); } template <typename T, size_t inlineCapacity, typename Allocator> void Deque<T, inlineCapacity, Allocator>::expandCapacity() { size_t oldCapacity = m_buffer.capacity(); T* oldBuffer = m_buffer.buffer(); m_buffer.allocateBuffer( std::max(static_cast<size_t>(16), oldCapacity + oldCapacity / 4 + 1)); if (m_start <= m_end) TypeOperations::move(oldBuffer + m_start, oldBuffer + m_end, m_buffer.buffer() + m_start); else { TypeOperations::move(oldBuffer, oldBuffer + m_end, m_buffer.buffer()); size_t newStart = m_buffer.capacity() - (oldCapacity - m_start); TypeOperations::move(oldBuffer + m_start, oldBuffer + oldCapacity, m_buffer.buffer() + newStart); m_start = newStart; } m_buffer.deallocateBuffer(oldBuffer); } template <typename T, size_t inlineCapacity, typename Allocator> inline typename Deque<T, inlineCapacity, Allocator>::PassType Deque<T, inlineCapacity, Allocator>::takeFirst() { T oldFirst = Pass::transfer(first()); removeFirst(); return Pass::transfer(oldFirst); } template <typename T, size_t inlineCapacity, typename Allocator> inline typename Deque<T, inlineCapacity, Allocator>::PassType Deque<T, inlineCapacity, Allocator>::takeLast() { T oldLast = Pass::transfer(last()); removeLast(); return Pass::transfer(oldLast); } template <typename T, size_t inlineCapacity, typename Allocator> template <typename U> inline void Deque<T, inlineCapacity, Allocator>::append(const U& value) { expandCapacityIfNeeded(); new (NotNull, &m_buffer.buffer()[m_end]) T(value); if (m_end == m_buffer.capacity() - 1) m_end = 0; else ++m_end; } template <typename T, size_t inlineCapacity, typename Allocator> template <typename U> inline void Deque<T, inlineCapacity, Allocator>::prepend(const U& value) { expandCapacityIfNeeded(); if (!m_start) m_start = m_buffer.capacity() - 1; else --m_start; new (NotNull, &m_buffer.buffer()[m_start]) T(value); } template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::removeFirst() { ASSERT(!isEmpty()); TypeOperations::destruct(&m_buffer.buffer()[m_start], &m_buffer.buffer()[m_start + 1]); if (m_start == m_buffer.capacity() - 1) m_start = 0; else ++m_start; } template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::removeLast() { ASSERT(!isEmpty()); if (!m_end) m_end = m_buffer.capacity() - 1; else --m_end; TypeOperations::destruct(&m_buffer.buffer()[m_end], &m_buffer.buffer()[m_end + 1]); } template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::remove(iterator& it) { remove(it.m_index); } template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::remove(const_iterator& it) { remove(it.m_index); } template <typename T, size_t inlineCapacity, typename Allocator> inline void Deque<T, inlineCapacity, Allocator>::remove(size_t position) { if (position == m_end) return; T* buffer = m_buffer.buffer(); TypeOperations::destruct(&buffer[position], &buffer[position + 1]); // Find which segment of the circular buffer contained the remove element, and // only move elements in that part. if (position >= m_start) { TypeOperations::moveOverlapping(buffer + m_start, buffer + position, buffer + m_start + 1); m_start = (m_start + 1) % m_buffer.capacity(); } else { TypeOperations::moveOverlapping(buffer + position + 1, buffer + m_end, buffer + position); m_end = (m_end - 1 + m_buffer.capacity()) % m_buffer.capacity(); } } template <typename T, size_t inlineCapacity, typename Allocator> inline DequeIteratorBase<T, inlineCapacity, Allocator>::DequeIteratorBase() : m_deque(0) {} template <typename T, size_t inlineCapacity, typename Allocator> inline DequeIteratorBase<T, inlineCapacity, Allocator>::DequeIteratorBase( const Deque<T, inlineCapacity, Allocator>* deque, size_t index) : m_deque(const_cast<Deque<T, inlineCapacity, Allocator>*>(deque)), m_index(index) {} template <typename T, size_t inlineCapacity, typename Allocator> inline DequeIteratorBase<T, inlineCapacity, Allocator>::DequeIteratorBase( const DequeIteratorBase& other) : m_deque(other.m_deque), m_index(other.m_index) {} template <typename T, size_t inlineCapacity, typename Allocator> inline DequeIteratorBase<T, 0, Allocator>& DequeIteratorBase<T, inlineCapacity, Allocator>::operator=( const DequeIteratorBase<T, 0, Allocator>& other) { m_deque = other.m_deque; m_index = other.m_index; return *this; } template <typename T, size_t inlineCapacity, typename Allocator> inline DequeIteratorBase<T, inlineCapacity, Allocator>::~DequeIteratorBase() {} template <typename T, size_t inlineCapacity, typename Allocator> inline bool DequeIteratorBase<T, inlineCapacity, Allocator>::isEqual( const DequeIteratorBase& other) const { return m_index == other.m_index; } template <typename T, size_t inlineCapacity, typename Allocator> inline void DequeIteratorBase<T, inlineCapacity, Allocator>::increment() { ASSERT(m_index != m_deque->m_end); ASSERT(m_deque->m_buffer.capacity()); if (m_index == m_deque->m_buffer.capacity() - 1) m_index = 0; else ++m_index; } template <typename T, size_t inlineCapacity, typename Allocator> inline void DequeIteratorBase<T, inlineCapacity, Allocator>::decrement() { ASSERT(m_index != m_deque->m_start); ASSERT(m_deque->m_buffer.capacity()); if (!m_index) m_index = m_deque->m_buffer.capacity() - 1; else --m_index; } template <typename T, size_t inlineCapacity, typename Allocator> inline T* DequeIteratorBase<T, inlineCapacity, Allocator>::after() const { ASSERT(m_index != m_deque->m_end); return &m_deque->m_buffer.buffer()[m_index]; } template <typename T, size_t inlineCapacity, typename Allocator> inline T* DequeIteratorBase<T, inlineCapacity, Allocator>::before() const { ASSERT(m_index != m_deque->m_start); if (!m_index) return &m_deque->m_buffer.buffer()[m_deque->m_buffer.capacity() - 1]; return &m_deque->m_buffer.buffer()[m_index - 1]; } template <typename T, size_t inlineCapacity, typename Allocator> inline void swap(Deque<T, inlineCapacity, Allocator>& a, Deque<T, inlineCapacity, Allocator>& b) { a.swap(b); } } // namespace WTF using WTF::Deque; #endif // WEEX_UIKIT_WTF_DEQUE_H_
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#pragma once #include "Engine/api.hpp" #include "Engine/Model/Model.hpp" #include "Engine/Components/Component.hpp" namespace Engine { class TransformComponent; /// <summary> /// This component is used to keep track of the meshes and textures to render. NOTE: only the Entity class is allowed to create this component. /// </summary> class ENGINE_API ModelComponent : public Component { private: friend class Entity; ModelComponent() = default; /// <summary> /// Create a model component with the give Model. /// </summary> explicit ModelComponent(eastl::shared_ptr<Model> newModel) noexcept; /// <summary> /// Create a model component with the given path. /// </summary> /// <param name="path">This path value is used to load the default mesh for this model component.</param> /// <returns></returns> explicit ModelComponent(eastl::string path) noexcept; /// <summary> /// This method is used to initialize your component in. This method is called after the setting of the owner. /// </summary> void InitializeComponent() override; public: virtual ~ModelComponent(); /// <summary> /// This method allows you to change the model to render of this model component. /// </summary> /// <param name="newModel">The new model to use.</param> void SetModel(eastl::shared_ptr<Model> newModel); /// <summary> /// This method allows you to change the model to render of this model component. /// </summary> /// <param name="path">The path of the new model to use.</param> void SetModel(const eastl::string& path); /// <summary> /// This method will return the current model of this model component. /// </summary> /// <returns></returns> eastl::weak_ptr<Model> GetModel() const; /// <summary> /// Saves the data of this component to a archive /// </summary> /// <param name="ar"> the archive that you want to save to </param> template <typename archive> void SaveComponent(archive ar); /// <summary> /// loads the data from the archive to this component /// </summary> /// <param name="ar"> the archive that you want to load from </param> template<typename archive> void LoadComponent(archive ar); private: void Update() override; void Render(); void OnComponentAdded(eastl::weak_ptr<Component> addedComponent) override; void OnComponentRemoved(eastl::weak_ptr<Component> removedComponent) override; eastl::weak_ptr<Model> model; eastl::weak_ptr<TransformComponent> transformComponent; eastl::string path; }; } //namespace Engine
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feiko_joosten@hotmail.com
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/Miscellaneous/Debugging Templates.cpp
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// Sky's the limit :) #include <bits/stdc++.h> using namespace std; // #define int long long /* char array n * m # sand . empty array of size m a[i] = num of sands in column m */ // DEBUGGING TEMPLATES /* Alternative for g++ -D LOCAL filenmae.cpp Codeforces defines an ONLINE_JUDGE macro for C/C++ programs. Therefore it is possible to write a template where the debugging output works on a local machine, and turns into nothing on Codeforces. A very simple implementation: #ifndef ONLINE_JUDGE # define LOG(x) (cerr << #x << " = " << (x) << endl) #else # define LOG(x) 0 #endif Then just write LOG(i); in the program. */ /* // https://codeforces.com/blog/entry/68809 void __print(int x) {cout << x;} void __print(long x) {cout << x;} void __print(long long x) {cout << x;} void __print(unsigned x) {cout << x;} void __print(unsigned long x) {cout << x;} void __print(unsigned long long x) {cout << x;} void __print(float x) {cout << x;} void __print(double x) {cout << x;} void __print(long double x) {cout << x;} void __print(char x) {cout << '\'' << x << '\'';} void __print(const char *x) {cout << '\"' << x << '\"';} void __print(const string &x) {cout << '\"' << x << '\"';} void __print(bool x) {cout << (x ? "true" : "false");} template<typename T, typename V> void __print(const pair<T, V> &x) {cout << '{'; __print(x.first); cout << ", "; __print(x.second); cout << '}';} template<typename T> void __print(const T &x) {int f = 0; cout << '{'; for (auto &i : x) cout << (f++ ? ", " : ""), __print(i); cout << "}";} void _print() {cout << "]\n";} template <typename T, typename... V> void _print(T t, V... v) {__print(t); if (sizeof...(v)) cout << ", "; _print(v...);} #ifndef ONLINE_JUDGE #define debug(x...) cout << "[" << #x << "] = ["; _print(x) #else #define debug(x...) #endif */ /* // neal // http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0200r0.html template<class Fun> class y_combinator_result { Fun fun_; public: template<class T> explicit y_combinator_result(T &&fun): fun_(std::forward<T>(fun)) {} template<class ...Args> decltype(auto) operator()(Args &&...args) { return fun_(std::ref(*this), std::forward<Args>(args)...); } }; template<class Fun> decltype(auto) y_combinator(Fun &&fun) { return y_combinator_result<std::decay_t<Fun>>(std::forward<Fun>(fun)); } template<typename A, typename B> ostream& operator<<(ostream &os, const pair<A, B> &p) { return os << '(' << p.first << ", " << p.second << ')'; } template<typename T_container, typename T = typename enable_if<!is_same<T_container, string>::value, typename T_container::value_type>::type> ostream& operator<<(ostream &os, const T_container &v) { os << '{'; string sep; for (const T &x : v) os << sep << x, sep = ", "; return os << '}'; } void dbg_out() { cerr << endl; } template<typename Head, typename... Tail> void dbg_out(Head H, Tail... T) { cerr << ' ' << H; dbg_out(T...); } #ifdef ONLINE_JUDGE #define dbg(...) cerr << "(" << #__VA_ARGS__ << "):", dbg_out(__VA_ARGS__) #else #define dbg(...) #endif */ /* // https://codeforces.com/blog/entry/91347 #define SFINAE(x, ...) \ template <class, class = void> \ struct x : std::false_type {}; \ template <class T> \ struct x<T, std::void_t<__VA_ARGS__>> : std::true_type {} SFINAE(DefaultIO, decltype(std::cout << std::declval<T &>())); SFINAE(IsTuple, typename std::tuple_size<T>::type); SFINAE(Iterable, decltype(std::begin(std::declval<T>()))); template <class T> constexpr char Space(const T &) { return (Iterable<T>::value or IsTuple<T>::value) ? '\n' : ' '; } template <auto &os> struct Writer { template <class T> void Impl(T const &t) const { if constexpr (DefaultIO<T>::value) os << t; else if constexpr (Iterable<T>::value) { int i = 0; for (auto &&x : t) ((i++) ? (os << Space(x), Impl(x)) : Impl(x)); } else if constexpr (IsTuple<T>::value) std::apply([this](auto const &... args) { int i = 0; (((i++) ? (os << ' ', Impl(args)) : Impl(args)), ...); }, t); else static_assert(IsTuple<T>::value, "No matching type for print"); } template <class F, class... Ts> auto &operator()(F const &f, Ts const &... ts) const { return Impl(f), ((os << ' ', Impl(ts)), ...), os << '\n', *this; } }; #ifndef ONLINE_JUDGE #define debug(args...) \ { \ std::string _s = #args; \ std::replace(_s.begin(), _s.end(), ',', ' '); \ std::stringstream _ss(_s); \ std::istream_iterator<std::string> _it(_ss); \ std::cerr << "Line " << __LINE__ << "\n"; \ err(_it, args); \ } void err(std::istream_iterator<std::string> it) { std::ignore = it; } template <typename T, typename... Args> void err(std::istream_iterator<std::string> it, T a, Args... args) { std::cerr << *it << " = "; Writer<std::cerr>{}(a); err(++it, args...); } #define ASSERT(...) \ if (not(__VA_ARGS__)) throw runtime_error(#__VA_ARGS__) #else #define debug(...) 0 #define ASSERT(...) 0 #endif */ /* // Errichto // https://codeforces.com/blog/entry/67830 // https://github.com/Errichto/youtube/blob/master/reply_code_warsaw_kodziaki.cpp // Usage // debug() << imie(c * 2) imie(min(a, b)) imie(a != b); // debug() << "add" imie(i) imie(A) imie(diff); // debug() << imie(V); // V is a vector // debug() << imie(a) imie(h1) imie(h2) imie(my_dist) imie(path) imie(vertices); // int a,h1,h2; vector path; // debug() << "Zlaczacz::Ogarnij(" imie(a) imie(b) ") = " << res; // pair<vector<int>, vector<int>> res; int a,b; #define sim template < class c #define ris return * this #define dor > debug & operator << #define eni(x) sim > typename \ enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) { sim > struct rge { c b, e; }; sim > rge<c> range(c i, c j) { return rge<c>{i, j}; } sim > auto dud(c* x) -> decltype(cerr << *x, 0); sim > char dud(...); struct debug { #ifdef LOCAL ~debug() { cerr << endl; } eni(!=) cerr << boolalpha << i; ris; } eni(==) ris << range(begin(i), end(i)); } sim, class b dor(pair < b, c > d) { ris << "(" << d.first << ", " << d.second << ")"; } sim dor(rge<c> d) { *this << "["; for (auto it = d.b; it != d.e; ++it) *this << ", " + 2 * (it == d.b) << *it; ris << "]"; } #else sim dor(const c&) { ris; } #endif }; #define imie(...) " [" << #__VA_ARGS__ ": " << (__VA_ARGS__) << "] " */ /* // tourist // https://codeforces.com/blog/entry/65311 // https://codeforces.com/blog/entry/76087 string to_string(string s) { return '"' + s + '"'; } string to_string(const char* s) { return to_string((string) s); } string to_string(bool b) { return (b ? "true" : "false"); } template <typename A, typename B> string to_string(pair<A, B> p) { return "(" + to_string(p.first) + ", " + to_string(p.second) + ")"; } template <typename A> string to_string(A v) { bool first = true; string res = "{"; for (const auto &x : v) { if (!first) { res += ", "; } first = false; res += to_string(x); } res += "}"; return res; } void debug_out() { cerr << endl; } template <typename Head, typename... Tail> void debug_out(Head H, Tail... T) { cerr << " " << to_string(H); debug_out(T...); } #ifdef LOCAL #define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__) #else #define debug(...) 42 #endif */ /* // tnowak // https://codeforces.com/blog/entry/67830 // To debug, you'll overload cout // For eg. to debug vector from(n + 1, vector<tuple<int, int, int>>(10, {-1, -1, -1})); // ostream& operator<<(ostream &o, tuple<int, int, int> &t) { // return o << vector{get<0>(t), get<1>(t), get<2>(t)}; // } template<class A, class B> auto& operator<<(ostream &o, pair<A, B> p) { return o << '(' << p.first << ", " << p.second << ')'; } template<class T> auto operator<<(ostream &o, T x) -> decltype(x.end(), o) { o << '{'; int i = 0; for(auto e : x) o << (", ")+2*!i++ << e; return o << '}'; } #ifndef ONLINE_JUDGE #define debug(x...) cerr << "[" #x "]: ", [](auto... $) {((cerr << $ << "; "), ...); }(x), cerr << '\n' #else #define debug(...) {} #endif */ void run_case() { } signed main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); int T = 1; // cin >> T; for (int t = 1; t <= T; t++) { // cout << "Case #" << t << ": "; run_case(); } return 0; }
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef WIN32 // for posix_fallocate #ifdef __linux__ #define _POSIX_C_SOURCE 200112L #endif #include <fcntl.h> #include <sys/stat.h> #include <sys/resource.h> #endif #include "util.h" #include "sync.h" #include "version.h" #include "ui_interface.h" #include <boost/algorithm/string/join.hpp> #include <boost/algorithm/string/case_conv.hpp> // for to_lower() #include <boost/algorithm/string/predicate.hpp> // for startswith() and endswith() // Work around clang compilation problem in Boost 1.46: // /usr/include/boost/program_options/detail/config_file.hpp:163:17: error: call to function 'to_internal' that is neither visible in the template definition nor found by argument-dependent lookup // See also: http://stackoverflow.com/questions/10020179/compilation-fail-in-boost-librairies-program-options // http://clang.debian.net/status.php?version=3.0&key=CANNOT_FIND_FUNCTION namespace boost { namespace program_options { std::string to_internal(const std::string&); } } #include <boost/program_options/detail/config_file.hpp> #include <boost/program_options/parsers.hpp> #include <boost/filesystem.hpp> #include <boost/filesystem/fstream.hpp> #include <boost/foreach.hpp> #include <boost/thread.hpp> #include <openssl/crypto.h> #include <openssl/rand.h> #include <stdarg.h> #ifdef WIN32 #ifdef _MSC_VER #pragma warning(disable:4786) #pragma warning(disable:4804) #pragma warning(disable:4805) #pragma warning(disable:4717) #endif #ifdef _WIN32_WINNT #undef _WIN32_WINNT #endif #define _WIN32_WINNT 0x0501 #ifdef _WIN32_IE #undef _WIN32_IE #endif #define _WIN32_IE 0x0501 #define WIN32_LEAN_AND_MEAN 1 #ifndef NOMINMAX #define NOMINMAX #endif #include <io.h> /* for _commit */ #include "shlobj.h" #elif defined(__linux__) # include <sys/prctl.h> #endif using namespace std; map<string, string> mapArgs; map<string, vector<string> > mapMultiArgs; bool fDebug = false; bool fDebugNet = false; bool fPrintToConsole = false; bool fPrintToDebugger = false; bool fDaemon = false; bool fServer = false; bool fCommandLine = false; string strMiscWarning; bool fTestNet = false; bool fBloomFilters = true; bool fNoListen = false; bool fLogTimestamps = false; CMedianFilter<int64> vTimeOffsets(200,0); volatile bool fReopenDebugLog = false; bool fCachedPath[2] = {false, false}; // Init OpenSSL library multithreading support static CCriticalSection** ppmutexOpenSSL; void locking_callback(int mode, int i, const char* file, int line) { if (mode & CRYPTO_LOCK) { ENTER_CRITICAL_SECTION(*ppmutexOpenSSL[i]); } else { LEAVE_CRITICAL_SECTION(*ppmutexOpenSSL[i]); } } LockedPageManager LockedPageManager::instance; // Init class CInit { public: CInit() { // Init OpenSSL library multithreading support ppmutexOpenSSL = (CCriticalSection**)OPENSSL_malloc(CRYPTO_num_locks() * sizeof(CCriticalSection*)); for (int i = 0; i < CRYPTO_num_locks(); i++) ppmutexOpenSSL[i] = new CCriticalSection(); CRYPTO_set_locking_callback(locking_callback); #ifdef WIN32 // Seed random number generator with screen scrape and other hardware sources RAND_screen(); #endif // Seed random number generator with performance counter RandAddSeed(); } ~CInit() { // Shutdown OpenSSL library multithreading support CRYPTO_set_locking_callback(NULL); for (int i = 0; i < CRYPTO_num_locks(); i++) delete ppmutexOpenSSL[i]; OPENSSL_free(ppmutexOpenSSL); } } instance_of_cinit; void RandAddSeed() { // Seed with CPU performance counter int64 nCounter = GetPerformanceCounter(); RAND_add(&nCounter, sizeof(nCounter), 1.5); memset(&nCounter, 0, sizeof(nCounter)); } void RandAddSeedPerfmon() { RandAddSeed(); // This can take up to 2 seconds, so only do it every 10 minutes static int64 nLastPerfmon; if (GetTime() < nLastPerfmon + 10 * 60) return; nLastPerfmon = GetTime(); #ifdef WIN32 // Don't need this on Linux, OpenSSL automatically uses /dev/urandom // Seed with the entire set of perfmon data unsigned char pdata[250000]; memset(pdata, 0, sizeof(pdata)); unsigned long nSize = sizeof(pdata); long ret = RegQueryValueExA(HKEY_PERFORMANCE_DATA, "Global", NULL, NULL, pdata, &nSize); RegCloseKey(HKEY_PERFORMANCE_DATA); if (ret == ERROR_SUCCESS) { RAND_add(pdata, nSize, nSize/100.0); OPENSSL_cleanse(pdata, nSize); printf("RandAddSeed() %lu bytes\n", nSize); } #endif } uint64 GetRand(uint64 nMax) { if (nMax == 0) return 0; // The range of the random source must be a multiple of the modulus // to give every possible output value an equal possibility uint64 nRange = (std::numeric_limits<uint64>::max() / nMax) * nMax; uint64 nRand = 0; do RAND_bytes((unsigned char*)&nRand, sizeof(nRand)); while (nRand >= nRange); return (nRand % nMax); } int GetRandInt(int nMax) { return GetRand(nMax); } uint256 GetRandHash() { uint256 hash; RAND_bytes((unsigned char*)&hash, sizeof(hash)); return hash; } // // OutputDebugStringF (aka printf -- there is a #define that we really // should get rid of one day) has been broken a couple of times now // by well-meaning people adding mutexes in the most straightforward way. // It breaks because it may be called by global destructors during shutdown. // Since the order of destruction of static/global objects is undefined, // defining a mutex as a global object doesn't work (the mutex gets // destroyed, and then some later destructor calls OutputDebugStringF, // maybe indirectly, and you get a core dump at shutdown trying to lock // the mutex). static boost::once_flag debugPrintInitFlag = BOOST_ONCE_INIT; // We use boost::call_once() to make sure these are initialized in // in a thread-safe manner the first time it is called: static FILE* fileout = NULL; static boost::mutex* mutexDebugLog = NULL; static void DebugPrintInit() { assert(fileout == NULL); assert(mutexDebugLog == NULL); boost::filesystem::path pathDebug = GetDataDir() / "debug.log"; fileout = fopen(pathDebug.string().c_str(), "a"); if (fileout) setbuf(fileout, NULL); // unbuffered mutexDebugLog = new boost::mutex(); } int OutputDebugStringF(const char* pszFormat, ...) { int ret = 0; // Returns total number of characters written if (fPrintToConsole) { // print to console va_list arg_ptr; va_start(arg_ptr, pszFormat); ret += vprintf(pszFormat, arg_ptr); va_end(arg_ptr); } else if (!fPrintToDebugger) { static bool fStartedNewLine = true; boost::call_once(&DebugPrintInit, debugPrintInitFlag); if (fileout == NULL) return ret; boost::mutex::scoped_lock scoped_lock(*mutexDebugLog); // reopen the log file, if requested if (fReopenDebugLog) { fReopenDebugLog = false; boost::filesystem::path pathDebug = GetDataDir() / "debug.log"; if (freopen(pathDebug.string().c_str(),"a",fileout) != NULL) setbuf(fileout, NULL); // unbuffered } // Debug print useful for profiling if (fLogTimestamps && fStartedNewLine) ret += fprintf(fileout, "%s ", DateTimeStrFormat("%Y-%m-%d %H:%M:%S", GetTime()).c_str()); if (pszFormat[strlen(pszFormat) - 1] == '\n') fStartedNewLine = true; else fStartedNewLine = false; va_list arg_ptr; va_start(arg_ptr, pszFormat); ret += vfprintf(fileout, pszFormat, arg_ptr); va_end(arg_ptr); } #ifdef WIN32 if (fPrintToDebugger) { static CCriticalSection cs_OutputDebugStringF; // accumulate and output a line at a time { LOCK(cs_OutputDebugStringF); static std::string buffer; va_list arg_ptr; va_start(arg_ptr, pszFormat); buffer += vstrprintf(pszFormat, arg_ptr); va_end(arg_ptr); int line_start = 0, line_end; while((line_end = buffer.find('\n', line_start)) != -1) { OutputDebugStringA(buffer.substr(line_start, line_end - line_start).c_str()); line_start = line_end + 1; ret += line_end-line_start; } buffer.erase(0, line_start); } } #endif return ret; } string vstrprintf(const char *format, va_list ap) { char buffer[50000]; char* p = buffer; int limit = sizeof(buffer); int ret; loop { va_list arg_ptr; va_copy(arg_ptr, ap); #ifdef WIN32 ret = _vsnprintf(p, limit, format, arg_ptr); #else ret = vsnprintf(p, limit, format, arg_ptr); #endif va_end(arg_ptr); if (ret >= 0 && ret < limit) break; if (p != buffer) delete[] p; limit *= 2; p = new char[limit]; if (p == NULL) throw std::bad_alloc(); } string str(p, p+ret); if (p != buffer) delete[] p; return str; } string real_strprintf(const char *format, int dummy, ...) { va_list arg_ptr; va_start(arg_ptr, dummy); string str = vstrprintf(format, arg_ptr); va_end(arg_ptr); return str; } string real_strprintf(const std::string &format, int dummy, ...) { va_list arg_ptr; va_start(arg_ptr, dummy); string str = vstrprintf(format.c_str(), arg_ptr); va_end(arg_ptr); return str; } bool error(const char *format, ...) { va_list arg_ptr; va_start(arg_ptr, format); std::string str = vstrprintf(format, arg_ptr); va_end(arg_ptr); printf("ERROR: %s\n", str.c_str()); return false; } void ParseString(const string& str, char c, vector<string>& v) { if (str.empty()) return; string::size_type i1 = 0; string::size_type i2; loop { i2 = str.find(c, i1); if (i2 == str.npos) { v.push_back(str.substr(i1)); return; } v.push_back(str.substr(i1, i2-i1)); i1 = i2+1; } } string FormatMoney(int64 n, bool fPlus) { // Note: not using straight sprintf here because we do NOT want // localized number formatting. int64 n_abs = (n > 0 ? n : -n); int64 quotient = n_abs/COIN; int64 remainder = n_abs%COIN; string str = strprintf("%"PRI64d".%08"PRI64d, quotient, remainder); // Right-trim excess zeros before the decimal point: int nTrim = 0; for (int i = str.size()-1; (str[i] == '0' && isdigit(str[i-2])); --i) ++nTrim; if (nTrim) str.erase(str.size()-nTrim, nTrim); if (n < 0) str.insert((unsigned int)0, 1, '-'); else if (fPlus && n > 0) str.insert((unsigned int)0, 1, '+'); return str; } bool ParseMoney(const string& str, int64& nRet) { return ParseMoney(str.c_str(), nRet); } bool ParseMoney(const char* pszIn, int64& nRet) { string strWhole; int64 nUnits = 0; const char* p = pszIn; while (isspace(*p)) p++; for (; *p; p++) { if (*p == '.') { p++; int64 nMult = CENT*10; while (isdigit(*p) && (nMult > 0)) { nUnits += nMult * (*p++ - '0'); nMult /= 10; } break; } if (isspace(*p)) break; if (!isdigit(*p)) return false; strWhole.insert(strWhole.end(), *p); } for (; *p; p++) if (!isspace(*p)) return false; if (strWhole.size() > 10) // guard against 63 bit overflow return false; if (nUnits < 0 || nUnits > COIN) return false; int64 nWhole = atoi64(strWhole); int64 nValue = nWhole*COIN + nUnits; nRet = nValue; return true; } // safeChars chosen to allow simple messages/URLs/email addresses, but avoid anything // even possibly remotely dangerous like & or > static string safeChars("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ01234567890 .,;_/:?@"); string SanitizeString(const string& str) { string strResult; for (std::string::size_type i = 0; i < str.size(); i++) { if (safeChars.find(str[i]) != std::string::npos) strResult.push_back(str[i]); } return strResult; } static const signed char phexdigit[256] = { -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, 0,1,2,3,4,5,6,7,8,9,-1,-1,-1,-1,-1,-1, -1,0xa,0xb,0xc,0xd,0xe,0xf,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,0xa,0xb,0xc,0xd,0xe,0xf,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, }; bool IsHex(const string& str) { BOOST_FOREACH(unsigned char c, str) { if (phexdigit[c] < 0) return false; } return (str.size() > 0) && (str.size()%2 == 0); } vector<unsigned char> ParseHex(const char* psz) { // convert hex dump to vector vector<unsigned char> vch; loop { while (isspace(*psz)) psz++; signed char c = phexdigit[(unsigned char)*psz++]; if (c == (signed char)-1) break; unsigned char n = (c << 4); c = phexdigit[(unsigned char)*psz++]; if (c == (signed char)-1) break; n |= c; vch.push_back(n); } return vch; } vector<unsigned char> ParseHex(const string& str) { return ParseHex(str.c_str()); } static void InterpretNegativeSetting(string name, map<string, string>& mapSettingsRet) { // interpret -nofoo as -foo=0 (and -nofoo=0 as -foo=1) as long as -foo not set if (name.find("-no") == 0) { std::string positive("-"); positive.append(name.begin()+3, name.end()); if (mapSettingsRet.count(positive) == 0) { bool value = !GetBoolArg(name); mapSettingsRet[positive] = (value ? "1" : "0"); } } } void ParseParameters(int argc, const char* const argv[]) { mapArgs.clear(); mapMultiArgs.clear(); for (int i = 1; i < argc; i++) { std::string str(argv[i]); std::string strValue; size_t is_index = str.find('='); if (is_index != std::string::npos) { strValue = str.substr(is_index+1); str = str.substr(0, is_index); } #ifdef WIN32 boost::to_lower(str); if (boost::algorithm::starts_with(str, "/")) str = "-" + str.substr(1); #endif if (str[0] != '-') break; mapArgs[str] = strValue; mapMultiArgs[str].push_back(strValue); } // New 0.6 features: BOOST_FOREACH(const PAIRTYPE(string,string)& entry, mapArgs) { string name = entry.first; // interpret --foo as -foo (as long as both are not set) if (name.find("--") == 0) { std::string singleDash(name.begin()+1, name.end()); if (mapArgs.count(singleDash) == 0) mapArgs[singleDash] = entry.second; name = singleDash; } // interpret -nofoo as -foo=0 (and -nofoo=0 as -foo=1) as long as -foo not set InterpretNegativeSetting(name, mapArgs); } } std::string GetArg(const std::string& strArg, const std::string& strDefault) { if (mapArgs.count(strArg)) return mapArgs[strArg]; return strDefault; } int64 GetArg(const std::string& strArg, int64 nDefault) { if (mapArgs.count(strArg)) return atoi64(mapArgs[strArg]); return nDefault; } bool GetBoolArg(const std::string& strArg, bool fDefault) { if (mapArgs.count(strArg)) { if (mapArgs[strArg].empty()) return true; return (atoi(mapArgs[strArg]) != 0); } return fDefault; } bool SoftSetArg(const std::string& strArg, const std::string& strValue) { if (mapArgs.count(strArg)) return false; mapArgs[strArg] = strValue; return true; } bool SoftSetBoolArg(const std::string& strArg, bool fValue) { if (fValue) return SoftSetArg(strArg, std::string("1")); else return SoftSetArg(strArg, std::string("0")); } string EncodeBase64(const unsigned char* pch, size_t len) { static const char *pbase64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; string strRet=""; strRet.reserve((len+2)/3*4); int mode=0, left=0; const unsigned char *pchEnd = pch+len; while (pch<pchEnd) { int enc = *(pch++); switch (mode) { case 0: // we have no bits strRet += pbase64[enc >> 2]; left = (enc & 3) << 4; mode = 1; break; case 1: // we have two bits strRet += pbase64[left | (enc >> 4)]; left = (enc & 15) << 2; mode = 2; break; case 2: // we have four bits strRet += pbase64[left | (enc >> 6)]; strRet += pbase64[enc & 63]; mode = 0; break; } } if (mode) { strRet += pbase64[left]; strRet += '='; if (mode == 1) strRet += '='; } return strRet; } string EncodeBase64(const string& str) { return EncodeBase64((const unsigned char*)str.c_str(), str.size()); } vector<unsigned char> DecodeBase64(const char* p, bool* pfInvalid) { static const int decode64_table[256] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1, -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }; if (pfInvalid) *pfInvalid = false; vector<unsigned char> vchRet; vchRet.reserve(strlen(p)*3/4); int mode = 0; int left = 0; while (1) { int dec = decode64_table[(unsigned char)*p]; if (dec == -1) break; p++; switch (mode) { case 0: // we have no bits and get 6 left = dec; mode = 1; break; case 1: // we have 6 bits and keep 4 vchRet.push_back((left<<2) | (dec>>4)); left = dec & 15; mode = 2; break; case 2: // we have 4 bits and get 6, we keep 2 vchRet.push_back((left<<4) | (dec>>2)); left = dec & 3; mode = 3; break; case 3: // we have 2 bits and get 6 vchRet.push_back((left<<6) | dec); mode = 0; break; } } if (pfInvalid) switch (mode) { case 0: // 4n base64 characters processed: ok break; case 1: // 4n+1 base64 character processed: impossible *pfInvalid = true; break; case 2: // 4n+2 base64 characters processed: require '==' if (left || p[0] != '=' || p[1] != '=' || decode64_table[(unsigned char)p[2]] != -1) *pfInvalid = true; break; case 3: // 4n+3 base64 characters processed: require '=' if (left || p[0] != '=' || decode64_table[(unsigned char)p[1]] != -1) *pfInvalid = true; break; } return vchRet; } string DecodeBase64(const string& str) { vector<unsigned char> vchRet = DecodeBase64(str.c_str()); return string((const char*)&vchRet[0], vchRet.size()); } string EncodeBase32(const unsigned char* pch, size_t len) { static const char *pbase32 = "abcdefghijklmnopqrstuvwxyz234567"; string strRet=""; strRet.reserve((len+4)/5*8); int mode=0, left=0; const unsigned char *pchEnd = pch+len; while (pch<pchEnd) { int enc = *(pch++); switch (mode) { case 0: // we have no bits strRet += pbase32[enc >> 3]; left = (enc & 7) << 2; mode = 1; break; case 1: // we have three bits strRet += pbase32[left | (enc >> 6)]; strRet += pbase32[(enc >> 1) & 31]; left = (enc & 1) << 4; mode = 2; break; case 2: // we have one bit strRet += pbase32[left | (enc >> 4)]; left = (enc & 15) << 1; mode = 3; break; case 3: // we have four bits strRet += pbase32[left | (enc >> 7)]; strRet += pbase32[(enc >> 2) & 31]; left = (enc & 3) << 3; mode = 4; break; case 4: // we have two bits strRet += pbase32[left | (enc >> 5)]; strRet += pbase32[enc & 31]; mode = 0; } } static const int nPadding[5] = {0, 6, 4, 3, 1}; if (mode) { strRet += pbase32[left]; for (int n=0; n<nPadding[mode]; n++) strRet += '='; } return strRet; } string EncodeBase32(const string& str) { return EncodeBase32((const unsigned char*)str.c_str(), str.size()); } vector<unsigned char> DecodeBase32(const char* p, bool* pfInvalid) { static const int decode32_table[256] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 26, 27, 28, 29, 30, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }; if (pfInvalid) *pfInvalid = false; vector<unsigned char> vchRet; vchRet.reserve((strlen(p))*5/8); int mode = 0; int left = 0; while (1) { int dec = decode32_table[(unsigned char)*p]; if (dec == -1) break; p++; switch (mode) { case 0: // we have no bits and get 5 left = dec; mode = 1; break; case 1: // we have 5 bits and keep 2 vchRet.push_back((left<<3) | (dec>>2)); left = dec & 3; mode = 2; break; case 2: // we have 2 bits and keep 7 left = left << 5 | dec; mode = 3; break; case 3: // we have 7 bits and keep 4 vchRet.push_back((left<<1) | (dec>>4)); left = dec & 15; mode = 4; break; case 4: // we have 4 bits, and keep 1 vchRet.push_back((left<<4) | (dec>>1)); left = dec & 1; mode = 5; break; case 5: // we have 1 bit, and keep 6 left = left << 5 | dec; mode = 6; break; case 6: // we have 6 bits, and keep 3 vchRet.push_back((left<<2) | (dec>>3)); left = dec & 7; mode = 7; break; case 7: // we have 3 bits, and keep 0 vchRet.push_back((left<<5) | dec); mode = 0; break; } } if (pfInvalid) switch (mode) { case 0: // 8n base32 characters processed: ok break; case 1: // 8n+1 base32 characters processed: impossible case 3: // +3 case 6: // +6 *pfInvalid = true; break; case 2: // 8n+2 base32 characters processed: require '======' if (left || p[0] != '=' || p[1] != '=' || p[2] != '=' || p[3] != '=' || p[4] != '=' || p[5] != '=' || decode32_table[(unsigned char)p[6]] != -1) *pfInvalid = true; break; case 4: // 8n+4 base32 characters processed: require '====' if (left || p[0] != '=' || p[1] != '=' || p[2] != '=' || p[3] != '=' || decode32_table[(unsigned char)p[4]] != -1) *pfInvalid = true; break; case 5: // 8n+5 base32 characters processed: require '===' if (left || p[0] != '=' || p[1] != '=' || p[2] != '=' || decode32_table[(unsigned char)p[3]] != -1) *pfInvalid = true; break; case 7: // 8n+7 base32 characters processed: require '=' if (left || p[0] != '=' || decode32_table[(unsigned char)p[1]] != -1) *pfInvalid = true; break; } return vchRet; } string DecodeBase32(const string& str) { vector<unsigned char> vchRet = DecodeBase32(str.c_str()); return string((const char*)&vchRet[0], vchRet.size()); } bool WildcardMatch(const char* psz, const char* mask) { loop { switch (*mask) { case '\0': return (*psz == '\0'); case '*': return WildcardMatch(psz, mask+1) || (*psz && WildcardMatch(psz+1, mask)); case '?': if (*psz == '\0') return false; break; default: if (*psz != *mask) return false; break; } psz++; mask++; } } bool WildcardMatch(const string& str, const string& mask) { return WildcardMatch(str.c_str(), mask.c_str()); } static std::string FormatException(std::exception* pex, const char* pszThread) { #ifdef WIN32 char pszModule[MAX_PATH] = ""; GetModuleFileNameA(NULL, pszModule, sizeof(pszModule)); #else const char* pszModule = "uwucoin"; #endif if (pex) return strprintf( "EXCEPTION: %s \n%s \n%s in %s \n", typeid(*pex).name(), pex->what(), pszModule, pszThread); else return strprintf( "UNKNOWN EXCEPTION \n%s in %s \n", pszModule, pszThread); } void LogException(std::exception* pex, const char* pszThread) { std::string message = FormatException(pex, pszThread); printf("\n%s", message.c_str()); } void PrintException(std::exception* pex, const char* pszThread) { std::string message = FormatException(pex, pszThread); printf("\n\n************************\n%s\n", message.c_str()); fprintf(stderr, "\n\n************************\n%s\n", message.c_str()); strMiscWarning = message; throw; } void PrintExceptionContinue(std::exception* pex, const char* pszThread) { std::string message = FormatException(pex, pszThread); printf("\n\n************************\n%s\n", message.c_str()); fprintf(stderr, "\n\n************************\n%s\n", message.c_str()); strMiscWarning = message; } boost::filesystem::path GetDefaultDataDir() { namespace fs = boost::filesystem; // Windows < Vista: C:\Documents and Settings\Username\Application Data\Bitcoin // Windows >= Vista: C:\Users\Username\AppData\Roaming\Bitcoin // Mac: ~/Library/Application Support/Bitcoin // Unix: ~/.bitcoin #ifdef WIN32 // Windows return GetSpecialFolderPath(CSIDL_APPDATA) / "Uwucoin"; #else fs::path pathRet; char* pszHome = getenv("HOME"); if (pszHome == NULL || strlen(pszHome) == 0) pathRet = fs::path("/"); else pathRet = fs::path(pszHome); #ifdef MAC_OSX // Mac pathRet /= "Library/Application Support"; fs::create_directory(pathRet); return pathRet / "Uwucoin"; #else // Unix return pathRet / ".uwucoin"; #endif #endif } const boost::filesystem::path &GetDataDir(bool fNetSpecific) { namespace fs = boost::filesystem; static fs::path pathCached[2]; static CCriticalSection csPathCached; fs::path &path = pathCached[fNetSpecific]; // This can be called during exceptions by printf, so we cache the // value so we don't have to do memory allocations after that. if (fCachedPath[fNetSpecific]) return path; LOCK(csPathCached); if (mapArgs.count("-datadir")) { path = fs::system_complete(mapArgs["-datadir"]); if (!fs::is_directory(path)) { path = ""; return path; } } else { path = GetDefaultDataDir(); } if (fNetSpecific && GetBoolArg("-testnet", false)) path /= "testnet3"; fs::create_directories(path); fCachedPath[fNetSpecific] = true; return path; } boost::filesystem::path GetConfigFile() { boost::filesystem::path pathConfigFile(GetArg("-conf", "uwucoin.conf")); if (!pathConfigFile.is_complete()) pathConfigFile = GetDataDir(false) / pathConfigFile; return pathConfigFile; } void ReadConfigFile(map<string, string>& mapSettingsRet, map<string, vector<string> >& mapMultiSettingsRet) { boost::filesystem::ifstream streamConfig(GetConfigFile()); if (!streamConfig.good()) return; // No bitcoin.conf file is OK // clear path cache after loading config file fCachedPath[0] = fCachedPath[1] = false; set<string> setOptions; setOptions.insert("*"); for (boost::program_options::detail::config_file_iterator it(streamConfig, setOptions), end; it != end; ++it) { // Don't overwrite existing settings so command line settings override bitcoin.conf string strKey = string("-") + it->string_key; if (mapSettingsRet.count(strKey) == 0) { mapSettingsRet[strKey] = it->value[0]; // interpret nofoo=1 as foo=0 (and nofoo=0 as foo=1) as long as foo not set) InterpretNegativeSetting(strKey, mapSettingsRet); } mapMultiSettingsRet[strKey].push_back(it->value[0]); } } boost::filesystem::path GetPidFile() { boost::filesystem::path pathPidFile(GetArg("-pid", "uwucoind.pid")); if (!pathPidFile.is_complete()) pathPidFile = GetDataDir() / pathPidFile; return pathPidFile; } #ifndef WIN32 void CreatePidFile(const boost::filesystem::path &path, pid_t pid) { FILE* file = fopen(path.string().c_str(), "w"); if (file) { fprintf(file, "%d\n", pid); fclose(file); } } #endif bool RenameOver(boost::filesystem::path src, boost::filesystem::path dest) { #ifdef WIN32 return MoveFileExA(src.string().c_str(), dest.string().c_str(), MOVEFILE_REPLACE_EXISTING); #else int rc = std::rename(src.string().c_str(), dest.string().c_str()); return (rc == 0); #endif /* WIN32 */ } void FileCommit(FILE *fileout) { fflush(fileout); // harmless if redundantly called #ifdef WIN32 _commit(_fileno(fileout)); #else #if defined(__linux__) || defined(__NetBSD__) fdatasync(fileno(fileout)); #elif defined(__APPLE__) && defined(F_FULLFSYNC) fcntl(fileno(fileout), F_FULLFSYNC, 0); #else fsync(fileno(fileout)); #endif #endif } int GetFilesize(FILE* file) { int nSavePos = ftell(file); int nFilesize = -1; if (fseek(file, 0, SEEK_END) == 0) nFilesize = ftell(file); fseek(file, nSavePos, SEEK_SET); return nFilesize; } bool TruncateFile(FILE *file, unsigned int length) { #if defined(WIN32) return _chsize(_fileno(file), length) == 0; #else return ftruncate(fileno(file), length) == 0; #endif } // this function tries to raise the file descriptor limit to the requested number. // It returns the actual file descriptor limit (which may be more or less than nMinFD) int RaiseFileDescriptorLimit(int nMinFD) { #if defined(WIN32) return 2048; #else struct rlimit limitFD; if (getrlimit(RLIMIT_NOFILE, &limitFD) != -1) { if (limitFD.rlim_cur < (rlim_t)nMinFD) { limitFD.rlim_cur = nMinFD; if (limitFD.rlim_cur > limitFD.rlim_max) limitFD.rlim_cur = limitFD.rlim_max; setrlimit(RLIMIT_NOFILE, &limitFD); getrlimit(RLIMIT_NOFILE, &limitFD); } return limitFD.rlim_cur; } return nMinFD; // getrlimit failed, assume it's fine #endif } // this function tries to make a particular range of a file allocated (corresponding to disk space) // it is advisory, and the range specified in the arguments will never contain live data void AllocateFileRange(FILE *file, unsigned int offset, unsigned int length) { #if defined(WIN32) // Windows-specific version HANDLE hFile = (HANDLE)_get_osfhandle(_fileno(file)); LARGE_INTEGER nFileSize; int64 nEndPos = (int64)offset + length; nFileSize.u.LowPart = nEndPos & 0xFFFFFFFF; nFileSize.u.HighPart = nEndPos >> 32; SetFilePointerEx(hFile, nFileSize, 0, FILE_BEGIN); SetEndOfFile(hFile); #elif defined(MAC_OSX) // OSX specific version fstore_t fst; fst.fst_flags = F_ALLOCATECONTIG; fst.fst_posmode = F_PEOFPOSMODE; fst.fst_offset = 0; fst.fst_length = (off_t)offset + length; fst.fst_bytesalloc = 0; if (fcntl(fileno(file), F_PREALLOCATE, &fst) == -1) { fst.fst_flags = F_ALLOCATEALL; fcntl(fileno(file), F_PREALLOCATE, &fst); } ftruncate(fileno(file), fst.fst_length); #elif defined(__linux__) // Version using posix_fallocate off_t nEndPos = (off_t)offset + length; posix_fallocate(fileno(file), 0, nEndPos); #else // Fallback version // TODO: just write one byte per block static const char buf[65536] = {}; fseek(file, offset, SEEK_SET); while (length > 0) { unsigned int now = 65536; if (length < now) now = length; fwrite(buf, 1, now, file); // allowed to fail; this function is advisory anyway length -= now; } #endif } void ShrinkDebugFile() { // Scroll debug.log if it's getting too big boost::filesystem::path pathLog = GetDataDir() / "debug.log"; FILE* file = fopen(pathLog.string().c_str(), "r"); if (file && GetFilesize(file) > 10 * 1000000) { // Restart the file with some of the end char pch[200000]; fseek(file, -sizeof(pch), SEEK_END); int nBytes = fread(pch, 1, sizeof(pch), file); fclose(file); file = fopen(pathLog.string().c_str(), "w"); if (file) { fwrite(pch, 1, nBytes, file); fclose(file); } } else if(file != NULL) fclose(file); } // // "Never go to sea with two chronometers; take one or three." // Our three time sources are: // - System clock // - Median of other nodes clocks // - The user (asking the user to fix the system clock if the first two disagree) // static int64 nMockTime = 0; // For unit testing int64 GetTime() { if (nMockTime) return nMockTime; return time(NULL); } void SetMockTime(int64 nMockTimeIn) { nMockTime = nMockTimeIn; } static int64 nTimeOffset = 0; int64 GetTimeOffset() { return nTimeOffset; } int64 GetAdjustedTime() { return GetTime() + GetTimeOffset(); } void AddTimeData(const CNetAddr& ip, int64 nTime) { int64 nOffsetSample = nTime - GetTime(); // Ignore duplicates static set<CNetAddr> setKnown; if (!setKnown.insert(ip).second) return; // Add data vTimeOffsets.input(nOffsetSample); printf("Added time data, samples %d, offset %+"PRI64d" (%+"PRI64d" minutes)\n", vTimeOffsets.size(), nOffsetSample, nOffsetSample/60); if (vTimeOffsets.size() >= 5 && vTimeOffsets.size() % 2 == 1) { int64 nMedian = vTimeOffsets.median(); std::vector<int64> vSorted = vTimeOffsets.sorted(); // Only let other nodes change our time by so much if (abs64(nMedian) < 35 * 60) // Uwucoin: changed maximum adjust to 35 mins to avoid letting peers change our time too much in case of an attack. { nTimeOffset = nMedian; } else { nTimeOffset = 0; static bool fDone; if (!fDone) { // If nobody has a time different than ours but within 5 minutes of ours, give a warning bool fMatch = false; BOOST_FOREACH(int64 nOffset, vSorted) if (nOffset != 0 && abs64(nOffset) < 5 * 60) fMatch = true; if (!fMatch) { fDone = true; string strMessage = _("Warning: Please check that your computer's date and time are correct! If your clock is wrong Uwucoin will not work properly."); strMiscWarning = strMessage; printf("*** %s\n", strMessage.c_str()); uiInterface.ThreadSafeMessageBox(strMessage, "", CClientUIInterface::MSG_WARNING); } } } if (fDebug) { BOOST_FOREACH(int64 n, vSorted) printf("%+"PRI64d" ", n); printf("| "); } printf("nTimeOffset = %+"PRI64d" (%+"PRI64d" minutes)\n", nTimeOffset, nTimeOffset/60); } } uint32_t insecure_rand_Rz = 11; uint32_t insecure_rand_Rw = 11; void seed_insecure_rand(bool fDeterministic) { //The seed values have some unlikely fixed points which we avoid. if(fDeterministic) { insecure_rand_Rz = insecure_rand_Rw = 11; } else { uint32_t tmp; do { RAND_bytes((unsigned char*)&tmp, 4); } while(tmp == 0 || tmp == 0x9068ffffU); insecure_rand_Rz = tmp; do { RAND_bytes((unsigned char*)&tmp, 4); } while(tmp == 0 || tmp == 0x464fffffU); insecure_rand_Rw = tmp; } } string FormatVersion(int nVersion) { if (nVersion%100 == 0) return strprintf("%d.%d.%d", nVersion/1000000, (nVersion/10000)%100, (nVersion/100)%100); else return strprintf("%d.%d.%d.%d", nVersion/1000000, (nVersion/10000)%100, (nVersion/100)%100, nVersion%100); } string FormatFullVersion() { return CLIENT_BUILD; } // Format the subversion field according to BIP 14 spec (https://en.bitcoin.it/wiki/BIP_0014) std::string FormatSubVersion(const std::string& name, int nClientVersion, const std::vector<std::string>& comments) { std::ostringstream ss; ss << "/"; ss << name << ":" << FormatVersion(nClientVersion); if (!comments.empty()) ss << "(" << boost::algorithm::join(comments, "; ") << ")"; ss << "/"; return ss.str(); } #ifdef WIN32 boost::filesystem::path GetSpecialFolderPath(int nFolder, bool fCreate) { namespace fs = boost::filesystem; char pszPath[MAX_PATH] = ""; if(SHGetSpecialFolderPathA(NULL, pszPath, nFolder, fCreate)) { return fs::path(pszPath); } printf("SHGetSpecialFolderPathA() failed, could not obtain requested path.\n"); return fs::path(""); } #endif boost::filesystem::path GetTempPath() { #if BOOST_FILESYSTEM_VERSION == 3 return boost::filesystem::temp_directory_path(); #else // TODO: remove when we don't support filesystem v2 anymore boost::filesystem::path path; #ifdef WIN32 char pszPath[MAX_PATH] = ""; if (GetTempPathA(MAX_PATH, pszPath)) path = boost::filesystem::path(pszPath); #else path = boost::filesystem::path("/tmp"); #endif if (path.empty() || !boost::filesystem::is_directory(path)) { printf("GetTempPath(): failed to find temp path\n"); return boost::filesystem::path(""); } return path; #endif } void runCommand(std::string strCommand) { int nErr = ::system(strCommand.c_str()); if (nErr) printf("runCommand error: system(%s) returned %d\n", strCommand.c_str(), nErr); } void RenameThread(const char* name) { #if defined(PR_SET_NAME) // Only the first 15 characters are used (16 - NUL terminator) ::prctl(PR_SET_NAME, name, 0, 0, 0); #elif 0 && (defined(__FreeBSD__) || defined(__OpenBSD__)) // TODO: This is currently disabled because it needs to be verified to work // on FreeBSD or OpenBSD first. When verified the '0 &&' part can be // removed. pthread_set_name_np(pthread_self(), name); #elif defined(MAC_OSX) && defined(__MAC_OS_X_VERSION_MAX_ALLOWED) // pthread_setname_np is XCode 10.6-and-later #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 1060 pthread_setname_np(name); #endif #else // Prevent warnings for unused parameters... (void)name; #endif } bool NewThread(void(*pfn)(void*), void* parg) { try { boost::thread(pfn, parg); // thread detaches when out of scope } catch(boost::thread_resource_error &e) { printf("Error creating thread: %s\n", e.what()); return false; } return true; }
[ "eshayer@ucdavis.edu" ]
eshayer@ucdavis.edu
3863d7783e96dd742dd10b36bc8b63b7c09fc1d6
bb6b3f0b3101cd153db54130469279c2a77c7cde
/tests/Mocks/MockIO.h
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[]
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RodionShyshkin/ToDoList
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refs/heads/master
2023-01-07T19:20:30.790925
2020-10-27T02:00:28
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// // Created by Rodion Shyshkin on 26.10.2020. // #ifndef TODOLIST_TESTS_MOCKS_MOCKIO_H_ #define TODOLIST_TESTS_MOCKS_MOCKIO_H_ #include <gmock/gmock.h> #include <IO/IOInterface.h> class MockIO : public IOInterface { public: MOCK_METHOD(std::string, input, (), (override)); MOCK_METHOD(std::string, inputCommand, (), (override)); MOCK_METHOD(void, output, (const std::string&), (override)); MOCK_METHOD(void, outputWithBreak, (const std::string&), (override)); }; #endif //TODOLIST_TESTS_MOCKS_MOCKIO_H_
[ "rodion.shyshkin@teamdev.com" ]
rodion.shyshkin@teamdev.com
621d0db64d22a6000ccfbde6df17cd23e01aa124
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/Source/Tanki/PhysicsProjectilew.cpp
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[]
no_license
Kotsh/Tanki8
494f2094b235221e8e3256bed78f6edc50e107c8
4536069b61ab13672012656daeebe0e9255ef14d
refs/heads/main
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cpp
// Fill out your copyright notice in the Description page of Project Settings. #include "PhysicsProjectilew.h" PhysicsProjectilew::PhysicsProjectilew() { } PhysicsProjectilew::~PhysicsProjectilew() { }
[ "kotish-fase@mail.ru" ]
kotish-fase@mail.ru
ea32666e1a9a1c3c822b833c4cda00175557beb7
9f8837e820e266379a4ca764324cf486fd31d43b
/final_thesafe.ino
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[]
no_license
mpaulmichael/InsAndOuts_Michael
5f49ed116557743b3aaea8a81a8f7dd2ccb67205
4baee36060ef80a2d1429af7d47cdbe5c3451424
refs/heads/master
2020-03-29T16:33:56.522343
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#include <Servo.h> Servo myservo; unsigned long time; int time2; const int RED = 4; const int GREEN = 3; const int BLUE = 2; const int PhotoPin=A1; int PhotoValue=0; const int Knob_sensorPin=A0; int Knob_sensorValue=0; int val_knob; int val_photosensor; int val3=100; int state; int condition; int stat; int sta; int st; int finalstate; int comb1; int comb2; int comb3; int comb4; //int val3=10; //number to unlock the box void setup() { // put your setup code here, to run once: Serial.println(state); Serial.begin(9600); myservo.attach(9); pinMode(RED,OUTPUT); pinMode(GREEN,OUTPUT); pinMode(BLUE,OUTPUT); } void loop() { // put your main code here, to run repeatedly: val_knob=analogRead(A0); val_photosensor=analogRead(A1); Serial.print("Knob Value: "); Serial.println(val_knob); Serial.print("Photo Value: "); Serial.println(val_photosensor); time2=(millis()-time)/1000; ///////////////////////////////////////////////////////////////////////////////////////// if (val_photosensor<20){ state=1; digitalWrite(GREEN,LOW); //Serial.println(state); } else{ state=2; } /*else if (val_photosensor>20){ state=2; }*/ /////////////////////////////////////////////////////////////////////////////////////////////// if (state==1){ val3=500;//check servo value first myservo.write(100); if (val_knob<10){ digitalWrite(BLUE,HIGH); delay(100); digitalWrite(BLUE,LOW); delay(100); condition=10; } else{ //Serial.print("State: "); //Serial.println(state); digitalWrite(RED,HIGH); } if (condition==10){ val_knob=analogRead(A0); val_photosensor=analogRead(A1); //Serial.print("State: "); //Serial.println(condition); digitalWrite(BLUE,HIGH); delay(100); digitalWrite(BLUE,LOW); delay(100); digitalWrite(RED,LOW); if ((val_knob<1000) && (val_knob)>900){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<1000) && (val_knob)>900){ delay(1000); if ((val_knob<1000) && (val_knob)>900){ delay(1000); if ((val_knob<1000) && (val_knob>900) && (time2==3)){ comb1=1; stat=100; } } } } else if ((val_knob<900) && (val_knob>800)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<900) && (val_knob>800)){ delay(1000); if ((val_knob<900) && (val_knob>800)){ delay(1000); if ((val_knob<900) && (val_knob>800) && (time2==3)){ comb1=2; stat=100; } } } } else if ((val_knob<800) && (val_knob>700)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<800) && (val_knob>700)){ delay(1000); Serial.print(time2); if ((val_knob<800) && (val_knob>700)){ delay(1000); if ((val_knob<800) && (val_knob>700) && (time2==3)){ comb1=3; stat=100; } } } } else if ((val_knob<700) && (val_knob>600)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<700) && (val_knob>600)){ delay(1000); if ((val_knob<700) && (val_knob>600)){ delay(1000); if ((val_knob<700) && (val_knob>600) && (time2==3)){ comb1=4; stat=100; } } } } else if ((val_knob<600) && (val_knob>500)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<600) && (val_knob>500)){ delay(1000); if ((val_knob<600) && (val_knob>500)){ delay(1000); if ((val_knob<600) && (val_knob>500) && (time2==3)){ comb1=5; stat=100; } } } } else if ((val_knob<500) && (val_knob>400)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<500) && (val_knob>400)){ delay(1000); if ((val_knob<500) && (val_knob>400)){ delay(1000); if ((val_knob<500) && (val_knob>400) && (time2==3)){ comb1=6; stat=100; } } } } else if ((val_knob<400) && (val_knob>300)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<400) && (val_knob>300)){ delay(1000); if ((val_knob<400) && (val_knob>300)){ delay(1000); if ((val_knob<400) && (val_knob>300) && (time2==3)){ comb1=7; stat=100; } } } } else if ((val_knob<300) && (val_knob>200)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<300) && (val_knob>200)){ delay(1000); if ((val_knob<300) && (val_knob>200)){ delay(1000); if ((val_knob<300) && (val_knob>200) && (time2==3)){ comb1=8; stat=100; } } } } else if ((val_knob<200) && (val_knob>100)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<200) && (val_knob>100)){ delay(1000); if ((val_knob<200) && (val_knob>100)){ delay(1000); if ((val_knob<200) && (val_knob>100) && (time2==3)){ comb1=9; stat=100; } } } } Serial.println(" "); Serial.print("Comb1: "); Serial.println(comb1); } if (stat==100){ condition=45; val_knob=analogRead(A0); val_photosensor=analogRead(A1); Serial.print("State: "); Serial.println(stat); digitalWrite(BLUE,HIGH); delay(90); digitalWrite(BLUE,LOW); delay(90); digitalWrite(RED,LOW); if ((val_knob<1000) && (val_knob)>900){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<1000) && (val_knob)>900){ delay(1000); if ((val_knob<1000) && (val_knob)>900){ delay(1000); if ((val_knob<1000) && (val_knob>900) && (time2==3)){ comb2=1; sta=1000; } } } } else if ((val_knob<900) && (val_knob>800)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<900) && (val_knob>800)){ delay(1000); if ((val_knob<900) && (val_knob>800)){ delay(1000); if ((val_knob<900) && (val_knob>800) && (time2==3)){ comb2=2; sta=1000; } } } } else if ((val_knob<800) && (val_knob>700)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<800) && (val_knob>700)){ delay(1000); Serial.print(time2); if ((val_knob<800) && (val_knob>700)){ delay(1000); if ((val_knob<800) && (val_knob>700) && (time2==3)){ comb2=3; sta=1000; } } } } else if ((val_knob<700) && (val_knob>600)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<700) && (val_knob>600)){ delay(1000); if ((val_knob<700) && (val_knob>600)){ delay(1000); if ((val_knob<700) && (val_knob>600) && (time2==3)){ comb2=4; sta=1000; } } } } else if ((val_knob<600) && (val_knob>500)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<600) && (val_knob>500)){ delay(1000); if ((val_knob<600) && (val_knob>500)){ delay(1000); if ((val_knob<600) && (val_knob>500) && (time2==3)){ comb2=5; sta=1000; } } } } else if ((val_knob<500) && (val_knob>400)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<500) && (val_knob>400)){ delay(1000); if ((val_knob<500) && (val_knob>400)){ delay(1000); if ((val_knob<500) && (val_knob>400) && (time2==3)){ comb2=6; sta=1000; } } } } else if ((val_knob<400) && (val_knob>300)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<400) && (val_knob>300)){ delay(1000); if ((val_knob<400) && (val_knob>300)){ delay(1000); if ((val_knob<400) && (val_knob>300) && (time2==3)){ comb2=7; sta=1000; } } } } else if ((val_knob<300) && (val_knob>200)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<300) && (val_knob>200)){ delay(1000); if ((val_knob<300) && (val_knob>200)){ delay(1000); if ((val_knob<300) && (val_knob>200) && (time2==3)){ comb2=8; sta=1000; } } } } else if ((val_knob<200) && (val_knob>100)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<200) && (val_knob>100)){ delay(1000); if ((val_knob<200) && (val_knob>100)){ delay(1000); if ((val_knob<200) && (val_knob>100) && (time2==3)){ comb2=9; sta=1000; } } } } Serial.println(" "); Serial.print("Comb1: "); Serial.println(comb1); Serial.print("Comb2: "); Serial.println(comb2); } if (sta==1000){ condition=45; stat=25; val_knob=analogRead(A0); val_photosensor=analogRead(A1); Serial.print("State: "); Serial.println(sta); digitalWrite(BLUE,HIGH); delay(80); digitalWrite(BLUE,LOW); delay(80); digitalWrite(RED,LOW); if ((val_knob<1000) && (val_knob)>900){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<1000) && (val_knob)>900){ delay(1000); if ((val_knob<1000) && (val_knob)>900){ delay(1000); if ((val_knob<1000) && (val_knob>900) && (time2==3)){ comb3=1; st=10000; } } } } else if ((val_knob<900) && (val_knob>800)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<900) && (val_knob>800)){ delay(1000); if ((val_knob<900) && (val_knob>800)){ delay(1000); if ((val_knob<900) && (val_knob>800) && (time2==3)){ comb3=2; st=10000; } } } } else if ((val_knob<800) && (val_knob>700)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<800) && (val_knob>700)){ delay(1000); Serial.print(time2); if ((val_knob<800) && (val_knob>700)){ delay(1000); if ((val_knob<800) && (val_knob>700) && (time2==3)){ comb3=3; st=10000; } } } } else if ((val_knob<700) && (val_knob>600)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<700) && (val_knob>600)){ delay(1000); if ((val_knob<700) && (val_knob>600)){ delay(1000); if ((val_knob<700) && (val_knob>600) && (time2==3)){ comb3=4; st=10000; } } } } else if ((val_knob<600) && (val_knob>500)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<600) && (val_knob>500)){ delay(1000); if ((val_knob<600) && (val_knob>500)){ delay(1000); if ((val_knob<600) && (val_knob>500) && (time2==3)){ comb3=5; st=10000; } } } } else if ((val_knob<500) && (val_knob>400)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<500) && (val_knob>400)){ delay(1000); if ((val_knob<500) && (val_knob>400)){ delay(1000); if ((val_knob<500) && (val_knob>400) && (time2==3)){ comb3=6; st=10000; } } } } else if ((val_knob<400) && (val_knob>300)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<400) && (val_knob>300)){ delay(1000); if ((val_knob<400) && (val_knob>300)){ delay(1000); if ((val_knob<400) && (val_knob>300) && (time2==3)){ comb3=7; st=10000; } } } } else if ((val_knob<300) && (val_knob>200)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<300) && (val_knob>200)){ delay(1000); if ((val_knob<300) && (val_knob>200)){ delay(1000); if ((val_knob<300) && (val_knob>200) && (time2==3)){ comb3=8; st=10000; } } } } else if ((val_knob<200) && (val_knob>100)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<200) && (val_knob>100)){ delay(1000); if ((val_knob<200) && (val_knob>100)){ delay(1000); if ((val_knob<200) && (val_knob>100) && (time2==3)){ comb3=9; st=10000; } } } } Serial.println(" "); Serial.print("Comb1: "); Serial.println(comb1); Serial.print("Comb2: "); Serial.println(comb2); Serial.print("Comb3: "); Serial.println(comb3); } if (st==10000){ condition=45; stat=25; sta=5; val_knob=analogRead(A0); val_photosensor=analogRead(A1); Serial.print("State: "); Serial.println(st); digitalWrite(BLUE,HIGH); delay(80); digitalWrite(BLUE,LOW); delay(80); digitalWrite(RED,LOW); if ((val_knob<1000) && (val_knob)>900){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<1000) && (val_knob)>900){ delay(1000); if ((val_knob<1000) && (val_knob)>900){ delay(1000); if ((val_knob<1000) && (val_knob>900) && (time2==3)){ comb4=1; finalstate=20; } } } } else if ((val_knob<900) && (val_knob>800)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<900) && (val_knob>800)){ delay(1000); if ((val_knob<900) && (val_knob>800)){ delay(1000); if ((val_knob<900) && (val_knob>800) && (time2==3)){ comb4=2; finalstate=20; } } } } else if ((val_knob<800) && (val_knob>700)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<800) && (val_knob>700)){ delay(1000); Serial.print(time2); if ((val_knob<800) && (val_knob>700)){ delay(1000); if ((val_knob<800) && (val_knob>700) && (time2==3)){ comb4=3; finalstate=20; } } } } else if ((val_knob<700) && (val_knob>600)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<700) && (val_knob>600)){ delay(1000); if ((val_knob<700) && (val_knob>600)){ delay(1000); if ((val_knob<700) && (val_knob>600) && (time2==3)){ comb4=4; finalstate=20; } } } } else if ((val_knob<600) && (val_knob>500)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<600) && (val_knob>500)){ delay(1000); if ((val_knob<600) && (val_knob>500)){ delay(1000); if ((val_knob<600) && (val_knob>500) && (time2==3)){ comb4=5; finalstate=20; } } } } else if ((val_knob<500) && (val_knob>400)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<500) && (val_knob>400)){ delay(1000); if ((val_knob<500) && (val_knob>400)){ delay(1000); if ((val_knob<500) && (val_knob>400) && (time2==3)){ comb4=6; finalstate=20; } } } } else if ((val_knob<400) && (val_knob>300)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<400) && (val_knob>300)){ delay(1000); if ((val_knob<400) && (val_knob>300)){ delay(1000); if ((val_knob<400) && (val_knob>300) && (time2==3)){ comb4=7; finalstate=20; } } } } else if ((val_knob<300) && (val_knob>200)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<300) && (val_knob>200)){ delay(1000); if ((val_knob<300) && (val_knob>200)){ delay(1000); if ((val_knob<300) && (val_knob>200) && (time2==3)){ comb4=8; finalstate=20; } } } } else if ((val_knob<200) && (val_knob>100)){ time=millis(); delay(1000); Serial.print(time2); if ((val_knob<200) && (val_knob>100)){ delay(1000); if ((val_knob<200) && (val_knob>100)){ delay(1000); if ((val_knob<200) && (val_knob>100) && (time2==3)){ comb4=9; finalstate=20; } } } } Serial.println(" "); Serial.print("Comb1: "); Serial.println(comb1); Serial.print("Comb2: "); Serial.println(comb2); Serial.print("Comb3: "); Serial.println(comb3); Serial.print("Comb4: "); Serial.println(comb4); } if (finalstate==20){ condition=45; stat=25; sta=5; st=0; Serial.print("State: "); Serial.println(finalstate); if ((comb1==7) && (comb2==5) && (comb3==4) && (comb4==9)){ myservo.write(180); digitalWrite(GREEN,HIGH); delay(5000); digitalWrite(GREEN,LOW); delay(50); } else if ((comb1!=7) || (comb2!=5) || (comb3!=4) || (comb4!=9)){ myservo.write(100); } } } //////////////////////////////////////////////////////////////////////////////////////////////// else if (state==2){ Serial.println(state); myservo.write(180); digitalWrite(GREEN,HIGH); } //////////////////////////////////////////////////////////////////////////////////////////////// }
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#include<bits/stdc++.h> #define IOS ios_base::sync_with_stdio(false); cin.tie(NULL) #define int long long #define endl "\n" using namespace std; int32_t main(){ #ifndef qubais_judge freopen("input.txt","r",stdin); freopen("output.txt","w",stdout); #endif IOS; int t; cin>>t; while(t--){ int w,h,n; cin>>w>>h>>n; vector<int> x(40000),y(40000); for(int i=0;i<n;i++){ cin>>x[i]>>y[i]; } sort(x.begin(),x.begin()+n); sort(y.begin(),y.begin()+n); //now calculating delta x and delta y int dx=x[0]-1; int dy=y[0]-1; for(int i=1;i<n;i++){ dx=max(dx,x[i]-x[i-1]-1); dy=max(dy,y[i]-y[i-1]-1); } dx=max(dx,w-x[n-1]); dy=max(dy,h-y[n-1]); cout<<dx*dy<<endl; } return 0; }
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// Copyright (c) 2012-2018 The Imperium Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <test/scriptnum10.h> #include <script/script.h> #include <test/test_imperium.h> #include <boost/test/unit_test.hpp> #include <limits.h> #include <stdint.h> BOOST_FIXTURE_TEST_SUITE(scriptnum_tests, BasicTestingSetup) /** A selection of numbers that do not trigger int64_t overflow * when added/subtracted. */ static const int64_t values[] = { 0, 1, -2, 127, 128, -255, 256, (1LL << 15) - 1, -(1LL << 16), (1LL << 24) - 1, (1LL << 31), 1 - (1LL << 32), 1LL << 40 }; static const int64_t offsets[] = { 1, 0x79, 0x80, 0x81, 0xFF, 0x7FFF, 0x8000, 0xFFFF, 0x10000}; static bool verify(const CScriptNum10& bignum, const CScriptNum& scriptnum) { return bignum.getvch() == scriptnum.getvch() && bignum.getint() == scriptnum.getint(); } static void CheckCreateVch(const int64_t& num) { CScriptNum10 bignum(num); CScriptNum scriptnum(num); BOOST_CHECK(verify(bignum, scriptnum)); CScriptNum10 bignum2(bignum.getvch(), false); CScriptNum scriptnum2(scriptnum.getvch(), false); BOOST_CHECK(verify(bignum2, scriptnum2)); CScriptNum10 bignum3(scriptnum2.getvch(), false); CScriptNum scriptnum3(bignum2.getvch(), false); BOOST_CHECK(verify(bignum3, scriptnum3)); } static void CheckCreateInt(const int64_t& num) { CScriptNum10 bignum(num); CScriptNum scriptnum(num); BOOST_CHECK(verify(bignum, scriptnum)); BOOST_CHECK(verify(CScriptNum10(bignum.getint()), CScriptNum(scriptnum.getint()))); BOOST_CHECK(verify(CScriptNum10(scriptnum.getint()), CScriptNum(bignum.getint()))); BOOST_CHECK(verify(CScriptNum10(CScriptNum10(scriptnum.getint()).getint()), CScriptNum(CScriptNum(bignum.getint()).getint()))); } static void CheckAdd(const int64_t& num1, const int64_t& num2) { const CScriptNum10 bignum1(num1); const CScriptNum10 bignum2(num2); const CScriptNum scriptnum1(num1); const CScriptNum scriptnum2(num2); CScriptNum10 bignum3(num1); CScriptNum10 bignum4(num1); CScriptNum scriptnum3(num1); CScriptNum scriptnum4(num1); // int64_t overflow is undefined. bool invalid = (((num2 > 0) && (num1 > (std::numeric_limits<int64_t>::max() - num2))) || ((num2 < 0) && (num1 < (std::numeric_limits<int64_t>::min() - num2)))); if (!invalid) { BOOST_CHECK(verify(bignum1 + bignum2, scriptnum1 + scriptnum2)); BOOST_CHECK(verify(bignum1 + bignum2, scriptnum1 + num2)); BOOST_CHECK(verify(bignum1 + bignum2, scriptnum2 + num1)); } } static void CheckNegate(const int64_t& num) { const CScriptNum10 bignum(num); const CScriptNum scriptnum(num); // -INT64_MIN is undefined if (num != std::numeric_limits<int64_t>::min()) BOOST_CHECK(verify(-bignum, -scriptnum)); } static void CheckSubtract(const int64_t& num1, const int64_t& num2) { const CScriptNum10 bignum1(num1); const CScriptNum10 bignum2(num2); const CScriptNum scriptnum1(num1); const CScriptNum scriptnum2(num2); // int64_t overflow is undefined. bool invalid = ((num2 > 0 && num1 < std::numeric_limits<int64_t>::min() + num2) || (num2 < 0 && num1 > std::numeric_limits<int64_t>::max() + num2)); if (!invalid) { BOOST_CHECK(verify(bignum1 - bignum2, scriptnum1 - scriptnum2)); BOOST_CHECK(verify(bignum1 - bignum2, scriptnum1 - num2)); } invalid = ((num1 > 0 && num2 < std::numeric_limits<int64_t>::min() + num1) || (num1 < 0 && num2 > std::numeric_limits<int64_t>::max() + num1)); if (!invalid) { BOOST_CHECK(verify(bignum2 - bignum1, scriptnum2 - scriptnum1)); BOOST_CHECK(verify(bignum2 - bignum1, scriptnum2 - num1)); } } static void CheckCompare(const int64_t& num1, const int64_t& num2) { const CScriptNum10 bignum1(num1); const CScriptNum10 bignum2(num2); const CScriptNum scriptnum1(num1); const CScriptNum scriptnum2(num2); BOOST_CHECK((bignum1 == bignum1) == (scriptnum1 == scriptnum1)); BOOST_CHECK((bignum1 != bignum1) == (scriptnum1 != scriptnum1)); BOOST_CHECK((bignum1 < bignum1) == (scriptnum1 < scriptnum1)); BOOST_CHECK((bignum1 > bignum1) == (scriptnum1 > scriptnum1)); BOOST_CHECK((bignum1 >= bignum1) == (scriptnum1 >= scriptnum1)); BOOST_CHECK((bignum1 <= bignum1) == (scriptnum1 <= scriptnum1)); BOOST_CHECK((bignum1 == bignum1) == (scriptnum1 == num1)); BOOST_CHECK((bignum1 != bignum1) == (scriptnum1 != num1)); BOOST_CHECK((bignum1 < bignum1) == (scriptnum1 < num1)); BOOST_CHECK((bignum1 > bignum1) == (scriptnum1 > num1)); BOOST_CHECK((bignum1 >= bignum1) == (scriptnum1 >= num1)); BOOST_CHECK((bignum1 <= bignum1) == (scriptnum1 <= num1)); BOOST_CHECK((bignum1 == bignum2) == (scriptnum1 == scriptnum2)); BOOST_CHECK((bignum1 != bignum2) == (scriptnum1 != scriptnum2)); BOOST_CHECK((bignum1 < bignum2) == (scriptnum1 < scriptnum2)); BOOST_CHECK((bignum1 > bignum2) == (scriptnum1 > scriptnum2)); BOOST_CHECK((bignum1 >= bignum2) == (scriptnum1 >= scriptnum2)); BOOST_CHECK((bignum1 <= bignum2) == (scriptnum1 <= scriptnum2)); BOOST_CHECK((bignum1 == bignum2) == (scriptnum1 == num2)); BOOST_CHECK((bignum1 != bignum2) == (scriptnum1 != num2)); BOOST_CHECK((bignum1 < bignum2) == (scriptnum1 < num2)); BOOST_CHECK((bignum1 > bignum2) == (scriptnum1 > num2)); BOOST_CHECK((bignum1 >= bignum2) == (scriptnum1 >= num2)); BOOST_CHECK((bignum1 <= bignum2) == (scriptnum1 <= num2)); } static void RunCreate(const int64_t& num) { CheckCreateInt(num); CScriptNum scriptnum(num); if (scriptnum.getvch().size() <= CScriptNum::nDefaultMaxNumSize) CheckCreateVch(num); else { BOOST_CHECK_THROW (CheckCreateVch(num), scriptnum10_error); } } static void RunOperators(const int64_t& num1, const int64_t& num2) { CheckAdd(num1, num2); CheckSubtract(num1, num2); CheckNegate(num1); CheckCompare(num1, num2); } BOOST_AUTO_TEST_CASE(creation) { for(size_t i = 0; i < sizeof(values) / sizeof(values[0]); ++i) { for(size_t j = 0; j < sizeof(offsets) / sizeof(offsets[0]); ++j) { RunCreate(values[i]); RunCreate(values[i] + offsets[j]); RunCreate(values[i] - offsets[j]); } } } BOOST_AUTO_TEST_CASE(operators) { for(size_t i = 0; i < sizeof(values) / sizeof(values[0]); ++i) { for(size_t j = 0; j < sizeof(offsets) / sizeof(offsets[0]); ++j) { RunOperators(values[i], values[i]); RunOperators(values[i], -values[i]); RunOperators(values[i], values[j]); RunOperators(values[i], -values[j]); RunOperators(values[i] + values[j], values[j]); RunOperators(values[i] + values[j], -values[j]); RunOperators(values[i] - values[j], values[j]); RunOperators(values[i] - values[j], -values[j]); RunOperators(values[i] + values[j], values[i] + values[j]); RunOperators(values[i] + values[j], values[i] - values[j]); RunOperators(values[i] - values[j], values[i] + values[j]); RunOperators(values[i] - values[j], values[i] - values[j]); } } } BOOST_AUTO_TEST_SUITE_END()
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#include<stdio.h> int main(){ char str[]="aabbcaedddd"; for(int i=0;str[i]!='\0';i++){ for(int j=i+1;str[j]!='\0';j++){ if(str[i]==str[j]){ int k=j+1; for(;str[k]!='\0';k++){ str[k-1]=str[k]; } str[k-1]='\0'; j--; } } } printf("%s",str); }
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#include "Pony.hpp" void ponyOnTheHeap(Pony* blabla){ std::cout << "\n\nThis is a new pony on the heap!!!\n"; std::cout << "And here is the some information about her." << std::endl; std::cout << "codename: " << blabla->getPonyNickname() << std::endl; std::cout << "age: " << blabla->getPonyAge() << std::endl; std::cout << "length: " << blabla->getPonyLength() << std::endl; std::cout << "height: " << blabla->getPonyHeight() << std::endl; } void ponyOnTheStack(Pony uh){ std::cout << "\n\nThis is a new pony on the stack!!!\n"; std::cout << "And here is the some information about him." << std::endl; std::cout << "codename: " << uh.getPonyNickname() << std::endl; std::cout << "age: " << uh.getPonyAge() << std::endl; std::cout << "length: " << uh.getPonyLength() << std::endl; std::cout << "height: " << uh.getPonyHeight() << std::endl << std::endl << std::endl; } int main() { Pony vovvoy = Pony("Ps001", 25, 1.5, 96.7); Pony* ljerrica = new Pony("Ph001", 10, 1.7, 77.3); ponyOnTheHeap(ljerrica); ponyOnTheStack(vovvoy); delete ljerrica; return (0); }
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#include<iostream> using namespace std; int main(){ int a,b; while(cin>>a){ cin>>b; cout<<(a+b)*(a+b)<<endl; } return 0; }
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#pragma once #include "..\api\api.h" #include <Windows.h> #include <mutex> #include <vector> const int PCB_SIZE = 256; //PCB tabulka pro ulozeni zaznamu o procesech typedef struct process_control_block { const char *name; //jmeno procesu int par_pid; //pid rodice --- bude potreba? const char *path; //aktualni cesta procesu v ktere pracuje std::thread thread; //vlakno ve kterem se spusti proces - pro ziskani thread ID pouzit .get_id() std::thread::id thread_id; std::vector<kiv_os::THandle> descriptors; //descriptory pro in, out, err }PCB; // handle pro procesy (podobne jako HandleIO) void HandleProcess(kiv_os::TRegisters &regs); //name - jmeno procesu, parent_pid - id rodice, arg - odkaz na strukturu s argumenty pro proces int createProcess(char *name, kiv_os::TProcess_Startup_Info *arg); //spusteni procesu v novem vlakne void runProcess(kiv_os::TEntry_Point func, int pid, char *arg, bool stdinIsConsole); HRESULT joinProcess(int pid); void Wait_For(int pid, kiv_os::THandle std_in); void Wait_For(int miliseconds); kiv_os::THandle Get_PCB(); //tabulka procesu extern PCB *process_table[PCB_SIZE];
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include <QtWidgets> #include <QtSql> #include "../connection.h" void initializeModel(QSqlRelationalTableModel *model) { //! [0] model->setTable("employee"); //! [0] model->setEditStrategy(QSqlTableModel::OnManualSubmit); //! [1] model->setRelation(2, QSqlRelation("city", "id", "name")); //! [1] //! [2] model->setRelation(3, QSqlRelation("country", "id", "name")); //! [2] //! [3] model->setHeaderData(0, Qt::Horizontal, QObject::tr("ID")); model->setHeaderData(1, Qt::Horizontal, QObject::tr("Name")); model->setHeaderData(2, Qt::Horizontal, QObject::tr("City")); model->setHeaderData(3, Qt::Horizontal, QObject::tr("Country")); //! [3] model->select(); } QTableView *createView(const QString &title, QSqlTableModel *model) { //! [4] QTableView *view = new QTableView; view->setModel(model); view->setItemDelegate(new QSqlRelationalDelegate(view)); //! [4] view->setWindowTitle(title); return view; } void createRelationalTables() { QSqlQuery query; query.exec("create table employee(id int primary key, name varchar(20), city int, country int)"); query.exec("insert into employee values(1, 'Espen', 5000, 47)"); query.exec("insert into employee values(2, 'Harald', 80000, 49)"); query.exec("insert into employee values(3, 'Sam', 100, 1)"); query.exec("create table city(id int, name varchar(20))"); query.exec("insert into city values(100, 'San Jose')"); query.exec("insert into city values(5000, 'Oslo')"); query.exec("insert into city values(80000, 'Munich')"); query.exec("create table country(id int, name varchar(20))"); query.exec("insert into country values(1, 'USA')"); query.exec("insert into country values(47, 'Norway')"); query.exec("insert into country values(49, 'Germany')"); } int main(int argc, char *argv[]) { QApplication app(argc, argv); if (!createConnection()) return 1; createRelationalTables(); QSqlRelationalTableModel model; initializeModel(&model); QTableView *view = createView(QObject::tr("Relational Table Model"), &model); view->show(); return app.exec(); }
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//http://usaco.org/index.php?page=viewproblem2&cpid=691 #include <iostream> #include <fstream> #include <string> #include <vector> #include <set> #include <algorithm> #include <array> #include <map> #include <queue> #include <unordered_map> using namespace std; vector<string> split(string str, string character){ vector<string> result; long long s=0; long long i=0; while(i<str.length()){ if(str[i]==character[0]||i==str.length()-1){ long long x=i-s; if(i==str.length()-1){ x++; } result.push_back(str.substr(s,x)); s=i+1; } i++; } return result; } vector<vector<int>> getFix(vector<int> moves){ vector<vector<int>> fix; fix.push_back({0,0,0}); for(int i=0;i<moves.size();i++){ fix.push_back(fix[i]); fix[i+1][moves[i]]++; } for(int i=0;i<fix.size();i++){ for(int k=0;k<fix[i].size();k++){ cout << fix[i][k] << " "; } cout << endl; } cout << endl; return fix; } int main() { ofstream fout ("hps.out"); ifstream fin ("hps.in"); vector<string> inputstrings; string contents; while(getline(fin,contents)){ inputstrings.push_back(contents); } vector<int> moves; for(int i=1;i<inputstrings.size();i++){ int num=0; if(inputstrings[i][0]==*"P"){ num=1; }else if(inputstrings[i][0]==*"S"){ num=2; } moves.push_back(num); } cout << endl; vector<vector<int>> prefix=getFix(moves); reverse(moves.begin(),moves.end()); vector<vector<int>> suffix=getFix(moves); int ans=0; for(int i=0;i<=moves.size();i++){ for(int k=0;k<3;k++){ for(int j=0;j<3;j++){ ans=max(ans,prefix[i][k]+suffix[moves.size()-i][j]); } } } fout << ans << endl; return 0; }
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/// @file /// @author David Pilger <dpilger26@gmail.com> /// [GitHub Repository](https://github.com/dpilger26/NumCpp) /// /// License /// Copyright 2018-2022 David Pilger /// /// Permission is hereby granted, free of charge, to any person obtaining a copy of this /// software and associated documentation files(the "Software"), to deal in the Software /// without restriction, including without limitation the rights to use, copy, modify, /// merge, publish, distribute, sublicense, and/or sell copies of the Software, and to /// permit persons to whom the Software is furnished to do so, subject to the following /// conditions : /// /// The above copyright notice and this permission notice shall be included in all copies /// or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, /// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR /// PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE /// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR /// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER /// DEALINGS IN THE SOFTWARE. /// /// Description /// Functions for working with NdArrays /// #pragma once #include <iterator> #include <vector> #include "NumCpp/NdArray.hpp" namespace nc { //============================================================================ // Method Description: /// Create a new 1-dimensional array from an iterable object. /// /// NumPy Reference: https://www.numpy.org/devdocs/reference/generated/numpy.fromiter.html /// /// @param inBegin /// @param inEnd /// @return NdArray /// template<typename dtype, typename Iter> NdArray<dtype> fromiter(Iter inBegin, Iter inEnd) { return NdArray<dtype>(inBegin, inEnd); } } // namespace nc
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//code to fing sum of array and update the array simultaneoulsy. #include<bits/stdc++.h> using namespace std; int a[100],b[101]={0},n; void update(int i, int u) { int length=0; while(i<=n) { b[i] += u; length = i&(-i); i += length; } } int query(int i) { int sum = 0; for(; i>0; i-=i&(-i)) { sum += b[i]; } return sum; } int main() { int x,i,q; cout<<"Enter the number of elements"<<endl; cin>>n; cout<<"Enter: "; for(i=1;i<=n;i++) { cin>>a[i]; update(i,a[i]); } while(1) { cout<<"1 for sum \n2 for update \n0 for quit\n"; cin>>q; if(q==1) { cout<"Enter the index till which you want the sum: "; cin>>x; cout<<query(x); } else if(q==2) { cout<<"Enter the index separated by the updated value: "; cin>>i>>x; update(i,x); } else { return 0; } } }
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#include<bits/stdc++.h> using namespace std; int main(){ char a[110]; int ans[26]={0};//ans[0]到ans[25]分别表示'a'到'z'出现的次数 int l,maxn=0,minn=10000,delta;//len,maxn,minn,maxn-minn scanf("%s",a); l=strlen(a); for(int i=0;i<l;i++){ ans[a[i]-'a']++; } for(int i=0;i<26;i++){ if(ans[i]>maxn) maxn=ans[i]; if(ans[i]!=0&&ans[i]<minn) minn=ans[i]; } delta=maxn-minn; if(delta==0||delta==1){ cout<<"No Answer"<<endl<<"0"<<endl; return 0; } for(int h=2;h*h<=delta;h++){ if(delta%h==0){ cout<<"No Answer"<<endl<<"0"<<endl; return 0; } } cout<<"Lucky Word"<<endl<<maxn-minn<<endl; return 0; }
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#include <math.h> #include <uWS/uWS.h> #include <iostream> #include <string> #include "json.hpp" #include "particle_filter.h" // for convenience using nlohmann::json; using std::string; using std::vector; // Checks if the SocketIO event has JSON data. // If there is data the JSON object in string format will be returned, // else the empty string "" will be returned. string hasData(string s) { auto found_null = s.find("null"); auto b1 = s.find_first_of("["); auto b2 = s.find_first_of("]"); if (found_null != string::npos) { return ""; } else if (b1 != string::npos && b2 != string::npos) { return s.substr(b1, b2 - b1 + 1); } return ""; } int main() { uWS::Hub h; // Set up parameters here double delta_t = 0.1; // Time elapsed between measurements [sec] double sensor_range = 50; // Sensor range [m] // GPS measurement uncertainty [x [m], y [m], theta [rad]] double sigma_pos[3] = {0.3, 0.3, 0.01}; // Landmark measurement uncertainty [x [m], y [m]] double sigma_landmark[2] = {0.3, 0.3}; // Read map data Map map; if (!read_map_data("../data/map_data.txt", map)) { std::cout << "Error: Could not open map file" << std::endl; return -1; } // Create particle filter ParticleFilter pf; h.onMessage([&pf, &map, &delta_t, &sensor_range, &sigma_pos, &sigma_landmark]( uWS::WebSocket<uWS::SERVER> ws, char *data, size_t length, uWS::OpCode opCode) { // "42" at the start of the message means there's a websocket message event. // The 4 signifies a websocket message // The 2 signifies a websocket event if (length && length > 2 && data[0] == '4' && data[1] == '2') { auto s = hasData(string(data)); if (s != "") { auto j = json::parse(s); string event = j[0].get<string>(); if (event == "telemetry") { // j[1] is the data JSON object if (!pf.initialized()) { // Sense noisy position data from the simulator double sense_x = std::stod(j[1]["sense_x"].get<string>()); double sense_y = std::stod(j[1]["sense_y"].get<string>()); double sense_theta = std::stod(j[1]["sense_theta"].get<string>()); pf.init(sense_x, sense_y, sense_theta, sigma_pos); } else { // Predict the vehicle's next state from previous // (noiseless control) data. double previous_velocity = std::stod(j[1]["previous_velocity"].get<string>()); double previous_yawrate = std::stod(j[1]["previous_yawrate"].get<string>()); pf.prediction(delta_t, sigma_pos, previous_velocity, previous_yawrate); } // receive noisy observation data from the simulator // sense_observations in JSON format // [{obs_x,obs_y},{obs_x,obs_y},...{obs_x,obs_y}] vector<LandmarkObs> noisy_observations; string sense_observations_x = j[1]["sense_observations_x"]; string sense_observations_y = j[1]["sense_observations_y"]; vector<float> x_sense; std::istringstream iss_x(sense_observations_x); std::copy(std::istream_iterator<float>(iss_x), std::istream_iterator<float>(), std::back_inserter(x_sense)); vector<float> y_sense; std::istringstream iss_y(sense_observations_y); std::copy(std::istream_iterator<float>(iss_y), std::istream_iterator<float>(), std::back_inserter(y_sense)); for (int i = 0; i < x_sense.size(); ++i) { LandmarkObs obs; obs.x = x_sense[i]; obs.y = y_sense[i]; noisy_observations.push_back(obs); } // Update the weights and resample pf.updateWeights(sensor_range, sigma_landmark, noisy_observations, map); pf.resample(); // Calculate and output the average weighted error of the particle // filter over all time steps so far. vector<Particle> particles = pf.particles; int num_particles = particles.size(); double highest_weight = -1.0; Particle best_particle; double weight_sum = 0.0; for (int i = 0; i < num_particles; ++i) { if (particles[i].weight > highest_weight) { highest_weight = particles[i].weight; best_particle = particles[i]; } weight_sum += particles[i].weight; } std::cout << "highest w " << highest_weight << std::endl; std::cout << "average w " << weight_sum / num_particles << std::endl; json msgJson; msgJson["best_particle_x"] = best_particle.x; msgJson["best_particle_y"] = best_particle.y; msgJson["best_particle_theta"] = best_particle.theta; // Optional message data used for debugging particle's sensing // and associations msgJson["best_particle_associations"] = pf.getAssociations(best_particle); msgJson["best_particle_sense_x"] = pf.getSenseCoord(best_particle, "X"); msgJson["best_particle_sense_y"] = pf.getSenseCoord(best_particle, "Y"); auto msg = "42[\"best_particle\"," + msgJson.dump() + "]"; // std::cout << msg << std::endl; ws.send(msg.data(), msg.length(), uWS::OpCode::TEXT); } // end "telemetry" if } else { string msg = "42[\"manual\",{}]"; ws.send(msg.data(), msg.length(), uWS::OpCode::TEXT); } } // end websocket message if }); // end h.onMessage h.onConnection([](uWS::WebSocket<uWS::SERVER> ws, uWS::HttpRequest req) { std::cout << "Connected!!!" << std::endl; }); h.onDisconnection([](uWS::WebSocket<uWS::SERVER> ws, int code, char *message, size_t length) { ws.close(); std::cout << "Disconnected" << std::endl; }); int port = 4567; if (h.listen(port)) { std::cout << "Listening to port " << port << std::endl; } else { std::cerr << "Failed to listen to port" << std::endl; return -1; } h.run(); }
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#ifndef _fsizespritedelegate_h_ #define _fsizespritedelegate_h_ #include "cocos2d.h" using namespace cocos2d; #include "absfixedsizewidget.h" #include <string> using namespace std; namespace uilib { class FSizeSpriteDelegate : public BasFixedSizeWidget { public: FSizeSpriteDelegate(CCSprite *sprite,const CCSize &size = CCSizeMake(0,0)); virtual ~FSizeSpriteDelegate(); virtual void getFixedSize(CCSize &size); CCSprite *getSprite() { return m_sprite;} protected: CCSprite *m_sprite; CCSize m_size; }; } #endif
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/* ----------------------------------------------------------------- */ /* */ /* Copyright (c) 2009-2011 Nagoya Institute of Technology */ /* Department of Computer Science */ /* 2010-2012 hkrn */ /* */ /* All rights reserved. */ /* */ /* Redistribution and use in source and binary forms, with or */ /* without modification, are permitted provided that the following */ /* conditions are met: */ /* */ /* - Redistributions of source code must retain the above copyright */ /* notice, this list of conditions and the following disclaimer. */ /* - Redistributions in binary form must reproduce the above */ /* copyright notice, this list of conditions and the following */ /* disclaimer in the documentation and/or other materials provided */ /* with the distribution. */ /* - Neither the name of the MMDAI project team nor the names of */ /* its contributors may be used to endorse or promote products */ /* derived from this software without specific prior written */ /* permission. */ /* */ /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND */ /* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, */ /* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF */ /* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS */ /* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, */ /* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED */ /* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, */ /* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, */ /* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY */ /* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ /* POSSIBILITY OF SUCH DAMAGE. */ /* ----------------------------------------------------------------- */ #include <vpvl/vpvl.h> #include <vpvl/cg/Renderer.h> #include <vpvl/internal/gl2.h> namespace vpvl { namespace cg { class EffectParameters { public: EffectParameters(CGeffect effect) : m_effect(effect) { m_controlObject = cgGetEffectParameterBySemantic(effect, "CONTROLOBJECT"); m_lightDirection = getParameterBySemanticsAndAnnotation("DIRECTION", "Object", "Camera", false); m_lightDirection = getParameterBySemanticsAndAnnotation("POSITION", "Object", "Camera", false); m_lightDirection = getParameterBySemanticsAndAnnotation("DIRECTION", "Object", "Light", false); m_lightDirection = getParameterBySemanticsAndAnnotation("POSITION", "Object", "Light", false); m_lightAmbient = getParameterBySemanticsAndAnnotation("AMBIENT", "Object", "Light", false); m_lightDiffuse = getParameterBySemanticsAndAnnotation("DIFFUSE", "Object", "Light", false); m_lightSpecular = getParameterBySemanticsAndAnnotation("SPECULAR", "Object", "Light", false); m_lightEmission = getParameterBySemanticsAndAnnotation("EMISSION", "Object", "Light", false); m_materialAmbient = getParameterBySemanticsAndAnnotation("AMBIENT", "Object", "Geometry", false); m_materialDiffuse = getParameterBySemanticsAndAnnotation("DIFFUSE", "Object", "Geometry", false); m_materialSpecular = getParameterBySemanticsAndAnnotation("SPECULAR", "Object", "Geometry", false); m_materialEmission = getParameterBySemanticsAndAnnotation("EMISSION", "Object", "Geometry", false); m_materialShininess = getParameterBySemanticsAndAnnotation("SHININESS", "Object", "Geometry", false); m_materialSphereMap = cgGetEffectParameterBySemantic(effect, "MATERIALSPHEREMAP"); m_materialTexture = cgGetEffectParameterBySemantic(effect, "MATERIALTEXTURE"); m_opadd = cgCreateEffectParameter(effect, "opadd", CG_BOOL); m_parthf = cgCreateEffectParameter(effect, "parthf", CG_BOOL); m_projectionMatrix = cgGetEffectParameterBySemantic(effect, "PROJECTION"); m_spadd = cgCreateEffectParameter(effect, "spadd", CG_BOOL); m_subsetCount = cgCreateEffectParameter(effect, "SubsetCount", CG_INT); m_transp = cgCreateEffectParameter(effect, "transp", CG_BOOL); m_useSphereMap = cgCreateEffectParameter(effect, "use_spheremap", CG_BOOL); m_useTexture = cgCreateEffectParameter(effect, "use_texture", CG_BOOL); m_useToon = cgCreateEffectParameter(effect, "use_toon", CG_BOOL); m_vertexCount = cgCreateEffectParameter(effect, "VertexCount", CG_INT); m_viewMatrix = getParameterBySemanticsAndAnnotation("VIEW", "Object", "Camera", true); m_viewport = cgGetEffectParameterBySemantic(effect, "VIEWPORT"); m_viewProjectionMatrix = getParameterBySemanticsAndAnnotation("VIEWPROJECTION", "Object", "Camera", true); m_worldMatrix = getParameterBySemanticsAndAnnotation("WORLD", "Object", "Camera", true); m_worldViewMatrix = getParameterBySemanticsAndAnnotation("WORLDVIEW", "Object", "Camera", true); m_worldViewProjectionMatrix = getParameterBySemanticsAndAnnotation("WORLDVIEWPROJECTION", "Object", "Camera", true); } ~EffectParameters() { cgDestroyEffect(m_effect); m_effect = 0; } void setTechniqueAnnotation(CGtechnique technique) { CGannotation a = cgGetFirstTechniqueAnnotation(technique); while (a) { const char *name = cgGetAnnotationName(a); const char *value; CGbool boolean; if (strcmp(name, "Subset") == 0) { value = cgGetStringAnnotationValue(a); } else if (strcmp(name, "MMDPass") == 0) { value = cgGetStringAnnotationValue(a); } else if (strcmp(name, "UseTexture") == 0) { boolean = getBoolByAnnotation(a); } else if (strcmp(name, "UseSphereMap") == 0) { boolean = getBoolByAnnotation(a); } else if (strcmp(name, "UseToon") == 0) { boolean = getBoolByAnnotation(a); } } } void setMatrix(const Scene *scene) { float matrix4x4[16]; scene->getModelViewMatrix(matrix4x4); setMatrixParameter(m_viewMatrix, matrix4x4); scene->getProjectionMatrix(matrix4x4); setMatrixParameter(m_projectionMatrix, matrix4x4); } void setLight(const Scene *scene) { setParameter4fv(m_lightPosition, scene->lightPosition()); } void setMaterial(const Material *material, const gl2::PMDModelMaterialPrivate &materialPrivate, bool enableToon) { Color average, ambient, diffuse, specular; float alpha = material->opacity(); ambient = material->ambient(); ambient.setW(ambient.w() * alpha); diffuse = material->diffuse(); diffuse.setW(diffuse.w() * alpha); specular = material->specular(); specular.setW(specular.w() * alpha); setParameter4fv(m_materialAmbient, ambient); setParameter4fv(m_materialDiffuse, diffuse); setParameter4fv(m_materialSpecular, specular); setParameter1f(m_materialShininess, material->shiness()); cgGLSetTextureParameter(m_materialTexture, materialPrivate.mainTextureID); cgGLSetParameter1f(m_spadd, material->isMainSphereAdd() || material->isSubSphereAdd()); cgGLSetParameter1f(m_useSphereMap, material->isMainSphereAdd() || material->isMainSphereModulate() || material->isSubSphereAdd() || material->isSubSphereModulate()); cgGLSetParameter1f(m_useTexture, materialPrivate.mainTextureID || materialPrivate.subTextureID); cgGLSetParameter1f(m_useToon, enableToon); cgGLSetParameter1f(m_parthf, 0); cgGLSetParameter1f(m_transp, 0); } void setViewport(Scene *scene) { CGparameter p = m_viewport; float width = scene->width(), height = scene->height(); while (p) { cgGLSetParameter2f(p, width, height); p = cgGetNextParameter(p); } } void setVertexCount(int size) { setParameter1f(m_vertexCount, size); } void setSubsetCount(int size) { setParameter1f(m_subsetCount, size); } private: void setParameter1f(CGparameter p, float value) { cgGLSetParameter1f(p, value); } void setParameter4fv(CGparameter p, const float *value) { cgGLSetParameter4fv(p, value); } void setMatrixParameter(CGparameter p, const float *matrix) { cgGLSetMatrixParameterfc(p, matrix); } CGbool getBoolByAnnotation(CGannotation a) { int nbools = 0; const CGbool *bools = cgGetBoolAnnotationValues(a, &nbools); return nbools == 1 ? bools[0] : CG_FALSE; } CGparameter getParameterBySemanticsAndAnnotation(const char *semantics, const char *key, const char *target, bool isDefault) { CGparameter p = cgGetEffectParameterBySemantic(m_effect, semantics); CGannotation a = cgGetFirstParameterAnnotation(p); while (a) { const char *name = cgGetAnnotationName(a); const char *value = cgGetStringAnnotationValue(a); if (strcmp(name, key) == 0 && strcmp(value, target) == 0) return p; a = cgGetNextAnnotation(a); } return isDefault ? p : 0; } CGeffect m_effect; CGparameter m_worldMatrix; CGparameter m_viewMatrix; CGparameter m_projectionMatrix; CGparameter m_worldViewMatrix; CGparameter m_viewProjectionMatrix; CGparameter m_worldViewProjectionMatrix; CGparameter m_cameraDirection; CGparameter m_cameraPosition; CGparameter m_lightDirection; CGparameter m_lightPosition; CGparameter m_lightAmbient; CGparameter m_lightDiffuse; CGparameter m_lightSpecular; CGparameter m_lightEmission; CGparameter m_materialAmbient; CGparameter m_materialDiffuse; CGparameter m_materialSpecular; CGparameter m_materialEmission; CGparameter m_materialShininess; CGparameter m_materialTexture; CGparameter m_materialSphereMap; CGparameter m_viewport; CGparameter m_controlObject; CGparameter m_parthf; CGparameter m_spadd; CGparameter m_transp; CGparameter m_useTexture; CGparameter m_useSphereMap; CGparameter m_useToon; CGparameter m_opadd; CGparameter m_vertexCount; CGparameter m_subsetCount; }; class PMDModelUserData : public gl2::PMDModelUserData { public: PMDModelUserData() : gl2::PMDModelUserData() {} ~PMDModelUserData() {} EffectParameters *parameters; }; Renderer::Renderer(IDelegate *delegate, int width, int height, int fps) : gl2::Renderer(delegate, width, height, fps), m_context(0) { cgGLSetDebugMode(CG_TRUE); m_context = cgCreateContext(); } Renderer::~Renderer() { cgDestroyContext(m_context); m_context = 0; } void Renderer::uploadModel(PMDModel *model, const std::string &dir) { PMDModelUserData *userData = new PMDModelUserData(); Renderer::IDelegate *delegate = static_cast<Renderer::IDelegate *>(m_delegate); std::string source; userData->parameters = 0; if (delegate->loadEffect(model, dir, source)) { CGeffect effect = cgCreateEffect(m_context, source.c_str(), NULL); if (effect) { userData->parameters = new EffectParameters(effect); } else { const char *message = cgGetErrorString(cgGetError()); log0(Renderer::kLogWarning, "Loading an effect (%s) error: %s", m_delegate->toUnicode(model->name()).c_str(), message); } } gl2::Renderer::uploadModel0(userData, model, dir); } void Renderer::deleteModel(PMDModel *&model) { PMDModelUserData *userData = static_cast<PMDModelUserData *>(model->userData()); delete userData->parameters; userData->parameters = 0; gl2::Renderer::deleteModel(model); } void Renderer::renderModel(const PMDModel *model) { PMDModelUserData *userData = static_cast<PMDModelUserData *>(model->userData()); userData->parameters ? renderModel0(userData, model) : gl2::Renderer::renderModel(model); } void Renderer::renderModel0(const cg::PMDModelUserData *userData, const PMDModel *model) { EffectParameters *p = userData->parameters; size_t stride = model->strideSize(PMDModel::kVerticesStride), vsize = model->vertices().count(); glBindBuffer(GL_ARRAY_BUFFER, userData->vertexBufferObjects[gl2::kModelVertices]); glVertexPointer(3, GL_FLOAT, vsize * stride, reinterpret_cast<const GLvoid *>(stride)); stride = model->strideOffset(PMDModel::kNormalsStride); glNormalPointer(GL_FLOAT, vsize * stride, reinterpret_cast<const GLvoid *>(stride)); glClientActiveTexture(GL_TEXTURE0); stride = model->strideOffset(PMDModel::kTextureCoordsStride); glTexCoordPointer(2, GL_FLOAT, vsize * stride, reinterpret_cast<const GLvoid *>(stride)); p->setMatrix(m_scene); p->setLight(m_scene); const bool enableToon = model->isToonEnabled(); // toon if (enableToon) { stride = model->strideOffset(PMDModel::kToonTextureStride); glClientActiveTexture(GL_TEXTURE1); glTexCoordPointer(2, GL_FLOAT, vsize * stride, reinterpret_cast<const GLvoid *>(stride)); } const MaterialList &materials = model->materials(); const gl2::PMDModelMaterialPrivate *materialPrivates = userData->materials; const int nmaterials = materials.count(); size_t offset = 0; p->setViewport(m_scene); p->setVertexCount(vsize); p->setSubsetCount(nmaterials); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, userData->vertexBufferObjects[gl2::kModelIndices]); for (int i = 0; i < nmaterials; i++) { const Material *material = materials[i]; const gl2::PMDModelMaterialPrivate &materialPrivate = materialPrivates[i]; const int nindices = material->countIndices(); material->opacity() < 1.0f ? glDisable(GL_CULL_FACE) : glEnable(GL_CULL_FACE); p->setMaterial(material, materialPrivate, enableToon); glDrawElements(GL_TRIANGLES, nindices, GL_UNSIGNED_SHORT, reinterpret_cast<const GLvoid *>(offset)); offset += (nindices << 1); } glEnable(GL_CULL_FACE); } } }
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// guarda #ifndef _ES_H_INCLUDED_ #define _ES_H_INCLUDED_ #include <string> void imprime_saida_bnb(std::vector<int> &melhor_solucao, int &custo, int &lim_inf, int &num_nos_exp); void imprime_saida_heur(std::vector<int> &melhor_solucao, int &custo); void recebe_entrada(const std::string arquivo, int &m, int &n, std::vector<std::vector <int> > &T, std::vector<int> &salario); #endif
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// (C) Copyright John Maddock 2005-2006. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_MATH_TOOLS_STATS_INCLUDED #define BOOST_MATH_TOOLS_STATS_INCLUDED #ifdef _MSC_VER #pragma once #endif #include <boost/config/no_tr1/cmath.hpp> #include <boost/cstdint.hpp> #include <boost/math/tools/precision.hpp> namespace boost{ namespace math{ namespace tools{ template <class T> class stats { public: stats() : m_min(tools::max_value<T>()), m_max(-tools::max_value<T>()), m_total(0), m_squared_total(0), m_count(0) {} void add(const T& val) { if(val < m_min) m_min = val; if(val > m_max) m_max = val; m_total += val; ++m_count; m_squared_total += val*val; } T min BOOST_PREVENT_MACRO_SUBSTITUTION()const{ return m_min; } T max BOOST_PREVENT_MACRO_SUBSTITUTION()const{ return m_max; } T total()const{ return m_total; } T mean()const{ return m_total / static_cast<T>(m_count); } boost::uintmax_t count()const{ return m_count; } T variance()const { BOOST_MATH_STD_USING T t = m_squared_total - m_total * m_total / m_count; t /= m_count; return t; } T variance1()const { BOOST_MATH_STD_USING T t = m_squared_total - m_total * m_total / m_count; t /= (m_count-1); return t; } T rms()const { BOOST_MATH_STD_USING return sqrt(m_squared_total / static_cast<T>(m_count)); } stats& operator+=(const stats& s) { if(s.m_min < m_min) m_min = s.m_min; if(s.m_max > m_max) m_max = s.m_max; m_total += s.m_total; m_squared_total += s.m_squared_total; m_count += s.m_count; return *this; } private: T m_min, m_max, m_total, m_squared_total; boost::uintmax_t m_count; }; } // namespace tools } // namespace math } // namespace boost #endif
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// Copyright David Abrahams 2004. Distributed under the Boost // Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef CLASS_METADATA_DWA2004719_HPP # define CLASS_METADATA_DWA2004719_HPP # include <boost/python/converter/shared_ptr_from_python.hpp> # include <boost/python/object/inheritance.hpp> # include <boost/python/object/class_wrapper.hpp> # include <boost/python/object/make_instance.hpp> # include <boost/python/object/value_holder.hpp> # include <boost/python/object/pointer_holder.hpp> # include <boost/python/object/make_ptr_instance.hpp> # include <boost/python/detail/force_instantiate.hpp> # include <boost/python/detail/not_specified.hpp> # include <boost/python/has_back_reference.hpp> # include <boost/python/bases.hpp> # include <boost/type_traits/add_pointer.hpp> # include <boost/type_traits/is_convertible.hpp> # include <boost/type_traits/is_polymorphic.hpp> # include <boost/mpl/if.hpp> # include <boost/mpl/eval_if.hpp> # include <boost/mpl/bool.hpp> # include <boost/mpl/or.hpp> # include <boost/mpl/identity.hpp> # include <boost/mpl/for_each.hpp> # include <boost/mpl/placeholders.hpp> # include <boost/mpl/single_view.hpp> # include <boost/mpl/assert.hpp> # include <boost/type_traits/is_same.hpp> # include <boost/type_traits/is_convertible.hpp> # include <boost/noncopyable.hpp> # include <boost/detail/workaround.hpp> namespace boost { namespace python { namespace objects { BOOST_PYTHON_DECL void copy_class_object(type_info const& src, type_info const& dst); // // Support for registering base/derived relationships // template <class Derived> struct register_base_of { template <class Base> inline void operator()(Base*) const { # if !BOOST_WORKAROUND(BOOST_MSVC, == 1200) BOOST_MPL_ASSERT_NOT((is_same<Base,Derived>)); # else BOOST_STATIC_ASSERT(!(is_same<Base,Derived>::value)); # endif // Register the Base class register_dynamic_id<Base>(); // Register the up-cast register_conversion<Derived,Base>(false); // Register the down-cast, if appropriate. this->register_downcast((Base*)0, is_polymorphic<Base>()); } private: static inline void register_downcast(void*, mpl::false_) {} template <class Base> static inline void register_downcast(Base*, mpl::true_) { register_conversion<Base, Derived>(true); } }; // // Preamble of register_class. Also used for callback classes, which // need some registration of their own. // template <class T, class Bases> inline void register_shared_ptr_from_python_and_casts(T*, Bases) { // Constructor performs registration python::detail::force_instantiate(converter::shared_ptr_from_python<T>()); // // register all up/downcasts here. We're using the alternate // interface to mpl::for_each to avoid an MSVC 6 bug. // register_dynamic_id<T>(); mpl::for_each(register_base_of<T>(), (Bases*)0, (add_pointer<mpl::_>*)0); } // // Helper for choosing the unnamed held_type argument // template <class T, class Prev> struct select_held_type : mpl::if_< mpl::or_< python::detail::specifies_bases<T> , is_same<T,noncopyable> > , Prev , T > { }; template < class T // class being wrapped , class X1 // = detail::not_specified , class X2 // = detail::not_specified , class X3 // = detail::not_specified > struct class_metadata { // // Calculate the unnamed template arguments // // held_type_arg -- not_specified, [a class derived from] T or a // smart pointer to [a class derived from] T. Preserving // not_specified allows us to give class_<T,T> a back-reference. typedef typename select_held_type< X1 , typename select_held_type< X2 , typename select_held_type< X3 , python::detail::not_specified >::type >::type >::type held_type_arg; // bases typedef typename python::detail::select_bases< X1 , typename python::detail::select_bases< X2 , typename python::detail::select_bases< X3 , python::bases<> >::type >::type >::type bases; typedef mpl::or_< is_same<X1,noncopyable> , is_same<X2,noncopyable> , is_same<X3,noncopyable> > is_noncopyable; // // Holder computation. // // Compute the actual type that will be held in the Holder. typedef typename mpl::if_< is_same<held_type_arg,python::detail::not_specified>, T, held_type_arg >::type held_type; // Determine if the object will be held by value typedef is_convertible<held_type*,T*> use_value_holder; // Compute the "wrapped type", that is, if held_type is a smart // pointer, we're talking about the pointee. typedef typename mpl::eval_if< use_value_holder , mpl::identity<held_type> , pointee<held_type> >::type wrapped; // Determine whether to use a "back-reference holder" typedef mpl::or_< has_back_reference<T> , is_same<held_type_arg,T> , is_base_and_derived<T,wrapped> > use_back_reference; // Select the holder. typedef typename mpl::eval_if< use_back_reference , mpl::if_< use_value_holder , value_holder_back_reference<T, wrapped> , pointer_holder_back_reference<held_type,T> > , mpl::if_< use_value_holder , value_holder<T> , pointer_holder<held_type,wrapped> > >::type holder; inline static void register_() // Register the runtime metadata. { class_metadata::register_aux((T*)0); } private: template <class T2> inline static void register_aux(python::wrapper<T2>*) { typedef typename mpl::not_<is_same<T2,wrapped> >::type use_callback; class_metadata::register_aux2((T2*)0, use_callback()); } inline static void register_aux(void*) { typedef typename is_base_and_derived<T,wrapped>::type use_callback; class_metadata::register_aux2((T*)0, use_callback()); } template <class T2, class Callback> inline static void register_aux2(T2*, Callback) { objects::register_shared_ptr_from_python_and_casts((T2*)0, bases()); class_metadata::maybe_register_callback_class((T2*)0, Callback()); class_metadata::maybe_register_class_to_python((T2*)0, is_noncopyable()); class_metadata::maybe_register_pointer_to_python( (T2*)0, (use_value_holder*)0, (use_back_reference*)0); } // // Support for converting smart pointers to python // inline static void maybe_register_pointer_to_python(...) {} #ifndef BOOST_PYTHON_NO_PY_SIGNATURES inline static void maybe_register_pointer_to_python(void*,void*,mpl::true_*) { objects::copy_class_object(python::type_id<T>(), python::type_id<back_reference<T const &> >()); objects::copy_class_object(python::type_id<T>(), python::type_id<back_reference<T &> >()); } #endif template <class T2> inline static void maybe_register_pointer_to_python(T2*, mpl::false_*, mpl::false_*) { python::detail::force_instantiate( objects::class_value_wrapper< held_type , make_ptr_instance<T2, pointer_holder<held_type, T2> > >() ); #ifndef BOOST_PYTHON_NO_PY_SIGNATURES // explicit qualification of type_id makes msvc6 happy objects::copy_class_object(python::type_id<T2>(), python::type_id<held_type>()); #endif } // // Support for registering to-python converters // inline static void maybe_register_class_to_python(void*, mpl::true_) {} template <class T2> inline static void maybe_register_class_to_python(T2*, mpl::false_) { python::detail::force_instantiate(class_cref_wrapper<T2, make_instance<T2, holder> >()); #ifndef BOOST_PYTHON_NO_PY_SIGNATURES // explicit qualification of type_id makes msvc6 happy objects::copy_class_object(python::type_id<T2>(), python::type_id<held_type>()); #endif } // // Support for registering callback classes // inline static void maybe_register_callback_class(void*, mpl::false_) {} template <class T2> inline static void maybe_register_callback_class(T2*, mpl::true_) { objects::register_shared_ptr_from_python_and_casts( (wrapped*)0, mpl::single_view<T2>()); // explicit qualification of type_id makes msvc6 happy objects::copy_class_object(python::type_id<T2>(), python::type_id<wrapped>()); } }; }}} // namespace boost::python::object #endif // CLASS_METADATA_DWA2004719_HPP
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#include <bits/stdc++.h> using namespace std; typedef long long LL; const int mod = 1000000007; const int MX = 100000; const int N = MX + 5; int dem[N], cnt[N], a[N], pw[N][32], lt[N]; inline int add(int a, int b) { if ((a+=b) >= mod) return a-mod; else return a; } inline int sub(int a, int b) { if ((a-=b) < 0) return a+mod; else return a; } inline int mul(int a, int b) { return LL(a) * b % mod; } int power(int a, int b) { int r = 1; while (b) { if (b & 1) r = mul(r, a); a = mul(a, a); b >>= 1; } return r; } void solve(int nt) { int n; scanf("%d", &n); for (int i = 1; i <= n; i++) { scanf("%d", a+i); cnt[a[i]]++; } int ans = 1; for (int i = MX; i >= 1; i--) { dem[i] = 0; int d = cnt[i]; for (int j = i+i; j <= MX; j += i) { dem[i] -= dem[j]; if (dem[i] < 0) dem[i] += mod-1; d += cnt[j]; } dem[i] += lt[d]; if (dem[i] >= mod-1) dem[i] -= mod-1; int b = dem[i]; int j = 0; while (b) { if (b & 1) ans = mul(ans, pw[i][j]); j++; b >>= 1; } } printf("%d\n", ans); for (int i = 1; i <= n; i++) cnt[a[i]] = 0; } int main() { lt[0] = 1; for (int i = 1; i <= MX; i++) { lt[i] = LL(lt[i-1]) * 2 % (mod-1); lt[i-1]--; if (lt[i-1] < 0) lt[i-1] += (mod-1); pw[i][0] = i; for (int j = 1; j <= 30; j++) pw[i][j] = mul(pw[i][j-1], pw[i][j-1]); } lt[MX]--; if (lt[MX] < 0) lt[MX] += (mod-1); int ct; scanf("%d", &ct); for (int i = 1; i <= ct; i++) { solve(i); } }
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#pragma once #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <mmsystem.h> #include <dsound.h> #include <stdio.h> #include "Defines.h" class D3DAudio { public: D3DAudio(); D3DAudio(const D3DAudio&){} ~D3DAudio(); bool Init(HWND); void Cleanup(); // Plays the specified audio file void PlayFile(char*); private: //Todo support for MP3 struct WaveHeaderType { char chunkID[4]; unsigned long chunkSize; char format[4]; char subChunkID[4]; unsigned long subChunkSize; unsigned short audioFormat; unsigned short numChannels; unsigned long sampleRate; unsigned long bytesPerSecond; unsigned short blockAlign; unsigned short bitsPerSample; char dataChunkID[4]; unsigned long dataSize; }; bool InitDirectSound(HWND); bool LoadWaveFile(char*, IDirectSoundBuffer8**); void ShutdownWaveFile(IDirectSoundBuffer8**); bool PlayWaveFile(); IDirectSound8* m_DirectSound; IDirectSoundBuffer* m_primaryBuffer; //Todo allow multiple sounds IDirectSoundBuffer8* m_secondaryBuffer1; HWND m_hwnd; };
[ "cerwym@googlemail.com" ]
cerwym@googlemail.com
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/ws2812b/Led.cpp
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galilov/WS2812B-Clock
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// // Created by Alexander Galilov on 26.05.2019. // E-Mail: alexander.galilov@gmail.com #include <unistd.h> #include <time.h> #include <stdexcept> #include <bits/ios_base.h> #include "Led.h" using namespace WS2812B; // See protocol description at https://static.chipdip.ru/lib/554/DOC001554925.pdf or // https://www.digikey.com/en/datasheets/parallaxinc/parallax-inc-28085-ws2812b-rgb-led-datasheet #if !USE_SIMPLE_IMPLEMENTATION // Set bitrate to *about* 5 MHz. #define SPI_SPEED 5000000 // see constructor code and https://github.com/raspberrypi/linux/issues/2094 double g_realSpiSpeed = 0; #define LONG_SIGNAL_uS 0.9 #define SHORT_SIGNAL_uS 0.35 #define RESET_SIGNAL_uS 70.0 #define uS_PER_SECOND 1000000.0 #define LONG_SIGNAL_IN_SPI_BITS ((int)(LONG_SIGNAL_uS*g_realSpiSpeed/uS_PER_SECOND)) #define SHORT_SIGNAL_IN_SPI_BITS ((int)(SHORT_SIGNAL_uS*g_realSpiSpeed/uS_PER_SECOND)) #define RESET_SIGNAL_IN_SPI_BITS ((int)(RESET_SIGNAL_uS*g_realSpiSpeed/uS_PER_SECOND)) Led::Led(int spiChannel, int numLeds) : _spiChannel(spiChannel), _numLeds(numLeds) { _spi.open(_spiChannel, SPI_SPEED, 0); // Some magic to fix https://github.com/raspberrypi/linux/issues/2094 if (g_realSpiSpeed == 0) { const auto bufSize = 16000; const double blockTransferApproxTime = bufSize * 8.0 / SPI_SPEED; const auto nIterations = (size_t)(1.0 / blockTransferApproxTime); std::vector<unsigned char> data; data.reserve(bufSize); for(int i = 0; i < bufSize; i++) { data.push_back(0); } ::timespec t0, t1; ::clock_gettime(CLOCK_REALTIME, &t0); //CLOCK_PROCESS_CPUTIME_ID does not work :( for (int i = 0; i < nIterations; i++) { _spi.write(data); } ::clock_gettime(CLOCK_REALTIME, &t1); long long nSecT0 = t0.tv_sec * 1000000000LL + t0.tv_nsec; long long nSecT1 = t1.tv_sec * 1000000000LL + t1.tv_nsec; g_realSpiSpeed = nIterations * 8.0 * bufSize * 1000000000L / (nSecT1 - nSecT0); //printf("g_realSpeed: %f bits per second\n", g_realSpiSpeed); } // allocate RGB data _rgbData.reserve(numLeds); for (int i = 0; i < numLeds; i++) { _rgbData.emplace_back(RGB()); } // allocate SPI buffer size_t sz = (size_t) ((LONG_SIGNAL_IN_SPI_BITS + SHORT_SIGNAL_IN_SPI_BITS) * 8 * 3 * _numLeds + RESET_SIGNAL_IN_SPI_BITS) / 8; _spiData.reserve(sz); } void Led::show() { const size_t startBitIndex = 7; unsigned char current = 0; size_t bitIndex = startBitIndex; for (auto const &srcRGBValue: _rgbData) { unsigned char grb[] = {srcRGBValue._g, srcRGBValue._r, srcRGBValue._b}; for (auto const &srcValue:grb) { for (size_t srcBitIndex = 0; srcBitIndex < 8; srcBitIndex++) { size_t srcBitValue = (srcValue << srcBitIndex) & 0x080U; int firstSemiWave = srcBitValue != 0 ? LONG_SIGNAL_IN_SPI_BITS : SHORT_SIGNAL_IN_SPI_BITS; for (size_t i = 0; i < LONG_SIGNAL_IN_SPI_BITS + SHORT_SIGNAL_IN_SPI_BITS; i++) { unsigned char targetBit = (firstSemiWave-- > 0) ? 1U : 0U; //bitIndex = 7 - (i % 8); if (targetBit) { current |= (1U << bitIndex); } if (bitIndex-- == 0) { bitIndex = startBitIndex; _spiData.push_back(current); current = 0; } } } } } if (bitIndex > -1) { _spiData.push_back(current); } for (size_t i = 0; i < RESET_SIGNAL_IN_SPI_BITS / 8; i++) { _spiData.push_back(0); } _spi.write(_spiData); _spiData.clear(); } #else // Simple implementation // Set SPI bitrate to 3.333 MHz. #define SPI_SPEED 3333000 // Each PWM bit is projected to 4 SPI bits at 3.333MHz #define PWM_ZERO 0b1000 #define PWM_ONE 0b1110 #define RESET_SIGNAL_IN_SECONDS 0.000060 #define RESET_SIGNAL_IN_SPI_BYTES ((int)(SPI_SPEED * RESET_SIGNAL_IN_SECONDS)/8.0) Led::Led(int spiChannel, int numLeds) : _spiChannel(spiChannel), _numLeds(numLeds) { _spi.open(_spiChannel, SPI_SPEED, 0); // allocate RGB data _rgbData.reserve(numLeds); for (int i = 0; i < numLeds; i++) { _rgbData.emplace_back(RGB()); } // allocate SPI buffer 12 bytes (24 bits PWM) per LED + RESET signal size in bytes size_t sz = (size_t) (12 * _numLeds + RESET_SIGNAL_IN_SPI_BYTES); _spiData.reserve(sz); } void Led::show() { for (auto const &srcRGBValue: _rgbData) { unsigned char grb[] = {srcRGBValue._g, srcRGBValue._r, srcRGBValue._b}; for (auto const &srcValue:grb) { unsigned char current = 0; for (size_t srcBitIndex = 0; srcBitIndex < 8; srcBitIndex++) { size_t srcBitValue = (srcValue << srcBitIndex) & 0x080U; unsigned char pattern = (srcBitValue != 0 ? PWM_ONE : PWM_ZERO); if (srcBitIndex % 2 == 0) { current = pattern << 4; } else { current |= pattern; _spiData.push_back(current); } } } } for (size_t i = 0; i < RESET_SIGNAL_IN_SPI_BYTES; i++) { _spiData.push_back(0); } _spi.write(_spiData); _spiData.clear(); } #endif // common part Led::~Led() { _spi.close(); } void Led::clear() { for (size_t i = 0; i < _rgbData.size(); i++) { _rgbData[i].clear(); } } void Led::setColor(const WS2812B::RGB &color, int ledIndex) { _checkLedIndexRange(ledIndex); _rgbData[ledIndex] = color; } WS2812B::RGB &Led::getColor(int ledIndex) { _checkLedIndexRange(ledIndex); return _rgbData[ledIndex]; } void Led::_checkLedIndexRange(int ledIndex) { if (ledIndex < 0) throw std::invalid_argument("ledIndex should be >= 0"); if (ledIndex > _numLeds) throw std::invalid_argument("ledIndex should be < numLeds passed to the constructor"); }
[ "alexander.galilov@gmail.com" ]
alexander.galilov@gmail.com
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firefoxking/MyYUVPlayer
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// MyYUVPlayerView.h : CMyYUVPlayerView 类的接口 // #pragma once class CMyYUVPlayerView : public CView { protected: // 仅从序列化创建 CMyYUVPlayerView(); DECLARE_DYNCREATE(CMyYUVPlayerView) // 特性 public: CMyYUVPlayerDoc* GetDocument() const; // 操作 public: // 重写 public: virtual void OnDraw(CDC* pDC); // 重写以绘制该视图 virtual BOOL PreCreateWindow(CREATESTRUCT& cs); protected: virtual BOOL OnPreparePrinting(CPrintInfo* pInfo); virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo); // 实现 public: virtual ~CMyYUVPlayerView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // 生成的消息映射函数 protected: DECLARE_MESSAGE_MAP() }; #ifndef _DEBUG // MyYUVPlayerView.cpp 中的调试版本 inline CMyYUVPlayerDoc* CMyYUVPlayerView::GetDocument() const { return reinterpret_cast<CMyYUVPlayerDoc*>(m_pDocument); } #endif
[ "漆腺腺@DESKTOP-TJG03EH" ]
漆腺腺@DESKTOP-TJG03EH
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wkiri/cs161-website
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/* * CS 161-020, Lecture 6, Winter 2020 * Example of use of strings * Author: Kiri Wagstaff * Date: January 17, 2020 */ #include <iostream> #include <string> /* include to allow strings to be used */ using namespace std; int main() { string favorite_color = "red"; /* Query the user */ cout << "What is your favorite color? " << endl; cin >> favorite_color; cout << "You like " << favorite_color << endl; /* You can use \n instead of endl */ cout << "You like " << favorite_color << "\n"; cout << "Longer code" << endl; cout << "Shorter code\n"; return 0; }
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#pragma once #include "Overlay.h" class PlayerOverlayHealth : public Overlay { public: // fill values float fill; // drain values float drain; float draindelay; // flash values struct Flash { float left; float right; float fade; }; Flash flash[16]; int flashcount; // pulse values float pulsetimer; public: PlayerOverlayHealth(unsigned int aPlayerId); ~PlayerOverlayHealth(); void Render(unsigned int aId, float aTime, const Transform2 &aTransform); };
[ "kennethdmiller3@44a3119c-8d4d-0410-be80-6906e8c8b632" ]
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#pragma once #include <vector> #include <queue> #include <string> #include <climits> #include <algorithm> #include <cmath> #include <set> using namespace std; class Solution { public: string reverseVowels(string s) { char a[10] = {'a', 'e', 'i', 'o', 'u', 'A', 'E', 'I', 'O', 'U'} ; set<char> m(a, a + 10); int n = s.size(); int i = 0, j = n - 1; while (i < j) { while (i < n && m.find(s[i]) == m.end()) ++i; while (j >= 0 && m.find(s[j]) == m.end()) --j; if (i <= j ) { swap(s[i], s[j]); ++i; --j; } } return s; } };
[ "qingfu.wen@gmail.com" ]
qingfu.wen@gmail.com