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#include "sse_sort.h" // data length must be 32, this function will produce 8 sorted sequence of // length 4 void simdOddEvenSort(__m128 *rData) { // odd even sort lanes, then transpose them const int pairSize = rArrayLen >> 1; __m128 temp[pairSize]; for (int i = 0; i < pairSize; ++i) temp[i] = r...
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#include <iostream> class Base { public: virtual void out(int name) = 0; }; class Child : public Base { public: void out(int ID) { std::cout << ID << std::endl; } }; int main() { Child child; child.out(3); return 0; }
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/* This code is to read raw distance signal from a ultrasonic sensor and change the * color or a Neo Pixel RGB accordinly to a pre-defined distance range */ //libraries #include <SPI.h> #include <Wire.h> #include <Adafruit_GFX.h> #include <Adafruit_SSD1306.h> #include <DHT.h> #include <ArduinoJson.h> #include <Pub...
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// // Created by Admin on 2016-08-03. // #include <iostream> #include "Napis.h" Napis::Napis(const char *text) { this->length = this->getTextLength(text); this-> napis = new char[length]; this-> napis= text; }; Napis::~Napis(){ delete napis; }; void Napis::test(){ Napis::test(Napis::getTextLen...
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/* * CtecList.cpp * * Created on: Feb 22, 2016 * Author: abro5723 */ #include "CtecList.h" template <class Type> CtecList<Type>::CtecList() { this -> size = 0; this->head = nullptr; this->end = nullptr; } template <class Type> CtecList<Type>::~CtecList() { } template <class Type> Type CtecList<Typ...
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#include "coord.hpp" #include "constants.hpp" Coord::Coord(int x, int y) { this->x = x; this->y = y; } bool Coord::operator==(const Coord &rhs) const { return this->x == rhs.x && this->y == rhs.y; }
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010 Facebook, Inc. (http://www.facebook.com) | +---------...
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/** * @file Kinetis_NFC.h * * Created on: Mar 6, 2014 * Author: Marc Lindahl * NAND Flash access routines for Kinetis * Relies on Init_NFC ProcessorExpert component. * * Some code lifted from KINETIS_120MHZ_SC nfc. * * Simple driver, does one block/sector at a time, with no overlap. * * Doe...
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/*!*************************************************************************************** \file NodeManager.cpp \author Ryan Booth \date 9/12/2019 \copyright All content © 2018-2019 DigiPen (USA) Corporation, all rights reserved. \par \brief ************************************************************...
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#include "CameraControl.h" #include "FJMath.h" void CameraControl::Initialize() { } void CameraControl::Update() { CObject* pObj = GetMyObject(); // À̵¿ if (IsKeyDown(VK_UP)) pObj->m_pTransform->SetPositionLocal(pObj->m_pTransform->GetPositionLocal() + (pObj->m_pTransform->GetLookAt() * 10.0f * FJSystemEngine...
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// // GGuiVisitor.h // // Created by David Coen on 2011 04 14 // Copyright 2010 Pleasure seeking morons. All rights reserved. // #ifndef _GGuiVisitor_h_ #define _GGuiVisitor_h_ #include <boost/noncopyable.hpp> #include <boost/shared_ptr.hpp> #include <boost/weak_ptr.hpp> #include <vector> #include "GGui.h" class ...
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/********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2008, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following condit...
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#pragma once #include <noise/Types.h> #if !defined TWO_MODULES || defined TWO_TYPE_LIB #include <refl/Meta.h> #include <refl/Enum.h> #include <infra/StringOps.h> #endif namespace two { export_ template <> inline void to_value(const string& str, two::Noise::NoiseType& val) { val = two::Noise::NoiseType(enu<two::Nois...
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#include <iostream> #include <cmath> #include <random> long long int getRandom(long long int s, long long int e){ std::random_device seed_gen; std::mt19937 engine(seed_gen()); std::uniform_int_distribution<> dist(s, e); return dist(engine); } double f(double x, double y) { return x*x + y*y + x*y - 2*x; } d...
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/**************************************************************************** Copyright (c) 2017 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal i...
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#include "stdafx.h" #include "settinghlp.h" #include "mapphlp.h" #include "PathHelper.h" #include "StringHlp.h" WCHAR iniPath[MAX_PATH]; M_CAPI(LPWSTR) M_CFG_GetCfgFilePath() { return iniPath; } M_CAPI(BOOL) M_CFG_GetConfigBOOL(LPWSTR configkey, LPWSTR configSection, BOOL defaultValue) { BOOL rs = defaultValue; W...
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//======================================================================================== // // $File: //ai/cs6/devtech/sdk/public/samplecode/common/source/IllustratorSDK.cpp $ // // $Revision: #2 $ // // Copyright 1987 Adobe Systems Incorporated. All rights reserved. // // NOTICE: Adobe permits you to use, m...
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#include<iostream> using namespace std; void print(int a, int b) { cout << "a = " << a << ", b = " << b << endl; } void swap(int a, int b) { int temp = a; a = b; b = temp; } void swap(int * pa, int * pb) { int temp = *pa; *pa = *pb; *pb = temp; } // int* arr is the same as int arr[]. // it's the pointer tha...
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$NetBSD: patch-ipc_chromium_src_base_platform__thread__posix.cc,v 1.1 2014/07/27 05:36:07 ryoon Exp $ --- mozilla/ipc/chromium/src/base/platform_thread_posix.cc.orig 2013-10-23 22:09:00.000000000 +0000 +++ mozilla/ipc/chromium/src/base/platform_thread_posix.cc @@ -10,7 +10,9 @@ #if defined(OS_MACOSX) #include <mach/...
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#include <iostream> void CtorsTest(); void AssignmentTest(); void PutGetTest(); void InsertEraseTest(); void AtTest(); void OperSquareBracketsTest(); void MinMaxKeyTest(); void FloorCeilingKeyTest(); void SizeTest(); void EraseMinTest(); void EraseTest(); void TraverseTest(); void OperEqualTest(); void RBTPutGetTest(...
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 // Copyright Aleksey Gurtovoy 2002-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Id$ // $Date$ // $Revision$ #define BOOST_MPL_PREPROCE...
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#include<iostream> using namespace std; void fun() { int n; int m; cin>>n; cin>>m; int b=0;int c=0; int a[n][m];int j=0;int k=0;int y=m-1;int v=n-1; for(int i=0;i<n;i++) { for(int p=0;p<m;p++) { cin>>a[i][p]; } } while(k!=(n)/2||j!=(m)/2) { while(j<=y) { cout<<a[k][j...
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// Queue implementation using list (not using std::list or std::queue) // Basic operations // - push() - O(n) // - pop() - O(1) // - isEmpty() - O(1) #include <iostream> using namespace std; template <typename T> class MyQueue { private: typedef struct _node { T data; struct _node *next; ...
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#include "drake/geometry/proximity/deformable_contact_internal.h" #include <gtest/gtest.h> #include "drake/common/find_resource.h" #include "drake/common/test_utilities/eigen_matrix_compare.h" #include "drake/common/test_utilities/expect_no_throw.h" #include "drake/common/test_utilities/expect_throws_message.h" #incl...
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/** * @file : Node.cpp * @author : Richard Aviles * @date : 2015.08.26 * Purpose: Creates the Node and its set and get methods. */ #include "Node.h" Node::Node() { m_value = 0; m_left = nullptr; m_right = nullptr; rank = 1; } void Node::setValue(int value) { m_value = value; } int Node::getVa...
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/* * FpsCounter.cpp * * Copyright (C) 2006 - 2007 by Universitaet Stuttgart (VIS). * Alle Rechte vorbehalten. */ #include "vislib/FpsCounter.h" #include <climits> #include <cfloat> #include "vislib/assert.h" #include "vislib/mathfunctions.h" #include "vislib/memutils.h" #include "vislib/IllegalParam...
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// Notice: The majority of this code was written by Dale Schuurmans, and was // copied and pasted with his permission #include <iostream> #include <fstream> #include <sstream> #include <string> #include <cfloat> #include <climits> #include <cmath> #include <vector> #include <Eigen/Dense> #include <Eigen/Sparse> #ifnd...
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//#include "Standard/Interface/AbstractStream.h" //#include "Resource/AmpxLib/ampxlib_config.h" #include "LibraryNuclide.h" #include "BondarenkoGlobal.h" #include "NuclideResonance.h" #include "AmpxLibrary.h" #include <string> #include <QDebug> #include "AmpxDataHelper.h" LibraryNuclide::LibraryNuclide() { initial...
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#include<bits/stdc++.h> using namespace std; int id(const string & str) { int sum = 0; for (int i = 0; i < str.size(); i++) { sum += str[i] - '0'; } return sum; } int main() { int N, M = 0, sum; bool friendID[37] = {false}; string str; cin >> N; for (int i = 0; i < N; i...
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#include "openbsmservice.h" #include "socketeventstableplugin.h" #include <algorithm> #include <cassert> #include <chrono> #include <thread> #include <zeek/iopenbsmconsumer.h> #include <zeek/openbsmservicefactory.h> namespace zeek { namespace { const std::string kServiceName{"openbsm"}; } // namespace struct Openbs...
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#include "GameOverState.hpp" #include "Utility.hpp" #include "Player.hpp" #include "ResourceHolder.hpp" #include <SFML/Graphics/RectangleShape.hpp> #include <SFML/Graphics/RenderWindow.hpp> #include <SFML/Graphics/View.hpp> GameOverState::GameOverState(StateStack& stack, Context context) : State(stack, context) , ...
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#ifndef __COMMAND_SURFACE_BORDER_TO_METRIC_H__ #define __COMMAND_SURFACE_BORDER_TO_METRIC_H__ /*LICENSE_START*/ /* * Copyright 1995-2002 Washington University School of Medicine * * http://brainmap.wustl.edu * * This file is part of CARET. * * CARET is free software; you can redistribute it and/or modify ...
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#pragma once #include "Framework/GameObject.h" class Gravball : public GameObject { public: float scale; int isJumping; sf::Vector2f gravity; sf::Vector2f stepVelocity; sf::Vector2f jumpVector; sf::RenderWindow* window; Gravball(); void handleInput(float dt); void update(float dt); void setWindu(sf::Rende...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Kismet/BlueprintFunctionLibrary.h" #include "Luautils.generated.h" USTRUCT(meta=(Lua=1)) struct FReplifetimeCond { GENERATED_USTRUCT_BODY() UPROPERTY() FString PropertyName; UPROPERTY() TEnumAsByte<ELifetimeC...
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#include<bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> #pragma GCC target ("avx2") #pragma GCC optimization ("O3") #pragma GCC optimization ("unroll-loops") #pragma comment(linker, "/stack:200000000") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=na...
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/** * @copyright Copyright (c) 2017 B-com http://www.b-com.com/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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// fm_mission_controller.ysc @ L317516 void func_4366() { if (MISC::ARE_STRINGS_EQUAL(sLocal_16440, "MPH_PAC_FIN_MCS1") && MISC::IS_BIT_SET(bLocal_14844, 25)) { func_4367(0); } if (MISC::ARE_STRINGS_EQUAL(sLocal_16440, "MPH_NAR_FIN_EXT")) { MISC::WATER_OVERRIDE_SET_STRENGTH(0f); GRAPHICS::_0x649C9...
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#ifdef DEPRECATED #include "io_tcp_socket.h" #include "io_errno.h" #include "common_errno.h" #include <WinSock2.h> #include <Windows.h> #include <mswsock.h> using namespace std; namespace Choco{ namespace IO{ struct TCPSocketData{ SOCKET socket; SOCKADDR_IN local, remote; OvData ov; }; TCPSocket::TCPSo...
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/* * Copyright (C) 2011 Daniel Himmelein * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or ...
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/* * Copyright (C) Rida Bazzi, 2016 * * Do not share this file with anyone */ #include <iostream> #include <istream> #include <vector> #include <string> #include <cctype> #include "lexer.h" #include "inputbuf.h" using namespace std; string reserved[] = { "END_OF_FILE", "PUBLIC", "PRIVATE", "EQUAL", "COLO...
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// https://github.com/matepek/catch2-with-gmock // NOTE that next line includes gmock and catch2 headers automatically. #include "ThirdParty/Catch2TestWithMainAndGMock.hpp" #include "ThirdParty/MockScopeGuard.hpp" using namespace std; /// class Foo { public: virtual ~Foo() {} virtual bool Bar() const = 0; }; ...
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// // CUScaleAction.cpp // Cornell University Game Library (CUGL) // // This module provides support for the scaling actions. Scaling can specified // as either the final magnification or multiplicative factor. // // These classes use our standard shared-pointer architecture. // // 1. The constructor does not pe...
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#include<bits/stdc++.h> using namespace std; map<char,int>mp; int main(){ mp['a']=1;mp['e']=1;mp['i']=1;mp['o']=1;mp['u']=1;mp['y']=1; mp['A']=1;mp['E']=1;mp['I']=1;mp['O']=1;mp['U']=1;mp['Y']=1; int t; while(scanf("%d",&t)==1){ while(t--){ string s; cin>>s; int f1=0,l1=s.siz...
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#include "stdafx.h" BOOL CALLBACK DlgProc_Waiting(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { int iRetval = 0; LPNMHDR pHdr = NULL; LPNMLISTVIEW pNlv = NULL; pHdr = (LPNMHDR)lParam; pNlv = (LPNMLISTVIEW)lParam; switch ( uMsg ) { case WM_INITDIALOG: { InitProc_Waiting(hDlg); ...
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/******************************************************************************* * Copyright 2020-2021 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apa...
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#include <iostream> #include <vector> #include <map> #include <algorithm> using namespace std; class Solution { public: vector<string> findRestaurant(vector<string>& list1, vector<string>& list2) { vector<string> res; const int len1 = list1.size(); const int len2 = list2.size(); ...
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/* * AutoWheelScreen.cpp * * Created on: 8 окт. 2017 г. * Author: Viktotia */ #include "AutoWheelScreen.h" AutoWheelScreen::AutoWheelScreen() { // TODO Auto-generated constructor stub } AutoWheelScreen::AutoWheelScreen(AutoWheel* autoWheel):Screen(autoWheel) { } AutoWheelScreen::~AutoWhe...
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#include<iostream> #include<vector> #include <string> #include <cmath> using namespace std; //use the idea that Pythagoream Triples can be constructed with any //m and n, where a = n^2-m^2, b = 2mn, c=n^2+m^2 int main() { int testCases, num; cin >> testCases; for (int i = 0; i<testCases; i++) { cin >> num; ...
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#include<stdio.h> #include<cmath> #include<iostream> #include<string.h> #include<algorithm> #include<queue> #include<set> #include<vector> #include<map> using namespace std; #define eps 1e-12 const int maxn=70005; int N; int a[maxn]; int lowbit(int x) { return x&(-x); } int add(int x) { for(int i=x;i<=N;i+=lowb...
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// ----------------------------------------------------------------- // // The Speech Signal Processing Toolkit (SPTK) // // developed by SPTK Working Group // // http://sp-tk.sourceforge.net/ // // -----------------------------...
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// ColorBtn.cpp : implementation file #define MATERIALPORT_DLL #include "stdafx.h" #include "ColorBtn.h" #ifdef _DEBUG //#define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // The color table, initialized to windows' 20 static colors //COLORREF RGB( unsigned char r, unsigned char g, un...
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#include "mex.h" #include <math.h> //nlhs Number of expected mxArrays (Left Hand Side) //plhs Array of pointers to expected outputs //nrhs Number of inputs (Right Hand Side) //prhs Array of pointers to input data. The input data is read-only and should not be altered by your mexFunction . void mexFunction(int nlhs, mx...
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//////////////////////////////////////////////////////////////////////////////// // CppSQLite3 - A C++ wrapper around the SQLite3 embedded database library. // // Copyright (c) 2004 Rob Groves. All Rights Reserved. rob.groves@btinternet.com // // Permission to use, copy, modify, and distribute this software and its //...
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/* Copyright (C) 2002-2017 CERN for the benefit of the ATLAS collaboration */ #ifndef MYSQL_H #define MYSQL_H #include <map> #include <string> #include "MuonGeoModel/Station.h" #include "MuonGeoModel/Position.h" #include "GaudiKernel/MsgStream.h" #include "AthenaKernel/getMessageSvc.h" /* This class holds an st...
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#include <bits/stdc++.h> using namespace std; static inline __attribute__((always_inline)) bool valid(long long y) { long double val = sqrt(1+4*y); if (abs((long long)val-val) <= 1e-10) return ((long long)val)&1; return false; } const int MAXN = 100010; vector<bool> val(MAXN), vis(MAXN); vector<...
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/* ** EPITECH PROJECT, 2018 ** cpp_indie_studio ** File description: ** MenuManager */ #ifndef MENUMANAGER_HPP_ #define MENUMANAGER_HPP_ #include "MenuGui.hpp" #include "MainMenuGui.hpp" #include "OptionMenuGui.hpp" #include "NewGameMenuGui.hpp" #include "HudGui.hpp" #include "VictoryGui.hpp" class MenuManager...
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// Copyright (c) 2006, 2007 Julio M. Merino Vidal // Copyright (c) 2008 Ilya Sokolov, Boris Schaeling // Copyright (c) 2009 Boris Schaeling // Copyright (c) 2010 Felipe Tanus, Boris Schaeling // Copyright (c) 2011, 2012 Jeff Flinn, Boris Schaeling // // Distributed under the Boost Software License, Version 1.0. (...
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/* This example code uses bogde's excellent library: https://github.com/bogde/HX711 bogde's library is released under a GNU GENERAL PUBLIC LICENSE The HX711 does one thing well: read load cells. The breakout board is compatible with any wheat-stone bridge based load cell which should allow a user to measure ever...
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class Solution { public: int singleNumber(vector<int>& nums) { int n=nums.size(); sort(nums.begin(),nums.begin()+n); if(n==1){ return nums[0]; } for(int i=0;i<n;i=i+2){ if(nums[i]!=nums[i+1]){ return nums[i]; ...
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#include "View.h" #include <iostream> #include "Console.h" #include "BehindStartView.h" using namespace std; int main() { setConsoleSize(80, 40); View* view = new BehindStartView(); while (view != NULL) { View* newView; view->draw(); newView = view->handle(); if (view != newView) ...
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// Copyright 2018 The Beam Team / Copyright 2019 The Grimm Team // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required b...
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/** * @author Jamal Rasool * @version 1.0 * @date 3/27/18 * @details The driver functions for the logic within the code */ #include <cstdlib> #include <iostream> #include <sstream> #include <string> #include <stack> #include <exception> #include "PostfixTreeBuilder.h" using std::cout; using std::endl; /** * ov...
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#include<bits/stdc++.h> using namespace std; #define maxn 50010 #define SZ 225 struct P { int l,r,block,id; bool operator < (const P& b)const { if(block!=b.block)return block<b.block; return r<b.r; } }q[maxn]; vector<int> v; int a[maxn],ans[maxn]; int cur_ans=0,n,m; int b...
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/** * Created 25.02.2014 by Ihor Dutchak (Youw) * simple TCP IPv4 server (listening) socket for windows, linux and OS X * You need c++11 compiler or greater to use this source */ #ifndef CLIENT_TCP_IP_V4_HPP #define CLIENT_TCP_IP_V4_HPP #include <Socket/Socket.hpp> #include <vector> #include <string> #include <utili...
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// camshift_data.h -- Parameters for the camshift energy term. // This is the parameters from the Camshift 1.35 program, // which differ from the ones in the actual paper. // // Copyright (C) 2011 by Anders Steen Christensen, Wouter Boomsma // // This file is part of Phaistos // // Phaistos is free software: you can r...
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#include "Centipede_Body.h" #include "Centipede_Head.h" #include "MushroomManager.h" #include "MoveState.h" #include "MoveFSM.h" #include "MovementCollection.h" #include "Centipede_Factory.h" #include "Explosion_Factory.h" #include "Centipede_Manager.h" #include "OffsetArray.h" #include "Color_Manager.h" Centipede_B...
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// // Created by ooooo on 2020/3/18. // #ifndef CPP_028__SOLUTION1_H_ #define CPP_028__SOLUTION1_H_ #include "TreeNode.h" class Solution { public: bool dfs(TreeNode *node1, TreeNode *node2) { if (!node1 && !node2) return true; if (!node1 || !node2) return false; return node1->val == node2->val == dfs(...
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#ifndef MPU9250_H #define MPU9250_H #include "all.h" // See also MPU-9250 Register Map and Descriptions, Revision 4.0, RM-MPU-9250A-00, Rev. 1.4, 9/9/2013 for registers not listed in // above document; the MPU9250 and MPU9150 are virtually identical but the latter has a different register map // //Magnetometer Regi...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ #include <string> #include <utility> #include "base/compiler_spe...
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/** * \file Animal.h * * \author Christopher Le * * Class that describes an animal. */ #pragma once /** * Describes a single animal. */ class CAnimal { public: CAnimal(); virtual ~CAnimal(); /** Display an animal. */ virtual void DisplayAnimal() {}; virtual int NumEyes(); };
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#ifndef STICK2D_H #define STICK2D_H #include "point2d.h" using namespace std; namespace hawkings { class Stick2D { public: Stick2D(Point2D vect1, Point2D vect2, int magnitude); void setMagnitude(int m); Point2D getX() { return this->point1; } Point2D getY() { return this->point2; } int getMag...
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#include "chunk.h" #include <assert.h> #include <Winsock2.h> #include "pool.h" #define CHUNK_INIT_SIZE 64 struct chunk_t { size_t count; /* bulb count */ size_t pos_wr; /* pointer to writen position of bulb_wr */ size_t pos_rd; /* pointer to read position of bulb_rd */ struct bulb_t *head; /* pointer ...
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//====== Copyright Valve Corporation, All rights reserved. ==================== #ifndef STEAMNETWORKINGSOCKETS_CONNECTIONS_H #define STEAMNETWORKINGSOCKETS_CONNECTIONS_H #pragma once #include "../steamnetworkingsockets_internal.h" #ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE #include "../steamdatagram_internal.h" #inclu...
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// Auto-generated, do not edit. extern "C" { extern __host__ cudaError_t CUDARTAPI cudaDeviceReset(void) { using FuncPtr = cudaError_t(CUDARTAPI *)(); static auto func_ptr = LoadSymbol<FuncPtr>("cudaDeviceReset"); if (!func_ptr) return GetSymbolNotFoundError(); return func_ptr(); } extern __host__ __cudart_b...
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// // Created by stumbo on 18-5-21. // #ifndef TOPOLOGY_MAP_MAPARRANGER_H #define TOPOLOGY_MAP_MAPARRANGER_H #include "TopoTools.h" #include "MapCollection.h" #include "NodeCollection.h" /** * @brief The surface class of the Topo map core * contain a NodeCollection and a MapCollection. */ class MapArranger { publ...
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#include "Effects.h" #include "d3dUtil.h" #include "EffectHelper.h" // 必须晚于Effects.h和d3dUtil.h包含 #include "DXTrace.h" #include "Vertex.h" using namespace DirectX; using namespace std::experimental; // // SkyEffect::Impl 需要先于SkyEffect的定义 // class SkyEffect::Impl : public AlignedType<SkyEffect::Impl> { public: // //...
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/** * @file CoinSpend.h * * @brief CoinSpend class for the Zerocoin library. * * @author Ian Miers, Christina Garman and Matthew Green * @date June 2013 * * @copyright Copyright 2013 Ian Miers, Christina Garman and Matthew Green * @license This project is released under the MIT license...
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static const char *ip2str(int family, struct sockaddr *sin, socklen_t len) { #ifdef NO_IPV6 static char ip[INET_ADDRSTRLEN]; #else static char ip[INET6_ADDRSTRLEN]; #endif switch (family) { #ifndef NO_IPV6 case AF_INET6: inet_ntop(family, &((struct sockaddr_in6*)sin)->sin6_addr, ip, len); break; #endif case A...
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#include <glm/gtc/matrix_transform.hpp> #include <assimp/Importer.hpp> #include <assimp/scene.h> #include <assimp/postprocess.h> #include <fstream> #include <sstream> #include <random> #include <queue> #include <map> #include <vector> #include <iostream> glm::mat4 world2RootBone; glm::mat4 rootBone2World; std::vect...
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// This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually #pragma once #include <common/common.h> #include <$3E60C3DACEF2E33FF1D1871D4F2565FA.hpp> #include <CEntity.hpp> #include <_PARTICLE_ELEMENT.hpp> START_ATF_NAMESPACE struct CParticle { char mEn...
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// This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sourc...
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#include <stdio.h> #include <stdlib.h> #include <GL/glut.h> #define _USE_MATH_DEFINES #include <iostream> #include <cmath> #define WINDOW_X (500) #define WINDOW_Y (500) #define WINDOW_NAME "test1" void init_GL(int argc, char *argv[]); void init(); void set_callback_functions(); void glut_display(); void glut_keyboar...
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#include<iostream> #include<string> #include<iomanip> #include<cstring> #include<algorithm> using namespace std; #define MAXN 9999 #define MAXSIZE 10 #define DLEN 4 class BigNum { private: int a[100005]; //可以控制大数的位数 int len; //大数长度 public: BigNum(){ len = 1;memset(a,0,sizeof(a)); } //构造函数 Bi...
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#include <iostream> using namespace std; class Point { public: Point() { x = 0; y = 0; } Point(int a, int b) { x = a; y = b; } Point operator++ () { this->x += 2; this->y += 2; return *this; } void print() { cout << x << "\n"; cout << y << "\n"; } Point(const ...
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#pragma once #include <cstdio> #include <vector> #include "error.hpp" #include "slice.hpp" #include "array.hpp" #include "../bytes.hpp" #include "skiplist.hpp" namespace ss { struct TsvHeader; struct TsvRow; struct TsvValueIter { ByteSlice row; ByteSlice cur; TsvValueIter(ByteSlice row) : row(row) { ...
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return 1; } - open ("SAVEDOS" . $default_output_stack_level . "out", ">&STDOUT") - || &error ("ado: $! duping STDOUT\n", 1); - open ("SAVEDOS" . $default_output_stack_level . "err", ">&STDERR") - || &error ("ado: $! duping STDERR\n", 1); + my $dup = undef; + open($dup, '>&', STDOUT) or error...
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#include <iostream> using namespace std; int main(){ int n, sum=0; cin >> n; for (int i=0 ; i<n ; i++){ int a; cin >> a; sum += a; } cout << sum << endl; return 0; }
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/* * LinkedList.cpp * * Created on: oct 14, 2013 * Author: Faisal */ #include <iostream> using namespace std; struct Node { int data; Node* next; }; /*To add a node at the end of existing list.*/ void append(struct Node *head, int n) { Node *newNode = new Node; newNode->data = n; newNode->next = NULL; ...
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// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in bin...
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#include <iostream> #include <string> #include "Exer16_48_debug_rep.h" using std::cout; using std::endl; using std::string; int main() { string s("hi"); const string *sp = &s; char a[] = "How are you?"; char *p = a; cout << debug_rep(s) << "\n" << endl; // call debug_rep(const string&) cout << debug_rep(sp) << "...
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#include <migraphx/gpu/device/asinh.hpp> #include <migraphx/gpu/device/nary.hpp> #include <migraphx/gpu/device/types.hpp> namespace migraphx { inline namespace MIGRAPHX_INLINE_NS { namespace gpu { namespace device { void asinh(hipStream_t stream, const argument& result, const argument& arg) { nary(stream, result,...
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#include "Geo4.h" CLASS_DECLARATION(ExturbatorRequests); ExturbatorRequests::ExturbatorRequests() : winderState(), statusResponseEXT() { } ExturbatorRequests::~ExturbatorRequests() { } void ExturbatorRequests::Initialise(EventManager*const event_manager, ResourceManager*const resourceManager) { Hardware* hw = get...
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#include <iostream> #include <bits/stdc++.h> #define fastio ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); #define ll long long using namespace std; int main() { fastio; int num; cin >>num; string s="VIBGYOR"; string g="GYOR"; if(num<7){ for(int i=0;i<(num%7);i++){ cout<<s[i];...
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// TKLQuantifier_Recordset.cpp : implementation file // /* This file is part of LM Report Asistent. Authors: Jan Dedek, Jan Kodym, Martin Chrz, Iva Bartunkova LM Report Asistent is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Fr...
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//======================================================== /** * @file Font.h * * 项目描述: TGA文件载入 * 文件描述: 字体类 * 适用平台: Windows98/2000/NT/XP * * 作者: BrightXu * 电子邮件: huoxini@hotmail.com * 创建日期: 2006-09-13 * 修改日期: 2006-12-02 * */ //======================================================== #ifndef...
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#pragma once #include <string> #include "CastleGameBoard.h" #include "Card.h" using namespace std; class GameClient; class GameHost{ public: GameHost(GameClient* host); virtual ~GameHost(); virtual void Start(); virtual void End(); virtual void Command(string s); void Broadcast(string s); private: GameClie...
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/* ============================================================================ Name : Projectile.cpp Author : David Stoll Version : 1.0 Copyright : Your copyright notice Description : CProjectile implementation ============================================================================ */ #include "inc...
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#pragma once #include <Siv3D.hpp> // OpenSiv3D v0.4.2 #include <memory> #include "Marker.h" #include "MarkerManager.h" class App { public: App(); void Update(); void Draw(); private: void AssetRegiseter(); private: struct RingEffect : IEffect { Vec2 m_pos; ColorF m_color; ...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/proxy/ppb_flash_menu_proxy.h" #include "ppapi/c/pp_errors.h" #include "ppapi/c/private/ppb_flash_menu.h" #include "ppapi/proxy/enter_...
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/* * Copyright (c) 2021, NVIDIA CORPORATION. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law ...
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