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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Engine/GameInstance.h" #include "MenuSystem/MenuInterface.h" #include "PuzzelPlatformerInstance.generated.h" class UUserWidget; class UMainMenu; class UMenuWidget; /** * */ UCLASS() clas...
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#include <iostream> using namespace std; int Binary_search(int a[], int start, int end, int k) { if (start <= end) { int middle = (start + end) / 2; if (a[middle] == k) { return 1; } else if (a[middle] > k) { return Binary_search(a, start...
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/** * The Forgotten Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Mark Samman <mark.samman@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; eithe...
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#define CPP #include "options.h" #include <stdio.h> #include <string.h> #include GLUT_H #include <math.h> #include "smokeviewvars.h" #include "IOscript.h" #include "MALLOCC.h" #include "glui_smoke.h" #include "glui_bounds.h" GLUI_Rollout *ROLLOUT_slice_bound=NULL; GLUI_Rollout *ROLLOUT_slice_chop=NULL; GLUI_Rollout ...
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// BullsCar.h : PROJECT_NAME 응용 프로그램에 대한 주 헤더 파일입니다. // #pragma once #ifndef __AFXWIN_H__ #error "PCH에 대해 이 파일을 포함하기 전에 'stdafx.h'를 포함합니다." #endif #include "resource.h" // 주 기호입니다. // CBullsCarApp: // 이 클래스의 구현에 대해서는 BullsCar.cpp을 참조하십시오. // class CBullsCarApp : public CWinApp { public: CBullsCarApp(); // 재정의...
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#include <sys/types.h> #include <unistd.h> #include <cstdio> #include "log.h" using namespace std; void LOG(FILE* fp, char* msg) { fprintf(fp, "%s\n", msg); }
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Product and Trade Secret source code contains trade secrets ...
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#include <iostream> #include <time.h> using namespace std; void wypelnij(int t[], int n, int max) { srand(time(NULL)); // pobieranie czasu od 1970 do teraz for ( int i = 0; i < n; i++) { t[i] = rand()% max+1; // funkcja losująca liczbę } } void drukuj(int t[], int n) { for ( int i = 0; i < n; ...
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//import the library in the sketch #include <DualVNH5019MotorShield.h> #include <RunningMedian.h> #include <EnableInterrupt.h> DualVNH5019MotorShield md; #define motor_encoder_left 3 //left motor #define motor_encoder_right 11 //right motor //the model of the short range sensor is "GP2Y0A21YK0F" //The model o...
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#include<iostream> #include<string> #include<vector> using namespace std; typedef long long ll; ll dp[100][1<<15]; vector<string> g; vector<int> tenMOD(51); vector<int> gMOD; int N, MOD; int mod(string& str){ int ret = 0; int j = 0; for(int i = str.size()-1; i >= 0; i--){ ret += ((str[j++]-'0')*tenMOD[i])%MOD; ...
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#include <ArduinoJson.h> class utilsJsonFS { private: utilsSPIFFS _uFS; String _dataFilePath; public: void begin(utilsSPIFFS u) { _uFS = u; } void dataFileTarget(String f) { _dataFilePath = f; if (!_uFS.fileExits(_dataFilePath)) { Serial.print("No File "); Se...
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////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2012, John Haddon. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistr...
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#ifndef READINPUT_H #define READINPUT_H #include "Utilities.h" #include "Camera.h" #include "Metal.h" #include "Lambertian.h" #include "Dielectric.h" #include "Sphere.h" #include "HittableList.h" class ReadInput { public: ReadInput() {} ~ReadInput() {} ReadInput(std::string filename) { // abrir arquivo inpu...
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 #ifndef MONEY_MANAGER_H #define MONEY_MANAGER_H #include "cocos2d.h" #include <string> #include "Singleton.h" #include "JsonHelper.h" #include "ComData.h" enum e_ExchangeId { DiamondToGold_1 = 1, DiamondToGold_2, DiamondToGold_3, DiamondToGold_4, DiamondToGold_5, GoldToRice_1...
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#include "threads_stop_indicator.h" #include <QMutex> #include <QDebug> ThreadsStopIndicator::ThreadsStopIndicator(QObject *parent): QObject(parent), total_number_(0), current_number_(0) { } void ThreadsStopIndicator::set_number(size_t number) { total_number_ = number; } void ThreadsStopIndicator::drop_counter(...
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/** * @file * @author Nader KHAMMASSI - nader.khammassi@gmail.com * @date 10-12-15 * @brief */ { uint32_t n=4; qx::qu_register reg(n); println("[T]======== Precision Loss Experiment =========[T]"); println("[+] performance :"); n=8; qx::qu_register r(n); qx::qu_register ref(n);...
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#include <iostream> #include <bits/stdc++.h> using namespace std; int a,b; int run(int x) { if(x==1) return 1; if(x&1) return run(x*3+1)+1; else return run(x/2)+1; } int main() { while(scanf("%d%d",&a,&b)!=EOF) { int ans=0; for(int x=min(a,b);x<=max(a,b);x++) { a...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2014 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person ...
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#include<iostream> #include<cstdio> #include<cstring> #include<algorithm> #include<cassert> #include<cmath> #define ll long long using namespace std; inline int read(){ int re=0,flag=1;char ch=getchar(); while(ch>'9'||ch<'0'){ if(ch=='-') flag=-1; ch=getchar(); } while(ch>='0'&&ch<='9') re=(re<<1)+(re<<3)+ch-'0...
[ "orion545@qq.com" ]
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated from the Jinja2 template // third_party/blink/renderer/bindings/templates/dictionary_impl.h.tmpl // by the script cod...
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#ifndef INC_RC_INPUTCHANNELTOINPUTPIPE_H #define INC_RC_INPUTCHANNELTOINPUTPIPE_H /* --------------------------------------------------------------------------- ** This software is in the public domain, furnished "as is", without technical ** support, and with no warranty, express or implied, as to its usefulness for ...
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#include "file_managing.h" Word::Word() : begin(0), end(0) {} Word::Word(string &w, ifstream *f, p_seek _beg, p_seek _end) : word(w), file(f), begin(_beg), end(_end) {} void Word::setWord(string &_word) { word = _word; } void Word::setBeginSeeker(p_seek _ini) { begin = _ini; } void ...
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/core/paint/ng/ng_text_painter_base.h" #include "third_party/blink/renderer/core/dom/document.h" #include "third_party/blink/renderer/core/...
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#pragma once #include "RenderPass.h" class SkinningPass : public RenderPass { public: SkinningPass(); // Inherited from Visitor virtual bool Visit( SceneNode& node ) override; };
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#include <iostream> #include <chrono> #include <thread> #include "ss_os.h" void run_os_tests(StuffSim::StuffSimOS& os);
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// // Copyright © 2017 Arm Ltd. All rights reserved. // SPDX-License-Identifier: MIT // #include "RefSpaceToBatchNdWorkload.hpp" #include "SpaceToBatchNd.hpp" #include "RefWorkloadUtils.hpp" #include "TypeUtils.hpp" namespace armnn { template<armnn::DataType DataType> void RefSpaceToBatchNdWorkload<DataType>::Exec...
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/* * ===================================================================================== * * Filename: ex_1816.cpp * * Description: Exercise 18.16 - Counting Palindromes * * Version: 1.0 * Created: 20/02/17 10:38:24 * Revision: none * Compiler: g++ * * Auth...
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// Watchdog timer device services using libsimpleio // Copyright (C)2017-2020, Philip Munts, President, Munts AM Corp. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must reta...
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// Copyright (c) 2008-2012 CIYAM Pty. Ltd. ACN 093 704 539 // Copyright (c) 2012-2014 CIYAM Developers // // Distributed under the MIT/X11 software license, please refer to the file license.txt // in the root project directory or http://www.opensource.org/licenses/mit-license.php. #ifdef PRECOMPILE_H # include "preco...
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// This file was generated based on /usr/local/share/uno/Packages/Fuse.Scripting/1.4.2/IScriptEvent.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Scripting.IScriptEvent.h> #include <Uno.Double.h> #include <Uno.UX.ValueChangedArgs-1.h> namespace g{namespace Fuse{name...
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// 482. License Key Formatting // Now you are given a string S, which represents a software license key which we would like to format. The string S is composed of alphanumerical characters and dashes. The dashes split the alphanumerical characters within the string into groups. (i.e. if there are M dashes, the string ...
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/** * @file * @copyright defined in fsc/LICENSE */ #include "fscio.system.hpp" #include <fsciolib/fscio.hpp> #include <fsciolib/print.hpp> #include <fsciolib/datastream.hpp> #include <fsciolib/serialize.hpp> #include <fsciolib/multi_index.hpp> #include <fsciolib/privileged.h> #include <fsciolib/transaction.hpp> ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_CDM_RENDERER_WIDEVINE_KEY_SYSTEMS_H_ #define COMPONENTS_CDM_RENDERER_WIDEVINE_KEY_SYSTEMS_H_ #include <vector> #include "build/build_...
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#pragma once #include "util.h" #include "Fgd.h" #include "VertexBuffer.h" struct EntCube { vec3 mins; vec3 maxs; COLOR4 color; VertexBuffer* buffer; VertexBuffer* selectBuffer; // red coloring for selected ents VertexBuffer* wireframeBuffer; // yellow outline for selected ents }; class PointEntR...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Http_config.cpp :+: :+: :+: ...
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// MatrixTestSoft.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols // CMatrixTestSoftApp: // See MatrixTestSoft.cpp for the implementation of this cla...
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#pragma region Includes #include <windows.h> #include "DX12.h" #include "SharedMacros.h" #include "WindowManager.h" #include "SharedStructs.h" #include "AssetManager.h" #pragma endregion int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { UtilRen::SWindowCreationParams wndCreat...
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#include "VideoCapture.h" //VIDEODEVICE //public VideoDevice::VideoDevice() { friendlyname = (char*) calloc(1, MAX_DEVICE_NAME * sizeof(char)); filtername = (WCHAR*) calloc(1, MAX_DEVICE_NAME * sizeof(WCHAR)); filter = 0; } VideoDevice::~VideoDevice() { free(friendlyname); free(filtername); } const char* Video...
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#include <algorithm> #include <bitset> #include <cctype> #include <cmath> #include <cstdlib> #include <cstring> #include <cstdio> #include <ctime> #include <deque> #include <fstream> #include <functional> #include <iostream> #include <iomanip> #include <list> #include <map> #include <numeric> #include <queue> #include ...
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// ***************************************************************************** /*! \file src/Control/UnitTest/CmdLine/Grammar.hpp \copyright 2012-2015 J. Bakosi, 2016-2018 Los Alamos National Security, LLC., 2019-2020 Triad National Security, LLC. All rights reserved. S...
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#include <iostream> #include <fstream> #include <cstring> using namespace std; bool find(char words1[], char words2[][100], int it2); void removeDuplicates(char array[][100], int size); int main(int argc, char * argv[]) { if (argc != 4) { cout << "Usage: " << argv[0] << " <inputFile1> <inputFile2> <outputFile>" <...
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class Solution { public: int majorityElement(vector<int>& nums) { //排序 /*sort(nums.begin(),nums.end()); return nums[nums.size()/2];*/ //Boyer-Moore投票算法 /*int candidate=nums[0]; int count=1; for(int i=1;i<nums.size();i++) { if(nums[i]==candi...
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#pragma once #include <cstdint> #include <array> #include <Adafruit_GFX.h> // Core graphics library #include <Adafruit_ST7789.h> // Hardware-specific library for ST7789 #include <SPI.h> #include "display.h" // Display Settings const int TFT_CS = 5; const int TFT_RST = 19; const int TFT_DC = 2; // HW SPI will us...
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/* ******************************************************************************* * Copyright (c) 2007-2014, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of so...
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#include <iostream> #include <map> using namespace std; int main() { map <char, int>m; int i; //put pairs into map m.insert(pair<char, int>('A',65)); char ch; cout <<"enter key:"; cin >>ch; map<char, int>::iterator p; //find value given key ch p=m.find('A'); if (p!=m.end(...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by...
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#include <cstdio> #include <cstring> #include <cstdlib> #include <iostream> using namespace std; int n, m, cnt, p, ans, f[200010], l[200010], an[200010], next[1000100], nu[1000100], fa[200010], a[200010]; void add(int u, int v){ next[++cnt]=next[u];next[u]=cnt;nu[cnt]=v; } int father(int x){ if (fa[x]==x) retur...
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#include "tradingdialog.h" #include "ui_tradingdialog.h" #include "clientmodel.h" #include "walletmodel.h" #include <qmessagebox.h> #include <qtimer.h> #include <rpcserver.h> #include <QClipboard> #include <QDebug> #include <QNetworkAccessManager> #include <QNetworkRequest> #include <QNetworkReply> #include <QUrl> #i...
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#include "hzpch.h" #include "Platform/OpenGL/OpenGLTexture.h" #include <stb_image.h> namespace SGUI { OpenGLTexture2D::OpenGLTexture2D(uint32_t width, uint32_t height) : m_Width(width), m_Height(height) { SG_PROFILE_FUNCTION(); m_InternalFormat = GL_RGBA8; m_DataFormat = GL_RGBA; glCreateTextures(GL_TE...
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/* * Copyright 2013 Kyle Treubig * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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#include <iostream> #include <vector> using namespace std; int getDigit(int v, int k,base) { // return the kth digit of v int i; for (i=0; i<k; i++) v /= base; return v % base; } void radixSort(vector<int> &data, int d) { // d = #digits int base = 10; //declare queue as a vector for (int k=0...
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// Swing Engine Version 2 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 and 5 open-source game engine. The author of Swing Engine // learned a lot from Eberly's experience of architecture and algorithm. // Several subsystems are totally new, and others are reorgani...
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class Solution { public: /** * * @param root TreeNode类 the root of binary tree * @return int整型vector<vector<>> */ void first(vector<int> &v,TreeNode*root){ if(root==nullptr){ return; } v.push_back(root->val); first(v,root->left); first(v,r...
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/** * minigl.cpp * ------------------------------- * Implement miniGL here. * * You may include minigl.h and any of the standard C++ libraries. * No other includes are permitted. Other preprocessing directives * are also not permitted. These requirements are strictly * enforced. Be sure to run a test grading...
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/* * Copyright (c) 2017 The Gupta Empire - All Rights Reserved * Unauthorized copying of this file, via any medium is strictly prohibited * Proprietary and confidential * * Written by Aryan Gupta <me@theguptaempire.net> * * ============================================================================= * @autho...
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// Copyright (c) 2011-2018 The Bitcoin Core developers // Copyright (c) 2017-2020 The Qtum Core developers // Copyright (c) 2020 The BITCOIN2Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <qt/bitcoinadd...
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// // Son.hpp // 0407-1 // // Created by Serg on 7/4/17. // Copyright © 2017 Sergii Kushnir. All rights reserved. // #ifndef Son_hpp #define Son_hpp #include "Daddy.hpp" using namespace std; using namespace grandpa; using namespace daddy; namespace son { class Son : public Daddy { public: Son(co...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/views/login_view.h" #include "chrome/browser/ui/views/harmony/chrome_layout_provider.h" #include "chrome/browser/ui/views...
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#include<iostream> #include<cstdio> #include<climits> #include<string> #include<cstring> #include<algorithm> #include<vector> #include<stack> #include<queue> #include<set> #include<cmath> #include<queue> using namespace std; #define inp(a) scanf("%lld",&a) #define line(a) printf("%lld ",a); #define next(...
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// g++ -std=c++11 -O2 t.cpp #include <iostream> #include <type_traits> #include <memory> #include <string> #include <cstdint> #include <cstdlib> #include <unordered_map> #include <new> #include <fstream> struct A; typedef long int NUMBR; typedef double NUMBAR; typedef bool TROOF; typedef std::string YARN; typedef st...
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#ifndef _MAtomic #define _MAtomic //- // ========================================================================== // Copyright (C) 1995 - 2008 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively th...
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#ifndef BOX_H #define BOX_H /* Libraries */ #include <QGraphicsItem> #include <QPainter> #include "vectorxy.h" /* * Box Class * * It represents the random box that which * upon contact with the puck activates an effect * an disappears. * * It moves with constant velocity around the field * unaffected by othe...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/mozilla-1.9.2-win32-xulrunner/build/toolkit/profile/public/nsIToolkitProfile.idl */ #ifndef __gen_nsIToolkitProfile_h__ #define __gen_nsIToolkitProfile_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't ...
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/* URI Online Judge | 1107 Escultura à Laser Maratona de Programação da SBC Brasil Timelimit: 1 Desde a sua invenção, em 1958, os raios laser têm sido utilizados em uma imensa variedade de aplicações, como equipamentos eletrônicos, instrumentos cirúrgicos, armamentos, e muito mais. A figura acima mostra um diagrama...
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#include "monster.h" Monster::Monster(int monsterId) { FileManager fm; map<string, map<string, string>>m_monster; fm.loadCSVData("resource/Monster.csv", m_monster); string tem_id = std::to_string(monsterId); string Id = m_monster[tem_id]["monsterId"]; this->monsterName = m_monster[tem_id]["monsterName"]; this...
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#pragma once #include <tuple> #include "indices.hpp" #include "tuple_cast.hpp" namespace mp { template <typename Tuple> struct tuple_decay_impl; template <typename... Types> struct tuple_decay_impl<std::tuple<Types...>> { using type = std::tuple<typename std::decay<Types>::type...>; }; ...
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#include <boost/filesystem.hpp> #include <stdlib.h> #include <memory> #include "EditorWindow.h" #include "../APTOpt/APTWindow.h" #include <stdio.h> #include <algorithm> #include <vector> #include <string> #include <GL/glut.h> using namespace std; void Render(int argc,char** argv,EditorWindow *editorWindow ){ cout<<...
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#pragma once #include <string> #include <iostream> #include <sstream> #include <samchon/WeakString.hpp> #include <samchon/IndexPair.hpp> #include <samchon/library/Math.hpp> namespace samchon { namespace library { /** * @brief Utility class for string * * @details * <p> StringUtil is an utility class prov...
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the Licens...
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// Ivan Carvalho // Solution to https://www.urionlinejudge.com.br/judge/problems/view/2103 #include <cstdio> #include <vector> #define MAXN 10001 #define MODULO 1300031 using namespace std; typedef pair<int,int> ii; vector<ii> grafo[MAXN]; int processado_filhos[MAXN],processado_contar[MAXN],filhos[MAXN],resp,n,TC; void...
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#include <bits/stdc++.h>//construction using namespace std; #define pb push_back typedef long long LL; const int N = 30; int a[N][N]; int main() { int T; LL k; scanf("%d", &T); while (T--) { memset(a, 0, sizeof(a)); puts("28 21"); for (int i = 1; i <= 8; ++i) for (int j = 1; j <= 8; ++j) a[i][j] = 1; ...
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#include <iostream> #include <algorithm> using namespace std; int d[1001][1001]; int main(){ int n,m,i,j; cin >> n >> m; for(i = 1; i <= n; i++){ for(j = 1; j <= m; j++){ cin >> d[i][j]; if(i == 0 && j > 0)d[i][j] += d[i][j-1]; else if(j == 0 && i > 0)d[i][j] += d[i-1][j]; else{ d[i][j]+=max(d[i-1]...
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#include "stepiiteration.h" StepIIteration::StepIIteration(StepIBeamLine *beamline) { //_name = name; //_file = new TFile(_name.c_str(), "recreate"); _beamline = beamline; _z = _beamline->GetZ1() - _beamline->GetZ0(); //The output tree /* _T = new TTree("T", "T"); _T->Branch("good"...
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#ifdef __APPLE__ #import <OpenGLES/ES2/gl.h> #import <OpenGLES/ES2/glext.h> #endif //=============================================================================================== lightSpheres_SHADER = glCreateProgram(); //-----------------------------...
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class Pair{ public: int rows; int cols; int diff; Pair(){ } Pair(int rows,int cols,int diff){ this->rows=rows; this->cols=cols; this->diff=diff; } }; class compare{ public: bool operator()(Pair p1,Pair p2){ return p1.diff>p2.diff; } }; class Solution {...
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//===-- sanitizer_stacktrace_emscripten.cc --------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/* * FSMSuspensibleMachine.cc * * Created by René Hexel on 24/09/11. * Copyright (c) 2011-2014 Rene Hexel. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions...
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/* Copyright (c) 2019, isaponsoft (Isao Shibuya) All rights reserved. * * Use of this source code is governed by a BSD-style license that * * can be found in the LICENSE file. */ #ifndef __libamtrs__android__java_classes__android__media__MediaPlayer__hpp #define __libamtrs__androi...
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#include <math.h> #include <uWS/uWS.h> #include <chrono> #include <iostream> #include <thread> #include <vector> #include "Eigen-3.3/Eigen/Core" #include "Eigen-3.3/Eigen/QR" #include "MPC.h" #include "json.hpp" // for convenience using json = nlohmann::json; // For converting back and forth between radians and degre...
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// Copyright (c) YugaByte, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except // in compliance with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writ...
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#include<bits/stdc++.h> #include<stdio.h> #include<iostream> #include<math.h> using namespace std; #define pi 3.1415927 #define MOD 1000000007 #define MAX 100005 #define UMAX 9223372036854775807 #define MAXARRAY 2000002 #define ll long long #define nl '\n' #define xx first #define yy second #define pb push_back #defin...
[ "raihanthecooldude@gmail.com" ]
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/** * @file slam_factors.h * @brief User defined factors * */ #include <isam/isam.h> #include "user_nodes.h" // NOTE: When you add a new factor, modify gparser.cpp/h to enable proper graph loading // Unfortunately, currently no loading from native isam is supported. #pragma once namespace Eigen { typedef Mat...
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#ifndef INCLUDED_COM_SUN_STAR_AWT_XMOUSELISTENER_HPP #define INCLUDED_COM_SUN_STAR_AWT_XMOUSELISTENER_HPP #include "sal/config.h" #include "com/sun/star/awt/XMouseListener.hdl" #include "com/sun/star/awt/MouseEvent.hpp" #include "com/sun/star/lang/XEventListener.hpp" #include "com/sun/star/uno/Reference.hxx" #includ...
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#pragma once #include "Game/AI/AI/aiLynelBattle.h" #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class CastleLynelBattle : public LynelBattle { SEAD_RTTI_OVERRIDE(CastleLynelBattle, LynelBattle) public: explicit CastleLynelBattle(const InitArg& arg); ~CastleLynelBattle() override; ...
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#include<bits/stdc++.h> #include "DoubleEndedQueue.h" using namespace std; vector<int> slidingWindow(int A[], int len, int window_size) { DoubleEndedQueue q; for(int ind=0;ind<window_size;ind++) { while(!q.empty() && A[ind] >= A[q.back()]) int popped = q.pop_back(); q.push_back(in...
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// #include <iostream> // using namespace std; // int max(int num1, int num2){ // return num1 > num2 ? num1 : num2; // } // int main(){ // int numberOfTests; // cin >> numberOfTests; // int answerArr[numberOfTests + 1]; // for(int i = 1 ; i <= numberOfTests ; i++){ // int length; // cin >> length; // int ...
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#include "Player.h" #include "MathsHelper.h" Player::Player(InputController* input) : PhysicsObject(Vector3(MathsHelper::RandomRange(1, 48), 0, MathsHelper::RandomRange(1, 48))) { m_input = input; // The player is much stronger than any monster on the board m_health = 200.0f; m_gems = 0; //starting ammo m_ammo ...
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#pragma once #include "Core/System.h" #include "fmod.hpp" namespace nc { class AudioSystem : public System { public: virtual bool Startup() override; virtual void Shutdown() override; virtual void Update() override; friend class Sound; protected: FMOD::System* m_system{ nullptr }; }; }
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#include "llvm/IR/Module.h" #include "llvm/IR/Function.h" #include "llvm/Pass.h" #include "llvm/IR/InstIterator.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/CallSite.h" #include "llvm/IR/BasicBlock.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Transforms/Utils/BasicBlockUtils.h" using namespace ll...
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#pragma once namespace strategy { template<class T> struct NewCreate{ template<class... Args> static T* create(Args... args){ return new T { args... }; } }; template<class T> struct MallocCreate{ template<class... Args> static T* create(Args... args){ T* object = reinterpret_cast<T...
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#include "test_precomp.hpp" using namespace cv; using namespace std; class Core_RandTest : public cvtest::BaseTest { public: Core_RandTest(); protected: void run(int); bool check_pdf(const Mat& hist, double scale, int dist_type, double& refval, double& realval); }; Core_RandTest::Core...
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//******************************************************************************* // __ __ * // / \/ \ * // \ \ ...
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#pragma once #include "sico/conversions/enu_local.hpp" #include "sico/conversions/local_local.hpp" #include "sico/frames/local_tangent.hpp" #include "sico/types/orientations.hpp" namespace sico { /// Local Frame for an object positioned in an ENU frame class frame_object { protected: frame_enu frame; quat...
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/** * @example oglplus/025_reflected_torus.cpp * @brief Shows how to draw a torus reflected in a horizontal plane * * @oglplus_screenshot{025_reflected_torus} * * Copyright 2008-2013 Matus Chochlik. Distributed under the Boost * Software License, Version 1.0. (See accompanying file * LICENSE_1_0.txt or co...
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///** // * @file simple_planning_manipulator.hpp // * // * @copyright Software License Agreement (BSD License) // * Copyright (c) 2013, Rutgers the State University of New Jersey, New Brunswick // * All Rights Reserved. // * For a full description see the file named LICENSE. // * // * Authors: Andrew Dobson, Andrew K...
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#include "Buffer.h" #include <errno.h> #include <sys/uio.h> #include <unistd.h> /** * 维护了一个vector<char>Buffer, 和两个读写的int Index,使用int而非指针或迭代器,是因为vector的迭代器失效问题 * * Buffer的布局: 0-----8---------------readIndex--------------writeIndex-----------------size-----capacity * 空白头部 读过后的空闲区 待读数据 ...
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#ifndef _ADAFRUIT_GFX_H #define _ADAFRUIT_GFX_H #if ARDUINO >= 100 #include "Arduino.h" #include "Print.h" #else #include "WProgram.h" #endif #include "gfxfont.h" class Adafruit_GFX : public Print { public: Adafruit_GFX(int16_t w, int16_t h); // Constructor // This MUST be defined by the subclass: virtu...
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#include<iostream> #include<vector> #include<algorithm> #include<cstdio> using namespace std; inline void fastRead_int(long long &x) { register int c = getchar_unlocked(); x = 0; int neg = 0; for(; ((c<48 || c>57) && c != '-'); c = getchar_unlocked()); if(c=='-') { neg = 1; c = getchar_unlocked(); } ...
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#include "my_application.h" #include <flutter_linux/flutter_linux.h> #ifdef GDK_WINDOWING_X11 #include <gdk/gdkx.h> #endif #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; char** dart_entrypoint_arguments; }; G_DEFINE_TYPE(MyApplication, my_application, GT...
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