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#include<bits/stdc++.h> using namespace std; int main(){ #ifndef ONLINE_JUDGE freopen("input.in","r",stdin); freopen("output.out","w",stdout); #endif int t,c=0; cin>>t; while(t--){ c++; int n,k; cin>>n>>k; int arr[n+2]; for(int i=2;i<=n+1;i++){cin>>arr[i];} int dp[k+1][n+2]; memset(dp,0,sizeo...
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#pragma once /////////////////////////////////////////////////////////////////////////////////////////////////// // Hard-wired settings /////////////////////////////////////////////////////////////////////////////////////////////////// //#define PG3_RUN_UNIT_TESTS_INSTEAD_OF_RENDERER //#define PG3_COMPUTE_AND_PRINT_...
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// Eurotherm.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "Eurotherm.h" #include "ComHandler.h" #include "FileWriter.h" #include ".\tempcontroller.h" #include "conio.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif //////...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef IGAMEUIFUNCS_H #define IGAMEUIFUNCS_H #ifdef _WIN32 #pragma once #endif #include "vgui/k...
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/* Copyright 2021 Smart Engines Service LLC Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclai...
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// // ShaderManager.cpp // multilight // // Created by Leo on 10/12/16. // // #include "DisplaceShaderManager.h" //-------------------------------------------------------------- void DisplaceShaderManager::begin(){ shader.begin(); shader.setUniform1f("maxHeight", maxHeight); if (te...
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#include "Image.cpp" struct Scale { float SigmaInit; float SigmaDer; ImageP5 Scaleimage; };
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#pragma once #include "WindowView.h" #include "SpriteView.h" namespace pk { class SpriteSystemView { public: static void render(SpriteSystem& source); }; }
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#include "hal.h" #ifdef __linux__ int UART0_Open(int fd, char* port); void UART0_Close(int fd); int UART0_Set(int fd, int speed, int flow_ctrl, int databits, int stopbits, int parity); int UART0_Init(int fd, int speed, int flow_ctrl, int databits, int stopbits, int parity); int UART0_Recv(int fd, char *rcv_buf, int da...
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// saint_denis1.ysc @ L97420 bool func_2621(char[4] cParam0) { if (func_195(iLocal_1759, 268435456)) { return true; } if (!ANIMSCENE::_0x0DF57F86FE71DBE5(uLocal_1769[10], "Pl_Dutch_Callover") && !ANIMSCENE::_0x23E33CB9F4A3F547(uLocal_1769[10], "Pl_Dutch_Callover")) { ANIMSCENE::_0xDF7B5144E25CD3FE(uLo...
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#include "shader.h" #include "renderer.h" #include <iostream> #include <sstream> #include <fstream> shader::shader(const std::string& filepath) : m_filepath(filepath), m_rendererID(0) { shader_source source = parse_shader(); m_rendererID = create_shader(source.vertex_shader, source.fragment_shader); } shader::~...
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/* Copyright 2005-2014 Intel Corporation. All Rights Reserved. The source code contained or described herein and all documents related to the source code ("Material") are owned by Intel Corporation or its suppliers or licensors. Title to the Material remains with Intel Corporation or its supplier...
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/** @author Wendlandt Laura <wenlaura@umich.edu> */ #include "featuresFile.h" #include <boost/filesystem.hpp> #include <iostream> #include <sstream> using std::stringstream; using std::cout; using std::to_string; using std::endl; using namespace boost::filesystem; FeaturesFile::FeaturesFile(string fileName)...
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// Supported with union (c) 2018-2021 Union team #ifndef __OHELP_H__VER2__ #define __OHELP_H__VER2__ namespace Gothic_II_Classic { // sizeof 5Ch class oCHelp { public: zCView* win; // sizeof 04h offset 00h int dx; // sizeof 04h offset 04h int dy; // sizeof 04h offset 08h ...
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// Copyright (c) 2011-2013 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_GUIUTIL_H #define BITCOIN_QT_GUIUTIL_H #include "amount.h" #include <QEvent> #include <QHeaderView> #incl...
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/* Implementation of the matkinect interface for acquisition from a given camera This is the Image Acquisition Adaptor Class that is created when you execute "vi = videoinput('matkinect');"b Author: Gus K Lott III, PhD November 23, 2010 Neurobiological Instrumentation Engineer Howard Hughes Medical Insti...
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#ifndef NT2_INCLUDE_FUNCTIONS_FNSM_HPP_INCLUDED #define NT2_INCLUDE_FUNCTIONS_FNSM_HPP_INCLUDED #include <nt2/arithmetic/include/functions/fnsm.hpp> #endif
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#pragma once namespace voya { ////////////////////////////////////////////////////////////////////////// //测试类 class CUtilTest { public: static void enter(); static void exit(); static bool testAll(); static bool testSharePtr(); static bool testAllocator()...
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#include <vector> #include <list> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cmath> #include <cstdlib> #include <c...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/focus_cycler.h" #include "ash/shell.h" #include "ash/wm/mru_window_tracker.h" #include "ash/wm/widget_finder.h" #include "ash/wm/window...
[ "xElvis89x@gmail.com" ]
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// goipachi.cpp ////小宅用 //#include "pch.h" #include <Windows.h> #include <iostream> #include <gl/glut.h> #include <math.h> #include <objbase.h> #include <stdio.h> #include <stdlib.h> #include <gdiplus.h> #include <vector> #include <random> #include <SDL.h> #include <SDL_mixer.h> //松本用 /* #include <objbase.h> #includ...
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// EvaluatorMother.h: interface for the CEvaluatorMother class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_EVALUATORMOTHER_H__ACF43AEF_2A93_4D73_896C_CA1CFD7883C3__INCLUDED_) #define AFX_EVALUATORMOTHER_H__ACF43AEF_2A93_4D73_896C_CA1CFD7883C3__INCLUDED_ #include "GameSc...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/proximity_auth/remote_device.h" namespace proximity_auth { RemoteDevice::RemoteDevice() : bluetooth_type(BLUETOOTH_CLASSIC)...
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// Exercicio Structs 3 - Lista 1 - Estrutura de dados // Danilo de Nadai Sicari - Turma 1 - Fatec Araras // 24/03/18 /***************************************************** Escrever um programa que cadastre vários produtos. Em seguida, imprima uma lista com o código e nome da cada produto. Por último, consulte o pre...
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// File: curl_multi.hpp // Description: --- // Notes: --- // Author: leoxiang <leoxiang727@qq.com> // Revision: 2016-03-31 by leoxiang #pragma once #include "lsf/asio/curl.hpp" #include "lsf/asio/async.hpp" namespace lsf { namespace asio { ////////////////////////////////////////////////////////...
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#ifndef MINHASH_HPP #define MINHASH_HPP #include <vector> #include <map> #include <fstream> #include <iostream> #include "clhash.h" using namespace std; class minhasher{ private: int hash_num = 256; // bxr = 16x16 int shingle_num = 9; vector<void*> randoms; public: minhasher(...
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/** * Copyright (C) 2011 * University of Rochester Department of Computer Science * and * Lehigh University Department of Computer Science and Engineering * * License: Modified BSD * Please see the file LICENSE.RSTM for licensing information */ /** * Since Apple doesn't support __thread in its...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// Copyright (c) Facebook, Inc. and its affiliates. #pragma once #include <folly/FBString.h> #include <folly/Range.h> #include <folly/Varint.h> #include "glean/ffi/memory.h" #include "glean/rts/id.h" #include "glean/rts/error.h" #include "glean/rts/nat.h" #include "glean/rts/string.h" namespace facebook { namespace...
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#include "../vector.h" namespace cvpp { // Vector + Element TPL_DTM inline Vector<D,T,M> operator+( const Vector<D,T,M> vec , const D& elm ) { return vec.clone() += elm; } // Vector - Element TPL_DTM inline Vector<D,T,M> operator-( const Vector<D,T,M> vec , const D& elm ) { return vec.clone() -= elm; } // E...
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#include <iostream> using namespace std; class Base { public: void show() { cout << "Base class show" << endl; } }; class Derive : public Base { public: // it's also polymorphism // it's function overriding int show() { cout << "Derive class show" << endl; return 23...
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/* * The MIT License (MIT) * * Copyright (c) 2019 Ke Yang, Tsinghua University * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the...
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/* * Copyright (c) 2014, 2015, 2017 Andreas Fett. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this li...
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#include <pcx/Utils.h> #include <boost/assert.hpp> #ifdef __GNUC__ #include <cxxabi.h> #endif namespace pcx { std::string demangle_name(std::string name) { #if defined(_MSC_VER) return name; #else std::string ret; int status = 0; char* de...
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#include <bits/stdc++.h> using namespace std; vector<int> c[100010]; int main() { int n; cin >> n; map<int, vector<int> > mp; vector<int> a,b; for (int i = 0; i < n; ++i) { int x; cin >> x; x--; a.push_back(x); } for (int i = 0; i < n; ++i) { int...
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#pragma once namespace dragon_li { namespace util { class UserConfig { public: bool verbose; bool veryVerbose; UserConfig( bool _verbose, bool _veryVerbose) : verbose(_verbose), veryVerbose(_veryVerbose) {} }; } }
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#include "stdafx.h" #include "MainMenu.h" #include "ButtonBehaviour.h" #include "Application.h" #include <functional> MainMenu::MainMenu() { header = new Text("CaviarDreams.ttf"); header->SetContent("Tomato attack"); header->transform->position = Vector2D<float>(4, 2); playButton = new UIButton("Play", Vector2D<...
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/** * Copyright (c) 2006-2017 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * ...
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#include <cppunit/extensions/HelperMacros.h> #include "../ShareMemHelper.h" class ShareMemHelperTester : public CPPUNIT_NS::TestFixture { CPPUNIT_TEST_SUITE( ShareMemHelperTester ); CPPUNIT_TEST(testGetAndSetObjRMStatus); CPPUNIT_TEST(testGetAndSetObjRMStatusCtrl); CPPUNIT_TEST(testSetAndGetObjStatus); CPPUNIT_T...
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/************************************************************************* > File Name: my_string.h > Author: > Mail: > Created Time: 2020年11月04日 星期三 15时46分49秒 ************************************************************************/ #ifndef _MY_STRING_H #define _MY_STRING_H #include<memory> #include<cstring> #...
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#include <iostream> #include <string> #include <vector> #include "movie.h" #include "rental.h" #include "customer.h" using namespace std; int main() { /* create 10 movies */ std::vector<Movie> movies; for(int i=0;i<10;i++) { Movie tempMovie("Movie"+std::to_string(i+1), (i+1)%3); movies.pu...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2022, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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#ifndef TRACKER_H #define TRACKER_H #include <QObject> #include <QUrl> #include <QHostAddress> #include <QSharedPointer> #include <QNetworkAccessManager> #include <QNetworkRequest> #include <QNetworkReply> #include <QTimer> //#include <QAuthenticator> namespace torrent { class Server; class Torrent; class PeerInfo...
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// Copyright (c) 2014 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef INFINITUM_CRYPTO_SHA1_H #define INFINITUM_CRYPTO_SHA1_H #include <stdint.h> #include <stdlib.h> /** A hasher class for S...
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/** * \file main_test_deform.cpp * \brief This is the main file for the test deform * * \date Mar 01, 2012 * \author alexander * * \ingroup autotest */ #include <iostream> #include "gtest/gtest.h" #include "core/utils/global.h" #include "core/buffers/fixeddisp/fixedPointDisplace.h" #include "core/math/matrix...
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#pragma once #include "CShape.h" #include "ICanvas.h" #include "CPoint.h" class CRegularPolygon : public CShape { public: CRegularPolygon(const CPoint& center, double radius, unsigned vertexCount, const Color& color); ~CRegularPolygon() = default; void Draw(ICanvas& canvas) const override; unsigned GetVertexCount(...
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#include "SceneChanger.h" SceneChanger::~SceneChanger(){}
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#include "../SDK.h" // Name: ARKSotF, Version: 178.8.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Functions //--------------------------------------------------------------------------- // Function Wall_Wood_Small...
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#include <vector> #include <string> #include <exception> #include "../entities/Tenant.h" #include "../repositories/BaseRepository.h" #ifndef EXCEPTION_REPOSITORY_H #define EXCEPTION_REPOSITORY_H class ExceptionChance : public std::exception {}; class ExceptionRepository : public BaseRepository { public: Excepti...
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//////////////////////////////////////////////////////////////////////////////// // classic_parser_id.hpp /*============================================================================= Copyright (c) 2001-2008 Joel de Guzman Copyright (c) 2001-2008 Hartmut Kaiser http://spirit.sourceforge.net/ Distribut...
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#include "stdafx.h" #include "CppUnitTest.h" #include "..\DLL_G3\DLL_G3.h" using namespace Microsoft::VisualStudio::CppUnitTestFramework; namespace TestForMyFunctions { TEST_CLASS(UnitTest1) { MyFunctions functions; public: TEST_METHOD(Sum_7plu8_15) { Assert::AreEqual(15.0, functions.sum(7, 8), 0.0...
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#pragma once #include "BasicScene.h" #include "Sprite.h" #include <iostream> class CreditScene : public BasicScene { public: CreditScene(); ~CreditScene(); void init(); void update(int deltatime); void render(); BasicScene* changeState(); private: void initShaders(); ShaderProgram texProgram; glm::mat4 pro...
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#ifndef MODIFYPWDWIDGET_H #define MODIFYPWDWIDGET_H #include <QWidget> #include <QtGui/QApplication> #include <QDesktopWidget> #include <QLabel> #include <QPixmap> #include <QLineEdit> #include <QPushButton> #include <QPalette> #include <QIcon> #include <QMessageBox> #include <QComboBox> #include <QDebug> #include <QM...
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/* * UniversalStrings.cpp * * Created on: Apr 11, 2018 * Author: 13774 */ #include <data/UniversalString.h> #include <data/StringRef.h> #undef _ARG_DO_GENERATE #define _ARG_DO_GENERATE #undef _ARG_GEN_DEFINITIONS #define _ARG_GEN_DEFINITIONS #undef _ARG_GEN_DECL //#define _ARG_GEN_DECL #undef _ARG_NAME ...
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#pragma once #include "../Command.h" class TeleportCommand : public Command { public: TeleportCommand(std::string const &name); virtual bool execute(SMPlayer *sender, std::string const &commandLabel, std::vector<std::string> const &args); };
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#define CPP #include "options.h" #include <stdio.h> #include <string.h> #include GLUT_H #include <math.h> #include "smokeviewvars.h" GLUI *glui_clip=NULL; GLUI_RadioGroup *radio_clip=NULL; GLUI_Spinner *SPINNER_clip_xmax=NULL, *SPINNER_clip_xmin=NULL; GLUI_Spinner *SPINNER_clip_ymax=NULL, *SPINNER_clip_ymin=NULL; ...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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#ifndef SELFFUSION_CALLER_HXX_ #define SELFFUSION_CALLER_HXX_ #include <opengm/opengm.hxx> #include <opengm/inference/self_fusion.hxx> #include <opengm/inference/messagepassing/messagepassing.hxx> #ifdef WITH_TRWS #include <opengm/inference/external/trws.hxx> #endif #include "inference_caller_base.hxx" ...
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/* author: Swapnil Borse date: 10th September 2018 */ #include <bits/stdc++.h> using namespace std; class Solution { public: bool containsDuplicate(vector<int>& nums) { return nums.size() > unordered_set<int>(nums.begin(), nums.end()).size(); } }; int main(){ Solution s; std::vector<int> v = {1,2,3,4...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Copyright (c) 2017-2019 The Raven Core developers // Copyright (c) 2020 The Miracle Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licen...
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#ifndef DRV_VIRGINITY_H #define DRV_VIRGINITY_H #include "drvFiles.h" #include "drvCpp.h" extern "C" { #include "drv_NtDefinitions.h" } typedef struct _Drv_VirginityContext { drv_MappedFile m_mapped; HANDLE m_hFile; UCHAR m_SectionName[IMAGE_SIZEOF_SHORT_NAME+1]; ULONG m_sstOffsetInSection; char...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtWidgets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding ...
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#pragma once #include "BaseDatos.h" #include "..\vlc-1.1.5\include\vlc\vlc.h" /*#include "..\vlc-1.1.4\include\vlc\libvlc_structures.h" #include "..\vlc-1.1.4\include\vlc\libvlc.h" #include "..\vlc-1.1.4\include\vlc\libvlc_media.h" #include "..\vlc-1.1.4\include\vlc\libvlc_media_player.h" #include "..\vlc-1.1.4\includ...
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#include "Game/Engine/Core.hpp" #include "Game/Utility/Exception.hpp" #include "Game/Utility/File.hpp" #include "Game/Engine/ListPairLoader.hpp" #include "Game/Avatar/ArcText.hpp" #ifdef CGE_IPHONE #include "Game/Platform/IAPHandler.h" #endif #ifdef CGE_OSX #include "Game/Platform/OSXHandler.h" #endif namespace cge {...
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//DateTime.cpp #include "DateTime.h" #include "EMonthOutOfRange.h" #include "EMinOutOfRange.h" #include "EYearOutOfRange.h" #include "EHourOutOfRange.h" #include "EDayOutOfRange.h" #include <iostream> #include <iomanip> #include <time.h> using namespace std; DateTime::DateTime() { time_t rawtime; struct tm * ti...
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// FocusableList.cc // Copyright (c) 2007 Fluxbox Team (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // ...
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#include <iostream> using namespace std; string codes[] = {".;", "abc", "def", "ghi", "jkl", "mno", "pqrs", "tu", "vwx", "yz"}; void printKPC(string ques, string asf){ // write your code here if(ques.length()==0){ cout<<asf<<endl; return; } int index=ques[0]-'0'; string small=codes[index]; str...
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//////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2005 // Packet Engineering, Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification is not permitted unless authorized in writing by a duly // appointed officer of ...
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#include "point.h" #include <iostream> using namespace std; //在定义对象的同时可以完成成员数据的初始化 // 自动调用 // 函数名与类名相同、没有返回值 Point::Point() {//默认构造函数、无参数 cout<<"default construtor"<<endl; } Point::Point(int x, int y) {//重载构造函数 this->x = x; //赋值方法 this->y = y; cout<<"construtor wtih params"<<endl; } Point::Point(int ...
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/* * Copyright 1997, 1999 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ #include "stdafx.h" #include "p4win.h" #include "P4SpecDlg.h" #include "cmd_editspec.h" #include "TokenString.h" #include "SpecDescDlg.h" #include "Cmd_SendSpec.h" #include "D...
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/* Copyright 2015 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable ...
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#ifndef GEOMETRY_H #define GEOMETRY_H #include <memory> #include <vector> #include <cstring> #include "particle.h" #include "type.h" struct Material; // material.h //============================================================================= // Surface //===========================================...
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#include<bits/stdc++.h> using namespace std; int main() { signed long long n,i,j,k,l,r,a; scanf("%lld",&n); stack<long long>mn,q,h; for(i=1;i<=n;i++){ cin>>k; q.push(k); } r=-1; k=0; while(!q.empty()){ l=q.top(); q.pop(); if(l>=...
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#define _CRT_SECURE_NO_WARNINGS #include <conio.h> #include <stdio.h> #include <iostream> #include <stdint.h> int main(int argc, char* argv[]) { using namespace std; int arc[] = { 1,2,3,4}; int cra[] = { 1,2,3,4 }; int countArc = sizeof(arc) / sizeof(int); int countCra = sizeof(cra) / sizeof(int); int a[10]...
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// Copyright 2020 shiinamiyuki // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in...
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#include "VisionSensingComponent.h" #include "AITurretGame/AITurretGameInstance.h" #include "VisionTargetComponent.h" #include "AITurretGame/TurretGamePlayer.h" #include "Kismet/GameplayStatics.h" #include "CustomVisionRoot.h" UVisionSensingComponent::UVisionSensingComponent() { PrimaryComponentTick.bCanEverTick = t...
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#include <iostream> #include "/home/student/Project/ClientServerSQL/cJSON.h" using namespace std; int main(){ string strJ; cJSON* jobj1 = cJSON_CreateObject(); cJSON_AddNumberToObject(jobj1, "Key", 45); cJSON_AddStringToObject(jobj1, "Value", "Hello"); strJ = cJSON_Print(jobj1); cout << strJ...
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// -*- C++ -*- // // $Id: HTTP_BasicAuthentication.inl 91132 2010-07-20 05:28:27Z mcorino $ ACE_BEGIN_VERSIONED_NAMESPACE_DECL namespace ACE { namespace HTTP { ACE_INLINE void BasicAuthentication::user (const ACE_CString& usr) { this->user_ = usr; } ACE_INLINE ...
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//===--- SemaLambda.h - Lambda Helper Functions --------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===------------------------------...
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//----------------------------------------------- // // This file is part of the Siv3D Engine. // // Copyright (c) 2008-2017 Ryo Suzuki // Copyright (c) 2016-2017 OpenSiv3D Project // // Licensed under the MIT License. // //----------------------------------------------- # include <Siv3D/RoundRect.hpp> # include <Siv...
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#include <QtTest/QTest> #include <QString> #include <iostream> #include "bignumber.h" #include "bisumms.h" class bigNumberTrying : public QObject { Q_OBJECT int a; public: bigNumberTrying(); private slots: //POSITIVE: void positiveSameNumbers(); void positiveDifferentNumbers(); void pos...
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// Aleth: Ethereum C++ client, tools and libraries. // Copyright 2014-2019 Aleth Authors. // Licensed under the GNU General Public License, Version 3. #pragma once #include <string> #include <libdevcore/FixedHash.h> #include <libethcore/Common.h> namespace dev { namespace eth { /// The network id. enum class Networ...
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#include <algorithm> #include "quadrature_tau.h" Quadrature_Tau::Quadrature_Tau(const std::shared_ptr<Movec_Parser> basis) : Tau(basis) { tau = { 459.528454529921248195023509, 0.002176143805986910199912, 75.647524700428292021570087, 0.013219203192174486943822, 27.63585571053883427339314...
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#ifndef STATE_H_ #define STATE_H_ #include <iostream> #include <stdio.h> #include <cstdlib> #include <cmath> #include <string> #include <vector> #include <queue> #include <stack> #include <algorithm> #include <list> #include "Timer.h" #include "Bug.h" #include "Square.h" #include "Location.h" #include "Path.h" #incl...
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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // ...
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/******************************************************************************** // 文件名: GameStruct_Script.h // 全路径: d:\Prj\Common\GameStruct_Script.h // 创建人: jack // 创建时间: 2006 年 1 月 9 日 // // 功能说明: // 修改记录: *********************************************************************************/ #ifndef __GAMES...
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#pragma once namespace STATIC { const Size visibleSize = Size(1024, 768); } namespace PLAYER { enum DIRECTION { NONE = 0, RIGHT = 1, LEFT = -1, UP = 1, DOWN = -1 }; const char PLAYER_SPRITE[] = "character.png"; const float INIT_WIDTH = 0.2f; const float INIT_HEIGHT = 0.2f; const int PIXEL_PER_SEC = 300; }...
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//--------------------------------------------------------------------------- // // This file is part of Chat Informer project // Copyright (C) 2011, 2013, 2014 Ilya Golovenko // //--------------------------------------------------------------------------- // Application headers #include <informer/ie_utils/HtmlD...
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#include <iostream> using namespace std; int main() { int num1 = 10; int num2 = 5; cout << "num1とnum2にいろいろな演算を行います。\n"; cout << "num1+num2は" << num1+num2 << "です。\n"; cout << "num1-num2は" << num1-num2 << "です。\n"; cout << "num1*num2は" << num1*num2 << "です。\n"; cout << "num1/num2は" << num...
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#include <windows.h> #include "Line.h" #include "ClipUtil.h" #include <algorithm> using namespace std; int code(double x, double y) { return ( ((x < gDrawData.clipMin.x) << 3) + ((x > gDrawData.clipMax.x) << 2) + ((y < gDrawData.clipMin.y) << 1) + (y > gDrawData.clipMax.y)); } //v...
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#include "ssd_detect.hpp" #include <sstream> #include <iostream> const int isMobilenet = 1; DEFINE_string(mean_file, "", "The mean file used to subtract from the input image."); #if isMobilenet DEFINE_string(mean_value, "127", "If specified, can be one value or can be same as image channels" " - would subtract ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "db.h" #include "net.h" #include "init.h" #include "addrman.h" #include "...
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/////////////////////////////////////////////////////////////////////////////// // Name: pdffontsubsetcfft.h // Purpose: // Author: Ulrich Telle // Modified by: // Created: 2008-06-24 // Copyright: (c) Ulrich Telle // Licence: wxWindows licence ////////////////////////////////////////...
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/* Pour compiler le fichier g++ mainConvolution.cpp -o mainCon ./mainCon ../images/base/boat.pgm */ #include <fstream> #include <iostream> #include "bas_niveau.hpp" #include <cstdint> int main(int argc,const char * argv[]){ if (argc != 2){ std::cout << "Vous devez appelez le programme " << argv...
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// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "pdf/pdfium/pdfium_engine.h" #include <math.h> #include <stddef.h> #include <stdint.h> #include <algorithm> #include <limits> #include <memory> #include <set> #inclu...
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#include "GLRender.h" #include "Shader.h" #include "Matrix3.h" #include "Matrix4.h" #include "Vector3.h" #include "Tools.h" #include <iostream> /** @author F. Aubert @brief offers a (very) simple gl renderer for common operations (global projection, modelview, material, common shaders) **/ using namespace std...
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#ifndef NODELIST_H #define NODELIST_H #include<vector> struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL){} }; class LinkList { public: ListNode *createListNode(std::vector<int> &nums); void printListNode(ListNode *head); ListNode *mergedTwoLists(ListNode *l1...
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/* * Temporizador.h * * Created on: Sep 20, 2020 * Author: hudsonm */ #ifndef LIB_TEMPORIZADOR_TEMPORIZADOR_H_ #define LIB_TEMPORIZADOR_TEMPORIZADOR_H_ #include <Arduino.h> #include <LiquidCrystal_I2C.h> #include <Naveg.h> struct Timer { short dia, time[10][4]; }; class Temporizador : public Naveg ...
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// 跟power of two 差不多。 class Solution { public: bool isPowerOfFour(int num) { if(num<=0) return false; int cnt = 0; for(int i=0;i<32;i++){ if(i%2==0){ if(((num>>i)&1)==1) ++cnt; if(cnt>=2) return f...
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