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#include <OneWire.h> #include <LiquidCrystal.h> #include <FreqCount.h> #include "VSWR.h" #include "K08PA.h" #include "ATU.h" PA_State PA; int Pvor_input = A1; int Prueck_input = A0; float Pvor = 0; float Prueck = 0; float Pvor_mw=0; float Prueck_mw=0; float VSWR,Uvor,Urueck; int current_band; //aktuelles Band bas...
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/*-------property of the half blood prince-----*/ #include <bits/stdc++.h> #include <dirent.h> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> #include <ext/pb_ds/detail/standard_policies.hpp> #define MIN(X,Y) X<Y?X:Y #define MAX(X,Y) X>Y?X:Y #define ISNUM(a) ('0'<=(a) && (a)<='9') #defin...
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# include "Application.h" # include <imgui_node_editor.h> # define IMGUI_DEFINE_MATH_OPERATORS # include <imgui_internal.h> namespace ed = ax::NodeEditor; static ed::EditorContext* g_Context = nullptr; void Application_Initialize() { ed::Config config; config.SettingsFile = "Simple.json"; g_Context = ed...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_TEST_HIT_TEST_REGION_OBSERVER_H_ #define CONTENT_PUBLIC_TEST_HIT_TEST_REGION_OBSERVER_H_ #include <memory> #include <vector> #inc...
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#include "stdafx.h" #include "API3D.h" #include "cMainGame.h" // << : #define MAX_LOADSTRING 100 // >> : HWND g_hWnd; cMainGame * g_pMainGame; #define TIMER_ID 123 // << : // Global Variables: HINSTANCE hInst; // current instance WCHAR szTitle[MAX_LOADSTRING]; // The t...
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// Created on: 1993-10-14 // Created by: Christian CAILLET // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the ...
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#ifndef LTIMER_H #define LTIMER_H #include <SDL.h> //The application time based timer class LTimer { public: //Initializes variables LTimer(); //The various clock actions void start(); void stop(); void pause(); void unpause(); //Gets the timer's time Uint32 getTicks(); //Checks the status ...
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#include <iostream> class Folder { public: Folder(int folder_capacity = 3): capacity(folder_capacity) { files = new std::string[capacity]; } Folder(const Folder &folder_pattern): capacity(folder_pattern.capacity) { files = new std::string[folder_pattern.capacity]; for (int i = 0; i < folder_pattern...
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#ifndef AABB_H #define AABB_H #include "rtweekend.h" class aabb { public: aabb() {} aabb(const point3& a, const point3& b) { _min = a; _max = b; } point3 min() const { return _min; } point3 max() const { return _max; } bool hit(const ray& r, double tmin, double tmax) const { //for (int ...
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#include <ice/json/types.h> #include <ice/json/exception.h> #include <ice/json/value.h> #include <sstream> namespace ice { namespace json { std::ostream& operator<<(std::ostream& os, json::type type) { switch (type) { case json::type::null: return os << "null"; case json::type::boolean: return os << "boolean"; ...
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#ifndef list_h #define list_h #include "node.h" template<class T> class List { private: Node<T> *head; public: List(): head(0){}; List(T const &val, int const &loop) { head =0; for(int i=0; i < loop; i++) { Node <T>*n = new Node<T>; n->data = val; n->next = 0; if(head == 0) { head = n; ...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE806_char_ncpy_52c.cpp Label Definition File: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE806.label.xml Template File: sources-sink-52c.tmpl.cpp */ /* * @description * CWE: 122 Heap Based Buffer Overflow * BadSource: Initia...
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/* Author: Timon Cui, timonbaby@163.com Title: Reverse Linked List II Description: Reverse a linked list from position m to n. Do it in-place and in one-pass. For example: Given 1->2->3->4->5->NULL, m = 2 and n = 4, return 1->4->3->2->5->NULL. Note: Given m, n satisfy the following condition: 1 <= m <= n ...
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/* Copyright (c) 2016 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #include "library/tactic/kabstract.h" #include "library/tactic/tactic_state.h" #include "library/tactic/intro_tactic.h" #include "library/tactic/revert_tact...
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#ifndef WORLD_FRAME_H #define WORLD_FRAME_H #include <cstdint> #include <Eigen/Dense> #include <node.h> #include <node_buffer.h> namespace kinect { class WorldFrame { public: WorldFrame(); ~WorldFrame(); void update(uint8_t *depth, uint8_t *video); v...
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#include "SmsNotification.h" #include <stdio.h> SmsNotification::SmsNotification(ISensorListener *sub) : DecoratorSListener(sub) { } SmsNotification::~SmsNotification() { } void SmsNotification::onIndicatorChange(Indicator * indicator) { subject->onIndicatorChange(indicator); printf("***SMS***\nТип сенсора = %d...
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#include "kalman_filter.h" using Eigen::MatrixXd; using Eigen::VectorXd; KalmanFilter::KalmanFilter() {} KalmanFilter::~KalmanFilter() {} void KalmanFilter::Init(VectorXd &x_in, MatrixXd &P_in, MatrixXd &F_in, MatrixXd &H_in, MatrixXd &R_in, MatrixXd &Q_in) { x_ = x_in; P_ = P_in; F_ =...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TEXT_CONTROL_SINGLE_LINE_PAINTER_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TEXT_CONTROL_SINGLE_LINE_P...
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// stdafx.cpp : source file that includes just the standard includes // fastinst.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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// LightOJ // 1198 - Karate Competition #include <bits/stdc++.h> using namespace std; int main() { int t, n, v1[60], v2[60], cnt[1010], used[1010]; scanf("%d", &t); for(int Case = 1; Case <= t; ++Case) { scanf("%d", &n); memset(cnt, 0, sizeof cnt); memset(used, 0, sizeof used)...
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/* Copyright © 2018, Marko Ranta All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following ...
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#include "StdAfx.h" #include "GameClient.h" #include "SmallCardControl.h" ////////////////////////////////////////////////////////////////////////// CPngImageEx CSmallCardControl::m_ImageCard; ////////////////////////////////////////////////////////////////////////// //构造函数 CSmallCardControl::CSmallCard...
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/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2000, Microsoft Corp. All rights reserved. // // FILE // // sdoservergroup.h // // SYNOPSIS // // Declares the classes SdoServerGroup and SdoServer. // // MODIFICATION HISTORY // // 02/03/2000 Original versio...
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#include <algorithm> #include <iostream> #include <vector> using namespace std; // 二维DP // Grid[i][j] = Min(Grid[i-1][j], Grid[i][j-1]) + Grid[i][j] int minPathSum(vector<vector<int> > &grid) { if(grid.empty()) return 0; int m = grid.size(); int n = grid[0].size(); // Path Sum Info vecto...
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#include <iostream> #include <iomanip> #include "nr.h" using namespace std; // Driver for routine sprsin int main(void) { const int NP=5,NMAX=2*NP*NP+1; int i,j,msize; Vec_INT ija(NMAX); Vec_DP sa(NMAX); DP a_d[NP*NP]= {3.0,0.0,1.0,0.0,0.0, 0.0,4.0,0.0,0.0,0...
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/* Copyright (c) 2017, Arvid Norberg All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the f...
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // binary_iarchive.cpp: // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at //...
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#include"naming.hpp" #include"Logger.hpp" namespace coop { namespace naming{ const char * get_from_end_until(const char *file, const char delimiter) { const char *relevant_token; size_t iterations = 0, file_length = strlen(file); for(relevant_token = file+strlen(file); *(relevant_token...
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#ifndef _ventas_h #define _ventas_h #include <iostream> #include <array> // Se necesita activar C++11 using namespace std; //DECLARACIONES: struct Ventas { //Tipo de Dato Ventas array<array<double,100>,100> Matrix; unsigned i; unsigned j; }; istream& leer_dato(double &par_dato); //Lee un ...
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/*! @file XTcpMessageReceiverThread.h @author Adam Jordan This file is part of the Xylasoft Lightrail product. Copyright (c) 2011 Adam Jordan, Xylasoft, All Rights Reserved http://www.xylasoft.com Licensed for use under the MIT License See accompanying LICENSE file for more information */ #ifndef XTCPMESSAGERECEIVE...
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class denormalnoise { public: denormalnoise(int size) { rand_state = 1; noisetbl = new float[size]; for (int i = 0; i<size;i++){ noisetbl[i] = white_noise(); } } denormalnoise() { ...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/safe_browsing/realtime/url_lookup_service.h" #include "base/base64url.h" #include "base/metrics/histogram_macros.h" #include "base/s...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" // Mono.RuntimeStructs/MonoClass struct MonoClass_t70E8387B50321F8F4934A7012C88827A4C921301; // System.Action struct Acti...
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// A robot is located at the top-left corner of a m x n grid (marked 'Start' in the diagram below). // // The robot can only move either down or right at any point in time. The robot is trying to reach the bottom-right corner of the grid (marked 'Finish' in the diagram below). // // How many possible unique paths are...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/ipc/geometry/gfx_param_traits.h" #include <stddef.h> #include <stdint.h> #include <string> #include "ui/gfx/geometry/point3_f.h" #incl...
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/** * @file Vertex.hpp * * @date 05.12.2011 * @author Thomas Wiemann */ #ifndef __Vertex_HPP__ #define __Vertex_HPP__ #include <iostream> #include <cmath> #include "Global.hpp" namespace asteroids { /** * @brief Vector representation with three floats for OpenGL * */ class Vertex { public: /** * ...
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/* * Copyright (c) 2020, the SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "LandlordFantasy.h" #include "BTService_Moving.h" UBTService_Moving::UBTService_Moving() { //bCreateNodeInstance = true; // create new nodes, needed for multiple AIs }
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/* * OldSchoolHack GUI * * by KN4CK3R https://www.oldschoolhack.me/ * * See license in OSHGui.hpp */ #ifndef OSHGUI_DRAWING_DIRECT3D7GEOMETRYBUFFER_HPP #define OSHGUI_DRAWING_DIRECT3D7GEOMETRYBUFFER_HPP #include "../GeometryBuffer.hpp" #include "Direct3D7Renderer.hpp" #include "Direct3D7X.hpp" #include <vector>...
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// Licensed to the Software Freedom Conservancy (SFC) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The SFC licenses this file // to you under the Apache License, Version 2.0 (the "License"); // you may...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/mozilla-1.9.2-win32-xulrunner/build/dom/interfaces/base/nsIDOMScreen.idl */ #ifndef __gen_nsIDOMScreen_h__ #define __gen_nsIDOMScreen_h__ #ifndef __gen_domstubs_h__ #include "domstubs.h" #endif /* For IDL files that don't want to include root IDL...
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// stdafx.cpp : 只包括标准包含文件的源文件 // FileTimeNew.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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#include "ucl.h" #include "grammer.h" #include "ast.h" #include "stmt.h" static int FIRST_Statement[] = { FIRST_STATEMENT, 0 }; static AstStatement ParseStatement ( void ); /** * expression-statement: * [expression] ; */ static AstStatement ParseExpressionStatement ( void ) { AstExpressionStatement exprStmt; CR...
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// ImGui library v1.46 // Main code & documentation // See ImGui::ShowTestWindow() in imgui_demo.cpp for demo code. // Read 'Programmer guide' below for notes on how to setup ImGui in your codebase. // Get latest version at https://github.com/ocornut/imgui // Releases change-log at https://github.com/ocornut/imgui/rel...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Simulate end to end streaming. // // Input: // --source= // WebM used as the source of video and audio frames. // --output= // File path to writing...
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#ifndef __PhysBody3D_H__ #define __PhysBody3D_H__ #include "p2List.h" class btRigidBody; class Module; // ================================================= struct PhysBody3D { friend class ModulePhysics3D; public: PhysBody3D(btRigidBody* body); ~PhysBody3D(); void Push(float x, float y, float z); void GetTrans...
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#include <cstdio> #include <algorithm> using namespace std; const long long inf = 1ll << 60; const int maxn = 7200; int T,n,a[maxn]; long long f[maxn][maxn]; int q[maxn],qt,qh; int main() { scanf("%d",&T); while(T--) { scanf("%d",&n); for (int i = 1; i <= n; ++i) scanf("%d",a +...
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#ifndef ASSEMBEL_NEURON_LIVE_DIALOG_H #define ASSEMBEL_NEURON_LIVE_DIALOG_H #ifndef __ALLOW_VR_FUNCS__ #define __ALLOW_VR_FUNCS__ #endif #include <QDialog> #include <QtGui> #include "visiocyte_interface.h" #include <map> #include "../terastitcher/src/core/imagemanager/VirtualVolume.h" #define WINNAME_ASSEM "assemble...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <memory> #include <unordered_map> #include <fb/fbjni.h> #include <jsi/jsi.h> #include <ReactCommon/TurboModu...
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/* * Copyright 2016-2021 Arm Limited. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by a...
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/* Copyright 2018 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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//core interface definitions #include"ceres_fit.h" //for core algebraic functions #include<cmath> typedef std::pair<std::array<double, 3>, std::vector<double>> CPair; //inline function to return rotation matrix(for fit with elliptic core) inline Eigen::Matrix<double, 2, 2> rotMatrix(const double& phi) { Eigen::Matr...
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/* * This Code Was Created By Jeff Molofee 2000 * Modified by Shawn T. to handle (%3.2f, num) parameters. * A HUGE Thanks To Fredric Echols For Cleaning Up * And Optimizing The Base Code, Making It More Flexible! * If You've Found This Code Useful, Please Let Me Know. * Visit My Site At nehe.gamedev.net */ #incl...
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#ifndef GTUVECTOR_H #define GTUVECTOR_H #include "GTUContainer.h" #include "GTUIterator.h" #include <iostream> #include <memory> template <class T> class GTUVector : public GTUContainer<T> { private: std::shared_ptr<Node<T>> create_node(T value) { return std::make_shared<Node<T>>(value); } public:...
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#include <algorithm> #include <sstream> #include <iomanip> #include <fstream> #include <windows.h> #include "TextureBuilder.h" #include "Model_3DS.h" #include "GLTexture.h" #include "Renderer.h" #include "Model.h" #include "Object.h" #include "ModelsGenerator.h" #include "Randomize.h" #include <math.h> #include "UI...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_UPDATER_APP_SERVER_WIN_SERVER_H_ #define CHROME_UPDATER_APP_SERVER_WIN_SERVER_H_ #include <wrl/implements.h> #include <wrl/module.h> #inc...
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// MFCApplication1Doc.h : CMFCApplication1Doc 类的接口 // #pragma once class CMFCApplication1Doc : public CDocument { protected: // 仅从序列化创建 CMFCApplication1Doc(); DECLARE_DYNCREATE(CMFCApplication1Doc) // 特性 public: // 操作 public: CArray <CRect, CRect&> ca; // 重写 public: virtual BOOL OnNewDocument(); virtual vo...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/mozilla-1.9.1-win32-xulrunner/build/security/manager/ssl/public/nsIKeyModule.idl */ #ifndef __gen_nsIKeyModule_h__ #define __gen_nsIKeyModule_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't want to in...
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//Path.h #ifndef _PATH_H_CF78ED0E_4800_4E6F_903D_7DDF669BD13F #define _PATH_H_CF78ED0E_4800_4E6F_903D_7DDF669BD13F namespace sslib{ namespace path{ //スペースが含まれていれば'"'で囲む tstring quote(const tstring& file_path); //MAX_PATHを超えるパスの為の接頭辞'\\?\'を追加 tstring addLongPathPrefix(const tstring& file_path); //M...
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#include "SapphireCPakReader.h" #ifdef _SAPPHIRE_COMPILE_WITH_PAK_ARCHIVE_LOADER_ #include "SapphireOS.h" #include "SapphireCoreUtil.h" namespace Sapphire { inline bool isHeaderValid(const SPAKFileHeader& header) { const c8* tag = header.tag; return tag[0] == 'P' && tag[1] == 'A' && tag[2] == 'C' && ...
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#include "tile.h" Tile::Tile(float x, float y, int tileType) { box.x = x; box.y = y; box.w = TILE_WIDTH; box.h = TILE_HEIGHT; this->type = tileType; } Tile::~Tile() { } void Tile::render() { gTileTexture.render( box.x, box.y, &gTileClips[ type ] ); } int Tile::getType() { return type; } SDL_Rect Ti...
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#pragma once // Qt includes #include <QIODevice> #include <QVariant> #include <QVariantList> #include <QVariantMap> #include <QDomElement> class PListParser { public: static QVariant parsePList(QIODevice *device); private: static QVariant parseElement(const QDomElement &e); static QVariantList parseArrayElement(co...
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#include <iostream> #include <fstream> #include <string.h> #include <stdlib.h> #include <stdio.h> #include <errno.h> #include <cstring> #include <vector> #include <iomanip> #include <bits/stdc++.h> #include "./include/Suppliers.h" #include "./include/Materials.h" #include "./include/Optics.h" #include "./include/...
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/* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of cond...
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/* * This file is part of the UUDeview ActiveX Control, a powerful, * simple and friendly multi-part multi-file encoder/decoder * software component. * * Copyright (c) 1997, 2001 by: * Michael Newcomb <miken@miken.com> * Frank Pilhofer <fp@informatik.uni-frankfurt.de> * * This program is free softwa...
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/**************************************************************************** ** Meta object code from reading C++ file 'transactionview.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.0.1) ** ** WARNING! All changes made in this file will be lost! *****************************************************...
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#pragma once #include "../uri/handler.hpp" #include <cereal/types/vector.hpp> #include <cereal/types/utility.hpp> namespace rev { template <class Ar> void serialize(Ar& ar, UriHandlerV& u) { ar(u._handler); } } #include <cereal/types/polymorphic.hpp> #include <cereal/archives/binary.hpp> #include <cereal/archives...
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/* Author: David Wallace Date: 11/11/2017 name: Creatures.cpp purpose: constructs a zoo of magical creatures for hagrid */ #include "Creatures.h" int main(){ creature creaturez; int numCreatures=0; char userInput = 'y'; while (tolower(userInput) == 'y' ){ creature zoo[100];//array of type creature cout<<"Wh...
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/****************************************************************************************** * Data Structures in C++ * ISBN: 7-302-33064-6 & 7-302-33065-3 & 7-302-29652-2 & 7-302-26883-3 * Junhui DENG, deng@tsinghua.edu.cn * Computer Science & Technology, Tsinghua University * Copyright (c) 2003-2020. All rights r...
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//ITNOG #include<bits/stdc++.h> using namespace std; #define int long long #define rep(i, s, e) for(int i = s; i < e; i ++) const int maxN = 1000*1000 + 5; const int mod = 1000*1000*1000 + 7; int ch(int x) { int res = 0; while(x) { res *= 10, res += x % 10; x /= 10; } return res; } int s...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: ...
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#include <iostream> #include <vector> #include <map> #include <algorithm> #include <ctime> #include <string> using namespace std; struct competition { string start; long long panalty, last, ce, cscore, format; }; struct problem { long long order, pscore; }; struct submission { string uid, date; long long sid,...
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//$$CDS-header$$ #include "ordered_list/hdr_michael.h" #include <cds/container/michael_list_hrc.h> namespace ordlist { namespace { struct HRC_cmp_traits: public cc::michael_list::type_traits { typedef MichaelListTestHeader::cmp<MichaelListTestHeader::item> compare ; ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1806 | ...
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// // Created by belisariops on 9/25/17. // #ifndef CONVOLUTIONALNETWORK_INPUTLAYER_H #define CONVOLUTIONALNETWORK_INPUTLAYER_H #include "NeuralLayer.h" #include "Filter.h" class InputLayer { public: InputLayer(int width,int height, int channels); private: }; #endif //CONVOLUTIONALNETWORK_INPUTLAYER_H
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#include <string.h> #include <QTime> #include <stdio.h> #include <stdlib.h> #include <math.h> #include <assert.h> #include <ctype.h> #include "Config.h" #include "Defpam.h" #ifdef ARMLINUX #include <unistd.h> //write read #endif extern float StartCurrent,EndCurrent,ActStep; extern TEMPRORARYDATA *temproraryd...
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/****************************************************************************************************************/ /* */ /* Flood: An Open Source Neural Networks C++ Library ...
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// This file is part of the "x0" project, http://github.com/christianparpart/x0> // (c) 2009-2018 Christian Parpart <christian@parpart.family> // // Licensed under the MIT License (the "License"); you may not use this // file except in compliance with the License. You may obtain a copy of // the License at: http://op...
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/** * @file * @brief Convert old TriFinger robot logs from before the fix in * Status::error_message. * * In the past Status::error_message was a variable-sized std::string. Since * this is incompatible with the fixed-size requirement for shared memory time * series, it was changed to a fixed-size char-a...
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uel-dataexchange/Opencascade_uel
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// File Graphic3d_Group_9.cxx (Quadrangle) // Created Fevrier 1992 // Author NW,JPB,CAL // Modified // 27/08/97 ; PCT : ajout coordonnee texture //-Copyright MatraDatavision 1991,1992 //-Version //-Design Declaration des variables specifiques aux groupes // de primitives //-Warning Un...
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#pragma once #include "ECSHandles.h" #include "ECSBaseComponent.h" #include "../Core/SubEngines.h" #include <vector> namespace Happic { namespace ECS { typedef std::vector<ComponentID> ComponentInputSignature; class EntityComponentSystem; class BaseSystem { public: BaseSystem() {} virtual ~BaseSystem() {}...
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// 这段 MFC 示例源代码演示如何使用 MFC Microsoft Office Fluent 用户界面 // (“Fluent UI”)。该示例仅供参考, // 用以补充《Microsoft 基础类参考》和 // MFC C++ 库软件随附的相关电子文档。 // 复制、使用或分发 Fluent UI 的许可条款是单独提供的。 // 若要了解有关 Fluent UI 许可计划的详细信息,请访问 // https://go.microsoft.com/fwlink/?LinkId=238214. // // 版权所有(C) Microsoft Corporation // 保留所有权利。 // ScriptIDE.h: Scr...
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//===-- ARMFPUName.def - List of the ARM FPU names --------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: FSGLQuaternionKeyframe.cpp * Author: demensdeum * * Created on November 5, 2017, 3:30 PM */ #include "FSGLQuatern...
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#include<iostream> #include<fstream> #include<string> #include<sstream> #include "derek_LED.h" using namespace std; #define LED_PATH "/sys/class/leds/beaglebone:green:usr" int main(int argc, char* argv[]){ if(argc!=2){ cout << "Usage is makeLEDs <command>" << endl; cout << " command is one of: on, off, ...
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/* * This file is part of the theme implementation for form controls in WebCore. * * Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). * Copyright (C) 2011-2012 Nokia Corporation and/or its subsidiary(-ies). * * This library is free software; you can redistribute it and/or * modify it under the terms of ...
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#pragma once //Not implemented and is not used namespace Angine { class Animator { SpriteBatch p_spriteBatch; GLTexture p_texture; int p_numTiles; public: Animator(); ~Animator(); }; }
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <algorithm> #include <cassert> #include <unordered_map> #include <vector> #include <folly/Range.h> #include...
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/****************************************************************** This is an example for the Adafruit RA8875 Driver board for TFT displays ---------------> http://www.adafruit.com/products/1590 The RA8875 is a TFT driver for up to 800x480 dotclock'd displays It is tested to work with displays in the Adafruit shop...
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#ifndef STATE_CASHIER_H #define STATE_CASHIER_H #include "../State.h" class CWaiter; struct Telegram; class CState_Cashier : public CState<CWaiter> { public: static CState_Cashier* GetInstance(); virtual void Enter(CWaiter* waiter, double dt); virtual void Execute(CWaiter* waiter, double dt); virtua...
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#ifndef CAFFE_SOFTROI_POOLING_LAYER_HPP_ #define CAFFE_SOFTROI_POOLING_LAYER_HPP_ #include <vector> #include "caffe/blob.hpp" #include "caffe/common.hpp" #include "caffe/layer.hpp" #include "caffe/proto/caffe.pb.h" namespace caffe { /** * @brief Perform position-sensitive max pooling on regions of interest specif...
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/******************************************************************************* * FILE NAME: degub.cpp * DATE: 2013-10-16 * AUTHOR: Zachary Priddy * me@zpriddy.com * zpriddy@asu.edu * * DESC: * * ******************************************************************************/ #inc...
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#include "hdr/Minesweeper.hpp" Minesweeper::Minesweeper(){ done = false; displayVideo = NULL; images = NULL; textFont = NULL; flagsQuantity = 0; resetParams(); } void Minesweeper::resetParams(){ visibilityQuantity = 0; gameOver = false; initTime = false; startTime = 0; cheatActived = false; sr...
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#ifndef HUAWEICLOUD_SDK_TMS_V1_MODEL_Resources_H_ #define HUAWEICLOUD_SDK_TMS_V1_MODEL_Resources_H_ #include <huaweicloud/tms/v1/TmsExport.h> #include <huaweicloud/core/utils/ModelBase.h> #include <huaweicloud/core/http/HttpResponse.h> #include <huaweicloud/core/utils/Object.h> #include <string> #include <huaweiclo...
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#include <iostream> using namespace std; typedef long long ll; void solve(){ ll r , c, k; cin>>r>>c>>k; long long arr[r+1][c+1] = {0}; for(long long i=1;i<=r;i++) for(long long j=1;j<=c;j++) cin>>arr[i][j]; long long p[r+1][c+1]; for(long long i=1;i<=r;i++) for(l...
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////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game ////////////////////////////////////////////////////////////////////// // ////////////////////////////////////////////////////////////////////// // This program is free software; you can redistribute it ...
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#include <cstdio> #include <vector> #include <cstring> #include <algorithm> using namespace std; long int n; inline void fastread_lint(long int *a) { char c=0; *a=0; while(c<33){c=getchar_unlocked();} while(c>33){*a=(*a<<3)+(*a<<1)+c-'0'; c=getchar_unlocked();} } long long int get(long int arr[],long int ...
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#ifndef _ZEQ_WINDOW_HPP_ #define _ZEQ_WINDOW_HPP_ #include "define.hpp" #include "opengl.hpp" #include "input.hpp" #include "model_resources.hpp" #include "zone_model.hpp" #include "entity_list.hpp" #include "animated_model.hpp" #include "config.hpp" #include "log.hpp" #include <vector> #include <string> class Windo...
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// Copyright 2018 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_CONNECTIVITY_BLUETOOTH_CORE_BT_HOST_L2CAP_BREDR_DYNAMIC_CHANNEL_H_ #define SRC_CONNECTIVITY_BLUETOOTH_CORE_BT_HOST_L2CAP_BREDR_DYNAMIC_CHANNEL_...
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