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// // TuneParameters.h // BNSL // // Created by Qi on 4/26/14. // Copyright (c) 2014 Qi Zhang. All rights reserved. // #ifndef __SR__TuneParameters__ #define __SR__TuneParameters__ #include <iostream> #include <string> class TuneParameters{ public: TuneParameters(); void infoPrinter(); /* model ...
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/* * Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requir...
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/* Start Header ------------------------------------------------------- Copyright (C) 2017 DigiPen Institute of Technology. Reproduction or disclosure of this file or its contents without the prior written consent of DigiPen Institute of Technology is prohibited. File Name: Math2D.c Purpose: 2D collision library implem...
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#include "cximgui.h" #include <imgui.h> #include <string.h> //ImGuiContext* CreateContext(ImFontAtlas* shared_font_atlas); //UnSupported CreateContext //void DestroyContext(ImGuiContext* ctx); //UnSupported DestroyContext //ImGuiContext* GetCurrentContext(); int cximgui_GetCurrentContext(lua_State* L) { ImGuiContex...
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// This code is in the public domain -- Ignacio Castaņo <castano@gmail.com> #include "RadixSort.h" #include "Utils.h" #include <string.h> // memset using namespace nv; static inline void FloatFlip(uint32 & f) { //uint32 mask = -int32(f >> 31) | 0x80000000; // Michael Herf. int32 mask = (int32(f...
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int uOut = 9; int vOut = 3; int wOut = 11; int freqIn = 0; int amplitudeIn = 1; //variable setup float freq ; float amplitude = 0.; float uModulate; float vModulate; float wModulate; int ang; int sinw[180]; int angu; int angv; int angw; void setup() { pinMode(uOut, OUTPUT); pinMode(vOut, OUTPUT); pinMode(wOu...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2017 The Bitcoin Core developers // Copyright (c) 2020 The Pesium Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <support/cleanse.h> #i...
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#include <math.h> #include <iostream> using namespace std; double func(int i) { return (pow(-1, i)) * ((i + 1) / (pow(i, 3) + 1)); } void print(int n, int k) { int count = 1; for (int i=0; i<n; ++i) { if (count != k) { count++; func(i); cout << "n=" << i << "func=" << func(i) << "\n"; } else ...
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#include "SampleAnalyzer/User/Analyzer/user.h" using namespace MA5; bool user::Initialize(const MA5::Configuration& cfg, const std::map<std::string,std::string>& parameters) { // Initializing PhysicsService for MC PHYSICS->mcConfig().Reset(); // definition of the multiparticle "hadronic" ...
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#include<iostream> using namespace std; string A, B; int a, b; int main() { cin.tie(0); ios_base::sync_with_stdio(0); cin >> A >> B; for(int i = 2; i >= 0; i--){ a = a * 10 + A[i] - '0'; b = b * 10 + B[i] - '0'; } cout << max(a, b) << '\n'; return 0; }
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#include <iostream> using namespace std; namespace CAR_CONST { enum { ID_LEN = 20, MAX_SPD = 200, FUEL_STEP = 2, ACC_STEP = 10, BRK_STEP = 10 }; } struct Car { char gamerID[CAR_CONST::ID_LEN]; int fuelGauge; int curSpeed; void ShowCarState(); void ...
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//start of jonathanirvings' template v3.0.3 (BETA) #include <bits/stdc++.h> using namespace std; typedef long long LL; typedef pair<int,int> pii; typedef pair<LL,LL> pll; typedef pair<string,string> pss; typedef vector<int> vi; typedef vector<vi> vvi; typedef vector<pii> vii; typedef vector<LL> vl; typedef vector<vl>...
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#ifndef AMSimulationIO_Helper_h_ #define AMSimulationIO_Helper_h_ #include <algorithm> //#include <functional> #include <cassert> #include <stdexcept> #include <iostream> #include <iterator> #include <map> #include <memory> #include <string> #include <vector> #include "TROOT.h" // for gROOT #include "TString.h" #inc...
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#pragma once #include <sstream> #include <exception> #include <iostream> #include <string> #include <map> #include <set> #include <vector> using namespace std; template <class T> ostream& operator << (ostream& os, const set<T>& s) { os << "{"; bool first = true; for (const auto& x : s) { if (!first) { ...
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// Copyright (c) 2009, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditi...
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#include <LiquidCrystal_I2C.h> // Libreria LCD_I2C LiquidCrystal_I2C lcd(0x27,16,2) ; // si no te sale con esta direccion puedes usar (0x3f,16,2) || (0x27,16,2) ||(0x20,16,2) const int TrigPin = 6; //define los pines a utilizar const int EchoPin = 5; float cm; char title[100]; //Initialized variable to store recie...
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// This file was generated based on '/Users/ericaglimsholt/Library/Application Support/Fusetools/Packages/Fuse.Gestures/1.0.5/internal/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Input.IGesture.h> #include <Uno.Float2.h> #include <Uno.Object.h> namespace g{name...
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#include <stdlib.h> #include <string> #include <vector> #include "adt/list/list/list.h" #include "adt/list/list_item/list_item.h" #include "str/str.h" #include "strpp/strpp.h" std::string str::join(const std::vector<std::string>& strs, const std::string& separator) { ADTList c_strs = list_new(); for (std::vec...
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#ifndef GCP_UTIL_DATAFRAME_H #define GCP_UTIL_DATAFRAME_H /** * @file DataFrame.h * * Tagged: Sat Mar 20 00:16:55 UTC 2004 * * @author Erik Leitch */ #include "gcp/util/common/AxisRange.h" #include "gcp/util/common/Complex.h" #include "gcp/util/common/RegDate.h" #include "gcp/util/common/DataType.h" #include "...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE122_Heap_Based_Buffer_Overflow__c_CWE193_wchar_t_cpy_83_goodG2B.cpp Label Definition File: CWE122_Heap_Based_Buffer_Overflow__c_CWE193.label.xml Template File: sources-sink-83_goodG2B.tmpl.cpp */ /* * @description * CWE: 122 Heap Based Buffer Overflow * BadSource: Al...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "config.h" #include "modules/push_messaging/NavigatorPushManager.h" #include "core/dom/Document.h" #include "core/frame/Navigator.h" #include "m...
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#ifndef REACTIVETRANSPORTGPU_SIMPLE_CUDA_PROFILER_H #define REACTIVETRANSPORTGPU_SIMPLE_CUDA_PROFILER_H #include <map> #include <vector> #include <iostream> #include <iomanip> #include <cuda_runtime.h> struct SimpleCudaProfiler { // maps name of each profiled sections to an index std::map<std::string, size_t>...
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#ifndef FOOTBALLCOIN_QT_TEST_WALLETTESTS_H #define FOOTBALLCOIN_QT_TEST_WALLETTESTS_H #include <QObject> #include <QTest> class WalletTests : public QObject { Q_OBJECT private Q_SLOTS: void walletTests(); }; #endif // FOOTBALLCOIN_QT_TEST_WALLETTESTS_H
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#ifndef SSX_TEST_IO_MT_TEST_H #define SSX_TEST_IO_MT_TEST_H namespace ssx { namespace testing { void run_io_mt_test(unsigned int seconds, int thread_size, bool dynamic_req); void print_run_io_mt_test_help(); } } #endif
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/* Projet second semestre EPF 1A, Promo 2014 Nom du projet : IMMUNO WARS Auteurs : Simon CAMPANO & Nicolas MANIE Nom du fichier : main.cpp Dernière Modification : 16/05/2010 Description : Le main n'a pour but que de lancer partie() ou editeur_prgm(). Ainsi, il a ses propres su...
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#include <cryptopp/sha.h> #include <cryptopp/hex.h> #include <cryptopp/aes.h> #include <cryptopp/modes.h> #include <cryptopp/salsa.h> #include <cryptopp/base64.h> #include "Crypto.h" bool Crypto::sha256(const vector<char> &input, vector<char>& output) { CryptoPP::SHA256 hash; byte digest[CryptoPP::SHA256::DIGE...
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#ifndef BOOKLIST_H #define BOOKLIST_H #include<string> #include<iostream> using namespace std; struct BookInfo { int isbnNum; string title; string author; }; class Booklist { private: BookInfo list[20]; int total_books; bool is_sorted; public: Booklist(); void printBookList() const; ...
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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef v8_np_utils_h #define v8_np_utils_h #include <v8.h> #include "third_party/npapi/bindings/npruntime.h" namespace WebCore { class Fra...
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// Copyright 2020 Zachary Mayhew #include "ast.hh" #include "state.hh" #include <cstddef> #include <llvm/IR/BasicBlock.h> #include <llvm/IR/Constants.h> #include <llvm/IR/DerivedTypes.h> #include <llvm/IR/Function.h> #include <llvm/IR/IRBuilder.h> #include <llvm/IR/LLVMContext.h> #include <llvm/IR/LegacyPassManager.h>...
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/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/gpu/GrBackendSurface.h" #include "include/gpu/GrRenderTarget.h" #include "include/gpu/vk/GrVkBackendContext.h" #include "include/gpu/vk/GrVkExtensions.h" #in...
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// Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_CLIENTVERSION_H #define BITCOIN_CLIENTVERSION_H #if defined(HAVE_CONFIG_H) #include "config/coin2college-con...
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#if !defined(AFX_HEADERCTRLEX1_H__8839C76A_39CB_4CD1_A9B3_D77B3E64E8C8__INCLUDED_) #define AFX_HEADERCTRLEX1_H__8839C76A_39CB_4CD1_A9B3_D77B3E64E8C8__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // HeaderCtrlEx1.h : header file // ///////////////////////////////////////////////////////////////...
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/////////////////////////////////////////////////////////////////////////////////////////////TEACH MODE/////////////////////////////////////////////////////////////////////////////// void teach1() { teach_flag = 1; int start_flag = 0, stop_flag = 1; memset (ble_input, '\0', sizeof(ble_input)); serial_flush(); w...
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/* soapClientLib.cpp Generated by gSOAP 2.8.22 from calc.h Copyright(C) 2000-2015, Robert van Engelen, Genivia Inc. All Rights Reserved. The generated code is released under one of the following licenses: GPL or Genivia's license for commercial use. This program is released under the GPL with the additional exempti...
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#pragma once #ifndef Soundex_h #define Soundex_h #include <string> #include <unordered_map> class Soundex { public: std::string encode(const std::string& word) const { return zeroPad(head(word) + encodedDigits(word)); } private: static const size_t MaxCodeLength{ 4 }; std::string head(const std::string& word)...
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#include <iostream> // cout, endl, cin #include <string> // string, to_string, stoi #include <vector> // vector #include <algorithm> // min, max, swap, sort, reverse, lower_bound, upper_bound #include <utility> // pair, make_pair #include <tuple> // tuple, make_tuple #include <cstdint> // int64_t, int*_t #include <cstd...
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// // Created by franciscosicardi on 26/05/19. // #ifndef PORTAL_GAME_STARTS_EVENT_H #define PORTAL_GAME_STARTS_EVENT_H #include "event.h" class GameStartsEvent: public Event { public: GameStartsEvent(); ~GameStartsEvent() override; }; #endif //PORTAL_GAME_STARTS_EVENT_H
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//////////////////////////////////////////////////////////////////////// // // File: SQLWrappers.h // // Copyright (c) 1998-2018 ir. W.E. Huisman // All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Softwa...
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/******************************************************************************* * The file is encoding with utf-8 (with BOM) * * I write the comment with English, it's not because that I'm good at English, * but for "installing B". * * Copyright (C) 2018-2018 wuhai persionnal. All rights reserved. *******************...
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// ********************************************************************** // // Copyright (c) 2003-2011 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ***************************************************...
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#ifndef __ARRAY_STACK_H__ #define __ARRAY_STACK_H__ #define DEF_CAP (100) //template<typename E> typedef int E; class ArrayStack { private: E* S; int t; int capacity; public: ArrayStack(int cap = DEF_CAP); ~ArrayStack(); int size()const; bool empty()const; void push(const E & e); vo...
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/* GLBatch.cpp Copyright (c) 2009, Richard S. Wright Jr. GLTools Open Source Library All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above cop...
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//============================================================================ // Name : raytracing.cpp // Author : // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================ #includ...
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#ifndef PRIMITIVE_HPP #define PRIMITIVE_HPP #include "vec.hpp" #include "bbox.hpp" #include "texture.hpp" #include "transform.hpp" #include "ray.hpp" #include <iostream> class Primitive; class Material; //================================== // Intersection struct Intersection { // Primitive at hit point Primitive ...
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/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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#include <iostream> #include <sstream> using namespace std; namespace patch { template < typename T > std::string to_string( const T& n ) { std::ostringstream stm ; stm << n ; return stm.str() ; } } #include <bits/stdc++.h> using namespace std; // Multiplies str1 and str2, and p...
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class Solution { public: int minCost(vector<vector<int>>& costs) { int n = costs.size(); vector<vector<int>> dp(n+1, vector<int>(3, 0)); for(int i = 1; i <= n; i++) { dp[i][0] = min(dp[i-1][1],dp[i-1][2]) + costs[i-1][0]; dp[i][1] = min(dp[i-1][0],dp[i-1][2]) + costs[...
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struct Snode { int val; Snode * next; }; class SLinkedList { private: Snode * head; int size; public: SLinkedList (); Snode * getHead (); void hInsert (int i); void tInsert (int i); void pInsert (int i, int pos); void Delete (int i); void pDelete (int pos); int Search (int i); int ...
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volatile int rate[10]; // array to hold last ten IBI values volatile unsigned long sampleCounter = 0; // used to determine pulse timing volatile unsigned long lastBeatTime = 0; // used to find IBI volatile int P =512; // used to find peak in pulse wave, seeded...
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#include <iostream> int main(int argc, char* argv[]) { std::cout << "Hello world\n"; return 0; }
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#pragma once // // MZMatrixSystem.h // Robo Lab // #include "Model\Basic Types\MZMacro.h" #include "View\Graphics\Shader sistem\MZShaderSystem.h" #include <vector> #include "glm\glm.hpp" using namespace glm; using namespace std; class MZMatrixSystem { static MZMatrixSystem* instance; static int _refcount; pub...
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// Light class // Holds data that represents a single light source #include "light.h" // create view matrix, based on light position and lookat. Used for shadow mapping. void Light::generateViewMatrix() { // default up vector XMVECTOR up = XMVectorSet(0.0f, 1.0f, 0.0f, 1.0f); if (direction.y == 1 || (direction.x ==...
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/*================================================================================ code generated by: java2cpp author: Zoran Angelov, mailto://baldzar@gmail.com class: java.util.concurrent.CopyOnWriteArrayList ================================================================================*/ #ifndef J2CP...
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#include "Command.h" Command::Command() { cmdName = ""; } Command::~Command() { // } void Command::setName(const string value) { // cmdName = value; } string Command::getName() const { return cmdName; }
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/* NetHack 3.6 uwpconditionvariable.h $NHDT-Date: $ $NHDT-Branch: $:$NHDT-Revision: $ */ /* Copyright (c) Bart House, 2016-2017. */ /* Nethack for the Universal Windows Platform (UWP) */ /* NetHack may be freely redistributed. See license for details. */ #pragma once namespace Nethack { class ConditionVariab...
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#ifndef _MODEL_ENTITY_ACTION_HPP_ #define _MODEL_ENTITY_ACTION_HPP_ #include "../Stream.hpp" #include "AttackAction.hpp" #include "AutoAttack.hpp" #include "BuildAction.hpp" #include "EntityType.hpp" #include "MoveAction.hpp" #include "RepairAction.hpp" #include "Vec2Int.hpp" #include <memory> #include <stdexcept> #in...
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#include "stdafx.h" #include "point.h" void Point::draw() { gotoxy(x, y); cout << symbol << endl; } void Point::clear() { gotoxy(x, y); cout << " " << endl; } int Point::nextX(){ if (crossScreen) { return (-min_x + x + dir_x + (max_x - min_x + 1)) % (max_x - min_x + 1) + min_x; } int next = x + dir_x; i...
[ "42584911+Tamirbs90@users.noreply.github.com" ]
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// // Copyright 1998-2012 Jeff Bush // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable l...
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#include "dataview.h" #include "ui_dataview.h" #include <QDir> #include <QFile> #include <QDebug> #include <QFileInfo> #include <QDateTime> #include <QTextStream> #include <QFileDialog> #include <QMessageBox> #include <QDesktopServices> #include <QMouseEvent> #include <QScrollBar> #include <QRect> #include "olistscrol...
[ "526785371@qq.com" ]
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#include "dir/from_fs.hpp" #include <iostream> void printDir(Spread::Directory &dir) { using namespace Spread; using namespace std; Hash::DirMap::const_iterator it; for(it = dir.dir.begin(); it != dir.dir.end(); it++) { string hstring = it->second.toString(); // Pad hashes up to 50 chars ...
[ "korslund@gmail.com" ]
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#include "common.hh" TEST_F(CountBuffers, countIoctlIsEffectivelyCalled) { size_t count; int ret = kiki_count_buffers(dev, &count); ASSERT_EQ(0, ret) << "count buffers did not return 0"; GetCorrectionStats(); EXPECT_EQ(1, correction_stats.count_buffers_called); }
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/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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/* CPaintLib.h Classe derivata per interfaccia con paintlib. Luca Piergentili, 01/09/00 lpiergentili@yahoo.com Ad memoriam - Nemo me impune lacessit. */ #ifndef _CPAINTLIB_H #define _CPAINTLIB_H 1 #include "window.h" #include "ImageConfig.h" #ifdef HAVE_PAINTLIB_LIBRARY #include "ImageLibraryNa...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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/* Copyright (c) 2010 Myles Metzer Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribu...
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#include <iostream> int main() { std::cout << "good morning World!\n"; }
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//Variação do Hue de um led RGB /* O potenciômetro define o hue interpolando entre estes pontos: 0 - red = 255, green = 0, blue = 0 341(1024/3) - red = 0, green = 255, blue = 0 683(2*1024/3) - - red = 0, green = 0, blue = 255 1024 - mesmo que 0 */ const int buttonPin = 4; const int r = 3; const int g = 5; const ...
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#include "RadonFramework/precompiled.hpp" #include "RadonFramework/System/Time.hpp" #include <time.h> #include <sys/time.h> #include <sys/timeb.h> #include <stdlib.h> RF_Type::UInt64 GetHighResolutionCounter() { timespec tmp; RF_Type::UInt64 result=0; if (clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &tmp) == ...
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// Lesson_11.3.cpp : Этот файл содержит функцию "main". Здесь начинается и заканчивается выполнение программы. // #include <iostream> void print() { std::cout << "Hello Skillbox!\n"; } int main() { int x = 100; int y = x + 100; std::cout << "hello world!\n"; int mult = x * y; } // Запуск пр...
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/* Copyright 2005-2015 Intel Corporation. All Rights Reserved. The source code contained or described herein and all documents related to the source code ("Material") are owned by Intel Corporation or its suppliers or licensors. Title to the Material remains with Intel Corporation or its supplier...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/rel-m-rel-xr_w32_bld-000000000/build/toolkit/components/autocomplete/nsIAutoCompleteResult.idl */ #ifndef __gen_nsIAutoCompleteResult_h__ #define __gen_nsIAutoCompleteResult_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#include "irq_multi_handler.hpp"
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#pragma once #ifndef _FE_DX11_RENDERER #define _FE_DX11_RENDERER #include "IFERenderer.h" #ifdef FE_DX11 #include "FEDX11Shader.h" #include <unordered_map> // DX 표준 헤더 #include <d3d11.h> // DX 표준 헤더. (DX 11.0) //#include <d3d11_1.h> // DX 표준 헤더. (DX 11.1) #pragma comment(lib, "d3d11") // DX 라이브러리 로딩. d3d11....
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#pragma once #include "VertexBufferLayout.h" #include "VertexBuffer.h" class VertexArray { public: VertexArray(); ~VertexArray(); void bind() const; void unbind() const; void addBuffer(const VertexBuffer& vbo, const VertexBufferLayout& layout); private: unsigned int m_id; };
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/* * 辅助参数类 *用于重写 输入输出重定向 以及两个缓冲区参数 */ #ifndef SupportClass_class #define SupportClass_class #include "../TestCase/TestCase.h" #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <fcntl.h> #include <iostream> #include <list> #include <signal.h> #include <sstream> #include <sys/shm.h> #incl...
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#include "PoolAllocator.h" #include "Kernel/AllocatorHelper.h" namespace Mengine { ////////////////////////////////////////////////////////////////////////// void * PoolAllocator::malloc( size_t _size, const Char * _doc ) { void * p = Helper::allocateMemory( _size, _doc ); return p; }...
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#include <iostream> using namespace std; int main() { int A, B; cin >> A >> B; cout << A + B << "\n" << A - B << "\n" << A * B << "\n" << A / B << "\n" << A % B; return 0; }
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#include <FAST/Testing.hpp> #include "ImageCropper.hpp" #include <FAST/Importers/ImageFileImporter.hpp> #include <FAST/Data/Image.hpp> using namespace fast; TEST_CASE("ImageCropper 2D", "[fast][ImageCropper]") { auto importer = ImageFileImporter::create(Config::getTestDataPath() + "US/US-2D.png"); auto croppe...
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// See www.openfst.org for extensive documentation on this weighted // finite-state transducer library. // // Creates the union of two FSTs. #include <fst/script/union.h> int main(int argc, char **argv) { namespace s = fst::script; using fst::script::FstClass; using fst::script::MutableFstClass; string usage...
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#include "Tile.h" unsigned int& Tile::GetTileNum() { return tile_num; } void Tile::SetTileNum(unsigned int num) { tile_num = num; } void Tile::ChangeTable(Tile& tile) { std::swap(tile_num, tile.GetTileNum()); } Tile::Tile() :tile_num(NullTile) {} Tile::Tile(unsigned int& num) : tile_num(num) {} Tile::Tile(const ...
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#include <stdio.h> #include <omp.h> int main(){ int steps; printf("Enter number of steps : "); scanf("%d", &steps); double width = (double) 1/steps; // the width of each section double pi = 0; double x; #pragma omp parallel for for(int i=1; i<steps; i++){ x = (double) i * width; // the value if x a...
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#pragma once // PlayerUnknown's Battlegrounds (2.6.23) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // Class UMG.Visual // ...
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#include "scripting/lua-bindings/auto/lua_cocos2dx_auto.hpp" #include "cocos2d.h" #include "2d/CCProtectedNode.h" #include "base/CCAsyncTaskPool.h" #include "scripting/lua-bindings/manual/CCComponentLua.h" #include "scripting/lua-bindings/manual/tolua_fix.h" #include "scripting/lua-bindings/manual/LuaBasicConversions.h...
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#include "StdAfx.h" #include "Resource.h" #include "mainFrame.h" MainFrame::MainFrame() { char cFullPath[MAX_PATH]; GetModuleFileName(NULL,cFullPath,MAX_PATH); m_Path = cFullPath; int pos = m_Path.find_last_of('\\',m_Path.length()); m_Path = m_Path.substr(0,pos); CreateHandle(&m_handle); } MainF...
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/************************************ * Handout: example.cpp * * This program is to demonstrate the basic OpenGL program structure. * Read the comments carefully for explanations. ************************************/ #include <stdio.h> #include <math.h> #ifdef __APPLE__ // include Mac OS X verions of headers #...
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/* jSSC (Java Simple Serial Connector) - serial port communication library. * © Alexey Sokolov (scream3r), 2010-2014. * * This file is part of jSSC. * * jSSC is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software F...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/stat.h> #include "include/cutglobal.h" #include "include/cut.h" #include "include/split.h" double picture_rates [9] = { 0., 24000./1001., 24., 25., 30000./1001., 30., 50., 60000./1001., 60. }; int FindNextMarker(offset* off,...
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#include "stable_headers.h" #include "base_entity.h" #include "attribute_manager.h" namespace hilife { base_entity::base_entity(void):_initialized(false),_attribute_manager(0),_parent(0) { } base_entity::~base_entity(void) { } }
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#include <cmath> #include "logging.h" #include "math.h" bool IsZero(double d) { return fabs(d) < kZero; } const unsigned kRadarZDim = 3; Eigen::MatrixXd CalculateJacobian(const Eigen::VectorXd& x_predicted) { Eigen::MatrixXd Hj(kRadarZDim, x_predicted.size()); // recover state parameters double px = x_p...
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/** * Copyright 2011-2018 sarami * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/gcm_driver/gcm_internals_helper.h" #include <memory> #include <utility> #include "base/format_macros.h" #include "base/i18n/time_fo...
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// Copyright James P. McNellis 2011 - 2013. // // Distributed under the Boost Software License, Version 1.0. // // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef CX...
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#include<stdio.h> int main(){ int lowerBound = 5; for(int i=1,j=7;j!=lowerBound-1;j--){ printf("I=%d J=%d\n",i,j); if(j==lowerBound&&i!=9){ lowerBound+=2; j=lowerBound+3; i+=2; } } }
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// Copyright 2015 XLGAMES Inc. // // Distributed under the MIT License (See // accompanying file "LICENSE" or the website // http://www.opensource.org/licenses/mit-license.php) #include "CharactersScene.h" #include "Character.h" #include "SampleGlobals.h" #include "../../RenderCore/Assets/ModelRunTime.h" #include "../...
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#include <iostream> #include "SelectSort.h" #include "QuickSort.h" #include "BubbleSort.h" #include "InsertSort.h" #include "Printer.h" #include "ShellSort.h" #include "MergeSort.h" int main() { int array[] = {7, 4, 12, 25, 6, 9, 5, 17, 2, 0}; int left = 0; int length = sizeof(array) / sizeof(int); i...
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/* * Software License Agreement (BSD License) * * Point Cloud Library (PCL) - www.pointclouds.org * Copyright (c) 2010-2011, Willow Garage, Inc. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditi...
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#include "mainwindow.h" #include "enhancedqmlapplicationengine.h" #include "ui_mainwindow.h" #include <QHBoxLayout> #include <QtQml/QQmlApplicationEngine> #include <QtQuick/QQuickWindow> #include <QtWidgets/QApplication> #include <QtWidgets> MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent) , ui(new U...
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