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// // Created by kuba on 18.03.18. // #include "Controller.h" #include "event/EventRecvRequest.h" #include "event/EventConnectionClosed.h" Controller::Controller(BlockingQueue<Event *> *const blockingQueue, Model *const model) : blockingQueue(blockingQueue), model(model), workerFlag(false...
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#ifndef _ROS_pano_ros_PanoCaptureFeedback_h #define _ROS_pano_ros_PanoCaptureFeedback_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" namespace pano_ros { class PanoCaptureFeedback : public ros::Msg { public: float n_captures; PanoCaptureFeedback(): n_captu...
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//<FILENAME>StringTable.h</FILENAME> //<AUTHOR>WangLiLiang</AUTHOR> //<DATE>2012.04.04</DATE> //<TYPE>CPP PROGRAM CLASS</TYPE> #ifndef STRING_TABLE_H #define STRING_TABLE_H #include <string> #include <map> #include <vector> #include <iostream> //#include <hash_map> namespace Wll { class IndexOutOfBoundaryException ...
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//Author: Rishi //Operator: * //Purpose: return the product of two complex numbers #include "../complex.h" complex operator*(const complex &lhs, const complex &rhs){ //foil out the two sides into First, Outisde, Inside, Last. double first_foil = real(&lhs) * real(&rhs); double outisde_foil = real(&lhs) * imag(&r...
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#include <libsystem/Logger.h> #include "kernel/bus/PCI.h" #include "kernel/virtio/Virtio.h" bool virtio_network_match(DeviceInfo info) { return virtio_is_specific_virtio_device(info, VIRTIO_DEVICE_NETWORK); } void virtio_network_initialize(DeviceInfo info) { virtio_device_initialize(info); }
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#include<stdio.h> main(){ float n1, n2, n3, media; printf("Digite a nota 1: \n"); scanf("%f",&n1); printf("Digite a nota 2: \n"); scanf("%f",&n2); printf("Digite a nota 3: \n"); scanf("%f",&n3); media = (n1+n2+n3)/3; printf("O resultado e: %f",media); if(media > 7){ printf("voce foi aprovado."); }else...
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#define _USE_MATH_DEFINES // M_PI等のフラグ #include <bits/stdc++.h> #define MOD 1000000007 #define COUNTOF(array) (sizeof(array)/sizeof(array[0])) #define rep(i,n) for (int i = 0; i < (n); ++i) #define intceil(a,b) ((a+(b-1))/b) using namespace std; using ll = long long; using pii = pair<int,int>; using pll = pai...
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// // FMeasure.cpp // ee569 // // Created by Gloria Budiman on 10/17/16. // Finalized on 10/31/16 // gbudiman@usc.edu 6528-1836-50 // Copyright © 2016 gbudiman. All rights reserved. // #include "FMeasure.hpp" FMeasure::FMeasure(Picture _base) { base = _base; dim_x = _base.get_dim_x(); dim_y = _base.get...
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#pragma once #include "i386.h" #include <AK/AKString.h> #include <AK/Badge.h> #include <AK/Bitmap.h> #include <AK/ByteBuffer.h> #include <AK/HashTable.h> #include <AK/RetainPtr.h> #include <AK/Retainable.h> #include <AK/Types.h> #include <AK/Vector.h> #include <AK/Weakable.h> #include <Kernel/FileSystem/InodeIdentifie...
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#include <iostream> #include <fstream> #include <stdlib.h> using namespace std; /// Laporan max void laporan_pendingin(); void laporan_kimia(); void laporan_lemari(); void menuLaporan(); /// DATA BARANG void DataDingin(); void DataLemari (); void DataChemist (); void menu_DataBarang (); ///DATA TRANSAKSI PENDINGNIN vo...
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/* Basic HTML validator. Ok, a really, really basic one. */ #include <iostream> #include <fstream> #include <string> #include <assert.h> #include "stack.h" int main(int argc, char *argv[]) { stack_t *tag_stack = NULL; if (argc != 2) { cerr << "Usage: " << argv[0] << " <input.html>" << endl; ...
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#include <iostream> #include <algorithm> using namespace std; int main(){ int n, r; string s; int time=0; cin >> n >> r; cin >> s; int start; for(int i=n-1;i>=0;i--){ if(s[i] == '.'){ time+=max(0,i-r+1); break; } } for(int i=n-1;i>=0;){ if(s[i] == '.'){ i -= r; ...
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// Letters.cpp: определяет точку входа для консольного приложения. // #include "stdafx.h" #include <iostream> #include <fstream> #include <vector> #include <string> #include <map> #include <algorithm> using namespace std; void CheckWords(map <string, int> &dict, const string &mainWord) { int counter, score = 0; int...
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#include <iostream> #include "MyWeatherPrediction.h" using namespace std; void MyWeatherPrediction::setCurrentTempCelsius(int inTemp) { int fahrenheitTemp = convertCelsiusToFahrenheit(inTemp); setCurrentTempFahrenheit(fahrenheitTemp); } int MyWeatherPrediction::getTomorrowTempCelsius() const { int fahrenheitTemp...
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#ifndef WINDOW_GUARD #define WINDOW_GUARD 1 #include "Point.h" #include "fltk.h" #include "std_lib_facilities.h" namespace Graph_lib { class Shape; // "forward declare" Shape class Widget; class Window : public Fl_Window { public: Window(int w, int h, const string& title); // let the s...
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#include <stdio.h> #include "ali_api_core.h" #include "ali_string_utils.h" #include "ali_pts.h" #include "json/value.h" #include "json/reader.h" using namespace aliyun; namespace { void Json2Type(const Json::Value& value, std::string* item); void Json2Type(const Json::Value& value, PTSGetTasksResponseType* it...
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#ifndef TAGGERMODULE_HH #define TAGGERMODULE_HH #include "TaggerLayer.h" class TaggerModule { public: TaggerModule(int moduleId); ~TaggerModule(); void processData(); void resetData(); int getId() const {return m_moduleId;} TaggerLayer *getLayer(int layerId) const {return m_layers[layerId]...
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#include <catch2/catch.hpp> #include <vector> #include <vector> #include "../src/Instance.hpp" using namespace fsp; TEST_CASE("FSP data load from vector", "[fsp]") { const std::vector<unsigned> procTimes = { 1, 2, 3, 4, 5, 6 }; const int no_jobs = 2; Instance instance(procTimes, no_jobs); SECTION("number o...
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///////////////////////////////////////////////////////////////////////////// //// //// Singleton - modèle Singleton applicable à n'importe quelle classe. //// /////////////////////////////////////////////////////////////////////////////// #include <cstddef> template <typename T> class Singleton { protected: ...
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#include <iostream> #include <fstream> int main (void) { std::ofstream outfile("sample.tmp"); outfile << "This is an apple"; // auto pos = outfile.tellp(); // outfile.seekp (pos - static_cast<decltype(pos)>(7)); outfile.seekp (-7, std::ios::cur); outfile << " sam"; }
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// // (c) Matthew B. Kennel, Institute for Nonlinear Science, UCSD (2004) // // Licensed under the Academic Free License version 1.1 found in file LICENSE // with additional provisions in that same file. // NB:license included in comments at the end of this file #include "kdtree2.hpp" #include <algorithm> #include...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/chime-sdk-media-pipelines/ChimeSDKMediaPipelines_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSVector.h> #include <aws/chime-sdk-media-pipelines/model/Tag.h> #include <u...
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/* * Elliptic Curve Digital Signature Algorithm (ECDSA) * * * This program asks for the name of a <file>, computes its message digest, * signs it, and outputs the signature to a file <file>.ecs. It is assumed * that curve parameters are available from a file common.ecs, as well as * the private key o...
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// $Id: VanDerGrintenProjection.h,v 1.1 2005/03/11 23:59:10 mschisler Exp $ // Last modified by $Author: mschisler $ on $Date: 2005/03/11 23:59:10 $ #ifndef _VanDerGrintenPROJECTION_H_ #define _VanDerGrintenPROJECTION_H_ #include "PseudocylindricalProjection.h" namespace ProjLib { class VanDerGrintenProjection : pu...
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// RectifierControlFView.cpp : implementation file // #include "stdafx.h" #include "RectifierControl.h" #include "RectifierControlFView.h" // CRectifierControlFView IMPLEMENT_DYNCREATE(CRectifierControlFView, CFormView) CRectifierControlFView::CRectifierControlFView() : CFormView(IDD_RECTIFIERCONTROLFVIEW) { } ...
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// // Created by illia.ilin on 8/25/2020. // #include "LabelValidator.h" GeneralInputValidator::InputToken LabelValidator::validate(const std::string &str) { return GeneralInputValidator::validateLabel(str); }
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/* * random.h * Header file for the implementation of a random number * generator class. This class is based on the algorithm defined * by Z(i) = AZ(i-1)modM. Where M is the prime number 2^31-1 = * 2,147,483,647 and A is the value 62089911. */ #include <values.h> #include <math.h> // Unform Random Ge...
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//----------------------------------------------------------------------------- // COMPILE-TIME OPTIONS FOR DEAR IMGUI // Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure. // You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateConte...
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/** * Analyzing Solidity expressions directly is not always practical. The AST is * designed to be (1) readable and (2) JavaScript like. It can instead be * helpful to have some intermediate form. Furthermore, it can be helpful if * such an intermediate form is "adaptive". That is, it adjusts to the current * need...
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#include "MeshConverter.h" #include "MeshCriteria.h" #include <CGAL/Exact_predicates_inexact_constructions_kernel.h> #include <CGAL/make_mesh_3.h> #include <CGAL/Mesh_3/config.h> #include <CGAL/Mesh_complex_3_in_triangulation_3.h> #include <CGAL/Mesh_criteria_3.h> #include <CGAL/Mesh_triangulation_3.h> #include <CGAL/...
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/* Copyright (C) 2019,2021 Rodrigo Jose Hernandez Cordoba Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to ...
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#ifndef MODULE_PARSER_H #define MODULE_PARSER_H #include <flatbuffers/idl.h> #include <flatbuffers/util.h> #include <flatbuffers/flatbuffers.h> class ModuleParser { }; #endif /* MODULE_PARSER_H */
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#include "Game/AI/AI/aiPriestBossBowEquiped.h" namespace uking::ai { PriestBossBowEquiped::PriestBossBowEquiped(const InitArg& arg) : BowEquiped(arg) {} PriestBossBowEquiped::~PriestBossBowEquiped() = default; bool PriestBossBowEquiped::init_(sead::Heap* heap) { return BowEquiped::init_(heap); } void PriestBos...
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/****************************************************************************************** * Data Structures in C++ * ISBN: 7-302-33064-6 & 7-302-33065-3 & 7-302-29652-2 & 7-302-26883-3 * Junhui DENG, deng@tsinghua.edu.cn * Computer Science & Technology, Tsinghua University * Copyright (c) 2003-2019. All rights r...
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// This file was generated based on C:/Users/JuanJose/AppData/Local/Fusetools/Packages/UnoCore/1.9.0/Source/OpenGL/GLEnums.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Int.h> namespace g{ namespace OpenGL{ // public extern enum GLTextureParameterValue :89 uEnumTyp...
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/* * gasnet_handlers.cpp * * Created on: 12.09.2011 * Author: igor */ #include "gasnet_handlers.h" #include "dstm_gasnet_appl_wrapper.h" #include "profiling.h" #include "glue.h" #include "dstm_malloc/dstm_malloc.h" #include <gasnet_handler.h> namespace dstm_pthread { #include "dstm_pthread/dstm_pthread...
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#include <vector> #include <list> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <sstream> #include <iostream> #include <cstdio> #include <cmath> #include <cstdlib> #include <ctime> #include <queue>...
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#ifndef ACTIVATION_H #define ACTIVATION_H #include "Matrix.h" /** * @enum ActivationType * @brief Indicator of activation function. */ enum ActivationType { Relu, Softmax }; /** * Activates softmax or relu */ class Activation { private: ActivationType _type; /** * * @param m tha matri...
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#include "ResourceSystem.h" #include "Image.h" #include "ImageLoader.h" #include "Texture.h" #include <algorithm> #include <iostream> #include "MeshLoaderB3D.h" #include "Shader.h" #include "glutils.h" #include "../sys/sys_public.h" #include "Mesh.h" #include "Material.h" #include "File.h" #include "Model_lwo.h" #incl...
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// stdafx.cpp : 只包括标准包含文件的源文件 // MFC3.23(1).pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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#include "grafDrawer.h" grafDrawer::grafDrawer() { alpha = 1.f; minLen = .005; lineWidth = 2.0; lineAlpha = .92; lineScale = .05; bSetupDrawer = false; pctTransLine = .001; flatTime = 0; } grafDrawer::~grafDrawer() { for( int i = 0; i < lines.size(); i++) delete lines[i]; } void grafDrawer::setup(grafTag...
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mo...
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// // Created by Guy-Amit on 11/8/2017. // #include "Files.h" #include "vector" #include <string> #include <iostream> using namespace std; int red=0; vector<string> test = {"0","1","2","3","4","5","6","7","8","9"}; vector<int> testInt; vector<string> temp; vector<int> tempInt; void extractVals(vector<BaseFile*> chi...
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#ifndef UtGunnsGasDisplacementPump_EXISTS #define UtGunnsGasDisplacementPump_EXISTS //////////////////////////////////////////////////////////////////////////////////////////////////// /// @defgroup UT_TSM_GUNNS_FLUID_SOURCE_GAS_DISPLACEMENT_PUMP Gas Displacement Pump Unit Tests /// @ingroup UT_TSM_GUNNS_FLUID_SOURCE...
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/* * Copyright 2012 Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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// from C4Dfx by Jörn Loviscach, www.l7h.cn // a function to render a single object and a function to render the scene #if !defined(PAINT_H) #define PAINT_H class ObjectIterator; class Materials; class BaseDocument; class ShadowMaps; extern void RenderSingleObject(ObjectIterator* oi); extern void Paint(BaseDocument*...
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#include <iostream> #include <vector> using namespace std; struct point { int x, y; }; auto get_zero_points(vector<vector<int>> &matrix) { vector<point> result; for (int y = 0; y < matrix.size(); ++y) { auto &line = matrix[y]; for (int x = 0; x < line.size(); ++x) { if (line[...
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// Copyright (c) 2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <string> #include "version.h" // Name of client reported in the 'version' message. Report the same name // for both bitco...
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#ifndef XML_UTILS_H #define XML_UTILS_H class XmlUtils { public: // helper function for read/write xml static wxString ReadElementStringByTag(wxXmlNode *parent, const wxString& tag) { wxXmlNode *children = parent->GetChildren(); while (children) { if (children->GetName() == tag) return chi...
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#include <bits/stdc++.h> using namespace std; #define para(i,a,n) for(int i=a;i<n;i++) #define N 1000000 typedef long long Long ; Long value(Long a,Long b,Long c ){ Long med=(a+b+c)/2; return med; } int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); Long n; ci...
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/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLProgram.h" #include "GrAllocator.h" #include "GrCustomStage.h" #include "GrGLProgramStage.h" #include "gl/GrGLShaderBuilder.h" #include "GrGLShaderVar.h" #inclu...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/child_accounts/screen_time_controller.h" #include "ash/public/cpp/vector_icons/vector_icons.h" #include "base/optional....
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// #include <cstdio> #include <iostream> using namespace std; #include <cstdlib> #include <string> int main (int argc, char *argv[]) { string scien; while (cin >> scien) { size_t found = scien.find('e'); if (found == string::npos) { found = scien.find('E'); } string fractional = scien.subs...
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//----------------------------------------------------------------------------- // // $Logfile:: /fakk2_code/fakk2_new/fgame/flamethrower.h $ // $Revision:: 6 $ // $Author:: Markd ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_METRICS_HISTOGRAM_FUNCTIONS_H_ #define BASE_METRICS_HISTOGRAM_FUNCTIONS_H_ #include "base/metrics/histogram.h" #include "base/metrics/histog...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <algorithm> #include <climits> #include <cstdarg> #include <cstdio> #include <deque> #include <map> #include <string> #include <utility> #includ...
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#ifndef ENUM_REFLECTOR_H #define ENUM_REFLECTOR_H #include "Reflector.h" #include "EnumString.h" template<typename T> class EnumReflector : public IReflector { public: EnumReflector(); ~EnumReflector(); const char* ToString(const void* pValue) const override; const char* Typename() const override; ksU32 Ty...
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#include <iostream> #include <algorithm> #include <iomanip> #include <map> #include <set> #include <queue> #include <stack> #include <numeric> #include <bitset> #include <cmath> static const int MOD = 1000000007; using ll = long long; using u32 = unsigned; using u64 = unsigned long long; using namespace...
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#pragma once #include "ofMain.h" #include "baseScene.h" class heatherMolnarScene : public baseScene { public: void setup(); void update(); void draw(); ofPoint calculateStartCoordinates(int columnPosition, int rowPosition); int calculateAngleRangeForColumn(int distanceFromEdge); void...
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#include <consts.h> #include <gobjs\gstring.h> #include <iostream.h> #include <strstrea.h> #include <stdio.h> IMPLEMENT_CASTABLE(GString); IMPLEMENT_STREAMABLE(GString); // ******************************************************************* void GString::Streamer::Write(opstream& os) const { // **************...
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class ValidWordAbbr { // 題目解讀有坑, 簡單的說, 每個字典裡的字都一律縮寫成只保留頭尾, 中間變數字 // 規則解讀 // (1)isUnique("apple"): 假如apple沒在字典裡出現過, a3e也沒出現過 -> unique // (2)isUnique("deer"): 假如deer在字典出現過n次, 而且只有他會縮寫成d2r -> unique private: unordered_map<string,int> dict_cnt; unordered_map<string,int> abbr_cnt; public: ValidWordAbbr(vec...
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/** * Copyright (C) 2015 Patrick Mours. All rights reserved. * License: https://github.com/crosire/d3d8to9#license */ #include "d3dx9.hpp" #include "d3d8to9.hpp" #include <regex> #include <assert.h> struct VertexShaderInfo { IDirect3DVertexShader9 *Shader; IDirect3DVertexDeclaration9 *Declaration; }; // IDirect...
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#ifndef __SKIN_MANAGER_H__ #define __SKIN_MANAGER_H__ #include "..\..\DuiLib\UIlib.h" struct SkinChangedParam { bool bColor; DWORD bkcolor; CDuiString bgimage; }; typedef class ObserverImpl<BOOL, SkinChangedParam> SkinChangedObserver; typedef class ReceiverImpl<BOOL, SkinChangedParam> SkinChangedReceiver; class ...
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#include <NPCStructure.h> #ifndef __ISLANDPORTAL7_H #define __ISLANDPORTAL7_H class IslandPortal7 : public NPCstructure{ public: IslandPortal7(); ~IslandPortal7(); void Create( void ); void OnTalk( UNIT_FUNC_PROTOTYPE ); void OnAttacked( UNIT_FUNC_PROTOTYPE ); void OnInitialise( UNIT_FUNC_PROTOTYPE ); ...
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/** * \file imperative/python/src/module_trace.cpp * MegEngine is Licensed under the Apache License, Version 2.0 (the "License") * * Copyright (c) 2014-2021 Megvii Inc. All rights reserved. * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on a...
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// ConsoleApplication6.cpp : Defines the entry point for the console application. // #include "stdafx.h" int main() { return 0; }
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#pragma once #include <vector> #include "Object.h" #include "Bullet.h" /// <summary> /// プレイヤークラス /// </summary> class Player : public Object { public: // コンストラクタ Player(); // デストラクタ ~Player(); // 更新 bool Update(); // 描画 void Render(); // 力 int GetPower(); private: // 弾の管理 std::vector<Bullet*> m_bullet...
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup(){ ofSetFrameRate(60); ofSetWindowShape(800, 600); ofBackground(255, 255, 255); //graph col[0] = ofColor(255, 0, 0); col[1] = ofColor(0, 255, 0); col[2] = ofColor(0, 0, 255); col[3...
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// Copyright (c) 2011-2016 The Bitcoin Core developers // Copyright (c) 2017 The BitcoinSubsidium Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BitcoinSubsidium_QT_GUIUTIL_H #define BitcoinSubsidium_QT_...
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#ifndef MY_MESH_INCLUDED #define MY_MESH_INCLUDED /** @file myMesh.h @brief User-defined mesh class definition @date Created on 13/10/2014 @project D3DBase @author Semyon Kozyrev */ // ******************************************************************* // includes #include <windows.h> #include <windows...
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/* * Copyright (c) 2017-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ class T { private: int* unnanotated_field; int* _Nullable nullable_field; int* _Nonnull nonnull_field; public: void assign_null...
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// -*- c++ -*- // = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = // O S C L C O N F I G ( P L A T F O R M C O N F I G I N F O ) // = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = #ifndef OSCLCONFIG_H_INCLUDED #define OSCLCONFIG_H_INCLUDED // system includes ...
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// stdafx.cpp : source file that includes just the standard includes // EchoServer.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#include <bits/stdc++.h> #define rep(i,n) for (int i = 0; i < (n); ++i) using namespace std; using ll = long long; using P = pair<int,int>; int main() { cin.tie(0); ios::sync_with_stdio(false); int n,m,a1; vector<int> a; cin>>n>>m; if(m<1 || n<1) { return 0; } if(m>100 ||...
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// PPCoincMap.h // // Author : Jeromy Tompkins // Date : 7/13/2010 // // Purpose: To implement a version of plot.C that runs PROOF #ifndef PPCoincMap_h #define PPCoincMap_h #include <iostream> #include <vector> #include <utility> #include "TH1.h" #include "TH2.h" #include "TCutG.h" #include "ConfigManager.h" #incl...
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#include "log.hpp" #include "types.hpp" #include <stdarg.h> void Fail(char *Format, ...) { printf("FAIL\n"); va_list Args; va_start(Args, Format); vprintf(Format, Args); va_end(Args); *(int *)0 = 0; // exit(-1); } void Log(char *Format, ...) { va_list Args; va_start(Args, Format); vprintf(Format, ...
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/** Copyright (c) 2015-present, Facebook, Inc. All rights reserved. This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant of patent rights can be found in the PATENTS file in the same directory. */ #include <xcassets/Sti...
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#define SCENE_NUMBER 5 #pragma once #include "ofMain.h" #include "ofxiPhone.h" #include "ofxiPhoneExtras.h" #include "baseScene.h" #include "openingScene.h" #include "springScene.h" //example scenes #include "circleScene.h" #include "squareScene.h" #include "imageScene.h" class testApp : public ofxiPhoneApp{ ...
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#pragma once #ifndef WORKER_H #define WORKER_H #include <iostream> #include <string> #include "Szemely.h" using namespace std; class Worker:public Person { protected: string job; public: Worker(string fisrt,string last,int bDate,string job); void print(ostream& out); }; #endif
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/** * @file rtavis.cpp * @author tina * @brief Raytracer practice project based on the "Raytracing in One Weekend" * series by Peter Shirley https://raytracing.github.io/ * @version 0.2 * @date 2021-05-30 * * @copyright https://opensource.org/licenses/MIT * * Loads a file of sphere model information and re...
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// NOTE: This file was generated by the Mojo bindings generator. #ifndef MOJO_PUBLIC_INTERFACES_APPLICATION_APPLICATION_CONNECTOR_MOJOM_COMMON_H_ #define MOJO_PUBLIC_INTERFACES_APPLICATION_APPLICATION_CONNECTOR_MOJOM_COMMON_H_ #include <stdint.h> #include <iosfwd> #include "mojo/public/cpp/bindings/array.h" #include ...
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#include "network_request_plugin.h" #include <assert.h> #include "network_request_task.h" #include <QDebug> namespace core { NetworkRequestPlugin::NetworkRequestPlugin() { _pendingTasks.insert(std::make_pair(RequestPriority::LOW, std::deque<std::shared_ptr<NetworkRequestTask>>())); _pendingTasks.insert(std::m...
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// C++/WinRT v1.0.170906.1 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "winrt/impl/Windows.UI.Notifications.1.h" #include "winrt/impl/Windows.UI.Notifications.Management.1.h" WINRT_EXPORT namespace winrt::Windows::UI::Notifications::Management { } namespace winrt::impl {...
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/* * make.hpp * * Created on: 22.02.2015 * Author: mike_gresens */ #pragma once #include "description.hpp" #include "instance.hpp" namespace rt { namespace scene { namespace object { instance_t make(const description_t& description); } } }
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QGraphicsScene> #include <QGraphicsPixmapItem> #include <QGraphicsView> #include <QGraphicsRectItem> #include <vector> #include<bits/stdc++.h> #define N 8 namespace Ui { class MainWindow; } class MainWindow : public QMainWindow ...
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#include <iostream> using namespace std; int main() { int a = 7; int *p = &a; cout << "a = " << a << "\t address: " << &a << endl; cout << "p = " << *p << "\t address: " << p << endl; return 0; }
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#include <iostream> #include <bits/stdc++.h> using namespace std; string convertToString(char* c){ string answer = ""; for(int i=0; i<strlen(c); i++){ int x = (int)c[i]; if(x >= 48 && x<=57){ answer+=c[i]; }else if(x>=65 && x<= 67){ answer+='2'; }else if(x>=68 && x<= 70){ answer+='3'; }else if(x>...
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//Rhea Lingaiah rlingaia //Rishab Jain rjain9 #ifndef __PROTOCOL__H__ #define __PROTOCOL__H__ #include <cstdint> #include <cstring> #include <iostream> using namespace std; #include "sockets.h" enum class cix_command : uint8_t { ERROR = 0, EXIT, GET, HELP, LS, PUT, RM, FILEOUT, LSOUT, ACK, NAK, }; constexpr siz...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player for HL2. // //=============================================================================// #include "cbase.h" #include "hl2_player.h" #include "globalstate.h" #include "game.h" #include "gameru...
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// // Generated by class-dump 3.5 (64 bit) (Debug version compiled Oct 15 2018 10:31:50). // // class-dump is Copyright (C) 1997-1998, 2000-2001, 2004-2015 by Steve Nygard. // #pragma mark Blocks typedef void (^CDUnknownBlockType)(void); // return type and parameters are unknown #pragma mark Named Structures...
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#include "FontRenderer.h" #include "Renderer.h" #include "MemoryAllocator.h" #include <cstring> #include "TofuMath.h" extern "C" { #include <fontstash.h> } namespace { using namespace tofu; int TofuRenderCreate(void* userPtr, int width, int height) { FontRendererContext* ctx = reinterpret_cast<FontRendererConte...
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#include "EditStatement.h" #include "..\ApplicationManager.h" #include "..\Statements\Statement.h" #include "..\GUI\input.h" #include "..\GUI\Output.h" #include <sstream> using namespace std; //constructor: set the ApplicationManager pointer inside this action EditStatement::EditStatement(ApplicationManager *pAp...
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/************************************************************************* > File Name: InventoryGUI.h > Project Name: Cubby > Author: Chan-Ho Chris Ohk > Purpose: Inventory GUI class. > Created Time: 2016/09/01 > Copyright (c) 2016, Chan-Ho Chris Ohk ********************************************************************...
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#include "animatedgraphicsitem.h" AnimatedGraphicsItem::AnimatedGraphicsItem(QObject *parent) : QObject(parent) { connect(&m_timer, SIGNAL(timeout()), SLOT(on_timerTick())); } void AnimatedGraphicsItem::animation(AnimationID animationId, Mode mode, bool randomStartFrame, int ...
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// https://codeforces.com/problemset/problem/788/A #include <iostream> #include <vector> #include <cmath> using namespace std; int main() { int n; cin >> n; vector<int> a(n); for (int i = 0; i < n; ++i) cin >> a[i]; vector<int> b(n); for (int i = 0; i < n - 1; ++i) b[i] = abs(a[i] - a[i + 1]);...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM /builds/slave/m-cen-l64-xr-ntly-000000000000/build/dom/interfaces/base/nsIDOMConstructor.idl */ #ifndef __gen_nsIDOMConstructor_h__ #define __gen_nsIDOMConstructor_h__ #ifndef __gen_domstubs_h__ #include "domstubs.h" #endif /* For IDL files that don't want to include...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/sync_file_system/local/local_file_change_tracker.h" #include <stddef.h> #include <utility> #include "base/containers/circular_d...
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#include "AreaOfSolutions.h" AreaOfSolutions::AreaOfSolutions() { } void AreaOfSolutions::addSolution(Solution sol) { sSolutions.insert(&sol); } Solution AreaOfSolutions::getSolution(int position) { }
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// // Created by rostam on 15.10.19. // #ifndef CGTEA_MINDEGREE_H #define CGTEA_MINDEGREE_H #include "ReportInterface.h" class MinDegree : public ReportInterface{ public: string report(const Graph& g) override { int min_degree = boost::num_vertices(g) + 1; for_each_v_const(g, [&](Ver v){ ...
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#include <stdio.h> #include "mpi.h" int main(int argc, char* arcv[]) { int nombre_proceso, total_procesos, flag = 0, origen, destino; //double inicio, termina; int valor; MPI_Status status; MPI_Init(NULL, NULL); MPI_Comm_rank(MPI_COMM_WORLD, &nombre_proceso); MPI_Comm_size(MPI_COMM_WORLD, &total_procesos); ...
[ "androidgalaxys42@gmail.com" ]
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