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//8*8矩阵的zigzag行程压缩编码示意 #include <iostream> #include <opencv2\opencv.hpp> #include <math.h> #include <vector> #include <algorithm> #define PLUS 1 #define MINUS 0 using namespace std; using namespace cv; void InitMat(Mat &img, float(*pf)[8]) { for (unsigned short i = 0;i < img.rows;++i) for (unsigned short j = 0;j...
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#pragma once #include <Windows.h> #include <stdio.h> #include <iostream> #include <string> #include <sstream> #include <vector> #include "Structs.h" #include "Entity/Mesh/Mesh.h" #include "Entity/Mesh/MeshDeformer/Animation/Animation.h" // Utils #include "fbxsdk.h" struct FBX_LoadResult { bool success = false; boo...
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/**************************************************************************** ** Meta object code from reading C++ file 'Player.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.10.1) ** ** WARNING! All changes made in this file will be lost! *************************************************************...
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#include <iostream> using namespace std; main() { int a,b,c; cin >> a >> b >> c; if (a+b>c && a+c>b && b+c>a) cout << "TAK" << endl; else cout << "NIE" << endl; }
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#pragma once // Name: SoT-Insider, Version: 1.102.2382.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //-----------------------------------------------...
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#include <bits/stdc++.h> using namespace std; typedef signed long long ll; #define _P(...) (void)printf(__VA_ARGS__) #define FOR(x,to) for(x=0;x<(to);x++) #define FORR(x,arr) for(auto& x:arr) #define FORR2(x,y,arr) for(auto& [x,y]:arr) #define ALL(a) (a.begin()),(a.end()) #define ZERO(a) memset(a,0,sizeof(a))...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} * TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), l...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <utility> #include "base/bind.h" #include "base/files/file_util.h" #include "base/json/json_writer.h" #include "base/macros.h" #include "base/str...
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#ifndef GH_APP_H #define GH_APP_H 1 #include <QtCore> #include "ghDef.h" #include "ghVariant.h" #include "ghParam.h" #include "ghOfp.h" #include "ghErrorprone.h" namespace GH { inline QMap<QString,QString> Args( const int argc, char** argv ) { QMap<QString,QString> rv; for( int ac = 1; ac < argc;...
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/* ** Lua binding: Cocos2d ** Generated automatically by tolua++-1.0.92 on 02/10/14 14:41:11. */ /**************************************************************************** Copyright (c) 2011 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of ...
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#include <fit/flip.h> #include <fit/placeholders.h> #include "test.h" FIT_TEST_CASE() { FIT_TEST_CHECK(3 == fit::flip(fit::_ - fit::_)(2, 5)); FIT_STATIC_TEST_CHECK(3 == fit::flip(fit::_ - fit::_)(2, 5)); }
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// // asdf.h // tat // // Created by Raymond Valdes on 9/24/15. // Copyright © 2015 Raymond Valdes. All rights reserved. // #ifndef fit_models_asdf_h #define fit_models_asdf_h #include "run1_rear_70degC.h" #include "fit_a_b1_b2_RC.h" namespace investigations{ namespace bulkDiffusivityMeasurements2015{ namespace ...
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// // C++ Implementation: SendFileData // // Description: // // // Author: Jally <jallyx@163.com>, (C) 2009 // // Copyright: See COPYING file that comes with this distribution // // #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include "SendFileData.h" #include "ProgramData.h" #include "MainWi...
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// ==================================================================== // This file is part of FlexibleSUSY. // // FlexibleSUSY is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the Licens...
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/*********************************************************************/ /* Copyright (c) 2013-2018, EPFL/Blue Brain Project */ /* Raphael Dumusc <raphael.dumusc@epfl.ch> */ /* All rights reserved. */ /* ...
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// Copyright (c) 2014-2021 Daniel Kraft // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <names/mempool.h> #include <coins.h> #include <logging.h> #include <names/encoding.h> #include <script/names.h> #include <txmempoo...
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#ifndef SERIALIZABLE_ARRAY_H #define SERIALIZABLE_ARRAY_H #include "DataContext.h" namespace flow_shop_scheduler { template<typename T> class SerializableArray : public JSONSerializable { public: virtual void set(json&) const override; virtual void get(const json&, std::shared_ptr<DataContext> dataContext = ...
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// Copyright (c) 2011, Robert Escriva // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of c...
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#pragma once #include "Reme/Events/Event.h" namespace Reme { class WindowResizeEvent : public Event { public: WindowResizeEvent(unsigned int width, unsigned int height) : m_Width(width), m_Height(height) {} inline unsigned int GetWidth() const { return m_Width; } inline unsigned int GetHeight() const { r...
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/**************************************************************************** ** ** Copyright (C) 2019 635672377@qq.com ** All rights reserved. ** ****************************************************************************/ #ifndef static_local_obj_h #define static_local_obj_h #include <Windows.h> #include <iostre...
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#include "geoip_internal.h" char * GeoIP_org_by_ipnum(GeoIP * gi, unsigned long ipnum) { GeoIPLookup gl; return GeoIP_name_by_ipnum_gl(gi, ipnum, &gl); } char * GeoIP_org_by_ipnum_v6(GeoIP * gi, geoipv6_t ipnum) { GeoIPLookup gl; return GeoIP_name_by_ipnum_v6_gl(gi, ipnum, &gl); } char * GeoIP_org_b...
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#include "intersectionkdtreegeometrymedian.h" IntersectionKdTreeGeometryMedian::IntersectionKdTreeGeometryMedian(Scene *scene, bool a): IntersectionKdTree(scene, a) { //ctor } SplitPlane IntersectionKdTreeGeometryMedian::heuristic(BoundingBo...
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/* Copyright 2006-2007, Queensland University of Technology * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requi...
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/* Copyright (c) 2010 David Petrie Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distri...
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#if !defined(AFX_SNAPPS_H__E2FD70FC_605F_11D1_A346_00C04FD91807__INCLUDED_) #define AFX_SNAPPS_H__E2FD70FC_605F_11D1_A346_00C04FD91807__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SnapPs.h : header file // ///////////////////////////////////////////////////////////////////////////...
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#pragma once #include <type_traits> #include <typeinfo> #include <string> #include<Poco/Exception.h> template <typename To, typename From> typename std::enable_if<std::is_reference<To>::value, To>::type typeid_cast(From & from) { if (typeid(from) == typeid(To)) return static_cast<To>(from); else ...
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//-------------------------------------------------------------------------- // // Renderer class // //-------------------------------------------------------------------------- #pragma once #include <list> #include "SDXDirectX.h" #include "SDXDirect2D.h" #include "SDXCameraFP.h" #include "SDXRasterState.h" #include "...
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#include "SceneManager.h" SceneManager::SceneManager() { } SceneManager::~SceneManager() { } void SceneManager::registerScene(const string & sceneName, Scene * scene) { sceneContainer.insert(pair<string,Scene*>(sceneName, scene)); } void SceneManager::reserveChangeScene(const string & sceneName) { map<string, ...
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/*** * * Copyright (c) 1999, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting * object co...
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/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "ControlFlow.h" #include <boost/dynamic_bitset.hpp> #include <boost/numeric/conversion/cast.hpp> #include <iterator> #in...
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#ifndef _ETA_H #define _ETA_H #include <RcppArmadillo.h> using namespace Rcpp; // [[Rcpp::depends(RcppArmadillo)]] // [[Rcpp::export]] IntegerVector Eta(List delta, IntegerVector gamma, int p, int q) { int total_length = 0; for (int i = 0; i < p; ++i){ total_length += Rf_length(delta[i]); } IntegerVector ind(...
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#include <iostream> #include <cstring> #include "ip.h" #include "port.h" extern int check_args(int, char**); extern void parse_input(Field&); int main(int argc, char** argv) { String* output; size_t size = 0; /* Check that the parameters of main method are correct */ if (check_args(argc, argv) != 0) { retu...
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#include "bigNumber.h" #include <cstdio> #include <iostream> namespace Prog3a { bigDecNum::bigDecNum() { //знак +, все цифры - нули for (int i = 0; i < SZ + 1; ++i) Num[i] = 0; n = 1; //количество разрядов } //формирование из типа long int bigDecNum::bigDecNum(long int x...
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/** @author Adminotech Ltd. Copyright Adminotech Ltd. All rights reserved. @file @brief */ #pragma once #include "RocketFwd.h" #include "FrameworkFwd.h" #include "SceneFwd.h" #include "CoreDefines.h" #include "qts3/QS3Fwd.h" #include "utils/RocketZipWorker.h" #include "IAttribute.h" #incl...
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/* * Copyright (C) 2007 The Android Open Source Project * Copyright (C) 2010, Code Aurora Forum. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://w...
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/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#include "scge\Graphics\DirectX11\DirectX11Texture.h" #include <string> #include <fstream> #include <sstream> DirectX11TextureData::DirectX11TextureData(ID3D11Device *d3d11Device, Console &console, FileSystem &fileSystem, bool multiThreadLoad, const std::string &arguments) : TextureResourceData(fileSystem) ...
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#include "DXUT.h" #include "GraphicManager.h" #include "MultiMapEngine.h" LPD3DXSPRITE GraphicManager::sprite = nullptr; ID3DXFont* GraphicManager::font = nullptr; void GraphicManager::Init() { D3DXCreateSprite(DXUTGetD3D9Device(), &sprite); D3DXCreateFont( DXUTGetD3D9Device(), 70, 0, FW_BOLD, 1, FALSE...
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class CStringVert : public CString { public: using CString::operator=; CStringVert(char *str) : CString(str){} int output(); }; class FactoryCStringVert : public CFabricData{ public: CString* Create(char *str){ return new CStringVert(str); } };
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#include <iostream> using namespace std; /* run this program using the console pauser or add your own getch, system("pause") or input loop */ int main(int argc, char** argv) { cout << "hello"; return 0; }
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#include "pch.h" #include "Text.h" #include "SailFont.h" #include "../shader/ShaderSet.h" using namespace DirectX::SimpleMath; Text::Ptr Text::Create(const std::wstring& text, const Vector2& pos, const Vector4& color) { return std::make_unique<Text>(text, pos, color); } Text::Text(const std::wstring& text, const V...
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#include <stdlib.h> #include <string.h> #include <stdio.h> #include <time.h> #include "gl.h" #include "glfw_utilities.h" #define STB_IMAGE_WRITE_IMPLEMENTATION #include <stb_image_write.h> // https://github.com/nothings/stb void flipVertically(int width, int height, char *data) { char rgb[3]; for (int y = 0; y <...
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// Copyright (c) 2011-2015 The Bitcoin Core developers // Copyright (c) 2014-2020 The DFTz Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "addresstablemodel.h" #include "guiutil.h" #include "walletmode...
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#include <iostream> #include<random> using namespace std; int main() { srand((unsigned)time(NULL)); int a[10]; for (int i = 0; i < 10; i++) { a[i] = rand() % 50; cout << a[i]<<'\t'; } cout << endl; return 0; }
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#include "ForestSimApp.h" #include "Texture.h" #include "Font.h" #include "Input.h" #include "ScreenDefines.h" #include <time.h> bool ForestSimApp::startup() { RNG& rng = RNG::getInstance(); rng.setSeed((int)time); m_2dRenderer = std::make_unique<aie::Renderer2D>(); m_map = std::make_unique<Map>(); initCamera(...
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// @Name : REGULATOR_H // // @Author : Yukang Chen (moorekang@gmail.com) // @Date : 2011-09-04 21:56:19 // // @Brief : this is defination of Regulator, // : be used by those requested more time distance computations #if !defined(REGULATOR_H) #define REGULATOR_H #include "PrecisionTimer.h" class Regula...
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#include "ast_utils.hpp" #include "pystring.h" namespace ps = pystring; #include "base64.hpp" #include <clang/AST/ASTContext.h> #include <clang/AST/Attr.h> #include <clang/Basic/ExceptionSpecificationType.h> #include <clang/Basic/SourceManager.h> #define SPDLOG_ACTIVE_LEVEL TRACE #include <spdlog/fmt/fmt.h> #include ...
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#ifndef AUCTIONWIDGET_H #define AUCTIONWIDGET_H #include <iostream> #include <stdio.h> #include <stdlib.h> #include <QMainWindow> #include <QAction> #include <QMenuBar> #include <QMenu> #include <QMessageBox> #include <QStringList> #include <QProgressDialog> #include <QSocketNotifier> #include <QTimer> #include <QLabe...
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// Copyright 2010, Shuo Chen. All rights reserved. // http://code.google.com/p/muduo/ // // Use of this source code is governed by a BSD-style license // that can be found in the License file. // Author: Shuo Chen (chenshuo at chenshuo dot com) // // This is a public header file, it must only include public header fi...
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// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018 www.open3d.org // // Permissio...
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#include "Priesai.h" using namespace std; /*/void Goblinas::Monstras() { mx = 7; my = 1; monstras = { 4 }; }*/ int Goblinas::Damage() { srand((unsigned)time(0)); int dmg = 1 + (rand() % 30); return dmg; } int Goblinas::Exhaustion() { srand((unsigned)time(0)); int exh = 1 + (rand() % 30); return exh; } int Go...
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//*************************************************************************************** // Effects.h by X_Jun(MKXJun) (C) 2018-2019 All Rights Reserved. // Licensed under the MIT License. // // 简易特效管理框架 // Simple effect management framework. //**************************************************************************...
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#include "stdafx.h" #include "Misc.h" #include <WS2tcpip.h> #include "SS_Interface.h" #define UNSIGNED_BYTE_0 85; #define UNSIGNED_BYTE_1 83; #define SIGNED_BYTE_0 83; #define SIGNED_BYTE_1 73; static char ix_Mutex[cVaU3_MaxMutexID + 1]; void SleepMsg(DWORD dwMilliseconds) { DWORD dwStart = 0; MSG msg = { 0, }; ...
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/// /// \file RDSParser.cpp /// \brief RDS Parser class implementation. /// /// \author Matthias Hertel, http://www.mathertel.de /// \copyright Copyright (c) 2014 by Matthias Hertel.\n /// This work is licensed under a BSD style license.\n /// See http://www.mathertel.de/License.aspx /// /// \details /// ///...
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//--------------------------------------------------------------------------- #ifndef TFormPatamarH #define TFormPatamarH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include <ActnList.hpp> #in...
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#ifndef MYSERIALPORT_H #define MYSERIALPORT_H #include <QSerialPort> #include <QTimer> #include <QStringList> class MySerialPort : public QSerialPort { Q_OBJECT protected: explicit MySerialPort(QObject *parent = nullptr); public: static MySerialPort *getObject(); QStringList getPortLis...
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/* * Copyright (C) 2007-2008 Geometer Plus <contact@geometerplus.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later ver...
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#include "stdafx.h" #include "NET_Common.h" #include "net_client.h" #include "net_server.h" #include "net_messages.h" #include "NET_Log.h" #pragma warning(push) #pragma warning(disable:4995) #include <malloc.h> #include "dxerr.h" //#pragma warning(pop) // {0218FA8B-515B-4bf2-9A5F-2F079D1759F3} static const GUID NET_...
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/******************************************************************************** This file contains functions that interact with Ark client C++ API code here is a hack right now. Just learning the API and working on basic program flow and function *******************************************************************...
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#include <iostream> using namespace std; int main() { int N, N2; cout << "N = "; cin >> N; cout << "N2 = "; cin >> N2; while (N != N2) { if (N > N2) N -= N2; else N2 -= N; } (N == 1) ? cout << "Yes" : cout << "No"; return 0; }
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#include "dialog.h" Dialog::Dialog(const QStringList &m_listSubject, QDialog *parent): QDialog(parent), gLayout(new QGridLayout), labelSubject(new QLabel("Subject")), labelGrade(new QLabel("Grade")), comboBoxSubject(new QComboBox), comboBoxGrade(new QComboBox), ok(new QPushButton("Accept")), cancel(new QPu...
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#pragma once #include "../pch.h" #include "DxConstant.hpp" namespace directx { struct BufferLockParameter { UINT lockOffset = 0U; DWORD lockFlag = 0U; void* data = nullptr; size_t dataCount = 0U; size_t dataStride = 1U; BufferLockParameter() { lockOffset = 0U; lockFlag = 0U; data = nullptr; ...
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// // main.cpp // Greatest_Common_Divisor // 最大公约数 // 1.题目描述:求解两个整数(不能是负数)的最大公约数(要求两数不能同时为0) // 2.方法: // (1)穷举法 // (2)相减法 // (3)欧几里得辗转相除法 // (4)欧几里得辗转相除法:递归实现 // Created by zhangying on 10/5/17. // Copyright © 2017 zhangying. All rights reserved. // //穷举法 unsigned long GCD1(unsigned long a, unsigned long b){ ...
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#ifndef Client_LayerLogin_h #define Client_LayerLogin_h #include"cocos2d.h" #include"cocos-ext.h" #include "SocketClient.h" #include "CData.h" #include "LodingLayer.h" #include "TeXiao.h" USING_NS_CC; USING_NS_CC_EXT; using namespace std; class LayerLogin:public CCLayer { public: CREATE_FUNC(LayerLogin...
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// // Created by Hamza El-Kebir on 5/8/21. // #ifndef LODESTAR_ORDINARYDIFFERENTIALEQUATION_HPP #define LODESTAR_ORDINARYDIFFERENTIALEQUATION_HPP #ifdef LS_USE_GINAC #include <Eigen/Dense> #include "ginac/ginac.h" #include "Lodestar/systems/StateSpace.hpp" #include <string> #include <deque> namespace ls { nam...
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/* * //******************************1379. Find a Corresponding Node of a Binary Tree in a Clone of That Tree.****************************** https://leetcode.com/problems/find-a-corresponding-node-of-a-binary-tree-in-a-clone-of-that-tree/description/ *****************************************************************...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "Reflection/BsIReflectable.h" #include "Utility...
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// // Created by Saul Moreno Abril on 04/02/2018. // #include "Component.h" #import "GameObject.h" const std::size_t Component::Type = std::hash<std::string>()(TO_STRING(Component)); bool Component::IsClassType(const std::size_t classType) const { return classType == Type; } GameObject& Component::getGameObjec...
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#include <stdio.h> #include <conio.h> #include <stdlib.h> struct nodo{ int dato; int bal; struct nodo *ptrDer; struct nodo *ptrIzq; }; struct nodo *crearnodo(int dato1){ struct nodo *ptrN; ptrN=(struct nodo*)malloc(sizeof(struct nodo)); ptrN->dato=dato1; ...
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#include "Employee.h" #include "CommisionEmployee.h" #include "HourlyEmployee.h" #include "SalaryEmployee.h" int main() {//array of employees //commision employee CommisionEmployee cEmp("Tom", 1); cEmp.setBaseSalary(20000.00); cEmp.setRate(500.00); cEmp.setRevenue(5000.00); float sal1 = cEmp.salary(); //H...
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/* The MIT License (MIT) Copyright (c) 2019 ogatatsu. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
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// Boost.Bimap // // Copyright (c) 2006-2007 Matias Capeletto // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // VC++ 8.0 warns on usage of certain Standard Library and API functions that // can be cause bu...
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#include <iostream> #include <map> enum class TypeEnum : uint8_t { Unknown = 1, Int, Float, Double, Char, }; template<typename T> struct Mapper { struct MTable; using ET = TypeEnum; using enum ET; template<ET E> struct ToEnum { char _[static_cast<std::underlying_type_t<...
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/////////////////////////////////////////////////////////////////////////////// /// /// \file LinearRemapFV.h /// \author Paul Ullrich /// \version September 1, 2014 /// /// <remarks> /// Copyright 2000-2014 Paul Ullrich /// /// This file is distributed as part of the Tempest source code package. /// Permission ...
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#include <bits/stdc++.h> using namespace std; #define WHITE 1 #define BLACK 0 typedef struct{ int color; vector<int> adjs; } Vertex; Vertex graph[111]; void initialize(bool clear){ for(int i = 0; i < 111; ++i){ graph[i].color = WHITE; if(clear) graph[i].adjs.clear(); } } void DFS(int initial){ // prin...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Copyright (c) 2014-2017 The Dash Core developers // Copyright (c) 2018 The Exilium Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mi...
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#include <iostream> #include <vector> #include <string> #include <algorithm> int main() { std::string n; std::cin >> n; int x = 0; for (int i = 0; i < n.size(); ++i) { if (n[i] == 'f') { x++; if (x >= 2) { std::cout << i; return 0; } } } if (x == 0) { std::cout << "-2"; } else ...
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// IawShader.h App Wizard Version 2.0 Beta 1 // ---------------------------------------------------------------------- // // Copyright © 2001 Intel Corporation // All Rights Reserved // // Permission is granted to use, copy, distribute and prepare derivative works of this // software for any purpose and without fee,...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "ThirdPersonTestCharacter.h" #include "AttributeSet.h" #include "HeadMountedDisplayFunctionLibrary.h" #include "MyPlayerState.h" #include "Utils.h" #include "Camera/CameraComponent.h" #include "Components/CapsuleComponent.h" #include "Components/InputCompone...
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// -*- C++ -*- //============================================================================= /** * @file os_dirent.h * * format of directory entries * * $Id: os_dirent.h 935 2008-12-10 21:47:27Z mitza $ * * @author Don Hinton <dhinton@dresystems.com> * @author This code was originally in various plac...
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#include <Common/SipHash.h> #include <Core/FieldVisitors.h> #include <Parsers/ASTLiteral.h> #include <IO/WriteHelpers.h> namespace DB { String ASTLiteral::getColumnNameImpl() const { /// Special case for very large arrays. Instead of listing all elements, will use hash of them. /// (Otherwise column name wi...
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#include "bits/stdc++.h" #include "string" using namespace std; int main() { int n, k; cin >> n >> k; int arr[n]; for (int i=0; i<n; i++) cin >> arr[i]; vector <pair<int, int> > ind; for (int i=0; i<n; i++) { ind.push_back(make_pair(arr[i], i)); } sort(ind.begin(), ind.end()...
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/* ----------------------------------------------------------------------------- Copyright (c) 2008-2010 Diversia This file is part of Diversia. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software wi...
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// $Id: oid.cpp 91670 2010-09-08 18:02:26Z johnnyw $ // ============================================================================ // // = LIBRARY // asnmp // // = FILENAME // oid.cpp // // = DESCRIPTION // This module contains the implementation of the oid class. This // includes all protecte...
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#include <bits/stdc++.h> using namespace std; int main() { int N,D,X; cin >> N >> D >>X; vector<int> vec(N); for(int i=0;i<N;i++){ cin >>vec.at(i); } int count=0; for(int j=0;j<N;j++){ if(vec.at(j)==1){ if(N==1){ count++; continue; ...
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/********************************************************************************* * * Inviwo - Interactive Visualization Workshop * * Copyright (c) 2013-2015 Inviwo Foundation * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided th...
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// Copyright (c) 2009-2018 Satoshi Nakamoto // Copyright (c) 2009-2018 The Bitcoin Developers // Copyright (c) 2014-2018 The Dash Core Developers // Copyright (c) 2017-2018 Spoomy Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit...
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// // Triangle.h // MacGraphicsStarter // // Created by Cody Brown on 11/2/14. // // #ifndef _TRIANGLE_H_ #define _TRIANGLE_H_ #include "Shape.h" #include <stdio.h> #ifdef _WIN32 #include "glut.h" #else #ifdef __APPLE__ #include <GLUT/glut.h> #else #include <GL/glut.h> #endif #endif class Triangle : public Shape { ...
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#include <iostream> #include <iomanip> #include <cstdio> #include <algorithm> #include <cstdlib> #include <vector> #include <set> #include <cmath> #include <map> using namespace std; typedef long long ll; const ll INF = 1000000000000000000; ll a[100010]; int main() { ll n, i, x, y; cin >> n; for (i = 0; i <...
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#ifndef TAJADA_AST_EXPRESSION_HH #define TAJADA_AST_EXPRESSION_HH #include <string> // Superclasses: #include "Tajada/AST/AST.hh" #include "Tajada/Code/Block.hh" #include "Tajada/Code/Intermediate/Address/Address.hh" #include "Tajada/Type/Type.hh" namespace Tajada { namespace AST { class Exp...
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////////////////////////////////////////////////////////////////////// // Version.cpp - Implements Version Functionalities // // ver 1.0 // // Source: Jim Jawcett // // Dwivedi Nilesh, CSE687 - Object Oriented Design, Spring 2018 // /////////////////////////////////////...
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#include "LSCompiler.h" #include <L/src/stream/CFileStream.h> #include "ls.h" using namespace L; static const Symbol local_symbol("local"), set_symbol("set"), object_symbol("{object}"), array_symbol("[array]"), fun_symbol("fun"), return_symbol("return"), foreach_symbol("foreach"), do_symbol("do"), if_symbol("if"), s...
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/****************************************************************************** * Description: See class declaration in header file * ******************************************************************************/ /****************************************************************************************** * INC...
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// https:// leetcode.com/problems/delete-leaves-with-a-given-value/ #include "leetcode.h" // 思路:后序遍历树如果左孩子和右孩子都是空且root // ->val等于target,那么删除当前节点。删除的方式是返回空值即可。 // ```cpp /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() :...
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#include <math.h> #include <conio.h> #include <stdio.h> #include <locale.h> #include <stdlib.h> #include <string.h> struct Bolsa { char Nom[50], Are[20]; float Val_Atu, Val_Ant, Dif; double Var; }; float Media (float x) { return (x / 5); } float Novo (float x, float y) { return (x + y); } int main (void) {...
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#pragma once #include <glbinding/nogl.h> #include <glbinding/gl/enum.h> namespace gl31 { // import enums to namespace // AccumOp using gl::GL_ACCUM; using gl::GL_LOAD; using gl::GL_RETURN; using gl::GL_MULT; using gl::GL_ADD; // AlphaFunction using gl::GL_NEVER; using gl::GL_LESS; using gl::GL_EQUAL; using g...
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/* Prog14.cpp Shows how to pass command line arguments to a function and how to reference individual characters of command line arguments. ------------------------------------------------------------------------*/ #include <iostream> #include <string> using namespace std; void ShowCommandLineArgs (...
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/* * Software License Agreement (BSD License) * * Copyright (c) 2011, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code mu...
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/* Copyright (c) 2013-2016 Mahmoud Fayed <msfclipper@yahoo.com> */ extern "C" { #include "ring.h" } #include "gdial.h" GDial::GDial(QWidget *parent,VM *pVM) : QDial(parent) { this->pVM = pVM; this->pParaList = ring_list_new(0); strcpy(this->cactionTriggeredEvent,""); strcpy(this->crangeChangedEvent,"...
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// File: main.cpp // Description : Proyecto base con la libreria de SDL2 // Author: Jorge Bárcena Lumbreras // © Copyright (C) 2019 Jorge Bárcena Lumbreras // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Softw...
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