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#include <napi.h> #include <iostream> #include <chrono> #include <thread> #include <mutex> #include <condition_variable> #include <vector> using namespace Napi; // #define CTJS_PRINT template <typename T> class CToJavascript : public Napi::AsyncWorker { private: std::mutex& mut; std::vector<T>& ...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "sendcoinsentry.h" #inc...
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#ifndef ART_DETAIL_ART_NODE_BASE_HEADER_INCLUDED #define ART_DETAIL_ART_NODE_BASE_HEADER_INCLUDED #include "dump_byte.h" #include <cassert> #include <cstdint> namespace art { namespace detail { // Common base for various node types and leaves. This common base ensures that // common functionality could be achieved ...
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#include "stdafx.h" #include "ManiaExt.h" #include <string> #include <vector> using namespace SonicMania; int DevFontSpriteID = 0; bool DevFontLoaded = false; SonicMania::EntityPlayer GetPlayer(int RealID) { switch (RealID) { case 1: return SonicMania::Player1; case 2: ...
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#include <iostream> #include <map> #include <vector> #include <string> #include <set> #include <algorithm> using namespace std; int main(){ int n; cin>>n; while(n--){ string a, b; bool bq = true; cin>>a>>b; vector <char> aset(a.length()); for(int i=0; i<a.length(); i++){ aset[i] = a[i]; } for(int ...
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#include <QWidget> #include <QGridLayout> #include <cstdlib> #include "fenetreprincipale.hpp" FenetrePrincipale::FenetrePrincipale(QWidget *parent): QMainWindow(parent) { QWidget* content = new QWidget(); QGridLayout* layout = new QGridLayout(); QPixmap pic("./img/regle.jpg"); QPixmap scaled = pic.scaled(1900...
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#ifndef _BrowserPlayerCTC_H_ #define _BrowserPlayerCTC_H_ #include "BrowserPlayerC10.h" #include "ProgramList.h" #ifdef __cplusplus namespace Hippo { class BrowserPlayerCTC : public BrowserPlayerC10 { public: BrowserPlayerCTC(int id, player_type_e playerInstanceType); ~BrowserPlayerCTC(); ...
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// LibMfc.cpp - Miscellaneous MFC Support Functions // // Copyright (c) 1994-2020 By Dale L. Larson, All Rights Reserved. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restric...
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{dede:list pagesize='500' col='1' titlelen='60' orderby='pubdate' orderway='desc' }<url> <loc>[field:arcurl function="Gmapurl(@me)"/]</loc> <title>[field:title function="HtmlReplace(@me)"/]</title> <news:news> <news:keywords>[field:keywords/]</news:keywords> <news:publication_date>[field:sendd...
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/* * Copyright (C) 2003, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list o...
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/* Copyright (c) 2017, Kirshanthan Sundararajah, Laith Sakka and Milind Kulkarni All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright ...
[ "kirshanthans.14@cse.mrt.ac.lk" ]
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#include <stdio.h> #include<conio.h> #define FIL 5 #define COL 4 void main() { clrscr(); int i,j,notas[FIL][COL]; float prom1,prom2,suma; printf("Promedios por estudiante; \n"); for (i=0; i<FIL;i++) { printf("\n Ingrese las %d notas del estudiante: %d \n\n",COL, i+1); suma=0; for (j=0;j<COL;j++) ...
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#include "createescrow.hpp" #include "lib/common.h" #include "models/accounts.h" #include "models/balances.h" #include "models/registry.h" #include "models/bandwidth.h" #include "airdrops.cpp" #include "contributions.cpp" #include "constants.cpp" #include "rex.cpp" namespace createescrow { using namespace eosio; us...
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#pragma once #include "Math/Vector.h" namespace fw { struct Sprite { vec2 m_UVScale = vec2(1,1); vec2 m_UVOffset = vec2(0,0); Sprite() {} Sprite(vec2 scale, vec2 offset) { m_UVScale = scale, m_UVOffset = offset; } }; class SpriteSheet { public: public: SpriteSheet(const char* filename); virtual ~Sprit...
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 // MFCApplication1Dlg.h : ヘッダー ファイル // #pragma once // CMFCApplication1Dlg ダイアログ class CMFCApplication1Dlg : public CDialogEx { // コンストラクション public: CMFCApplication1Dlg(CWnd* pParent = nullptr); // 標準コンストラクター // ダイアログ データ #ifdef AFX_DESIGN_TIME enum { IDD = IDD_MFCAPPLICATION1_DIALOG }; #endif protected: vir...
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#include <iostream> #include <algorithm> #include <cstdio> #include <cstring> const int maxn = 100010; const int maxlen = 10010; const int maxt = 20; const int inf = 1000000000; using namespace std; int n, m; char genes[maxn][maxlen]; int lens[maxn]; int o, t; int a[maxt]; int main() { freopen("biology.in", "r", s...
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#include <vector> std::vector<double> average (std::vector< std::vector<double> > i_matrix);
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#include "global.h" #include "RandomSample.h" #include "RageSound.h" #include "RageUtil.h" #include "RageLog.h" RandomSample::RandomSample() { m_iIndexLastPlayed = -1; } RandomSample::~RandomSample() { UnloadAll(); } bool RandomSample::Load( RString sFilePath, int iMaxToLoad ) { if( GetExten...
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#include "opencv2\opencv.hpp" #include <chrono> #include <thread> using namespace cv; int main(int agrv, char** argc) { auto start = std::chrono::steady_clock::now(); std::this_thread::sleep_for(std::chrono::milliseconds(2)); auto end = std::chrono::steady_clock::now(); auto delta = end - start; std::cout << s...
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void foo() {} int main() { +(foo()); }
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.Object struct Il2CppObject; #include "mscorlib_System_Object2689449295.h" #include "AssemblyU2DCSharp_UnityEngine_UI_Extensions_Tweens_798271509.h" #ifdef __clang__ #pragm...
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010- Facebook, Inc. (http://www.facebook.com) | +---------...
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// // Created by Xingyuan Wang on 3/17/17. // #ifndef CPC_TRIE_H #define CPC_TRIE_H #include <iostream> #include <vector> #include <queue> #include <cstdlib> #include <cmath> #include <string> #include <map> #include <set> #include <unordered_set> #include <list> #include <unordered_map> #include <stack> #include <de...
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#include <iostream> #include <vector> using namespace std; double alpha; //learning rate class perceptron{ double w0 = 0, w1 = 0; bool trained = false; bool check(double x, double y, double z); bool check(vector<double> data[]); void trainiter(vector<double> data[]); public: perceptron(); ~perceptron(); void ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_NET_H #define BITCO...
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//////////////////////////////////////////////////////////////////////////////// // // StyxNet // // Copyright 1999-2000 // Matthew Versluys // #ifndef __STYXNET_SERVER_H #define __STYXNET_SERVER_H //////////////////////////////////////////////////////////////////////////////// // // Includes // #inc...
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// exam8.cpp : 응용 프로그램에 대한 진입점을 정의합니다. // #include "stdafx.h" #include "exam8.h" #define MAX_LOADSTRING 100 // 전역 변수: HINSTANCE hInst; // 현재 인스턴스입니다. WCHAR szTitle[MAX_LOADSTRING]; // 제목 표시줄 텍스트입니다. WCHAR szWindowClass[MAX_LOADSTRING]; // 기본 창 클래스 이름입니다. //...
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// ============================================================== // RTL generated by Vivado(TM) HLS - High-Level Synthesis from C, C++ and SystemC // Version: 2017.4 // Copyright (C) 1986-2017 Xilinx, Inc. All Rights Reserved. // // =========================================================== #ifndef _my_ip_hls_entry...
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/*************************************************** This is a test library for the TinkeringTech CellStick This library is based on the Adafruit FONA library written by Limor Fried/Ladyada for Adafruit Industries. Adafruit invests time and resources providing this open source code, please support Adafruit and o...
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#include <stdio.h> int main(void) { int i; int sum = 0; for (i=1; i<10; i+=2) { sum = sum + i; printf("i = %d; sum = %d\n", i, sum); } return 0; } /************************************************************************** 时间:2015年4月9日22:42:36 目的:练习for循环 功能:实现1到10之间的奇数和 其他:增强printf打印的调...
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//#include <stdio.h> //#include <stdlib.h> // //int card[100010]; //int good[50010]; //int sto[15]; // //int comp(const void *a, const void *b) { // return *(int *)a - *(int *)b; //} // //int main() //{ // int n = 0, k = 0, p = 0, cnt = 0, time = 0; // while(~scanf("%d%d%d", &n, &k, &p)) { // cnt = 0; /...
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#include "core/camera.h" #include <catch2/catch.hpp> using ci::vec3; using minecraft::Camera; bool epsilonEqual(const vec3& first, const vec3& second) { return glm::length(first - second) < 0.01f; } TEST_CASE("Camera can move") { Camera camera(vec3(0, 0, 0)); SECTION("+x direction") { camera.TransformX(0...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_DEVELOPER_FEEDBACK_FEEDBACK_AGENT_BOARD_INFO_PROVIDER_H_ #define SRC_DEVELOPER_FEEDBACK_FEEDBACK_AGENT_BOARD_INFO_PROVIDER_H_ #include <fuchsi...
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#include<iostream> #include<string> using namespace std; int main(void) { string s1 = "hello",s2 = "world"; string s3 = s1 + "," + s2 + '\n'; cout<<s3<<endl; }
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#include <iostream> #include <chrono> using namespace std; int main() { const std::chrono::steady_clock::time_point ts = std::chrono::steady_clock::now(); cerr << "time_point size " << sizeof(ts) << '\n'; }
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// Copyright (C) 2014 by wubenqi // Distributable under the terms of either the Apache License (Version 2.0) or // the GNU Lesser General Public License, as specified in the COPYING file. // // By: wubenqi<wubenqi@gmail.com> // #include "zaresd/zaresd_server.h" #include "base/at_exit.h" #include "base/sys_info.h" #i...
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#if !defined(BOOST_PP_IS_ITERATING) ///// header body #ifndef BOOST_MPL_AUX_TEMPLATE_ARITY_HPP_INCLUDED #define BOOST_MPL_AUX_TEMPLATE_ARITY_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2001-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at //...
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#include<cstdio> #include<cassert> #include<algorithm> #include<vector> using namespace std; void getmax(int &a,const int b){if(b>a)a=b;} struct DisjointSets { int DATA[150],SIZE[150]; void Clear(const int n){for(int i=0;i<n;i++)DATA[i]=i,SIZE[i]=1;} int Find(const int a){return DATA[a]==a?a:(DATA[a]=Find(DATA[a]));...
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#include<iostream> //查找元素 #include"F:\数据结构\头文件\stdafx.h" void visit(ElemType data) { std::cout << "\n当前数据是" << data << std::endl; } int main() { }
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// This Example renamed everything ofApp instead of testApp #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup(){ // setup gui general.add(bDrawTimeline.set("Draw Timeline", true)); general.add(bCameraMouseInput.set("Camera Mouse Input", false)); ...
[ "bensnellstudio@gmail.com" ]
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/* Start Header ************************************************************************/ /*! \file Editor.cpp \project Exale \author Loh Kai Yi,kaiyi.loh,390002918 (100%) \par kaiyi.loh\@digipen.edu \date 1 December,2019 \brief This file contains the functions for...
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#pragma once #include "Vector2.h" #include <vector> #include <SDL.h> class ParticleManager; /// <summary> /// This is used by the ParticleObj. It holds the type and vertices list of the shape and manages all the rotation and drawing of the shape. /// </summary> class Shape { public: /// <summary> /// The different...
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> template <typename T1, typename T2> struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, Run...
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/**************************************************************************** * Copyright ©2017 Brian Curless. All rights reserved. Permission is hereby * granted to students registered for University of Washington CSE 457 or CSE * 557 for use solely during Autumn Quarter 2017 for purposes of the course. * No oth...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once /** * */ class UE4ONLINE_API SOnlineCreateSessionWidget : public SCompoundWidget { public: SLATE_BEGIN_ARGS(SOnlineCreateSessionWidget) : _LocalPlayer() {} SLATE_ARGUMENT(TWeakObjectPtr<ULocalPlayer>, LocalPlayer) SLA...
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#include "Tracker.h" /******************************************************************************************************************* Function that initializes all the trackers default settings *******************************************************************************************************************/ boo...
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// ***************************************************************************************** // // File description: // // Author: Joao Costa // Purpose: Implementation of the Xerces wrapper class to assist the creation of a XML file // // TODO: Class stills requires implementation // // *****************************...
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/******************************************************************************* Eurecom OpenAirInterface Copyright(c) 1999 - 2011 Eurecom This program is free software; you can redistribute it and/or modify it under the terms and conditions of the GNU General Public License, version 2, as published by the ...
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#ifndef __AST_UNARY_OPERATOR_NODE_H #define __AST_UNARY_OPERATOR_NODE_H #include "AST/expression.hpp" #include "AST/operator.hpp" #include <memory> class UnaryOperatorNode : public ExpressionNode { public: UnaryOperatorNode(const uint32_t line, const uint32_t col, Operator op, ExpressionN...
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#include <algorithm> #include <cmath> #include <fstream> #include <iostream> #include <limits> #include "cmdline.h" double zero_emp_entropy(const size_t* freqs, size_t n) { double entropy = 0.0; for (int i = 0; i < 256; ++i) { if (freqs[i] != 0) { double nc = double(freqs[i]); ...
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/* * Tests for Simd Library (http://simd.sourceforge.net). * * Copyright (c) 2011-2016 Yermalayeu Ihar. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including...
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#include "MagicBallScript.h" #include "Components/GameComponents.h" using CollisionEventComponent = Engine::Component::Event::CollisionEventComponent; using TransformComponent = Engine::Component::Core::TransformComponent; float MagicBallMana(MagicBallType type) { switch (type) { case MagicBallType::Light: retu...
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// // MLProcRMS.h // Kaivo // // Created by Randy Jones on 6/3/15. // // #ifndef Kaivo_MLProcRMS_h #define Kaivo_MLProcRMS_h // MadronaLib: a C++ framework for DSP applications. // Copyright (c) 2013 Madrona Labs LLC. http://www.madronalabs.com // Distributed under the MIT license: http://madrona-labs.mit-license...
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#include <WiFi.h> #include <WebServer.h> #include <Wire.h> #include <SSD1306.h> const char* ssid = "signalkass"; const char* password = "12345678"; WebServer server(80); const int led = 13; SSD1306Wire display(0x3c, 21, 22, GEOMETRY_128_32); bool displayAddress = false; int dTime = 0; int tempTime = 0; void h...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: dev \\/ M anipulation | \*-----...
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#pragma once template<typename T> class DynamicArray { public: DynamicArray<T>() { m_items = new T[m_length]; } ~DynamicArray<T>() { delete[] m_items; } void push(T item) { T* temp = new T[m_length + 1]; for (int i = 0; i < m_length; i++) temp[i] = m_items[i]; temp[m_length] = item; m_items = ...
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/*************************************************************** * Generated by Hottentot CC Generator * Date: 07-05-2016 11:20:04 * Name: fence_test_service_proxy.cc * Description: * This file contains implementation of the proxy class. ***************************************************************/ #include...
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#include <glm/gtc/constants.hpp> #include <glm/ext/scalar_relational.hpp> #include <glm/ext/vector_relational.hpp> #include <glm/ext/matrix_relational.hpp> #include <glm/mat2x2.hpp> #include <glm/mat2x3.hpp> #include <glm/mat2x4.hpp> #include <glm/mat3x2.hpp> #include <glm/mat3x3.hpp> #include <glm/mat3x4.hpp>...
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// Copyright 2017 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <fs/pseudo-dir.h> #include <fs/pseudo-file.h> #include <unittest/unittest.h> namespace { class DirentChecker { public: DirentChecker(const ...
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#ifndef CARD_H #define CARD_H #include <iostream> #include <string> #include <vector> using namespace std; class Card { public: Card(int, int, string, string); Card(int = 0); virtual ~Card(); void setCost(int = 0); void setEffect(int); void setEffect(string); ...
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#include<bits/stdc++.h> using namespace std; int main(){ int t; cin>>t; while(t--){ int p,h; cin>>h>>p; while(h > 0 && p > 0){ h = h-p; p = p/2; } if(h > 0) cout<<"0"<<endl; else cout<<"1"<<endl; } return 0; }
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#include <iostream> #include <deque> using namespace std; deque<int> dq; int N; int temp; int main(){ cin >> N; for(int i=1 ; i<=N ; i++){ dq.push_back(i); } while(dq.size()!=1){ dq.pop_front(); temp = dq[0]; dq.push_back(temp); dq.pop_front(); } cout << ...
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#include <AS3935.h> #include <Wire.h> /* * a line-by-line port of https://github.com/pcfens/particle-as3935/ * an exercise for me to write a library. */ /** * Constructor. * @param address I2C address of AS3935. * @param interruptPin pin that is tied to IRQ pin of AS3935. */ AS3935SENSOR::AS3935SENSOR() {} A...
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #include "CodeEditorPrivatePCH.h" #include "SCodeEditor.h" #include "SMultiLineEditableText.h" #include "CPPRichTextSyntaxHighlighterTextLayoutMarshaller.h" #include "SCodeEditableText.h" #define LOCTEXT_NAMESPACE "CodeEditor" void SCodeEditor::Construct...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// This file was generated based on /usr/local/share/uno/Packages/Fuse.Nodes/1.4.0/Input/Gesture.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Int.h> namespace g{ namespace Fuse{ namespace Input{ // public enum GesturePriority :15 uEnumType* GesturePriority_typeof(...
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#include<bits/stdc++.h> using namespace std; //const int n=5; class node { public: int data; node *next; node (int val) { data=val; next=NULL; } }; void print(node *head) { node* cur=head; while(cur!=NULL) { cout<<cur->data<<" "; cur=cur->next; } ...
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#include <iostream> #include <vector> #include <cstdlib> #include <ctime> using namespace std; /** * Mergesort algorithm (driver). * Allocates the "tmpArray" */ template <typename Comparable> unsigned long mergeSort( vector<Comparable> & a ) { vector<Comparable> tmpArray( a.size() ); return mergesort( a, tm...
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#include <Wire.h> #include "SSD1306.h" #include "OLEDDisplayUi.h" #define D0 15 #define D1 14 #define D2 12 #define D3 13 SSD1306 display(0x3c, 5, 4); /* const int seq[] = { 1, 2, 3, 0, 0, 5, 3, 6, 5, 2, 6, 7, 6, 5, 2, 0, 0, 4, 3, 5, ...
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#pragma once #include "core/Base.h" #include "core/ConsoleOutput.h" namespace ErrorHandler { enum class Policy { Ignore, // Ignore error Log, // Log error (even if repeated) LogOnce, // Log error only once (ignore repeated instances of the error) Fail // Fail hard }; ...
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// dibapi.cpp // // Source file for Device-Independent Bitmap (DIB) API. Provides // the following functions: // // PaintDIB() - Painting routine for a DIB // CreateDIBPalette() - Creates a palette from a DIB // FindDIBBits() - Returns a pointer to the DIB bits // DIBWidth() - Gets the ...
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// FILE: ansi_deviceType.ino // AUTHOR: Rob Tillaart // PURPOSE: demo // URL: https://github.com/RobTillaart/ANSI/issues/9 // NOT TESTED // - WITH REAL TERMINAL // - with dummies #include "ansi.h" ANSI ansi(&Serial); int deviceType = -1; void setup() { Serial.begin(115200); while (!Serial); Serial...
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// Copyright 2010-2013, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of condit...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// ImportLog.cpp : implementation file // #include "stdafx.h" #include "RingingMaster.h" #include "ImportLog.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // ImportLog dialog ImportLog...
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/////////////////////////////////////////////////////////////////////////////// // HEADER FILENAME: PressureConverter.H // // // CLASS SYNOPSIS: Class for converting between different angle units. // // Design // Implements different angle conversion factors ///////////////////////////////////////////////////////////...
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#pragma once #include <algorithm> #include <memory> #include "Renderer/Pipelines/Pipeline.hpp" namespace acid { /// <summary> /// Class that handles a push constant. /// </summary> class ACID_EXPORT PushHandler { public: explicit PushHandler(const bool &multipipeline = false); explicit PushHandler(const Sh...
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#include "pair.hpp" int main(){ spin_pair p; p.r_ab = 2.2_nm; p.theta_ab = 90_deg; p.theta_a = 90_deg; p.r_a = 20_nm; p.phi_a = 0; p.phi_ab = 0; std::vector<spin_pair> pairs = { p }; // varied omega1 for(double r=0.99;r<=1.01;r+=0.001){ double w1 = r*p.omegar(); stringstream fnstream; fnstream << "w1=...
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#pragma once #include <stdlib.h> #include <cmath> template <class T> class Vector3 { public: Vector3() { set(T(), T(), T()); } Vector3(T new_x, T new_y, T new_z) { set(new_x, new_y, new_z); } explicit Vector3(T value) { set(value, value, value); } void set(T new_x, T new_y, T new_z) { x() = new_...
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#ifndef BAYESIEN_H #define BAYESIEN_H #include <vector> #include "skin.h" #include "background.h" using namespace std; /** * @brief The bayesien class * Cette classe permet de réaliser une classification bayésienne afin de distinguer la main du fond */ class bayesien { public: bayesien(); /** * @b...
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// Generated by Haxe 3.4.2 #include <hxcpp.h> #ifndef INCLUDED_lime_graphics_opengl_ext_EXT_shader_texture_lod #include <lime/graphics/opengl/ext/EXT_shader_texture_lod.h> #endif HX_DEFINE_STACK_FRAME(_hx_pos_e1acbdc797cf4fd1_13_new,"lime.graphics.opengl.ext.EXT_shader_texture_lod","new",0xb7c73b55,"lime.graphics.ope...
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#include "stdafx.h" #include "Principal.h" #include <ctime> /*Este metodo es el que ejecuta el menu principal del programa */ void Principal::menuPrincipal() { bool menu = true; cout << "Bienvenido al menu principal" << endl; string opcion; while (menu) { //While infinito que es usado para el menu principal ...
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import java.io.*; import java.util.*; public class no1{ public static void main(String args[]){ String filesmall = "A-small-attempt2.in"; String filelarge = "A-large.in"; String anssmall = "F-small.out"; String anslarge = "F-large.out"; try{ FileInputStream in = new FileInputStream(filelarge); ...
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#include "ut_RoundRobin.h" #include "ut_MinimumJobs.h" #include <QCoreApplication> #include <QTest> int main(int argc, char** argv) { QCoreApplication app(argc, argv); ut_RoundRobin test1; ut_MinimumJobs test2; QTest::qExec(&test1, app.arguments()); QTest::qExec(&test2, app.arguments()); r...
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void build(Solution &s) { auto &t = s.addTarget<LibraryTarget>("amazon.awslabs.c_s3", "0.1.35"); t += Git("https://github.com/awslabs/aws-c-s3", "v{v}"); t.Private += sw::Shared, "AWS_S3_EXPORTS"_d; t.Public += sw::Shared, "AWS_S3_USE_IMPORT_EXPORT"_d; t.Public += "org.sw.demo.amazon.awslabs.c_aut...
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/* * Kod interpretera maszyny rejestrowej do projektu z JFTT2019 * * Autor: Maciek Gębala * http://ki.pwr.edu.pl/gebala/ * 2019-11-12 * (wersja long long) */ #include <iostream> #include <utility> #include <vector> #include <map> #include <cstdlib> // rand() #include <ctime> #include <spdlog/spdlog.h> #includ...
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#include <initguid.h> DEFINE_GUID(IID_IAIReservedProperty, 0x94000094, 0x7b14, 0x1263, 0x83, 0x48, 0x00, 0xaa, 0x00, 0xa8, 0x2b, 0x51);
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// Copyright (c) 2017 Recluse Project. All rights reserved. #include "RHI/CommandBuffer.hpp" #include "Core/Exception.hpp" #define ASSERT_RECORDING() if (!mRecording) { R_DEBUG("ERROR: CommandBuffer not recording! Aborting cmd call.\n"); return; } namespace Recluse { void CommandBuffer::Allocate(const VkCommandPoo...
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// // main.cpp // N1002 // // Created by James Choi on 2020/07/14. // Copyright © 2020 James Choi. All rights reserved. // #include <iostream> #include <cmath> using namespace std; int isCollision(int x1, int y1, int r1, int x2, int y2, int r2){ double R = r1+r2; double len = sqrt(pow((x1-x2),2)+pow((y1-...
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// UICheckButton.cpp: класс кнопки, имеющей 2 состояния: // с галочкой и без ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include ".\uicheckbutton.h" #include "UIXmlInit.h" #include "../../xr_input.h" #include "UIHint.h" CUICheckButton::CUICheckButton() { TextItemContr...
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teidal/Programowanie-Obiektowe
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#include "stdafx.h" #include "Human.h" int Human::count=0; int Human::get_count() { return count; } Human::Human() { count++; n = 1; set_age(30); set_sex('M'); set_name("Jan"); set_surname("Kowalski"); favorite_books = new std::string [n]; favorite_books[0] = "Dziady"; } Human::Human(int size) { count++; ...
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mposypkin/BNB-solver
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/* * File: bnbnode.hpp * Author: medved * * Created on January 7, 2015, 8:58 PM */ #ifndef BNBNODE_HPP #define BNBNODE_HPP struct BNBNode { /** * Constructor */ BNBNode(void* data = NULL) { mData = data; mParent = NULL; mNext = NULL; mPrev = NULL; mChi...
[ "mposypkin@gmail.com" ]
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#include <iostream> using namespace std; int main() { cin.tie(NULL); cout.tie(NULL); ios_base::sync_with_stdio(false);; cin.tie(0); int A, B, C, D, E, F,rst = 0; cin >> A >> B >> C >> D >> E >> F; rst = max(A + B + C, max(A + B + D,max(A+C+D, B + C + D))); cout << rst + max(E, F); }
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/* * changeDoc.cpp * * Created on: 21. 3. 2016 * Author: ondra */ #include "changes.h" #include "couchDB.h" namespace LightCouch { static bool safeBool(const JSON::INode *ptr) { if (ptr == 0) return false; return ptr->getBool(); } ChangedDoc::ChangedDoc(const ConstValue& allData) :ConstValue(allData...
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#pragma once #include <cstdlib> #include <string> #include <iostream> #include <algorithm> #include <memory> #include <vector> #include <sstream> #include <cctype> #include "global/Values.h" #include "math/GLM.h" #include "gfx/Color.h" #define CS_PI 3.14159265358979323846 /* pi */ #define PTR_ADD( PTR, OFFSET ) \...
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//////////////////////////////////////////////////////////////////////////////// // disjoint_sets.hpp // (C) Copyright Jeremy Siek 2004 // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_DETAIL_D...
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/* --------------------------------------------------------------------------------- TerrainRayTest.cpp Project(s): TerrainRayTest Project Author: Paul Edmondson Description: Implementation for the RayTester class Notes: None at this time. Known Issues: None at this time. -----------------------------...
[ "farris.shane@gmail.com" ]
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/monitoring/v3/group.proto #define INTERNAL_SUPPRESS_PROTOBUF_FIELD_DEPRECATION #include "google/monitoring/v3/group.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/stubs/port.h> #include <goog...
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/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditio...
[ "support@opentext.com" ]
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/* * Biohazard3D * The MIT License * * Copyright 2014 Robxley (Alexis Cailly). * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the ...
[ "alexis_cailly@msn.com" ]
alexis_cailly@msn.com