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#ifndef Complex_H #define Complex_H // various include statements and definitions #include <iostream> // Standard ANSI-C++ include files #include <new> // My own Complex class, now with templates but using only inline functions, not need to have functions which are longer template<class T> class Complex { ...
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// pp_labs.cpp : Defines the entry point for the console application. // #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { return 0; }
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#include "stdafx.h" // General #include "Common.h" CComBSTR operator+(const wchar_t* sp0, const CComBSTR & sp1) { size_t lengthA = wcslen(sp0); UINT lengthB = SysStringLen(sp1); BSTR result = SysAllocStringLen(NULL, lengthA + lengthB); memcpy(result, sp0, lengthA * sizeof(OLECHAR)); memcpy(result + lengthA, sp...
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#include <iostream> #include "functions.h" int main() { mainMenu(); return 0; }
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/********************************************************************** *< FILE: StdMtl2.cpp DESCRIPTION: default material class CREATED BY: Dan Silva HISTORY: modified for shader plug-ins by Kells Elmquist, 1998 modified to use ParamBlock2's, John Wainwright, 11/16/98 *> Copyright (c) 1994, All Rights ...
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#ifndef IHDG_SWE_PRE_CREATE_HPP #define IHDG_SWE_PRE_CREATE_HPP #include "problem/SWE/problem_preprocessor/swe_pre_create_intface.hpp" #include "problem/SWE/problem_preprocessor/swe_pre_create_bound.hpp" #include "problem/SWE/problem_preprocessor/swe_pre_create_dbound.hpp" #include "problem/SWE/problem_preprocessor/sw...
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#pragma once class ScriptHealableComponent : ScriptTemplateFactory_ltScriptServerContext_ge::Component { virtual ~ScriptHealableComponent(); virtual ~ScriptHealableComponent(); virtual void applyComponentTo(ScriptApi::ScriptVersionInfo const&, ScriptEngine &, ScriptServerContext &, Actor &, ScriptApi::Scr...
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/******************************************************************************* * * Author: Nick Roy * Date: 4/23/2017 * Description: Game class creates two dice and is instantiated using the * number of turns, sides on the dice, and whether or not they are loaded * dice. * ****************************...
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// __BEGIN_LICENSE__ // Copyright (c) 2009-2013, United States Government as represented by the // Administrator of the National Aeronautics and Space Administration. All // rights reserved. // // The NGT platform is licensed under the Apache License, Version 2.0 (the // "License"); you may not use this file excep...
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#include <cstdint> #include "op_sensor.h" #include "requests.h" #include "sensor_manager.h" #include "topicparser.h" #include "utils.h" void operation_handler_sensor(const TopicParser& tp, unsigned int topic_index, uint8_t* payload, unsigned int length, ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_PASSWORD_MANAGER_CORE_BROWSER_PASSWORD_MANAGER_H_ #define COMPONENTS_PASSWORD_MANAGER_CORE_BROWSER_PASSWORD_MANAGER_H_ #include <m...
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#ifndef _ROS_gateway_msgs_RemoteGateway_h #define _ROS_gateway_msgs_RemoteGateway_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "gateway_msgs/ConnectionStatistics.h" #include "gateway_msgs/Rule.h" #include "gateway_msgs/RemoteRule.h" namespace gateway_msgs { class Remo...
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#include "stdafx.h" #include "PhotoProcess.h" #include "Cluster.h" #include "FeatureHelper.h" int GetDayInfoInCollection(vector<Photo_Feature_Set>& photos){ int days = 0; vector<bool> is_assigned(photos.size(), false); for (size_t i = 0; i < photos.size(); i++){ if (is_assigned[i] == false){ is_assigned[i] = ...
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/************************************************* * @Description: file content * @Author: yuanquan * @Email: yuanquan2011@qq.com * @Date: 2021-05-17 21:20:13 * @LastEditors: yuanquan * @LastEditTime: 2021-05-31 22:26:52 * @copyright: Copyright (c) yuanquan *************************************************/ #in...
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#include <string.h> #include <sb6.h> #include "TextureNode.h" TextureNode::TextureNode() : textName(TextureName::NO_TEXTURE_LOADED), TextID(0), minFilter(GL_LINEAR), magFilter(GL_LINEAR), wrapper(GL_CLAMP_TO_EDGE) { memset(this->assetName, 0, TEXTURE_NAME_SIZE); } void TextureNode::set(const char *const thisAsset...
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#include <algorithm> #define DEBUG_ON #ifdef DEBUG_ON #define debug(fmt, ...) printf(fmt, ##__VA_ARGS__) #else #define debug(fmt, ...) #endif int Solution1_O_nlogn(const vector<int> &A) { /* based on sorting */ vector <int> B(A); std::sort(B.begin(), B.end()); int c = 1; int cur_num = B[0]; ...
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#pragma once #include <cstddef> #include <vector> #include <glm/glm.hpp> #include <GL/glew.h> /* My vector space: X to the right Y from the screen Z up */ constexpr std::size_t instance_render_limit = 100; template<typename Point = glm::vec3> using Mesh = std::vector<Point>; template<typename Point = glm::vec3> st...
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#ifndef TAMAINCTL_H #define TAMAINCTL_H #include <QObject> #include<QVector> #include<QDate> #include<QMessageBox> #include<model/tatcpsocket.h> #include<model/taconstant.h> #include<taloginwidget.h> #include<QTimer> class TAMainCtl : public QObject { Q_OBJECT public: explicit TAMainCtl(const QString myID, QObj...
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#pragma once #include <string> class Paladin { private: std::string _name; public: Paladin(std::string name); ~Paladin(); std::string GetName() const { return _name; } std::string Attack() { return _name + " swings a giant maul at his foes!"; } };
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extern const char kBuildRevision[]; const char kBuildRevision[] = BUILD_SCM_REVISION; extern const char kBuildHost[]; const char kBuildHost[] = BUILD_HOST; extern const char kBuildStatus[]; const char kBuildStatus[] = BUILD_SCM_STATUS;
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#include "MatlabDataArray.hpp" #include "MatlabEngine.hpp" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <iostream> #include <unistd.h> #define BallOwner_Fields 1 #define NPlayers 8 #define Fields 4 #define Grass_Fields 3 #define N BallOwner_Fields+(NPlayers*Fields)+Grass_Fields using n...
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/* This file is part of Mitsuba, a physically based rendering system. Copyright (c) 2007-2014 by Wenzel Jakob and others. Mitsuba is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License Version 3 as published by the Free Software Foundation. ...
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#pragma once #include <string> // Borrowed from https://stackoverflow.com/questions/216823/whats-the-best-way-to-trim-stdstring // trim from start (in place) static inline void ltrim(std::string& s) { s.erase(s.begin(), std::find_if(s.begin(), s.end(), [](int ch) { return !std::isspace(ch); })); } // trim from ...
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#pragma once // SCUM (4.24) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function M1887_InsertShel...
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class Solution { public: std::vector<std::vector<int> > combinationSum(std::vector<int> &candidates, int target) { std::sort(candidates.begin(), candidates.end()); std::vector<std::vector<int> > res; std::vector<int> combination; combinationSum(candidates, target, res, combination, 0...
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// UOJ Contest 43 Problem 351 // Solution 2 #pragma GCC diagnostic error "-std=c++11" #include <cstdio> #include <utility> #include <vector> #ifdef DEBUG_MD #define debug(format, ...) fprintf(stderr, format, __VA_ARGS__) #else #define debug(format, ...) 0 #endif #define rg register #define gch getchar #define pch p...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include <iostream> #include <opencv-2.3.1/opencv/cv.h> #include <opencv-2.3.1/opencv/highgui.h> #include <opencv-2.3.1/opencv2/imgproc/imgproc_c.h> #include <math.h> using namespace std; bool measure = false; bool box = false; CvPoint ROICorner; CvPoint ROICorner2; void mouse_callback( int event, int x, int y, i...
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/*! @file Defines `boost::hana::on`. @copyright Louis Dionne 2015 Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) */ #ifndef BOOST_HANA_FUNCTIONAL_ON_HPP #define BOOST_HANA_FUNCTIONAL_ON_HPP #include <boost/hana/config.hpp> #i...
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/* * coding.h */ #ifndef CODING_H #define CODING_H namespace cpp_lab1 { class Coding { public: static unsigned char encode(unsigned char c); static unsigned char decode(unsigned char c); }; } #endif
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/*========================================================================== Copyright (c) 2004 University of Massachusetts. All Rights Reserved. Use of the Lemur Toolkit for Language Modeling and Information Retrieval is subject to the terms of the software license set forth in the LICENSE file included with...
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#include "main.h" characteri bsmeta<characteri>::elements[] = {{"Adventurer", "Приключенец", {0, 0, 0, 0, 0, 30, 0, 11, 8}}, {"Warrior", "Воин", {12, 0, 0, 0, 12, 30, 0, 12, 9}}, {"Dwarf", "Карлик", {0, 0, 0, 12, 12, 40, 0, 11, 9}}, {"Elf", "Эльф", {0, 12, 0, 12, 0, 25, 25, 11, 8}}, {"Magicien", "Маг", {0, 12, 12, 0, ...
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#ifndef DATABASE_H #define DATABASE_H #include <vector> #include "Employee.h" namespace Records { const int kFirstEmployeeNumber = 1000; class DataBase { public: DataBase(); ~DataBase(); /*NOTE(campeanu): integrate e emplyee in the database adnakjdna...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 7.00.0555 */ /* Compiler settings for casetup.idl: Oicf, W1, Zp8, env=Win32 (32b run), target_arch=X86 7.00.0555 protocol : dce , ms_ext, c_ext, robust error checks: allocation ref bou...
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// ====================================================================== // == DO NOT MODIFY THIS FILE BY HAND - IT IS AUTO GENERATED BY CMAKE! == // ====================================================================== // // doctest.h - the lightest feature-rich C++ single-header testing framework for unit tests and...
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#include "LUtil.h" using namespace std; bool initGL() { // initialize projection matrix glMatrixMode(GL_PROJECTION); glLoadIdentity(); // initializee modelview matrix glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // initialize clear color glClearColor(0.f, 0.f, 0.f, 1.f); // che...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_PORT_UTIL_H_ #define NET_BASE_PORT_UTIL_H_ #include <stddef.h> #include <string> #include "base/macros.h" #include "ne...
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/* Copyright (c) 2005-2016, University of Oxford. All rights reserved. University of Oxford means the Chancellor, Masters and Scholars of the University of Oxford, having an administrative office at Wellington Square, Oxford OX1 2JD, UK. This file is part of Chaste. Redistribution and use in source and binary forms...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/android/cached_image_fetcher/cached_image_fetcher_bridge.h" #include <jni.h> #include <utility> #include "base/android/callbac...
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#include <cmath> #include<iostream> #include <fstream> #include"Eigen/Dense" #include"Eigen/StdVector" #include "Kmeans/KMeansRexCoreInterface.h" #define REAL double using namespace Eigen; class RBFN { private: int N; int K; int M; int P; REAL eta = 0.01; MatrixXd Xpn; // X(PxN): P Patt...
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/* * arguments.cpp * * Created on: Apr 16, 2011 * Author: leden */ #ifndef ARGUMENTS_CPP_ #define ARGUMENTS_CPP_ #include <vector> #include "arguments.h" namespace logic { namespace predicate { Arguments::Arguments(std::vector<Element> args) : args_(args) {} Arguments::Arguments(const Element& arg1) : ...
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// nnetbin/nnet-train-mmi-sequential.cc // Copyright 2012-2016 Brno University of Technology (author: Karel Vesely) // See ../../COPYING for clarification regarding multiple authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the...
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// <copyright file="SharedTask.h" company="mwasplund"> // Copyright (c) MWASPLUND. All rights reserved. // </copyright> #pragma once #include "Scheduler.h" #include "Worker.h" #include "ITaskContinuation.h" #include "SharedTaskResult.h" namespace PAL { /// <summary> /// The task implementation base /// Conta...
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#ifndef GAME_TP_FACTORY_H #define GAME_TP_FACTORY_H #include "Peaceful.h" #include "Soldier.h" #include "Wizard.h" #include <memory> #include <map> class Factory { public: virtual Peaceful* createPeaceful() = 0; virtual Soldier* createSoldier() = 0; virtual Wizard* createWizard() = 0; }; #endif //GAME_T...
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// Alexandra Hurst & Kalyani Khutale // CISC-361 // 2018-05-24 // Final Project #include <iostream> #include <stdexcept> #include <vector> #include "DeviceRequestEvent.h" #include "SystemState.h" using namespace std; DeviceRequestEvent::DeviceRequestEvent(int time, int job_number, ...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Intern.hpp :+: :+: :+: ...
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#pragma once #ifndef HASBUS_H #define HASBUS_H #include <I2C/I2CBus.h> #include <Network/NetworkBus.h> #include <WebServices/WebServiceBus.h> #include "other-devices/SysInfo.h" #include <sstream> #include <vector> #include <map> #include <memory> #include "HASBasics.h" #include "HASMember.h" #inclu...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "services/device/geolocation/public_ip_address_geolocator.h" #include "base/bind.h" #include "net/traffic_annotation/network_traffic_annotation....
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#ifndef MENUSTATE_H #define MENUSTATE_H #include "State.h" #include "Button.h" #include "DefaultPlatform.h" #include "Player.h" /** @class MenuState * Class representing one of the states found in the game. * This is the state in which the menu is build. */ class MenuState: public State { public: /** * \brief...
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//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include "stdafx.h" #include "MainFrm.h" #include "SelectPaletDlg.h" CSelectPaletDlg::CSelectPaletDlg(CWnd* pParent /*=NULL*/) : ETSLayoutDialog(CSelectPaletDlg::IDD, pParent, "select_palet_dlg") { //{{AFX_DATA_INIT(CSelectPaletDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT m...
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#include "Point.hpp" #include "Vector.hpp" #include <cfloat> Point::Point(double x, double y, double z) : _x(x), _y(y), _z(z), _tolerance(maxValue()* DBL_EPSILON) { } Point::Point(double x, double y, double z, double tolerance): _x(x), _y(y), _z(z), _tolerance(tolerance) { } Point Point::move(const Vector& d...
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#include "stdafx.h" #include "PageSOVoiceYoudao.h" #include "GlobalVal.h" PageSOVoiceYoudao::PageSOVoiceYoudao(QWidget *parent) : PageSOVoiceBase(parent) { } PageSOVoiceYoudao::~PageSOVoiceYoudao() { } void PageSOVoiceYoudao::save() { //g_pbcmgr->getConfig()->setSpeakYoudaoOnFailUseTTS(checkBoxOnF...
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#include "AudioYusuCcci.h" #include "fake_ccci.h" #include "AudioYusuHardware.h" #include "AudioYusuLad.h" #if defined(PC_EMULATION) #include "stdio.h" #include "stdlib.h" #include "windows.h" #endif namespace android { FakeCCCI::FakeCCCI() { /* allocate fake share memory */ pBufBase = new char[CCCI_PCM_S...
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#ifndef SETTINGDIALOG_H #define SETTINGDIALOG_H #include <QDialog> #include <QListWidgetItem> namespace Ui { class SettingDialog; } class SettingDialog : public QDialog { Q_OBJECT public: explicit SettingDialog(QWidget *parent = nullptr); ~SettingDialog(); private slots: void on_pushButtonDeleteHot...
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#include "Rectangulo.h" #include <iostream> using namespace std; void Rectangulo::getArea(){ cout<<"Es el area del rectangulo "<<(ancho*alto); };
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int, int> ii; typedef vector<ii> vii; typedef vector<int> vi; #define INF 1000000000 #define mod 1000000007 void solve() { unordered_map<string, int> mp; int n; cin >> n; while (n--) { string s; ...
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class Solution { public: vector<int> findClosestElements(vector<int>& arr, int k, int x) { int n=arr.size(); arr.push_back(50000); int lo=0,hi=n-k,mid; while(lo<hi) { mid=lo+(hi-lo)/2; if(x-arr[mid]<=arr[mid+k]-x) hi=mid; ...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _CDF_MetaDataDriverError_HeaderFile #define...
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#pragma once #define _WINSOCK_DEPRECATED_NO_WARNINGS #pragma comment (lib, "ws2_32.lib") //#pragma comment (lib, "winmm.lib") #include <WinSock2.h> #include <iostream> #include <Windows.h> #include <chrono> #include <thread> // ----------------------------------- // Server Define #define SERVERPORT 9000 #define RUOK 1...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// 旋转数组的最小数字 #include <bits/stdc++.h> using namespace std; class Solution { // return *min_element(numbers.begin(), numbers.end()); public: int minArray(vector<int>& numbers) { int lhs = 0; int rhs = numbers.size() - 1; while(lhs < rhs){ int mid = (lhs + rhs) / 2; if...
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#include "termio.h" #include "playingcard.hpp" #include <algorithm> // std::random_shuffle #include <iostream> #include <string> #include <deque> #include <random> #include <time.h> #include <stdlib.h> using namespace std; Term::IO io; const string spade = "♠"; const string diamond = "♦"; const string heart = "♥"; con...
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#include "SocketServer.h" #include <stdio.h> /////////////////////////////////////// //服务端socket SocketServer::SocketServer() :m_nLinkNum(0), m_sSocket(0) { memset(&m_Addr, 0, sizeof(m_Addr)); memset(&wsa, 0, sizeof(wsa)); memset(m_SocketArr, 0, sizeof(m_SocketArr)); } SocketServer::~SocketServer() { } bool Soc...
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#ifndef eu0346_h #define eu0346_h #include"euler.h" class eu0346 : public euler{ public: eu0346(){}; ~eu0346(){}; void solucion(); void printsolution(); }; #endif
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// MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "Ex_Ctrl1SDI.h" #include "MainFrm.h" #include "InputDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////////////////////////////////////////////////////////...
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/****************************************************************************** * Copyright 2018 The Apollo Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the Licens...
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#include "SoundManager.hpp" #ifdef _WIN32 #include "../dirent/dirent.h" #else #include <dirent.h> #endif #include <iostream> #include <cstring> using std::vector; using std::string; using std::unordered_map; SoundManager::SoundManager(sf::RenderWindow *window){ this->window = window; sounds = new unordered_map<st...
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/* * Copyright (c) 2016~2021 ShangHai InfoTM Ltd all rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * ...
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#include <iostream> using namespace std; class B { public: virtual void fun(){} }; class D: public B {}; int main(){ B *b = new D; D *d = dynamic_cast<D *>(b); if(d != NULL) cout << "works\n"; else cout << "Not Working\n"; return 0; }
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#include <iostream> #include <boost/shared_ptr.hpp> #include <boost/make_shared.hpp> class Base { public: Base(int n1, int n2) : m_N1(n1), m_N2(n2) { } virtual ~Base() {} virtual void display() const { std::cout << "Base display\n"; } private: int ...
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/** * Copyright 2020 Huawei Technologies Co., Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed ...
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#ifndef GOAL_H #define GOAL_H //------------------------------------------------------------------------ // //Name: Goal.h // //Desc: class to define a goal for a soccer pitch. The goal is defined // by two 2D vectors representing the left and right posts. // // Each time-step the method Scored should...
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#ifndef _MAKEWORDS_H_ #define _MAKEWORDS_H_ #include <libtextdb.h> #include <libdict.h> #include <iostream> #include <fstream> using namespace std; #endif // _MAKEWORDS_H_
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/* 1652270 计算机2班 冯舜 */ #include <iostream> using namespace std; //int COUNT = 0; int Fibonacci(int n) { //COUNT += 1; if (n == 1) return 1; if (n == 2) return 1; if (n <= 0) return 0; return Fibonacci(n - 1) + Fibonacci(n - 2); } int main() { int n; bool valid; do { valid = true; cout << "请输入你需要斐...
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#include <iostream> #include <string> #include <deque> #include <algorithm> using namespace std; int compare(char s1, char s2) { string order = "234567891JQKA"; int index1 = order.find_first_of(s1); int index2 = order.find_first_of(s2); if (index1 == index2) return 0; else if (index1 > index2) ret...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; bool isPrime(int x) { int val = x; for (int i = 2; i <= val/i; i++) { if (val%i == 0) val = 1; } return val != 1; } int main() { int n; cin >> n; for (int i = 0; i < n; i++) { int x...
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#include "Server.h" #include <iostream> namespace { jmp_buf acceptJmp; } //uzasadnione użycie goto/jmp http://www.csl.mtu.edu/cs4411.ck/www/NOTES/non-local-goto/sig-1.html #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wunused-parameter" void sigPipeHandle(int signum) { longjmp(acceptJmp, 1); } ...
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#pragma once #include <AK/HashMap.h> #include <AK/RefCounted.h> #include <AK/RefPtr.h> #include <Kernel/VM/PhysicalPage.h> #include <Kernel/VM/RangeAllocator.h> class Process; class PageDirectory : public RefCounted<PageDirectory> { friend class MemoryManager; public: static NonnullRefPtr<PageDirectory> cre...
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#pragma once #include <thread> #include <vector> #include <deque> #include <map> #include "Singleton.h" #include "TimerObject.h" #include "Define.h" namespace DBBD { class TimerManager : public Singleton<TimerManager> { public: void init(size_t threadCount); virtual void release() override; void addTimer(Time...
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#include "AutoMoveRobot.h" #include <algorithm> #include <cmath> AutoMoveRobot::AutoMoveRobot(float x, float y, double target, bool mode, bool gyroCompensation, float maxRotation) { // Use Requires() here to declare subsystem dependencies Requires(mecanumDrive); this->x = x; this->y = y; this->targetAngle = 0; ...
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{ if (!cp) { return; } cp->Timeout = timeout; if (cp->Timeout < 0) { cp->Timeout = 0; } // Force recomputation of TimeoutTime. cp->TimeoutTime.tv_sec = -1; }
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class ClRomZahl { public: ClRomZahl() { arabisch=0; zuRom(); } ClRomZahl( int start) { arabisch=start; zuRom(); } char *druckbar() { return roemisch; } ClRomZahl operator+ (const ClRomZahl & zahl2) { return ClRomZahl(arabisch+zahl2.arabisch); } ClRomZahl operator+ (const int...
[ "dkujnisc@smail.uni-koeln.de" ]
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#include "Game/AI/Action/actionLoadSaveDataFromGameOver.h" namespace uking::action { LoadSaveDataFromGameOver::LoadSaveDataFromGameOver(const InitArg& arg) : ksys::act::ai::Action(arg) {} LoadSaveDataFromGameOver::~LoadSaveDataFromGameOver() = default; bool LoadSaveDataFromGameOver::init_(sead::Heap* heap) { ...
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/* * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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/* SPDX-License-Identifier: Apache-2.0 */ /* * Copyright (C) 2009-2019 Intel Corporation */ /*++ @file: UNSDebug.cpp --*/ #ifdef _ACEPRINT #include "ace/Log_Msg.h" #endif // _ACEPRINT #include <cstdio> #include <cstdlib> #include <cstdarg> #ifdef WIN32 #include <windows.h> #endif // WIN32 #include "UNSDebug.h" #if...
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/* * RPLIDAR SDK * * Copyright (c) 2009 - 2014 RoboPeak Team * http://www.robopeak.com * Copyright (c) 2014 - 2016 Shanghai Slamtec Co., Ltd. * http://www.slamtec.com * */ /* * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following co...
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#pragma once #include "2552software.h" #include "ofxBox2d.h" #include "color.h" #include "animation.h" #include "ofSoundPlayer.h" // home of custom drawing namespace Software2552 { // simple drawing class Rectangle : public DrawingBasics { public: void draw(); }; // internal helpers class RandomDots { pub...
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#include "matrix.hpp" using namespace std; Matrix::Matrix(int N, int M){ if (N > 0 && M > 0){ m_N = N; m_M = M; matrix = new double* [M]; for (int i = 0; i < N; i++) matrix[i] = new double[N]; for (int i = 0; i < N; i++) for (int j = 0; j < M; j++)...
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zhengbenchang/Baolong
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#ifndef XSE6TCP_H #define XSE6TCP_H #include "LineDevice/Device/TcpDevice.h" class Xse6Tcp : public TcpDevice { public: Xse6Tcp(int port , string ip); Xse6Tcp(int port , string ip, string name); ~Xse6Tcp(); bool CanAcess(); double GetValue(); double GetMaxValue(); double ...
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// Supported with union (c) 2018 Union team #ifndef __OOBJ_FACTORY_H__VER3__ #define __OOBJ_FACTORY_H__VER3__ #include "zWaynet.h" namespace Gothic_II_Addon { class oCObjectFactory : public zCObjectFactory { public: zCLASS_DECLARATION( oCObjectFactory ) oCObjectFactory() {} static void operator del...
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// // Given a binary tree and a sum, find all root-to-leaf paths where each path's sum equals the given sum. // // // For example: // Given the below binary tree and sum = 22, // // 5 // / \ // 4 8 // / / \ // 11 13 4 // / \ / \ // ...
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#pragma once #include "rdbms.h" #include "parser.h" #include "lexer.h" #include "dbConnection.h" using namespace std; DBConnection::DBConnection() { par.setDatabasePtr(&db); } void DBConnection::cmdLineInterface() { vector<Token> tokens; string command = ""; cout << "Type a DML command.\nUse '...
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#include "stdafx.h" #include <gl/glut.h> #include <iostream> using namespace std; struct Point { double x; double y; }; double arrayfloat[] = { 97, 359, 91, 318, 107, 244, 122, 196, 130, 183, 154, 145, 155, 134, 167, 113, 184, 94, 236, 62, 260, 54, 235, 70, 194, 105, 151, 168, 118, 254, 116, 258,...
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#include <mystdlib.h> #include "meshing.hpp" namespace netgen { netrule :: netrule () { name = new char[1]; name[0] = char(0); quality = 0; } netrule :: ~netrule() { // if(name != NULL) delete [] name; for(int i=0; i<oldutofreearea_i.Size(); i++) delete oldutofreearea_i[i]; } /* void netrule :: G...
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#include <iostream> #include <conio.h> #include <string> #include <iomanip> using namespace std; int main() { string s = "*"; bool quit = false; int i = 0; while(i < 4) { cout << s << endl; s= s+"*"; cout << ++i << endl; } _getch(); return 1; } void doDemo() { /* bool quit = false; do { ...
[ "zstue@yahoo.com" ]
zstue@yahoo.com
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/** * Pawn Source * @author Patrick Scheich */ #include "Pawn.h" #include <cmath> using namespace std; Pawn::Pawn() { //ctor2659 } //Pawn::Pawn(const int pos, const bool black):Piece(pos,black? "P" : "p",black),_unMoved(true) //{ //} Pawn::Pawn(const int pos, const bool black,const bool unicode):Piece(pos,unico...
[ "patrick.scheich@stud.tu-darmstadt.de" ]
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#include <bits/stdc++.h> using namespace std; #define ll long long int #define mod 1000000007 void solve(){ ll ans = 0; string x; cin >> x; for (auto i : x) ans = (ans * 2 + i - '0') % mod; for (ll i = 1; i < x.size(); i++) ans = (ans * 2) % mod; cout << ans << endl; } int main(){ std::ios...
[ "kunaldas1244@gmail.com" ]
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jdglaser/cpp_certificate
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#include <unistd.h> #include <libgen.h> #include <sys/stat.h> #include <iostream> #include <cerrno> #include <cstring> #include <string> using namespace std; //============================================= // README //============================================= /* # SDEV-385 Homework 2 ## Description: This progra...
[ "jarred.glaser@gmail.com" ]
jarred.glaser@gmail.com