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//============================================================================= // // Code framework for the lecture // // "Digital 3D Geometry Processing" // // Gaspard Zoss, Alexandru Ichim // // Copyright (C) 2016 by Computer Graphics and Geometry Laboratory, // EPF Lausanne // //--------------------...
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#include<bits/stdc++.h> #define ll long long #define MOD 1000000007 #define N 100005 #define M 4 #define tot 1 using namespace std; template <typename T> inline void read(T& x) { int f = 0, c = getchar(); x = 0; while (!isdigit(c)) f |= c == '-', c = getchar(); while (isdigit(c)) x = x * 10 + c - 48, c = g...
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#include <bits/stdc++.h> typedef long long ll; const int N = 800; const ll inf = 1e18; ll dp[N][N]; ll a[N]; int main() { int n, m; scanf("%d%d", &n, &m); for(int i = 0; i < n; i++) scanf("%I64d", a + i); for(int i = n - 1; i >= 0; i--) { for(int j = 0; j <= n - i; j++) { dp[i][j] = s...
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#include "iostream" #include <string> #include <boost/filesystem.hpp> #include <map> #include "Files.h" using namespace std; Files::Files() { } Files::~Files() { } map<char, pair<int, int>> Files::LoadFiles() { int curSize; //FILE* file; int offset = 0; map<char, pair<int, int>> input; boost::filesystem::dire...
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#ifndef PRODUIT_H #define PRODUIT_H #include <QString> #include <QSqlQuery> #include <QSqlQueryModel> #include <QDateTime> #include "qcustomplot.h" class Produit { public: Produit(); Produit(int,QString,QString,int); int getid_P(); QString getnom_P(); QString gettype(); int getprix(); void ...
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// Copyright (c) 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/sessions/session_service_base.h" #include <stddef.h> #include <set> #include <utility> #include <vector> #include "base/bi...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "GameplayDebuggerTypes.h" class AActor; class AGameplayDebuggerCategoryReplicator; class GAMEPLAYDEBUGGER_API FGameplayDebuggerAddonBase : public TSharedFromThis<FGameplayDebuggerAddonBase> { public: virtua...
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/** * @author Nikita Somenkov * @email somenkov.nikita@icloud.com * @date 29 Dec 2016 */ #pragma once #include "ILogger.hpp" class SimplestLogger : public ILogger { public: void log(const std::string &log) override; };
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// ReceiveQueue.cpp: implementation of the CReceiveQueue class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ReceiveQueue.h" #include "MainFrm.h" #include <process.h> ////////////////////////////////////////////////////////////////////// // Construc...
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/** * TcpSorter application * ========================= * This is an application that captures packets transmitted as part of TCP connections, organizes the packet and stores it in a way that is convenient for protocol analysis and debugging. * This application reconstructs the TCP packets by order and stores e...
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#include <RInside.h> int main(int argc, char *argv[]) { RInside R(argc, argv); R["txt"] = "Hello, world!\n"; Rcpp::DataFrame pf; // <-------- Runs fine if I comment out this line. R.parseEvalQ("cat(txt)"); exit(0); }
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// A C++ program to find bridges in a given undirected graph #include<iostream> #include <list> #define NIL -1 using namespace std; // A class that represents an undirected graph class Graph { int V; // No. of vertices list<int> *adj; // A dynamic array of adjacency lists void bridgeUtil(int v, bool visited[], int ...
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#ifndef UZH_FEATURE_HARRIS_H_ #define UZH_FEATURE_HARRIS_H_ #include <cmath> // std::floor, std::max #include "glog/logging.h" #include "opencv2/core.hpp" #include "opencv2/core/eigen.hpp" namespace uzh { //@brief Compute the Harris cornerness, i.e. Harris response for the image given // patch_size and kappa. //@p...
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/*----------------------------------------------------------------------------------------------- The MIT License (MIT) Copyright (c) 2015-2019 OSRE ( Open Source Render Engine ) by Kim Kulling Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation f...
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// Copyright (c) 2015-2019 Daniel Cooke // Use of this source code is governed by the MIT license that can be found in the LICENSE file. #ifndef vcf_spec_hpp #define vcf_spec_hpp #include <array> #define VCF_SPEC_SEPERATOR constexpr char #define VCF_SPEC_CONSTANT constexpr const char* /** The namespace vcfspec con...
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#include <stdio.h> int compare_two_binary_files(const char *f1, const char *f2) { char ch1, ch2; int flag = 0; FILE *fp1 = fopen(f1, "r"); FILE *fp2 = fopen(f2, "r"); if (!fp1) { printf("error opening file: %s\n", f1); } if (!fp2) { printf("error opening file: %s\n", f2); } while (((ch1...
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#ifndef __Straights_Program__Table__ #define __Straights_Program__Table__ #include "Card.h" #include <vector> #include <stdlib.h> using namespace std; void shuffle(vector <Card*>&); class Table { vector<Card*> Clubs; //Cards of each suit on the table vector<Card*> Hearts; vector<Card*...
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// CGShopSpecialRepair.cpp // ///////////////////////////////////////////////////// #include "stdafx.h" #include "CGShopSpecialRepair.h" BOOL CGShopSpecialRepair::Read( SocketInputStream& iStream ) { __ENTER_FUNCTION iStream.Read( (CHAR*)(&m_nBagIndex), sizeof(BYTE)); iStream.Read( (CHAR*)(&m_Opt), ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/history/thumbnail_database.h" #include <algorithm> #include <string> #include "base/command_line.h" #include "base/file_uti...
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#include <Eigen/Dense> #include <iostream> int main() { Eigen::ArrayXf a = Eigen::ArrayXf::Random(5); a *= 2; std::cout << "a =" << std::endl << a << std::endl; std::cout << "a.abs() =" << std::endl << a.abs() << std::endl; std::cout << "a.abs().sqrt() =" << std::endl << a...
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#include <iostream> #include <fstream> #include <iomanip> #include <ctime> #include <cmath> using namespace std; void NewMemoryForMatr(double**& a, int n, int m) { a = new double* [n]; for (int i = 0; i < n; i++) a[i] = new double[m]; } void DelMatrMemory(double**& a, int n, int m) { for (int i = 0; i < n; i+...
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// MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "ÊÓÆµ±à½âÂëÆ÷.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// /...
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// // F:\UE4Source\myproject\work2\Netshoot\Intermediate\Build\Win64\Netshoot\Development\Chaos\PBDAxialSpringConstraints.ispc.generated.dummy_sse4.h // (Header automatically generated by the ispc compiler.) // DO NOT EDIT THIS FILE. // #pragma once #include <stdint.h> #ifdef __cplusplus namespace ispc { /* namespa...
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#pragma once #include <string> #include <vector> namespace pocketbook { namespace utilities { class CountryCodes { struct Metadata { std::string fips; std::string alpha_2; std::string alpha_3; std::string numeric_3; }; enum class eCode { kFips = 0, kAlp...
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#include "..\\main.h" //文字の解像度 #define FONT_SIZE 64 #define FONT_SHIFT 8 //コンストラクタ CDrawFont::CDrawFont(CDirectXDeviec* direct_x_deviec, CDrawTexture* draw_texture) { //使用デバイス登録 m_pDrawTexture = draw_texture; m_pDevice = direct_x_deviec->GetDevice(); m_pDeviceContext = direct_x_deviec->GetDeviceContext(); // フォン...
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// RobotBuilder Version: 1.5 // // This file was generated by RobotBuilder. It contains sections of // code that are automatically generated and assigned by robotbuilder. // These sections will be updated in the future when you export to // C++ from RobotBuilder. Do not put any code or make any change in // the b...
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/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2007, Arizona State University // All rights reserved. // BSD License: http://www.opensource.org/licenses/bsd-license.html // Author: Perry L Miller IV // ////////////////////////////////////////////////////////////...
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#ifndef PRINT_H_ #define PRINT_H_ #include "expression.h" #include <ostream> /* * Print expression */ template <typename E> struct print_impl; template <typename E> decltype(auto) print(const expression<E>& e, std::ostream& stream) { return print_impl<E>::print(e, stream); } template <typename Tag> struct ...
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#include <iostream> #include <vector> #include <queue> using namespace std; class Solution { public: struct comparator { bool operator()(pair<int, int> a, pair<int, int> b) { return a.first > b.first; } }; vector<int> mergeKLists(vector<vector<int>> &arrays) { ...
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// This file was generated based on '/Users/Sam/Library/Application Support/Fusetools/Packages/UnoCore/1.0.11/source/uno/ux/attributes/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Attribute.h> namespace g{namespace Uno{namespace UX{struct UXConstructorAttribute;}...
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#ifndef CYMOCA_AST_WALKER_H_ #define CYMOCA_AST_WALKER_H_ #include <iostream> #include "../util.h" #include "listener/listener.h" #include "node.h" namespace cymoca::ast { class Walker { public: Walker(bool verbose = false) : m_verbose(verbose) {} void walk(INode *tree, listener::Base &listener) { assert(tr...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: ...
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#include "gtest/gtest.h" #include "two_pointer_list.h" TEST(BasicListTest, ShouldDeleteList) { List l; l.Push(0); l.Push(1); l.Push(2); } TEST(BasicTwoPointerListTest, ShouldDeleteTwoPointerList) { List *l = new TwoPointerList(); auto l1 = static_cast<TwoPointerList *>(l); l1->Push(0); l1->Push(1); ...
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#if defined HEXTOOLSPLAY #ifndef AIRUNIT_H #define AIRUNIT_H class Counter; class AirUnit : public Counter { public: static const unsigned int MAX_MODEL_LEN = 14; static const unsigned short IN_AIR = 0x0001; // plane is flying static const unsigned short ABORTED = 0x0002; // plane is aborted static const unsig...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _StepRepr_HArray1OfPropertyDefinitionRepres...
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// Name: AimGods, Version: Beta 2 #include "../SDK.h" #ifdef _MSC_VER #pragma pack(push, 0x01) #endif /*!!HELPER_DEF!!*/ /*!!DEFINE!!*/ namespace UFT { //--------------------------------------------------------------------------- // Functions //---------------------------------------------------------------------...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function13797_schedule_41"); constant c0("c0", 512), c1("c1", 128), c2("c2", 1024); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i01("i01"), i02("i02"), i03("i03"), i04("i04"), i05("i05"),...
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#pragma once namespace ml { struct SourceInfo; extern SourceInfo empty_src_info; struct SourceInfo { inline SourceInfo(const char* const File, const uint32_t Line, const char* const Function, const char* const Function_Signature) : file_(File), line_(Line), function_(Function), function_signature_(Function_Signat...
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#include <bits/stdc++.h> #define sd(x) scanf("%d",&x) #define sd2(x,y) scanf("%d%d",&x,&y) #define sd3(x,y,z) scanf("%d%d%d",&x,&y,&z) #define fi first #define se second #define pb push_back #define mp make_pair #define foreach(it, v) for(auto it=(v).begin(); it != (v).end(); ++it) #define _ ios_base::sync_with_stdi...
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/********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2012, Rice University * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions...
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const int MAX = 500; int N, M; bool g[MAX][MAX]; int nxt[MAX]; bool vis[MAX]; int path[MAX]; //求hamilton路 //必须保证路存在,比如Bondy-Chvatal定理:若任意u,v有deg(u)+deg(v)>=N,则hamilton路一定存在 //特例为dirac定理 //n为点数,g为邻接矩阵,path为输出路径 void dirac(int n, bool g[][MAX], int path[]) { memset(nxt, 255, sizeof(nxt)); memset(vis, 0, sizeof(vis)); ...
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#include "stdafx.h" #include "IniReader.h" #include <iostream> #include <Windows.h> #pragma unmanaged CIniReader::CIniReader(char* szFileName) { memset(m_szFileName, 0x00, 255); memcpy(m_szFileName, szFileName, strlen(szFileName)); } int CIniReader::ReadInteger(char* szSection, char* szKey, int iDefaultValue) { in...
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#include "secdialog.h" #include "ui_secdialog.h" #include <typeinfo> #include <QDebug> #include <iostream> #include <map> SecDialog::SecDialog(QWidget *parent) : QDialog(parent), ui(new Ui::SecDialog) { ui->setupUi(this); } SecDialog::~SecDialog() { delete ui; } void SecDia...
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#ifndef TimoutException_H_H #define TimoutException_H_H #include "RuntimeException.h" namespace bluemei { class BLUEMEILIB_API TimeoutException : public RuntimeException { public: TimeoutException(long long time); virtual ~TimeoutException(void){}; public: virtual String toString()const; }; }//end of namespac...
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#include "internal.hpp" namespace CaDiCaL { /*------------------------------------------------------------------------*/ // Compacting removes holes generated by inactive variables (fixed, // eliminated, substituted or pure) by mapping active variables indices down // to a contiguous interval of indices. /*--------...
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// Create a constant using a prepocesor directive. // Print it out to the console. // Undefine it. And then redefine it with a new value. // Print it out again. #include <iostream> #define MyConstant 100 using namespace std; int main () { cout << MyConstant << endl; #undef MyConstant #define MyConstant 200 co...
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#include <iostream> using namespace std; int main() { int x; int y; cin >> x >> y; if(x < 0) { if(y < 0) { cout << 3; } else { cout << 2; } } else { if(y < 0) { cout << 4; } else { cout << 1; } } return 0; }
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/time/time.h" #include "chrome/browser/extensions/extension_browsertest.h" #include "chrome/browser/ui/tabs/tab_strip_model.h" #include "chr...
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#pragma once // Sea of Thieves (2.0) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_BP_OutpostCrate_bld_shop_wood_box_01_a_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //-------------------------------------------------------...
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#include<bits/stdc++.h> using namespace std; const int MAX = 100000 + 10; int N; vector< pair<int, int> > X[MAX]; // store both edge and weight of the edge char COLOR[MAX]; int MAXW; int TMPW; int ENDP; void INPUT() { int tmp1, tmp2, w; cin >> N; for(int i = 1; i <= N-1; i++) { cin >> tmp1...
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/* * Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved. * * This file is part of ZLMediaKit(https://github.com/xia-chu/ZLMediaKit). * * Use of this source code is governed by MIT license that can be found in the * LICENSE file in the root of the source tree. All contributing project authors ...
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#line 2 "rc433hq_emos_sockets_transmitter.ino" //#define DEBUG #if defined(ARDUINO) # include <rc433hq.h> # include <rc433hq_emos.h> #else # include "../../rc433hq.h" # include "../../rc433hq_emos.h" #endif // defined(ARDUINO) class Logger: public IRC433Logger { private: int logPin; bool logPinStatus; public: ...
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/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this f...
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// (C) Copyright John Maddock 2007. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // This file is machine generated, do not edit by hand // Polynomial evaluation ...
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#include "Appliances.h" #include "Data.h" Appliances::Appliances(String n, int id, bool pControl, int button, int output, int dLower, int dUpper) { applianceName = n; applianceID = id; powerControl = pControl; buttonInput = button; outputPin = output; pinMode(buttonInput, INPUT); pinMode(outputPin, OU...
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#pragma once #include <algorithm> constexpr static int UnicodeInvisibleList[] = { 0x0000, // NULL 0x0001, // START OF HEADING 0x0002, // START OF TEXT 0x0003, // END OF TEXT 0x0004, // END OF TRANSMISSION 0x0005, // ENQUIRY 0x0006, // ACKNOWLEDGE 0x0007, // BELL 0x0008...
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#include <iostream> #include "sds.h" int main() { auto foo = sdsnew("foo"); auto bar = sdsnew("bar"); if (sdscmp(bar, foo) < 0) { std::cout << "less" << std::endl; } sdsfree(foo); sdsfree(bar); return 0; }
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// // Material.cpp // aexolGL // // Created by Kamil Matysiewicz on 26.07.2013. // Copyright (c) 2013 Kamil Matysiewicz. All rights reserved. // #include <aex/Material.hpp> #include <aex/TextureIncludes.hpp> #include <aex/TextureManager.hpp> namespace aex { /* *struct Material *{ * vec3 color...
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#include <bits/stdc++.h> using namespace std; #define SIZE 11 int a[SIZE]; void precalc(){ a[0] = 1; for(int i = 1; i < SIZE; i++){ a[i] = (4*i - 2)*a[i - 1]; a[i] /= (i + 1); } } int main(){ precalc(); int n; bool flag = true; while(cin >> n ){ if(flag) flag = false; else cout <<"\n"; cout << a[n] <<...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SYSTEM_PHONEHUB_PHONE_HUB_VIEW_IDS_H_ #define ASH_SYSTEM_PHONEHUB_PHONE_HUB_VIEW_IDS_H_ namespace ash { // IDs used for the main views that ...
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// // froebelShape.h // OFPlay // // Created by Patricio Gonzalez Vivo on 12/2/12. // http://www.patriciogonzalezvivo.com // #ifndef FROEBELSHAPE #define FROEBELSHAPE #include "ofMain.h" #include "froebelColor.h" class froebelShape : public ofPoint { public: froebelShape(); void setShape(in...
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#include <iostream> using namespace std; #include "football_club.h" #include "player.h" int main() { footballclub localclub("Oranmore", "Galway"); player playerdetails("Alan","Carney","Striker",872345); cout <<"Club Name = " << localclub.getclubname()<< " District Name = "<< localclub.getdistrict(...
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void setup() { // put your setup code here, to run once: pinMode(3,OUTPUT); } void loop() { for(int i=0; i<266; i++){ analogWrite(3,i); delay(1); } // put your main code here, to run repeatedly: for(int k=255; k>0; k--){ analogWrite(3,k); delay(1); } }
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#pragma once #ifndef _Monster_H_ #define _Monster_H_ #include "Characters.h" #include "Player.h" //#include "Bullets.h" #include "BulletBase.h" class BulletBase; class Player; //先从怪物只包含人物,改为互相包含 class BulletGun; class Monster :public Characters { public: //Monster(); //~Monster(); //CREATE_FUNC(Monster); //virtu...
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//===-- llvm/Attributes.h - Container for Attributes ------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include <bits/stdc++.h> using namespace std; int A,B; int main(){ while(1){ cin>>A>>B; if(A==0 && B==0) break; if(A==0 || B==0){ cout<<"neither\n"; continue; } if(A%B==0) cout<<"multiple\n"; else if(B%A==0) cout<<"factor\n"; ...
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#include<bits/stdc++.h> using namespace std; const int maxn = 105; char txt[20] = "0123456789ABCDEF"; int n; string m; bool fuck(string a) { string s = a; reverse(s.begin(),s.end()); return s == a; } string addddd(int k, string b) { //高精度加法过程,推广到 k 进制 string a = b; reverse(a.begin(), a.end()); ...
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#include <bits/stdc++.h> #define REP(i,n) for (long i=0;i<(n);i++) #define FOR(i,a,b) for (long i=(a);i<(b);i++) #define RREP(i,n) for(long i=n;i>=0;i--) #define RFOR(i,a,b) for(long i=(a);i>(b);i--) #define dump1d_arr(array) REP(i,array.size()) cerr << #array << "[" << (i) << "] ==> " << (array[i]) << endl; #define du...
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#ifndef OCTOON_GL30_DEVICE_PROPERTY_H_ #define OCTOON_GL30_DEVICE_PROPERTY_H_ #include "ogl_device_property.h" namespace octoon { namespace hal { class GL30DeviceProperty final : public OGLDeviceProperty { public: GL30DeviceProperty() noexcept; ~GL30DeviceProperty() noexcept; bool initDeviceProperti...
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#include <iostream> #include <string> using namespace std; class Stack { private: int *stack_ary; int top; int size; public: Stack(int size); void stack_del(); void push(int data); int pop(); void print_size(); void print_top(); int is_empty(); bool is_full(); }; // 스택 초기화 Stack::Stack(int size) { stack_ar...
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#pragma once #include "foundation/Axis.Mint.hpp" namespace axis { namespace foundation { namespace definitions { enum AXISMINT_API OperatorAssociativity { kLeftAssociativity, kRightAssociativity, kNone }; } } } // namespace axis::foundation::definitions
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#pragma once // Name: Astroneer-SDK, Version: 1.0.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass Breadb...
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#include <iostream> #include "libs.h" #include "VkApplication.h" int main() { VkApplication app(1280, 720, ENGINE_FULL_NAME_STR + " Test", Version(1,0,0)); int exit = EXIT_SUCCESS; try { app.run(); } catch (const ERROR_TYPE& e) { std::cerr << e.what() << std::endl; exit = EXIT_FAILURE; } return exit; ...
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#include "ShaderResourceView.h" #include "Framework/Graphics/DX11InterfaceAccessor.h" #include "Framework/Utility/Debug.h" namespace Framework { namespace Graphics { ShaderResourceView::ShaderResourceView(std::shared_ptr<Texture2D> texture, const D3D11_SHADER_RESOURCE_VIEW_DESC* srvDesc) { throwIfFailed(D...
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#pragma once #include<iostream> #include<sstream> #include<string> namespace ksbengine{namespace coreengine{ class vec2{ public: float x, y; public: vec2(float,float); vec2(); vec2 operator +(vec2); vec2 operator -(vec2); vec2 operator *(float); vec2 operator /(float); void operator =(vec2); std::s...
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// ----------------------------------------------------------------------------- // // Copyright (C) 2021 CERN & University of Surrey for the benefit of the // BioDynaMo collaboration. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compl...
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#include"GenealogyManagement.h" #include<iostream> #include<iomanip> #include<string> using namespace std; //绘制菜单选项 void PrintOption() { for (int i = 0; i < 96; i++) { cout << '*'; } cout << endl; cout << "请输入你要进行的操作:A-完善家谱、B-添加家庭成员、C-解散局部家庭、D-更改家庭成员姓名、E-退出程序" << endl; for (int i = 0; i < 96; i++) { cout <<...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/message_center/notification.h" namespace message_center { NotificationItem::NotificationItem(string16 title, string16 message) : title...
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/* Repeating Web client This sketch connects to a a web server and makes a request using a Wiznet Ethernet shield. You can use the Arduino Ethernet shield, or the Adafruit Ethernet shield, either one will work, as long as it's got a Wiznet Ethernet module on board. This example uses DNS, by assigning the ...
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// ArduinoJson - arduinojson.org // Copyright Benoit Blanchon 2014-2019 // MIT License #pragma once #include "JsonDocument.hpp" namespace ARDUINOJSON_NAMESPACE { template <typename TAllocator> class AllocatorOwner { protected: AllocatorOwner() {} AllocatorOwner(const AllocatorOwner& src) : _alloc...
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#include "Controlador.cpp" #include <iostream> using namespace std; int main(){ Controlador Panky; cout<<"\tBIENVENIDO AL BANCO PANCRATZIANO"<<endl; Panky.ProcesarCuenta(); return 0; }
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/** \file postfork.h Functions that we may safely call after fork(), of which there are very few. In particular we cannot allocate memory, since we're insane enough to call fork from a multithreaded process. */ #ifndef FISH_POSTFORK_H #define FISH_POSTFORK_H #include <wchar.h> #include <signal.h> #include <unistd.h...
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#include <SD.h> #include <SPI.h> //SPI Settings //int MOSI=51;//DI pin 51 2560 //int MISO=50; //D0 pin 50 mega 2560 //int SCLK=52; //sd card clock goes to pin 52 set by default int CS_pin=53; //int pow_pin=8; void setup() { // put your setup code here, to run once: Serial.begin(9600); Serial.println("Initializin...
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#pragma once #include "CommonInclude.h" #include "wiGraphicsAPI.h" enum BLENDMODE{ BLENDMODE_OPAQUE, BLENDMODE_ALPHA, BLENDMODE_ADDITIVE, BLENDMODE_MAX, }; enum SAMPLEMODE{ SAMPLEMODE_CLAMP, SAMPLEMODE_WRAP, SAMPLEMODE_MIRROR, }; enum QUALITY{ QUALITY_NEAREST, QUALITY_BILINEAR, QUALITY_ANISOTROPIC, }; enum I...
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#include "Ecran.h" // Ici nous allons manipuler un tableau ecran dont on fixe l'origine au début de la zone mémoire video. volatile caseEcran* Ecran::origine = (volatile caseEcran*)VIDEO; unsigned char Ecran::coderCouleur(Couleur c) { unsigned char r; switch(c){ case NOIR: r = 0; break; case GRIS_SOMBRE: r...
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// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ #include "stdafx.h" using nam...
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// // Created by 霍振鹏 on 2019-12-24. // #ifndef RESTUDYAV_CALLBACKJAVA_H #define RESTUDYAV_CALLBACKJAVA_H #include <jni.h> #include <string> #define MAIN_THREAD 1 #define CHILD_THREAD 0 class CallBackJava { public: JavaVM *javaVm=NULL; JNIEnv *jniEnv=NULL; jobject instance=NULL; jmethodID jmd=NULL...
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#include "Application.h" #include "AI.h" LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_PAINT: hdc = BeginPaint(hWnd, &ps); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: retur...
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#pragma once #include "Constants.h" /* Rover model elements */ struct S_DriveMotor { int targetSpeed; int direction; float accelerationIncrement; // used by the driver int pin_ina; int pin_inb; int pin_enable; int getCurrentSpeed() { return currentSpeed; } void incrementSpeed(int value) { currentSp...
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#include "mesh.h" #include "console.h" extern Console gCons; Mesh::~Mesh() { meshList *L; while(MESH) { L = MESH; MESH= MESH->next; L->mesh.mesh->Release(); //delete[] L->mesh.d3dxMaterials; delete[] L->mesh.meshMaterials; delete[] L->mesh.meshTextures; delete[] L->mesh.bounds; L...
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// // PlayerDemo.cpp // LagrangianPoint // // Created by Xiaxing SHI on 07/05/16. // Copyright © 2016 Dimgai. All rights reserved. // #include "PlayerDemo.hpp" #include <complex> PlayerDemo::PlayerDemo(float radius, physics::Vector velocity) : sf::CircleShape(radius), physics::Rigidbody(), forceValue(5.0f) { ...
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/* Author: Patrick Gelvin Date: April 10th, 2021 */ #pragma once #ifndef _APPOINTMENT_H #define _APPOINTMENT_H #include <string> #include <optional> #include <iostream> #include "Time24.h" class Reminder { std::string text; public: Reminder(const std::string&); virtual ~Reminder() = default; vi...
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////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2005-2012. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/contain...
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#include<bits/stdc++.h> using namespace std; int main() { int n; cin>>n; string arr[n]; for(int i=0;i<n;i++) { cin>>arr[i]; } for(int i=1;i<n-1;i++) { for(int j=1;j<n;j++) { if(arr[i][j]=='.' && arr[i+1][j]=='.' && arr[i-1][j]=='.' && arr[i][j-1]=='.' && arr[i][j+1]=='.') { arr[i][j]='#'; ...
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/* to create multiple objects of class */ #include<conio.h> #include<iostream.h> class emp { private: int eno; char na[20]; public: void read() { cout<<"\n\nenter the employee number & name\n"; cin>>eno>>na; } void disp() { cout<<"\n\nOUTPUT\n"; cout<<"\nemployee numb...
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#include <bits/stdtr1c++.h> #define MAX 100010 #define clr(ar) memset(ar, 0, sizeof(ar)) #define read() freopen("lol.txt", "r", stdin) #define dbg(x) cout << #x << " = " << x << endl #define ran(a, b) ((((rand() << 15) ^ rand()) % ((b) - (a) + 1)) + (a)) using namespace std; int n, ar[MAX]; vector<int> tree[MAX << 2...
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/* ------------------------------------------------------------------------------------------------------- © 1991-2012 Take-Two Interactive Software and its subsidiaries. Developed by Firaxis Games. Sid Meier's Civilization V, Civ, Civilization, 2K Games, Firaxis Games, Take-Two Interactive Software and their re...
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/////////////////////////////////////////////////////////// // TCTR.h // Implementation of the Class TCTR // Created on: 15-Apr-2014 2:52:48 PM // Original author: adirkuhn /////////////////////////////////////////////////////////// #if !defined(EA_8E6318AF_6D1D_4aa3_8677_E770349057FB__INCLUDED_) #def...
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//This file is part of "GZE - GroundZero Engine" //The permisive licence allow to use GZE for free or commercial project (Apache License, Version 2.0). //For conditions of distribution and use, see copyright notice in Licence.txt, this license must be included with any distribution of the code. //Though not required ...
[ "maeiky@gmail.com" ]
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