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// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation...
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#include "c4flib.h" #include "VCurve.h" #include "VParameter.h" #include "VStatistics.h" SAREA_STATUS VStatData::GetStatus() const { if (this->pntEx > 0) { return SAS_EXCLUDED; } else if (this->pntCalc > 0 && this->pntCalc == this->pntSum) { return SAS_OK; } else { return SAS_NO_DATA; ...
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#include "src/util/ActionManager.h" ActionManager::ActionManager() { } /* class ConnectionGroup(object): """This object allows you to group signal slot connections and disconnect them and connect them again en masse. Very useful when switching editors """ class Connection(object): """V...
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#include <string> #include <vector> #include <sstream> #include <algorithm> using namespace std; #include "TF1.h" #include "TFile.h" #include "TTree.h" #include "TROOT.h" #include "TStyle.h" #include "TColor.h" #include "TGraph.h" #include "TGraphErrors.h" #include "TGraphAsymmErrors.h" #include "TLegend.h" #include "...
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//////////////////// ** Author: Jared Parkinson // State.hpp // *** Date: 5/23/2016 //////////////////// **** Desc: Mod F #ifndef STATE_HPP #define STATE_HPP #include <iostream> #include "Queue.hpp" #include <unistd.h> //Linux #include <random> //Randomizer #include <memory> //Random Memory Engine Usage static...
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#include <bob.example.library/Function.h> /** Simple example of a function dealing with a blitz array */ blitz::Array<double,1> bob::example::library::reverse (const blitz::Array<double,1>& array){ // create new array in the desired shape blitz::Array<double,1> retval(array.shape()); // copy data for (int i...
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// BasicDlg.h : header file // //BIG5 TRANS ALLOWED #if !defined(AFX_BASICDLG_H__DE07E1D0_D0B7_4FA5_A4F3_45499366E00E__INCLUDED_) #define AFX_BASICDLG_H__DE07E1D0_D0B7_4FA5_A4F3_45499366E00E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "SdkCallTrace.h" #include "CameraApi.h" #ifd...
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#include "Recepcion.h" #include <SocketTools.h> Recepcion::Recepcion(std::string miDireccion, Buffer* _buffer):Comunicacion(miDireccion, _buffer) { int err = udpSocket->Bind(sa); } void Recepcion::operator()() { SocketAddress RemoteAddress; while (true) { char cadena[1300]; int longDatos = udpSocket->Receive...
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/* * mmuimpl.h * Copyright (C) 2020 Emiliano Firmino <emiliano.firmino@gmail.com> * * Distributed under terms of the MIT license. */ #ifndef MMUIMPL_H #define MMUIMPL_H #include "mmu.hpp" namespace gbg { class MMUImpl : public MMU { public: MMUImpl(); virtual ~MMUImpl() = default; u8 read(addr_t src) ov...
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#include <iostream> #include <stdlib.h> using namespace std; struct ac { float x, y; }p[120000], q[120000]; int n; float sumX[120000], sumY[120000]; int cmpX(const void*a, const void*b) { struct ac*c = (ac*)a; struct ac*d = (ac*)b; return c->x - d->x; } int cmpY(const void*a, const void*b) { struct ac*c = (ac*)a; ...
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#ifndef UI_MAINWINDOW_H #define UI_MAINWINDOW_H #include <QtCore/QVariant> #include <QtGui/QAction> #include <QtGui/QApplication> #include <QtGui/QButtonGroup> #include <QtGui/QHeaderView> #include <QtGui/QMainWindow> #include <QtGui/QMenuBar> #include <QtGui/QStatusBar> #include <QtGui/QToolBar> #include <QtGui/QWidg...
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#pragma once #include "SeetyDog/Input.h" namespace SeetyDog { class SEETYDOG_API WindowsInput : public Input { public: WindowsInput(); ~WindowsInput(); protected: virtual bool IsKeyPressedImpl(int keycode) override; virtual bool IsMouseButtonPressedImpl(int button) override; virtual std::pair<float, ...
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#include "HugeInt.h" HugeInt::HugeInt() { for(int i = 0; i < 25; ++i) integer[i] = 0; } HugeInt::HugeInt(long int num) { for(int i = 0; i < 25; ++i) integer[i] = 0; for(int i = 24; (num != 0)&&(i >= 0); --i){ integer[i] = num % 10; num /= 10; } } HugeInt::HugeInt(const char *sum) { for...
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#include "game/tiles/tile_factory.h" #include <boost/foreach.hpp> namespace dvg { namespace game { TileFactory::TileFactory() {} TileFactory::~TileFactory() { BOOST_FOREACH (Factories::value_type factory, factories_) { delete factory.second; } } void TileFactory::AddFactory(const std::string &name, Factory...
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/*=================================*\ Md. Shahidul Islam CSE, BRUR Rangpur, Bangladesh mail: shahidul.cse.brur@gmail.com FB : fb.com/shahidul.brur Blog: shahidul-brur.blogspot.com \*=============================...
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#include "stdafx.h" #include "CGStallBuy.h" uint CGStallBuyHandler::Execute( CGStallBuy* pPacket, Player* pPlayer ) { __ENTER_FUNCTION return PACKET_EXE_CONTINUE ; __LEAVE_FUNCTION return PACKET_EXE_ERROR ; }
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#ifndef RECT_H #define RECT_H template<class T> class Rect { public: Rect<T>() : fx1(0), fy1(0), fx2(0), fy2(0) {} Rect<T>(const Rect &r) : fx1(r.fx1), fy1(r.fy1), fx2(r.fx2), fy2(r.fy2) {} Rect<T>(T x, T y, T x2, T y2) : fx1(x), fy1(y), fx2(x2), fy2(y2) {} ~Rect() {} void setValues(T x, T y, T x2...
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#ifndef C_MIDI_H #define C_MIDI_H #ifndef TYPES_H #include "../types.h" #endif struct MIDI; // allegro4 class c_midi { protected: MIDI* thesong; public: c_midi(void) : thesong(NULL) {} void init_midi(void); void set_midi_volume(i16 v); void stop_music(void); void do_musi...
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#ifndef REACTOR_CONSTANT_PRESSURE_GPU_H #define REACTOR_CONSTANT_PRESSURE_GPU_H #include "zerork/mechanism_cuda.h" #include "reactor_nvector_serial_cuda.h" class ReactorConstantPressureGPU : public ReactorNVectorSerialCuda { public: ReactorConstantPressureGPU(std::shared_ptr<zerork::mechanism_cuda> mech_ptr); ~R...
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#ifndef _HARDWARE_H_ #define _HARDWARE_H_ #include <cstdint> #include <chrono> #include <thread> #include <array> class hardware { public: // TYPES using pin_t = uint8_t; enum adc_channel : pin_t {LDR = 0, MIC, N_ADCS}; using adc_buffer_t = std::array<char, 3>; struct sample_t: public adc_buffer_t { opera...
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#ifndef WINDOWHANDLERWORKER_H #define WINDOWHANDLERWORKER_H #include <QObject> #include <QSharedPointer> #include "windowhandler.h" enum ScreenScanMode{ PIXEL = 0, AREA, WINDOW }; class QScreenScanner : public QObject { Q_OBJECT public: QScreenScanner(WindowHandler *handler, QObject *parent = nu...
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#include "Bird.h" /// <summary> /// Bird class constructor function /// </summary> /// <param name="xIn">X position for the bird</param> /// <param name="yIn">Y position for the bird</param> Bird::Bird(float xIn, float yIn) { m_shape.setPosition(sf::Vector2f(xIn, yIn)); m_shape.setSize(sf::Vector2f(WIDTH, HEIGHT)); ...
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/* * Copyright (c) 2011 Accent Geographic. All rights reserved. * See the license file for licensing information. * Created 2003/07/02 */ // SEDRIS C++ SDK Release 4.1.4 - July 1, 2011 /* * NOTICE * * This software is provided openly and freely for use in representing and * inter...
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//------------------------------------------------------------------------------ // // APPLICATION: IFC Demo for the PC2-Vision Frame Grabber // // FILE: IFC_PC2V_ThreadProc.cpp // // BIRTH DATE: December 2002 // // LANGUAGE: C++ // // LIBRARY: -MFC (Visual C++ V6.0) // ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "LittleAlchemist_UE4.h" #include "Modules/ModuleManager.h" IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, LittleAlchemist_UE4, "LittleAlchemist_UE4" );
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#include "graphical_user_interface.h" Graphical_User_Interface::Graphical_User_Interface() { } Graphical_User_Interface::~Graphical_User_Interface() { } void Graphical_User_Interface::on_tick(unsigned int delta_time) { for (GUI_Element* element : m_elements) { element->on_tick(delta_time); } } void Graphica...
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#include <iostream> #include <cmath> #include <cstring> #include <algorithm> using namespace std; /* 길이를 아니까 길이에 따라서 3개씩 substring을 해서 010을 찾고 없다면 만들어 낸다. */ int main() { int n ; string str; cin>>n; //Length of str cin>>str; //string int ncount=0; int count=0; if(str.length()!=n){ ...
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//Small factorials #include<iostream> using namespace std; int arr[200]; void multiply(int y) { // cout<<"Mult"; int temp = 0; int x = 0; for(int i=0;i<200;i++) { x = arr[i]*y+temp; arr[i]=x%10; temp = x/10; } } void fact(int n) {// cout<<"fact"; arr[0]=1; for(int i=1;i<200;i++) { a...
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#include <iostream> using namespace std; int main() { int nt; int m, n; char arr[60][60]; int l[60][60]; int t[60][60]; int r[60][60]; int b[60][60]; cin >> nt; while (nt--) { cin >> m >> n; for (int i = 0; i < m; ++i) { for (int j = 0; j < n; ++j) { cin >> arr[i][j]; if (i == 0) { ...
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#include "GridWorld.h" #include <string> #include <iostream> #include <sstream> #include <vector> using std::cout; using std::cin; using std::string; bool test(int n) { GridWorld *gw = new GridWorld(5, 5); int i, id; vector<int> ref; vector<int> *m; for(i=0; i<n; i++) { gw->birth(0, 0, id); if(i...
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#include "RobotGL.h" #include <common/RobotInfo.h> #include <QGLViewer/qglviewer.h> void RobotGL::drawStickFigure(Vector3<float> *pos,RGB body_color, RGB left_color, RGB right_color) { basicGL.colorRGB(Colors::White); // Draw joint markers for (int i=0; i<BodyFrame::NUM_POINTS; i++) { // Don't draw spheres for ...
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/****************************************************************** * TextDrw.h - declarations of Text Draw object base class * *******************************************************************/ #ifndef __TEXTDRW_H__ #define __TEXTDRW_H__ #include "RemDraw.h" class CTextObj : public CRemDrawObj ...
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#pragma once // Name: hsh, Version: 2 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Parameters //---------------------------------------------------------------...
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// // posix/descriptor_base.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_AS...
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/* * @Authors: Guojun Wang * @Date: 1970-01-01 08:00:00 * @LastEditors: Please set LastEditors * @LastEditTime: 2022-05-06 20:42:40 */ #pragma once #ifndef CLOUD_MAPPER_H #define CLOUD_MAPPER_H #include "lidar_curb_detection/curb_utils.hpp" namespace CurbDectection { class CloudMapper { public: CloudMapper(...
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// RFIDCtrl.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "RFIDCtrl.h" #include "RFIDCtrlDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CRFIDCtrlApp BEGIN_MESSAGE_MAP(CRFIDCtrlApp, CWinApp) ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() /...
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/* Support for accelerometer Hackflight requires your Board implementation to provide the quaternion directly, but access to accelerometer could be useful for other kinds of sensor fusion (altitude hold). Copyright (c) 2018 Simon D. Levy This file is part of Hackflight. Hackflight is free softw...
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// Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "rpcserver.h" #include "chainparams.h" #include "clientversion.h" #include "main.h" #include "net.h" #include "netb...
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#ifndef _INIFILE_H #define _INIFILE_H #include <map> #include <vector> #include <string> #include <string.h> using namespace std; namespace inifile { const int RET_OK = 0; const int RET_ERR = -1; const string delim = "\n"; struct IniItem { string key; string value; string comment; }; struct IniSection...
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#include "Socket.h" #include "InetAddress.h" #include "Acceptor.h" #include "SocketIO.h" #include "TcpConnection.h" #include "EventLoop.h" #include "TcpServer.h" #include "Threadpool.h" #include <iostream> #include <string.h> #include <string> using namespace std; using namespace wd; /* 网路库Version4.0: 新增基于对象的线程池,利用子线程...
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#ifndef _GREGORIAN__CONVERSION_HPP___ #define _GREGORIAN__CONVERSION_HPP___ /* Copyright (c) 2004-2005 CrystalClear Software, Inc. * Use, modification and distribution is subject to the * Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) *...
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/****************************************************************************** * FileName : InterfaceBase.cpp * Created : 2008/ * LastModified : 2009/ * Author : Hiroaki KOZUKA * Aim : Interfaces base * * OS : VxWorks 5.5.1 ***********************************************...
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/* Copyright (c) 2006-2008 Advanced Micro Devices, Inc. All Rights Reserved. This software is subject to the Apache v2.0 License. */ #ifndef __MULDEF_H__ #define __MULDEF_H__ #include "MulImpl.h" #include "fe.h" namespace OPT_LEVEL { template<class TS1, class TS2, class TD, CH c> struct MulI : publ...
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#include <stdio.h> #define NO_MULTIPLY #ifdef NO_MULTIPLY #define LS(r,s) ((r) << (s)) #define RS(r,s) ((r) >> (s)) /* Caution with rounding... */ #else #define LS(r,s) ((r) * (1 << (s))) #define RS(r,s) ((r) / (1 << (s))) /* Correct rounding */ #endif #define MSCALE(expr) RS((expr),9) /* Cos constants */ #de...
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#include "../l/lib.h" #include "../l/segtree.h" class EWanderingTKHS { public: vector<vector<int>> E, R; int N, T; vector<int> Enter, Exit, P, C; AddSumTree<int> G; vector<int> W, V; void dfs(int u, int p) { Enter[u] = T++; P[u] = p; for (int v : E[u]) if (v != p) dfs(v...
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#include "precomp.h" #include "VolumeHelper.h" #include "DataFromFile.h" #include "ParadiseWorld.h" #include <logic_ex/LocRes.h> #include <common/graphpipe/graphpipe.h> #include <common/3dEffects/EffectManager.h> #include <common/D3DApp/GammaControl/GammaControl.h> #include <common/D3DApp/Input/Input.h> #include "Op...
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#include "LookAndSay.hpp" #include <iostream> #include <string> #include <array> using std::string; using std::cout; using std::endl; using std::to_string; namespace epi { namespace chapter7 { string LookAndSay::nextNumber(string &s) { string res = ""; int count = 0, start = 0, cur = 0, size =...
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// Created on: 1995-12-01 // Created by: EXPRESS->CDL V0.2 Translator // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the te...
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// Fill out your copyright notice in the Description page of Project Settings. #include "ProjectAngelis.h" #include "Rocket.h" #include "GameFramework/ProjectileMovementComponent.h" ARocket::ARocket(const class FPostConstructInitializeProperties& PCIP) : Super(PCIP) { CollisionComp = PCIP.CreateDefaultSubobject<USp...
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/* * Copyright 2018-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or a...
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#ifndef FILA_H_INCLUDED #define FILA_H_INCLUDED const int tamanho = 100; template<class T> class Fila { private: int numeroElementos, inicio, fim; T elementos[tamanho]; public : Fila ~Fila (); bool ehVazia(); bool temEspaco(); int numeroDeElementos(); bool existeElemento(T elemento); ...
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// 面试题56(一):数组中只出现一次的两个数字 // 题目:一个整型数组里除了两个数字之外,其他的数字都出现了两次。请写程序 // 找出这两个只出现一次的数字。要求时间复杂度是O(n),空间复杂度是O(1)。 #include <stdio.h> #include <stdlib.h> #include <vector> #include <queue> #include <iostream> #include <stack> #include <cstdlib> #include <string> //#include <algorithm> using namespace std; void FindNumsApp...
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#include "stdafx.h" #include "cedtHeader.h" BOOL CCedtView::ActionForwardFindString(LPCTSTR lpszFindString, UINT nOptions, CRegExp & clsRegExp) { INT nIdxX, nIdxY, nBegX, nBegY; if( m_bSelected ) GetSelectedIndex(nBegX, nBegY, nIdxX, nIdxY); else PositionToIndex(m_nCaretPosX, m_nCaretPosY, nIdxX, nIdxY); BOOL b...
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#ifndef EVENTFILTER_H #define EVENTFILTER_H #include <QObject> #include <QEvent> #include <QKeyEvent> #include <QDebug> class KeyPressFilter : public QObject { Q_OBJECT public: KeyPressFilter(QObject* parent=0); protected: bool eventFilter(QObject*, QEvent*); signals: void enterPressed(); }; #endi...
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#include "ckinectread.h" #include <QtGui/QApplication> int main(int argc, char *argv[]) { /*COpenNI mOpenNI; bool bStatus = true; if( !mOpenNI.Initial() ) return 1;*/ // Qt Application QApplication a(argc, argv); //QTextCodec *tc=QTextCodec::codecForName("utf-8"); // QTextCodec::setCodecForTr(tc); //QSp...
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// Created on: 1993-01-13 // Created by: CKY / Contract Toubro-Larsen ( Deepak PRABHU ) // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify ...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/memory/scoped_ptr.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_split.h" #include "base/strings/stri...
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/* * B2S08_End.h * * Created on: 08.06.2013 * @author Erik Matthiessen * Denis Rycka * Nilüfer Güngör * Maschhood Ahmad * */ #ifndef B2S08_END_H_ #define B2S08_END_H_ #include "BaseState.h" class B2S08_End: public BaseState { public: B2S08_End(Controller* controller); virtual ~B2S...
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// // LocationGetFetcher.h // hateru // // Created by HaraKazunari on 2016/03/26. // // #ifndef LocationGetFetcher_h #define LocationGetFetcher_h #include "BaseFetcher.h" #include "LocationGetRequestEntity.h" #include "LocationGetResponseEntity.h" /// 位置情報 取得フェッチャ class LocationGetFetcher final: public BaseFetche...
[ "nikuQ@HaraKazunari-no-MacBook-Pro-4.local" ]
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_CHROME_BROWSER_MAIN_CHROMEOS_H_ #define CHROME_BROWSER_CHROMEOS_CHROME_BROWSER_MAIN_CHROMEOS_H_ #include "base/memory...
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시뮬레이션 문제 한배열에서 처리하지말고 임시 배열을 하나 두고 시작 #include <stdio.h>
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#include "realm.h" #include "realm/realm_config.h" #include "realm/transfer/lowlevel_dma.h" #include "realm/transfer/channel.h" #include "realm/threads.h" #include "realm/transfer/transfer.h" // includes, system #include <builtin_types.h> #include <cuda.h> #include <drvapi_error_string.h> #include <math.h> #include <...
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#include <iostream> #include <ctime> #include <new> using namespace std; int* getData() { time_t data = time(NULL);//data salvata in data tm* tempo = localtime(&data);//inizializza struttura tm int* times = new int[3];//array che contiene gm, m, a times[0] = tempo->tm_mday;//giorno mese times[1] = tempo->tm...
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dtfabio96@gmail.co
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#include <iostream> using namespace std; int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); int n,r; cin>>n>>r; for (int i = 0; i < n; ++i) { int _; cin>>_; if (_>=r){ cout<<"Good boi\n"; } else{ cout<<"Bad boi\n";...
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#pragma once namespace GameAPIBridge { public ref class IManager { public: // ³õʼ»¯ virtual bool Initialization() = 0; // Ïú»Ù virtual void Destory() = 0; }; }
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Object2689449295.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "...
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//================================================================================================= /*! // \file src/mathtest/operations/dvecdvecsub/VUaV6a.cpp // \brief Source file for the VUaV6a dense vector/dense vector subtraction math test // // Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved // /...
[ "klaus.iglberger@gmail.com" ]
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#ifndef __EUROPEAN_CALL_PUT_H__ #define __EUROPEAN_CALL_PUT_H__ #include <cmath> #include "standard_normal.h" using std::log; using std::sqrt; double european_call_put_d1(const double s, const double k, const double v, const double r, const double t) { return (log(s / k) + (r + (v * v * 0.5)) * t) / (v * sqrt(...
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#include <iostream> // przepraszam za wrzucenie definicji w maina, ale tak jest chyba czytelniej :) void print(float liczba) { std::cout << "float[" << liczba << " ]\n"; } void print(int liczba) { std::cout << "int[" << liczba << " ]\n"; } class A { public: void print(int liczba) { std::cout << ...
[ "andrzej.bisewski@gmail.com" ]
andrzej.bisewski@gmail.com
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GRSEB9S/opticks-cmake
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/* * The information in this file is * Copyright(c) 2007 Ball Aerospace & Technologies Corporation * and is subject to the terms and conditions of the * GNU Lesser General Public License Version 2.1 * The license text is available from * http://www.gnu.org/licenses/lgpl.html */ #include "AppVersion.h" #inclu...
[ "wzssyqa@gmail.com" ]
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_MEDIA_SESSION_PUBLIC_CPP_TEST_MOCK_MEDIA_SESSION_H_ #define SERVICES_MEDIA_SESSION_PUBLIC_CPP_TEST_MOCK_MEDIA_SESSION_H_ #include "base/...
[ "commit-bot@chromium.org" ]
commit-bot@chromium.org
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take-pwave/lbed
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#ifndef LBED_PWMOUT_H #define LBED_PWMOUT_H #include <PinNames.h> /* Class: PwmOut * The PwmOut interface is used to control the frequency and mark-space ratio * of a digital pulse train. * * The hardware has 6 PWM channels, and the PwmOut Interface can be used on mbed pins p21-p26. * * The default period is ...
[ "take@pwv.co.jp" ]
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[]
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Ian-Langley/CSC5
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/* * File: main.cpp * Author: Dr. Mark E. Lehr * Created on January 2, 2019, 12:36 PM * Purpose: Creation of Template to be used for all * future projects */ //System Libraries #include <iostream> //Input/Output Library using namespace std; //User Libraries //Global Constants, no Global Variable...
[ "60118887+Ian-Langley@users.noreply.github.com" ]
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meros/cpp-netalicious
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#include "tcpacceptorasio.hpp" #include <netalicious/asio/tcpchannelasio.hpp> namespace netalicious { TcpAcceptorAsio::TcpAcceptorAsio( const boost::shared_ptr<LoopAsio>& aLoop) : ourLoop(aLoop) , myAcceptor(*aLoop->getAsioIo()) { } bool TcpAcceptorAsio::bind( uint16_t port) { boost::system::error_code ec; ...
[ "alexander.schrab@gmail.com" ]
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{ (*end)--; }
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// /// \file RunAction.hh /// \brief Definition of the RunAction class #ifndef RunAction_h #define RunAction_h 1 #include "G4UserRunAction.hh" #include "globals.hh" class G4Run; class RunAction : public G4UserRunAction { public: RunAction(); virtual ~RunAction(); virtual void BeginOfRunAction(con...
[ "patryk.socha@interia.eu" ]
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/1019.cpp
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SHafin007/URI-ONLINE-JUDGE
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#include<iostream> using namespace std; main(){ int H,M,S; cin>>S; M=S/60; S=S%60; H=M/60; M=M%60; cout<<H<<":"<<M<<":"<<S<<endl; }
[ "opriyoshafin@gmail.com" ]
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Escobaj/HearthstoneResolver
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// // Created by escoba_j on 30/11/2016. // #ifndef HEARTHSTONERESOLVER_WEAPON1_H #define HEARTHSTONERESOLVER_WEAPON1_H #include "../Core/Entities/Weapon.h" class Weapon1 : public Weapon { protected: void init(); public: Weapon1(const EventHandler &e); }; #endif //HEARTHSTONERESOLVER_WEA...
[ "joffrey.escobar@epitech.eu" ]
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#ifndef JOYSTICK_H #define JOYSTICK_H class joystick { public: joystick(); ~joystick(); }; #endif // JOYSTICK_H
[ "r-valkenburg@hotmail.com" ]
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/SerialCommunication_CS/REF DATA/ApiPrj/08jang/FontDial/FontDial.cpp
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[ "Unlicense" ]
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EIDOSDATA/Awexome_Ray
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#include <windows.h> LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM); HINSTANCE g_hInst; LPSTR lpszClass="FontDial"; int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance ,LPSTR lpszCmdParam,int nCmdShow) { HWND hWnd; MSG Message; WNDCLASS WndClass; g_hInst=hInstance; WndClass.cbClsExtra=0; W...
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/* * @lc app=leetcode id=22 lang=cpp * * [22] Generate Parentheses */ // @lc code=start class Solution { public: vector<string> generateParenthesis(int n) { vector<string> res; helper(n, 0, 0, "", res); return res; } void helper(int n, int left, int right, string s, vector<strin...
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//================================================================================================= // // Bindless Deferred Texturing Sample // by MJP // http://mynameismjp.wordpress.com/ // // All code and content licensed under the MIT license // //=================================================================...
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#include <iostream> #include <stack> using namespace std; int ary[1024]; int main() { int n, i, nxt; bool gg; while (cin >> n) { if (n == 0) { break; } while (cin >> ary[0]) { if (ary[0] == 0) { break; } for (i=1; i<n; i++) { cin >> ary[i]; } stack<int> stk; for (i=0, ...
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/* Matrix Chain Multiplication Send Feedback Given a chain of matrices A1, A2, A3,.....An, you have to figure out the most efficient way to multiply these matrices i.e. determine where to place parentheses to minimise the number of multiplications. You will be given an array p[] of size n + 1. Dimension of matrix Ai is...
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#ifndef XYZIJKVPOINTREADER_H #define XYZIJKVPOINTREADER_H #include "Point.h" #include "PointReader.h" #include "PotreeException.h" #include <string> #include <fstream> #include <iostream> #include <regex> #include <vector> #include <sstream> #include <algorithm> using std::getline; using std::ifstream; using std::st...
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/*=Plus=header=begin====================================================== Program: Plus Copyright (c) Laboratory for Percutaneous Surgery. All rights reserved. See License.txt for details. =========================================================Plus=header=end*/ #ifndef __VTKPLUSCOMMAND_H #define __VTKPLUSCOMM...
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#include "wget.h" #include <stdexcept> #include <string> #include <cstdlib> static const bool COMMAND_PROCESSOR_EXISTS = system(nullptr); ydownload::WgetDownloader::WgetDownloader() { if (!COMMAND_PROCESSOR_EXISTS) { throw std::runtime_error{"command processor is unavailable"}; } } ydownload::Res...
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#ifndef MAPPRINTDLG_H #define MAPPRINTDLG_H #include <QDialog> #include <QPointF> #include <QSize> class QLabel; class QSpinBox; class QPrinter; class Settings; class MapPrintDlg : public QDialog { Q_OBJECT QSpinBox *eTileSize; QSpinBox *ePrintBorder; QLabel *oPages; QLabel *oTiles; QLabel *o...
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//https://www.codechef.com/JULY20B/problems/PTMSSNG #include<iostream> #include<vector> #include<algorithm> using namespace std; bool sortcol( const vector<long long int>& v1, const vector<long long int>& v2 ) { return v1[0] < v2[0]; } bool sortcol_( const vector<long long int>& v1, ...
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#include "GameObject.h" GameObject::GameObject() { m_Name="GameObject"; m_pParent=NULL; m_Children.clear(); m_Components.clear(); m_ComponentList.clear(); } GameObject::~GameObject() { m_Children.clear(); m_Components.clear(); m_ComponentList.clear(); } void GameObject::setName(const string& name) { m_Name...
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#include "Netdef.h" #include "message.h" #include "package.h" extern void DoMessage_logic_playerInfo(char* data); extern void DoMessage_battle(char* data); extern void DoMessage_friends(char* data); static string g_SkipDoMessageData; void DoMessage(char* data, int data_len) { int nCmd = *(const short*)(data); ...
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//书本:P135 //考察:STL //QUESTION:复合词 //样例输入:a,alien,born,less,lien,never,nevertheless,new,newborn,the,zebra //输出:alien,nevertheless,newborn //备注:https://blog.csdn.net/a1061747415/article/details/25920267 有第一种使用set集合的方式 #include <iostream> #include <algorithm> #include <map> #include <vector> using namespace std; int ...
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//// creating functions; calling them with args // Design considered the following: // implicit eval: by default (f arg1 arg2 arg3) evals all the elems, then passes the args to f // functions are just data: car => (object function {params: l, body: #compiled}) // user-defined functions are easy to reflect on: (fn (...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Pickups.h" #include "DeathVeinCharacter.h" #include "Components/BoxComponent.h" #include "Engine.h" // Sets default values APickups::APickups() { // Set this actor to call Tick() every frame. You can turn this off to improve ...
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/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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// // Created by CMG on 23/10/2019. // #ifndef ANTLR_CPP_TUTORIAL_WHILENODE_H #define ANTLR_CPP_TUTORIAL_WHILENODE_H class whileNode : public statementNode { public: whileNode(Type t, std::shared_ptr<expressionNode> c, std::shared_ptr<statementNode> b, int linenum) : condition{std::move(c)}, body{std::move(b)} { ...
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//------------------------------------------------------------------------------ // managers/focusmanager.cc // (C) 2007 Radon Labs GmbH //------------------------------------------------------------------------------ #include "stdneb.h" #include "managers/focusmanager.h" #include "properties/inputproperty.h" ...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Constants used for positioning the bookmark bar. These aren't placed in a // different file because they're conditionally included in cross platfor...
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#ifndef TSTRING_H #define TSTRING_H #include <cstring> class TString { public: TString(const char* s = nullptr); TString(const TString& s); ~TString(); private: char* ptr = nullptr; std::size_t len = 0; }; #endif // !TSTRING_H
[ "arturz.lektor@gmail.com" ]
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