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/** * @file * @copyright defined in eos/LICENSE.txt */ #include <eosiolib/eosio.hpp> #include <eosiolib/action.hpp> #include <eosiolib/contract.hpp> #include <eosiolib/print.hpp> #include <string> using eosio::indexed_by; using eosio::const_mem_fun; using std::string; struct hi { account_name account; }; cl...
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#include "mhmissle.hpp" #include "../entity.hpp" #include "../camera.hpp" #include "../../engineTester/main.hpp" #include "../../models/models.hpp" #include "../../loading/modelloader.hpp" #include "../../toolbox/maths.hpp" #include "../controllableplayer.hpp" extern float dt; std::vector<TexturedModel*> MH_Missle::m...
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e<typename T> inline T LogGamma(T v) { return lgamma(v); }
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#pragma once #include <vector> #include <winsock2.h> #include "RSMsgList.h" using namespace std; #define TCP_CONNNECTED 1 #define TCP_CONNNECTING 2 #define TCP_DISCONNNECTED 3 class RiskManagementTcp { #pragma pack(push,1) struct send_info { char info_from[20]; //发送者ID char info_to[20]; //接收者ID int info_type...
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#ifndef __DYN_H_INCLUDED__ #define __DYN_H_INCLUDED__ #include <iostream> #include <string> #include <stdlib.h> #include <cmath> #include "myclass.h" #include "interaction.h" #include<random> #include "gaussian.h" #include "box.h" using namespace std; void get_Inter_force_B(Particle GP[]); void Dyn(Particle G...
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#ifndef _P2PMACVERSION_H #define _P2PMACVERSION_H typedef struct MacVersionInfo_{ std::string str_version; uint32_t ui_version; uint32_t ui_update_args; uint32_t ui_percent; }MacVersionInfo; typedef struct MacChannelInfo_{ uint32_t ui_channel; bool b_update_by_channel; }MacC...
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#ifndef UTILS_H #define UTILS_H #if ARDUINO >= 100 #include <Arduino.h> #include <string.h> #else #include <WProgram.h> #endif class Utils { public: Utils(); ~Utils(); String utf8rus(String source); }; #endif
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#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <fstream> #include <windows.h> #include "opencv2\calib3d.hpp" #include "opencv2\core.hpp" #include "opencv2\features2d.hpp" #include "opencv2\flann.hpp" #include "opencv2\highgui.hpp" #include "opencv2\imgcodecs.hpp" #include "opencv2\imgproc.hpp" #include "o...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "extensions/renderer/api_definitions_natives.h" #include "extensions/common/features/feature.h" #include "extensions/common/features/feature_pro...
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//#ifdef USE_OPEN_CV #ifdef WIN32 char*g_strCommonVideoFS = " \ uniform sampler2D texSample; \ varying vec2 PSTexcoord; \ varying vec4 PSColor; \ \ void main() \ { \ vec4 l_vColor = texture2D(texSample,...
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/*****************************************************************************/ /* SBaseCommon.cpp Copyright (c) Ladislav Zezula 2003 */ /*---------------------------------------------------------------------------*/ /* Common functions for StormLib, used by all SFile*** modules ...
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#ifndef LIBJSON_STRINGS_H #define LIBJSON_STRINGS_H #ifdef JSON_UNICODE #define json_char wchar_t #define json_string std::wstring #define json_stringstream std::wstringstream #define json_strlen wcslen #define json_strcmp wcscmp #ifndef TEXT #define TEXT(s) L ## s #endif #else #define j...
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// // texture.hpp // ngin // // Created by Mateusz Stompór on 10/03/2018. // Copyright © 2018 Mateusz Stompór. All rights reserved. // #pragma once #include <memory> #include <vector> #include <cstdint> #include <cassert> #include <string> #include <iostream> #include <cstdint> #include "textureUtilities.hpp" #i...
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/** * * File: leetcode20.cpp * 有效的括号 * * Author: yiluqingtai(1572236483@qq.com) * Created on 21/4/20 * **/ class Solution { public: bool isValid(string s) { stack<char> stk; unordered_map<char, char> dict = {{')', '('}, {']', '['}, {'}', '{'}}; for...
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// // Created by gbuisan on 11/17/17. // #include <csignal> #include <cstdlib> #include "../include/HATEBMonitor.h" HATEBMonitor* hatebMonitor; void sigintHandler(int sig){ ROS_DEBUG_STREAM_NAMED(NODE_NAME, "node will now shutdown"); // the default sigint handler, it calls shutdown() on node delete hate...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <string> #include <stack> #include <queue> #include <map> #include <functional> #include <queue> #include <bitset> #include <sstream> #include <set> #include <iomanip> #include <string.h> #include <un...
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#include "player.h" Player::Player(Camera* camera, Weapon* weapon) { this->camera = camera; this->weapon = weapon; if(weapon) this->weapon->GetModel()->cullingOFF(); } void Player::Update(float deltaTime) { if (!weapon) return; weapon->Update(deltaTime); glm::vec4 weapon_offsets = weapon->GetADSOffset();...
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/** * Universidad de La Laguna * Escuela Superior de Ingeniería y Tecnología * Grado en Ingeniería Informática * Informática Básica * * @author F.de Sande * @date 05 Jan 2021 * @brief Illustrates Changing an inherited member’s access level * C++ gives us the ability to change an inherited member’s * ...
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#include "Utilities.h" #include "CCloneCTable.h" #include <iostream> #include <stdlib.h> #include "CVariables.h" using namespace std; const string S_CHOOSE_ELEMENT="Wybierz element"; CCloneCTable::CCloneCTable(vector<CTable*>* pvObjects) { this->pv_objects = pvObjects; }// CCloneCTable::CCloneCTable(vector<CTable*>...
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// ////////////////////////////////////////////////////////////////////////////// // // Copyright 2015 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies th...
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// SPDX-License-Identifier: MIT #ifndef DATA_PROVIDER_H #define DATA_PROVIDER_H #include <QtCore/QTimer> class DataProvider: public QObject { Q_OBJECT public: DataProvider(); private slots: void handleTimer(); signals: void valueChanged(float temp, float pressure, float humidity); private: QTi...
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/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ ...
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#include <iostream> using namespace std; #include <vector> class Solution { public: int curRow; int curCol; int count; vector<int> res; vector<int> printMatrix(vector<vector<int> > matrix) { curRow = 0; curCol = 0; count = 0; int rows = matrix.size(); int cols = matrix...
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#ifndef COLOR_H #define COLOR_H class Color{ private: float r, g, b; public: Color(float mr=0, float mg=0, float mb=0); Color combina(Color c1); bool compara(Color c1); void print(); }; #endif // COLOR_H
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#include <iostream> #include <sys/ipc.h> #include <sys/shm.h> #include <stdio.h> using namespace std; int main() { // ftok to generate unique key key_t key = ftok("/process.txt", 65); // shmget returns an identifier in shmid int shmid = shmget(key, 1024, 0666 | IPC_CREAT); // shmat to attach to ...
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/* * 75-2.cpp * * Copyright 2021 noble <noble@terra> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * ...
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#include "ofMain.h" #include "FluidMotionApp.h" #include "ofAppGlutWindow.h" //======================================================================== int main( ){ ofAppGlutWindow window; ofSetupOpenGL(&window, 512,512, OF_WINDOW); // <-------- setup the GL context // this kicks off the running of my app /...
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#ifndef OPERATION_H #define OPERATION_H #include <iostream> using namespace std; class Operation { int operationId; int userId; int date; string item; double amount; public: Operation(int operationId, int userId, int date, string item, double amount); int getOperationId(); void setOp...
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// // Created by Daniel Abdelsamed on 9/25/18. // #include "PointNode.h" PointNode::PointNode() : Node(1, 1) { // Set the only pixel to be the unicode box this->setPixel(0, 0, "\u25A0"); }
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/* Copyright 2017 Herik Lima de Castro and Marcelo Medeiros Eler Distributed under MIT license, or public domain if desired and recognized in your jurisdiction. See file LICENSE for detail. */ #ifndef FILTER_H #define FILTER_H #include "request.h" #include "response.h" #include "filterchain.h" #inclu...
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#include "socket_server.h" #include<QDebug> #include<QFile> #include<QTextStream> #include<set> #include<QDateTime> socket_server *socket_server::server=NULL;//单例模式的写法 socket_server::socket_server() { m_worker_connections=1024;//初始化epoll连接的最大项数 sockfd=0;//初始化socket套接字的句柄 memset(&servaddr,0,sizeof(servaddr))...
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// The MIT License (MIT) // Copyright (c) 2014 Arts Management Systems Ltd. // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights /...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // A server specific QuicSession subclass. #ifndef NET_QUIC_CORE_QUIC_SERVER_SESSION_BASE_H_ #define NET_QUIC_CORE_QUIC_SERVER_SESSION_BASE_H_ #in...
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#pragma once #include "Expression.h" #include <cstddef> class UnaryExpression : public IExpression { public: UnaryExpression(bool negation = false, IExpression *child = NULL); ~UnaryExpression(void); expr_t getType(void); double evaluate(void); void destroy(void); bool isNegation(void)...
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#include <iostream> #include <string> int main(void) { int i = 0; std::string s = "Hello"; while (s[i]) { if (s[i] >= 'A' && s[i] <= 'Z') s[i] += 32; i++; } std::cout << s; return 0; }
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/** * This file is part of ORB-SLAM2. * * Copyright (C) 2014-2016 Raúl Mur-Artal <raulmur at unizar dot es> (University of Zaragoza) * For more information see <https://github.com/raulmur/ORB_SLAM2> * * ORB-SLAM2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public Lice...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/system/accessibility/accessibility_feature_pod_controller.h" #include "ash/system/unified/feature_pod_button.h" #include "ash/system/unifie...
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#include <iostream> #include <cstring> #include <queue> using namespace std; char tab[4][104][104]; int dis[4][104][104]; struct Pos { int x, y; Pos(){}; Pos(int a, int b){ x = a; y = b; } }; struct Info { Pos pos; int t; Info(){}; Info(Pos a, int b){ pos = a; t = b; } }; char rotate(char k){ if ...
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/** @file field.h * * @brief QLineEdit to be the field in a matrix * * Copyright (C) 2016 @author Niklas Beck, beck@informatik.uni-bonn.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundati...
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#ifndef NUMERIC_GENOME_H #define NUMERIC_GENOME_H #include <array> #include <string> #include <cmath> // for fabs(), replace with misc.h for iabs() #define GENOME_SIZE 16 #define GENOME_SIZE_WITH_ID 17 // ==GENOME_SIZE+1, used in class definition #define GENE_TYPE double #define GENE_FROM_STR(X) std::stod(X) #define ...
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/** * Copyright (c) 2016-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #pragma onc...
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#include "AcroDyn.h" namespace SystemConst { const double G = 9.81; const double M1 = .5; const double M2 = .2; const double LC = .3; const double L1 = .5; const double L2 = .6; const double I1 = 0.; const double I2 = 0.; // const double GAMMA = 0.; } AcroDyn::DResult AcroDyn::qddo...
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#include "defines.h" SoundSystem mySoundSys; // 声音系统 GuiSystem* myGuiSys = GuiSystem::getSingletonPtr(); // 界面系统 float gTimeFactor = 1; // 系统时间与真实时间速度比例 Final3DParams gF3DParams; // // 传递参数结构 TimeDef gTimeDef = {0, 0, 0, 0, 0}; // 时间定义 PhaseMark gPhaseMark = HealthyGaming; // 游戏进行到各阶段的标志 // 一些物理学常量 long double g...
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///////////////////////////////////////////////////////////////////////////// // Name: src/gtk/menu.cpp // Purpose: // Author: Robert Roebling // Id: $Id$ // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////...
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#include<iostream> #include<cmath> #include<iomanip> #include<string> #include<cstdio> using namespace std; int main(){ int n, height, sum[10], flag=0; cin>>n; while(n--){ for(int i=0;i<10;i++)cin>>sum[i]; cin>>height; for(int i=0;i<10;i++) if((height+30)>=sum[i])flag++; cout<<flag<<endl;flag=0; } ...
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#include <string> #include "EnemyB.h" EnemyB::EnemyB(int health, int power) : Enemy('@'), health(health), power(power), alive(true), color("Green") {} void EnemyB::Move(int x, int y) { this->x = x; this->y = y; } bool EnemyB::isAlive() const { return this->alive; } void EnemyB::Dead() { ...
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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // ...
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// http://careercup.com/question?id=6273553081040896 #include <iostream> #include <vector> #include <string> using namespace std; int distanceTwoWordsInString(string str, string wordA, string wordB) { vector<int> positionA; vector<int> positionB; string sub; int i, start, wordIndex, indexA, indexB, distance; i...
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/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing ...
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#ifndef file16969 #error "macro file16969 must be defined" #endif static const char* file16969String = "file16969";
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/**************************************************************************** FileName [ cirMgr.cpp ] PackageName [ cir ] Synopsis [ Define cir manager functions ] Author [ Chung-Yang (Ric) Huang ] Copyright [ Copyleft(c) 2008-present LaDs(III), GIEE, NTU, Taiwan ] **************************...
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#include "request.h" #include "test_runner.h" using namespace std; void TestAddBusRequestParseFrom() { { AddBusRequest request; request.ParseFrom("Bus 256: Biryulyovo Zapadnoye > Biryusinka > Universam > Biryulyovo Zapadnoye\n"); ASSERT_EQUAL(request.bus_name, "256"); ASSERT_EQUAL(...
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#ifndef __VERTEXINROI_CXX__ #define __VERTEXINROI_CXX__ #include "VertexInROI.h" #include "DataFormat/EventROI.h" #include "LArUtil/Geometry.h" #include "LArUtil/LArProperties.h" namespace larcv { static VertexInROIProcessFactory __global_VertexInROIProcessFactory__; VertexInROI::VertexInROI(const std::string n...
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#include "splitthresholdfield.h" #include "main.h" SplitThresholdField::SplitThresholdField(QWidget* parent) : QSpinBox(parent){ setMaximum(MAX_SPLIT_AMOUNT/1000000); }
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#include "Control.h" void* Thread1(void *) { cout<<"Running MsgLoop"<<endl; Aris::Core::RunMsgLoop(); return NULL; } int initFun(CSysInitParameters& param) { gait.InitGait(param); return 0; } int tg(CMachineData& machineData,RT_MSG& msg) { const int MapAbsToPhy[18]= { 10, 11, 9, ...
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/* ** Xin YUAN, 2019, BSD (2) */ //////////////////////////////////////////////////////////////////////////////// #ifndef __PROGRAM_ACTION_H__ #define __PROGRAM_ACTION_H__ //////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////...
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/* File: Gaddis_8thEd_Chap3_Prob22_AngleCalculator.cpp Author: Attila Kun Created on January 10, 2017, 8:41 PM Purpose: * - write a program that asks the user for an angle, entered in radians * - the program should display the sine, cosine and tangent of the tangle * - the out should be displayed in fi...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/media/router/discovery/dial/dial_app_discovery_service.h" #include "base/stl_util.h" #include "base/strings/string_util.h" #incl...
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#include <iostream> #include <iomanip> #include "color/color.hpp" using namespace std; using namespace color; int main( int argc, char *argv[] ) { YCgCo<uint8_t> c1( constant::lavender_type{} ); YCgCo<uint16_t> c2( constant::lavender_type{} ); YCgCo<uint32_t> c3( constant::lavender_type{} ); ...
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name = mkpathdup(fmt, bname.buf); if (kinds == FILTER_REFS_BRANCHES) { - char *worktree = find_shared_symref("HEAD", name); - if (worktree) { + const struct worktree *wt = + find_shared_symref("HEAD", name); + if (wt) { error(_("Cannot delete branch '%s' " "checked out at '%s'"), - ...
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#ifndef JAGUNKETTIMER_H #define JAGUNKETTIMER_H #include <QTimer> class JagunKETTimer : public QObject { Q_OBJECT public: /** * Construtor */ JagunKETTimer(QObject *parent = 0, uint maxCount = 0); /** * Inicia o timer */ void startCounting(); /** * In...
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#pragma once // Fortnite SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass MissionGen_T2_R1_RtD.MissionGe...
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// see LICENSE.txt #pragma once #include <graphene/chain/types.hpp> #include <graphene/db/object.hpp> namespace graphene { namespace chain { using namespace graphene::db; /** * @brief tracks minimal information about past blocks to implement TaPOS * @ingroup object * * When attempting to cal...
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#pragma once #include "Components/Collider.h" #include "Managers/ComponentManager.h" //to traverse on ComponentMap #include "Components/Body.h" #include "Component.h" #include "Shape.h" enum ContactType { OnCollisionEnter = 0, OnCollisionStay, OnCollisionExit, OnTriggerEnter, OnTriggerStay, OnTriggerExit, NonCol...
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// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/service/shared_image/gl_texture_image_backing_factory.h" #include <thread> #include "base/command_line.h" #include "build/build_config.h" #includ...
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#include "MprControllerItemBase.h" #include "MprProgramItemBase.h" #include "BasicMprStatements.h" #include "MprVariableList.h" #include "MprVariableListItemBase.h" #include "MprVariableSetGroup.h" #include <cnoid/ItemManager> #include <cnoid/LinkKinematicsKit> #include <cnoid/LinkCoordinateFrameSet> #include <cnoid/Di...
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#if defined(ARDUINO) && ARDUINO >= 100 #include "Arduino.h" #else #include "WProgram.h" #endif //#define DEMO // Признак демонстрации #define RADIO // Признак использования радио модуля #define VERSION "Ver. leOS2 1.46 020615" // Текущая верстия // Конф...
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#include "BackgroundLayer.h" #include "cocos-ext.h" USING_NS_CC; USING_NS_CC_EXT; using namespace std; #define DEF_ROLL_SPEED 8 int BackgroundLayer::rollTime = DEF_ROLL_SPEED; BackgroundLayer* BackgroundLayer::create(const string &filename, float width, float height) { BackgroundLayer *background = new Backgrou...
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/** * \File ActorFactory.h * * Class for abstract factories * * \author Ben Haase */ #pragma once /** * Abstract base class for actor factories. */ class CActorFactory { public: CActorFactory(); virtual ~CActorFactory(); };
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/* file: kdtree_knn_dense_batch.cpp */ /******************************************************************************* * Copyright 2014-2017 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy o...
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#ifndef UTILS_H #define UTILS_H #include <vector> #include <algorithm> struct CVector2 { float x; float y; }; struct CSize { float width; float height; }; struct CBoundingBox { CVector2 minimum; CVector2 maximum; float getWidth() const { return maximum.x - minimum.x; } float getHeight() const { return maxi...
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////////////////////////////////////////////////////////////////////// // Wendy - a simple game engine // Copyright (c) 2006 Camilla Berglund <elmindreda@elmindreda.org> // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any // damages ar...
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#ifdef WIN32 #include <winsock2.h> #else #include <sys/socket.h> #include <sys/time.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #endif #ifndef WIN32 #include <unistd.h> #endif #include "netbase.h" #include "net.h" //#include "util.h" #include "ui_interface.h" extern int GetRandInt(int nMax); ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once // Engine minimal requirement #include "CoreMinimal.h" // Base class #include "Engine/StaticMeshActor.h" // Internal Libraries #include "Enums.h" // Interfaces #include "InterfacePickup.h" // Generated #include "ActrPickup...
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/* -copyright- #-# Copyright: 2015,2016,2017,2018,2019,2020,2021,2022 Willem Vermin wvermin@gmail.com #-# #-# License: BSD-3-Clause #-# Redistribution and use in source and binary forms, with or without #-# modification, are permitted provided that the following conditions #-# are met: #-# 1. Redistributions of so...
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/* * Copyright (c) 2003-2016 Rony Shapiro <ronys@pwsafe.org>. * All rights reserved. Use of the code is allowed under the * Artistic License 2.0 terms, as specified in the LICENSE file * distributed with this code, or available from * http://www.opensource.org/licenses/artistic-license-2.0.php */ #pragma once // Optio...
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/* Digital Computer Architecture - ELEC4480 */ /* One-Level Cache */ /* CACHE parameters: 1) tagbits (derived by subtracting first 3 parameters by 32) 2) rowbits (total bits used in address decoder of SRAM - 2^rowbits total rows, allowable values 1-12) 3) blockbits (number of words per tag i...
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// Name: SoT, Version: 2.2.0.2 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //----------------------------------------------------...
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/* * * MultiBoost - Multi-purpose boosting package * * Copyright (C) 2010 AppStat group * Laboratoire de l'Accelerateur Lineaire * Universite Paris-Sud, 11, CNRS * * This file is part of the MultiBoost library * * This library is free software; you can redis...
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// xmemory internal header (from <memory>) -*-c++-*- // Copyright 2003-2010 IAR Systems AB. #ifndef _XMEMORY_ #define _XMEMORY_ #ifndef _SYSTEM_BUILD #pragma system_include #endif #include <cstdlib> #include <new> #include <xutility> #include <iutility> #define _CPOINTER_X(T, A) \ typename A::...
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/* * Copyright © Microsoft Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publ...
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#include<cstdio> #include<iostream> #include<algorithm> #include<cstring> using namespace std; int main(){ int n; while(scanf("%d",&n)!=EOF){ double ans=0.0; int tot=0; while(n--){ int x; char s[5]; memset(s,0,sizeof(s)); scanf("%d %s",&x,s); if(s[0]=='P' || s[0]=='N') continue; else if(s[0]==...
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#ifndef MY_PROMISE_H # define MY_PROMISE_H #include<memory> #include<thread> #include<mutex> #include<condition_variable> #include<exception> #include<stdexcept> using std::shared_ptr; using std::unique_ptr; using std::make_shared; using std::make_unique; using std::move; using std::mutex; using std::con...
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#pragma once #include "../SdaCodeGraph.h" namespace CE::Decompiler::Optimization { extern void MakeFinalGraphOptimization(SdaCodeGraph* sdaCodeGraph); };
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/* * File: consolestreambuf.h * ------------------------ * This file defines the <code>ConsoleStreambuf</code> class, which * represents a stream buffer that reads/writes to the graphical console * using a process pipe to a Java back-end process. * * @version 2021/04/03 * - removed dependency on error function ...
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#ifndef MYTEMPLATES_H #define MYTEMPLATES_H #include <cmath> #include <math.h> #include "MyTemplates.h" #include "Point2D.h" #include "Point3D.h" #include "Line2D.h" #include "Line3D.h" template <class T> double scalar_difference(T i, T j) { double diff = i.getScalarValue() - j.getScalarValue(); return std::abs...
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#include<iostream> #include<string.h> #include<cstdlib> #include<stdio.h> #include<string.h> #include<typeinfo> #include<vector> using namespace std; /**************************************************************** Class Name: String.h Project Name: Painting Manager Developer: Ashwath Narayanan Function: Class head...
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#include<bits/stdc++.h> const int N = 200010; char s[N]; char ans[N]; int main(){ int n, k; scanf("%d%d%s", &n, &k, s); std::stack <int> stack; for (int i = 0; i < n; ++ i){ if (s[i] == '('){ stack.push(i); } else{ if (k == n){ ans[stack...
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#include "segment_display.h" #include "main.h" int numbers[][7] = { 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1,...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "main.h" #include "db.h" #include "init.h" #include "bitcoinrpc.h" using name...
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#pragma once #include "Tile.h" // holds a collection fo tiles to 2 D array ref class TileSet { private: array<Tile^>^ tileArray; int nTiles; public: TileSet(int startNTiles); Bitmap^ GetTileBitmap(int tileIndex); void SetTileArrayEntry(int tileIndex, Tile^ tileToEnter); bool IsTileWalkable(int tileIndex); };
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#ifndef TSPINSTANCE_H #define TSPINSTANCE_H #include "mygraphlib.h" class TSPInstance { public: TSPInstance(Graph &g, NodePosMap &posx, NodePosMap &posy, EdgeValueMap &weight, int n, int m); int n, m; Graph &g; NodePosMap &posx; NodePosMap &posy; EdgeValueMap &weight...
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#pragma once #include "RoadEvent.h" #include <vector> #include <iostream> #include "ConsolColor.h" class RoadLine { public: std::vector<RoadEvent> Event; std::string roadName; std::string lineName; RoadLine(std::string roadName,std::string roadline, std::vector<RoadEvent>& Event); void RoadLinePrint(ConsolColor...
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/***************************************************************************** * \file * \brief This header detects features for Windows platforms * * \note This is an internal header file, included by other library headers. * Do not attempt to use it directly. **********************************************...
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#include <GL/glut.h> #include <iostream> #include <math.h> double angle = 0.0; double pos_x = 0.0, pos_y = 0.0; double distance = 0.0; void init() { //The line below defines the "background" color glClearColor(1, 1, 1, 1); glPointSize(10); glLineWidth(1); glColor3f(1.0, 0,0); glOrtho(700, 0, 7...
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#pragma once #include "component.h" #include "toucharea.h" class Image; class SimpleButton :public Component{ private: class TouchAreaNew :public TouchArea{ public: SimpleButton* sb; TouchAreaNew(SimpleButton* sbp, Image* img); protected: virtual void onTouchDown(TouchScreen::Touch* touch); virtual void o...
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// 涨知识的sync_with_stdio! 提升效率惊人! static int x = []() { // toggle off cout & cin, instead, use printf & scanf std::ios::sync_with_stdio(false); // 禁用cin和cout的缓冲机制 // untie cin & cout cin.tie(NULL); // 解除cin与cout的绑定 return 0; }(); class Solution { public: int removeDuplicates(vector<int> &nums) ...
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#include "BaseClass.h" BaseClass::BaseClass() { baseVar = "baseVar N/A"; } BaseClass::BaseClass(const string& newBaseVar) { baseVar = newBaseVar; } void BaseClass::print() const { cout << " " << baseVar << endl; } BaseClass::~BaseClass() { }
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